diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/animation/anim_ops.c | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_handlers.c | 56 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_icons.c | 2 | ||||
-rw-r--r-- | source/blender/editors/interface/interface_templates.c | 3 | ||||
-rw-r--r-- | source/blender/editors/io/io_alembic.c | 20 | ||||
-rw-r--r-- | source/blender/editors/io/io_cache.c | 4 | ||||
-rw-r--r-- | source/blender/editors/mesh/editmesh_select.c | 3 | ||||
-rw-r--r-- | source/blender/editors/object/object_relations.c | 2 | ||||
-rw-r--r-- | source/blender/editors/object/object_vgroup.c | 3 | ||||
-rw-r--r-- | source/blender/editors/render/render_preview.c | 31 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_mask.c | 3 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/drawobject.c | 4 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/drawvolume.c | 187 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_edit.c | 3 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_intern.h | 6 |
15 files changed, 230 insertions, 99 deletions
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c index 262ce0b9e23..d7899061218 100644 --- a/source/blender/editors/animation/anim_ops.c +++ b/source/blender/editors/animation/anim_ops.c @@ -263,7 +263,7 @@ static void ANIM_OT_change_frame(wmOperatorType *ot) ot->poll = change_frame_poll; /* flags */ - ot->flag = OPTYPE_BLOCKING | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR; + ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR; /* rna */ ot->prop = RNA_def_int(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME); diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c index 863f5e3852c..f3eeadb6604 100644 --- a/source/blender/editors/interface/interface_handlers.c +++ b/source/blender/editors/interface/interface_handlers.c @@ -2219,7 +2219,7 @@ static void ui_but_drop(bContext *C, const wmEvent *event, uiBut *but, uiHandleB /* ******************* copy and paste ******************** */ /* c = copy, v = paste */ -static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data, char mode) +static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data, const char mode, const bool copy_array) { int buf_paste_len = 0; const char *buf_paste = ""; @@ -2255,6 +2255,46 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data, if (but->poin == NULL && but->rnapoin.data == NULL) { /* pass */ } + else if (copy_array && but->rnapoin.data && but->rnaprop && + ELEM(RNA_property_subtype(but->rnaprop), PROP_COLOR, PROP_TRANSLATION, PROP_DIRECTION, + PROP_VELOCITY, PROP_ACCELERATION, PROP_MATRIX, PROP_EULER, PROP_QUATERNION, PROP_AXISANGLE, + PROP_XYZ, PROP_XYZ_LENGTH, PROP_COLOR_GAMMA, PROP_COORDS)) + { + float values[4]; + int array_length = RNA_property_array_length(&but->rnapoin, but->rnaprop); + + if (mode == 'c') { + char buf_copy[UI_MAX_DRAW_STR]; + + if (array_length == 4) { + values[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3); + } + else { + values[3] = 0.0f; + } + ui_but_v3_get(but, values); + + BLI_snprintf(buf_copy, sizeof(buf_copy), "[%f, %f, %f, %f]", values[0], values[1], values[2], values[3]); + WM_clipboard_text_set(buf_copy, 0); + } + else { + if (sscanf(buf_paste, "[%f, %f, %f, %f]", &values[0], &values[1], &values[2], &values[3]) >= array_length) { + button_activate_state(C, but, BUTTON_STATE_NUM_EDITING); + + ui_but_v3_set(but, values); + if (but->rnaprop && array_length == 4) { + RNA_property_float_set_index(&but->rnapoin, but->rnaprop, 3, values[3]); + } + data->value = values[but->rnaindex]; + + button_activate_state(C, but, BUTTON_STATE_EXIT); + } + else { + WM_report(RPT_ERROR, "Paste expected 4 numbers, formatted: '[n, n, n, n]'"); + show_report = true; + } + } + } else if (mode == 'c') { /* Get many decimal places, then strip trailing zeros. * note: too high values start to give strange results */ @@ -6617,15 +6657,22 @@ static void popup_add_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2)) void ui_panel_menu(bContext *C, ARegion *ar, Panel *pa) { bScreen *sc = CTX_wm_screen(C); + const bool has_panel_category = UI_panel_category_is_visible(ar); + const bool any_item_visible = has_panel_category; PointerRNA ptr; uiPopupMenu *pup; uiLayout *layout; + if (!any_item_visible) { + return; + } + RNA_pointer_create(&sc->id, &RNA_Panel, pa, &ptr); pup = UI_popup_menu_begin(C, IFACE_("Panel"), ICON_NONE); layout = UI_popup_menu_layout(pup); - if (UI_panel_category_is_visible(ar)) { + + if (has_panel_category) { char tmpstr[80]; BLI_snprintf(tmpstr, sizeof(tmpstr), "%s" UI_SEP_CHAR_S "%s", IFACE_("Pin"), IFACE_("Shift+Left Mouse")); uiItemR(layout, &ptr, "use_pin", 0, tmpstr, ICON_NONE); @@ -6636,7 +6683,6 @@ void ui_panel_menu(bContext *C, ARegion *ar, Panel *pa) uiBut *but = block->buttons.last; but->flag |= UI_BUT_HAS_SEP_CHAR; } - } UI_popup_menu_end(C, pup); } @@ -6959,7 +7005,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent * if ((data->state == BUTTON_STATE_HIGHLIGHT) || (event->type == EVT_DROP)) { /* handle copy-paste */ if (ELEM(event->type, CKEY, VKEY) && event->val == KM_PRESS && - IS_EVENT_MOD(event, ctrl, oskey) && !event->shift && !event->alt) + IS_EVENT_MOD(event, ctrl, oskey) && !event->shift) { /* Specific handling for listrows, we try to find their overlapping tex button. */ if (but->type == UI_BTYPE_LISTROW) { @@ -6969,7 +7015,7 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent * data = but->active; } } - ui_but_copy_paste(C, but, data, (event->type == CKEY) ? 'c' : 'v'); + ui_but_copy_paste(C, but, data, (event->type == CKEY) ? 'c' : 'v', event->alt); return WM_UI_HANDLER_BREAK; } /* handle drop */ diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c index f82ed82a922..02812f6a842 100644 --- a/source/blender/editors/interface/interface_icons.c +++ b/source/blender/editors/interface/interface_icons.c @@ -1087,7 +1087,7 @@ void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool bi if (prv) { const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON; - if (id || prv->use_deferred) { + if (id || (prv->tag & PRV_TAG_DEFFERED) != 0) { ui_id_preview_image_render_size(C, NULL, id, prv, size, true); } } diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c index 462ad34582b..09c5854fb26 100644 --- a/source/blender/editors/interface/interface_templates.c +++ b/source/blender/editors/interface/interface_templates.c @@ -3851,6 +3851,8 @@ void uiTemplateCacheFile(uiLayout *layout, bContext *C, PointerRNA *ptr, const c return; } + SpaceButs *sbuts = CTX_wm_space_buts(C); + uiLayout *row = uiLayoutRow(layout, false); uiBlock *block = uiLayoutGetBlock(row); uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_("File Path:"), 0, 19, 145, 19, NULL, 0, 0, 0, 0, ""); @@ -3876,6 +3878,7 @@ void uiTemplateCacheFile(uiLayout *layout, bContext *C, PointerRNA *ptr, const c uiItemL(row, IFACE_("Manual Transform:"), ICON_NONE); row = uiLayoutRow(layout, false); + uiLayoutSetEnabled(row, (sbuts->mainb == BCONTEXT_CONSTRAINT)); uiItemR(row, &fileptr, "scale", 0, "Scale", ICON_NONE); /* TODO: unused for now, so no need to expose. */ diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c index 2256bd7f8c5..a991f59e8e2 100644 --- a/source/blender/editors/io/io_alembic.c +++ b/source/blender/editors/io/io_alembic.c @@ -68,6 +68,8 @@ static int wm_alembic_export_invoke(bContext *C, wmOperator *op, const wmEvent *event) { + RNA_boolean_set(op->ptr, "init_scene_frame_range", true); + if (!RNA_struct_property_is_set(op->ptr, "filepath")) { Main *bmain = CTX_data_main(C); char filepath[FILE_MAX]; @@ -231,11 +233,22 @@ static void ui_alembic_export_settings(uiLayout *layout, PointerRNA *imfptr) uiItemR(row, imfptr, "ngon_method", 0, NULL, ICON_NONE); } -static void wm_alembic_export_draw(bContext *UNUSED(C), wmOperator *op) +static void wm_alembic_export_draw(bContext *C, wmOperator *op) { PointerRNA ptr; RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr); + + /* Conveniently set start and end frame to match the scene's frame range. */ + Scene *scene = CTX_data_scene(C); + + if (scene != NULL && RNA_boolean_get(&ptr, "init_scene_frame_range")) { + RNA_int_set(&ptr, "start", SFRA); + RNA_int_set(&ptr, "end", EFRA); + + RNA_boolean_set(&ptr, "init_scene_frame_range", false); + } + ui_alembic_export_settings(op->layout, &ptr); } @@ -334,6 +347,11 @@ void WM_OT_alembic_export(wmOperatorType *ot) RNA_def_enum(ot->srna, "ngon_method", rna_enum_modifier_triangulate_quad_method_items, MOD_TRIANGULATE_NGON_BEAUTY, "Polygon Method", "Method for splitting the polygons into triangles"); + + /* This dummy prop is used to check whether we need to init the start and + * end frame values to that of the scene's, otherwise they are reset at + * every change, draw update. */ + RNA_def_boolean(ot->srna, "init_scene_frame_range", false, "", ""); } /* ************************************************************************** */ diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c index c5eea94f5e1..ebe8898571d 100644 --- a/source/blender/editors/io/io_cache.c +++ b/source/blender/editors/io/io_cache.c @@ -59,7 +59,9 @@ static int cachefile_open_invoke(bContext *C, wmOperator *op, const wmEvent *eve { if (!RNA_struct_property_is_set(op->ptr, "filepath")) { char filepath[FILE_MAX]; - BLI_strncpy(filepath, G.main->name, sizeof(filepath)); + Main *bmain = CTX_data_main(C); + + BLI_strncpy(filepath, bmain->name, sizeof(filepath)); BLI_replace_extension(filepath, sizeof(filepath), ".abc"); RNA_string_set(op->ptr, "filepath", filepath); } diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c index 5d5731a7e16..a6de1b284b7 100644 --- a/source/blender/editors/mesh/editmesh_select.c +++ b/source/blender/editors/mesh/editmesh_select.c @@ -32,6 +32,7 @@ #include "MEM_guardedalloc.h" #include "BLI_bitmap.h" +#include "BLI_bitmap_draw_2d.h" #include "BLI_listbase.h" #include "BLI_linklist.h" #include "BLI_linklist_stack.h" @@ -294,7 +295,7 @@ bool EDBM_backbuf_border_mask_init(ViewContext *vc, const int mcords[][2], short lasso_mask_data.px = dr_mask; lasso_mask_data.width = (xmax - xmin) + 1; - fill_poly_v2i_n( + BLI_bitmap_draw_2d_poly_v2i_n( xmin, ymin, xmax + 1, ymax + 