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-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c2
-rw-r--r--source/blender/editors/animation/anim_motion_paths.c2
-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/armature/armature_utils.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c2
-rw-r--r--source/blender/editors/armature/pose_edit.c2
-rw-r--r--source/blender/editors/armature/pose_group.c2
-rw-r--r--source/blender/editors/armature/pose_lib.c4
-rw-r--r--source/blender/editors/armature/pose_slide.c6
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/armature/pose_utils.c2
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/interface/interface.c10
-rw-r--r--source/blender/editors/interface/interface_context_menu.c2
-rw-r--r--source/blender/editors/interface/interface_draw.c8
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c4
-rw-r--r--source/blender/editors/interface/interface_handlers.c47
-rw-r--r--source/blender/editors/interface/interface_intern.h6
-rw-r--r--source/blender/editors/interface/interface_layout.c4
-rw-r--r--source/blender/editors/interface/interface_ops.c2
-rw-r--r--source/blender/editors/interface/interface_panel.c4
-rw-r--r--source/blender/editors/interface/interface_region_menu_pie.c2
-rw-r--r--source/blender/editors/interface/interface_region_popup.c2
-rw-r--r--source/blender/editors/interface/interface_region_search.c4
-rw-r--r--source/blender/editors/interface/interface_templates.c6
-rw-r--r--source/blender/editors/interface/interface_widgets.c10
-rw-r--r--source/blender/editors/interface/view2d_ops.c2
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c2
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c2
-rw-r--r--source/blender/editors/mesh/editmesh_mask_extract.c6
-rw-r--r--source/blender/editors/mesh/editmesh_select.c4
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c2
-rw-r--r--source/blender/editors/mesh/meshtools.c4
-rw-r--r--source/blender/editors/object/object_add.c5
-rw-r--r--source/blender/editors/object/object_bake_api.c2
-rw-r--r--source/blender/editors/object/object_data_transfer.c2
-rw-r--r--source/blender/editors/object/object_modifier.c2
-rw-r--r--source/blender/editors/object/object_remesh.c6
-rw-r--r--source/blender/editors/object/object_select.c2
-rw-r--r--source/blender/editors/object/object_warp.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c8
-rw-r--r--source/blender/editors/render/render_internal.c2
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/screen/screen_draw.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c4
-rw-r--r--source/blender/editors/screen/screen_intern.h8
-rw-r--r--source/blender/editors/screen/screen_ops.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c56
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c11
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c2
-rw-r--r--source/blender/editors/sound/sound_ops.c2
-rw-r--r--source/blender/editors/space_action/action_edit.c6
-rw-r--r--source/blender/editors/space_api/spacetypes.c2
-rw-r--r--source/blender/editors/space_console/console_ops.c4
-rw-r--r--source/blender/editors/space_console/space_console.c2
-rw-r--r--source/blender/editors/space_file/file_draw.c2
-rw-r--r--source/blender/editors/space_file/filesel.c2
-rw-r--r--source/blender/editors/space_graph/graph_edit.c4
-rw-r--r--source/blender/editors/space_graph/graph_slider_ops.c2
-rw-r--r--source/blender/editors/space_image/image_draw.c4
-rw-r--r--source/blender/editors/space_image/image_ops.c4
-rw-r--r--source/blender/editors/space_info/info_draw.c2
-rw-r--r--source/blender/editors/space_info/space_info.c2
-rw-r--r--source/blender/editors/space_nla/nla_edit.c10
-rw-r--r--source/blender/editors/space_node/drawnode.c4
-rw-r--r--source/blender/editors/space_node/node_draw.c2
-rw-r--r--source/blender/editors/space_node/node_edit.c4
-rw-r--r--source/blender/editors/space_node/node_group.c2
-rw-r--r--source/blender/editors/space_node/node_relationships.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_dragdrop.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c6
-rw-r--r--source/blender/editors/space_outliner/outliner_sync.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_utils.c2
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c2
-rw-r--r--source/blender/editors/space_text/text_draw.c2
-rw-r--r--source/blender/editors/space_text/text_format.c2
-rw-r--r--source/blender/editors/space_text/text_ops.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c4
-rw-r--r--source/blender/editors/transform/transform.c6
-rw-r--r--source/blender/editors/transform/transform_convert.c2
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c4
-rw-r--r--source/blender/editors/transform/transform_convert_curve.c2
-rw-r--r--source/blender/editors/transform/transform_convert_nla.c2
-rw-r--r--source/blender/editors/transform/transform_convert_tracking.c2
-rw-r--r--source/blender/editors/transform/transform_data.h10
-rw-r--r--source/blender/editors/transform/transform_generics.c8
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c2
-rw-r--r--source/blender/editors/transform/transform_input.c2
-rw-r--r--source/blender/editors/transform/transform_mode.c8
-rw-r--r--source/blender/editors/transform/transform_mode_edge_seq_slide.c2
-rw-r--r--source/blender/editors/transform/transform_mode_edge_slide.c2
-rw-r--r--source/blender/editors/transform/transform_mode_resize.c2
-rw-r--r--source/blender/editors/transform/transform_mode_shrink_fatten.c2
-rw-r--r--source/blender/editors/transform/transform_ops.c4
-rw-r--r--source/blender/editors/transform/transform_snap.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.c2
-rw-r--r--source/blender/editors/util/ed_transverts.c4
-rw-r--r--source/blender/editors/util/numinput.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.c14
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c6
113 files changed, 261 insertions, 258 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 64fa93773b9..24bb58535a5 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -430,7 +430,7 @@ static bool acf_generic_dataexpand_setting_valid(bAnimContext *ac,
case ACHANNEL_SETTING_MUTE:
return ((ac) && (ac->spacetype == SPACE_NLA));
- /* select is ok for most "ds*" channels (e.g. dsmat) */
+ /* Select is ok for most `ds*` channels (e.g. `dsmat`) */
case ACHANNEL_SETTING_SELECT:
return true;
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 7afb03b833d..109cf79c786 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -1736,7 +1736,7 @@ static int animchannels_group_exec(bContext *C, wmOperator *op)
/* free temp data */
ANIM_animdata_freelist(&anim_data);
- /* updatss */
+ /* Updates. */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
}
diff --git a/source/blender/editors/animation/anim_motion_paths.c b/source/blender/editors/animation/anim_motion_paths.c
index 088ac9dbcba..bd7d0eed2c9 100644
--- a/source/blender/editors/animation/anim_motion_paths.c
+++ b/source/blender/editors/animation/anim_motion_paths.c
@@ -331,7 +331,7 @@ static void motionpath_calculate_update_range(MPathTarget *mpt,
int fcu_sfra = motionpath_get_prev_prev_keyframe(mpt, &fcu_keys, current_frame);
int fcu_efra = motionpath_get_next_next_keyframe(mpt, &fcu_keys, current_frame);
- /* Extend range furher, since accelleration compensation propagates even further away. */
+ /* Extend range fuhrer, since acceleration compensation propagates even further away. */
if (fcu->auto_smoothing != FCURVE_SMOOTH_NONE) {
fcu_sfra = motionpath_get_prev_prev_keyframe(mpt, &fcu_keys, fcu_sfra);
fcu_efra = motionpath_get_next_next_keyframe(mpt, &fcu_keys, fcu_efra);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index db3a1b99135..0d1633ab3a2 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -614,7 +614,7 @@ int insert_vert_fcurve(
return -1;
}
- /* set handletype and interpolation */
+ /* Set handle-type and interpolation. */
if ((fcu->totvert > 2) && (flag & INSERTKEY_REPLACE) == 0) {
BezTriple *bezt = (fcu->bezt + a);
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index fba88e78162..3d1d8d0d1f1 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -699,11 +699,11 @@ void ED_armature_from_edit(Main *bmain, bArmature *arm)
BKE_armature_bonelist_free(&arm->bonebase, true);
arm->act_bone = NULL;
- /* remove zero sized bones, this gives unstable restposes */
+ /* Remove zero sized bones, this gives unstable rest-poses. */
for (eBone = arm->edbo->first; eBone; eBone = neBone) {
float len_sq = len_squared_v3v3(eBone->head, eBone->tail);
neBone = eBone->next;
- /* TODO(sergey): How to ensure this is a constexpr? */
+ /* TODO(sergey): How to ensure this is a `constexpr`? */
if (len_sq <= square_f(0.000001f)) { /* FLT_EPSILON is too large? */
EditBone *fBone;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 3c0b6dacbf6..ae1516dad05 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -422,7 +422,7 @@ static void bvh_callback(void *userdata, int index, const BVHTreeRay *ray, BVHTr
}
}
-/* Raytracing for vertex to bone/vertex visibility */
+/* Ray-tracing for vertex to bone/vertex visibility. */
static void heat_ray_tree_create(LaplacianSystem *sys)
{
const MLoopTri *looptri = sys->heat.mlooptri;
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 91893af003f..78bce8679bb 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -149,7 +149,7 @@ bool ED_object_posemode_exit(bContext *C, Object *ob)
return ok;
}
-/* if a selected or active bone is protected, throw error (oonly if warn == 1) and return 1 */
+/* if a selected or active bone is protected, throw error (only if warn == 1) and return 1 */
/* only_selected == 1: the active bone is allowed to be protected */
#if 0 /* UNUSED 2.5 */
static bool pose_has_protected_selected(Object *ob, short warn)
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index 55c9877e55f..38d15d8b880 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -423,7 +423,7 @@ static int group_sort_exec(bContext *C, wmOperator *UNUSED(op))
BLI_addtail(&pose->agroups, agrp_array[i].agrp);
}
- /* fix changed bone group indizes in bones */
+ /* Fix changed bone group indices in bones. */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (i = 0; i < agrp_count; i++) {
if (pchan->agrp_index == agrp_array[i].index) {
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 947e2dbf5aa..45f623f3a9d 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -1106,7 +1106,7 @@ static void poselib_keytag_pose(bContext *C, Scene *scene, tPoseLib_PreviewData
if (pchan) {
if (!any_bone_selected || ((pchan->bone) && (pchan->bone->flag & BONE_SELECTED))) {
if (autokey) {
- /* add datasource override for the PoseChannel, to be used later */
+ /* Add data-source override for the PoseChannel, to be used later. */
ANIM_relative_keyingset_add_source(&dsources, &pld->ob->id, &RNA_PoseBone, pchan);
/* clear any unkeyed tags */
@@ -1142,7 +1142,7 @@ static void poselib_preview_apply(bContext *C, wmOperator *op)
/* only recalc pose (and its dependencies) if pose has changed */
if (pld->redraw == PL_PREVIEW_REDRAWALL) {
- /* don't clear pose if firsttime */
+ /* Don't clear pose if first time. */
if ((pld->flag & PL_PREVIEW_FIRSTTIME) == 0) {
poselib_backup_restore(pld);
}
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 0b3c3855059..d3d360aa636 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -702,7 +702,7 @@ static void pose_slide_apply(bContext *C, tPoseSlideOp *pso)
{
tPChanFCurveLink *pfl;
- /* sanitise the frame ranges */
+ /* Sanitize the frame ranges. */
if (pso->prevFrame == pso->nextFrame) {
/* move out one step either side */
pso->prevFrame--;
@@ -1125,7 +1125,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (event->val == KM_PRESS) {
switch (event->type) {
/* Transform Channel Limits */
- /* XXX: Replace these hardcoded hotkeys with a modalmap that can be customised */
+ /* XXX: Replace these hard-coded hotkeys with a modal-map that can be customized. */
case EVT_GKEY: /* Location */
{
pose_slide_toggle_channels_mode(op, pso, PS_TFM_LOC);
@@ -1183,7 +1183,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
else {
- /* unhandled event - maybe it was some view manip? */
+ /* unhandled event - maybe it was some view manipulation? */
/* allow to pass through */
return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
}
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 3505aea3f40..722865cc942 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -225,7 +225,7 @@ static void applyarmature_process_selected_recursive(bArmature *arm,
ApplyArmature_ParentState new_pstate = {.bone = bone};
if (BLI_findptr(selected, pchan, offsetof(CollectionPointerLink, ptr.data))) {
- /* SELECTED BONE: Snap to final pose transform minus unapplied parent effects.
+ /* SELECTED BONE: Snap to final pose transform minus un-applied parent effects.
