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-rw-r--r--source/blender/editors/include/ED_mesh.h5
-rw-r--r--source/blender/editors/mesh/editface.cc179
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c4
-rw-r--r--source/blender/editors/mesh/meshtools.cc23
-rw-r--r--source/blender/editors/object/object_vgroup.c17
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c15
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c12
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c5
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c16
-rw-r--r--source/blender/editors/space_view3d/view3d_iterators.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c22
11 files changed, 215 insertions, 103 deletions
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 9d3fd5af47f..71ddffca8a9 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -390,7 +390,10 @@ void ED_keymap_mesh(struct wmKeyConfig *keyconf);
* Copy the face flags, most importantly selection from the mesh to the final derived mesh,
* use in object mode when selecting faces (while painting).
*/
-void paintface_flush_flags(struct bContext *C, struct Object *ob, short flag);
+void paintface_flush_flags(struct bContext *C,
+ struct Object *ob,
+ bool flush_selection,
+ bool flush_hidden);
/**
* \return True when pick finds an element or the selection changed.
*/
diff --git a/source/blender/editors/mesh/editface.cc b/source/blender/editors/mesh/editface.cc
index 3608e162727..96a493cba49 100644
--- a/source/blender/editors/mesh/editface.cc
+++ b/source/blender/editors/mesh/editface.cc
@@ -17,6 +17,7 @@
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
+#include "BKE_attribute.hh"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_global.h"
@@ -36,14 +37,18 @@
/* own include */
-void paintface_flush_flags(bContext *C, Object *ob, short flag)
+void paintface_flush_flags(bContext *C,
+ Object *ob,
+ const bool flush_selection,
+ const bool flush_hidden)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
MPoly *polys, *mp_orig;
const int *index_array = nullptr;
int totpoly;
- BLI_assert((flag & ~(SELECT | ME_HIDE)) == 0);
+ BLI_assert(flush_selection || flush_hidden);
if (me == nullptr) {
return;
@@ -53,7 +58,7 @@ void paintface_flush_flags(bContext *C, Object *ob, short flag)
/* we could call this directly in all areas that change selection,
* since this could become slow for realtime updates (circle-select for eg) */
- if (flag & SELECT) {
+ if (flush_selection) {
BKE_mesh_flush_select_from_polys(me);
}
@@ -64,8 +69,11 @@ void paintface_flush_flags(bContext *C, Object *ob, short flag)
return;
}
+ bke::AttributeAccessor attributes_me = bke::mesh_attributes(*me);
Mesh *me_orig = (Mesh *)ob_eval->runtime.data_orig;
+ bke::MutableAttributeAccessor attributes_orig = bke::mesh_attributes_for_write(*me_orig);
Mesh *me_eval = (Mesh *)ob_eval->runtime.data_eval;
+ bke::MutableAttributeAccessor attributes_eval = bke::mesh_attributes_for_write(*me_eval);
bool updated = false;
if (me_orig != nullptr && me_eval != nullptr && me_orig->totpoly == me->totpoly) {
@@ -73,13 +81,17 @@ void paintface_flush_flags(bContext *C, Object *ob, short flag)
for (int i = 0; i < me->totpoly; i++) {
me_orig->mpoly[i].flag = me->mpoly[i].flag;
}
-
- /* If the mesh has only deform modifiers, the evaluated mesh shares arrays. */
- if (me_eval->mpoly == me_orig->mpoly) {
- updated = true;
+ if (flush_hidden) {
+ const VArray<bool> hide_face_me = attributes_me.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+ bke::SpanAttributeWriter<bool> hide_face_orig =
+ attributes_orig.lookup_or_add_for_write_only_span<bool>(".hide_poly", ATTR_DOMAIN_FACE);
