Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/CMakeLists.txt54
-rw-r--r--source/blender/editors/armature/meshlaplacian.c8
-rw-r--r--source/blender/editors/armature/reeb.c9
-rw-r--r--source/blender/editors/include/ED_mesh.h129
-rw-r--r--source/blender/editors/include/ED_uvedit.h8
-rw-r--r--source/blender/editors/include/ED_view3d.h14
-rw-r--r--source/blender/editors/include/UI_resources.h3
-rw-r--r--source/blender/editors/interface/resources.c7
-rw-r--r--source/blender/editors/mesh/SConscript1
-rw-r--r--source/blender/editors/mesh/bmesh_select.c1772
-rw-r--r--source/blender/editors/mesh/bmesh_selecthistory.c126
-rw-r--r--source/blender/editors/mesh/bmesh_tools.c3364
-rw-r--r--source/blender/editors/mesh/bmeshutils.c784
-rw-r--r--source/blender/editors/mesh/editbmesh_bvh.c288
-rw-r--r--source/blender/editors/mesh/editbmesh_bvh.h15
-rw-r--r--source/blender/editors/mesh/editface.c6
-rw-r--r--source/blender/editors/mesh/editmesh.c378
-rw-r--r--source/blender/editors/mesh/editmesh_add.c255
-rw-r--r--source/blender/editors/mesh/editmesh_lib.c143
-rw-r--r--source/blender/editors/mesh/editmesh_loop.c242
-rw-r--r--source/blender/editors/mesh/editmesh_mods.c2196
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c1742
-rw-r--r--source/blender/editors/mesh/loopcut.c218
-rw-r--r--source/blender/editors/mesh/mesh_data.c78
-rw-r--r--source/blender/editors/mesh/mesh_intern.h78
-rw-r--r--source/blender/editors/mesh/mesh_ops.c55
-rw-r--r--source/blender/editors/mesh/meshtools.c85
-rw-r--r--source/blender/editors/object/SConscript2
-rw-r--r--source/blender/editors/object/object_edit.c48
-rw-r--r--source/blender/editors/object/object_vgroup.c95
-rw-r--r--source/blender/editors/physics/particle_edit.c4
-rw-r--r--source/blender/editors/physics/particle_object.c2
-rw-r--r--source/blender/editors/render/SConscript2
-rw-r--r--source/blender/editors/render/render_shading.c16
-rw-r--r--source/blender/editors/screen/Makefile1
-rw-r--r--source/blender/editors/screen/SConscript2
-rw-r--r--source/blender/editors/screen/screen_ops.c36
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c6
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c8
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c428
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c6
-rw-r--r--source/blender/editors/space_buttons/SConscript2
-rw-r--r--source/blender/editors/space_image/Makefile1
-rw-r--r--source/blender/editors/space_image/SConscript2
-rw-r--r--source/blender/editors/space_image/image_header.c1
-rw-r--r--source/blender/editors/space_image/space_image.c27
-rw-r--r--source/blender/editors/space_info/Makefile1
-rw-r--r--source/blender/editors/space_info/SConscript2
-rw-r--r--source/blender/editors/space_info/info_stats.c27
-rw-r--r--source/blender/editors/space_node/SConscript2
-rw-r--r--source/blender/editors/space_view3d/SConscript2
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c70
-rw-r--r--source/blender/editors/space_view3d/drawobject.c597
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c26
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c22
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c173
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c109
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
-rw-r--r--source/blender/editors/transform/SConscript2
-rw-r--r--source/blender/editors/transform/transform.c9
-rw-r--r--source/blender/editors/transform/transform_conversions.c260
-rw-r--r--source/blender/editors/transform/transform_generics.c544
-rw-r--r--source/blender/editors/transform/transform_manipulator.c17
-rw-r--r--source/blender/editors/transform/transform_ops.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c139
-rw-r--r--source/blender/editors/transform/transform_snap.c77
-rw-r--r--source/blender/editors/util/ed_util.c8
-rw-r--r--source/blender/editors/uvedit/SConscript2
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c476
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h32
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2121
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h2
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c592
74 files changed, 10694 insertions, 7373 deletions
diff --git a/source/blender/editors/CMakeLists.txt b/source/blender/editors/CMakeLists.txt
index d13d7ce2ff2..5433e317bd1 100644
--- a/source/blender/editors/CMakeLists.txt
+++ b/source/blender/editors/CMakeLists.txt
@@ -27,65 +27,61 @@
FILE(GLOB SRC */*.c)
SET(INC ../windowmanager
- ../editors/include
- ../../../intern/guardedalloc ../../../intern/memutil
- ../blenlib ../makesdna ../makesrna ../blenkernel
- ../include ../imbuf ../render/extern/include
- ../../../intern/bsp/extern
- ../../../intern/decimation/extern ../blenloader ../python
- ../../kernel/gen_system ../readstreamglue
- ../../../intern/elbeem/extern
- ../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include ../../../intern/smoke/extern
- ../../../intern/audaspace/intern
- ../nodes
- ../gpu
- ../blenfont
+ ../editors/include
+ ../../../intern/guardedalloc ../../../intern/memutil
+ ../blenlib ../makesdna ../makesrna ../blenkernel
+ ../include ../imbuf ../render/extern/include
+ ../../../intern/bsp/extern ../radiosity/extern/include
+ ../../../intern/decimation/extern ../blenloader ../python
+ ../../kernel/gen_system ../../../intern/SoundSystem ../readstreamglue
+ ../quicktime ../../../intern/elbeem/extern
+ ../../../intern/ghost ../../../intern/opennl/extern ../../../extern/glew/include ../../../intern/smoke/extern
+ ../nodes ../bmesh
+ ../gpu
+ ../blenfont
+ ${SDL_INC}
../ikplugin
)
-IF(WITH_GAMEENGINE)
- ADD_DEFINITIONS(-DGAMEBLENDER)
-ENDIF(WITH_GAMEENGINE)
-
IF(WITH_INTERNATIONAL)
- ADD_DEFINITIONS(-DINTERNATIONAL)
+ ADD_DEFINITIONS(-DINTERNATIONAL)
ENDIF(WITH_INTERNATIONAL)
IF(WITH_OPENEXR)
- ADD_DEFINITIONS(-DWITH_OPENEXR)
+ ADD_DEFINITIONS(-DWITH_OPENEXR)
ENDIF(WITH_OPENEXR)
IF(WITH_OPENJPEG)
- ADD_DEFINITIONS(-DWITH_OPENJPEG)
+ ADD_DEFINITIONS(-DWITH_OPENJPEG)
ENDIF(WITH_OPENJPEG)
IF(WITH_QUICKTIME)
- SET(INC ${INC} ../quicktime ${QUICKTIME_INC})
- ADD_DEFINITIONS(-DWITH_QUICKTIME)
+ SET(INC ${INC} ${QUICKTIME_INC})
+ ADD_DEFINITIONS(-DWITH_QUICKTIME)
ENDIF(WITH_QUICKTIME)
IF(WITH_FFMPEG)
- SET(INC ${INC} ${FFMPEG_INC})
- ADD_DEFINITIONS(-DWITH_FFMPEG)
+ SET(INC ${INC} ${FFMPEG_INC})
+ ADD_DEFINITIONS(-DWITH_FFMPEG)
ENDIF(WITH_FFMPEG)
IF(NOT WITH_ELBEEM)
- ADD_DEFINITIONS(-DDISABLE_ELBEEM)
+ ADD_DEFINITIONS(-DDISABLE_ELBEEM)
ENDIF(NOT WITH_ELBEEM)
IF(WITH_PYTHON)
- SET(INC ${INC} ${PYTHON_INC})
+ SET(INC ${INC} ${PYTHON_INC})
ELSE(WITH_PYTHON)
- ADD_DEFINITIONS(-DDISABLE_PYTHON)
+ ADD_DEFINITIONS(-DDISABLE_PYTHON)
ENDIF(WITH_PYTHON)
IF(WIN32)
- SET(INC ${INC} ${PTHREADS_INC})
+ SET(INC ${INC} ${PTHREADS_INC})
ENDIF(WIN32)
# TODO buildinfo
IF(BF_BUILDINFO)
- ADD_DEFINITIONS(-DNAN_BUILDINFO)
+ ADD_DEFINITIONS(-DNAN_BUILDINFO)
ENDIF(BF_BUILDINFO)
BLENDERLIB_NOLIST(bf_editors "${SRC}" "${INC}")
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 82843a49851..160f505c3f5 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -1116,8 +1116,8 @@ static void meshdeform_ray_tree_create(MeshDeformBind *mdb)
MESHDEFORM_BIND= mdb;
- mface= mdb->cagedm->getFaceArray(mdb->cagedm);
- totface= mdb->cagedm->getNumFaces(mdb->cagedm);
+ mface= mdb->cagedm->getTessFaceArray(mdb->cagedm);
+ totface= mdb->cagedm->getNumTessFaces(mdb->cagedm);
mdb->raytree= RE_ray_tree_create(64, totface, min, max,
meshdeform_ray_coords_func, meshdeform_ray_check_func);
@@ -1143,8 +1143,8 @@ static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec)
isec->labda= 1e10;
- mface= mdb->cagedm->getFaceArray(mdb->cagedm);
- totface= mdb->cagedm->getNumFaces(mdb->cagedm);
+ mface= mdb->cagedm->getTessFaceArray(mdb->cagedm);
+ totface= mdb->cagedm->getNumTessFaces(mdb->cagedm);
VECADDFAC( end, isec->start, isec->vec, isec->labda );
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index 132d9edf8d0..2a012437b42 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -64,6 +64,7 @@
#include "BKE_global.h"
#include "BKE_utildefines.h"
#include "BKE_customdata.h"
+#include "BKE_mesh.h"
//#include "blendef.h"
@@ -3387,7 +3388,7 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
{
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
- EditMesh *em =( (Mesh*)obedit->data)->edit_mesh;
+ EditMesh *em =BKE_mesh_get_editmesh(((Mesh*)obedit->data));
EdgeIndex indexed_edges;
VertexData *data;
ReebGraph *rg = NULL;
@@ -3483,6 +3484,12 @@ ReebGraph *BIF_ReebGraphMultiFromEditMesh(bContext *C)
MEM_freeN(data);
+ /*no need to load the editmesh back into the object, just
+ free it (avoids ngon conversion issues too going back the
+ other way)*/
+ free_editMesh(em);
+ MEM_freeN(em);
+
return rg;
}
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 50411c9d998..d4b695e1b7f 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -36,7 +36,6 @@ struct EditVert;
struct EditEdge;
struct EditFace;
struct bContext;
-struct wmOperator;
struct wmWindowManager;
struct wmKeyConfig;
struct ReportList;
@@ -51,37 +50,105 @@ struct MCol;
struct UvVertMap;
struct UvMapVert;
struct CustomData;
+struct BMEditSelection;
+struct BMesh;
+struct BMVert;
+struct BMEdge;
+struct BMFace;
+struct UvVertMap;
+struct UvMapVert;
struct Material;
struct Object;
-#define EM_FGON_DRAW 1 // face flag
-#define EM_FGON 2 // edge and face flag both
+// edge and face flag both
+#define EM_FGON 2
+// face flag
+#define EM_FGON_DRAW 1
/* editbutflag */
-#define B_CLOCKWISE 1
-#define B_KEEPORIG 2
-#define B_BEAUTY 4
-#define B_SMOOTH 8
-#define B_BEAUTY_SHORT 0x10
-#define B_AUTOFGON 0x20
-#define B_KNIFE 0x80
+#define B_CLOCKWISE 1
+#define B_KEEPORIG 2
+#define B_BEAUTY 4
+#define B_SMOOTH 8
+#define B_BEAUTY_SHORT 16
+#define B_AUTOFGON 32
+#define B_KNIFE 0x80
#define B_PERCENTSUBD 0x40
//#define B_MESH_X_MIRROR 0x100 // deprecated, use mesh
#define B_JOINTRIA_UV 0x200
#define B_JOINTRIA_VCOL 0X400
#define B_JOINTRIA_SHARP 0X800
#define B_JOINTRIA_MAT 0X1000
-#define B_FRACTAL 0x2000
-#define B_SPHERE 0x4000
+#define B_FRACTAL 0x2000
+#define B_SPHERE 0x4000
+
+/* bmeshutils.c */
+
+void EDBM_RecalcNormals(struct BMEditMesh *em);
+
+void EDBM_MakeEditBMesh(struct ToolSettings *ts, struct Scene *scene, struct Object *ob);
+void EDBM_FreeEditBMesh(struct BMEditMesh *tm);
+void EDBM_LoadEditBMesh(struct Scene *scene, struct Object *ob);
+
+void EDBM_init_index_arrays(struct BMEditMesh *tm, int forvert, int foredge, int forface);
+void EDBM_free_index_arrays(struct BMEditMesh *tm);
+struct BMVert *EDBM_get_vert_for_index(struct BMEditMesh *tm, int index);
+struct BMEdge *EDBM_get_edge_for_index(struct BMEditMesh *tm, int index);
+struct BMFace *EDBM_get_face_for_index(struct BMEditMesh *tm, int index);
+struct BMFace *EDBM_get_actFace(struct BMEditMesh *em, int sloppy);
+
+/*flushes based on the current select mode. if in vertex select mode,
+ verts select/deselect edges and faces, if in edge select mode,
+ edges select/deselect faces and vertices, and in face select mode faces select/deselect
+ edges and vertices.*/
+void EDBM_selectmode_flush(struct BMEditMesh *em);
+
+int EDBM_get_actSelection(struct BMEditMesh *em, struct BMEditSelection *ese);
+
+/*exactly the same as EDBM_selectmode_flush, but you pass in the selectmode
+ instead of using the current one*/
+void EDBM_select_flush(struct BMEditMesh *em, int selectmode);
+void EDBM_deselect_flush(struct BMEditMesh *em);
+
+void EDBM_selectmode_set(struct BMEditMesh *em);
+void EDBM_convertsel(struct BMEditMesh *em, short oldmode, short selectmode);
+
+void EDBM_editselection_center(struct BMEditMesh *em, float *center, struct BMEditSelection *ese);
+void EDBM_editselection_plane(struct BMEditMesh *em, float *plane, struct BMEditSelection *ese);
+void EDBM_editselection_normal(float *normal, struct BMEditSelection *ese);
+int EDBM_vertColorCheck(struct BMEditMesh *em);
+
+void EDBM_pin_mesh(struct BMEditMesh *em, int swap);
+void EDBM_unpin_mesh(struct BMEditMesh *em, int swap);
+
+void EDBM_hide_mesh(struct BMEditMesh *em, int swap);
+void EDBM_reveal_mesh(struct BMEditMesh *em);
+
+int EDBM_check_backbuf(unsigned int index);
+int EDBM_mask_init_backbuf_border(struct ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax);
+void EDBM_free_backbuf(void);
+int EDBM_init_backbuf_border(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
+int EDBM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short rads);
+
+void EDBM_select_swap(struct BMEditMesh *em); /* exported for UV */
+void EDBM_set_actFace(struct BMEditMesh *em, struct BMFace *efa);
+
+int EDBM_texFaceCheck(struct BMEditMesh *em);
+struct MTexPoly *EDBM_get_active_mtexpoly(struct BMEditMesh *em, struct BMFace **act_efa, int sloppy);
+
+void EDBM_free_uv_vert_map(struct UvVertMap *vmap);
+struct UvMapVert *EDBM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
+struct UvVertMap *EDBM_make_uv_vert_map(struct BMEditMesh *em, int selected, int do_face_idx_array, float *limit);
+
+void EDBM_toggle_select_all(struct BMEditMesh *em);
+void EDBM_set_flag_all(struct BMEditMesh *em, int flag);
/* meshtools.c */
-intptr_t mesh_octree_table(struct Object *ob, struct EditMesh *em, float *co, char mode);
-struct EditVert *editmesh_get_x_mirror_vert(struct Object *ob, struct EditMesh *em, float *co);
+intptr_t mesh_octree_table(struct Object *ob, struct BMEditMesh *em, float *co, char mode);
+struct BMVert *editmesh_get_x_mirror_vert(struct Object *ob, struct BMEditMesh *em, float *co);
int mesh_get_x_mirror_vert(struct Object *ob, int index);
-int *mesh_get_x_mirror_faces(struct Object *ob, struct EditMesh *em);
-
-int join_mesh_exec(struct bContext *C, struct wmOperator *op);
+int *mesh_get_x_mirror_faces(struct Object *ob, struct BMEditMesh *em);
/* mesh_ops.c */
void ED_operatortypes_mesh(void);
@@ -94,8 +161,8 @@ void ED_keymap_mesh(struct wmKeyConfig *keyconf);
void ED_spacetypes_init(void);
void ED_keymap_mesh(struct wmKeyConfig *keyconf);
-void make_editMesh(struct Scene *scene, struct Object *ob);
-void load_editMesh(struct Scene *scene, struct Object *ob);
+struct EditMesh *make_editMesh(struct Scene *scene, struct Object *ob);
+void load_editMesh(struct Scene *scene, struct Object *ob, struct EditMesh *em);
void remake_editMesh(struct Scene *scene, struct Object *ob);
void free_editMesh(struct EditMesh *em);
@@ -117,6 +184,7 @@ void undo_push_mesh(struct bContext *C, char *name);
struct EditFace *EM_get_actFace(struct EditMesh *em, int sloppy);
void EM_set_actFace(struct EditMesh *em, struct EditFace *efa);
float EM_face_area(struct EditFace *efa);
+void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
void EM_select_edge(struct EditEdge *eed, int sel);
void EM_select_face(struct EditFace *efa, int sel);
@@ -141,11 +209,8 @@ struct UvVertMap *EM_make_uv_vert_map(struct EditMesh *em, int selected, int do_
struct UvMapVert *EM_get_uv_map_vert(struct UvVertMap *vmap, unsigned int v);
void EM_free_uv_vert_map(struct UvVertMap *vmap);
-void EM_add_data_layer(struct EditMesh *em, struct CustomData *data, int type);
-void EM_free_data_layer(struct EditMesh *em, struct CustomData *data, int type);
-
/* editmesh_mods.c */
-extern unsigned int em_vertoffs, em_solidoffs, em_wireoffs;
+extern unsigned int bm_vertoffs, bm_solidoffs, bm_wireoffs;
void mouse_mesh(struct bContext *C, short mval[2], short extend);
int EM_check_backbuf(unsigned int index);
@@ -157,9 +222,6 @@ int EM_init_backbuf_circle(struct ViewContext *vc, short xs, short ys, short r
void EM_hide_mesh(struct EditMesh *em, int swap);
void EM_reveal_mesh(struct EditMesh *em);
-void EM_select_by_material(struct EditMesh *em, int index);
-void EM_deselect_by_material(struct EditMesh *em, int index);
-
void EM_automerge(struct Scene *scene, struct Object *obedit, int update);
/* editface.c */
@@ -183,6 +245,20 @@ float ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, int ver
struct MDeformWeight *ED_vgroup_weight_verify(struct MDeformVert *dv, int defgroup);
struct MDeformWeight *ED_vgroup_weight_get(struct MDeformVert *dv, int defgroup);
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+
+struct BMVert *EDBM_findnearestvert(struct ViewContext *vc, int *dist, short sel, short strict);
+struct BMEdge *EDBM_findnearestedge(struct ViewContext *vc, int *dist);
+struct BMFace *EDBM_findnearestface(struct ViewContext *vc, int *dist);
+
/*needed by edge slide*/
struct EditVert *editedge_getOtherVert(struct EditEdge *eed, struct EditVert *eve);
struct EditVert *editedge_getSharedVert(struct EditEdge *eed, struct EditEdge *eed2);
@@ -205,4 +281,3 @@ int ED_mesh_color_add(struct bContext *C, struct Scene *scene, struct Object *ob
int ED_mesh_color_remove(struct bContext *C, struct Object *ob, struct Mesh *me);
#endif /* ED_MESH_H */
-
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 8823437cf79..bf9b95d49d8 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -47,10 +47,10 @@ int ED_uvedit_minmax(struct Scene *scene, struct Image *ima, struct Object *obed
int ED_uvedit_test_silent(struct Object *obedit);
int ED_uvedit_test(struct Object *obedit);
-int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
-int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct BMFace *efa, struct MTexPoly *tf);
+int uvedit_face_selected(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_edge_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+int uvedit_uv_selected(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
int ED_uvedit_nearest_uv(struct Scene *scene, struct Object *obedit, struct Image *ima, float co[2], float uv[2]);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 2752402fb66..307dbd74872 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -37,9 +37,9 @@ struct bglMats;
struct BPoint;
struct Nurb;
struct BezTriple;
-struct EditVert;
-struct EditEdge;
-struct EditFace;
+struct BMVert;
+struct BMEdge;
+struct BMFace;
struct ImBuf;
struct Scene;
struct bContext;
@@ -52,7 +52,7 @@ typedef struct ViewContext {
struct ARegion *ar;
struct View3D *v3d;
struct RegionView3D *rv3d;
- struct EditMesh *em;
+ struct BMEditMesh *em;
short mval[2];
} ViewContext;
@@ -97,9 +97,9 @@ void view3d_get_object_project_mat(struct RegionView3D *v3d, struct Object *ob,
void view3d_project_float(struct ARegion *a, float *vec, float *adr, float mat[4][4]);
/* drawobject.c itterators */
-void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct EditVert *eve, int x, int y, int index), void *userData, int clipVerts);
-void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts);
-void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct EditFace *efa, int x, int y, int index), void *userData);
+void mesh_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BMVert *eve, int x, int y, int index), void *userData, int clipVerts);
+void mesh_foreachScreenEdge(struct ViewContext *vc, void (*func)(void *userData, struct BMEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts);
+void mesh_foreachScreenFace(struct ViewContext *vc, void (*func)(void *userData, struct BMFace *efa, int x, int y, int index), void *userData);
void nurbs_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct Nurb *nu, struct BPoint *bp, struct BezTriple *bezt, int beztindex, int x, int y), void *userData);
void lattice_foreachScreenVert(struct ViewContext *vc, void (*func)(void *userData, struct BPoint *bp, int x, int y), void *userData);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 1ae3634c73b..6e7814ad0f8 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -202,6 +202,9 @@ enum {
TH_DOPESHEET_CHANNELOB,
TH_DOPESHEET_CHANNELSUBOB,
+
+ TH_PIN,
+ TH_PIN_OPAC,
};
/* XXX WARNING: previous is saved in file, so do not change order! */
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index 26a50cc3c24..5e148717963 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -355,6 +355,10 @@ char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
case TH_DOPESHEET_CHANNELSUBOB:
cp= ts->ds_subchannel;
break;
+ case TH_PIN:
+ cp= ts->pin; break;
+ case TH_PIN_OPAC:
+ cp= &ts->pin_opac; break;
}
}
@@ -475,6 +479,9 @@ void ui_theme_init_userdef(void)
SETCOL(btheme->tv3d.bone_solid, 200, 200, 200, 255);
SETCOL(btheme->tv3d.bone_pose, 80, 200, 255, 80); // alpha 80 is not meant editable, used for wire+action draw
+
+ SETCOL(btheme->tv3d.pin, 115, 171, 209, 255);
+ btheme->tv3d.pin_opac = 40;
/* space buttons */
diff --git a/source/blender/editors/mesh/SConscript b/source/blender/editors/mesh/SConscript
index 00391b3474a..ac46ee157cc 100644
--- a/source/blender/editors/mesh/SConscript
+++ b/source/blender/editors/mesh/SConscript
@@ -7,6 +7,7 @@ incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' #/intern/guardedalloc ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
+incs += ' ../../bmesh '
if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
diff --git a/source/blender/editors/mesh/bmesh_select.c b/source/blender/editors/mesh/bmesh_select.c
new file mode 100644
index 00000000000..3e1d5034328
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_select.c
@@ -0,0 +1,1772 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/*
+
+BMEditMesh_mods.c, UI level access, no geometry changes
+
+*/
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "UI_resources.h"
+
+#include "mesh_intern.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+/* XXX */
+static void waitcursor() {}
+static int pupmenu() {return 0;}
+
+/* ****************************** MIRROR **************** */
+
+void EDBM_select_mirrored(Object *obedit, BMEditMesh *em)
+{
+#if 0 //BMESH_TODO
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ BMVert *eve, *v1;
+
+ for(eve= em->verts.first; eve; eve= eve->next) {
+ if(eve->f & SELECT) {
+ v1= BMEditMesh_get_x_mirror_vert(obedit, em, eve->co);
+ if(v1) {
+ eve->f &= ~SELECT;
+ v1->f |= SELECT;
+ }
+ }
+ }
+ }
+#endif
+}
+
+void EDBM_automerge(Scene *scene, Object *obedit, int update)
+{
+ BMEditMesh *em;
+ int len;
+
+ if ((scene->toolsettings->automerge) &&
+ (obedit && obedit->type==OB_MESH) &&
+ (((Mesh*)obedit->data)->mr==NULL))
+ {
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ if (!em)
+ return;
+
+ BMO_CallOpf(em->bm, "automerge verts=%hv dist=%f", BM_SELECT, scene->toolsettings->doublimit);
+ if (update) {
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ }
+ }
+}
+
+/* ****************************** SELECTION ROUTINES **************** */
+
+unsigned int bm_solidoffs=0, bm_wireoffs=0, bm_vertoffs=0; /* set in drawobject.c ... for colorindices */
+
+/* facilities for border select and circle select */
+static char *selbuf= NULL;
+
+/* opengl doesn't support concave... */
+static void draw_triangulated(short mcords[][2], short tot)
+{
+ ListBase lb={NULL, NULL};
+ DispList *dl;
+ float *fp;
+ int a;
+
+ /* make displist */
+ dl= MEM_callocN(sizeof(DispList), "poly disp");
+ dl->type= DL_POLY;
+ dl->parts= 1;
+ dl->nr= tot;
+ dl->verts= fp= MEM_callocN(tot*3*sizeof(float), "poly verts");
+ BLI_addtail(&lb, dl);
+
+ for(a=0; a<tot; a++, fp+=3) {
+ fp[0]= (float)mcords[a][0];
+ fp[1]= (float)mcords[a][1];
+ }
+
+ /* do the fill */
+ filldisplist(&lb, &lb);
+
+ /* do the draw */
+ dl= lb.first; /* filldisplist adds in head of list */
+ if(dl->type==DL_INDEX3) {
+ int *index;
+
+ a= dl->parts;
+ fp= dl->verts;
+ index= dl->index;
+ glBegin(GL_TRIANGLES);
+ while(a--) {
+ glVertex3fv(fp+3*index[0]);
+ glVertex3fv(fp+3*index[1]);
+ glVertex3fv(fp+3*index[2]);
+ index+= 3;
+ }
+ glEnd();
+ }
+
+ freedisplist(&lb);
+}
+
+
+/* reads rect, and builds selection array for quick lookup */
+/* returns if all is OK */
+int EDBM_init_backbuf_border(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ int a;
+
+ if(vc->obedit==NULL || vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs)
+ selbuf[*dr]= 1;
+ dr++;
+ }
+ IMB_freeImBuf(buf);
+ return 1;
+}
+
+int EDBM_check_backbuf(unsigned int index)
+{
+ if(selbuf==NULL) return 1;
+ if(index>0 && index<=bm_vertoffs)
+ return selbuf[index];
+ return 0;
+}
+
+void EDBM_free_backbuf(void)
+{
+ if(selbuf) MEM_freeN(selbuf);
+ selbuf= NULL;
+}
+
+/* mcords is a polygon mask
+ - grab backbuffer,
+ - draw with black in backbuffer,
+ - grab again and compare
+ returns 'OK'
+*/
+int EDBM_mask_init_backbuf_border(ViewContext *vc, short mcords[][2], short tot, short xmin, short ymin, short xmax, short ymax)
+{
+ unsigned int *dr, *drm;
+ struct ImBuf *buf, *bufmask;
+ int a;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(buf==NULL) return 0;
+ if(bm_vertoffs==0) return 0;
+
+ dr = buf->rect;
+
+ /* draw the mask */
+ glDisable(GL_DEPTH_TEST);
+
+ glColor3ub(0, 0, 0);
+
+ /* yah, opengl doesn't do concave... tsk! */
+ ED_region_pixelspace(vc->ar);
+ draw_triangulated(mcords, tot);
+
+ glBegin(GL_LINE_LOOP); /* for zero sized masks, lines */
+ for(a=0; a<tot; a++) glVertex2s(mcords[a][0], mcords[a][1]);
+ glEnd();
+
+ glFinish(); /* to be sure readpixels sees mask */
+
+ /* grab mask */
+ bufmask= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ drm = bufmask->rect;
+ if(bufmask==NULL) return 0; /* only when mem alloc fails, go crash somewhere else! */
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+
+ a= (xmax-xmin+1)*(ymax-ymin+1);
+ while(a--) {
+ if(*dr>0 && *dr<=bm_vertoffs && *drm==0) selbuf[*dr]= 1;
+ dr++; drm++;
+ }
+ IMB_freeImBuf(buf);
+ IMB_freeImBuf(bufmask);
+ return 1;
+
+}
+
+/* circle shaped sample area */
+int EDBM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
+{
+ struct ImBuf *buf;
+ unsigned int *dr;
+ short xmin, ymin, xmax, ymax, xc, yc;
+ int radsq;
+
+ /* method in use for face selecting too */
+ if(vc->obedit==NULL) {
+ if(paint_facesel_test(vc->obact));
+ else return 0;
+ }
+ else if(vc->v3d->drawtype<OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT)==0) return 0;
+
+ xmin= xs-rads; xmax= xs+rads;
+ ymin= ys-rads; ymax= ys+rads;
+ buf= view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ if(bm_vertoffs==0) return 0;
+ if(buf==NULL) return 0;
+
+ dr = buf->rect;
+
+ /* build selection lookup */
+ selbuf= MEM_callocN(bm_vertoffs+1, "selbuf");
+ radsq= rads*rads;
+ for(yc= -rads; yc<=rads; yc++) {
+ for(xc= -rads; xc<=rads; xc++, dr++) {
+ if(xc*xc + yc*yc < radsq) {
+ if(*dr>0 && *dr<=bm_vertoffs) selbuf[*dr]= 1;
+ }
+ }
+ }
+
+ IMB_freeImBuf(buf);
+ return 1;
+
+}
+
+static void findnearestvert__doClosest(void *userData, BMVert *eve, int x, int y, int index)
+{
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0] - x) + abs(data->mval[1]- y);
+ if (BM_TestHFlag(eve, BM_SELECT) == data->select) {
+ if (data->strict == 1)
+ return;
+ else
+ temp += 5;
+ }
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = eve;
+ data->closestIndex = index;
+ }
+ }
+}
+
+
+
+
+static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
+{
+ BMEditMesh *em= (BMEditMesh *)handle;
+ BMVert *eve = BMIter_AtIndex(em->bm, BM_VERTS_OF_MESH, NULL, index-1);
+
+ if(eve && BM_TestHFlag(eve, BM_SELECT)) return 0;
+ return 1;
+}
+/**
+ * findnearestvert
+ *
+ * dist (in/out): minimal distance to the nearest and at the end, actual distance
+ * sel: selection bias
+ * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
+ * if 0, unselected vertice are given the bias
+ * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ */
+BMVert *EDBM_findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
+{
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)){
+ int distance;
+ unsigned int index;
+ BMVert *eve;
+
+ if(strict) index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, strict, vc->em, findnearestvert__backbufIndextest);
+ else index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance, 0, NULL, NULL);
+
+ eve = BMIter_AtIndex(vc->em->bm, BM_VERTS_OF_MESH, NULL, index-1);
+
+ if(eve && distance < *dist) {
+ *dist = distance;
+ return eve;
+ } else {
+ return NULL;
+ }
+
+ }
+ else {
+ struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; BMVert *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMVert *lastSelected=NULL;
+
+ if (lastSelected && BMIter_AtIndex(vc->em->bm, BM_VERTS_OF_MESH, NULL, lastSelectedIndex)!=lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.select = sel;
+ data.dist = *dist;
+ data.strict = strict;
+ data.closest = NULL;
+ data.closestIndex = 0;
+
+ data.pass = 0;
+
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* returns labda for closest distance v1 to line-piece v2-v3 */
+static float labda_PdistVL2Dfl( float *v1, float *v2, float *v3)
+{
+ float rc[2], len;
+
+ rc[0]= v3[0]-v2[0];
+ rc[1]= v3[1]-v2[1];
+ len= rc[0]*rc[0]+ rc[1]*rc[1];
+ if(len==0.0f)
+ return 0.0f;
+
+ return ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
+}
+
+/* note; uses v3d, so needs active 3d window */
+static void findnearestedge__doClosest(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
+{
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } *data = userData;
+ float v1[2], v2[2];
+ int distance;
+
+ v1[0] = x0;
+ v1[1] = y0;
+ v2[0] = x1;
+ v2[1] = y1;
+
+ distance= PdistVL2Dfl(data->mval, v1, v2);
+
+ if(BM_TestHFlag(eed, BM_SELECT)) distance+=5;
+ if(distance < data->dist) {
+ if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float labda= labda_PdistVL2Dfl(data->mval, v1, v2);
+ float vec[3];
+
+ vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
+ vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
+ vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
+ Mat4MulVecfl(data->vc.obedit->obmat, vec);
+
+ if(view3d_test_clipping(data->vc.rv3d, vec)==0) {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+ else {
+ data->dist = distance;
+ data->closest = eed;
+ }
+ }
+}
+BMEdge *EDBM_findnearestedge(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ int distance;
+ unsigned int index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance,0, NULL, NULL);
+ BMEdge *eed = BMIter_AtIndex(vc->em->bm, BM_EDGES_OF_MESH, NULL, index-1);
+
+ if (eed && distance<*dist) {
+ *dist = distance;
+ return eed;
+ } else {
+ return NULL;
+ }
+ }
+ else {
+ struct { ViewContext vc; float mval[2]; int dist; BMEdge *closest; } data;
+
+ data.vc= *vc;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2);
+
+ *dist = data.dist;
+ return data.closest;
+ }
+}
+
+static void findnearestface__getDistance(void *userData, BMFace *efa, int x, int y, int index)
+{
+ struct { short mval[2]; int dist; BMFace *toFace; } *data = userData;
+
+ if (efa==data->toFace) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist)
+ data->dist = temp;
+ }
+}
+static void findnearestface__doClosest(void *userData, BMFace *efa, int x, int y, int index)
+{
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } *data = userData;
+
+ if (data->pass==0) {
+ if (index<=data->lastIndex)
+ return;
+ } else {
+ if (index>data->lastIndex)
+ return;
+ }
+
+ if (data->dist>3) {
+ int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
+
+ if (temp<data->dist) {
+ data->dist = temp;
+ data->closest = efa;
+ data->closestIndex = index;
+ }
+ }
+}
+
+BMFace *EDBM_findnearestface(ViewContext *vc, int *dist)
+{
+
+ if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ unsigned int index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
+ BMFace *efa = BMIter_AtIndex(vc->em->bm, BM_FACES_OF_MESH, NULL, index-1);
+
+ if (efa) {
+ struct { short mval[2]; int dist; BMFace *toFace; } data;
+
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = 0x7FFF; /* largest short */
+ data.toFace = efa;
+
+ mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
+
+ if(vc->em->selectmode == SCE_SELECT_FACE || data.dist<*dist) { /* only faces, no dist check */
+ *dist= data.dist;
+ return efa;
+ }
+ }
+
+ return NULL;
+ }
+ else {
+ struct { short mval[2], pass; int dist, lastIndex, closestIndex; BMFace *closest; } data;
+ static int lastSelectedIndex=0;
+ static BMFace *lastSelected=NULL;
+
+ if (lastSelected && BMIter_AtIndex(vc->em->bm, BM_FACES_OF_MESH, NULL, lastSelectedIndex)!=lastSelected) {
+ lastSelectedIndex = 0;
+ lastSelected = NULL;
+ }
+
+ data.lastIndex = lastSelectedIndex;
+ data.mval[0] = vc->mval[0];
+ data.mval[1] = vc->mval[1];
+ data.dist = *dist;
+ data.closest = NULL;
+ data.closestIndex = 0;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ data.pass = 0;
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+
+ if (data.dist>3) {
+ data.pass = 1;
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
+ }
+
+ *dist = data.dist;
+ lastSelected = data.closest;
+ lastSelectedIndex = data.closestIndex;
+
+ return data.closest;
+ }
+}
+
+/* best distance based on screen coords.
+ use em->selectmode to define how to use
+ selected vertices and edges get disadvantage
+ return 1 if found one
+*/
+static int unified_findnearest(ViewContext *vc, BMVert **eve, BMEdge **eed, BMFace **efa)
+{
+ BMEditMesh *em= vc->em;
+ int dist= 75;
+
+ *eve= NULL;
+ *eed= NULL;
+ *efa= NULL;
+
+ /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
+ view3d_validate_backbuf(vc);
+
+ if(em->selectmode & SCE_SELECT_VERTEX)
+ *eve= EDBM_findnearestvert(vc, &dist, BM_SELECT, 0);
+ if(em->selectmode & SCE_SELECT_FACE)
+ *efa= EDBM_findnearestface(vc, &dist);
+
+ dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */
+ if(em->selectmode & SCE_SELECT_EDGE)
+ *eed= EDBM_findnearestedge(vc, &dist);
+
+ /* return only one of 3 pointers, for frontbuffer redraws */
+ if(*eed) {
+ *efa= NULL; *eve= NULL;
+ }
+ else if(*efa) {
+ *eve= NULL;
+ }
+
+ return (*eve || *eed || *efa);
+}
+
+/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
+
+static EnumPropertyItem prop_similar_types[] = {
+ {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMVERT_FACE, "FACE", 0, "Amount of Adjacent Faces", ""},
+ {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
+
+ {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
+ {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
+ {SIMEDGE_FACE, "FACE", 0, "Amount of Faces Around an Edge", ""},
+ {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
+ {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
+ {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
+ {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
+
+ {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
+ {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
+ {SIMFACE_AREA, "AREA", 0, "Area", ""},
+ {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
+ {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
+ {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
+
+ {0, NULL, 0, NULL, NULL}
+};
+
+/* selects new faces/edges/verts based on the existing selection */
+
+static int similar_face_select_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarfaces faces=%hf type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "faceout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ***************************************************** */
+
+/* EDGE GROUP */
+
+/* wrap the above function but do selection flushing edge to face */
+static int similar_edge_select_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similaredges edges=%he type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT, BM_ALL);
+ EDBM_selectmode_flush(em);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+/* ********************************* */
+
+/*
+VERT GROUP
+ mode 1: same normal
+ mode 2: same number of face users
+ mode 3: same vertex groups
+*/
+
+
+static int similar_vert_select_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+ float thresh = CTX_data_tool_settings(C)->select_thresh;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "similarverts verts=%hv type=%d thresh=%f", BM_SELECT, type, thresh);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* clear the existing selection */
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int select_similar_exec(bContext *C, wmOperator *op)
+{
+ int type= RNA_enum_get(op->ptr, "type");
+
+ if(type < 100)
+ return similar_vert_select_exec(C, op);
+ else if(type < 200)
+ return similar_edge_select_exec(C, op);
+ else
+ return similar_face_select_exec(C, op);
+}
+
+static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ EnumPropertyItem *item= NULL;
+ int a, totitem= 0;
+
+ if(obedit && obedit->type == OB_MESH) {
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ for (a=SIMVERT_NORMAL; a<SIMEDGE_LENGTH; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_EDGE) {
+ for (a=SIMEDGE_LENGTH; a<SIMFACE_MATERIAL; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ } else if(em->selectmode & SCE_SELECT_FACE) {
+ for (a=SIMFACE_MATERIAL; a<=SIMFACE_COPLANAR; a++) {
+ RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
+ }
+ }
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_select_similar(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Select Similar";
+ ot->idname= "MESH_OT_select_similar";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= select_similar_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select similar vertices, edges or faces by property types.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
+ RNA_def_enum_funcs(prop, select_similar_type_itemf);
+}
+
+/* ***************************************************** */
+
+/* **************** LOOP SELECTS *************** */
+/*faceloop_select, edgeloop_select, and edgering_select, are left
+ here for reference purposes temporarily, but have all been replaced
+ by uses of walker_select.*/
+
+static void walker_select(BMEditMesh *em, int walkercode, void *start, int select)
+{
+ BMesh *bm = em->bm;
+ BMHeader *h;
+ BMWalker walker;
+
+ BMW_Init(&walker, bm, walkercode, 0, 0);
+ h = BMW_Begin(&walker, start);
+ for (; h; h=BMW_Step(&walker)) {
+ BM_Select(bm, h, select);
+ }
+ BMW_End(&walker);
+}
+
+#if 0
+/* selects quads in loop direction of indicated edge */
+/* only flush over edges with valence <= 2 */
+void faceloop_select(EditMesh *em, EditEdge *startedge, int select)
+{
+ EditEdge *eed;
+ EditFace *efa;
+ int looking= 1;
+
+ /* in eed->f1 we put the valence (amount of faces in edge) */
+ /* in eed->f2 we put tagged flag as correct loop */
+ /* in efa->f1 we put tagged flag as correct to select */
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ eed->f1= 0;
+ eed->f2= 0;
+ }
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ efa->f1= 0;
+ if(efa->h==0) {
+ efa->e1->f1++;
+ efa->e2->f1++;
+ efa->e3->f1++;
+ if(efa->e4) efa->e4->f1++;
+ }
+ }
+
+ /* tag startedge OK*/
+ startedge->f2= 1;
+
+ while(looking) {
+ looking= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->h==0 && efa->e4 && efa->f1==0) { /* not done quad */
+ if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { /* valence ok */
+
+ /* if edge tagged, select opposing edge and mark face ok */
+ if(efa->e1->f2) {
+ efa->e3->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ else if(efa->e2->f2) {
+ efa->e4->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e3->f2) {
+ efa->e1->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e4->f2) {
+ efa->e2->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ }
+ }
+ }
+ }
+
+ /* (de)select the faces */
+ if(select!=2) {
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->f1) EM_select_face(efa, select);
+ }
+ }
+}
+#endif
+
+
+/* selects or deselects edges that:
+- if edges has 2 faces:
+ - has vertices with valence of 4
+ - not shares face with previous edge
+- if edge has 1 face:
+ - has vertices with valence 4
+ - not shares face with previous edge
+ - but also only 1 face
+- if edge no face:
+ - has vertices with valence 2
+*/
+
+/*
+ Almostly exactly the same code as faceloop select
+*/
+static void edgering_select(BMEditMesh *em, BMEdge *startedge, int select)
+{
+#if 0 //BMESH_TODO
+ BMEdge *eed;
+ BMFace *efa;
+ int looking= 1;
+
+ /* in eed->f1 we put the valence (amount of faces in edge) */
+ /* in eed->f2 we put tagged flag as correct loop */
+ /* in efa->f1 we put tagged flag as correct to select */
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ eed->f1= 0;
+ eed->f2= 0;
+ }
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ efa->f1= 0;
+ if(efa->h==0) {
+ efa->e1->f1++;
+ efa->e2->f1++;
+ efa->e3->f1++;
+ if(efa->e4) efa->e4->f1++;
+ }
+ }
+
+ /* tag startedge OK */
+ startedge->f2= 1;
+
+ while(looking) {
+ looking= 0;
+
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->e4 && efa->f1==0 && !efa->h) { /* not done quad */
+ if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { /* valence ok */
+
+ /* if edge tagged, select opposing edge and mark face ok */
+ if(efa->e1->f2) {
+ efa->e3->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ else if(efa->e2->f2) {
+ efa->e4->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e3->f2) {
+ efa->e1->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ if(efa->e4->f2) {
+ efa->e2->f2= 1;
+ efa->f1= 1;
+ looking= 1;
+ }
+ }
+ }
+ }
+ }
+
+ /* (de)select the edges */
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->f2) EM_select_edge(eed, select);
+ }
+#endif
+}
+
+static int loop_multiselect(bContext *C, wmOperator *op)
+{
+#if 0 //BMESH_TODO
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= EM_GetBMEditMesh(((Mesh *)obedit->data));
+ BMEdge *eed;
+ BMEdge **edarray;
+ int edindex, edfirstcount;
+ int looptype= RNA_boolean_get(op->ptr, "ring");
+
+ /* sets em->totedgesel */
+ EM_nedges_selected(em);
+
+ edarray = MEM_mallocN(sizeof(BMEdge*)*em->totedgesel,"edge array");
+ edindex = 0;
+ edfirstcount = em->totedgesel;
+
+ for(eed=em->edges.first; eed; eed=eed->next){
+ if(eed->f&SELECT){
+ edarray[edindex] = eed;
+ edindex += 1;
+ }
+ }
+
+ if(looptype){
+ for(edindex = 0; edindex < edfirstcount; edindex +=1){
+ eed = edarray[edindex];
+ edgering_select(em, eed,SELECT);
+ }
+ EM_selectmode_flush(em);
+ }
+ else{
+ for(edindex = 0; edindex < edfirstcount; edindex +=1){
+ eed = edarray[edindex];
+ edgeloop_select(em, eed,SELECT);
+ }
+ EM_selectmode_flush(em);
+ }
+ MEM_freeN(edarray);
+// if (EM_texFaceCheck())
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ EM_EndBMEditMesh(obedit->data, em);
+#endif
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_multi_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Multi Select Loops";
+ ot->idname= "MESH_OT_loop_multi_select";
+
+ /* api callbacks */
+ ot->exec= loop_multiselect;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges by connection type.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
+}
+
+
+/* ***************** MAIN MOUSE SELECTION ************** */
+
+
+/* ***************** loop select (non modal) ************** */
+
+static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring)
+{
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *eed;
+ int select= 1;
+ int dist= 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ /* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
+ view3d_validate_backbuf(&vc);
+
+ eed= EDBM_findnearestedge(&vc, &dist);
+ if(eed) {
+ if(extend==0) EDBM_clear_flag_all(em, BM_SELECT);
+
+ if(BM_TestHFlag(em, BM_SELECT)==0) select=1;
+ else if(extend) select=0;
+
+ if(em->selectmode & SCE_SELECT_FACE) {
+ walker_select(em, BMW_FACELOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+ else if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(ring)
+ walker_select(em, BMW_EDGERING, eed, select);
+ else
+ walker_select(em, BMW_LOOP, eed, select);
+ }
+
+ EDBM_selectmode_flush(em);
+// if (EM_texFaceCheck())
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+ }
+}
+
+static int mesh_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
+ RNA_boolean_get(op->ptr, "ring"));
+
+ /* cannot do tweaks for as long this keymap is after transform map */
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_loop_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Loop Select";
+ ot->idname= "MESH_OT_loop_select";
+
+ /* api callbacks */
+ ot->invoke= mesh_select_loop_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select a loop of connected edges.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
+ RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "");
+}
+
+/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
+
+/* since you want to create paths with multiple selects, it doesn't have extend option */
+static void mouse_mesh_shortest_path(bContext *C, short mval[2])
+{
+#if 0 //BMESH_TODO
+ ViewContext vc;
+ BMEditMesh *em;
+ BMEdge *eed;
+ int dist= 50;
+
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+ em= vc.em;
+
+ eed= findnearestedge(&vc, &dist);
+ if(eed) {
+ Mesh *me= vc.obedit->data;
+ int path = 0;
+
+ if (em->bm->selected.last) {
+ EditSelection *ese = em->bm->selected.last;
+
+ if(ese && ese->type == BMEdge) {
+ BMEdge *eed_act;
+ eed_act = (BMEdge*)ese->data;
+ if (eed_act != eed) {
+ if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) {
+ EM_remove_selection(em, eed_act, BMEdge);
+ path = 1;
+ }
+ }
+ }
+ }
+ if (path==0) {
+ int act = (edgetag_context_check(vc.scene, eed)==0);
+ edgetag_context_set(vc.scene, eed, act); /* switch the edge option */
+ }
+
+ EM_selectmode_flush(em);
+
+ /* even if this is selected it may not be in the selection list */
+ if(edgetag_context_check(vc.scene, eed)==0)
+ EDBM_remove_selection(em, eed);
+ else
+ EDBM_store_selection(em, eed);
+
+ /* force drawmode for mesh */
+ switch (CTX_data_tool_settings(C)->edge_mode) {
+
+ case EDGE_MODE_TAG_SEAM:
+ me->drawflag |= ME_DRAWSEAMS;
+ break;
+ case EDGE_MODE_TAG_SHARP:
+ me->drawflag |= ME_DRAWSHARP;
+ break;
+ case EDGE_MODE_TAG_CREASE:
+ me->drawflag |= ME_DRAWCREASES;
+ break;
+ case EDGE_MODE_TAG_BEVEL:
+ me->drawflag |= ME_DRAWBWEIGHTS;
+ break;
+ }
+
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
+ }
+#endif
+}
+
+
+static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+
+ view3d_operator_needs_opengl(C);
+
+ mouse_mesh_shortest_path(C, event->mval);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_shortest_path(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shortest Path Select";
+ ot->idname= "MESH_OT_select_shortest_path";
+
+ /* api callbacks */
+ ot->invoke= mesh_shortest_path_select_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select shortest path between two selections.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
+}
+
+
+/* ************************************************** */
+/* here actual select happens */
+/* gets called via generic mouse select operator */
+void mouse_mesh(bContext *C, short mval[2], short extend)
+{
+ ViewContext vc;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ vc.mval[0]= mval[0];
+ vc.mval[1]= mval[1];
+
+ if(unified_findnearest(&vc, &eve, &eed, &efa)) {
+
+ if(extend==0) EDBM_clear_flag_all(vc.em, BM_SELECT);
+
+ if(efa) {
+ /* set the last selected face */
+ EDBM_set_actFace(vc.em, efa);
+
+ if(!BM_TestHFlag(efa, BM_SELECT)) {
+ EDBM_store_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, 1);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, efa);
+ BM_Select(vc.em->bm, efa, 0);
+ }
+ }
+ else if(eed) {
+ if(!BM_TestHFlag(eed, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, 1);
+ }
+ else if(extend) {
+ EDBM_remove_selection(vc.em, eed);
+ BM_Select(vc.em->bm, eed, 0);
+ }
+ }
+ else if(eve) {
+ if(!BM_TestHFlag(eve, BM_SELECT)) {
+ EDBM_store_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, 1);
+ }
+ else if(extend){
+ EDBM_remove_selection(vc.em, eve);
+ BM_Select(vc.em->bm, eve, 0);
+ }
+ }
+
+ EDBM_selectmode_flush(vc.em);
+
+// if (EM_texFaceCheck()) {
+
+ if (efa && efa->mat_nr != vc.obedit->actcol-1) {
+ vc.obedit->actcol= efa->mat_nr+1;
+ vc.em->mat_nr= efa->mat_nr;
+// BIF_preview_changed(ID_MA);
+ }
+ }
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit);
+}
+
+static void EDBM_strip_selections(BMEditMesh *em)
+{
+ BMEditSelection *ese, *nextese;
+
+ if(!(em->selectmode & SCE_SELECT_VERTEX)){
+ ese = em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->type == BM_VERT) BLI_freelinkN(&(em->bm->selected),ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_EDGE)){
+ ese=em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->type == BM_EDGE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+ if(!(em->selectmode & SCE_SELECT_FACE)){
+ ese=em->bm->selected.first;
+ while(ese){
+ nextese = ese->next;
+ if(ese->type == BM_FACE) BLI_freelinkN(&(em->bm->selected), ese);
+ ese = nextese;
+ }
+ }
+}
+
+/* when switching select mode, makes sure selection is consistant for editing */
+/* also for paranoia checks to make sure edge or face mode works */
+void EDBM_selectmode_set(BMEditMesh *em)
+{
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ em->bm->selectmode = em->selectmode;
+
+ EDBM_strip_selections(em); /*strip BMEditSelections from em->selected that are not relevant to new mode*/
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ /*BMIter iter;
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, 0);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) BM_Select(em->bm, efa, 0);*/
+
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ /* deselect vertices, and select again based on edge select */
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve=BMIter_Step(&iter)) BM_Select(em->bm, eve, 0);
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(eed, BM_SELECT))
+ BM_Select(em->bm, eed, 1);
+ }
+
+ /* selects faces based on edge status */
+ EDBM_selectmode_flush(em);
+ }
+ else if(em->selectmode & SCE_SELECT_FACE) {
+ /* deselect eges, and select again based on face select */
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) BM_Select(em->bm, eed, 0);
+
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(efa, BM_SELECT))
+ BM_Select(em->bm, efa, 1);
+ }
+ }
+}
+
+void EDBM_convertsel(BMEditMesh *em, short oldmode, short selectmode)
+{
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+ BMIter iter;
+
+ /*have to find out what the selectionmode was previously*/
+ if(oldmode == SCE_SELECT_VERTEX) {
+ if(selectmode == SCE_SELECT_EDGE) {
+ /*select all edges associated with every selected vertex*/
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if(BM_TestHFlag(eed->v1, BM_SELECT)) BM_Select(em->bm, eed, 1);
+ else if(BM_TestHFlag(eed->v2, BM_SELECT)) BM_Select(em->bm, eed, 1);
+ }
+ }
+ else if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, 1);
+ break;
+ }
+ }
+ }
+ }
+ }
+
+ if(oldmode == SCE_SELECT_EDGE){
+ if(selectmode == SCE_SELECT_FACE) {
+ BMIter liter;
+ BMLoop *l;
+
+ /*select all faces associated with every selected vertex*/
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ l = BMIter_New(&liter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ BM_Select(em->bm, efa, 1);
+ break;
+ }
+ }
+ }
+ }
+ }
+}
+
+
+void EDBM_select_swap(BMEditMesh *em) /* exported for UV */
+{
+ BMIter iter;
+ BMVert *eve;
+ BMEdge *eed;
+ BMFace *efa;
+
+ if(em->bm->selectmode & SCE_SELECT_VERTEX) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eve, !BM_TestHFlag(eve, BM_SELECT));
+ }
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, eed, !BM_TestHFlag(eed, BM_SELECT));
+ }
+ }
+ else {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_HIDDEN))
+ continue;
+ BM_Select(em->bm, efa, !BM_TestHFlag(efa, BM_SELECT));
+ }
+
+ }
+// if (EM_texFaceCheck())
+}
+
+static int select_inverse_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ EDBM_select_swap(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_inverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Inverse";
+ ot->idname= "MESH_OT_select_inverse";
+ ot->description= "Select inverse of (un)selected vertices, edges or faces.";
+
+ /* api callbacks */
+ ot->exec= select_inverse_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ViewContext vc;
+ BMWalker walker;
+ BMEditMesh *em;
+ BMVert *eve;
+ BMEdge *e, *eed;
+ BMFace *efa;
+ short done=1, toggle=0;
+ int sel= !RNA_boolean_get(op->ptr, "deselect");
+ int limit= RNA_boolean_get(op->ptr, "limit");
+
+ /* unified_finednearest needs ogl */
+ view3d_operator_needs_opengl(C);
+
+ /* setup view context for argument to callbacks */
+ em_setup_viewcontext(C, &vc);
+ em = vc.em;
+
+ if(vc.em->bm->totedge==0)
+ return OPERATOR_CANCELLED;
+
+ vc.mval[0]= event->mval[0];
+ vc.mval[1]= event->mval[1];
+
+ /* return warning! */
+
+ /*if(limit) {
+ int retval= select_linked_limited_invoke(&vc, 0, sel);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return retval;
+ }*/
+
+ if( unified_findnearest(&vc, &eve, &eed, &efa)==0 ) {
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_CANCELLED;
+ }
+
+ if (efa) {
+ eed = efa->loopbase->e;
+ } else if (!eed) {
+ if (!eve || !eve->edge)
+ return OPERATOR_CANCELLED;
+
+ eed = eve->edge;
+ }
+
+ BMW_Init(&walker, em->bm, BMW_SHELL, 0, 0);
+ e = BMW_Begin(&walker, eed->v1);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(em->bm, e->v1, sel);
+ BM_Select(em->bm, e->v2, sel);
+ }
+ BMW_End(&walker);
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked";
+ ot->idname= "MESH_OT_select_linked_pick";
+
+ /* api callbacks */
+ ot->invoke= select_linked_pick_invoke;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "select/deselect all vertices linked to the edge under the mouse cursor.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+
+static int select_linked_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BLI_array_declare(verts);
+ BMVert **verts = NULL;
+ BMIter iter;
+ BMVert *v;
+ BMEdge *e;
+ BMWalker walker;
+ int i, tot;
+
+ tot = 0;
+ BM_ITER_SELECT(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
+ if (BM_TestHFlag(v, BM_SELECT)) {
+ BLI_array_growone(verts);
+ verts[tot++] = v;
+ }
+ }
+
+ BMW_Init(&walker, em->bm, BMW_SHELL, 0, 0);
+ for (i=0; i<tot; i++) {
+ e = BMW_Begin(&walker, verts[i]);
+ for (; e; e=BMW_Step(&walker)) {
+ BM_Select(em->bm, e->v1, 1);
+ BM_Select(em->bm, e->v2, 1);
+ }
+ }
+ BMW_End(&walker);
+ EDBM_select_flush(em, SCE_SELECT_VERTEX);
+
+ BLI_array_free(verts);
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Linked All";
+ ot->idname= "MESH_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec= select_linked_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Select all vertices linked to the active mesh.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+}
+
+/* ******************** **************** */
+
+static int select_more(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select More";
+ ot->idname= "MESH_OT_select_more";
+ ot->description= "Select more vertices, edges or faces connected to initial selection.";
+
+ /* api callbacks */
+ ot->exec= select_more;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int select_less(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ EDBM_InitOpf(em, &bmop, op, "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 1, usefaces);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select Less";
+ ot->idname= "MESH_OT_select_less";
+ ot->description= "Deselect vertices, edges or faces at the boundary of each selection region.";
+
+ /* api callbacks */
+ ot->exec= select_less;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/mesh/bmesh_selecthistory.c b/source/blender/editors/mesh/bmesh_selecthistory.c
new file mode 100644
index 00000000000..25c037170fa
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_selecthistory.c
@@ -0,0 +1,126 @@
+/**
+ * $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/* ********* Selection History ************ */
+
+#include <stdlib.h>
+#include <string.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_texture_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_rand.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_displist.h"
+#include "BKE_depsgraph.h"
+#include "BKE_DerivedMesh.h"
+#include "BKE_customdata.h"
+#include "BKE_global.h"
+#include "BKE_mesh.h"
+#include "BKE_material.h"
+#include "BKE_texture.h"
+#include "BKE_utildefines.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "IMB_imbuf_types.h"
+#include "IMB_imbuf.h"
+
+#include "RE_render_ext.h" /* externtex */
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "bmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "mesh_intern.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+/*these wrap equivilent bmesh functions. I'm in two minds of it we should
+ just use the bm functions directly; on the one hand, there's no real
+ need (at the moment) to wrap them, but on the other hand having these
+ wrapped avoids a confusing mess of mixing BM_ and EDBM_ namespaces.*/
+
+void EDBM_editselection_center(BMEditMesh *em, float *center, BMEditSelection *ese)
+{
+ BM_editselection_center(em->bm, center, ese);
+}
+
+void EDBM_editselection_normal(float *normal, BMEditSelection *ese)
+{
+ BM_editselection_normal(normal, ese);
+}
+
+/* Calculate a plane that is rightangles to the edge/vert/faces normal
+also make the plane run allong an axis that is related to the geometry,
+because this is used for the manipulators Y axis.*/
+void EDBM_editselection_plane(BMEditMesh *em, float *plane, BMEditSelection *ese)
+{
+ BM_editselection_plane(em->bm, plane, ese);
+}
+
+void EDBM_remove_selection(BMEditMesh *em, void *data)
+{
+ BM_remove_selection(em->bm, data);
+}
+
+void EDBM_store_selection(BMEditMesh *em, void *data)
+{
+ BM_store_selection(em->bm, data);
+}
+
+void EDBM_validate_selections(BMEditMesh *em)
+{
+ BM_validate_selections(em->bm);
+}
diff --git a/source/blender/editors/mesh/bmesh_tools.c b/source/blender/editors/mesh/bmesh_tools.c
new file mode 100644
index 00000000000..ad1654d2f3a
--- /dev/null
+++ b/source/blender/editors/mesh/bmesh_tools.c
@@ -0,0 +1,3364 @@
+ /* $Id: bmesh_tools.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+#include "editbmesh_bvh.h"
+
+static void add_normal_aligned(float *nor, float *add)
+{
+ if( INPR(nor, add) < -0.9999f)
+ VecSubf(nor, nor, add);
+ else
+ VecAddf(nor, nor, add);
+}
+
+
+static int subdivide_exec(bContext *C, wmOperator *op)
+{
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int cuts= RNA_int_get(op->ptr,"number_cuts");
+ float smooth= 0.292f*RNA_float_get(op->ptr, "smoothness");
+ float fractal= RNA_float_get(op->ptr, "fractal")/100;
+ int flag= 0;
+
+ if(smooth != 0.0f)
+ flag |= B_SMOOTH;
+ if(fractal != 0.0f)
+ flag |= B_FRACTAL;
+
+ BM_esubdivideflag(obedit, em->bm, BM_SELECT,
+ smooth, fractal,
+ ts->editbutflag|flag,
+ cuts, 0, RNA_enum_get(op->ptr, "quadcorner"),
+ RNA_boolean_get(op->ptr, "tess_single_edge"),
+ RNA_boolean_get(op->ptr, "gridfill"));
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* Note, these values must match delete_mesh() event values */
+static EnumPropertyItem prop_mesh_cornervert_types[] = {
+ {SUBD_INNERVERT, "INNERVERT", 0, "Inner Vert", ""},
+ {SUBD_PATH, "PATH", 0, "Path", ""},
+ {SUBD_STRAIGHT_CUT, "STRAIGHT_CUT", 0, "Straight Cut", ""},
+ {SUBD_FAN, "FAN", 0, "Fan", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+void MESH_OT_subdivide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Subdivide";
+ ot->description= "Subdivide selected edges.";
+ ot->idname= "MESH_OT_subdivide";
+
+ /* api callbacks */
+ ot->exec= subdivide_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, 20, "Number of Cuts", "", 1, INT_MAX);
+ RNA_def_float(ot->srna, "fractal", 0.0, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor.", 0.0f, 1000.0f);
+ RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, 1000.0f, "Smoothness", "Smoothness factor.", 0.0f, FLT_MAX);
+
+ /*props */
+ RNA_def_enum(ot->srna, "quadcorner", prop_mesh_cornervert_types, SUBD_STRAIGHT_CUT, "Quad Corner Type", "Method used for subdividing two adjacent edges in a quad");
+ RNA_def_boolean(ot->srna, "tess_single_edge", 0, "Tesselate Single Edge", "Adds triangles to single edges belonging to triangles or quads");
+ RNA_def_boolean(ot->srna, "gridfill", 1, "Grid Fill", "Fill Fully Selected Triangles and Quads With A Grid");
+}
+
+/* individual face extrude */
+/* will use vertex normals for extrusion directions, so *nor is unaffected */
+short EDBM_Extrude_face_indiv(BMEditMesh *em, wmOperator *op, short flag, float *nor)
+{
+ BMOIter siter;
+ BMIter liter;
+ BMFace *f;
+ BMLoop *l;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_face_indiv faces=%hf", flag);
+
+ /*deselect original verts*/
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+
+ BMO_ITER(f, &siter, em->bm, &bmop, "faceout", BM_FACE) {
+ BM_Select(em->bm, f, 1);
+
+ /*set face vertex normals to face normal*/
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ VECCOPY(l->v->no, f->no);
+ }
+ }
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 's'; // s is shrink/fatten
+}
+
+#if 0
+short EDBM_Extrude_face_indiv(BMEditMesh *em, wmOperator *op, short flag, float *nor)
+ EditVert *eve, *v1, *v2, *v3, *v4;
+ EditEdge *eed;
+ EditFace *efa, *nextfa;
+
+ if(em==NULL) return 0;
+
+ /* selected edges with 1 or more selected face become faces */
+ /* selected faces each makes new faces */
+ /* always remove old faces, keeps volumes manifold */
+ /* select the new extrusion, deselect old */
+
+ /* step 1; init, count faces in edges */
+ recalc_editnormals(em);
+
+ for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0; // new select flag
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ eed->f2= 0; // amount of unselected faces
+ }
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ if(efa->f & SELECT);
+ else {
+ efa->e1->f2++;
+ efa->e2->f2++;
+ efa->e3->f2++;
+ if(efa->e4) efa->e4->f2++;
+ }
+ }
+
+ /* step 2: make new faces from faces */
+ for(efa= em->faces.last; efa; efa= efa->prev) {
+ if(efa->f & SELECT) {
+ v1= addvertlist(em, efa->v1->co, efa->v1);
+ v2= addvertlist(em, efa->v2->co, efa->v2);
+ v3= addvertlist(em, efa->v3->co, efa->v3);
+
+ v1->f1= v2->f1= v3->f1= 1;
+ VECCOPY(v1->no, efa->n);
+ VECCOPY(v2->no, efa->n);
+ VECCOPY(v3->no, efa->n);
+ if(efa->v4) {
+ v4= addvertlist(em, efa->v4->co, efa->v4);
+ v4->f1= 1;
+ VECCOPY(v4->no, efa->n);
+ }
+ else v4= NULL;
+
+ /* side faces, clockwise */
+ addfacelist(em, efa->v2, v2, v1, efa->v1, efa, NULL);
+ addfacelist(em, efa->v3, v3, v2, efa->v2, efa, NULL);
+ if(efa->v4) {
+ addfacelist(em, efa->v4, v4, v3, efa->v3, efa, NULL);
+ addfacelist(em, efa->v1, v1, v4, efa->v4, efa, NULL);
+ }
+ else {
+ addfacelist(em, efa->v1, v1, v3, efa->v3, efa, NULL);
+ }
+ /* top face */
+ addfacelist(em, v1, v2, v3, v4, efa, NULL);
+ }
+ }
+
+ /* step 3: remove old faces */
+ efa= em->faces.first;
+ while(efa) {
+ nextfa= efa->next;
+ if(efa->f & SELECT) {
+ BLI_remlink(&em->faces, efa);
+ free_editface(em, efa);
+ }
+ efa= nextfa;
+ }
+
+ /* step 4: redo selection */
+ EM_clear_flag_all(em, SELECT);
+
+ for(eve= em->verts.first; eve; eve= eve->next) {
+ if(eve->f1) eve->f |= SELECT;
+ }
+
+ EM_select_flush(em);
+
+ return 'n';
+}
+#endif
+
+/* extrudes individual edges */
+short EDBM_Extrude_edges_indiv(BMEditMesh *em, wmOperator *op, short flag, float *nor)
+{
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_edge_only edges=%he", flag);
+
+ /*deselect original verts*/
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_VERT|BM_EDGE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 'n'; // n is normal grab
+}
+
+#if 0
+/* nor is filled with constraint vector */
+short EDBM_Extrude_edges_indiv(BMEditMesh *em, short flag, float *nor)
+{
+ EditVert *eve;
+ EditEdge *eed;
+ EditFace *efa;
+
+ for(eve= em->verts.first; eve; eve= eve->next) eve->tmp.v = NULL;
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ eed->tmp.f = NULL;
+ eed->f2= ((eed->f & flag)!=0);
+ }
+
+ set_edge_directions_f2(em, 2);
+
+ /* sample for next loop */
+ for(efa= em->faces.first; efa; efa= efa->next) {
+ efa->e1->tmp.f = efa;
+ efa->e2->tmp.f = efa;
+ efa->e3->tmp.f = efa;
+ if(efa->e4) efa->e4->tmp.f = efa;
+ }
+ /* make the faces */
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->f & flag) {
+ if(eed->v1->tmp.v == NULL)
+ eed->v1->tmp.v = addvertlist(em, eed->v1->co, eed->v1);
+ if(eed->v2->tmp.v == NULL)
+ eed->v2->tmp.v = addvertlist(em, eed->v2->co, eed->v2);
+
+ if(eed->dir==1)
+ addfacelist(em, eed->v1, eed->v2,
+ eed->v2->tmp.v, eed->v1->tmp.v,
+ eed->tmp.f, NULL);
+ else
+ addfacelist(em, eed->v2, eed->v1,
+ eed->v1->tmp.v, eed->v2->tmp.v,
+ eed->tmp.f, NULL);
+
+ /* for transform */
+ if(eed->tmp.f) {
+ efa = eed->tmp.f;
+ if (efa->f & SELECT) add_normal_aligned(nor, efa->n);
+ }
+ }
+ }
+ Normalize(nor);
+
+ /* set correct selection */
+ EM_clear_flag_all(em, SELECT);
+ for(eve= em->verts.last; eve; eve= eve->prev) {
+ if(eve->tmp.v) {
+ eve->tmp.v->f |= flag;
+ }
+ }
+
+ for(eed= em->edges.first; eed; eed= eed->next) {
+ if(eed->v1->f & eed->v2->f & flag) eed->f |= flag;
+ }
+
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // g is grab
+ return 'n'; // n is for normal constraint
+}
+#endif
+
+/* extrudes individual vertices */
+short EDBM_Extrude_verts_indiv(BMEditMesh *em, wmOperator *op, short flag, float *nor)
+{
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "extrude_vert_indiv verts=%hv", flag);
+
+ /*deselect original verts*/
+ BMO_UnHeaderFlag_Buffer(em->bm, &bmop, "verts", BM_SELECT, BM_VERT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_VERT);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) return 0;
+
+ return 'g'; // g is grab
+}
+
+short EDBM_Extrude_edge(Object *obedit, BMEditMesh *em, int flag, float *nor)
+{
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMOIter siter;
+ BMOperator extop;
+ BMVert *vert;
+ BMEdge *edge;
+ BMFace *f;
+ ModifierData *md;
+ BMHeader *el;
+
+ BMO_Init_Op(&extop, "extrudefaceregion");
+ BMO_HeaderFlag_To_Slot(bm, &extop, "edgefacein",
+ flag, BM_VERT|BM_EDGE|BM_FACE);
+
+ BM_ITER(vert, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ BM_Select(bm, vert, 0);
+ }
+
+ BM_ITER(edge, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ BM_Select(bm, edge, 0);
+ }
+
+ BM_ITER(f, &iter, bm, BM_FACES_OF_MESH, NULL) {
+ BM_Select(bm, f, 0);
+ }
+
+ /* If a mirror modifier with clipping is on, we need to adjust some
+ * of the cases above to handle edges on the line of symmetry.
+ */
+ md = obedit->modifiers.first;
+ for (; md; md=md->next) {
+ if (md->type==eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ float mtx[4][4];
+ if (mmd->mirror_ob) {
+ float imtx[4][4];
+ Mat4Invert(imtx, mmd->mirror_ob->obmat);
+ Mat4MulMat4(mtx, obedit->obmat, imtx);
+ }
+
+ for (edge=BMIter_New(&iter,bm,BM_EDGES_OF_MESH,NULL);
+ edge; edge=BMIter_Step(&iter))
+ {
+ if(edge->head.flag & flag) {
+ float co1[3], co2[3];
+
+ VecCopyf(co1, edge->v1->co);
+ VecCopyf(co2, edge->v2->co);
+
+ if (mmd->mirror_ob) {
+ VecMat4MulVecfl(co1, mtx, co1);
+ VecMat4MulVecfl(co2, mtx, co2);
+ }
+
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ if ( (fabs(co1[0]) < mmd->tolerance) &&
+ (fabs(co2[0]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ if ( (fabs(co1[1]) < mmd->tolerance) &&
+ (fabs(co2[1]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ if ( (fabs(co1[2]) < mmd->tolerance) &&
+ (fabs(co2[2]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+ }
+ }
+ }
+ }
+ }
+
+ BMO_Exec_Op(bm, &extop);
+
+ nor[0] = nor[1] = nor[2] = 0.0f;
+
+ BMO_ITER(el, &siter, bm, &extop, "geomout", BM_ALL) {
+ BM_Select(bm, el, 1);
+
+ if (el->type == BM_FACE) {
+ f = (BMFace*)el;
+ add_normal_aligned(nor, f->no);
+ };
+ }
+
+ Normalize(nor);
+
+ BMO_Finish_Op(bm, &extop);
+
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // grab
+ return 'n'; // normal constraint
+
+}
+short EDBM_Extrude_vert(Object *obedit, BMEditMesh *em, short flag, float *nor)
+{
+ BMIter iter;
+ BMEdge *eed;
+
+ /*ensure vert flags are consistent for edge selections*/
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(eed, flag)) {
+ if (flag != BM_SELECT) {
+ BM_SetHFlag(eed->v1, flag);
+ BM_SetHFlag(eed->v2, flag);
+ } else {
+ BM_Select(em->bm, eed->v1, 1);
+ BM_Select(em->bm, eed->v2, 1);
+ }
+ } else {
+ if (BM_TestHFlag(eed->v1, flag) && BM_TestHFlag(eed->v2, flag)) {
+ if (flag != BM_SELECT)
+ BM_SetHFlag(eed, flag);
+ else BM_Select(em->bm, eed, 1);
+ }
+ }
+ }
+
+ return EDBM_Extrude_edge(obedit, em, flag, nor);
+
+}
+
+static int extrude_repeat_mesh(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em = ((Mesh *)obedit->data)->edit_btmesh;
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+
+ int steps = RNA_int_get(op->ptr,"steps");
+
+ float offs = RNA_float_get(op->ptr,"offset");
+ float dvec[3], tmat[3][3], bmat[3][3], nor[3]= {0.0, 0.0, 0.0};
+ short a;
+
+ /* dvec */
+ dvec[0]= rv3d->persinv[2][0];
+ dvec[1]= rv3d->persinv[2][1];
+ dvec[2]= rv3d->persinv[2][2];
+ Normalize(dvec);
+ dvec[0]*= offs;
+ dvec[1]*= offs;
+ dvec[2]*= offs;
+
+ /* base correction */
+ Mat3CpyMat4(bmat, obedit->obmat);
+ Mat3Inv(tmat, bmat);
+ Mat3MulVecfl(tmat, dvec);
+
+ for(a=0; a<steps; a++) {
+ EDBM_Extrude_edge(obedit, em, BM_SELECT, nor);
+ //BMO_CallOpf(em->bm, "extrudefaceregion edgefacein=%hef", BM_SELECT);
+ BMO_CallOpf(em->bm, "translate vec=%v verts=%hv", (float*)dvec, BM_SELECT);
+ //extrudeflag(obedit, em, SELECT, nor);
+ //translateflag(em, SELECT, dvec);
+ }
+
+ EDBM_RecalcNormals(em);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_repeat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Repeat Mesh";
+ ot->description= "Extrude selected vertices, edges or faces repeatedly.";
+ ot->idname= "MESH_OT_extrude_repeat";
+
+ /* api callbacks */
+ ot->exec= extrude_repeat_mesh;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, FLT_MAX);
+ RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, INT_MAX);
+}
+
+/* generic extern called extruder */
+int EDBM_Extrude_Mesh(Object *obedit, BMEditMesh *em, wmOperator *op, float *norin)
+{
+ Scene *scene= NULL; // XXX CTX!
+ short nr, transmode= 0;
+ float stacknor[3] = {0.0f, 0.0f, 0.0f};
+ float *nor = norin ? norin : stacknor;
+
+ nor[0] = nor[1] = nor[2] = 0.0f;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(em->bm->totvertsel==0) nr= 0;
+ else if(em->bm->totvertsel==1) nr= 4;
+ else if(em->bm->totedgesel==0) nr= 4;
+ else if(em->bm->totfacesel==0)
+ nr= 3; // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
+ else if(em->bm->totfacesel==1)
+ nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
+ }
+ else if(em->selectmode & SCE_SELECT_EDGE) {
+ if (em->bm->totedgesel==0) nr = 0;
+
+ nr = 1;
+ /*else if (em->totedgesel==1) nr = 3;
+ else if(em->totfacesel==0) nr = 3;
+ else if(em->totfacesel==1)
+ nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3");
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
+ */
+ }
+ else {
+ if (em->bm->totfacesel == 0) nr = 0;
+ else if (em->bm->totfacesel == 1) nr = 1;
+ else
+ nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2");
+ }
+
+ if(nr<1) return 'g';
+
+ if(nr==1 && em->selectmode & SCE_SELECT_VERTEX)
+ transmode= EDBM_Extrude_vert(obedit, em, SELECT, nor);
+ else if (nr == 1) transmode= EDBM_Extrude_edge(obedit, em, SELECT, nor);
+ else if(nr==4) transmode= EDBM_Extrude_verts_indiv(em, op, SELECT, nor);
+ else if(nr==3) transmode= EDBM_Extrude_edges_indiv(em, op, SELECT, nor);
+ else transmode= EDBM_Extrude_face_indiv(em, op, SELECT, nor);
+
+ if(transmode==0) {
+ BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
+ }
+ else {
+
+ /* We need to force immediate calculation here because
+ * transform may use derived objects (which are now stale).
+ *
+ * This shouldn't be necessary, derived queries should be
+ * automatically building this data if invalid. Or something.
