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Diffstat (limited to 'source/blender/editors/uvedit')
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 3a5aead3d44..7f9b90f4496 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -246,6 +246,7 @@ static void draw_uvs_texpaint(Scene *scene, Object *ob, Depsgraph *depsgraph)
bool prev_ma_match = (mpoly->mat_nr == (eval_ob->actcol - 1));
GPU_matrix_bind(geom->interface);
+ GPU_batch_bind(geom);
/* TODO(fclem): If drawcall count becomes a problem in the future
* we can use multi draw indirect drawcalls for this.
@@ -254,7 +255,7 @@ static void draw_uvs_texpaint(Scene *scene, Object *ob, Depsgraph *depsgraph)
bool ma_match = (mpoly->mat_nr == (eval_ob->actcol - 1));
if (ma_match != prev_ma_match) {
if (ma_match == false) {
- GPU_batch_draw_range_ex(geom, draw_start, idx - draw_start, false);
+ GPU_batch_draw_advanced(geom, draw_start, idx - draw_start, 0, 0);
}
else {
draw_start = idx;
@@ -264,7 +265,7 @@ static void draw_uvs_texpaint(Scene *scene, Object *ob, Depsgraph *depsgraph)
prev_ma_match = ma_match;
}
if (prev_ma_match == true) {
- GPU_batch_draw_range_ex(geom, draw_start, idx - draw_start, false);
+ GPU_batch_draw_advanced(geom, draw_start, idx - draw_start, 0, 0);
}
GPU_batch_program_use_end(geom);