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-rw-r--r--source/blender/editors/include/UI_interface.h15
-rw-r--r--source/blender/editors/interface/CMakeLists.txt1
-rw-r--r--source/blender/editors/interface/interface_intern.h3
-rw-r--r--source/blender/editors/interface/interface_template_asset_view.cc272
-rw-r--r--source/blender/editors/interface/interface_template_list.cc5
-rw-r--r--source/blender/editors/screen/area.c6
6 files changed, 302 insertions, 0 deletions
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 020ca1f8f55..a25aac5803c 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -35,6 +35,7 @@ extern "C" {
/* Struct Declarations */
struct ARegion;
+struct AssetFilterSettings;
struct AutoComplete;
struct EnumPropertyItem;
struct FileSelectParams;
@@ -2287,6 +2288,20 @@ int uiTemplateRecentFiles(struct uiLayout *layout, int rows);
void uiTemplateFileSelectPath(uiLayout *layout,
struct bContext *C,
struct FileSelectParams *params);
+void uiTemplateAssetView(struct uiLayout *layout,
+ struct bContext *C,
+ const char *list_id,
+ struct PointerRNA *asset_library_dataptr,
+ const char *asset_library_propname,
+ struct PointerRNA *assets_dataptr,
+ const char *assets_propname,
+ struct PointerRNA *active_dataptr,
+ const char *active_propname,
+ const struct AssetFilterSettings *filter_settings,
+ const char *activate_opname,
+ struct PointerRNA *r_activate_op_properties,
+ const char *drag_opname,
+ struct PointerRNA *r_drag_op_properties);
struct PointerRNA *UI_list_custom_activate_operator_set(struct uiList *ui_list,
const char *opname,
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index 29f868eebb0..39dd6143eb9 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -66,6 +66,7 @@ set(SRC
interface_region_tooltip.c
interface_regions.c
interface_style.c
+ interface_template_asset_view.cc
interface_template_list.cc
interface_template_search_menu.c
interface_template_search_operator.c
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index f3085c6b79b..a07f924e65b 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -1241,6 +1241,9 @@ void UI_OT_eyedropper_driver(struct wmOperatorType *ot);
/* interface_eyedropper_gpencil_color.c */
void UI_OT_eyedropper_gpencil_color(struct wmOperatorType *ot);
+/* interface_template_asset_view.cc */
+struct uiListType *UI_UL_asset_view(void);
+
/**
* For use with #ui_rna_collection_search_update_fn.
*/
diff --git a/source/blender/editors/interface/interface_template_asset_view.cc b/source/blender/editors/interface/interface_template_asset_view.cc
new file mode 100644
index 00000000000..2860abb32a1
--- /dev/null
+++ b/source/blender/editors/interface/interface_template_asset_view.cc
@@ -0,0 +1,272 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ */
+
+#include "DNA_space_types.h"
+#include "DNA_userdef_types.h"
+
+#include "BKE_screen.h"
+
+#include "BLI_path_util.h"
+#include "BLI_string.h"
+#include "BLI_string_ref.hh"
+
+#include "BLO_readfile.h"
+
+#include "ED_asset.h"
+#include "ED_screen.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "interface_intern.h"
+
+struct AssetViewListData {
+ AssetLibraryReference asset_library;
+ bScreen *screen;
+};
+
+static void asset_view_item_but_drag_set(uiBut *but,
+ AssetViewListData *list_data,
+ AssetHandle *asset_handle)
+{
+ ID *id = asset_handle->file_data->id;
+ if (id != NULL) {
+ UI_but_drag_set_id(but, id);
+ return;
+ }
+
+ const blender::StringRef asset_list_path = ED_assetlist_library_path(&list_data->asset_library);
+ char blend_path[FILE_MAX_LIBEXTRA];
+
+ char path[FILE_MAX_LIBEXTRA];
+ BLI_join_dirfile(path, sizeof(path), asset_list_path.data(), asset_handle->file_data->relpath);