+ hide_face_me.materialize(hide_face_orig.span);
+ hide_face_orig.finish();
}
+
/* Mesh polys => Final derived polys */
- else if ((index_array = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
+ if ((index_array = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
polys = me_eval->mpoly;
totpoly = me_eval->totpoly;
@@ -91,13 +103,24 @@ void paintface_flush_flags(bContext *C, Object *ob, short flag)
polys[i].flag = mp_orig->flag;
}
}
+ const VArray<bool> hide_face_orig = attributes_orig.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+ bke::SpanAttributeWriter<bool> hide_face_eval =
+ attributes_eval.lookup_or_add_for_write_only_span<bool>(".hide_poly", ATTR_DOMAIN_FACE);
+ for (const int i : IndexRange(me_eval->totpoly)) {
+ const int orig_face_index = index_array[i];
+ if (orig_face_index != ORIGINDEX_NONE) {
+ hide_face_eval.span[i] = hide_face_orig[orig_face_index];
+ }
+ }
+ hide_face_eval.finish();
updated = true;
}
}
if (updated) {
- if (flag & ME_HIDE) {
+ if (flush_hidden) {
BKE_mesh_batch_cache_dirty_tag(me_eval, BKE_MESH_BATCH_DIRTY_ALL);
}
else {
@@ -115,59 +138,79 @@ void paintface_flush_flags(bContext *C, Object *ob, short flag)
void paintface_hide(bContext *C, Object *ob, const bool unselected)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
if (me == nullptr || me->totpoly == 0) {
return;
}
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
+ bke::SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_span<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE);
+
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if ((mpoly->flag & ME_HIDE) == 0) {
+ if (!hide_poly.span[i]) {
if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
- mpoly->flag |= ME_HIDE;
+ hide_poly.span[i] = true;
}
}
- if (mpoly->flag & ME_HIDE) {
+ if (hide_poly.span[i]) {
mpoly->flag &= ~ME_FACE_SEL;
}
}
+ hide_poly.finish();
+
BKE_mesh_flush_hidden_from_polys(me);
- paintface_flush_flags(C, ob, SELECT | ME_HIDE);
+ paintface_flush_flags(C, ob, true, true);
}
void paintface_reveal(bContext *C, Object *ob, const bool select)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
if (me == nullptr || me->totpoly == 0) {
return;
}
- for (int i = 0; i < me->totpoly; i++) {
- MPoly *mpoly = &me->mpoly[i];
- if (mpoly->flag & ME_HIDE) {
- SET_FLAG_FROM_TEST(mpoly->flag, select, ME_FACE_SEL);
- mpoly->flag &= ~ME_HIDE;
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
+
+ if (select) {
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+ for (int i = 0; i < me->totpoly; i++) {
+ MPoly *mpoly = &me->mpoly[i];
+ if (hide_poly[i]) {
+ mpoly->flag |= ME_FACE_SEL;
+ }
}
}
+ attributes.remove(".hide_poly");
+
BKE_mesh_flush_hidden_from_polys(me);
- paintface_flush_flags(C, ob, SELECT | ME_HIDE);
+ paintface_flush_flags(C, ob, true, true);
}
/* Set object-mode face selection seams based on edge data, uses hash table to find seam edges. */
static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bool select)
{
+ using namespace blender;
bool do_it = true;
bool mark = false;
BLI_bitmap *edge_tag = BLI_BITMAP_NEW(me->totedge, __func__);
BLI_bitmap *poly_tag = BLI_BITMAP_NEW(me->totpoly, __func__);
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
if (index != (uint)-1) {
/* only put face under cursor in array */
MPoly *mp = &me->mpoly[index];
@@ -178,7 +221,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
/* fill array by selection */
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (mp->flag & ME_HIDE) {
+ if (hide_poly[i]) {
/* pass */
}
else if (mp->flag & ME_FACE_SEL) {
@@ -194,7 +237,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