+ */
+// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
+ object_handle_update(scene, obedit);
+
+ /* individual faces? */
+// BIF_TransformSetUndo("Extrude");
+ if(nr==2) {
+// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
+// Transform();
+ }
+ else {
+// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
+ if(transmode=='n') {
+ Mat4MulVecfl(obedit->obmat, nor);
+ VecSubf(nor, nor, obedit->obmat[3]);
+// BIF_setSingleAxisConstraint(nor, "along normal");
+ }
+// Transform();
+ }
+ }
+
+ return transmode;
+}
+
+/* extrude without transform */
+static int mesh_extrude_region_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ EDBM_Extrude_Mesh(obedit, em, op, NULL);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_extrude_region_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+ int constraint_axis[3] = {0, 0, 1};
+ int tmode;
+
+ tmode = EDBM_Extrude_edge(obedit, em, BM_SELECT, nor);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ RNA_enum_set(op->ptr, "proportional", 0);
+ RNA_boolean_set(op->ptr, "mirror", 0);
+
+ if (tmode == 'n') {
+ RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
+ }
+ WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_region(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Region";
+ ot->idname= "MESH_OT_extrude_region";
+
+ /* api callbacks */
+ ot->invoke= mesh_extrude_region_invoke;
+ ot->exec= mesh_extrude_region_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ Properties_Constraints(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_verts_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_verts_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_extrude_verts_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+ int constraint_axis[3] = {0, 0, 1};
+ int tmode;
+
+ tmode = EDBM_Extrude_verts_indiv(em, op, BM_SELECT, nor);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ RNA_enum_set(op->ptr, "proportional", 0);
+ RNA_boolean_set(op->ptr, "mirror", 0);
+
+ if (tmode == 'n') {
+ RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
+ }
+ WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Only Vertices";
+ ot->idname= "MESH_OT_extrude_verts_indiv";
+
+ /* api callbacks */
+ ot->invoke= mesh_extrude_verts_invoke;
+ ot->exec= mesh_extrude_verts_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ Properties_Constraints(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_edges_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_edges_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_extrude_edges_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+ int constraint_axis[3] = {0, 0, 1};
+ int tmode;
+
+ tmode = EDBM_Extrude_edges_indiv(em, op, BM_SELECT, nor);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ RNA_enum_set(op->ptr, "proportional", 0);
+ RNA_boolean_set(op->ptr, "mirror", 0);
+
+ /*if (tmode == 'n') {
+ RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
+ }*/
+ WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Only Edges";
+ ot->idname= "MESH_OT_extrude_edges_indiv";
+
+ /* api callbacks */
+ ot->invoke= mesh_extrude_edges_invoke;
+ ot->exec= mesh_extrude_edges_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ Properties_Constraints(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+static int mesh_extrude_faces_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+
+ EDBM_Extrude_face_indiv(em, op, BM_SELECT, nor);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_extrude_faces_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ float nor[3];
+ int constraint_axis[3] = {0, 0, 1};
+ int tmode;
+
+ tmode = EDBM_Extrude_face_indiv(em, op, BM_SELECT, nor);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ RNA_enum_set(op->ptr, "proportional", 0);
+ RNA_boolean_set(op->ptr, "mirror", 0);
+
+ if (tmode == 's') {
+ WM_operator_name_call(C, "TFM_OT_shrink_fatten", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ } else {
+ if (tmode == 'n') {
+ RNA_enum_set(op->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(op->ptr, "constraint_axis", constraint_axis);
+ }
+ WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ }
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude Individual Faces";
+ ot->idname= "MESH_OT_extrude_faces_indiv";
+
+ /* api callbacks */
+ ot->invoke= mesh_extrude_faces_invoke;
+ ot->exec= mesh_extrude_faces_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ Properties_Constraints(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+}
+
+int extrude_menu_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ uiPopupMenu *pup;
+ uiLayout *layout;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(em->bm->totvertsel==0) {
+ return OPERATOR_CANCELLED;
+ } else if(em->bm->totvertsel==1) {
+ WM_operator_name_call(C, "MESH_OT_extrude_verts_indiv", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ } else if(em->bm->totedgesel==0) {
+ WM_operator_name_call(C, "MESH_OT_extrude_verts_indiv", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ } else if(em->bm->totfacesel==0) {
+ // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Only Edges", 0, "MESH_OT_extrude_edges_indiv");
+ uiItemO(layout, "Only Verts", 0, "MESH_OT_extrude_verts_indiv");
+
+ uiPupMenuEnd(C, pup);
+ } else if(em->bm->totfacesel==1) {
+ // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Region", 0, "MESH_OT_extrude_region");
+ uiItemO(layout, "Only Edges", 0, "MESH_OT_extrude_edges_indiv");
+ uiItemO(layout, "Only Verts", 0, "MESH_OT_extrude_verts_indiv");
+
+ uiPupMenuEnd(C, pup);
+ } else {
+ // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Region", 0, "MESH_OT_extrude_region");
+ uiItemO(layout, "Individual Faces", 0, "MESH_OT_extrude_faces_indiv");
+ uiItemO(layout, "Only Edges", 0, "MESH_OT_extrude_edges_indiv");
+ uiItemO(layout, "Only Verts", 0, "MESH_OT_extrude_verts_indiv");
+
+ uiPupMenuEnd(C, pup);
+ }
+ } else if (em->selectmode & SCE_SELECT_EDGE) {
+ if (em->bm->totedge==0)
+ return OPERATOR_CANCELLED;
+ else if (em->bm->totedgesel==1)
+ WM_operator_name_call(C, "MESH_OT_extrude_edges_indiv", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ else if (em->bm->totfacesel==0) {
+ WM_operator_name_call(C, "MESH_OT_extrude_edges_indiv", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ } else if (em->bm->totfacesel==1) {
+ // pupmenu("Extrude %t|Region %x1|Only Edges%x3");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Region", 0, "MESH_OT_extrude_region");
+ uiItemO(layout, "Only Edges", 0, "MESH_OT_extrude_edges_indiv");
+
+ uiPupMenuEnd(C, pup);
+ } else {
+ // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Region", 0, "MESH_OT_extrude_region");
+ uiItemO(layout, "Individual Faces", 0, "MESH_OT_extrude_faces_indiv");
+ uiItemO(layout, "Only Edges", 0, "MESH_OT_extrude_edges_indiv");
+
+ uiPupMenuEnd(C, pup);
+ }
+
+ } else if (em->selectmode & SCE_SELECT_FACE) {
+ if (em->bm->totfacesel==0)
+ return OPERATOR_CANCELLED;
+ else if (em->bm->totfacesel==1)
+ WM_operator_name_call(C, "MESH_OT_extrude_region", WM_OP_INVOKE_REGION_WIN, op->ptr);
+ else {
+ // pupmenu("Extrude %t|Region %x1||Individual Faces %x2");
+ pup= uiPupMenuBegin(C, "Extrude", 0);
+ layout= uiPupMenuLayout(pup);
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+
+ uiItemO(layout, "Region", 0, "MESH_OT_extrude_region");
+ uiItemO(layout, "Individual Faces", 0, "MESH_OT_extrude_faces_indiv");
+
+ uiPupMenuEnd(C, pup);
+ }
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void MESH_OT_extrude(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Extrude";
+ ot->description= "Extrude selected vertices, edges or faces.";
+ ot->idname= "MESH_OT_extrude";
+
+ /* api callbacks */
+ ot->invoke= extrude_menu_invoke;
+ ot->poll= ED_operator_editmesh;
+}
+
+/* ******************** (de)select all operator **************** */
+
+void EDBM_toggle_select_all(BMEditMesh *em) /* exported for UV */
+{
+ if(em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel)
+ EDBM_clear_flag_all(em, SELECT);
+ else
+ EDBM_set_flag_all(em, SELECT);
+}
+
+static int toggle_select_all_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ EDBM_toggle_select_all(em);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_select_all_toggle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Select/Deselect All";
+ ot->idname= "MESH_OT_select_all_toggle";
+ ot->description= "(de)select all vertices, edges or faces.";
+
+ /* api callbacks */
+ ot->exec= toggle_select_all_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+/* *************** add-click-mesh (extrude) operator ************** */
+
+static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
+{
+ ViewContext vc;
+ BMVert *v1;
+ BMIter iter;
+ float min[3], max[3];
+ int done= 0;
+
+ em_setup_viewcontext(C, &vc);
+
+ INIT_MINMAX(min, max);
+
+ BM_ITER_SELECT(v1, &iter, vc.em->bm, BM_VERTS_OF_MESH, NULL)
+ DO_MINMAX(v1->co, min, max);
+ done= 1;
+ }
+
+ /* call extrude? */
+ if(done) {
+ BMEdge *eed;
+ float vec[3], cent[3], mat[3][3];
+ float nor[3]= {0.0, 0.0, 0.0};
+
+ /* check for edges that are half selected, use for rotation */
+ done= 0;
+ BM_ITER(eed, &iter, vc.em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(eed->v1, BM_SELECT) ^ BM_TestHFlag(eed->v2, BM_SELECT)) {
+ if(BM_TestHFlag(eed->v1, BM_SELECT))
+ VecSubf(vec, eed->v1->co, eed->v2->co);
+ else
+ VecSubf(vec, eed->v2->co, eed->v1->co);
+ VecAddf(nor, nor, vec);
+ done= 1;
+ }
+ }
+ if(done) Normalize(nor);
+
+ /* center */
+ VecAddf(cent, min, max);
+ VecMulf(cent, 0.5f);
+ VECCOPY(min, cent);
+
+ Mat4MulVecfl(vc.obedit->obmat, min); // view space
+ view3d_get_view_aligned_coordinate(&vc, min, event->mval);
+ Mat4Invert(vc.obedit->imat, vc.obedit->obmat);
+ Mat4MulVecfl(vc.obedit->imat, min); // back in object space
+
+ VecSubf(min, min, cent);
+
+ /* calculate rotation */
+ Mat3One(mat);
+ if(done) {
+ float dot;
+
+ VECCOPY(vec, min);
+ Normalize(vec);
+ dot= INPR(vec, nor);
+
+ if( fabs(dot)<0.999) {
+ float cross[3], si, q1[4];
+
+ Crossf(cross, nor, vec);
+ Normalize(cross);
+ dot= 0.5f*saacos(dot);
+ si= (float)sin(dot);
+ q1[0]= (float)cos(dot);
+ q1[1]= cross[0]*si;
+ q1[2]= cross[1]*si;
+ q1[3]= cross[2]*si;
+
+ QuatToMat3(q1, mat);
+ }
+ }
+
+
+ EDBM_Extrude_edge(vc.obedit, vc.em, SELECT, nor);
+ EDBM_CallOpf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
+ BM_SELECT, cent, mat);
+ EDBM_CallOpf(vc.em, op, "translate verts=%hv vec=%v",
+ BM_SELECT, min);
+ }
+ else {
+ float *curs= give_cursor(vc.scene, vc.v3d);
+ BMOperator bmop;
+ BMOIter oiter;
+
+ VECCOPY(min, curs);
+
+ view3d_get_view_aligned_coordinate(&vc, min, event->mval);
+ Mat4Invert(vc.obedit->imat, vc.obedit->obmat);
+ Mat4MulVecfl(vc.obedit->imat, min); // back in object space
+
+ EDBM_InitOpf(vc.em, &bmop, op, "makevert co=%v", min);
+ BMO_Exec_Op(vc.em->bm, &bmop);
+
+ BMO_ITER(v1, &oiter, vc.em->bm, &bmop, "newvertout", BM_VERT) {
+ BM_Select(vc.em->bm, v1, 1);
+ }
+
+ if (!EDBM_FinishOp(vc.em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+ }
+
+ //retopo_do_all();
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, vc.obedit->data);
+ DAG_id_flush_update(vc.obedit->data, OB_RECALC_DATA);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Duplicate or Extrude at 3D Cursor";
+ ot->idname= "MESH_OT_dupli_extrude_cursor";
+
+ /* api callbacks */
+ ot->invoke= dupli_extrude_cursor;
+ ot->description= "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor.";
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int delete_mesh(bContext *C, Object *obedit, wmOperator *op, int event, Scene *scene)
+{
+ BMEditMesh *bem = ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(event<1) return OPERATOR_CANCELLED;
+
+ if(event==10 ) {
+ //"Erase Vertices";
+
+ if (!EDBM_CallOpf(bem, op, "del geom=%hv context=%i", BM_SELECT, DEL_VERTS))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==11) {
+ //"Edge Loop"
+ if (!EDBM_CallOpf(bem, op, "dissolveedgeloop edges=%he", BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==7) {
+ //"Dissolve"
+ if (bem->selectmode & SCE_SELECT_FACE) {
+ if (!EDBM_CallOpf(bem, op, "dissolvefaces faces=%hf",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ } else if (bem->selectmode & SCE_SELECT_EDGE) {
+ if (!EDBM_CallOpf(bem, op, "dissolveedges edges=%he",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ } else if (bem->selectmode & SCE_SELECT_VERTEX) {
+ if (!EDBM_CallOpf(bem, op, "dissolveverts verts=%hv",BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+ }
+ else if(event==4) {
+ //Edges and Faces
+ if (!EDBM_CallOpf(bem, op, "del geom=%hef context=%i", BM_SELECT, DEL_EDGESFACES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==1) {
+ //"Erase Edges"
+ if (!EDBM_CallOpf(bem, op, "del geom=%he context=%i", BM_SELECT, DEL_EDGES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==2) {
+ //"Erase Faces";
+ if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%i", BM_SELECT, DEL_FACES))
+ return OPERATOR_CANCELLED;
+ }
+ else if(event==5) {
+ //"Erase Only Faces";
+ if (!EDBM_CallOpf(bem, op, "del geom=%hf context=%d",
+ BM_SELECT, DEL_ONLYFACES))
+ return OPERATOR_CANCELLED;
+ }
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+/* Note, these values must match delete_mesh() event values */
+static EnumPropertyItem prop_mesh_delete_types[] = {
+ {7, "DISSOLVE", 0, "Dissolve", ""},
+ {10,"VERT", 0, "Vertices", ""},
+ {1, "EDGE", 0, "Edges", ""},
+ {2, "FACE", 0, "Faces", ""},
+ {11, "EDGE_LOOP", 0, "Edge Loop", ""},
+ {4, "EDGE_FACE", 0, "Edges & Faces", ""},
+ {5, "ONLY_FACE", 0, "Only Faces", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int delete_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+
+ delete_mesh(C, obedit, op, RNA_enum_get(op->ptr, "type"), scene);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Delete";
+ ot->description= "Delete selected vertices, edges or faces.";
+ ot->idname= "MESH_OT_delete";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= delete_mesh_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /*props */
+ RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 10, "Type", "Method used for deleting mesh data");
+}
+
+
+static int addedgeface_mesh_exec(bContext *C, wmOperator *op)
+{
+ BMOperator bmop;
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_InitOpf(em, &bmop, op, "contextual_create geom=%hfev", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "faceout", BM_SELECT, BM_FACE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edge_face_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Edge/Face";
+ ot->description= "Add an edge or face to selected.";
+ ot->idname= "MESH_OT_edge_face_add";
+
+ /* api callbacks */
+ ot->exec= addedgeface_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+}
+
+static EnumPropertyItem prop_mesh_edit_types[] = {
+ {1, "VERT", 0, "Vertices", ""},
+ {2, "EDGE", 0, "Edges", ""},
+ {3, "FACE", 0, "Faces", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static int mesh_selection_type_exec(bContext *C, wmOperator *op)
+{
+
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int type = RNA_enum_get(op->ptr,"type");
+
+ switch (type) {
+ case 1:
+ em->selectmode = SCE_SELECT_VERTEX;
+ break;
+ case 2:
+ em->selectmode = SCE_SELECT_EDGE;
+ break;
+ case 3:
+ em->selectmode = SCE_SELECT_FACE;
+ break;
+ }
+
+ EDBM_selectmode_set(em);
+ CTX_data_tool_settings(C)->selectmode = em->selectmode;
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_selection_type(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Selection Mode";
+ ot->description= "Set the selection mode type.";
+ ot->idname= "MESH_OT_selection_type";
+
+ /* api callbacks */
+ ot->invoke= WM_menu_invoke;
+ ot->exec= mesh_selection_type_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "type", prop_mesh_edit_types, 0, "Type", "Set the mesh selection type");
+ RNA_def_boolean(ot->srna, "inclusive", 0, "Inclusive", "Selects geometry around selected geometry, occording to selection mode");
+}
+
+/* ************************* SEAMS AND EDGES **************** */
+
+static int editbmesh_mark_seam(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMEdge *eed;
+ BMIter iter;
+ int clear = RNA_boolean_get(op->ptr, "clear");
+
+ /* auto-enable seams drawing */
+ if(clear==0) {
+ me->drawflag |= ME_DRAWSEAMS;
+ }
+
+ if(clear) {
+ BM_ITER_SELECT(eed, &iter, bm, BM_EDGES_OF_MESH, NULL)
+ BM_ClearHFlag(eed, BM_SEAM);
+ }
+ }
+ else {
+ BM_ITER_SELECT(eed, &iter, bm, BM_EDGES_OF_MESH, NULL)
+ BM_SetHFlag(eed, BM_SEAM);
+ }
+ }
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_mark_seam(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mark Seam";
+ ot->idname= "MESH_OT_mark_seam";
+ ot->description= "(un)mark selected edges as a seam.";
+
+ /* api callbacks */
+ ot->exec= editbmesh_mark_seam;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+}
+
+static int editbmesh_mark_sharp(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMEdge *eed;
+ BMIter iter;
+ int clear = RNA_boolean_get(op->ptr, "clear");
+
+ /* auto-enable sharp edge drawing */
+ if(clear == 0) {
+ me->drawflag |= ME_DRAWSHARP;
+ }
+
+ if(!clear) {
+ BM_ITER_SELECT(eed, &iter, bm, BM_EDGES_OF_MESH, NULL)
+ BM_SetHFlag(eed, BM_SHARP);
+ }
+ } else {
+ BM_ITER_SELECT(eed, &iter, bm, BM_EDGES_OF_MESH, NULL)
+ BM_ClearHFlag(eed, BM_SHARP);
+ }
+ }
+
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_mark_sharp(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Mark Sharp";
+ ot->idname= "MESH_OT_mark_sharp";
+ ot->description= "(un)mark selected edges as sharp.";
+
+ /* api callbacks */
+ ot->exec= editbmesh_mark_sharp;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+}
+
+
+static int editbmesh_vert_connect(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ int len = 0;
+
+ BMO_InitOpf(bm, &bmop, "connectverts verts=%hv", BM_SELECT);
+ BMO_Exec_Op(bm, &bmop);
+ len = BMO_GetSlot(&bmop, "edgeout")->len;
+ BMO_Finish_Op(bm, &bmop);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void MESH_OT_vert_connect(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Vertex Connect";
+ ot->idname= "MESH_OT_vert_connect";
+
+ /* api callbacks */
+ ot->exec= editbmesh_vert_connect;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int editbmesh_edge_split(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ Mesh *me= ((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ int len = 0;
+
+ BMO_InitOpf(bm, &bmop, "edgesplit edges=%he numcuts=%d", BM_SELECT, RNA_int_get(op->ptr,"number_cuts"));
+ BMO_Exec_Op(bm, &bmop);
+ len = BMO_GetSlot(&bmop, "outsplit")->len;
+ BMO_Finish_Op(bm, &bmop);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void MESH_OT_edge_split(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Edge Split";
+ ot->idname= "MESH_OT_edge_split";
+
+ /* api callbacks */
+ ot->exec= editbmesh_edge_split;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
+}
+
+/****************** add duplicate operator ***************/
+
+static int mesh_duplicate_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *ob= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ EDBM_InitOpf(em, &bmop, op, "dupe geom=%hvef", BM_SELECT);
+
+ BMO_Exec_Op(em->bm, &bmop);
+ EDBM_clear_flag_all(em, BM_SELECT);
+
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "newout", BM_SELECT, BM_ALL);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ WM_cursor_wait(1);
+ mesh_duplicate_exec(C, op);
+ WM_cursor_wait(0);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Duplicate";
+ ot->description= "Duplicate selected vertices, edges or faces.";
+ ot->idname= "MESH_OT_duplicate";
+
+ /* api callbacks */
+ ot->invoke= mesh_duplicate_invoke;
+ ot->exec= mesh_duplicate_exec;
+
+ ot->poll= ED_operator_editmesh;
+
+ /* to give to transform */
+ RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
+}
+
+static int flip_normals(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "reversefaces facaes=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_flip_normals(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Flip Normals";
+ ot->description= "Flip the direction of selected face's vertex and face normals";
+ ot->idname= "MESH_OT_flip_normals";
+
+ /* api callbacks */
+ ot->exec= flip_normals;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+//#define DIRECTION_CW 1
+//#define DIRECTION_CCW 2
+
+static const EnumPropertyItem direction_items[]= {
+ {DIRECTION_CW, "CW", 0, "Clockwise", ""},
+ {DIRECTION_CCW, "CCW", 0, "Counter Clockwise", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+/* only accepts 1 selected edge, or 2 selected faces */
+static int edge_rotate_selected(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+ BMEdge *eed;
+ BMIter iter;
+ int ccw = RNA_int_get(op->ptr, "direction") == 1; // direction == 2 when clockwise and ==1 for counter CW.
+ short edgeCount = 0;
+
+ if (!(em->bm->totfacesel == 2 || em->bm->totedgesel == 1)) {
+ BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
+ return OPERATOR_CANCELLED;
+ }
+
+ /*first see if we have two adjacent faces*/
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_Edge_FaceCount(eed) == 2) {
+ if ((BM_TestHFlag(eed->loop->f, BM_SELECT) && BM_TestHFlag(((BMLoop*)eed->loop->radial.next->data)->f, BM_SELECT))
+ && !(BM_TestHFlag(eed->loop->f, BM_HIDDEN) || BM_TestHFlag(((BMLoop*)eed->loop->radial.next->data)->f, BM_HIDDEN)))
+ {
+ break;
+ }
+ }
+ }
+
+ /*ok, we don't have two adjacent faces, but we do have two selected ones.
+ that's an error condition.*/
+ if (!eed && em->bm->totfacesel == 2) {
+ BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!eed) {
+ BM_ITER_SELECT(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL)
+ if (BM_TestHFlag(eed, BM_SELECT))
+ break;
+ }
+ }
+
+ /*this should never happen*/
+ if (!eed)
+ return OPERATOR_CANCELLED;
+
+ EDBM_InitOpf(em, &bmop, op, "edgerotate edges=%e ccw=%d", eed, ccw);
+ BMO_Exec_Op(em->bm, &bmop);
+
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "edgeout", BM_SELECT, BM_EDGE);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_edge_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate Selected Edge";
+ ot->description= "Rotate selected edge or adjoining faces.";
+ ot->idname= "MESH_OT_edge_rotate";
+
+ /* api callbacks */
+ ot->exec= edge_rotate_selected;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "direction", "direction to rotate edge around.");
+}
+
+/* pinning code */
+
+/* swap is 0 or 1, if 1 it pins not selected */
+void EDBM_pin_mesh(BMEditMesh *em, int swap)
+{
+ BMIter iter;
+ BMHeader *h;
+ int itermode;
+
+ if(em==NULL) return;
+
+ if (em->selectmode & SCE_SELECT_VERTEX)
+ itermode = BM_VERTS_OF_MESH;
+ else if (em->selectmode & SCE_SELECT_EDGE)
+ itermode = BM_EDGES_OF_MESH;
+ else
+ itermode = BM_FACES_OF_MESH;
+
+ BM_ITER(h, &iter, em->bm, itermode, NULL) {
+ if (BM_TestHFlag(h, BM_SELECT) ^ swap)
+ BM_Pin(em->bm, h, 1);
+ }
+
+ EDBM_selectmode_flush(em);
+}
+
+static int pin_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ Mesh *me= ((Mesh *)obedit->data);
+
+ me->drawflag |= ME_DRAW_PINS;
+
+ EDBM_pin_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_pin(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Pin Selection";
+ ot->idname= "MESH_OT_pin";
+
+ /* api callbacks */
+ ot->exec= pin_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Pin (un)selected vertices, edges or faces.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Pin unselected rather than selected.");
+}
+
+/* swap is 0 or 1, if 1 it unhides not selected */
+void EDBM_unpin_mesh(BMEditMesh *em, int swap)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int sels[3] = {1, !(em->selectmode & SCE_SELECT_VERTEX), !(em->selectmode & SCE_SELECT_VERTEX | SCE_SELECT_EDGE)};
+ int itermode;
+
+ if(em==NULL) return;
+
+ if (em->selectmode & SCE_SELECT_VERTEX)
+ itermode = BM_VERTS_OF_MESH;
+ else if (em->selectmode & SCE_SELECT_EDGE)
+ itermode = BM_EDGES_OF_MESH;
+ else
+ itermode = BM_FACES_OF_MESH;
+
+ BM_ITER(ele, &iter, em->bm, itermode, NULL) {
+ if (BM_TestHFlag(ele, BM_SELECT) ^ swap)
+ BM_Pin(em->bm, ele, 0);
+ }
+
+ EDBM_selectmode_flush(em);
+}
+
+static int unpin_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ Mesh *me= ((Mesh *)obedit->data);
+
+ EDBM_unpin_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_unpin(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Unpin Selection";
+ ot->idname= "MESH_OT_unpin";
+ ot->description= "Unpin (un)selected vertices, edges or faces.";
+
+ /* api callbacks */
+ ot->exec= unpin_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Unpin unselected rather than selected.");
+}
+
+
+/* swap is 0 or 1, if 1 it hides not selected */
+void EDBM_hide_mesh(BMEditMesh *em, int swap)
+{
+ BMIter iter;
+ BMHeader *h;
+ int itermode;
+
+ if(em==NULL) return;
+
+ if (em->selectmode & SCE_SELECT_VERTEX)
+ itermode = BM_VERTS_OF_MESH;
+ else if (em->selectmode & SCE_SELECT_EDGE)
+ itermode = BM_EDGES_OF_MESH;
+ else
+ itermode = BM_FACES_OF_MESH;
+
+ BM_ITER(h, &iter, em->bm, itermode, NULL) {
+ if (BM_TestHFlag(h, BM_SELECT) ^ swap)
+ BM_Hide(em->bm, h, 1);
+ }
+
+ /*original hide flushing comment (OUTDATED):
+ hide happens on least dominant select mode, and flushes up, not down! (helps preventing errors in subsurf) */
+ /* - vertex hidden, always means edge is hidden too
+ - edge hidden, always means face is hidden too
+ - face hidden, only set face hide
+ - then only flush back down what's absolute hidden
+ */
+
+}
+
+static int hide_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ EDBM_hide_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Hide Selection";
+ ot->idname= "MESH_OT_hide";
+
+ /* api callbacks */
+ ot->exec= hide_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+ ot->description= "Hide (un)selected vertices, edges or faces.";
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected.");
+}
+
+
+void EDBM_reveal_mesh(BMEditMesh *em)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int sels[3] = {1, !(em->selectmode & SCE_SELECT_VERTEX), !(em->selectmode & SCE_SELECT_VERTEX | SCE_SELECT_EDGE)};
+
+ for (i=0; i<3; i++) {
+ BM_ITER(ele, &iter, em->bm, types[i], NULL) {
+ if (BM_TestHFlag(ele, BM_HIDDEN)) {
+ BM_Hide(em->bm, ele, 0);
+
+ if (sels[i])
+ BM_Select(em->bm, ele, 1);
+ }
+ }
+ }
+
+ EDBM_selectmode_flush(em);
+}
+
+static int reveal_mesh_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+
+ EDBM_reveal_mesh(em);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_reveal(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reveal Hidden";
+ ot->idname= "MESH_OT_reveal";
+ ot->description= "Reveal all hidden vertices, edges and faces.";
+
+ /* api callbacks */
+ ot->exec= reveal_mesh_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int normals_make_consistent_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ if (!EDBM_CallOpf(em, op, "righthandfaces faces=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ if (RNA_boolean_get(op->ptr, "inside"))
+ EDBM_CallOpf(em, op, "reversefaces faces=%hf", BM_SELECT);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_normals_make_consistent(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Make Normals Consistent";
+ ot->description= "Make face and vertex normals point either outside or inside the mesh";
+ ot->idname= "MESH_OT_normals_make_consistent";
+
+ /* api callbacks */
+ ot->exec= normals_make_consistent_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
+}
+
+
+
+static int do_smooth_vertex(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ ModifierData *md;
+ int mirrx=0, mirry=0, mirrz=0;
+ int i, repeat;
+
+ /* if there is a mirror modifier with clipping, flag the verts that
+ * are within tolerance of the plane(s) of reflection
+ */
+ for(md=obedit->modifiers.first; md; md=md->next) {
+ if(md->type==eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ mirrx = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ mirry = 1;
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ mirrz = 1;
+ }
+ }
+ }
+
+ repeat = RNA_int_get(op->ptr,"repeat");
+ if (!repeat)
+ repeat = 1;
+
+ for (i=0; i<repeat; i++) {
+ if (!EDBM_CallOpf(em, op, "vertexsmooth verts=%hv mirror_clip_x=%d mirror_clip_y=%d mirror_clip_z=%d",
+ BM_SELECT, mirrx, mirry, mirrz))
+ {
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ //BMESH_TODO: need to handle the x-axis editing option here properly.
+ //should probably make a helper function for that? I dunno.
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_vertices_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Smooth Vertex";
+ ot->description= "Flatten angles of selected vertices.";
+ ot->idname= "MESH_OT_vertices_smooth";
+
+ /* api callbacks */
+ ot->exec= do_smooth_vertex;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Number of times to smooth the mesh", "", 1, INT_MAX);
+}
+
+
+static int bm_test_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ RegionView3D *r3d = CTX_wm_region_view3d(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMBVHTree *tree = BMBVH_NewBVH(em);
+ BMIter iter;
+ BMEdge *e;
+
+ /*hide all back edges*/
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(e, BM_SELECT))
+ continue;
+
+ if (!BMBVH_EdgeVisible(tree, e, r3d, obedit))
+ BM_Select(em->bm, e, 0);
+ }
+
+ BMBVH_FreeBVH(tree);
+
+#if 0 //uv island walker test
+ BMIter iter, liter;
+ BMFace *f;
+ BMLoop *l, *l2;
+ MLoopUV *luv;
+ BMWalker walker;
+ int i=0;
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ }
+ }
+
+ BMW_Init(&walker, em->bm, BMW_UVISLAND, 0);
+
+ BM_ITER(f, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ l2 = BMW_Begin(&walker, l);
+ for (; l2; l2=BMW_Step(&walker)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l2->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+ }
+ }
+ }
+
+ BMW_End(&walker);
+#endif
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_bm_test(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "BMesh Test Operator";
+ ot->idname= "MESH_OT_bm_test";
+
+ /* api callbacks */
+ ot->exec= bm_test_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ //RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Number of times to smooth the mesh", "", 1, INT_MAX);
+}
+
+/********************** Smooth/Solid Operators *************************/
+
+void mesh_set_smooth_faces(BMEditMesh *em, short smooth)
+{
+ BMIter iter;
+ BMFace *efa;
+
+ if(em==NULL) return;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (BM_TestHFlag(efa, BM_SELECT)) {
+ if (smooth)
+ BM_SetHFlag(efa, BM_SMOOTH);
+ else
+ BM_ClearHFlag(efa, BM_SMOOTH);
+ }
+ }
+}
+
+static int mesh_faces_shade_smooth_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ mesh_set_smooth_faces(em, 1);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shade Smooth";
+ ot->description= "Display faces smooth (using vertex normals).";
+ ot->idname= "MESH_OT_faces_shade_smooth";
+
+ /* api callbacks */
+ ot->exec= mesh_faces_shade_smooth_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+static int mesh_faces_shade_flat_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+
+ mesh_set_smooth_faces(em, 0);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_faces_shade_flat(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Shade Flat";
+ ot->description= "Display faces flat.";
+ ot->idname= "MESH_OT_faces_shade_flat";
+
+ /* api callbacks */
+ ot->exec= mesh_faces_shade_flat_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+}
+
+
+/********************** UV/Color Operators *************************/
+
+
+static const EnumPropertyItem axis_items[]= {
+ {OPUVC_AXIS_X, "X", 0, "X", ""},
+ {OPUVC_AXIS_Y, "Y", 0, "Y", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+static int mesh_rotate_uvs(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the direction from RNA */
+ int dir = RNA_enum_get(op->ptr, "direction");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshrotateuvs faces=%hf dir=%d", BM_SELECT, dir);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+/* DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+*/
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_reverse_uvs(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshreverseuvs faces=%hf", BM_SELECT);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+/* DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+*/
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+static int mesh_rotate_colors(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* get the direction from RNA */
+ int dir = RNA_enum_get(op->ptr, "direction");
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshrotatecolors faces=%hf dir=%d", BM_SELECT, dir);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+
+ /* dependencies graph and notification stuff */
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+/* DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_GEOM_SELECT, ob);
+*/
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+}
+
+
+static int mesh_reverse_colors(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "meshreversecolors faces=%hf", BM_SELECT);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+#if 0
+ Scene *scene= CTX_data_scene(C);
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+
+ EditFace *efa;
+ short change = 0;
+ MCol tmpcol, *mcol;
+ int axis= RNA_enum_get(op->ptr, "axis");
+
+ if (!EM_vertColorCheck(em)) {
+ BKE_report(op->reports, RPT_ERROR, "Mesh has no color layers");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ for(efa=em->faces.first; efa; efa=efa->next) {
+ if (efa->f & SELECT) {
+ mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
+ if (axis == AXIS_Y) {
+ tmpcol= mcol[1];
+ mcol[1]= mcol[2];
+ mcol[2]= tmpcol;
+
+ if(efa->v4) {
+ tmpcol= mcol[0];
+ mcol[0]= mcol[3];
+ mcol[3]= tmpcol;
+ }
+ } else {
+ tmpcol= mcol[0];
+ mcol[0]= mcol[1];
+ mcol[1]= tmpcol;
+
+ if(efa->v4) {
+ tmpcol= mcol[2];
+ mcol[2]= mcol[3];
+ mcol[3]= tmpcol;
+ }
+ }
+ change = 1;
+ }
+ }
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+
+ if(!change)
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+#endif
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_uvs_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate UVs";
+ ot->idname= "MESH_OT_uvs_rotate";
+
+ /* api callbacks */
+ ot->exec= mesh_rotate_uvs;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate UVs around.");
+}
+
+//void MESH_OT_uvs_mirror(wmOperatorType *ot)
+void MESH_OT_uvs_reverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reverse UVs";
+ ot->idname= "MESH_OT_uvs_reverse";
+
+ /* api callbacks */
+ ot->exec= mesh_reverse_uvs;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ //RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror UVs around.");
+}
+
+void MESH_OT_colors_rotate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rotate Colors";
+ ot->idname= "MESH_OT_colors_rotate";
+
+ /* api callbacks */
+ ot->exec= mesh_rotate_colors;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate edge around.");
+}
+
+void MESH_OT_colors_reverse(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Reverse Colors";
+ ot->idname= "MESH_OT_colors_reverse";
+
+ /* api callbacks */
+ ot->exec= mesh_reverse_colors;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* props */
+ //RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around.");
+}
+
+
+static int merge_firstlast(BMEditMesh *em, int first, int uvmerge, wmOperator *wmop)
+{
+ BMVert *mergevert;
+ BMEditSelection *ese;
+
+ /* do sanity check in mergemenu in edit.c ?*/
+ if(first == 0){
+ ese = em->bm->selected.last;
+ mergevert= (BMVert*)ese->data;
+ }
+ else{
+ ese = em->bm->selected.first;
+ mergevert = (BMVert*)ese->data;
+ }
+
+ if (!BM_TestHFlag(mergevert, BM_SELECT))
+ return OPERATOR_CANCELLED;
+
+ if (uvmerge) {
+ if (!EDBM_CallOpf(em, wmop, "pointmerge_facedata verts=%hv snapv=%e", BM_SELECT, mergevert))
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_SELECT, mergevert->co))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+static int merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
+ int target, int uvmerge, wmOperator *wmop)
+{
+ BMIter iter;
+ BMVert *v;
+ float *vco, co[3], cent[3] = {0.0f, 0.0f, 0.0f}, fac;
+ int i;
+
+ if (target) {
+ vco = give_cursor(scene, v3d);
+ VECCOPY(co, vco);
+ Mat4MulVecfl(ob->imat, co);
+ } else {
+ i = 0;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (!BM_TestHFlag(v, BM_SELECT))
+ continue;
+ VECADD(cent, cent, v->co);
+ i++;
+ }
+
+ if (!i)
+ return OPERATOR_CANCELLED;
+
+ fac = 1.0f / (float)i;
+ VECMUL(cent, fac);
+ VECCOPY(co, cent);
+ }
+
+ if (!co)
+ return OPERATOR_CANCELLED;
+
+ if (uvmerge) {
+ if (!EDBM_CallOpf(em, wmop, "vert_average_facedata verts=%hv", BM_SELECT))
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_CallOpf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_SELECT, co))
+ return OPERATOR_CANCELLED;
+
+ return OPERATOR_FINISHED;
+}
+
+static int merge_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene= CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ Object *obedit= CTX_data_edit_object(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ int status= 0, uvs= RNA_boolean_get(op->ptr, "uvs");
+
+ switch(RNA_enum_get(op->ptr, "type")) {
+ case 3:
+ status = merge_target(em, scene, v3d, obedit, 0, uvs, op);
+ break;
+ case 4:
+ status = merge_target(em, scene, v3d, obedit, 1, uvs, op);
+ break;
+ case 1:
+ status = merge_firstlast(em, 0, uvs, op);
+ break;
+ case 6:
+ status = merge_firstlast(em, 1, uvs, op);
+ break;
+ case 5:
+ status = 1;
+ if (!EDBM_CallOpf(em, op, "collapse edges=%he", BM_SELECT))
+ status = 0;
+ break;
+ }
+
+ if(!status)
+ return OPERATOR_CANCELLED;
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+static EnumPropertyItem merge_type_items[]= {
+ {6, "FIRST", 0, "At First", ""},
+ {1, "LAST", 0, "At Last", ""},
+ {3, "CENTER", 0, "At Center", ""},
+ {4, "CURSOR", 0, "At Cursor", ""},
+ {5, "COLLAPSE", 0, "Collapse", ""},
+ {0, NULL, 0, NULL, NULL}};
+
+static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *ptr, int *free)
+{
+ Object *obedit;
+ EnumPropertyItem *item= NULL;
+ int totitem= 0;
+
+ if(!C) /* needed for docs */
+ return merge_type_items;
+
+ obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type == OB_MESH) {
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ if(em->bm->selected.first && em->bm->selected.last &&
+ ((BMEditSelection*)em->bm->selected.first)->type == BM_VERT && ((BMEditSelection*)em->bm->selected.last)->type == BM_VERT) {
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ }
+ else if(em->bm->selected.first && ((BMEditSelection*)em->bm->selected.first)->type == BM_VERT)
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ else if(em->bm->selected.last && ((BMEditSelection*)em->bm->selected.last)->type == BM_VERT)
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
+ }
+
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
+ RNA_enum_item_end(&item, &totitem);
+
+ *free= 1;
+
+ return item;
+ }
+
+ return NULL;
+}
+
+void MESH_OT_merge(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name= "Merge";
+ ot->idname= "MESH_OT_merge";
+
+ /* api callbacks */
+ ot->exec= merge_exec;
+ ot->invoke= WM_menu_invoke;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ prop= RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use.");
+ RNA_def_enum_funcs(prop, merge_type_itemf);
+ RNA_def_boolean(ot->srna, "uvs", 1, "UVs", "Move UVs according to merge.");
+}
+
+
+static int removedoublesflag_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+ char msg[100];
+ int count;
+
+ EDBM_InitOpf(em, &bmop, op, "finddoubles verts=%hv dist=%f",
+ BM_SELECT, RNA_float_get(op->ptr, "mergedist"));
+ BMO_Exec_Op(em->bm, &bmop);
+
+ count = BMO_CountSlotMap(em->bm, &bmop, "targetmapout");
+
+ if (!EDBM_CallOpf(em, op, "weldverts targetmap=%s", &bmop, "targetmapout")) {
+ BMO_Finish_Op(em->bm, &bmop);
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1))
+ return OPERATOR_CANCELLED;
+
+ /*we need a better way of reporting this, since this doesn't work
+ with the last operator panel correctly.
+ if(count)
+ {
+ sprintf(msg, "Removed %d vertices", count);
+ BKE_report(op->reports, RPT_INFO, msg);
+ }
+ */
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_remove_doubles(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Remove Doubles";
+ ot->idname= "MESH_OT_remove_doubles";
+
+ /* api callbacks */
+ ot->exec= removedoublesflag_exec;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ RNA_def_float(ot->srna, "mergedist", 0.0001f, 0.000001f, 50.0f,
+ "Merge Distance",
+ "Minimum distance between elements to merge.", 0.00001, 10.0);
+}
+
+/************************ Vertex Path Operator *************************/
+
+typedef struct PathNode {
+ int u;
+ int visited;
+ ListBase edges;
+} PathNode;
+
+typedef struct PathEdge {
+ struct PathEdge *next, *prev;
+ int v;
+ float w;
+} PathEdge;
+
+
+
+int select_vertex_path_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_edit_object(C);
+ BMEditMesh *em = ((Mesh*)ob->data)->edit_btmesh;
+ BMOperator bmop;
+ BMEditSelection *sv, *ev;
+
+ /* get the type from RNA */
+ int type = RNA_enum_get(op->ptr, "type");
+
+ sv = em->bm->selected.last;
+ if( sv != NULL )
+ ev = sv->prev;
+ else return OPERATOR_CANCELLED;
+ if( ev == NULL )
+ return OPERATOR_CANCELLED;
+
+ if( sv->type != BM_VERT || ev->type != BM_VERT )
+ return OPERATOR_CANCELLED;
+
+ /* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
+ EDBM_InitOpf(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%d", sv->data, ev->data, type);
+
+ /* execute the operator */
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /* DO NOT clear the existing selection */
+ /* EDBM_clear_flag_all(em, BM_SELECT); */
+
+ /* select the output */
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "vertout", BM_SELECT, BM_ALL);
+
+ /* finish the operator */
+ if( !EDBM_FinishOp(em, &bmop, op, 1) )
+ return OPERATOR_CANCELLED;
+
+ EDBM_selectmode_flush(em);
+
+ /* dependencies graph and notification stuff */
+/* DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_GEOM_SELECT, ob);
+*/
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
+
+
+ /* we succeeded */
+ return OPERATOR_FINISHED;
+#if 0
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ EditVert *eve, *s, *t;
+ EditEdge *eed;
+ EditSelection *ese;
+ PathEdge *newpe, *currpe;
+ PathNode *currpn;
+ PathNode *Q;
+ int v, *previous, pathvert, pnindex; /*pnindex redundant?*/
+ int unbalanced, totnodes;
+ short physical;
+ float *cost;
+ Heap *heap; /*binary heap for sorting pointers to PathNodes based upon a 'cost'*/
+
+ s = t = NULL;
+
+ ese = ((EditSelection*)em->selected.last);
+ if(ese && ese->type == EDITVERT && ese->prev && ese->prev->type == EDITVERT){
+ physical= pupmenu("Distance Method? %t|Edge Length%x1|Topological%x0");
+
+ t = (EditVert*)ese->data;
+ s = (EditVert*)ese->prev->data;
+
+ /*need to find out if t is actually reachable by s....*/
+ for(eve=em->verts.first; eve; eve=eve->next){
+ eve->f1 = 0;
+ }
+
+ s->f1 = 1;
+
+ unbalanced = 1;
+ totnodes = 1;
+ while(unbalanced){
+ unbalanced = 0;
+ for(eed=em->edges.first; eed; eed=eed->next){
+ if(!eed->h){
+ if(eed->v1->f1 && !eed->v2->f1){
+ eed->v2->f1 = 1;
+ totnodes++;
+ unbalanced = 1;
+ }
+ else if(eed->v2->f1 && !eed->v1->f1){
+ eed->v1->f1 = 1;
+ totnodes++;
+ unbalanced = 1;
+ }
+ }
+ }
+ }
+
+ if(s->f1 && t->f1){ /* t can be reached by s */
+ Q = MEM_callocN(sizeof(PathNode)*totnodes, "Path Select Nodes");
+ totnodes = 0;
+ for(eve=em->verts.first; eve; eve=eve->next){
+ if(eve->f1){
+ Q[totnodes].u = totnodes;
+ Q[totnodes].edges.first = 0;
+ Q[totnodes].edges.last = 0;
+ Q[totnodes].visited = 0;
+ eve->tmp.p = &(Q[totnodes]);
+ totnodes++;
+ }
+ else eve->tmp.p = NULL;
+ }
+
+ for(eed=em->edges.first; eed; eed=eed->next){
+ if(!eed->h){
+ if(eed->v1->f1){
+ currpn = ((PathNode*)eed->v1->tmp.p);
+
+ newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
+ newpe->v = ((PathNode*)eed->v2->tmp.p)->u;
+ if(physical){
+ newpe->w = VecLenf(eed->v1->co, eed->v2->co);
+ }
+ else newpe->w = 1;
+ newpe->next = 0;
+ newpe->prev = 0;
+ BLI_addtail(&(currpn->edges), newpe);
+ }
+ if(eed->v2->f1){
+ currpn = ((PathNode*)eed->v2->tmp.p);
+ newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
+ newpe->v = ((PathNode*)eed->v1->tmp.p)->u;
+ if(physical){
+ newpe->w = VecLenf(eed->v1->co, eed->v2->co);
+ }
+ else newpe->w = 1;
+ newpe->next = 0;
+ newpe->prev = 0;
+ BLI_addtail(&(currpn->edges), newpe);
+ }
+ }
+ }
+
+ heap = BLI_heap_new();
+ cost = MEM_callocN(sizeof(float)*totnodes, "Path Select Costs");
+ previous = MEM_callocN(sizeof(int)*totnodes, "PathNode indices");
+
+ for(v=0; v < totnodes; v++){
+ cost[v] = 1000000;
+ previous[v] = -1; /*array of indices*/
+ }
+
+ pnindex = ((PathNode*)s->tmp.p)->u;
+ cost[pnindex] = 0;
+ BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(pnindex));
+
+ while( !BLI_heap_empty(heap) ){
+
+ pnindex = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
+ currpn = &(Q[pnindex]);
+
+ if(currpn == (PathNode*)t->tmp.p) /*target has been reached....*/
+ break;
+
+ for(currpe=currpn->edges.first; currpe; currpe=currpe->next){
+ if(!Q[currpe->v].visited){
+ if( cost[currpe->v] > (cost[currpn->u ] + currpe->w) ){
+ cost[currpe->v] = cost[currpn->u] + currpe->w;
+ previous[currpe->v] = currpn->u;
+ Q[currpe->v].visited = 1;
+ BLI_heap_insert(heap, cost[currpe->v], SET_INT_IN_POINTER(currpe->v));
+ }
+ }
+ }
+ }
+
+ pathvert = ((PathNode*)t->tmp.p)->u;
+ while(pathvert != -1){
+ for(eve=em->verts.first; eve; eve=eve->next){
+ if(eve->f1){
+ if( ((PathNode*)eve->tmp.p)->u == pathvert) eve->f |= SELECT;
+ }
+ }
+ pathvert = previous[pathvert];
+ }
+
+ for(v=0; v < totnodes; v++) BLI_freelistN(&(Q[v].edges));
+ MEM_freeN(Q);
+ MEM_freeN(cost);
+ MEM_freeN(previous);
+ BLI_heap_free(heap, NULL);
+ EM_select_flush(em);
+ }
+ }
+ else {
+ BKE_mesh_end_editmesh(obedit->data, em);
+ BKE_report(op->reports, RPT_ERROR, "Path Selection requires that exactly two vertices be selected");
+ return OPERATOR_CANCELLED;
+ }
+
+ WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
+ BKE_mesh_end_editmesh(obedit->data, em);
+#endif
+}
+
+void MESH_OT_select_vertex_path(wmOperatorType *ot)
+{
+ static const EnumPropertyItem type_items[] = {
+ {VPATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
+ {VPATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
+ {0, NULL, 0, NULL, NULL}};
+
+ /* identifiers */
+ ot->name= "Select Vertex Path";
+ ot->idname= "MESH_OT_select_vertex_path";
+
+ /* api callbacks */
+ ot->exec= select_vertex_path_exec;
+ ot->invoke= WM_menu_invoke;
+ ot->poll= ED_operator_editmesh;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "type", type_items, VPATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance.");
+}
+/********************** Rip Operator *************************/
+
+#if 0
+/* helper for below */
+static void mesh_rip_setface(EditMesh *em, EditFace *sefa)
+{
+ /* put new vertices & edges in best face */
+ if(sefa->v1->tmp.v) sefa->v1= sefa->v1->tmp.v;
+ if(sefa->v2->tmp.v) sefa->v2= sefa->v2->tmp.v;
+ if(sefa->v3->tmp.v) sefa->v3= sefa->v3->tmp.v;
+ if(sefa->v4 && sefa->v4->tmp.v) sefa->v4= sefa->v4->tmp.v;
+
+ sefa->e1= addedgelist(em, sefa->v1, sefa->v2, sefa->e1);
+ sefa->e2= addedgelist(em, sefa->v2, sefa->v3, sefa->e2);
+ if(sefa->v4) {
+ sefa->e3= addedgelist(em, sefa->v3, sefa->v4, sefa->e3);
+ sefa->e4= addedgelist(em, sefa->v4, sefa->v1, sefa->e4);
+ }
+ else
+ sefa->e3= addedgelist(em, sefa->v3, sefa->v1, sefa->e3);
+
+}
+#endif
+
+/* helper to find edge for edge_rip */
+static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, short *mval)
+{
+ float vec1[3], vec2[3], mvalf[2];
+
+ view3d_project_float(ar, co1, vec1, mat);
+ view3d_project_float(ar, co2, vec2, mat);
+ mvalf[0]= (float)mval[0];
+ mvalf[1]= (float)mval[1];
+
+ return PdistVL2Dfl(mvalf, vec1, vec2);
+}
+
+/* based on mouse cursor position, it defines how is being ripped */
+static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ ARegion *ar= CTX_wm_region(C);
+ RegionView3D *rv3d= CTX_wm_region_view3d(C);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
+ BMOperator bmop;
+ BMBVHTree *bvhtree;
+ BMOIter siter;
+ BMIter iter, eiter, liter;
+ BMLoop *l;
+ BMEdge *e, *e2, *closest = NULL;
+ BMVert *v;
+ int side = 0, i;
+ float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1], 0.0f};
+ float dist = FLT_MAX, d;
+
+ view3d_get_object_project_mat(rv3d, obedit, projectMat);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT))
+ BMINDEX_SET(e, 1);
+ else BMINDEX_SET(e, 0);
+ }
+
+ /*handle case of one vert selected. we identify
+ the closest edge around that vert to the mouse cursor,
+ then rip the two adjacent edges in the vert fan.*/
+ if (em->bm->totvertsel == 1 && em->bm->totedgesel == 0 && em->bm->totfacesel == 0) {
+ /*find selected vert*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(v, BM_SELECT))
+ break;
+ }
+
+ /*this should be impossible, but sanity checks are a good thing*/
+ if (!v)
+ return OPERATOR_CANCELLED;
+
+ /*find closest edge to mouse cursor*/
+ e2 = NULL;
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_VERT, v) {
+ d = mesh_rip_edgedist(ar, projectMat, e->v1->co, e->v2->co, event->mval);
+ if (d < dist) {
+ dist = d;
+ e2 = e;
+ }
+ }
+
+ if (!e2)
+ return OPERATOR_CANCELLED;
+
+ /*rip two adjacent edges*/
+ if (BM_Edge_FaceCount(e2) == 1) {
+ l = e2->loop;
+ e = BM_OtherFaceLoop(e2, l->f, v);
+
+ BMINDEX_SET(e, 1);
+ BM_SetHFlag(e, BM_SELECT);
+ } else if (BM_Edge_FaceCount(e2) == 2) {
+ l = e2->loop;
+ e = BM_OtherFaceLoop(e2, l->f, v);
+ BMINDEX_SET(e, 1);
+ BM_SetHFlag(e, BM_SELECT);
+
+ l = e2->loop->radial.next->data;
+ e = BM_OtherFaceLoop(e2, l->f, v);
+ BMINDEX_SET(e, 1);
+ BM_SetHFlag(e, BM_SELECT);
+ }
+ } else {
+ /*expand edge selection*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ e2 = NULL;
+ i = 0;
+ BM_ITER(e, &eiter, em->bm, BM_EDGES_OF_VERT, v) {
+ if (BMINDEX_GET(e)) {
+ e2 = e;
+ i++;
+ }
+ }
+
+ if (i == 1 && e2->loop) {
+ l = BM_OtherFaceLoop(e2, e2->loop->f, v);
+ l = (BMLoop*)l->radial.next->data;
+ l = BM_OtherFaceLoop(l->e, l->f, v);
+
+ if (l)
+ BM_Select(em->bm, l->e, 1);
+ }
+ }
+ }
+
+ if (!EDBM_InitOpf(em, &bmop, op, "edgesplit edges=%he", BM_SELECT)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ BMO_Exec_Op(em->bm, &bmop);
+
+ /*build bvh tree for edge visibility tests*/
+ bvhtree = BMBVH_NewBVH(em);
+
+ for (i=0; i<2; i++) {
+ BMO_ITER(e, &siter, em->bm, &bmop, i ? "edgeout2":"edgeout1", BM_EDGE) {
+ float cent[3] = {0, 0, 0}, mid[4], vec[3];
+
+ if (!BMBVH_EdgeVisible(bvhtree, e, rv3d, obedit))
+ continue;
+
+ /*method for calculating distance:
+
+ for each edge: calculate face center, then made a vector
+ from edge midpoint to face center. offset edge midpoint
+ by a small amount along this vector.*/
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, e->loop->f) {
+ VecAddf(cent, cent, l->v->co);
+ }
+ VecMulf(cent, 1.0f/(float)e->loop->f->len);
+
+ VecAddf(mid, e->v1->co, e->v2->co);
+ VecMulf(mid, 0.5f);
+ VecSubf(vec, cent, mid);
+ Normalize(vec);
+ VecMulf(vec, 0.01f);
+ VecAddf(mid, mid, vec);
+
+ /*yay we have our comparison point, now project it*/
+ view3d_project_float(ar, mid, mid, projectMat);
+
+ vec[0] = fmval[0] - mid[0];
+ vec[1] = fmval[1] - mid[1];
+ d = vec[0]*vec[0] + vec[1]*vec[1];
+
+ if (d < dist) {
+ side = i;
+ closest = e;
+ dist = d;
+ }
+ }
+ }
+
+ EDBM_clear_flag_all(em, BM_SELECT);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, side?"edgeout2":"edgeout1", BM_SELECT, BM_EDGE);
+
+ BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if (BM_TestHFlag(e, BM_SELECT))
+ BMINDEX_SET(e, 1);
+ else BMINDEX_SET(e, 0);
+ }
+
+ /*constrict edge selection again*/
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ e2 = NULL;
+ i = 0;
+ BM_ITER(e, &eiter, em->bm, BM_EDGES_OF_VERT, v) {
+ if (BMINDEX_GET(e)) {
+ e2 = e;
+ i++;
+ }
+ }
+
+ if (i == 1)
+ BM_Select(em->bm, e2, 0);
+ }
+
+ EDBM_selectmode_flush(em);
+
+ if (!EDBM_FinishOp(em, &bmop, op, 1)) {
+ BMBVH_FreeBVH(bvhtree);
+ return OPERATOR_CANCELLED;
+ }
+
+ BMBVH_FreeBVH(bvhtree);
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ return OPERATOR_FINISHED;
+#if 0 //BMESH_TODO
+ ARegion *ar= CTX_wm_region(C);
+ RegionView3D *rv3d= ar->regiondata;
+ Object *obedit= CTX_data_edit_object(C);
+ EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ EditVert *eve, *nextve;
+ EditEdge *eed, *seed= NULL;
+ EditFace *efa, *sefa= NULL;
+ float projectMat[4][4], vec[3], dist, mindist;
+ short doit= 1, *mval= event->mval;
+
+ /* select flush... vertices are important */
+ EM_selectmode_set(em);
+
+ view3d_get_object_project_mat(rv3d, obedit, projectMat);
+
+ /* find best face, exclude triangles and break on face select or faces with 2 edges select */
+ mindist= 1000000.0f;
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ if( efa->f & 1)
+ break;
+ if(efa->v4 && faceselectedOR(efa, SELECT) ) {
+ int totsel=0;
+
+ if(efa->e1->f & SELECT) totsel++;
+ if(efa->e2->f & SELECT) totsel++;
+ if(efa->e3->f & SELECT) totsel++;
+ if(efa->e4->f & SELECT) totsel++;
+
+ if(totsel>1)
+ break;
+ view3d_project_float(ar, efa->cent, vec, projectMat);
+ dist= sqrt( (vec[0]-mval[0])*(vec[0]-mval[0]) + (vec[1]-mval[1])*(vec[1]-mval[1]) );
+ if(dist<mindist) {
+ mindist= dist;
+ sefa= efa;
+ }
+ }
+ }
+
+ if(efa) {
+ BKE_report(op->reports, RPT_ERROR, "Can't perform ripping with faces selected this way");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+ if(sefa==NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No proper selection or faces included");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+
+ /* duplicate vertices, new vertices get selected */
+ for(eve = em->verts.last; eve; eve= eve->prev) {
+ eve->tmp.v = NULL;
+ if(eve->f & SELECT) {
+ eve->tmp.v = addvertlist(em, eve->co, eve);
+ eve->f &= ~SELECT;
+ eve->tmp.v->f |= SELECT;
+ }
+ }
+
+ /* find the best candidate edge */
+ /* or one of sefa edges is selected... */
+ if(sefa->e1->f & SELECT) seed= sefa->e2;
+ if(sefa->e2->f & SELECT) seed= sefa->e1;
+ if(sefa->e3->f & SELECT) seed= sefa->e2;
+ if(sefa->e4 && sefa->e4->f & SELECT) seed= sefa->e3;
+
+ /* or we do the distance trick */
+ if(seed==NULL) {
+ mindist= 1000000.0f;
+ if(sefa->e1->v1->tmp.v || sefa->e1->v2->tmp.v) {
+ dist = mesh_rip_edgedist(ar, projectMat,
+ sefa->e1->v1->co,
+ sefa->e1->v2->co, mval);
+ if(dist<mindist) {
+ seed= sefa->e1;
+ mindist= dist;
+ }
+ }
+ if(sefa->e2->v1->tmp.v || sefa->e2->v2->tmp.v) {
+ dist = mesh_rip_edgedist(ar, projectMat,
+ sefa->e2->v1->co,
+ sefa->e2->v2->co, mval);
+ if(dist<mindist) {
+ seed= sefa->e2;
+ mindist= dist;
+ }
+ }
+ if(sefa->e3->v1->tmp.v || sefa->e3->v2->tmp.v) {
+ dist= mesh_rip_edgedist(ar, projectMat,
+ sefa->e3->v1->co,
+ sefa->e3->v2->co, mval);
+ if(dist<mindist) {
+ seed= sefa->e3;
+ mindist= dist;
+ }
+ }
+ if(sefa->e4 && (sefa->e4->v1->tmp.v || sefa->e4->v2->tmp.v)) {
+ dist= mesh_rip_edgedist(ar, projectMat,
+ sefa->e4->v1->co,
+ sefa->e4->v2->co, mval);
+ if(dist<mindist) {
+ seed= sefa->e4;
+ mindist= dist;
+ }
+ }
+ }
+
+ if(seed==NULL) { // never happens?
+ BKE_report(op->reports, RPT_ERROR, "No proper edge found to start");
+ BKE_mesh_end_editmesh(obedit->data, em);
+ return OPERATOR_CANCELLED;
+ }
+
+ faceloop_select(em, seed, 2); // tmp abuse for finding all edges that need duplicated, returns OK faces with f1
+
+ /* duplicate edges in the loop, with at least 1 vertex selected, needed for selection flip */
+ for(eed = em->edges.last; eed; eed= eed->prev) {
+ eed->tmp.v = NULL;
+ if((eed->v1->tmp.v) || (eed->v2->tmp.v)) {
+ EditEdge *newed;
+
+ newed= addedgelist(em, eed->v1->tmp.v?eed->v1->tmp.v:eed->v1,
+ eed->v2->tmp.v?eed->v2->tmp.v:eed->v2, eed);
+ if(eed->f & SELECT) {
+ EM_select_edge(eed, 0);
+ EM_remove_selection(em, eed, EDITEDGE);
+ EM_select_edge(newed, 1);
+ }
+ eed->tmp.v = (EditVert *)newed;
+ }
+ }
+
+ /* first clear edges to help finding neighbours */
+ for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
+
+ /* put new vertices & edges && flag in best face */
+ mesh_rip_setface(em, sefa);
+
+ /* starting with neighbours of best face, we loop over the seam */
+ sefa->f1= 2;
+ doit= 1;
+ while(doit) {
+ doit= 0;
+
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ /* new vert in face */
+ if (efa->v1->tmp.v || efa->v2->tmp.v ||
+ efa->v3->tmp.v || (efa->v4 && efa->v4->tmp.v)) {
+ /* face is tagged with loop */
+ if(efa->f1==1) {
+ mesh_rip_setface(em, efa);
+ efa->f1= 2;
+ doit= 1;
+ }
+ }
+ }
+ }
+
+ /* remove loose edges, that were part of a ripped face */
+ for(eve = em->verts.first; eve; eve= eve->next) eve->f1= 0;
+ for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
+ for(efa= em->faces.first; efa; efa=efa->next) {
+ efa->e1->f1= 1;
+ efa->e2->f1= 1;
+ efa->e3->f1= 1;
+ if(efa->e4) efa->e4->f1= 1;
+ }
+
+ for(eed = em->edges.last; eed; eed= seed) {
+ seed= eed->prev;
+ if(eed->f1==0) {
+ if(eed->v1->tmp.v || eed->v2->tmp.v ||
+ (eed->v1->f & SELECT) || (eed->v2->f & SELECT)) {
+ remedge(em, eed);
+ free_editedge(em, eed);
+ eed= NULL;
+ }
+ }
+ if(eed) {
+ eed->v1->f1= 1;
+ eed->v2->f1= 1;
+ }
+ }
+
+ /* and remove loose selected vertices, that got duplicated accidentally */
+ for(eve = em->verts.first; eve; eve= nextve) {
+ nextve= eve->next;
+ if(eve->f1==0 && (eve->tmp.v || (eve->f & SELECT))) {
+ BLI_remlink(&em->verts,eve);
+ free_editvert(em, eve);
+ }
+ }
+
+ DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ BKE_mesh_end_editmesh(obedit->data, em);
+
+// RNA_enum_set(op->ptr, "proportional", 0);
+// RNA_boolean_set(op->ptr, "mirror", 0);
+// WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
+#endif
+}
+
+void MESH_OT_rip(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name= "Rip";
+ ot->idname= "MESH_OT_rip";
+
+ /* api callbacks */
+ ot->invoke= mesh_rip_invoke;
+ ot->poll= EM_view3d_poll;
+
+ /* flags */
+ ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
+} \ No newline at end of file
diff --git a/source/blender/editors/mesh/bmeshutils.c b/source/blender/editors/mesh/bmeshutils.c
new file mode 100644
index 00000000000..bf7889ef3c0
--- /dev/null
+++ b/source/blender/editors/mesh/bmeshutils.c
@@ -0,0 +1,784 @@
+ /* $Id: bmeshutils.c
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+void EDBM_RecalcNormals(BMEditMesh *em)
+{
+ BM_Compute_Normals(em->bm);
+}
+
+void EDBM_stats_update(BMEditMesh *em)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int types[3] = {BM_VERTS_OF_MESH, BM_EDGES_OF_MESH, BM_FACES_OF_MESH};
+ int *tots[3];
+ int i;
+
+ tots[0] = &em->bm->totvertsel;
+ tots[1] = &em->bm->totedgesel;
+ tots[2] = &em->bm->totfacesel;
+
+ em->bm->totvertsel = em->bm->totedgesel = em->bm->totfacesel = 0;
+
+ for (i=0; i<3; i++) {
+ ele = BMIter_New(&iter, em->bm, types[i], NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(ele, BM_SELECT)) {
+ *tots[i]++;
+ }
+ }
+ }
+}
+
+/*this function is defunct, dead*/
+void EDBM_Tesselate(EditMesh *em)
+{
+ EditMesh *em2;
+ EditFace *efa;
+ BMesh *bm;
+ int found=0;
+
+ for (efa=em->faces.first; efa; efa=efa->next) {
+ if ((efa->e1->h & EM_FGON) || (efa->e2->h & EM_FGON) ||
+ (efa->e3->h & EM_FGON) || (efa->e4&&(efa->e4->h&EM_FGON)))
+ {
+ found = 1;
+ break;
+ }
+ }
+
+ if (found) {
+ bm = editmesh_to_bmesh(em);
+ em2 = bmesh_to_editmesh(bm);
+ set_editMesh(em, em2);
+
+ MEM_freeN(em2);
+ BM_Free_Mesh(bm);
+ }
+}
+
+int EDBM_InitOpf(BMEditMesh *em, BMOperator *bmop, wmOperator *op, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ va_end(list);
+}
+
+
+/*returns 0 on error, 1 on success. executes and finishes a bmesh operator*/
+int EDBM_FinishOp(BMEditMesh *em, BMOperator *bmop, wmOperator *op, int report) {
+ char *errmsg;
+
+ BMO_Finish_Op(em->bm, bmop);
+
+ if (BMO_GetError(em->bm, &errmsg, NULL)) {
+ BMEditMesh *emcopy = em->emcopy;
+
+ if (report) BKE_report(op->reports, RPT_ERROR, errmsg);
+
+ BMEdit_Free(em);
+ *em = *emcopy;
+
+ MEM_freeN(emcopy);
+ em->emcopyusers = 0;
+ em->emcopy = NULL;
+ return 0;
+ } else {
+ em->emcopyusers--;
+ if (em->emcopyusers < 0) {
+ printf("warning: em->emcopyusers was less then zero.\n");
+ }
+
+ if (em->emcopyusers <= 0) {
+ BMEdit_Free(em->emcopy);
+ MEM_freeN(em->emcopy);
+ em->emcopy = NULL;
+ }
+ }
+
+ return 1;
+}
+
+int EDBM_CallOpf(BMEditMesh *em, wmOperator *op, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ BKE_report(op->reports, RPT_ERROR,
+ "Parse error in EDBM_CallOpf");
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, op, 1);
+}
+
+int EDBM_CallOpfSilent(BMEditMesh *em, char *fmt, ...)
