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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_filter.c15
-rw-r--r--source/blender/editors/render/render_internal.c39
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/render/render_shading.c70
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c6
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c6
-rw-r--r--source/blender/editors/space_node/node_edit.c12
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c58
10 files changed, 109 insertions, 105 deletions
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 63c700c6eea..f5eadeab92a 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -1958,25 +1958,26 @@ static size_t animdata_filter_ds_nodetree(bAnimContext *ac, ListBase *anim_data,
static size_t animdata_filter_ds_linestyle(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, Scene *sce, int filter_mode)
{
- SceneRenderLayer *srl;
+ SceneLayer *scene_layer;
FreestyleLineSet *lineset;
size_t items = 0;
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
+ for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
if (lineset->linestyle) {
lineset->linestyle->id.tag |= LIB_TAG_DOIT;
}
}
}
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
+ for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
/* skip render layers without Freestyle enabled */
- if (!(srl->layflag & SCE_LAY_FRS))
+ if ((scene_layer->flag & SCENE_LAYER_FREESTYLE) == 0) {
continue;
-
+ }
+
/* loop over linesets defined in the render layer */
- for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
+ for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
ListBase tmp_data = {NULL, NULL};
size_t tmp_items = 0;
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 3f2951b2a3e..701227091b3 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -108,7 +108,6 @@ typedef struct RenderJob {
*/
Depsgraph *depsgraph;
Render *re;
- SceneRenderLayer *srl;
struct Object *camera_override;
int lay_override;
bool v3d_override;
@@ -261,7 +260,7 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
/* set callbacks, exported to sequence render too.
* Only call in foreground (UI) renders. */
-static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **scene, SceneRenderLayer **srl)
+static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **scene, SceneLayer **scene_layer)
{
/* single layer re-render */
if (RNA_struct_property_is_set(op->ptr, "scene")) {
@@ -281,14 +280,14 @@ static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **s
}
if (RNA_struct_property_is_set(op->ptr, "layer")) {
- SceneRenderLayer *rl;
+ SceneLayer *rl;
char rl_name[RE_MAXNAME];
RNA_string_get(op->ptr, "layer", rl_name);
- rl = (SceneRenderLayer *)BLI_findstring(&(*scene)->r.layers, rl_name, offsetof(SceneRenderLayer, name));
+ rl = (SceneLayer *)BLI_findstring(&(*scene)->render_layers, rl_name, offsetof(SceneLayer, name));
if (rl)
- *srl = rl;
+ *scene_layer = rl;
}
}
@@ -296,9 +295,8 @@ static void screen_render_scene_layer_set(wmOperator *op, Main *mainp, Scene **s
static int screen_render_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneLayer *scene_layer = CTX_data_scene_layer(C);
+ SceneLayer *scene_layer = NULL;
Depsgraph *depsgraph = CTX_data_depsgraph(C);
- SceneRenderLayer *srl = NULL;
Render *re;
Image *ima;
View3D *v3d = CTX_wm_view3d(C);
@@ -309,7 +307,10 @@ static int screen_render_exec(bContext *C, wmOperator *op)
struct Object *camera_override = v3d ? V3D_CAMERA_LOCAL(v3d) : NULL;
/* custom scene and single layer re-render */
- screen_render_scene_layer_set(op, mainp, &scene, &srl);
+ screen_render_scene_layer_set(op, mainp, &scene, &scene_layer);
+ if (scene_layer == NULL) {
+ scene_layer = CTX_data_scene_layer(C);
+ }
if (!is_animation && is_write_still && BKE_imtype_is_movie(scene->r.im_format.imtype)) {
BKE_report(op->reports, RPT_ERROR, "Cannot write a single file with an animation format selected");
@@ -339,7 +340,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
if (is_animation)
RE_BlenderAnim(re, mainp, scene, camera_override, lay_override, scene->r.sfra, scene->r.efra, scene->r.frame_step);
else
- RE_BlenderFrame(re, mainp, scene, srl, camera_override, lay_override, scene->r.cfra, is_write_still);
+ RE_BlenderFrame(re, mainp, scene, scene_layer, camera_override, lay_override, scene->r.cfra, is_write_still);
BLI_end_threaded_malloc();