*
* I.e. bone position with accumulated parent effects but no local
* transformation will match the original final pose_mat.
diff --git a/source/blender/editors/armature/pose_utils.c b/source/blender/editors/armature/pose_utils.c
index 2a6dc9f406b..7e6da7f96b0 100644
--- a/source/blender/editors/armature/pose_utils.c
+++ b/source/blender/editors/armature/pose_utils.c
@@ -312,7 +312,7 @@ void poseAnim_mapping_autoKeyframe(bContext *C, Scene *scene, ListBase *pfLinks,
continue;
}
- /* add datasource override for the PoseChannel, to be used later */
+ /* Add data-source override for the PoseChannel, to be used later. */
ANIM_relative_keyingset_add_source(&dsources, &pfl->ob->id, &RNA_PoseBone, pchan);
/* clear any unkeyed tags */
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index c09bf41e152..1820c2f133c 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -433,7 +433,7 @@ void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3],
* (for anything fancy use UI_GetThemeColor[Fancy] then BLF_color) */
void UI_FontThemeColor(int fontid, int colorid);
-/* clear the framebuffer using the input colorid */
+/* Clear the frame-buffer using the input colorid. */
void UI_ThemeClearColor(int colorid);
/* internal (blender) usage only, for init and set active */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 4f70d68f495..10cbc2dc5fa 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -1422,10 +1422,10 @@ static bool ui_but_event_property_operator_string(const bContext *C,
// printf("prop shortcut: '%s' (%s)\n", RNA_property_identifier(prop), data_path);
}
- /* we have a datapath! */
+ /* We have a data-path! */
bool found = false;
if (data_path || (prop_enum_value_ok && prop_enum_value_id)) {
- /* create a property to host the "datapath" property we're sending to the operators */
+ /* Create a property to host the "data_path" property we're sending to the operators. */
IDProperty *prop_path;
const IDPropertyTemplate val = {0};
@@ -1945,7 +1945,7 @@ void ui_fontscale(short *points, float aspect)
}
}
-/* project button or block (but==NULL) to pixels in regionspace */
+/* Project button or block (but==NULL) to pixels in region-space. */
static void ui_but_to_pixelrect(rcti *rect, const ARegion *region, uiBlock *block, uiBut *but)
{
rctf rectf;
@@ -4024,7 +4024,7 @@ static uiBut *ui_def_but(uiBlock *block,
but->emboss = block->emboss;
but->pie_dir = UI_RADIAL_NONE;
- but->block = block; /* pointer back, used for frontbuffer status, and picker */
+ but->block = block; /* pointer back, used for front-buffer status, and picker. */
if ((block->flag & UI_BUT_ALIGN) && ui_but_can_align(but)) {
but->alignnr = block->alignnr;
@@ -4747,7 +4747,7 @@ static int findBitIndex(uint x)
return idx;
}
-/* autocomplete helper functions */
+/* Auto-complete helper functions. */
struct AutoComplete {
size_t maxlen;
int matches;
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 85730d138ac..53a04ec9db5 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -953,7 +953,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
}
}
- /* If the button reprents an id, it can set the "id" context pointer. */
+ /* If the button represents an id, it can set the "id" context pointer. */
if (U.experimental.use_asset_browser && ED_asset_can_make_single_from_context(C)) {
ID *id = CTX_data_pointer_get_type(C, "id", &RNA_ID).data;
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 0bae57f14d3..d10cdc207c2 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -355,7 +355,7 @@ void ui_draw_but_IMAGE(ARegion *UNUSED(region),
GPU_blend(GPU_BLEND_NONE);
# if 0
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
# endif
@@ -1410,7 +1410,7 @@ void ui_draw_but_UNITVEC(uiBut *but, const uiWidgetColors *wcol, const rcti *rec
GPU_batch_uniform_3fv(sphere, "light", light);
GPU_batch_draw(sphere);
- /* restore */
+ /* Restore. */
GPU_face_culling(GPU_CULL_NONE);
/* AA circle */
@@ -1740,7 +1740,7 @@ void ui_draw_but_CURVE(ARegion *region, uiBut *but, const uiWidgetColors *wcol,
immEnd();
immUnbindProgram();
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
/* outline */
@@ -2030,7 +2030,7 @@ void ui_draw_but_CURVEPROFILE(ARegion *region,
}
immUnbindProgram();
- /* restore scissortest */
+ /* Restore scissor-test. */
GPU_scissor(scissor[0], scissor[1], scissor[2], scissor[3]);
/* Outline */
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
index ead65a62226..e71a0b9196c 100644
--- a/source/blender/editors/interface/interface_eyedropper_depth.c
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -66,9 +66,9 @@ typedef struct DepthDropper {
bool is_undo;
bool is_set;
- float init_depth; /* for resetting on cancel */
+ float init_depth; /* For resetting on cancel. */
- bool accum_start; /* has mouse been presed */
+ bool accum_start; /* Has mouse been pressed. */
float accum_depth;
int accum_tot;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 9ee625fc02e..ba96b3ce31f 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -349,7 +349,7 @@ typedef struct uiHandleButtonData {
#endif
ColorBand *coba;
- /* tooltip */
+ /* Tool-tip. */
uint tooltip_force : 1;
/* auto open */
@@ -1617,7 +1617,7 @@ static int ui_handler_region_drag_toggle(bContext *C, const wmEvent *event, void
static bool ui_but_is_drag_toggle(const uiBut *but)
{
return ((ui_drag_toggle_but_is_supported(but) == true) &&
- /* menu check is importnt so the button dragged over isn't removed instantly */
+ /* Menu check is important so the button dragged over isn't removed instantly. */
(ui_block_is_menu(but->block) == false));
}
@@ -3710,9 +3710,9 @@ static void ui_do_but_textedit(
case EVT_AKEY:
- /* Ctrl + A: Select all */
+ /* Ctrl-A: Select all. */
#if defined(__APPLE__)
- /* OSX uses cmd-a systemwide, so add it */
+ /* OSX uses Command-A system-wide, so add it. */
if ((event->oskey && !IS_EVENT_MOD(event, shift, alt, ctrl)) ||
(event->ctrl && !IS_EVENT_MOD(event, shift, alt, oskey)))
#else
@@ -3726,7 +3726,7 @@ static void ui_do_but_textedit(
break;
case EVT_TABKEY:
- /* there is a key conflict here, we can't tab with autocomplete */
+ /* There is a key conflict here, we can't tab with auto-complete. */
if (but->autocomplete_func || data->searchbox) {
const int autocomplete = ui_textedit_autocomplete(C, but, data);
changed = autocomplete != AUTOCOMPLETE_NO_MATCH;
@@ -4575,7 +4575,7 @@ static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, cons
return WM_UI_HANDLER_BREAK;
}
if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
- /* Support ctrl-wheel to cycle values on expanded enum rows. */
+ /* Support Ctrl-Wheel to cycle values on expanded enum rows. */
if (but->type == UI_BTYPE_ROW) {
int type = event->type;
int val = event->val;
@@ -5086,7 +5086,7 @@ static int ui_do_but_NUM(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didn't drag, then edit */
+ /* If we started multi-button but didn't drag, then edit. */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -5408,7 +5408,7 @@ static int ui_do_but_SLI(
else if (event->type == LEFTMOUSE && event->val == KM_RELEASE) {
if (data->dragchange) {
#ifdef USE_DRAG_MULTINUM
- /* if we started multibutton but didn't drag, then edit */
+ /* If we started multi-button but didn't drag, then edit. */
if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
click = 1;
}
@@ -7822,7 +7822,7 @@ static void ui_blocks_set_tooltips(ARegion *region, const bool enable)
}
/**
- * Recreate tooltip (use to update dynamic tips)
+ * Recreate tool-tip (use to update dynamic tips)
*/
void UI_but_tooltip_refresh(bContext *C, uiBut *but)
{
@@ -7921,7 +7921,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
return;
}
- /* highlight has timers for tooltips and auto open */
+ /* Highlight has timers for tool-tips and auto open. */
if (state == BUTTON_STATE_HIGHLIGHT) {
but->flag &= ~UI_SELECT;
@@ -8261,7 +8261,7 @@ static void button_activate_exit(
}
}
- /* disable tooltips until mousemove + last active flag */
+ /* Disable tool-tips until mouse-move + last active flag. */
LISTBASE_FOREACH (uiBlock *, block_iter, &data->region->uiblocks) {
LISTBASE_FOREACH (uiBut *, bt, &block_iter->buttons) {
bt->flag &= ~UI_BUT_LAST_ACTIVE;
@@ -8349,7 +8349,7 @@ static uiBut *ui_context_button_active(const ARegion *region, bool (*but_check_c
but_found = activebut;
- /* recurse into opened menu, like colorpicker case */
+ /* Recurse into opened menu, like color-picker case. */
if (data && data->menu && (region != data->menu->region)) {
region = data->menu->region;
}
@@ -8531,7 +8531,7 @@ void UI_context_update_anim_flag(const bContext *C)
}
if (activebut) {
- /* always recurse into opened menu, so all buttons update (like colorpicker) */
+ /* Always recurse into opened menu, so all buttons update (like color-picker). */
uiHandleButtonData *data = activebut->active;
if (data && data->menu) {
region = data->menu->region;
@@ -8573,7 +8573,8 @@ static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *reg
button_activate_init(C, region, but, BUTTON_ACTIVATE_OVER);
if (event->alt && but->active) {
- /* display tooltips if holding alt on mouseover when tooltips are off in prefs */
+ /* Display tool-tips if holding Alt on mouse-over when tool-tips are disabled in the
+ * preferences. */
but->active->tooltip_force = true;
}
}
@@ -8795,7 +8796,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
else if (event->x != event->prevx || event->y != event->prevy) {
- /* re-enable tooltip on mouse move */
+ /* Re-enable tool-tip on mouse move. */
ui_blocks_set_tooltips(region, true);
button_tooltip_timer_reset(C, but);
}
@@ -8819,7 +8820,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
break;
}
/* XXX hardcoded keymap check... but anyway,
- * while view changes, tooltips should be removed */
+ * while view changes, tool-tips should be removed */
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
case MIDDLEMOUSE:
@@ -9522,7 +9523,7 @@ static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlock
/* pass, skip for dialogs */
}
else if (!ui_region_contains_point_px(but->active->region, event->x, event->y)) {
- /* pass, needed to click-exit outside of non-flaoting menus */
+ /* Pass, needed to click-exit outside of non-floating menus. */
ui_region_auto_open_clear(but->active->region);
}
else if ((!ELEM(event->type, MOUSEMOVE, WHEELUPMOUSE, WHEELDOWNMOUSE, MOUSEPAN)) &&
@@ -10144,7 +10145,7 @@ static int ui_handle_menu_event(bContext *C,
ui_mouse_motion_towards_check(block, menu, &event->x, is_parent_inside == false);
- /* check for all parent rects, enables arrowkeys to be used */
+ /* Check for all parent rects, enables arrow-keys to be used. */
for (saferct = block->saferct.first; saferct; saferct = saferct->next) {
/* for mouse move we only check our own rect, for other
* events we check all preceding block rects too to make
@@ -10418,7 +10419,7 @@ static int ui_pie_handler(bContext *C, const wmEvent *event, uiPopupBlockHandle
}
}
- /* check pie velociy here if gesture has ended */
+ /* Check pie velocity here if gesture has ended. */
if (block->pie_data.flags & UI_PIE_GESTURE_END_WAIT) {
float len_sq = 10;
@@ -10744,7 +10745,7 @@ static int ui_region_handler(bContext *C, const wmEvent *event, void *UNUSED(use
}
}
- /* re-enable tooltips */
+ /* Re-enable tool-tips. */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(region, true);
}
@@ -10841,7 +10842,7 @@ static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *UNUSE
}
}
- /* re-enable tooltips */
+ /* Re-enable tool-tips. */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(region, true);
}
@@ -10935,7 +10936,7 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
WM_event_add_mousemove(win);
}
else {
- /* re-enable tooltips */
+ /* Re-enable tool-tips */
if (event->type == MOUSEMOVE && (event->x != event->prevx || event->y != event->prevy)) {
ui_blocks_set_tooltips(menu->region, true);
}
@@ -10945,7 +10946,7 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
ui_apply_but_funcs_after(C);
if (reset_pie) {
- /* reaqcuire window in case pie invalidates it somehow */
+ /* Reacquire window in case pie invalidates it somehow. */
wmWindow *win = CTX_wm_window(C);
if (win) {
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index f4e68ca3909..6a921f3f541 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -525,7 +525,7 @@ struct uiBlock {
/** for doing delayed */
int bounds, minbounds;
- /** pulldowns, to detect outside, can differ per case how it is created */
+ /** pull-downs, to detect outside, can differ per case how it is created. */
rctf safety;
/** uiSafetyRct list */
ListBase saferct;
@@ -659,7 +659,7 @@ void ui_block_cm_to_display_space_v3(uiBlock *block, float pixel[3]);
/* interface_regions.c */
struct uiKeyNavLock {
- /* set when we're using keyinput */
+ /* Set when we're using key-input. */
bool is_keynav;
/* only used to check if we've moved the cursor */
int event_xy[2];
@@ -756,7 +756,7 @@ uiBlock *ui_block_func_COLOR(struct bContext *C, uiPopupBlockHandle *handle, voi
ColorPicker *ui_block_colorpicker_create(struct uiBlock *block);
/* interface_region_search.c */
-/* Searchbox for string button */
+/* Search-box for string button. */
struct ARegion *ui_searchbox_create_generic(struct bContext *C,
struct ARegion *butregion,
uiButSearch *search_but);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 3281b8de920..fef243d7193 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -2642,7 +2642,7 @@ void uiItemsEnumR(uiLayout *layout, struct PointerRNA *ptr, const char *propname
static void search_id_collection(StructRNA *ptype, PointerRNA *r_ptr, PropertyRNA **r_prop)
{
/* look for collection property in Main */
- /* Note: using global Main is OK-ish here, UI shall not access other Mains anyay... */
+ /* NOTE: using global Main is OK-ish here, UI shall not access other Mains anyway. */
RNA_main_pointer_create(G_MAIN, r_ptr);
*r_prop = NULL;
@@ -2821,7 +2821,7 @@ void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
UI_menutype_draw(C, mt, layout);
- /* menus are created flipped (from event handling pov) */
+ /* Menus are created flipped (from event handling point of view). */
layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
}
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index e5aa0665a16..05a2a6ef29b 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -901,7 +901,7 @@ bool UI_context_copy_to_selected_list(bContext *C,
MEM_freeN(link);
}
else {
- /* avoid prepending 'data' to the path */
+ /* Avoid prepending 'data' to the path. */
RNA_id_pointer_create(id_data, &link->ptr);
}
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index b4af63b6f4d..9a13918bb69 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -1339,7 +1339,7 @@ void ui_draw_aligned_panel(const uiStyle *style,
{
const Panel *panel = block->panel;
- /* Add 0.001f to prevent flicker frpm float inaccuracy. */
+ /* Add 0.001f to prevent flicker from float inaccuracy. */
const rcti header_rect = {
rect->xmin,
rect->xmax,
@@ -2366,7 +2366,7 @@ static int ui_handle_panel_category_cycling(const wmEvent *event,
