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-rw-r--r--source/blender/editors/include/ED_clip.h2
-rw-r--r--source/blender/editors/include/ED_image.h3
-rw-r--r--source/blender/editors/include/ED_view3d.h8
-rw-r--r--source/blender/editors/include/UI_interface.h5
-rw-r--r--source/blender/editors/interface/interface.c30
-rw-r--r--source/blender/editors/interface/interface_draw.c13
-rw-r--r--source/blender/editors/interface/interface_handlers.c30
-rw-r--r--source/blender/editors/interface/interface_icons.c6
-rw-r--r--source/blender/editors/interface/interface_intern.h9
-rw-r--r--source/blender/editors/interface/interface_ops.c20
-rw-r--r--source/blender/editors/interface/interface_regions.c31
-rw-r--r--source/blender/editors/interface/interface_templates.c53
-rw-r--r--source/blender/editors/interface/interface_widgets.c26
-rw-r--r--source/blender/editors/object/object_bake.c10
-rw-r--r--source/blender/editors/render/render_internal.c18
-rw-r--r--source/blender/editors/render/render_opengl.c90
-rw-r--r--source/blender/editors/render/render_preview.c38
-rw-r--r--source/blender/editors/screen/screendump.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c47
-rw-r--r--source/blender/editors/space_clip/clip_buttons.c5
-rw-r--r--source/blender/editors/space_clip/clip_draw.c25
-rw-r--r--source/blender/editors/space_clip/clip_editor.c35
-rw-r--r--source/blender/editors/space_file/filelist.c2
-rw-r--r--source/blender/editors/space_image/image_buttons.c81
-rw-r--r--source/blender/editors/space_image/image_draw.c127
-rw-r--r--source/blender/editors/space_image/image_intern.h2
-rw-r--r--source/blender/editors/space_image/image_ops.c126
-rw-r--r--source/blender/editors/space_image/space_image.c13
-rw-r--r--source/blender/editors/space_node/drawnode.c29
-rw-r--r--source/blender/editors/space_node/node_draw.c4
-rw-r--r--source/blender/editors/space_node/node_edit.c5
-rw-r--r--source/blender/editors/space_node/node_intern.h2
-rw-r--r--source/blender/editors/space_node/node_view.c19
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c133
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c50
-rw-r--r--source/blender/editors/space_sequencer/sequencer_view.c13
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c52
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c57
39 files changed, 841 insertions, 390 deletions
diff --git a/source/blender/editors/include/ED_clip.h b/source/blender/editors/include/ED_clip.h
index 13c3b180230..28727c913cb 100644
--- a/source/blender/editors/include/ED_clip.h
+++ b/source/blender/editors/include/ED_clip.h
@@ -83,7 +83,7 @@ void ED_space_clip_set_mask(struct bContext *C, struct SpaceClip *sc, struct Mas
/* textures buffer */
int ED_space_clip_texture_buffer_supported(struct SpaceClip *sc);
-int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf);
+int ED_space_clip_load_movieclip_buffer(struct SpaceClip *sc, struct ImBuf *ibuf, const unsigned char *display_buffer);
void ED_space_clip_unload_movieclip_buffer(struct SpaceClip *sc);
void ED_space_clip_free_texture_buffer(struct SpaceClip *sc);
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 87f12b8ac9c..a50b33966c6 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -39,6 +39,7 @@ struct ToolSettings;
struct uiBlock;
struct wmWindowManager;
struct ARegion;
+struct Scene;
/* image_edit.c, exported for transform */
struct Image *ED_space_image(struct SpaceImage *sima);
@@ -77,7 +78,7 @@ int ED_space_image_maskedit_mask_poll(struct bContext *C);
/* UI level image (texture) updating... render calls own stuff (too) */
void ED_image_update_frame(const struct Main *mainp, int cfra);
-void ED_image_draw_info(struct ARegion *ar, int color_manage, int channels, int x, int y,
+void ED_image_draw_info(struct Scene *scene, struct ARegion *ar, int color_manage, int use_default_view, int channels, int x, int y,
const unsigned char cp[4], const float fp[4], int *zp, float *zpf);
#endif /* __ED_IMAGE_H__ */
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 7f40024a056..b1bccfa32c5 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -282,10 +282,12 @@ int ED_view3d_scene_layer_set(int lay, const int *values, int *active);
int ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen(struct Scene *scene, struct View3D *v3d, struct ARegion *ar,
- int winx, int winy, float viewmat[][4], float winmat[][4], int do_bgpic);
+ int winx, int winy, float viewmat[][4], float winmat[][4], int do_bgpic, int colormanage_background);
-struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag, int draw_background, char err_out[256]);
-struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype, int draw_background, char err_out[256]);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
+ int draw_background, int colormanage_background, char err_out[256]);
+struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
+ int draw_background, int colormanage_background, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index c6f58fdd70b..917153c9199 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -811,7 +811,7 @@ void uiTemplateColorWheel(uiLayout *layout, struct PointerRNA *ptr, const char *
void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
PointerRNA *used_ptr, const char *used_propname, int active_layer);
void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
-void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr);
+void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
void uiTemplateOperatorSearch(uiLayout *layout);
@@ -831,6 +831,9 @@ void uiTemplateMovieClip(struct uiLayout *layout, struct bContext *C, struct Poi
void uiTemplateTrack(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateMarker(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname, PointerRNA *userptr, PointerRNA *trackptr, int cmpact);
+void uiTemplateColorspaceSettings(struct uiLayout *layout, struct PointerRNA *ptr, const char *propname);
+void uiTemplateColormanagedViewSettings(struct uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname);
+
/* items */
void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname);
void uiItemEnumO_ptr(uiLayout *layout, struct wmOperatorType *ot, const char *name, int icon, const char *propname, int value);
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 823f8d7be39..742aed4fbb1 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -75,6 +75,8 @@
#include "BPY_extern.h"
+#include "IMB_colormanagement.h"
+
#include "interface_intern.h"
#define MENU_WIDTH 120
@@ -2138,7 +2140,14 @@ uiBlock *uiBeginBlock(const bContext *C, ARegion *region, const char *name, shor
block->evil_C = (void *)C; /* XXX */
if (scn) {
- block->color_profile = (scn->r.color_mgt_flag & R_COLOR_MANAGEMENT);
+ block->color_profile = TRUE;
+
+ /* store display device name, don't lookup for transformations yet
+ * block could be used for non-color displays where looking up for transformation
+ * would slow down redraw, so only lookup for actual transform when it's indeed
+ * needed
+ */
+ block->display_device = scn->display_settings.display_device;
/* copy to avoid crash when scene gets deleted with ui still open */
block->unit = MEM_mallocN(sizeof(scn->unit), "UI UnitSettings");
@@ -2575,6 +2584,25 @@ void ui_block_do_align(uiBlock *block)
}
}
+struct ColorManagedDisplay *ui_block_display_get(uiBlock *block)
+{
+ return IMB_colormanagement_display_get_named(block->display_device);
+}
+
+void ui_block_to_display_space_v3(uiBlock *block, float pixel[3])
+{
+ struct ColorManagedDisplay *display = ui_block_display_get(block);
+
+ IMB_colormanagement_scene_linear_to_display_v3(pixel, display);
+}
+
+void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3])
+{
+ struct ColorManagedDisplay *display = ui_block_display_get(block);
+
+ IMB_colormanagement_display_to_scene_linear_v3(pixel, display);
+}
+
/**
* \brief ui_def_but is the function that draws many button types
*
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 77dbbc878a7..f535c3c3e2a 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -48,6 +48,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -1110,10 +1111,14 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
float v3[2], v1[2], v2[2], v1a[2], v2a[2];
int a;
float pos, colf[4] = {0, 0, 0, 0}; /* initialize in case the colorband isn't valid */
-
+ struct ColorManagedDisplay *display = NULL;
+
coba = (ColorBand *)(but->editcoba ? but->editcoba : but->poin);
if (coba == NULL) return;
-
+
+ if (but->block->color_profile)
+ display = ui_block_display_get(but->block);
+
x1 = rect->xmin;
y1 = rect->ymin;
sizex = rect->xmax - x1;
@@ -1146,8 +1151,8 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), rcti *rect)
for (a = 1; a <= sizex; a++) {
pos = ((float)a) / (sizex - 1);
do_colorband(coba, pos, colf);
- if (but->block->color_profile != BLI_PR_NONE)
- linearrgb_to_srgb_v3_v3(colf, colf);
+ if (display)
+ IMB_colormanagement_scene_linear_to_display_v3(colf, display);
v1[0] = v2[0] = x1 + a;
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index b8a84e1638a..f7b22098835 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -3162,13 +3162,15 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
if (but->rnaprop) {
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
- color_profile = BLI_PR_NONE;
+ color_profile = FALSE;
}
ui_get_but_vectorf(but, rgb);
- rgb_to_hsv_compat_v(rgb, hsv);
+ if (color_profile && (int)but->a1)
+ ui_block_to_display_space_v3(but->block, rgb);
+ rgb_to_hsv_compat_v(rgb, hsv);
/* relative position within box */
x = ((float)mx_fl - but->rect.xmin) / BLI_RCT_SIZE_X(&but->rect);
@@ -3204,17 +3206,16 @@ static int ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, int mx,
/* exception only for value strip - use the range set in but->min/max */
hsv[2] = y * (but->softmax - but->softmin) + but->softmin;
- if (color_profile)
- hsv[2] = srgb_to_linearrgb(hsv[2]);
-
- if (hsv[2] > but->softmax)
- hsv[2] = but->softmax;
break;
default:
assert(!"invalid hsv type");
}
hsv_to_rgb_v(hsv, rgb);
+
+ if (color_profile && (int)but->a1)
+ ui_block_to_scene_linear_v3(but->block, rgb);
+
copy_v3_v3(data->vec, rgb);
data->draglastx = mx;
@@ -3233,10 +3234,14 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF
if (but->rnaprop) {
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
- color_profile = BLI_PR_NONE;
+ color_profile = FALSE;
}
ui_get_but_vectorf(but, rgb);
+
+ if (color_profile && (int)but->a1)
+ ui_block_to_display_space_v3(but->block, rgb);
+
rgb_to_hsv_compat_v(rgb, hsv);