RE_SetReports(re, NULL);
@@ -616,7 +617,7 @@ static void render_startjob(void *rjv, short *stop, short *do_update, float *pro
if (rj->anim)
RE_BlenderAnim(rj->re, rj->main, rj->scene, rj->camera_override, rj->lay_override, rj->scene->r.sfra, rj->scene->r.efra, rj->scene->r.frame_step);
else
- RE_BlenderFrame(rj->re, rj->main, rj->scene, rj->srl, rj->camera_override, rj->lay_override, rj->scene->r.cfra, rj->write_still);
+ RE_BlenderFrame(rj->re, rj->main, rj->scene, rj->scene_layer, rj->camera_override, rj->lay_override, rj->scene->r.cfra, rj->write_still);
RE_SetReports(rj->re, NULL);
}
@@ -669,7 +670,7 @@ static void render_endjob(void *rjv)
/* potentially set by caller */
rj->scene->r.scemode &= ~R_NO_FRAME_UPDATE;
- if (rj->srl) {
+ if (rj->scene_layer) {
nodeUpdateID(rj->scene->nodetree, &rj->scene->id);
WM_main_add_notifier(NC_NODE | NA_EDITED, rj->scene);
}
@@ -699,7 +700,7 @@ static void render_endjob(void *rjv)
* engine API, so lets use simple and robust way for now
* - sergey -
*/
- if (rj->scene->r.layers.first != rj->scene->r.layers.last ||
+ if (rj->scene->render_layers.first != rj->scene->render_layers.last ||
rj->image_outdated)
{
void *lock;
@@ -844,8 +845,8 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
{
/* new render clears all callbacks */
Main *mainp;
+ SceneLayer *scene_layer = NULL;
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = NULL;
Render *re;
wmJob *wm_job;
RenderJob *rj;
@@ -912,7 +913,10 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
jobflag = WM_JOB_EXCL_RENDER | WM_JOB_PRIORITY | WM_JOB_PROGRESS;
/* custom scene and single layer re-render */
- screen_render_scene_layer_set(op, mainp, &scene, &srl);
+ screen_render_scene_layer_set(op, mainp, &scene, &scene_layer);
+ if (scene_layer == NULL) {
+ scene_layer = CTX_data_scene_layer(C);
+ }
if (RNA_struct_property_is_set(op->ptr, "layer"))
jobflag |= WM_JOB_SUSPEND;
@@ -922,10 +926,9 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
rj->main = mainp;
rj->scene = scene;
rj->current_scene = rj->scene;
- rj->scene_layer = CTX_data_scene_layer(C);
+ rj->scene_layer = scene_layer;
/* TODO(sergey): Render engine should be using own depsgraph. */
rj->depsgraph = CTX_data_depsgraph(C);
- rj->srl = srl;
rj->camera_override = camera_override;
rj->lay_override = 0;
rj->anim = is_animation;
@@ -1283,10 +1286,10 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
/* initalize always */
if (use_border) {
rdata.mode |= R_BORDER;
- RE_InitState(re, NULL, &rdata, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, &cliprct);
+ RE_InitState(re, NULL, &rdata, &rp->scene->render_layers, rp->scene->active_layer, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, &cliprct);
}
else
- RE_InitState(re, NULL, &rdata, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, NULL);
+ RE_InitState(re, NULL, &rdata, &rp->scene->render_layers, rp->scene->active_layer, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, NULL);
}
if (orth)
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index d436c562f19..e0193a0caea 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -715,7 +715,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->iuser.ok = 1;
/* create render result */
- RE_InitState(oglrender->re, NULL, &scene->r, view_render, NULL, sizex, sizey, NULL);
+ RE_InitState(oglrender->re, NULL, &scene->r, &scene->render_layers, scene->active_layer, view_render, NULL, sizex, sizey, NULL);
/* create render views */
screen_opengl_views_setup(oglrender);
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 323b17797a0..a98751176fc 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -772,9 +772,9 @@ static int freestyle_active_module_poll(bContext *C)
static int freestyle_module_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- BKE_freestyle_module_add(&srl->freestyleConfig);
+ BKE_freestyle_module_add(&scene_layer->freestyle_config);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -798,11 +798,11 @@ void SCENE_OT_freestyle_module_add(wmOperatorType *ot)
static int freestyle_module_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
PointerRNA ptr = CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
FreestyleModuleConfig *module = ptr.data;
- BKE_freestyle_module_delete(&srl->freestyleConfig, module);
+ BKE_freestyle_module_delete(&scene_layer->freestyle_config, module);