+{
+ BMesh *bm = em->bm;
+ BMOperator bmop;
+ va_list list;
+
+ va_start(list, fmt);
+
+ if (!BMO_VInitOpf(bm, &bmop, fmt, list)) {
+ va_end(list);
+ return 0;
+ }
+
+ if (!em->emcopy)
+ em->emcopy = BMEdit_Copy(em);
+ em->emcopyusers++;
+
+ BMO_Exec_Op(bm, &bmop);
+
+ va_end(list);
+ return EDBM_FinishOp(em, &bmop, NULL, 0);
+}
+
+void EDBM_MakeEditBMesh(ToolSettings *ts, Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ EditMesh *em;
+ BMesh *bm;
+
+ if (!me->mpoly && me->totface) {
+ em = make_editMesh(scene, ob);
+ bm = editmesh_to_bmesh(em);
+
+ free_editMesh(em);
+ } else {
+ bm = BKE_mesh_to_bmesh(me);
+ }
+
+ me->edit_btmesh = BMEdit_Create(bm);
+ me->edit_btmesh->selectmode = ts->selectmode;
+}
+
+void EDBM_LoadEditBMesh(Scene *scene, Object *ob)
+{
+ Mesh *me = ob->data;
+ BMesh *bm = me->edit_btmesh->bm;
+
+ BMO_CallOpf(bm, "object_load_bmesh scene=%p object=%p", scene, ob);
+}
+
+void EDBM_FreeEditBMesh(BMEditMesh *tm)
+{
+ BMEdit_Free(tm);
+}
+
+void EDBM_init_index_arrays(BMEditMesh *tm, int forvert, int foredge, int forface)
+{
+ EDBM_free_index_arrays(tm);
+
+ if (forvert) {
+ BMIter iter;
+ BMVert *ele;
+ int i=0;
+
+ tm->vert_index = MEM_mallocN(sizeof(void**)*tm->bm->totvert, "tm->vert_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->vert_index[i++] = ele;
+ }
+ }
+
+ if (foredge) {
+ BMIter iter;
+ BMEdge *ele;
+ int i=0;
+
+ tm->edge_index = MEM_mallocN(sizeof(void**)*tm->bm->totedge, "tm->edge_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->edge_index[i++] = ele;
+ }
+ }
+
+ if (forface) {
+ BMIter iter;
+ BMFace *ele;
+ int i=0;
+
+ tm->face_index = MEM_mallocN(sizeof(void**)*tm->bm->totface, "tm->face_index");
+
+ ele = BMIter_New(&iter, tm->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ tm->face_index[i++] = ele;
+ }
+ }
+}
+
+void EDBM_free_index_arrays(BMEditMesh *tm)
+{
+ if (tm->vert_index) {
+ MEM_freeN(tm->vert_index);
+ tm->vert_index = NULL;
+ }
+
+ if (tm->edge_index) {
+ MEM_freeN(tm->edge_index);
+ tm->edge_index = NULL;
+ }
+
+ if (tm->face_index) {
+ MEM_freeN(tm->face_index);
+ tm->face_index = NULL;
+ }
+}
+
+BMVert *EDBM_get_vert_for_index(BMEditMesh *tm, int index)
+{
+ return tm->vert_index?tm->vert_index[index]:NULL;
+}
+
+BMEdge *EDBM_get_edge_for_index(BMEditMesh *tm, int index)
+{
+ return tm->edge_index?tm->edge_index[index]:NULL;
+}
+
+BMFace *EDBM_get_face_for_index(BMEditMesh *tm, int index)
+{
+ return tm->face_index?tm->face_index[index]:NULL;
+}
+
+/* this replaces the active flag used in uv/face mode */
+void EDBM_set_actFace(BMEditMesh *em, BMFace *efa)
+{
+ em->bm->act_face = efa;
+}
+
+BMFace *EDBM_get_actFace(BMEditMesh *em, int sloppy)
+{
+ if (em->bm->act_face) {
+ return em->bm->act_face;
+ } else if (sloppy) {
+ BMFace *efa= NULL;
+ BMEditSelection *ese;
+
+ ese = em->bm->selected.last;
+ for (; ese; ese=ese->prev){
+ if(ese->type == BM_FACE) {
+ efa = (BMFace *)ese->data;
+
+ if (BM_TestHFlag(efa, BM_HIDDEN)) efa= NULL;
+ else break;
+ }
+ }
+ if (efa==NULL) {
+ BMIter iter;
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(efa, BM_SELECT))
+ break;
+ }
+ }
+ return efa; /* can still be null */
+ }
+ return NULL;
+
+}
+
+void EDBM_select_flush(BMEditMesh *em, int selectmode)
+{
+ em->bm->selectmode = selectmode;
+ BM_SelectMode_Flush(em->bm);
+ em->bm->selectmode = em->selectmode;
+}
+
+/*BMESH_TODO*/
+void EDBM_deselect_flush(BMEditMesh *em)
+{
+}
+
+
+void EDBM_selectmode_flush(BMEditMesh *em)
+{
+ em->bm->selectmode = em->selectmode;
+ BM_SelectMode_Flush(em->bm);
+}
+
+/*EDBM_select_[more/less] are api functions, I think the uv editor
+ uses them? though the select more/less ops themselves do not.*/
+void EDBM_select_more(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+void EDBM_select_less(BMEditMesh *em)
+{
+ BMOperator bmop;
+ int usefaces = em->selectmode > SCE_SELECT_EDGE;
+
+ BMO_InitOpf(em->bm, &bmop,
+ "regionextend geom=%hvef constrict=%d usefaces=%d",
+ BM_SELECT, 0, usefaces);
+ BMO_Exec_Op(em->bm, &bmop);
+ BMO_HeaderFlag_Buffer(em->bm, &bmop, "geomout", BM_SELECT, BM_ALL);
+ BMO_Finish_Op(em->bm, &bmop);
+
+ EDBM_selectmode_flush(em);
+}
+
+int EDBM_get_actSelection(BMEditMesh *em, BMEditSelection *ese)
+{
+ BMEditSelection *ese_last = em->bm->selected.last;
+ BMFace *efa = EDBM_get_actFace(em, 0);
+
+ ese->next = ese->prev = NULL;
+
+ if (ese_last) {
+ if (ese_last->type == BM_FACE) { /* if there is an active face, use it over the last selected face */
+ if (efa) {
+ ese->data = (void *)efa;
+ } else {
+ ese->data = ese_last->data;
+ }
+ ese->type = BM_FACE;
+ } else {
+ ese->data = ese_last->data;
+ ese->type = ese_last->type;
+ }
+ } else if (efa) { /* no */
+ ese->data = (void *)efa;
+ ese->type = BM_FACE;
+ } else {
+ ese->data = NULL;
+ return 0;
+ }
+ return 1;
+}
+
+void EDBM_clear_flag_all(BMEditMesh *em, int flag)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, type;
+
+ if (flag & BM_SELECT)
+ BM_clear_selection_history(em->bm);
+
+ for (i=0; i<3; i++) {
+ switch (i) {
+ case 0:
+ type = BM_VERTS_OF_MESH;
+ break;
+ case 1:
+ type = BM_EDGES_OF_MESH;
+ break;
+ case 2:
+ type = BM_FACES_OF_MESH;
+ break;
+ }
+
+ ele = BMIter_New(&iter, em->bm, type, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (flag & BM_SELECT) BM_Select(em->bm, ele, 0);
+ BM_ClearHFlag(ele, flag);
+ }
+ }
+}
+
+void EDBM_set_flag_all(BMEditMesh *em, int flag)
+{
+ BMIter iter;
+ BMHeader *ele;
+ int i, type;
+
+ for (i=0; i<3; i++) {
+ switch (i) {
+ case 0:
+ type = BM_VERTS_OF_MESH;
+ break;
+ case 1:
+ type = BM_EDGES_OF_MESH;
+ break;
+ case 2:
+ type = BM_FACES_OF_MESH;
+ break;
+ }
+
+ ele = BMIter_New(&iter, em->bm, type, NULL);
+ for ( ; ele; ele=BMIter_Step(&iter)) {
+ if (flag & BM_SELECT) BM_Select(em->bm, ele, 1);
+ BM_SetHFlag(ele, flag);
+ }
+ }
+}
+
+/**************-------------- Undo ------------*****************/
+
+/* for callbacks */
+
+static void *getEditMesh(bContext *C)
+{
+ Object *obedit= CTX_data_edit_object(C);
+ if(obedit && obedit->type==OB_MESH) {
+ Mesh *me= obedit->data;
+ return me->edit_btmesh;
+ }
+ return NULL;
+}
+
+typedef struct undomesh {
+ Mesh me;
+ int selectmode;
+} undomesh;
+
+/*undo simply makes copies of a bmesh*/
+static void *editbtMesh_to_undoMesh(void *emv)
+{
+ BMEditMesh *em = emv;
+ undomesh *me = MEM_callocN(sizeof(undomesh), "undo Mesh");
+
+ /*we recalc the tesselation here, to avoid seeding calls to
+ BMEdit_RecalcTesselation throughout the code.*/
+ BMEdit_RecalcTesselation(em);
+
+ BMO_CallOpf(em->bm, "bmesh_to_mesh meshptr=%p notesselation=%i", me, 1);
+ me->selectmode = em->selectmode;
+
+ return me;
+}
+
+static void undoMesh_to_editbtMesh(void *umv, void *emv)
+{
+ BMEditMesh *em = emv, *em2;
+ undomesh *me = umv;
+ BMesh *bm;
+ int allocsize[4] = {512, 512, 2048, 512};
+
+ BMEdit_Free(em);
+
+ bm = BM_Make_Mesh(allocsize);
+ BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p", me);
+
+ em2 = BMEdit_Create(bm);
+ *em = *em2;
+
+ em->selectmode = me->selectmode;
+
+ MEM_freeN(em2);
+}
+
+
+static void free_undo(void *umv)
+{
+ free_mesh(umv, 0);
+ MEM_freeN(umv);
+}
+
+/* and this is all the undo system needs to know */
+void undo_push_mesh(bContext *C, char *name)
+{
+ undo_editmode_push(C, name, getEditMesh, free_undo, undoMesh_to_editbtMesh, editbtMesh_to_undoMesh, NULL);
+}
+
+/*write comment here*/
+UvVertMap *EDBM_make_uv_vert_map(BMEditMesh *em, int selected, int do_face_idx_array, float *limit)
+{
+ BMVert *ev;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ /* vars from original func */
+ UvVertMap *vmap;
+ UvMapVert *buf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ unsigned int a;
+ int totverts, i, totuv;
+
+ if (do_face_idx_array)
+ EDBM_init_index_arrays(em, 0, 0, 1);
+
+ /* we need the vert */
+ totverts=0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, totverts);
+ totverts++;
+ }
+
+ totuv = 0;
+
+ /* generate UvMapVert array */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT)))
+ totuv += efa->len;
+ }
+
+ if(totuv==0) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+ vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
+ if (!vmap) {
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totverts, "UvMapVert*");
+ buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
+
+ if (!vmap->vert || !vmap->buf) {
+ free_uv_vert_map(vmap);
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+ return NULL;
+ }
+
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(!selected || ((!BM_TestHFlag(efa, BM_HIDDEN)) && BM_TestHFlag(efa, BM_SELECT))) {
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ buf->tfindex= i;
+ buf->f= a;
+ buf->separate = 0;
+
+ buf->next= vmap->vert[BMINDEX_GET(l->v)];
+ vmap->vert[BMINDEX_GET(l->v)]= buf;
+
+ buf++;
+ i++;
+ }
+ }
+
+ a++;
+ }
+
+ /* sort individual uvs for each vert */
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
+ UvMapVert *iterv, *v, *lastv, *next;
+ float *uv, *uv2, uvdiff[2];
+
+ while(vlist) {
+ v= vlist;
+ vlist= vlist->next;
+ v->next= newvlist;
+ newvlist= v;
+
+ efa = EDBM_get_face_for_index(em, v->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, v->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv = luv->uv;
+
+ lastv= NULL;
+ iterv= vlist;
+
+ while(iterv) {
+ next= iterv->next;
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv2 = luv->uv;
+
+ Vec2Subf(uvdiff, uv2, uv);
+
+ if(fabs(uv[0]-uv2[0]) < limit[0] && fabs(uv[1]-uv2[1]) < limit[1]) {
+ if(lastv) lastv->next= next;
+ else vlist= next;
+ iterv->next= newvlist;
+ newvlist= iterv;
+ }
+ else
+ lastv=iterv;
+
+ iterv= next;
+ }
+
+ newvlist->separate = 1;
+ }
+
+ vmap->vert[a]= newvlist;
+ a++;
+ }
+
+ if (do_face_idx_array)
+ EDBM_free_index_arrays(em);
+
+ return vmap;
+}
+
+
+UvMapVert *EDBM_get_uv_map_vert(UvVertMap *vmap, unsigned int v)
+{
+ return vmap->vert[v];
+}
+
+void EDBM_free_uv_vert_map(UvVertMap *vmap)
+{
+ if (vmap) {
+ if (vmap->vert) MEM_freeN(vmap->vert);
+ if (vmap->buf) MEM_freeN(vmap->buf);
+ MEM_freeN(vmap);
+ }
+}
+
+
+/* last_sel, use em->act_face otherwise get the last selected face in the editselections
+ * at the moment, last_sel is mainly useful for gaking sure the space image dosnt flicker */
+MTexPoly *EDBM_get_active_mtexpoly(BMEditMesh *em, BMFace **act_efa, int sloppy)
+{
+ BMFace *efa = NULL;
+
+ if(!EDBM_texFaceCheck(em))
+ return NULL;
+
+ efa = EDBM_get_actFace(em, sloppy);
+
+ if (efa) {
+ if (act_efa) *act_efa = efa;
+ return CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ }
+
+ if (act_efa) *act_efa= NULL;
+ return NULL;
+}
+
+/* can we edit UV's for this mesh?*/
+int EDBM_texFaceCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY);
+}
+
+int EDBM_vertColorCheck(BMEditMesh *em)
+{
+ /* some of these checks could be a touch overkill */
+ return em && em->bm->totface && CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
+}
+
diff --git a/source/blender/editors/mesh/editbmesh_bvh.c b/source/blender/editors/mesh/editbmesh_bvh.c
new file mode 100644
index 00000000000..d93100e3740
--- /dev/null
+++ b/source/blender/editors/mesh/editbmesh_bvh.c
@@ -0,0 +1,288 @@
+ /* $Id:
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2004 by Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): Joseph Eagar
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+#include <stdlib.h>
+#include <stdarg.h>
+#include <string.h>
+#include <math.h>
+#include <float.h>
+
+#include "MEM_guardedalloc.h"
+#include "PIL_time.h"
+
+#include "BLO_sys_types.h" // for intptr_t support
+
+#include "DNA_mesh_types.h"
+#include "DNA_material_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_modifier_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_key_types.h"
+#include "DNA_windowmanager_types.h"
+
+#include "RNA_types.h"
+#include "RNA_define.h"
+#include "RNA_access.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_arithb.h"
+#include "BLI_editVert.h"
+#include "BLI_rand.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_heap.h"
+#include "BLI_array.h"
+#include "BLI_kdopbvh.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_depsgraph.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_mesh.h"
+#include "BKE_object.h"
+#include "BKE_utildefines.h"
+#include "BKE_bmesh.h"
+#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_mesh.h"
+#include "ED_view3d.h"
+#include "ED_util.h"
+#include "ED_screen.h"
+#include "ED_transform.h"
+
+#include "UI_interface.h"
+
+#include "mesh_intern.h"
+#include "bmesh.h"
+
+#include "editbmesh_bvh.h"
+
+typedef struct BMBVHTree {
+ BMEditMesh *em;
+ BMesh *bm;
+ BVHTree *tree;
+ float epsilon;
+} BMBVHTree;
+
+BMBVHTree *BMBVH_NewBVH(BMEditMesh *em)
+{
+ BMBVHTree *tree = MEM_callocN(sizeof(*tree), "BMBVHTree");
+ float cos[3][3];
+ int i;
+
+ BMEdit_RecalcTesselation(em);
+
+ tree->em = em;
+ tree->bm = em->bm;
+ tree->epsilon = FLT_EPSILON*2.0f;
+
+ tree->tree = BLI_bvhtree_new(em->tottri, tree->epsilon, 8, 8);
+
+ for (i=0; i<em->tottri; i++) {
+ VECCOPY(cos[0], em->looptris[i][0]->v->co);
+ VECCOPY(cos[1], em->looptris[i][1]->v->co);
+ VECCOPY(cos[2], em->looptris[i][2]->v->co);
+
+ BLI_bvhtree_insert(tree->tree, i, (float*)cos, 3);
+ }
+
+ BLI_bvhtree_balance(tree->tree);
+
+ return tree;
+}
+
+void BMBVH_FreeBVH(BMBVHTree *tree)
+{
+ BLI_bvhtree_free(tree->tree);
+ MEM_freeN(tree);
+}
+
+/*taken from bvhutils.c*/
+static float ray_tri_intersection(const BVHTreeRay *ray, const float m_dist, float *v0,
+ float *v1, float *v2, float *uv, float e)
+{
+ float dist;
+#if 0
+ float vv1[3], vv2[3], vv3[3], cent[3];
+
+ /*expand triangle by an epsilon. this is probably a really stupid
+ way of doing it, but I'm too tired to do better work.*/
+ VECCOPY(vv1, v0);
+ VECCOPY(vv2, v1);
+ VECCOPY(vv3, v2);
+
+ VecAddf(cent, vv1, vv2);
+ VecAddf(cent, cent, vv3);
+ VecMulf(cent, 1.0f/3.0f);
+
+ VecSubf(vv1, vv1, cent);
+ VecSubf(vv2, vv2, cent);
+ VecSubf(vv3, vv3, cent);
+
+ VecMulf(vv1, 1.0f + e);
+ VecMulf(vv2, 1.0f + e);
+ VecMulf(vv3, 1.0f + e);
+
+ VecAddf(vv1, vv1, cent);
+ VecAddf(vv2, vv2, cent);
+ VecAddf(vv3, vv3, cent);
+
+ if(RayIntersectsTriangle((float*)ray->origin, (float*)ray->direction, vv1, vv2, vv3, &dist, uv))
+ return dist;
+#else
+ if(RayIntersectsTriangle((float*)ray->origin, (float*)ray->direction, v0, v1, v2, &dist, uv))
+ return dist;
+#endif
+
+ return FLT_MAX;
+}
+
+static void raycallback(void *userdata, int index, const BVHTreeRay *ray, BVHTreeRayHit *hit)
+{
+ BMBVHTree *tree = userdata;
+ BMLoop **ls = tree->em->looptris[index];
+ float dist, uv[2], co1[3], co2[3], co3[3];
+
+ dist = ray_tri_intersection(ray, hit->dist, ls[0]->v->co, ls[1]->v->co,
+ ls[2]->v->co, uv, tree->epsilon);
+ if (dist < hit->dist) {
+ hit->dist = dist;
+ hit->index = index;
+
+ VECCOPY(hit->no, ls[0]->v->no);
+
+ VECCOPY(co1, ls[0]->v->co);
+ VECCOPY(co2, ls[1]->v->co);
+ VECCOPY(co3, ls[2]->v->co);
+
+ VecMulf(co1, uv[0]);
+ VecMulf(co2, uv[1]);
+ VecMulf(co3, 1.0f-uv[0]-uv[1]);
+
+ VecAddf(hit->co, co1, co2);
+ VecAddf(hit->co, hit->co, co3);
+ }
+}
+
+BMFace *BMBVH_RayCast(BMBVHTree *tree, float *co, float *dir, float *hitout)
+{
+ BVHTreeRayHit hit;
+
+ hit.dist = FLT_MAX;
+ hit.index = -1;
+
+ BLI_bvhtree_ray_cast(tree->tree, co, dir, FLT_MAX, &hit, raycallback, tree);
+ if (hit.dist != FLT_MAX && hit.index != -1) {
+ if (hitout) {
+ VECCOPY(hitout, hit.co);
+ }
+
+ return tree->em->looptris[hit.index][0]->f;
+ }
+
+ return NULL;
+}
+
+#if 0 //BMESH_TODO: not implemented yet
+int BMBVH_VertVisible(BMBVHTree *tree, BMEdge *e, RegionView3D *r3d)
+{
+
+}
+#endif
+
+static BMFace *edge_ray_cast(BMBVHTree *tree, float *co, float *dir, float *hitout, BMEdge *e)
+{
+ BMFace *f = BMBVH_RayCast(tree, co, dir, hitout);
+
+ if (f && BM_Edge_In_Face(f, e))
+ return NULL;
+
+ return f;
+}
+
+int BMBVH_EdgeVisible(BMBVHTree *tree, BMEdge *e, RegionView3D *r3d, Object *obedit)
+{
+ BMFace *f;
+ float co1[3], co2[3], co3[3], dir1[4], dir2[4], dir3[4];
+ float origin[3], invmat[4][4];
+ float epsilon = 0.01f;
+
+ VECCOPY(origin, r3d->viewinv[3]);
+ Mat4Invert(invmat, obedit->obmat);
+ Mat4MulVecfl(invmat, origin);
+
+ VECCOPY(co1, e->v1->co);
+ VecAddf(co2, e->v1->co, e->v2->co);
+ VecMulf(co2, 0.5f);
+ VECCOPY(co3, e->v2->co);
+
+ /*ok, idea is to generate rays going from the camera origin to the
+ three points on the edge (v1, mid, v2)*/
+ VecSubf(dir1, origin, co1);
+ VecSubf(dir2, origin, co2);
+ VecSubf(dir3, origin, co3);
+
+ Normalize(dir1);
+ Normalize(dir2);
+ Normalize(dir3);
+
+ VecMulf(dir1, epsilon);
+ VecMulf(dir2, epsilon);
+ VecMulf(dir3, epsilon);
+
+ /*offset coordinates slightly along view vectors, to avoid
+ hitting the faces that own the edge.*/
+ VecAddf(co1, co1, dir1);
+ VecAddf(co2, co2, dir2);
+ VecAddf(co3, co3, dir3);
+
+ Normalize(dir1);
+ Normalize(dir2);
+ Normalize(dir3);
+
+ /*do three samplings: left, middle, right*/
+ f = edge_ray_cast(tree, co1, dir1, NULL, e);
+ if (f && !edge_ray_cast(tree, co2, dir2, NULL, e))
+ return 1;
+ else if (f && !edge_ray_cast(tree, co3, dir3, NULL, e))
+ return 1;
+ else if (!f)
+ return 1;
+
+ return 0;
+}
diff --git a/source/blender/editors/mesh/editbmesh_bvh.h b/source/blender/editors/mesh/editbmesh_bvh.h
new file mode 100644
index 00000000000..fbbf26b24e0
--- /dev/null
+++ b/source/blender/editors/mesh/editbmesh_bvh.h
@@ -0,0 +1,15 @@
+struct BMEditMesh;
+struct BMFace;
+struct BMEdge;
+struct BMVert;
+struct RegionView3D;
+
+struct BMBVHTree;
+typedef struct BMBVHTree BMBVHTree;
+
+BMBVHTree *BMBVH_NewBVH(struct BMEditMesh *em);
+void BMBVH_FreeBVH(BMBVHTree *tree);
+
+struct BMFace *BMBVH_RayCast(BMBVHTree *tree, float *co, float *dir, float *hitout);
+int BMBVH_EdgeVisible(BMBVHTree *tree, struct BMEdge *e,
+ struct RegionView3D *r3d, struct Object *obedit);
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 8f9dea00a1b..bb69ab16a45 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -104,10 +104,10 @@ void object_facesel_flush_dm(Object *ob)
if(me==NULL || dm==NULL || !CustomData_has_layer( &dm->faceData, CD_ORIGINDEX))
return;
- faces = dm->getFaceArray(dm);
- totface = dm->getNumFaces(dm);
+ faces = dm->getTessFaceArray(dm);
+ totface = dm->getNumTessFaces(dm);
- index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
+ index_array = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
mf= faces;
diff --git a/source/blender/editors/mesh/editmesh.c b/source/blender/editors/mesh/editmesh.c
index b0c51131041..e2bbb63f5c5 100644
--- a/source/blender/editors/mesh/editmesh.c
+++ b/source/blender/editors/mesh/editmesh.c
@@ -53,6 +53,7 @@
#include "BLI_editVert.h"
#include "BLI_dynstr.h"
#include "BLI_rand.h"
+#include "BLI_mempool.h"
#include "BKE_cloth.h"
#include "BKE_context.h"
@@ -72,6 +73,7 @@
#include "BKE_softbody.h"
#include "BKE_texture.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "LBM_fluidsim.h"
@@ -92,6 +94,8 @@
/* own include */
#include "mesh_intern.h"
+#include "bmesh.h"
+
/*
editmesh.c:
- add/alloc/free data
@@ -113,22 +117,21 @@ static void error() {}
/* ************ ADD / REMOVE / FIND ****************** */
-static void *calloc_em(EditMesh *em, size_t size, size_t nr)
-{
- return calloc(size, nr);
+static void init_editMesh(EditMesh *em) {
+ if (!em->vertpool) em->vertpool = BLI_mempool_create(sizeof(EditVert), 1, 512);
+ if (!em->edgepool) em->edgepool = BLI_mempool_create(sizeof(EditEdge), 1, 512);
+ if (!em->facepool) em->facepool = BLI_mempool_create(sizeof(EditFace), 1, 512);
}
-/* used to bypass normal calloc with fast one */
-static void *(*callocvert)(EditMesh *, size_t, size_t) = calloc_em;
-static void *(*callocedge)(EditMesh *, size_t, size_t) = calloc_em;
-static void *(*callocface)(EditMesh *, size_t, size_t) = calloc_em;
-
EditVert *addvertlist(EditMesh *em, float *vec, EditVert *example)
{
EditVert *eve;
static int hashnr= 0;
+
+ if (!em->vertpool) init_editMesh(em);
+
+ eve= BLI_mempool_calloc(em->vertpool);
- eve= callocvert(em, sizeof(EditVert), 1);
BLI_addtail(&em->verts, eve);
em->totvert++;
@@ -158,8 +161,7 @@ void free_editvert (EditMesh *em, EditVert *eve)
EM_remove_selection(em, eve, EDITVERT);
CustomData_em_free_block(&em->vdata, &eve->data);
- if(eve->fast==0)
- free(eve);
+ BLI_mempool_free(em->vertpool, eve);
em->totvert--;
}
@@ -257,11 +259,12 @@ EditEdge *addedgelist(EditMesh *em, EditVert *v1, EditVert *v2, EditEdge *exampl
}
/* find in hashlist */
+ if (!em->edgepool) init_editMesh(em);
eed= findedgelist(em, v1, v2);
if(eed==NULL) {
- eed= (EditEdge *)callocedge(em, sizeof(EditEdge), 1);
+ eed= (EditEdge *)BLI_mempool_calloc(em->edgepool);
eed->v1= v1;
eed->v2= v2;
BLI_addtail(&em->edges, eed);
@@ -294,9 +297,8 @@ void remedge(EditMesh *em, EditEdge *eed)
void free_editedge(EditMesh *em, EditEdge *eed)
{
EM_remove_selection(em, eed, EDITEDGE);
- if(eed->fast==0){
- free(eed);
- }
+
+ BLI_mempool_free(em->edgepool, eed);
}
void free_editface(EditMesh *em, EditFace *efa)
@@ -308,8 +310,7 @@ void free_editface(EditMesh *em, EditFace *efa)
}
CustomData_em_free_block(&em->fdata, &efa->data);
- if(efa->fast==0)
- free(efa);
+ BLI_mempool_free(em->facepool, efa);
em->totface--;
}
@@ -385,7 +386,9 @@ EditFace *addfacelist(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, Ed
if(v1==v2 || v2==v3 || v1==v3) return NULL;
if(e2==0) return NULL;
- efa= (EditFace *)callocface(em, sizeof(EditFace), 1);
+ if (!em->facepool) init_editMesh(em);
+ efa= (EditFace *)BLI_mempool_calloc(em->facepool);
+
efa->v1= v1;
efa->v2= v2;
efa->v3= v3;
@@ -468,55 +471,10 @@ int editface_containsEdge(EditFace *efa, EditEdge *eed)
/* ************************ stuct EditMesh manipulation ***************************** */
-/* fake callocs for fastmalloc below */
-static void *calloc_fastvert(EditMesh *em, size_t size, size_t nr)
-{
- EditVert *eve= em->curvert++;
- eve->fast= 1;
- return eve;
-}
-static void *calloc_fastedge(EditMesh *em, size_t size, size_t nr)
-{
- EditEdge *eed= em->curedge++;
- eed->fast= 1;
- return eed;
-}
-static void *calloc_fastface(EditMesh *em, size_t size, size_t nr)
-{
- EditFace *efa= em->curface++;
- efa->fast= 1;
- return efa;
-}
-
-/* allocate 1 chunk for all vertices, edges, faces. These get tagged to
- prevent it from being freed
-*/
-static void init_editmesh_fastmalloc(EditMesh *em, int totvert, int totedge, int totface)
+void set_editMesh(EditMesh *dst, EditMesh *src)
{
- if(totvert) em->allverts= MEM_callocN(totvert*sizeof(EditVert), "allverts");
- else em->allverts= NULL;
- em->curvert= em->allverts;
-
- if(totedge==0) totedge= 4*totface; // max possible
-
- if(totedge) em->alledges= MEM_callocN(totedge*sizeof(EditEdge), "alledges");
- else em->alledges= NULL;
- em->curedge= em->alledges;
-
- if(totface) em->allfaces= MEM_callocN(totface*sizeof(EditFace), "allfaces");
- else em->allfaces= NULL;
- em->curface= em->allfaces;
-
- callocvert= calloc_fastvert;
- callocedge= calloc_fastedge;
- callocface= calloc_fastface;
-}
-
-static void end_editmesh_fastmalloc(void)
-{
- callocvert= calloc_em;
- callocedge= calloc_em;
- callocface= calloc_em;
+ free_editMesh(dst);
+ *dst = *src;
}
/* do not free editmesh itself here */
@@ -528,7 +486,12 @@ void free_editMesh(EditMesh *em)
if(em->edges.first) free_edgelist(em, &em->edges);
if(em->faces.first) free_facelist(em, &em->faces);
if(em->selected.first) BLI_freelistN(&(em->selected));
-
+
+ if (em->vertpool) BLI_mempool_destroy(em->vertpool);
+ if (em->edgepool) BLI_mempool_destroy(em->edgepool);
+ if (em->facepool) BLI_mempool_destroy(em->facepool);
+ em->vertpool = em->edgepool = em->facepool = NULL;
+
CustomData_free(&em->vdata, 0);
CustomData_free(&em->fdata, 0);
@@ -744,7 +707,7 @@ static void edge_drawflags(Mesh *me, EditMesh *em)
}
/* turns Mesh into editmesh */
-void make_editMesh(Scene *scene, Object *ob)
+EditMesh *make_editMesh(Scene *scene, Object *ob)
{
Mesh *me= ob->data;
MFace *mface;
@@ -759,13 +722,7 @@ void make_editMesh(Scene *scene, Object *ob)
float *co;
int tot, a, eekadoodle= 0;
- if(me->edit_mesh==NULL)
- me->edit_mesh= MEM_callocN(sizeof(EditMesh), "editmesh");
- else
- /* because of reload */
- free_editMesh(me->edit_mesh);
-
- em= me->edit_mesh;
+ em= MEM_callocN(sizeof(EditMesh), "editmesh");
em->selectmode= scene->toolsettings->selectmode; // warning needs to be synced
em->act_face = NULL;
@@ -773,18 +730,9 @@ void make_editMesh(Scene *scene, Object *ob)
em->totedge= me->totedge;
em->totface= me->totface;
- if(tot==0) {
- return;
- }
-
- /* initialize fastmalloc for editmesh */
- init_editmesh_fastmalloc(em, me->totvert, me->totedge, me->totface);
-
actkey = ob_get_keyblock(ob);
if(actkey) {
tot= actkey->totelem;
- /* undo-ing in past for previous editmode sessions gives corrupt 'keyindex' values */
- undo_editmode_clear();
}
/* make editverts */
@@ -892,8 +840,6 @@ void make_editMesh(Scene *scene, Object *ob)
error("This Mesh has old style edgecodes, please put it in the bugtracker!");
MEM_freeN(evlist);
-
- end_editmesh_fastmalloc(); // resets global function pointers
if(me->mselect){
//restore editselections
@@ -926,14 +872,13 @@ void make_editMesh(Scene *scene, Object *ob)
}
/* makes Mesh out of editmesh */
-void load_editMesh(Scene *scene, Object *ob)
+void load_editMesh(Scene *scene, Object *ob, EditMesh *em)
{
Mesh *me= ob->data;
MVert *mvert, *oldverts;
MEdge *medge;
MFace *mface;
MSelect *mselect;
- EditMesh *em= me->edit_mesh;
EditVert *eve;
EditFace *efa, *efa_act;
EditEdge *eed;
@@ -1301,6 +1246,7 @@ static EnumPropertyItem prop_separate_types[] = {
/* return 1: success */
static int mesh_separate_selected(Scene *scene, Base *editbase)
{
+#if 0
EditMesh *em, *emnew;
EditVert *eve, *v1;
EditEdge *eed, *e1;
@@ -1348,8 +1294,8 @@ static int mesh_separate_selected(Scene *scene, Base *editbase)
basenew->object->data= menew= add_mesh(me->id.name+2); /* empty */
assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
me->id.us--;
- make_editMesh(scene, basenew->object);
- emnew= menew->edit_mesh;
+ emnew = make_editMesh(scene, basenew->object);
+ //emnew= menew->edit_mesh;
CustomData_copy(&em->vdata, &emnew->vdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
CustomData_copy(&em->edata, &emnew->edata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
CustomData_copy(&em->fdata, &emnew->fdata, CD_MASK_EDITMESH, CD_DEFAULT, 0);
@@ -1393,7 +1339,7 @@ static int mesh_separate_selected(Scene *scene, Base *editbase)
}
/* 5 */
- load_editMesh(scene, basenew->object);
+ load_editMesh(scene, basenew->object, emnew);
free_editMesh(emnew);
MEM_freeN(menew->edit_mesh);
menew->edit_mesh= NULL;
@@ -1407,11 +1353,13 @@ static int mesh_separate_selected(Scene *scene, Base *editbase)
BKE_mesh_end_editmesh(me, em);
return 1;
+#endif
}
/* return 1: success */
static int mesh_separate_material(Scene *scene, Base *editbase)
{
+#if 0
Mesh *me= editbase->object->data;
EditMesh *em= BKE_mesh_get_editmesh(me);
unsigned char curr_mat;
@@ -1430,11 +1378,14 @@ static int mesh_separate_material(Scene *scene, Base *editbase)
BKE_mesh_end_editmesh(me, em);
return 1;
+#endif
}
/* return 1: success */
static int mesh_separate_loose(Scene *scene, Base *editbase)
{
+ return 0;
+#if 0
Mesh *me;
EditMesh *em;
int doit= 1;
@@ -1463,6 +1414,7 @@ static int mesh_separate_loose(Scene *scene, Base *editbase)
BKE_mesh_end_editmesh(me, em);
return 1;
+#endif
}
@@ -1547,6 +1499,7 @@ typedef struct UndoMesh {
EditVertC *verts;
EditEdgeC *edges;
EditFaceC *faces;
+ EditFaceC *act_face;
EditSelectionC *selected;
int totvert, totedge, totface, totsel;
short selectmode;
@@ -1555,247 +1508,6 @@ typedef struct UndoMesh {
CustomData vdata, edata, fdata;
} UndoMesh;
-/* for callbacks */
-
-static void free_undoMesh(void *umv)
-{
- UndoMesh *um= umv;
-
- if(um->verts) MEM_freeN(um->verts);
- if(um->edges) MEM_freeN(um->edges);
- if(um->faces) MEM_freeN(um->faces);
- if(um->selected) MEM_freeN(um->selected);
-// XXX if(um->retopo_paint_data) retopo_free_paint_data(um->retopo_paint_data);
- CustomData_free(&um->vdata, um->totvert);
- CustomData_free(&um->edata, um->totedge);
- CustomData_free(&um->fdata, um->totface);
- MEM_freeN(um);
-}
-
-static void *editMesh_to_undoMesh(void *emv)
-{
- EditMesh *em= (EditMesh *)emv;
- UndoMesh *um;
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
- EditSelection *ese;
- EditVertC *evec=NULL;
- EditEdgeC *eedc=NULL;
- EditFaceC *efac=NULL;
- EditSelectionC *esec=NULL;
- int a;
-
- um= MEM_callocN(sizeof(UndoMesh), "undomesh");
-
- um->selectmode = em->selectmode;
-
- for(eve=em->verts.first; eve; eve= eve->next) um->totvert++;
- for(eed=em->edges.first; eed; eed= eed->next) um->totedge++;
- for(efa=em->faces.first; efa; efa= efa->next) um->totface++;
- for(ese=em->selected.first; ese; ese=ese->next) um->totsel++;
- /* malloc blocks */
-
- if(um->totvert) evec= um->verts= MEM_callocN(um->totvert*sizeof(EditVertC), "allvertsC");
- if(um->totedge) eedc= um->edges= MEM_callocN(um->totedge*sizeof(EditEdgeC), "alledgesC");
- if(um->totface) efac= um->faces= MEM_callocN(um->totface*sizeof(EditFaceC), "allfacesC");
- if(um->totsel) esec= um->selected= MEM_callocN(um->totsel*sizeof(EditSelectionC), "allselections");
-
- if(um->totvert) CustomData_copy(&em->vdata, &um->vdata, CD_MASK_EDITMESH, CD_CALLOC, um->totvert);
- if(um->totedge) CustomData_copy(&em->edata, &um->edata, CD_MASK_EDITMESH, CD_CALLOC, um->totedge);
- if(um->totface) CustomData_copy(&em->fdata, &um->fdata, CD_MASK_EDITMESH, CD_CALLOC, um->totface);
-
- /* now copy vertices */
- a = 0;
- for(eve=em->verts.first; eve; eve= eve->next, evec++, a++) {
- VECCOPY(evec->co, eve->co);
- VECCOPY(evec->no, eve->no);
-
- evec->f= eve->f;
- evec->h= eve->h;
- evec->keyindex= eve->keyindex;
- eve->tmp.l = a; /*store index*/
- evec->bweight= (short)(eve->bweight*255.0);
-
- CustomData_from_em_block(&em->vdata, &um->vdata, eve->data, a);
- }
-
- /* copy edges */
- a = 0;
- for(eed=em->edges.first; eed; eed= eed->next, eedc++, a++) {
- eedc->v1= (int)eed->v1->tmp.l;
- eedc->v2= (int)eed->v2->tmp.l;
- eedc->f= eed->f;
- eedc->h= eed->h;
- eedc->seam= eed->seam;
- eedc->sharp= eed->sharp;
- eedc->crease= (short)(eed->crease*255.0);
- eedc->bweight= (short)(eed->bweight*255.0);
- eedc->fgoni= eed->fgoni;
- eed->tmp.l = a; /*store index*/
- CustomData_from_em_block(&em->edata, &um->edata, eed->data, a);
-
- }
-
- /* copy faces */
- a = 0;
- for(efa=em->faces.first; efa; efa= efa->next, efac++, a++) {
- efac->v1= (int)efa->v1->tmp.l;
- efac->v2= (int)efa->v2->tmp.l;
- efac->v3= (int)efa->v3->tmp.l;
- if(efa->v4) efac->v4= (int)efa->v4->tmp.l;
- else efac->v4= -1;
-
- efac->mat_nr= efa->mat_nr;
- efac->flag= efa->flag;
- efac->f= efa->f;
- efac->h= efa->h;
- efac->fgonf= efa->fgonf;
-
- efa->tmp.l = a; /*store index*/
-
- CustomData_from_em_block(&em->fdata, &um->fdata, efa->data, a);
- }
-
- a = 0;
- for(ese=em->selected.first; ese; ese=ese->next, esec++){
- esec->type = ese->type;
- if(ese->type == EDITVERT) a = esec->index = ((EditVert*)ese->data)->tmp.l;
- else if(ese->type == EDITEDGE) a = esec->index = ((EditEdge*)ese->data)->tmp.l;
- else if(ese->type == EDITFACE) a = esec->index = ((EditFace*)ese->data)->tmp.l;
- }
-
-// XXX um->retopo_paint_data= retopo_paint_data_copy(em->retopo_paint_data);
-// um->retopo_mode= scene->toolsettings->retopo_mode;
-
- return um;
-}
-
-static void undoMesh_to_editMesh(void *umv, void *emv)
-{
- EditMesh *em= (EditMesh *)emv;
- UndoMesh *um= (UndoMesh *)umv;
- EditVert *eve, **evar=NULL;
- EditEdge *eed;
- EditFace *efa;
- EditSelection *ese;
- EditVertC *evec;
- EditEdgeC *eedc;
- EditFaceC *efac;
- EditSelectionC *esec;
- int a=0;
-
- free_editMesh(em);
-
- /* malloc blocks */
- memset(em, 0, sizeof(EditMesh));
-
- em->selectmode = um->selectmode;
-
- init_editmesh_fastmalloc(em, um->totvert, um->totedge, um->totface);
-
- CustomData_free(&em->vdata, 0);
- CustomData_free(&em->edata, 0);
- CustomData_free(&em->fdata, 0);
-
- CustomData_copy(&um->vdata, &em->vdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- CustomData_copy(&um->edata, &em->edata, CD_MASK_EDITMESH, CD_CALLOC, 0);
- CustomData_copy(&um->fdata, &em->fdata, CD_MASK_EDITMESH, CD_CALLOC, 0);
-
- /* now copy vertices */
-
- if(um->totvert) evar= MEM_mallocN(um->totvert*sizeof(EditVert *), "vertex ar");
- for(a=0, evec= um->verts; a<um->totvert; a++, evec++) {
- eve= addvertlist(em, evec->co, NULL);
- evar[a]= eve;
-
- VECCOPY(eve->no, evec->no);
- eve->f= evec->f;
- eve->h= evec->h;
- eve->keyindex= evec->keyindex;
- eve->bweight= ((float)evec->bweight)/255.0f;
-
- CustomData_to_em_block(&um->vdata, &em->vdata, a, &eve->data);
- }
-
- /* copy edges */
- for(a=0, eedc= um->edges; a<um->totedge; a++, eedc++) {
- eed= addedgelist(em, evar[eedc->v1], evar[eedc->v2], NULL);
-
- eed->f= eedc->f;
- eed->h= eedc->h;
- eed->seam= eedc->seam;
- eed->sharp= eedc->sharp;
- eed->fgoni= eedc->fgoni;
- eed->crease= ((float)eedc->crease)/255.0f;
- eed->bweight= ((float)eedc->bweight)/255.0f;
- CustomData_to_em_block(&um->edata, &em->edata, a, &eed->data);
- }
-
- /* copy faces */
- for(a=0, efac= um->faces; a<um->totface; a++, efac++) {
- if(efac->v4 != -1)
- efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], evar[efac->v4], NULL, NULL);
- else
- efa= addfacelist(em, evar[efac->v1], evar[efac->v2], evar[efac->v3], NULL, NULL ,NULL);
-
- efa->mat_nr= efac->mat_nr;
- efa->flag= efac->flag;
- efa->f= efac->f;
- efa->h= efac->h;
- efa->fgonf= efac->fgonf;
-
- CustomData_to_em_block(&um->fdata, &em->fdata, a, &efa->data);
- }
-
- end_editmesh_fastmalloc();
- if(evar) MEM_freeN(evar);
-
- em->totvert = um->totvert;
- em->totedge = um->totedge;
- em->totface = um->totface;
- /*restore stored editselections*/
- if(um->totsel){
- EM_init_index_arrays(em, 1,1,1);
- for(a=0, esec= um->selected; a<um->totsel; a++, esec++){
- ese = MEM_callocN(sizeof(EditSelection), "Edit Selection");
- ese->type = esec->type;
- if(ese->type == EDITVERT) ese->data = EM_get_vert_for_index(esec->index); else
- if(ese->type == EDITEDGE) ese->data = EM_get_edge_for_index(esec->index); else
- if(ese->type == EDITFACE) ese->data = EM_get_face_for_index(esec->index);
- BLI_addtail(&(em->selected),ese);
- }
- EM_free_index_arrays();
- }
-
-// XXX retopo_free_paint();
-// em->retopo_paint_data= retopo_paint_data_copy(um->retopo_paint_data);
-// scene->toolsettings->retopo_mode= um->retopo_mode;
-// if(scene->toolsettings->retopo_mode) {
-// XXX if(G.vd->depths) G.vd->depths->damaged= 1;
-// retopo_queue_updates(G.vd);
-// retopo_paint_view_update(G.vd);
-// }
-
-}
-
-static void *getEditMesh(bContext *C)
-{
- Object *obedit= CTX_data_edit_object(C);
- if(obedit && obedit->type==OB_MESH) {
- Mesh *me= obedit->data;
- return me->edit_mesh;
- }
- return NULL;
-}
-
-/* and this is all the undo system needs to know */
-void undo_push_mesh(bContext *C, char *name)
-{
- undo_editmode_push(C, name, getEditMesh, free_undoMesh, undoMesh_to_editMesh, editMesh_to_undoMesh, NULL);
-}
-
-
/* *************** END UNDO *************/
@@ -1898,6 +1610,6 @@ void em_setup_viewcontext(bContext *C, ViewContext *vc)
if(vc->obedit) {
Mesh *me= vc->obedit->data;
- vc->em= me->edit_mesh;
+ vc->em= me->edit_btmesh;
}
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index d703ba1fb35..e6baa6d9db8 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -60,6 +60,7 @@
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -72,6 +73,8 @@
#include "ED_view3d.h"
#include "ED_object.h"
+#include "bmesh.h"
+
#include "mesh_intern.h"
/* bpymenu removed XXX */
@@ -117,129 +120,6 @@ static short icoface[20][3] = {
{10,9,11}
};
-/* *************** add-click-mesh (extrude) operator ************** */
-
-static int dupli_extrude_cursor(bContext *C, wmOperator *op, wmEvent *event)
-{
- ViewContext vc;
- EditVert *eve, *v1;
- float min[3], max[3];
- int done= 0;
-
- em_setup_viewcontext(C, &vc);
-
- INIT_MINMAX(min, max);
-
- for(v1= vc.em->verts.first;v1; v1=v1->next) {
- if(v1->f & SELECT) {
- DO_MINMAX(v1->co, min, max);
- done= 1;
- }
- }
-
- /* call extrude? */
- if(done) {
- EditEdge *eed;
- float vec[3], cent[3], mat[3][3];
- float nor[3]= {0.0, 0.0, 0.0};
-
- /* check for edges that are half selected, use for rotation */
- done= 0;
- for(eed= vc.em->edges.first; eed; eed= eed->next) {
- if( (eed->v1->f & SELECT)+(eed->v2->f & SELECT) == SELECT ) {
- if(eed->v1->f & SELECT) VecSubf(vec, eed->v1->co, eed->v2->co);
- else VecSubf(vec, eed->v2->co, eed->v1->co);
- VecAddf(nor, nor, vec);
- done= 1;
- }
- }
- if(done) Normalize(nor);
-
- /* center */
- VecAddf(cent, min, max);
- VecMulf(cent, 0.5f);
- VECCOPY(min, cent);
-
- Mat4MulVecfl(vc.obedit->obmat, min); // view space
- view3d_get_view_aligned_coordinate(&vc, min, event->mval);
- Mat4Invert(vc.obedit->imat, vc.obedit->obmat);
- Mat4MulVecfl(vc.obedit->imat, min); // back in object space
-
- VecSubf(min, min, cent);
-
- /* calculate rotation */
- Mat3One(mat);
- if(done) {
- float dot;
-
- VECCOPY(vec, min);
- Normalize(vec);
- dot= INPR(vec, nor);
-
- if( fabs(dot)<0.999) {
- float cross[3], si, q1[4];
-
- Crossf(cross, nor, vec);
- Normalize(cross);
- dot= 0.5f*saacos(dot);
- si= (float)sin(dot);
- q1[0]= (float)cos(dot);
- q1[1]= cross[0]*si;
- q1[2]= cross[1]*si;
- q1[3]= cross[2]*si;
-
- QuatToMat3(q1, mat);
- }
- }
-
- extrudeflag(vc.obedit, vc.em, SELECT, nor);
- rotateflag(vc.em, SELECT, cent, mat);
- translateflag(vc.em, SELECT, min);
-
- recalc_editnormals(vc.em);
- }
- else {
- float mat[3][3],imat[3][3];
- float *curs= give_cursor(vc.scene, vc.v3d);
-
- VECCOPY(min, curs);
- view3d_get_view_aligned_coordinate(&vc, min, event->mval);
-
- eve= addvertlist(vc.em, 0, NULL);
-
- Mat3CpyMat4(mat, vc.obedit->obmat);
- Mat3Inv(imat, mat);
-
- VECCOPY(eve->co, min);
- Mat3MulVecfl(imat, eve->co);
- VecSubf(eve->co, eve->co, vc.obedit->obmat[3]);
-
- eve->f= SELECT;
- }
-
- //retopo_do_all();
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, vc.obedit->data);
- DAG_id_flush_update(vc.obedit->data, OB_RECALC_DATA);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Duplicate or Extrude at 3D Cursor";
- ot->description= "Duplicate and extrude selected vertices, edges or faces towards 3D Cursor.";
- ot->idname= "MESH_OT_dupli_extrude_cursor";
-
- /* api callbacks */
- ot->invoke= dupli_extrude_cursor;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-
/* ********************** */
/* selected faces get hidden edges */
@@ -668,12 +548,53 @@ void addfaces_from_edgenet(EditMesh *em)
// XXX DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
}
-static void addedgeface_mesh(EditMesh *em, wmOperator *op)
+static void addedgeface_mesh(Mesh *me, BMEditMesh *bem, wmOperator *op)
{
+ EditMesh *em;
EditVert *eve, *neweve[4];
EditEdge *eed;
EditFace *efa;
short amount=0;
+
+ /*return if bmesh vert connect does anything.*/
+ if (bem->selectmode & SCE_SELECT_VERTEX) {
+ BMesh *bm = bem->bm;
+ BMOperator bmop;
+ int len, ok;
+
+ EDBM_InitOpf(bem, &bmop, op, "connectverts verts=%hv", BM_SELECT);
+ BMO_Exec_Op(bem->bm, &bmop);
+
+ len = BMO_GetSlot(&bmop, "edgeout")->len;
+
+ ok = EDBM_FinishOp(bem, &bmop, op, 1);
+ if (!ok) return;
+
+ if (len) return;
+ }
+
+ /*return if bmesh face dissolve finds stuff to
+ dissolve. this entire tool should be
+ bmeshafied eventually, but until then
+ hacks like this to integrate with it
+ are necassary.*/
+ if (bem->selectmode & SCE_SELECT_VERTEX) {
+ BMesh *bm = bem->bm;
+ BMOperator bmop;
+ int len, ok;
+
+ EDBM_InitOpf(bem, &bmop, op, "dissolvefaces faces=%hf", BM_SELECT);
+ BMO_Exec_Op(bem->bm, &bmop);
+
+ len = BMO_GetSlot(&bmop, "regionout")->len;
+
+ ok = EDBM_FinishOp(bem, &bmop, op, 1);
+ if (!ok) return;
+
+ if (len) return;
+ }
+
+ em = BKE_mesh_get_editmesh(me);
/* how many selected ? */
if(em->selectmode & SCE_SELECT_EDGE) {
@@ -693,16 +614,19 @@ static void addedgeface_mesh(EditMesh *em, wmOperator *op)
if(amount==2) {
eed= addedgelist(em, neweve[0], neweve[1], NULL);
EM_select_edge(eed, 1);
-
+
+ BKE_mesh_end_editmesh(me, em);
// XXX DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
return;
}
else if(amount > 4) {
addfaces_from_edgenet(em);
+ BKE_mesh_end_editmesh(me, em);
return;
}
else if(amount<2) {
BKE_report(op->reports, RPT_ERROR, "More vertices are needed to make an edge/face");
+ BKE_mesh_end_editmesh(me, em);
return;
}
@@ -741,6 +665,7 @@ static void addedgeface_mesh(EditMesh *em, wmOperator *op)
if(count++ > 4){
addfaces_from_edgenet(em);
+ BKE_mesh_end_editmesh(me, em);
return;
} else {
/* if 4 edges exist, we just create the face, convex or not */
@@ -782,40 +707,10 @@ static void addedgeface_mesh(EditMesh *em, wmOperator *op)
recalc_editnormals(em);
}
- }
-static int addedgeface_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- addedgeface_mesh(em, op);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_edge_face_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make Edge/Face";
- ot->description= "Add an edge or face to selected.";
- ot->idname= "MESH_OT_edge_face_add";
-
- /* api callbacks */
- ot->exec= addedgeface_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
+ BKE_mesh_end_editmesh(me, em);
}
-
-
/* ************************ primitives ******************* */
// HACK: these can also be found in cmoview.tga.c, but are here so that they can be found by linker
@@ -1106,7 +1001,9 @@ static void make_prim(Object *obedit, int type, float mat[4][4], int tot, int se
}
dia*=200;
- for(a=1; a<subdiv; a++) esubdivideflag(obedit, em, 2, dia, 0, B_SPHERE,1,0);
+
+ for(a=1; a<subdiv; a++) esubdivideflag(obedit, em, 2, dia, 0.0, 0, 1, 0);
+
/* and now do imat */
eve= em->verts.first;
while(eve) {
@@ -1605,47 +1502,3 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
RNA_def_int(ot->srna, "subdivisions", 2, 0, 6, "Subdivisions", "", 0, 8);
RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00);
}
-
-/****************** add duplicate operator ***************/
-
-static int mesh_duplicate_exec(bContext *C, wmOperator *op)
-{
- Object *ob= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(ob->data);
-
- adduplicateflag(em, SELECT);
-
- BKE_mesh_end_editmesh(ob->data, em);
-
- DAG_id_flush_update(ob->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, ob->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- WM_cursor_wait(1);
- mesh_duplicate_exec(C, op);
- WM_cursor_wait(0);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_duplicate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Duplicate";
- ot->description= "Duplicate selected vertices, edges or faces.";
- ot->idname= "MESH_OT_duplicate";
-
- /* api callbacks */
- ot->invoke= mesh_duplicate_invoke;
- ot->exec= mesh_duplicate_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* to give to transform */
- RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
-}
-
diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c
index e1b63022dd4..d9e0cc0f339 100644
--- a/source/blender/editors/mesh/editmesh_lib.c
+++ b/source/blender/editors/mesh/editmesh_lib.c
@@ -61,6 +61,7 @@ editmesh_lib: generic (no UI, no menus) operations/evaluators for editmesh data
#include "ED_view3d.h"
#include "mesh_intern.h"
+#include "bmesh.h"
/* ****************** stats *************** */
@@ -1139,10 +1140,128 @@ short extrudeflag_verts_indiv(EditMesh *em, short flag, float *nor)
return 'g'; // g is grab
}
+short BM_extrude_edgeflag(Object *obedit, BMesh *bm, int eflag, float *nor)
+{
+ BMIter iter;
+ BMOIter siter;
+ BMOperator extop;
+ BMEdge *edge;
+ BMFace *f;
+ void *el;
+ ModifierData *md;
+ int flag;
+
+ switch (eflag) {
+ case SELECT:
+ flag = BM_SELECT;
+ break;
+ default:
+ flag = BM_SELECT;
+ break;
+ }
+
+ for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);f;f=BMIter_Step(&iter)) {
+ add_normal_aligned(nor, f->no);
+ }
+ Normalize(nor);
+
+ BMO_Init_Op(&extop, "extrudefaceregion");
+ BMO_HeaderFlag_To_Slot(bm, &extop, "edgefacein",
+ flag, BM_VERT|BM_EDGE|BM_FACE);
+
+ for (edge=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); edge; edge=BMIter_Step(&iter)) {
+ BM_Select_Edge(bm, edge, 0);
+ }
+
+ for (f=BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL); f; f=BMIter_Step(&iter)) {
+ BM_Select_Face(bm, f, 0);
+ }
+
+ /* If a mirror modifier with clipping is on, we need to adjust some
+ * of the cases above to handle edges on the line of symmetry.
+ */
+ md = obedit->modifiers.first;
+ for (; md; md=md->next) {
+ if (md->type==eModifierType_Mirror) {
+ MirrorModifierData *mmd = (MirrorModifierData*) md;
+
+ if(mmd->flag & MOD_MIR_CLIPPING) {
+ float mtx[4][4];
+ if (mmd->mirror_ob) {
+ float imtx[4][4];
+ Mat4Invert(imtx, mmd->mirror_ob->obmat);
+ Mat4MulMat4(mtx, obedit->obmat, imtx);
+ }
+
+ for (edge=BMIter_New(&iter,bm,BM_EDGES_OF_MESH,NULL);
+ edge; edge=BMIter_Step(&iter))
+ {
+ if(edge->head.flag & flag) {
+ float co1[3], co2[3];
+
+ VecCopyf(co1, edge->v1->co);
+ VecCopyf(co2, edge->v2->co);
+
+ if (mmd->mirror_ob) {
+ VecMat4MulVecfl(co1, mtx, co1);
+ VecMat4MulVecfl(co2, mtx, co2);
+ }
+
+ if (mmd->flag & MOD_MIR_AXIS_X)
+ if ( (fabs(co1[0]) < mmd->tolerance) &&
+ (fabs(co2[0]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Y)
+ if ( (fabs(co1[1]) < mmd->tolerance) &&
+ (fabs(co2[1]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+
+ if (mmd->flag & MOD_MIR_AXIS_Z)
+ if ( (fabs(co1[2]) < mmd->tolerance) &&
+ (fabs(co2[2]) < mmd->tolerance) )
+ BMO_Insert_MapPointer(bm, &extop, "exclude", edge, NULL);
+ }
+ }
+ }
+ }
+ }
+
+
+ BMO_Exec_Op(bm, &extop);
+
+ el = BMO_IterNew(&siter, bm, &extop, "geomout", BM_ALL);
+ for (; el; el=BMO_IterStep(&siter)) {
+ BM_Select(bm, el, 1);
+ }
+
+ BMO_Finish_Op(bm, &extop);
+
+ if(nor[0]==0.0 && nor[1]==0.0 && nor[2]==0.0) return 'g'; // grab
+ return 'n'; // normal constraint
+
+}
+
+
+static short extrudeflag_edge(Object *obedit, EditMesh *em, short flag, float *nor) {
+ short ret;
+ EditMesh *em2;
+ BMesh *bm = editmesh_to_bmesh(em);
+
+ ret = BM_extrude_edgeflag(obedit, bm, flag, nor);
+ em2 = bmesh_to_editmesh(bm);
+
+ set_editMesh(em, em2);
+ MEM_freeN(em2);
+
+ EM_select_flush(em);
+
+ return ret;
+}
/* this is actually a recode of extrudeflag(), using proper edge/face select */
/* hurms, doesnt use 'flag' yet, but its not called by primitive making stuff anyway */
-static short extrudeflag_edge(Object *obedit, EditMesh *em, short flag, float *nor)
+static short extrudeflag_edge_old(Object *obedit, EditMesh *em, short flag, float *nor)
{
/* all select edges/faces: extrude */
/* old select is cleared, in new ones it is set */
@@ -1686,9 +1805,22 @@ short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor)
/* generic extrude */
short extrudeflag(Object *obedit, EditMesh *em, short flag, float *nor)
{
- if(em->selectmode & SCE_SELECT_VERTEX)
- return extrudeflag_vert(obedit, em, flag, nor);
- else
+ if(em->selectmode & SCE_SELECT_VERTEX) {
+ EditEdge *eed;
+
+ /*ensure vert flags are consistent for edge selections*/
+ for (eed=em->edges.first; eed; eed=eed->next) {
+ if (eed->f & flag) {
+ eed->v1->f |= flag;
+ eed->v2->f |= flag;
+ } else {
+ if ((eed->v1->f & flag) && (eed->v2->f & flag))
+ eed->f |= flag;
+ }
+ }
+
+ return extrudeflag_edge(obedit, em, flag, nor);
+ } else
return extrudeflag_edge(obedit, em, flag, nor);
}
@@ -1912,6 +2044,9 @@ void recalc_editnormals(EditMesh *em)
}
for(efa= em->faces.first; efa; efa=efa->next) {
+ if (efa->e1->fgoni||efa->e2->fgoni||efa->e3->fgoni) continue;
+ if (efa->e4 && efa->e4->fgoni) continue;
+
if(efa->v4) {
CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
CalcCent4f(efa->cent, efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co);
diff --git a/source/blender/editors/mesh/editmesh_loop.c b/source/blender/editors/mesh/editmesh_loop.c
index 28103828dd4..03f29edc3fd 100644
--- a/source/blender/editors/mesh/editmesh_loop.c
+++ b/source/blender/editors/mesh/editmesh_loop.c
@@ -62,6 +62,7 @@ editmesh_loop: tools with own drawing subloops, select, knife, subdiv
#include "BKE_object.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "PIL_time.h"
@@ -78,6 +79,7 @@ editmesh_loop: tools with own drawing subloops, select, knife, subdiv
#include "ED_view3d.h"
#include "mesh_intern.h"
+#include "bmesh.h"
/* **** XXX ******** */
static void BIF_undo_push() {}
@@ -203,6 +205,7 @@ static void edgering_sel(EditMesh *em, EditEdge *startedge, int select, int prev
void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts)
{
+#if 0
ViewContext vc; // XXX
EditEdge *nearest=NULL, *eed;
float fac;
@@ -393,6 +396,7 @@ void CutEdgeloop(Object *obedit, wmOperator *op, EditMesh *em, int numcuts)
// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
return;
+#endif
}
@@ -476,7 +480,7 @@ static float seg_intersect(EditEdge *e, CutCurve *c, int len, char mode, struct
float m1, b1, m2, b2, x21, x22, y21, y22, xi;
float yi, x1min, x1max, y1max, y1min, perc=0;
float *scr;
- float threshold;
+ float threshold = 0.0;
int i;
threshold = 0.000001; /*tolerance for vertex intersection*/
@@ -622,29 +626,187 @@ static float seg_intersect(EditEdge *e, CutCurve *c, int len, char mode, struct
}
+static float bm_seg_intersect(BMEdge *e, CutCurve *c, int len, char mode,
+ struct GHash *gh, int *isected)
+{
+#define MAXSLOPE 100000
+ float x11, y11, x12=0, y12=0, x2max, x2min, y2max;
+ float y2min, dist, lastdist=0, xdiff2, xdiff1;
+ float m1, b1, m2, b2, x21, x22, y21, y22, xi;
+ float yi, x1min, x1max, y1max, y1min, perc=0;
+ float *scr;
+ float threshold = 0.0;
+ int i;
+
+ //threshold = 0.000001; /*tolerance for vertex intersection*/
+ // XXX threshold = scene->toolsettings->select_thresh / 100;
+
+ /* Get screen coords of verts */
+ scr = BLI_ghash_lookup(gh, e->v1);
+ x21=scr[0];
+ y21=scr[1];
+
+ scr = BLI_ghash_lookup(gh, e->v2);
+ x22=scr[0];
+ y22=scr[1];
+
+ xdiff2=(x22-x21);
+ if (xdiff2) {
+ m2=(y22-y21)/xdiff2;
+ b2= ((x22*y21)-(x21*y22))/xdiff2;
+ }
+ else {
+ m2=MAXSLOPE; /* Verticle slope */
+ b2=x22;
+ }
+
+ *isected = 0;
+
+ /*check for *exact* vertex intersection first*/
+ if(mode!=KNIFE_MULTICUT){
+ for (i=0; i<len; i++){
+ if (i>0){
+ x11=x12;
+ y11=y12;
+ }
+ else {
+ x11=c[i].x;
+ y11=c[i].y;
+ }
+ x12=c[i].x;
+ y12=c[i].y;
+
+ /*test e->v1*/
+ if((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)){
+ perc = 0;
+ *isected = 1;
+ return(perc);
+ }
+ /*test e->v2*/
+ else if((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)){
+ perc = 0;
+ *isected = 2;
+ return(perc);
+ }
+ }
+ }
+
+ /*now check for edge interesect (may produce vertex intersection as well)*/
+ for (i=0; i<len; i++){
+ if (i>0){
+ x11=x12;
+ y11=y12;
+ }
+ else {
+ x11=c[i].x;
+ y11=c[i].y;
+ }
+ x12=c[i].x;
+ y12=c[i].y;
+
+ /* Perp. Distance from point to line */
+ if (m2!=MAXSLOPE) dist=(y12-m2*x12-b2);/* /sqrt(m2*m2+1); Only looking for */
+ /* change in sign. Skip extra math */
+ else dist=x22-x12;
+
+ if (i==0) lastdist=dist;
+
+ /* if dist changes sign, and intersect point in edge's Bound Box*/
+ if ((lastdist*dist)<=0){
+ xdiff1=(x12-x11); /* Equation of line between last 2 points */
+ if (xdiff1){
+ m1=(y12-y11)/xdiff1;
+ b1= ((x12*y11)-(x11*y12))/xdiff1;
+ }
+ else{
+ m1=MAXSLOPE;
+ b1=x12;
+ }
+ x2max=MAX2(x21,x22)+0.001; /* prevent missed edges */
+ x2min=MIN2(x21,x22)-0.001; /* due to round off error */
+ y2max=MAX2(y21,y22)+0.001;
+ y2min=MIN2(y21,y22)-0.001;
+
+ /* Found an intersect, calc intersect point */
+ if (m1==m2){ /* co-incident lines */
+ /* cut at 50% of overlap area*/
+ x1max=MAX2(x11, x12);
+ x1min=MIN2(x11, x12);
+ xi= (MIN2(x2max,x1max)+MAX2(x2min,x1min))/2.0;
+
+ y1max=MAX2(y11, y12);
+ y1min=MIN2(y11, y12);
+ yi= (MIN2(y2max,y1max)+MAX2(y2min,y1min))/2.0;
+ }
+ else if (m2==MAXSLOPE){
+ xi=x22;
+ yi=m1*x22+b1;
+ }
+ else if (m1==MAXSLOPE){
+ xi=x12;
+ yi=m2*x12+b2;
+ }
+ else {
+ xi=(b1-b2)/(m2-m1);
+ yi=(b1*m2-m1*b2)/(m2-m1);
+ }
+
+ /* Intersect inside bounding box of edge?*/
+ if ((xi>=x2min)&&(xi<=x2max)&&(yi<=y2max)&&(yi>=y2min)){
+ /*test for vertex intersect that may be 'close enough'*/
+ if(mode!=KNIFE_MULTICUT){
+ if(xi <= (x21 + threshold) && xi >= (x21 - threshold)){
+ if(yi <= (y21 + threshold) && yi >= (y21 - threshold)){
+ *isected = 1;
+ perc = 0;
+ break;
+ }
+ }
+ if(xi <= (x22 + threshold) && xi >= (x22 - threshold)){
+ if(yi <= (y22 + threshold) && yi >= (y22 - threshold)){
+ *isected = 2;
+ perc = 0;
+ break;
+ }
+ }
+ }
+ if ((m2<=1.0)&&(m2>=-1.0)) perc = (xi-x21)/(x22-x21);
+ else perc=(yi-y21)/(y22-y21); /*lower slope more accurate*/
+ //isect=32768.0*(perc+0.0000153); /* Percentage in 1/32768ths */
+
+ break;
+ }
+ }
+ lastdist=dist;
+ }
+ return(perc);
+}
+
#define MAX_CUTS 256
static int knife_cut_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
+ BMEditMesh *em= (((Mesh *)obedit->data))->edit_btmesh;
+ BMesh *bm = em->bm;
ARegion *ar= CTX_wm_region(C);
- EditEdge *eed;
- EditVert *eve;
+ BMVert *bv;
+ BMIter iter;
+ BMEdge *be;
+ BMOperator bmop;
CutCurve curve[MAX_CUTS];
struct GHash *gh;
float isect=0.0;
float *scr, co[4];
- int len=0;
+ int len=0, isected, flag, i;
short numcuts=1, mode= RNA_int_get(op->ptr, "type");
/* edit-object needed for matrix, and ar->regiondata for projections to work */
if (ELEM3(NULL, obedit, ar, ar->regiondata))
return OPERATOR_CANCELLED;
- if (EM_nvertices_selected(em) < 2) {
+ if (bm->totvertsel < 2) {
error("No edges are selected to operate on");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;;
}
@@ -658,57 +820,52 @@ static int knife_cut_exec(bContext *C, wmOperator *op)
RNA_END;
if(len<2) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
- /*store percentage of edge cut for KNIFE_EXACT here.*/
- for(eed=em->edges.first; eed; eed= eed->next)
- eed->tmp.fp = 0.0;
-
/*the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer*/
gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp);
- for(eve=em->verts.first; eve; eve=eve->next){
+ for(bv=BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);bv;bv=BMIter_Step(&iter)){
scr = MEM_mallocN(sizeof(float)*2, "Vertex Screen Coordinates");
- VECCOPY(co, eve->co);
+ VECCOPY(co, bv->co);
co[3]= 1.0;
Mat4MulVec4fl(obedit->obmat, co);
project_float(ar, co, scr);
- BLI_ghash_insert(gh, eve, scr);
- eve->f1 = 0; /*store vertex intersection flag here*/
-
+ BLI_ghash_insert(gh, bv, scr);
}
- eed= em->edges.first;
- while(eed) {
- if( eed->v1->f & eed->v2->f & SELECT ){ // NOTE: uses vertex select, subdiv doesnt do edges yet
- isect= seg_intersect(eed, curve, len, mode, gh);
- if (isect!=0.0f) eed->f2= 1;
- else eed->f2=0;
- eed->tmp.fp= isect;
- //printf("isect=%i\n", isect);
- }
- else {
- eed->f2=0;
- eed->f1=0;
- }
- eed= eed->next;
+ BMO_Init_Op(&bmop, "esubd");
+
+ i = 0;
+ /*store percentage of edge cut for KNIFE_EXACT here.*/
+ for (be=BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be=BMIter_Step(&iter)) {
+ if( BM_Selected(bm, be) ) {
+ isect= bm_seg_intersect(be, curve, len, mode, gh, &isected);
+
+ if (isect != 0.0f) {
+ if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) {
+ BMO_Insert_MapFloat(bm, &bmop,
+ "edgepercents",
+ be, isect);
+
+ }
+ BMO_SetFlag(bm, be, 1);
+ } else BMO_ClearFlag(bm, be, 1);
+ } else BMO_ClearFlag(bm, be, 1);
}
- if (mode==KNIFE_MIDPOINT) esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE, 1, SUBDIV_SELECT_ORIG);
- else if (mode==KNIFE_MULTICUT) esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE, numcuts, SUBDIV_SELECT_ORIG);
- else esubdivideflag(obedit, em, SELECT, 0, 0, B_KNIFE|B_PERCENTSUBD, 1, SUBDIV_SELECT_ORIG);
+ BMO_Flag_To_Slot(bm, &bmop, "edges", 1, BM_EDGE);
- eed=em->edges.first;
- while(eed){
- eed->f2=0;
- eed->f1=0;
- eed=eed->next;
- }
+ BMO_Set_Int(&bmop, "numcuts", numcuts);
+ flag = B_KNIFE;
+ if (mode == KNIFE_MIDPOINT) numcuts = 1;
+ BMO_Set_Int(&bmop, "flag", flag);
+ BMO_Set_Float(&bmop, "radius", 0);
- BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
+ BMO_Exec_Op(bm, &bmop);
+ BMO_Finish_Op(bm, &bmop);
- BKE_mesh_end_editmesh(obedit->data, em);
+ BLI_ghash_free(gh, NULL, (GHashValFreeFP)WMEM_freeN);
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
@@ -716,7 +873,6 @@ static int knife_cut_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-
void MESH_OT_knife_cut(wmOperatorType *ot)
{
PropertyRNA *prop;
diff --git a/source/blender/editors/mesh/editmesh_mods.c b/source/blender/editors/mesh/editmesh_mods.c
index 74870778d02..a57d56ec1eb 100644
--- a/source/blender/editors/mesh/editmesh_mods.c
+++ b/source/blender/editors/mesh/editmesh_mods.c
@@ -78,14 +78,13 @@ editmesh_mods.c, UI level access, no geometry changes
#include "WM_api.h"
#include "WM_types.h"
-#include "UI_resources.h"
-
#include "RNA_access.h"
#include "RNA_define.h"
#include "ED_mesh.h"
#include "ED_screen.h"
#include "ED_view3d.h"
+#include "bmesh.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -102,6 +101,7 @@ static int pupmenu() {return 0;}
void EM_select_mirrored(Object *obedit, EditMesh *em)
{
+#if 0
if(em->selectmode & SCE_SELECT_VERTEX) {
EditVert *eve, *v1;
@@ -115,28 +115,25 @@ void EM_select_mirrored(Object *obedit, EditMesh *em)
}
}
}
+#endif
}
-void EM_automerge(Scene *scene, Object *obedit, int update)
+void EM_automerge(int update)
{
- Mesh *me= obedit ? obedit->data : NULL; /* can be NULL */
- int len;
-
- if ((scene->toolsettings->automerge) &&
- (obedit && obedit->type==OB_MESH && (obedit->mode & OB_MODE_EDIT)) &&
- (me->mr==NULL)
- ) {
- Mesh *me= (Mesh*)obedit->data;
- EditMesh *em= me->edit_mesh;
-
- len = removedoublesflag(em, 1, 1, scene->toolsettings->doublimit);
- if (len) {
- em->totvert -= len; /* saves doing a countall */
- if (update) {
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- }
- }
- }
+// XXX int len;
+
+// if ((scene->automerge) &&
+// (obedit && obedit->type==OB_MESH) &&
+// (((Mesh*)obedit->data)->mr==NULL)
+// ) {
+// len = removedoublesflag(1, 1, scene->toolsettings->doublimit);
+// if (len) {
+// em->totvert -= len; /* saves doing a countall */
+// if (update) {
+// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
+// }
+// }
+// }
}
/* ****************************** SELECTION ROUTINES **************** */
@@ -333,38 +330,6 @@ int EM_init_backbuf_circle(ViewContext *vc, short xs, short ys, short rads)
}
-static void findnearestvert__doClosest(void *userData, EditVert *eve, int x, int y, int index)
-{
- struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } *data = userData;
-
- if (data->pass==0) {
- if (index<=data->lastIndex)
- return;
- } else {
- if (index>data->lastIndex)
- return;
- }
-
- if (data->dist>3) {
- int temp = abs(data->mval[0] - x) + abs(data->mval[1]- y);
- if ((eve->f&1) == data->select) {
- if (data->strict == 1)
- return;
- else
- temp += 5;
- }
-
- if (temp<data->dist) {
- data->dist = temp;
- data->closest = eve;
- data->closestIndex = index;
- }
- }
-}
-
-
-
-
static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int index)
{
EditMesh *em= (EditMesh *)handle;
@@ -373,917 +338,8 @@ static unsigned int findnearestvert__backbufIndextest(void *handle, unsigned int
if(eve && (eve->f & SELECT)) return 0;
return 1;
}
-/**
- * findnearestvert
- *
- * dist (in/out): minimal distance to the nearest and at the end, actual distance
- * sel: selection bias
- * if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
- * if 0, unselected vertice are given the bias
- * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
- */
-EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict)
-{
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)){
- int distance;
- unsigned int index;
- EditVert *eve;
-
- if(strict) index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_wireoffs, 0xFFFFFF, &distance, strict, vc->em, findnearestvert__backbufIndextest);
- else index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_wireoffs, 0xFFFFFF, &distance, 0, NULL, NULL);
-
- eve = BLI_findlink(&vc->em->verts, index-1);
-
- if(eve && distance < *dist) {
- *dist = distance;
- return eve;
- } else {
- return NULL;
- }
-
- }
- else {
- struct { short mval[2], pass, select, strict; int dist, lastIndex, closestIndex; EditVert *closest; } data;
- static int lastSelectedIndex=0;
- static EditVert *lastSelected=NULL;
-
- if (lastSelected && BLI_findlink(&vc->em->verts, lastSelectedIndex)!=lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
- }
-
- data.lastIndex = lastSelectedIndex;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.select = sel;
- data.dist = *dist;
- data.strict = strict;
- data.closest = NULL;
- data.closestIndex = 0;
-
- data.pass = 0;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
-
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
-
- if (data.dist>3) {
- data.pass = 1;
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, 1);
- }
-
- *dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
-
- return data.closest;
- }
-}
-
-/* returns labda for closest distance v1 to line-piece v2-v3 */
-static float labda_PdistVL2Dfl( float *v1, float *v2, float *v3)
-{
- float rc[2], len;
-
- rc[0]= v3[0]-v2[0];
- rc[1]= v3[1]-v2[1];
- len= rc[0]*rc[0]+ rc[1]*rc[1];
- if(len==0.0f)
- return 0.0f;
-
- return ( rc[0]*(v1[0]-v2[0]) + rc[1]*(v1[1]-v2[1]) )/len;
-}
-
-/* note; uses v3d, so needs active 3d window */
-static void findnearestedge__doClosest(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
-{
- struct { ViewContext vc; float mval[2]; int dist; EditEdge *closest; } *data = userData;
- float v1[2], v2[2];
- int distance;
-
- v1[0] = x0;
- v1[1] = y0;
- v2[0] = x1;
- v2[1] = y1;
-
- distance= PdistVL2Dfl(data->mval, v1, v2);
-
- if(eed->f & SELECT) distance+=5;
- if(distance < data->dist) {
- if(data->vc.rv3d->rflag & RV3D_CLIPPING) {
- float labda= labda_PdistVL2Dfl(data->mval, v1, v2);
- float vec[3];
-
- vec[0]= eed->v1->co[0] + labda*(eed->v2->co[0] - eed->v1->co[0]);
- vec[1]= eed->v1->co[1] + labda*(eed->v2->co[1] - eed->v1->co[1]);
- vec[2]= eed->v1->co[2] + labda*(eed->v2->co[2] - eed->v1->co[2]);
- Mat4MulVecfl(data->vc.obedit->obmat, vec);
-
- if(view3d_test_clipping(data->vc.rv3d, vec)==0) {
- data->dist = distance;
- data->closest = eed;
- }
- }
- else {
- data->dist = distance;
- data->closest = eed;
- }
- }
-}
-EditEdge *findnearestedge(ViewContext *vc, int *dist)
-{
-
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- int distance;
- unsigned int index = view3d_sample_backbuf_rect(vc, vc->mval, 50, em_solidoffs, em_wireoffs, &distance,0, NULL, NULL);
- EditEdge *eed = BLI_findlink(&vc->em->edges, index-1);
-
- if (eed && distance<*dist) {
- *dist = distance;
- return eed;
- } else {
- return NULL;
- }
- }
- else {
- struct { ViewContext vc; float mval[2]; int dist; EditEdge *closest; } data;
-
- data.vc= *vc;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = *dist;
- data.closest = NULL;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, 2);
-
- *dist = data.dist;
- return data.closest;
- }
-}
-
-static void findnearestface__getDistance(void *userData, EditFace *efa, int x, int y, int index)
-{
- struct { short mval[2]; int dist; EditFace *toFace; } *data = userData;
-
- if (efa==data->toFace) {
- int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
-
- if (temp<data->dist)
- data->dist = temp;
- }
-}
-static void findnearestface__doClosest(void *userData, EditFace *efa, int x, int y, int index)
-{
- struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } *data = userData;
-
- if (data->pass==0) {
- if (index<=data->lastIndex)
- return;
- } else {
- if (index>data->lastIndex)
- return;
- }
-
- if (data->dist>3) {
- int temp = abs(data->mval[0]-x) + abs(data->mval[1]-y);
-
- if (temp<data->dist) {
- data->dist = temp;
- data->closest = efa;
- data->closestIndex = index;
- }
- }
-}
-static EditFace *findnearestface(ViewContext *vc, int *dist)
-{
-
- if(vc->v3d->drawtype>OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- unsigned int index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
- EditFace *efa = BLI_findlink(&vc->em->faces, index-1);
-
- if (efa) {
- struct { short mval[2]; int dist; EditFace *toFace; } data;
-
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = 0x7FFF; /* largest short */
- data.toFace = efa;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__getDistance, &data);
-
- if(vc->em->selectmode == SCE_SELECT_FACE || data.dist<*dist) { /* only faces, no dist check */
- *dist= data.dist;
- return efa;
- }
- }
-
- return NULL;
- }
- else {
- struct { short mval[2], pass; int dist, lastIndex, closestIndex; EditFace *closest; } data;
- static int lastSelectedIndex=0;
- static EditFace *lastSelected=NULL;
-
- if (lastSelected && BLI_findlink(&vc->em->faces, lastSelectedIndex)!=lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
- }
-
- data.lastIndex = lastSelectedIndex;
- data.mval[0] = vc->mval[0];
- data.mval[1] = vc->mval[1];
- data.dist = *dist;
- data.closest = NULL;
- data.closestIndex = 0;
-
- data.pass = 0;
-
- ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
-
- if (data.dist>3) {
- data.pass = 1;
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data);
- }
-
- *dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
-
- return data.closest;
- }
-}
-
-/* best distance based on screen coords.
- use em->selectmode to define how to use
- selected vertices and edges get disadvantage
- return 1 if found one
-*/
-static int unified_findnearest(ViewContext *vc, EditVert **eve, EditEdge **eed, EditFace **efa)
-{
- EditMesh *em= vc->em;
- int dist= 75;
-
- *eve= NULL;
- *eed= NULL;
- *efa= NULL;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(vc);
-
- if(em->selectmode & SCE_SELECT_VERTEX)
- *eve= findnearestvert(vc, &dist, SELECT, 0);
- if(em->selectmode & SCE_SELECT_FACE)
- *efa= findnearestface(vc, &dist);
-
- dist-= 20; /* since edges select lines, we give dots advantage of 20 pix */
- if(em->selectmode & SCE_SELECT_EDGE)
- *eed= findnearestedge(vc, &dist);
-
- /* return only one of 3 pointers, for frontbuffer redraws */
- if(*eed) {
- *efa= NULL; *eve= NULL;
- }
- else if(*efa) {
- *eve= NULL;
- }
-
- return (*eve || *eed || *efa);
-}
-
-
-/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
-
-/* selects new faces/edges/verts based on the existing selection */
-
-/* VERT GROUP */
-
-#define SIMVERT_NORMAL 0
-#define SIMVERT_FACE 1
-#define SIMVERT_VGROUP 2
-#define SIMVERT_TOT 3
-
-/* EDGE GROUP */
-
-#define SIMEDGE_LENGTH 101
-#define SIMEDGE_DIR 102
-#define SIMEDGE_FACE 103
-#define SIMEDGE_FACE_ANGLE 104
-#define SIMEDGE_CREASE 105
-#define SIMEDGE_SEAM 106
-#define SIMEDGE_SHARP 107
-#define SIMEDGE_TOT 108
-
-/* FACE GROUP */
-
-#define SIMFACE_MATERIAL 201
-#define SIMFACE_IMAGE 202
-#define SIMFACE_AREA 203
-#define SIMFACE_PERIMETER 204
-#define SIMFACE_NORMAL 205
-#define SIMFACE_COPLANAR 206
-#define SIMFACE_TOT 207
-
-static EnumPropertyItem prop_similar_types[] = {
- {SIMVERT_NORMAL, "NORMAL", 0, "Normal", ""},
- {SIMVERT_FACE, "FACE", 0, "Amount of Vertices in Face", ""},
- {SIMVERT_VGROUP, "VGROUP", 0, "Vertex Groups", ""},
- {SIMEDGE_LENGTH, "LENGTH", 0, "Length", ""},
- {SIMEDGE_DIR, "DIR", 0, "Direction", ""},
- {SIMEDGE_FACE, "FACE", 0, "Amount of Vertices in Face", ""},
- {SIMEDGE_FACE_ANGLE, "FACE_ANGLE", 0, "Face Angles", ""},
- {SIMEDGE_CREASE, "CREASE", 0, "Crease", ""},
- {SIMEDGE_SEAM, "SEAM", 0, "Seam", ""},
- {SIMEDGE_SHARP, "SHARP", 0, "Sharpness", ""},
- {SIMFACE_MATERIAL, "MATERIAL", 0, "Material", ""},
- {SIMFACE_IMAGE, "IMAGE", 0, "Image", ""},
- {SIMFACE_AREA, "AREA", 0, "Area", ""},
- {SIMFACE_PERIMETER, "PERIMETER", 0, "Perimeter", ""},
- {SIMFACE_NORMAL, "NORMAL", 0, "Normal", ""},
- {SIMFACE_COPLANAR, "COPLANAR", 0, "Co-planar", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-
-/* this as a way to compare the ares, perim of 2 faces thay will scale to different sizes
-*0.5 so smaller faces arnt ALWAYS selected with a thresh of 1.0 */
-#define SCALE_CMP(a,b) ((a+a*thresh >= b) && (a-(a*thresh*0.5) <= b))
-
-static int similar_face_select__internal(Scene *scene, EditMesh *em, int mode)
-{
- EditFace *efa, *base_efa=NULL;
- unsigned int selcount=0; /*count how many new faces we select*/
-
- /*deselcount, count how many deselected faces are left, so we can bail out early
- also means that if there are no deselected faces, we can avoid a lot of looping */
- unsigned int deselcount=0;
- float thresh= scene->toolsettings->select_thresh;
- short ok=0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!efa->h) {
- if (efa->f & SELECT) {
- efa->f1=1;
- ok=1;
- } else {
- efa->f1=0;
- deselcount++; /* a deselected face we may select later */
- }
- }
- }
-
- if (!ok || !deselcount) /* no data selected OR no more data to select */
- return 0;
-
- if (mode==SIMFACE_AREA) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.fp= EM_face_area(efa);
- }
- } else if (mode==SIMFACE_PERIMETER) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.fp= EM_face_perimeter(efa);
- }
- }
-
- for(base_efa= em->faces.first; base_efa; base_efa= base_efa->next) {
- if (base_efa->f1) { /* This was one of the faces originaly selected */
- if (mode==SIMFACE_MATERIAL) { /* same material */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (
- !(efa->f & SELECT) &&
- !efa->h &&
- base_efa->mat_nr == efa->mat_nr
- ) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMFACE_IMAGE) { /* same image */
- MTFace *tf, *base_tf;
-
- base_tf = (MTFace*)CustomData_em_get(&em->fdata, base_efa->data,
- CD_MTFACE);
-
- if(!base_tf)
- return selcount;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- tf = (MTFace*)CustomData_em_get(&em->fdata, efa->data,
- CD_MTFACE);
-
- if(base_tf->tpage == tf->tpage) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMFACE_AREA || mode==SIMFACE_PERIMETER) { /* same area OR same perimeter, both use the same temp var */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (
- (!(efa->f & SELECT) && !efa->h) &&
- SCALE_CMP(base_efa->tmp.fp, efa->tmp.fp)
- ) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMFACE_NORMAL) {
- float angle;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
- if (angle/180.0<=thresh) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMFACE_COPLANAR) { /* same planer */
- float angle, base_dot, dot;
- base_dot= Inpf(base_efa->cent, base_efa->n);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (!(efa->f & SELECT) && !efa->h) {
- angle= RAD2DEG(VecAngle2(base_efa->n, efa->n));
- if (angle/180.0<=thresh) {
- dot=Inpf(efa->cent, base_efa->n);
- if (fabs(base_dot-dot) <= thresh) {
- EM_select_face(efa, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- }
- }
- }
- } /* end base_efa loop */
- return selcount;
-}
-
-static int similar_face_select_exec(bContext *C, wmOperator *op)
-{
- Scene *scene= CTX_data_scene(C);
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
-
- int selcount = similar_face_select__internal(scene, em, RNA_int_get(op->ptr, "type"));
-
- if (selcount) {
- /* here was an edge-mode only select flush case, has to be generalized */
- EM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_CANCELLED;
-}
-
-/* ***************************************************** */
-
-static int similar_edge_select__internal(ToolSettings *ts, EditMesh *em, int mode)
-{
- EditEdge *eed, *base_eed=NULL;
- unsigned int selcount=0; /* count how many new edges we select*/
-
- /*count how many visible selected edges there are,
- so we can return when there are none left */
- unsigned int deselcount=0;
-
- short ok=0;
- float thresh= ts->select_thresh;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!eed->h) {
- if (eed->f & SELECT) {
- eed->f1=1;
- ok=1;
- } else {
- eed->f1=0;
- deselcount++;
- }
- /* set all eed->tmp.l to 0 we use it later.
- for counting face users*/
- eed->tmp.l=0;
- eed->f2=0; /* only for mode SIMEDGE_FACE_ANGLE, edge animations */
- }
- }
-
- if (!ok || !deselcount) /* no data selected OR no more data to select*/
- return 0;
-
- if (mode==SIMEDGE_LENGTH) { /*store length*/
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!eed->h) /* dont calc data for hidden edges*/
- eed->tmp.fp= VecLenf(eed->v1->co, eed->v2->co);
- }
- } else if (mode==SIMEDGE_FACE) { /*store face users*/
- EditFace *efa;
- /* cound how many faces each edge uses use tmp->l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->e1->tmp.l++;
- efa->e2->tmp.l++;
- efa->e3->tmp.l++;
- if (efa->e4) efa->e4->tmp.l++;
- }
- } else if (mode==SIMEDGE_FACE_ANGLE) { /*store edge angles */
- EditFace *efa;
- int j;
- /* cound how many faces each edge uses use tmp.l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- /* here we use the edges temp data to assign a face
- if a face has alredy been assigned (eed->f2==1)
- we calculate the angle between the current face and
- the edges previously found face.
- store the angle in eed->tmp.fp (loosing the face eed->tmp.f)
- but tagging eed->f2==2, so we know not to look at it again.
- This only works for edges that connect to 2 faces. but its good enough
- */
-
- /* se we can loop through face edges*/
- j=0;
- eed= efa->e1;
- while (j<4) {
- if (j==1) eed= efa->e2;
- else if (j==2) eed= efa->e3;
- else if (j==3) {
- eed= efa->e4;
- if (!eed)
- break;
- } /* done looping */
-
- if (!eed->h) { /* dont calc data for hidden edges*/
- if (eed->f2==2)
- break;
- else if (eed->f2==0) /* first access, assign the face */
- eed->tmp.f= efa;
- else if (eed->f2==1) /* second, we assign the angle*/
- eed->tmp.fp= RAD2DEG(VecAngle2(eed->tmp.f->n, efa->n))/180;
- eed->f2++; /* f2==0 no face assigned. f2==1 one face found. f2==2 angle calculated.*/
- }
- j++;
- }
- }
- }
-
- for(base_eed= em->edges.first; base_eed; base_eed= base_eed->next) {
- if (base_eed->f1) {
- if (mode==SIMEDGE_LENGTH) { /* same length */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- SCALE_CMP(base_eed->tmp.fp, eed->tmp.fp)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_DIR) { /* same direction */
- float base_dir[3], dir[3], angle;
- VecSubf(base_dir, base_eed->v1->co, base_eed->v2->co);
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (!(eed->f & SELECT) && !eed->h) {
- VecSubf(dir, eed->v1->co, eed->v2->co);
- angle= RAD2DEG(VecAngle2(base_dir, dir));
-
- if (angle>90) /* use the smallest angle between the edges */
- angle= fabs(angle-180.0f);
-
- if (angle/90.0<=thresh) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- } else if (mode==SIMEDGE_FACE) { /* face users */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- base_eed->tmp.l==eed->tmp.l
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_FACE_ANGLE && base_eed->f2==2) { /* edge angles, f2==2 means the edge has an angle. */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- eed->f2==2 &&
- (fabs(base_eed->tmp.fp-eed->tmp.fp)<=thresh)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_CREASE) { /* edge crease */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (fabs(base_eed->crease-eed->crease) <= thresh)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_SEAM) { /* edge seam */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (eed->seam == base_eed->seam)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- } else if (mode==SIMEDGE_SHARP) { /* edge sharp */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if (
- !(eed->f & SELECT) &&
- !eed->h &&
- (eed->sharp == base_eed->sharp)
- ) {
- EM_select_edge(eed, 1);
- selcount++;
- deselcount--;
- if (!deselcount) /*have we selected all posible faces?, if so return*/
- return selcount;
- }
- }
- }
- }
- }
- return selcount;
-}
-/* wrap the above function but do selection flushing edge to face */
-static int similar_edge_select_exec(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
-
- int selcount = similar_edge_select__internal(ts, em, RNA_int_get(op->ptr, "type"));
-
- if (selcount) {
- /* here was an edge-mode only select flush case, has to be generalized */
- EM_selectmode_flush(em);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_CANCELLED;
-}
-
-/* ********************************* */
-
-static int similar_vert_select_exec(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- Mesh *me= obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- EditVert *eve, *base_eve=NULL;
- unsigned int selcount=0; /* count how many new edges we select*/
-
- /*count how many visible selected edges there are,
- so we can return when there are none left */
- unsigned int deselcount=0;
- int mode= RNA_enum_get(op->ptr, "type");
-
- short ok=0;
- float thresh= ts->select_thresh;
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (!eve->h) {
- if (eve->f & SELECT) {
- eve->f1=1;
- ok=1;
- } else {
- eve->f1=0;
- deselcount++;
- }
- /* set all eve->tmp.l to 0 we use them later.*/
- eve->tmp.l=0;
- }
-
- }
-
- if (!ok || !deselcount) { /* no data selected OR no more data to select*/
- BKE_mesh_end_editmesh(me, em);
- return 0;
- }
-
- if(mode == SIMVERT_FACE) {
- /* store face users */
- EditFace *efa;
-
- /* count how many faces each edge uses use tmp->l */
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->v1->tmp.l++;
- efa->v2->tmp.l++;
- efa->v3->tmp.l++;
- if (efa->v4) efa->v4->tmp.l++;
- }
- }
-
-
- for(base_eve= em->verts.first; base_eve; base_eve= base_eve->next) {
- if (base_eve->f1) {
-
- if(mode == SIMVERT_NORMAL) {
- float angle;
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (!(eve->f & SELECT) && !eve->h) {
- angle= RAD2DEG(VecAngle2(base_eve->no, eve->no));
- if (angle/180.0<=thresh) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) {/*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return selcount;
- }
- }
- }
- }
- }
- else if(mode == SIMVERT_FACE) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if (
- !(eve->f & SELECT) &&
- !eve->h &&
- base_eve->tmp.l==eve->tmp.l
- ) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) {/*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return selcount;
- }
- }
- }
- }
- else if(mode == SIMVERT_VGROUP) {
- MDeformVert *dvert, *base_dvert;
- short i, j; /* weight index */
-
- base_dvert= CustomData_em_get(&em->vdata, base_eve->data,
- CD_MDEFORMVERT);
-
- if (!base_dvert || base_dvert->totweight == 0) {
- BKE_mesh_end_editmesh(me, em);
- return selcount;
- }
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- dvert= CustomData_em_get(&em->vdata, eve->data,
- CD_MDEFORMVERT);
-
- if (dvert && !(eve->f & SELECT) && !eve->h && dvert->totweight) {
- /* do the extra check for selection in the following if, so were not
- checking verts that may be alredy selected */
- for (i=0; base_dvert->totweight >i && !(eve->f & SELECT); i++) {
- for (j=0; dvert->totweight >j; j++) {
- if (base_dvert->dw[i].def_nr==dvert->dw[j].def_nr) {
- eve->f |= SELECT;
- selcount++;
- deselcount--;
- if (!deselcount) { /*have we selected all posible faces?, if so return*/
- BKE_mesh_end_editmesh(me, em);
- return selcount;
- }
- break;
- }
- }
- }
- }
- }
- }
- }
- } /* end basevert loop */
-
- if(selcount) {
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_FINISHED;
- }
-
- BKE_mesh_end_editmesh(me, em);
- return OPERATOR_CANCELLED;
-}
-
-static int select_similar_exec(bContext *C, wmOperator *op)
-{
- int type= RNA_enum_get(op->ptr, "type");
-
- if(type < 100)
- return similar_vert_select_exec(C, op);
- else if(type < 200)
- return similar_edge_select_exec(C, op);
- else
- return similar_face_select_exec(C, op);
-}
-
-static EnumPropertyItem *select_similar_type_itemf(bContext *C, PointerRNA *ptr, int *free)
-{
- Object *obedit= CTX_data_edit_object(C);
- EnumPropertyItem *item= NULL;
- int a, totitem= 0;
-
- if(obedit && obedit->type == OB_MESH) {
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(a=SIMVERT_NORMAL; a<=SIMVERT_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(a=SIMEDGE_LENGTH; a<=SIMEDGE_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- else if(em->selectmode & SCE_SELECT_FACE) {
- for(a=SIMFACE_MATERIAL; a<=SIMFACE_TOT; a++)
- RNA_enum_items_add_value(&item, &totitem, prop_similar_types, a);
- }
- }
-
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
-
- return item;
-}
-
-void MESH_OT_select_similar(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Select Similar";
- ot->description= "Select similar vertices, edges or faces by property types.";
- ot->idname= "MESH_OT_select_similar";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= select_similar_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "type", prop_similar_types, SIMVERT_NORMAL, "Type", "");
- RNA_def_enum_funcs(prop, select_similar_type_itemf);
-}
-
/* ******************************************* */
-
int mesh_layers_menu_charlen(CustomData *data, int type)
{
int i, len = 0;
@@ -1710,9 +766,9 @@ void mesh_copy_menu(EditMesh *em, wmOperator *op)
}
}
-
/* **************** LOOP SELECTS *************** */
+#if 0
/* selects quads in loop direction of indicated edge */
/* only flush over edges with valence <= 2 */
void faceloop_select(EditMesh *em, EditEdge *startedge, int select)
@@ -1782,6 +838,7 @@ void faceloop_select(EditMesh *em, EditEdge *startedge, int select)
}
}
}
+#endif
/* helper for edgeloop_select, checks for eed->f2 tag in faces */
@@ -1990,583 +1047,7 @@ static int loop_multiselect(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void MESH_OT_loop_multi_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Multi Select Loops";
- ot->description= "Select a loop of connected edges by connection type.";
- ot->idname= "MESH_OT_loop_multi_select";
-
- /* api callbacks */
- ot->exec= loop_multiselect;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "ring", 0, "Ring", "");
-}
-
-
-/* ***************** MAIN MOUSE SELECTION ************** */
-
-
-/* ***************** loop select (non modal) ************** */
-
-static void mouse_mesh_loop(bContext *C, short mval[2], short extend, short ring)
-{
- ViewContext vc;
- EditMesh *em;
- EditEdge *eed;
- int select= 1;
- int dist= 50;
-
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
- em= vc.em;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(&vc);
-
- eed= findnearestedge(&vc, &dist);
- if(eed) {
- if(extend==0) EM_clear_flag_all(em, SELECT);
-
- if((eed->f & SELECT)==0) select=1;
- else if(extend) select=0;
-
- if(em->selectmode & SCE_SELECT_FACE) {
- faceloop_select(em, eed, select);
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- if(ring)
- edgering_select(em, eed, select);
- else
- edgeloop_select(em, eed, select);
- }
- else if(em->selectmode & SCE_SELECT_VERTEX) {
- if(ring)
- edgering_select(em, eed, select);
- else
- edgeloop_select(em, eed, select);
- }
-
- EM_selectmode_flush(em);
-// if (EM_texFaceCheck())
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
- }
-}
-
-static int mesh_select_loop_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
-
- view3d_operator_needs_opengl(C);
-
- mouse_mesh_loop(C, event->mval, RNA_boolean_get(op->ptr, "extend"),
- RNA_boolean_get(op->ptr, "ring"));
-
- /* cannot do tweaks for as long this keymap is after transform map */
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_loop_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Loop Select";
- ot->description= "Select a loop of connected edges.";
- ot->idname= "MESH_OT_loop_select";
-
- /* api callbacks */
- ot->invoke= mesh_select_loop_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
- RNA_def_boolean(ot->srna, "ring", 0, "Select Ring", "");
-}
-
-/* ******************* mesh shortest path select, uses prev-selected edge ****************** */
-
-/* since you want to create paths with multiple selects, it doesn't have extend option */
-static void mouse_mesh_shortest_path(bContext *C, short mval[2])
-{
- ViewContext vc;
- EditMesh *em;
- EditEdge *eed;
- int dist= 50;
-
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
- em= vc.em;
-
- /* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(&vc);
-
- eed= findnearestedge(&vc, &dist);
- if(eed) {
- Mesh *me= vc.obedit->data;
- int path = 0;
-
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
-
- if(ese && ese->type == EDITEDGE) {
- EditEdge *eed_act;
- eed_act = (EditEdge*)ese->data;
- if (eed_act != eed) {
- if (edgetag_shortest_path(vc.scene, em, eed_act, eed)) {
- EM_remove_selection(em, eed_act, EDITEDGE);
- path = 1;
- }
- }
- }
- }
- if (path==0) {
- int act = (edgetag_context_check(vc.scene, eed)==0);
- edgetag_context_set(vc.scene, eed, act); /* switch the edge option */
- }
-
- EM_selectmode_flush(em);
-
- /* even if this is selected it may not be in the selection list */
- if(edgetag_context_check(vc.scene, eed)==0)
- EM_remove_selection(em, eed, EDITEDGE);
- else
- EM_store_selection(em, eed, EDITEDGE);
-
- /* force drawmode for mesh */
- switch (vc.scene->toolsettings->edge_mode) {
-
- case EDGE_MODE_TAG_SEAM:
- me->drawflag |= ME_DRAWSEAMS;
- break;
- case EDGE_MODE_TAG_SHARP:
- me->drawflag |= ME_DRAWSHARP;
- break;
- case EDGE_MODE_TAG_CREASE:
- me->drawflag |= ME_DRAWCREASES;
- break;
- case EDGE_MODE_TAG_BEVEL:
- me->drawflag |= ME_DRAWBWEIGHTS;
- break;
- }
-
- DAG_id_flush_update(vc.obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
- }
-}
-
-
-static int mesh_shortest_path_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
-
- view3d_operator_needs_opengl(C);
-
- mouse_mesh_shortest_path(C, event->mval);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_shortest_path(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shortest Path Select";
- ot->description= "Select shortest path between two selections.";
- ot->idname= "MESH_OT_select_shortest_path";
-
- /* api callbacks */
- ot->invoke= mesh_shortest_path_select_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "extend", 0, "Extend Select", "");
-}
-
-
-/* ************************************************** */
-
-
-/* here actual select happens */
-/* gets called via generic mouse select operator */
-void mouse_mesh(bContext *C, short mval[2], short extend)
-{
- ViewContext vc;
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- /* setup view context for argument to callbacks */
- em_setup_viewcontext(C, &vc);
- vc.mval[0]= mval[0];
- vc.mval[1]= mval[1];
-
- if(unified_findnearest(&vc, &eve, &eed, &efa)) {
-
- if(extend==0) EM_clear_flag_all(vc.em, SELECT);
-
- if(efa) {
- /* set the last selected face */
- EM_set_actFace(vc.em, efa);
-
- if( (efa->f & SELECT)==0 ) {
- EM_store_selection(vc.em, efa, EDITFACE);
- EM_select_face_fgon(vc.em, efa, 1);
- }
- else if(extend) {
- EM_remove_selection(vc.em, efa, EDITFACE);
- EM_select_face_fgon(vc.em, efa, 0);
- }
- }
- else if(eed) {
- if((eed->f & SELECT)==0) {
- EM_store_selection(vc.em, eed, EDITEDGE);
- EM_select_edge(eed, 1);
- }
- else if(extend) {
- EM_remove_selection(vc.em, eed, EDITEDGE);
- EM_select_edge(eed, 0);
- }
- }
- else if(eve) {
- if((eve->f & SELECT)==0) {
- eve->f |= SELECT;
- EM_store_selection(vc.em, eve, EDITVERT);
- }
- else if(extend){
- EM_remove_selection(vc.em, eve, EDITVERT);
- eve->f &= ~SELECT;
- }
- }
-
- EM_selectmode_flush(vc.em);
-
-// if (EM_texFaceCheck()) {
-
- if (efa && efa->mat_nr != vc.obedit->actcol-1) {
- vc.obedit->actcol= efa->mat_nr+1;
- vc.em->mat_nr= efa->mat_nr;
-// BIF_preview_changed(ID_MA);
- }
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, vc.obedit->data);
-
-}
-
-/* *********** select linked ************* */
-
-/* for use with selectconnected_delimit_mesh only! */
-#define is_edge_delimit_ok(eed) ((eed->tmp.l == 1) && (eed->seam==0))
-#define is_face_tag(efa) is_edge_delimit_ok(efa->e1) || is_edge_delimit_ok(efa->e2) || is_edge_delimit_ok(efa->e3) || (efa->v4 && is_edge_delimit_ok(efa->e4))
-
-#define face_tag(efa)\
-if(efa->v4) efa->tmp.l= efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= efa->e4->tmp.l= 1;\
-else efa->tmp.l= efa->e1->tmp.l= efa->e2->tmp.l= efa->e3->tmp.l= 1;
-
-/* all - 1) use all faces for extending the selection 2) only use the mouse face
-* sel - 1) select 0) deselect
-* */
-
-/* legacy warning, this function combines too much :) */
-static int select_linked_limited_invoke(ViewContext *vc, short all, short sel)
-{
- EditMesh *em= vc->em;
- EditFace *efa;
- EditEdge *eed;
- EditVert *eve;
- short done=1, change=0;
-
- if(em->faces.first==0) return OPERATOR_CANCELLED;
-
- /* flag all edges+faces as off*/
- for(eed= em->edges.first; eed; eed= eed->next)
- eed->tmp.l=0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->tmp.l = 0;
- }
-
- if (all) {
- // XXX verts?