PanelCategoryDyn *pc_dyn = UI_panel_category_find(region, category);
if (LIKELY(pc_dyn)) {
if (is_mousewheel) {
- /* We can probably get rid of this and only allow ctrl-tabbing. */
+ /* We can probably get rid of this and only allow Ctrl-Tabbing. */
pc_dyn = (event->type == WHEELDOWNMOUSE) ? pc_dyn->next : pc_dyn->prev;
}
else {
diff --git a/source/blender/editors/interface/interface_region_menu_pie.c b/source/blender/editors/interface/interface_region_menu_pie.c
index d047d5421d7..81c627816b9 100644
--- a/source/blender/editors/interface/interface_region_menu_pie.c
+++ b/source/blender/editors/interface/interface_region_menu_pie.c
@@ -392,7 +392,7 @@ void ui_pie_menu_level_create(uiBlock *block,
EnumPropertyItem *remaining = MEM_mallocN(array_size + sizeof(EnumPropertyItem),
"pie_level_item_array");
memcpy(remaining, items + totitem_parent, array_size);
- /* a NULL terminating sentinal element is required */
+ /* A NULL terminating sentinel element is required. */
memset(&remaining[totitem_remain], 0, sizeof(EnumPropertyItem));
/* yuk, static... issue is we can't reliably free this without doing dangerous changes */
diff --git a/source/blender/editors/interface/interface_region_popup.c b/source/blender/editors/interface/interface_region_popup.c
index 62b8ce9d3eb..3228e9741bb 100644
--- a/source/blender/editors/interface/interface_region_popup.c
+++ b/source/blender/editors/interface/interface_region_popup.c
@@ -539,7 +539,7 @@ static void ui_popup_block_remove(bContext *C, uiPopupBlockHandle *handle)
CTX_wm_window_set(C, win);
ui_region_temp_remove(C, screen, handle->region);
- /* Reset context (area and region were NULL'ed when chaning context window). */
+ /* Reset context (area and region were NULL'ed when changing context window). */
CTX_wm_window_set(C, ctx_win);
CTX_wm_area_set(C, ctx_area);
CTX_wm_region_set(C, ctx_region);
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index d5a9a94b8ae..d1d4290bd11 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -289,7 +289,7 @@ int ui_searchbox_find_index(ARegion *region, const char *name)
return UI_search_items_find_index(&data->items, name);
}
-/* x and y in screencoords */
+/* x and y in screen-coords. */
bool ui_searchbox_inside(ARegion *region, int x, int y)
{
uiSearchboxData *data = region->regiondata;
@@ -1060,7 +1060,7 @@ void ui_but_search_refresh(uiButSearch *search_but)
ui_searchbox_update_fn(but->block->evil_C, search_but, but->drawstr, items);
- /* only redalert when we are sure of it, this can miss cases when >10 matches */
+ /* Only red-alert when we are sure of it, this can miss cases when >10 matches. */
if (items->totitem == 0) {
UI_but_flag_enable(but, UI_BUT_REDALERT);
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 8127a32b271..cf0c1444d4d 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -349,7 +349,7 @@ static bool id_search_allows_id(TemplateID *template_ui, const int flag, ID *id,
}
}
- /* Hide dot-datablocks, but only if filter does not force them visible. */
+ /* Hide dot prefixed data-blocks, but only if filter does not force them visible. */
if (U.uiflag & USER_HIDE_DOT) {
if ((id->name[2] == '.') && (query[0] != '.')) {
return false;
@@ -923,7 +923,7 @@ static void template_ID(const bContext *C,
idfrom = template_ui->ptr.owner_id;
// lb = template_ui->idlb;
- /* Allow opertators to take the ID from context. */
+ /* Allow operators to take the ID from context. */
uiLayoutSetContextPointer(layout, "id", &idptr);
block = uiLayoutGetBlock(layout);
@@ -934,7 +934,7 @@ static void template_ID(const bContext *C,
}
if (text) {
- /* Add label resepecting the separated layout property split state. */
+ /* Add label respecting the separated layout property split state. */
uiItemL_respect_property_split(layout, text, ICON_NONE);
}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 0c3448b987d..8b185f5dc20 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1311,7 +1311,7 @@ static void widgetbase_draw_ex(uiWidgetBase *wtb,
tria_col[3] = wcol->item[3];
}
- /* Draw everything in one drawcall */
+ /* Draw everything in one draw-call. */
if (inner_col1[3] || inner_col2[3] || outline_col[3] || emboss_col[3] || tria_col[3] ||
show_alpha_checkers) {
widgetbase_set_uniform_colors_ubv(
@@ -2349,7 +2349,7 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
int icon_size = BLI_rcti_size_y(rect);
int text_size = 0;
- /* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
+ /* This is a bit brittle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
if (icon_size > BLI_rcti_size_x(rect)) {
/* button is not square, it has extra height for label */
text_size = UI_UNIT_Y;
@@ -3614,7 +3614,7 @@ static void widget_scroll(
rect1.xmin = rect1.xmin + ceilf(fac * (value - but->softmin));
rect1.xmax = rect1.xmin + ceilf(fac * (but->a1 - but->softmin));
- /* ensure minimium size */
+ /* Ensure minimum size. */
const float min = BLI_rcti_size_y(rect);
if (BLI_rcti_size_x(&rect1) < min) {
@@ -3631,7 +3631,7 @@ static void widget_scroll(
rect1.ymax = rect1.ymax - ceilf(fac * (value - but->softmin));
rect1.ymin = rect1.ymax - ceilf(fac * (but->a1 - but->softmin));
- /* ensure minimium size */
+ /* Ensure minimum size. */
const float min = BLI_rcti_size_x(rect);
if (BLI_rcti_size_y(&rect1) < min) {
@@ -3668,7 +3668,7 @@ static void widget_progressbar(
const float offs = wcol->roundness * BLI_rcti_size_y(&rect_prog);
float w = value * BLI_rcti_size_x(&rect_prog);
- /* ensure minimium size */
+ /* Ensure minimum size. */
w = MAX2(w, offs);
rect_bar.xmax = rect_bar.xmin + w;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 4e642137d2a..6c5e672c6bf 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -2224,7 +2224,7 @@ static int scroller_activate_invoke(bContext *C, wmOperator *op, const wmEvent *
scroller_activate_init(C, op, event, in_scroller);
v2dScrollerMove *vsm = (v2dScrollerMove *)op->customdata;
- /* support for quick jump to location - gtk and qt do this on linux */
+ /* Support for quick jump to location - GTK and QT do this on Linux. */
if (event->type == MIDDLEMOUSE) {
switch (vsm->scroller) {
case 'h': /* horizontal scroller - so only horizontal movement
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 8ea3c883433..644aa3903f6 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -575,7 +575,7 @@ static void edbm_bevel_mouse_set_value(wmOperator *op, const wmEvent *event)
opdata->shift_value[vmode] = -1.0f;
}
- /* clamp accordingto value mode, and store value back */
+ /* Clamp according to value mode, and store value back. */
CLAMP(value, value_clamp_min[vmode], value_clamp_max[vmode]);
if (vmode == SEGMENTS_VALUE) {
opdata->segments = value;
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index 379140a821a..1f894ec0f1d 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -210,7 +210,7 @@ typedef struct KnifeTool_OpData {
/* run by the UI or not */
bool is_interactive;
- /* operatpr options */
+ /* Operator options. */
bool cut_through; /* preference, can be modified at runtime (that feature may go) */
bool only_select; /* set on initialization */
bool select_result; /* set on initialization */
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index 3e0bee3c4b8..7d849c096e7 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -81,7 +81,7 @@ typedef struct GeometryExtactParams {
/* For extracting Mask. */
float mask_threshold;
- /* Common paramenters. */
+ /* Common parameters. */
bool add_boundary_loop;
int num_smooth_iterations;
bool apply_shrinkwrap;
@@ -106,7 +106,7 @@ static int geometry_extract_apply(bContext *C,
BKE_sculpt_mask_layers_ensure(ob, NULL);
- /* Ensures that deformation from sculpt mode is taken into accunt before duplicating the mesh to
+ /* Ensures that deformation from sculpt mode is taken into account before duplicating the mesh to
* extract the geometry. */
CTX_data_ensure_evaluated_depsgraph(C);
@@ -385,7 +385,7 @@ static int face_set_extract_modal(bContext *C, wmOperator *op, const wmEvent *ev
ED_workspace_status_text(C, NULL);
/* This modal operator uses and eyedropper to pick a Face Set from the mesh. This ensures
- * that the mouse clicked in a viewport region and its coordinates can be used to raycast
+ * that the mouse clicked in a viewport region and its coordinates can be used to ray-cast
* the PBVH and update the active Face Set ID. */
bScreen *screen = CTX_wm_screen(C);
ARegion *region = BKE_screen_find_main_region_at_xy(
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index 0c68bb8f82b..c8449644dd0 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -2205,7 +2205,7 @@ void EDBM_selectmode_set(BMEditMesh *em)
}
}
else if (em->selectmode & SCE_SELECT_FACE) {
- /* deselect eges, and select again based on face select */
+ /* Deselect edges, and select again based on face select. */
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BM_edge_select_set(em->bm, eed, false);
}
@@ -2247,7 +2247,7 @@ void EDBM_selectmode_convert(BMEditMesh *em,
/* first tag-to-select, then select --- this avoids a feedback loop */
- /* have to find out what the selectionmode was previously */
+ /* Have to find out what the selection-mode was previously. */
if (selectmode_old == SCE_SELECT_VERTEX) {
if (bm->totvertsel == 0) {
/* pass */
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 84f4e35cb0c..d37fccc9f15 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -4010,7 +4010,7 @@ static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
short numcuts = 1;
const short mode = RNA_int_get(op->ptr, "type");
- /* allocd vars */
+ /* Allocated variables. */
float(*screen_vert_coords)[2], (*sco)[2], (*mouse_path)[2];
/* edit-object needed for matrix, and region->regiondata for projections to work */
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 83de760aaa0..d7f7cfa2888 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -171,7 +171,7 @@ static void um_arraystore_cd_compact(struct CustomData *cdata,
else {
bcd_reference_current = NULL;
- /* do a full lookup when un-alligned */
+ /* Do a full lookup when unaligned. */
if (bcd_reference) {
const BArrayCustomData *bcd_iter = bcd_reference;
while (bcd_iter) {
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index 3b5897de0b0..3450d61337c 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -145,7 +145,7 @@ static void join_mesh_single(Depsgraph *depsgraph,
if (ob_src != ob_dst) {
float cmat[4][4];
- /* watch this: switch matmul order really goes wrong */
+ /* Watch this: switch matrix multiplication order really goes wrong. */
mul_m4_m4m4(cmat, imat, ob_src->obmat);
/* transform vertex coordinates into new space */
@@ -733,7 +733,7 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
BKE_key_sort(key);
}
- /* Due to dependnecy cycle some other object might access old derived data. */
+ /* Due to dependency cycle some other object might access old derived data. */
BKE_object_free_derived_caches(ob);
DEG_relations_tag_update(bmain); /* removed objects, need to rebuild dag */
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 9ab5eafa84d..2d3505fa9d0 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1711,9 +1711,8 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
Object *ob = ED_object_add_type(C, OB_SPEAKER, NULL, loc, rot, false, local_view_bits);
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ob);
- /* to make it easier to start using this immediately in NLA, a default sound clip is created
- * ready to be moved around to retime the sound and/or make new sound clips
- */
+ /* To make it easier to start using this immediately in NLA, a default sound clip is created
+ * ready to be moved around to re-time the sound and/or make new sound clips. */
{
/* create new data for NLA hierarchy */
AnimData *adt = BKE_animdata_add_id(&ob->id);
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index db9e51a490d..b1ba856ff0f 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -1339,7 +1339,7 @@ static int bake(const BakeAPIRender *bkr,
highpoly[i].ob_eval->base_flag |= (BASE_VISIBLE_DEPSGRAPH | BASE_ENABLED_RENDER);
highpoly[i].me = BKE_mesh_new_from_object(NULL, highpoly[i].ob_eval, false);
- /* lowpoly to highpoly transformation matrix */
+ /* Low-poly to high-poly transformation matrix. */
copy_m4_m4(highpoly[i].obmat, highpoly[i].ob->obmat);
invert_m4_m4(highpoly[i].imat, highpoly[i].obmat);
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index 4cbb8858bf4..a80810cc734 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -65,7 +65,7 @@ static const EnumPropertyItem DT_layer_items[] = {
0,
"Vertex Group(s)",
"Transfer active or all vertex groups"},
-#if 0 /* XXX For now, would like to finish/merge work from 2014 gsoc first. */
+#if 0 /* XXX For now, would like to finish/merge work from 2014 GSOC first. */
{DT_TYPE_SHAPEKEY, "SHAPEKEYS", 0, "Shapekey(s)", "Transfer active or all shape keys"},
#endif
/* XXX When SkinModifier is enabled,
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 6350ffb9c77..7e0e52d3874 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -3024,7 +3024,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
i++;
}
- /* make a copy of ocean to use for baking - threadsafety */
+ /* Make a copy of ocean to use for baking - thread-safety. */
struct Ocean *ocean = BKE_ocean_add();
BKE_ocean_init_from_modifier(ocean, omd, omd->resolution);
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index d560d347217..f55ce88b426 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -327,7 +327,7 @@ static void voxel_size_edit_draw(const bContext *UNUSED(C), ARegion *UNUSED(ar),
const float total_len = len_v3v3(cd->preview_plane[0], cd->preview_plane[1]);
const int tot_lines = (int)(total_len / cd->voxel_size);
- /* Smoothstep to reduce the alpha of the grid as the line number increases. */
+ /* Smooth-step to reduce the alpha of the grid as the line number increases. */
const float a = VOXEL_SIZE_EDIT_MAX_GRIDS_LINES * 0.1f;
const float b = VOXEL_SIZE_EDIT_MAX_GRIDS_LINES;
const float x = clamp_f((tot_lines - a) / (b - a), 0.0f, 1.0);
@@ -738,7 +738,7 @@ static int quadriflow_break_job(void *customdata)
return should_break;
}
-/* called by oceanbake, wmJob sends notifier */
+/** Called by ocean-bake, #wmJob sends notifier. */
static void quadriflow_update_job(void *customdata, float progress, int *cancel)
{
QuadriFlowJob *qj = customdata;
@@ -982,7 +982,7 @@ static int quadriflow_remesh_exec(bContext *C, wmOperator *op)
quadriflow_free_job(job);
}
else {
- /* Non blocking call. For when the operator has been called from the gui */
+ /* Non blocking call. For when the operator has been called from the GUI. */
job->is_nonblocking_job = true;
wmJob *wm_job = WM_jobs_get(CTX_wm_manager(C),
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 50dac12ab57..1e6a7b9f14e 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -317,7 +317,7 @@ bool ED_object_jump_to_object(bContext *C, Object *ob, const bool UNUSED(reveal_
/**
* Select and make the target object and bone active.