/* expand selection */
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (mp->flag & ME_HIDE) {
+ if (hide_poly[i]) {
continue;
}
@@ -249,22 +292,27 @@ void paintface_select_linked(bContext *C, Object *ob, const int mval[2], const b
select_linked_tfaces_with_seams(me, index, select);
- paintface_flush_flags(C, ob, SELECT);
+ paintface_flush_flags(C, ob, true, false);
}
bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool flush_flags)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
if (me == nullptr) {
return false;
}
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if ((mpoly->flag & ME_HIDE) == 0 && mpoly->flag & ME_FACE_SEL) {
+ if (!hide_poly[i] && mpoly->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
break;
}
@@ -275,7 +323,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
for (int i = 0; i < me->totpoly; i++) {
MPoly *mpoly = &me->mpoly[i];
- if ((mpoly->flag & ME_HIDE) == 0) {
+ if (!hide_poly[i]) {
switch (action) {
case SEL_SELECT:
if ((mpoly->flag & ME_FACE_SEL) == 0) {
@@ -299,7 +347,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
if (changed) {
if (flush_flags) {
- paintface_flush_flags(C, ob, SELECT);
+ paintface_flush_flags(C, ob, true, false);
}
}
return changed;
@@ -307,6 +355,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
{
+ using namespace blender;
bool ok = false;
float vec[3], bmat[3][3];
@@ -318,9 +367,13 @@ bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
copy_m3_m4(bmat, ob->obmat);
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
for (int i = 0; i < me->totpoly; i++) {
MPoly *mp = &me->mpoly[i];
- if (mp->flag & ME_HIDE || !(mp->flag & ME_FACE_SEL)) {
+ if (hide_poly[i] || !(mp->flag & ME_FACE_SEL)) {
continue;
}
@@ -342,6 +395,7 @@ bool paintface_mouse_select(bContext *C,
const SelectPick_Params *params,
Object *ob)
{
+ using namespace blender;
MPoly *mpoly_sel = nullptr;
uint index;
bool changed = false;
@@ -350,10 +404,14 @@ bool paintface_mouse_select(bContext *C,
/* Get the face under the cursor */
Mesh *me = BKE_mesh_from_object(ob);
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
if (ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
if (index < me->totpoly) {
mpoly_sel = me->mpoly + index;
- if ((mpoly_sel->flag & ME_HIDE) == 0) {
+ if (!hide_poly[index]) {
found = true;
}
}
@@ -402,7 +460,7 @@ bool paintface_mouse_select(bContext *C,
/* image window redraw */
- paintface_flush_flags(C, ob, SELECT);
+ paintface_flush_flags(C, ob, true, false);
ED_region_tag_redraw(CTX_wm_region(C)); /* XXX: should redraw all 3D views. */
changed = true;
}
@@ -463,17 +521,24 @@ void paintvert_tag_select_update(bContext *C, Object *ob)
bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
if (me == nullptr) {
return false;
}
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
+ ".hide_vert", ATTR_DOMAIN_POINT, false);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
if (action == SEL_TOGGLE) {
action = SEL_SELECT;
for (int i = 0; i < me->totvert; i++) {
MVert *mvert = &me->mvert[i];
- if ((mvert->flag & ME_HIDE) == 0 && mvert->flag & SELECT) {
+ if (!hide_poly[i] && mvert->flag & SELECT) {
action = SEL_DESELECT;
break;
}
@@ -483,7 +548,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
bool changed = false;
for (int i = 0; i < me->totvert; i++) {
MVert *mvert = &me->mvert[i];
- if ((mvert->flag & ME_HIDE) == 0) {
+ if (!hide_vert[i]) {
switch (action) {
case SEL_SELECT:
if ((mvert->flag & SELECT) == 0) {
@@ -526,6 +591,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
if (me == nullptr || me->dvert == nullptr) {
@@ -536,10 +602,14 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
}
+ bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
+ const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
+ ".hide_poly", ATTR_DOMAIN_FACE, false);
+
for (int i = 0; i < me->totvert; i++) {
MVert *mv = &me->mvert[i];
MDeformVert *dv = &me->dvert[i];
- if ((mv->flag & ME_HIDE) == 0) {
+ if (!hide_poly[i]) {
if (dv->dw == nullptr) {
/* if null weight then not grouped */
mv->flag |= SELECT;
@@ -554,25 +624,30 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
void paintvert_hide(bContext *C, Object *ob, const bool unselected)
{
- Mesh *const me = BKE_mesh_from_object(ob);
-
- if (me == nullptr || me->totvert == 0) {
+ using namespace blender;
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == NULL || me->totvert == 0) {
return;
}
- for (int i = 0; i < me->totvert; i++) {
- MVert *const mvert = &me->mvert[i];
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
+ bke::SpanAttributeWriter<bool> hide_vert = attributes.lookup_or_add_for_write_span<bool>(
+ ".hide_vert", ATTR_DOMAIN_POINT);
+ MutableSpan<MVert> vertices(me->mvert, me->totvert);
- if ((mvert->flag & ME_HIDE) == 0) {
- if (((mvert->flag & SELECT) == 0) == unselected) {
- mvert->flag |= ME_HIDE;
+ for (const int i : vertices.index_range()) {
+ MVert &vert = vertices[i];
+ if (!hide_vert.span[i]) {
+ if (((vert.flag & SELECT) == 0) == unselected) {
+ hide_vert.span[i] = true;
}
}
- if (mvert->flag & ME_HIDE) {
- mvert->flag &= ~SELECT;
+ if (hide_vert.span[i]) {
+ vert.flag &= ~SELECT;
}
}
+ hide_vert.finish();
BKE_mesh_flush_hidden_from_verts(me);
@@ -582,21 +657,27 @@ void paintvert_hide(bContext *C, Object *ob, const bool unselected)
void paintvert_reveal(bContext *C, Object *ob, const bool select)
{
- Mesh *const me = BKE_mesh_from_object(ob);
-
- if (me == nullptr || me->totvert == 0) {
+ using namespace blender;
+ Mesh *me = BKE_mesh_from_object(ob);
+ if (me == NULL || me->totvert == 0) {
return;
}
- for (int i = 0; i < me->totvert; i++) {
- MVert *const mvert = &me->mvert[i];
+ bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
+ const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
+ ".hide_vert", ATTR_DOMAIN_POINT, false);
+ MutableSpan<MVert> vertices(me->mvert, me->totvert);
- if (mvert->flag & ME_HIDE) {
- SET_FLAG_FROM_TEST(mvert->flag, select, SELECT);
- mvert->flag &= ~ME_HIDE;
+ for (const int i : vertices.index_range()) {
+ MVert &vert = vertices[i];
+ if (hide_vert[i]) {
+ SET_FLAG_FROM_TEST(vert.flag, select, SELECT);
}
}
+ /* Remove the hide attribute to reveal all vertices. */
+ attributes.remove(".hide_vert");
+
BKE_mesh_flush_hidden_from_verts(me);
paintvert_flush_flags(ob);
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index d75c92f963f..af8084e16c4 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -594,6 +594,10 @@ static void *undomesh_from_editmesh(UndoMesh *um, BMEditMesh *em, Key *key, Undo
/* Uncomment for troubleshooting. */
// BM_mesh_validate(em->bm);
+ /* Copy the ID name characters to the mesh so code that depends on accessing the ID type can work
+ * on it. Necessary to use the attribute API. */
+ strcpy(um->me.id.name, "MEundomesh_from_editmesh");
+
BM_mesh_bm_to_me(
NULL,
em->bm,
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index 9e28e1bafdd..b1004b23a21 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -1329,6 +1329,7 @@ bool ED_mesh_pick_face_vert(
*/
struct VertPickData {
const MVert *mvert;
+ const bool *hide_vert;
const float *mval_f; /* [2] */
ARegion *region;
@@ -1343,16 +1344,16 @@ static void ed_mesh_pick_vert__mapFunc(void *userData,
const float UNUSED(no[3]))
{
VertPickData *data = static_cast<VertPickData *>(userData);