switch ((int)but->a1) {
@@ -3267,15 +3272,16 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data, wmNDOF
/* exception only for value strip - use the range set in but->min/max */
hsv[2] += ndof->rx * sensitivity;
- if (color_profile)
- hsv[2] = srgb_to_linearrgb(hsv[2]);
-
CLAMP(hsv[2], but->softmin, but->softmax);
default:
assert(!"invalid hsv type");
}
-
+
hsv_to_rgb_v(hsv, rgb);
+
+ if (color_profile && (int)but->a1)
+ ui_block_to_scene_linear_v3(but->block, rgb);
+
copy_v3_v3(data->vec, rgb);
ui_set_but_vectorf(but, data->vec);
}
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index f6f12f98181..0921107b8e6 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -466,7 +466,7 @@ static void init_brush_icons(void)
{ \
bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_ ##name## _png, \
datatoc_ ##name## _png_size, \
- IB_rect, "<brush icon>"); \
+ IB_rect, NULL, "<brush icon>"); \
def_internal_icon(bbuf, icon_id, 0, 0, w, ICON_TYPE_BUFFER); \
IMB_freeImBuf(bbuf); \
} (void)0
@@ -520,7 +520,7 @@ static void init_internal_icons(void)
char *icondir = BLI_get_folder(BLENDER_DATAFILES, "icons");
if (icondir) {
BLI_join_dirfile(iconfilestr, sizeof(iconfilestr), icondir, btheme->tui.iconfile);
- bbuf = IMB_loadiffname(iconfilestr, IB_rect); /* if the image is missing bbuf will just be NULL */
+ bbuf = IMB_loadiffname(iconfilestr, IB_rect, NULL); /* if the image is missing bbuf will just be NULL */
if (bbuf && (bbuf->x < ICON_IMAGE_W || bbuf->y < ICON_IMAGE_H)) {
printf("\n***WARNING***\nIcons file %s too small.\nUsing built-in Icons instead\n", iconfilestr);
IMB_freeImBuf(bbuf);
@@ -533,7 +533,7 @@ static void init_internal_icons(void)
}
if (bbuf == NULL)
bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_blender_icons_png,
- datatoc_blender_icons_png_size, IB_rect, "<blender icons>");
+ datatoc_blender_icons_png_size, IB_rect, NULL, "<blender icons>");
if (bbuf) {
/* free existing texture if any */
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 73e6427d1cb..928e1671cee 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -342,7 +342,12 @@ struct uiBlock {
struct UnitSettings *unit; /* unit system, used a lot for numeric buttons so include here rather then fetching through the scene every time. */
float _hsv[3]; /* XXX, only access via ui_block_hsv_get() */
+
char color_profile; /* color profile for correcting linear colors for display */
+
+ char *display_device; /* display devide name used to display this block,
+ * used by color widgets to transform colors from/to scene linear
+ */
};
typedef struct uiSafetyRct {
@@ -392,6 +397,10 @@ extern void ui_bounds_block(uiBlock *block);
extern void ui_block_translate(uiBlock *block, int x, int y);
extern void ui_block_do_align(uiBlock *block);
+extern struct ColorManagedDisplay *ui_block_display_get(uiBlock *block);
+void ui_block_to_display_space_v3(uiBlock *block, float pixel[3]);
+void ui_block_to_scene_linear_v3(uiBlock *block, float pixel[3]);
+
/* interface_regions.c */
struct uiPopupBlockHandle {
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index bf77e605d6e..ded5887f7f2 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -58,6 +58,8 @@
#include "UI_interface.h"
+#include "IMB_colormanagement.h"
+
#include "interface_intern.h"
#include "WM_api.h"
@@ -75,7 +77,7 @@
/* ********************************************************** */
typedef struct Eyedropper {
- short do_color_management;
+ struct ColorManagedDisplay *display;
PointerRNA ptr;
PropertyRNA *prop;
@@ -89,8 +91,6 @@ typedef struct Eyedropper {
static int eyedropper_init(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- const int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
-
Eyedropper *eye;
op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper");
@@ -106,7 +106,12 @@ static int eyedropper_init(bContext *C, wmOperator *op)
return FALSE;
}
- eye->do_color_management = (color_manage && RNA_property_subtype(eye->prop) == PROP_COLOR);
+ if (RNA_property_subtype(eye->prop) == PROP_COLOR) {
+ const char *display_device;
+
+ display_device = scene->display_settings.display_device;
+ eye->display = IMB_colormanagement_display_get_named(display_device);
+ }
return TRUE;
}
@@ -194,9 +199,10 @@ static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3
/* to maintain alpha */
RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv);
- /* convert from screen (srgb) space to linear rgb space */
- if (eye->do_color_management) {
- srgb_to_linearrgb_v3_v3(col_conv, col);
+ /* convert from display space to linear rgb space */
+ if (eye->display) {
+ copy_v3_v3(col_conv, col);
+ IMB_colormanagement_display_to_scene_linear_v3(col_conv, eye->display);
}
else {
copy_v3_v3(col_conv, col);
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 59fa66b12af..dc9347b3852 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -66,6 +66,8 @@
#include "ED_screen.h"
+#include "IMB_colormanagement.h"
+
#include "interface_intern.h"
#define MENU_SEPR_HEIGHT 6
@@ -1893,11 +1895,15 @@ static void ui_update_block_buts_rgb(uiBlock *block, const float rgb[3])
{
uiBut *bt;
float *hsv = ui_block_hsv_get(block);
+ struct ColorManagedDisplay *display = NULL;
/* this is to keep the H and S value when V is equal to zero
* and we are working in HSV mode, of course!
*/
rgb_to_hsv_compat_v(rgb, hsv);
+
+ if (block->color_profile)
+ display = ui_block_display_get(block);
/* this updates button strings, is hackish... but button pointers are on stack of caller function */
for (bt = block->buttons.first; bt; bt = bt->next) {
@@ -1913,12 +1919,11 @@ static void ui_update_block_buts_rgb(uiBlock *block, const float rgb[3])
/* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */
- if (block->color_profile == BLI_PR_NONE) {
- copy_v3_v3(rgb_gamma, rgb);
- }
- else {
- /* make an sRGB version, for Hex code */
- linearrgb_to_srgb_v3_v3(rgb_gamma, rgb);
+ copy_v3_v3(rgb_gamma, rgb);
+
+ if (display) {
+ /* make a display version, for Hex code */
+ IMB_colormanagement_scene_linear_to_display_v3(rgb_gamma, display);
}
if (rgb_gamma[0] > 1.0f) rgb_gamma[0] = modf(rgb_gamma[0], &intpart);
@@ -1997,9 +2002,9 @@ static void do_hex_rna_cb(bContext *UNUSED(C), void *bt1, void *hexcl)
hex_to_rgb(hexcol, rgb, rgb + 1, rgb + 2);
/* Hex code is assumed to be in sRGB space (coming from other applications, web, etc) */
- if (but->block->color_profile != BLI_PR_NONE) {
+ if (but->block->color_profile) {
/* so we need to linearise it for Blender */
- srgb_to_linearrgb_v3_v3(rgb, rgb);
+ ui_block_to_scene_linear_v3(but->block, rgb);
}
ui_update_block_buts_rgb(but->block, rgb);
@@ -2107,14 +2112,16 @@ static void uiBlockPicker(uiBlock *block, float rgba[4], PointerRNA *ptr, Proper
/* existence of profile means storage is in linear color space, with display correction */
/* XXX That tip message is not use anywhere! */
- if (block->color_profile == BLI_PR_NONE) {
+ if (!block->color_profile) {
BLI_strncpy(tip, N_("Value in Display Color Space"), sizeof(tip));
copy_v3_v3(rgb_gamma, rgba);
}
else {
BLI_strncpy(tip, N_("Value in Linear RGB Color Space"), sizeof(tip));
- /* make an sRGB version, for Hex code */
- linearrgb_to_srgb_v3_v3(rgb_gamma, rgba);
+
+ /* make a display version, for Hex code */
+ copy_v3_v3(rgb_gamma, rgba);
+ ui_block_to_display_space_v3(block, rgb_gamma);
}
/* sneaky way to check for alpha */
@@ -2239,7 +2246,7 @@ uiBlock *ui_block_func_COLOR(bContext *C, uiPopupBlockHandle *handle, void *arg_
if (but->rnaprop) {
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA) {
- block->color_profile = BLI_PR_NONE;
+ block->color_profile = FALSE;
}
}
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 6a63e2b571f..79b9d313775 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -2801,3 +2801,56 @@ void uiTemplateKeymapItemProperties(uiLayout *layout, PointerRNA *ptr)
}
}
+/********************************* Color management *************************************/
+
+void uiTemplateColorspaceSettings(uiLayout *layout, PointerRNA *ptr, const char *propname)
+{
+ PropertyRNA *prop;
+ PointerRNA colorspace_settings_ptr;
+
+ prop = RNA_struct_find_property(ptr, propname);
+
+ if (!prop) {
+ printf("%s: property not found: %s.%s\n",
+ __func__, RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ colorspace_settings_ptr = RNA_property_pointer_get(ptr, prop);
+
+ uiItemL(layout, "Color Space:", ICON_NONE);
+ uiItemR(layout, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
+}
+
+void uiTemplateColormanagedViewSettings(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr, const char *propname)
+{
+ PropertyRNA *prop;
+ PointerRNA view_transform_ptr;
+ uiLayout *col, *row;
+ ColorManagedViewSettings *view_settings;
+
+ prop = RNA_struct_find_property(ptr, propname);
+
+ if (!prop) {
+ printf("%s: property not found: %s.%s\n",
+ __func__, RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+
+ view_transform_ptr = RNA_property_pointer_get(ptr, prop);
+ view_settings = view_transform_ptr.data;
+
+ col = uiLayoutColumn(layout, FALSE);
+
+ row = uiLayoutRow(col, FALSE);
+ uiItemR(row, &view_transform_ptr, "view_transform", UI_ITEM_R_EXPAND, IFACE_("View"), ICON_NONE);
+
+ col = uiLayoutColumn(layout, FALSE);
+ uiItemR(col, &view_transform_ptr, "exposure", 0, NULL, ICON_NONE);
+ uiItemR(col, &view_transform_ptr, "gamma", 0, NULL, ICON_NONE);
+
+ col = uiLayoutColumn(layout, FALSE);
+ uiItemR(col, &view_transform_ptr, "use_curve_mapping", 0, NULL, ICON_NONE);
+ if (view_settings->flag & COLORMANAGE_VIEW_USE_CURVES)
+ uiTemplateCurveMapping(col, &view_transform_ptr, "curve_mapping", 'c', TRUE, 0);
+}
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 026f02d1089..8a7f2d9ca47 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -1874,7 +1874,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect)
int color_profile = but->block->color_profile;
if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
- color_profile = BLI_PR_NONE;
+ color_profile = FALSE;
radstep = 2.0f * (float)M_PI / (float)tot;
centx = BLI_RCT_CENTER_X_FL(rect);
@@ -1887,17 +1887,20 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, rcti *rect)
/* color */
ui_get_but_vectorf(but, rgb);
- copy_v3_v3(hsv, ui_block_hsv_get(but->block));
+ /* copy_v3_v3(hsv, ui_block_hsv_get(but->block)); */ /* UNUSED */
+
+ rgb_to_hsv_compat_v(rgb, hsvo);
+
+ if (color_profile)
+ ui_block_to_display_space_v3(but->block, rgb);
+
rgb_to_hsv_compat_v(rgb, hsv);
- copy_v3_v3(hsvo, hsv);
/* exception: if 'lock' is set
* lock the value of the color wheel to 1.