* Switches to Pose mode if in Object mode so the selection is visible.
- * Unhides the target bone and bone layer if necessary.
+ * Un-hides the target bone and bone layer if necessary.
*
* \returns false if object not in layer, bone not found, or other error
*/
diff --git a/source/blender/editors/object/object_warp.c b/source/blender/editors/object/object_warp.c
index b36a8543d67..8f5a60ace2e 100644
--- a/source/blender/editors/object/object_warp.c
+++ b/source/blender/editors/object/object_warp.c
@@ -75,7 +75,7 @@ static void object_warp_transverts_minmax_x(TransVertStore *tvs,
for (int i = 0; i < tvs->transverts_tot; i++, tv++) {
float val;
- /* convert objectspace->viewspace */
+ /* Convert object-space to view-space. */
val = dot_m4_v3_row_x(mat_view, tv->loc);
min = min_ff(min, val);
@@ -123,7 +123,7 @@ static void object_warp_transverts(TransVertStore *tvs,
float co[3], co_add[2];
float val, phi;
- /* convert objectspace->viewspace */
+ /* Convert object-space to view-space. */
mul_v3_m4v3(co, mat_view, tv->loc);
sub_v2_v2(co, center_view);
@@ -158,7 +158,7 @@ static void object_warp_transverts(TransVertStore *tvs,
add_v2_v2(co, co_add);
- /* convert viewspace->objectspace */
+ /* Convert view-space to object-space. */
add_v2_v2(co, center_view);
mul_v3_m4v3(tv->loc, imat_view, co);
}
@@ -187,7 +187,7 @@ static int object_warp_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- /* get viewmatrix */
+ /* Get view-matrix. */
{
PropertyRNA *prop_viewmat = RNA_struct_find_property(op->ptr, "viewmat");
if (RNA_property_is_set(op->ptr, prop_viewmat)) {
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 3a6201fd418..d7e30f2b65c 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -2905,7 +2905,7 @@ static void remove_tagged_keys(Depsgraph *depsgraph, Object *ob, ParticleSystem
}
}
-/************************ subdivide opertor *********************/
+/************************ subdivide operator *********************/
/* works like normal edit mode subdivide, inserts keys between neighboring selected keys */
static void subdivide_particle(PEData *data, int pa_index)
@@ -3029,7 +3029,7 @@ void PARTICLE_OT_subdivide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/************************ remove doubles opertor *********************/
+/************************ remove doubles operator *********************/
static int remove_doubles_exec(bContext *C, wmOperator *op)
{
@@ -4565,7 +4565,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
mval[0] = mouse[0];
mval[1] = mouse[1];
- /* disable locking temporatily for disconnected hair */
+ /* Disable locking temporarily for disconnected hair. */
if (edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) {
pset->flag &= ~PE_LOCK_FIRST;
}
@@ -5003,7 +5003,7 @@ static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
}
- /* disable locking temporatily for disconnected hair */
+ /* Disable locking temporarily for disconnected hair. */
if (edit->psys && edit->psys->flag & PSYS_GLOBAL_HAIR) {
pset->flag &= ~PE_LOCK_FIRST;
}
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 10cf4131584..4b84894c23d 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -1098,7 +1098,7 @@ void RENDER_OT_render(wmOperatorType *ot)
ot->cancel = screen_render_cancel;
ot->exec = screen_render_exec;
- /* this isn't needed, causes failer in background mode */
+ /* This isn't needed, causes failure in background mode. */
#if 0
ot->poll = ED_operator_screenactive;
#endif
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index e30149fde73..4e766841c24 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -1184,7 +1184,7 @@ static void icon_copy_rect(ImBuf *ibuf, uint w, uint h, uint *rect)
return;
}
- /* waste of cpu cyles... but the imbuf API has no other way to scale fast (ton) */
+ /* Waste of cpu cycles... but the imbuf API has no other way to scale fast (ton). */
ima = IMB_dupImBuf(ibuf);
if (!ima) {
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 6432bdac1b1..1ea64c542f5 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -478,7 +478,7 @@ void ED_screen_draw_split_preview(ScrArea *area, const int dir, const float fac)
uint pos = GPU_vertformat_attr_add(immVertexFormat(), "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- /* splitpoint */
+ /* Split-point. */
GPU_blend(GPU_BLEND_ALPHA);
immUniformColor4ub(255, 255, 255, 100);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 0868d5a5fe9..c25b572d200 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1024,7 +1024,7 @@ void screen_change_update(bContext *C, wmWindow *win, bScreen *screen)
WM_event_add_notifier(C, NC_WINDOW, NULL);
WM_event_add_notifier(C, NC_SCREEN | ND_LAYOUTSET, layout);
- /* makes button hilites work */
+ /* Makes button highlights work. */
WM_event_add_mousemove(win);
}
@@ -1221,7 +1221,7 @@ void ED_screen_full_restore(bContext *C, ScrArea *area)
}
/**
- * \param toggle_area: If this is set, its space data will be swapped with the one of the new emtpy
+ * \param toggle_area: If this is set, its space data will be swapped with the one of the new empty
* area, when toggling back it can be swapped back again.
* \return The newly created screen with the non-normal area.
*/
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index a03e65d8a9d..c51ff559786 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -29,10 +29,10 @@ struct bContextDataResult;
/* internal exports only */
-#define AZONESPOTW UI_HEADER_OFFSET /* width of corner azone - max */
-#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner azone */
-#define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */
-#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the azone */
+#define AZONESPOTW UI_HEADER_OFFSET /* width of corner #AZone - max */
+#define AZONESPOTH (0.6f * U.widget_unit) /* height of corner #AZone */
+#define AZONEFADEIN (5.0f * U.widget_unit) /* when #AZone is totally visible */
+#define AZONEFADEOUT (6.5f * U.widget_unit) /* when we start seeing the #AZone */
#define AREAJOINTOLERANCE (1.0f * U.widget_unit) /* Edges must be close to allow joining. */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index ca1c75be0a1..244d8c10e4e 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1637,7 +1637,7 @@ static int area_snap_calc_location(const bScreen *screen,
/* Thirds. */
1.0f / 3.0f,
2.0f / 3.0f,
- /* Quaters. */
+ /* Quarters. */
1.0f / 4.0f,
3.0f / 4.0f,
/* Eighth. */
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 550913fc8af..7eb08cbabac 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -1755,7 +1755,7 @@ static void paint_cursor_cursor_draw_3d_view_brush_cursor_active(PaintCursorCont
else if (brush->cloth_force_falloff_type == BRUSH_CLOTH_FORCE_FALLOFF_RADIAL &&
brush->cloth_simulation_area_type == BRUSH_CLOTH_SIMULATION_AREA_LOCAL) {
/* Display the simulation limits if sculpting outside them. */
- /* This does not makes much sense of plane falloff as the falloff is infinte or global. */
+ /* This does not makes much sense of plane falloff as the falloff is infinite or global. */
if (len_v3v3(ss->cache->true_location, ss->cache->true_initial_location) >
ss->cache->radius * (1.0f + brush->cloth_sim_limit)) {
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 27726b8370e..5330e85c732 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -138,7 +138,7 @@ BLI_INLINE uchar f_to_char(const float val)
#ifndef PROJ_DEBUG_NOSEAMBLEED
/* projectFaceSeamFlags options */
-//#define PROJ_FACE_IGNORE (1<<0) /* When the face is hidden, backfacing or occluded */
+//#define PROJ_FACE_IGNORE (1<<0) /* When the face is hidden, back-facing or occluded. */
//#define PROJ_FACE_INIT (1<<1) /* When we have initialized the faces data */
/* If this face has a seam on any of its edges. */
@@ -150,7 +150,7 @@ BLI_INLINE uchar f_to_char(const float val)
# define PROJ_FACE_NOSEAM1 (1 << 5)
# define PROJ_FACE_NOSEAM2 (1 << 6)
-/* If the seam is completely initialized, including adjecent seams. */
+/* If the seam is completely initialized, including adjacent seams. */
# define PROJ_FACE_SEAM_INIT0 (1 << 8)
# define PROJ_FACE_SEAM_INIT1 (1 << 9)
# define PROJ_FACE_SEAM_INIT2 (1 << 10)
@@ -294,7 +294,7 @@ typedef struct ProjPaintState {
/** verts projected into floating point screen space. */
float (*screenCoords)[4];
- /** 2D bounds for mesh verts on the screen's plane (screenspace). */
+ /** 2D bounds for mesh verts on the screen's plane (screen-space). */
float screenMin[2];
float screenMax[2];
/** Calculated from screenMin & screenMax. */
@@ -310,10 +310,10 @@ typedef struct ProjPaintState {
bool do_stencil_brush;
bool do_material_slots;
- /** Use raytraced occlusion? - ortherwise will paint right through to the back. */
+ /** Use ray-traced occlusion? - otherwise will paint right through to the back. */
bool do_occlude;
/** ignore faces with normals pointing away,
- * skips a lot of raycasts if your normals are correctly flipped. */
+ * skips a lot of ray-casts if your normals are correctly flipped. */
bool do_backfacecull;
/** mask out pixels based on their normals. */
bool do_mask_normal;
@@ -579,7 +579,7 @@ static Image *project_paint_face_clone_image(const ProjPaintState *ps, int tri_i
/* fast projection bucket array lookup, use the safe version for bound checking */
static int project_bucket_offset(const ProjPaintState *ps, const float projCoSS[2])
{
- /* If we were not dealing with screenspace 2D coords we could simple do...
+ /* If we were not dealing with screen-space 2D coords we could simple do...
* ps->bucketRect[x + (y*ps->buckets_y)] */
/* please explain?
@@ -887,8 +887,8 @@ static int project_paint_occlude_ptv_clip(const float pt[3],
return -1;
}
-/* Check if a screenspace location is occluded by any other faces
- * check, pixelScreenCo must be in screenspace, its Z-Depth only needs to be used for comparison
+/* Check if a screen-space location is occluded by any other faces
+ * check, pixelScreenCo must be in screen-space, its Z-Depth only needs to be used for comparison
* and doesn't need to be correct in relation to X and Y coords
* (this is the case in perspective view) */
static bool project_bucket_point_occluded(const ProjPaintState *ps,
@@ -1514,10 +1514,10 @@ static void project_face_seams_init(const ProjPaintState *ps,
}
#endif // PROJ_DEBUG_NOSEAMBLEED
-/* Converts a UV location to a 3D screenspace location
+/* Converts a UV location to a 3D screen-space location
* Takes a 'uv' and 3 UV coords, and sets the values of pixelScreenCo
*
- * This is used for finding a pixels location in screenspace for painting */
+ * This is used for finding a pixels location in screen-space for painting */
static void screen_px_from_ortho(const float uv[2],
const float v1co[3],
const float v2co[3],
@@ -1537,7 +1537,7 @@ static void screen_px_from_ortho(const float uv[2],
static void screen_px_from_persp(const float uv[2],
const float v1co[4],
const float v2co[4],
- const float v3co[4], /* screenspace coords */
+ const float v3co[4], /* screen-space coords */
const float uv1co[2],
const float uv2co[2],
const float uv3co[2],
@@ -1923,7 +1923,7 @@ static ProjPixel *project_paint_uvpixel_init(const ProjPaintState *ps,
projPixel->newColor.uint = 0;
}
- /* screenspace unclamped, we could keep its z and w values but don't need them at the moment */
+ /* Screen-space unclamped, we could keep its z and w values but don't need them at the moment. */
if (ps->brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D) {
copy_v3_v3(projPixel->worldCoSS, world_spaceCo);
}
@@ -2304,14 +2304,14 @@ static bool project_bucket_isect_circle(const float cent[2],
return false;
}
-/* Note for rect_to_uvspace_ortho() and rect_to_uvspace_persp()
+/* Note for #rect_to_uvspace_ortho() and #rect_to_uvspace_persp()
* in ortho view this function gives good results when bucket_bounds are outside the triangle
* however in some cases, perspective view will mess up with faces
- * that have minimal screenspace area (viewed from the side).