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -828,12 +828,12 @@ void SCENE_OT_freestyle_module_remove(wmOperatorType *ot)
static int freestyle_module_move_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
PointerRNA ptr = CTX_data_pointer_get_type(C, "freestyle_module", &RNA_FreestyleModuleSettings);
FreestyleModuleConfig *module = ptr.data;
int dir = RNA_enum_get(op->ptr, "direction");
- if (BKE_freestyle_module_move(&srl->freestyleConfig, module, dir)) {
+ if (BKE_freestyle_module_move(&scene_layer->freestyle_config, module, dir)) {
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
}
@@ -870,9 +870,9 @@ static int freestyle_lineset_add_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- BKE_freestyle_lineset_add(bmain, &srl->freestyleConfig, NULL);
+ BKE_freestyle_lineset_add(bmain, &scene_layer->freestyle_config, NULL);
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -897,21 +897,21 @@ void SCENE_OT_freestyle_lineset_add(wmOperatorType *ot)
static int freestyle_active_lineset_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- if (!srl) {
+ if (!scene_layer) {
return false;
}
- return BKE_freestyle_lineset_get_active(&srl->freestyleConfig) != NULL;
+ return BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config) != NULL;
}
static int freestyle_lineset_copy_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- FRS_copy_active_lineset(&srl->freestyleConfig);
+ FRS_copy_active_lineset(&scene_layer->freestyle_config);
return OPERATOR_FINISHED;
}
@@ -934,9 +934,9 @@ void SCENE_OT_freestyle_lineset_copy(wmOperatorType *ot)
static int freestyle_lineset_paste_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- FRS_paste_active_lineset(&srl->freestyleConfig);
+ FRS_paste_active_lineset(&scene_layer->freestyle_config);
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -962,9 +962,9 @@ void SCENE_OT_freestyle_lineset_paste(wmOperatorType *ot)
static int freestyle_lineset_remove_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
- FRS_delete_active_lineset(&srl->freestyleConfig);
+ FRS_delete_active_lineset(&scene_layer->freestyle_config);
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -990,10 +990,10 @@ void SCENE_OT_freestyle_lineset_remove(wmOperatorType *ot)
static int freestyle_lineset_move_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
int dir = RNA_enum_get(op->ptr, "direction");
- if (FRS_move_active_lineset(&srl->freestyleConfig, dir)) {
+ if (FRS_move_active_lineset(&scene_layer->freestyle_config, dir)) {
DEG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
}
@@ -1030,8 +1030,8 @@ static int freestyle_linestyle_new_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
if (!lineset) {
BKE_report(op->reports, RPT_ERROR, "No active lineset to add a new line style to");
@@ -1068,8 +1068,8 @@ void SCENE_OT_freestyle_linestyle_new(wmOperatorType *ot)
static int freestyle_color_modifier_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
if (!freestyle_linestyle_check_report(lineset, op->reports)) {
@@ -1108,8 +1108,8 @@ void SCENE_OT_freestyle_color_modifier_add(wmOperatorType *ot)
static int freestyle_alpha_modifier_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
if (!freestyle_linestyle_check_report(lineset, op->reports)) {
@@ -1148,8 +1148,8 @@ void SCENE_OT_freestyle_alpha_modifier_add(wmOperatorType *ot)
static int freestyle_thickness_modifier_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
if (!freestyle_linestyle_check_report(lineset, op->reports)) {
@@ -1188,8 +1188,8 @@ void SCENE_OT_freestyle_thickness_modifier_add(wmOperatorType *ot)
static int freestyle_geometry_modifier_add_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
int type = RNA_enum_get(op->ptr, "type");
if (!freestyle_linestyle_check_report(lineset, op->reports)) {
@@ -1241,8 +1241,8 @@ static int freestyle_get_modifier_type(PointerRNA *ptr)
static int freestyle_modifier_remove_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
@@ -1291,8 +1291,8 @@ void SCENE_OT_freestyle_modifier_remove(wmOperatorType *ot)
static int freestyle_modifier_copy_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
@@ -1341,8 +1341,8 @@ void SCENE_OT_freestyle_modifier_copy(wmOperatorType *ot)
static int freestyle_modifier_move_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
+ SceneLayer *scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&scene_layer->freestyle_config);