* Useful for color correction tools where you're only interested in hue. */
if (but->flag & UI_BUT_COLOR_LOCK)
hsv[2] = 1.f;
- else if (color_profile)
- hsv[2] = linearrgb_to_srgb(hsv[2]);
hsv_to_rgb(0.f, 0.f, hsv[2], colcent, colcent + 1, colcent + 2);
@@ -2139,15 +2142,16 @@ static void ui_draw_but_HSV_v(uiBut *but, rcti *rect)
int color_profile = but->block->color_profile;
if (but->rnaprop && RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
- color_profile = BLI_PR_NONE;
+ color_profile = FALSE;
ui_get_but_vectorf(but, rgb);
+
+ if (color_profile)
+ ui_block_to_display_space_v3(but->block, rgb);
+
rgb_to_hsv_v(rgb, hsv);
v = hsv[2];
- if (color_profile)
- v = linearrgb_to_srgb(v);
-
/* map v from property range to [0,1] */
range = but->softmax - but->softmin;
v = (v - but->softmin) / range;
@@ -2531,7 +2535,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
if (but->rnaprop) {
if (RNA_property_subtype(but->rnaprop) == PROP_COLOR_GAMMA)
- color_profile = BLI_PR_NONE;
+ color_profile = FALSE;
if (RNA_property_array_length(&but->rnapoin, but->rnaprop) == 4) {
col[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
@@ -2559,7 +2563,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
}
if (color_profile)
- linearrgb_to_srgb_v3_v3(col, col);
+ ui_block_to_display_space_v3(but->block, col);
rgba_float_to_uchar((unsigned char *)wcol->inner, col);
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index f9b73a56403..f03cb312e3e 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -69,6 +69,7 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
+#include "IMB_colormanagement.h"
#include "GPU_draw.h" /* GPU_free_image */
@@ -685,7 +686,7 @@ static void apply_heights_data(void *bake_data)
}
}
- ibuf->userflags = IB_RECT_INVALID;
+ ibuf->userflags = IB_RECT_INVALID | IB_DISPLAY_BUFFER_INVALID;
}
static void free_heights_data(void *bake_data)
@@ -769,6 +770,8 @@ static void apply_heights_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
char *rrgb = (char *)ibuf->rect + pixel * 4;
rrgb[3] = 255;
}
+
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
/* MultiresBake callback for normals' baking
@@ -826,6 +829,8 @@ static void apply_tangmat_callback(DerivedMesh *lores_dm, DerivedMesh *hires_dm,
rgb_float_to_uchar(rrgb, vec);
rrgb[3] = 255;
}
+
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
static void count_images(MultiresBakeRender *bkr)
@@ -895,7 +900,7 @@ static void finish_images(MultiresBakeRender *bkr)
RE_bake_ibuf_filter(ibuf, (char *)ibuf->userdata, bkr->bake_filter);
- ibuf->userflags |= IB_BITMAPDIRTY;
+ ibuf->userflags |= IB_BITMAPDIRTY | IB_DISPLAY_BUFFER_INVALID;;
if (ibuf->rect_float)
ibuf->userflags |= IB_RECT_INVALID;
@@ -1369,6 +1374,7 @@ static void finish_bake_internal(BakeRender *bkr)
if (ima->ok == IMA_OK_LOADED) {
if (ibuf) {
if (ibuf->userflags & IB_BITMAPDIRTY) {
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
GPU_free_image(ima);
imb_freemipmapImBuf(ibuf);
}
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index b236b555850..ebacac917e8 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -61,6 +61,7 @@
#include "ED_object.h"
#include "RE_pipeline.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -78,7 +79,7 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat
{
float *rectf = NULL;
int ymin, ymax, xmin, xmax;
- int rymin, rxmin, predivide, profile_from;
+ int rymin, rxmin;
unsigned char *rectc;
/* if renrect argument, we only refresh scanlines */
@@ -138,18 +139,9 @@ void image_buffer_rect_update(Scene *scene, RenderResult *rr, ImBuf *ibuf, volat
rectf += 4 * (rr->rectx * ymin + xmin);
rectc = (unsigned char *)(ibuf->rect + ibuf->x * rymin + rxmin);
- if (scene && (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)) {
- profile_from = IB_PROFILE_LINEAR_RGB;
- predivide = (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE);
- }
- else {
- profile_from = IB_PROFILE_SRGB;
- predivide = 0;
- }
-
- IMB_buffer_byte_from_float(rectc, rectf,
- 4, ibuf->dither, IB_PROFILE_SRGB, profile_from, predivide,
- xmax, ymax, ibuf->x, rr->rectx);
+ IMB_partial_display_buffer_update(ibuf, rectf, NULL, rr->rectx, rxmin, rymin,
+ &scene->view_settings, &scene->display_settings,
+ rxmin, rymin, rxmin + xmax, rymin + ymax);
}
/* ****************************** render invoking ***************** */
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 55df1caf3eb..d9618e89b68 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -63,6 +63,7 @@
#include "RE_pipeline.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
+#include "IMB_colormanagement.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -143,22 +144,30 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ibuf = BKE_sequencer_give_ibuf(context, CFRA, chanshown);
if (ibuf) {
+ ImBuf *linear_ibuf;
+
BLI_assert((oglrender->sizex == ibuf->x) && (oglrender->sizey == ibuf->y));
- if (ibuf->rect_float == NULL) {
- /* internally sequencer working in sRGB space and stores both bytes and float
- * buffers in sRGB space, but if byte->float onversion doesn't happen in sequencer
- * (e.g. when adding image sequence/movie into sequencer) there'll be only
- * byte buffer and profile will still indicate sRGB->linear space conversion is needed
- * here we're ensure there'll be no conversion happen and float buffer would store
- * linear frame (sergey) */
- ibuf->profile = IB_PROFILE_NONE;
- IMB_float_from_rect(ibuf);
+ linear_ibuf = IMB_dupImBuf(ibuf);
+ IMB_freeImBuf(ibuf);
+
+ if (linear_ibuf->rect_float == NULL) {
+ /* internally sequencer working in display space and stores both bytes and float buffers in that space.
+ * It is possible that byte->float onversion didn't happen in sequencer (e.g. when adding image sequence/movie
+ * into sequencer) there'll be only byte buffer. Create float buffer from existing byte buffer, making it linear
+ */
+
+ IMB_float_from_rect(linear_ibuf);
+ }
+ else {
+ /* ensure float buffer is in linear space, not in display space */
+ BKE_sequencer_imbuf_from_sequencer_space(scene, linear_ibuf);
}
- memcpy(rr->rectf, ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
- IMB_freeImBuf(ibuf);
+ memcpy(rr->rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
+
+ IMB_freeImBuf(linear_ibuf);
}
}
else if (view_context) {
@@ -181,7 +190,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
}
if ((scene->r.mode & R_OSA) == 0) {
- ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE);
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE, FALSE);
GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, rr->rectf);
}
else {
@@ -195,7 +204,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
BLI_jitter_init(jit_ofs[0], scene->r.osa);
/* first sample buffer, also initializes 'rv3d->persmat' */
- ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE);
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat, TRUE, FALSE);
GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, accum_buffer);
/* skip the first sample */
@@ -205,7 +214,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
(jit_ofs[j][0] * 2.0f) / sizex,
(jit_ofs[j][1] * 2.0f) / sizey);
- ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat_jitter, TRUE);
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, winmat_jitter, TRUE, FALSE);
GPU_offscreen_read_pixels(oglrender->ofs, GL_FLOAT, accum_tmp);
add_vn_vn(accum_buffer, accum_tmp, sizex * sizey * sizeof(float));
}
@@ -221,7 +230,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
else {
/* shouldnt suddenly give errors mid-render but possible */
char err_out[256] = "unknown";
- ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, err_out);
+ ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey, IB_rectfloat, OB_SOLID, TRUE, FALSE, err_out);
camera = scene->camera;
if (ibuf_view) {
@@ -233,27 +242,27 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
}
}
- /* rr->rectf is now filled with image data */
-
- if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
- BKE_stamp_buf(scene, camera, NULL, rr->rectf, rr->rectx, rr->recty, 4);
-
/* note on color management:
*
* OpenGL renders into sRGB colors, but render buffers are expected to be
- * linear if color management is enabled. So we convert to linear here, so
- * the conversion back to bytes using the color management flag can make it
- * sRGB again, and so that e.g. openexr saving also saves the correct linear
- * float buffer. */
+ * linear So we convert to linear here, so the conversion back to bytes can make it
+ * sRGB (or other display space) again, and so that e.g. openexr saving also saves the
+ * correct linear float buffer.
