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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/curves/intern/curves_add.cc2
-rw-r--r--source/blender/editors/geometry/geometry_attributes.cc4
-rw-r--r--source/blender/editors/mesh/mesh_data.cc27
-rw-r--r--source/blender/editors/mesh/meshtools.cc16
-rw-r--r--source/blender/editors/object/object_facemap_ops.c2
-rw-r--r--source/blender/editors/object/object_modifier.cc10
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
9 files changed, 35 insertions, 32 deletions
diff --git a/source/blender/editors/curves/intern/curves_add.cc b/source/blender/editors/curves/intern/curves_add.cc
index 79916253207..6556f62443a 100644
--- a/source/blender/editors/curves/intern/curves_add.cc
+++ b/source/blender/editors/curves/intern/curves_add.cc
@@ -104,7 +104,7 @@ bke::CurvesGeometry primitive_random_sphere(const int curves_size, const int poi
MutableSpan<float3> positions = curves.positions_for_write();
float *radius_data = (float *)CustomData_add_layer_named(
- &curves.point_data, CD_PROP_FLOAT, CD_DEFAULT, nullptr, curves.point_num, "radius");
+ &curves.point_data, CD_PROP_FLOAT, CD_SET_DEFAULT, nullptr, curves.point_num, "radius");
MutableSpan<float> radii{radius_data, curves.points_num()};
for (const int i : offsets.index_range()) {
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc
index aec22f0f3ae..2dcb7aa438f 100644
--- a/source/blender/editors/geometry/geometry_attributes.cc
+++ b/source/blender/editors/geometry/geometry_attributes.cc
@@ -305,7 +305,7 @@ static int geometry_attribute_convert_exec(bContext *C, wmOperator *op)
void *new_data = MEM_malloc_arrayN(src_varray.size(), cpp_type.size(), __func__);
src_varray.materialize_to_uninitialized(new_data);
attributes.remove(name);
- attributes.add(name, dst_domain, dst_type, blender::bke::AttributeInitMove(new_data));
+ attributes.add(name, dst_domain, dst_type, blender::bke::AttributeInitMoveArray(new_data));
break;
}
case ConvertAttributeMode::UVMap: {
@@ -660,7 +660,7 @@ bool ED_geometry_attribute_convert(Mesh *mesh,
void *new_data = MEM_malloc_arrayN(src_varray.size(), cpp_type.size(), __func__);
src_varray.materialize_to_uninitialized(new_data);
attributes.remove(name);
- attributes.add(name, new_domain, new_type, blender::bke::AttributeInitMove(new_data));
+ attributes.add(name, new_domain, new_type, blender::bke::AttributeInitMoveArray(new_data));
int *active_index = BKE_id_attributes_active_index_p(&mesh->id);
if (*active_index > 0) {
diff --git a/source/blender/editors/mesh/mesh_data.cc b/source/blender/editors/mesh/mesh_data.cc
index ea29d07feaf..e394f8a7251 100644
--- a/source/blender/editors/mesh/mesh_data.cc
+++ b/source/blender/editors/mesh/mesh_data.cc
@@ -286,7 +286,8 @@ int ED_mesh_uv_add(
is_init = true;
}
else {
- CustomData_add_layer_named(&me->ldata, CD_MLOOPUV, CD_DEFAULT, nullptr, me->totloop, name);
+ CustomData_add_layer_named(
+ &me->ldata, CD_MLOOPUV, CD_SET_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum_dst == 0) {
@@ -409,7 +410,7 @@ int ED_mesh_color_add(
}
else {
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, name);
}
if (active_set || layernum == 0) {
@@ -432,7 +433,7 @@ bool ED_mesh_color_ensure(Mesh *me, const char *name)
if (!layer) {
CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DEFAULT, nullptr, me->totloop, name);
+ &me->ldata, CD_PROP_BYTE_COLOR, CD_SET_DEFAULT, nullptr, me->totloop, name);
layer = me->ldata.layers + CustomData_get_layer_index(&me->ldata, CD_PROP_BYTE_COLOR);
BKE_id_attributes_active_color_set(&me->id, layer);
@@ -500,7 +501,7 @@ int ED_mesh_sculpt_color_add(Mesh *me, const char *name, const bool do_init, Rep
}
else {
CustomData_add_layer_named(
- &me->vdata, CD_PROP_COLOR, CD_DEFAULT, nullptr, me->totvert, name);
+ &me->vdata, CD_PROP_COLOR, CD_SET_DEFAULT, nullptr, me->totvert, name);
}
if (layernum == 0) {
@@ -790,7 +791,7 @@ static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator
me->smoothresh);
}
- CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_DEFAULT, nullptr, me->totloop);
+ CustomData_add_layer(data, CD_CUSTOMLOOPNORMAL, CD_SET_DEFAULT, nullptr, me->totloop);
}
DEG_id_tag_update(&me->id, 0);
@@ -875,11 +876,11 @@ static void mesh_add_verts(Mesh *mesh, int len)
int totvert = mesh->totvert + len;
CustomData vdata;
- CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH.vmask, CD_DEFAULT, totvert);