PointerRNA ptr = CTX_data_pointer_get_type(C, "modifier", &RNA_LineStyleModifier);
LineStyleModifier *modifier = ptr.data;
int dir = RNA_enum_get(op->ptr, "direction");
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 8aa4e674d11..392efd03ee1 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -561,7 +561,7 @@ static int buttons_context_path_texture(const bContext *C, ButsContextPath *path
static bool buttons_context_linestyle_pinnable(const bContext *C)
{
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *actsrl;
+ SceneLayer *active_scene_layer;
FreestyleConfig *config;
SpaceButs *sbuts;
@@ -570,8 +570,8 @@ static bool buttons_context_linestyle_pinnable(const bContext *C)
return false;
}
/* if Freestyle is not in the Parameter Editor mode */
- actsrl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- config = &actsrl->freestyleConfig;
+ active_scene_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ config = &active_scene_layer->freestyle_config;
if (config->mode != FREESTYLE_CONTROL_EDITOR_MODE) {
return false;
}
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index ed2a256912e..8a23c762b8c 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -109,14 +109,14 @@ bool ED_texture_context_check_linestyle(const bContext *C)
{
#ifdef WITH_FREESTYLE
Scene *scene = CTX_data_scene(C);
- SceneRenderLayer *actsrl;
+ SceneLayer *active_render_layer;
FreestyleConfig *config;
FreestyleLineSet *lineset;
FreestyleLineStyle *linestyle;
if (scene && (scene->r.mode & R_EDGE_FRS)) {
- actsrl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- config = &actsrl->freestyleConfig;
+ active_render_layer = BLI_findlink(&scene->render_layers, scene->active_layer);
+ config = &active_render_layer->freestyle_config;
if (config->mode == FREESTYLE_CONTROL_EDITOR_MODE) {
lineset = BKE_freestyle_lineset_get_active(config);
if (lineset) {
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a9bc58661a0..5a682338eee 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -700,12 +700,12 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
for (scene = bmain->scene.first; scene; scene = scene->id.next) {
if (scene->nodetree && scene->use_nodes && ntreeHasTree(scene->nodetree, ntree)) {
if (node->id == NULL || node->id == (ID *)scene) {
- int num_layers = BLI_listbase_count(&scene->r.layers);
- scene->r.actlay = node->custom1;
+ int num_layers = BLI_listbase_count(&scene->render_layers);
+ scene->active_layer = node->custom1;
/* Clamp the value, because it might have come from a different
* scene which could have more render layers than new one.
*/
- scene->r.actlay = min_ff(scene->r.actlay, num_layers - 1);
+ scene->active_layer = min_ff(scene->active_layer, num_layers - 1);
}
}
}
@@ -1366,13 +1366,13 @@ int node_render_changed_exec(bContext *C, wmOperator *UNUSED(op))
}
}
if (node) {
- SceneRenderLayer *srl = BLI_findlink(&sce->r.layers, node->custom1);
+ SceneLayer *scene_layer = BLI_findlink(&sce->render_layers, node->custom1);
- if (srl) {
+ if (scene_layer) {
PointerRNA op_ptr;
WM_operator_properties_create(&op_ptr, "RENDER_OT_render");
- RNA_string_set(&op_ptr, "layer", srl->name);
+ RNA_string_set(&op_ptr, "layer", scene_layer->name);
RNA_string_set(&op_ptr, "scene", sce->id.name + 2);
/* to keep keypositions */
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 79fded30782..c9e2a040af4 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -464,7 +464,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
if (tselem->type == TSE_R_LAYER) {
UI_block_emboss_set(block, UI_EMBOSS_NONE);
- bt = uiDefIconButBitI(block, UI_BTYPE_ICON_TOGGLE_N, SCE_LAY_DISABLE, 0, ICON_CHECKBOX_HLT - 1,
+ bt = uiDefIconButBitI(block, UI_BTYPE_ICON_TOGGLE, SCENE_LAYER_RENDER, 0, ICON_CHECKBOX_HLT - 1,
(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
UI_UNIT_Y, te->directdata, 0, 0, 0, 0, TIP_("Render this RenderLayer"));
UI_but_func_set(bt, restrictbutton_r_lay_cb, tselem->id, NULL);
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 670be7611e4..f2aec1cfa52 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -85,11 +85,11 @@ static eOLDrawState tree_element_active_renderlayer(
sce = (Scene *)tselem->id;
if (set != OL_SETSEL_NONE) {
- sce->r.actlay = tselem->nr;
+ sce->active_layer = tselem->nr;
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, sce);