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT)
- eed->tmp.l= 1;
- }
- for(efa= em->faces.first; efa; efa= efa->next) {
-
- if (efa->f & SELECT) {
- face_tag(efa);
- } else {
- efa->tmp.l = 0;
- }
- }
- }
- else {
- if( unified_findnearest(vc, &eve, &eed, &efa) ) {
-
- if(efa) {
- efa->tmp.l = 1;
- face_tag(efa);
- }
- else if(eed)
- eed->tmp.l= 1;
- else {
- for(eed= em->edges.first; eed; eed= eed->next)
- if(eed->v1==eve || eed->v2==eve)
- break;
- eed->tmp.l= 1;
- }
- }
- else
- return OPERATOR_FINISHED;
- }
-
- while(done==1) {
- done= 0;
- /* simple algo - select all faces that have a selected edge
- * this intern selects the edge, repeat until nothing is left to do */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if ((efa->tmp.l == 0) && (!efa->h)) {
- if (is_face_tag(efa)) {
- face_tag(efa);
- done= 1;
- }
- }
- }
- }
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if (efa->tmp.l) {
- if (sel) {
- if (!(efa->f & SELECT)) {
- EM_select_face(efa, 1);
- change = 1;
- }
- } else {
- if (efa->f & SELECT) {
- EM_select_face(efa, 0);
- change = 1;
- }
- }
- }
- }
-
- if (!change)
- return OPERATOR_CANCELLED;
-
- if (!sel) /* make sure de-selecting faces didnt de-select the verts/edges connected to selected faces, this is common with boundries */
- for(efa= em->faces.first; efa; efa= efa->next)
- if (efa->f & SELECT)
- EM_select_face(efa, 1);
-
- // if (EM_texFaceCheck())
-
- return OPERATOR_FINISHED;
-}
-
-#undef is_edge_delimit_ok
-#undef is_face_tag
-#undef face_tag
-
-static int select_linked_pick_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- Object *obedit= CTX_data_edit_object(C);
- ViewContext vc;
- EditVert *eve, *v1, *v2;
- EditEdge *eed;
- EditFace *efa;
- short done=1, toggle=0;
- int sel= !RNA_boolean_get(op->ptr, "deselect");
- int limit= RNA_boolean_get(op->ptr, "limit");
-
- /* unified_finednearest needs ogl */
- view3d_operator_needs_opengl(C);
-
- /* setup view context for argument to callbacks */
- em_setup_viewcontext(C, &vc);
-
- if(vc.em->edges.first==0) return OPERATOR_CANCELLED;
-
- vc.mval[0]= event->mval[0];
- vc.mval[1]= event->mval[1];
-
- /* return warning! */
- if(limit) {
- int retval= select_linked_limited_invoke(&vc, 0, sel);
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- return retval;
- }
-
- if( unified_findnearest(&vc, &eve, &eed, &efa)==0 ) {
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- return OPERATOR_CANCELLED;
- }
-
- /* clear test flags */
- for(v1= vc.em->verts.first; v1; v1= v1->next) v1->f1= 0;
-
- /* start vertex/face/edge */
- if(eve) eve->f1= 1;
- else if(eed) eed->v1->f1= eed->v2->f1= 1;
- else efa->v1->f1= efa->v2->f1= efa->v3->f1= 1;
-
- /* set flag f1 if affected */
- while(done==1) {
- done= 0;
- toggle++;
-
- if(toggle & 1) eed= vc.em->edges.first;
- else eed= vc.em->edges.last;
-
- while(eed) {
- v1= eed->v1;
- v2= eed->v2;
-
- if(eed->h==0) {
- if(v1->f1 && v2->f1==0) {
- v2->f1= 1;
- done= 1;
- }
- else if(v1->f1==0 && v2->f1) {
- v1->f1= 1;
- done= 1;
- }
- }
-
- if(toggle & 1) eed= eed->next;
- else eed= eed->prev;
- }
- }
-
- /* now use vertex f1 flag to select/deselect */
- for(eed= vc.em->edges.first; eed; eed= eed->next) {
- if(eed->v1->f1 && eed->v2->f1)
- EM_select_edge(eed, sel);
- }
- for(efa= vc.em->faces.first; efa; efa= efa->next) {
- if(efa->v1->f1 && efa->v2->f1 && efa->v3->f1 && (efa->v4==NULL || efa->v4->f1))
- EM_select_face(efa, sel);
- }
- /* no flush needed, connected geometry is done */
-
-// if (EM_texFaceCheck())
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_linked_pick(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked";
- ot->description= "(un)select all vertices linked to the active mesh.";
- ot->idname= "MESH_OT_select_linked_pick";
-
- /* api callbacks */
- ot->invoke= select_linked_pick_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
-}
-
-
/* ************************* */
-
-void selectconnected_mesh_all(EditMesh *em)
-{
- EditVert *v1,*v2;
- EditEdge *eed;
- short done=1, toggle=0;
-
- if(em->edges.first==0) return;
-
- while(done==1) {
- done= 0;
-
- toggle++;
- if(toggle & 1) eed= em->edges.first;
- else eed= em->edges.last;
-
- while(eed) {
- v1= eed->v1;
- v2= eed->v2;
- if(eed->h==0) {
- if(v1->f & SELECT) {
- if( (v2->f & SELECT)==0 ) {
- v2->f |= SELECT;
- done= 1;
- }
- }
- else if(v2->f & SELECT) {
- if( (v1->f & SELECT)==0 ) {
- v1->f |= SELECT;
- done= 1;
- }
- }
- }
- if(toggle & 1) eed= eed->next;
- else eed= eed->prev;
- }
- }
-
- /* now use vertex select flag to select rest */
- EM_select_flush(em);
-
- // if (EM_texFaceCheck())
-}
-
-static int select_linked_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if( RNA_boolean_get(op->ptr, "limit") ) {
- ViewContext vc;
- em_setup_viewcontext(C, &vc);
- select_linked_limited_invoke(&vc, 1, 1);
- }
- else
- selectconnected_mesh_all(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_linked(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Linked All";
- ot->description= "Select all vertices linked to the active mesh.";
- ot->idname= "MESH_OT_select_linked";
-
- /* api callbacks */
- ot->exec= select_linked_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
-}
-
-
/* ************************* */
/* swap is 0 or 1, if 1 it hides not selected */
@@ -2672,37 +1153,6 @@ void EM_hide_mesh(EditMesh *em, int swap)
// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
}
-static int hide_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_hide_mesh(em, RNA_boolean_get(op->ptr, "unselected"));
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_hide(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Hide Selection";
- ot->description= "Hide (un)selected vertices, edges or faces.";
- ot->idname= "MESH_OT_hide";
-
- /* api callbacks */
- ot->exec= hide_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected.");
-}
-
void EM_reveal_mesh(EditMesh *em)
{
EditVert *eve;
@@ -2739,34 +1189,6 @@ void EM_reveal_mesh(EditMesh *em)
// DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
}
-static int reveal_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_reveal_mesh(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_reveal(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Reveal Hidden";
- ot->description= "Reveal all hidden vertices, edges and faces.";
- ot->idname= "MESH_OT_reveal";
-
- /* api callbacks */
- ot->exec= reveal_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
int select_by_number_vertices_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
@@ -3212,70 +1634,10 @@ void MESH_OT_select_non_manifold(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-void EM_select_swap(EditMesh *em) /* exported for UV */
+static int bmesh_test_exec(bContext *C, wmOperator *op)
{
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
-
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if(eve->f & SELECT) eve->f &= ~SELECT;
- else eve->f|= SELECT;
- }
- }
- }
- else if(em->selectmode & SCE_SELECT_EDGE) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0) {
- EM_select_edge(eed, !(eed->f & SELECT));
- }
- }
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0) {
- EM_select_face(efa, !(efa->f & SELECT));
- }
- }
- }
-
- EM_selectmode_flush(em);
-
-// if (EM_texFaceCheck())
-
-}
-
-static int select_inverse_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_select_swap(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_inverse(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Inverse";
- ot->description= "Select inverse of (un)selected vertices, edges or faces.";
- ot->idname= "MESH_OT_select_inverse";
-
- /* api callbacks */
- ot->exec= select_inverse_mesh_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+ return OPERATOR_CANCELLED;
}
-
/* ******************** (de)select all operator **************** */
void EM_toggle_select_all(EditMesh *em) /* exported for UV */
@@ -3291,36 +1653,18 @@ void EM_select_all(EditMesh *em)
EM_set_flag_all(em, SELECT);
}
-static int toggle_select_all_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_toggle_select_all(em);
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_all_toggle(wmOperatorType *ot)
+void MESH_OT_bmesh_test(wmOperatorType *ot)
{
/* identifiers */
- ot->name= "Select/Deselect All";
- ot->description= "(de)select all vertices, edges or faces.";
- ot->idname= "MESH_OT_select_all_toggle";
+ ot->name= "bmesh test op";
+ ot->idname= "MESH_OT_bmesh_test";
/* api callbacks */
- ot->exec= toggle_select_all_exec;
+ ot->exec= bmesh_test_exec;
ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/* ******************** **************** */
-
void EM_select_more(EditMesh *em)
{
EditVert *eve;
@@ -3360,36 +1704,6 @@ void EM_select_more(EditMesh *em)
}
}
-static int select_more(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data)) ;
-
- EM_select_more(em);
-
-// if (EM_texFaceCheck(em))
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_more(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select More";
- ot->description= "Select more vertices, edges or faces connected to initial selection.";
- ot->idname= "MESH_OT_select_more";
-
- /* api callbacks */
- ot->exec= select_more;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
void EM_select_less(EditMesh *em)
{
EditEdge *eed;
@@ -3451,35 +1765,6 @@ void EM_select_less(EditMesh *em)
}
}
-static int select_less(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- EM_select_less(em);
-
-// if (EM_texFaceCheck(em))
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_less(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Select Less";
- ot->description= "Select less vertices, edges or faces connected to initial selection.";
- ot->idname= "MESH_OT_select_less";
-
- /* api callbacks */
- ot->exec= select_less;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
static void selectrandom_mesh(EditMesh *em, float perc) /* randomly selects a user-set % of vertices/edges/faces */
{
EditVert *eve;
@@ -3580,186 +1865,7 @@ void EM_deselect_by_material(EditMesh *em, int index)
EM_selectmode_flush(em);
}
-static void mesh_selection_type(ToolSettings *ts, EditMesh *em, int val)
-{
- if(val>0) {
- if(val==1) {
- em->selectmode= SCE_SELECT_VERTEX;
- EM_selectmode_set(em);
- }
- else if(val==2) {
- //if(ctrl) EM_convertsel(em, em->selectmode, SCE_SELECT_EDGE);
- em->selectmode= SCE_SELECT_EDGE;
- EM_selectmode_set(em);
- }
-
- else{
- //if((ctrl)) EM_convertsel(em, em->selectmode, SCE_SELECT_FACE);
- em->selectmode= SCE_SELECT_FACE;
- EM_selectmode_set(em);
- }
-
- /* note, em stores selectmode to be able to pass it on everywhere without scene,
- this is only until all select modes and toolsettings are settled more */
- ts->selectmode= em->selectmode;
-// if (EM_texFaceCheck())
- }
-}
-
-static EnumPropertyItem prop_mesh_edit_types[] = {
- {1, "VERT", ICON_VERTEXSEL, "Vertices", ""},
- {2, "EDGE", ICON_EDGESEL, "Edges", ""},
- {3, "FACE", ICON_FACESEL, "Faces", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int mesh_selection_type_exec(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- mesh_selection_type(ts, em, RNA_enum_get(op->ptr,"type"));
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_selection_type(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Selection Mode";
- ot->description= "Set the selection mode type.";
- ot->idname= "MESH_OT_selection_type";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= mesh_selection_type_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "type", prop_mesh_edit_types, 0, "Type", "Set the mesh selection type");
-
-}
-/* ************************* SEAMS AND EDGES **************** */
-
-static int editmesh_mark_seam(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- Mesh *me= ((Mesh *)obedit->data);
- EditEdge *eed;
- int clear = RNA_boolean_get(op->ptr, "clear");
-
- /* auto-enable seams drawing */
- if(clear==0) {
- me->drawflag |= ME_DRAWSEAMS;
- }
-
- if(clear) {
- eed= em->edges.first;
- while(eed) {
- if((eed->h==0) && (eed->f & SELECT)) {
- eed->seam = 0;
- }
- eed= eed->next;
- }
- }
- else {
- eed= em->edges.first;
- while(eed) {
- if((eed->h==0) && (eed->f & SELECT)) {
- eed->seam = 1;
- }
- eed= eed->next;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_mark_seam(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mark Seam";
- ot->description= "(un)mark selected edges as a seam.";
- ot->idname= "MESH_OT_mark_seam";
-
- /* api callbacks */
- ot->exec= editmesh_mark_seam;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
-}
-
-static int editmesh_mark_sharp(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- Mesh *me= ((Mesh *)obedit->data);
- int clear = RNA_boolean_get(op->ptr, "clear");
- EditEdge *eed;
-
- /* auto-enable sharp edge drawing */
- if(clear == 0) {
- me->drawflag |= ME_DRAWSHARP;
- }
-
- if(!clear) {
- eed= em->edges.first;
- while(eed) {
- if(!eed->h && (eed->f & SELECT)) eed->sharp = 1;
- eed = eed->next;
- }
- } else {
- eed= em->edges.first;
- while(eed) {
- if(!eed->h && (eed->f & SELECT)) eed->sharp = 0;
- eed = eed->next;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_mark_sharp(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mark Sharp";
- ot->description= "(un)mark selected edges as sharp.";
- ot->idname= "MESH_OT_mark_sharp";
-
- /* api callbacks */
- ot->exec= editmesh_mark_sharp;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
-}
-
/* **************** NORMALS ************** */
-
/* XXX value of select is messed up, it means two things */
void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning */
{
@@ -3971,45 +2077,7 @@ void righthandfaces(EditMesh *em, int select) /* makes faces righthand turning *
waitcursor(0);
}
-
-static int righthandfaces_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
-
- /* 'standard' behaviour - check if selected, then apply relevant selection */
-
- // XXX need other args
- righthandfaces(em, RNA_boolean_get(op->ptr, "inside"));
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data); //TODO is this needed ?
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_normals_make_consistent(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Make Normals Consistent";
- ot->description= "Flip all selected vertex and face normals in a consistent direction.";
- ot->idname= "MESH_OT_normals_make_consistent";
-
- /* api callbacks */
- ot->exec= righthandfaces_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
-}
-
/* ********** ALIGN WITH VIEW **************** */
-
-
static void editmesh_calc_selvert_center(EditMesh *em, float cent_r[3])
{
EditVert *eve;
@@ -4182,176 +2250,6 @@ void editmesh_align_view_to_selected(Object *obedit, EditMesh *em, wmOperator *o
}
/* **************** VERTEX DEFORMS *************** */
-
-static int smooth_vertex(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditVert *eve, *eve_mir = NULL;
- EditEdge *eed;
- float *adror, *adr, fac;
- float fvec[3];
- int teller=0;
- ModifierData *md;
-
- /* count */
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) teller++;
- eve= eve->next;
- }
- if(teller==0) {
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- adr=adror= (float *)MEM_callocN(3*sizeof(float *)*teller, "vertsmooth");
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- eve->tmp.p = (void*)adr;
- eve->f1= 0;
- eve->f2= 0;
- adr+= 3;
- }
- eve= eve->next;
- }
-
- /* if there is a mirror modifier with clipping, flag the verts that
- * are within tolerance of the plane(s) of reflection
- */
- for(md=obedit->modifiers.first; md; md=md->next) {
- if(md->type==eModifierType_Mirror) {
- MirrorModifierData *mmd = (MirrorModifierData*) md;
-
- if(mmd->flag & MOD_MIR_CLIPPING) {
- for (eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
-
- switch(mmd->axis){
- case 0:
- if (fabs(eve->co[0]) < mmd->tolerance)
- eve->f2 |= 1;
- break;
- case 1:
- if (fabs(eve->co[1]) < mmd->tolerance)
- eve->f2 |= 2;
- break;
- case 2:
- if (fabs(eve->co[2]) < mmd->tolerance)
- eve->f2 |= 4;
- break;
- }
- }
- }
- }
- }
- }
-
- eed= em->edges.first;
- while(eed) {
- if( (eed->v1->f & SELECT) || (eed->v2->f & SELECT) ) {
- fvec[0]= (eed->v1->co[0]+eed->v2->co[0])/2.0;
- fvec[1]= (eed->v1->co[1]+eed->v2->co[1])/2.0;
- fvec[2]= (eed->v1->co[2]+eed->v2->co[2])/2.0;
-
- if((eed->v1->f & SELECT) && eed->v1->f1<255) {
- eed->v1->f1++;
- VecAddf(eed->v1->tmp.p, eed->v1->tmp.p, fvec);
- }
- if((eed->v2->f & SELECT) && eed->v2->f1<255) {
- eed->v2->f1++;
- VecAddf(eed->v2->tmp.p, eed->v2->tmp.p, fvec);
- }
- }
- eed= eed->next;
- }
-
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
- if(eve->f1) {
-
- if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
- eve_mir= editmesh_get_x_mirror_vert(obedit, em, eve->co);
- }
-
- adr = eve->tmp.p;
- fac= 0.5/(float)eve->f1;
-
- eve->co[0]= 0.5*eve->co[0]+fac*adr[0];
- eve->co[1]= 0.5*eve->co[1]+fac*adr[1];
- eve->co[2]= 0.5*eve->co[2]+fac*adr[2];
-
-
- /* clip if needed by mirror modifier */
- if (eve->f2) {
- if (eve->f2 & 1) {
- eve->co[0]= 0.0f;
- }
- if (eve->f2 & 2) {
- eve->co[1]= 0.0f;
- }
- if (eve->f2 & 4) {
- eve->co[2]= 0.0f;
- }
- }
-
- if (eve_mir) {
- eve_mir->co[0]=-eve->co[0];
- eve_mir->co[1]= eve->co[1];
- eve_mir->co[2]= eve->co[2];
- }
-
- }
- eve->tmp.p= NULL;
- }
- eve= eve->next;
- }
- MEM_freeN(adror);
-
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int smooth_vertex_exec(bContext *C, wmOperator *op)
-{
- int repeat = RNA_int_get(op->ptr, "repeat");
- int i;
-
- if (!repeat) repeat = 1;
-
- for (i=0; i<repeat; i++) {
- smooth_vertex(C, op);
- }
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_vertices_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Smooth Vertex";
- ot->description= "Flatten angles of selected vertices.";
- ot->idname= "MESH_OT_vertices_smooth";
-
- /* api callbacks */
- ot->exec= smooth_vertex_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Smooth Iterations", "", 1, INT_MAX);
-}
-
void vertexnoise(Object *obedit, EditMesh *em)
{
Material *ma;
@@ -4508,45 +2406,3 @@ void flipface(EditMesh *em, EditFace *efa)
if(efa->v4) CalcNormFloat4(efa->v1->co, efa->v2->co, efa->v3->co, efa->v4->co, efa->n);
else CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, efa->n);
}
-
-
-static int flip_normals(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- EditFace *efa;
-
- efa= em->faces.first;
- while(efa) {
- if( efa->f & SELECT ){
- flipface(em, efa);
- }
- efa= efa->next;
- }
-
- /* update vertex normals too */
- recalc_editnormals(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_flip_normals(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Flip Normals";
- ot->description= "Toggle the direction of selected face's vertex and face normals.";
- ot->idname= "MESH_OT_flip_normals";
-
- /* api callbacks */
- ot->exec= flip_normals;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index d447040e8ea..9c26c812de9 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -75,6 +75,8 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "BKE_utildefines.h"
#include "BKE_bmesh.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
+
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -91,6 +93,7 @@ editmesh_tool.c: UI called tools for editmesh, geometry changes here, otherwise
#include "UI_interface.h"
#include "mesh_intern.h"
+#include "bmesh.h"
/* XXX */
static int extern_qread() {return 0;}
@@ -140,7 +143,7 @@ static int vergface(const void *v1, const void *v2)
/* *********************************** */
-static void convert_to_triface(EditMesh *em, int direction)
+void convert_to_triface(EditMesh *em, int direction)
{
EditFace *efa, *efan, *next;
float fac;
@@ -479,44 +482,6 @@ int removedoublesflag(EditMesh *em, short flag, short automerge, float limit) /
return a; /* amount */
}
-static int removedoublesflag_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh(((Mesh *)obedit->data));
- /*char msg[100];*/
-
- /*XXX this messes up last operator panel
- int cnt = removedoublesflag(em,1,0,RNA_float_get(op->ptr, "limit"));
- if(cnt)
- {
- sprintf(msg, "Removed %d vertices", cnt);
- BKE_report(op->reports, RPT_INFO, msg);
- }*/
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_remove_doubles(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Remove Doubles";
- ot->description= "Remove duplicate vertices.";
- ot->idname= "MESH_OT_remove_doubles";
-
- /* api callbacks */
- ot->exec= removedoublesflag_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- RNA_def_float(ot->srna, "limit", 0.0001f, 0.000001f, 50.0f, "Merge Threshold", "Minimum distance between merged verts", 0.00001f, 2.0f);
-}
-
// XXX is this needed?
/* called from buttons */
static void xsortvert_flag__doSetX(void *userData, EditVert *eve, int x, int y, int index)
@@ -529,6 +494,7 @@ static void xsortvert_flag__doSetX(void *userData, EditVert *eve, int x, int y,
/* all verts with (flag & 'flag') are sorted */
void xsortvert_flag(bContext *C, int flag)
{
+#if 0 //BMESH_TODO
ViewContext vc;
EditVert *eve;
xvertsort *sortblock;
@@ -543,9 +509,7 @@ void xsortvert_flag(bContext *C, int flag)
if(eve->f & flag)
sortblock[i].v1 = eve;
- ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, 0);
-
qsort(sortblock, amount, sizeof(xvertsort), vergxco);
/* make temporal listbase */
@@ -562,7 +526,7 @@ void xsortvert_flag(bContext *C, int flag)
addlisttolist(&vc.em->verts, &tbase);
MEM_freeN(sortblock);
-
+#endif
}
/* called from buttons */
@@ -645,12 +609,15 @@ void extrude_mesh(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
}
else if(em->selectmode & SCE_SELECT_EDGE) {
if (em->totedgesel==0) nr = 0;
- else if (em->totedgesel==1) nr = 3;
+
+ nr = 1;
+ /*else if (em->totedgesel==1) nr = 3;
else if(em->totfacesel==0) nr = 3;
else if(em->totfacesel==1)
nr= 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3");
else
nr= 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
+ */
}
else {
if (em->totfacesel == 0) nr = 0;
@@ -700,6 +667,8 @@ void extrude_mesh(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
}
+#if 0
+//need to see if this really had new stuff I should merge over
// XXX should be a menu item
static int mesh_extrude_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
@@ -749,7 +718,6 @@ void MESH_OT_extrude(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude";
- ot->description= "Extrude selected vertices, edges or faces.";
ot->idname= "MESH_OT_extrude";
/* api callbacks */
@@ -759,7 +727,13 @@ void MESH_OT_extrude(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
+
+ /* to give to transform */
+ Properties_Proportional(ot);
+ Properties_Constraints(ot);
+ RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
+#endif
static int split_mesh(bContext *C, wmOperator *op)
{
@@ -787,7 +761,6 @@ void MESH_OT_split(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Split";
- ot->description= "Split selected geometry into separate disconnected mesh.";
ot->idname= "MESH_OT_split";
/* api callbacks */
@@ -798,7 +771,9 @@ void MESH_OT_split(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
+#if 0
+//this also showed up in a merge, need to check if it
+//needs changes ported over to new extrude code too
static int extrude_repeat_mesh(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
@@ -847,7 +822,6 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Extrude Repeat Mesh";
- ot->description= "Extrude selected vertices, edges or faces repeatedly.";
ot->idname= "MESH_OT_extrude_repeat";
/* api callbacks */
@@ -861,7 +835,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, FLT_MAX);
RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, INT_MAX);
}
-
+#endif
/* ************************** spin operator ******************** */
@@ -981,7 +955,6 @@ void MESH_OT_spin(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Spin";
- ot->description= "Extrude selected vertices in a circle around the cursor in indicated viewport.";
ot->idname= "MESH_OT_spin";
/* api callbacks */
@@ -1089,7 +1062,6 @@ void MESH_OT_screw(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Screw";
- ot->description= "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport.";
ot->idname= "MESH_OT_screw";
/* api callbacks */
@@ -1154,194 +1126,6 @@ static void erase_vertices(EditMesh *em, ListBase *l)
}
}
-void delete_mesh(Object *obedit, EditMesh *em, wmOperator *op, int event)
-{
- EditFace *efa, *nextvl;
- EditVert *eve,*nextve;
- EditEdge *eed,*nexted;
- int count;
- char *str="Erase";
-
-
- if(event<1) return;
-
- if(event==10 ) {
- str= "Erase Vertices";
- erase_edges(em, &em->edges);
- erase_faces(em, &em->faces);
- erase_vertices(em, &em->verts);
- }
- else if(event==6) {
- if(!EdgeLoopDelete(em, op))
- return;
-
- str= "Erase Edge Loop";
- }
- else if(event==4) {
- str= "Erase Edges & Faces";
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- /* delete only faces with 1 or more edges selected */
- count= 0;
- if(efa->e1->f & SELECT) count++;
- if(efa->e2->f & SELECT) count++;
- if(efa->e3->f & SELECT) count++;
- if(efa->e4 && (efa->e4->f & SELECT)) count++;
- if(count) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextvl;
- }
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
- if(eed->f & SELECT) {
- remedge(em, eed);
- free_editedge(em, eed);
- }
- eed= nexted;
- }
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- event=0;
- if( efa->v1->f & SELECT) event++;
- if( efa->v2->f & SELECT) event++;
- if( efa->v3->f & SELECT) event++;
- if(efa->v4 && (efa->v4->f & SELECT)) event++;
-
- if(event>1) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextvl;
- }
- }
- else if(event==1) {
- str= "Erase Edges";
- // faces first
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- event=0;
- if( efa->e1->f & SELECT) event++;
- if( efa->e2->f & SELECT) event++;
- if( efa->e3->f & SELECT) event++;
- if(efa->e4 && (efa->e4->f & SELECT)) event++;
-
- if(event) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextvl;
- }
- eed= em->edges.first;
- while(eed) {
- nexted= eed->next;
- if(eed->f & SELECT) {
- remedge(em, eed);
- free_editedge(em, eed);
- }
- eed= nexted;
- }
- /* to remove loose vertices: */
- eed= em->edges.first;
- while(eed) {
- if( eed->v1->f & SELECT) eed->v1->f-=SELECT;
- if( eed->v2->f & SELECT) eed->v2->f-=SELECT;
- eed= eed->next;
- }
- eve= em->verts.first;
- while(eve) {
- nextve= eve->next;
- if(eve->f & SELECT) {
- BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
- }
- eve= nextve;
- }
-
- }
- else if(event==2) {
- str="Erase Faces";
- delfaceflag(em, SELECT);
- }
- else if(event==3) {
- str= "Erase All";
- if(em->verts.first) free_vertlist(em, &em->verts);
- if(em->edges.first) free_edgelist(em, &em->edges);
- if(em->faces.first) free_facelist(em, &em->faces);
- if(em->selected.first) BLI_freelistN(&(em->selected));
- }
- else if(event==5) {
- str= "Erase Only Faces";
- efa= em->faces.first;
- while(efa) {
- nextvl= efa->next;
- if(efa->f & SELECT) {
- BLI_remlink(&em->faces, efa);
- free_editface(em, efa);
- }
- efa= nextvl;
- }
- }
-
- EM_fgon_flags(em); // redo flags and indices for fgons
-}
-
-/* Note, these values must match delete_mesh() event values */
-static EnumPropertyItem prop_mesh_delete_types[] = {
- {10,"VERT", 0, "Vertices", ""},
- {1, "EDGE", 0, "Edges", ""},
- {2, "FACE", 0, "Faces", ""},
- {3, "ALL", 0, "All", ""},
- {4, "EDGE_FACE",0, "Edges & Faces", ""},
- {5, "ONLY_FACE",0, "Only Faces", ""},
- {6, "EDGE_LOOP",0, "Edge Loop", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static int delete_mesh_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int type= RNA_enum_get(op->ptr, "type");
-
- if(type==6)
- return WM_operator_name_call(C, "MESH_OT_delete_edgeloop", WM_OP_EXEC_DEFAULT, NULL);
-
- delete_mesh(obedit, em, op, type);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_delete(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Delete";
- ot->description= "Delete selected vertices, edges or faces.";
- ot->idname= "MESH_OT_delete";
-
- /* api callbacks */
- ot->invoke= WM_menu_invoke;
- ot->exec= delete_mesh_exec;
-
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /*props */
- RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 10, "Type", "Method used for deleting mesh data");
-}
-
-
/*GB*/
/*-------------------------------------------------------------------------------*/
/*--------------------------- Edge Based Subdivide ------------------------------*/
@@ -1394,7 +1178,7 @@ static void alter_co(float *co, EditEdge *edge, float smooth, float fractal, int
co[1] += vec1[1];
co[2] += vec1[2];
}
- else if(beauty & B_SPHERE) { /* subdivide sphere */
+ /*else if(beauty & B_SPHERE) { // subdivide sphere
Normalize(co);
co[0]*= smooth;
co[1]*= smooth;
@@ -1407,7 +1191,7 @@ static void alter_co(float *co, EditEdge *edge, float smooth, float fractal, int
vec1[1]= fac*(float)(0.5-BLI_drand());
vec1[2]= fac*(float)(0.5-BLI_drand());
VecAddf(co, co, vec1);
- }
+ }*/
}
/* assumes in the edge is the correct interpolated vertices already */
@@ -2255,7 +2039,7 @@ static void fill_quad_quadruple(EditMesh *em, EditFace *efa, struct GHash *gh, i
for(i=1;i<=numcuts;i++) {
/* we create a fake edge for the next loop */
- temp.v2 = innerverts[i][0] = verts[1][i];
+ temp.v2 = innerverts[i][0] = verts[1][i];
temp.v1 = innerverts[i][numcuts+1] = verts[3][i];
for(j=1;j<=numcuts;j++) {
@@ -2394,7 +2178,7 @@ static void fill_tri_triple(EditMesh *em, EditFace *efa, struct GHash *gh, int n
MEM_freeN(innerverts);
}
-//Next two fill types are for knife exact only and are provided to allow for knifing through vertices
+//Next two fill types are for exact only and are provided to allow for knifing through vertices
//This means there is no multicut!
static void fill_quad_doublevert(EditMesh *em, EditFace *efa, int v1, int v2)
{
@@ -3126,13 +2910,13 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert
CalcNormFloat(v1->co, v3->co, v4->co, noA2);
if(noA1[0] == noA2[0] && noA1[1] == noA2[1] && noA1[2] == noA2[2]) normalADiff = 0.0;
- else normalADiff = RAD2DEG(VecAngle2(noA1, noA2));
+ else normalADiff = VecAngle2(noA1, noA2);
//if(!normalADiff) normalADiff = 179;
CalcNormFloat(v2->co, v3->co, v4->co, noB1);
CalcNormFloat(v4->co, v1->co, v2->co, noB2);
if(noB1[0] == noB2[0] && noB1[1] == noB2[1] && noB1[2] == noB2[2]) normalBDiff = 0.0;
- else normalBDiff = RAD2DEG(VecAngle2(noB1, noB2));
+ else normalBDiff = VecAngle2(noB1, noB2);
//if(!normalBDiff) normalBDiff = 179;
measure += (normalADiff/360) + (normalBDiff/360);
@@ -3147,10 +2931,10 @@ static float measure_facepair(EditVert *v1, EditVert *v2, EditVert *v3, EditVert
diff = 0.0;
diff = (
- fabs(RAD2DEG(VecAngle2(edgeVec1, edgeVec2)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec2, edgeVec3)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec3, edgeVec4)) - 90) +
- fabs(RAD2DEG(VecAngle2(edgeVec4, edgeVec1)) - 90)) / 360;
+ fabs(VecAngle2(edgeVec1, edgeVec2) - 90) +
+ fabs(VecAngle2(edgeVec2, edgeVec3) - 90) +
+ fabs(VecAngle2(edgeVec3, edgeVec4) - 90) +
+ fabs(VecAngle2(edgeVec4, edgeVec1) - 90)) / 360;
if(!diff) return 0.0;
measure += diff;
@@ -3502,13 +3286,6 @@ void edge_flip(EditMesh *em)
MEM_freeN(efaar);
}
-#define DIRECTION_CW 1
-#define DIRECTION_CCW 2
-
-static const EnumPropertyItem direction_items[]= {
- {DIRECTION_CW, "CW", 0, "Clockwise", ""},
- {DIRECTION_CCW, "CCW", 0, "Counter Clockwise", ""},
- {0, NULL, 0, NULL, NULL}};
#define AXIS_X 1
#define AXIS_Y 2
@@ -3516,273 +3293,8 @@ static const EnumPropertyItem direction_items[]= {
static const EnumPropertyItem axis_items[]= {
{AXIS_X, "X", 0, "X", ""},
{AXIS_Y, "Y", 0, "Y", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static void edge_rotate(EditMesh *em, wmOperator *op, EditEdge *eed, int dir)
-{
- EditVert **verts[2];
- EditFace *face[2], *efa, *newFace[2];
- EditEdge **edges[2], **hiddenedges, *srchedge;
- int facecount, p1, p2, p3, p4, fac1, fac2, i, j;
- int numhidden, numshared, p[2][4];
-
- /* check to make sure that the edge is only part of 2 faces */
- facecount = 0;
- for(efa = em->faces.first;efa;efa = efa->next) {
- if((efa->e1 == eed || efa->e2 == eed) || (efa->e3 == eed || efa->e4 == eed)) {
- if(facecount >= 2) {
- /* more than two faces with this edge */
- return;
- }
- else {
- face[facecount] = efa;
- facecount++;
- }
- }
- }
-
- if(facecount < 2)
- return;
-
- /* how many edges does each face have */
- if(face[0]->e4) fac1= 4;
- else fac1= 3;
-
- if(face[1]->e4) fac2= 4;
- else fac2= 3;
-
- /* make a handy array for verts and edges */
- verts[0]= &face[0]->v1;
- edges[0]= &face[0]->e1;
- verts[1]= &face[1]->v1;
- edges[1]= &face[1]->e1;
-
- /* we don't want to rotate edges between faces that share more than one edge */
- numshared= 0;
- for(i=0; i<fac1; i++)
- for(j=0; j<fac2; j++)
- if (edges[0][i] == edges[1][j])
- numshared++;
-
- if(numshared > 1)
- return;
-
- /* we want to construct an array of vertex indicis in both faces, starting at
- the last vertex of the edge being rotated.
- - first we find the two vertices that lie on the rotating edge
- - then we make sure they are ordered according to the face vertex order
- - and then we construct the array */
- p1= p2= p3= p4= 0;
-
- for(i=0; i<4; i++) {
- if(eed->v1 == verts[0][i]) p1 = i;
- if(eed->v2 == verts[0][i]) p2 = i;
- if(eed->v1 == verts[1][i]) p3 = i;
- if(eed->v2 == verts[1][i]) p4 = i;
- }
-
- if((p1+1)%fac1 == p2)
- SWAP(int, p1, p2);
- if((p3+1)%fac2 == p4)
- SWAP(int, p3, p4);
-
- for (i = 0; i < 4; i++) {
- p[0][i]= (p1 + i)%fac1;
- p[1][i]= (p3 + i)%fac2;
- }
-
- /* create an Array of the Edges who have h set prior to rotate */
- numhidden = 0;
- for(srchedge = em->edges.first;srchedge;srchedge = srchedge->next)
- if(srchedge->h && ((srchedge->v1->f & SELECT) || (srchedge->v2->f & SELECT)))
- numhidden++;
-
- hiddenedges = MEM_mallocN(sizeof(EditVert*)*numhidden+1, "RotateEdgeHiddenVerts");
- if(!hiddenedges) {
- BKE_report(op->reports, RPT_ERROR, "Memory allocation failed");
- return;
- }
-
- numhidden = 0;
- for(srchedge=em->edges.first; srchedge; srchedge=srchedge->next)
- if(srchedge->h && (srchedge->v1->f & SELECT || srchedge->v2->f & SELECT))
- hiddenedges[numhidden++] = srchedge;
-
- /* create the 2 new faces */
- if(fac1 == 3 && fac2 == 3) {
- /* no need of reverse setup */
-
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
- }
- else if(fac1 == 4 && fac2 == 3) {
- if(dir == DIRECTION_CW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], -1);
- } else if (dir == DIRECTION_CCW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][2], 4+p[1][1], p[0][0], p[0][1]);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], 4+p[0][2], p[1][0], p[1][1], -1);
-
- verts[0][p[0][2]]->f |= SELECT;
- verts[1][p[1][1]]->f |= SELECT;
- }
- }
- else if(fac1 == 3 && fac2 == 4) {
- if(dir == DIRECTION_CW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], 4+p[1][1], -1);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
- } else if (dir == DIRECTION_CCW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][0], p[0][1], 4+p[1][2], -1);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], 4+p[0][1], 4+p[0][2]);
-
- verts[0][p[0][1]]->f |= SELECT;
- verts[1][p[1][2]]->f |= SELECT;
- }
-
- }
- else if(fac1 == 4 && fac2 == 4) {
- if(dir == DIRECTION_CW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][1], p[0][2], p[0][3], 4+p[1][1]);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][1], p[1][2], p[1][3], 4+p[0][1]);
- } else if (dir == DIRECTION_CCW) {
- newFace[0]= EM_face_from_faces(em, face[0], face[1], p[0][2], p[0][3], 4+p[1][1], 4+p[1][2]);
- newFace[1]= EM_face_from_faces(em, face[1], face[0], p[1][2], p[1][3], 4+p[0][1], 4+p[0][2]);
-
- verts[0][p[0][2]]->f |= SELECT;
- verts[1][p[1][2]]->f |= SELECT;
- }
- }
- else
- return; /* This should never happen */
-
- if(dir == DIRECTION_CW || (fac1 == 3 && fac2 == 3)) {
- verts[0][p[0][1]]->f |= SELECT;
- verts[1][p[1][1]]->f |= SELECT;
- }
-
- /* copy old edge's flags to new center edge*/
- for(srchedge=em->edges.first;srchedge;srchedge=srchedge->next) {
- if((srchedge->v1->f & SELECT) && (srchedge->v2->f & SELECT)) {
- srchedge->f = eed->f;
- srchedge->h = eed->h;
- srchedge->dir = eed->dir;
- srchedge->seam = eed->seam;
- srchedge->crease = eed->crease;
- srchedge->bweight = eed->bweight;
- }
- }
-
- /* resetting hidden flag */
- for(numhidden--; numhidden>=0; numhidden--)
- hiddenedges[numhidden]->h= 1;
-
- /* check for orhphan edges */
- for(srchedge=em->edges.first; srchedge; srchedge=srchedge->next)
- srchedge->f1= -1;
-
- /* cleanup */
- MEM_freeN(hiddenedges);
-
- /* get rid of the old edge and faces*/
- remedge(em, eed);
- free_editedge(em, eed);
- BLI_remlink(&em->faces, face[0]);
- free_editface(em, face[0]);
- BLI_remlink(&em->faces, face[1]);
- free_editface(em, face[1]);
-}
-
-// XXX ton please check
-/* only accepts 1 selected edge, or 2 selected faces */
-static int edge_rotate_selected(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- EditEdge *eed;
- EditFace *efa;
- int dir = RNA_int_get(op->ptr, "direction"); // dir == 2 when clockwise and ==1 for counter CW.
- short edgeCount = 0;
-
- /*clear new flag for new edges, count selected edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2 &= ~2;
- if(eed->f & SELECT) edgeCount++;
- }
-
- if(edgeCount>1) {
- /* more selected edges, check faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
- edgeCount= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1==2) edgeCount++;
- }
- if(edgeCount==1) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f1==2) {
- edge_rotate(em, op, eed,dir);
- break;
- }
- }
- }
- else
- {
- BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
- }
- else if(edgeCount==1) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
- EM_select_edge(eed, 0);
- edge_rotate(em, op, eed,dir);
- break;
- }
- }
- }
- else {
- BKE_report(op->reports, RPT_ERROR, "Select one edge or two adjacent faces");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- /* flush selected vertices (again) to edges/faces */
- EM_select_flush(em);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_edge_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rotate Selected Edge";
- ot->description= "Rotate selected edge or adjoining faces.";
- ot->idname= "MESH_OT_edge_rotate";
-
- /* api callbacks */
- ot->exec= edge_rotate_selected;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "direction", "direction to rotate edge around.");
-}
-
+ {0, NULL, 0, NULL, NULL},
+};
/******************* BEVEL CODE STARTS HERE ********************/
@@ -3873,11 +3385,11 @@ typedef struct SlideVert {
EditVert origvert;
} SlideVert;
-#if 0
int EdgeSlide(EditMesh *em, wmOperator *op, short immediate, float imperc)
{
return 0;
/* XXX REFACTOR - #if 0'd for now, otherwise can't make 64bit windows builds on 64bit machine */
+#if 0
useless:
goto useless // because it doesn't do anything right now
@@ -4659,35 +4171,9 @@ useless:
}
return 1;
-}
#endif // END OF XXX
-
-int EdgeLoopDelete(EditMesh *em, wmOperator *op)
-{
-#if 0 //XXX won't work with new edgeslide
-
- /* temporal flag setting so we keep UVs when deleting edge loops,
- * this is a bit of a hack but it works how you would want in almost all cases */
- // short uvcalc_flag_orig = 0; // XXX scene->toolsettings->uvcalc_flag;
- // scene->toolsettings->uvcalc_flag |= UVCALC_TRANSFORM_CORRECT;
-
- if(!EdgeSlide(em, op, 1, 1)) {
- return 0;
- }
-
- /* restore uvcalc flag */
- // scene->toolsettings->uvcalc_flag = uvcalc_flag_orig;
-
- EM_select_more(em);
- removedoublesflag(em, 1,0, 0.001);
- EM_select_flush(em);
- // DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- return 1;
-#endif
- return 0;
}
-
/* -------------------- More tools ------------------ */
#if 0
void mesh_set_face_flags(EditMesh *em, short mode)
@@ -4757,271 +4243,6 @@ void mesh_set_face_flags(EditMesh *em, short mode)
}
#endif
-/********************** Rip Operator *************************/
-
-/* helper to find edge for edge_rip */
-static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, short *mval)
-{
- float vec1[3], vec2[3], mvalf[2];
-
- view3d_project_float(ar, co1, vec1, mat);
- view3d_project_float(ar, co2, vec2, mat);
- mvalf[0]= (float)mval[0];
- mvalf[1]= (float)mval[1];
-
- return PdistVL2Dfl(mvalf, vec1, vec2);
-}
-
-/* helper for below */
-static void mesh_rip_setface(EditMesh *em, EditFace *sefa)
-{
- /* put new vertices & edges in best face */
- if(sefa->v1->tmp.v) sefa->v1= sefa->v1->tmp.v;
- if(sefa->v2->tmp.v) sefa->v2= sefa->v2->tmp.v;
- if(sefa->v3->tmp.v) sefa->v3= sefa->v3->tmp.v;
- if(sefa->v4 && sefa->v4->tmp.v) sefa->v4= sefa->v4->tmp.v;
-
- sefa->e1= addedgelist(em, sefa->v1, sefa->v2, sefa->e1);
- sefa->e2= addedgelist(em, sefa->v2, sefa->v3, sefa->e2);
- if(sefa->v4) {
- sefa->e3= addedgelist(em, sefa->v3, sefa->v4, sefa->e3);
- sefa->e4= addedgelist(em, sefa->v4, sefa->v1, sefa->e4);
- }
- else
- sefa->e3= addedgelist(em, sefa->v3, sefa->v1, sefa->e3);
-
-}
-
-/* based on mouse cursor position, it defines how is being ripped */
-static int mesh_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
-{
- ARegion *ar= CTX_wm_region(C);
- RegionView3D *rv3d= ar->regiondata;
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- EditVert *eve, *nextve;
- EditEdge *eed, *seed= NULL;
- EditFace *efa, *sefa= NULL;
- float projectMat[4][4], vec[3], dist, mindist;
- short doit= 1, *mval= event->mval;
-
- /* select flush... vertices are important */
- EM_selectmode_set(em);
-
- view3d_get_object_project_mat(rv3d, obedit, projectMat);
-
- /* find best face, exclude triangles and break on face select or faces with 2 edges select */
- mindist= 1000000.0f;
- for(efa= em->faces.first; efa; efa=efa->next) {
- if( efa->f & 1)
- break;
- if(efa->v4 && faceselectedOR(efa, SELECT) ) {
- int totsel=0;
-
- if(efa->e1->f & SELECT) totsel++;
- if(efa->e2->f & SELECT) totsel++;
- if(efa->e3->f & SELECT) totsel++;
- if(efa->e4->f & SELECT) totsel++;
-
- if(totsel>1)
- break;
- view3d_project_float(ar, efa->cent, vec, projectMat);
- dist= sqrt( (vec[0]-mval[0])*(vec[0]-mval[0]) + (vec[1]-mval[1])*(vec[1]-mval[1]) );
- if(dist<mindist) {
- mindist= dist;
- sefa= efa;
- }
- }
- }
-
- if(efa) {
- BKE_report(op->reports, RPT_ERROR, "Can't perform ripping with faces selected this way");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
- if(sefa==NULL) {
- BKE_report(op->reports, RPT_ERROR, "No proper selection or faces included");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
-
- /* duplicate vertices, new vertices get selected */
- for(eve = em->verts.last; eve; eve= eve->prev) {
- eve->tmp.v = NULL;
- if(eve->f & SELECT) {
- eve->tmp.v = addvertlist(em, eve->co, eve);
- eve->f &= ~SELECT;
- eve->tmp.v->f |= SELECT;
- }
- }
-
- /* find the best candidate edge */
- /* or one of sefa edges is selected... */
- if(sefa->e1->f & SELECT) seed= sefa->e2;
- if(sefa->e2->f & SELECT) seed= sefa->e1;
- if(sefa->e3->f & SELECT) seed= sefa->e2;
- if(sefa->e4 && sefa->e4->f & SELECT) seed= sefa->e3;
-
- /* or we do the distance trick */
- if(seed==NULL) {
- mindist= 1000000.0f;
- if(sefa->e1->v1->tmp.v || sefa->e1->v2->tmp.v) {
- dist = mesh_rip_edgedist(ar, projectMat,
- sefa->e1->v1->co,
- sefa->e1->v2->co, mval);
- if(dist<mindist) {
- seed= sefa->e1;
- mindist= dist;
- }
- }
- if(sefa->e2->v1->tmp.v || sefa->e2->v2->tmp.v) {
- dist = mesh_rip_edgedist(ar, projectMat,
- sefa->e2->v1->co,
- sefa->e2->v2->co, mval);
- if(dist<mindist) {
- seed= sefa->e2;
- mindist= dist;
- }
- }
- if(sefa->e3->v1->tmp.v || sefa->e3->v2->tmp.v) {
- dist= mesh_rip_edgedist(ar, projectMat,
- sefa->e3->v1->co,
- sefa->e3->v2->co, mval);
- if(dist<mindist) {
- seed= sefa->e3;
- mindist= dist;
- }
- }
- if(sefa->e4 && (sefa->e4->v1->tmp.v || sefa->e4->v2->tmp.v)) {
- dist= mesh_rip_edgedist(ar, projectMat,
- sefa->e4->v1->co,
- sefa->e4->v2->co, mval);
- if(dist<mindist) {
- seed= sefa->e4;
- mindist= dist;
- }
- }
- }
-
- if(seed==NULL) { // never happens?
- BKE_report(op->reports, RPT_ERROR, "No proper edge found to start");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- faceloop_select(em, seed, 2); // tmp abuse for finding all edges that need duplicated, returns OK faces with f1
-
- /* duplicate edges in the loop, with at least 1 vertex selected, needed for selection flip */
- for(eed = em->edges.last; eed; eed= eed->prev) {
- eed->tmp.v = NULL;
- if((eed->v1->tmp.v) || (eed->v2->tmp.v)) {
- EditEdge *newed;
-
- newed= addedgelist(em, eed->v1->tmp.v?eed->v1->tmp.v:eed->v1,
- eed->v2->tmp.v?eed->v2->tmp.v:eed->v2, eed);
- if(eed->f & SELECT) {
- EM_select_edge(eed, 0);
- EM_remove_selection(em, eed, EDITEDGE);
- EM_select_edge(newed, 1);
- }
- eed->tmp.v = (EditVert *)newed;
- }
- }
-
- /* first clear edges to help finding neighbours */
- for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
-
- /* put new vertices & edges && flag in best face */
- mesh_rip_setface(em, sefa);
-
- /* starting with neighbours of best face, we loop over the seam */
- sefa->f1= 2;
- doit= 1;
- while(doit) {
- doit= 0;
-
- for(efa= em->faces.first; efa; efa=efa->next) {
- /* new vert in face */
- if (efa->v1->tmp.v || efa->v2->tmp.v ||
- efa->v3->tmp.v || (efa->v4 && efa->v4->tmp.v)) {
- /* face is tagged with loop */
- if(efa->f1==1) {
- mesh_rip_setface(em, efa);
- efa->f1= 2;
- doit= 1;
- }
- }
- }
- }
-
- /* remove loose edges, that were part of a ripped face */
- for(eve = em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed = em->edges.last; eed; eed= eed->prev) eed->f1= 0;
- for(efa= em->faces.first; efa; efa=efa->next) {
- efa->e1->f1= 1;
- efa->e2->f1= 1;
- efa->e3->f1= 1;
- if(efa->e4) efa->e4->f1= 1;
- }
-
- for(eed = em->edges.last; eed; eed= seed) {
- seed= eed->prev;
- if(eed->f1==0) {
- if(eed->v1->tmp.v || eed->v2->tmp.v ||
- (eed->v1->f & SELECT) || (eed->v2->f & SELECT)) {
- remedge(em, eed);
- free_editedge(em, eed);
- eed= NULL;
- }
- }
- if(eed) {
- eed->v1->f1= 1;
- eed->v2->f1= 1;
- }
- }
-
- /* and remove loose selected vertices, that got duplicated accidentally */
- for(eve = em->verts.first; eve; eve= nextve) {
- nextve= eve->next;
- if(eve->f1==0 && (eve->tmp.v || (eve->f & SELECT))) {
- BLI_remlink(&em->verts,eve);
- free_editvert(em, eve);
- }
- }
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
-// RNA_enum_set(op->ptr, "proportional", 0);
-// RNA_boolean_set(op->ptr, "mirror", 0);
-// WM_operator_name_call(C, "TFM_OT_translate", WM_OP_INVOKE_REGION_WIN, op->ptr);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_rip(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rip";
- ot->description= "Rip selection from mesh (quads only).";
- ot->idname= "MESH_OT_rip";
-
- /* api callbacks */
- ot->invoke= mesh_rip_invoke;
- ot->poll= EM_view3d_poll;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* to give to transform */
- Properties_Proportional(ot);
- RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-}
-
-
/************************ Shape Operators *************************/
void shape_propagate(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
@@ -5068,6 +4289,7 @@ void shape_propagate(Scene *scene, Object *obedit, EditMesh *em, wmOperator *op)
void shape_copy_from_lerp(EditMesh *em, KeyBlock* thisBlock, KeyBlock* fromBlock)
{
+#if 0 //BMESH_TODO
EditVert *ev = NULL;
short mval[2], curval[2], event = 0, finished = 0, canceled = 0, fullcopy=0 ;
float perc = 0;
@@ -5144,6 +4366,7 @@ void shape_copy_from_lerp(EditMesh *em, KeyBlock* thisBlock, KeyBlock* fromBlock
}
}
return;
+#endif
}
@@ -5643,7 +4866,7 @@ static void collapseuvs(EditMesh *em, EditVert *mergevert)
}
}
-static int collapseEdges(EditMesh *em)
+int collapseEdges(EditMesh *em)
{
EditVert *eve;
EditEdge *eed;
@@ -5709,406 +4932,7 @@ static int collapseEdges(EditMesh *em)
return mergecount;
}
-static int merge_firstlast(EditMesh *em, int first, int uvmerge)
-{
- EditVert *eve,*mergevert;
- EditSelection *ese;
-
- /* do sanity check in mergemenu in edit.c ?*/
- if(first == 0){
- ese = em->selected.last;
- mergevert= (EditVert*)ese->data;
- }
- else{
- ese = em->selected.first;
- mergevert = (EditVert*)ese->data;
- }
-
- if(mergevert->f&SELECT){
- for (eve=em->verts.first; eve; eve=eve->next){
- if (eve->f&SELECT)
- VECCOPY(eve->co,mergevert->co);
- }
- }
-
- if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){
-
- for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f&SELECT) eve->f1 = 1;
- }
- collapseuvs(em, mergevert);
- }
-
- return removedoublesflag(em, 1, 0, MERGELIMIT);
-}
-
-static void em_snap_to_center(EditMesh *em)
-{
- EditVert *eve;
- float cent[3] = {0.0f, 0.0f, 0.0f};
- int i=0;
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- VecAddf(cent, cent, eve->co);
- i++;
- }
- }
-
- if (!i)
- return;
-
- VecMulf(cent, 1.0f / (float)i);
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- VECCOPY(eve->co, cent);
- }
- }
-}
-
-static void em_snap_to_cursor(EditMesh *em, bContext *C)
-{
- Scene *scene = CTX_data_scene(C);
- Object *ob= CTX_data_edit_object(C);
- View3D *v3d = CTX_wm_view3d(C);
- EditVert *eve;
- float co[3], *vco, invmat[4][4];
-
- Mat4Invert(invmat, ob->obmat);
-
- vco = give_cursor(scene, v3d);
- VECCOPY(co, vco);
- Mat4MulVecfl(invmat, co);
-
- for (eve=em->verts.first; eve; eve=eve->next) {
- if (eve->f & SELECT) {
- VECCOPY(eve->co, co);
- }
- }
-}
-
-static int merge_target(bContext *C, EditMesh *em, int target, int uvmerge)
-{
- EditVert *eve;
-
- // XXX not working
- if(target) em_snap_to_cursor(em, C);
- else em_snap_to_center(em);
-
- if(uvmerge && CustomData_has_layer(&em->fdata, CD_MTFACE)){
- for(eve=em->verts.first; eve; eve=eve->next) eve->f1 = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f&SELECT) eve->f1 = 1;
- }
- collapseuvs(em, NULL);
- }
-
- return removedoublesflag(em, 1, 0, MERGELIMIT);
-}
-#undef MERGELIMIT
-
-static int merge_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int count= 0, uvs= RNA_boolean_get(op->ptr, "uvs");
-
- switch(RNA_enum_get(op->ptr, "type")) {
- case 3:
- count = merge_target(C, em, 0, uvs);
- break;
- case 4:
- count = merge_target(C, em, 1, uvs);
- break;
- case 1:
- count = merge_firstlast(em, 0, uvs);
- break;
- case 6:
- count = merge_firstlast(em, 1, uvs);
- break;
- case 5:
- count = collapseEdges(em);
- break;
- }
-
- if(!count)
- return OPERATOR_CANCELLED;
-
- BKE_reportf(op->reports, RPT_INFO, "Removed %d vertices.", count);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static EnumPropertyItem merge_type_items[]= {
- {6, "FIRST", 0, "At First", ""},
- {1, "LAST", 0, "At Last", ""},
- {3, "CENTER", 0, "At Center", ""},
- {4, "CURSOR", 0, "At Cursor", ""},
- {5, "COLLAPSE", 0, "Collapse", ""},
- {0, NULL, 0, NULL, NULL}};
-
-static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *ptr, int *free)
-{
- Object *obedit= CTX_data_edit_object(C);
- EnumPropertyItem *item= NULL;
- int totitem= 0;
-
- if(obedit && obedit->type == OB_MESH) {
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
-
- if(em->selectmode & SCE_SELECT_VERTEX) {
- if(em->selected.first && em->selected.last &&
- ((EditSelection*)em->selected.first)->type == EDITVERT && ((EditSelection*)em->selected.last)->type == EDITVERT) {
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
- }
- else if(em->selected.first && ((EditSelection*)em->selected.first)->type == EDITVERT)
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
- else if(em->selected.last && ((EditSelection*)em->selected.last)->type == EDITVERT)
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
- }
-
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
- }
-
- RNA_enum_item_end(&item, &totitem);
- *free= 1;
-
- return item;
-}
-
-void MESH_OT_merge(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name= "Merge";
- ot->description= "Merge selected vertices.";
- ot->idname= "MESH_OT_merge";
-
- /* api callbacks */
- ot->exec= merge_exec;
- ot->invoke= WM_menu_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- prop= RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use.");
- RNA_def_enum_funcs(prop, merge_type_itemf);
- RNA_def_boolean(ot->srna, "uvs", 0, "UVs", "Move UVs according to merge.");
-}
-
-/************************ Vertex Path Operator *************************/
-
-typedef struct PathNode {
- int u;
- int visited;
- ListBase edges;
-} PathNode;
-
-typedef struct PathEdge {
- struct PathEdge *next, *prev;
- int v;
- float w;
-} PathEdge;
-#define PATH_SELECT_EDGE_LENGTH 0
-#define PATH_SELECT_TOPOLOGICAL 1
-
-static int select_vertex_path_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- EditVert *eve, *s, *t;
- EditEdge *eed;
- EditSelection *ese;
- PathEdge *newpe, *currpe;
- PathNode *currpn;
- PathNode *Q;
- int v, *previous, pathvert, pnindex; /*pnindex redundant?*/
- int unbalanced, totnodes;
- short physical;
- float *cost;
- Heap *heap; /*binary heap for sorting pointers to PathNodes based upon a 'cost'*/
-
- s = t = NULL;
-
- ese = ((EditSelection*)em->selected.last);
- if(ese && ese->type == EDITVERT && ese->prev && ese->prev->type == EDITVERT){
- physical= pupmenu("Distance Method? %t|Edge Length%x1|Topological%x0");
-
- t = (EditVert*)ese->data;
- s = (EditVert*)ese->prev->data;
-
- /*need to find out if t is actually reachable by s....*/
- for(eve=em->verts.first; eve; eve=eve->next){
- eve->f1 = 0;
- }
-
- s->f1 = 1;
-
- unbalanced = 1;
- totnodes = 1;
- while(unbalanced){
- unbalanced = 0;
- for(eed=em->edges.first; eed; eed=eed->next){
- if(!eed->h){
- if(eed->v1->f1 && !eed->v2->f1){
- eed->v2->f1 = 1;
- totnodes++;
- unbalanced = 1;
- }
- else if(eed->v2->f1 && !eed->v1->f1){
- eed->v1->f1 = 1;
- totnodes++;
- unbalanced = 1;
- }
- }
- }
- }
-
- if(s->f1 && t->f1){ /* t can be reached by s */
- Q = MEM_callocN(sizeof(PathNode)*totnodes, "Path Select Nodes");
- totnodes = 0;
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f1){
- Q[totnodes].u = totnodes;
- Q[totnodes].edges.first = 0;
- Q[totnodes].edges.last = 0;
- Q[totnodes].visited = 0;
- eve->tmp.p = &(Q[totnodes]);
- totnodes++;
- }
- else eve->tmp.p = NULL;
- }
-
- for(eed=em->edges.first; eed; eed=eed->next){
- if(!eed->h){
- if(eed->v1->f1){
- currpn = ((PathNode*)eed->v1->tmp.p);
-
- newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
- newpe->v = ((PathNode*)eed->v2->tmp.p)->u;
- if(physical){
- newpe->w = VecLenf(eed->v1->co, eed->v2->co);
- }
- else newpe->w = 1;
- newpe->next = 0;
- newpe->prev = 0;
- BLI_addtail(&(currpn->edges), newpe);
- }
- if(eed->v2->f1){
- currpn = ((PathNode*)eed->v2->tmp.p);
- newpe = MEM_mallocN(sizeof(PathEdge), "Path Edge");
- newpe->v = ((PathNode*)eed->v1->tmp.p)->u;
- if(physical){
- newpe->w = VecLenf(eed->v1->co, eed->v2->co);
- }
- else newpe->w = 1;
- newpe->next = 0;
- newpe->prev = 0;
- BLI_addtail(&(currpn->edges), newpe);
- }
- }
- }
-
- heap = BLI_heap_new();
- cost = MEM_callocN(sizeof(float)*totnodes, "Path Select Costs");
- previous = MEM_callocN(sizeof(int)*totnodes, "PathNode indices");
-
- for(v=0; v < totnodes; v++){
- cost[v] = 1000000;
- previous[v] = -1; /*array of indices*/
- }
-
- pnindex = ((PathNode*)s->tmp.p)->u;
- cost[pnindex] = 0;
- BLI_heap_insert(heap, 0.0f, SET_INT_IN_POINTER(pnindex));
-
- while( !BLI_heap_empty(heap) ){
-
- pnindex = GET_INT_FROM_POINTER(BLI_heap_popmin(heap));
- currpn = &(Q[pnindex]);
-
- if(currpn == (PathNode*)t->tmp.p) /*target has been reached....*/
- break;
-
- for(currpe=currpn->edges.first; currpe; currpe=currpe->next){
- if(!Q[currpe->v].visited){
- if( cost[currpe->v] > (cost[currpn->u ] + currpe->w) ){
- cost[currpe->v] = cost[currpn->u] + currpe->w;
- previous[currpe->v] = currpn->u;
- Q[currpe->v].visited = 1;
- BLI_heap_insert(heap, cost[currpe->v], SET_INT_IN_POINTER(currpe->v));
- }
- }
- }
- }
-
- pathvert = ((PathNode*)t->tmp.p)->u;
- while(pathvert != -1){
- for(eve=em->verts.first; eve; eve=eve->next){
- if(eve->f1){
- if( ((PathNode*)eve->tmp.p)->u == pathvert) eve->f |= SELECT;
- }
- }
- pathvert = previous[pathvert];
- }
-
- for(v=0; v < totnodes; v++) BLI_freelistN(&(Q[v].edges));
- MEM_freeN(Q);
- MEM_freeN(cost);
- MEM_freeN(previous);
- BLI_heap_free(heap, NULL);
- EM_select_flush(em);
- }
- }
- else {
- BKE_mesh_end_editmesh(obedit->data, em);
- BKE_report(op->reports, RPT_ERROR, "Path Selection requires that exactly two vertices be selected");
- return OPERATOR_CANCELLED;
- }
-
- WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_select_vertex_path(wmOperatorType *ot)
-{
- static const EnumPropertyItem type_items[] = {
- {PATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
- {PATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
- {0, NULL, 0, NULL, NULL}};
-
- /* identifiers */
- ot->name= "Select Vertex Path";
- ot->description= "Select shortest path between two vertices by distance type.";
- ot->idname= "MESH_OT_select_vertex_path";
-
- /* api callbacks */
- ot->exec= select_vertex_path_exec;
- ot->invoke= WM_menu_invoke;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_enum(ot->srna, "type", type_items, PATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance.");
-}
/********************** Region/Loop Operators *************************/
@@ -6157,7 +4981,6 @@ void MESH_OT_region_to_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Region to Loop";
- ot->description= "Select a region as a loop of connected edges.";
ot->idname= "MESH_OT_region_to_loop";
/* api callbacks */
@@ -6202,8 +5025,8 @@ static int validate_loop(EditMesh *em, Collection *edgecollection)
return(1);
}
-static int loop_bisect(EditMesh *em, Collection *edgecollection){
-
+static int loop_bisect(EditMesh *em, Collection *edgecollection)
+{
EditFace *efa, *sf1, *sf2;
EditEdge *eed, *sed;
CollectedEdge *curredge;
@@ -6333,7 +5156,6 @@ void MESH_OT_loop_to_region(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Loop to Region";
- ot->description= "Select a loop of connected edges as a region.";
ot->idname= "MESH_OT_loop_to_region";
/* api callbacks */
@@ -6344,403 +5166,6 @@ void MESH_OT_loop_to_region(wmOperatorType *ot)
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-/********************** UV/Color Operators *************************/
-
-// XXX please check if these functions do what you want them to
-/* texface and vertex color editmode tools for the face menu */
-
-static int mesh_rotate_uvs(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- EditFace *efa;
- short change = 0;
- MTFace *tf;
- float u1, v1;
- int dir= RNA_enum_get(op->ptr, "direction");
-
- if (!EM_texFaceCheck(em)) {
- BKE_report(op->reports, RPT_ERROR, "Mesh has no uv/image layers.");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- u1= tf->uv[0][0];
- v1= tf->uv[0][1];
-
- if (dir == DIRECTION_CCW) {
- if(efa->v4) {
- tf->uv[0][0]= tf->uv[3][0];
- tf->uv[0][1]= tf->uv[3][1];
-
- tf->uv[3][0]= tf->uv[2][0];
- tf->uv[3][1]= tf->uv[2][1];
- } else {
- tf->uv[0][0]= tf->uv[2][0];
- tf->uv[0][1]= tf->uv[2][1];
- }
-
- tf->uv[2][0]= tf->uv[1][0];
- tf->uv[2][1]= tf->uv[1][1];
-
- tf->uv[1][0]= u1;
- tf->uv[1][1]= v1;
- } else {
- tf->uv[0][0]= tf->uv[1][0];
- tf->uv[0][1]= tf->uv[1][1];
-
- tf->uv[1][0]= tf->uv[2][0];
- tf->uv[1][1]= tf->uv[2][1];
-
- if(efa->v4) {
- tf->uv[2][0]= tf->uv[3][0];
- tf->uv[2][1]= tf->uv[3][1];
-
- tf->uv[3][0]= u1;
- tf->uv[3][1]= v1;
- }
- else {
- tf->uv[2][0]= u1;
- tf->uv[2][1]= v1;
- }
- }
- change = 1;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_mirror_uvs(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- EditFace *efa;
- short change = 0;
- MTFace *tf;
- float u1, v1;
- int axis= RNA_enum_get(op->ptr, "axis");
-
- if (!EM_texFaceCheck(em)) {
- BKE_report(op->reports, RPT_ERROR, "Mesh has no uv/image layers.");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if (axis == AXIS_Y) {
- u1= tf->uv[1][0];
- v1= tf->uv[1][1];
- if(efa->v4) {
-
- tf->uv[1][0]= tf->uv[2][0];
- tf->uv[1][1]= tf->uv[2][1];
-
- tf->uv[2][0]= u1;
- tf->uv[2][1]= v1;
-
- u1= tf->uv[3][0];
- v1= tf->uv[3][1];
-
- tf->uv[3][0]= tf->uv[0][0];
- tf->uv[3][1]= tf->uv[0][1];
-
- tf->uv[0][0]= u1;
- tf->uv[0][1]= v1;
- }
- else {
- tf->uv[1][0]= tf->uv[2][0];
- tf->uv[1][1]= tf->uv[2][1];
- tf->uv[2][0]= u1;
- tf->uv[2][1]= v1;
- }
-
- } else {
- u1= tf->uv[0][0];
- v1= tf->uv[0][1];
- if(efa->v4) {
-
- tf->uv[0][0]= tf->uv[1][0];
- tf->uv[0][1]= tf->uv[1][1];
-
- tf->uv[1][0]= u1;
- tf->uv[1][1]= v1;
-
- u1= tf->uv[3][0];
- v1= tf->uv[3][1];
-
- tf->uv[3][0]= tf->uv[2][0];
- tf->uv[3][1]= tf->uv[2][1];
-
- tf->uv[2][0]= u1;
- tf->uv[2][1]= v1;
- }
- else {
- tf->uv[0][0]= tf->uv[1][0];
- tf->uv[0][1]= tf->uv[1][1];
- tf->uv[1][0]= u1;
- tf->uv[1][1]= v1;
- }
- }
- change = 1;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-static int mesh_rotate_colors(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- EditFace *efa;
- short change = 0;
- MCol tmpcol, *mcol;
- int dir= RNA_enum_get(op->ptr, "direction");
-
- if (!EM_vertColorCheck(em)) {
- BKE_report(op->reports, RPT_ERROR, "Mesh has no color layers.");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- tmpcol= mcol[0];
-
- if (dir == DIRECTION_CCW) {
- if(efa->v4) {
- mcol[0]= mcol[3];
- mcol[3]= mcol[2];
- } else {
- mcol[0]= mcol[2];
- }
- mcol[2]= mcol[1];
- mcol[1]= tmpcol;
- } else {
- mcol[0]= mcol[1];
- mcol[1]= mcol[2];
-
- if(efa->v4) {
- mcol[2]= mcol[3];
- mcol[3]= tmpcol;
- }
- else
- mcol[2]= tmpcol;
- }
- change = 1;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-
-static int mesh_mirror_colors(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- EditFace *efa;
- short change = 0;
- MCol tmpcol, *mcol;
- int axis= RNA_enum_get(op->ptr, "axis");
-
- if (!EM_vertColorCheck(em)) {
- BKE_report(op->reports, RPT_ERROR, "Mesh has no color layers");
- BKE_mesh_end_editmesh(obedit->data, em);
- return OPERATOR_CANCELLED;
- }
-
- for(efa=em->faces.first; efa; efa=efa->next) {
- if (efa->f & SELECT) {
- mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
- if (axis == AXIS_Y) {
- tmpcol= mcol[1];
- mcol[1]= mcol[2];
- mcol[2]= tmpcol;
-
- if(efa->v4) {
- tmpcol= mcol[0];
- mcol[0]= mcol[3];
- mcol[3]= tmpcol;
- }
- } else {
- tmpcol= mcol[0];
- mcol[0]= mcol[1];
- mcol[1]= tmpcol;
-
- if(efa->v4) {
- tmpcol= mcol[2];
- mcol[2]= mcol[3];
- mcol[3]= tmpcol;
- }
- }
- change = 1;
- }
- }
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- if(!change)
- return OPERATOR_CANCELLED;
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_uvs_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rotate UVs";
- ot->description= "Rotate selected UVs.";
- ot->idname= "MESH_OT_uvs_rotate";
-
- /* api callbacks */
- ot->exec= mesh_rotate_uvs;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate UVs around.");
-}
-
-void MESH_OT_uvs_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mirror UVs";
- ot->description= "Mirror selected UVs.";
- ot->idname= "MESH_OT_uvs_mirror";
-
- /* api callbacks */
- ot->exec= mesh_mirror_uvs;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror UVs around.");
-}
-
-void MESH_OT_colors_rotate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Rotate Colors";
- ot->description= "Rotate UV/image color layer.";
- ot->idname= "MESH_OT_colors_rotate";
-
- /* api callbacks */
- ot->exec= mesh_rotate_colors;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate edge around.");
-}
-
-void MESH_OT_colors_mirror(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Mirror Colors";
- ot->description= "Mirror UV/image color layer.";
- ot->idname= "MESH_OT_colors_mirror";
-
- /* api callbacks */
- ot->exec= mesh_mirror_colors;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* props */
- RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around.");
-}
-
-/********************** Subdivide Operator *************************/
-
-static int subdivide_exec(bContext *C, wmOperator *op)
-{
- ToolSettings *ts= CTX_data_tool_settings(C);
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
- int cuts= RNA_int_get(op->ptr,"number_cuts");
- float smooth= 0.292f*RNA_float_get(op->ptr, "smoothness");
- float fractal= RNA_float_get(op->ptr, "fractal")/100;
- int flag= 0;
-
- if(smooth != 0.0f)
- flag |= B_SMOOTH;
- if(fractal != 0.0f)
- flag |= B_FRACTAL;
-
- esubdivideflag(obedit, em, 1, smooth, fractal, ts->editbutflag|flag, cuts, 0);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_subdivide(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Subdivide";
- ot->description= "Subdivide selected edges.";
- ot->idname= "MESH_OT_subdivide";
-
- /* api callbacks */
- ot->exec= subdivide_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* properties */
- RNA_def_int(ot->srna, "number_cuts", 1, 1, 10, "Number of Cuts", "", 1, INT_MAX);
- RNA_def_float(ot->srna, "fractal", 0.0, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor.", 0.0f, 1000.0f);
- RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, 1000.0f, "Smoothness", "Smoothness factor.", 0.0f, FLT_MAX);
-}
-
/********************** Fill Operators *************************/
/* note; the EM_selectmode_set() calls here illustrate how badly constructed it all is... from before the
@@ -7007,7 +5432,6 @@ void MESH_OT_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Fill";
- ot->description= "Create a segment, edge or face.";
ot->idname= "MESH_OT_fill";
/* api callbacks */
@@ -7037,7 +5461,6 @@ void MESH_OT_beauty_fill(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Beauty Fill";
- ot->description= "Arrange geometry on a selected surface to avoid skinny faces.";
ot->idname= "MESH_OT_beauty_fill";
/* api callbacks */
@@ -7053,14 +5476,15 @@ void MESH_OT_beauty_fill(wmOperatorType *ot)
static int quads_convert_to_tris_exec(bContext *C, wmOperator *op)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
- convert_to_triface(em,0);
+ //convert_to_triface(em,0);
+ if (!EDBM_CallOpf(em, op, "triangulate faces=%hf", BM_SELECT))
+ return OPERATOR_CANCELLED;
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -7068,7 +5492,6 @@ void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Quads to Tris";
- ot->description= "Convert selected quads to triangles.";
ot->idname= "MESH_OT_quads_convert_to_tris";
/* api callbacks */
@@ -7097,7 +5520,6 @@ void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Tris to Quads";
- ot->description= "Convert selected triangles to quads.";
ot->idname= "MESH_OT_tris_convert_to_quads";
/* api callbacks */
@@ -7126,7 +5548,6 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Edge Flip";
- ot->description= "Flip selected edge or adjoining faces.";
ot->idname= "MESH_OT_edge_flip";
/* api callbacks */
@@ -7136,78 +5557,3 @@ void MESH_OT_edge_flip(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
-
-/********************** Smooth/Solid Operators *************************/
-
-static void mesh_set_smooth_faces(EditMesh *em, short smooth)
-{
- EditFace *efa;
-
- if(em==NULL) return;
-
- for(efa= em->faces.first; efa; efa=efa->next) {
- if(efa->f & SELECT) {
- if(smooth) efa->flag |= ME_SMOOTH;
- else efa->flag &= ~ME_SMOOTH;
- }
- }
-}
-
-static int mesh_faces_shade_smooth_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- mesh_set_smooth_faces(em, 1);
-
- BKE_mesh_end_editmesh(obedit->data, em);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shade Smooth";
- ot->description= "Display faces 'smooth' (using vertex normals).";
- ot->idname= "MESH_OT_faces_shade_smooth";
-
- /* api callbacks */
- ot->exec= mesh_faces_shade_smooth_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
-static int mesh_faces_shade_flat_exec(bContext *C, wmOperator *op)
-{
- Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- mesh_set_smooth_faces(em, 0);
-
- DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void MESH_OT_faces_shade_flat(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name= "Shade Flat";
- ot->description= "Display faces 'flat'.";
- ot->idname= "MESH_OT_faces_shade_flat";
-
- /* api callbacks */
- ot->exec= mesh_faces_shade_flat_exec;
- ot->poll= ED_operator_editmesh;
-
- /* flags */
- ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
-}
-
diff --git a/source/blender/editors/mesh/loopcut.c b/source/blender/editors/mesh/loopcut.c
index 4ef25238a84..9a2a953f643 100644
--- a/source/blender/editors/mesh/loopcut.c
+++ b/source/blender/editors/mesh/loopcut.c
@@ -47,6 +47,7 @@
#include "BLI_blenlib.h"
#include "BLI_dynstr.h" /*for WM_operator_pystring */
#include "BLI_editVert.h"
+#include "BLI_array.h"
#include "BKE_blender.h"
#include "BKE_context.h"
@@ -54,6 +55,8 @@
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BKE_mesh.h"
+#include "BKE_tessmesh.h"
+#include "BKE_depsgraph.h"
#include "BIF_gl.h"
#include "BIF_glutil.h" /* for paint cursor */
@@ -90,8 +93,8 @@ typedef struct tringselOpData {
ViewContext vc;
Object *ob;
- EditMesh *em;
- EditEdge *eed;
+ BMEditMesh *em;
+ BMEdge *eed;
int extend;
int do_cut;
@@ -122,13 +125,13 @@ static void ringsel_draw(const bContext *C, ARegion *ar, void *arg)
static void edgering_sel(tringselOpData *lcd, int previewlines, int select)
{
- EditMesh *em = lcd->em;
- EditEdge *startedge = lcd->eed;
- EditEdge *eed;
- EditFace *efa;
- EditVert *v[2][2];
+ BMEditMesh *em = lcd->em;
+ BMEdge *startedge = lcd->eed;
+ BMEdge *eed, *lasteed;
+ BMVert *v[2][2];
+ BMWalker walker;
float (*edges)[2][3] = NULL;
- V_DYNDECLARE(edges);
+ BLI_array_declare(edges);
float co[2][3];
int looking=1, i, tot=0;
@@ -142,110 +145,104 @@ static void edgering_sel(tringselOpData *lcd, int previewlines, int select)
}
if (!lcd->extend) {
- EM_clear_flag_all(lcd->em, SELECT);
+ EDBM_clear_flag_all(lcd->em, BM_SELECT);
}
- /* in eed->f1 we put the valence (amount of faces in edge) */
- /* in eed->f2 we put tagged flag as correct loop */
- /* in efa->f1 we put tagged flag as correct to select */
+ if (select) {
+ BMW_Init(&walker, em->bm, BMW_EDGERING, 0, 0);
+ eed = BMW_Begin(&walker, startedge);
+ for (; eed; eed=BMW_Step(&walker)) {
+ BM_Select(em->bm, eed, 1);
+ }
+ BMW_End(&walker);
- for(eed= em->edges.first; eed; eed= eed->next) {
- eed->f1= 0;
- eed->f2= 0;
+ return;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- efa->f1= 0;
- if(efa->h==0) {
- efa->e1->f1++;
- efa->e2->f1++;
- efa->e3->f1++;
- if(efa->e4) efa->e4->f1++;
- }
- }
-
- // tag startedge OK
- startedge->f2= 1;
-
- while(looking) {
- looking= 0;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->e4 && efa->f1==0 && efa->h == 0) { // not done quad
- if(efa->e1->f1<=2 && efa->e2->f1<=2 && efa->e3->f1<=2 && efa->e4->f1<=2) { // valence ok
-
- // if edge tagged, select opposing edge and mark face ok
- if(efa->e1->f2) {
- efa->e3->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- else if(efa->e2->f2) {
- efa->e4->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e3->f2) {
- efa->e1->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
- if(efa->e4->f2) {
- efa->e2->f2= 1;
- efa->f1= 1;
- looking= 1;
- }
+ BMW_Init(&walker, em->bm, BMW_EDGERING, 0, 0);
+ eed = startedge = BMW_Begin(&walker, startedge);
+ for (lasteed=NULL; eed; eed=BMW_Step(&walker)) {
+ if (lasteed) {
+ BMIter liter;
+ BMLoop *l, *l2;
+ int rev;
+
+ v[0][0] = eed->v1;
+ v[0][1] = eed->v2;
+ v[1][0] = lasteed->v1;
+ v[1][1] = lasteed->v2;
+
+#if 0 //hrm. this code may be useful later.