+ CustomData_copy(&mesh->vdata, &vdata, CD_MASK_MESH.vmask, CD_SET_DEFAULT, totvert);
CustomData_copy_data(&mesh->vdata, &vdata, 0, 0, mesh->totvert);
if (!CustomData_has_layer(&vdata, CD_MVERT)) {
- CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, nullptr, totvert);
+ CustomData_add_layer(&vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, totvert);
}
CustomData_free(&mesh->vdata, mesh->totvert);
@@ -913,11 +914,11 @@ static void mesh_add_edges(Mesh *mesh, int len)
totedge = mesh->totedge + len;
/* Update custom-data. */
- CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
+ CustomData_copy(&mesh->edata, &edata, CD_MASK_MESH.emask, CD_SET_DEFAULT, totedge);
CustomData_copy_data(&mesh->edata, &edata, 0, 0, mesh->totedge);
if (!CustomData_has_layer(&edata, CD_MEDGE)) {
- CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
+ CustomData_add_layer(&edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, totedge);
}
CustomData_free(&mesh->edata, mesh->totedge);
@@ -947,11 +948,11 @@ static void mesh_add_loops(Mesh *mesh, int len)
totloop = mesh->totloop + len; /* new face count */
/* update customdata */
- CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH.lmask, CD_DEFAULT, totloop);
+ CustomData_copy(&mesh->ldata, &ldata, CD_MASK_MESH.lmask, CD_SET_DEFAULT, totloop);
CustomData_copy_data(&mesh->ldata, &ldata, 0, 0, mesh->totloop);
if (!CustomData_has_layer(&ldata, CD_MLOOP)) {
- CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, nullptr, totloop);
+ CustomData_add_layer(&ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, totloop);
}
BKE_mesh_runtime_clear_cache(mesh);
@@ -976,11 +977,11 @@ static void mesh_add_polys(Mesh *mesh, int len)
totpoly = mesh->totpoly + len; /* new face count */
/* update customdata */
- CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH.pmask, CD_DEFAULT, totpoly);
+ CustomData_copy(&mesh->pdata, &pdata, CD_MASK_MESH.pmask, CD_SET_DEFAULT, totpoly);
CustomData_copy_data(&mesh->pdata, &pdata, 0, 0, mesh->totpoly);
if (!CustomData_has_layer(&pdata, CD_MPOLY)) {
- CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, nullptr, totpoly);
+ CustomData_add_layer(&pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, totpoly);
}
CustomData_free(&mesh->pdata, mesh->totpoly);
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index b1004b23a21..e9a34cf95cb 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -100,7 +100,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
((Mesh *)ob_dst->data)->cd_flag |= me->cd_flag;
/* standard data */
- CustomData_merge(&me->vdata, vdata, CD_MASK_MESH.vmask, CD_DEFAULT, totvert);
+ CustomData_merge(&me->vdata, vdata, CD_MASK_MESH.vmask, CD_SET_DEFAULT, totvert);
CustomData_copy_data_named(&me->vdata, vdata, 0, *vertofs, me->totvert);
/* vertex groups */
@@ -199,7 +199,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
}
if (me->totedge) {
- CustomData_merge(&me->edata, edata, CD_MASK_MESH.emask, CD_DEFAULT, totedge);
+ CustomData_merge(&me->edata, edata, CD_MASK_MESH.emask, CD_SET_DEFAULT, totedge);
CustomData_copy_data_named(&me->edata, edata, 0, *edgeofs, me->totedge);
for (a = 0; a < me->totedge; a++, medge++) {
@@ -220,7 +220,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
}
}
- CustomData_merge(&me->ldata, ldata, CD_MASK_MESH.lmask, CD_DEFAULT, totloop);
+ CustomData_merge(&me->ldata, ldata, CD_MASK_MESH.lmask, CD_SET_DEFAULT, totloop);
CustomData_copy_data_named(&me->ldata, ldata, 0, *loopofs, me->totloop);
for (a = 0; a < me->totloop; a++, mloop++) {
@@ -244,7 +244,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
}
}
- CustomData_merge(&me->pdata, pdata, CD_MASK_MESH.pmask, CD_DEFAULT, totpoly);
+ CustomData_merge(&me->pdata, pdata, CD_MASK_MESH.pmask, CD_SET_DEFAULT, totpoly);
CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly);
for (a = 0; a < me->totpoly; a++, mpoly++) {
@@ -571,10 +571,10 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
CustomData_reset(&ldata);
CustomData_reset(&pdata);
- mvert = (MVert *)CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, nullptr, totvert);
- medge = (MEdge *)CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, nullptr, totedge);
- mloop = (MLoop *)CustomData_add_layer(&ldata, CD_MLOOP, CD_CALLOC, nullptr, totloop);
- mpoly = (MPoly *)CustomData_add_layer(&pdata, CD_MPOLY, CD_CALLOC, nullptr, totpoly);