- if ((data->mvert[index].flag & ME_HIDE) == 0) {
- float sco[2];
-
- if (ED_view3d_project_float_object(data->region, co, sco, V3D_PROJ_TEST_CLIP_DEFAULT) ==
- V3D_PROJ_RET_OK) {
- const float len = len_manhattan_v2v2(data->mval_f, sco);
- if (len < data->len_best) {
- data->len_best = len;
- data->v_idx_best = index;
- }
+ if (data->hide_vert && data->hide_vert[index]) {
+ return;
+ }
+ float sco[2];
+ if (ED_view3d_project_float_object(data->region, co, sco, V3D_PROJ_TEST_CLIP_DEFAULT) ==
+ V3D_PROJ_RET_OK) {
+ const float len = len_manhattan_v2v2(data->mval_f, sco);
+ if (len < data->len_best) {
+ data->len_best = len;
+ data->v_idx_best = index;
}
}
}
@@ -1416,6 +1417,8 @@ bool ED_mesh_pick_vert(
data.mval_f = mval_f;
data.len_best = FLT_MAX;
data.v_idx_best = -1;
+ data.hide_vert = (const bool *)CustomData_get_layer_named(
+ &me_eval->vdata, CD_PROP_BOOL, ".hide_vert");
BKE_mesh_foreach_mapped_vert(me_eval, ed_mesh_pick_vert__mapFunc, &data, MESH_FOREACH_NOP);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 6369afac632..eb5aaf7ef61 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -1034,6 +1034,7 @@ static void vgroup_select_verts(Object *ob, int select)
}
else {
if (me->dvert) {
+ const bool *hide_vert = CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
MVert *mv;
MDeformVert *dv;
int i;
@@ -1042,7 +1043,7 @@ static void vgroup_select_verts(Object *ob, int select)
dv = me->dvert;
for (i = 0; i < me->totvert; i++, mv++, dv++) {
- if (!(mv->flag & ME_HIDE)) {
+ if (hide_vert != NULL && !hide_vert[i]) {
if (BKE_defvert_find_index(dv, def_nr)) {
if (select) {
mv->flag |= SELECT;
@@ -1930,7 +1931,11 @@ static void vgroup_smooth_subset(Object *ob,
#define IS_BM_VERT_READ(v) (use_hide ? (BM_elem_flag_test(v, BM_ELEM_HIDDEN) == 0) : true)
#define IS_BM_VERT_WRITE(v) (use_select ? (BM_elem_flag_test(v, BM_ELEM_SELECT) != 0) : true)
-#define IS_ME_VERT_READ(v) (use_hide ? (((v)->flag & ME_HIDE) == 0) : true)
+ const bool *hide_vert = me ? (const bool *)CustomData_get_layer_named(
+ &me->vdata, CD_PROP_BOOL, ".hide_vert") :
+ NULL;
+
+#define IS_ME_VERT_READ(v) (use_hide ? (hide_vert && hide_vert[v]) : true)
#define IS_ME_VERT_WRITE(v) (use_select ? (((v)->flag & SELECT) != 0) : true)
/* initialize used verts */
@@ -1956,8 +1961,8 @@ static void vgroup_smooth_subset(Object *ob,
if (IS_ME_VERT_WRITE(v)) {
for (int j = 0; j < emap[i].count; j++) {
const MEdge *e = &me->medge[emap[i].indices[j]];
- const MVert *v_other = &me->mvert[(e->v1 == i) ? e->v2 : e->v1];
- if (IS_ME_VERT_READ(v_other)) {
+ const int i_other = (e->v1 == i) ? e->v2 : e->v1;
+ if (IS_ME_VERT_READ(i_other)) {
STACK_PUSH(verts_used, i);
break;
}
@@ -2031,9 +2036,7 @@ static void vgroup_smooth_subset(Object *ob,
for (j = 0; j < emap[i].count; j++) {
MEdge *e = &me->medge[emap[i].indices[j]];
const int i_other = (e->v1 == i ? e->v2 : e->v1);
- MVert *v_other = &me->mvert[i_other];
-
- if (IS_ME_VERT_READ(v_other)) {
+ if (IS_ME_VERT_READ(i_other)) {
WEIGHT_ACCUMULATE;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 944b3f953a0..c904d533db8 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -78,6 +78,12 @@ static void partialvis_update_mesh(Object *ob,
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
paint_mask = CustomData_get_layer(&me->vdata, CD_PAINT_MASK);
+ bool *hide_vert = CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
+ if (hide_vert == NULL) {
+ hide_vert = CustomData_add_layer_named(
+ &me->vdata, CD_PROP_BOOL, CD_CALLOC, NULL, me->totvert, ".hide_vert");
+ }
+
SCULPT_undo_push_node(ob, node, SCULPT_UNDO_HIDDEN);
for (i = 0; i < totvert; i++) {