+ */
- if (oglrender->scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) {
- int predivide = 0; /* no alpha */
+ if (!oglrender->is_sequencer) {
+ /* sequencer has got tricker ocnversion happened above */
IMB_buffer_float_from_float(rr->rectf, rr->rectf,
- 4, IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, predivide,
+ 4, IB_PROFILE_LINEAR_RGB, IB_PROFILE_SRGB, FALSE,
oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
}
+ /* rr->rectf is now filled with image data */
+
+ if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
+ BKE_stamp_buf(scene, camera, NULL, rr->rectf, rr->rectx, rr->recty, 4);
+
RE_ReleaseResult(oglrender->re);
/* update byte from float buffer */
@@ -536,12 +545,28 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
if (ibuf) {
+ int needs_free = FALSE;
+
+ if (is_movie || !BKE_imtype_supports_float(scene->r.im_format.imtype)) {
+ ImBuf *colormanage_ibuf = IMB_dupImBuf(ibuf);
+
+ IMB_display_buffer_to_imbuf_rect(colormanage_ibuf, &scene->view_settings, &scene->display_settings);
+ imb_freerectfloatImBuf(colormanage_ibuf);
+
+ // IMB_freeImBuf(ibuf); /* owned by the image */
+ ibuf = colormanage_ibuf;
+ needs_free = TRUE;
+ }
+
/* color -> grayscale */
/* editing directly would alter the render view */
if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
- ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
+ ImBuf *ibuf_bw = IMB_dupImBuf(ibuf);
IMB_color_to_bw(ibuf_bw);
- // IMB_freeImBuf(ibuf); /* owned by the image */
+
+ if (needs_free)
+ IMB_freeImBuf(ibuf);
+
ibuf = ibuf_bw;
}
else {
@@ -551,6 +576,13 @@ static int screen_opengl_render_anim_step(bContext *C, wmOperator *op)
ibuf_cpy->rect = ibuf->rect;
ibuf_cpy->rect_float = ibuf->rect_float;
ibuf_cpy->zbuf_float = ibuf->zbuf_float;
+
+ if (needs_free) {
+ ibuf_cpy->mall = ibuf->mall;
+ ibuf->mall = 0;
+ IMB_freeImBuf(ibuf);
+ }
+
ibuf = ibuf_cpy;
}
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 068a7aaa50a..a829ef57b85 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -64,6 +64,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
+#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
#include "BKE_global.h"
#include "BKE_idprop.h"
@@ -75,11 +76,13 @@
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_object.h"
+#include "BKE_scene.h"
#include "BKE_texture.h"
#include "BKE_world.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -115,7 +118,8 @@ ImBuf *get_brush_icon(Brush *brush)
BLI_strncpy(path, brush->icon_filepath, sizeof(brush->icon_filepath));
BLI_path_abs(path, G.main->name);
- brush->icon_imbuf = IMB_loadiffname(path, flags);
+ /* use default colorspaces for brushes */
+ brush->icon_imbuf = IMB_loadiffname(path, flags, NULL);
// otherwise lets try to find it in other directories
if (!(brush->icon_imbuf)) {
@@ -123,8 +127,10 @@ ImBuf *get_brush_icon(Brush *brush)
BLI_make_file_string(G.main->name, path, folder, brush->icon_filepath);
- if (path[0])
- brush->icon_imbuf = IMB_loadiffname(path, flags);
+ if (path[0]) {
+ /* use fefault color spaces */
+ brush->icon_imbuf = IMB_loadiffname(path, flags, NULL);
+ }
}
if (brush->icon_imbuf)
@@ -254,6 +260,10 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
}
sce->r.color_mgt_flag = scene->r.color_mgt_flag;
+ BKE_color_managed_display_settings_copy(&sce->display_settings, &scene->display_settings);
+
+ BKE_color_managed_view_settings_free(&sce->view_settings);
+ BKE_color_managed_view_settings_copy(&sce->view_settings, &scene->view_settings);
/* prevent overhead for small renders and icons (32) */
if (id && sp->sizex < 40)
@@ -263,7 +273,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
/* exception: don't color manage texture previews or icons */
if ((id && sp->pr_method == PR_ICON_RENDER) || id_type == ID_TE)
- sce->r.color_mgt_flag &= ~R_COLOR_MANAGEMENT;
+ BKE_scene_disable_color_management(sce);
if ((id && sp->pr_method == PR_ICON_RENDER) && id_type != ID_WO)
sce->r.alphamode = R_ALPHAPREMUL;
@@ -481,7 +491,7 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
if (id && GS(id->name) != ID_TE) {
/* exception: don't color manage texture previews - show the raw values */
if (sce) {
- do_gamma_correct = sce->r.color_mgt_flag & R_COLOR_MANAGEMENT;
+ do_gamma_correct = TRUE;
do_predivide = sce->r.color_mgt_flag & R_COLOR_MANAGEMENT_PREDIVIDE;
}
}
@@ -514,15 +524,25 @@ static int ed_preview_draw_rect(ScrArea *sa, Scene *sce, ID *id, int split, int
/* temporary conversion to byte for drawing */
float fx = rect->xmin + offx;
float fy = rect->ymin;
- int profile_from = (do_gamma_correct) ? IB_PROFILE_LINEAR_RGB : IB_PROFILE_SRGB;
int dither = 0;
unsigned char *rect_byte;
rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect");
- IMB_buffer_byte_from_float(rect_byte, rres.rectf,
- 4, dither, IB_PROFILE_SRGB, profile_from, do_predivide,
- rres.rectx, rres.recty, rres.rectx, rres.rectx);
+ if (do_gamma_correct) {
+ IMB_display_buffer_transform_apply(rect_byte, rres.rectf, rres.rectx, rres.recty, 4,
+ &sce->view_settings, &sce->display_settings, do_predivide);
+
+ }
+ else {
+ /* OCIO_TODO: currently seems an exception for textures (came fro mlegacish time),
+ * but is it indeed expected behavior, or textures should be
+ * color managed as well?
+ */
+ IMB_buffer_byte_from_float(rect_byte, rres.rectf,
+ 4, dither, IB_PROFILE_SRGB, IB_PROFILE_LINEAR_RGB, do_predivide,
+ rres.rectx, rres.recty, rres.rectx, rres.rectx);
+ }
glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte);
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 4e71c49465f..5e54119118a 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -245,7 +245,7 @@ static void screenshot_draw(bContext *UNUSED(C), wmOperator *op)
/* image template */
RNA_pointer_create(NULL, &RNA_ImageFormatSettings, &scd->im_format, &ptr);
- uiTemplateImageSettings(layout, &ptr);
+ uiTemplateImageSettings(layout, &ptr, TRUE);
/* main draw call */
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 101235e9c99..64430a263f0 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -104,6 +104,8 @@
#include "GPU_draw.h"
#include "GPU_extensions.h"
+#include "IMB_colormanagement.h"
+
#include "paint_intern.h"
/* Defines and Structs */
@@ -139,7 +141,7 @@
#define IMAPAINT_TILE_SIZE (1 << IMAPAINT_TILE_BITS)
#define IMAPAINT_TILE_NUMBER(size) (((size) + IMAPAINT_TILE_SIZE - 1) >> IMAPAINT_TILE_BITS)
-static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint);
+static void imapaint_image_update(Scene *scene, SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint);
typedef struct ImagePaintState {
@@ -153,7 +155,6 @@ typedef struct ImagePaintState {
Image *image;
ImBuf *canvas;
ImBuf *clonecanvas;
- short clonefreefloat;
char *warnpackedfile;
char *warnmultifile;
@@ -510,7 +511,7 @@ static void image_undo_restore(bContext *C, ListBase *lb)
ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
if (ibuf->mipmap[0])
ibuf->userflags |= IB_MIPMAP_INVALID; /* force mipmap recreatiom */
-
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
}
IMB_freeImBuf(tmpibuf);
@@ -3615,7 +3616,7 @@ static int project_image_refresh_tagged(ProjPaintState *ps)
pr = &(projIma->partRedrawRect[i]);
if (pr->x2 != -1) { /* TODO - use 'enabled' ? */
imapaintpartial = *pr;
- imapaint_image_update(NULL, projIma->ima, projIma->ibuf, 1); /*last 1 is for texpaint*/
+ imapaint_image_update(NULL, NULL, projIma->ima, projIma->ibuf, 1); /*last 1 is for texpaint*/
redraw = 1;
}
}
@@ -3945,7 +3946,7 @@ static void *do_projectpaint_thread(void *ph_v)
last_projIma->touch = 1;
is_floatbuf = last_projIma->ibuf->rect_float ? 1 : 0;
- use_color_correction = (last_projIma->ibuf->profile == IB_PROFILE_LINEAR_RGB) ? 1 : 0;
+ use_color_correction = TRUE;
}
/* end copy */
@@ -4028,7 +4029,7 @@ static void *do_projectpaint_thread(void *ph_v)
last_projIma->touch = 1;
is_floatbuf = last_projIma->ibuf->rect_float ? 1 : 0;
- use_color_correction = (last_projIma->ibuf->profile == IB_PROFILE_LINEAR_RGB) ? 1 : 0;
+ use_color_correction = TRUE;
}
/* end copy */
@@ -4244,10 +4245,17 @@ static void imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w,
IMB_freeImBuf(tmpibuf);
}
-static void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint)
+static void imapaint_image_update(Scene *scene, SpaceImage *sima, Image *image, ImBuf *ibuf, short texpaint)
{
- if (ibuf->rect_float)
- ibuf->userflags |= IB_RECT_INVALID; /* force recreate of char rect */
+ if (scene) {
+ IMB_partial_display_buffer_update(ibuf, ibuf->rect_float, (unsigned char *) ibuf->rect, ibuf->x, 0, 0,
+ &scene->view_settings, &scene->display_settings,
+ imapaintpartial.x1, imapaintpartial.y1,
+ imapaintpartial.x2, imapaintpartial.y2);
+ }
+ else {
+ ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
+ }
if (ibuf->mipmap[0])
ibuf->userflags |= IB_MIPMAP_INVALID;
@@ -4571,15 +4579,7 @@ static int imapaint_canvas_set(ImagePaintState *s, Image *ima)
/* temporarily add float rect for cloning */
if (s->canvas->rect_float && !s->clonecanvas->rect_float) {
- short profile = IB_PROFILE_NONE;
-
- /* Don't want to color manage, but don't disturb existing profiles */
- SWAP(short, s->clonecanvas->profile, profile);
-
IMB_float_from_rect(s->clonecanvas);
- s->clonefreefloat = 1;
-
- SWAP(short, s->clonecanvas->profile, profile);
}
else if (!s->canvas->rect_float && !s->clonecanvas->rect)
IMB_rect_from_float(s->clonecanvas);
@@ -4588,10 +4588,8 @@ static int imapaint_canvas_set(ImagePaintState *s, Image *ima)
return 1;
}
-static void imapaint_canvas_free(ImagePaintState *s)
+static void imapaint_canvas_free(ImagePaintState *UNUSED(s))
{
- if (s->clonefreefloat)
- imb_freerectfloatImBuf(s->clonecanvas);
}
static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter, Image *image, short texpaint, float *uv, double time, int update, float pressure)
@@ -4607,9 +4605,12 @@ static int imapaint_paint_sub_stroke(ImagePaintState *s, BrushPainter *painter,
BKE_brush_painter_require_imbuf(painter, ((ibuf->rect_float) ? 1 : 0), 0, 0);
- if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, ibuf->profile == IB_PROFILE_LINEAR_RGB)) {
+ /* OCIO_TODO: float buffers are now always linear, so always use color correction
+ * this should probably be changed when texture painting color space is supported
+ */
+ if (BKE_brush_painter_paint(painter, imapaint_paint_op, pos, time, pressure, s, TRUE)) {
if (update)
- imapaint_image_update(s->sima, image, ibuf, texpaint);
+ imapaint_image_update(s->scene, s->sima, image, ibuf, texpaint);
return 1;
}
else return 0;
@@ -5884,7 +5885,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (w > maxsize) w = maxsize;
if (h > maxsize) h = maxsize;
- ibuf = ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, FALSE, err_out);
+ ibuf = ED_view3d_draw_offscreen_imbuf(CTX_data_scene(C), CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, FALSE, FALSE, err_out);
if (!ibuf) {
/* Mostly happens when OpenGL offscreen buffer was failed to create, */
/* but could be other reasons. Should be handled in the future. nazgul */
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index e66faa88b93..0a1e1d75098 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -119,6 +119,8 @@ void uiTemplateMovieClip(uiLayout *layout, bContext *C, PointerRNA *ptr, const c
uiTemplateID(layout, C, ptr, propname, NULL, "CLIP_OT_open", NULL);
if (clip) {
+ uiLayout *col;
+
row = uiLayoutRow(layout, FALSE);
block = uiLayoutGetBlock(row);
uiDefBut(block, LABEL, 0, "File Path:", 0, 19, 145, 19, NULL, 0, 0, 0, 0, "");
@@ -129,6 +131,9 @@ void uiTemplateMovieClip(uiLayout *layout, bContext *C, PointerRNA *ptr, const c