1, mcords, tot, edbm_mask_lasso_px_cb, &lasso_mask_data); diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c index 41c1669addd..b593ac0f2e8 100644 --- a/source/blender/editors/object/object_relations.c +++ b/source/blender/editors/object/object_relations.c @@ -2233,7 +2233,7 @@ static int make_local_exec(bContext *C, wmOperator *op) "Orphan library objects added to the current scene to avoid loss"); } - BKE_library_make_local(bmain, NULL, false, false); /* NULL is all libs */ + BKE_library_make_local(bmain, NULL, NULL, false, false); /* NULL is all libs */ WM_event_add_notifier(C, NC_WINDOW, NULL); return OPERATOR_FINISHED; } diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c index bd016b7fcfb..82da6f58912 100644 --- a/source/blender/editors/object/object_vgroup.c +++ b/source/blender/editors/object/object_vgroup.c @@ -2604,6 +2604,8 @@ static int vertex_group_remove_exec(bContext *C, wmOperator *op) if (RNA_boolean_get(op->ptr, "all")) BKE_object_defgroup_remove_all(ob); + else if (RNA_boolean_get(op->ptr, "all_unlocked")) + BKE_object_defgroup_remove_all_ex(ob, true); else vgroup_delete_active(ob); @@ -2633,6 +2635,7 @@ void OBJECT_OT_vertex_group_remove(wmOperatorType *ot) /* properties */ RNA_def_boolean(ot->srna, "all", 0, "All", "Remove all vertex groups"); + RNA_def_boolean(ot->srna, "all_unlocked", 0, "All Unlocked", "Remove all unlocked vertex groups"); } static int vertex_group_assign_exec(bContext *C, wmOperator *UNUSED(op)) diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c index ddbf59b2cf7..87c08dc6583 100644 --- a/source/blender/editors/render/render_preview.c +++ b/source/blender/editors/render/render_preview.c @@ -1080,13 +1080,19 @@ static void icon_preview_add_size(IconPreview *ip, unsigned int *rect, int sizex static void icon_preview_startjob_all_sizes(void *customdata, short *stop, short *do_update, float *progress) { IconPreview *ip = (IconPreview *)customdata; - IconPreviewSize *cur_size = ip->sizes.first; + IconPreviewSize *cur_size; const bool use_new_shading = BKE_scene_use_new_shading_nodes(ip->scene); - while (cur_size) { + for (cur_size = ip->sizes.first; cur_size; cur_size = cur_size->next) { PreviewImage *prv = ip->owner; + + if (prv->tag & PRV_TAG_DEFFERED_DELETE) { + /* Non-thread-protected reading is not an issue here. */ + continue; + } + ShaderPreview *sp = MEM_callocN(sizeof(ShaderPreview), "Icon ShaderPreview"); - const bool is_render = !prv->use_deferred; + const bool is_render = !(prv->tag & PRV_TAG_DEFFERED); /* construct shader preview from image size and previewcustomdata */ sp->scene = ip->scene; @@ -1117,8 +1123,6 @@ static void icon_preview_startjob_all_sizes(void *customdata, short *stop, short common_preview_startjob(sp, stop, do_update, progress); shader_preview_free(sp); - - cur_size = cur_size->next; } } @@ -1147,6 +1151,15 @@ static void icon_preview_endjob(void *customdata) } #endif } + + if (ip->owner) { + PreviewImage *prv_img = ip->owner; + prv_img->tag &= ~PRV_TAG_DEFFERED_RENDERING; + if (prv_img->tag & PRV_TAG_DEFFERED_DELETE) { + BLI_assert(prv_img->tag & PRV_TAG_DEFFERED); + BKE_previewimg_cached_release_pointer(prv_img); + } + } } static void icon_preview_free(void *customdata) @@ -1205,6 +1218,14 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r icon_preview_add_size(ip, rect, sizex, sizey); + /* Special threading hack: warn main code that this preview is being rendered