+ mvert = (MVert *)CustomData_add_layer(&vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, totvert);
+ medge = (MEdge *)CustomData_add_layer(&edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, totedge);
+ mloop = (MLoop *)CustomData_add_layer(&ldata, CD_MLOOP, CD_SET_DEFAULT, nullptr, totloop);
+ mpoly = (MPoly *)CustomData_add_layer(&pdata, CD_MPOLY, CD_SET_DEFAULT, nullptr, totpoly);
vertofs = 0;
edgeofs = 0;
diff --git a/source/blender/editors/object/object_facemap_ops.c b/source/blender/editors/object/object_facemap_ops.c
index dddf5e40e87..4364375a4e3 100644
--- a/source/blender/editors/object/object_facemap_ops.c
+++ b/source/blender/editors/object/object_facemap_ops.c
@@ -53,7 +53,7 @@ void ED_object_facemap_face_add(Object *ob, bFaceMap *fmap, int facenum)
/* if there's is no facemap layer then create one */
if ((facemap = CustomData_get_layer(&me->pdata, CD_FACEMAP)) == NULL) {
- facemap = CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_DEFAULT, NULL, me->totpoly);
+ facemap = CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_SET_DEFAULT, NULL, me->totpoly);
}
facemap[facenum] = fmap_nr;
diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc
index f6e97f81cb6..085ef59ac21 100644
--- a/source/blender/editors/object/object_modifier.cc
+++ b/source/blender/editors/object/object_modifier.cc
@@ -586,9 +586,11 @@ bool ED_object_modifier_convert_psys_to_mesh(ReportList *UNUSED(reports),
me->totvert = verts_num;
me->totedge = edges_num;
- me->mvert = (MVert *)CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, nullptr, verts_num);
- me->medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_CALLOC, nullptr, edges_num);
- me->mface = (MFace *)CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, nullptr, 0);
+ me->mvert = (MVert *)CustomData_add_layer(
+ &me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, verts_num);
+ me->medge = (MEdge *)CustomData_add_layer(
+ &me->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, edges_num);
+ me->mface = (MFace *)CustomData_add_layer(&me->fdata, CD_MFACE, CD_SET_DEFAULT, nullptr, 0);
MVert *mvert = me->mvert;
MEdge *medge = me->medge;
@@ -2642,7 +2644,7 @@ static Object *modifier_skin_armature_create(Depsgraph *depsgraph, Main *bmain,
MVert *mvert = me_eval_deform->mvert;
/* add vertex weights to original mesh */
- CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_CALLOC, nullptr, me->totvert);
+ CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_SET_DEFAULT, nullptr, me->totvert);
ViewLayer *view_layer = DEG_get_input_view_layer(depsgraph);
Object *arm_ob = BKE_object_add(bmain, view_layer, OB_ARMATURE, nullptr);
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index a7aa29853e6..c1289364fb2 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -81,7 +81,7 @@ static void partialvis_update_mesh(Object *ob,
bool *hide_vert = CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
if (hide_vert == NULL) {
hide_vert = CustomData_add_layer_named(
- &me->vdata, CD_PROP_BOOL, CD_CALLOC, NULL, me->totvert, ".hide_vert");
+ &me->vdata, CD_PROP_BOOL, CD_SET_DEFAULT, NULL, me->totvert, ".hide_vert");
}
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 433823c8373..000b69cc2ba 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -218,7 +218,7 @@ static void SCULPT_dynamic_topology_disable_ex(
/* Reset Face Sets as they are no longer valid. */
if (!CustomData_has_layer(&me->pdata, CD_SCULPT_FACE_SETS)) {
- CustomData_add_layer(&me->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, NULL, me->totpoly);
+ CustomData_add_layer(&me->pdata, CD_SCULPT_FACE_SETS, CD_SET_DEFAULT, NULL, me->totpoly);
}
ss->face_sets = CustomData_get_layer(&me->pdata, CD_SCULPT_FACE_SETS);
for (int i = 0; i < me->totpoly; i++) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index 58d62fb2165..b0dcef61c31 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -1683,7 +1683,7 @@ static void sculpt_undo_set_active_layer(struct bContext *C, SculptAttrRef *attr
CustomData *cdata = attr->domain == ATTR_DOMAIN_POINT ? &me->vdata : &me->ldata;
int totelem = attr->domain == ATTR_DOMAIN_POINT ? me->totvert : me->totloop;
- CustomData_add_layer_named(cdata, attr->type, CD_DEFAULT, NULL, totelem, attr->name);
+ CustomData_add_layer_named(cdata, attr->type, CD_SET_DEFAULT, NULL, totelem, attr->name);
layer = BKE_id_attribute_find(&me->id, attr->name, attr->type, attr->domain);
}