}
else {
- return sce->r.actlay == tselem->nr;
+ return sce->active_layer == tselem->nr;
}
return OL_DRAWSEL_NONE;
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 8c17522103d..eda4faab93f 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -234,7 +234,7 @@ static void outliner_add_bone(SpaceOops *soops, ListBase *lb, ID *id, Bone *curB
#define LOG2I(x) (int)(log(x) / M_LN2)
-static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneRenderLayer *srl)
+static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, SceneLayer *scene_layer)
{
TreeStoreElem *tselem = NULL;
TreeElement *te = NULL;
@@ -244,7 +244,7 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_COMBINED));
te->name = IFACE_("Combined");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
/* save cpu cycles, but we add the first to invoke an open/close triangle */
tselem = TREESTORE(tenla);
@@ -253,71 +253,71 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_Z));
te->name = IFACE_("Z");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_VECTOR));
te->name = IFACE_("Vector");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_NORMAL));
te->name = IFACE_("Normal");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_UV));
te->name = IFACE_("UV");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_MIST));
te->name = IFACE_("Mist");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXOB));
te->name = IFACE_("Index Object");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDEXMA));
te->name = IFACE_("Index Material");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_RGBA));
te->name = IFACE_("Color");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_DIFFUSE));
te->name = IFACE_("Diffuse");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SPEC));
te->name = IFACE_("Specular");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_SHADOW));
te->name = IFACE_("Shadow");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_AO));
te->name = IFACE_("AO");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFLECT));
te->name = IFACE_("Reflection");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_REFRACT));
te->name = IFACE_("Refraction");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_INDIRECT));
te->name = IFACE_("Indirect");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_ENVIRONMENT));
te->name = IFACE_("Environment");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
te = outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, LOG2I(SCE_PASS_EMIT));
te->name = IFACE_("Emit");
- te->directdata = &srl->passflag;
+ te->directdata = &scene_layer->passflag;
}
#undef LOG2I
@@ -332,19 +332,19 @@ static bool outliner_animdata_test(AnimData *adt)
#ifdef WITH_FREESTYLE
static void outliner_add_line_styles(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
{
- SceneRenderLayer *srl;
+ SceneLayer *scene_layer;
FreestyleLineSet *lineset;
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
+ for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
linestyle->id.tag |= LIB_TAG_DOIT;
}
}
}
- for (srl = sce->r.layers.first; srl; srl = srl->next) {
- for (lineset = srl->freestyleConfig.linesets.first; lineset; lineset = lineset->next) {
+ for (scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next) {
+ for (lineset = scene_layer->freestyle_config.linesets.first; lineset; lineset = lineset->next) {
FreestyleLineStyle *linestyle = lineset->linestyle;
if (linestyle) {
if (!(linestyle->id.tag & LIB_TAG_DOIT))
@@ -359,16 +359,16 @@ static void outliner_add_line_styles(SpaceOops *soops, ListBase *lb, Scene *sce,
static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *sce, TreeElement *te)
{
- SceneRenderLayer *srl;
+ SceneLayer *scene_layer;
TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
int a;
tenla->name = IFACE_("RenderLayers");
- for (a = 0, srl = sce->r.layers.first; srl; srl = srl->next, a++) {
+ for (a = 0, scene_layer = sce->render_layers.first; scene_layer; scene_layer = scene_layer->next, a++) {
TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
- tenlay->name = srl->name;
- tenlay->directdata = &srl->layflag;
- outliner_add_passes(soops, tenlay, &sce->id, srl);
+ tenlay->name = scene_layer->name;
+ tenlay->directdata = &scene_layer->flag;
+ outliner_add_passes(soops, tenlay, &sce->id, scene_layer);
}
// TODO: move this to the front?