and cannot be freed... */ + { + PreviewImage *prv_img = owner; + if (prv_img->tag & PRV_TAG_DEFFERED) { + prv_img->tag |= PRV_TAG_DEFFERED_RENDERING; + } + } + /* setup job */ WM_jobs_customdata_set(wm_job, ip, icon_preview_free); WM_jobs_timer(wm_job, 0.1, NC_WINDOW, NC_WINDOW); diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index a47b9a0b936..a4887c579ac 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -37,6 +37,7 @@ #include "BIF_glutil.h" +#include "BLI_bitmap_draw_2d.h" #include "BLI_math_matrix.h" #include "BLI_math_geom.h" #include "BLI_utildefines.h" @@ -439,7 +440,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op) data.width = data.rect.xmax - data.rect.xmin; data.px = BLI_BITMAP_NEW(data.width * (data.rect.ymax - data.rect.ymin), __func__); - fill_poly_v2i_n( + BLI_bitmap_draw_2d_poly_v2i_n( data.rect.xmin, data.rect.ymin, data.rect.xmax, data.rect.ymax, mcords, mcords_tot, mask_lasso_px_cb, &data); diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c index 1ca75246ba8..e1f577d1724 100644 --- a/source/blender/editors/space_view3d/drawobject.c +++ b/source/blender/editors/space_view3d/drawobject.c @@ -7629,10 +7629,6 @@ afterdraw: if (!render_override && sds->draw_velocity) { draw_smoke_velocity(sds, viewnormal); } - -#ifdef SMOKE_DEBUG_HEAT - draw_smoke_heat(smd->domain, ob); -#endif } } diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c index 9cfcd6cef05..584f442bd44 100644 --- a/source/blender/editors/space_view3d/drawvolume.c +++ b/source/blender/editors/space_view3d/drawvolume.c @@ -1,4 +1,4 @@ -/* +/* * ***** BEGIN GPL LICENSE BLOCK ***** * * This program is free software; you can redistribute it and/or @@ -42,6 +42,7 @@ #include "BLI_math.h" #include "BKE_DerivedMesh.h" +#include "BKE_texture.h" #include "smoke_API.h" @@ -62,28 +63,33 @@ struct GPUTexture; # include "PIL_time_utildefines.h" #endif -static GPUTexture *create_flame_spectrum_texture(void) +/* *************************** Transfer functions *************************** */ + +enum { + TFUNC_FLAME_SPECTRUM = 0, + TFUNC_COLOR_RAMP = 1, +}; + +#define TFUNC_WIDTH 256 + +static void create_flame_spectrum_texture(float *data) { -#define SPEC_WIDTH 256 #define FIRE_THRESH 7 #define MAX_FIRE_ALPHA 0.06f #define FULL_ON_FIRE 100 - GPUTexture *tex; - int i, j, k; - float *spec_data = MEM_mallocN(SPEC_WIDTH * 4 * sizeof(float), "spec_data"); - float *spec_pixels = MEM_mallocN(SPEC_WIDTH * 4 * 16 * 16 * sizeof(float), "spec_pixels"); + float *spec_pixels = MEM_mallocN(TFUNC_WIDTH * 4 * 16 * 16 * sizeof(float), "spec_pixels"); - blackbody_temperature_to_rgb_table(spec_data, SPEC_WIDTH, 1500, 3000); + blackbody_temperature_to_rgb_table(data, TFUNC_WIDTH, 1500, 3000); - for (i = 0; i < 16; i++) { - for (j = 0; j < 16; j++) { - for (k = 0; k < SPEC_WIDTH; k++) { - int index = (j * SPEC_WIDTH * 16 + i * SPEC_WIDTH + k) * 4; + for (int i = 0; i < 16; i++) { + for (int j = 0; j < 16; j++) { + for (int k = 0; k < TFUNC_WIDTH; k++) { + int index = (j * TFUNC_WIDTH * 16 + i * TFUNC_WIDTH + k) * 4; if (k >= FIRE_THRESH) { - spec_pixels[index] = (spec_data[k * 4]); - spec_pixels[index + 1] = (spec_data[k * 4 + 1]); - spec_pixels[index + 2] = (spec_data[k * 4 + 2]); + spec_pixels[index] = (data[k * 4]); + spec_pixels[index + 1] = (data[k * 4 + 1]); + spec_pixels[index + 2] = (data[k * 4 + 2]); spec_pixels[index + 3] = MAX_FIRE_ALPHA * ( (k > FULL_ON_FIRE) ? 