+ /*find correct order for v[1]*/
+
+ l = eed->loop;
+ if (!(BM_Edge_In_Face(l->f, eed) && BM_Edge_In_Face(l->f, lasteed))) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_LOOP, l) {
+ if (BM_Edge_In_Face(l->f, eed) && BM_Edge_In_Face(l->f, lasteed))
+ break;
}
}
+
+ /*this should never happen*/
+ if (!l) {
+ lasteed = eed;
+ continue;
+ }
+
+ l2 = BM_OtherFaceLoop(l->e, l->f, l->v);
+ rev = (l2 == (BMLoop*)l->head.prev);
+ while (l2->v != lasteed->v1 && l2->v != lasteed->v2) {
+ l2 = rev ? (BMLoop*)l2->head.prev : (BMLoop*)l2->head.next;
+ }
+
+ if (l2->v == lasteed->v1) {
+ v[1][0] = lasteed->v1;
+ v[1][1] = lasteed->v2;
+ } else {
+ v[1][0] = lasteed->v2;
+ v[1][1] = lasteed->v1;
+ }
+#endif
+ for(i=1;i<=previewlines;i++){
+ co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
+ co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
+ co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
+
+ co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
+ co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
+ co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
+
+ BLI_array_growone(edges);
+ VECCOPY(edges[tot][0], co[0]);
+ VECCOPY(edges[tot][1], co[1]);
+ tot++;
+ }
}
+ lasteed = eed;
}
- if(previewlines > 0 && !select){
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->v4 == NULL) { continue; }
- if(efa->h == 0){
- if(efa->e1->f2 == 1){
- if(efa->e1->h == 1 || efa->e3->h == 1 )
- continue;
-
- v[0][0] = efa->v1;
- v[0][1] = efa->v2;
- v[1][0] = efa->v4;
- v[1][1] = efa->v3;
- } else if(efa->e2->f2 == 1){
- if(efa->e2->h == 1 || efa->e4->h == 1)
- continue;
- v[0][0] = efa->v2;
- v[0][1] = efa->v3;
- v[1][0] = efa->v1;
- v[1][1] = efa->v4;
- } else { continue; }
-
- for(i=1;i<=previewlines;i++){
- co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
- co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
- co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
-
- co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
- co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
- co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
-
- V_GROW(edges);
- VECCOPY(edges[tot][0], co[0]);
- VECCOPY(edges[tot][1], co[1]);
- tot++;
- }
- }
- }
- } else {
- select = (startedge->f & SELECT) == 0;
-
- /* select the edges */
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f2) EM_select_edge(eed, select);
+ if (BM_Edge_Share_Faces(lasteed, startedge)) {
+ v[0][0] = startedge->v1;
+ v[0][1] = startedge->v2;
+ v[1][0] = lasteed->v1;
+ v[1][1] = lasteed->v2;
+ for(i=1;i<=previewlines;i++){
+ co[0][0] = (v[0][1]->co[0] - v[0][0]->co[0])*(i/((float)previewlines+1))+v[0][0]->co[0];
+ co[0][1] = (v[0][1]->co[1] - v[0][0]->co[1])*(i/((float)previewlines+1))+v[0][0]->co[1];
+ co[0][2] = (v[0][1]->co[2] - v[0][0]->co[2])*(i/((float)previewlines+1))+v[0][0]->co[2];
+
+ co[1][0] = (v[1][1]->co[0] - v[1][0]->co[0])*(i/((float)previewlines+1))+v[1][0]->co[0];
+ co[1][1] = (v[1][1]->co[1] - v[1][0]->co[1])*(i/((float)previewlines+1))+v[1][0]->co[1];
+ co[1][2] = (v[1][1]->co[2] - v[1][0]->co[2])*(i/((float)previewlines+1))+v[1][0]->co[2];
+
+ BLI_array_growone(edges);
+ VECCOPY(edges[tot][0], co[0]);
+ VECCOPY(edges[tot][1], co[1]);
+ tot++;
}
}
+ BMW_End(&walker);
lcd->edges = edges;
lcd->totedge = tot;
}
@@ -264,9 +261,12 @@ static void ringsel_finish(bContext *C, wmOperator *op)
if (lcd->eed) {
edgering_sel(lcd, cuts, 1);
if (lcd->do_cut) {
- EditMesh *em = BKE_mesh_get_editmesh(lcd->ob->data);
- esubdivideflag(lcd->ob, em, SELECT, 0.0f, 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT);
-
+ BMEditMesh *em = lcd->em;
+ BM_esubdivideflag(lcd->ob, em->bm, BM_SELECT, 0.0f,
+ 0.0f, 0, cuts, SUBDIV_SELECT_LOOPCUT,
+ SUBD_PATH, 0, 0);
+
+ WM_event_add_notifier(C, NC_GEOM|ND_SELECT|ND_DATA, lcd->ob->data);
DAG_id_flush_update(lcd->ob->data, OB_RECALC_DATA);
}
WM_event_add_notifier(C, NC_GEOM|ND_DATA, lcd->ob->data);
@@ -303,7 +303,7 @@ static int ringsel_init (bContext *C, wmOperator *op, int do_cut)
lcd->ar= CTX_wm_region(C);
lcd->draw_handle= ED_region_draw_cb_activate(lcd->ar->type, ringsel_draw, lcd, REGION_DRAW_POST);
lcd->ob = CTX_data_edit_object(C);
- lcd->em= BKE_mesh_get_editmesh((Mesh *)lcd->ob->data);
+ lcd->em= ((Mesh *)lcd->ob->data)->edit_btmesh;
lcd->extend = do_cut ? 0 : RNA_boolean_get(op->ptr, "extend");
lcd->do_cut = do_cut;
em_setup_viewcontext(C, &lcd->vc);
@@ -323,7 +323,7 @@ static int ringsel_cancel (bContext *C, wmOperator *op)
static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
tringselOpData *lcd;
- EditEdge *edge;
+ BMEdge *edge;
int dist = 75;
view3d_operator_needs_opengl(C);
@@ -338,7 +338,7 @@ static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt)
lcd->vc.mval[0] = evt->mval[0];
lcd->vc.mval[1] = evt->mval[1];
- edge = findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_findnearestedge(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
ringsel_find_edge(lcd, C, lcd->ar, 1);
@@ -351,7 +351,7 @@ static int ringsel_invoke (bContext *C, wmOperator *op, wmEvent *evt)
static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
{
tringselOpData *lcd;
- EditEdge *edge;
+ BMEdge *edge;
int dist = 75;
view3d_operator_needs_opengl(C);
@@ -366,7 +366,7 @@ static int ringcut_invoke (bContext *C, wmOperator *op, wmEvent *evt)
lcd->vc.mval[0] = evt->mval[0];
lcd->vc.mval[1] = evt->mval[1];
- edge = findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_findnearestedge(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
ringsel_find_edge(lcd, C, lcd->ar, 1);
@@ -424,11 +424,11 @@ static int ringsel_modal (bContext *C, wmOperator *op, wmEvent *event)
break;
case MOUSEMOVE: { /* mouse moved somewhere to select another loop */
int dist = 75;
- EditEdge *edge;
+ BMEdge *edge;
lcd->vc.mval[0] = event->mval[0];
lcd->vc.mval[1] = event->mval[1];
- edge = findnearestedge(&lcd->vc, &dist);
+ edge = EDBM_findnearestedge(&lcd->vc, &dist);
if (edge != lcd->eed) {
lcd->eed = edge;
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 6ed2ca08c9c..848930e156b 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -48,6 +48,7 @@
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
@@ -68,12 +69,17 @@
static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *layer)
{
Mesh *me = ob->data;
- CustomData *data= (me->edit_mesh)? &me->edit_mesh->fdata: &me->fdata;
+ CustomData *data= (me->edit_btmesh)? &me->edit_btmesh->bm->pdata: &me->pdata;
void *actlayerdata, *rndlayerdata, *clonelayerdata, *masklayerdata, *layerdata=layer->data;
int type= layer->type;
int index= CustomData_get_layer_index(data, type);
- int i, actindex, rndindex, cloneindex, maskindex;
+ int i, actindex, rndindex, cloneindex, maskindex, tot = me->totpoly;
+ if (layer->type == CD_MLOOPCOL) {
+ data = (me->edit_btmesh)? &me->edit_btmesh->bm->ldata: &me->ldata;
+ tot = me->totloop;
+ }
+
/* ok, deleting a non-active layer needs to preserve the active layer indices.
to do this, we store a pointer to the .data member of both layer and the active layer,
(to detect if we're deleting the active layer or not), then use the active
@@ -87,15 +93,15 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
masklayerdata = data->layers[CustomData_get_mask_layer_index(data, type)].data;
CustomData_set_layer_active(data, type, layer - &data->layers[index]);
- if(me->edit_mesh) {
- EM_free_data_layer(me->edit_mesh, data, type);
+ if(me->edit_btmesh) {
+ BM_free_data_layer(me->edit_btmesh->bm, data, type);
}
else {
- CustomData_free_layer_active(data, type, me->totface);
+ CustomData_free_layer_active(data, type, tot);
mesh_update_customdata_pointers(me);
}
- if(!CustomData_has_layer(data, type) && (type == CD_MCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
+ if(!CustomData_has_layer(data, type) && (type == CD_MLOOPCOL && (ob->mode & OB_MODE_VERTEX_PAINT)))
ED_object_toggle_modes(C, OB_MODE_VERTEX_PAINT);
/* reconstruct active layer */
@@ -158,30 +164,30 @@ static void delete_customdata_layer(bContext *C, Object *ob, CustomDataLayer *la
int ED_mesh_uv_texture_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
{
- EditMesh *em;
+ BMEditMesh *em;
int layernum;
- if(me->edit_mesh) {
- em= me->edit_mesh;
+ if(me->edit_btmesh) {
+ em= me->edit_btmesh;
- layernum= CustomData_number_of_layers(&em->fdata, CD_MTFACE);
+ layernum= CustomData_number_of_layers(&em->bm->pdata, CD_MTEXPOLY);
if(layernum >= MAX_MTFACE)
return OPERATOR_CANCELLED;
- EM_add_data_layer(em, &em->fdata, CD_MTFACE);
- CustomData_set_layer_active(&em->fdata, CD_MTFACE, layernum);
+ BM_add_data_layer(em->bm, &em->bm->pdata, MAX_MTFACE);
+ CustomData_set_layer_active(&em->bm->pdata, MAX_MTFACE, layernum);
}
else {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MTFACE);
+ layernum= CustomData_number_of_layers(&me->pdata, MAX_MTFACE);
if(layernum >= MAX_MTFACE)
return OPERATOR_CANCELLED;
if(me->mtface)
- CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DUPLICATE, me->mtface, me->totface);
+ CustomData_add_layer(&me->pdata, MAX_MTFACE, CD_DUPLICATE, me->mtpoly, me->totpoly);
else
- CustomData_add_layer(&me->fdata, CD_MTFACE, CD_DEFAULT, NULL, me->totface);
+ CustomData_add_layer(&me->pdata, MAX_MTFACE, CD_DEFAULT, NULL, me->totpoly);
- CustomData_set_layer_active(&me->fdata, CD_MTFACE, layernum);
+ CustomData_set_layer_active(&me->pdata, MAX_MTFACE, layernum);
mesh_update_customdata_pointers(me);
}
@@ -196,8 +202,8 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
CustomDataLayer *cdl;
int index;
- index= CustomData_get_active_layer_index(&me->fdata, CD_MTFACE);
- cdl= (index == -1)? NULL: &me->fdata.layers[index];
+ index= CustomData_get_active_layer_index(&me->pdata, CD_MTEXPOLY);
+ cdl= (index == -1)? NULL: &me->pdata.layers[index];
if(!cdl)
return 0;
@@ -211,37 +217,39 @@ int ED_mesh_uv_texture_remove(bContext *C, Object *ob, Mesh *me)
int ED_mesh_color_add(bContext *C, Scene *scene, Object *ob, Mesh *me)
{
- EditMesh *em;
- MCol *mcol;
+ BMEditMesh *em;
+ MLoopCol *mcol;
int layernum;
- if(me->edit_mesh) {
- em= me->edit_mesh;
+ if(me->edit_btmesh) {
+ em= me->edit_btmesh;
- layernum= CustomData_number_of_layers(&em->fdata, CD_MCOL);
+ layernum= CustomData_number_of_layers(&em->bm->ldata, CD_MLOOPCOL);
if(layernum >= MAX_MCOL)
return 0;
- EM_add_data_layer(em, &em->fdata, CD_MCOL);
- CustomData_set_layer_active(&em->fdata, CD_MCOL, layernum);
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MLOOPCOL);
+ CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
}
else {
- layernum= CustomData_number_of_layers(&me->fdata, CD_MCOL);
- if(layernum >= MAX_MCOL)
+ layernum= CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
+ if(layernum >= CD_MLOOPCOL)
return 0;
- mcol= me->mcol;
+ mcol= me->mloopcol;
- if(me->mcol)
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_DUPLICATE, me->mcol, me->totface);
+ if(me->mloopcol)
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DUPLICATE, me->mloopcol, me->totloop);
else
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
- CustomData_set_layer_active(&me->fdata, CD_MCOL, layernum);
+ CustomData_set_layer_active(&me->ldata, CD_MLOOPCOL, layernum);
mesh_update_customdata_pointers(me);
+ /*BMESH_TODO
if(!mcol)
shadeMeshMCol(scene, ob, me);
+ */
}
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
@@ -255,8 +263,8 @@ int ED_mesh_color_remove(bContext *C, Object *ob, Mesh *me)
CustomDataLayer *cdl;
int index;
- index= CustomData_get_active_layer_index(&me->fdata, CD_MCOL);
- cdl= (index == -1)? NULL: &me->fdata.layers[index];
+ index= CustomData_get_active_layer_index(&me->pdata, CD_MLOOPCOL);
+ cdl= (index == -1)? NULL: &me->pdata.layers[index];
if(!cdl)
return 0;
@@ -618,7 +626,7 @@ static void mesh_add_faces(Mesh *mesh, int len)
void ED_mesh_geometry_add(Mesh *mesh, ReportList *reports, int verts, int edges, int faces)
{
- if(mesh->edit_mesh) {
+ if(mesh->edit_btmesh) {
BKE_report(reports, RPT_ERROR, "Can't add geometry in edit mode.");
return;
}
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 7ee7fe1ebde..4a1532af3b0 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -32,11 +32,53 @@
#ifndef MESH_INTERN_H
#define MESH_INTERN_H
+#include "BLI_editVert.h"
+#include "DNA_scene_types.h"
+#include "DNA_object_types.h"
+#include "DNA_mesh_types.h"
+
struct bContext;
struct wmOperatorType;
+struct ViewContext;
+struct BMEditMesh;
+struct BMesh;
+struct BMEdge;
+struct BMFace;
#define UVCOPY(t, s) memcpy(t, s, 2 * sizeof(float));
+/* ******************** bmeshutils.c */
+
+/*
+ok: the EDBM module is for editmode bmesh stuff. in contrast, the
+ BMEdit module is for code shared with blenkernel that concerns
+ the BMEditMesh structure.
+*/
+
+/*calls a bmesh op, reporting errors to the user, doing conversions,
+ etc.*/
+int EDBM_CallOpf(struct BMEditMesh *em, struct wmOperator *op, char *fmt, ...);
+
+/*same as above, but doesn't report errors.*/
+int EDBM_CallOpfSilent(struct BMEditMesh *em, char *fmt, ...);
+
+/*these next two functions are the split version of EDBM_CallOpf, so you can
+ do stuff with a bmesh operator, after initializing it but before executing
+ it.
+
+ execute the operator with BM_Exec_Op*/
+int EDBM_InitOpf(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, char *fmt, ...);
+/*cleans up after a bmesh operator*/
+int EDBM_FinishOp(struct BMEditMesh *em, struct BMOperator *bmop,
+ struct wmOperator *op, int report);
+
+void EDBM_clear_flag_all(struct BMEditMesh *em, int flag);
+void EDBM_store_selection(struct BMEditMesh *em, void *data);
+void EDBM_validate_selections(struct BMEditMesh *em);
+void EDBM_remove_selection(struct BMEditMesh *em, void *data);
+void EDBM_stats_update(struct BMEditMesh *em);
+
/* ******************** editface.c */
int edgetag_context_check(Scene *scene, EditEdge *eed);
@@ -45,11 +87,18 @@ int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge
/* ******************* editmesh.c */
+void EM_beginEditMesh(struct Object *ob);
+void EM_endEditMesh(struct Object *ob, EditMesh *em);
+
extern void free_editvert(EditMesh *em, EditVert *eve);
extern void free_editedge(EditMesh *em, EditEdge *eed);
extern void free_editface(EditMesh *em, EditFace *efa);
void free_editMesh(EditMesh *em);
+/*frees dst mesh, then copies the contents of
+ *src (the struct) to dst. */
+void set_editMesh(EditMesh *dst, EditMesh *src);
+
extern void free_vertlist(EditMesh *em, ListBase *edve);
extern void free_edgelist(EditMesh *em, ListBase *lb);
extern void free_facelist(EditMesh *em, ListBase *lb);
@@ -61,7 +110,7 @@ extern struct EditEdge *addedgelist(EditMesh *em, struct EditVert *v1, struct Ed
extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges);
extern struct EditEdge *findedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2);
-void em_setup_viewcontext(struct bContext *C, ViewContext *vc);
+void em_setup_viewcontext(struct bContext *C, struct ViewContext *vc);
void MESH_OT_separate(struct wmOperatorType *ot);
@@ -143,12 +192,15 @@ void MESH_OT_knife_cut(struct wmOperatorType *ot);
/* ******************* editmesh_mods.c */
void MESH_OT_loop_select(struct wmOperatorType *ot);
void MESH_OT_select_all_toggle(struct wmOperatorType *ot);
+void MESH_OT_bmesh_test(struct wmOperatorType *ot);
void MESH_OT_select_more(struct wmOperatorType *ot);
void MESH_OT_select_less(struct wmOperatorType *ot);
void MESH_OT_select_inverse(struct wmOperatorType *ot);
void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
void MESH_OT_select_linked(struct wmOperatorType *ot);
void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
+void MESH_OT_pin(struct wmOperatorType *ot);
+void MESH_OT_unpin(struct wmOperatorType *ot);
void MESH_OT_hide(struct wmOperatorType *ot);
void MESH_OT_reveal(struct wmOperatorType *ot);
void MESH_OT_select_by_number_vertices(struct wmOperatorType *ot);
@@ -166,13 +218,13 @@ void MESH_OT_mark_sharp(struct wmOperatorType *ot);
void MESH_OT_vertices_smooth(struct wmOperatorType *ot);
void MESH_OT_flip_normals(struct wmOperatorType *ot);
-extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
+extern EditEdge *findnearestedge(struct ViewContext *vc, int *dist);
extern void EM_automerge(Scene *scene, Object *obedit, int update);
void editmesh_select_by_material(EditMesh *em, int index);
void righthandfaces(EditMesh *em, int select); /* makes faces righthand turning */
void EM_select_more(EditMesh *em);
void selectconnected_mesh_all(EditMesh *em);
-void faceloop_select(EditMesh *em, EditEdge *startedge, int select);
+void faceloop_select(struct BMEditMesh *em, struct BMEdge *startedge, int select);
/**
* findnearestvert
@@ -183,7 +235,7 @@ void faceloop_select(EditMesh *em, EditEdge *startedge, int select);
* if 0, unselected vertice are given the bias
* strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
*/
-extern EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict);
+extern EditVert *findnearestvert(struct ViewContext *vc, int *dist, short sel, short strict);
/* ******************* editmesh_tools.c */
@@ -196,7 +248,7 @@ extern EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short st
void join_triangles(EditMesh *em);
int removedoublesflag(EditMesh *em, short flag, short automerge, float limit); /* return amount */
void esubdivideflag(Object *obedit, EditMesh *em, int flag, float smooth, float fractal, int beauty, int numcuts, int seltype);
-int EdgeSlide(EditMesh *em, wmOperator *op, short immediate, float imperc);
+int EdgeSlide(EditMesh *em, struct wmOperator *op, short immediate, float imperc);
void MESH_OT_merge(struct wmOperatorType *ot);
void MESH_OT_subdivide(struct wmOperatorType *ot);
@@ -220,9 +272,12 @@ void MESH_OT_loop_to_region(struct wmOperatorType *ot);
void MESH_OT_region_to_loop(struct wmOperatorType *ot);
void MESH_OT_uvs_rotate(struct wmOperatorType *ot);
-void MESH_OT_uvs_mirror(struct wmOperatorType *ot);
+//void MESH_OT_uvs_mirror(struct wmOperatorType *ot);
+void MESH_OT_uvs_reverse(struct wmOperatorType *ot);
void MESH_OT_colors_rotate(struct wmOperatorType *ot);
-void MESH_OT_colors_mirror(struct wmOperatorType *ot);
+//void MESH_OT_colors_mirror(struct wmOperatorType *ot);
+
+void MESH_OT_colors_reverse(struct wmOperatorType *ot);
void MESH_OT_delete(struct wmOperatorType *ot);
void MESH_OT_rip(struct wmOperatorType *ot);
@@ -236,6 +291,15 @@ void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
void MESH_OT_sticky_add(struct wmOperatorType *ot);
void MESH_OT_sticky_remove(struct wmOperatorType *ot);
+/* ************* bmesh_tools.c ***********/
+void MESH_OT_vert_connect(struct wmOperatorType *ot);
+void MESH_OT_edge_split(struct wmOperatorType *ot);
+void MESH_OT_extrude_region(struct wmOperatorType *ot);
+void MESH_OT_extrude_verts_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_edges_indiv(struct wmOperatorType *ot);
+void MESH_OT_extrude_faces_indiv(struct wmOperatorType *ot);
+void MESH_OT_bm_test(struct wmOperatorType *ot);
+
void MESH_OT_edgering_select(struct wmOperatorType *ot);
void MESH_OT_loopcut(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index c8d85aace47..7b2522ac3d2 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -77,6 +77,8 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_select_linked_pick);
WM_operatortype_append(MESH_OT_select_random);
WM_operatortype_append(MESH_OT_selection_type);
+ WM_operatortype_append(MESH_OT_pin);
+ WM_operatortype_append(MESH_OT_unpin);
WM_operatortype_append(MESH_OT_hide);
WM_operatortype_append(MESH_OT_reveal);
WM_operatortype_append(MESH_OT_select_by_number_vertices);
@@ -112,9 +114,11 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_region_to_loop);
WM_operatortype_append(MESH_OT_uvs_rotate);
- WM_operatortype_append(MESH_OT_uvs_mirror);
+ //WM_operatortype_append(MESH_OT_uvs_mirror);
+ WM_operatortype_append(MESH_OT_uvs_reverse);
WM_operatortype_append(MESH_OT_colors_rotate);
- WM_operatortype_append(MESH_OT_colors_mirror);
+ //WM_operatortype_append(MESH_OT_colors_mirror);
+ WM_operatortype_append(MESH_OT_colors_reverse);
WM_operatortype_append(MESH_OT_fill);
WM_operatortype_append(MESH_OT_beauty_fill);
@@ -146,7 +150,16 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_vertex_color_remove);
WM_operatortype_append(MESH_OT_sticky_add);
WM_operatortype_append(MESH_OT_sticky_remove);
+ WM_operatortype_append(MESH_OT_vert_connect);
+ WM_operatortype_append(MESH_OT_edge_split);
+
+ WM_operatortype_append(MESH_OT_extrude_region);
+ WM_operatortype_append(MESH_OT_extrude_verts_indiv);
+ WM_operatortype_append(MESH_OT_extrude_edges_indiv);
+ WM_operatortype_append(MESH_OT_extrude_faces_indiv);
+ WM_operatortype_append(MESH_OT_bm_test);
+
WM_operatortype_append(MESH_OT_edgering_select);
WM_operatortype_append(MESH_OT_loopcut);
}
@@ -173,10 +186,16 @@ void ED_operatormacros_mesh(void)
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
- ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
+ /*ot= WM_operatortype_append_macro("MESH_OT_extrude_move", "Extrude", OPTYPE_UNDO|OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_extrude");
otmacro= WM_operatortype_macro_define(ot, "TFM_OT_translate");
RNA_enum_set(otmacro->ptr, "proportional", 0);
+ RNA_enum_set(otm->ptr, "proportional", 0);
+ RNA_boolean_set(otm->ptr, "mirror", 0);
+
+ RNA_enum_set(otm->ptr, "constraint_orientation", V3D_MANIP_NORMAL);
+ RNA_boolean_set_array(otm->ptr, "constraint_axis", constraint_axis);*/
+
}
/* note mesh keymap also for other space? */
@@ -203,11 +222,14 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_select_shortest_path", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_inverse", IKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_non_manifold", MKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0);
-
+
+ WM_keymap_add_item(keymap, "MESH_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_select_more", EQUALKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_select_less", MINUSKEY, KM_PRESS, KM_CTRL, 0);
+
WM_keymap_add_item(keymap, "MESH_OT_select_linked", LKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_select_linked_pick", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
@@ -216,12 +238,19 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
RNA_float_set(WM_keymap_add_item(keymap, "MESH_OT_edges_select_sharp", SKEY, KM_PRESS, (KM_CTRL|KM_SHIFT|KM_ALT), 0)->ptr,"sharpness",135.0);
WM_keymap_add_item(keymap, "MESH_OT_vertices_transform_to_sphere", SKEY, KM_PRESS, KM_CTRL|KM_SHIFT , 0);
-
WM_keymap_add_item(keymap, "MESH_OT_select_similar", GKEY, KM_PRESS, KM_SHIFT, 0);
+
+ WM_keymap_add_item(keymap, "MESH_OT_edge_split", MKEY, KM_PRESS, 0, 0);
/* selection mode */
WM_keymap_add_item(keymap, "MESH_OT_selection_type", TABKEY, KM_PRESS, KM_CTRL, 0);
+ /* pin */
+ WM_keymap_add_item(keymap, "MESH_OT_pin", RETKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_pin", RETKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
+ WM_keymap_add_item(keymap, "MESH_OT_unpin", RETKEY, KM_PRESS, KM_ALT, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_unpin", RETKEY, KM_PRESS, KM_SHIFT | KM_ALT, 0)->ptr, "unselected", 1);
+
/* hide */
WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
@@ -231,7 +260,9 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_CTRL, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "MESH_OT_normals_make_consistent", NKEY, KM_PRESS, KM_SHIFT|KM_CTRL, 0)->ptr, "inside", 1);
- WM_keymap_add_item(keymap, "MESH_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_extrude", EKEY, KM_PRESS, 0, 0);
+
+ WM_keymap_add_item(keymap, "MESH_OT_vert_connect", YKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_spin", RKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_screw", NINEKEY, KM_PRESS, KM_CTRL, 0);
@@ -250,11 +281,13 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "MESH_OT_region_to_loop",SIXKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_uvs_rotate",SEVENKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "MESH_OT_uvs_mirror",SEVENKEY, KM_PRESS, KM_ALT, 0);
+ //WM_keymap_add_item(keymap, "MESH_OT_uvs_mirror",SEVENKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_uvs_reverse",SEVENKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "MESH_OT_colors_rotate",EIGHTKEY, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "MESH_OT_colors_mirror",EIGHTKEY, KM_PRESS, KM_ALT, 0);
+ //WM_keymap_add_item(keymap, "MESH_OT_colors_mirror",EIGHTKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_colors_reverse",EIGHTKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_add_item(keymap, "MESH_OT_rip_move",VKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_rip_move",VKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
/* add/remove */
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index fad73e19e16..629e7bacc20 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -73,6 +73,7 @@
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
#include "RE_pipeline.h"
#include "RE_shader_ext.h"
@@ -119,15 +120,17 @@ int join_mesh_exec(bContext *C, wmOperator *op)
MVert *mvert, *mv, *mvertmain;
MEdge *medge = NULL, *medgemain;
MFace *mface = NULL, *mfacemain;
+ MPoly *mpoly = NULL, *mpolymain;
+ MLoop *mloop = NULL, *mloopmain;
Key *key, *nkey=NULL;
KeyBlock *kb, *okb, *kbn;
float imat[4][4], cmat[4][4], *fp1, *fp2, curpos;
int a, b, totcol, totmat=0, totedge=0, totvert=0, totface=0, ok=0;
- int vertofs, *matmap;
- int i, j, index, haskey=0, edgeofs, faceofs;
+ int totloop=0, totpoly=0, vertofs, *matmap;
+ int i, j, index, haskey=0, edgeofs, faceofs, loopofs, polyofs;
bDeformGroup *dg, *odg;
MDeformVert *dvert;
- CustomData vdata, edata, fdata;
+ CustomData vdata, edata, fdata, ldata, pdata;
if(scene->obedit)
return OPERATOR_CANCELLED;
@@ -144,6 +147,8 @@ int join_mesh_exec(bContext *C, wmOperator *op)
totvert+= me->totvert;
totedge+= me->totedge;
totface+= me->totface;
+ totloop+= me->totloop;
+ totpoly+= me->totpoly;
totmat+= base->object->totcol;
if(base->object == ob)
@@ -291,18 +296,26 @@ int join_mesh_exec(bContext *C, wmOperator *op)
memset(&vdata, 0, sizeof(vdata));
memset(&edata, 0, sizeof(edata));
memset(&fdata, 0, sizeof(fdata));
+ memset(&ldata, 0, sizeof(ldata));
+ memset(&pdata, 0, sizeof(pdata));
mvert= CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
medge= CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
mface= CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
+ mloop= CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, NULL, totloop);
+ mpoly= CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, NULL, totpoly);
mvertmain= mvert;
medgemain= medge;
mfacemain= mface;
+ mloopmain = mloop;
+ mpolymain = mpoly;
vertofs= 0;
edgeofs= 0;
faceofs= 0;
+ loopofs= 0;
+ polyofs= 0;
/* inverse transform for all selected meshes in this object */
Mat4Invert(imat, ob->obmat);
@@ -452,7 +465,43 @@ int join_mesh_exec(bContext *C, wmOperator *op)
edgeofs += me->totedge;
}
+
+ if (me->totloop) {
+ CustomData_merge(&me->ldata, &ldata, CD_MASK_MESH, CD_DEFAULT, totloop);
+ CustomData_copy_data(&me->ldata, &ldata, 0, loopofs, me->totloop);
+
+ for(a=0; a<me->totloop; a++, mloop++) {
+ mloop->v += vertofs;
+ mloop->e += edgeofs;
+ }
+
+ loopofs += me->totloop;
+ }
+ if(me->totpoly) {
+ /* make mapping for materials */
+ for(a=1; a<=base->object->totcol; a++) {
+ ma= give_current_material(base->object, a);
+
+ for(b=0; b<totcol; b++) {
+ if(ma == matar[b]) {
+ matmap[a-1]= b;
+ break;
+ }
+ }
+ }
+
+ CustomData_merge(&me->pdata, &pdata, CD_MASK_MESH, CD_DEFAULT, totpoly);
+ CustomData_copy_data(&me->pdata, &pdata, 0, polyofs, me->totpoly);
+
+ for(a=0; a<me->totpoly; a++, mpoly++) {
+ mpoly->loopstart += loopofs;
+ mpoly->mat_nr= matmap[(int)mpoly->mat_nr];
+ }
+
+ polyofs += me->totface;
+ }
+
/* vertofs is used to help newly added verts be reattached to their edge/face
* (cannot be set earlier, or else reattaching goes wrong)
*/
@@ -471,14 +520,20 @@ int join_mesh_exec(bContext *C, wmOperator *op)
CustomData_free(&me->vdata, me->totvert);
CustomData_free(&me->edata, me->totedge);
CustomData_free(&me->fdata, me->totface);
+ CustomData_free(&me->ldata, me->totloop);
+ CustomData_free(&me->pdata, me->totpoly);
me->totvert= totvert;
me->totedge= totedge;
me->totface= totface;
+ me->totloop= totloop;
+ me->totpoly= totpoly;
me->vdata= vdata;
me->edata= edata;
me->fdata= fdata;
+ me->ldata= ldata;
+ me->pdata= pdata;
mesh_update_customdata_pointers(me);
@@ -839,7 +894,7 @@ static struct {
/* mode is 's' start, or 'e' end, or 'u' use */
/* if end, ob can be NULL */
-intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
+intptr_t mesh_octree_table(Object *ob, BMEditMesh *em, float *co, char mode)
{
MocNode **bt;
@@ -865,10 +920,12 @@ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
* we are using the undeformed coordinates*/
INIT_MINMAX(min, max);
- if(em && me->edit_mesh==em) {
- EditVert *eve;
+ if(em && me->edit_btmesh==em) {
+ BMIter iter;
+ BMVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next)
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter))
DO_MINMAX(eve->co, min, max)
}
else {
@@ -906,10 +963,12 @@ intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
MeshOctree.table= MEM_callocN(MOC_RES*MOC_RES*MOC_RES*sizeof(void *), "sym table");
- if(em && me->edit_mesh==em) {
- EditVert *eve;
+ if(em && me->edit_btmesh==em) {
+ BMVert *eve;
+ BMIter iter;
- for(eve= em->verts.first; eve; eve= eve->next) {
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter)) {
mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (intptr_t)(eve));
}
}
@@ -965,7 +1024,7 @@ int mesh_get_x_mirror_vert(Object *ob, int index)
return mesh_octree_table(ob, NULL, vec, 'u');
}
-EditVert *editmesh_get_x_mirror_vert(Object *ob, EditMesh *em, float *co)
+BMVert *editmesh_get_x_mirror_vert(Object *ob, BMEditMesh *em, float *co)
{
float vec[3];
intptr_t poinval;
@@ -983,7 +1042,7 @@ EditVert *editmesh_get_x_mirror_vert(Object *ob, EditMesh *em, float *co)
poinval= mesh_octree_table(ob, em, vec, 'u');
if(poinval != -1)
- return (EditVert *)(poinval);
+ return (BMVert *)(poinval);
return NULL;
}
@@ -1033,7 +1092,7 @@ static int mirror_facecmp(void *a, void *b)
return (mirror_facerotation((MFace*)a, (MFace*)b) == -1);
}
-int *mesh_get_x_mirror_faces(Object *ob, EditMesh *em)
+int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em)
{
Mesh *me= ob->data;
MVert *mv, *mvert= me->mvert;
diff --git a/source/blender/editors/object/SConscript b/source/blender/editors/object/SConscript
index 6ecc80f2d81..a6f034c9c33 100644
--- a/source/blender/editors/object/SConscript
+++ b/source/blender/editors/object/SConscript
@@ -6,7 +6,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc'
incs += ' #/intern/guardedalloc'
-incs += ' ../../makesrna ../../python ../../ikplugin'
+incs += ' ../../makesrna ../../python ../../ikplugin ../../bmesh'
defs = []
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index bd8b865a6c9..08689e9b62b 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -112,6 +112,7 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_modifier.h"
+#include "BKE_tessmesh.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
@@ -297,16 +298,17 @@ void ED_object_exit_editmode(bContext *C, int flag)
// if(retopo_mesh_paint_check())
// retopo_end_okee();
- if(me->edit_mesh->totvert>MESH_MAX_VERTS) {
+ if(me->edit_btmesh->bm->totvert>MESH_MAX_VERTS) {
error("Too many vertices");
return;
}
- load_editMesh(scene, obedit);
+
+ EDBM_LoadEditBMesh(scene, obedit);
if(freedata) {
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
}
if(obedit->restore_mode & OB_MODE_WEIGHT_PAINT)
@@ -336,21 +338,10 @@ void ED_object_exit_editmode(bContext *C, int flag)
/* freedata only 0 now on file saves and render */
if(freedata) {
- ListBase pidlist;
- PTCacheID *pid;
-
/* for example; displist make is different in editmode */
scene->obedit= NULL; // XXX for context
-
- /* flag object caches as outdated */
- BKE_ptcache_ids_from_object(&pidlist, obedit);
- for(pid=pidlist.first; pid; pid=pid->next) {
- if(pid->type != PTCACHE_TYPE_PARTICLES) /* particles don't need reset on geometry change */
- pid->cache->flag |= PTCACHE_OUTDATED;
- }
- BLI_freelistN(&pidlist);
- BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_OUTDATED);
+ BKE_ptcache_object_reset(scene, obedit, PTCACHE_RESET_DEPSGRAPH);
/* also flush ob recalc, doesn't take much overhead, but used for particles */
DAG_id_flush_update(&obedit->id, OB_RECALC_OB|OB_RECALC_DATA);
@@ -410,7 +401,7 @@ void ED_object_enter_editmode(bContext *C, int flag)
ok= 1;
scene->obedit= ob; // context sees this
- make_editMesh(scene, ob);
+ EDBM_MakeEditBMesh(CTX_data_tool_settings(C), scene, ob);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_EDITMODE_MESH, scene);
}
@@ -1965,26 +1956,29 @@ static int object_mode_set_compat(bContext *C, wmOperator *op, Object *ob)
ObjectMode mode = RNA_enum_get(op->ptr, "mode");
if(ob) {
- if(mode == OB_MODE_OBJECT)
- return 1;
-
switch(ob->type) {
+ case OB_EMPTY:
+ case OB_LAMP:
+ case OB_CAMERA:
+ if(mode & OB_MODE_OBJECT)
+ return 1;
+ return 0;
case OB_MESH:
- if(mode & (OB_MODE_EDIT|OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_PARTICLE_EDIT))
+ if(mode & ( OB_MODE_OBJECT|OB_MODE_EDIT|OB_MODE_SCULPT|OB_MODE_VERTEX_PAINT|OB_MODE_WEIGHT_PAINT|OB_MODE_TEXTURE_PAINT|OB_MODE_PARTICLE_EDIT))
return 1;
return 0;
case OB_CURVE:
case OB_SURF:
case OB_FONT:
case OB_MBALL:
- if(mode & (OB_MODE_EDIT))
+ if(mode & (OB_MODE_OBJECT|OB_MODE_EDIT))
return 1;
return 0;
case OB_LATTICE:
- if(mode & (OB_MODE_EDIT|OB_MODE_WEIGHT_PAINT))
+ if(mode & (OB_MODE_OBJECT|OB_MODE_EDIT|OB_MODE_WEIGHT_PAINT))
return 1;
case OB_ARMATURE:
- if(mode & (OB_MODE_EDIT|OB_MODE_POSE))
+ if(mode & (OB_MODE_OBJECT|OB_MODE_EDIT|OB_MODE_POSE))
return 1;
}
}
@@ -2000,7 +1994,7 @@ static int object_mode_set_exec(bContext *C, wmOperator *op)
int toggle = RNA_boolean_get(op->ptr, "toggle");
if(!ob || !object_mode_set_compat(C, op, ob))
- return OPERATOR_PASS_THROUGH;
+ return OPERATOR_CANCELLED;
/* Exit current mode if it's not the mode we're setting */
if(ob->mode != OB_MODE_OBJECT && ob->mode != mode)
@@ -2041,7 +2035,7 @@ void OBJECT_OT_mode_set(wmOperatorType *ot)
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
- prop= RNA_def_enum(ot->srna, "mode", object_mode_items, OB_MODE_OBJECT, "Mode", "");
+ prop= RNA_def_enum(ot->srna, "mode", object_mode_items, 0, "Mode", "");
RNA_def_enum_funcs(prop, object_mode_set_itemsf);
RNA_def_boolean(ot->srna, "toggle", 0, "Toggle", "");
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index dd3e5969a75..94a5ad6fa9f 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -44,7 +44,7 @@
#include "DNA_windowmanager_types.h"
#include "BLI_blenlib.h"
-#include "BLI_editVert.h"
+#include "BLI_cellalloc.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
@@ -57,6 +57,7 @@
#include "BKE_mesh.h"
#include "BKE_paint.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -112,10 +113,10 @@ MDeformWeight *ED_vgroup_weight_verify(MDeformVert *dv, int defgroup)
if(newdw)
return newdw;
- newdw = MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
+ newdw = BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dv->totweight+1), "deformWeight");
if(dv->dw) {
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
- MEM_freeN(dv->dw);
+ BLI_cellalloc_free(dv->dw);
}
dv->dw=newdw;
@@ -218,13 +219,13 @@ void ED_vgroup_nr_vert_remove(Object *ob, int def_nr, int vertnum)
* deform weight, and reshuffle the others
*/
if(dvert->totweight) {
- newdw = MEM_mallocN(sizeof(MDeformWeight)*(dvert->totweight),
+ newdw = BLI_cellalloc_malloc(sizeof(MDeformWeight)*(dvert->totweight),
"deformWeight");
if(dvert->dw){
memcpy(newdw, dvert->dw, sizeof(MDeformWeight)*i);
memcpy(newdw+i, dvert->dw+i+1,
sizeof(MDeformWeight)*(dvert->totweight-i));
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
}
dvert->dw=newdw;
}
@@ -317,11 +318,11 @@ void ED_vgroup_nr_vert_add(Object *ob, int def_nr, int vertnum, float weight, in
/* if we are doing an additive assignment, then
* we need to create the deform weight
*/
- newdw = MEM_callocN(sizeof(MDeformWeight)*(dv->totweight+1),
+ newdw = BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dv->totweight+1),
"deformWeight");
if(dv->dw){
memcpy(newdw, dv->dw, sizeof(MDeformWeight)*dv->totweight);
- MEM_freeN(dv->dw);
+ BLI_cellalloc_free(dv->dw);
}
dv->dw=newdw;
@@ -390,10 +391,11 @@ void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum)
ED_vgroup_nr_vert_remove(ob, def_nr, vertnum);
}
+
static float get_vert_def_nr(Object *ob, int def_nr, int vertnum)
{
MDeformVert *dvert= NULL;
- EditVert *eve;
+ BMVert *eve;
Mesh *me;
int i;
@@ -401,10 +403,10 @@ static float get_vert_def_nr(Object *ob, int def_nr, int vertnum)
if(ob->type==OB_MESH) {
me= ob->data;
- if(me->edit_mesh) {
- eve= BLI_findlink(&me->edit_mesh->verts, vertnum);
+ if(me->edit_btmesh) {
+ eve= BMIter_AtIndex(me->edit_btmesh->bm, BM_VERTS_OF_MESH, NULL, vertnum);
if(!eve) return 0.0f;
- dvert= CustomData_em_get(&me->edit_mesh->vdata, eve->data, CD_MDEFORMVERT);
+ dvert= CustomData_bmesh_get(&me->edit_btmesh->bm->vdata, eve->head.data, CD_MDEFORMVERT);
vertnum= 0;
}
else
@@ -461,33 +463,30 @@ void ED_vgroup_select_by_name(Object *ob, char *name)
/* only in editmode */
static void vgroup_select_verts(Object *ob, int select)
{
- EditVert *eve;
+ BMVert *eve;
MDeformVert *dvert;
int i;
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert && dvert->totweight){
for(i=0; i<dvert->totweight; i++){
if(dvert->dw[i].def_nr == (ob->actdef-1)){
- if(select) eve->f |= SELECT;
- else eve->f &= ~SELECT;
-
+ BM_Select(em->bm, eve, select);
break;
}
}
}
}
/* this has to be called, because this function operates on vertices only */
- if(select) EM_select_flush(em); // vertices to edges/faces
- else EM_deselect_flush(em);
-
- BKE_mesh_end_editmesh(me, em);
+ if(select) EDBM_selectmode_flush(em); // vertices to edges/faces
+ else EDBM_deselect_flush(em);
}
else if(ob->type == OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
@@ -686,12 +685,11 @@ static void vgroup_delete_object_mode(Object *ob)
/* Remove the group */
BLI_freelinkN(&ob->defbase, dg);
}
-
/* only in editmode */
/* removes from active defgroup, if allverts==0 only selected vertices */
static void vgroup_active_remove_verts(Object *ob, int allverts)
{
- EditVert *eve;
+ BMVert *eve;
MDeformVert *dvert;
MDeformWeight *newdw;
bDeformGroup *dg, *eg;
@@ -703,19 +701,20 @@ static void vgroup_active_remove_verts(Object *ob, int allverts)
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
- if(dvert && dvert->dw && ((eve->f & 1) || allverts)){
+ if(dvert && dvert->dw && (BM_TestHFlag(eve, BM_SELECT) || allverts)){
for(i=0; i<dvert->totweight; i++){
/* Find group */
eg = BLI_findlink(&ob->defbase, dvert->dw[i].def_nr);
if(eg == dg){
dvert->totweight--;
- if(dvert->totweight){
- newdw = MEM_mallocN(sizeof(MDeformWeight)*(dvert->totweight), "deformWeight");
+ if (dvert->totweight){
+ newdw = BLI_cellalloc_malloc (sizeof(MDeformWeight)*(dvert->totweight), "deformWeight");
if(dvert->dw){
memcpy(newdw, dvert->dw, sizeof(MDeformWeight)*i);
@@ -725,7 +724,7 @@ static void vgroup_active_remove_verts(Object *ob, int allverts)
dvert->dw=newdw;
}
else{
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free (dvert->dw);
dvert->dw=NULL;
break;
}
@@ -733,7 +732,6 @@ static void vgroup_active_remove_verts(Object *ob, int allverts)
}
}
}
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type == OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
@@ -768,19 +766,19 @@ static void vgroup_delete_edit_mode(Object *ob)
/* Make sure that any verts with higher indices are adjusted accordingly */
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve;
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
+ BMVert *eve;
MDeformVert *dvert;
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
if(dvert)
for(i=0; i<dvert->totweight; i++)
if(dvert->dw[i].def_nr > (ob->actdef-1))
dvert->dw[i].def_nr--;
}
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type==OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
@@ -828,7 +826,7 @@ static void vgroup_delete_edit_mode(Object *ob)
static int vgroup_object_in_edit_mode(Object *ob)
{
if(ob->type == OB_MESH)
- return (((Mesh*)ob->data)->edit_mesh != NULL);
+ return (((Mesh*)ob->data)->edit_btmesh != NULL);
else if(ob->type == OB_LATTICE)
return (((Lattice*)ob->data)->editlatt != NULL);
@@ -869,7 +867,7 @@ static void vgroup_delete_all(Object *ob)
/* only in editmode */
static void vgroup_assign_verts(Object *ob, float weight)
{
- EditVert *eve;
+ BMVert *eve;
bDeformGroup *dg, *eg;
MDeformWeight *newdw;
MDeformVert *dvert;
@@ -879,16 +877,17 @@ static void vgroup_assign_verts(Object *ob, float weight)
if(ob->type == OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
+ BMEditMesh *em = me->edit_btmesh;
+ BMIter iter;
- if(!CustomData_has_layer(&em->vdata, CD_MDEFORMVERT))
- EM_add_data_layer(em, &em->vdata, CD_MDEFORMVERT);
+ if(!CustomData_has_layer(&em->bm->vdata, CD_MDEFORMVERT))
+ BM_add_data_layer(em->bm, &em->bm->vdata, CD_MDEFORMVERT);
/* Go through the list of editverts and assign them */
- for(eve=em->verts.first; eve; eve=eve->next){
- dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ dvert= CustomData_bmesh_get(&em->bm->vdata, eve->head.data, CD_MDEFORMVERT);
- if(dvert && (eve->f & 1)){
+ if(dvert && BM_TestHFlag(eve, BM_SELECT)) {
done=0;
/* See if this vert already has a reference to this group */
/* If so: Change its weight */
@@ -904,10 +903,10 @@ static void vgroup_assign_verts(Object *ob, float weight)
}
/* If not: Add the group and set its weight */
if(!done){
- newdw = MEM_callocN(sizeof(MDeformWeight)*(dvert->totweight+1), "deformWeight");
+ newdw = BLI_cellalloc_calloc(sizeof(MDeformWeight)*(dvert->totweight+1), "deformWeight");
if(dvert->dw){
memcpy(newdw, dvert->dw, sizeof(MDeformWeight)*dvert->totweight);
- MEM_freeN(dvert->dw);
+ BLI_cellalloc_free(dvert->dw);
}
dvert->dw=newdw;
@@ -919,7 +918,6 @@ static void vgroup_assign_verts(Object *ob, float weight)
}
}
}
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type == OB_LATTICE) {
Lattice *lt= vgroup_edit_lattice(ob);
@@ -1320,4 +1318,3 @@ void OBJECT_OT_vertex_group_menu(wmOperatorType *ot)
ot->poll= vertex_group_poll;
ot->exec= vertex_group_menu_exec;
}
-
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 74ed6451d29..a1570810e94 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1024,7 +1024,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
BLI_kdtree_free(edit->emitter_field);
- totface=dm->getNumFaces(dm);
+ totface=dm->getNumTessFaces(dm);
totvert=dm->getNumVerts(dm);
edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos");
@@ -1036,7 +1036,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
mvert=dm->getVertDataArray(dm,CD_MVERT);
for(i=0; i<totface; i++, vec+=6, nor+=6) {
- mface=dm->getFaceData(dm,i,CD_MFACE);
+ mface=dm->getTessFaceData(dm,i,CD_MFACE);
mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
VECCOPY(vec,mvert->co);
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 1dc08a162b7..fd81e828bea 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -562,7 +562,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
continue;
}
- mface = CDDM_get_face(dm,nearest.index);
+ mface = CDDM_get_tessface(dm,nearest.index);
VecCopyf(v[0], CDDM_get_vert(dm,mface->v1)->co);
VecCopyf(v[1], CDDM_get_vert(dm,mface->v2)->co);
diff --git a/source/blender/editors/render/SConscript b/source/blender/editors/render/SConscript
index bddc5ed10e0..3e1e99a7a6a 100644
--- a/source/blender/editors/render/SConscript
+++ b/source/blender/editors/render/SConscript
@@ -7,7 +7,7 @@ incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' #/intern/guardedalloc ../../gpu'
incs += ' ../../makesrna ../../render/extern/include #/intern/elbeem/extern'
-incs += ' ../../blenloader'
+incs += ' ../../blenloader ../../bmesh'
if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index a9023194271..e03a118e86e 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -51,6 +51,7 @@
#include "BKE_texture.h"
#include "BKE_utildefines.h"
#include "BKE_world.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
@@ -278,13 +279,15 @@ static int material_slot_assign_exec(bContext *C, wmOperator *op)
if(ob && ob->actcol>0) {
if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
- EditFace *efa;
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+ BMFace *efa;
+ BMIter iter;
if(em) {
- for(efa= em->faces.first; efa; efa=efa->next)
- if(efa->f & SELECT)
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT))
efa->mat_nr= ob->actcol-1;
+ }
}
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
@@ -336,14 +339,15 @@ static int material_slot_de_select(bContext *C, int select)
return OPERATOR_CANCELLED;
if(ob->type == OB_MESH) {
- EditMesh *em= ((Mesh*)ob->data)->edit_mesh;
-
+ BMEditMesh *em= ((Mesh*)ob->data)->edit_btmesh;
+/*BMESH_TODO
if(em) {
if(select)
EM_select_by_material(em, ob->actcol-1);
else
EM_deselect_by_material(em, ob->actcol-1);
}
+*/
}
else if ELEM(ob->type, OB_CURVE, OB_SURF) {
ListBase *editnurb= ((Curve*)ob->data)->editnurb;
diff --git a/source/blender/editors/screen/Makefile b/source/blender/editors/screen/Makefile
index 00698917be5..c88e53f5f97 100644
--- a/source/blender/editors/screen/Makefile
+++ b/source/blender/editors/screen/Makefile
@@ -42,6 +42,7 @@ CPPFLAGS += -I$(OPENGL_HEADERS)
CPPFLAGS += -I../../windowmanager
CPPFLAGS += -I../../blenloader
CPPFLAGS += -I../../blenkernel
+CPPFLAGS += -I../../bmesh
CPPFLAGS += -I../../blenlib
CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
diff --git a/source/blender/editors/screen/SConscript b/source/blender/editors/screen/SConscript
index 847a1cddfb4..97ce70ad71d 100644
--- a/source/blender/editors/screen/SConscript
+++ b/source/blender/editors/screen/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../blenfont ../../makesdna ../../imbuf'
incs += ' ../../blenloader ../../windowmanager ../../python ../../makesrna'
-incs += ' ../../render/extern/include'
+incs += ' ../../render/extern/include ../../bmesh'
incs += ' #/intern/guardedalloc #/extern/glew/include'
defs = ''
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index eeddeee25bf..fe29b574cf0 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -57,6 +57,7 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BKE_sound.h"
#include "WM_api.h"
@@ -214,7 +215,7 @@ int ED_operator_editmesh(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit && obedit->type==OB_MESH)
- return NULL != ((Mesh *)obedit->data)->edit_mesh;
+ return NULL != ((Mesh *)obedit->data)->edit_btmesh;
return 0;
}
@@ -241,36 +242,27 @@ int ED_operator_posemode(bContext *C)
int ED_operator_uvedit(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
if(obedit && obedit->type==OB_MESH)
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
-
- if(em && (em->faces.first) && (CustomData_has_layer(&em->fdata, CD_MTFACE))) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
+ if (em && em->bm->totface && CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY))
return 1;
- }
- if(obedit)
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
int ED_operator_uvmap(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
if(obedit && obedit->type==OB_MESH)
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
- if(em && (em->faces.first)) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ if(em && (em->bm->totface))
return 1;
- }
- if(obedit)
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
@@ -2224,7 +2216,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
ScreenAnimData *sad= wt->customdata;
ScrArea *sa;
int sync;
-
+
/* sync, don't sync, or follow scene setting */
if(sad->flag & ANIMPLAY_FLAG_SYNC) sync= 1;
else if(sad->flag & ANIMPLAY_FLAG_NO_SYNC) sync= 0;
@@ -2233,7 +2225,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
if(sync) {
/* skip frames */
int step = floor(wt->duration * FPS);
- if(sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
+ if (sad->flag & ANIMPLAY_FLAG_REVERSE) // XXX does this option work with audio?
scene->r.cfra -= step;
else
scene->r.cfra += step;
@@ -2241,7 +2233,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
}
else {
/* one frame +/- */
- if(sad->flag & ANIMPLAY_FLAG_REVERSE)
+ if (sad->flag & ANIMPLAY_FLAG_REVERSE)
scene->r.cfra--;
else
scene->r.cfra++;
@@ -2283,7 +2275,7 @@ static int screen_animation_step(bContext *C, wmOperator *op, wmEvent *event)
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
ED_update_for_newframe(C, 1);
-
+
sound_update_playing(C);
for(sa= screen->areabase.first; sa; sa= sa->next) {
@@ -2333,7 +2325,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
ScrArea *sa= CTX_wm_area(C);
int mode= (RNA_boolean_get(op->ptr, "reverse")) ? -1 : 1;
int sync= -1;
-
+
if(RNA_property_is_set(op->ptr, "sync"))
sync= (RNA_boolean_get(op->ptr, "sync"));
@@ -2345,7 +2337,7 @@ static int screen_animation_play(bContext *C, wmOperator *op, wmEvent *event)
/* update region if TIME_REGION was set, to leftmost 3d window */
ED_screen_animation_timer_update(C, stime->redraws);
- }
+ }
else {
int redraws = TIME_REGION|TIME_ALL_3D_WIN;
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 7596191e781..6118fdb4a02 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -2956,11 +2956,11 @@ static void project_paint_begin(ProjPaintState *ps)
}
ps->dm_mvert = ps->dm->getVertArray(ps->dm);
- ps->dm_mface = ps->dm->getFaceArray(ps->dm);
- ps->dm_mtface= ps->dm->getFaceDataArray(ps->dm, CD_MTFACE);
+ ps->dm_mface = ps->dm->getTessFaceArray(ps->dm);
+ ps->dm_mtface= ps->dm->getTessFaceDataArray(ps->dm, CD_MTFACE);
ps->dm_totvert = ps->dm->getNumVerts(ps->dm);
- ps->dm_totface = ps->dm->getNumFaces(ps->dm);
+ ps->dm_totface = ps->dm->getNumTessFaces(ps->dm);
/* use clone mtface? */
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 13fbd2179b8..9a2ce42e7db 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -90,9 +90,9 @@ static void imapaint_tri_weights(Object *ob, float *v1, float *v2, float *v3, fl
void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceindex, int *xy, float *uv)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
- int *index = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- MTFace *tface = dm->getFaceDataArray(dm, CD_MTFACE), *tf;
- int numfaces = dm->getNumFaces(dm), a;
+ int *index = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ MTFace *tface = dm->getTessFaceDataArray(dm, CD_MTFACE), *tf;
+ int numfaces = dm->getNumTessFaces(dm), a;
float p[2], w[3], absw, minabsw;
MFace mf;
MVert mv[4];
@@ -103,7 +103,7 @@ void imapaint_pick_uv(Scene *scene, Object *ob, Mesh *mesh, unsigned int faceind
/* test all faces in the derivedmesh with the original index of the picked face */
for(a = 0; a < numfaces; a++) {
if(index[a] == faceindex) {
- dm->getFace(dm, a, &mf);
+ dm->getTessFace(dm, a, &mf);
dm->getVert(dm, mf.v1, &mv[0]);
dm->getVert(dm, mf.v2, &mv[1]);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 5afc4954c9c..4a45df9eb91 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -43,7 +43,8 @@
#include "BLI_blenlib.h"
#include "BLI_arithb.h"
-
+#include "BLI_memarena.h"
+#include "BLI_cellalloc.h"
#include "DNA_action_types.h"
#include "DNA_armature_types.h"
@@ -203,7 +204,7 @@ static unsigned int vpaint_get_current_col(VPaint *vp)
return rgba_to_mcol(brush->rgb[0], brush->rgb[1], brush->rgb[2], 1.0f);
}
-void do_shared_vertexcol(Mesh *me)
+static void do_shared_vertex_tesscol(Mesh *me)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
@@ -269,6 +270,63 @@ void do_shared_vertexcol(Mesh *me)
MEM_freeN(scolmain);
}
+void do_shared_vertexcol(Mesh *me)
+{
+ MLoop *ml = me->mloop;
+ MLoopCol *lcol = me->mloopcol;
+ MTexPoly *mtp = me->mtpoly;
+ MPoly *mp = me->mpoly;
+ float (*scol)[5];
+ int i;
+
+ /* if no mloopcol: do not do */
+ /* if mtexpoly: only the involved faces, otherwise all */
+
+ if(me->mloopcol==0 || me->totvert==0 || me->totpoly==0) return;
+
+ scol = MEM_callocN(sizeof(float)*me->totvert*5, "scol");
+
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (i >= mp->loopstart + mp->totloop) {
+ mp++;
+ if (mtp) mtp++;
+ }
+
+ if (mtp && !(mtp->mode & TF_SHAREDCOL))
+ continue;
+
+ scol[ml->v][0] += lcol->r;
+ scol[ml->v][1] += lcol->g;
+ scol[ml->v][2] += lcol->b;
+ scol[ml->v][3] += lcol->a;
+ scol[ml->v][4] += 1.0;
+ }
+
+ for (i=0; i<me->totvert; i++) {
+ if (!scol[i][4]) continue;
+
+ scol[i][0] /= scol[i][4];
+ scol[i][1] /= scol[i][4];
+ scol[i][2] /= scol[i][4];
+ scol[i][3] /= scol[i][4];
+ }
+
+ ml = me->mloop;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totloop; i++, ml++, lcol++) {
+ if (!scol[ml->v][4]) continue;
+
+ lcol->r = scol[ml->v][0];
+ lcol->g = scol[ml->v][1];
+ lcol->b = scol[ml->v][2];
+ lcol->a = scol[ml->v][3];
+ }
+
+ MEM_freeN(scol);
+
+ do_shared_vertex_tesscol(me);
+}
+
void make_vertexcol(Scene *scene, int shade) /* single ob */
{
Object *ob;
@@ -285,21 +343,26 @@ void make_vertexcol(Scene *scene, int shade) /* single ob */
if(me==0) return;
/* copies from shadedisplist to mcol */
- if(!me->mcol) {
- CustomData_add_layer(&me->fdata, CD_MCOL, CD_CALLOC, NULL, me->totface);
- mesh_update_customdata_pointers(me);
- }
+ if(!me->mcol)
+ CustomData_add_layer(&me->fdata, CD_MCOL, CD_DEFAULT, NULL, me->totface);
+ if (!me->mloopcol)
+ CustomData_add_layer(&me->ldata, CD_MLOOPCOL, CD_DEFAULT, NULL, me->totloop);
+
+ mesh_update_customdata_pointers(me);
+
+ /*
if(shade)
shadeMeshMCol(scene, ob, me);
else
memset(me->mcol, 255, 4*sizeof(MCol)*me->totface);
-
+ */
+
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
}
-static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
+static void copy_vpaint_prev(VPaint *vp, unsigned int *lcol, int tot)
{
if(vp->vpaint_prev) {
MEM_freeN(vp->vpaint_prev);
@@ -307,10 +370,10 @@ static void copy_vpaint_prev(VPaint *vp, unsigned int *mcol, int tot)
}
vp->tot= tot;
- if(mcol==NULL || tot==0) return;
+ if(lcol==NULL || tot==0) return;
- vp->vpaint_prev= MEM_mallocN(4*sizeof(int)*tot, "vpaint_prev");
- memcpy(vp->vpaint_prev, mcol, 4*sizeof(int)*tot);
+ vp->vpaint_prev= MEM_mallocN(sizeof(int)*tot, "vpaint_prev");
+ memcpy(vp->vpaint_prev, lcol, sizeof(int)*tot);
}
@@ -333,10 +396,12 @@ static void copy_wpaint_prev (VPaint *wp, MDeformVert *dverts, int dcount)
void clear_vpaint(Scene *scene, int selected)
{
Mesh *me;
- MFace *mf;
+ MFace *mf;
+ MPoly *mp;
+ MLoopCol *lcol;
Object *ob;
unsigned int paintcol, *mcol;
- int i;
+ int i, j;
ob= OBACT;
me= get_mesh(ob);
@@ -357,6 +422,18 @@ void clear_vpaint(Scene *scene, int selected)
mcol[3] = paintcol;
}
}
+
+ mp = me->mpoly;
+ lcol = me->mloopcol;
+ for (i=0; i<me->totpoly; i++, mp++) {
+ if (!(!selected || mp->flag & ME_FACE_SEL))
+ continue;
+
+ lcol = me->mloopcol + mp->loopstart;
+ for (j=0; j<mp->totloop; j++, lcol++) {
+ *(int*)lcol = paintcol;
+ }
+ }
DAG_id_flush_update(&me->id, OB_RECALC_DATA);
}
@@ -853,13 +930,14 @@ static void wpaint_blend(VPaint *wp, MDeformWeight *dw, MDeformWeight *uw, float
/* else */
/* sets wp->weight to the closest weight value to vertex */
/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
+#if 0
void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
{
ViewContext vc;
ToolSettings *ts= scene->toolsettings;
Object *ob= OBACT;
Mesh *me= get_mesh(ob);
- int index;
+ int index, i;
short mval[2], sco[2];
if (!me) return;
@@ -867,13 +945,13 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
// getmouseco_areawin(mval);
index= view3d_sample_backbuf(&vc, mval[0], mval[1]);
- if(index && index<=me->totface) {
- MFace *mface;
-
- mface= ((MFace *)me->mface) + index-1;
+ if(index && index<=me->totpoly) {
+ MPoly *mpoly;
+ mpoly= ((MPoly *)me->mpoly) + index-1;
if(mode==1) { /* sampe which groups are in here */
MDeformVert *dv;
+ MLoop *ml;
int a, totgroup;
totgroup= BLI_countlist(&ob->defbase);
@@ -881,28 +959,14 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
int totmenu=0;
int *groups=MEM_callocN(totgroup*sizeof(int), "groups");
- dv= me->dvert+mface->v1;
- for(a=0; a<dv->totweight; a++) {
- if (dv->dw[a].def_nr<totgroup)
- groups[dv->dw[a].def_nr]= 1;
- }
- dv= me->dvert+mface->v2;
- for(a=0; a<dv->totweight; a++) {
+ ml = me->mloop+mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ dv = me->dvert+ml->v;
if (dv->dw[a].def_nr<totgroup)
groups[dv->dw[a].def_nr]= 1;
+
}
- dv= me->dvert+mface->v3;
- for(a=0; a<dv->totweight; a++) {
- if (dv->dw[a].def_nr<totgroup)
- groups[dv->dw[a].def_nr]= 1;
- }
- if(mface->v4) {
- dv= me->dvert+mface->v4;
- for(a=0; a<dv->totweight; a++) {
- if (dv->dw[a].def_nr<totgroup)
- groups[dv->dw[a].def_nr]= 1;
- }
- }
+
for(a=0; a<totgroup; a++)
if(groups[a]) totmenu++;
@@ -936,28 +1000,19 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
else {
DerivedMesh *dm;
MDeformWeight *dw;
- float w1, w2, w3, w4, co[3], fac;
+ MLoop *ml;
+ float w, co[3], fmin = 10000000.0f;
+ int loopi = mpoly->loopstart;
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
if(dm->getVertCo==NULL) {
//notice("Not supported yet");
}
else {
- /* calc 3 or 4 corner weights */
- dm->getVertCo(dm, mface->v1, co);
- project_short_noclip(ar, co, sco);
- w1= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
-
- dm->getVertCo(dm, mface->v2, co);
- project_short_noclip(ar, co, sco);
- w2= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
-
- dm->getVertCo(dm, mface->v3, co);
- project_short_noclip(ar, co, sco);
- w3= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
-
- if(mface->v4) {
- dm->getVertCo(dm, mface->v4, co);
+ /* find minimum distance */
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ dm->getVertCo(dm, ml->v, co);
project_short_noclip(ar, co, sco);
w4= ((mval[0]-sco[0])*(mval[0]-sco[0]) + (mval[1]-sco[1])*(mval[1]-sco[1]));
}
@@ -980,8 +1035,13 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
if(mface->v4) {
dw= ED_vgroup_weight_get(me->dvert+mface->v4, ob->actdef-1);
if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f;
+>>>>>>> .merge-right.r23146
}
}
+
+ ml = me->mloop + loopi;
+ dw= get_defweight(me->dvert+ml->v, ob->actdef-1);
+ if(dw) ts->vgroup_weight= dw->weight; else ts->vgroup_weight= 0.0f;
}
dm->release(dm);
}
@@ -989,6 +1049,7 @@ void sample_wpaint(Scene *scene, ARegion *ar, View3D *v3d, int mode)
}
}
+#endif
static void do_weight_paint_vertex(VPaint *wp, Object *ob, int index, int alpha, float paintweight, int vgroup_mirror)
{
@@ -1230,6 +1291,13 @@ static int wpaint_stroke_test_start(bContext *C, wmOperator *op, wmEvent *event)
me= get_mesh(ob);
if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ /*we can't assume mfaces have a correct origindex layer that indices to mpolys.
+ so instead we have to regenerate the tesselation faces altogether.*/
+ me->totface = mesh_recalcTesselation(&me->fdata, &me->ldata, &me->pdata,
+ me->mvert, me->totface, me->totloop, me->totpoly);
+ mesh_update_customdata_pointers(me);
+ makeDerivedMesh(scene, ob, NULL, CD_MASK_BAREMESH);
+
/* if nothing was added yet, we make dverts and a vertex deform group */
if (!me->dvert)
ED_vgroup_data_create(&me->id);
@@ -1351,22 +1419,22 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_COLINDEX) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if(mface->mat_nr!=ob->actcol-1) {
+ if(mpoly->mat_nr!=ob->actcol-1) {
indexar[index]= 0;
}
}
}
}
- if((G.f & G_FACESELECT) && me->mface) {
+ if((G.f & G_FACESELECT) && me->mpoly) {
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= ((MFace *)me->mface) + (indexar[index]-1);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
- if((mface->flag & ME_FACE_SEL)==0) {
+ if((mpoly->flag & ME_FACE_SEL)==0) {
indexar[index]= 0;
}
}
@@ -1382,13 +1450,14 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
paintweight= ts->vgroup_weight;
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
-
- (me->dvert+mface->v1)->flag= 1;
- (me->dvert+mface->v2)->flag= 1;
- (me->dvert+mface->v3)->flag= 1;
- if(mface->v4) (me->dvert+mface->v4)->flag= 1;
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml = me->mloop + mpoly->loopstart;
+ int i;
+
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ (me->dvert+ml->v)->flag = 1;
+ }
if(wp->mode==VP_BLUR) {
MDeformWeight *dw, *(*dw_func)(MDeformVert *, int) = ED_vgroup_weight_verify;
@@ -1396,15 +1465,13 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
if(wp->flag & VP_ONLYVGROUP)
dw_func= ED_vgroup_weight_get;
- dw= dw_func(me->dvert+mface->v1, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v2, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- dw= dw_func(me->dvert+mface->v3, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
- if(mface->v4) {
- dw= dw_func(me->dvert+mface->v4, ob->actdef-1);
- if(dw) {paintweight+= dw->weight; totw++;}
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ dw = dw_func(me->dvert+ml->v, ob->actdef-1);
+ if (dw) {
+ paintweight += dw->weight;
+ totw++;
+ }
}
}
}
@@ -1415,40 +1482,18 @@ static void wpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface) {
- MFace *mface= me->mface + (indexar[index]-1);
-
- if((me->dvert+mface->v1)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v1, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v1, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v1)->flag= 0;
- }
-
- if((me->dvert+mface->v2)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v2, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v2, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v2)->flag= 0;
- }
-
- if((me->dvert+mface->v3)->flag) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v3, mval);
- if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v3, alpha, paintweight, wpd->vgroup_mirror);
- }
- (me->dvert+mface->v3)->flag= 0;
- }
-
- if((me->dvert+mface->v4)->flag) {
- if(mface->v4) {
- alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*mface->v4, mval);
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= me->mpoly + (indexar[index]-1);
+ MLoop *ml=me->mloop+mpoly->loopstart;
+ int i;
+
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ if ((me->dvert+ml->v)->flag) {
+ alpha= calc_vp_alpha_dl(wp, vc, wpd->wpimat, wpd->vertexcosnos+6*ml->v, mval);
if(alpha) {
- do_weight_paint_vertex(wp, ob, mface->v4, alpha, paintweight, wpd->vgroup_mirror);
+ do_weight_paint_vertex(wp, ob, ml->v, alpha, paintweight, wpd->vgroup_mirror);
}
- (me->dvert+mface->v4)->flag= 0;
+ (me->dvert+ml->v)->flag= 0;
}
}
}
@@ -1551,7 +1596,7 @@ static int set_vpaint(bContext *C, wmOperator *op) /* toggle */
return OPERATOR_FINISHED;
}
- if(me && me->mcol==NULL) make_vertexcol(scene, 0);
+ if(me && me->mloopcol==NULL) make_vertexcol(scene, 0);
/* toggle: end vpaint */
if(ob->mode & OB_MODE_VERTEX_PAINT) {
@@ -1620,14 +1665,60 @@ For future:
*/
+typedef struct polyfacemap_e {
+ struct polyfacemap_e *next, *prev;
+ int facenr;
+} polyfacemap_e;
+
typedef struct VPaintData {
ViewContext vc;
unsigned int paintcol;
int *indexar;
float *vertexcosnos;
float vpimat[3][3];
+
+ /*mpoly -> mface mapping*/
+ MemArena *arena;
+ ListBase *polyfacemap;
} VPaintData;
+static void vpaint_build_poly_facemap(struct VPaintData *vd, Mesh *me,
+ Object *ob, Scene *scene)
+{
+ MFace *mf;
+ polyfacemap_e *e;
+ int *origIndex;
+ int i;
+
+ vd->arena = BLI_memarena_new(1<<13);
+ BLI_memarena_use_calloc(vd->arena);
+
+ vd->polyfacemap = BLI_memarena_alloc(vd->arena, sizeof(ListBase)*me->totpoly);
+
+ /*we can't assume mfaces have a correct origindex layer that indices to mpolys.
+ so instead we have to regenerate the tesselation faces altogether.*/
+ me->totface = mesh_recalcTesselation(&me->fdata, &me->ldata, &me->pdata,
+ me->mvert, me->totface, me->totloop, me->totpoly);
+ mesh_update_customdata_pointers(me);
+ makeDerivedMesh(scene, ob, NULL, CD_MASK_BAREMESH);
+
+ origIndex = CustomData_get_layer(&me->fdata, CD_ORIGINDEX);
+ mf = me->mface;
+
+ if (!origIndex)
+ return;
+
+ for (i=0; i<me->totface; i++, mf++, origIndex++) {
+ if (*origIndex == ORIGINDEX_NONE)
+ continue;
+
+ e = BLI_memarena_alloc(vd->arena, sizeof(polyfacemap_e));
+ e->facenr = i;
+
+ BLI_addtail(&vd->polyfacemap[*origIndex], e);
+ }
+}
+
static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent *event)
{
ToolSettings *ts= CTX_data_tool_settings(C);
@@ -1635,15 +1726,19 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
VPaint *vp= ts->vpaint;
struct VPaintData *vpd;
Object *ob= CTX_data_active_object(C);
+ Scene *scene = CTX_data_scene(C);
Mesh *me;
float mat[4][4], imat[4][4];
/* context checks could be a poll() */
me= get_mesh(ob);
- if(me==NULL || me->totface==0) return OPERATOR_PASS_THROUGH;
+ if(me==NULL || me->totpoly==0)
+ return OPERATOR_PASS_THROUGH;
- if(me->mcol==NULL) make_vertexcol(CTX_data_scene(C), 0);
- if(me->mcol==NULL) return OPERATOR_CANCELLED;
+ if(me->mloopcol==NULL)
+ make_vertexcol(CTX_data_scene(C), 0);
+ if(me->mloopcol==NULL)
+ return OPERATOR_CANCELLED;
/* make mode data storage */
vpd= MEM_callocN(sizeof(struct VPaintData), "VPaintData");
@@ -1653,9 +1748,10 @@ static int vpaint_stroke_test_start(bContext *C, struct wmOperator *op, wmEvent
vpd->vertexcosnos= mesh_get_mapped_verts_nors(vpd->vc.scene, ob);
vpd->indexar= get_indexarray();
vpd->paintcol= vpaint_get_current_col(vp);
+ vpaint_build_poly_facemap(vpd, me, ob, scene);
/* for filtering */
- copy_vpaint_prev(vp, (unsigned int *)me->mcol, me->totface);
+ copy_vpaint_prev(vp, (unsigned int *)me->mloopcol, me->totloop);
/* some old cruft to sort out later */
Mat4MulMat4(mat, ob->obmat, vpd->vc.rv3d->viewmat);
@@ -1705,6 +1801,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Brush *brush = paint_brush(&vp->paint);
ViewContext *vc= &vpd->vc;
Object *ob= vc->obact;
+ polyfacemap_e *e;
Mesh *me= ob->data;
float mat[4][4];
int *indexar= vpd->indexar;
@@ -1726,7 +1823,7 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
/* which faces are involved */
if(vp->flag & VP_AREA) {
- totindex= sample_backbuf_area(vc, indexar, me->totface, mval[0], mval[1], brush->size);
+ totindex= sample_backbuf_area(vc, indexar, me->totpoly, mval[0], mval[1], brush->size);
}
else {
indexar[0]= view3d_sample_backbuf(vc, mval[0], mval[1]);
@@ -1736,19 +1833,111 @@ static void vpaint_stroke_update_step(bContext *C, struct PaintStroke *stroke, P
Mat4SwapMat4(vc->rv3d->persmat, mat);
- for(index=0; index<totindex; index++) {
- if(indexar[index] && indexar[index]<=me->totface)
- vpaint_paint_face(vp, vpd, ob, indexar[index]-1, mval);
+ if(vp->flag & VP_COLINDEX) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+
+ if(mpoly->mat_nr!=ob->actcol-1) {
+ indexar[index]= 0;
+ }
+ }
+ }
}
+ if((G.f & G_FACESELECT) && me->mface) {
+ for(index=0; index<totindex; index++) {
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ if((mpoly->flag & ME_FACE_SEL)==0)
+ indexar[index]= 0;
+ }
+ }
+ }
+
Mat4SwapMat4(vc->rv3d->persmat, mat);
/* was disabled because it is slow, but necessary for blur */
if(vp->mode == VP_BLUR)
do_shared_vertexcol(me);
- ED_region_tag_redraw(vc->ar);
+ for(index=0; index<totindex; index++) {
+
+ if(indexar[index] && indexar[index]<=me->totpoly) {
+ MPoly *mpoly= ((MPoly *)me->mpoly) + (indexar[index]-1);
+ MFace *mf;
+ MCol *mc;
+ MLoop *ml;
+ MLoopCol *mlc;
+ unsigned int *lcol = ((unsigned int*)me->mloopcol) + mpoly->loopstart;
+ unsigned int *lcolorig = ((unsigned int*)vp->vpaint_prev) + mpoly->loopstart;
+ int i, j, alpha;
+
+ if(vp->mode==VP_BLUR) {
+ unsigned int blend[5] = {0};
+ char *col;
+
+ for (j=0; j<mpoly->totloop; j += 2) {
+ col = (char*)(lcol + j);
+ blend[0] += col[0];
+ blend[1] += col[1];
+ blend[2] += col[2];
+ blend[3] += col[3];
+ }
+
+ blend[0] /= mpoly->totloop;
+ blend[1] /= mpoly->totloop;
+ blend[2] /= mpoly->totloop;
+ blend[3] /= mpoly->totloop;
+ col = (char*)(blend + 4);
+ col[0] = blend[0];
+ col[1] = blend[1];
+ col[2] = blend[2];
+ col[3] = blend[3];
+
+ vpd->paintcol = *((unsigned int*)col);
+ }
+
+ ml = me->mloop + mpoly->loopstart;
+ for (i=0; i<mpoly->totloop; i++, ml++) {
+ alpha= calc_vp_alpha_dl(vp, vc, vpd->vpimat, vpd->vertexcosnos+6*ml->v, mval);
+ if(alpha) vpaint_blend(vp, lcol+i, lcolorig+i, vpd->paintcol, alpha);
+ }
+
+ #ifdef CPYCOL
+ #undef CPYCOL
+ #endif
+ #define CPYCOL(c, l) (c)->a = (l)->a, (c)->r = (l)->r, (c)->g = (l)->g, (c)->b = (l)->b
+
+ /*update vertex colors for tesselations incrementally,
+ rather then regenerating the tesselation altogether.*/
+ for (e=vpd->polyfacemap[(indexar[index]-1)].first; e; e=e->next) {
+ mf = me->mface + e->facenr;
+ mc = me->mcol + e->facenr*4;
+
+ ml = me->mloop + mpoly->loopstart;
+ mlc = me->mloopcol + mpoly->loopstart;
+ for (j=0; j<mpoly->totloop; j++, ml++, mlc++) {
+ if (ml->v == mf->v1)
+ CPYCOL(mc, mlc);
+ else if (ml->v == mf->v2)
+ CPYCOL(mc+1, mlc);
+ else if (ml->v == mf->v3)
+ CPYCOL(mc+2, mlc);
+ else if (mf->v4 && ml->v == mf->v4)
+ CPYCOL(mc+3, mlc);
+
+ }
+ }
+ #undef CPYCOL
+ }
+ }
+
+ Mat4SwapMat4(vc->rv3d->persmat, mat);
+ do_shared_vertexcol(me);
+
+ ED_region_tag_redraw(vc->ar);
DAG_id_flush_update(ob->data, OB_RECALC_DATA);
}
@@ -1763,7 +1952,8 @@ static void vpaint_stroke_done(bContext *C, struct PaintStroke *stroke)
/* frees prev buffer */
copy_vpaint_prev(ts->vpaint, NULL, 0);
-
+ BLI_memarena_free(vpd->arena);
+
MEM_freeN(vpd);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 4f667ab7976..ca9656250c8 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -1138,10 +1138,10 @@ static void sculpt_update_mesh_elements(bContext *C)
if((ss->multires = sculpt_multires_active(ob))) {
//DerivedMesh *dm = mesh_get_derived_final(CTX_data_scene(C), ob, CD_MASK_BAREMESH);
ss->totvert = dm->getNumVerts(dm);
- ss->totface = dm->getNumFaces(dm);
+ ss->totface = dm->getNumTessFaces(dm);
ss->mvert = dm->getVertDataArray(dm, CD_MVERT);
- ss->mface = dm->getFaceDataArray(dm, CD_MFACE);
- ss->face_normals = dm->getFaceDataArray(dm, CD_NORMAL);
+ ss->mface = dm->getTessFaceDataArray(dm, CD_MFACE);
+ ss->face_normals = dm->getTessFaceDataArray(dm, CD_NORMAL);
}
else {
Mesh *me = get_mesh(ob);
diff --git a/source/blender/editors/space_buttons/SConscript b/source/blender/editors/space_buttons/SConscript
index a0a7dad4077..71530d6f92d 100644
--- a/source/blender/editors/space_buttons/SConscript
+++ b/source/blender/editors/space_buttons/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna ../../render/extern/include'
+incs += ' ../../makesrna ../../render/extern/include ../../bmesh'
defs = []
diff --git a/source/blender/editors/space_image/Makefile b/source/blender/editors/space_image/Makefile
index af15b1d9724..a55b4e58dfa 100644
--- a/source/blender/editors/space_image/Makefile
+++ b/source/blender/editors/space_image/Makefile
@@ -47,6 +47,7 @@ CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../python
CPPFLAGS += -I../../render/extern/include
+CPPFLAGS += -I../../bmesh
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
# own include
diff --git a/source/blender/editors/space_image/SConscript b/source/blender/editors/space_image/SConscript
index 874549e6949..2b1d5589cb3 100644
--- a/source/blender/editors/space_image/SConscript
+++ b/source/blender/editors/space_image/SConscript
@@ -5,7 +5,7 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../render/extern/include ../../makesrna'
+incs += ' ../../render/extern/include ../../makesrna ../../bmesh'
defs = []
diff --git a/source/blender/editors/space_image/image_header.c b/source/blender/editors/space_image/image_header.c
index e0fd652bf92..3e15ae1f1f5 100644
--- a/source/blender/editors/space_image/image_header.c
+++ b/source/blender/editors/space_image/image_header.c
@@ -48,6 +48,7 @@
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_mesh.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index e64bb1a4209..9a4bab03534 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -50,6 +50,7 @@
#include "BKE_mesh.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -257,13 +258,13 @@ static void image_refresh(const bContext *C, ScrArea *sa)
if(ima && (ima->source==IMA_SRC_VIEWER || sima->pin));
else if(obedit && obedit->type == OB_MESH) {
Mesh *me= (Mesh*)obedit->data;
- EditMesh *em= BKE_mesh_get_editmesh(me);
- MTFace *tf;
+ BMEditMesh *em= me->edit_btmesh;
+ MTexPoly *tf;
- if(em && EM_texFaceCheck(em)) {
+ if(em && EDBM_texFaceCheck(em)) {
sima->image= ima= NULL;
- tf = EM_get_active_mtface(em, NULL, NULL, 1); /* partially selected face is ok */
+ tf = EDBM_get_active_mtexpoly(em, NULL, 1); /* partially selected face is ok */
if(tf && (tf->mode & TF_TEX)) {
/* don't need to check for pin here, see above */
@@ -273,8 +274,6 @@ static void image_refresh(const bContext *C, ScrArea *sa)
else sima->curtile= tf->tile;
}
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
}
@@ -765,13 +764,9 @@ int ED_space_image_show_uvedit(SpaceImage *sima, Object *obedit)
return 0;
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- int ret;
-
- ret = EM_texFaceCheck(em);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
- BKE_mesh_end_editmesh(obedit->data, em);
- return ret;
+ return EDBM_texFaceCheck(em);
}
return 0;
@@ -784,13 +779,9 @@ int ED_space_image_show_uvshadow(SpaceImage *sima, Object *obedit)
if(ED_space_image_show_paint(sima))
if(obedit && obedit->type == OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- int ret;
-
- ret = EM_texFaceCheck(em);
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
- BKE_mesh_end_editmesh(obedit->data, em);
- return ret;
+ return EDBM_texFaceCheck(em);
}
return 0;
diff --git a/source/blender/editors/space_info/Makefile b/source/blender/editors/space_info/Makefile
index 931c2f2097c..99ab1d2c514 100644
--- a/source/blender/editors/space_info/Makefile
+++ b/source/blender/editors/space_info/Makefile
@@ -47,6 +47,7 @@ CPPFLAGS += -I../../makesdna
CPPFLAGS += -I../../makesrna
CPPFLAGS += -I../../imbuf
CPPFLAGS += -I../../python
+CPPFLAGS += -I../../bmesh
CPPFLAGS += -I../../blenfont
CPPFLAGS += -I$(NAN_GUARDEDALLOC)/include
diff --git a/source/blender/editors/space_info/SConscript b/source/blender/editors/space_info/SConscript
index 01268115687..ba1110274ff 100644
--- a/source/blender/editors/space_info/SConscript
+++ b/source/blender/editors/space_info/SConscript
@@ -4,7 +4,7 @@ Import ('env')
sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../makesrna ../../imbuf ../../blenfont'
-incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
+incs += ' ../../bmesh ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
defs = []
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 60cac0a00fa..9261a2a5d8d 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -46,6 +46,7 @@
#include "BKE_mesh.h"
#include "BKE_particle.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "ED_armature.h"
#include "ED_mesh.h"
@@ -138,26 +139,16 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
static void stats_object_edit(Object *obedit, SceneStats *stats)
{
if(obedit->type==OB_MESH) {
- /* Mesh Edit */
- EditMesh *em= BKE_mesh_get_editmesh(obedit->data);
- EditVert *eve;
- EditEdge *eed;
- EditFace *efa;
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+
+ stats->totvert = em->bm->totvert;
+ stats->totvertsel = em->bm->totvertsel;
- for(eve= em->verts.first; eve; eve=eve->next) {
- stats->totvert++;
- if(eve->f & SELECT) stats->totvertsel++;
- }
- for(eed= em->edges.first; eed; eed=eed->next) {
- stats->totedge++;
- if(eed->f & SELECT) stats->totedgesel++;
- }
- for(efa= em->faces.first; efa; efa=efa->next) {
- stats->totface++;
- if(efa->f & SELECT) stats->totfacesel++;
- }
+ stats->totedge = em->bm->totedge;
+ stats->totedgesel = em->bm->totedgesel;
- EM_validate_selections(em);
+ stats->totface = em->bm->totface;
+ stats->totfacesel = em->bm->totfacesel;
}
else if(obedit->type==OB_ARMATURE){
/* Armature Edit */
diff --git a/source/blender/editors/space_node/SConscript b/source/blender/editors/space_node/SConscript
index fd0dfe83852..5493e2d739f 100644
--- a/source/blender/editors/space_node/SConscript
+++ b/source/blender/editors/space_node/SConscript
@@ -14,7 +14,7 @@ if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
if env['CC'] == 'gcc':
#cf.append('-Werror')
pass
-
+
if env['OURPLATFORM'] == 'linux2':
cflags='-pthread'
incs += ' ../../../extern/binreloc/include'
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index 057c98a1d49..84420da9076 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -7,7 +7,7 @@ defs = []
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc'
-incs += ' ../../gpu ../../makesrna ../../blenfont'
+incs += ' ../../gpu ../../makesrna ../../blenfont ../../bmesh'
incs += ' #/intern/smoke/extern'
incs += ' #source/kernel/gen_system'
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 365b9ff03f7..0d8e1381756 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -63,6 +63,7 @@
#include "BKE_paint.h"
#include "BKE_property.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -399,7 +400,7 @@ static void draw_textured_end()
glPopMatrix();
}
-static int draw_tface__set_draw_legacy(MTFace *tface, MCol *mcol, int matnr)
+static int draw_tface__set_draw_legacy(MTFace *tface, int has_vcol, int matnr)
{
if (tface && (tface->mode&TF_INVISIBLE)) return 0;
@@ -409,7 +410,7 @@ static int draw_tface__set_draw_legacy(MTFace *tface, MCol *mcol, int matnr)
} else if (tface && tface->mode&TF_OBCOL) {
glColor3ubv(Gtexdraw.obcol);
return 2; /* Don't set color */
- } else if (!mcol) {
+ } else if (!has_vcol) {
if (tface) glColor3f(1.0, 1.0, 1.0);
else {
Material *ma= give_current_material(Gtexdraw.ob, matnr+1);
@@ -438,15 +439,15 @@ static int draw_tface__set_draw(MTFace *tface, MCol *mcol, int matnr)
static void add_tface_color_layer(DerivedMesh *dm)
{
MTFace *tface = DM_get_face_data_layer(dm, CD_MTFACE);
- MFace *mface = DM_get_face_data_layer(dm, CD_MFACE);
+ MFace *mface = dm->getTessFaceArray(dm);
MCol *finalCol;
int i,j;
- MCol *mcol = dm->getFaceDataArray(dm, CD_WEIGHT_MCOL);
+ MCol *mcol = dm->getTessFaceDataArray(dm, CD_WEIGHT_MCOL);
if(!mcol)
- mcol = dm->getFaceDataArray(dm, CD_MCOL);
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
- finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumFaces(dm),"add_tface_color_layer");
- for(i=0;i<dm->getNumFaces(dm);i++) {
+ finalCol = MEM_mallocN(sizeof(MCol)*4*dm->getNumTessFaces(dm),"add_tface_color_layer");
+ for(i=0;i<dm->getNumTessFaces(dm);i++) {
if (tface && (tface->mode&TF_INVISIBLE)) {
if( mcol )
memcpy(&finalCol[i*4],&mcol[i*4],sizeof(MCol)*4);
@@ -506,30 +507,53 @@ static void add_tface_color_layer(DerivedMesh *dm)
static int draw_tface_mapped__set_draw(void *userData, int index)
{
Mesh *me = (Mesh*)userData;
- MTFace *tface = (me->mtface)? &me->mtface[index]: NULL;
- MFace *mface = (me->mface)? &me->mface[index]: NULL;
- MCol *mcol = (me->mcol)? &me->mcol[index]: NULL;
- int matnr = me->mface[index].mat_nr;
- if (mface && mface->flag&ME_HIDE) return 0;
- return draw_tface__set_draw(tface, mcol, matnr);
+ MTexPoly *tpoly = (me->mtpoly)? &me->mtpoly[index]: NULL;
+ MPoly *mpoly = (me->mpoly)? &me->mpoly[index]: NULL;
+ MTFace mtf;
+ int matnr = me->mpoly[index].mat_nr;
+
+ if (mpoly && mpoly->flag&ME_HIDE) return 0;
+
+ memset(&mtf, 0, sizeof(mtf));
+ if (tpoly) {
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
+ }
+
+ return draw_tface__set_draw(&mtf, CustomData_has_layer(&me->ldata, CD_MLOOPCOL), matnr);
}
static int draw_em_tf_mapped__set_draw(void *userData, int index)
{
- EditMesh *em = userData;
- EditFace *efa= EM_get_face_for_index(index);
- MTFace *tface;
- MCol *mcol;
- int matnr;
+ BMEditMesh *em = userData;
+ BMFace *efa= EDBM_get_face_for_index(em, index);
+ MTexPoly *tpoly;
+ MTFace mtf;
+ int matnr, has_vcol;
- if (efa==NULL || efa->h)
+ if (efa==NULL || BM_TestHFlag(efa, BM_HIDDEN))
return 0;
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- mcol = CustomData_em_get(&em->fdata, efa->data, CD_MCOL);
+ tpoly = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ has_vcol = CustomData_has_layer(&em->bm->ldata, CD_MLOOPCOL);
matnr = efa->mat_nr;
- return draw_tface__set_draw(tface, mcol, matnr);
+ memset(&mtf, 0, sizeof(mtf));
+
+ if (tpoly) {
+ mtf.flag = tpoly->flag;
+ mtf.tpage = tpoly->tpage;
+ mtf.transp = tpoly->transp;
+ mtf.mode = tpoly->mode;
+ mtf.tile = tpoly->tile;
+ mtf.unwrap = tpoly->unwrap;
+ }
+
+ return draw_tface__set_draw(&mtf, has_vcol, matnr);
}
static int wpaint__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r)
@@ -643,7 +667,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *o
if(ob->mode & OB_MODE_EDIT) {
glColor4f(1.0f,1.0f,1.0f,1.0f);
- dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, me->edit_mesh);
+ dm->drawMappedFacesTex(dm, draw_em_tf_mapped__set_draw, me->edit_btmesh);
} else if(faceselect) {
if(ob->mode & OB_MODE_WEIGHT_PAINT)
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me, 1);
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 78dd53e7271..dfbdce14992 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -94,6 +94,8 @@
#include "BKE_smoke.h"
#include "BKE_unit.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
+
#include "smoke_API.h"
#include "BIF_gl.h"
@@ -232,7 +234,7 @@ static int check_material_alpha(Base *base, Mesh *me, int glsl)
if(G.f & G_PICKSEL)
return 0;
- if(me->edit_mesh)
+ if(me->edit_btmesh)
return 0;
return (glsl || (base->object->dtx & OB_DRAWTRANSP));
@@ -1307,16 +1309,21 @@ static void drawlattice(Scene *scene, View3D *v3d, Object *ob)
* use the object matrix in the useual way */
static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; } *data = userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ struct { void (*func)(void *userData, BMVert *eve, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } *data = userData;
+ BMVert *eve = EDBM_get_vert_for_index(data->vc.em, index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
short s[2]= {IS_CLIPPED, 0};
+ float co2[3];
+
+ VECCOPY(co2, co);
+
+ Mat4MulVecfl(data->vc.obedit->obmat, co2);
if (data->clipVerts) {
- view3d_project_short_clip(data->vc.ar, co, s);
+ project_short(data->vc.ar, co2, s);
} else {
- view3d_project_short_noclip(data->vc.ar, co, s);
+ project_short_noclip(data->vc.ar, co2, s);
}
if (s[0]!=IS_CLIPPED)
@@ -1324,36 +1331,43 @@ static void mesh_foreachScreenVert__mapFunc(void *userData, int index, float *co
}
}
-void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, EditVert *eve, int x, int y, int index), void *userData, int clipVerts)
+void mesh_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, BMVert *eve, int x, int y, int index), void *userData, int clipVerts)
{
- struct { void (*func)(void *userData, EditVert *eve, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; } data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ struct { void (*func)(void *userData, BMVert *eve, int x, int y, int index); void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } data;
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
data.userData = userData;
data.clipVerts = clipVerts;
- EM_init_index_arrays(vc->em, 1, 0, 0);
+ EDBM_init_index_arrays(vc->em, 1, 0, 0);
dm->foreachMappedVert(dm, mesh_foreachScreenVert__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0co, float *v1co)
{
- struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; ViewContext vc; int clipVerts; } *data = userData;
- EditEdge *eed = EM_get_edge_for_index(index);
+ struct { void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } *data = userData;
+ BMEdge *eed = EDBM_get_edge_for_index(data->vc.em, index);
short s[2][2];
+ float v1_co[3], v2_co[3];
+
+ VECCOPY(v1_co, v0co);
+ VECCOPY(v2_co, v1co);
- if (eed->h==0) {
+ Mat4MulVecfl(data->vc.obedit->obmat, v1_co);
+ Mat4MulVecfl(data->vc.obedit->obmat, v2_co);
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
if (data->clipVerts==1) {
- view3d_project_short_clip(data->vc.ar, v0co, s[0]);
- view3d_project_short_clip(data->vc.ar, v1co, s[1]);
+ project_short(data->vc.ar, v1_co, s[0]);
+ project_short(data->vc.ar, v2_co, s[1]);
} else {
- view3d_project_short_noclip(data->vc.ar, v0co, s[0]);
- view3d_project_short_noclip(data->vc.ar, v1co, s[1]);
+ project_short_noclip(data->vc.ar, v1_co, s[0]);
+ project_short_noclip(data->vc.ar, v2_co, s[1]);
if (data->clipVerts==2) {
if (!(s[0][0]>=0 && s[0][1]>= 0 && s[0][0]<data->vc.ar->winx && s[0][1]<data->vc.ar->winy))
@@ -1366,48 +1380,51 @@ static void mesh_foreachScreenEdge__mapFunc(void *userData, int index, float *v0
}
}
-void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts)
+void mesh_foreachScreenEdge(ViewContext *vc, void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index), void *userData, int clipVerts)
{
- struct { void (*func)(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; ViewContext vc; int clipVerts; } data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ struct { void (*func)(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index); void *userData; ViewContext vc; int clipVerts; float pmat[4][4], vmat[4][4]; } data;
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
data.userData = userData;
data.clipVerts = clipVerts;
- EM_init_index_arrays(vc->em, 0, 1, 0);
+ EDBM_init_index_arrays(vc->em, 0, 1, 0);
dm->foreachMappedEdge(dm, mesh_foreachScreenEdge__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
static void mesh_foreachScreenFace__mapFunc(void *userData, int index, float *cent, float *no)
{
- struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; ViewContext vc; } *data = userData;
- EditFace *efa = EM_get_face_for_index(index);
+ struct { void (*func)(void *userData, BMFace *efa, int x, int y, int index); void *userData; ViewContext vc; float pmat[4][4], vmat[4][4]; } *data = userData;
+ float cent2[3];
+ BMFace *efa = EDBM_get_face_for_index(data->vc.em, index);
short s[2];
- if (efa && efa->h==0 && efa->fgonf!=EM_FGON) {
- view3d_project_short_clip(data->vc.ar, cent, s);
+ VECCOPY(cent2, cent);
+ if (efa && !BM_TestHFlag(efa, BM_HIDDEN)) {
+ Mat4MulVecfl(data->vc.obedit->obmat, cent2);
+ project_short(data->vc.ar, cent2, s);
data->func(data->userData, efa, s[0], s[1], index);
}
}
-void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, EditFace *efa, int x, int y, int index), void *userData)
+void mesh_foreachScreenFace(ViewContext *vc, void (*func)(void *userData, BMFace *efa, int x, int y, int index), void *userData)
{
- struct { void (*func)(void *userData, EditFace *efa, int x, int y, int index); void *userData; ViewContext vc; } data;
- DerivedMesh *dm = editmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
+ struct { void (*func)(void *userData, BMFace *efa, int x, int y, int index); void *userData; ViewContext vc; float pmat[4][4], vmat[4][4]; } data;
+ DerivedMesh *dm = editbmesh_get_derived_cage(vc->scene, vc->obedit, vc->em, CD_MASK_BAREMESH);
data.vc= *vc;
data.func = func;
data.userData = userData;
- EM_init_index_arrays(vc->em, 0, 0, 1);
+ EDBM_init_index_arrays(vc->em, 0, 0, 1);
dm->foreachMappedFaceCenter(dm, mesh_foreachScreenFace__mapFunc, &data);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(vc->em);
dm->release(dm);
}
@@ -1471,46 +1488,54 @@ void nurbs_foreachScreenVert(ViewContext *vc, void (*func)(void *userData, Nurb
static void draw_dm_face_normals__mapFunc(void *userData, int index, float *cent, float *no)
{
- ToolSettings *ts= ((Scene *)userData)->toolsettings;
- EditFace *efa = EM_get_face_for_index(index);
+ Scene *scene= ((void **)userData)[0];
+ BMEditMesh *em = ((void **)userData)[1];
+ BMFace *efa = EDBM_get_face_for_index(em, index);
+ ToolSettings *ts= scene->toolsettings;
- if (efa->h==0 && efa->fgonf!=EM_FGON) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
glVertex3fv(cent);
glVertex3f( cent[0] + no[0]*ts->normalsize,
cent[1] + no[1]*ts->normalsize,
cent[2] + no[2]*ts->normalsize);
}
}
-static void draw_dm_face_normals(Scene *scene, DerivedMesh *dm)
+static void draw_dm_face_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
+ void *ptrs[2] = {scene, em};
+
glBegin(GL_LINES);
- dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, scene);
+ dm->foreachMappedFaceCenter(dm, draw_dm_face_normals__mapFunc, ptrs);
glEnd();
}
static void draw_dm_face_centers__mapFunc(void *userData, int index, float *cent, float *no)
{
- EditFace *efa = EM_get_face_for_index(index);
- int sel = *((int*) userData);
+ BMFace *efa = EDBM_get_face_for_index(((void **)userData)[0], index);
+ BMEditMesh *em = ((void **)userData)[0];
+ int sel = *(((int **)userData)[1]);
- if (efa->h==0 && efa->fgonf!=EM_FGON && (efa->f&SELECT)==sel) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)==sel) {
bglVertex3fv(cent);
}
}
-static void draw_dm_face_centers(DerivedMesh *dm, int sel)
+static void draw_dm_face_centers(BMEditMesh *em, DerivedMesh *dm, int sel)
{
+ void *ptrs[2] = {em, &sel};
+
bglBegin(GL_POINTS);
- dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, &sel);
+ dm->foreachMappedFaceCenter(dm, draw_dm_face_centers__mapFunc, ptrs);
bglEnd();
}
static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- Scene *scene= (Scene *)userData;
+ Scene *scene= ((void **)userData)[0];
ToolSettings *ts= scene->toolsettings;
- EditVert *eve = EM_get_vert_for_index(index);
+ BMEditMesh *em = ((void **)userData)[1];
+ BMVert *eve = EDBM_get_vert_for_index(em, index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
glVertex3fv(co);
if (no_f) {
@@ -1524,20 +1549,78 @@ static void draw_dm_vert_normals__mapFunc(void *userData, int index, float *co,
}
}
}
-static void draw_dm_vert_normals(Scene *scene, DerivedMesh *dm)
+static void draw_dm_vert_normals(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
+ void *ptrs[2] = {scene, em};
+
glBegin(GL_LINES);
- dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, scene);
+ dm->foreachMappedVert(dm, draw_dm_vert_normals__mapFunc, ptrs);
+ glEnd();
+}
+
+/* check if all verts of the face are pinned */
+static int check_pinned_face(BMesh *bm, BMFace *efa)
+{
+ BMIter vfiter;
+ BMVert *v;
+ int vcount = 0;
+
+ BM_ITER(v, &vfiter, bm, BM_VERTS_OF_FACE, efa) {
+ if(BM_TestHFlag(v, BM_PINNED)) vcount ++;
+ }
+
+ if( vcount == efa->len) return 1;
+ return 0;
+}
+
+static void draw_dm_vert_pins__mapFunc(void *userData, int index, float *co)
+{
+ struct {BMEditMesh *em; Mesh *me;} *data = userData;
+ BMVert *eve = EDBM_get_vert_for_index(data->em, index);
+ BMFace *fv;
+ BMIter fviter;
+ float vsize = UI_GetThemeValuef(TH_VERTEX_SIZE);
+ int small=0;
+
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if (BM_TestHFlag(eve, BM_PINNED)) {
+ BM_ITER(fv, &fviter, data->em->bm, BM_FACES_OF_VERT, eve) {
+ small += check_pinned_face(data->em->bm, fv);
+ }
+ if(small == 0) {
+ bglEnd();
+ glPointSize(vsize*1.5);
+ glBegin(GL_POINTS);
+ glVertex3fv(co);
+ }
+ else {
+ bglEnd();
+ glPointSize(vsize*0.5);
+ glBegin(GL_POINTS);
+ glVertex3fv(co);
+ }
+ }
+ }
+}
+
+static void draw_dm_vert_pins(BMEditMesh *em, DerivedMesh *dm, Mesh *me)
+{
+ struct { BMEditMesh *em; Mesh *me;} data;
+
+ data.em = em;
+ data.me = me;
+
+ dm->foreachMappedVert(dm, draw_dm_vert_pins__mapFunc, &data);
glEnd();
}
/* Draw verts with color set based on selection */
static void draw_dm_verts__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- struct { int sel; EditVert *eve_act; } * data = userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ struct { BMEditMesh *em; int sel; BMVert *eve_act; } *data = userData;
+ BMVert *eve = EDBM_get_vert_for_index(data->em, index);
- if (eve->h==0 && (eve->f&SELECT)==data->sel) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT)==data->sel) {
/* draw active larger - need to stop/start point drawing for this :/ */
if (eve==data->eve_act) {
float size = UI_GetThemeValuef(TH_VERTEX_SIZE);
@@ -1575,13 +1658,18 @@ typedef struct {
} EditMeshDerivedMesh;
#endif
-static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act)
+static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, int sel, BMVert *eve_act)
{
- struct { int sel; EditVert *eve_act; } data;
+ struct { BMEditMesh *em; int sel; BMVert *eve_act; } data;
//GPUBuffer *buffer;
//float *varray;
data.sel = sel;
data.eve_act = eve_act;
+ data.em = em;
+
+ bglBegin(GL_POINTS);
+ dm->foreachMappedVert(dm, draw_dm_verts__mapFunc, &data);
+ bglEnd();
#if 0
/* first come the unselected vertices, then the selected */
@@ -1640,16 +1728,18 @@ static void draw_dm_verts(DerivedMesh *dm, int sel, EditVert *eve_act)
/* Draw edges with color set based on selection */
static int draw_dm_edges_sel__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed;
//unsigned char **cols = userData, *col;
- struct { unsigned char *baseCol, *selCol, *actCol; EditEdge *eed_act; } * data = userData;
+ struct { BMEditMesh *em; unsigned char *baseCol, *selCol, *actCol; BMEdge *eed_act; } * data = userData;
unsigned char *col;
- if (eed->h==0) {
+ eed = EDBM_get_edge_for_index(data->em, index);
+
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
if (eed==data->eed_act) {
glColor4ubv(data->actCol);
} else {
- if (eed->f&SELECT) {
+ if (BM_TestHFlag(eed, BM_SELECT)) {
col = data->selCol;
} else {
col = data->baseCol;
@@ -1664,13 +1754,15 @@ static int draw_dm_edges_sel__setDrawOptions(void *userData, int index)
return 0;
}
}
-static void draw_dm_edges_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditEdge *eed_act)
+static void draw_dm_edges_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol,
+ unsigned char *selCol, unsigned char *actCol, BMEdge *eed_act)
{
- struct { unsigned char *baseCol, *selCol, *actCol; EditEdge *eed_act; } data;
+ struct { BMEditMesh *em; unsigned char *baseCol, *selCol, *actCol; BMEdge *eed_act; } data;
data.baseCol = baseCol;
data.selCol = selCol;
data.actCol = actCol;
+ data.em = em;
data.eed_act = eed_act;
dm->drawMappedEdges(dm, draw_dm_edges_sel__setDrawOptions, &data);
}
@@ -1678,24 +1770,24 @@ static void draw_dm_edges_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned
/* Draw edges */
static int draw_dm_edges__setDrawOptions(void *userData, int index)
{
- return EM_get_edge_for_index(index)->h==0;
+ return !BM_TestHFlag(EDBM_get_edge_for_index(userData, index), BM_HIDDEN);
}
-static void draw_dm_edges(DerivedMesh *dm)
+static void draw_dm_edges(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_edges__setDrawOptions, em);
}
/* Draw edges with color interpolated based on selection */
static int draw_dm_edges_sel_interp__setDrawOptions(void *userData, int index)
{
- return EM_get_edge_for_index(index)->h==0;
+ return !BM_TestHFlag(EDBM_get_edge_for_index(((void**)userData)[0], index), BM_HIDDEN);
}
static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int index, float t)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(((void**)userData)[0], index);
unsigned char **cols = userData;
- unsigned char *col0 = cols[(eed->v1->f&SELECT)?1:0];
- unsigned char *col1 = cols[(eed->v2->f&SELECT)?1:0];
+ unsigned char *col0 = cols[(BM_TestHFlag(eed->v1, BM_SELECT))?2:1];
+ unsigned char *col1 = cols[(BM_TestHFlag(eed->v2, BM_SELECT))?2:1];
glColor4ub( col0[0] + (col1[0]-col0[0])*t,
col0[1] + (col1[1]-col0[1])*t,
@@ -1703,9 +1795,9 @@ static void draw_dm_edges_sel_interp__setDrawInterpOptions(void *userData, int i
col0[3] + (col1[3]-col0[3])*t);
}
-static void draw_dm_edges_sel_interp(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol)
+static void draw_dm_edges_sel_interp(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol)
{
- unsigned char *cols[2] = {baseCol, selCol};
+ unsigned char *cols[3] = {em, baseCol, selCol};
#if 0
int elemsize = sizeof(float)*3+sizeof(unsigned char)*4;
EditMeshDerivedMesh *emdm = (EditMeshDerivedMesh *)dm;
@@ -1760,25 +1852,75 @@ static void draw_dm_edges_sel_interp(DerivedMesh *dm, unsigned char *baseCol, un
/* Draw only seam edges */
static int draw_dm_edges_seams__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
+
+ return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SEAM);
+}
+
+static void draw_dm_edges_seams(BMEditMesh *em, DerivedMesh *dm)
+{
+ dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, em);
+}
+
+/* Draw only pinned edges */
+static int draw_dm_edges_pins__setDrawOptions(void *userData, int index)
+{
+ struct {BMEditMesh *em; Mesh *me;} *data = userData;
+
+ BMEdge *eed = EDBM_get_edge_for_index(data->em, index);
+ BMIter feiter;
+ BMFace *fe;
+
+ int fcount, fpcount = 0;
+ int pin = 0;
+
+ /* If pinned faces are drawn then only draw pinned edges at the borders.