uiItemR(row, &clipptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "clip.reload");
+
+ col = uiLayoutColumn(layout, FALSE);
+ uiTemplateColorspaceSettings(col, &clipptr, "colorspace_settings");
}
}
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 2353f8f8c12..d486caeacc2 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -42,6 +42,7 @@
#include "BKE_tracking.h"
#include "BKE_mask.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -246,14 +247,7 @@ static void draw_movieclip_notes(SpaceClip *sc, ARegion *ar)
ED_region_info_draw(ar, str, block, 0.6f);
}
-static void verify_buffer_float(ImBuf *ibuf)
-{
- if (ibuf->rect_float && (ibuf->rect == NULL || (ibuf->userflags & IB_RECT_INVALID))) {
- IMB_rect_from_float(ibuf);
- }
-}
-
-static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
+static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
int width, int height, float zoomx, float zoomy)
{
int x, y;
@@ -267,13 +261,16 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
glRectf(x, y, x + zoomx * width, y + zoomy * height);
}
else {
- verify_buffer_float(ibuf);
+ unsigned char *display_buffer;
+ void *cache_handle;
+
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
- if (ibuf->rect) {
+ if (display_buffer) {
int need_fallback = 1;
if (ED_space_clip_texture_buffer_supported(sc)) {
- if (ED_space_clip_load_movieclip_buffer(sc, ibuf)) {
+ if (ED_space_clip_load_movieclip_buffer(sc, ibuf, display_buffer)) {
glPushMatrix();
glTranslatef(x, y, 0.0f);
glScalef(zoomx, zoomy, 1.0f);
@@ -299,12 +296,14 @@ static void draw_movieclip_buffer(SpaceClip *sc, ARegion *ar, ImBuf *ibuf,
/* set zoom */
glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y);
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
/* reset zoom */
glPixelZoom(1.0f, 1.0f);
}
}
+
+ IMB_display_buffer_release(cache_handle);
}
/* draw boundary border for frame if stabilization is enabled */
@@ -1461,7 +1460,7 @@ void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar)
}
if (ibuf) {
- draw_movieclip_buffer(sc, ar, ibuf, width, height, zoomx, zoomy);
+ draw_movieclip_buffer(C, sc, ar, ibuf, width, height, zoomx, zoomy);
IMB_freeImBuf(ibuf);
}
else {
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 08ad6aac970..f2a48f299cf 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -277,13 +277,7 @@ int ED_space_clip_color_sample(SpaceClip *sc, ARegion *ar, int mval[2], float r_
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
- /* IB_PROFILE_NONE is default but infact its linear */
- if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) {
- linearrgb_to_srgb_v3_v3(r_col, fp);
- }
- else {
- copy_v3_v3(r_col, fp);
- }
+ linearrgb_to_srgb_v3_v3(r_col, fp);
ret = TRUE;
}
else if (ibuf->rect) {
@@ -583,12 +577,15 @@ typedef struct SpaceClipDrawContext {
GLuint texture; /* OGL texture ID */
short texture_allocated; /* flag if texture was allocated by glGenTextures */
struct ImBuf *texture_ibuf; /* image buffer for which texture was created */
+ const unsigned char *display_buffer; /* display buffer for which texture was created */
int image_width, image_height; /* image width and height for which texture was created */
unsigned last_texture; /* ID of previously used texture, so it'll be restored after clip drawing */
/* fields to check if cache is still valid */
int framenr, start_frame, frame_offset;
short render_size, render_flag;
+
+ char colorspace[64];
} SpaceClipDrawContext;
int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
@@ -613,7 +610,7 @@ int ED_space_clip_texture_buffer_supported(SpaceClip *sc)
return context->buffers_supported;
}
-int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
+int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf, const unsigned char *display_buffer)
{
SpaceClipDrawContext *context = sc->draw_context;
MovieClip *clip = ED_space_clip_get_clip(sc);
@@ -625,12 +622,22 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
* assuming displaying happens of footage frames only on which painting doesn't heppen.
* so not changed image buffer pointer means unchanged image content */
need_rebind |= context->texture_ibuf != ibuf;
+ need_rebind |= context->display_buffer != display_buffer;
need_rebind |= context->framenr != sc->user.framenr;
need_rebind |= context->render_size != sc->user.render_size;
need_rebind |= context->render_flag != sc->user.render_flag;
need_rebind |= context->start_frame != clip->start_frame;
need_rebind |= context->frame_offset != clip->frame_offset;
+ if (!need_rebind) {
+ /* OCIO_TODO: not entirely nice, but currently it seems to be easiest way
+ * to deal with changing input color space settings
+ * pointer-based check could fail due to new buffers could be
+ * be allocated on on old memory
+ */
+ need_rebind = strcmp(context->colorspace, clip->colorspace_settings.name) != 0;
+ }
+
if (need_rebind) {
int width = ibuf->x, height = ibuf->y;
int need_recreate = 0;
@@ -670,16 +677,12 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
glBindTexture(GL_TEXTURE_2D, context->texture);
}
- if (ibuf->rect_float) {
- if (ibuf->rect == NULL)
- IMB_rect_from_float(ibuf);
- }
-
- if (ibuf->rect)
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if (display_buffer)
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
/* store settings */
context->texture_allocated = 1;
+ context->display_buffer = display_buffer;
context->texture_ibuf = ibuf;
context->image_width = ibuf->x;
context->image_height = ibuf->y;
@@ -688,6 +691,8 @@ int ED_space_clip_load_movieclip_buffer(SpaceClip *sc, ImBuf *ibuf)
context->render_flag = sc->user.render_flag;
context->start_frame = clip->start_frame;
context->frame_offset = clip->frame_offset;
+
+ strcpy(context->colorspace, clip->colorspace_settings.name);
}
else {
/* displaying exactly the same image which was loaded t oa texture,
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 337e13f7785..d3b4df05aa9 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -389,7 +389,7 @@ void filelist_init_icons(void)
#ifdef WITH_HEADLESS
bbuf = NULL;
#else
- bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_prvicons_png, datatoc_prvicons_png_size, IB_rect, "<splash>");
+ bbuf = IMB_ibImageFromMemory((unsigned char *)datatoc_prvicons_png, datatoc_prvicons_png_size, IB_rect, NULL, "<splash>");
#endif
if (bbuf) {
for (y = 0; y < SPECIAL_IMG_ROWS; y++) {
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 40f0683a852..c372973b7b0 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -169,47 +169,6 @@ struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree)
/* ************ panel stuff ************* */
-/* is used for both read and write... */
-
-static int image_panel_poll(const bContext *C, PanelType *UNUSED(pt))
-{
- SpaceImage *sima = CTX_wm_space_image(C);
- ImBuf *ibuf;
- void *lock;
- int result;
-
- ibuf = ED_space_image_acquire_buffer(sima, &lock);
- result = ibuf && ibuf->rect_float;
- ED_space_image_release_buffer(sima, lock);
-
- return result;
-}
-
-static void image_panel_curves(const bContext *C, Panel *pa)
-{
- bScreen *sc = CTX_wm_screen(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- ImBuf *ibuf;
- PointerRNA simaptr;
- int levels;
- void *lock;
-
- ibuf = ED_space_image_acquire_buffer(sima, &lock);
-
- if (ibuf) {
- if (sima->cumap == NULL)
- sima->cumap = curvemapping_add(4, 0.0f, 0.0f, 1.0f, 1.0f);
-
- /* curvemap black/white levels only works for RGBA */
- levels = (ibuf->channels == 4);
-
- RNA_pointer_create(&sc->id, &RNA_SpaceImageEditor, sima, &simaptr);
- uiTemplateCurveMapping(pa->layout, &simaptr, "curve", 'c', levels, 0);
- }
-
- ED_space_image_release_buffer(sima, lock);
-}
-
#if 0
/* 0: disable preview
* otherwise refresh preview
@@ -234,6 +193,7 @@ void image_preview_event(int event)
}
if (exec && G.scene->nodetree) {
+ Scene *scene = G.scene;
/* should work when no node editor in screen..., so we execute right away */
ntreeCompositTagGenerators(G.scene->nodetree);
@@ -244,7 +204,7 @@ void image_preview_event(int event)
BIF_store_spare();
- ntreeCompositExecTree(G.scene->nodetree, &G.scene->r, 1); /* 1 is do_previews */
+ ntreeCompositExecTree(scene->nodetree, &scene->r, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */
G.scene->nodetree->timecursor = NULL;
G.scene->nodetree->test_break = NULL;
@@ -611,6 +571,7 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
uiLayout *row, *split, *col;
uiBlock *block;
char str[128];
+
void *lock;
if (!ptr->data)
@@ -728,7 +689,11 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
uiItemL(layout, str, ICON_NONE);
}
}
-
+
+ col = uiLayoutColumn(layout, FALSE);
+ uiTemplateColorspaceSettings(col, &imaptr, "colorspace_settings");
+ uiItemR(col, &imaptr, "view_as_render", 0, NULL, ICON_NONE);
+
if (ima->source != IMA_SRC_GENERATED) {
if (compact == 0) { /* background image view doesnt need these */
uiItemS(layout);
@@ -794,15 +759,18 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
MEM_freeN(cb);
}
-void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr)
+void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_management)
{
ImageFormatData *imf = imfptr->data;
ID *id = imfptr->id.data;
+ PointerRNA display_settings_ptr;
+ PropertyRNA *prop;
const int depth_ok = BKE_imtype_valid_depths(imf->imtype);
/* some settings depend on this being a scene thats rendered */
const short is_render_out = (id && GS(id->name) == ID_SCE);
uiLayout *col, *row, *split, *sub;
+ int show_preview = FALSE;
col = uiLayoutColumn(layout, FALSE);
@@ -843,6 +811,7 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr)
}
if (is_render_out && (imf->imtype == R_IMF_IMTYPE_OPENEXR)) {
+ show_preview = TRUE;
uiItemR(row, imfptr, "use_preview", 0, NULL, ICON_NONE);
}
@@ -864,6 +833,22 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr)
uiItemR(col, imfptr, "cineon_gamma", 0, NULL, ICON_NONE);
#endif
}
+
+ /* color management */
+ if (color_management &&
+ (!BKE_imtype_supports_float(imf->imtype) ||
+ (show_preview && imf->flag & R_IMF_FLAG_PREVIEW_JPG)))
+ {
+ prop = RNA_struct_find_property(imfptr, "display_settings");
+ display_settings_ptr = RNA_property_pointer_get(imfptr, prop);
+
+ col = uiLayoutColumn(layout, FALSE);
+ uiItemL(col, IFACE_("Color Management"), ICON_NONE);
+
+ uiItemR(col, &display_settings_ptr, "display_device", 0, NULL, ICON_NONE);
+
+ uiTemplateColormanagedViewSettings(col, NULL, imfptr, "view_settings");
+ }
}
void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser)
@@ -886,14 +871,6 @@ void image_buttons_register(ARegionType *art)
{
PanelType *pt;
- pt = MEM_callocN(sizeof(PanelType), "spacetype image panel curves");
- strcpy(pt->idname, "IMAGE_PT_curves");
- strcpy(pt->label, "Curves");
- pt->draw = image_panel_curves;
- pt->poll = image_panel_poll;
- pt->flag |= PNL_DEFAULT_CLOSED;
- BLI_addtail(&art->paneltypes, pt);
-
pt = MEM_callocN(sizeof(PanelType), "spacetype image panel gpencil");
strcpy(pt->idname, "IMAGE_PT_gpencil");
strcpy(pt->label, "Grease Pencil");
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index e293264c021..638a2ac6681 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -51,6 +51,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
#include "BKE_context.h"
#include "BKE_global.h"
@@ -70,6 +71,8 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "WM_api.h"
+#include "WM_types.h"
#include "RE_pipeline.h"
@@ -77,27 +80,6 @@
#define HEADER_HEIGHT 18
-static void image_verify_buffer_float(Image *ima, ImBuf *ibuf, int color_manage)
-{
- /* detect if we need to redo the curve map.