+ * that have minimal screen-space area (viewed from the side).
*
* for this reason its not reliable in this case so we'll use the Simple Barycentric'
- * funcs that only account for points inside the triangle.
- * however switching back to this for ortho is always an option */
+ * functions that only account for points inside the triangle.
+ * however switching back to this for ortho is always an option. */
static void rect_to_uvspace_ortho(const rctf *bucket_bounds,
const float *v1coSS,
@@ -2517,8 +2517,8 @@ static void project_bucket_clip_face(const bool is_ortho,
flip = (((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != is_flip_object) !=
(line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
- /* all screenspace points are inside the bucket bounding box,
- * this means we don't need to clip and can simply return the UVs */
+ /* All screen-space points are inside the bucket bounding box,
+ * this means we don't need to clip and can simply return the UVs. */
if (flip) { /* facing the back? */
copy_v2_v2(bucket_bounds_uv[0], uv3co);
copy_v2_v2(bucket_bounds_uv[1], uv2co);
@@ -2635,7 +2635,7 @@ static void project_bucket_clip_face(const bool is_ortho,
(line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
if (inside_face_flag == ISECT_ALL4) {
- /* bucket is totally inside the screenspace face, we can safely use weights */
+ /* Bucket is totally inside the screen-space face, we can safely use weights. */
if (is_ortho) {
rect_to_uvspace_ortho(
@@ -2656,7 +2656,7 @@ static void project_bucket_clip_face(const bool is_ortho,
* The 2 cases above are where the face is inside the bucket
* or the bucket is inside the face.
*
- * we need to make a convex polyline from the intersection between the screenspace face
+ * we need to make a convex poly-line from the intersection between the screen-space face
* and the bucket bounds.
*
* There are a number of ways this could be done, currently it just collects all
@@ -2997,7 +2997,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
/* vert co screen-space, these will be assigned to lt_vtri[0-2] */
const float *v1coSS, *v2coSS, *v3coSS;
- /* vertex screenspace coords */
+ /* Vertex screen-space coords. */
const float *vCo[3];
float w[3], wco[3];
@@ -3007,9 +3007,9 @@ static void project_paint_face_init(const ProjPaintState *ps,
float pixelScreenCo[4];
bool do_3d_mapping = ps->brush->mtex.brush_map_mode == MTEX_MAP_MODE_3D;
- /* ispace bounds */
+ /* Image-space bounds. */
rcti bounds_px;
- /* vars for getting uvspace bounds */
+ /* Variables for getting UV-space bounds. */
/* bucket bounds in UV space so we can init pixels only for this face, */
float lt_uv_pxoffset[3][2];
@@ -3207,10 +3207,10 @@ static void project_paint_face_init(const ProjPaintState *ps,
/* inset face coords. NOTE!!! ScreenSace for ortho, Worldspace in perspective view */
float insetCos[3][3];
- /* vertex screenspace coords */
+ /* Vertex screen-space coords. */
const float *vCoSS[3];
- /* Store the screenspace coords of the face,
+ /* Store the screen-space coords of the face,
* clipped by the bucket's screen aligned rectangle. */
float bucket_clip_edges[2][2];
float edge_verts_inset_clip[2][3];
@@ -3419,7 +3419,7 @@ static void project_paint_face_init(const ProjPaintState *ps,
}
/**
- * Takes floating point screenspace min/max and
+ * Takes floating point screen-space min/max and
* returns int min/max to be used as indices for ps->bucketRect, ps->bucketFlags
*/
static void project_paint_bucket_bounds(const ProjPaintState *ps,
@@ -3888,7 +3888,7 @@ static void proj_paint_state_cavity_init(ProjPaintState *ps)
float no[3];
mul_v3_fl(edges[a], 1.0f / counter[a]);
normal_short_to_float_v3(no, mv->no);
- /* augment the diffe*/
+ /* Augment the difference. */
cavities[a] = saacos(10.0f * dot_v3v3(no, edges[a])) * (float)M_1_PI;
}
else {
@@ -4308,7 +4308,7 @@ static void project_paint_prepare_all_faces(ProjPaintState *ps,
slot_last = slot;
}
- /* don't allow using the same inage for painting and stencilling */
+ /* Don't allow using the same image for painting and stenciling. */
if (slot->ima == ps->stencil_ima) {
/* Delay continuing the loop until after loop_uvs and bleed faces are initialized.
* While this shouldn't be used, face-winding reads all polys.
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 8eb2ebd0f19..8fd5759d695 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -168,8 +168,11 @@ void PAINT_OT_weight_from_bones(wmOperatorType *ot)
/** \name Sample Weight Operator
* \{ */
-/* sets wp->weight to the closest weight value to vertex */
-/* note: we cant sample frontbuf, weight colors are interpolated too unpredictable */
+/**
+ * Sets wp->weight to the closest weight value to vertex.
+ *
+ * \note we can't sample front-buffer, weight colors are interpolated too unpredictable.
+ */
static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
@@ -201,7 +204,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
}
else if (ED_mesh_pick_face(
C, vc.obact, event->mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
- /* this relies on knowning the internal worksings of ED_mesh_pick_face_vert() */
+ /* This relies on knowing the internal workings of #ED_mesh_pick_face_vert() */
BKE_report(
op->reports, RPT_WARNING, "The modifier used does not support deformed locations");
}
@@ -604,7 +607,7 @@ static void gradientVert_update(WPGradient_userData *grad_data, int index)
Mesh *me = grad_data->me;
WPGradient_vertStore *vs = &grad_data->vert_cache->elem[index];
- /* Optionally restrict to assigned verices only. */
+ /* Optionally restrict to assigned vertices only. */
if (grad_data->use_vgroup_restrict && ((vs->flag & VGRAD_STORE_DW_EXIST) == 0)) {
return;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 410b83217b4..a53c2efed06 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -8993,7 +8993,7 @@ void SCULPT_fake_neighbors_ensure(Sculpt *sd, Object *ob, const float max_dist)
for (int i = 0; i < totvert; i++) {
const int from_v = i;
- /* This vertex does not have a fake neighbor yet, seach one for it. */
+ /* This vertex does not have a fake neighbor yet, search one for it. */
if (ss->fake_neighbors.fake_neighbor_index[from_v] == FAKE_NEIGHBOR_NONE) {
const int to_v = SCULPT_fake_neighbor_search(sd, ob, from_v, max_dist);
if (to_v != -1) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 1fba958d695..20d8e136d12 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -205,7 +205,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
ss, &test, data->brush->falloff_shape);
const bool relax_face_sets = !(ss->cache->iteration_count % 3 == 0);
- /* This operations needs a stregth tweak as the relax deformation is too weak by default. */
+ /* This operations needs a strength tweak as the relax deformation is too weak by default. */
if (relax_face_sets) {
bstrength *= 2.0f;
}
@@ -313,7 +313,7 @@ static int sculpt_face_set_create_exec(bContext *C, wmOperator *op)
const int mode = RNA_enum_get(op->ptr, "mode");
- /* Dyntopo not suported. */
+ /* Dyntopo not supported. */
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index e11894a8c01..3cf6a8cc561 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -553,7 +553,7 @@ static void mesh_filter_sharpen_init(SculptSession *ss,
filter_cache->sharpen_factor[i] = 1.0f - pow2f(1.0f - filter_cache->sharpen_factor[i]);
}
- /* Smooth the calculated factors and directions to remove high frecuency detail. */
+ /* Smooth the calculated factors and directions to remove high frequency detail. */
for (int smooth_iterations = 0;
smooth_iterations < filter_cache->sharpen_curvature_smooth_iterations;
smooth_iterations++) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index d1e17c7e59b..f90cf366ed9 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -511,7 +511,7 @@ void SCULPT_boundary_edges_preview_draw(const uint gpuattr,
const float outline_alpha);
void SCULPT_boundary_pivot_line_preview_draw(const uint gpuattr, struct SculptSession *ss);
-/* Multiplane Scrape Brush. */
+/* Multi-plane Scrape Brush. */
void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode);
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
Brush *brush,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index 1bf9ba60073..f9ccbbb849c 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -738,7 +738,7 @@ static SculptPoseIKChain *pose_ik_chain_init_topology(Sculpt *sd,
* iteration an the current iteration. */
for (int j = 0; j < totvert; j++) {
ik_chain->segments[i].weights[j] = pose_factor_grow[j] - pose_factor_grow_prev[j];
- /* Store the current grow factor status for the next interation. */
+ /* Store the current grow factor status for the next iteration. */
pose_factor_grow_prev[j] = pose_factor_grow[j];
}
}
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index 34617804888..391bc5dab45 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -877,7 +877,7 @@ static void SOUND_OT_unpack(wmOperatorType *ot)
/* properties */
RNA_def_enum(
ot->srna, "method", rna_enum_unpack_method_items, PF_USE_LOCAL, "Method", "How to unpack");
- /* XXX, weark!, will fail with library, name collisions */
+ /* XXX: weak!, will fail with library, name collisions */
RNA_def_string(
ot->srna, "id", NULL, MAX_ID_NAME - 2, "Sound Name", "Sound data-block name to unpack");
}
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index f731fe23b7c..f8389d40831 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -73,7 +73,7 @@
/* ************************************************************************** */
/* POSE MARKERS STUFF */
-/* *************************** Localise Markers ***************************** */
+/* *************************** Localize Markers ***************************** */
/* ensure that there is:
* 1) an active action editor
@@ -322,7 +322,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
bAnimListElem *ale;
int filter;
- /* NOTE: not bool, since we want prioritise individual channels over expanders */
+ /* NOTE: not bool, since we want prioritize individual channels over expanders. */
short found = 0;
/* get all items - we need to do it this way */
@@ -346,7 +346,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
found = acf->channel_role;
/* only stop our search when we've found an actual channel
- * - datablock expanders get less priority so that we don't abort prematurely
+ * - data-block expanders get less priority so that we don't abort prematurely
*/
if (found == ACHANNEL_ROLE_CHANNEL) {
break;
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 01e57eab7c2..817760615df 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -287,7 +287,7 @@ static void xxx_free(SpaceLink *UNUSED(sl))
{
}
-/* spacetype; init callback for usage, should be redoable */
+/* spacetype; init callback for usage, should be re-doable. */
static void xxx_init(wmWindowManager *UNUSED(wm), ScrArea *UNUSED(area))
{
diff --git a/source/blender/editors/space_console/console_ops.c b/source/blender/editors/space_console/console_ops.c
index 77f1111624d..05595e0b393 100644
--- a/source/blender/editors/space_console/console_ops.c
+++ b/source/blender/editors/space_console/console_ops.c
@@ -18,7 +18,7 @@
* \ingroup spconsole
*/
-#include <ctype.h> /* ispunct */
+#include <ctype.h> /* #ispunct */
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
@@ -749,7 +749,7 @@ static int console_clear_exec(bContext *C, wmOperator *op)
/*ConsoleLine *ci = */ console_history_verify(C);
- if (scrollback) { /* last item in mistory */
+ if (scrollback) { /* Last item in history. */
while (sc->scrollback.first) {
console_scrollback_free(sc, sc->scrollback.first);
}
diff --git a/source/blender/editors/space_console/space_console.c b/source/blender/editors/space_console/space_console.c
index 6265cbdd920..790ea379e54 100644
--- a/source/blender/editors/space_console/space_console.c
+++ b/source/blender/editors/space_console/space_console.c
@@ -216,7 +216,7 @@ static void console_main_region_draw(const bContext *C, ARegion *region)
/* clear and setup matrix */
UI_ThemeClearColor(TH_BACK);
- /* worlks best with no view2d matrix set */
+ /* Works best with no view2d matrix set. */
UI_view2d_view_ortho(v2d);
/* data... */
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index a12c9633798..537d8849372 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -473,7 +473,7 @@ static void file_draw_preview(uiBlock *block,
but = uiDefBut(block, UI_BTYPE_LABEL, 0, "", xco, yco, ex, ey, NULL, 0.0, 0.0, 0, 0, NULL);
- /* dragregion */
+ /* Drag-region. */
if (drag) {
ID *id;
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 6b74b344375..6e5791cad52 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -460,7 +460,7 @@ bool ED_fileselect_is_asset_browser(const SpaceFile *sfile)
void ED_fileselect_window_params_get(const wmWindow *win, int win_size[2], bool *is_maximized)
{
- /* Get DPI/pixelsize independent size to be stored in preferences. */
+ /* Get DPI/pixel-size independent size to be stored in preferences. */
WM_window_set_dpi(win); /* Ensure the DPI is taken from the right window. */
win_size[0] = WM_window_pixels_x(win) / UI_DPI_FAC;
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index fac38ef7b91..31f606e515d 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -178,7 +178,7 @@ static void insert_graph_keys(bAnimContext *ac, eGraphKeys_InsertKey_Types mode)
x = (float)CFRA;
}
- /* Normalise units of cursor's value. */