+ This looks way better and the user still has all the info he needs. */
+ if(data->me->drawflag & ME_DRAW_PINS) {
+ if( BM_TestHFlag(eed->v1, BM_PINNED) && BM_TestHFlag(eed->v2, BM_PINNED) ) {
+ pin = 1;
- return (eed->h==0 && eed->seam);
+ fcount = 0;
+ BM_ITER(fe, &feiter, data->em->bm, BM_FACES_OF_EDGE, eed) {
+ fcount ++;
+ fpcount += check_pinned_face(data->em->bm, fe);
+ }
+ }
+ }
+ else {
+ pin = BM_TestHFlag(eed->v1, BM_PINNED) && BM_TestHFlag(eed->v2, BM_PINNED);
+ }
+
+ if( !BM_TestHFlag(eed, BM_HIDDEN)) {
+ /* Edges with at least one adherent pinned face are considered borders.
+ If there are more than two adherent faces overall of which at least two are pinned it's also consideres a border. */
+ if( fpcount == 2 && fcount <= 2) {
+ return 0; }
+ else {
+ return pin; }
+ }
}
-static void draw_dm_edges_seams(DerivedMesh *dm)
+
+static void draw_dm_edges_pins(BMEditMesh *em, DerivedMesh *dm, Mesh *me)
{
- dm->drawMappedEdges(dm, draw_dm_edges_seams__setDrawOptions, NULL);
+ struct { BMEditMesh *em; Mesh *me;} data;
+
+ data.em = em;
+ data.me = me;
+
+ dm->drawMappedEdges(dm, draw_dm_edges_pins__setDrawOptions, &data);
}
/* Draw only sharp edges */
static int draw_dm_edges_sharp__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
- return (eed->h==0 && eed->sharp);
+ return !BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SHARP);
}
-static void draw_dm_edges_sharp(DerivedMesh *dm)
+static void draw_dm_edges_sharp(BMEditMesh *em, DerivedMesh *dm)
{
- dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_edges_sharp__setDrawOptions, em);
}
@@ -1786,18 +1928,35 @@ static void draw_dm_edges_sharp(DerivedMesh *dm)
* return 2 for the active face so it renders with stipple enabled */
static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *drawSmooth_r)
{
- struct { unsigned char *cols[3]; EditFace *efa_act; } * data = userData;
- EditFace *efa = EM_get_face_for_index(index);
+ struct { unsigned char *cols[3]; BMEditMesh *em; BMFace *efa_act; Mesh *me;} *data = userData;
+ BMFace *efa = EDBM_get_face_for_index(data->em, index);
unsigned char *col;
+ BMIter vfiter;
+ BMVert *v;
+ int vcount, pin=0;
+ int opac = UI_GetThemeValue(TH_PIN_OPAC);
- if (efa->h==0) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
+
+ /* Check if all verts of a face are pinned. If so, then display it in a darker shade. */
+ if(data->me->drawflag & ME_DRAW_PINS)
+ pin = check_pinned_face(data->em->bm, efa);
+
if (efa == data->efa_act) {
- glColor4ubv(data->cols[2]);
+ if(pin==0) { glColor4ubv(data->cols[2]); }
+ else {
+ col = data->cols[2];
+ glColor4ub(col[0]-col[0]*0.9, col[1]-col[1]*0.9, col[2]-col[2]*0.9, opac*2.55);
+ }
+
return 2; /* stipple */
} else {
- col = data->cols[(efa->f&SELECT)?1:0];
+ col = data->cols[BM_TestHFlag(efa, BM_SELECT)?1:0];
if (col[3]==0) return 0;
- glColor4ubv(col);
+
+ if(pin==0) { glColor4ubv(col); }
+ else { glColor4ub(col[0]-col[0]*0.9, col[1]-col[1]*0.9, col[2]-col[2]*0.9, opac*2.55); }
+
return 1;
}
}
@@ -1805,11 +1964,13 @@ static int draw_dm_faces_sel__setDrawOptions(void *userData, int index, int *dra
}
/* also draws the active face */
-static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned char *selCol, unsigned char *actCol, EditFace *efa_act)
+static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *baseCol,
+ unsigned char *selCol, unsigned char *actCol, BMFace *efa_act, Mesh *me)
{
- struct { unsigned char *cols[3]; EditFace *efa_act; } data;
+ struct { unsigned char *cols[3]; BMEditMesh *em; BMFace *efa_act; Mesh *me;} data;
+
//EditMeshDerivedMesh *emdm = (EditMeshDerivedMesh *)dm;
- EditFace *efa;
+ BMFace *efa;
unsigned char *col;
GPUBuffer *buffer;
unsigned char *varray;
@@ -1817,11 +1978,13 @@ static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned
int i, draw=0;
int elemsize = (sizeof(float)*6+sizeof(unsigned char)*4);
data.cols[0] = baseCol;
+ data.em = em;
data.cols[1] = selCol;
data.cols[2] = actCol;
data.efa_act = efa_act;
+ data.me = me;
-
+#if 0 //BMESH_TODO
buffer = GPU_buffer_legacy(dm)?0:GPU_buffer_alloc( elemsize*dm->getNumFaces(dm)*3*2, 0 );
if( dm->getVertCos == 0 && (varray = GPU_buffer_lock_stream( buffer )) ) {
int prevdraw = 0;
@@ -2035,34 +2198,38 @@ static void draw_dm_faces_sel(DerivedMesh *dm, unsigned char *baseCol, unsigned
}
GPU_buffer_unbind();
} else {
+#endif
dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, &data, 0);
+
+#if 0
}
GPU_buffer_free( buffer, 0 );
+#endif
}
static int draw_dm_creases__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
- if (eed->h==0 && eed->crease!=0.0) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && eed->crease!=0.0) {
UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->crease);
return 1;
} else {
return 0;
}
}
-static void draw_dm_creases(DerivedMesh *dm)
+static void draw_dm_creases(BMEditMesh *em, DerivedMesh *dm)
{
glLineWidth(3.0);
- dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_creases__setDrawOptions, em);
glLineWidth(1.0);
}
static int draw_dm_bweights__setDrawOptions(void *userData, int index)
{
- EditEdge *eed = EM_get_edge_for_index(index);
+ BMEdge *eed = EDBM_get_edge_for_index(userData, index);
- if (eed->h==0 && eed->bweight!=0.0) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN) && eed->bweight!=0.0) {
UI_ThemeColorBlend(TH_WIRE, TH_EDGE_SELECT, eed->bweight);
return 1;
} else {
@@ -2071,26 +2238,26 @@ static int draw_dm_bweights__setDrawOptions(void *userData, int index)
}
static void draw_dm_bweights__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- EditVert *eve = EM_get_vert_for_index(index);
+ BMVert *eve = EDBM_get_vert_for_index(userData, index);
- if (eve->h==0 && eve->bweight!=0.0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN) && eve->bweight!=0.0) {
UI_ThemeColorBlend(TH_VERTEX, TH_VERTEX_SELECT, eve->bweight);
bglVertex3fv(co);
}
}
-static void draw_dm_bweights(Scene *scene, DerivedMesh *dm)
+static void draw_dm_bweights(BMEditMesh *em, Scene *scene, DerivedMesh *dm)
{
ToolSettings *ts= scene->toolsettings;
if (ts->selectmode & SCE_SELECT_VERTEX) {
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE) + 2);
bglBegin(GL_POINTS);
- dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, NULL);
+ dm->foreachMappedVert(dm, draw_dm_bweights__mapFunc, em);
bglEnd();
}
else {
glLineWidth(3.0);
- dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, NULL);
+ dm->drawMappedEdges(dm, draw_dm_bweights__setDrawOptions, em);
glLineWidth(1.0);
}
}
@@ -2104,7 +2271,8 @@ static void draw_dm_bweights(Scene *scene, DerivedMesh *dm)
/* EditMesh drawing routines*/
-static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditMesh *em, DerivedMesh *cageDM, EditVert *eve_act)
+static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit,
+ BMEditMesh *em, DerivedMesh *cageDM, BMVert *eve_act)
{
ToolSettings *ts= scene->toolsettings;
int sel;
@@ -2141,13 +2309,13 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditM
if(ts->selectmode & SCE_SELECT_VERTEX) {
glPointSize(size);
glColor4ubv((GLubyte *)col);
- draw_dm_verts(cageDM, sel, eve_act);
+ draw_dm_verts(em, cageDM, sel, eve_act);
}
if( CHECK_OB_DRAWFACEDOT(scene, v3d, obedit->dt) ) {
glPointSize(fsize);
glColor4ubv((GLubyte *)fcol);
- draw_dm_face_centers(cageDM, sel);
+ draw_dm_face_centers(em, cageDM, sel);
}
if (pass==0) {
@@ -2161,7 +2329,9 @@ static void draw_em_fancy_verts(Scene *scene, View3D *v3d, Object *obedit, EditM
glPointSize(1.0);
}
-static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh *cageDM, short sel_only, EditEdge *eed_act)
+static void draw_em_fancy_edges(BMEditMesh *em, Scene *scene, View3D *v3d,
+ Mesh *me, DerivedMesh *cageDM, short sel_only,
+ BMEdge *eed_act)
{
ToolSettings *ts= scene->toolsettings;
int pass;
@@ -2194,21 +2364,21 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh
}
if(ts->selectmode == SCE_SELECT_FACE) {
- draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act);
+ draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act);
}
else if( (me->drawflag & ME_DRAWEDGES) || (ts->selectmode & SCE_SELECT_EDGE) ) {
if(cageDM->drawMappedEdgesInterp && (ts->selectmode & SCE_SELECT_VERTEX)) {
glShadeModel(GL_SMOOTH);
- draw_dm_edges_sel_interp(cageDM, wireCol, selCol);
+ draw_dm_edges_sel_interp(em, cageDM, wireCol, selCol);
glShadeModel(GL_FLAT);
} else {
- draw_dm_edges_sel(cageDM, wireCol, selCol, actCol, eed_act);
+ draw_dm_edges_sel(em, cageDM, wireCol, selCol, actCol, eed_act);
}
}
else {
if (!sel_only) {
glColor4ubv(wireCol);
- draw_dm_edges(cageDM);
+ draw_dm_edges(em, cageDM);
}
}
@@ -2219,8 +2389,10 @@ static void draw_em_fancy_edges(Scene *scene, View3D *v3d, Mesh *me, DerivedMesh
}
}
-static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em, UnitSettings *unit)
+static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d,
+ Object *ob, BMEditMesh *em, UnitSettings *unit)
{
+#if 0
Mesh *me= ob->data;
EditEdge *eed;
EditFace *efa;
@@ -2392,13 +2564,14 @@ static void draw_em_measure_stats(View3D *v3d, RegionView3D *rv3d, Object *ob, E
glEnable(GL_DEPTH_TEST);
bglPolygonOffset(rv3d->dist, 0.0f);
}
+#endif
}
static int draw_em_fancy__setFaceOpts(void *userData, int index, int *drawSmooth_r)
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(userData, index);
- if (efa->h==0) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
GPU_enable_material(efa->mat_nr+1, NULL);
return 1;
}
@@ -2408,31 +2581,33 @@ static int draw_em_fancy__setFaceOpts(void *userData, int index, int *drawSmooth
static int draw_em_fancy__setGLSLFaceOpts(void *userData, int index)
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(userData, index);
- return (efa->h==0);
+ return !BM_TestHFlag(efa, BM_HIDDEN);
}
-static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, EditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt)
+static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob,
+ BMEditMesh *em, DerivedMesh *cageDM, DerivedMesh *finalDM, int dt)
+
{
Mesh *me = ob->data;
- EditFace *efa_act = EM_get_actFace(em, 0); /* annoying but active faces is stored differently */
- EditEdge *eed_act = NULL;
- EditVert *eve_act = NULL;
+ BMFace *efa_act = EDBM_get_actFace(em, 0); /* annoying but active faces is stored differently */
+ BMEdge *eed_act = NULL;
+ BMVert *eve_act = NULL;
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
+ if (em->bm->selected.last) {
+ BMEditSelection *ese = em->bm->selected.last;
/* face is handeled above */
/*if (ese->type == EDITFACE ) {
efa_act = (EditFace *)ese->data;
} else */ if ( ese->type == EDITEDGE ) {
- eed_act = (EditEdge *)ese->data;
+ eed_act = (BMEdge *)ese->data;
} else if ( ese->type == EDITVERT ) {
- eve_act = (EditVert *)ese->data;
+ eve_act = (BMVert *)ese->data;
}
}
- EM_init_index_arrays(em, 1, 1, 1);
+ EDBM_init_index_arrays(em, 1, 1, 1);
if(dt>OB_WIRE) {
if(CHECK_OB_DRAWTEXTURE(v3d, dt)) {
@@ -2440,7 +2615,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
glFrontFace((ob->transflag&OB_NEG_SCALE)?GL_CW:GL_CCW);
finalDM->drawMappedFacesGLSL(finalDM, GPU_enable_material,
- draw_em_fancy__setGLSLFaceOpts, NULL);
+ draw_em_fancy__setGLSLFaceOpts, em);
GPU_disable_material();
glFrontFace(GL_CCW);
@@ -2451,9 +2626,10 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
else {
/* 3 floats for position, 3 for normal and times two because the faces may actually be quads instead of triangles */
- GPUBuffer *buffer = GPU_buffer_legacy(em->derivedFinal)?0:GPU_buffer_alloc( sizeof(float)*6*em->totface*3*2, 0 );
+ GPUBuffer *buffer = GPU_buffer_legacy(em->derivedFinal)?0:GPU_buffer_alloc( sizeof(float)*6*em->tottri*3*2, 0 );
float *varray;
- EditFace *efa;
+ BMFace *efa;
+ BMLoop **ls;
int i, curmat = 0, draw = 0;
glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, me->flag & ME_TWOSIDED);
@@ -2469,9 +2645,14 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
GPU_interleaved_setup( buffer, datatype );
glShadeModel(GL_SMOOTH);
varray = GPU_buffer_lock_stream( buffer );
- for (i=0,efa= em->faces.first; efa; i++,efa= efa->next) {
- int drawSmooth = (efa->flag & ME_SMOOTH);
- if( efa->h == 0 ) {
+ for (i=0; i<em->tottri; i++) {
+ int drawSmooth;
+
+ ls = em->looptris[i];
+ efa = ls[0]->f;
+ drawSmooth = BM_TestHFlag(efa, BM_SMOOTH);
+
+ if( !BM_TestHFlag(efa, BM_HIDDEN) ) {
curmat = efa->mat_nr+1;
draw = 1;
}
@@ -2494,48 +2675,26 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
}
if( draw != 0 ) {
if(!drawSmooth) {
- VECCOPY(&varray[numfaces*18],efa->v1->co);
- VECCOPY(&varray[numfaces*18+3],efa->n);
+ VECCOPY(&varray[numfaces*18], ls[0]->v->co);
+ VECCOPY(&varray[numfaces*18+3], efa->no);
- VECCOPY(&varray[numfaces*18+6],efa->v2->co);
- VECCOPY(&varray[numfaces*18+9],efa->n);
+ VECCOPY(&varray[numfaces*18+6], ls[1]->v->co);
+ VECCOPY(&varray[numfaces*18+9], efa->no);
- VECCOPY(&varray[numfaces*18+12],efa->v3->co);
- VECCOPY(&varray[numfaces*18+15],efa->n);
+ VECCOPY(&varray[numfaces*18+12], ls[2]->v->co);
+ VECCOPY(&varray[numfaces*18+15], efa->no);
numfaces++;
- if( efa->v4 ) {
- VECCOPY(&varray[numfaces*18],efa->v3->co);
- VECCOPY(&varray[numfaces*18+3],efa->n);
-
- VECCOPY(&varray[numfaces*18+6],efa->v4->co);
- VECCOPY(&varray[numfaces*18+9],efa->n);
-
- VECCOPY(&varray[numfaces*18+12],efa->v1->co);
- VECCOPY(&varray[numfaces*18+15],efa->n);
- numfaces++;
- }
}
else {
- VECCOPY(&varray[numfaces*18],efa->v1->co);
- VECCOPY(&varray[numfaces*18+3],efa->v1->no);
+ VECCOPY(&varray[numfaces*18],ls[0]->v->co);
+ VECCOPY(&varray[numfaces*18+3],ls[0]->v->no);
- VECCOPY(&varray[numfaces*18+6],efa->v2->co);
- VECCOPY(&varray[numfaces*18+9],efa->v2->no);
+ VECCOPY(&varray[numfaces*18+6],ls[1]->v->co);
+ VECCOPY(&varray[numfaces*18+9],ls[1]->v->no);
- VECCOPY(&varray[numfaces*18+12],efa->v3->co);
- VECCOPY(&varray[numfaces*18+15],efa->v3->no);
+ VECCOPY(&varray[numfaces*18+12],ls[2]->v->co);
+ VECCOPY(&varray[numfaces*18+15],ls[2]->v->no);
numfaces++;
- if( efa->v4 ) {
- VECCOPY(&varray[numfaces*18],efa->v3->co);
- VECCOPY(&varray[numfaces*18+3],efa->v3->no);
-
- VECCOPY(&varray[numfaces*18+6],efa->v4->co);
- VECCOPY(&varray[numfaces*18+9],efa->v4->no);
-
- VECCOPY(&varray[numfaces*18+12],efa->v1->co);
- VECCOPY(&varray[numfaces*18+15],efa->v1->no);
- numfaces++;
- }
}
}
prevdraw = draw;
@@ -2592,7 +2751,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
if CHECK_OB_DRAWTEXTURE(v3d, dt)
col1[3] = 0;
- draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act);
+ draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act, me);
glDisable(GL_BLEND);
glDepthMask(1); // restore write in zbuffer
@@ -2607,7 +2766,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
glEnable(GL_BLEND);
glDepthMask(0); // disable write in zbuffer, needed for nice transp
- draw_dm_faces_sel(cageDM, col1, col2, col3, efa_act);
+ draw_dm_faces_sel(em, cageDM, col1, col2, col3, efa_act, me);
glDisable(GL_BLEND);
glDepthMask(1); // restore write in zbuffer
@@ -2619,14 +2778,14 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
/* we are drawing textures and 'ME_DRAWEDGES' is disabled, dont draw any edges */
/* only draw selected edges otherwise there is no way of telling if a face is selected */
- draw_em_fancy_edges(scene, v3d, me, cageDM, 1, eed_act);
+ draw_em_fancy_edges(em, scene, v3d, me, cageDM, 1, eed_act);
} else {
if(me->drawflag & ME_DRAWSEAMS) {
UI_ThemeColor(TH_EDGE_SEAM);
glLineWidth(2);
- draw_dm_edges_seams(cageDM);
+ draw_dm_edges_seams(em, cageDM);
glColor3ub(0,0,0);
glLineWidth(1);
@@ -2636,20 +2795,30 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
UI_ThemeColor(TH_EDGE_SHARP);
glLineWidth(2);
- draw_dm_edges_sharp(cageDM);
+ draw_dm_edges_sharp(em, cageDM);
glColor3ub(0,0,0);
glLineWidth(1);
}
if(me->drawflag & ME_DRAWCREASES) {
- draw_dm_creases(cageDM);
+ draw_dm_creases(em, cageDM);
}
if(me->drawflag & ME_DRAWBWEIGHTS) {
- draw_dm_bweights(scene, cageDM);
+ draw_dm_bweights(em, scene, cageDM);
+ }
+
+ if(me->drawflag & ME_DRAW_PINS) {
+ UI_ThemeColor(TH_PIN);
+ glLineWidth(2);
+
+ draw_dm_edges_pins(em, cageDM, me);
+
+ glColor3ub(0,0,0);
+ glLineWidth(1);
}
- draw_em_fancy_edges(scene, v3d, me, cageDM, 0, eed_act);
+ draw_em_fancy_edges(em, scene, v3d, me, cageDM, 0, eed_act);
}
if(em) {
// XXX retopo_matrix_update(v3d);
@@ -2658,11 +2827,15 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
if(me->drawflag & ME_DRAWNORMALS) {
UI_ThemeColor(TH_NORMAL);
- draw_dm_face_normals(scene, cageDM);
+ draw_dm_face_normals(em, scene, cageDM);
}
if(me->drawflag & ME_DRAW_VNORMALS) {
UI_ThemeColor(TH_NORMAL);
- draw_dm_vert_normals(scene, cageDM);
+ draw_dm_vert_normals(em, scene, cageDM);
+ }
+ if(me->drawflag & ME_DRAW_PINS) {
+ UI_ThemeColor(TH_PIN);
+ draw_dm_vert_pins(em, cageDM, me);
}
if(me->drawflag & (ME_DRAW_EDGELEN|ME_DRAW_FACEAREA|ME_DRAW_EDGEANG))
@@ -2675,7 +2848,7 @@ static void draw_em_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Object
GPU_disable_material();
}
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
/* Mesh drawing routines */
@@ -2730,7 +2903,7 @@ static void draw_mesh_fancy(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
totvert = dm->getNumVerts(dm);
totedge = dm->getNumEdges(dm);
- totface = dm->getNumFaces(dm);
+ totface = dm->getNumTessFaces(dm);
/* vertexpaint, faceselect wants this, but it doesnt work for shaded? */
if(dt!=OB_SHADED)
@@ -2925,7 +3098,7 @@ static int draw_mesh_object(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
Object *ob= base->object;
Object *obedit= scene->obedit;
Mesh *me= ob->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
int do_alpha_pass= 0, drawlinked= 0, retval= 0, glsl, check_alpha;
if(obedit && ob!=obedit && ob->data==obedit->data) {
@@ -2937,9 +3110,9 @@ static int draw_mesh_object(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base
DerivedMesh *finalDM, *cageDM;
if (obedit!=ob)
- finalDM = cageDM = editmesh_get_derived_base(ob, em);
+ finalDM = cageDM = editbmesh_get_derived_base(ob, em);
else
- cageDM = editmesh_get_derived_cage_and_final(scene, ob, em, &finalDM,
+ cageDM = editbmesh_get_derived_cage_and_final(scene, ob, em, &finalDM,
v3d->customdata_mask);
if(dt>OB_WIRE) {
@@ -6005,44 +6178,49 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
static void bbs_mesh_verts__mapFunc(void *userData, int index, float *co, float *no_f, short *no_s)
{
- int offset = (intptr_t) userData;
- EditVert *eve = EM_get_vert_for_index(index);
+ void **ptrs = userData;
+ int offset = (intptr_t) ptrs[0];
+ BMVert *eve = EDBM_get_vert_for_index(ptrs[1], index);
- if (eve->h==0) {
+ if (!BM_TestHFlag(eve, BM_HIDDEN)) {
WM_set_framebuffer_index_color(offset+index);
bglVertex3fv(co);
}
}
-static void bbs_mesh_verts(DerivedMesh *dm, int offset)
+static void bbs_mesh_verts(BMEditMesh *em, DerivedMesh *dm, int offset)
{
+ void *ptrs[2] = {(void*)(intptr_t) offset, em};
+
glPointSize( UI_GetThemeValuef(TH_VERTEX_SIZE) );
bglBegin(GL_POINTS);
- dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, (void*)(intptr_t) offset);
+ dm->foreachMappedVert(dm, bbs_mesh_verts__mapFunc, ptrs);
bglEnd();
glPointSize(1.0);
}
static int bbs_mesh_wire__setDrawOptions(void *userData, int index)
{
- int offset = (intptr_t) userData;
- EditEdge *eed = EM_get_edge_for_index(index);
+ void **ptrs = userData;
+ int offset = (intptr_t) ptrs[0];
+ BMEdge *eed = EDBM_get_edge_for_index(ptrs[1], index);
- if (eed->h==0) {
+ if (!BM_TestHFlag(eed, BM_HIDDEN)) {
WM_set_framebuffer_index_color(offset+index);
return 1;
} else {
return 0;
}
}
-static void bbs_mesh_wire(DerivedMesh *dm, int offset)
+static void bbs_mesh_wire(BMEditMesh *em, DerivedMesh *dm, int offset)
{
- dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, (void*)(intptr_t) offset);
+ void *ptrs[2] = {(void*)(intptr_t) offset, em};
+ dm->drawMappedEdges(dm, bbs_mesh_wire__setDrawOptions, ptrs);
}
static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *drawSmooth_r)
{
- if (EM_get_face_for_index(index)->h==0) {
- if (userData) {
+ if (!BM_TestHFlag(EDBM_get_face_for_index(((void**)userData)[0], index), BM_HIDDEN)) {
+ if (((void**)userData)[1]) {
WM_set_framebuffer_index_color(index+1);
}
return 1;
@@ -6053,9 +6231,9 @@ static int bbs_mesh_solid__setSolidDrawOptions(void *userData, int index, int *d
static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, float *no)
{
- EditFace *efa = EM_get_face_for_index(index);
+ BMFace *efa = EDBM_get_face_for_index(((void**)userData)[0], index);
- if (efa->h==0 && efa->fgonf!=EM_FGON) {
+ if (!BM_TestHFlag(efa, BM_HIDDEN)) {
WM_set_framebuffer_index_color(index+1);
bglVertex3fv(cent);
@@ -6063,23 +6241,26 @@ static void bbs_mesh_solid__drawCenter(void *userData, int index, float *cent, f
}
/* two options, facecolors or black */
-static void bbs_mesh_solid_EM(Scene *scene, View3D *v3d, Object *ob, DerivedMesh *dm, int facecol)
+static void bbs_mesh_solid_EM(BMEditMesh *em, Scene *scene, View3D *v3d,
+ Object *ob, DerivedMesh *dm, int facecol)
{
+ void *ptrs[2] = {em, NULL}; //second one being null means to draw black
cpack(0);
if (facecol) {
- dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, (void*)(intptr_t) 1, 0);
+ ptrs[1] = (void*)(intptr_t) 1;
+ dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, ptrs, 0);
if( CHECK_OB_DRAWFACEDOT(scene, v3d, ob->dt) ) {
glPointSize(UI_GetThemeValuef(TH_FACEDOT_SIZE));
bglBegin(GL_POINTS);
- dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, NULL);
+ dm->foreachMappedFaceCenter(dm, bbs_mesh_solid__drawCenter, ptrs);
bglEnd();
}
} else {
- dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, (void*) 0, 0);
+ dm->drawMappedFaces(dm, bbs_mesh_solid__setSolidDrawOptions, ptrs, 0);
}
}
@@ -6087,7 +6268,11 @@ static int bbs_mesh_solid__setDrawOpts(void *userData, int index, int *drawSmoot
{
Mesh *me = userData;
- if (!(me->mface[index].flag&ME_HIDE)) {
+ /*sanity check*/
+ if (index >= me->totpoly)
+ return 0;
+
+ if (!(me->mpoly[index].flag&ME_HIDE)) {
return 1;
} else {
return 0;
@@ -6118,7 +6303,7 @@ static void bbs_mesh_solid(Scene *scene, View3D *v3d, Object *ob)
if( !GPU_buffer_legacy(dm) ) {
int *index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
int ind;
- colors = MEM_mallocN(dm->getNumFaces(dm)*sizeof(MCol)*4,"bbs_mesh_solid");
+ colors = MEM_mallocN(dm->getNumTessFaces(dm)*sizeof(MCol)*4,"bbs_mesh_solid");
for(i=0;i<dm->getNumFaces(dm);i++) {
if( index != 0 )
ind = index[i];
@@ -6163,36 +6348,36 @@ void draw_object_backbufsel(Scene *scene, View3D *v3d, RegionView3D *rv3d, Objec
{
if(ob->mode & OB_MODE_EDIT) {
Mesh *me= ob->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
- DerivedMesh *dm = editmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
+ DerivedMesh *dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
- EM_init_index_arrays(em, 1, 1, 1);
+ EDBM_init_index_arrays(em, 1, 1, 1);
- bbs_mesh_solid_EM(scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
+ bbs_mesh_solid_EM(em, scene, v3d, ob, dm, ts->selectmode & SCE_SELECT_FACE);
if(ts->selectmode & SCE_SELECT_FACE)
- em_solidoffs = 1+em->totface;
+ bm_solidoffs = 1+em->bm->totface;
else
- em_solidoffs= 1;
+ bm_solidoffs= 1;
bglPolygonOffset(rv3d->dist, 1.0);
// we draw edges always, for loop (select) tools
- bbs_mesh_wire(dm, em_solidoffs);
- em_wireoffs= em_solidoffs + em->totedge;
+ bbs_mesh_wire(em, dm, bm_solidoffs);
+ bm_wireoffs= bm_solidoffs + em->bm->totedge;
// we draw verts if vert select mode or if in transform (for snap).
if(ts->selectmode & SCE_SELECT_VERTEX || G.moving & G_TRANSFORM_EDIT) {
- bbs_mesh_verts(dm, em_wireoffs);
- em_vertoffs= em_wireoffs + em->totvert;
+ bbs_mesh_verts(em, dm, bm_wireoffs);
+ bm_vertoffs= bm_wireoffs + em->bm->totvert;
}
- else em_vertoffs= em_wireoffs;
+ else bm_vertoffs= bm_wireoffs;
bglPolygonOffset(rv3d->dist, 0.0);
dm->release(dm);
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
else bbs_mesh_solid(scene, v3d, ob);
}
@@ -6218,7 +6403,7 @@ static void draw_object_mesh_instance(Scene *scene, View3D *v3d, RegionView3D *r
int glsl;
if(ob->mode & OB_MODE_EDIT)
- edm= editmesh_get_derived_base(ob, me->edit_mesh);
+ edm= editbmesh_get_derived_base(ob, me->edit_btmesh);
else
dm = mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH);
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 0cdf849d453..c50aa4fc2ed 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -70,6 +70,7 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BIF_gl.h"
@@ -167,31 +168,30 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- EditMesh *em = BKE_mesh_get_editmesh(me);
- EditVert *eve, *evedef=NULL;
- EditEdge *eed;
+ BMEditMesh *em = me->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMVert *eve, *evedef=NULL;
+ BMEdge *eed;
+ BMIter iter;
- eve= em->verts.first;
- while(eve) {
- if(eve->f & SELECT) {
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
evedef= eve;
tot++;
VecAddf(median, median, eve->co);
}
- eve= eve->next;
}
- eed= em->edges.first;
- while(eed) {
- if((eed->f & SELECT)) {
+
+ BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
totedge++;
median[3]+= eed->crease;
}
- eed= eed->next;
}
/* check for defgroups */
if(evedef)
- dvert= CustomData_em_get(&em->vdata, evedef->data, CD_MDEFORMVERT);
+ dvert= CustomData_bmesh_get(&em->bm->vdata, evedef->head.data, CD_MDEFORMVERT);
if(tot==1 && dvert && dvert->totweight) {
bDeformGroup *dg;
int i, max=1, init=1;
@@ -215,8 +215,6 @@ static void v3d_editvertex_buts(const bContext *C, uiLayout *layout, View3D *v3d
tfp->defweightp= &dvert->dw[0].weight;
}
}
-
- BKE_mesh_end_editmesh(me, em);
}
else if(ob->type==OB_CURVE || ob->type==OB_SURF) {
Curve *cu= ob->data;
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index c0a0241c74c..95900e6faa3 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -65,6 +65,7 @@
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h" /* for VECCOPY */
+#include "BKE_tessmesh.h"
#include "ED_armature.h"
#include "ED_particle.h"
@@ -1680,12 +1681,12 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
View3D *v3d= sa->spacedata.first;
Object *obedit = CTX_data_edit_object(C);
Object *ob = CTX_data_active_object(C);
- EditMesh *em= NULL;
+ BMEditMesh *em= NULL;
int bit, ctrl= win->eventstate->ctrl, shift= win->eventstate->shift;
PointerRNA props_ptr;
if(obedit && obedit->type==OB_MESH) {
- em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ em= ((Mesh *)obedit->data)->edit_btmesh;
}
/* watch it: if sa->win does not exist, check that when calling direct drawing routines */
@@ -1743,7 +1744,7 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
if(shift==0 || em->selectmode==0)
em->selectmode= SCE_SELECT_VERTEX;
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Vertex");
}
@@ -1752,12 +1753,12 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
if(em) {
if(shift==0 || em->selectmode==0){
if( (em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX){
- if(ctrl) EM_convertsel(em, SCE_SELECT_VERTEX,SCE_SELECT_EDGE);
+ if(ctrl) EDBM_convertsel(em, SCE_SELECT_VERTEX,SCE_SELECT_EDGE);
}
em->selectmode = SCE_SELECT_EDGE;
}
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Edge");
}
@@ -1766,12 +1767,12 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
if(em) {
if( shift==0 || em->selectmode==0){
if( ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)){
- if(ctrl) EM_convertsel(em, (ts->selectmode ^ SCE_SELECT_FACE),SCE_SELECT_FACE);
+ if(ctrl) EDBM_convertsel(em, (ts->selectmode ^ SCE_SELECT_FACE),SCE_SELECT_FACE);
}
em->selectmode = SCE_SELECT_FACE;
}
ts->selectmode= em->selectmode;
- EM_selectmode_set(em);
+ EDBM_selectmode_set(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
ED_undo_push(C, "Selectmode Set: Face");
}
@@ -1859,9 +1860,6 @@ static void do_view3d_header_buttons(bContext *C, void *arg, int event)
}
break;
}
-
- if(obedit && obedit->type==OB_MESH)
- BKE_mesh_end_editmesh(obedit->data, em);
}
static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob, int *xcoord, int yco)
@@ -2163,7 +2161,7 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
/* selection modus */
if(obedit && (obedit->type == OB_MESH)) {
- EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
+ BMEditMesh *em= ((Mesh *)obedit->data)->edit_btmesh;
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
@@ -2180,8 +2178,6 @@ void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
xco+= XIC;
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
else if(ob && ob->mode & OB_MODE_PARTICLE_EDIT) {
uiBlockBeginAlign(block);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 8dc7d6a0518..eb85c4ff722 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -64,6 +64,7 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "RE_pipeline.h" // make_stars
@@ -80,10 +81,10 @@
#include "ED_particle.h"
#include "ED_mesh.h"
#include "ED_object.h"
-#include "ED_retopo.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "ED_util.h"
+#include "ED_retopo.h"
#include "ED_mball.h"
#include "UI_interface.h"
@@ -152,43 +153,49 @@ static void BIF_undo_push() {}
/* local prototypes */
-void EM_backbuf_checkAndSelectVerts(EditMesh *em, int select)
+void EM_backbuf_checkAndSelectVerts(BMEditMesh *em, int select)
{
- EditVert *eve;
- int index= em_wireoffs;
-
- for(eve= em->verts.first; eve; eve= eve->next, index++) {
- if(eve->h==0) {
- if(EM_check_backbuf(index)) {
- eve->f = select?(eve->f|1):(eve->f&~1);
+ BMVert *eve;
+ BMIter iter;
+ int index= bm_wireoffs;
+
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for ( ; eve; eve=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Vert(em->bm, eve, select);
}
}
}
}
-void EM_backbuf_checkAndSelectEdges(EditMesh *em, int select)
+void EM_backbuf_checkAndSelectEdges(BMEditMesh *em, int select)
{
- EditEdge *eed;
- int index= em_solidoffs;
-
- for(eed= em->edges.first; eed; eed= eed->next, index++) {
- if(eed->h==0) {
- if(EM_check_backbuf(index)) {
- EM_select_edge(eed, select);
+ BMEdge *eed;
+ BMIter iter;
+ int index= bm_solidoffs;
+
+ eed = BMIter_New(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
+ for ( ; eed; eed=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Edge(em->bm, eed, select);
}
}
}
}
-void EM_backbuf_checkAndSelectFaces(EditMesh *em, int select)
+void EM_backbuf_checkAndSelectFaces(BMEditMesh *em, int select)
{
- EditFace *efa;
+ BMFace *efa;
+ BMIter iter;
int index= 1;
- for(efa= em->faces.first; efa; efa= efa->next, index++) {
- if(efa->h==0) {
- if(EM_check_backbuf(index)) {
- EM_select_face_fgon(em, efa, select);
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for ( ; efa; efa=BMIter_Step(&iter), index++) {
+ if(!BM_TestHFlag(efa, BM_HIDDEN)) {
+ if(EDBM_check_backbuf(index)) {
+ BM_Select_Face(em->bm, efa, select);
}
}
}
@@ -201,7 +208,7 @@ void EM_backbuf_checkAndSelectTFaces(Mesh *me, int select)
if (mface) {
for(a=1; a<=me->totface; a++, mface++) {
- if(EM_check_backbuf(a)) {
+ if(EDBM_check_backbuf(a)) {
mface->flag = select?(mface->flag|ME_FACE_SEL):(mface->flag&~ME_FACE_SEL);
}
}
@@ -402,53 +409,52 @@ void lasso_select_boundbox(rcti *rect, short mcords[][2], short moves)
}
}
-static void do_lasso_select_mesh__doSelectVert(void *userData, EditVert *eve, int x, int y, int index)
+static void do_lasso_select_mesh__doSelectVert(void *userData, BMVert *eve, int x, int y, int index)
{
struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select_Vert(data->vc.em->bm, eve, data->select);
}
}
-static void do_lasso_select_mesh__doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_lasso_select_mesh__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
{
struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
- if (EM_check_backbuf(em_solidoffs+index)) {
+ if (EM_check_backbuf(bm_solidoffs+index)) {
if (data->pass==0) {
if ( edge_fully_inside_rect(data->rect, x0, y0, x1, y1) &&
lasso_inside(data->mcords, data->moves, x0, y0) &&
lasso_inside(data->mcords, data->moves, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select_Edge(data->vc.em->bm, eed, data->select);
data->done = 1;
}
} else {
if (lasso_inside_edge(data->mcords, data->moves, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select_Edge(data->vc.em->bm, eed, data->select);
}
}
}
}
-static void do_lasso_select_mesh__doSelectFace(void *userData, EditFace *efa, int x, int y, int index)
+static void do_lasso_select_mesh__doSelectFace(void *userData, BMFace *efa, int x, int y, int index)
{
struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y) && lasso_inside(data->mcords, data->moves, x, y)) {
- EM_select_face_fgon(data->vc.em, efa, data->select);
+ BM_Select_Face(data->vc.em->bm, efa, data->select);
}
}
static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves, short select)
{
struct { ViewContext vc; rcti *rect; short (*mcords)[2], moves, select, pass, done; } data;
- ToolSettings *ts= vc->scene->toolsettings;
rcti rect;
int bbsel;
lasso_select_boundbox(&rect, mcords, moves);
/* set editmesh */
- vc->em= ((Mesh *)vc->obedit->data)->edit_mesh;
+ vc->em= ((Mesh *)vc->obedit->data)->edit_btmesh;
data.vc= *vc;
data.rect = &rect;
@@ -463,14 +469,14 @@ static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
- if(ts->selectmode & SCE_SELECT_VERTEX) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
EM_backbuf_checkAndSelectVerts(vc->em, select);
} else {
mesh_foreachScreenVert(vc, do_lasso_select_mesh__doSelectVert, &data, 1);
}
}
- if(ts->selectmode & SCE_SELECT_EDGE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_EDGE) {
/* Does both bbsel and non-bbsel versions (need screen cos for both) */
data.pass = 0;
@@ -482,7 +488,7 @@ static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves
}
}
- if(ts->selectmode & SCE_SELECT_FACE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_FACE) {
if (bbsel) {
EM_backbuf_checkAndSelectFaces(vc->em, select);
} else {
@@ -491,7 +497,7 @@ static void do_lasso_select_mesh(ViewContext *vc, short mcords[][2], short moves
}
EM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_selectmode_flush(vc->em);
}
#if 0
@@ -658,7 +664,7 @@ static void do_lasso_select_facemode(ViewContext *vc, short mcords[][2], short m
if(me==NULL || me->mtface==NULL) return;
if(me->totface==0) return;
- em_vertoffs= me->totface+1; /* max index array */
+ bm_vertoffs= me->totface+1; /* max index array */
lasso_select_boundbox(&rect, mcords, moves);
EM_mask_init_backbuf_border(vc, mcords, moves, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
@@ -728,6 +734,12 @@ void view3d_lasso_select(bContext *C, ViewContext *vc, short mcords[][2], short
}
+static EnumPropertyItem lasso_select_types[] = {
+ {0, "SELECT", 0, "Select", ""},
+ {1, "DESELECT", 0, "Deselect", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
/* lasso operator gives properties, but since old code works
with short array we convert */
@@ -754,7 +766,7 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
/* setup view context for argument to callbacks */
view3d_set_viewcontext(C, &vc);
- select= !RNA_boolean_get(op->ptr, "deselect");
+ select= RNA_enum_is_equal(C, op->ptr, "type", "SELECT");
view3d_lasso_select(C, &vc, mcords, i, select);
return OPERATOR_FINISHED;
@@ -777,7 +789,7 @@ void VIEW3D_OT_select_lasso(wmOperatorType *ot)
ot->flag= OPTYPE_UNDO;
RNA_def_collection_runtime(ot->srna, "path", &RNA_OperatorMousePath, "Path", "");
- RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect rather than select items.");
+ RNA_def_enum(ot->srna, "type", lasso_select_types, 0, "Type", "");
}
@@ -1285,43 +1297,47 @@ static void do_lattice_box_select(ViewContext *vc, rcti *rect, int select)
lattice_foreachScreenVert(vc, do_lattice_box_select__doSelect, &data);
}
-static void do_mesh_box_select__doSelectVert(void *userData, EditVert *eve, int x, int y, int index)
+static void do_mesh_box_select__doSelectVert(void *userData, BMVert *eve, int x, int y, int index)
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y)) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select_Vert(data->vc.em->bm, eve, data->select);
}
}
-static void do_mesh_box_select__doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void do_mesh_box_select__doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
- if(EM_check_backbuf(em_solidoffs+index)) {
+ if(EM_check_backbuf(bm_solidoffs+index)) {
if (data->pass==0) {
if (edge_fully_inside_rect(data->rect, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select_Edge(data->vc.em->bm, eed, data->select);
data->done = 1;
}
} else {
if (edge_inside_rect(data->rect, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select_Edge(data->vc.em->bm, eed, data->select);
}
}
}
}
-static void do_mesh_box_select__doSelectFace(void *userData, EditFace *efa, int x, int y, int index)
+
+static void
+do_mesh_box_select__doSelectFace(void *userData, BMFace
+ *efa, int x, int y,
+ int index)
+
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } *data = userData;
if (BLI_in_rcti(data->rect, x, y)) {
- EM_select_face_fgon(data->vc.em, efa, data->select);
+ BM_Select_Face(data->vc.em->bm, efa, data->select);
}
}
static void do_mesh_box_select(ViewContext *vc, rcti *rect, int select)
{
struct { ViewContext vc; rcti *rect; short select, pass, done; } data;
- ToolSettings *ts= vc->scene->toolsettings;
int bbsel;
data.vc= *vc;
@@ -1330,17 +1346,17 @@ static void do_mesh_box_select(ViewContext *vc, rcti *rect, int select)
data.pass = 0;
data.done = 0;
- bbsel= EM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
+ bbsel= EDBM_init_backbuf_border(vc, rect->xmin, rect->ymin, rect->xmax, rect->ymax);
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
- if(ts->selectmode & SCE_SELECT_VERTEX) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_VERTEX) {
if (bbsel) {
EM_backbuf_checkAndSelectVerts(vc->em, select);
} else {
mesh_foreachScreenVert(vc, do_mesh_box_select__doSelectVert, &data, 1);
}
}
- if(ts->selectmode & SCE_SELECT_EDGE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_EDGE) {
/* Does both bbsel and non-bbsel versions (need screen cos for both) */
data.pass = 0;
@@ -1352,7 +1368,7 @@ static void do_mesh_box_select(ViewContext *vc, rcti *rect, int select)
}
}
- if(ts->selectmode & SCE_SELECT_FACE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_FACE) {
if(bbsel) {
EM_backbuf_checkAndSelectFaces(vc->em, select);
} else {
@@ -1362,7 +1378,7 @@ static void do_mesh_box_select(ViewContext *vc, rcti *rect, int select)
EM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_selectmode_flush(vc->em);
}
static int view3d_borderselect_exec(bContext *C, wmOperator *op)
@@ -1402,7 +1418,7 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
if(obedit) {
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- vc.em= me->edit_mesh;
+ vc.em= me->edit_btmesh;
do_mesh_box_select(&vc, &rect, (val==LEFTMOUSE));
// if (EM_texFaceCheck())
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
@@ -1488,7 +1504,6 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
}
}
- ED_armature_sync_selection(arm->edbo);
}
else if(obedit->type==OB_LATTICE) {
do_lattice_box_select(&vc, &rect, val==LEFTMOUSE);
@@ -1574,6 +1589,11 @@ static int view3d_borderselect_exec(bContext *C, wmOperator *op)
/* *****************Selection Operators******************* */
+static EnumPropertyItem prop_select_types[] = {
+ {0, "EXCLUSIVE", 0, "Exclusive", ""},
+ {1, "EXTEND", 0, "Extend", ""},
+ {0, NULL, 0, NULL, NULL}
+};
/* ****** Border Select ****** */
void VIEW3D_OT_select_border(wmOperatorType *ot)
@@ -1609,8 +1629,8 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
static int view3d_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Object *obedit= CTX_data_edit_object(C);
- Object *obact= CTX_data_active_object(C);
short extend= RNA_boolean_get(op->ptr, "extend");
+ Object *obact= CTX_data_active_object(C);
short center= RNA_boolean_get(op->ptr, "center");
short enumerate= RNA_boolean_get(op->ptr, "enumerate");
@@ -1661,38 +1681,37 @@ void VIEW3D_OT_select(wmOperatorType *ot)
/* -------------------- circle select --------------------------------------------- */
-static void mesh_circle_doSelectVert(void *userData, EditVert *eve, int x, int y, int index)
+static void mesh_circle_doSelectVert(void *userData, BMVert *eve, int x, int y, int index)
{
struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
if (r<=data->radius) {
- eve->f = data->select?(eve->f|1):(eve->f&~1);
+ BM_Select_Vert(data->vc->em->bm, eve, data->select);
}
}
-static void mesh_circle_doSelectEdge(void *userData, EditEdge *eed, int x0, int y0, int x1, int y1, int index)
+static void mesh_circle_doSelectEdge(void *userData, BMEdge *eed, int x0, int y0, int x1, int y1, int index)
{
struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
if (edge_inside_circle(data->mval[0], data->mval[1], (short) data->radius, x0, y0, x1, y1)) {
- EM_select_edge(eed, data->select);
+ BM_Select_Edge(data->vc->em->bm, eed, data->select);
}
}
-static void mesh_circle_doSelectFace(void *userData, EditFace *efa, int x, int y, int index)
+static void mesh_circle_doSelectFace(void *userData, BMFace *efa, int x, int y, int index)
{
struct {ViewContext *vc; short select, mval[2]; float radius; } *data = userData;
int mx = x - data->mval[0], my = y - data->mval[1];
float r = sqrt(mx*mx + my*my);
if (r<=data->radius) {
- EM_select_face_fgon(data->vc->em, efa, data->select);
+ BM_Select_Face(data->vc->em->bm, efa, data->select);
}
}
static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, float rad)
{
- ToolSettings *ts= vc->scene->toolsettings;
int bbsel;
Object *ob= vc->obact;
@@ -1700,11 +1719,11 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
Mesh *me = ob?ob->data:NULL;
if (me) {
- em_vertoffs= me->totface+1; /* max index array */
+ bm_vertoffs= me->totface+1; /* max index array */
- bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
- EM_backbuf_checkAndSelectTFaces(me, selecting==LEFTMOUSE);
- EM_free_backbuf();
+ //bbsel= EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
+ //BMESH_TODO EM_backbuf_checkAndSelectTFaces(me, selecting==LEFTMOUSE);
+ //EDBM_free_backbuf();
// XXX object_tface_flags_changed(OBACT, 0);
}
@@ -1712,17 +1731,17 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
else {
struct {ViewContext *vc; short select, mval[2]; float radius; } data;
- bbsel= EM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
+ bbsel= EDBM_init_backbuf_circle(vc, mval[0], mval[1], (short)(rad+1.0));
+ vc->em= ((Mesh *)vc->obedit->data)->edit_btmesh;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d); /* for foreach's screen/vert projection */
- vc->em= ((Mesh *)vc->obedit->data)->edit_mesh;
-
data.select = selecting;
data.mval[0] = mval[0];
data.mval[1] = mval[1];
data.radius = rad;
+ data.vc = vc;
- if(ts->selectmode & SCE_SELECT_VERTEX) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_VERTEX) {
if(bbsel) {
EM_backbuf_checkAndSelectVerts(vc->em, selecting==LEFTMOUSE);
} else {
@@ -1730,7 +1749,7 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
}
}
- if(ts->selectmode & SCE_SELECT_EDGE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_EDGE) {
if (bbsel) {
EM_backbuf_checkAndSelectEdges(vc->em, selecting==LEFTMOUSE);
} else {
@@ -1738,7 +1757,7 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
}
}
- if(ts->selectmode & SCE_SELECT_FACE) {
+ if(vc->scene->toolsettings->selectmode & SCE_SELECT_FACE) {
if(bbsel) {
EM_backbuf_checkAndSelectFaces(vc->em, selecting==LEFTMOUSE);
} else {
@@ -1746,8 +1765,8 @@ static void mesh_circle_select(ViewContext *vc, int selecting, short *mval, floa
}
}
- EM_free_backbuf();
- EM_selectmode_flush(vc->em);
+ EDBM_free_backbuf();
+ EDBM_selectmode_flush(vc->em);
}
}
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 767f18649fa..128597d4d5f 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -1,5 +1,5 @@
/**
- * $Id$
+ * $Id: view3d_snap.c 18967 2009-02-14 13:07:09Z ton $
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
@@ -66,6 +66,7 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -107,10 +108,10 @@ static void special_transvert_update(Scene *scene, Object *obedit)
if(obedit) {
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
-
+
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- recalc_editnormals(me->edit_mesh); // does face centers too
+ BM_Compute_Normals(me->edit_btmesh->bm); // does face centers too
}
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
Curve *cu= obedit->data;
@@ -178,7 +179,8 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
BPoint *bp;
TransVert *tv=NULL;
MetaElem *ml;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
EditBone *ebo;
float total, center[3], centroid[3];
int a;
@@ -190,45 +192,70 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
if(obedit->type==OB_MESH) {
Mesh *me= obedit->data;
- EditMesh *em= me->edit_mesh;
+ BMEditMesh *em= me->edit_btmesh;
+ BMesh *bm = em->bm;
int proptrans= 0;
// transform now requires awareness for select mode, so we tag the f1 flags in verts
tottrans= 0;
- if(em->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0 && (eve->f & SELECT)) {
- eve->f1= SELECT;
+ if(em->bm->selectmode & SCE_SELECT_VERTEX) {
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter)) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT)) {
+ BMINDEX_SET(eve, 1);
tottrans++;
}
- else eve->f1= 0;
+ else BMINDEX_SET(eve, 0);
}
}
- else if(em->selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT)) eed->v1->f1= eed->v2->f1= SELECT;
+ else if(em->bm->selectmode & SCE_SELECT_EDGE) {
+ BMEdge *eed;
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter))
+ BMINDEX_SET(eve, 0);
+
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for (; eed; eed=BMIter_Step(&iter)) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SELECT))
+ BMINDEX_SET(eed->v1, 0), BMINDEX_SET(eed->v2, 0);
}
- for(eve= em->verts.first; eve; eve= eve->next) if(eve->f1) tottrans++;
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter))
+ if(BMINDEX_GET(eve)) tottrans++;
}
else {
- EditFace *efa;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && (efa->f & SELECT)) {
- efa->v1->f1= efa->v2->f1= efa->v3->f1= SELECT;
- if(efa->v4) efa->v4->f1= SELECT;
+ BMFace *efa;
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter))
+ BMINDEX_SET(eve, 0);
+
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for (; efa; efa=BMIter_Step(&iter)) {
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)) {
+ BMIter liter;
+ BMLoop *l;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&iter)) {
+ BMINDEX_SET(l->v, 1);
+ }
}
}
- for(eve= em->verts.first; eve; eve= eve->next) if(eve->f1) tottrans++;
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter))
+ if(BMINDEX_GET(eve)) tottrans++;
}
/* proportional edit exception... */
if((mode & 1) && tottrans) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- eve->f1 |= 2;
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter)) {
+ if(BMINDEX_GET(eve)) tottrans++;
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ BMINDEX_SET(eve, BMINDEX_GET(eve)|2);
proptrans++;
}
}
@@ -239,13 +266,14 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
if(tottrans) {
tv=transvmain= MEM_callocN(tottrans*sizeof(TransVert), "maketransverts");
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f1) {
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for (; eve; eve=BMIter_Step(&iter)) {
+ if(BMINDEX_GET(eve)) {
VECCOPY(tv->oldloc, eve->co);
tv->loc= eve->co;
if(eve->no[0]!=0.0 || eve->no[1]!=0.0 ||eve->no[2]!=0.0)
tv->nor= eve->no; // note this is a hackish signal (ton)
- tv->flag= eve->f1 & SELECT;
+ tv->flag= BMINDEX_GET(eve) & SELECT;
tv++;
}
}
@@ -302,7 +330,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
int totmalloc= 0;
for(nu= cu->editnurb->first; nu; nu= nu->next) {
- if(nu->type == CU_BEZIER)
+ if((nu->type & 7)==CU_BEZIER)
totmalloc += 3*nu->pntsu;
else
totmalloc += nu->pntsu*nu->pntsv;
@@ -311,7 +339,7 @@ static void make_trans_verts(Object *obedit, float *min, float *max, int mode)
nu= cu->editnurb->first;
while(nu) {
- if(nu->type == CU_BEZIER) {
+ if((nu->type & 7)==CU_BEZIER) {
a= nu->pntsu;
bezt= nu->bezt;
while(a--) {
@@ -514,7 +542,7 @@ static int snap_sel_to_grid(bContext *C, wmOperator *op)
/* auto-keyframing */
// XXX autokeyframe_pose_cb_func(ob, TFM_TRANSLATION, 0);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
}
else {
ob->recalc |= OB_RECALC_OB;
@@ -555,7 +583,6 @@ void VIEW3D_OT_snap_selected_to_grid(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Selection to Grid";
- ot->description= "Snap selected item(s) to nearest grid node.";
ot->idname= "VIEW3D_OT_snap_selected_to_grid";
/* api callbacks */
@@ -641,7 +668,7 @@ static int snap_sel_to_curs(bContext *C, wmOperator *op)
/* auto-keyframing */
// XXX autokeyframe_pose_cb_func(ob, TFM_TRANSLATION, 0);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
}
else {
ob->recalc |= OB_RECALC_OB;
@@ -681,7 +708,6 @@ void VIEW3D_OT_snap_selected_to_cursor(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Selection to Cursor";
- ot->description= "Snap selected item(s) to cursor.";
ot->idname= "VIEW3D_OT_snap_selected_to_cursor";
/* api callbacks */
@@ -717,7 +743,6 @@ void VIEW3D_OT_snap_cursor_to_grid(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Cursor to Grid";
- ot->description= "Snap cursor to nearest grid node.";
ot->idname= "VIEW3D_OT_snap_cursor_to_grid";
/* api callbacks */
@@ -824,7 +849,6 @@ void VIEW3D_OT_snap_cursor_to_selected(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Cursor to Selected";
- ot->description= "Snap cursor to center of selected item(s).";
ot->idname= "VIEW3D_OT_snap_cursor_to_selected";
/* api callbacks */
@@ -850,10 +874,10 @@ static int snap_curs_to_active(bContext *C, wmOperator *op)
if (obedit->type == OB_MESH) {
/* check active */
Mesh *me= obedit->data;
- EditSelection ese;
+ BMEditSelection ese;
- if (EM_get_actSelection(me->edit_mesh, &ese)) {
- EM_editselection_center(curs, &ese);
+ if (EDBM_get_actSelection(me->edit_btmesh, &ese)) {
+ EDBM_editselection_center(me->edit_btmesh, curs, &ese);
}
Mat4MulVecfl(obedit->obmat, curs);
@@ -874,7 +898,6 @@ void VIEW3D_OT_snap_cursor_to_active(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Cursor to Active";
- ot->description= "Snap cursor to active item.";
ot->idname= "VIEW3D_OT_snap_cursor_to_active";
/* api callbacks */
@@ -1033,7 +1056,7 @@ static int snap_selected_to_center(bContext *C, wmOperator *op)
/* auto-keyframing */
ob->pose->flag |= POSE_DO_UNLOCK;
// XXX autokeyframe_pose_cb_func(ob, TFM_TRANSLATION, 0);
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA);
+ DAG_id_flush_update(ob->data, OB_RECALC_DATA);
}
else {
ob->recalc |= OB_RECALC_OB;
@@ -1074,7 +1097,6 @@ void VIEW3D_OT_snap_selected_to_center(wmOperatorType *ot)
/* identifiers */
ot->name= "Snap Selection to Center";
- ot->description= "Snap selected items to selections geometric center.";
ot->idname= "VIEW3D_OT_snap_selected_to_center";
/* api callbacks */
@@ -1141,7 +1163,6 @@ void VIEW3D_OT_snap_menu(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Snap Menu";
- ot->description= "Display snap menu.";
ot->idname= "VIEW3D_OT_snap_menu";
/* api callbacks */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 8b378f05eb2..8aafe24e702 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -623,8 +623,8 @@ void view3d_project_float(ARegion *ar, float *vec, float *adr, float mat[4][4])
{
float vec4[4];
- adr[0]= IS_CLIPPED;
VECCOPY(vec4, vec);
+ adr[0]= IS_CLIPPED;
vec4[3]= 1.0;
Mat4MulVec4fl(mat, vec4);
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index b2dee8c3358..8501a95b981 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -6,6 +6,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
incs += ' ../../render/extern/include #/intern/guardedalloc'
-incs += ' ../../gpu ../../makesrna'
+incs += ' ../../gpu ../../makesrna ../../bmesh'
env.BlenderLib ( 'bf_editors_transform', sources, Split(incs), [], libtype=['core'], priority=[40] ) \ No newline at end of file
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 4c24d366162..7128bd9c6a9 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -3947,8 +3947,9 @@ int BoneEnvelope(TransInfo *t, short mval[2])
static int createSlideVerts(TransInfo *t)
{
+#if 0
Mesh *me = t->obedit->data;
- EditMesh *em = me->edit_mesh;
+ BMEditMesh *em = me->edit_btmesh;
EditFace *efa;
EditEdge *eed,*first=NULL,*last=NULL, *temp = NULL;
EditVert *ev, *nearest = NULL;
@@ -4415,10 +4416,12 @@ static int createSlideVerts(TransInfo *t)
t->customData = sld;
return 1;
+#endif
}
void freeSlideVerts(TransInfo *t)
{
+#if 0
TransDataSlideUv *suv;
SlideData *sld = t->customData;
int uvlay_idx;
@@ -4447,6 +4450,7 @@ void freeSlideVerts(TransInfo *t)
MEM_freeN(sld);
t->customData = NULL;
+#endif
}
void initEdgeSlide(TransInfo *t)
@@ -4478,6 +4482,7 @@ void initEdgeSlide(TransInfo *t)
int doEdgeSlide(TransInfo *t, float perc)
{
+#if 0
Mesh *me= t->obedit->data;
EditMesh *em = me->edit_mesh;
SlideData *sld = t->customData;
@@ -4586,7 +4591,7 @@ int doEdgeSlide(TransInfo *t, float perc)
}
}
-
+#endif
return 1;
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 496a9665371..764256c476d 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -100,6 +100,7 @@
#include "BKE_bmesh.h"
#include "BKE_context.h"
#include "BKE_report.h"
+#include "BKE_tessmesh.h"
//#include "BIF_editview.h"
//#include "BIF_editlattice.h"
@@ -138,6 +139,7 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_array.h"
//#include "editmesh.h"
//
@@ -148,6 +150,7 @@
extern ListBase editelems;
#include "transform.h"
+#include "bmesh.h"
#include "BLO_sys_types.h" // for intptr_t support
@@ -1890,22 +1893,54 @@ static void editmesh_set_connectivity_distance(EditMesh *em, int total, float *v
}
/* loop-in-a-loop I know, but we need it! (ton) */
-static void get_face_center(float *cent, EditMesh *em, EditVert *eve)
+ static void get_face_center(float *centout, BMesh *bm, BMVert *eve)
+
{
- EditFace *efa;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter;
+ float cent[3] = {0.0, 0.0, 0.0};
- for(efa= em->faces.first; efa; efa= efa->next)
- if(efa->f & SELECT)
- if(efa->v1==eve || efa->v2==eve || efa->v3==eve || efa->v4==eve)
- break;
- if(efa) {
- VECCOPY(cent, efa->cent);
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_VERT, eve);
+ if (efa) {
+ l = BMIter_New(&iter, bm, BM_LOOPS_OF_FACE, efa);
+ for ( ; l; l=BMIter_Step(&iter)) {
+ VECADD(cent, cent, l->v->co);
+ }
+
+ VECMUL(cent, 1.0f / (float)efa->len);
}
+
+ if (cent[0] == 0.0f && cent[1] == 0.0f && cent[2] == 0.0f) cent[2] = 1.0f;
+ VECCOPY(centout, cent);
}
+#define VertsToTransData(t, td, em, eve) \
+ td->flag = 0;\
+ td->loc = eve->co;\
+ VECCOPY(td->center, td->loc);\
+ if(t->around==V3D_LOCAL && (em->selectmode & SCE_SELECT_FACE))\
+ get_face_center(td->center, em, eve);\
+ VECCOPY(td->iloc, td->loc);\
+ VECCOPY(td->axismtx[2], eve->no);\
+ td->axismtx[0][0] =\
+ td->axismtx[0][1] =\
+ td->axismtx[0][2] =\
+ td->axismtx[1][0] =\
+ td->axismtx[1][1] =\
+ td->axismtx[1][2] = 0.0f;\
+ td->ext = NULL;\
+ td->val = NULL;\
+ td->extra = NULL;\
+ if (t->mode == TFM_BWEIGHT) {\
+ td->val = &(eve->bweight);\
+ td->ival = eve->bweight;\
+ }
+
+#if 0
//way to overwrite what data is edited with transform
//static void VertsToTransData(TransData *td, EditVert *eve, BakeKey *key)
-static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert *eve)
+inline void VertsToTransData(TransInfo *t, TransData *td, BMesh *em, BMVert *eve)
{
td->flag = 0;
//if(key)
@@ -1935,6 +1970,7 @@ static void VertsToTransData(TransInfo *t, TransData *td, EditMesh *em, EditVert
td->ival = eve->bweight;
}
}
+#endif
/* *********************** CrazySpace correction. Now without doing subsurf optimal ****************** */
@@ -1971,13 +2007,13 @@ static float *get_crazy_mapped_editverts(TransInfo *t)
/* disable subsurf temporal, get mapped cos, and enable it */
if(modifiers_disable_subsurf_temporary(t->obedit)) {
/* need to make new derivemesh */
- makeDerivedMesh(t->scene, t->obedit, me->edit_mesh, CD_MASK_BAREMESH);
+ makeDerivedMesh(t->scene, t->obedit, me->edit_btmesh, CD_MASK_BAREMESH);
}
/* now get the cage */
- dm= editmesh_get_derived_cage(t->scene, t->obedit, me->edit_mesh, CD_MASK_BAREMESH);
+ dm= editbmesh_get_derived_cage(t->scene, t->obedit, me->edit_btmesh, CD_MASK_BAREMESH);
- vertexcos= MEM_mallocN(3*sizeof(float)*me->edit_mesh->totvert, "vertexcos map");
+ vertexcos= MEM_mallocN(3*sizeof(float)*me->edit_btmesh->bm->totvert, "vertexcos map");
dm->foreachMappedVert(dm, make_vertexcos__mapFunc, vertexcos);
dm->release(dm);
@@ -2006,17 +2042,18 @@ static void set_crazy_vertex_quat(float *quat, float *v1, float *v2, float *v3,
}
#undef TAN_MAKE_VEC
-static void set_crazyspace_quats(EditMesh *em, float *origcos, float *mappedcos, float *quats)
+static void set_crazyspace_quats(BMEditMesh *em, float *origcos, float *mappedcos, float *quats)
{
- EditVert *eve, *prev;
- EditFace *efa;
+#if 0
+ BMVert *eve, *prev;
+ BMFace *efa;
float *v1, *v2, *v3, *v4, *co1, *co2, *co3, *co4;
intptr_t index= 0;
/* two abused locations in vertices */
for(eve= em->verts.first; eve; eve= eve->next, index++) {
eve->tmp.p = NULL;
- eve->prev= (EditVert *)index;
+ eve->prev= (BMVert *)index;
}
/* first store two sets of tangent vectors in vertices, we derive it just from the face-edges */
@@ -2074,7 +2111,7 @@ static void set_crazyspace_quats(EditMesh *em, float *origcos, float *mappedcos,
/* restore abused prev pointer */
for(prev= NULL, eve= em->verts.first; eve; prev= eve, eve= eve->next)
eve->prev= prev;
-
+#endif
}
void createTransBMeshVerts(TransInfo *t, BME_Mesh *bm, BME_TransData_Head *td) {
@@ -2106,13 +2143,16 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
{
ToolSettings *ts = CTX_data_tool_settings(C);
TransData *tob = NULL;
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
- EditVert *eve;
- EditVert **nears = NULL;
- EditVert *eve_act = NULL;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMVert *eve;
+ BMVert **nears = NULL;
+ BMIter iter;
+ BMVert *eve_act = NULL;
float *vectors = NULL, *mappedcos = NULL, *quats= NULL;
float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
- int count=0, countsel=0, a, totleft;
+ int count=0, countsel=0, a, totleft, *selstate = NULL;
+ BLI_array_declare(selstate);
int propmode = t->flag & T_PROP_EDIT;
int mirror = 0;
@@ -2123,36 +2163,56 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
// transform now requires awareness for select mode, so we tag the f1 flags in verts
if(ts->selectmode & SCE_SELECT_VERTEX) {
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0 && (eve->f & SELECT))
- eve->f1= SELECT;
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN) && BM_TestHFlag(eve, BM_SELECT))
+ BMINDEX_SET(eve, SELECT);
else
- eve->f1= 0;
+ BMINDEX_SET(eve, 0);
}
}
else if(ts->selectmode & SCE_SELECT_EDGE) {
- EditEdge *eed;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->h==0 && (eed->f & SELECT))
- eed->v1->f1= eed->v2->f1= SELECT;
+ BMEdge *eed;
+
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; eve; eve=BMIter_Step(&iter)) BMINDEX_SET(eve, 0);
+
+ eed = BMIter_New(&iter, bm, BM_EDGES_OF_MESH, NULL);
+ for( ; eed; eed=BMIter_Step(&iter)) {
+ if(!BM_TestHFlag(eed, BM_HIDDEN) && BM_TestHFlag(eed, BM_SELECT))
+ BMINDEX_SET(eed->v1, SELECT), BMINDEX_SET(eed->v2, SELECT);
}
}
else {
- EditFace *efa;
- for(eve= em->verts.first; eve; eve= eve->next) eve->f1= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->h==0 && (efa->f & SELECT)) {
- efa->v1->f1= efa->v2->f1= efa->v3->f1= SELECT;
- if(efa->v4) efa->v4->f1= SELECT;
+ BMFace *efa;
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for( ; eve; eve=BMIter_Step(&iter)) BMINDEX_SET(eve, 0);
+
+ efa = BMIter_New(&iter, bm, BM_FACES_OF_MESH, NULL);
+ for( ; efa; efa=BMIter_Step(&iter)) {
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT)) {
+ BMIter liter;
+ BMLoop *l;
+
+ l = BMIter_New(&liter, bm, BM_LOOPS_OF_FACE, efa);
+ for (; l; l=BMIter_Step(&liter)) {
+ BMINDEX_SET(l->v, SELECT);
+ }
}
}
}
- /* now we can count */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->h==0) {
- if(eve->f1) countsel++;
+ /* now we can count. we store selection state in selstate, since
+ get_crazy_mapped_editverts messes up the index state of the
+ verts*/
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ BLI_array_growone(selstate);
+
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(BMINDEX_GET(eve)) {
+ selstate[a] = 1;
+ countsel++;
+ }
if(propmode) count++;
}
}
@@ -2161,10 +2221,10 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if (countsel==0) return;
/* check active */
- if (em->selected.last) {
- EditSelection *ese = em->selected.last;
+ if (em->bm->selected.last) {
+ BMEditSelection *ese = em->bm->selected.last;
if ( ese->type == EDITVERT ) {
- eve_act = (EditVert *)ese->data;
+ eve_act = (BMVert *)ese->data;
}
}
@@ -2174,7 +2234,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* allocating scratch arrays */
vectors = (float *)MEM_mallocN(t->total * 3 * sizeof(float), "scratch vectors");
- nears = (EditVert**)MEM_mallocN(t->total * sizeof(EditVert*), "scratch nears");
+ nears = (BMVert**)MEM_mallocN(t->total * sizeof(BMVert*), "scratch nears");
}
else t->total = countsel;
tob= t->data= MEM_callocN(t->total*sizeof(TransData), "TransObData(Mesh EditMode)");
@@ -2182,7 +2242,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
Mat3CpyMat4(mtx, t->obedit->obmat);
Mat3Inv(smtx, mtx);
- if(propmode) editmesh_set_connectivity_distance(em, t->total, vectors, nears);
+ //BMESH_TODO if(propmode) editmesh_set_connectivity_distance(em, t->total, vectors, nears);
/* detect CrazySpace [tm] */
if(propmode==0) {
@@ -2190,7 +2250,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if(modifiers_isDeformed(t->scene, t->obedit)) {
/* check if we can use deform matrices for modifier from the
start up to stack, they are more accurate than quats */
- totleft= editmesh_get_first_deform_matrices(t->obedit, em, &defmats, &defcos);
+ totleft= editbmesh_get_first_deform_matrices(t->obedit, em, &defmats, &defcos);
/* if we still have more modifiers, also do crazyspace
correction with quats, relative to the coordinates after
@@ -2211,8 +2271,9 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
/* find out which half we do */
if(mirror) {
- for (eve=em->verts.first; eve; eve=eve->next) {
- if(eve->h==0 && eve->f1 && eve->co[0]!=0.0f) {
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN) && selstate[a] && eve->co[0]!=0.0f) {
if(eve->co[0]<0.0f)
{
t->mirror = -1;
@@ -2223,36 +2284,44 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
}
- for (a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
- if(eve->h==0) {
- if(propmode || eve->f1) {
- VertsToTransData(t, tob, em, eve);
+ eve = BMIter_New(&iter, bm, BM_VERTS_OF_MESH, NULL);
+ for(a=0; eve; eve=BMIter_Step(&iter), a++) {
+ if(!BM_TestHFlag(eve, BM_HIDDEN)) {
+ if(propmode || selstate[a]) {
+ VertsToTransData(t, tob, bm, eve);
+
+ /* pinned */
+ if(BM_TestHFlag(eve,BM_PINNED)) tob->flag |= TD_SKIP;
/* selected */
- if(eve->f1) tob->flag |= TD_SELECTED;
+ if(selstate[a]) tob->flag |= TD_SELECTED;
/* active */
if(eve == eve_act) tob->flag |= TD_ACTIVE;
if(propmode) {
+ /*BMESH_TODO
+ this has to do with edge connectivity
+ PEP mode, I think. -joeedh
if (eve->f2) {
float vec[3];
VECCOPY(vec, E_VEC(eve));
Mat3MulVecfl(mtx, vec);
tob->dist= VecLength(vec);
}
- else {
+ else {*/
tob->flag |= TD_NOTCONNECTED;
tob->dist = MAXFLOAT;
- }
+ //}
}
/* CrazySpace */
- if(defmats || (quats && eve->tmp.p)) {
+ if(defmats) { // || (quats && eve->tmp.p)) {
float mat[3][3], imat[3][3], qmat[3][3];
/* use both or either quat and defmat correction */
- if(quats && eve->tmp.f) {
+ //BMESH_TODO, need to restore this quats thing
+ /*if(quats && eve->tmp.f) {
QuatToMat3(eve->tmp.p, qmat);
if(defmats)
@@ -2261,7 +2330,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
else
Mat3MulMat3(mat, mtx, qmat);
}
- else
+ else*/
Mat3MulMat3(mat, mtx, defmats[a]);
Mat3Inv(imat, mat);
@@ -2275,10 +2344,12 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
/* Mirror? */
- if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
- EditVert *vmir= editmesh_get_x_mirror_vert(t->obedit, em, tob->iloc); /* initializes octree on first call */
- if(vmir != eve) tob->extra = vmir;
- }
+
+ //BMESH_TODO
+ //if( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
+ // EditVert *vmir= editmesh_get_x_mirror_vert(t->obedit, em, tob->iloc); /* initializes octree on first call */
+ // if(vmir != eve) tob->extra = vmir;
+ //}
tob++;
}
}
@@ -2300,11 +2371,14 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
MEM_freeN(vectors);
MEM_freeN(nears);
}
+
/* crazy space free */
if(quats)
MEM_freeN(quats);
if(defmats)
MEM_freeN(defmats);
+
+ BLI_array_free(selstate);
}
/* *** NODE EDITOR *** */
@@ -2443,30 +2517,33 @@ static void createTransUVs(bContext *C, TransInfo *t)
Scene *scene = CTX_data_scene(C);
TransData *td = NULL;
TransData2D *td2d = NULL;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
int count=0, countsel=0;
int propmode = t->flag & T_PROP_EDIT;
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
- EditFace *efa;
-
if(!ED_uvedit_test(t->obedit)) return;
/* count */
- for (efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ if(!uvedit_face_visible(scene, ima, efa, tf)) {
+ BMINDEX_SET(efa, 0);
+ continue;
+ }
+
+ BMINDEX_SET(efa, 1);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l))
+ countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 0)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 1)) countsel++;
- if (uvedit_uv_selected(scene, efa, tf, 2)) countsel++;
- if (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) countsel++;
if(propmode)
- count += (efa->v4)? 4: 3;
- } else {
- efa->tmp.p = NULL;
+ count += efa->len;
}
}
@@ -2485,20 +2562,17 @@ static void createTransUVs(bContext *C, TransInfo *t)
td= t->data;
td2d= t->data2d;
- for (efa= em->faces.first; efa; efa= efa->next) {
- if ((tf=(MTFace *)efa->tmp.p)) {
- if (propmode) {
- UVsToTransData(sima, td++, td2d++, tf->uv[0], uvedit_uv_selected(scene, efa, tf, 0));
- UVsToTransData(sima, td++, td2d++, tf->uv[1], uvedit_uv_selected(scene, efa, tf, 1));
- UVsToTransData(sima, td++, td2d++, tf->uv[2], uvedit_uv_selected(scene, efa, tf, 2));
- if(efa->v4)
- UVsToTransData(sima, td++, td2d++, tf->uv[3], uvedit_uv_selected(scene, efa, tf, 3));
- } else {
- if(uvedit_uv_selected(scene, efa, tf, 0)) UVsToTransData(sima, td++, td2d++, tf->uv[0], 1);
- if(uvedit_uv_selected(scene, efa, tf, 1)) UVsToTransData(sima, td++, td2d++, tf->uv[1], 1);
- if(uvedit_uv_selected(scene, efa, tf, 2)) UVsToTransData(sima, td++, td2d++, tf->uv[2], 1);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) UVsToTransData(sima, td++, td2d++, tf->uv[3], 1);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (!propmode && !uvedit_uv_selected(em, scene, l))
+ continue;
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_selected(em, scene, l));
}
}
@@ -4773,7 +4847,7 @@ void special_aftertrans_update(TransInfo *t)
if (t->obedit->type == OB_MESH)
{
- EditMesh *em = ((Mesh *)t->obedit->data)->edit_mesh;
+ BMEditMesh *em = ((Mesh *)t->obedit->data)->edit_btmesh;
/* table needs to be created for each edit command, since vertices can move etc */
mesh_octree_table(t->obedit, em, NULL, 'e');
}
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 8dc71710d82..66b46ab5b96 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -85,6 +85,7 @@
#include "BKE_object.h"
#include "BKE_utildefines.h"
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
@@ -126,19 +127,19 @@ void getViewVector(TransInfo *t, float coord[3], float vec[3])
if (t->persp != V3D_ORTHO)
{
float p1[4], p2[4];
-
+
VECCOPY(p1, coord);
p1[3] = 1.0f;
VECCOPY(p2, p1);
p2[3] = 1.0f;
Mat4MulVec4fl(t->viewmat, p2);
-
+
p2[0] = 2.0f * p2[0];
p2[1] = 2.0f * p2[1];
p2[2] = 2.0f * p2[2];
-
+
Mat4MulVec4fl(t->viewinv, p2);
-
+
VecSubf(vec, p1, p2);
}
else {
@@ -154,11 +155,11 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
ModifierData *md= ob->modifiers.first;
float tolerance[3] = {0.0f, 0.0f, 0.0f};
int axis = 0;
-
+
for (; md; md=md->next) {
if (md->type==eModifierType_Mirror) {
MirrorModifierData *mmd = (MirrorModifierData*) md;
-
+
if(mmd->flag & MOD_MIR_CLIPPING) {
axis = 0;
if(mmd->flag & MOD_MIR_AXIS_X) {
@@ -177,35 +178,35 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
float mtx[4][4], imtx[4][4];
int i;
TransData *td = t->data;
-
+
if (mmd->mirror_ob) {
float obinv[4][4];
-
+
Mat4Invert(obinv, mmd->mirror_ob->obmat);
Mat4MulMat4(mtx, ob->obmat, obinv);
Mat4Invert(imtx, mtx);
}
-
+
for(i = 0 ; i < t->total; i++, td++) {
int clip;
float loc[3], iloc[3];
-
+
if (td->flag & TD_NOACTION)
break;
if (td->loc==NULL)
break;
-
+
if (td->flag & TD_SKIP)
continue;
-
+
VecCopyf(loc, td->loc);
VecCopyf(iloc, td->iloc);
-
+
if (mmd->mirror_ob) {
VecMat4MulVecfl(loc, mtx, loc);
VecMat4MulVecfl(iloc, mtx, iloc);
}
-
+
clip = 0;
if(axis & 1) {
if(fabs(iloc[0])<=tolerance[0] ||
@@ -214,7 +215,7 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
clip = 1;
}
}
-
+
if(axis & 2) {
if(fabs(iloc[1])<=tolerance[1] ||
loc[1]*iloc[1]<0.0f) {
@@ -237,19 +238,20 @@ static void clipMirrorModifier(TransInfo *t, Object *ob)
}
}
}
-
+
}
}
}
}
/* assumes obedit set to mesh object */
-static void editmesh_apply_to_mirror(TransInfo *t)
+static void editbmesh_apply_to_mirror(TransInfo *t)
{
TransData *td = t->data;
- EditVert *eve;
+ BMVert *eve;
+ BMIter iter;
int i;
-
+
for(i = 0 ; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
break;
@@ -257,9 +259,9 @@ static void editmesh_apply_to_mirror(TransInfo *t)
break;
if (td->flag & TD_SKIP)
continue;
-
+
eve = td->extra;
- if (eve) {
+ if(eve) {
eve->co[0]= -td->loc[0];
eve->co[1]= td->loc[1];
eve->co[2]= td->loc[2];
@@ -268,9 +270,9 @@ static void editmesh_apply_to_mirror(TransInfo *t)
if (td->flag & TD_MIRROR_EDGE)
{
td->loc[0] = 0;
- }
}
}
+}
/* tags the given ID block for refreshes (if applicable) due to
* Animation Editor editing
@@ -641,183 +643,184 @@ void recalcData(TransInfo *t)
}
if (t->obedit) {
- if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
- Curve *cu= t->obedit->data;
- Nurb *nu= cu->editnurb->first;
+ if ELEM(t->obedit->type, OB_CURVE, OB_SURF) {
+ Curve *cu= t->obedit->data;
+ Nurb *nu= cu->editnurb->first;
- DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
+ DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
- if (t->state == TRANS_CANCEL) {
- while(nu) {
- calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
- nu= nu->next;
- }
- } else {
- /* Normal updating */
- while(nu) {
- test2DNurb(nu);
- calchandlesNurb(nu);
- nu= nu->next;
- }
+ if (t->state == TRANS_CANCEL) {
+ while(nu) {
+ calchandlesNurb(nu); /* Cant do testhandlesNurb here, it messes up the h1 and h2 flags */
+ nu= nu->next;
+ }
+ } else {
+ /* Normal updating */
+ while(nu) {
+ test2DNurb(nu);
+ calchandlesNurb(nu);
+ nu= nu->next;
}
}
- else if(t->obedit->type==OB_LATTICE) {
- Lattice *la= t->obedit->data;
- DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
-
- if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt);
- }
- else if (t->obedit->type == OB_MESH) {
- EditMesh *em = ((Mesh*)t->obedit->data)->edit_mesh;
+ }
+ else if(t->obedit->type==OB_LATTICE) {
+ Lattice *la= t->obedit->data;
+ DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
+
+ if(la->editlatt->flag & LT_OUTSIDE) outside_lattice(la->editlatt);
+ }
+ else if (t->obedit->type == OB_MESH) {
+ BMEditMesh *em = ((Mesh*)t->obedit->data)->edit_btmesh;
/* mirror modifier clipping? */
if(t->state != TRANS_CANCEL) {
clipMirrorModifier(t, t->obedit);
}
if((t->options & CTX_NO_MIRROR) == 0 && (t->flag & T_MIRROR))
- editmesh_apply_to_mirror(t);
-
+ editbmesh_apply_to_mirror(t);
+
DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
-
- recalc_editnormals(em);
+
+ EDBM_RecalcNormals(em);
+ BMEdit_RecalcTesselation(em);
}
- else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
- bArmature *arm= t->obedit->data;
- ListBase *edbo = arm->edbo;
- EditBone *ebo;
- TransData *td = t->data;
- int i;
+ else if(t->obedit->type==OB_ARMATURE) { /* no recalc flag, does pose */
+ bArmature *arm= t->obedit->data;
+ ListBase *edbo = arm->edbo;
+ EditBone *ebo;
+ TransData *td = t->data;
+ int i;
- /* Ensure all bones are correctly adjusted */
- for (ebo = edbo->first; ebo; ebo = ebo->next){
+ /* Ensure all bones are correctly adjusted */
+ for (ebo = edbo->first; ebo; ebo = ebo->next){
- if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
- /* If this bone has a parent tip that has been moved */
- if (ebo->parent->flag & BONE_TIPSEL){
- VECCOPY (ebo->head, ebo->parent->tail);
- if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
- }
- /* If this bone has a parent tip that has NOT been moved */
- else{
- VECCOPY (ebo->parent->tail, ebo->head);
- if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
- }
+ if ((ebo->flag & BONE_CONNECTED) && ebo->parent){
+ /* If this bone has a parent tip that has been moved */
+ if (ebo->parent->flag & BONE_TIPSEL){
+ VECCOPY (ebo->head, ebo->parent->tail);
+ if(t->mode==TFM_BONE_ENVELOPE) ebo->rad_head= ebo->parent->rad_tail;
}
-
- /* on extrude bones, oldlength==0.0f, so we scale radius of points */
- ebo->length= VecLenf(ebo->head, ebo->tail);
- if(ebo->oldlength==0.0f) {
- ebo->rad_head= 0.25f*ebo->length;
- ebo->rad_tail= 0.10f*ebo->length;
- ebo->dist= 0.25f*ebo->length;
- if(ebo->parent) {
- if(ebo->rad_head > ebo->parent->rad_tail)
- ebo->rad_head= ebo->parent->rad_tail;
- }
+ /* If this bone has a parent tip that has NOT been moved */
+ else{
+ VECCOPY (ebo->parent->tail, ebo->head);
+ if(t->mode==TFM_BONE_ENVELOPE) ebo->parent->rad_tail= ebo->rad_head;
}
- else if(t->mode!=TFM_BONE_ENVELOPE) {
- /* if bones change length, lets do that for the deform distance as well */
- ebo->dist*= ebo->length/ebo->oldlength;
- ebo->rad_head*= ebo->length/ebo->oldlength;
- ebo->rad_tail*= ebo->length/ebo->oldlength;
- ebo->oldlength= ebo->length;
+ }
+
+ /* on extrude bones, oldlength==0.0f, so we scale radius of points */
+ ebo->length= VecLenf(ebo->head, ebo->tail);
+ if(ebo->oldlength==0.0f) {
+ ebo->rad_head= 0.25f*ebo->length;
+ ebo->rad_tail= 0.10f*ebo->length;
+ ebo->dist= 0.25f*ebo->length;
+ if(ebo->parent) {
+ if(ebo->rad_head > ebo->parent->rad_tail)
+ ebo->rad_head= ebo->parent->rad_tail;
}
}
+ else if(t->mode!=TFM_BONE_ENVELOPE) {
+ /* if bones change length, lets do that for the deform distance as well */
+ ebo->dist*= ebo->length/ebo->oldlength;
+ ebo->rad_head*= ebo->length/ebo->oldlength;
+ ebo->rad_tail*= ebo->length/ebo->oldlength;
+ ebo->oldlength= ebo->length;
+ }
+ }
- if (t->mode != TFM_BONE_ROLL)
+ if (t->mode != TFM_BONE_ROLL)
+ {
+ /* fix roll */
+ for(i = 0; i < t->total; i++, td++)
{
- /* fix roll */
- for(i = 0; i < t->total; i++, td++)
+ if (td->extra)
{
- if (td->extra)
- {
- float vec[3], up_axis[3];
- float qrot[4];
+ float vec[3], up_axis[3];
+ float qrot[4];
- ebo = td->extra;
- VECCOPY(up_axis, td->axismtx[2]);
+ ebo = td->extra;
+ VECCOPY(up_axis, td->axismtx[2]);
- if (t->mode != TFM_ROTATION)
- {
- VecSubf(vec, ebo->tail, ebo->head);
- Normalize(vec);
- RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
- QuatMulVecf(qrot, up_axis);
- }
- else
- {
- Mat3MulVecfl(t->mat, up_axis);
- }
-
- ebo->roll = ED_rollBoneToVector(ebo, up_axis);
+ if (t->mode != TFM_ROTATION)
+ {
+ VecSubf(vec, ebo->tail, ebo->head);
+ Normalize(vec);
+ RotationBetweenVectorsToQuat(qrot, td->axismtx[1], vec);
+ QuatMulVecf(qrot, up_axis);
+ }
+ else
+ {
+ Mat3MulVecfl(t->mat, up_axis);
}
+
+ ebo->roll = ED_rollBoneToVector(ebo, up_axis);
}
}
+ }
- if(arm->flag & ARM_MIRROR_EDIT)
- transform_armature_mirror_update(t->obedit);
+ if(arm->flag & ARM_MIRROR_EDIT)
+ transform_armature_mirror_update(t->obedit);
- }
- else
- DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
}
- else if( (t->flag & T_POSE) && t->poseobj) {
- Object *ob= t->poseobj;
- bArmature *arm= ob->data;
+ else
+ DAG_id_flush_update(t->obedit->data, OB_RECALC_DATA); /* sets recalc flags */
+ }
+ else if( (t->flag & T_POSE) && t->poseobj) {
+ Object *ob= t->poseobj;
+ bArmature *arm= ob->data;
- /* if animtimer is running, and the object already has animation data,
- * check if the auto-record feature means that we should record 'samples'
- * (i.e. uneditable animation values)
- */
- // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
- if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
- int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
-
- animrecord_check_state(t->scene, &ob->id, t->animtimer);
- autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
- }
+ /* if animtimer is running, and the object already has animation data,
+ * check if the auto-record feature means that we should record 'samples'
+ * (i.e. uneditable animation values)
+ */
+ // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
+ if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
+ int targetless_ik= (t->flag & T_AUTOIK); // XXX this currently doesn't work, since flags aren't set yet!