- * ibuf->rect is zero for compositor and render results after change
- * convert to 32 bits always... drawing float rects isn't supported well (atis)
- *
- * NOTE: if float buffer changes, we have to manually remove the rect
- */
-
- if (ibuf->rect_float && (ibuf->rect == NULL || (ibuf->userflags & IB_RECT_INVALID)) ) {
- if (color_manage) {
- if (ima && ima->source == IMA_SRC_VIEWER)
- ibuf->profile = IB_PROFILE_LINEAR_RGB;
- }
- else
- ibuf->profile = IB_PROFILE_NONE;
-
- IMB_rect_from_float(ibuf);
- }
-}
-
static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
{
RenderResult *rr;
@@ -112,7 +94,7 @@ static void draw_render_info(Scene *scene, Image *ima, ARegion *ar)
}
/* used by node view too */
-void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int y,
+void ED_image_draw_info(Scene *scene, ARegion *ar, int color_manage, int use_default_view, int channels, int x, int y,
const unsigned char cp[4], const float fp[4], int *zp, float *zpf)
{
char str[256];
@@ -209,6 +191,20 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
BLF_draw_ascii(blf_mono_font, str, sizeof(str));
dx += BLF_width(blf_mono_font, str);
}
+
+ if (color_manage && channels == 4) {
+ float pixel[4];
+
+ if (use_default_view)
+ IMB_colormanagement_pixel_to_display_space_v4(pixel, fp, NULL, &scene->display_settings);
+ else
+ IMB_colormanagement_pixel_to_display_space_v4(pixel, fp, &scene->view_settings, &scene->display_settings);
+
+ BLI_snprintf(str, sizeof(str), " | CM R:%-.4f G:%-.4f B:%-.4f", pixel[0], pixel[1], pixel[2]);
+ BLF_position(blf_mono_font, dx, 6, 0);
+ BLF_draw_ascii(blf_mono_font, str, sizeof(str));
+ dx += BLF_width(blf_mono_font, str);
+ }
}
/* color rectangle */
@@ -252,11 +248,15 @@ void ED_image_draw_info(ARegion *ar, int color_manage, int channels, int x, int
}
if (color_manage) {
- linearrgb_to_srgb_v4(finalcol, col);
+ if (use_default_view)
+ IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, NULL, &scene->display_settings);
+ else
+ IMB_colormanagement_pixel_to_display_space_v4(finalcol, col, &scene->view_settings, &scene->display_settings);
}
else {
copy_v4_v4(finalcol, col);
}
+
glDisable(GL_BLEND);
glColor3fv(finalcol);
dx += 5;
@@ -418,10 +418,9 @@ static void sima_draw_zbuffloat_pixels(Scene *scene, float x1, float y1, int rec
MEM_freeN(rectf);
}
-static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
+static void draw_image_buffer(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
{
int x, y;
- int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
/* set zoom */
glPixelZoom(zoomx, zoomy);
@@ -445,6 +444,9 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image
sima_draw_zbuffloat_pixels(scene, x, y, ibuf->x, ibuf->y, ibuf->rect_float);
}
else {
+ unsigned char *display_buffer;
+ void *cache_handle;
+
if (sima->flag & SI_USE_ALPHA) {
fdrawcheckerboard(x, y, x + ibuf->x * zoomx, y + ibuf->y * zoomy);
@@ -452,17 +454,17 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
- /* we don't draw floats buffers directly but
- * convert them, and optionally apply curves */
- image_verify_buffer_float(ima, ibuf, color_manage);
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
- if (ibuf->rect)
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ if (display_buffer)
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
#if 0
else
glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_FLOAT, ibuf->rect_float);
#endif
-
+
+ IMB_display_buffer_release(cache_handle);
+
if (sima->flag & SI_USE_ALPHA)
glDisable(GL_BLEND);
}
@@ -471,14 +473,14 @@ static void draw_image_buffer(SpaceImage *sima, ARegion *ar, Scene *scene, Image
glPixelZoom(1.0f, 1.0f);
}
-static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty, short endx, short endy)
+static unsigned int *get_part_from_buffer(unsigned int *buffer, int width, short startx, short starty, short endx, short endy)
{
unsigned int *rt, *rp, *rectmain;
short y, heigth, len;
/* the right offset in rectot */
- rt = ibuf->rect + (starty * ibuf->x + startx);
+ rt = buffer + (starty * width + startx);
len = (endx - startx);
heigth = (endy - starty);
@@ -487,7 +489,7 @@ static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty,
for (y = 0; y < heigth; y++) {
memcpy(rp, rt, len * 4);
- rt += ibuf->x;
+ rt += width;
rp += len;
}
return rectmain;
@@ -495,28 +497,34 @@ static unsigned int *get_part_from_ibuf(ImBuf *ibuf, short startx, short starty,
static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float fx, float fy, float zoomx, float zoomy)
{
+ unsigned char *display_buffer;
unsigned int *rect;
int dx, dy, sx, sy, x, y;
- int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
+ void *cache_handle;
/* verify valid values, just leave this a while */
if (ima->xrep < 1) return;
if (ima->yrep < 1) return;
-
+
+ if (ima->flag & IMA_VIEW_AS_RENDER)
+ display_buffer = IMB_display_buffer_acquire(ibuf, &scene->view_settings, &scene->display_settings, &cache_handle);
+ else
+ display_buffer = IMB_display_buffer_acquire(ibuf, NULL, &scene->display_settings, &cache_handle);
+
+ if (!display_buffer)
+ return;
+
glPixelZoom(zoomx, zoomy);
if (sima->curtile >= ima->xrep * ima->yrep)
sima->curtile = ima->xrep * ima->yrep - 1;
- /* create char buffer from float if needed */
- image_verify_buffer_float(ima, ibuf, color_manage);
-
/* retrieve part of image buffer */
dx = ibuf->x / ima->xrep;
dy = ibuf->y / ima->yrep;
sx = (sima->curtile % ima->xrep) * dx;
sy = (sima->curtile / ima->xrep) * dy;
- rect = get_part_from_ibuf(ibuf, sx, sy, sx + dx, sy + dy);
+ rect = get_part_from_buffer((unsigned int*)display_buffer, ibuf->x, sx, sy, sx + dx, sy + dy);
/* draw repeated */
for (sy = 0; sy + dy <= ibuf->y; sy += dy) {
@@ -529,10 +537,12 @@ static void draw_image_buffer_tiled(SpaceImage *sima, ARegion *ar, Scene *scene,
glPixelZoom(1.0f, 1.0f);
+ IMB_display_buffer_release(cache_handle);
+
MEM_freeN(rect);
}
-static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy)
+static void draw_image_buffer_repeated(const bContext *C, SpaceImage *sima, ARegion *ar, Scene *scene, Image *ima, ImBuf *ibuf, float zoomx, float zoomy)
{
const double time_current = PIL_check_seconds_timer();
@@ -549,7 +559,7 @@ static void draw_image_buffer_repeated(SpaceImage *sima, ARegion *ar, Scene *sce
if (ima && (ima->tpageflag & IMA_TILES))
draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy);
else
- draw_image_buffer(sima, ar, scene, ima, ibuf, x, y, zoomx, zoomy);
+ draw_image_buffer(C, sima, ar, scene, ibuf, x, y, zoomx, zoomy);
/* only draw until running out of time */
if ((PIL_check_seconds_timer() - time_current) > 0.25)
@@ -632,22 +642,35 @@ static void draw_image_view_tool(Scene *scene)
}
#endif
-static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *height)
+static unsigned char *get_alpha_clone_image(const bContext *C, Scene *scene, int *width, int *height)
{
Brush *brush = paint_brush(&scene->toolsettings->imapaint.paint);
ImBuf *ibuf;
unsigned int size, alpha;
+ unsigned char *display_buffer;
unsigned char *rect, *cp;
+ void *cache_handle;
if (!brush || !brush->clone.image)
return NULL;
ibuf = BKE_image_get_ibuf(brush->clone.image, NULL);
- if (!ibuf || !ibuf->rect)
+ if (!ibuf)
return NULL;
- rect = MEM_dupallocN(ibuf->rect);
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+
+ if (!display_buffer) {
+ IMB_display_buffer_release(cache_handle);
+
+ return NULL;
+ }
+
+ rect = MEM_dupallocN(display_buffer);
+
+ IMB_display_buffer_release(cache_handle);
+
if (!rect)
return NULL;
@@ -666,7 +689,7 @@ static unsigned char *get_alpha_clone_image(Scene *scene, int *width, int *heigh
return rect;
}
-static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, float zoomy)
+static void draw_image_paint_helpers(const bContext *C, ARegion *ar, Scene *scene, float zoomx, float zoomy)
{
Brush *brush;
int x, y, w, h;
@@ -677,7 +700,7 @@ static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, flo
if (brush && (brush->imagepaint_tool == PAINT_TOOL_CLONE)) {
/* this is not very efficient, but glDrawPixels doesn't allow
* drawing with alpha */
- clonerect = get_alpha_clone_image(scene, &w, &h);
+ clonerect = get_alpha_clone_image(C, scene, &w, &h);
if (clonerect) {
UI_view2d_to_region_no_clip(&ar->v2d, brush->clone.offset[0], brush->clone.offset[1], &x, &y);
@@ -698,8 +721,10 @@ static void draw_image_paint_helpers(ARegion *ar, Scene *scene, float zoomx, flo
/* draw main image area */
-void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
+void draw_image_main(const bContext *C, ARegion *ar)
{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
Image *ima;
ImBuf *ibuf;
float zoomx, zoomy;
@@ -748,15 +773,15 @@ void draw_image_main(SpaceImage *sima, ARegion *ar, Scene *scene)
if (ibuf == NULL)
ED_region_grid_draw(ar, zoomx, zoomy);
else if (sima->flag & SI_DRAW_TILE)
- draw_image_buffer_repeated(sima, ar, scene, ima, ibuf, zoomx, zoomy);
+ draw_image_buffer_repeated(C, sima, ar, scene, ima, ibuf, zoomx, zoomy);
else if (ima && (ima->tpageflag & IMA_TILES))
draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, 0.0f, 0.0, zoomx, zoomy);
else
- draw_image_buffer(sima, ar, scene, ima, ibuf, 0.0f, 0.0f, zoomx, zoomy);
+ draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
/* paint helpers */
if (sima->mode == SI_MODE_PAINT)
- draw_image_paint_helpers(ar, scene, zoomx, zoomy);
+ draw_image_paint_helpers(C, ar, scene, zoomx, zoomy);
/* XXX integrate this code */
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index 0d3a7614f10..f86e59c41a8 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -52,7 +52,7 @@ struct ARegion *image_has_scope_region(struct ScrArea *sa);
extern const char *image_context_dir[]; /* doc access */
/* image_draw.c */
-void draw_image_main(struct SpaceImage *sima, struct ARegion *ar, struct Scene *scene);