+ if (BLO_library_path_explode(path, blend_path, nullptr, nullptr)) {
+ ImBuf *imbuf = ED_assetlist_asset_image_get(asset_handle);
+ UI_but_drag_set_asset(but,
+ asset_handle->file_data->name,
+ BLI_strdup(blend_path),
+ asset_handle->file_data->blentype,
+ FILE_ASSET_IMPORT_APPEND,
+ asset_handle->file_data->preview_icon_id,
+ imbuf,
+ 1.0f);
+ }
+}
+
+static void asset_view_draw_item(uiList *ui_list,
+ bContext *UNUSED(C),
+ uiLayout *layout,
+ PointerRNA *UNUSED(dataptr),
+ PointerRNA *itemptr,
+ int UNUSED(icon),
+ PointerRNA *UNUSED(active_dataptr),
+ const char *UNUSED(active_propname),
+ int UNUSED(index),
+ int UNUSED(flt_flag))
+{
+ AssetViewListData *list_data = (AssetViewListData *)ui_list->dyn_data->customdata;
+
+ BLI_assert(RNA_struct_is_a(itemptr->type, &RNA_AssetHandle));
+ AssetHandle *asset_handle = (AssetHandle *)itemptr->data;
+
+ uiLayoutSetContextPointer(layout, "asset_handle", itemptr);
+
+ uiBlock *block = uiLayoutGetBlock(layout);
+ /* TODO ED_fileselect_init_layout(). Share somehow? */
+ const float size_x = (96.0f / 20.0f) * UI_UNIT_X;
+ const float size_y = (96.0f / 20.0f) * UI_UNIT_Y;
+ uiBut *but = uiDefIconTextBut(block,
+ UI_BTYPE_PREVIEW_TILE,
+ 0,
+ asset_handle->file_data->preview_icon_id,
+ asset_handle->file_data->name,
+ 0,
+ 0,
+ size_x,
+ size_y,
+ nullptr,
+ 0,
+ 0,
+ 0,
+ 0,
+ "");
+ ui_def_but_icon(but,
+ asset_handle->file_data->preview_icon_id,
+ /* NOLINTNEXTLINE: bugprone-suspicious-enum-usage */
+ UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
+ if (!ui_list->dyn_data->custom_drag_optype) {
+ asset_view_item_but_drag_set(but, list_data, asset_handle);
+ }
+}
+
+static void asset_view_listener(uiList *ui_list, wmRegionListenerParams *params)
+{
+ AssetViewListData *list_data = (AssetViewListData *)ui_list->dyn_data->customdata;
+ const wmNotifier *notifier = params->notifier;
+
+ switch (notifier->category) {
+ case NC_ID: {
+ if (ELEM(notifier->action, NA_RENAME)) {
+ ED_assetlist_storage_tag_main_data_dirty();
+ }
+ break;
+ }
+ }
+
+ if (ED_assetlist_listen(&list_data->asset_library, params->notifier)) {
+ ED_region_tag_redraw(params->region);
+ }
+}
+
+uiListType *UI_UL_asset_view()
+{
+ uiListType *list_type = (uiListType *)MEM_callocN(sizeof(*list_type), __func__);
+
+ BLI_strncpy(list_type->idname, "UI_UL_asset_view", sizeof(list_type->idname));
+ list_type->draw_item = asset_view_draw_item;
+ list_type->listener = asset_view_listener;
+
+ return list_type;
+}
+
+static void asset_view_template_refresh_asset_collection(
+ const AssetLibraryReference &asset_library,
+ PointerRNA &assets_dataptr,
+ const char *assets_propname)
+{
+ PropertyRNA *assets_prop = RNA_struct_find_property(&assets_dataptr, assets_propname);
+ if (!assets_prop) {
+ RNA_warning("Asset collection not found");
+ return;
+ }
+ if (!RNA_struct_is_a(RNA_property_pointer_type(&assets_dataptr, assets_prop),
+ &RNA_AssetHandle)) {
+ RNA_warning("Expected a collection property for AssetHandle items");
+ return;
+ }
+
+ RNA_property_collection_clear(&assets_dataptr, assets_prop);
+
+ ED_assetlist_iterate(&asset_library, [&](FileDirEntry &file) {
+ PointerRNA itemptr, fileptr;
+ RNA_property_collection_add(&assets_dataptr, assets_prop, &itemptr);
+
+ RNA_pointer_create(nullptr, &RNA_FileSelectEntry, &file, &fileptr);
+ RNA_pointer_set(&itemptr, "file_data", fileptr);
+
+ /* Copy name from file to asset-handle name ID-property. */
+ char name[MAX_NAME];
+ PropertyRNA *file_name_prop = RNA_struct_name_property(fileptr.type);
+ RNA_property_string_get(&fileptr, file_name_prop, name);
+ PropertyRNA *asset_name_prop = RNA_struct_name_property(&RNA_AssetHandle);