- /* old optimize trick... this enforces to bypass the depgraph */
- if (!(arm->flag & ARM_DELAYDEFORM)) {
- DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
- }
- else
- where_is_pose(scene, ob);
+ animrecord_check_state(t->scene, &ob->id, t->animtimer);
+ autokeyframe_pose_cb_func(t->scene, (View3D *)t->view, ob, t->mode, targetless_ik);
}
- else {
- for(base= FIRSTBASE; base; base= base->next) {
- Object *ob= base->object;
+
+ /* old optimize trick... this enforces to bypass the depgraph */
+ if (!(arm->flag & ARM_DELAYDEFORM)) {
+ DAG_id_flush_update(&ob->id, OB_RECALC_DATA); /* sets recalc flags */
+ }
+ else
+ where_is_pose(scene, ob);
+ }
+ else {
+ for(base= FIRSTBASE; base; base= base->next) {
+ Object *ob= base->object;
- /* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
- if(base->flag & BA_HAS_RECALC_OB)
- ob->recalc |= OB_RECALC_OB;
- if(base->flag & BA_HAS_RECALC_DATA)
- ob->recalc |= OB_RECALC_DATA;
+ /* this flag is from depgraph, was stored in initialize phase, handled in drawview.c */
+ if(base->flag & BA_HAS_RECALC_OB)
+ ob->recalc |= OB_RECALC_OB;
+ if(base->flag & BA_HAS_RECALC_DATA)
+ ob->recalc |= OB_RECALC_DATA;
- /* if object/base is selected */
- if ((base->flag & SELECT) || (ob->flag & SELECT)) {
- /* if animtimer is running, and the object already has animation data,
- * check if the auto-record feature means that we should record 'samples'
- * (i.e. uneditable animation values)
- */
- // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
- if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
- animrecord_check_state(t->scene, &ob->id, t->animtimer);
- autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode);
- }
+ /* if object/base is selected */
+ if ((base->flag & SELECT) || (ob->flag & SELECT)) {
+ /* if animtimer is running, and the object already has animation data,
+ * check if the auto-record feature means that we should record 'samples'
+ * (i.e. uneditable animation values)
+ */
+ // TODO: autokeyframe calls need some setting to specify to add samples (FPoints) instead of keyframes?
+ if ((t->animtimer) && IS_AUTOKEY_ON(t->scene)) {
+ animrecord_check_state(t->scene, &ob->id, t->animtimer);
+ autokeyframe_ob_cb_func(t->scene, (View3D *)t->view, ob, t->mode);
}
-
- /* proxy exception */
- if(ob->proxy)
- ob->proxy->recalc |= ob->recalc;
- if(ob->proxy_group)
- group_tag_recalc(ob->proxy_group->dup_group);
}
+
+ /* proxy exception */
+ if(ob->proxy)
+ ob->proxy->recalc |= ob->recalc;
+ if(ob->proxy_group)
+ group_tag_recalc(ob->proxy_group->dup_group);
}
+ }
if(((View3D*)t->view)->drawtype == OB_SHADED)
- reshadeall_displist(t->scene);
- }
+ reshadeall_displist(t->scene);
+}
}
void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
@@ -828,18 +831,18 @@ void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
if (t->spacetype == SPACE_VIEW3D)
{
View3D *v3d = t->view;
-
+
glPushMatrix();
-
+
//if(t->obedit) glLoadMatrixf(t->obedit->obmat); // sets opengl viewing
-
-
+
+
VecCopyf(v3, dir);
VecMulf(v3, v3d->far);
-
+
VecSubf(v2, center, v3);
VecAddf(v1, center, v3);
-
+
if (options & DRAWLIGHT) {
col[0] = col[1] = col[2] = 220;
}
@@ -848,13 +851,13 @@ void drawLine(TransInfo *t, float *center, float *dir, char axis, short options)
}
UI_make_axis_color(col, col2, axis);
glColor3ubv((GLubyte *)col2);
-
+
setlinestyle(0);
glBegin(GL_LINE_STRIP);
glVertex3fv(v1);
glVertex3fv(v2);
glEnd();
-
+
glPopMatrix();
}
}
@@ -871,33 +874,33 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
Object *obedit = CTX_data_edit_object(C);
-
+
/* moving: is shown in drawobject() (transform color) */
// TRANSFORM_FIX_ME
// if(obedit || (t->flag & T_POSE) ) G.moving= G_TRANSFORM_EDIT;
// else if(G.f & G_PARTICLEEDIT) G.moving= G_TRANSFORM_PARTICLE;
// else G.moving= G_TRANSFORM_OBJ;
-
+
t->scene = sce;
t->sa = sa;
t->ar = ar;
t->obedit = obedit;
t->settings = ts;
-
+
t->data = NULL;
t->ext = NULL;
-
+
t->helpline = HLP_NONE;
-
+
t->flag = 0;
-
+
t->redraw = 1; /* redraw first time */
-
+
if (event)
{
t->imval[0] = event->x - t->ar->winrct.xmin;
t->imval[1] = event->y - t->ar->winrct.ymin;
-
+
t->event_type = event->type;
}
else
@@ -905,45 +908,45 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
t->imval[0] = 0;
t->imval[1] = 0;
}
-
+
t->con.imval[0] = t->imval[0];
t->con.imval[1] = t->imval[1];
-
+
t->mval[0] = t->imval[0];
t->mval[1] = t->imval[1];
-
+
t->transform = NULL;
t->handleEvent = NULL;
-
+
t->total = 0;
-
+
t->val = 0.0f;
-
+
t->vec[0] =
t->vec[1] =
t->vec[2] = 0.0f;
-
+
t->center[0] =
t->center[1] =
t->center[2] = 0.0f;
-
+
Mat3One(t->mat);
-
+
t->spacetype = sa->spacetype;
if(t->spacetype == SPACE_VIEW3D)
{
View3D *v3d = sa->spacedata.first;
-
+
t->view = v3d;
t->animtimer= CTX_wm_screen(C)->animtimer;
-
+
if(v3d->flag & V3D_ALIGN) t->flag |= T_V3D_ALIGN;
t->around = v3d->around;
-
+
if (op && RNA_struct_find_property(op->ptr, "constraint_orientation") && RNA_property_is_set(op->ptr, "constraint_orientation"))
{
t->current_orientation = RNA_enum_get(op->ptr, "constraint_orientation");
-
+
if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C) - 1)
{
t->current_orientation = V3D_MANIP_GLOBAL;
@@ -965,10 +968,10 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
{
// XXX for now, get View2D from the active region
t->view = &ar->v2d;
-
+
t->around = V3D_CENTER;
}
-
+
if (op && RNA_struct_find_property(op->ptr, "mirror") && RNA_property_is_set(op->ptr, "mirror"))
{
if (RNA_boolean_get(op->ptr, "mirror"))
@@ -986,40 +989,40 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
t->mirror = 1;
}
}
-
+
/* setting PET flag only if property exist in operator. Otherwise, assume it's not supported */
if (op && RNA_struct_find_property(op->ptr, "proportional"))
{
if (RNA_property_is_set(op->ptr, "proportional"))
{
- switch(RNA_enum_get(op->ptr, "proportional"))
- {
- case 2: /* XXX connected constant */
- t->flag |= T_PROP_CONNECTED;
- case 1: /* XXX prop on constant */
- t->flag |= T_PROP_EDIT;
- break;
- }
- }
- else
+ switch(RNA_enum_get(op->ptr, "proportional"))
{
+ case 2: /* XXX connected constant */
+ t->flag |= T_PROP_CONNECTED;
+ case 1: /* XXX prop on constant */
+ t->flag |= T_PROP_EDIT;
+ break;
+ }
+ }
+ else
+ {
if ((t->options & CTX_NO_PET) == 0 && (ts->proportional != PROP_EDIT_OFF)) {
- t->flag |= T_PROP_EDIT;
-
+ t->flag |= T_PROP_EDIT;
+
if(ts->proportional == PROP_EDIT_CONNECTED)
- t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
- }
- }
-
- if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
- {
- t->prop_size = RNA_float_get(op->ptr, "proportional_size");
+ t->flag |= T_PROP_CONNECTED; // yes i know, has to become define
}
- else
- {
- t->prop_size = ts->proportional_size;
- }
-
+ }
+
+ if (op && RNA_struct_find_property(op->ptr, "proportional_size") && RNA_property_is_set(op->ptr, "proportional_size"))
+ {
+ t->prop_size = RNA_float_get(op->ptr, "proportional_size");
+ }
+ else
+ {
+ t->prop_size = ts->proportional_size;
+ }
+
/* TRANSFORM_FIX_ME rna restrictions */
if (t->prop_size <= 0)
@@ -1027,25 +1030,25 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
t->prop_size = 1.0f;
}
- if (op && RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
- {
- t->prop_mode = RNA_enum_get(op->ptr, "proportional_editing_falloff");
- }
- else
- {
- t->prop_mode = ts->prop_mode;
- }
+ if (op && RNA_struct_find_property(op->ptr, "proportional_editing_falloff") && RNA_property_is_set(op->ptr, "proportional_editing_falloff"))
+ {
+ t->prop_mode = RNA_enum_get(op->ptr, "proportional_editing_falloff");
+ }
+ else
+ {
+ t->prop_mode = ts->prop_mode;
+ }
}
else /* add not pet option to context when not available */
{
t->options |= CTX_NO_PET;
}
-
+
setTransformViewMatrices(t);
initNumInput(&t->num);
initNDofInput(&t->ndof);
-
+
return 1;
}
@@ -1053,16 +1056,16 @@ int initTransInfo (bContext *C, TransInfo *t, wmOperator *op, wmEvent *event)
void postTrans (TransInfo *t)
{
TransData *td;
-
+
if (t->draw_handle)
{
ED_region_draw_cb_exit(t->ar->type, t->draw_handle);
}
-
+
/* postTrans can be called when nothing is selected, so data is NULL already */
if (t->data) {
int a;
-
+
/* since ipokeys are optional on objects, we mallocced them per trans-data */
for(a=0, td= t->data; a<t->total; a++, td++) {
if (td->flag & TD_BEZTRIPLE)
@@ -1070,13 +1073,13 @@ void postTrans (TransInfo *t)
}
MEM_freeN(t->data);
}
-
+
if (t->ext) MEM_freeN(t->ext);
if (t->data2d) {
MEM_freeN(t->data2d);
t->data2d= NULL;
}
-
+
if(t->spacetype==SPACE_IMAGE) {
SpaceImage *sima= t->sa->spacedata.first;
if(sima->flag & SI_LIVE_UNWRAP)
@@ -1092,14 +1095,13 @@ void postTrans (TransInfo *t)
t->customFree(t);
}
else if (t->customData) {
- MEM_freeN(t->customData);
- }
-}
+ MEM_freeN(t->customData);
+ }}
void applyTransObjects(TransInfo *t)
{
TransData *td;
-
+
for (td = t->data; td < t->data + t->total; td++) {
VECCOPY(td->iloc, td->loc);
if (td->ext->rot) {
@@ -1127,27 +1129,27 @@ static void restoreElement(TransData *td) {
if (td->ext->size) {
VECCOPY(td->ext->size, td->ext->isize);
}
- if (td->ext->quat) {
- QUATCOPY(td->ext->quat, td->ext->iquat);
+ if (td->ext->quat) {
+ QUATCOPY(td->ext->quat, td->ext->iquat);
+ }
}
- }
-
+
if (td->flag & TD_BEZTRIPLE) {
*(td->hdata->h1) = td->hdata->ih1;
*(td->hdata->h2) = td->hdata->ih2;
}
-}
+ }
void restoreTransObjects(TransInfo *t)
{
TransData *td;
-
+
for (td = t->data; td < t->data + t->total; td++) {
restoreElement(td);
}
-
+
Mat3One(t->mat);
-
+
recalcData(t);
}
@@ -1156,7 +1158,7 @@ void calculateCenter2D(TransInfo *t)
if (t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
float vec[3];
-
+
VECCOPY(vec, t->center);
Mat4MulVecfl(ob->obmat, vec);
projectIntView(t, vec, t->center2d);
@@ -1169,21 +1171,21 @@ void calculateCenter2D(TransInfo *t)
void calculateCenterCursor(TransInfo *t)
{
float *cursor;
-
+
cursor = give_cursor(t->scene, t->view);
VECCOPY(t->center, cursor);
-
+
/* If edit or pose mode, move cursor in local space */
if (t->flag & (T_EDIT|T_POSE)) {
Object *ob = t->obedit?t->obedit:t->poseobj;
float mat[3][3], imat[3][3];
-
+
VecSubf(t->center, t->center, ob->obmat[3]);
Mat3CpyMat4(mat, ob->obmat);
Mat3Inv(imat, mat);
Mat3MulVecfl(imat, t->center);
}
-
+
calculateCenter2D(t);
}
@@ -1191,15 +1193,15 @@ void calculateCenterCursor2D(TransInfo *t)
{
View2D *v2d= t->view;
float aspx=1.0, aspy=1.0;
-
+
if(t->spacetype==SPACE_IMAGE) /* only space supported right now but may change */
ED_space_image_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
-
+
if (v2d) {
t->center[0] = v2d->cursor[0] * aspx;
t->center[1] = v2d->cursor[1] * aspy;
}
-
+
calculateCenter2D(t);
}
@@ -1208,7 +1210,7 @@ void calculateCenterMedian(TransInfo *t)
float partial[3] = {0.0f, 0.0f, 0.0f};
int total = 0;
int i;
-
+
for(i = 0; i < t->total; i++) {
if (t->data[i].flag & TD_SELECTED) {
if (!(t->data[i].flag & TD_NOCENTER))
@@ -1228,7 +1230,7 @@ void calculateCenterMedian(TransInfo *t)
if(i)
VecMulf(partial, 1.0f / total);
VECCOPY(t->center, partial);
-
+
calculateCenter2D(t);
}
@@ -1258,7 +1260,7 @@ void calculateCenterBound(TransInfo *t)
}
VecAddf(t->center, min, max);
VecMulf(t->center, 0.5);
-
+
calculateCenter2D(t);
}
@@ -1294,7 +1296,7 @@ void calculateCenter(TransInfo *t)
break;
} /* END EDIT MODE ACTIVE ELEMENT */
#endif
-
+
calculateCenterMedian(t);
if((t->flag & (T_EDIT|T_POSE))==0)
{
@@ -1306,10 +1308,10 @@ void calculateCenter(TransInfo *t)
projectIntView(t, t->center, t->center2d);
}
}
-
+
}
}
-
+
/* setting constraint center */
VECCOPY(t->con.center, t->center);
if(t->flag & (T_EDIT|T_POSE))
@@ -1317,7 +1319,7 @@ void calculateCenter(TransInfo *t)
Object *ob= t->obedit?t->obedit:t->poseobj;
Mat4MulVecfl(ob->obmat, t->con.center);
}
-
+
/* for panning from cameraview */
if(t->flag & T_OBJECT)
{
@@ -1326,21 +1328,21 @@ void calculateCenter(TransInfo *t)
View3D *v3d = t->view;
Scene *scene = t->scene;
RegionView3D *rv3d = t->ar->regiondata;
-
+
if(v3d->camera == OBACT && rv3d->persp==V3D_CAMOB)
{
float axis[3];
/* persinv is nasty, use viewinv instead, always right */
VECCOPY(axis, t->viewinv[2]);
Normalize(axis);
-
+
/* 6.0 = 6 grid units */
axis[0]= t->center[0]- 6.0f*axis[0];
axis[1]= t->center[1]- 6.0f*axis[1];
axis[2]= t->center[2]- 6.0f*axis[2];
-
+
projectIntView(t, axis, t->center2d);
-
+
/* rotate only needs correct 2d center, grab needs initgrabz() value */
if(t->mode==TFM_TRANSLATION)
{
@@ -1350,14 +1352,14 @@ void calculateCenter(TransInfo *t)
}
}
}
-
+
if(t->spacetype==SPACE_VIEW3D)
{
/* initgrabz() defines a factor for perspective depth correction, used in window_to_3d_delta() */
if(t->flag & (T_EDIT|T_POSE)) {
Object *ob= t->obedit?t->obedit:t->poseobj;
float vec[3];
-
+
VECCOPY(vec, t->center);
Mat4MulVecfl(ob->obmat, vec);
initgrabz(t->ar->regiondata, vec[0], vec[1], vec[2]);
@@ -1403,7 +1405,7 @@ void calculatePropRatio(TransInfo *t)
/* Use rdist for falloff calculations, it is the real distance */
td->flag &= ~TD_NOACTION;
dist= (t->prop_size-td->rdist)/t->prop_size;
-
+
/*
* Clamp to positive numbers.
* Certain corner cases with connectivity and individual centers
@@ -1411,7 +1413,7 @@ void calculatePropRatio(TransInfo *t)
*/
if (dist < 0.0f)
dist = 0.0f;
-
+
switch(t->prop_mode) {
case PROP_SHARP:
td->factor= dist*dist;
@@ -1478,20 +1480,20 @@ float get_drawsize(ARegion *ar, float *co)
{
RegionView3D *rv3d= ar->regiondata;
float size, vec[3], len1, len2;
-
+
/* size calculus, depending ortho/persp settings, like initgrabz() */
size= rv3d->persmat[0][3]*co[0]+ rv3d->persmat[1][3]*co[1]+ rv3d->persmat[2][3]*co[2]+ rv3d->persmat[3][3];
-
+
VECCOPY(vec, rv3d->persinv[0]);
len1= Normalize(vec);
VECCOPY(vec, rv3d->persinv[1]);
len2= Normalize(vec);
-
+
size*= 0.01f*(len1>len2?len1:len2);
-
+
/* correct for window size to make widgets appear fixed size */
if(ar->winx > ar->winy) size*= 1000.0f/(float)ar->winx;
else size*= 1000.0f/(float)ar->winy;
-
+
return size;
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index bdf0a91bf89..19881c7bc5b 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -64,6 +64,7 @@
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
@@ -205,20 +206,22 @@ int calc_manipulator_stats(const bContext *C)
if((ob->lay & v3d->lay)==0) return 0;
if(obedit->type==OB_MESH) {
- EditMesh *em = BKE_mesh_get_editmesh(obedit->data);
- EditVert *eve;
- EditSelection ese;
+ BMEditMesh *em = ((Mesh*)obedit->data)->edit_btmesh;
+ BMesh *bm = em->bm;
+ BMVert *eve;
+ BMEditSelection ese;
+ BMIter iter;
float vec[3]= {0,0,0};
/* USE LAST SELECTE WITH ACTIVE */
- if (v3d->around==V3D_ACTIVE && EM_get_actSelection(em, &ese)) {
- EM_editselection_center(vec, &ese);
+ if (v3d->around==V3D_ACTIVE && EDBM_get_actSelection(em, &ese)) {
+ EDBM_editselection_center(em, vec, &ese);
calc_tw_center(scene, vec);
totsel= 1;
} else {
/* do vertices for center, and if still no normal found, use vertex normals */
- for(eve= em->verts.first; eve; eve= eve->next) {
- if(eve->f & SELECT) {
+ BM_ITER(eve, &iter, bm, BM_VERTS_OF_MESH, NULL) {
+ if(BM_TestHFlag(eve, BM_SELECT)) {
totsel++;
calc_tw_center(scene, eve->co);
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 5173245734b..fe8e5b34b54 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -675,7 +675,7 @@ void TFM_OT_transform(struct wmOperatorType *ot)
Properties_Proportional(ot);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
-
+
Properties_Constraints(ot);
}
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index c9344b97fb2..bad744d101b 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -44,6 +44,7 @@
#include "BKE_utildefines.h"
#include "BKE_armature.h"
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
#include "BKE_report.h"
#include "BLI_arithb.h"
@@ -77,9 +78,9 @@ void BIF_clearTransformOrientation(bContext *C)
// Need to loop over all view3d
if(v3d && v3d->twmode >= V3D_MANIP_CUSTOM) {
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
- }
}
-
+}
+
TransformOrientation* findOrientationName(bContext *C, char *name)
{
ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces;
@@ -159,16 +160,16 @@ TransformOrientation *createObjectSpace(bContext *C, ReportList *reports, char *
ob = base->object;
-
+
Mat3CpyMat4(mat, ob->obmat);
Mat3Ortho(mat);
/* use object name if no name is given */
if (name[0] == 0)
- {
+{
strncpy(name, ob->id.name+2, 35);
}
-
+
return addMatrixSpace(C, mat, name, overwrite);
}
@@ -177,7 +178,7 @@ TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, char *na
float normal[3], plane[3];
getTransformOrientation(C, normal, plane, 0);
-
+
if (createSpaceNormalTangent(mat, normal, plane) == 0) {
BKE_reports_prepend(reports, "Cannot use zero-length bone");
return NULL;
@@ -185,7 +186,7 @@ TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, char *na
if (name[0] == 0)
{
- strcpy(name, "Bone");
+ strcpy(name, "Bone");
}
return addMatrixSpace(C, mat, name, overwrite);
@@ -208,7 +209,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
if (name[0] == 0)
{
- strcpy(name, "Vertex");
+ strcpy(name, "Vertex");
}
break;
case ORIENTATION_EDGE:
@@ -219,7 +220,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
if (name[0] == 0)
{
- strcpy(name, "Edge");
+ strcpy(name, "Edge");
}
break;
case ORIENTATION_FACE:
@@ -230,7 +231,7 @@ TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, char *na
if (name[0] == 0)
{
- strcpy(name, "Face");
+ strcpy(name, "Face");
}
break;
default:
@@ -296,7 +297,7 @@ TransformOrientation* addMatrixSpace(bContext *C, float mat[3][3], char name[],
if (overwrite)
{
ts = findOrientationName(C, name);
- }
+ }
else
{
uniqueOrientationName(C, name);
@@ -327,14 +328,14 @@ void BIF_removeTransformOrientation(bContext *C, TransformOrientation *target) {
if(v3d) {
int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM);
- // Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
+ // Transform_fix_me NEED TO DO THIS FOR ALL VIEW3D
if (selected_index == i) {
v3d->twmode = V3D_MANIP_GLOBAL; /* fallback to global */
}
else if (selected_index > i) {
v3d->twmode--;
}
-
+
}
BLI_freelinkN(transform_spaces, ts);
@@ -387,7 +388,7 @@ void BIF_selectTransformOrientation(bContext *C, TransformOrientation *target) {
void BIF_selectTransformOrientationValue(bContext *C, int orientation) {
View3D *v3d = CTX_wm_view3d(C);
if(v3d) /* currently using generic poll */
- v3d->twmode = orientation;
+ v3d->twmode = orientation;
}
EnumPropertyItem *BIF_enumTransformOrientation(bContext *C)
@@ -626,16 +627,16 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
if(ob->type==OB_MESH)
{
Mesh *me= ob->data;
- EditMesh *em = me->edit_mesh;
- EditVert *eve;
- EditSelection ese;
+ BMEditMesh *em = me->edit_btmesh;
+ BMVert *eve;
+ BMEditSelection ese;
float vec[3]= {0,0,0};
/* USE LAST SELECTED WITH ACTIVE */
- if (activeOnly && EM_get_actSelection(em, &ese))
+ if (activeOnly && EDBM_get_actSelection(em, &ese))
{
- EM_editselection_normal(normal, &ese);
- EM_editselection_plane(plane, &ese);
+ EDBM_editselection_normal(normal, &ese);
+ EDBM_editselection_plane(em, plane, &ese);
switch (ese.type)
{
@@ -652,30 +653,30 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
else
{
- if (em->totfacesel >= 1)
+ if (em->bm->totfacesel >= 1)
{
- EditFace *efa;
-
- for(efa= em->faces.first; efa; efa= efa->next)
- {
- if(efa->f & SELECT)
- {
- VECADD(normal, normal, efa->n);
- VecSubf(vec, efa->v2->co, efa->v1->co);
+ BMFace *efa;
+ BMIter iter;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT)) {
+ VECADD(normal, normal, efa->no);
+ VecSubf(vec, efa->loopbase->v->co,
+ ((BMLoop*)efa->loopbase->head.next)->v->co);
VECADD(plane, plane, vec);
}
}
result = ORIENTATION_FACE;
}
- else if (em->totvertsel == 3)
+ else if (em->bm->totvertsel == 3)
{
- EditVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
+ BMVert *v1 = NULL, *v2 = NULL, *v3 = NULL;
+ BMIter iter;
float cotangent[3];
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
if (v1 == NULL) {
v1 = eve;
}
@@ -694,12 +695,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
/* if there's an edge available, use that for the tangent */
- if (em->totedgesel >= 1)
+ if (em->bm->totedgesel >= 1)
{
- EditEdge *eed = NULL;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
+ BMEdge *eed = NULL;
+ BMIter iter;
+
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
VecSubf(plane, eed->v2->co, eed->v1->co);
break;
}
@@ -708,12 +710,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
result = ORIENTATION_FACE;
}
- else if (em->totedgesel == 1)
+ else if (em->bm->totedgesel == 1)
{
- EditEdge *eed;
-
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->f & SELECT) {
+ BMEdge *eed = NULL;
+ BMIter iter;
+
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SELECT)) {
/* use average vert normals as plane and edge vector as normal */
VECCOPY(plane, eed->v1->no);
VECADD(plane, plane, eed->v2->no);
@@ -723,13 +726,13 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->totvertsel == 2)
+ else if (em->bm->totvertsel == 2)
{
- EditVert *v1 = NULL, *v2 = NULL;
-
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BMVert *v1 = NULL, *v2 = NULL;
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
if (v1 == NULL) {
v1 = eve;
}
@@ -745,24 +748,25 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
result = ORIENTATION_EDGE;
}
- else if (em->totvertsel == 1)
+ else if (em->bm->totvertsel == 1)
{
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+ BMIter iter;
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
VECCOPY(normal, eve->no);
break;
}
}
result = ORIENTATION_VERT;
}
- else if (em->totvertsel > 3)
+ else if (em->bm->totvertsel > 3)
{
+ BMIter iter;
normal[0] = normal[1] = normal[2] = 0;
-
- for (eve = em->verts.first; eve; eve = eve->next)
- {
- if ( eve->f & SELECT ) {
+
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ if (BM_TestHFlag(eve, BM_SELECT)) {
VecAddf(normal, normal, eve->no);
}
}
@@ -948,9 +952,20 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
}
}
- VECCOPY(normal, ob->obmat[2]);
- VECCOPY(plane, ob->obmat[1]);
- result = ORIENTATION_NORMAL;
+ if (!ob) {
+ normal[0] = 0.0f;
+ normal[1] = 0.0f;
+ normal[2] = 1.0f;
+ plane[0] = 1.0f;
+ plane[1] = 0.0f;
+ plane[2] = 0.0f;
+
+ result = ORIENTATION_NORMAL;
+ } else {
+ VECCOPY(normal, ob->obmat[2]);
+ VECCOPY(plane, ob->obmat[1]);
+ result = ORIENTATION_NORMAL;
+ }
}
return result;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 6cfffd1ade7..a2a7577c8d6 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -69,6 +69,8 @@
#include "BKE_object.h"
#include "BKE_anim.h" /* for duplis */
#include "BKE_context.h"
+#include "BKE_tessmesh.h"
+#include "BKE_mesh.h"
#include "ED_armature.h"
#include "ED_image.h"
@@ -370,9 +372,9 @@ void initSnapping(TransInfo *t, wmOperator *op)
if (RNA_struct_find_property(op->ptr, "snap_project"))
{
t->tsnap.project = RNA_boolean_get(op->ptr, "snap_project");
- }
}
}
+ }
else
{
snapping = ((ts->snap_flag & SCE_SNAP) == SCE_SNAP);
@@ -711,8 +713,8 @@ void CalcSnapGeometry(TransInfo *t, float *vec)
else
{
found = snapObjectsTransform(t, mval, &dist, loc, no, t->tsnap.mode);
- }
-
+ }
+
if (found == 1)
{
float tangent[3];
@@ -1176,11 +1178,11 @@ int snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *arm, float
return retval;
}
-int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, EditMesh *em, float obmat[][4], float ray_start[3], float ray_normal[3], float mval[2], float *loc, float *no, int *dist, float *depth)
+int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, BMEditMesh *em, float obmat[][4], float ray_start[3], float ray_normal[3], short mval[2], float *loc, float *no, int *dist, float *depth)
{
int retval = 0;
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
if (totvert > 0) {
float imat[4][4];
@@ -1215,19 +1217,19 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
case SCE_SNAP_MODE_FACE:
{
MVert *verts = dm->getVertArray(dm);
- MFace *faces = dm->getFaceArray(dm);
+ MFace *faces = dm->getTessFaceArray(dm);
int *index_array = NULL;
int index = 0;
int i;
if (em != NULL)
{
- index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 0, 0, 1);
+ index_array = dm->getTessFaceDataArray(dm, CD_ORIGINDEX);
+ EDBM_init_index_arrays(em, 0, 0, 1);
}
for( i = 0; i < totface; i++) {
- EditFace *efa = NULL;
+ BMFace *efa = NULL;
MFace *f = faces + i;
test = 1; /* reset for every face */
@@ -1249,11 +1251,22 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
}
else
{
- efa = EM_get_face_for_index(index);
+ efa = EDBM_get_face_for_index(em, index);
- if (efa && (efa->h || (efa->v1->f & SELECT) || (efa->v2->f & SELECT) || (efa->v3->f & SELECT) || (efa->v4 && efa->v4->f & SELECT)))
+ if (efa && BM_TestHFlag(efa, BM_HIDDEN))
{
test = 0;
+ } else if (efa) {
+ BMIter iter;
+ BMLoop *l;
+
+ l = BMIter_New(&iter, em->bm, BM_LOOPS_OF_FACE, efa);
+ for ( ; l; l=BMIter_Step(&iter)) {
+ if (BM_TestHFlag(l->v, BM_SELECT)) {
+ test = 0;
+ break;
+ }
+ }
}
}
}
@@ -1281,7 +1294,7 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
break;
}
@@ -1295,11 +1308,11 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
if (em != NULL)
{
index_array = dm->getVertDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 1, 0, 0);
+ EDBM_init_index_arrays(em, 1, 0, 0);
}
for( i = 0; i < totvert; i++) {
- EditVert *eve = NULL;
+ BMVert *eve = NULL;
MVert *v = verts + i;
test = 1; /* reset for every vert */
@@ -1321,9 +1334,9 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
}
else
{
- eve = EM_get_vert_for_index(index);
+ eve = EDBM_get_vert_for_index(em, index);
- if (eve && (eve->h || (eve->f & SELECT)))
+ if (eve && (BM_TestHFlag(eve, BM_HIDDEN) || BM_TestHFlag(eve, BM_SELECT)))
{
test = 0;
}
@@ -1339,7 +1352,7 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
break;
}
@@ -1355,11 +1368,11 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
if (em != NULL)
{
index_array = dm->getEdgeDataArray(dm, CD_ORIGINDEX);
- EM_init_index_arrays(em, 0, 1, 0);
+ EDBM_init_index_arrays(em, 0, 1, 0);
}
for( i = 0; i < totedge; i++) {
- EditEdge *eed = NULL;
+ BMEdge *eed = NULL;
MEdge *e = edges + i;
test = 1; /* reset for every vert */
@@ -1381,9 +1394,11 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
}
else
{
- eed = EM_get_edge_for_index(index);
+ eed = EDBM_get_edge_for_index(em, index);
- if (eed && (eed->h || (eed->v1->f & SELECT) || (eed->v2->f & SELECT)))
+ if (eed && (BM_TestHFlag(eed, BM_HIDDEN) ||
+ BM_TestHFlag(eed->v1, BM_SELECT) ||
+ BM_TestHFlag(eed->v2, BM_SELECT)))
{
test = 0;
}
@@ -1399,7 +1414,7 @@ int snapDerivedMesh(short snap_mode, ARegion *ar, Object *ob, DerivedMesh *dm, E
if (em != NULL)
{
- EM_free_index_arrays();
+ EDBM_free_index_arrays(em);
}
break;
}
@@ -1416,13 +1431,13 @@ int snapObject(Scene *scene, ARegion *ar, Object *ob, int editobject, float obma
int retval = 0;
if (ob->type == OB_MESH) {
- EditMesh *em;
+ BMEditMesh *em;
DerivedMesh *dm;
if (editobject)
{
- em = ((Mesh *)ob->data)->edit_mesh;
- dm = editmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
+ em = ((Mesh *)ob->data)->edit_btmesh;
+ dm = editbmesh_get_derived_cage(scene, ob, em, CD_MASK_BAREMESH);
}
else
{
@@ -1558,7 +1573,7 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
{
int retval = 0;
int totvert = dm->getNumVerts(dm);
- int totface = dm->getNumFaces(dm);
+ int totface = dm->getNumTessFaces(dm);
if (totvert > 0) {
float imat[4][4];
@@ -1588,7 +1603,7 @@ int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta
if (test == 1) {
MVert *verts = dm->getVertArray(dm);
- MFace *faces = dm->getFaceArray(dm);
+ MFace *faces = dm->getTessFaceArray(dm);
int i;
for( i = 0; i < totface; i++) {
@@ -1684,6 +1699,7 @@ int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, ListBase
Object *ob = dupli_ob->ob;
if (ob->type == OB_MESH) {
+#if 0 //BMESH_TODO
EditMesh *em;
DerivedMesh *dm = NULL;
int val;
@@ -1705,6 +1721,7 @@ int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, ListBase
retval = retval || val;
dm->release(dm);
+#endif
}
}
@@ -1712,7 +1729,7 @@ int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, ListBase
}
if (ob->type == OB_MESH) {
- EditMesh *em;
+ BMEditMesh *em;
DerivedMesh *dm = NULL;
int val;
@@ -1724,8 +1741,8 @@ int peelObjects(Scene *scene, View3D *v3d, ARegion *ar, Object *obedit, ListBase
}
else
{
- em = ((Mesh *)ob->data)->edit_mesh;
- dm = editmesh_get_derived_cage(scene, obedit, em, CD_MASK_BAREMESH);
+ em = ((Mesh *)ob->data)->edit_btmesh;
+ dm = editbmesh_get_derived_cage(scene, obedit, em, CD_MASK_BAREMESH);
val = peelDerivedMesh(ob, dm, ob->obmat, ray_start, ray_normal, mval, depth_peels);
}
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index ae1e932bb81..93760ab77e3 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -72,10 +72,10 @@ void ED_editors_exit(bContext *C)
if(ob) {
if(ob->type==OB_MESH) {
Mesh *me= ob->data;
- if(me->edit_mesh) {
- free_editMesh(me->edit_mesh);
- MEM_freeN(me->edit_mesh);
- me->edit_mesh= NULL;
+ if(me->edit_btmesh) {
+ EDBM_FreeEditBMesh(me->edit_btmesh);
+ MEM_freeN(me->edit_btmesh);
+ me->edit_btmesh= NULL;
}
}
else if(ob->type==OB_ARMATURE) {
diff --git a/source/blender/editors/uvedit/SConscript b/source/blender/editors/uvedit/SConscript
index b472b89d23d..9926eb0c7ea 100644
--- a/source/blender/editors/uvedit/SConscript
+++ b/source/blender/editors/uvedit/SConscript
@@ -5,6 +5,6 @@ sources = env.Glob('*.c')
incs = '../include ../../blenlib ../../blenkernel ../../makesdna ../../imbuf'
incs += ' ../../windowmanager #/intern/guardedalloc #/extern/glew/include'
-incs += ' ../../makesrna #/intern/opennl/extern ../../gpu'
+incs += ' ../../makesrna #/intern/opennl/extern ../../gpu ../../bmesh'
env.BlenderLib ( 'bf_editors_uvedit', sources, Split(incs), [], libtype=['core'], priority=[45] )
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index fbd12007c16..f48f8441d53 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -28,6 +28,9 @@
#include <float.h>
#include <math.h>
#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
@@ -41,9 +44,11 @@
#include "BKE_mesh.h"
#include "BKE_object.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_editVert.h"
+#include "BLI_array.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -119,34 +124,33 @@ static int draw_uvs_face_check(Scene *scene)
static void draw_uvs_shadow(SpaceImage *sima, Object *obedit)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
/* draws the grey mesh when painting */
glColor3ub(112, 112, 112);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int draw_uvs_dm_shadow(DerivedMesh *dm)
{
/* draw shadow mesh - this is the mesh with the modifier applied */
- if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->faceData, CD_MTFACE)) {
+ if(dm && dm->drawUVEdges && CustomData_has_layer(&dm->loopData, CD_MLOOPUV)) {
glColor3ub(112, 112, 112);
dm->drawUVEdges(dm);
return 1;
@@ -155,13 +159,19 @@ static int draw_uvs_dm_shadow(DerivedMesh *dm)
return 0;
}
-static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFace *activetf)
+static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, BMEditMesh *em, MTexPoly *activetf)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
Image *ima= sima->image;
- float aspx, aspy, col[4], tf_uv[4][2];
-
+ BLI_array_declare(tf_uv);
+ BLI_array_declare(tf_uvorig);
+ float aspx, aspy, col[4], (*tf_uv)[2] = NULL, (*tf_uvorig)[2] = NULL;
+ int i;
+
ED_space_image_uv_aspect(sima, &aspx, &aspy);
switch(sima->dt_uvstretch) {
@@ -169,21 +179,37 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
{
float totarea=0.0f, totuvarea=0.0f, areadiff, uvarea, area;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BLI_array_empty(tf_uv);
+ BLI_array_empty(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(tf_uv);
+ BLI_array_growone(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
- totarea += EM_face_area(efa);
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
+ totarea += BM_face_area(efa);
//totuvarea += tf_area(tf, efa->v4!=0);
- totuvarea += uv_area(tf_uv, efa->v4!=0);
+ totuvarea += poly_uv_area(tf_uv, efa->len);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BMINDEX_SET(efa, 1);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
@@ -191,24 +217,41 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
col[0] = 1.0;
col[1] = col[2] = 0.0;
glColor3fv(col);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tf=(MTFace *)efa->tmp.p)) {
- area = EM_face_area(efa) / totarea;
- uv_copy_aspect(tf->uv, tf_uv, aspx, aspy);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ area = BM_face_area(efa) / totarea;
+
+ BLI_array_empty(tf_uv);
+ BLI_array_empty(tf_uvorig);
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv= CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(tf_uv);
+ BLI_array_growone(tf_uvorig);
+
+ tf_uvorig[i][0] = luv->uv[0];
+ tf_uvorig[i][1] = luv->uv[1];
+
+ i++;
+ }
+
+ poly_copy_aspect(tf_uvorig, tf_uv, aspx, aspy, efa->len);
+
//uvarea = tf_area(tf, efa->v4!=0) / totuvarea;
- uvarea = uv_area(tf_uv, efa->v4!=0) / totuvarea;
+ uvarea = poly_uv_area(tf_uv, efa->len) / totuvarea;
if(area < FLT_EPSILON || uvarea < FLT_EPSILON)
areadiff = 1.0;
@@ -220,11 +263,11 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
weight_to_rgb(areadiff, col, col+1, col+2);
glColor3fv(col);
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
}
@@ -233,6 +276,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
}
case SI_UVDT_STRETCH_ANGLE:
{
+#if 0 //BMESH_TODO
float uvang1,uvang2,uvang3,uvang4;
float ang1,ang2,ang3,ang4;
float av1[3], av2[3], av3[3], av4[3]; /* use for 2d and 3d angle vectors */
@@ -243,7 +287,7 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_SMOOTH);
for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_em_get(&em->fdata, efa->head.data, CD_MTFACE);
if(uvedit_face_visible(scene, ima, efa, tf)) {
efa->tmp.p = tf;
@@ -374,11 +418,13 @@ static void draw_uvs_stretch(SpaceImage *sima, Scene *scene, EditMesh *em, MTFac
glShadeModel(GL_FLAT);
break;
+
+#endif
}
}
}
-static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFace *activetf)
+static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTexPoly *activetf)
{
Base *base;
Image *curimage;
@@ -398,17 +444,19 @@ static void draw_uvs_other(SpaceImage *sima, Scene *scene, Object *obedit, MTFac
Mesh *me= ob->data;
if(me->mtface) {
- MFace *mface= me->mface;
- MTFace *tface= me->mtface;
- int a;
+ MPoly *mface= me->mpoly;
+ MTexPoly *tface= me->mtpoly;
+ MLoopUV *mloopuv;
+ int a, b;
- for(a=me->totface; a>0; a--, tface++, mface++) {
+ for(a=me->totpoly; a>0; a--, tface++, mface++) {
if(tface->tpage == curimage) {
glBegin(GL_LINE_LOOP);
- glVertex2fv(tface->uv[0]);
- glVertex2fv(tface->uv[1]);
- glVertex2fv(tface->uv[2]);
- if(mface->v4) glVertex2fv(tface->uv[3]);
+
+ mloopuv = me->mloopuv + mface->loopstart;
+ for (b=0; b<mface->totloop; b++, mloopuv++) {
+ glVertex2fv(mloopuv->uv);
+ }
glEnd();
}
}
@@ -422,18 +470,22 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
{
ToolSettings *ts;
Mesh *me= obedit->data;
- EditMesh *em;
- EditFace *efa, *efa_act;
- MTFace *tf, *activetf = NULL;
+ BMEditMesh *em;
+ BMFace *efa, *efa_act, *activef;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf, *activetf = NULL;
+ MLoopUV *luv;
DerivedMesh *finaldm, *cagedm;
char col1[4], col2[4];
float pointsize;
int drawfaces, interpedges, lastsel, sel;
+ int i;
Image *ima= sima->image;
- em= BKE_mesh_get_editmesh(me);
- activetf= EM_get_active_mtface(em, &efa_act, NULL, 0); /* will be set to NULL if hidden */
-
+ em= me->edit_btmesh;
+ activetf= EDBM_get_active_mtexpoly(em, &efa_act, 0); /* will be set to NULL if hidden */
+ activef = EDBM_get_actFace(em, 0);
ts= scene->toolsettings;
drawfaces= draw_uvs_face_check(scene);
@@ -452,7 +504,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* first try existing derivedmesh */
if(!draw_uvs_dm_shadow(em->derivedFinal)) {
/* create one if it does not exist */
- cagedm = editmesh_get_derived_cage_and_final(scene, obedit, em, &finaldm, CD_MASK_BAREMESH|CD_MASK_MTFACE);
+ cagedm = editbmesh_get_derived_cage_and_final(scene, obedit, me->edit_btmesh, &finaldm, CD_MASK_BAREMESH|CD_MASK_MTFACE);
/* when sync selection is enabled, all faces are drawn (except for hidden)
* so if cage is the same as the final, theres no point in drawing this */
@@ -477,45 +529,46 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
- if(tf==activetf) continue; /* important the temp pointer is set above */
+ BMINDEX_SET(efa, 1);
+ if(tf==activetf) continue; /* important the temp boolean is set above */
- if(uvedit_face_selected(scene, efa, tf))
+ if(uvedit_face_selected(scene, em, efa))
glColor4ubv((GLubyte *)col2);
else
glColor4ubv((GLubyte *)col1);
-
- glBegin(efa->v4?GL_QUADS:GL_TRIANGLES);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
glDisable(GL_BLEND);
}
else {
/* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, ima, efa, tf)) {
- efa->tmp.p = tf;
+ BMINDEX_SET(efa, 1);
}
else {
if(tf == activetf)
activetf= NULL;
- efa->tmp.p = NULL;
+ BMINDEX_SET(efa, 0);
}
}
@@ -523,7 +576,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
/* 3. draw active face stippled */
- if(activetf) {
+ if(activef) {
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
UI_ThemeColor4(TH_EDITMESH_ACTIVE);
@@ -531,11 +584,11 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_quarttone);
- glBegin(efa_act->v4? GL_QUADS: GL_TRIANGLES);
- glVertex2fv(activetf->uv[0]);
- glVertex2fv(activetf->uv[1]);
- glVertex2fv(activetf->uv[2]);
- if(efa_act->v4) glVertex2fv(activetf->uv[3]);
+ glBegin(GL_POLYGON);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, activef) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
glDisable(GL_POLYGON_STIPPLE);
@@ -552,39 +605,38 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
switch(sima->dt_uv) {
case SI_UVDT_DASH:
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(tf) {
cpack(0x111111);
glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
-
+
setlinestyle(2);
cpack(0x909090);
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[0]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- else glVertex2fv(tf->uv[2]);
- glEnd();
-
- glBegin(GL_LINE_STRIP);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ }
glEnd();
+ /*glBegin(GL_LINE_STRIP);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->loopbase->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, efa->loopbase->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ glEnd();*/
+
setlinestyle(0);
}
}
@@ -594,34 +646,32 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(sima->dt_uv==SI_UVDT_WHITE) glColor3f(1.0f, 1.0f, 1.0f);
else glColor3f(0.0f, 0.0f, 0.0f);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
break;
case SI_UVDT_OUTLINE:
glLineWidth(3);
cpack(0x0);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
glLineWidth(1);
@@ -635,83 +685,60 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
if(interpedges) {
glShadeModel(GL_SMOOTH);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINE_LOOP);
- sel = (uvedit_uv_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_uv_selected(scene, efa, tf, 2)? 1 : 0;
+ glBegin(GL_LINE_LOOP);
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_uv_selected(em, scene, l)? 1 : 0);
if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- sel = uvedit_uv_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
- }
-
- glEnd();
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ i += 1;
}
+ glEnd();
}
glShadeModel(GL_FLAT);
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf) {
- glBegin(GL_LINES);
- sel = (uvedit_edge_selected(scene, efa, tf, 0)? 1 : 0);
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 1)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 2)? 1 : 0;
+ glBegin(GL_LINE_LOOP);
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ sel = (uvedit_edge_selected(em, scene, l)? 1 : 0);
if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[2]);
-
- if(efa->v4) {
- glVertex2fv(tf->uv[3]);
-
- sel = uvedit_edge_selected(scene, efa, tf, 3)? 1 : 0;
- if(sel != lastsel) { glColor4ubv(sel ? (GLubyte *)col1 : (GLubyte *)col2); lastsel = sel; }
- glVertex2fv(tf->uv[3]);
- }
-
- glVertex2fv(tf->uv[0]);
-
- glEnd();
+
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
+ i += 1;
}
+ glEnd();
}
}
}
else {
/* no nice edges */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- glBegin(GL_LINE_LOOP);
- glVertex2fv(tf->uv[0]);
- glVertex2fv(tf->uv[1]);
- glVertex2fv(tf->uv[2]);
- if(efa->v4) glVertex2fv(tf->uv[3]);
- glEnd();
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ glBegin(GL_LINE_LOOP);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ glVertex2fv(luv->uv);
}
+ glEnd();
}
}
@@ -735,11 +762,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_WIRE);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf && !uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(!uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -749,11 +777,12 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
UI_ThemeColor(TH_FACE_DOT);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if(tf && uvedit_face_selected(scene, efa, tf)) {
- uv_center(tf->uv, cent, efa->v4 != NULL);
+ if(uvedit_face_selected(scene, em, efa)) {
+ poly_uv_center(em, efa, cent);
bglVertex2fv(cent);
}
}
@@ -769,18 +798,14 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(!uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(!uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(!uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && !uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(!uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
@@ -791,46 +816,39 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, Object *obedit)
cpack(0xFF);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(tf->unwrap & TF_PIN1)
- bglVertex2fv(tf->uv[0]);
- if(tf->unwrap & TF_PIN2)
- bglVertex2fv(tf->uv[1]);
- if(tf->unwrap & TF_PIN3)
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && (tf->unwrap & TF_PIN4))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(luv->flag & MLOOPUV_PINNED)
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
/* selected uvs */
UI_ThemeColor(TH_VERTEX_SELECT);
- glPointSize(pointsize);
+ glPointSize(pointsize);
bglBegin(GL_POINTS);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= (MTFace *)efa->tmp.p; /* visible faces cached */
-
- if(tf) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- bglVertex2fv(tf->uv[0]);
- if(uvedit_uv_selected(scene, efa, tf, 1))
- bglVertex2fv(tf->uv[1]);
- if(uvedit_uv_selected(scene, efa, tf, 2))
- bglVertex2fv(tf->uv[2]);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- bglVertex2fv(tf->uv[3]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if(uvedit_uv_selected(em, scene, l))
+ bglVertex2fv(luv->uv);
}
}
bglEnd();
}
glPointSize(1.0);
- BKE_mesh_end_editmesh(obedit->data, em);
}
void draw_uvedit_main(SpaceImage *sima, ARegion *ar, Scene *scene, Object *obedit)
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index cca357c8685..a203fc9b55b 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -30,12 +30,16 @@
#define ED_UVEDIT_INTERN_H
struct SpaceImage;
-struct EditFace;
-struct MTFace;
+struct MTexPoly;
struct Scene;
struct Image;
struct Object;
struct wmOperatorType;
+struct BMEditMesh;
+struct BMFace;
+struct BMLoop;
+struct BMEdge;
+struct BMVert;
#define UV_SELECT_ALL 1
#define UV_SELECT_PINNED 2
@@ -45,26 +49,28 @@ struct wmOperatorType;
#define TF_SEL_MASK(id) (TF_SEL1 << id)
/* visibility and selection */
-int uvedit_face_visible_nolocal(struct Scene *scene, struct EditFace *efa);
-int uvedit_face_visible(struct Scene *scene, struct Image *ima, struct EditFace *efa, struct MTFace *tf);
+int uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
-int uvedit_face_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_face_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
-void uvedit_face_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf);
+/*all the uvedit_xxxx_[de]selected functions are
+ declared in ED_uvedit.h*/
+int uvedit_face_select(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
+int uvedit_face_deselect(struct Scene *scene, struct BMEditMesh *em, struct BMFace *efa);
-int uvedit_edge_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_edge_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_edge_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_edge_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
-int uvedit_uv_selected(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_uv_select(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
-void uvedit_uv_deselect(struct Scene *scene, struct EditFace *efa, struct MTFace *tf, int i);
+void uvedit_uv_select(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
+void uvedit_uv_deselect(struct BMEditMesh *em, struct Scene *scene, struct BMLoop *l);
/* geometric utilities */
void uv_center(float uv[][2], float cent[2], int quad);
float uv_area(float uv[][2], int quad);
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy);
+float poly_uv_area(float uv[][2], int len);
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len);
+void poly_uv_center(struct BMEditMesh *em, struct BMFace *f, float cent[2]);
+
/* operators */
void UV_OT_average_islands_scale(struct wmOperatorType *ot);
void UV_OT_cube_project(struct wmOperatorType *ot);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 1641d1c8fac..df418e60254 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -30,12 +30,14 @@
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
+#include "DNA_image_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -44,6 +46,7 @@
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
+#include "BLI_array.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
@@ -53,6 +56,7 @@
#include "BKE_mesh.h"
#include "BKE_report.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "ED_image.h"
#include "ED_mesh.h"
@@ -71,19 +75,20 @@
#include "uvedit_intern.h"
+#define EFA_F1_FLAG 2
+
/************************* state testing ************************/
int ED_uvedit_test(Object *obedit)
{
- EditMesh *em;
+ BMEditMesh *em;
int ret;
- if(!obedit || obedit->type != OB_MESH)
+ if(obedit->type != OB_MESH)
return 0;
- em = BKE_mesh_get_editmesh(obedit->data);
- ret = EM_texFaceCheck(em);
- BKE_mesh_end_editmesh(obedit->data, em);
+ em = ((Mesh*)obedit->data)->edit_btmesh;
+ ret = EDBM_texFaceCheck(em);
return ret;
}
@@ -92,9 +97,10 @@ int ED_uvedit_test(Object *obedit)
void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *previma)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
int update= 0;
/* skip assigning these procedural images... */
@@ -105,21 +111,21 @@ void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *pre
if(!obedit || (obedit->type != OB_MESH))
return;
- em= BKE_mesh_get_editmesh(((Mesh*)obedit->data));
- if(!em || !em->faces.first) {
- BKE_mesh_end_editmesh(obedit->data, em);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
+ if(!em || !em->bm->totface) {
return;
}
/* ensure we have a uv layer */
- if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) {
- EM_add_data_layer(em, &em->fdata, CD_MTFACE);
+ if(!CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
update= 1;
}
/* now assign to all visible faces */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
if(uvedit_face_visible(scene, previma, efa, tf)) {
if(ima) {
@@ -141,17 +147,16 @@ void ED_uvedit_assign_image(Scene *scene, Object *obedit, Image *ima, Image *pre
/* and update depdency graph */
if(update)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
/* dotile - 1, set the tile flag (from the space image)
* 2, set the tile index for the faces. */
void ED_uvedit_set_tile(bContext *C, Scene *scene, Object *obedit, Image *ima, int curtile)
{
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMIter iter;
+ MTexPoly *tf;
/* verify if we have something to do */
if(!ima || !ED_uvedit_test(obedit))
@@ -161,18 +166,17 @@ void ED_uvedit_set_tile(bContext *C, Scene *scene, Object *obedit, Image *ima, i
if(ima->type==IMA_TYPE_R_RESULT || ima->type==IMA_TYPE_COMPOSITE)
return;
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(efa->h==0 && efa->f & SELECT)
+ if(!BM_TestHFlag(efa, BM_HIDDEN) && BM_TestHFlag(efa, BM_SELECT))
tf->tile= curtile; /* set tile index */
}
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
}
/*********************** space conversion *********************/
@@ -181,13 +185,7 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
{
int width, height;
- if(sima) {
- ED_space_image_size(sima, &width, &height);
- }
- else {
- width= 256;
- height= 256;
- }
+ ED_space_image_size(sima, &width, &height);
dist[0]= pixeldist/width;
dist[1]= pixeldist/height;
@@ -195,18 +193,17 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
/*************** visibility and selection utilities **************/
-int uvedit_face_visible_nolocal(Scene *scene, EditFace *efa)
+int uvedit_face_visible_nolocal(Scene *scene, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->h==0);
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0);
else
- return (efa->h==0 && (efa->f & SELECT));
+ return (BM_TestHFlag(efa, BM_HIDDEN)==0 && BM_TestHFlag(efa, BM_SELECT));
}
-int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
-{
+int uvedit_face_visible(Scene *scene, Image *ima, BMFace *efa, MTexPoly *tf) {
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SHOW_SAME_IMAGE)
@@ -215,134 +212,216 @@ int uvedit_face_visible(Scene *scene, Image *ima, EditFace *efa, MTFace *tf)
return uvedit_face_visible_nolocal(scene, efa);
}
-int uvedit_face_selected(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_selected(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- return (efa->f & SELECT);
- else
- return (!(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) &&(!efa->v4 || tf->flag & TF_SEL4));
+ return (BM_TestHFlag(efa, BM_SELECT));
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if (!(luv->flag & MLOOPUV_VERTSEL))
+ return 0;
+ }
+
+ return 1;
+ }
}
-void uvedit_face_select(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_select(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 1);
- else
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ BM_Select(em->bm, efa, 1);
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-void uvedit_face_deselect(Scene *scene, EditFace *efa, MTFace *tf)
+int uvedit_face_deselect(Scene *scene, BMEditMesh *em, BMFace *efa)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION)
- EM_select_face(efa, 0);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ BM_Select(em->bm, efa, 0);
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ return 1;
+ }
+
+ return 0;
}
-int uvedit_edge_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_edge_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- return (efa->f & SELECT);
- else if(ts->selectmode == SCE_SELECT_EDGE)
- return (*(&efa->e1 + i))->f & SELECT;
- else
- return (((efa->v1 + i)->f & SELECT) && ((efa->v1 + (i+1)%nvert)->f & SELECT));
+ return BM_TestHFlag(l->f, BM_SELECT);
+ else if(ts->selectmode == SCE_SELECT_EDGE) {
+ return BM_TestHFlag(l->e, BM_SELECT);
+ } else
+ return BM_TestHFlag(l->v, BM_SELECT) &&
+ BM_TestHFlag(((BMLoop*)l->head.next)->v, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
}
- else
- return (tf->flag & TF_SEL_MASK(i)) && (tf->flag & TF_SEL_MASK((i+1)%nvert));
}
-void uvedit_edge_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_select(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, 1);
else if(ts->selectmode == SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 1);
+ BM_Select(em->bm, l->e, 1);
else {
- (efa->v1 + i)->f |= SELECT;
- (efa->v1 + (i+1)%nvert)->f |= SELECT;
+ BM_Select(em->bm, l->e->v1, 1);
+ BM_Select(em->bm, l->e->v2, 1);
}
}
- else
- tf->flag |= TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert);
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ luv1->flag |= MLOOPUV_VERTSEL;
+ luv2->flag |= MLOOPUV_VERTSEL;
+ }
}
-void uvedit_edge_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_edge_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
+
{
ToolSettings *ts= scene->toolsettings;
- int nvert= (efa->v4)? 4: 3;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, 0);
else if(ts->selectmode == SCE_SELECT_EDGE)
- EM_select_edge((*(&efa->e1 + i)), 0);
+ BM_Select(em->bm, l->e, 0);
else {
- (efa->v1 + i)->f &= ~SELECT;
- (efa->v1 + (i+1)%nvert)->f &= ~SELECT;
+ BM_Select(em->bm, l->e->v1, 0);
+ BM_Select(em->bm, l->e->v2, 0);
}
}
- else
- tf->flag &= ~(TF_SEL_MASK(i)|TF_SEL_MASK((i+1)%nvert));
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv2 = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+
+ luv1->flag &= ~MLOOPUV_VERTSEL;
+ luv2->flag &= ~MLOOPUV_VERTSEL;
+ }
}
-int uvedit_uv_selected(Scene *scene, EditFace *efa, MTFace *tf, int i)
+int uvedit_uv_selected(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- return (efa->f & SELECT);
+ return BM_TestHFlag(l->f, BM_SELECT);
else
- return (*(&efa->v1 + i))->f & SELECT;
+ return BM_TestHFlag(l, BM_SELECT);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ return luv->flag & MLOOPUV_VERTSEL;
}
- else
- return tf->flag & TF_SEL_MASK(i);
}
-void uvedit_uv_select(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_select(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 1);
+ BM_Select(em->bm, l->f, 1);
else
- (*(&efa->v1 + i))->f |= SELECT;
+ BM_Select(em->bm, l->v, 1);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
- else
- tf->flag |= TF_SEL_MASK(i);
}
-void uvedit_uv_deselect(Scene *scene, EditFace *efa, MTFace *tf, int i)
+void uvedit_uv_deselect(BMEditMesh *em, Scene *scene, BMLoop *l)
{
ToolSettings *ts= scene->toolsettings;
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode == SCE_SELECT_FACE)
- EM_select_face(efa, 0);
+ BM_Select(em->bm, l->f, 0);
else
- (*(&efa->v1 + i))->f &= ~SELECT;
+ BM_Select(em->bm, l->v, 0);
+ }
+ else {
+ MLoopUV *luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
- else
- tf->flag &= ~TF_SEL_MASK(i);
}
/*********************** geometric utilities ***********************/
+void poly_uv_center(BMEditMesh *em, BMFace *f, float cent[2])
+{
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ cent[0] = cent[1] = 0.0f;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ cent[0] += luv->uv[0];
+ cent[1] += luv->uv[1];
+ }
+
+ cent[0] /= (float) f->len;
+ cent[1] /= (float) f->len;
+}
+
void uv_center(float uv[][2], float cent[2], int quad)
{
@@ -364,6 +443,28 @@ float uv_area(float uv[][2], int quad)
return AreaF2Dfl(uv[0], uv[1], uv[2]);
}
+float poly_uv_area(float uv[][2], int len)
+{
+ //BMESH_TODO: make this not suck
+ //maybe use scanfill? I dunno.