+void draw_image_main(const struct bContext *C, struct ARegion *ar);
void draw_image_grease_pencil(struct bContext *C, short onlyv2d);
void draw_image_sample_line(struct SpaceImage *sima);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 52a2bf22d4b..16804c5a1c6 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -55,6 +55,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -1168,6 +1169,10 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
}
BLI_path_abs(simopts->filepath, G.main->name);
}
+
+ /* color management */
+ BKE_color_managed_display_settings_copy(&simopts->im_format.display_settings, &scene->display_settings);
+ BKE_color_managed_view_settings_copy(&simopts->im_format.view_settings, &scene->view_settings);
}
ED_space_image_release_buffer(sima, lock);
@@ -1178,6 +1183,8 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
static void save_image_options_from_op(SaveImageOptions *simopts, wmOperator *op)
{
if (op->customdata) {
+ BKE_color_managed_view_settings_free(&simopts->im_format.view_settings);
+
simopts->im_format = *(ImageFormatData *)op->customdata;
}
@@ -1190,12 +1197,47 @@ static void save_image_options_from_op(SaveImageOptions *simopts, wmOperator *op
static void save_image_options_to_op(SaveImageOptions *simopts, wmOperator *op)
{
if (op->customdata) {
+ BKE_color_managed_view_settings_free(&((ImageFormatData *)op->customdata)->view_settings);
+
*(ImageFormatData *)op->customdata = simopts->im_format;
}
RNA_string_set(op->ptr, "filepath", simopts->filepath);
}
+static ImBuf *save_image_colormanaged_imbuf_acquire(ImBuf *ibuf, SaveImageOptions *simopts, int save_as_render, void **cache_handle)
+{
+ ImageFormatData *imf = &simopts->im_format;
+ ImBuf *colormanaged_ibuf;
+ int do_colormanagement;
+
+ *cache_handle = NULL;
+ do_colormanagement = save_as_render && !BKE_imtype_supports_float(imf->imtype);
+
+ if (do_colormanagement) {
+ unsigned char *display_buffer;
+
+ display_buffer = IMB_display_buffer_acquire(ibuf, &imf->view_settings, &imf->display_settings, cache_handle);
+
+ if (*cache_handle) {
+ colormanaged_ibuf = IMB_allocImBuf(ibuf->x, ibuf->y, ibuf->planes, 0);
+ colormanaged_ibuf->rect = (unsigned int *) display_buffer;
+ }
+ else {
+ /* no cache handle means color management didn't run transformation
+ * or performed transformation to image's byte buffer which doesn't
+ * require allocating new image buffer
+ */
+ colormanaged_ibuf = ibuf;
+ }
+ }
+ else {
+ colormanaged_ibuf = ibuf;
+ }
+
+ return colormanaged_ibuf;
+}
+
/* assumes name is FILE_MAX */
/* ima->name and ibuf->name should end up the same */
static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveImageOptions *simopts, int do_newpath)
@@ -1205,9 +1247,12 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
if (ibuf) {
+ void *cache_handle;
+ ImBuf *colormanaged_ibuf;
const char *relbase = ID_BLEND_PATH(CTX_data_main(C), &ima->id);
const short relative = (RNA_struct_find_property(op->ptr, "relative_path") && RNA_boolean_get(op->ptr, "relative_path"));
const short save_copy = (RNA_struct_find_property(op->ptr, "copy") && RNA_boolean_get(op->ptr, "copy"));
+ const short save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") && RNA_boolean_get(op->ptr, "save_as_render"));
short ok = FALSE;
/* old global to ensure a 2nd save goes to same dir */
@@ -1231,7 +1276,9 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
ibuf->planes = BKE_imbuf_alpha_test(ibuf) ? 32 : 24;
}
}
-
+
+ colormanaged_ibuf = save_image_colormanaged_imbuf_acquire(ibuf, simopts, save_as_render, &cache_handle);
+
if (simopts->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
Scene *scene = CTX_data_scene(C);
RenderResult *rr = BKE_image_acquire_renderresult(scene, ima);
@@ -1245,7 +1292,8 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
BKE_image_release_renderresult(scene, ima);
}
else {
- if (BKE_imbuf_write_as(ibuf, simopts->filepath, &simopts->im_format, save_copy)) {
+ if (BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, &simopts->im_format, save_copy))
+ {
ok = TRUE;
}
}
@@ -1284,6 +1332,8 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
if (relative) {
BLI_path_rel(ima->name, relbase); /* only after saving */
}
+
+ IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
}
}
else {
@@ -1294,6 +1344,13 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
WM_cursor_wait(0);
+
+ if (cache_handle) {
+ colormanaged_ibuf->rect = NULL;
+ IMB_freeImBuf(colormanaged_ibuf);
+
+ IMB_display_buffer_release(cache_handle);
+ }
}
ED_space_image_release_buffer(sima, lock);
@@ -1302,6 +1359,9 @@ static void save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
static void image_save_as_free(wmOperator *op)
{
if (op->customdata) {
+ ImageFormatData *im_format = (ImageFormatData *)op->customdata;
+ BKE_color_managed_view_settings_free(&im_format->view_settings);
+
MEM_freeN(op->customdata);
op->customdata = NULL;
}
@@ -1354,6 +1414,11 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(eve
RNA_boolean_set(op->ptr, "copy", TRUE);
}
+ if (ima->source == IMA_SRC_VIEWER)
+ RNA_boolean_set(op->ptr, "save_as_render", TRUE);
+ else
+ RNA_boolean_set(op->ptr, "save_as_render", FALSE);
+
op->customdata = MEM_mallocN(sizeof(simopts.im_format), __func__);
memcpy(op->customdata, &simopts.im_format, sizeof(simopts.im_format));
@@ -1389,7 +1454,7 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op)
/* image template */
RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &ptr);
- uiTemplateImageSettings(layout, &ptr);
+ uiTemplateImageSettings(layout, &ptr, FALSE);
/* main draw call */
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
@@ -1417,6 +1482,7 @@ void IMAGE_OT_save_as(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
+ RNA_def_boolean(ot->srna, "save_as_render", 0, "Save As Render", "Apply render part of display transform when saving byte image");
RNA_def_boolean(ot->srna, "copy", 0, "Copy", "Create a new image file without modifying the current image in blender");
WM_operator_properties_filesel(ot, FOLDERFILE | IMAGEFILE | MOVIEFILE, FILE_SPECIAL, FILE_SAVE,
@@ -1601,8 +1667,10 @@ static int image_new_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "color", color);
alpha = RNA_boolean_get(op->ptr, "alpha");
- if (!floatbuf && scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ if (!floatbuf) {
+ /* OCIO_TODO: perhaps we need to convert to display space, not just to sRGB */
linearrgb_to_srgb_v3_v3(color, color);
+ }
if (!alpha)
color[3] = 1.0f;
@@ -1938,14 +2006,18 @@ typedef struct ImageSampleInfo {
float *zfp;
int draw;
+ int color_manage;
+ int use_default_view;
} ImageSampleInfo;
-static void image_sample_draw(const bContext *UNUSED(C), ARegion *ar, void *arg_info)
+static void image_sample_draw(const bContext *C, ARegion *ar, void *arg_info)
{
ImageSampleInfo *info = arg_info;
if (info->draw) {
- /* no color management needed for images (color_manage=0) */
- ED_image_draw_info(ar, 0, info->channels, info->x, info->y, info->colp, info->colfp, info->zp, info->zfp);
+ Scene *scene = CTX_data_scene(C);
+
+ ED_image_draw_info(scene, ar, info->color_manage, info->use_default_view, info->channels,
+ info->x, info->y, info->colp, info->colfp, info->zp, info->zfp);
}
}
@@ -1975,13 +2047,7 @@ int ED_space_image_color_sample(SpaceImage *sima, ARegion *ar, int mval[2], floa
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
-
- if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) {
- linearrgb_to_srgb_v3_v3(r_col, fp);
- }
- else {
- copy_v3_v3(r_col, fp);
- }
+ linearrgb_to_srgb_v3_v3(r_col, fp);
ret = TRUE;
}
else if (ibuf->rect) {
@@ -2003,7 +2069,9 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
ImageSampleInfo *info = op->customdata;
float fx, fy;
-
+ Scene *scene = CTX_data_scene(C);
+ CurveMapping *curve_mapping = scene->view_settings.curve_mapping;
+
if (ibuf == NULL) {
ED_space_image_release_buffer(sima, lock);
info->draw = 0;
@@ -2016,6 +2084,7 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
float *fp;
unsigned char *cp;
int x = (int)(fx * ibuf->x), y = (int)(fy * ibuf->y);
+ Image *image = ED_space_image(sima);
CLAMP(x, 0, ibuf->x - 1);
CLAMP(y, 0, ibuf->y - 1);
@@ -2029,7 +2098,9 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colfp = NULL;
info->zp = NULL;
info->zfp = NULL;
-
+
+ info->use_default_view = (image->flag & IMA_VIEW_AS_RENDER) ? FALSE : TRUE;
+
if (ibuf->rect) {
cp = (unsigned char *)(ibuf->rect + y * ibuf->x + x);
@@ -2044,6 +2115,8 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[2] = (float)cp[2] / 255.0f;
info->colf[3] = (float)cp[3] / 255.0f;
info->colfp = info->colf;
+
+ info->color_manage = FALSE;
}
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
@@ -2053,6 +2126,8 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[2] = fp[2];
info->colf[3] = fp[3];
info->colfp = info->colf;
+
+ info->color_manage = TRUE;
}
if (ibuf->zbuf) {
@@ -2063,25 +2138,21 @@ static void image_sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->zf = ibuf->zbuf_float[y * ibuf->x + x];
info->zfp = &info->zf;
}
-
- if (sima->cumap && ibuf->channels == 4) {
+
+ if (curve_mapping && ibuf->channels == 4) {
/* we reuse this callback for set curves point operators */
if (RNA_struct_find_property(op->ptr, "point")) {
int point = RNA_enum_get(op->ptr, "point");
if (point == 1) {
- curvemapping_set_black_white(sima->cumap, NULL, info->colfp);
- if (ibuf->rect_float)
- curvemapping_do_ibuf(sima->cumap, ibuf);
+ curvemapping_set_black_white(curve_mapping, NULL, info->colfp);
}
else if (point == 0) {
- curvemapping_set_black_white(sima->cumap, info->colfp, NULL);
- if (ibuf->rect_float)
- curvemapping_do_ibuf(sima->cumap, ibuf);
+ curvemapping_set_black_white(curve_mapping, info->colfp, NULL);
}
}
}
-
+
// XXX node curve integration ..