@@ -86,16 +92,11 @@ static void partialvis_update_mesh(Object *ob,
/* Hide vertex if in the hide volume. */
if (is_effected(area, planes, v->co, vmask)) {
- if (action == PARTIALVIS_HIDE) {
- v->flag |= ME_HIDE;
- }
- else {
- v->flag &= ~ME_HIDE;
- }
+ hide_vert[vert_indices[i]] = (action == PARTIALVIS_HIDE);
any_changed = true;
}
- if (!(v->flag & ME_HIDE)) {
+ if (!hide_vert[vert_indices[i]]) {
any_visible = true;
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 02d21941a25..ffa931268fd 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -344,9 +344,11 @@ int SCULPT_active_face_set_get(SculptSession *ss)
void SCULPT_vertex_visible_set(SculptSession *ss, PBVHVertRef vertex, bool visible)
{
switch (BKE_pbvh_type(ss->pbvh)) {
- case PBVH_FACES:
- SET_FLAG_FROM_TEST(ss->mvert[vertex.i].flag, !visible, ME_HIDE);
+ case PBVH_FACES: {
+ bool *hide_vert = BKE_pbvh_get_vert_hide_for_write(ss->pbvh);
+ hide_vert[vertex.i] = visible;
break;
+ }
case PBVH_BMESH: {
BMVert *v = (BMVert *)vertex.i;
BM_elem_flag_set(v, BM_ELEM_HIDDEN, !visible);
@@ -360,8 +362,10 @@ void SCULPT_vertex_visible_set(SculptSession *ss, PBVHVertRef vertex, bool visib
bool SCULPT_vertex_visible_get(SculptSession *ss, PBVHVertRef vertex)
{
switch (BKE_pbvh_type(ss->pbvh)) {
- case PBVH_FACES:
- return !(ss->mvert[vertex.i].flag & ME_HIDE);
+ case PBVH_FACES: {
+ const bool *hide_vert = BKE_pbvh_get_vert_hide(ss->pbvh);
+ return hide_vert == NULL || !hide_vert[vertex.i];
+ }
case PBVH_BMESH:
return !BM_elem_flag_test((BMVert *)vertex.i, BM_ELEM_HIDDEN);
case PBVH_GRIDS: {
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 4f91d2215fb..40b4b74a441 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -227,8 +227,9 @@ static void SCULPT_dynamic_topology_disable_ex(
me->face_sets_color_default = 1;
/* Sync the visibility to vertices manually as the pmap is still not initialized. */
- for (int i = 0; i < me->totvert; i++) {
- me->mvert[i].flag &= ~ME_HIDE;
+ bool *hide_vert = (bool *)CustomData_get_layer_named(&me->vdata, CD_PROP_BOOL, ".hide_vert");
+ if (hide_vert != NULL) {
+ memset(hide_vert, 0, sizeof(bool) * me->totvert);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index dc814d6d22f..04b2b2f04bf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -346,14 +346,13 @@ static bool sculpt_undo_restore_hidden(bContext *C, SculptUndoNode *unode, bool
SculptSession *ss = ob->sculpt;
SubdivCCG *subdiv_ccg = ss->subdiv_ccg;
- if (unode->maxvert) {
- MVert *mvert = ss->mvert;
+ bool *hide_vert = BKE_pbvh_get_vert_hide_for_write(ss->pbvh);
+ if (unode->maxvert) {
for (int i = 0; i < unode->totvert; i++) {
- MVert *v = &mvert[unode->index[i]];
- if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != ((v->flag & ME_HIDE) != 0)) {
+ if ((BLI_BITMAP_TEST(unode->vert_hidden, i) != 0) != hide_vert[i]) {
BLI_BITMAP_FLIP(unode->vert_hidden, i);
- v->flag ^= ME_HIDE;
+ hide_vert[unode->index[i]] = !hide_vert[i];
modified_vertices[unode->index[i]] = true;
}
}
@@ -1247,6 +1246,11 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
PBVH *pbvh = ob->sculpt->pbvh;
PBVHNode *node = unode->node;
+ const bool *hide_vert = BKE_pbvh_get_vert_hide(pbvh);
+ if (hide_vert == NULL) {
+ return;
+ }
+
if (unode->grids) {
/* Already stored during allocation. */
}
@@ -1258,7 +1262,7 @@ static void sculpt_undo_store_hidden(Object *ob, SculptUndoNode *unode)
BKE_pbvh_node_num_verts(pbvh, node, NULL, &allvert);
BKE_pbvh_node_get_verts(pbvh, node, &vert_indices, &mvert);
for (int i = 0; i < allvert; i++) {
- BLI_BITMAP_SET(unode->vert_hidden, i, mvert[vert_indices[i]].flag & ME_HIDE);
+ BLI_BITMAP_SET(unode->vert_hidden, i, hide_vert[vert_indices[i]]);
}