+ /* Normalize units of cursor's value. */
if (sipo) {
y = (sipo->cursorVal / unit_scale) - offset;
}
@@ -2263,7 +2263,7 @@ static void snap_graph_keys(bAnimContext *ac, short mode)
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
- /* Normalise cursor value (for normalised F-Curves display). */
+ /* Normalize cursor value (for normalized F-Curves display). */
if (mode == GRAPHKEYS_SNAP_VALUE) {
short mapping_flag = ANIM_get_normalization_flags(ac);
float offset;
diff --git a/source/blender/editors/space_graph/graph_slider_ops.c b/source/blender/editors/space_graph/graph_slider_ops.c
index 0818ebe9c0a..3e52dc7377b 100644
--- a/source/blender/editors/space_graph/graph_slider_ops.c
+++ b/source/blender/editors/space_graph/graph_slider_ops.c
@@ -380,7 +380,7 @@ static int graphkeys_decimate_modal(bContext *C, wmOperator *op, const wmEvent *
break;
}
- /* Unhandled event - maybe it was some view manip? */
+ /* Unhandled event - maybe it was some view manipulation? */
/* Allow to pass through. */
return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
}
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index 63e5ae64a8c..67d5055ec65 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -466,7 +466,7 @@ static void sima_draw_zbuf_pixels(
{
const float red[4] = {1.0f, 0.0f, 0.0f, 0.0f};
- /* Slowwww */
+ /* Very slow! */
float *rectf = MEM_mallocN(rectx * recty * sizeof(float), "temp");
for (int a = rectx * recty - 1; a >= 0; a--) {
/* zbuffer values are signed, so we need to shift color range */
@@ -874,7 +874,7 @@ void draw_image_main(const bContext *C, ARegion *region)
if (show_stereo3d) {
if (show_multilayer) {
- /* update multiindex and pass for the current eye */
+ /* Update multi-index and pass for the current eye. */
BKE_image_multilayer_index(ima->rr, &sima->iuser);
}
else {
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 097e304c893..30614a5bf88 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -2747,7 +2747,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
- /* force GPU reupload, all image is invalid */
+ /* Force GPU re-upload, all image is invalid. */
BKE_image_free_gputextures(ima);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2838,7 +2838,7 @@ static int image_scale_exec(bContext *C, wmOperator *op)
ED_image_undo_push_end();
- /* force GPU reupload, all image is invalid */
+ /* Force GPU re-upload, all image is invalid. */
BKE_image_free_gputextures(ima);
DEG_id_tag_update(&ima->id, 0);
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index 414bce29502..dc926587367 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -56,7 +56,7 @@ static enum eTextViewContext_LineFlag report_line_data(TextViewContext *tvc,
int shade = (tvc->iter_tmp % 2) ? 4 : -4;
UI_GetThemeColorShade4ubv(bg_id, shade, bg);
- /* Icon color and backgound depend of report type. */
+ /* Icon color and background depend of report type. */
int icon_fg_id;
int icon_bg_id;
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 5e44db4c791..e2ab139aa07 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -150,7 +150,7 @@ static void info_main_region_draw(const bContext *C, ARegion *region)
info_textview_update_rect(C, region);
- /* worlks best with no view2d matrix set */
+ /* Works best with no view2d matrix set. */
UI_view2d_view_ortho(v2d);
info_textview_main(sinfo, region, CTX_wm_reports(C));
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index d7bf6c324ac..031cf7c6376 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -215,7 +215,7 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
return false;
}
- /* for each AnimData block with NLA-data, try exitting tweak-mode */
+ /* For each AnimData block with NLA-data, try exiting tweak-mode. */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->data;
@@ -418,7 +418,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
int filter;
SpaceNla *snla = (SpaceNla *)ac->sl;
- /* NOTE: not bool, since we want prioritise individual channels over expanders */
+ /* NOTE: not bool, since we want prioritize individual channels over expanders. */
short found = 0;
/* get all items - we need to do it this way */
@@ -442,7 +442,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
found = acf->channel_role;
/* only stop our search when we've found an actual channel
- * - datablock expanders get less priority so that we don't abort prematurely
+ * - data-block expanders get less priority so that we don't abort prematurely
*/
if (found == ACHANNEL_ROLE_CHANNEL) {
break;
@@ -1532,11 +1532,11 @@ static int nlaedit_swap_exec(bContext *C, wmOperator *op)
const bool is_liboverride = ID_IS_OVERRIDE_LIBRARY(ale->id);
if (BKE_nlatrack_is_nonlocal_in_liboverride(ale->id, nlt)) {
- /* No re-ordering of strips whithin non-local tracks of override data. */
+ /* No re-ordering of strips within non-local tracks of override data. */
continue;
}
- /* make temporary metastrips so that entire islands of selections can be moved around */
+ /* Make temporary meta-strips so that entire islands of selections can be moved around. */
BKE_nlastrips_make_metas(&nlt->strips, 1);
/* special case: if there is only 1 island
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 1d66119d569..d7edb1ecbed 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -190,7 +190,7 @@ static void node_buts_curvecol(uiLayout *layout, bContext *UNUSED(C), PointerRNA
cumap->flag &= ~CUMA_DRAW_SAMPLE;
}
- /* "Tone" (Standard/Filmlike) only used in the Compositor. */
+ /* "Tone" (Standard/Film-like) only used in the Compositor. */
bNodeTree *ntree = (bNodeTree *)ptr->owner_id;
uiTemplateCurveMapping(
layout, ptr, "mapping", 'c', false, false, false, (ntree->type == NTREE_COMPOSIT));
@@ -559,7 +559,7 @@ static void node_draw_reroute(const bContext *C,
if (node->flag & SELECT) {
GPU_blend(GPU_BLEND_ALPHA);
GPU_line_smooth(true);
- /* using different shades of TH_TEXT_HI for the empasis, like triangle */
+ /* Using different shades of #TH_TEXT_HI for the emphasis, like triangle. */
if (node->flag & NODE_ACTIVE) {
UI_GetThemeColorShadeAlpha4fv(TH_TEXT_HI, 0, -40, debug_color);
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 037587809b0..4dd945c4cf1 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -1871,7 +1871,7 @@ void node_draw_space(const bContext *C, ARegion *region)
if (snode->treepath.last) {
if (snode->flag & SNODE_SHOW_GPENCIL) {
- /* draw grease-pencil (screen strokes, and also paintbuffer) */
+ /* Draw grease-pencil (screen strokes, and also paint-buffer). */
ED_annotation_draw_view2d(C, false);
}
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index ced81401874..c006889f0f7 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -770,7 +770,7 @@ void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
* which only exists during actual drawing. Can we rely on valid totr rects?
*/
/* make sure nodes have correct bounding boxes after transform */
- /* node_update_nodetree(C, ntree, 0.0f, 0.0f); */
+ // node_update_nodetree(C, ntree, 0.0f, 0.0f);
}
/* ***************** generic operator functions for nodes ***************** */
@@ -1199,7 +1199,7 @@ static int node_duplicate_exec(bContext *C, wmOperator *op)
if (node->flag & SELECT) {
BKE_node_copy_store_new_pointers(ntree, node, LIB_ID_COPY_DEFAULT);
- /* to ensure redraws or rerenders happen */
+ /* To ensure redraws or re-renders happen. */
ED_node_tag_update_id(snode->id);
}
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index f2abe272f48..7f530408ec7 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -1039,7 +1039,7 @@ static int node_group_make_exec(bContext *C, wmOperator *op)
snode_notify(C, snode);
snode_dag_update(C, snode);
- /* We broke relations in node tree, need to rebuild them in the grahes. */
+ /* We broke relations in node tree, need to rebuild them in the graphs. */
DEG_relations_tag_update(bmain);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 1754f84c374..f3ce60bbcd9 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -736,7 +736,7 @@ static void node_link_find_socket(bContext *C, wmOperator *op, float cursor[2])
}
}
-/* loop that adds a nodelink, called by function below */
+/* Loop that adds a node-link, called by function below. */
/* in_out = starting socket */
static int node_link_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -1543,7 +1543,7 @@ void ED_node_link_intersect_test(ScrArea *area, int test)
/* loop over link coords to find shortest dist to
* upper left node edge of a intersected line segment */
for (int i = 0; i < NODE_LINK_RESOL; i++) {
- /* check if the node rect intersetcts the line from this point to next one */
+ /* Check if the node rectangle intersects the line from this point to next one. */
if (BLI_rctf_isect_segment(&select->totr, coord_array[i], coord_array[i + 1])) {
/* store the shortest distance to the upper left edge
* of all intersections found so far */
diff --git a/source/blender/editors/space_outliner/outliner_dragdrop.c b/source/blender/editors/space_outliner/outliner_dragdrop.c
index 467802d181b..70aeef76234 100644
--- a/source/blender/editors/space_outliner/outliner_dragdrop.c
+++ b/source/blender/editors/space_outliner/outliner_dragdrop.c
@@ -140,7 +140,7 @@ static TreeElement *outliner_drop_insert_find(bContext *C,
TreeElement *te_hovered;
float view_mval[2];
- /* Emtpy tree, e.g. while filtered. */
+ /* Empty tree, e.g. while filtered. */
if (BLI_listbase_is_empty(&space_outliner->tree)) {
return NULL;
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d424bb2319a..35756ea5ac7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -3059,7 +3059,7 @@ static void outliner_draw_tree_element(bContext *C,
}
else {
active = tree_element_type_active(C, tvc, space_outliner, te, tselem, OL_SETSEL_NONE, false);
- /* active collection*/
+ /* Active collection. */
}
/* active circle */
@@ -3079,7 +3079,7 @@ static void outliner_draw_tree_element(bContext *C,
}
else if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) ||
(te->flag & TE_LAZY_CLOSED)) {
- /* open/close icon, only when sublevels, except for scene */
+ /* Open/close icon, only when sub-levels, except for scene. */
int icon_x = startx;
/* Icons a bit higher. */
@@ -3517,7 +3517,7 @@ static void outliner_draw_tree(bContext *C,
GPU_scissor(0, 0, mask_x, region->winy);
}
- /* Draw hierarhcy lines for collections and object children. */
+ /* Draw hierarchy lines for collections and object children. */
starty = (int)region->v2d.tot.ymax - OL_Y_OFFSET;
startx = mode_column_offset + UI_UNIT_X / 2 - (U.pixelsize + 1) / 2;
outliner_draw_hierarchy_lines(space_outliner, &space_outliner->tree, startx, &starty);
diff --git a/source/blender/editors/space_outliner/outliner_sync.c b/source/blender/editors/space_outliner/outliner_sync.c
index 0b2d1ce34ec..81b8974fba4 100644
--- a/source/blender/editors/space_outliner/outliner_sync.c
+++ b/source/blender/editors/space_outliner/outliner_sync.c
@@ -378,7 +378,7 @@ void ED_outliner_select_sync_from_outliner(bContext *C, SpaceOutliner *space_out
selected_items_free(&selected_items);
- /* Tag for updates and clear dirty flag toprevent a sync to the outliner on draw */
+ /* Tag for updates and clear dirty flag to prevent a sync to the outliner on draw. */
if (sync_types.object) {
space_outliner->sync_select_dirty &= ~WM_OUTLINER_SYNC_SELECT_FROM_OBJECT;
DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
@@ -545,7 +545,7 @@ static void get_sync_select_active_data(const bContext *C, SyncSelectActiveData
active_data->sequence = SEQ_select_active_get(scene);
}
-/* If outliner is dirty sync selection from view layer and sequwncer */
+/* If outliner is dirty sync selection from view layer and sequencer. */
void outliner_sync_selection(const bContext *C, SpaceOutliner *space_outliner)
{
/* Set which types of data to sync from sync dirty flag and outliner display mode */
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index fa485dc6b4b..8b522d41af8 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -794,7 +794,7 @@ static void id_override_library_create_fn(bContext *C,
id_root->tag |= LIB_TAG_DOIT;
- /* For now, remapp all local usages of linked ID to local override one here. */
+ /* For now, remap all local usages of linked ID to local override one here. */
ID *id_iter;
FOREACH_MAIN_ID_BEGIN (bmain, id_iter) {
if (ID_IS_LINKED(id_iter)) {
diff --git a/source/blender/editors/space_outliner/outliner_utils.c b/source/blender/editors/space_outliner/outliner_utils.c
index e0d63dfcf81..92178cfdfc9 100644
--- a/source/blender/editors/space_outliner/outliner_utils.c
+++ b/source/blender/editors/space_outliner/outliner_utils.c
@@ -169,7 +169,7 @@ TreeElement *outliner_find_item_at_x_in_row(const SpaceOutliner *space_outliner,
return te;
}
-/* Find specific item from the treestore */
+/* Find specific item from the trees-tore. */
TreeElement *outliner_find_tree_element(ListBase *lb, const TreeStoreElem *store_elem)
{
LISTBASE_FOREACH (TreeElement *, te, lb) {
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 51c2d3ebdf1..d7937725705 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -954,7 +954,7 @@ void ED_spacetype_sequencer(void)
art->listener = sequencer_main_region_listener;
BLI_addhead(&st->regiontypes, art);
- /* Hud. */
+ /* HUD. */
art = ED_area_type_hud(st->spaceid);
BLI_addhead(&st->regiontypes, art);