+ RNA_property_string_set(&itemptr, asset_name_prop, name);
+
+ return true;
+ });
+}
+
+void uiTemplateAssetView(uiLayout *layout,
+ bContext *C,
+ const char *list_id,
+ PointerRNA *asset_library_dataptr,
+ const char *asset_library_propname,
+ PointerRNA *assets_dataptr,
+ const char *assets_propname,
+ PointerRNA *active_dataptr,
+ const char *active_propname,
+ const AssetFilterSettings *filter_settings,
+ const char *activate_opname,
+ PointerRNA *r_activate_op_properties,
+ const char *drag_opname,
+ PointerRNA *r_drag_op_properties)
+{
+ if (!list_id || !list_id[0]) {
+ RNA_warning("Asset view needs a valid identifier");
+ return;
+ }
+
+ uiLayout *col = uiLayoutColumn(layout, false);
+
+ PropertyRNA *asset_library_prop = RNA_struct_find_property(asset_library_dataptr,
+ asset_library_propname);
+ AssetLibraryReference asset_library = ED_asset_library_reference_from_enum_value(
+ RNA_property_enum_get(asset_library_dataptr, asset_library_prop));
+
+ uiLayout *row = uiLayoutRow(col, true);
+ uiItemFullR(row, asset_library_dataptr, asset_library_prop, RNA_NO_INDEX, 0, 0, "", 0);
+ if (asset_library.type != ASSET_LIBRARY_LOCAL) {
+ uiItemO(row, "", ICON_FILE_REFRESH, "ASSET_OT_list_refresh");
+ }
+
+ ED_assetlist_storage_fetch(&asset_library, filter_settings, C);
+ ED_assetlist_ensure_previews_job(&asset_library, C);
+ const int tot_items = ED_assetlist_size(&asset_library);
+
+ asset_view_template_refresh_asset_collection(asset_library, *assets_dataptr, assets_propname);
+
+ AssetViewListData *list_data = (AssetViewListData *)MEM_mallocN(sizeof(*list_data),
+ "AssetViewListData");
+ list_data->asset_library = asset_library;
+ list_data->screen = CTX_wm_screen(C);
+
+ /* TODO can we have some kind of model-view API to handle referencing, filtering and lazy loading
+ * (of previews) of the items? */
+ uiList *list = uiTemplateList_ex(col,
+ C,
+ "UI_UL_asset_view",
+ list_id,
+ assets_dataptr,
+ assets_propname,
+ active_dataptr,
+ active_propname,
+ nullptr,
+ tot_items,
+ 0,
+ UILST_LAYOUT_BIG_PREVIEW_GRID,
+ 0,
+ UI_TEMPLATE_LIST_NO_GRIP,
+ list_data);
+ if (!list) {
+ /* List creation failed. */
+ MEM_freeN(list_data);
+ return;
+ }
+
+ if (activate_opname) {
+ PointerRNA *ptr = UI_list_custom_activate_operator_set(
+ list, activate_opname, r_activate_op_properties != NULL);
+ if (r_activate_op_properties && ptr) {
+ *r_activate_op_properties = *ptr;
+ }
+ }
+ if (drag_opname) {
+ PointerRNA *ptr = UI_list_custom_drag_operator_set(
+ list, drag_opname, r_drag_op_properties != NULL);
+ if (r_drag_op_properties && ptr) {
+ *r_drag_op_properties = *ptr;
+ }
+ }
+}
diff --git a/source/blender/editors/interface/interface_template_list.cc b/source/blender/editors/interface/interface_template_list.cc
index 90980b3c963..334fc7ff057 100644
--- a/source/blender/editors/interface/interface_template_list.cc
+++ b/source/blender/editors/interface/interface_template_list.cc
@@ -20,8 +20,13 @@
* TODO: The UI list template implementation should be moved here.
*/
+#include "WM_api.h"
+
#include "UI_interface.h"
+#include "interface_intern.h"
+
void ED_uilisttypes_ui(void)
{
+ WM_uilisttype_add(UI_UL_asset_view());
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index cb81857eb83..c351ade9954 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -161,6 +161,12 @@ void ED_region_do_listen(wmRegionListenerParams *params)
if (region->type && region->type->listener) {
region->type->listener(params);
}
+
+ LISTBASE_FOREACH (uiList *, list, &region->ui_lists) {
+ if (list->type && list->type->listener) {
+ list->type->listener(list, params);
+ }
+ }
}
/* only exported for WM */