1.0f : (k - FIRE_THRESH) / ((float)FULL_ON_FIRE - FIRE_THRESH)); } @@ -94,19 +100,69 @@ static GPUTexture *create_flame_spectrum_texture(void) } } - tex = GPU_texture_create_1D(SPEC_WIDTH, spec_pixels, NULL); + memcpy(data, spec_pixels, sizeof(float) * 4 * TFUNC_WIDTH); - MEM_freeN(spec_data); MEM_freeN(spec_pixels); -#undef SPEC_WIDTH #undef FIRE_THRESH #undef MAX_FIRE_ALPHA #undef FULL_ON_FIRE +} + +static void create_color_ramp(const ColorBand *coba, float *data) +{ + for (int i = 0; i < TFUNC_WIDTH; i++) { + do_colorband(coba, (float)i / TFUNC_WIDTH, &data[i * 4]); + } +} + +static GPUTexture *create_transfer_function(int type, const ColorBand *coba) +{ + float *data = MEM_mallocN(sizeof(float) * 4 * TFUNC_WIDTH, __func__); + + switch (type) { + case TFUNC_FLAME_SPECTRUM: + create_flame_spectrum_texture(data); + break; + case TFUNC_COLOR_RAMP: + create_color_ramp(coba, data); + break; + } + + GPUTexture *tex = GPU_texture_create_1D(TFUNC_WIDTH, data, NULL); + + MEM_freeN(data); return tex; } +static GPUTexture *create_field_texture(SmokeDomainSettings *sds) +{ + float *field = NULL; + + switch (sds->coba_field) { +#ifdef WITH_SMOKE + case FLUID_FIELD_DENSITY: field = smoke_get_density(sds->fluid); break; + case FLUID_FIELD_HEAT: field = smoke_get_heat(sds->fluid); break; + case FLUID_FIELD_FUEL: field = smoke_get_fuel(sds->fluid); break; + case FLUID_FIELD_REACT: field = smoke_get_react(sds->fluid); break; + case FLUID_FIELD_FLAME: field = smoke_get_flame(sds->fluid); break; + case FLUID_FIELD_VELOCITY_X: field = smoke_get_velocity_x(sds->fluid); break; + case FLUID_FIELD_VELOCITY_Y: field = smoke_get_velocity_y(sds->fluid); break; + case FLUID_FIELD_VELOCITY_Z: field = smoke_get_velocity_z(sds->fluid); break; + case FLUID_FIELD_COLOR_R: field = smoke_get_color_r(sds->fluid); break; + case FLUID_FIELD_COLOR_G: field = smoke_get_color_g(sds->fluid); break; + case FLUID_FIELD_COLOR_B: field = smoke_get_color_b(sds->fluid); break; + case FLUID_FIELD_FORCE_X: field = smoke_get_force_x(sds->fluid); break; + case FLUID_FIELD_FORCE_Y: field = smoke_get_force_y(sds->fluid); break; + case FLUID_FIELD_FORCE_Z: field = smoke_get_force_z(sds->fluid); break; +#endif + default: return NULL; + } + + return GPU_texture_create_3D(sds->res[0], sds->res[1], sds->res[2], 1, field); +} + typedef struct VolumeSlicer { float size[3]; float min[3]; @@ -347,6 +403,7 @@ static int create_view_aligned_slices(VolumeSlicer *slicer, } static void bind_shader(SmokeDomainSettings *sds, GPUShader *shader, GPUTexture *tex_spec, + GPUTexture *tex_tfunc, GPUTexture *tex_coba, bool use_fire, const float min[3], const float ob_sizei[3], const float invsize[3]) { @@ -359,6 +416,8 @@ static void bind_shader(SmokeDomainSettings *sds, GPUShader *shader, GPUTexture int densityscale_location; int spec_location, flame_location; int shadow_location, actcol_location; + int tfunc_location = 0; + int coba_location = 0; if (use_fire) { spec_location = GPU_shader_get_uniform(shader, "spectrum_texture"); @@ -370,6 +429,11 @@ static void bind_shader(SmokeDomainSettings *sds, GPUShader *shader, GPUTexture soot_location = GPU_shader_get_uniform(shader, "soot_texture"); stepsize_location = GPU_shader_get_uniform(shader, "step_size"); densityscale_location = GPU_shader_get_uniform(shader, "density_scale"); + + if (sds->use_coba) { + tfunc_location = GPU_shader_get_uniform(shader, "transfer_texture"); + coba_location = GPU_shader_get_uniform(shader, "color_band_texture"); + } } GPU_shader_bind(shader); @@ -397,6 +461,14 @@ static void bind_shader(SmokeDomainSettings *sds, GPUShader *shader, GPUTexture if ((sds->active_fields & SM_ACTIVE_COLORS) == 0) mul_v3_v3(active_color, sds->active_color); GPU_shader_uniform_vector(shader, actcol_location, 3, 1, active_color); + + if (sds->use_coba) { + GPU_texture_bind(tex_tfunc, 4); + GPU_shader_uniform_texture(shader, tfunc_location, tex_tfunc); + + GPU_texture_bind(tex_coba, 5); + GPU_shader_uniform_texture(shader, coba_location, tex_coba); + } } GPU_shader_uniform_vector(shader, min_location, 3, 1, min); @@ -404,7 +476,8 @@ static void bind_shader(SmokeDomainSettings *sds, GPUShader *shader, GPUTexture GPU_shader_uniform_vector(shader, invsize_location, 3, 1, invsize); } -static void unbind_shader(SmokeDomainSettings *sds, GPUTexture *tex_spec, bool use_fire) +static void unbind_shader(SmokeDomainSettings *sds, GPUTexture *tex_spec, + GPUTexture *tex_tfunc, GPUTexture *tex_coba, bool use_fire) { GPU_shader_unbind(); @@ -417,20 +490,30 @@ static void unbind_shader(SmokeDomainSettings *sds, GPUTexture *tex_spec, bool u } else { GPU_texture_unbind(sds->tex_shadow); + + if (sds->use_coba) { + GPU_texture_unbind(tex_tfunc); + GPU_texture_free(tex_tfunc); + + GPU_texture_unbind(tex_coba); + GPU_texture_free(tex_coba); + } } } static void draw_buffer(SmokeDomainSettings *sds, GPUShader *shader, const VolumeSlicer *slicer, const float ob_sizei[3], const float invsize[3], const int num_points, const bool do_fire) { - GPUTexture *tex_spec = (do_fire) ? create_flame_spectrum_texture() : NULL; + GPUTexture *tex_spec = (do_fire) ? create_transfer_function(TFUNC_FLAME_SPECTRUM, NULL) : NULL; + GPUTexture *tex_tfunc = (sds->use_coba) ? create_transfer_function(TFUNC_COLOR_RAMP, sds->coba) : NULL; + GPUTexture *tex_coba = (sds->use_coba) ? create_field_texture(sds) : NULL; GLuint vertex_buffer; glGenBuffers(1, &vertex_buffer); glBindBuffer(GL_ARRAY_BUFFER, vertex_buffer); glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 3 * num_points, &slicer->verts[0][0], GL_STATIC_DRAW); - bind_shader(sds, shader, tex_spec, do_fire, slicer->min, ob_sizei, invsize); + bind_shader(sds, shader, tex_spec, tex_tfunc, tex_coba, do_fire, slicer->min, ob_sizei, invsize); glEnableClientState(GL_VERTEX_ARRAY); glVertexPointer(3, GL_FLOAT, 0, NULL); @@ -439,7 +522,7 @@ static void draw_buffer(SmokeDomainSettings *sds, GPUShader *shader, const Volum glDisableClientState(GL_VERTEX_ARRAY); - unbind_shader(sds, tex_spec, do_fire); + unbind_shader(sds, tex_spec, tex_tfunc, tex_coba, do_fire); /* cleanup */ @@ -459,7 +542,16 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, const bool use_fire = (sds->active_fields & SM_ACTIVE_FIRE) && sds->tex_flame; - GPUShader *shader = GPU_shader_get_builtin_shader(GPU_SHADER_SMOKE); + GPUBuiltinShader builtin_shader; + + if (sds->use_coba) { + builtin_shader = GPU_SHADER_SMOKE_COBA; + } + else { + builtin_shader = GPU_SHADER_SMOKE; + } + + GPUShader *shader = GPU_shader_get_builtin_shader(builtin_shader); if (!shader) { fprintf(stderr, "Unable to create GLSL smoke shader.