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index b38f92402b3..883556948e2 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -722,7 +722,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *region)
void text_drawcache_tag_update(SpaceText *st, int full)
{
- /* this happens if text editor ops are caled from python */
+ /* This happens if text editor ops are called from Python. */
if (st == NULL) {
return;
}
diff --git a/source/blender/editors/space_text/text_format.c b/source/blender/editors/space_text/text_format.c
index d099f2a20d8..66765206fa6 100644
--- a/source/blender/editors/space_text/text_format.c
+++ b/source/blender/editors/space_text/text_format.c
@@ -237,7 +237,7 @@ bool ED_text_is_syntax_highlight_supported(Text *text)
const char *text_ext = BLI_path_extension(text->id.name + 2);
if (text_ext == NULL) {
- /* Extensionless datablocks are considered highlightable as Python. */
+ /* Extensionless data-blocks are considered highlightable as Python. */
return true;
}
text_ext++; /* skip the '.' */
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index 932bacfb8a0..526285c076a 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -3832,7 +3832,7 @@ static int text_resolve_conflict_invoke(bContext *C, wmOperator *op, const wmEve
switch (BKE_text_file_modified_check(text)) {
case 1:
if (text->flags & TXT_ISDIRTY) {
- /* modified locally and externally, ahhh. offer more possibilities. */
+ /* Modified locally and externally, ah. offer more possibilities. */
pup = UI_popup_menu_begin(
C, IFACE_("File Modified Outside and Inside Blender"), ICON_NONE);
layout = UI_popup_menu_layout(pup);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 3c970781448..aa4922372c8 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -165,7 +165,7 @@ void ED_view3d_update_viewmat(Depsgraph *depsgraph,
rv3d->viewcamtexcofac[2] = rv3d->viewcamtexcofac[3] = 0.0f;
}
- /* calculate pixelsize factor once, is used for lights and obcenters */
+ /* Calculate pixel-size factor once, this is used for lights and object-centers. */
{
/* note: '1.0f / len_v3(v1)' replaced 'len_v3(rv3d->viewmat[0])'
* because of float point precision problems at large values T23908. */
@@ -2335,7 +2335,7 @@ void ED_view3d_depth_update(ARegion *region)
}
}
-/* Utility function to find the closest Z value, use for autodepth. */
+/* Utility function to find the closest Z value, use for auto-depth. */
float view3d_depth_near(ViewDepths *d)
{
/* Convert to float for comparisons. */
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index ab4e7be88fe..aba4eb1eefe 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -2888,7 +2888,7 @@ static void view3d_from_minmax(bContext *C,
});
}
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth-view does view-lock #RV3D_BOXVIEW copy. */
}
/**
@@ -3282,7 +3282,7 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
ED_view3d_smooth_view(
C, v3d, region, smooth_viewtx, &(const V3D_SmoothParams){.ofs = new_ofs});
- /* smooth view does viewlock RV3D_BOXVIEW copy */
+ /* Smooth view does view-lock #RV3D_BOXVIEW copy. */
}
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 6824c526888..2d499cf85c7 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -48,7 +48,7 @@
#include "ED_screen.h"
#include "ED_space_api.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -84,7 +84,7 @@ enum {
FLY_MODAL_PRECISION_DISABLE,
FLY_MODAL_FREELOOK_ENABLE,
FLY_MODAL_FREELOOK_DISABLE,
- FLY_MODAL_SPEED, /* mousepan typically */
+ FLY_MODAL_SPEED, /* mouse-pan typically. */
};
/* relative view axis locking - xlock, zlock */
@@ -537,7 +537,7 @@ static void flyEvent(FlyInfo *fly, const wmEvent *event)
fly->state = FLY_CONFIRM;
break;
- /* speed adjusting with mousepan (trackpad) */
+ /* Speed adjusting with mouse-pan (track-pad). */
case FLY_MODAL_SPEED: {
float fac = 0.02f * (event->prevy - event->y);
@@ -768,7 +768,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
/* this is the direction that's added to the view offset per redraw */
float dvec[3] = {0, 0, 0};
- /* Camera Uprighting variables */
+ /* Camera Up-righting variables. */
float moffset[2]; /* mouse offset from the views center */
float tmp_quat[4]; /* used for rotating the view */
@@ -950,7 +950,7 @@ static int flyApply(bContext *C, FlyInfo *fly, bool is_confirm)
}
}
- /* only apply xcorrect when mouse isn't applying x rot */
+ /* Only apply X-axis correction when mouse isn't applying x rotation. */
if (fly->xlock == FLY_AXISLOCK_STATE_ACTIVE && moffset[1] == 0) {
float upvec[3];
copy_v3_fl3(upvec, 0.0f, 0.0f, 1.0f);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 9ee6e44f825..0605ea30806 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -596,7 +596,7 @@ static bool do_lasso_select_objects(ViewContext *vc,
}
for (base = vc->view_layer->object_bases.first; base; base = base->next) {
- if (BASE_SELECTABLE(v3d, base)) { /* use this to avoid un-needed lasso lookups */
+ if (BASE_SELECTABLE(v3d, base)) { /* Use this to avoid unnecessary lasso look-ups. */
const bool is_select = base->flag & BASE_SELECTED;
const bool is_inside = ((ED_view3d_project_base(vc->region, base) == V3D_PROJ_RET_OK) &&
BLI_lasso_is_point_inside(
@@ -1447,7 +1447,7 @@ static const EnumPropertyItem *object_select_menu_enum_itemf(bContext *C,
int totitem = 0;
int i = 0;
- /* don't need context but avoid docgen using this */
+ /* Don't need context but avoid API doc-generation using this. */
if (C == NULL || object_mouse_select_menu_data[i].idname[0] == '\0') {
return DummyRNA_NULL_items;
}
@@ -2494,7 +2494,7 @@ static int view3d_select_exec(bContext *C, wmOperator *op)
}
/* Pass-through allows tweaks
- * FINISHED to signal one operator worked. */
+ * FINISHED to signal one operator worked */
if (retval) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 9d947384bf0..5c0ca1582a6 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -142,7 +142,7 @@ void ED_view3d_smooth_view_ex(
/* initialize sms */
view3d_smooth_view_state_backup(&sms.dst, v3d, rv3d);
view3d_smooth_view_state_backup(&sms.src, v3d, rv3d);
- /* if smoothview runs multiple times... */
+ /* If smooth-view runs multiple times. */
if (rv3d->sms == NULL) {
view3d_smooth_view_state_backup(&sms.org, v3d, rv3d);
}
@@ -396,7 +396,7 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *region, b
/* note: this doesn't work right because the v3d->lens is now used in ortho mode r51636,
* when switching camera in quad-view the other ortho views would zoom & reset.
*
- * For now only redraw all regions when smoothview finishes.
+ * For now only redraw all regions when smooth-view finishes.
*/
if (step >= 1.0f) {
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -423,7 +423,7 @@ static int view3d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const w
}
/**
- * Apply the smoothview immediately, use when we need to start a new view operation.
+ * Apply the smooth-view immediately, use when we need to start a new view operation.
* (so we don't end up half-applying a view operation when pressing keys quickly).
*/
void ED_view3d_smooth_view_force_finish(bContext *C, View3D *v3d, ARegion *region)
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 5b42f221c80..cbd65e3175d 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -48,7 +48,7 @@
#include "ED_space_api.h"
#include "ED_transform_snap_object_context.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h" /* Smooth-view. */
#include "UI_interface.h"
#include "UI_resources.h"
@@ -872,7 +872,7 @@ static void walkEvent(bContext *C, WalkInfo *walk, const wmEvent *event)
/* delta time */
t = (float)(PIL_check_seconds_timer() - walk->teleport.initial_time);
- /* reduce the veolocity, if JUMP wasn't hold for long enough */
+ /* Reduce the velocity, if JUMP wasn't hold for long enough. */
t = min_ff(t, JUMP_TIME_MAX);
walk->speed_jump = JUMP_SPEED_MIN +
t * (JUMP_SPEED_MAX - JUMP_SPEED_MIN) / JUMP_TIME_MAX;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 2a7c247ff2b..86a35949d1d 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -135,7 +135,7 @@ void setTransformViewAspect(TransInfo *t, float r_aspect[3])
}
}
else if (t->spacetype == SPACE_GRAPH) {
- /* depemds on context of usage */
+ /* Depends on context of usage. */
}
}
@@ -471,7 +471,7 @@ static void viewRedrawForce(const bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_SEQ) {
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, NULL);
- /* Keyframes on strips has been moved, so make sure related editos are informed. */
+ /* Key-frames on strips has been moved, so make sure related editors are informed. */
WM_event_add_notifier(C, NC_ANIMATION, NULL);
}
else if (t->spacetype == SPACE_IMAGE) {
@@ -1249,7 +1249,7 @@ bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], floa
createTransData(C, t); /* make TransData structs from selection */
- t->around = centerMode; /* override userdefined mode */
+ t->around = centerMode; /* override user-defined mode. */
if (t->data_len_all == 0) {
success = false;
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index fb365da6b43..96a9690d891 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -1047,7 +1047,7 @@ void createTransData(bContext *C, TransInfo *t)
else if (t->spacetype == SPACE_SEQ) {
t->flag |= T_POINTS | T_2D_EDIT;
t->obedit_type = -1;
- t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point trasnform */
+ t->num.flag |= NUM_NO_FRACTION; /* sequencer has no use for floating point transform. */
convert_type = TC_SEQ_DATA;
}
else if (t->spacetype == SPACE_GRAPH) {
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index e9b2273b343..7994d97581f 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -444,7 +444,7 @@ static short pose_grab_with_ik(Main *bmain, Object *ob)
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone->layer & arm->layer) {
if (pchan->bone->flag & (BONE_SELECTED | BONE_TRANSFORM_MIRROR)) {
- /* Rule: no IK for solitatry (unconnected) bones */
+ /* Rule: no IK for solitary (unconnected) bones. */
for (bonec = pchan->bone->childbase.first; bonec; bonec = bonec->next) {
if (bonec->flag & BONE_CONNECTED) {
break;
@@ -1354,7 +1354,7 @@ static void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, O
}
mul_v3_m4v3(data->grabtarget, flip_mtx, td->loc);
if (pid) {
- /* TODO(germano): Realitve Mirror support */
+ /* TODO(germano): Relative Mirror support. */
}
data->flag |= CONSTRAINT_IK_AUTO;
/* Add a temporary auto IK constraint here, as we will only temporarily active this
diff --git a/source/blender/editors/transform/transform_convert_curve.c b/source/blender/editors/transform/transform_convert_curve.c
index 445253d5446..3c01c716123 100644
--- a/source/blender/editors/transform/transform_convert_curve.c
+++ b/source/blender/editors/transform/transform_convert_curve.c
@@ -298,7 +298,7 @@ void createTransCurveVerts(TransInfo *t)
}
if ((bezt_tx & SEL_F1) == 0 && (bezt_tx & SEL_F3) == 0) {
- /* If the middle is selected but the sides arnt, this is needed */
+ /* If the middle is selected but the sides aren't, this is needed. */
if (hdata == NULL) {
/* if the handle was not saved by the previous handle */
hdata = initTransDataCurveHandles(td, bezt);
diff --git a/source/blender/editors/transform/transform_convert_nla.c b/source/blender/editors/transform/transform_convert_nla.c
index 51802a1e769..5eb3f68787a 100644
--- a/source/blender/editors/transform/transform_convert_nla.c
+++ b/source/blender/editors/transform/transform_convert_nla.c
@@ -574,7 +574,7 @@ void special_aftertrans_update__nla(bContext *C, TransInfo *UNUSED(t))
/* free temp memory */
ANIM_animdata_freelist(&anim_data);
- /* perform after-transfrom validation */
+ /* Perform after-transform validation. */
ED_nla_postop_refresh(&ac);
}
}
diff --git a/source/blender/editors/transform/transform_convert_tracking.c b/source/blender/editors/transform/transform_convert_tracking.c
index b25af709981..5f5f06e388f 100644
--- a/source/blender/editors/transform/transform_convert_tracking.c
+++ b/source/blender/editors/transform/transform_convert_tracking.c
@@ -358,7 +358,7 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
init_context.t = t;
init_context.tc = tc;
- /* Count required tranformation data. */
+ /* Count required transformation data. */
tc->data_len = 0;
diff --git a/source/blender/editors/transform/transform_data.h b/source/blender/editors/transform/transform_data.h
index b59197fcd39..5b01433c96b 100644
--- a/source/blender/editors/transform/transform_data.h
+++ b/source/blender/editors/transform/transform_data.h
@@ -122,11 +122,11 @@ typedef struct TransDataCurveHandleFlags {
typedef struct TransData {
TRANSDATABASIC;
- /** Distance needed to affect element (for Proportionnal Editing). */
+ /** Distance needed to affect element (for Proportional Editing). */
float dist;
- /** Distance to the nearest element (for Proportionnal Editing). */
+ /** Distance to the nearest element (for Proportional Editing). */
float rdist;
- /** Factor of the transformation (for Proportionnal Editing). */
+ /** Factor of the transformation (for Proportional Editing). */
float factor;
/** Value pointer for special transforms. */
float *val;
@@ -141,11 +141,11 @@ typedef struct TransData {
struct Object *ob;
/** For objects/bones, the first constraint in its constraint stack. */
struct bConstraint *con;
- /** For objects, poses. 1 single malloc per TransInfo! */
+ /** For objects, poses. 1 single allocation per #TransInfo! */