}
}
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index 35d4746608b..6256eeb9621 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -205,6 +205,7 @@ typedef struct foreachScreenObjectVert_userData {
void (*func)(void *userData, MVert *mv, const float screen_co[2], int index);
void *userData;
ViewContext vc;
+ const bool *hide_vert;
eV3DProjTest clip_flag;
} foreachScreenObjectVert_userData;
@@ -262,18 +263,19 @@ static void meshobject_foreachScreenVert__mapFunc(void *userData,
const float UNUSED(no[3]))
{
foreachScreenObjectVert_userData *data = userData;
+ if (data->hide_vert && data->hide_vert[index]) {
+ return;
+ }
struct MVert *mv = &((Mesh *)(data->vc.obact->data))->mvert[index];
- if (!(mv->flag & ME_HIDE)) {
- float screen_co[2];
-
- if (ED_view3d_project_float_object(data->vc.region, co, screen_co, data->clip_flag) !=
- V3D_PROJ_RET_OK) {
- return;
- }
+ float screen_co[2];
- data->func(data->userData, mv, screen_co, index);
+ if (ED_view3d_project_float_object(data->vc.region, co, screen_co, data->clip_flag) !=
+ V3D_PROJ_RET_OK) {
+ return;
}
+
+ data->func(data->userData, mv, screen_co, index);
}
void meshobject_foreachScreenVert(
@@ -297,6 +299,8 @@ void meshobject_foreachScreenVert(
data.func = func;
data.userData = userData;
data.clip_flag = clip_flag;
+ data.hide_vert = (const bool *)CustomData_get_layer_named(
+ &me->vdata, CD_PROP_BOOL, ".hide_vert");
if (clip_flag & V3D_PROJ_TEST_CLIP_BB) {
ED_view3d_clipping_local(vc->rv3d, vc->obact->obmat);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 571c39f30cb..cd609f7e8cf 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -335,14 +335,16 @@ static bool edbm_backbuf_check_and_select_verts_obmode(Mesh *me,
const eSelectOp sel_op)
{
MVert *mv = me->mvert;
- uint index;
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
if (mv) {
- for (index = 0; index < me->totvert; index++, mv++) {
- if (!(mv->flag & ME_HIDE)) {
+ const bool *hide_vert = (const bool *)CustomData_get_layer_named(
+ &me->vdata, CD_PROP_BOOL, ".hide_vert");
+
+ for (int index = 0; index < me->totvert; index++, mv++) {
+ if (!(hide_vert && hide_vert[index])) {
const bool is_select = mv->flag & SELECT;
const bool is_inside = BLI_BITMAP_TEST_BOOL(select_bitmap, index);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
@@ -362,14 +364,16 @@ static bool edbm_backbuf_check_and_select_faces_obmode(Mesh *me,
const eSelectOp sel_op)
{
MPoly *mpoly = me->mpoly;
- uint index;
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
if (mpoly) {
- for (index = 0; index < me->totpoly; index++, mpoly++) {
- if (!(mpoly->flag & ME_HIDE)) {
+ const bool *hide_poly = (const bool *)CustomData_get_layer_named(
+ &me->vdata, CD_PROP_BOOL, ".hide_poly");
+
+ for (int index = 0; index < me->totpoly; index++, mpoly++) {
+ if (!(hide_poly && hide_poly[index])) {
const bool is_select = mpoly->flag & ME_FACE_SEL;
const bool is_inside = BLI_BITMAP_TEST_BOOL(select_bitmap, index);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
@@ -1260,7 +1264,7 @@ static bool do_lasso_select_paintface(ViewContext *vc,
}
if (changed) {
- paintface_flush_flags(vc->C, ob, SELECT);
+ paintface_flush_flags(vc->C, ob, true, false);
}
return changed;
}
@@ -3192,7 +3196,7 @@ static bool do_paintface_box_select(ViewContext *vc,
}
if (changed) {
- paintface_flush_flags(vc->C, vc->obact, SELECT);
+ paintface_flush_flags(vc->C, vc->obact, true, false);
}
return changed;
}
@@ -4093,7 +4097,7 @@ static bool paint_facesel_circle_select(ViewContext *vc,
}
if (changed) {
- paintface_flush_flags(vc->C, ob, SELECT);
+ paintface_flush_flags(vc->C, ob, true, false);
}
return changed;
}