+
+ if(len >= 4)
+ return AreaF2Dfl(uv[0], uv[1], uv[2]) + AreaF2Dfl(uv[0], uv[2], uv[3]);
+ else
+ return AreaF2Dfl(uv[0], uv[1], uv[2]);
+
+ return 1.0;
+}
+
+void poly_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy, int len)
+{
+ int i;
+ for (i=0; i<len; i++) {
+ uv[i][0] = uv_orig[i][0]*aspx;
+ uv[i][1] = uv_orig[i][1]*aspy;
+ }
+}
+
void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
{
uv[0][0] = uv_orig[0][0]*aspx;
@@ -381,33 +482,42 @@ void uv_copy_aspect(float uv_orig[][2], float uv[][2], float aspx, float aspy)
int ED_uvedit_minmax(Scene *scene, Image *ima, Object *obedit, float *min, float *max)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
int sel;
INIT_MINMAX2(min, max);
sel= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); sel = 1; }
- if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); sel = 1; }
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); sel = 1; }
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l))
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max);
+ sel = 1;
+ }
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return sel;
}
-int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mode)
+int uvedit_center(Scene *scene, Image *ima, Object *obedit,
+ float *cent, int mode)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float min[2], max[2];
int change= 0;
@@ -418,14 +528,18 @@ int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mod
else if(mode==1) {
INIT_MINMAX2(min, max);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) { DO_MINMAX2(tf->uv[0], min, max); change= 1;}
- if(uvedit_uv_selected(scene, efa, tf, 1)) { DO_MINMAX2(tf->uv[1], min, max); change= 1;}
- if(uvedit_uv_selected(scene, efa, tf, 2)) { DO_MINMAX2(tf->uv[2], min, max); change= 1;}
- if(efa->v4 && (uvedit_uv_selected(scene, efa, tf, 3))) { DO_MINMAX2(tf->uv[3], min, max); change= 1;}
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ DO_MINMAX2(luv->uv, min, max);
+ change= 1;
+ }
}
}
}
@@ -434,108 +548,147 @@ int uvedit_center(Scene *scene, Image *ima, Object *obedit, float *cent, int mod
cent[0]= (min[0]+max[0])/2.0;
cent[1]= (min[1]+max[1])/2.0;
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
/************************** find nearest ****************************/
typedef struct NearestHit {
- EditFace *efa;
- MTFace *tf;
-
- int vert, uv;
- int edge, vert2;
+ BMFace *efa;
+ MTexPoly *tf;
+ BMLoop *l, *nextl;
+ MLoopUV *luv, *nextluv;
+ int lindex; //index of loop within face
+ int vert1, vert2; //index in mesh of edge vertices
} NearestHit;
-static void find_nearest_uv_edge(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+static void find_nearest_uv_edge(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
- EditVert *eve;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMVert *eve;
+ BMIter iter, liter;
+ MLoopUV *luv, *nextluv;
float mindist, dist;
- int i, nverts;
+ int i;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ BMINDEX_SET(eve, i);
+ }
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ nextluv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
- for(i=0; i<nverts; i++) {
- dist= PdistVL2Dfl(co, tf->uv[i], tf->uv[(i+1)%nverts]);
+ dist= PdistVL2Dfl(co, luv->uv, nextluv->uv);
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- hit->edge= i;
- mindist= dist;
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+
+ hit->l = l;
+ hit->nextl = (BMLoop*)l->head.next;
+ hit->luv = luv;
+ hit->nextluv = nextluv;
+ hit->lindex = i;
+ hit->vert1 = BMINDEX_GET(hit->l->v);
+ hit->vert2 = BMINDEX_GET(((BMLoop*)hit->l->head.next)->v);
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- hit->vert2= (*(&efa->v1 + ((i+1)%nverts)))->tmp.l;
- }
+ mindist = dist;
}
+
+ i++;
}
}
}
-static void find_nearest_uv_face(Scene *scene, Image *ima, EditMesh *em, float co[2], NearestHit *hit)
+static void find_nearest_uv_face(Scene *scene, Image *ima, BMEditMesh *em, float co[2], NearestHit *hit)
{
- MTFace *tf;
- EditFace *efa;
+ MTexPoly *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float mindist, dist, cent[2];
- int i, nverts;
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
- cent[0]= cent[1]= 0.0f;
+ /*this will fill in hit.vert1 and hit.vert2*/
+ find_nearest_uv_edge(scene, ima, em, co, hit);
+ hit->l = hit->nextl = NULL;
+ hit->luv = hit->nextluv = NULL;
- for(i=0; i<nverts; i++) {
- cent[0] += tf->uv[i][0];
- cent[1] += tf->uv[i][1];
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ cent[0]= cent[1]= 0.0f;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- cent[0] /= nverts;
- cent[1] /= nverts;
- dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+ cent[0] += luv->uv[0];
+ cent[1] += luv->uv[1];
+ }
- if(dist < mindist) {
- hit->tf= tf;
- hit->efa= efa;
- mindist= dist;
- }
+ cent[0] /= efa->len;
+ cent[1] /= efa->len;
+ dist= fabs(co[0]- cent[0]) + fabs(co[1]- cent[1]);
+
+ if(dist < mindist) {
+ hit->tf= tf;
+ hit->efa= efa;
+ mindist= dist;
}
}
}
-static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float uv[2])
+static int nearest_uv_between(BMEditMesh *em, BMFace *efa, int nverts, int id,
+ float co[2], float uv[2])
{
- float m[3], v1[3], v2[3], c1, c2;
- int id1, id2;
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter iter;
+ float m[3], v1[3], v2[3], c1, c2, *uv1, *uv2, *uv3;
+ int id1, id2, i;
- id1= (id+nverts-1)%nverts;
- id2= (id+nverts+1)%nverts;
+ id1= (id+efa->len-1)%efa->len;
+ id2= (id+efa->len+1)%efa->len;
m[0]= co[0]-uv[0];
m[1]= co[1]-uv[1];
- Vec2Subf(v1, tf->uv[id1], tf->uv[id]);
- Vec2Subf(v2, tf->uv[id2], tf->uv[id]);
+
+ i = 0;
+ BM_ITER(l, &iter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (i == id1)
+ uv1 = luv->uv;
+ else if (i == id)
+ uv2 = luv->uv;
+ else if (i == id2)
+ uv3 = luv->uv;
+
+ i++;
+ }
+
+ VecSubf(v1, uv1, uv);
+ VecSubf(v2, uv3, uv);
/* m and v2 on same side of v-v1? */
c1= v1[0]*m[1] - v1[1]*m[0];
@@ -551,83 +704,103 @@ static int nearest_uv_between(MTFace *tf, int nverts, int id, float co[2], float
return (c1*c2 >= 0.0f);
}
-static void find_nearest_uv_vert(Scene *scene, Image *ima, EditMesh *em, float co[2], float penalty[2], NearestHit *hit)
+static void find_nearest_uv_vert(Scene *scene, Image *ima, BMEditMesh *em,
+ float co[2], float penalty[2], NearestHit *hit)
{
- EditFace *efa;
- EditVert *eve;
- MTFace *tf;
+ BMFace *efa;
+ BMVert *eve;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
int i, nverts;
+ /*this will fill in hit.vert1 and hit.vert2*/
+ find_nearest_uv_edge(scene, ima, em, co, hit);
+ hit->l = hit->nextl = NULL;
+ hit->luv = hit->nextluv = NULL;
+
mindist= 1e10f;
memset(hit, 0, sizeof(*hit));
- for(i=0, eve=em->verts.first; eve; eve=eve->next, i++)
- eve->tmp.l = i;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
+ eve = BMIter_New(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
+ for (i=0; eve; eve=BMIter_Step(&iter), i++) {
+ BMINDEX_SET(eve, i);
+ }
- for(i=0; i<nverts; i++) {
- if(penalty && uvedit_uv_selected(scene, efa, tf, i))
- dist= fabs(co[0]-tf->uv[i][0])+penalty[0] + fabs(co[1]-tf->uv[i][1])+penalty[1];
- else
- dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(dist<=mindist) {
- if(dist==mindist)
- if(!nearest_uv_between(tf, nverts, i, co, tf->uv[i]))
- continue;
+ if(penalty && uvedit_uv_selected(em, scene, l))
+ dist= fabs(co[0]-luv->uv[0])+penalty[0] + fabs(co[1]-luv->uv[1])+penalty[1];
+ else
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- mindist= dist;
+ if(dist<=mindist) {
+ if(dist==mindist)
+ if(!nearest_uv_between(em, efa, efa->len, i, co, luv->uv)) {
+ i++;
+ continue;
+ }
- hit->uv= i;
- hit->tf= tf;
- hit->efa= efa;
+ mindist= dist;
- hit->vert= (*(&efa->v1 + i))->tmp.l;
- }
+ hit->l = l;
+ hit->nextl = (BMLoop*)l->head.next;
+ hit->luv = luv;
+ hit->nextluv = CustomData_bmesh_get(&em->bm->ldata, l->head.next->data, CD_MLOOPUV);
+ hit->tf= tf;
+ hit->efa= efa;
+ hit->lindex = i;
+ hit->vert1 = BMINDEX_GET(hit->l->v);
}
+
+ i++;
}
}
}
int ED_uvedit_nearest_uv(Scene *scene, Object *obedit, Image *ima, float co[2], float uv[2])
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float mindist, dist;
- int i, nverts, found= 0;
+ int found= 0;
mindist= 1e10f;
uv[0]= co[0];
uv[1]= co[1];
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
- dist= fabs(co[0]-tf->uv[i][0]) + fabs(co[1]-tf->uv[i][1]);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ dist= fabs(co[0]-luv->uv[0]) + fabs(co[1]-luv->uv[1]);
- if(dist<=mindist) {
- mindist= dist;
+ if(dist<=mindist) {
+ mindist= dist;
- uv[0]= tf->uv[i][0];
- uv[1]= tf->uv[i][1];
- found= 1;
- }
+ uv[0]= luv->uv[0];
+ uv[1]= luv->uv[1];
+ found= 1;
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return found;
}
@@ -649,26 +822,28 @@ static void uv_vertex_loop_flag(UvMapVert *first)
first->flag= 1;
}
-static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, EditFace *efa, int a)
+static UvMapVert *uv_vertex_map_get(UvVertMap *vmap, BMFace *efa, int a)
{
UvMapVert *iterv, *first;
-
- first= EM_get_uv_map_vert(vmap, (*(&efa->v1 + a))->tmp.l);
+ BMLoop *l;
+
+ l = BMIter_AtIndex(NULL, BM_LOOPS_OF_FACE, efa, a);
+ first= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
for(iterv=first; iterv; iterv=iterv->next) {
if(iterv->separate)
first= iterv;
- if(iterv->f == efa->tmp.l)
+ if(iterv->f == BMINDEX_GET(efa))
return first;
}
return NULL;
}
-static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
+static int uv_edge_tag_faces(BMEditMesh *em, UvMapVert *first1, UvMapVert *first2, int *totface)
{
UvMapVert *iterv1, *iterv2;
- EditFace *efa;
+ BMFace *efa;
int tot = 0;
/* count number of faces this edge has */
@@ -682,8 +857,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
if(iterv1->f == iterv2->f) {
/* if face already tagged, don't do this edge */
- efa= EM_get_face_for_index(iterv1->f);
- if(efa->f1)
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ if(BMO_TestFlag(em->bm, efa, EFA_F1_FLAG))
return 0;
tot++;
@@ -707,8 +882,8 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
break;
if(iterv1->f == iterv2->f) {
- efa= EM_get_face_for_index(iterv1->f);
- efa->f1= 1;
+ efa= EDBM_get_face_for_index(em, iterv1->f);
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
break;
}
}
@@ -717,41 +892,47 @@ static int uv_edge_tag_faces(UvMapVert *first1, UvMapVert *first2, int *totface)
return 1;
}
-static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *hit, float limit[2], int extend)
+static int select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestHit *hit, float limit[2], int extend)
{
- EditVert *eve;
- EditFace *efa;
- MTFace *tf;
+ BMVert *eve;
+ BMFace *efa;
+ BMIter iter, liter;
+ BMLoop *l;
+ MTexPoly *tf;
UvVertMap *vmap;
UvMapVert *iterv1, *iterv2;
int a, count, looking, nverts, starttotf, select;
/* setup */
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
- for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
- eve->tmp.l = count;
+ count = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(eve, count);
+ count++;
+ }
- for(count=0, efa= em->faces.first; efa; count++, efa= efa->next) {
+ count = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(!extend) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
-
- efa->tmp.l= count;
- efa->f1= 0;
+
+ BMO_ClearFlag(em->bm, efa, EFA_F1_FLAG);
+ BMINDEX_SET(efa, count);
+ count++;
}
-
+
/* set flags for first face and verts */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= hit->efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->lindex);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->lindex+1)%nverts);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
starttotf= 0;
- uv_edge_tag_faces(iterv1, iterv2, &starttotf);
+ uv_edge_tag_faces(em, iterv1, iterv2, &starttotf);
/* sorry, first edge isnt even ok */
if(iterv1->flag==0 && iterv2->flag==0) looking= 0;
@@ -762,21 +943,25 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
looking= 0;
/* find correct valence edges which are not tagged yet, but connect to tagged one */
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(!efa->f1 && uvedit_face_visible(scene, ima, efa, tf)) {
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ if(!BMO_TestFlag(em->bm, efa, EFA_F1_FLAG) && uvedit_face_visible(scene, ima, efa, tf)) {
+ nverts= efa->len;
for(a=0; a<nverts; a++) {
/* check face not hidden and not tagged */
iterv1= uv_vertex_map_get(vmap, efa, a);
iterv2= uv_vertex_map_get(vmap, efa, (a+1)%nverts);
+
+ if (!iterv1 || !iterv2)
+ continue;
/* check if vertex is tagged and has right valence */
if(iterv1->flag || iterv2->flag) {
- if(uv_edge_tag_faces(iterv1, iterv2, &starttotf)) {
+ if(uv_edge_tag_faces(em, iterv1, iterv2, &starttotf)) {
looking= 1;
- efa->f1= 1;
+ BMO_SetFlag(em->bm, efa, EFA_F1_FLAG);
uv_vertex_loop_flag(iterv1);
uv_vertex_loop_flag(iterv2);
@@ -789,16 +974,14 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
}
/* do the actual select/deselect */
- nverts= (hit->efa->v4)? 4: 3;
- iterv1= uv_vertex_map_get(vmap, hit->efa, hit->edge);
- iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->edge+1)%nverts);
+ nverts= hit->efa->len;
+ iterv1= uv_vertex_map_get(vmap, hit->efa, hit->lindex);
+ iterv2= uv_vertex_map_get(vmap, hit->efa, (hit->lindex+1)%nverts);
iterv1->flag= 1;
iterv2->flag= 1;
if(extend) {
- tf= CustomData_em_get(&em->fdata, hit->efa->data, CD_MTFACE);
-
- if(uvedit_uv_selected(scene, hit->efa, tf, hit->edge) && uvedit_uv_selected(scene, hit->efa, tf, hit->edge))
+ if(uvedit_uv_selected(em, scene, hit->l) && uvedit_uv_selected(em, scene, hit->l))
select= 0;
else
select= 1;
@@ -806,66 +989,82 @@ static int select_edgeloop(Scene *scene, Image *ima, EditMesh *em, NearestHit *h
else
select= 1;
- for(efa= em->faces.first; efa; efa=efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- nverts= (efa->v4)? 4: 3;
- for(a=0; a<nverts; a++) {
+ a = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
iterv1= uv_vertex_map_get(vmap, efa, a);
if(iterv1->flag) {
- if(select) uvedit_uv_select(scene, efa, tf, a);
- else uvedit_uv_deselect(scene, efa, tf, a);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
+
+ a++;
}
}
/* cleanup */
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
return (select)? 1: -1;
}
/*********************** linked select ***********************/
-static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2], NearestHit *hit, int extend)
+static void select_linked(Scene *scene, Image *ima, BMEditMesh *em, float limit[2], NearestHit *hit, int extend)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
UvVertMap *vmap;
UvMapVert *vlist, *iterv, *startv;
int a, i, nverts, j, stacksize= 0, *stack;
char *flag;
- vmap= EM_make_uv_vert_map(em, 1, 1, limit);
+ vmap= EDBM_make_uv_vert_map(em, 1, 1, limit);
if(vmap == NULL)
return;
- stack= MEM_mallocN(sizeof(*stack)* BLI_countlist(&em->faces), "UvLinkStack");
- flag= MEM_callocN(sizeof(*flag)*BLI_countlist(&em->faces), "UvLinkFlag");
+ stack= MEM_mallocN(sizeof(*stack)*em->bm->totface, "UvLinkStack");
+ flag= MEM_callocN(sizeof(*flag)*em->bm->totface, "UvLinkFlag");
if(!hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) {
- stack[stacksize]= a;
- stacksize++;
- flag[a]= 1;
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize]= a;
+ stacksize++;
+ flag[a]= 1;
+
+ break;
+ }
}
}
}
+ a++;
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(efa == hit->efa) {
stack[stacksize]= a;
stacksize++;
flag[a]= 1;
break;
}
+
+ a++;
}
}
@@ -873,15 +1072,21 @@ static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2]
stacksize--;
a= stack[stacksize];
- for(j=0, efa= em->faces.first; efa; efa= efa->next, j++)
+ j = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if(j==a)
break;
- nverts= efa->v4? 4: 3;
+ j++;
+ }
+
+ nverts= efa->len;
+
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
- for(i=0; i<nverts; i++) {
/* make_uv_vert_map_EM sets verts tmp.l to the indicies */
- vlist= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
startv= vlist;
@@ -897,56 +1102,74 @@ static void select_linked(Scene *scene, Image *ima, EditMesh *em, float limit[2]
break;
else if(!flag[iterv->f]) {
flag[iterv->f]= 1;
- stack[stacksize]= iterv->f;;
+ stack[stacksize]= iterv->f;
stacksize++;
}
}
+
+ i++;
}
}
- if(!extend || hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(flag[a])
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- else
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ if(!extend || hit) {
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (flag[a])
+ luv->flag |= MLOOPUV_VERTSEL;
+ else
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
else if(extend && hit) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(efa->v4) {
- if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)))
- break;
- }
- else if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL)
break;
}
+
+ a++;
}
if(efa) {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
else {
- for(a=0, efa= em->faces.first; efa; efa= efa->next, a++) {
- if(flag[a]) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- tf->flag |= (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ a = 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!flag[a]) continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->flag |= MLOOPUV_VERTSEL;
}
+
+ a++;
}
}
}
MEM_freeN(stack);
MEM_freeN(flag);
- EM_free_uv_vert_map(vmap);
+ EDBM_free_uv_vert_map(vmap);
}
/* ******************** align operator **************** */
@@ -956,31 +1179,33 @@ static void weld_align_uv(bContext *C, int tool)
Scene *scene;
Object *obedit;
Image *ima;
- EditMesh *em;
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float cent[2], min[2], max[2];
scene= CTX_data_scene(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
INIT_MINMAX2(min, max);
if(tool == 'a') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- DO_MINMAX2(tf->uv[0], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 1))
- DO_MINMAX2(tf->uv[1], min, max)
- if(uvedit_uv_selected(scene, efa, tf, 2))
- DO_MINMAX2(tf->uv[2], min, max)
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- DO_MINMAX2(tf->uv[3], min, max)
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max)
+ }
}
}
@@ -990,41 +1215,39 @@ static void weld_align_uv(bContext *C, int tool)
uvedit_center(scene, ima, obedit, cent, 0);
if(tool == 'x' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][0]= cent[0];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][0]= cent[0];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][0]= cent[0];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = cent[0];
+ }
+
}
}
}
if(tool == 'y' || tool == 'w') {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0))
- tf->uv[0][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 1))
- tf->uv[1][1]= cent[1];
- if(uvedit_uv_selected(scene, efa, tf, 2))
- tf->uv[2][1]= cent[1];
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3))
- tf->uv[3][1]= cent[1];
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[1] = cent[1];
+ }
+
}
}
}
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
-
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int align_exec(bContext *C, wmOperator *op)
@@ -1089,36 +1312,39 @@ static int stitch_exec(bContext *C, wmOperator *op)
SpaceImage *sima;
Scene *scene;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
- EditVert *eve;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ BMVert *eve;
Image *ima;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
sima= CTX_wm_space_image(C);
scene= CTX_data_scene(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(RNA_boolean_get(op->ptr, "use_limit")) {
UvVertMap *vmap;
UvMapVert *vlist, *iterv;
- float newuv[2], limit[2];
+ float newuv[2], limit[2], pixels;
int a, vtot;
- limit[0]= RNA_float_get(op->ptr, "limit");
- limit[1]= limit[0];
+ pixels= RNA_float_get(op->ptr, "limit");
+ uvedit_pixel_to_float(sima, limit, pixels);
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 1, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 1, 0, limit);
if(vmap == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
-
- for(a=0, eve= em->verts.first; eve; a++, eve= eve->next) {
+
+ a = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
vlist= EM_get_uv_map_vert(vmap, a);
while(vlist) {
@@ -1129,12 +1355,15 @@ static int stitch_exec(bContext *C, wmOperator *op)
if((iterv != vlist) && iterv->separate)
break;
- efa = EM_get_face_for_index(iterv->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
- newuv[0] += tf->uv[iterv->tfindex][0];
- newuv[1] += tf->uv[iterv->tfindex][1];
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ newuv[0] += luv->uv[0];
+ newuv[1] += luv->uv[1];
vtot++;
}
}
@@ -1146,95 +1375,72 @@ static int stitch_exec(bContext *C, wmOperator *op)
if((iterv != vlist) && iterv->separate)
break;
- efa = EM_get_face_for_index(iterv->f);
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ efa = EDBM_get_face_for_index(em, iterv->f);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ l = BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa, iterv->tfindex);
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(uvedit_uv_selected(scene, efa, tf, iterv->tfindex)) {
- tf->uv[iterv->tfindex][0]= newuv[0];
- tf->uv[iterv->tfindex][1]= newuv[1];
+ luv->uv[0] = newuv[0];
+ luv->uv[1] = newuv[1];
+ vtot++;
}
}
}
vlist= iterv;
}
+
+ a++;
}
- EM_free_uv_vert_map(vmap);
- EM_free_index_arrays();
+ EDBM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
}
else {
UVVertAverage *uv_average, *uvav;
int count;
// index and count verts
- for(count=0, eve=em->verts.first; eve; count++, eve= eve->next)
- eve->tmp.l = count;
+ count=0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(eve, count);
+ count++;
+ }
uv_average= MEM_callocN(sizeof(UVVertAverage)*count, "Stitch");
// gather uv averages per vert
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) {
- uvav = uv_average + efa->v1->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[0][0];
- uvav->uv[1] += tf->uv[0][1];
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 1)) {
- uvav = uv_average + efa->v2->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[1][0];
- uvav->uv[1] += tf->uv[1][1];
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 2)) {
- uvav = uv_average + efa->v3->tmp.l;
- uvav->count++;
- uvav->uv[0] += tf->uv[2][0];
- uvav->uv[1] += tf->uv[2][1];
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BMINDEX_GET(l->v);
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
- uvav = uv_average + efa->v4->tmp.l;
uvav->count++;
- uvav->uv[0] += tf->uv[3][0];
- uvav->uv[1] += tf->uv[3][1];
+ uvav->uv[0] += luv->uv[0];
+ uvav->uv[1] += luv->uv[1];
}
}
}
// apply uv welding
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(uvedit_uv_selected(scene, efa, tf, 0)) {
- uvav = uv_average + efa->v1->tmp.l;
- tf->uv[0][0] = uvav->uv[0]/uvav->count;
- tf->uv[0][1] = uvav->uv[1]/uvav->count;
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 1)) {
- uvav = uv_average + efa->v2->tmp.l;
- tf->uv[1][0] = uvav->uv[0]/uvav->count;
- tf->uv[1][1] = uvav->uv[1]/uvav->count;
- }
-
- if(uvedit_uv_selected(scene, efa, tf, 2)) {
- uvav = uv_average + efa->v3->tmp.l;
- tf->uv[2][0] = uvav->uv[0]/uvav->count;
- tf->uv[2][1] = uvav->uv[1]/uvav->count;
- }
-
- if(efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) {
- uvav = uv_average + efa->v4->tmp.l;
- tf->uv[3][0] = uvav->uv[0]/uvav->count;
- tf->uv[3][1] = uvav->uv[1]/uvav->count;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uvav = uv_average + BMINDEX_GET(l->v);
+ luv->uv[0] = uvav->uv[0]/uvav->count;
+ luv->uv[1] = uvav->uv[1]/uvav->count;
}
}
}
@@ -1245,7 +1451,6 @@ static int stitch_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1262,7 +1467,7 @@ void UV_OT_stitch(wmOperatorType *ot)
/* properties */
RNA_def_boolean(ot->srna, "use_limit", 1, "Use Limit", "Stitch UVs within a specified limit distance.");
- RNA_def_float(ot->srna, "limit", 0.01f, 0.0f, FLT_MAX, "Limit", "Limit distance in normalized coordinates.", -FLT_MAX, FLT_MAX);
+ RNA_def_float(ot->srna, "limit", 20.0, 0.0f, FLT_MAX, "Limit", "Limit distance in image pixels.", -FLT_MAX, FLT_MAX);
}
/* ******************** (de)select all operator **************** */
@@ -1272,36 +1477,39 @@ static int select_inverse_exec(bContext *C, wmOperator *op)
Scene *scene;
ToolSettings *ts;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
Image *ima;
- MTFace *tf;
+ MTexPoly *tf;
+ MLoopUV *luv;
scene= CTX_data_scene(C);
ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_select_swap(em);
+ EDBM_select_swap(em);
}
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- tf->flag ^= TF_SEL1;
- tf->flag ^= TF_SEL2;
- tf->flag ^= TF_SEL3;
- if(efa->v4) tf->flag ^= TF_SEL4;
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag = luv->flag ^ MLOOPUV_VERTSEL;
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1324,54 +1532,59 @@ static int de_select_all_exec(bContext *C, wmOperator *op)
Scene *scene;
ToolSettings *ts;
Object *obedit;
- EditMesh *em;
- EditFace *efa;
+ BMEditMesh *em;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
Image *ima;
- MTFace *tf;
- int sel;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ int sel = 1;
scene= CTX_data_scene(C);
ts= CTX_data_tool_settings(C);
obedit= CTX_data_edit_object(C);
- em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ em= ((Mesh*)obedit->data)->edit_btmesh;
ima= CTX_data_edit_image(C);
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_toggle_select_all(em);
+ EDBM_toggle_select_all(((Mesh*)obedit->data)->edit_btmesh);
}
else {
- sel= 0;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(tf->flag & (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4)) {
- sel= 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ sel= 0;
break;
}
}
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(efa->v4) {
- if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- }
- else {
- if(sel) tf->flag &= ~(TF_SEL1+TF_SEL2+TF_SEL3+TF_SEL4);
- else tf->flag |= (TF_SEL1+TF_SEL2+TF_SEL3);
- }
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (sel) luv->flag |= MLOOPUV_VERTSEL;
+ else luv->flag &= ~MLOOPUV_VERTSEL;
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1389,7 +1602,7 @@ void UV_OT_select_all_toggle(wmOperatorType *ot)
/* ******************** mouse select operator **************** */
-static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky)
+static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], float *uv, int sticky, int hitlen)
{
int i;
@@ -1398,7 +1611,7 @@ static int sticky_select(float *limit, int hitv[4], int v, float *hituv[4], floa
if(sticky == SI_STICKY_DISABLE)
return 0;
- for(i=0; i<4; i++) {
+ for(i=0; i<hitlen; i++) {
if(hitv[i] == v) {
if(sticky == SI_STICKY_LOC) {
if(fabs(hituv[i][0]-uv[0]) < limit[0] && fabs(hituv[i][1]-uv[1]) < limit[1])
@@ -1419,14 +1632,20 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
NearestHit hit;
- int a, i, select = 1, selectmode, sticky, sync, hitv[4], nvert;
- int flush = 0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
- float limit[2], *hituv[4], penalty[2];
-
+ int a, i, select = 1, selectmode, sticky, sync, *hitv=NULL, nvert;
+ BLI_array_declare(hitv);
+ int flush = 0, hitlen=0; /* 0 == dont flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ float limit[2], **hituv = NULL;
+ BLI_array_declare(hituv);
+ float penalty[2];
+
uvedit_pixel_to_float(sima, limit, 0.05f);
uvedit_pixel_to_float(sima, penalty, 5.0f);
@@ -1446,7 +1665,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else {
sync= 0;
selectmode= ts->uv_selectmode;
- sticky= (sima)? sima->sticky: 1;
+ sticky= sima->sticky;
}
/* find nearest element */
@@ -1454,76 +1673,88 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* find edge */
find_nearest_uv_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else if(selectmode == UV_SELECT_VERTEX) {
/* find vertex */
find_nearest_uv_vert(scene, ima, em, co, penalty, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* mark 1 vertex as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
+
+ hitv[hit.lindex]= hit.vert1;
+ hituv[hit.lindex]= hit.luv->uv;
- hitv[hit.uv]= hit.vert;
- hituv[hit.uv]= hit.tf->uv[hit.uv];
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_EDGE) {
/* find edge */
find_nearest_uv_edge(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* mark 2 edge vertices as being hit */
- for(i=0; i<4; i++)
+ for(i=0; i<hit.efa->len; i++) {
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
hitv[i]= 0xFFFFFFFF;
+ }
+
+ nvert= hit.efa->len;
- nvert= (hit.efa->v4)? 4: 3;
+ hitv[hit.lindex]= hit.vert1;
+ hitv[(hit.lindex+1)%nvert]= hit.vert2;
+ hituv[hit.lindex]= hit.luv->uv;
+ hituv[(hit.lindex+1)%nvert]= hit.nextluv->uv;
- hitv[hit.edge]= hit.vert;
- hitv[(hit.edge+1)%nvert]= hit.vert2;
- hituv[hit.edge]= hit.tf->uv[hit.edge];
- hituv[(hit.edge+1)%nvert]= hit.tf->uv[(hit.edge+1)%nvert];
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_FACE) {
/* find face */
find_nearest_uv_face(scene, ima, em, co, &hit);
if(hit.efa == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
/* make active */
- EM_set_actFace(em, hit.efa);
+ EDBM_set_actFace(em, hit.efa);
/* mark all face vertices as being hit */
- for(i=0; i<4; i++)
- hituv[i]= hit.tf->uv[i];
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, hit.efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- hitv[0]= hit.efa->v1->tmp.l;
- hitv[1]= hit.efa->v2->tmp.l;
- hitv[2]= hit.efa->v3->tmp.l;
+ BLI_array_growone(hitv);
+ BLI_array_growone(hituv);
+ hituv[i]= luv->uv;
+ hitv[i] = BMINDEX_GET(l->v);
+ i++;
+ }
- if(hit.efa->v4) hitv[3]= hit.efa->v4->tmp.l;
- else hitv[3]= 0xFFFFFFFF;
+ hitlen = hit.efa->len;
}
else if(selectmode == UV_SELECT_ISLAND) {
find_nearest_uv_vert(scene, ima, em, co, NULL, &hit);
if(hit.efa==NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
+
+ hitlen = 0;
}
else {
- BKE_mesh_end_editmesh(obedit->data, em);
+ hitlen = 0;
return OPERATOR_CANCELLED;
}
@@ -1537,36 +1768,36 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else if(extend) {
if(selectmode == UV_SELECT_VERTEX) {
/* (de)select uv vertex */
- if(uvedit_uv_selected(scene, hit.efa, hit.tf, hit.uv)) {
- uvedit_uv_deselect(scene, hit.efa, hit.tf, hit.uv);
+ if(uvedit_uv_selected(em, scene, hit.l)) {
+ uvedit_uv_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* (de)select edge */
- if(uvedit_edge_selected(scene, hit.efa, hit.tf, hit.edge)) {
- uvedit_edge_deselect(scene, hit.efa, hit.tf, hit.edge);
+ if(uvedit_edge_selected(em, scene, hit.l)) {
+ uvedit_edge_deselect(em, scene, hit.l);
select= 0;
}
else {
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
select= 1;
}
flush = 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* (de)select face */
- if(uvedit_face_selected(scene, hit.efa, hit.tf)) {
- uvedit_face_deselect(scene, hit.efa, hit.tf);
+ if(uvedit_face_selected(scene, em, hit.efa)) {
+ uvedit_face_deselect(scene, em, hit.efa);
select= 0;
}
else {
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
select= 1;
}
flush = -1;
@@ -1574,97 +1805,89 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
/* (de)select sticky uv nodes */
if(sticky != SI_STICKY_DISABLE) {
- EditVert *ev;
-
- for(a=0, ev=em->verts.first; ev; ev = ev->next, a++)
- ev->tmp.l = a;
+ BMVert *ev;
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, a);
+ a++;
+ }
+
/* deselect */
if(select==0) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_deselect(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_deselect(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_deselect(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_deselect(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_deselect(em, scene, l);
}
}
flush = -1;
}
/* select */
else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
}
}
-
+
flush = 1;
}
}
}
else {
/* deselect all */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_deselect(scene, efa, tf);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ uvedit_face_deselect(scene, em, efa);
}
if(selectmode == UV_SELECT_VERTEX) {
/* select vertex */
- uvedit_uv_select(scene, hit.efa, hit.tf, hit.uv);
+ uvedit_uv_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_EDGE) {
/* select edge */
- uvedit_edge_select(scene, hit.efa, hit.tf, hit.edge);
+ uvedit_edge_select(em, scene, hit.l);
flush= 1;
}
else if(selectmode == UV_SELECT_FACE) {
/* select face */
- uvedit_face_select(scene, hit.efa, hit.tf);
+ uvedit_face_select(scene, em, hit.efa);
}
/* select sticky uvs */
if(sticky != SI_STICKY_DISABLE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tf)) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(sticky == SI_STICKY_DISABLE) continue;
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- if(sticky_select(limit, hitv, efa->v1->tmp.l, hituv, tf->uv[0], sticky))
- uvedit_uv_select(scene, efa, tf, 0);
- if(sticky_select(limit, hitv, efa->v2->tmp.l, hituv, tf->uv[1], sticky))
- uvedit_uv_select(scene, efa, tf, 1);
- if(sticky_select(limit, hitv, efa->v3->tmp.l, hituv, tf->uv[2], sticky))
- uvedit_uv_select(scene, efa, tf, 2);
- if(efa->v4)
- if(sticky_select(limit, hitv, efa->v4->tmp.l, hituv, tf->uv[3], sticky))
- uvedit_uv_select(scene, efa, tf, 3);
+ if(sticky_select(limit, hitv, BMINDEX_GET(l->v), hituv, luv->uv, sticky, hitlen))
+ uvedit_uv_select(em, scene, l);
flush= 1;
}
}
}
}
-
+#if 0 //bmesh does flushing through the BM_Select functions, so not sure
+ //what to do about this bit.
if(sync) {
/* flush for mesh selection */
if(ts->selectmode != SCE_SELECT_FACE) {
@@ -1672,11 +1895,10 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
else if(flush==-1) EM_deselect_flush(em);
}
}
-
+#endif
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_PASS_THROUGH|OPERATOR_FINISHED;
}
@@ -1783,13 +2005,12 @@ static int select_linked_exec(bContext *C, wmOperator *op)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
float limit[2];
int extend;
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't select linked when sync selection is enabled.");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1800,7 +2021,6 @@ static int select_linked_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1828,27 +2048,38 @@ static int unlink_selection_exec(bContext *C, wmOperator *op)
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
if(ts->uv_flag & UV_SYNC_SELECTION) {
BKE_report(op->reports, RPT_ERROR, "Can't unlink selection when sync selection is enabled.");
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int desel = 0;
- if(uvedit_face_visible(scene, ima, efa, tf)) {
- if(efa->v4) {
- if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4))
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->pdata, l->head.data, CD_MLOOPUV);
+
+ if (!(luv->flag & MLOOPUV_VERTSEL)) {
+ desel = 1;
+ break;
}
- else {
- if(~tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3);
+ }
+
+ if (desel) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->pdata, l->head.data, CD_MLOOPUV);
+ luv->flag &= ~MLOOPUV_VERTSEL;
}
}
}
@@ -1856,7 +2087,6 @@ static int unlink_selection_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1890,78 +2120,77 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
* selection (so for sticky modes, vertex or location based). */
ToolSettings *ts= CTX_data_tool_settings(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
- int nverts, i;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_VERTEX) {
/* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MTFace UV's that use a touched vert. */
- EditVert *eve;
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BMVert *eve;
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l = 0;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
+ BMINDEX_SET(eve, 0);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- if(efa->v4)
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= efa->v4->tmp.l=1;
- else
- efa->v1->tmp.l= efa->v2->tmp.l= efa->v3->tmp.l= 1;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ BMINDEX_SET(l->v, 1);
+ }
}
}
/* now select tagged verts */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
- for(i=0; i<nverts; i++) {
- if((*(&efa->v1 + i))->tmp.l) {
- if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BMINDEX_GET(l->v)) {
+ if (select)
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
}
}
}
}
else if((ts->uv_flag & UV_SYNC_SELECTION)==0 && sima->sticky == SI_STICKY_LOC) {
- EditFace *efa_vlist;
- MTFace *tf_vlist;
+ BMFace *efa_vlist;
+ MTexPoly *tf_vlist;
UvMapVert *start_vlist=NULL, *vlist_iter;
struct UvVertMap *vmap;
float limit[2];
int efa_index;
- //EditVert *eve; /* removed vert counting for now */
+ //BMVert *eve; /* removed vert counting for now */
//int a;
uvedit_pixel_to_float(sima, limit, 0.05);
- EM_init_index_arrays(em, 0, 0, 1);
- vmap= EM_make_uv_vert_map(em, 0, 0, limit);
+ EDBM_init_index_arrays(em, 0, 0, 1);
+ vmap= EDBM_make_uv_vert_map(em, 0, 0, limit);
/* verts are numbered above in make_uv_vert_map_EM, make sure this stays true! */
/*for(a=0, eve= em->verts.first; eve; a++, eve= eve->next)
eve->tmp.l = a; */
if(vmap == NULL) {
- BKE_mesh_end_editmesh(obedit->data, em);
return;
}
- for(efa_index=0, efa= em->faces.first; efa; efa_index++, efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- nverts= efa->v4? 4: 3;
-
- for(i=0; i<nverts; i++) {
+ efa = BMIter_New(&iter, em->bm, BM_FACES_OF_MESH, NULL);
+ for (efa_index=0; efa; efa=BMIter_Step(&iter), efa_index++) {
+ if(BMINDEX_GET(efa)) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
if(select)
- uvedit_uv_select(scene, efa, tf, i);
+ uvedit_uv_select(em, scene, l);
else
- uvedit_uv_deselect(scene, efa, tf, i);
+ uvedit_uv_deselect(em, scene, l);
- vlist_iter= EM_get_uv_map_vert(vmap, (*(&efa->v1 + i))->tmp.l);
+ vlist_iter= EDBM_get_uv_map_vert(vmap, BMINDEX_GET(l->v));
while (vlist_iter) {
if(vlist_iter->separate)
@@ -1980,35 +2209,33 @@ static void uv_faces_do_sticky(bContext *C, SpaceImage *sima, Scene *scene, Obje
break;
if(efa_index != vlist_iter->f) {
- efa_vlist = EM_get_face_for_index(vlist_iter->f);
- tf_vlist = CustomData_em_get(&em->fdata, efa_vlist->data, CD_MTFACE);
+ efa_vlist = EDBM_get_face_for_index(em, vlist_iter->f);
+ tf_vlist = CustomData_bmesh_get(&em->bm->pdata, efa_vlist->head.data, CD_MTEXPOLY);
if(select)
- uvedit_uv_select(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_select(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
else
- uvedit_uv_deselect(scene, efa_vlist, tf_vlist, vlist_iter->tfindex);
+ uvedit_uv_deselect(em, scene, BMIter_AtIndex(em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->tfindex));
}
vlist_iter = vlist_iter->next;
}
}
}
}
- EM_free_index_arrays();
- EM_free_uv_vert_map(vmap);
+ EDBM_free_index_arrays(em);
+ EDBM_free_uv_vert_map(vmap);
}
else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->tmp.l) {
- tf = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BMINDEX_GET(efa)) {
if(select)
- uvedit_face_select(scene, efa, tf);
+ uvedit_face_select(scene, em, efa);
else
- uvedit_face_deselect(scene, efa, tf);
+ uvedit_face_deselect(scene, em, efa);
}
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
}
static int border_select_exec(bContext *C, wmOperator *op)
@@ -2019,9 +2246,12 @@ static int border_select_exec(bContext *C, wmOperator *op)
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
ARegion *ar= CTX_wm_region(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
rcti rect;
rctf rectf;
int change, pinned, select, faces;
@@ -2051,14 +2281,16 @@ static int border_select_exec(bContext *C, wmOperator *op)
change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
/* assume not touched */
- efa->tmp.l = 0;
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- uv_center(tface->uv, cent, efa->v4 != NULL);
+ BMINDEX_SET(efa, 0);
+
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(uvedit_face_visible(scene, ima, efa, tf)) {
+ poly_uv_center(em, efa, cent);
if(BLI_in_rctf(&rectf, cent[0], cent[1])) {
- efa->tmp.l = change = 1;
+ BMINDEX_SET(efa, 1);
+ change = 1;
}
}
}
@@ -2070,51 +2302,26 @@ static int border_select_exec(bContext *C, wmOperator *op)
else {
/* other selection modes */
change= 1;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tf))
+ continue;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
if(!pinned || (ts->uv_flag & UV_SYNC_SELECTION) ) {
+
/* UV_SYNC_SELECTION - can't do pinned selection */
- if(BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if(BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
- }
- if(BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
- }
- if(efa->v4 && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
- }
- }
- else if(pinned) {
- if((tface->unwrap & TF_PIN1) &&
- BLI_in_rctf(&rectf, tface->uv[0][0], tface->uv[0][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 0);
- else uvedit_uv_deselect(scene, efa, tface, 0);
- }
- if((tface->unwrap & TF_PIN2) &&
- BLI_in_rctf(&rectf, tface->uv[1][0], tface->uv[1][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 1);
- else uvedit_uv_deselect(scene, efa, tface, 1);
- }
- if((tface->unwrap & TF_PIN3) &&
- BLI_in_rctf(&rectf, tface->uv[2][0], tface->uv[2][1])) {
-
- if(select) uvedit_uv_select(scene, efa, tface, 2);
- else uvedit_uv_deselect(scene, efa, tface, 2);
+ if(BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
- if((efa->v4) && (tface->unwrap & TF_PIN4) && BLI_in_rctf(&rectf, tface->uv[3][0], tface->uv[3][1])) {
- if(select) uvedit_uv_select(scene, efa, tface, 3);
- else uvedit_uv_deselect(scene, efa, tface, 3);
+ } else if(pinned) {
+ if ((luv->flag & MLOOPUV_PINNED) &&
+ BLI_in_rctf(&rectf, luv->uv[0], luv->uv[1])) {
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
}
@@ -2123,20 +2330,20 @@ static int border_select_exec(bContext *C, wmOperator *op)
if(change) {
/* make sure newly selected vert selection is updated*/
+#if 0 //ok, I think the BM_Select API handles all of this?
if(ts->uv_flag & UV_SYNC_SELECTION) {
if(ts->selectmode != SCE_SELECT_FACE) {
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
}
}
+#endif
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
-
- BKE_mesh_end_editmesh(obedit->data, em);
+
return OPERATOR_CANCELLED;
}
@@ -2167,20 +2374,23 @@ void UV_OT_select_border(wmOperatorType *ot)
/* ******************** circle select operator **************** */
-static void select_uv_inside_ellipse(SpaceImage *sima, Scene *scene, int select, EditFace *efa, MTFace *tface, int index, float *offset, float *ell, int select_index)
+static void select_uv_inside_ellipse(BMEditMesh *em, SpaceImage *sima,
+ Scene *scene, int select, float *offset,
+ float *ell, BMLoop *l, MLoopUV *luv)
{
/* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
float x, y, r2, *uv;
- uv= tface->uv[index];
+
+ uv= luv->uv;
x= (uv[0] - offset[0])*ell[0];
y= (uv[1] - offset[1])*ell[1];
r2 = x*x + y*y;
if(r2 < 1.0) {
- if(select) uvedit_uv_select(scene, efa, tface, select_index);
- else uvedit_uv_deselect(scene, efa, tface, select_index);
+ if(select) uvedit_uv_select(em, scene, l);
+ else uvedit_uv_deselect(em, scene, l);
}
}
@@ -2189,10 +2399,13 @@ int circle_select_exec(bContext *C, wmOperator *op)
SpaceImage *sima= CTX_wm_space_image(C);
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ARegion *ar= CTX_wm_region(C);
- EditFace *efa;
- MTFace *tface;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ MTexPoly *tface;
int x, y, radius, width, height, select;
float zoomx, zoomy, offset[2], ellipse[2];
@@ -2213,21 +2426,19 @@ int circle_select_exec(bContext *C, wmOperator *op)
UI_view2d_region_to_view(&ar->v2d, x, y, &offset[0], &offset[1]);
/* do selection */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 0, offset, ellipse, 0);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 1, offset, ellipse, 1);
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 2, offset, ellipse, 2);
- if(efa->v4)
- select_uv_inside_ellipse(sima, scene, select, efa, tface, 3, offset, ellipse, 3);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ select_uv_inside_ellipse(em, sima, scene, select, offset, ellipse, l, luv);
+ }
}
+#if 0 //I think the BM_Select api stuff handles all this as necassary?
if(select) EM_select_flush(em);
else EM_deselect_flush(em);
-
+#endif
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2325,97 +2536,88 @@ void UV_OT_snap_cursor(wmOperatorType *ot)
static int snap_uvs_to_cursor(Scene *scene, Image *ima, Object *obedit, View2D *v2d)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
short change= 0;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) VECCOPY2D(tface->uv[0], v2d->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 1)) VECCOPY2D(tface->uv[1], v2d->cursor);
- if(uvedit_uv_selected(scene, efa, tface, 2)) VECCOPY2D(tface->uv[2], v2d->cursor);
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) VECCOPY2D(tface->uv[3], v2d->cursor);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- change= 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if(uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ VECCOPY2D(luv->uv, v2d->cursor);
+ change= 1;
+ }
}
}
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- EditVert *eve;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ BMVert *eve;
+ MTexPoly *tface;
+ MLoopUV *luv;
short change = 0;
int count = 0;
float *coords;
short *usercount, users;
/* set all verts to -1 : an unused index*/
- for(eve= em->verts.first; eve; eve= eve->next)
- eve->tmp.l=-1;
+ BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
+ BMINDEX_SET(eve, -1);
/* index every vert that has a selected UV using it, but only once so as to
* get unique indicies and to count how much to malloc */
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0) && efa->v1->tmp.l==-1) efa->v1->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 1) && efa->v2->tmp.l==-1) efa->v2->tmp.l= count++;
- if(uvedit_uv_selected(scene, efa, tface, 2) && efa->v3->tmp.l==-1) efa->v3->tmp.l= count++;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3) && efa->v4->tmp.l==-1) efa->v4->tmp.l= count++;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface)) {
+ BMINDEX_SET(efa, 0);
+ continue;
+ } else {
+ BMINDEX_SET(efa, 1);
+ }
- change = 1;
-
- /* optional speedup */
- efa->tmp.p = tface;
+ change = 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l) && BMINDEX_GET(l->v) == -1) {
+ BMINDEX_SET(l->v, count);
+ count++;
+ }
}
- else
- efa->tmp.p = NULL;
}
coords = MEM_callocN(sizeof(float)*count*2, "snap to adjacent coords");
usercount = MEM_callocN(sizeof(short)*count, "snap to adjacent counts");
/* add all UV coords from visible, unselected UV coords as well as counting them to average later */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tface=(MTFace *)efa->tmp.p)) {
- /* is this an unselected UV we can snap to? */
- if(efa->v1->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 0))) {
- coords[efa->v1->tmp.l*2] += tface->uv[0][0];
- coords[(efa->v1->tmp.l*2)+1] += tface->uv[0][1];
- usercount[efa->v1->tmp.l]++;
- change = 1;
- }
- if(efa->v2->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 1))) {
- coords[efa->v2->tmp.l*2] += tface->uv[1][0];
- coords[(efa->v2->tmp.l*2)+1] += tface->uv[1][1];
- usercount[efa->v2->tmp.l]++;
- change = 1;
- }
- if(efa->v3->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 2))) {
- coords[efa->v3->tmp.l*2] += tface->uv[2][0];
- coords[(efa->v3->tmp.l*2)+1] += tface->uv[2][1];
- usercount[efa->v3->tmp.l]++;
- change = 1;
- }
-
- if(efa->v4) {
- if(efa->v4->tmp.l >= 0 && (!uvedit_uv_selected(scene, efa, tface, 3))) {
- coords[efa->v4->tmp.l*2] += tface->uv[3][0];
- coords[(efa->v4->tmp.l*2)+1] += tface->uv[3][1];
- usercount[efa->v4->tmp.l]++;
- change = 1;
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
+
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (BMINDEX_GET(l->v) >= 0 &&
+ (!uvedit_uv_selected(em, scene, l))) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ coords[BMINDEX_GET(l->v)*2] += luv->uv[0];
+ coords[BMINDEX_GET(l->v)*2+1] += luv->uv[1];
+ change = 1;
}
}
}
@@ -2424,46 +2626,24 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
if(!change) {
MEM_freeN(coords);
MEM_freeN(usercount);
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
/* copy the averaged unselected UVs back to the selected UVs */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if((tface=(MTFace *)efa->tmp.p)) {
-
- if( uvedit_uv_selected(scene, efa, tface, 0) &&
- efa->v1->tmp.l >= 0 &&
- (users = usercount[efa->v1->tmp.l])
- ) {
- tface->uv[0][0] = coords[efa->v1->tmp.l*2] / users;
- tface->uv[0][1] = coords[(efa->v1->tmp.l*2)+1] / users;
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BMINDEX_GET(efa))
+ continue;
- if( uvedit_uv_selected(scene, efa, tface, 1) &&
- efa->v2->tmp.l >= 0 &&
- (users = usercount[efa->v2->tmp.l])
- ) {
- tface->uv[1][0] = coords[efa->v2->tmp.l*2] / users;
- tface->uv[1][1] = coords[(efa->v2->tmp.l*2)+1] / users;
- }
-
- if( uvedit_uv_selected(scene, efa, tface, 2) &&
- efa->v3->tmp.l >= 0 &&
- (users = usercount[efa->v3->tmp.l])
- ) {
- tface->uv[2][0] = coords[efa->v3->tmp.l*2] / users;
- tface->uv[2][1] = coords[(efa->v3->tmp.l*2)+1] / users;
- }
-
- if(efa->v4) {
- if( uvedit_uv_selected(scene, efa, tface, 3) &&
- efa->v4->tmp.l >= 0 &&
- (users = usercount[efa->v4->tmp.l])
- ) {
- tface->uv[3][0] = coords[efa->v4->tmp.l*2] / users;
- tface->uv[3][1] = coords[(efa->v4->tmp.l*2)+1] / users;
- }
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l) && BMINDEX_GET(l->v) >= 0
+ && (users = usercount[BMINDEX_GET(l->v)])) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = coords[BMINDEX_GET(l->v)*2];
+ luv->uv[1] = coords[BMINDEX_GET(l->v)*2+1];
}
}
}
@@ -2471,43 +2651,41 @@ static int snap_uvs_to_adjacent_unselected(Scene *scene, Image *ima, Object *obe
MEM_freeN(coords);
MEM_freeN(usercount);
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
static int snap_uvs_to_pixels(SpaceImage *sima, Scene *scene, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- Image *ima;
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ Image *ima= sima->image;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
int width= 0, height= 0;
float w, h;
short change = 0;
- if(!sima)
- return 0;
-
- ima= sima->image;
-
ED_space_image_size(sima, &width, &height);
w = (float)width;
h = (float)height;
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) snap_uv_to_pixel(tface->uv[0], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 1)) snap_uv_to_pixel(tface->uv[1], w, h);
- if(uvedit_uv_selected(scene, efa, tface, 2)) snap_uv_to_pixel(tface->uv[2], w, h);
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) snap_uv_to_pixel(tface->uv[3], w, h);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- change = 1;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ snap_uv_to_pixel(luv->uv, w, h);
+ }
}
+
+ change = 1;
}
- BKE_mesh_end_editmesh(obedit->data, em);
return change;
}
@@ -2569,35 +2747,34 @@ static int pin_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
int clear= RNA_boolean_get(op->ptr, "clear");
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
- if(uvedit_face_visible(scene, ima, efa, tface)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
if(!clear) {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap |= TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap |= TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap |= TF_PIN3;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap |= TF_PIN4;
- }
- else {
- if(uvedit_uv_selected(scene, efa, tface, 0)) tface->unwrap &= ~TF_PIN1;
- if(uvedit_uv_selected(scene, efa, tface, 1)) tface->unwrap &= ~TF_PIN2;
- if(uvedit_uv_selected(scene, efa, tface, 2)) tface->unwrap &= ~TF_PIN3;
- if(efa->v4)
- if(uvedit_uv_selected(scene, efa, tface, 3)) tface->unwrap &= ~TF_PIN4;
+ if (uvedit_uv_selected(em, scene, l))
+ luv->flag |= MLOOPUV_PINNED;
+ } else {
+ if (uvedit_uv_selected(em, scene, l))
+ luv->flag &= ~MLOOPUV_PINNED;
}
}
}
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2623,26 +2800,28 @@ static int select_pinned_exec(bContext *C, wmOperator *op)
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
Image *ima= CTX_data_edit_image(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tface;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- tface = CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(uvedit_face_visible(scene, ima, efa, tface)) {
- if(tface->unwrap & TF_PIN1) uvedit_uv_select(scene, efa, tface, 0);
- if(tface->unwrap & TF_PIN2) uvedit_uv_select(scene, efa, tface, 1);
- if(tface->unwrap & TF_PIN3) uvedit_uv_select(scene, efa, tface, 2);
- if(efa->v4) {
- if(tface->unwrap & TF_PIN4) uvedit_uv_select(scene, efa, tface, 3);
- }
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tface;
+ MLoopUV *luv;
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tface= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if(!uvedit_face_visible(scene, ima, efa, tface))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ if (luv->flag & MLOOPUV_PINNED)
+ uvedit_uv_select(em, scene, l);
}
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2665,125 +2844,51 @@ static int hide_exec(bContext *C, wmOperator *op)
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
int swap= RNA_boolean_get(op->ptr, "unselected");
- int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_hide_mesh(em, swap);
+ EDBM_hide_mesh(em, swap);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
- if(swap) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- if(facemode) {
- /* Pretend face mode */
- if(( (efa->v4==NULL &&
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) == 0) {
-
- if(em->selectmode == SCE_SELECT_FACE) {
- efa->f &= ~SELECT;
- /* must re-select after */
- efa->e1->f &= ~SELECT;
- efa->e2->f &= ~SELECT;
- efa->e3->f &= ~SELECT;
- if(efa->e4) efa->e4->f &= ~SELECT;
- }
- else
- EM_select_face(efa, 0);
- }
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- else if(em->selectmode == SCE_SELECT_FACE) {
- if((tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))==0) {
- if(!efa->v4)
- EM_select_face(efa, 0);
- else if(!(tf->flag & TF_SEL4))
- EM_select_face(efa, 0);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- }
- else {
- /* EM_deselect_flush will deselect the face */
- if((tf->flag & TF_SEL1)==0) efa->v1->f &= ~SELECT;
- if((tf->flag & TF_SEL2)==0) efa->v2->f &= ~SELECT;
- if((tf->flag & TF_SEL3)==0) efa->v3->f &= ~SELECT;
- if((efa->v4) && (tf->flag & TF_SEL4)==0) efa->v4->f &= ~SELECT;
-
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- }
- }
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(facemode) {
- if( (efa->v4==NULL &&
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3)) == (TF_SEL1|TF_SEL2|TF_SEL3) ) ||
- ( tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4)) == (TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4) ) {
-
- if(em->selectmode == SCE_SELECT_FACE) {
- efa->f &= ~SELECT;
- /* must re-select after */
- efa->e1->f &= ~SELECT;
- efa->e2->f &= ~SELECT;
- efa->e3->f &= ~SELECT;
- if(efa->e4) efa->e4->f &= ~SELECT;
- }
- else
- EM_select_face(efa, 0);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int hide = 0;
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- else if(em->selectmode == SCE_SELECT_FACE) {
- if(tf->flag & (TF_SEL1|TF_SEL2|TF_SEL3))
- EM_select_face(efa, 0);
- else if(efa->v4 && tf->flag & TF_SEL4)
- EM_select_face(efa, 0);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
- else {
- /* EM_deselect_flush will deselect the face */
- if(tf->flag & TF_SEL1) efa->v1->f &= ~SELECT;
- if(tf->flag & TF_SEL2) efa->v2->f &= ~SELECT;
- if(tf->flag & TF_SEL3) efa->v3->f &= ~SELECT;
- if((efa->v4) && tf->flag & TF_SEL4) efa->v4->f &= ~SELECT;
-
- tf->flag &= ~(TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4);
- }
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ hide = 1;
+ break;
}
}
+
+ if (swap)
+ hide = !hide;
+
+ if (hide) {
+ BM_Select(em->bm, efa, 0);
+ uvedit_face_deselect(scene, em, efa);
+ }
}
- /*deselects too many but ok for now*/
- if(em->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX))
- EM_deselect_flush(em);
+ ///*deselects too many but ok for now*/
+ //if(em->selectmode & (SCE_SELECT_EDGE|SCE_SELECT_VERTEX))
+ // EM_deselect_flush(em);
- if(em->selectmode==SCE_SELECT_FACE) {
- /* de-selected all edges from faces that were de-selected.
- * now make sure all faces that are selected also have selected edges */
- for(efa= em->faces.first; efa; efa= efa->next)
- if(efa->f & SELECT)
- EM_select_face(efa, 1);
- }
- EM_validate_selections(em);
+ EDBM_validate_selections(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -2809,114 +2914,44 @@ static int reveal_exec(bContext *C, wmOperator *op)
SpaceImage *sima= CTX_wm_space_image(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
- int facemode= sima ? sima->flag & SI_SELACTFACE : 0;
- int stickymode= sima ? (sima->sticky != SI_STICKY_DISABLE) : 1;
+ Scene *scene = CTX_data_scene(C);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMVert *v;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(v, BM_TestHFlag(v, BM_SELECT));
+ }
+
/* call the mesh function if we are in mesh sync sel */
if(ts->uv_flag & UV_SYNC_SELECTION) {
- EM_reveal_mesh(em);
+ EDBM_reveal_mesh(em);
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
-
- if(facemode) {
- if(em->selectmode == SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- EM_select_face(efa, 1);
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
- }
- }
- }
- else {
- /* enable adjacent faces to have disconnected UV selections if sticky is disabled */
- if(!stickymode) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- /* All verts must be unselected for the face to be selected in the UV view */
- if((efa->v1->f&SELECT)==0 && (efa->v2->f&SELECT)==0 && (efa->v3->f&SELECT)==0 && (efa->v4==0 || (efa->v4->f&SELECT)==0)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
- /* Cant use EM_select_face here because it unselects the verts
- * and we cant tell if the face was totally unselected or not */
- /*EM_select_face(efa, 1);
- *
- * See Loop with EM_select_face() below... */
- efa->f |= SELECT;
- }
- }
- }
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
- if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
- if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
- if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
- efa->f |= SELECT;
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (em->selectmode == SCE_SELECT_FACE) {
+ uvedit_face_select(scene, em, efa);
+ } else {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (!BMINDEX_GET(l->v)) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->flag |= MLOOPUV_VERTSEL;
}
}
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
-
- EM_select_flush(em);
- }
- }
- else if(em->selectmode == SCE_SELECT_FACE) {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- efa->f |= SELECT;
- tf->flag |= TF_SEL1|TF_SEL2|TF_SEL3|TF_SEL4;
- }
}
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
- }
- else {
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(!(efa->h) && !(efa->f & SELECT)) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if((efa->v1->f & SELECT)==0) {tf->flag |= TF_SEL1;}
- if((efa->v2->f & SELECT)==0) {tf->flag |= TF_SEL2;}
- if((efa->v3->f & SELECT)==0) {tf->flag |= TF_SEL3;}
- if((efa->v4 && (efa->v4->f & SELECT)==0)) {tf->flag |= TF_SEL4;}
- efa->f |= SELECT;
- }
- }
-
- /* Select all edges and verts now */
- for(efa= em->faces.first; efa; efa= efa->next)
- /* we only selected the face flags, and didnt changes edges or verts, fix this now */
- if(!(efa->h) && (efa->f & SELECT))
- EM_select_face(efa, 1);
+ BM_Select(em->bm, efa, 1);
}
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index 20f74085e52..6d87b244736 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -727,8 +727,10 @@ static PEdge *p_edge_lookup(PHandle *handle, PHashKey *vkeys)
return NULL;
}
-static PBool p_face_exists(PHandle *handle, PHashKey *vkeys, int i1, int i2, int i3)
+int p_face_exists(ParamHandle *phandle, ParamKey *pvkeys, int i1, int i2, int i3)
{
+ PHandle *handle = (PHandle*)phandle;
+ PHashKey *vkeys = (PHashKey*)pvkeys;
PHashKey key = PHASH_edge(vkeys[i1], vkeys[i2]);
PEdge *e = (PEdge*)phash_lookup(handle->hash_edges, key);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index f1454ee3865..8d440e2e652 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -30,6 +30,8 @@ ParamHandle *param_construct_begin();
void param_aspect_ratio(ParamHandle *handle, float aspx, float aspy);
+int p_face_exists(ParamHandle *handle, ParamKey *vkeys, int i1, int i2, int i3);
+
void param_face_add(ParamHandle *handle,
ParamKey key,
int nverts,
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index c7258e616fa..f1041603bed 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -47,10 +47,13 @@
#include "BKE_image.h"
#include "BKE_mesh.h"
#include "BKE_utildefines.h"
+#include "BKE_tessmesh.h"
#include "BLI_arithb.h"
#include "BLI_edgehash.h"
#include "BLI_editVert.h"
+#include "BLI_scanfill.h"
+#include "BLI_array.h"
#include "PIL_time.h"
@@ -73,9 +76,9 @@
static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMIter iter;
Image *ima;
bScreen *sc;
ScrArea *sa;
@@ -83,15 +86,15 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
SpaceImage *sima;
if(ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
- if(em && em->faces.first)
- EM_add_data_layer(em, &em->fdata, CD_MTFACE);
-
+ if(em && em->bm->totface) {// && !CustomData_has_layer(&em->bm->pdata, CD_MTEXPOLY)) {
+ BM_add_data_layer(em->bm, &em->bm->pdata, CD_MTEXPOLY);
+ BM_add_data_layer(em->bm, &em->bm->ldata, CD_MLOOPUV);
+ }
+
if(!ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return 0;
}
@@ -121,33 +124,35 @@ static int ED_uvedit_ensure_uvs(bContext *C, Scene *scene, Object *obedit)
ED_uvedit_assign_image(scene, obedit, ima, NULL);
/* select new UV's */
- for(efa=em->faces.first; efa; efa=efa->next) {
- tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- uvedit_face_select(scene, efa, tf);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ uvedit_face_select(scene, em, efa);
}
- BKE_mesh_end_editmesh(obedit->data, em);
return 1;
}
/****************** Parametrizer Conversion ***************/
-ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short implicit, short fill, short sel, short correct_aspect)
+ParamHandle *construct_param_handle(Scene *scene, BMEditMesh *em,
+ short implicit, short fill, short sel,
+ short correct_aspect)
{
ParamHandle *handle;
- EditFace *efa;
- EditEdge *eed;
- EditVert *ev;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMEdge *eed;
+ BMVert *ev;
+ BMIter iter, liter;
+ MTexPoly *tf;
int a;
handle = param_construct_begin();
if(correct_aspect) {
- efa = EM_get_actFace(em, 1);
+ efa = EDBM_get_actFace(em, 1);
if(efa) {
- MTFace *tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ MTexPoly *tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
float aspx, aspy;
ED_image_uv_aspect(tf->tpage, &aspx, &aspy);
@@ -158,71 +163,103 @@ ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short implicit,
}
/* we need the vert indicies */
- for(ev= em->verts.first, a=0; ev; ev= ev->next, a++)
- ev->tmp.l = a;
+ a = 0;
+ BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
+ BMINDEX_SET(ev, a);
+ a++;
+ }
- for(efa= em->faces.first; efa; efa= efa->next) {
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ EditVert *v, *lastv, *firstv;
+ EditFace *sefa;
ParamKey key, vkeys[4];
ParamBool pin[4], select[4];
+ BMLoop *ls[3];
+ MLoopUV *luvs[3];
float *co[4];
float *uv[4];
- int nverts;
+ int lsel;
- if((efa->h) || (sel && (efa->f & SELECT)==0))
+ if((BM_TestHFlag(efa, BM_HIDDEN)) || (sel && BM_TestHFlag(efa, BM_SELECT)==0))
continue;
- tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- if(implicit &&
- !( uvedit_uv_selected(scene, efa, tf, 0) ||
- uvedit_uv_selected(scene, efa, tf, 1) ||
- uvedit_uv_selected(scene, efa, tf, 2) ||
- (efa->v4 && uvedit_uv_selected(scene, efa, tf, 3)) )
- ) {
- continue;
+ tf= (MTexPoly *)CustomData_em_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ lsel = 0;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ if (uvedit_uv_selected(em, scene, l)) {
+ lsel = 1;
+ break;
+ }
}
+ if (implicit && !lsel)
+ continue;
+
key = (ParamKey)efa;
- vkeys[0] = (ParamKey)efa->v1->tmp.l;
- vkeys[1] = (ParamKey)efa->v2->tmp.l;
- vkeys[2] = (ParamKey)efa->v3->tmp.l;
-
- co[0] = efa->v1->co;
- co[1] = efa->v2->co;
- co[2] = efa->v3->co;
-
- uv[0] = tf->uv[0];
- uv[1] = tf->uv[1];
- uv[2] = tf->uv[2];
-
- pin[0] = ((tf->unwrap & TF_PIN1) != 0);
- pin[1] = ((tf->unwrap & TF_PIN2) != 0);
- pin[2] = ((tf->unwrap & TF_PIN3) != 0);
-
- select[0] = ((uvedit_uv_selected(scene, efa, tf, 0)) != 0);
- select[1] = ((uvedit_uv_selected(scene, efa, tf, 1)) != 0);
- select[2] = ((uvedit_uv_selected(scene, efa, tf, 2)) != 0);
-
- if(efa->v4) {
- vkeys[3] = (ParamKey)efa->v4->tmp.l;
- co[3] = efa->v4->co;
- uv[3] = tf->uv[3];
- pin[3] = ((tf->unwrap & TF_PIN4) != 0);
- select[3] = (uvedit_uv_selected(scene, efa, tf, 3) != 0);
- nverts = 4;
+
+ /*scanfill time!*/
+ firstv = lastv = NULL;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ v = BLI_addfillvert(l->v->co);
+
+ v->tmp.p = l;
+
+ if (lastv) {
+ BLI_addfilledge(lastv, v);
+ }
+
+ lastv = v;
+ if (!firstv)
+ firstv = v;
}
- else
- nverts = 3;
- param_face_add(handle, key, nverts, vkeys, co, uv, pin, select);
+ BLI_addfilledge(firstv, v);
+
+ /*mode 2 enables shortest-diagonal for quads*/
+ BLI_edgefill(2, 0);
+ for (sefa = fillfacebase.first; sefa; sefa=sefa->next) {
+ ls[0] = sefa->v1->tmp.p;
+ ls[1] = sefa->v2->tmp.p;
+ ls[2] = sefa->v3->tmp.p;
+
+ luvs[0] = CustomData_bmesh_get(&em->bm->ldata, ls[0]->head.data, CD_MLOOPUV);
+ luvs[1] = CustomData_bmesh_get(&em->bm->ldata, ls[1]->head.data, CD_MLOOPUV);
+ luvs[2] = CustomData_bmesh_get(&em->bm->ldata, ls[2]->head.data, CD_MLOOPUV);
+
+ vkeys[0] = (ParamKey)BMINDEX_GET(ls[0]->v);
+ vkeys[1] = (ParamKey)BMINDEX_GET(ls[1]->v);
+ vkeys[2] = (ParamKey)BMINDEX_GET(ls[2]->v);
+
+ co[0] = ls[0]->v->co;
+ co[1] = ls[1]->v->co;
+ co[2] = ls[2]->v->co;
+
+ uv[0] = luvs[0]->uv;
+ uv[1] = luvs[1]->uv;
+ uv[2] = luvs[2]->uv;
+
+ pin[0] = (luvs[0]->flag & MLOOPUV_PINNED) != 0;
+ pin[1] = (luvs[1]->flag & MLOOPUV_PINNED) != 0;
+ pin[2] = (luvs[2]->flag & MLOOPUV_PINNED) != 0;
+
+ select[0] = uvedit_uv_selected(em, scene, ls[0]) != 0;
+ select[1] = uvedit_uv_selected(em, scene, ls[1]) != 0;
+ select[2] = uvedit_uv_selected(em, scene, ls[2]) != 0;
+
+ if (!p_face_exists(handle,vkeys,0,1,2))
+ param_face_add(handle, key, 3, vkeys, co, uv, pin, select);
+ }
+
+ BLI_end_edgefill();
}
if(!implicit) {
- for(eed= em->edges.first; eed; eed= eed->next) {
- if(eed->seam) {
+ BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
+ if(BM_TestHFlag(eed, BM_SEAM)) {
ParamKey vkeys[2];
- vkeys[0] = (ParamKey)eed->v1->tmp.l;
- vkeys[1] = (ParamKey)eed->v2->tmp.l;
+ vkeys[0] = (ParamKey)BMINDEX_GET(eed->v1);
+ vkeys[1] = (ParamKey)BMINDEX_GET(eed->v2);
param_edge_set_seam(handle, vkeys);
}
}
@@ -238,7 +275,7 @@ ParamHandle *construct_param_handle(Scene *scene, EditMesh *em, short implicit,
typedef struct MinStretch {
Scene *scene;
Object *obedit;
- EditMesh *em;
+ BMEditMesh *em;
ParamHandle *handle;
float blend;
double lasttime;
@@ -250,7 +287,7 @@ static void minimize_stretch_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
MinStretch *ms;
int fill_holes= RNA_boolean_get(op->ptr, "fill_holes");
@@ -433,7 +470,7 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
handle = construct_param_handle(scene, em, 1, 0, 1, 1);
@@ -444,7 +481,6 @@ static int pack_islands_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -466,7 +502,7 @@ static int average_islands_scale_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
handle= construct_param_handle(scene, em, 1, 0, 1, 1);
@@ -477,7 +513,6 @@ static int average_islands_scale_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -499,19 +534,17 @@ static ParamHandle *liveHandle = NULL;
void ED_uvedit_live_unwrap_begin(Scene *scene, Object *obedit)
{
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
short abf = scene->toolsettings->unwrapper == 1;
short fillholes = scene->toolsettings->uvcalc_flag & UVCALC_FILLHOLES;
if(!ED_uvedit_test(obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return;
}
- liveHandle = construct_param_handle(scene, em, 0, fillholes, 1, 1);
+ liveHandle = construct_param_handle(scene, em, 0, fillholes, 0, 1);
param_lscm_begin(liveHandle, PARAM_TRUE, abf);
- BKE_mesh_end_editmesh(obedit->data, em);
}
void ED_uvedit_live_unwrap_re_solve(void)
@@ -542,9 +575,12 @@ void ED_uvedit_live_unwrap_end(short cancel)
#define POLAR_ZX 0
#define POLAR_ZY 1
-static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Object *ob, EditMesh *em)
+static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result,
+ Object *ob, BMEditMesh *em)
{
- EditFace *efa;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
float min[3], max[3], *cursx;
int around= (v3d)? v3d->around: V3D_CENTER;
@@ -554,13 +590,12 @@ static void uv_map_transform_center(Scene *scene, View3D *v3d, float *result, Ob
case V3D_CENTER: /* bounding box center */
min[0]= min[1]= min[2]= 1e20f;
max[0]= max[1]= max[2]= -1e20f;
-
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- DO_MINMAX(efa->v1->co, min, max);
- DO_MINMAX(efa->v2->co, min, max);
- DO_MINMAX(efa->v3->co, min, max);
- if(efa->v4) DO_MINMAX(efa->v4->co, min, max);
+
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if(BM_TestHFlag(efa, BM_SELECT)) {
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ DO_MINMAX(l->v->co, min, max);
+ }
}
}
VecMidf(result, min, max);
@@ -634,7 +669,7 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
/* context checks are messy here, making it work in both 3d view and uv editor */
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
View3D *v3d= CTX_wm_view3d(C);
RegionView3D *rv3d= CTX_wm_region_view3d(C);
/* common operator properties */
@@ -661,7 +696,6 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
else
uv_map_rotation_matrix(rotmat, rv3d, obedit, upangledeg, sideangledeg, radius);
- BKE_mesh_end_editmesh(obedit->data, em);
}
static void uv_transform_properties(wmOperatorType *ot, int radius)
@@ -684,14 +718,17 @@ static void uv_transform_properties(wmOperatorType *ot, int radius)
RNA_def_float(ot->srna, "radius", 1.0f, 0.0f, FLT_MAX, "Radius", "Radius of the sphere or cylinder.", 0.0001f, 100.0f);
}
-static void correct_uv_aspect(EditMesh *em)
+static void correct_uv_aspect(BMEditMesh *em)
{
- EditFace *efa= EM_get_actFace(em, 1);
- MTFace *tf;
+ BMFace *efa= EDBM_get_actFace(em, 1);
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float scale, aspx= 1.0f, aspy=1.0f;
if(efa) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
ED_image_uv_aspect(tf->tpage, &aspx, &aspy);
}
@@ -701,30 +738,28 @@ static void correct_uv_aspect(EditMesh *em)
if(aspx > aspy) {
scale= aspy/aspx;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->uv[0][0]= ((tf->uv[0][0]-0.5)*scale)+0.5;
- tf->uv[1][0]= ((tf->uv[1][0]-0.5)*scale)+0.5;
- tf->uv[2][0]= ((tf->uv[2][0]-0.5)*scale)+0.5;
- if(efa->v4)
- tf->uv[3][0]= ((tf->uv[3][0]-0.5)*scale)+0.5;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[0] = ((luv->uv[0]-0.5)*scale)+0.5;
}
}
}
else {
scale= aspx/aspy;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- tf->uv[0][1]= ((tf->uv[0][1]-0.5)*scale)+0.5;
- tf->uv[1][1]= ((tf->uv[1][1]-0.5)*scale)+0.5;
- tf->uv[2][1]= ((tf->uv[2][1]-0.5)*scale)+0.5;
- if(efa->v4)
- tf->uv[3][1]= ((tf->uv[3][1]-0.5)*scale)+0.5;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ luv->uv[1] = ((luv->uv[1]-0.5)*scale)+0.5;
}
}
}
@@ -739,10 +774,12 @@ static void uv_map_clip_correct_properties(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "scale_to_bounds", 0, "Scale to Bounds", "Scale UV coordinates to bounds after unwrapping.");
}
-static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
+static void uv_map_clip_correct(BMEditMesh *em, wmOperator *op)
{
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float dx, dy, min[2], max[2];
int b, nverts;
int correct_aspect= RNA_boolean_get(op->ptr, "correct_aspect");
@@ -756,16 +793,13 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
if(scale_to_bounds) {
INIT_MINMAX2(min, max);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- DO_MINMAX2(tf->uv[0], min, max);
- DO_MINMAX2(tf->uv[1], min, max);
- DO_MINMAX2(tf->uv[2], min, max);
-
- if(efa->v4)
- DO_MINMAX2(tf->uv[3], min, max);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ DO_MINMAX2(luv->uv, min, max);
}
}
@@ -778,31 +812,28 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op)
if(dy > 0.0f)
dy= 1.0f/dy;
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- nverts= (efa->v4)? 4: 3;
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- for(b=0; b<nverts; b++) {
- tf->uv[b][0]= (tf->uv[b][0]-min[0])*dx;
- tf->uv[b][1]= (tf->uv[b][1]-min[1])*dy;
- }
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->uv[0] = (luv->uv[0]-min[0])*dx;
+ luv->uv[1] = (luv->uv[1]-min[1])*dy;
}
}
}
else if(clip_to_bounds) {
/* clipping and wrapping */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- nverts= (efa->v4)? 4: 3;
-
- for(b=0; b<nverts; b++) {
- CLAMP(tf->uv[b][0], 0.0, 1.0);
- CLAMP(tf->uv[b][1], 0.0, 1.0);
- }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ CLAMP(luv->uv[0], 0.0, 1.0);
+ CLAMP(luv->uv[1], 0.0, 1.0);
}
}
}
@@ -814,7 +845,7 @@ static int unwrap_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ParamHandle *handle;
int method = RNA_enum_get(op->ptr, "method");
int fill_holes = RNA_boolean_get(op->ptr, "fill_holes");
@@ -822,7 +853,6 @@ static int unwrap_exec(bContext *C, wmOperator *op)
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -841,7 +871,6 @@ static int unwrap_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -926,45 +955,42 @@ static int from_view_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
ARegion *ar= CTX_wm_region(C);
- EditFace *efa;
- MTFace *tf;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
float rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
if(RNA_boolean_get(op->ptr, "orthographic")) {
uv_map_rotation_matrix(rotmat, ar->regiondata, obedit, 90.0f, 0.0f, 1.0f);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- uv_from_view_bounds(tf->uv[0], efa->v1->co, rotmat);
- uv_from_view_bounds(tf->uv[1], efa->v2->co, rotmat);
- uv_from_view_bounds(tf->uv[2], efa->v3->co, rotmat);
- if(efa->v4)
- uv_from_view_bounds(tf->uv[3], efa->v4->co, rotmat);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv_from_view_bounds(luv->uv, l->v->co, rotmat);
}
}
}
else {
Mat4CpyMat4(rotmat, obedit->obmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- uv_from_view(ar, tf->uv[0], efa->v1->co, rotmat);
- uv_from_view(ar, tf->uv[1], efa->v2->co, rotmat);
- uv_from_view(ar, tf->uv[2], efa->v3->co, rotmat);
- if(efa->v4)
- uv_from_view(ar, tf->uv[3], efa->v4->co, rotmat);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ uv_from_view(ar, luv->uv, l->v->co, rotmat);
}
}
}
@@ -974,7 +1000,6 @@ static int from_view_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1010,38 +1035,75 @@ static int reset_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
+ BLI_array_declare(uvs);
+ float **uvs = NULL;
+ int i;
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BLI_array_empty(uvs);
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(uvs);
- tf->uv[0][0]= 0.0f;
- tf->uv[0][1]= 0.0f;
-
- tf->uv[1][0]= 1.0f;
- tf->uv[1][1]= 0.0f;
+ uvs[i++] = luv->uv;
+ }
+
+ if (i == 3) {
+ uvs[0][0] = 0.0;
+ uvs[0][1] = 0.0;
- tf->uv[2][0]= 1.0f;
- tf->uv[2][1]= 1.0f;
+ uvs[1][0] = 1.0;
+ uvs[1][1] = 0.0;
+
+ uvs[2][0] = 1.0;
+ uvs[2][1] = 1.0;
+ } else if (i == 4) {
+ uvs[0][0] = 0.0;
+ uvs[0][1] = 0.0;
- tf->uv[3][0]= 0.0f;
- tf->uv[3][1]= 1.0f;
+ uvs[1][0] = 1.0;
+ uvs[1][1] = 0.0;
+
+ uvs[2][0] = 1.0;
+ uvs[2][1] = 1.0;
+
+ uvs[3][0] = 0.0;
+ uvs[3][1] = 1.0;
+ /*make sure we ignore 2-sided faces*/
+ } else if (i > 2) {
+ float fac = 0.0f, dfac = 1.0f / (float)efa->len;
+
+ dfac *= M_PI*2;
+
+ for (i=0; i<efa->len; i++) {
+ uvs[i][0] = sin(fac);
+ uvs[i][1] = cos(fac);
+
+ fac += dfac;
+ }
}
}
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
+
+ BLI_array_free(uvs);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1073,55 +1135,71 @@ static void uv_sphere_project(float target[2], float source[3], float center[3],
target[0] -= 1.0f;
}
-static void uv_map_mirror(EditFace *efa, MTFace *tf)
+static void uv_map_mirror(BMEditMesh *em, BMFace *efa, MTexPoly *tf)
{
+ BMLoop *l;
+ BMIter liter;
+ MLoopUV *luv;
+ BLI_array_declare(uvs);
+ float **uvs = NULL;
float dx;
- int nverts, i, mi;
+ int i, mi;
- nverts= (efa->v4)? 4: 3;
+ i = 0;
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+ BLI_array_growone(uvs);
+
+ uvs[i] = luv->uv;
+ i++;
+ }
mi = 0;
- for(i=1; i<nverts; i++)
- if(tf->uv[i][0] > tf->uv[mi][0])
+ for(i=1; i<efa->len; i++)
+ if(uvs[i][0] > uvs[mi][0])
mi = i;
- for(i=0; i<nverts; i++) {
+ for(i=0; i<efa->len; i++) {
if(i != mi) {
- dx = tf->uv[mi][0] - tf->uv[i][0];
- if(dx > 0.5) tf->uv[i][0] += 1.0;
+ dx = uvs[mi][0] - uvs[i][0];
+ if(dx > 0.5) uvs[i][0] += 1.0;
}
}
+
+ BLI_array_free(uvs);
}
static int sphere_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float center[3], rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
uv_map_transform(C, op, center, rotmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
- uv_sphere_project(tf->uv[0], efa->v1->co, center, rotmat);
- uv_sphere_project(tf->uv[1], efa->v2->co, center, rotmat);
- uv_sphere_project(tf->uv[2], efa->v3->co, center, rotmat);
- if(efa->v4)
- uv_sphere_project(tf->uv[3], efa->v4->co, center, rotmat);
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- uv_map_mirror(efa, tf);
+ uv_sphere_project(luv->uv, l->v->co, center, rotmat);
}
+
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ uv_map_mirror(em, efa, tf);
}
uv_map_clip_correct(em, op);
@@ -1129,7 +1207,6 @@ static int sphere_project_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1169,31 +1246,33 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float center[3], rotmat[4][4];
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
uv_map_transform(C, op, center, rotmat);
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
-
- uv_cylinder_project(tf->uv[0], efa->v1->co, center, rotmat);
- uv_cylinder_project(tf->uv[1], efa->v2->co, center, rotmat);
- uv_cylinder_project(tf->uv[2], efa->v3->co, center, rotmat);
- if(efa->v4)
- uv_cylinder_project(tf->uv[3], efa->v4->co, center, rotmat);
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
- uv_map_mirror(efa, tf);
+ uv_cylinder_project(luv->uv, l->v->co, center, rotmat);
}
+
+ uv_map_mirror(em, efa, tf);
}
uv_map_clip_correct(em, op);
@@ -1201,7 +1280,6 @@ static int cylinder_project_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}
@@ -1227,15 +1305,17 @@ static int cube_project_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *obedit= CTX_data_edit_object(C);
- EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data);
- EditFace *efa;
- MTFace *tf;
+ BMEditMesh *em= ((Mesh*)obedit->data)->edit_btmesh;
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MTexPoly *tf;
+ MLoopUV *luv;
float no[3], cube_size, *loc, dx, dy;
int cox, coy;
/* add uvs if they don't exist yet */
if(!ED_uvedit_ensure_uvs(C, scene, obedit)) {
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_CANCELLED;
}
@@ -1245,41 +1325,38 @@ static int cube_project_exec(bContext *C, wmOperator *op)
/* choose x,y,z axis for projection depending on the largest normal
* component, but clusters all together around the center of map. */
- for(efa= em->faces.first; efa; efa= efa->next) {
- if(efa->f & SELECT) {
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
- CalcNormFloat(efa->v1->co, efa->v2->co, efa->v3->co, no);
-
- no[0]= fabs(no[0]);
- no[1]= fabs(no[1]);
- no[2]= fabs(no[2]);
-
- cox=0; coy= 1;
- if(no[2]>=no[0] && no[2]>=no[1]);
- else if(no[1]>=no[0] && no[1]>=no[2]) coy= 2;
- else { cox= 1; coy= 2; }
+ BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
+ int first=1;
+
+ tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ if (!BM_TestHFlag(efa, BM_SELECT))
+ continue;
+
+ VECCOPY(no, efa->no);
+
+ no[0]= fabs(no[0]);
+ no[1]= fabs(no[1]);
+ no[2]= fabs(no[2]);
+
+ cox=0; coy= 1;
+ if(no[2]>=no[0] && no[2]>=no[1]);
+ else if(no[1]>=no[0] && no[1]>=no[2]) coy= 2;
+ else { cox= 1; coy= 2; }
+
+ BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, efa) {
+ luv = CustomData_bmesh_get(&em->bm->ldata, l->head.data, CD_MLOOPUV);
+
+ luv->uv[0] = 0.5+0.5*cube_size*(loc[cox] + l->v->co[cox]);
+ luv->uv[1] = 0.5+0.5*cube_size*(loc[coy] + l->v->co[coy]);
- tf->uv[0][0]= 0.5+0.5*cube_size*(loc[cox] + efa->v1->co[cox]);
- tf->uv[0][1]= 0.5+0.5*cube_size*(loc[coy] + efa->v1->co[coy]);
- dx = floor(tf->uv[0][0]);
- dy = floor(tf->uv[0][1]);
- tf->uv[0][0] -= dx;
- tf->uv[0][1] -= dy;
- tf->uv[1][0]= 0.5+0.5*cube_size*(loc[cox] + efa->v2->co[cox]);
- tf->uv[1][1]= 0.5+0.5*cube_size*(loc[coy] + efa->v2->co[coy]);
- tf->uv[1][0] -= dx;
- tf->uv[1][1] -= dy;
- tf->uv[2][0]= 0.5+0.5*cube_size*(loc[cox] + efa->v3->co[cox]);
- tf->uv[2][1]= 0.5+0.5*cube_size*(loc[coy] + efa->v3->co[coy]);
- tf->uv[2][0] -= dx;
- tf->uv[2][1] -= dy;
-
- if(efa->v4) {
- tf->uv[3][0]= 0.5+0.5*cube_size*(loc[cox] + efa->v4->co[cox]);
- tf->uv[3][1]= 0.5+0.5*cube_size*(loc[coy] + efa->v4->co[coy]);
- tf->uv[3][0] -= dx;
- tf->uv[3][1] -= dy;
+ if (first) {
+ dx = floor(luv->uv[0]);
+ dy = floor(luv->uv[1]);
+ first = 0;
}
+
+ luv->uv[0] -= dx;
+ luv->uv[1] -= dy;
}
}
@@ -1288,7 +1365,6 @@ static int cube_project_exec(bContext *C, wmOperator *op)
DAG_id_flush_update(obedit->data, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, obedit->data);
- BKE_mesh_end_editmesh(obedit->data, em);
return OPERATOR_FINISHED;
}