\n"); @@ -549,7 +641,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob, draw_buffer(sds, shader, &slicer, ob_sizei, invsize, num_points, false); /* Draw fire separately (T47639). */ - if (use_fire) { + if (use_fire && !sds->use_coba) { glBlendFunc(GL_ONE, GL_ONE); draw_buffer(sds, fire_shader, &slicer, ob_sizei, invsize, num_points, true); } @@ -759,50 +851,3 @@ void draw_smoke_velocity(SmokeDomainSettings *domain, float viewnormal[3]) UNUSED_VARS(domain, viewnormal); #endif } - -#ifdef SMOKE_DEBUG_HEAT -void draw_smoke_heat(SmokeDomainSettings *domain, Object *ob) -{ - float x, y, z; - float x0, y0, z0; - int *base_res = domain->base_res; - int *res = domain->res; - int *res_min = domain->res_min; - int *res_max = domain->res_max; - float *heat = smoke_get_heat(domain->fluid); - - float min[3]; - float *cell_size = domain->cell_size; - float step_size = ((float)max_iii(base_res[0], base_res[1], base_res[2])) / 16.f; - float vf = domain->scale / 16.f * 2.f; /* velocity factor */ - - /* set first position so that it doesn't jump when domain moves */ - x0 = res_min[0] + fmod(-(float)domain->shift[0] + res_min[0], step_size); - y0 = res_min[1] + fmod(-(float)domain->shift[1] + res_min[1], step_size); - z0 = res_min[2] + fmod(-(float)domain->shift[2] + res_min[2], step_size); - if (x0 < res_min[0]) x0 += step_size; - if (y0 < res_min[1]) y0 += step_size; - if (z0 < res_min[2]) z0 += step_size; - add_v3_v3v3(min, domain->p0, domain->obj_shift_f); - - for (x = floor(x0); x < res_max[0]; x += step_size) - for (y = floor(y0); y < res_max[1]; y += step_size) - for (z = floor(z0); z < res_max[2]; z += step_size) { - int index = (floor(x) - res_min[0]) + (floor(y) - res_min[1]) * res[0] + (floor(z) - res_min[2]) * res[0] * res[1]; - - float pos[3] = {min[0] + ((float)x + 0.5f) * cell_size[0], min[1] + ((float)y + 0.5f) * cell_size[1], min[2] + ((float)z + 0.5f) * cell_size[2]}; - - /* draw heat as different sized points */ - if (heat[index] >= 0.01f) { - float col_gb = 1.0f - heat[index]; - CLAMP(col_gb, 0.0f, 1.0f); - glColor3f(1.0f, col_gb, col_gb); - glPointSize(24.0f * heat[index]); - - glBegin(GL_POINTS); - glVertex3f(pos[0], pos[1], pos[2]); - glEnd(); - } - } -} -#endif diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 2c4b04ebd34..6b53e9b0ae8 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -41,6 +41,7 @@ #include "MEM_guardedalloc.h" +#include "BLI_bitmap_draw_2d.h" #include "BLI_blenlib.h" #include "BLI_kdopbvh.h" #include "BLI_math.h" @@ -5048,7 +5049,7 @@ bool ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int copy_v2_v2_int(p1, mval_sta); copy_v2_v2_int(p2, mval_end); - plot_line_v2v2i(p1, p2, depth_segment_cb, &data); + BLI_bitmap_draw_2d_line_v2v2i(p1, p2, depth_segment_cb, &data); *depth = data.depth; diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h index fb3ef8bd599..a5d8ebb7ce1 100644 --- a/source/blender/editors/space_view3d/view3d_intern.h +++ b/source/blender/editors/space_view3d/view3d_intern.h @@ -310,14 +310,8 @@ void draw_smoke_volume(struct SmokeDomainSettings *sds, struct Object *ob, const float min[3], const float max[3], const float viewnormal[3]); -//#define SMOKE_DEBUG_HEAT - void draw_smoke_velocity(struct SmokeDomainSettings *domain, float viewnormal[3]); -#ifdef SMOKE_DEBUG_HEAT -void draw_smoke_heat(struct SmokeDomainSettings *domain, struct Object *ob); -#endif - /* workaround for trivial but noticeable camera bug caused by imprecision * between view border calculation in 2D/3D space, workaround for bug [#28037]. * without this define we get the old behavior which is to try and align them |