TransDataExtension *ext;
/** for curves, stores handle flags for modification/cancel. */
TransDataCurveHandleFlags *hdata;
- /** If set, copy of Object or PoseChannel protection. */
+ /** If set, copy of Object or #bPoseChannel protection. */
short protectflag;
} TransData;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index b092b3e3e0b..e181593d28a 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1193,7 +1193,7 @@ void calculateCenter(TransInfo *t)
calculateCenter2D(t);
- /* for panning from cameraview */
+ /* For panning from the camera-view. */
if ((t->flag & T_OBJECT) && (t->flag & T_OVERRIDE_CENTER) == 0) {
if (t->spacetype == SPACE_VIEW3D && t->region && t->region->regiontype == RGN_TYPE_WINDOW) {
@@ -1416,7 +1416,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
if (td->ext->rotOrder == ROT_MODE_QUAT) {
float quat[4];
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
quat_to_mat3(obmat, td->ext->iquat);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
@@ -1437,7 +1437,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
float axis[3], angle;
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
axis_angle_to_mat3(obmat, td->ext->irotAxis, td->ext->irotAngle);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
@@ -1459,7 +1459,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot)
else {
float eul[3];
- /* calculate the total rotatation */
+ /* Calculate the total rotation. */
eulO_to_mat3(obmat, td->ext->irot, td->ext->rotOrder);
if (use_drot) {
mul_m3_m3m3(obmat, dmat, obmat);
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index eec0ce42f3c..27df29afd8d 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -532,7 +532,7 @@ static void protectflag_to_drawflags_ebone(RegionView3D *rv3d, const EditBone *e
/* could move into BLI_math however this is only useful for display/editing purposes */
static void axis_angle_to_gimbal_axis(float gmat[3][3], const float axis[3], const float angle)
{
- /* X/Y are arbitrary axies, most importantly Z is the axis of rotation */
+ /* X/Y are arbitrary axes, most importantly Z is the axis of rotation. */
float cross_vec[3];
float quat[4];
diff --git a/source/blender/editors/transform/transform_input.c b/source/blender/editors/transform/transform_input.c
index 70ef5fcde7a..ec84eab27a9 100644
--- a/source/blender/editors/transform/transform_input.c
+++ b/source/blender/editors/transform/transform_input.c
@@ -508,7 +508,7 @@ eRedrawFlag handleMouseInput(TransInfo *t, MouseInput *mi, const wmEvent *event)
case EVT_RIGHTSHIFTKEY:
if (event->val == KM_PRESS) {
t->modifiers |= MOD_PRECISION;
- /* shift is modifier for higher precision transforn */
+ /* Shift is modifier for higher precision transform. */
mi->precision = 1;
redraw = TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index a4d999b868d..be4f3daa3d2 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -513,7 +513,7 @@ void constraintSizeLim(TransInfo *t, TransData *td)
return;
}
- /* extrace scale from matrix and apply back sign */
+ /* Extract scale from matrix and apply back sign. */
mat4_to_size(td->ext->size, cob.matrix);
mul_v3_v3(td->ext->size, size_sign);
}
@@ -705,7 +705,7 @@ void ElementRotation_ex(TransInfo *t,
mul_m3_m3m3(totmat, mat, td->ext->r_mtx);
mul_m3_m3m3(smat, td->ext->r_smtx, totmat);
- /* calculate the total rotatation in eulers */
+ /* Calculate the total rotation in eulers. */
copy_v3_v3(eul, td->ext->irot);
eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
@@ -778,7 +778,7 @@ void ElementRotation_ex(TransInfo *t,
mul_m3_m3m3(totmat, mat, td->mtx);
mul_m3_m3m3(smat, td->smtx, totmat);
- /* calculate the total rotatation in eulers */
+ /* Calculate the total rotation in eulers. */
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* correct for delta rot */
eulO_to_mat3(obmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = object rotation */
@@ -902,7 +902,7 @@ static void TransMat3ToSize(const float mat[3][3], const float smat[3][3], float
mat3_to_rot_size(rmat, size, mat);
- /* first tried with dotproduct... but the sign flip is crucial */
+ /* First tried with dot-product... but the sign flip is crucial. */
if (dot_v3v3(rmat[0], smat[0]) < 0.0f) {
size[0] = -size[0];
}
diff --git a/source/blender/editors/transform/transform_mode_edge_seq_slide.c b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
index dd212af7caf..b21f00eed98 100644
--- a/source/blender/editors/transform/transform_mode_edge_seq_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_seq_slide.c
@@ -51,7 +51,7 @@ static eRedrawFlag seq_slide_handleEvent(struct TransInfo *t, const wmEvent *eve
BLI_assert(t->mode == TFM_SEQ_SLIDE);
const wmKeyMapItem *kmi = t->custom.mode.data;
if (kmi && event->type == kmi->type && event->val == kmi->val) {
- /* Allows the 'Expand to fit' effect to be enabled as a toogle. */
+ /* Allows the "Expand to Fit" effect to be enabled as a toggle. */
t->flag ^= T_ALT_TRANSFORM;
return TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_mode_edge_slide.c b/source/blender/editors/transform/transform_mode_edge_slide.c
index dae3fe6f7b4..dff9ded6b29 100644
--- a/source/blender/editors/transform/transform_mode_edge_slide.c
+++ b/source/blender/editors/transform/transform_mode_edge_slide.c
@@ -143,7 +143,7 @@ static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
return NULL;
}
-/* interpoaltes along a line made up of 2 segments (used for edge slide) */
+/* Interpolates along a line made up of 2 segments (used for edge slide). */
static void interp_line_v3_v3v3v3(
float p[3], const float v1[3], const float v2[3], const float v3[3], float t)
{
diff --git a/source/blender/editors/transform/transform_mode_resize.c b/source/blender/editors/transform/transform_mode_resize.c
index 62a4fbd6f04..4d0bb7fbe9c 100644
--- a/source/blender/editors/transform/transform_mode_resize.c
+++ b/source/blender/editors/transform/transform_mode_resize.c
@@ -132,7 +132,7 @@ static void applyResize(TransInfo *t, const int UNUSED(mval[2]))
}
}
- /* evil hack - redo resize if cliping needed */
+ /* Evil hack - redo resize if clipping needed. */
if (t->flag & T_CLIP_UV && clipUVTransform(t, t->values_final, 1)) {
size_to_mat3(mat, t->values_final);
diff --git a/source/blender/editors/transform/transform_mode_shrink_fatten.c b/source/blender/editors/transform/transform_mode_shrink_fatten.c
index bccf4db66af..dd89f4fd983 100644
--- a/source/blender/editors/transform/transform_mode_shrink_fatten.c
+++ b/source/blender/editors/transform/transform_mode_shrink_fatten.c
@@ -51,7 +51,7 @@ static eRedrawFlag shrinkfatten_handleEvent(struct TransInfo *t, const wmEvent *
BLI_assert(t->mode == TFM_SHRINKFATTEN);
const wmKeyMapItem *kmi = t->custom.mode.data;
if (kmi && event->type == kmi->type && event->val == kmi->val) {
- /* Allows the 'Even Thickness' effect to be enabled as a toogle. */
+ /* Allows the "Even Thickness" effect to be enabled as a toggle. */
t->flag ^= T_ALT_TRANSFORM;
return TREDRAW_HARD;
}
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 15c215c426d..5b366e7f5fd 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -432,7 +432,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
* since we're not reading from 'td->center' in this case. see: T40241 */
if (t->tsnap.target == SCE_SNAP_TARGET_ACTIVE) {
/* In camera view, tsnap callback is not set
- * (see initSnappingMode() in transfrom_snap.c, and T40348). */
+ * (see #initSnappingMode() in transform_snap.c, and T40348). */
if (t->tsnap.targetSnap && ((t->tsnap.status & TARGET_INIT) == 0)) {
t->tsnap.targetSnap(t);
}
@@ -444,7 +444,7 @@ static int transform_modal(bContext *C, wmOperator *op, const wmEvent *event)
if ((exit_code & OPERATOR_RUNNING_MODAL) == 0) {
transformops_exit(C, op);
- exit_code &= ~OPERATOR_PASS_THROUGH; /* preventively remove passthrough */
+ exit_code &= ~OPERATOR_PASS_THROUGH; /* Preventively remove pass-through. */
}
else {
if (mode_prev != t->mode) {
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 508189c5d77..575c736cf51 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -235,7 +235,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
}
else if (t->spacetype == SPACE_IMAGE) {
if (validSnap(t)) {
- /* This will not draw, and Im nor sure why - campbell */
+ /* This will not draw, and I'm nor sure why - campbell */
/* TODO: see 2.7x for non-working code */
}
}
@@ -383,7 +383,7 @@ void applyProject(TransInfo *t)
}
}
-#if 0 /* TODO: sipport this? */
+#if 0 /* TODO: support this? */
constraintTransLim(t, td);
#endif
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index b610369f82d..58198f21ba2 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1959,7 +1959,7 @@ static short snapCurve(SnapData *snapdata,
int clip_plane_len = snapdata->clip_plane_len;
if (snapdata->has_occlusion_plane) {
- /* We snap to vertices even if coccluded. */
+ /* We snap to vertices even if occluded. */
clip_planes++;
clip_plane_len--;
}
diff --git a/source/blender/editors/util/ed_transverts.c b/source/blender/editors/util/ed_transverts.c
index 1075f256a09..d0234dee856 100644
--- a/source/blender/editors/util/ed_transverts.c
+++ b/source/blender/editors/util/ed_transverts.c
@@ -495,8 +495,8 @@ void ED_transverts_create_from_obedit(TransVertStore *tvs, Object *obedit, const
}
if (!tvs->transverts_tot && tvs->transverts) {
- /* prevent memory leak. happens for curves/latticies due to */
- /* difficult condition of adding points to trans data */
+ /* Prevent memory leak. happens for curves/lattices due to
+ * difficult condition of adding points to trans data. */
MEM_freeN(tvs->transverts);
tvs->transverts = NULL;
}
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index ba22bcca0e1..91ec8546225 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -508,7 +508,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
#endif
case EVT_CKEY:
if (event->ctrl) {
- /* Copy current str to the copypaste buffer. */
+ /* Copy current `str` to the copy/paste buffer. */
WM_clipboard_text_set(n->str, 0);
updated = true;
}
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.c b/source/blender/editors/uvedit/uvedit_parametrizer.c
index ed9e5053f10..e94aaa49839 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.c
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.c
@@ -978,7 +978,7 @@ static int p_connect_pairs(PHandle *handle, PBool topology_from_uvs)
PChart *chart = handle->construction_chart;
int ncharts = 0;
- /* connect pairs, count edges, set vertex-edge pointer to a pairless edge */
+ /* Connect pairs, count edges, set vertex-edge pointer to a pair-less edge. */
for (first = chart->faces; first; first = first->nextlink) {
if (first->flag & PFACE_CONNECTED) {
continue;
@@ -1974,7 +1974,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
b[1] = p_vec_angle(v2->co, v1->co, keepv->co);
b[2] = M_PI - b[0] - b[1];
- /* abf criterion 1: avoid sharp and obtuse angles */
+ /* ABF criterion 1: avoid sharp and obtuse angles. */
minangle = 15.0f * M_PI / 180.0f;
maxangle = M_PI - minangle;
@@ -1991,7 +1991,7 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
} while (e && (e != oldv->edge));
if (p_vert_interior(oldv)) {
- /* hlscm criterion: angular defect smaller than threshold */
+ /* HLSCM criterion: angular defect smaller than threshold. */
if (fabsf(angulardefect) > (float)(M_PI * 30.0 / 180.0)) {
return P_FALSE;
}
@@ -2000,12 +2000,12 @@ static PBool p_collapse_allowed_geometric(PEdge *edge, PEdge *pair)
PVert *v1 = p_boundary_edge_next(oldv->edge)->vert;
PVert *v2 = p_boundary_edge_prev(oldv->edge)->vert;
- /* abf++ criterion 2: avoid collapsing verts inwards */
+ /* ABF++ criterion 2: avoid collapsing verts inwards. */
if (p_vert_interior(keepv)) {
return P_FALSE;
}
- /* don't collapse significant boundary changes */
+ /* Don't collapse significant boundary changes. */
angle = p_vec_angle(v1->co, oldv->co, v2->co);
if (angle < (M_PI * 160.0 / 180.0)) {
return P_FALSE;
@@ -3837,7 +3837,7 @@ static void p_chart_rotate_fit_aabb(PChart *chart)
/* Area Smoothing */
-/* 2d bsp tree for inverse mapping - that's a bit silly */
+/* 2d BSP tree for inverse mapping - that's a bit silly. */
typedef struct SmoothTriangle {
float co1[2], co2[2], co3[2];
@@ -4288,7 +4288,7 @@ static void p_smooth(PChart *chart)
MEM_freeN(hedges);
MEM_freeN(vedges);
- /* create bsp */
+ /* Create BSP. */
t = triangles = MEM_mallocN(sizeof(SmoothTriangle) * esize * 2, "PSmoothTris");
trip = tri = MEM_mallocN(sizeof(SmoothTriangle *) * esize * 2, "PSmoothTriP");
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index 7b27bb570cc..5c4dc90f112 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -224,13 +224,13 @@ enum StitchModes {
STITCH_EDGE,
};
-/* UvElement identification. */
+/** #UvElement identification. */
typedef struct UvElementID {
int faceIndex;
int elementIndex;
} UvElementID;
-/* StitchState initializition. */
+/** #StitchState initialization. */
typedef struct StitchStateInit {
int uv_selected_count;
UvElementID *to_select;
@@ -2050,7 +2050,7 @@ static StitchState *stitch_init(bContext *C,
BLI_ghash_free(edge_hash, NULL, NULL);
- /* refill an edge hash to create edge connnectivity data */
+ /* Refill an edge hash to create edge connectivity data. */
state->edge_hash = edge_hash = BLI_ghash_new(uv_edge_hash, uv_edge_compare, "stitch_edge_hash");
for (i = 0; i < total_edges; i++) {
BLI_ghash_insert(edge_hash, edges + i, edges + i);