#if 0
{
@@ -2211,7 +2282,7 @@ static int image_sample_line_exec(bContext *C, wmOperator *op)
hist->co[1][0] = x2f;
hist->co[1][1] = y2f;
- BKE_histogram_update_sample_line(hist, ibuf, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT) != 0);
+ BKE_histogram_update_sample_line(hist, ibuf, &scene->view_settings, &scene->display_settings);
/* reset y zoom */
hist->ymax = 1.0f;
@@ -2306,7 +2377,8 @@ static int image_record_composite_apply(bContext *C, wmOperator *op)
BKE_image_all_free_anim_ibufs(scene->r.cfra);
ntreeCompositTagAnimated(scene->nodetree);
- ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra); /* 1 is no previews */
+ ntreeCompositExecTree(scene->nodetree, &scene->r, 0, scene->r.cfra != rcd->old_cfra,
+ &scene->view_settings, &scene->display_settings); /* 1 is no previews */
ED_area_tag_redraw(CTX_wm_area(C));
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 91a0cba2555..5b288bd6149 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -195,9 +195,7 @@ static SpaceLink *image_new(const bContext *UNUSED(C))
static void image_free(SpaceLink *sl)
{
SpaceImage *simage = (SpaceImage *) sl;
-
- if (simage->cumap)
- curvemapping_free(simage->cumap);
+
scopes_free(&simage->scopes);
}
@@ -217,8 +215,6 @@ static SpaceLink *image_duplicate(SpaceLink *sl)
SpaceImage *simagen = MEM_dupallocN(sl);
/* clear or remove stuff from old */
- if (simagen->cumap)
- simagen->cumap = curvemapping_copy(simagen->cumap);
scopes_new(&simagen->scopes);
@@ -443,6 +439,7 @@ static void image_listener(ScrArea *sa, wmNotifier *wmn)
break;
case ND_MODE:
case ND_RENDER_RESULT:
+ case ND_RENDER_OPTIONS:
case ND_COMPO_RESULT:
if (ED_space_image_show_render(sima))
image_scopes_tag_refresh(sa);
@@ -652,7 +649,7 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
image_main_area_set_view2d(sima, ar);
/* we draw image in pixelspace */
- draw_image_main(sima, ar, scene);
+ draw_image_main(C, ar);
/* and uvs in 0.0-1.0 space */
UI_view2d_view_ortho(v2d);
@@ -776,9 +773,9 @@ static void image_scope_area_draw(const bContext *C, ARegion *ar)
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
if (ibuf) {
if (!sima->scopes.ok) {
- BKE_histogram_update_sample_line(&sima->sample_line_hist, ibuf, scene->r.color_mgt_flag & R_COLOR_MANAGEMENT);
+ BKE_histogram_update_sample_line(&sima->sample_line_hist, ibuf, &scene->view_settings, &scene->display_settings);
}
- scopes_update(&sima->scopes, ibuf, scene->r.color_mgt_flag & R_COLOR_MANAGEMENT);
+ scopes_update(&sima->scopes, ibuf, &scene->view_settings, &scene->display_settings);
}
ED_space_image_release_buffer(sima, lock);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 4c46f5c4c62..1f266c98020 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -63,6 +63,7 @@
#include "UI_resources.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
@@ -2023,7 +2024,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
node_composit_buts_file_output(layout, C, ptr);
- uiTemplateImageSettings(layout, &imfptr);
+ uiTemplateImageSettings(layout, &imfptr, TRUE);
uiItemS(layout);
@@ -2082,7 +2083,7 @@ static void node_composit_buts_file_output_details(uiLayout *layout, bContext *C
col = uiLayoutColumn(layout, FALSE);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == FALSE);
- uiTemplateImageSettings(col, &imfptr);
+ uiTemplateImageSettings(col, &imfptr, TRUE);
}
}
}
@@ -3051,7 +3052,7 @@ void ED_node_init_butfuncs(void)
/* ************** Generic drawing ************** */
-void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
+void draw_nodespace_back_pix(const bContext *C, ARegion *ar, SpaceNode *snode)
{
if ((snode->flag & SNODE_BACKDRAW) && snode->treetype == NTREE_COMPOSIT) {
@@ -3059,7 +3060,10 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
void *lock;
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, NULL, &lock);
if (ibuf) {
+ SpaceNode *snode = CTX_wm_space_node(C);
float x, y;
+ unsigned char *display_buffer;
+ void *cache_handle;
glMatrixMode(GL_PROJECTION);
glPushMatrix();
@@ -3078,15 +3082,10 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
x = (ar->winx - snode->zoom * ibuf->x) / 2 + snode->xof;
y = (ar->winy - snode->zoom * ibuf->y) / 2 + snode->yof;
- if (!ibuf->rect) {
- if (color_manage)
- ibuf->profile = IB_PROFILE_LINEAR_RGB;
- else
- ibuf->profile = IB_PROFILE_NONE;
- IMB_rect_from_float(ibuf);
- }
- if (ibuf->rect) {
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+
+ if (display_buffer) {
if (snode->flag & (SNODE_SHOW_R | SNODE_SHOW_G | SNODE_SHOW_B)) {
int ofs;
@@ -3114,7 +3113,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
#ifdef __BIG_ENDIAN__
glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
#endif
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, ibuf->rect);
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_LUMINANCE, GL_UNSIGNED_INT, display_buffer);
#ifdef __BIG_ENDIAN__
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
@@ -3126,7 +3125,7 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glPixelZoom(snode->zoom, snode->zoom);
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
glPixelZoom(1.0f, 1.0f);
glDisable(GL_BLEND);
@@ -3134,12 +3133,14 @@ void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage)
else {
glPixelZoom(snode->zoom, snode->zoom);
- glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ glaDrawPixelsSafe(x, y, ibuf->x, ibuf->y, ibuf->x, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
glPixelZoom(1.0f, 1.0f);
}
}
+ IMB_display_buffer_release(cache_handle);
+
/** @note draw selected info on backdrop */
if (snode->edittree) {
bNode *node = snode->edittree->nodes.first;
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index f1a91df6f53..7d35f566140 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -1091,8 +1091,6 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
{
View2DScrollers *scrollers;
SpaceNode *snode = CTX_wm_space_node(C);
- Scene *scene = CTX_data_scene(C);
- int color_manage = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
bNodeLinkDrag *nldrag;
LinkData *linkdata;
@@ -1118,7 +1116,7 @@ void drawnodespace(const bContext *C, ARegion *ar, View2D *v2d)
UI_view2d_multi_grid_draw(v2d, 25.0f, 5, 2);
/* backdrop */
- draw_nodespace_back_pix(ar, snode, color_manage);
+ draw_nodespace_back_pix(C, ar, snode);
/* nodes */
snode_set_context(snode, CTX_data_scene(C));
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 9e04bd36a1f..cc386da2e93 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -148,8 +148,9 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
{
CompoJob *cj = cjv;
bNodeTree *ntree = cj->localtree;
+ Scene *scene = cj->scene;
- if (cj->scene->use_nodes == FALSE)
+ if (scene->use_nodes == FALSE)
return;
cj->stop = stop;
@@ -165,7 +166,7 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
// XXX BIF_store_spare();
- ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1); /* 1 is do_previews */
+ ntreeCompositExecTree(ntree, &cj->scene->r, 0, 1, &scene->view_settings, &scene->display_settings); /* 1 is do_previews */
ntree->test_break = NULL;
ntree->stats_draw = NULL;
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 2bb550d1a63..36ebddc8d22 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -125,7 +125,7 @@ void node_draw_link(View2D *v2d, SpaceNode *snode, bNodeLink *link);
void node_draw_link_bezier(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3);
int node_link_bezier_points(View2D * v2d, SpaceNode * snode, bNodeLink * link, float coord_array[][2], int resol);
// void node_draw_link_straight(View2D *v2d, SpaceNode *snode, bNodeLink *link, int th_col1, int do_shaded, int th_col2, int do_triple, int th_col3 );
-void draw_nodespace_back_pix(ARegion *ar, SpaceNode *snode, int color_manage);
+void draw_nodespace_back_pix(const struct bContext *C, ARegion *ar, SpaceNode *snode);
/* node_add.c */
diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c
index e89e798a6fa..8e38247348f 100644
--- a/source/blender/editors/space_node/node_view.c
+++ b/source/blender/editors/space_node/node_view.c
@@ -327,12 +327,12 @@ typedef struct ImageSampleInfo {
void *draw_handle;
int x, y;
int channels;
- int color_manage;
unsigned char col[4];
float colf[4];
int draw;
+ int color_manage;
} ImageSampleInfo;
static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
@@ -341,7 +341,7 @@ static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
ImageSampleInfo *info = arg_info;
if (info->draw) {
- ED_image_draw_info(ar, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT), info->channels,
+ ED_image_draw_info(scene, ar, info->color_manage, FALSE, info->channels,
info->x, info->y, info->col, info->colf,
NULL, NULL /* zbuf - unused for nodes */
);
@@ -381,12 +381,7 @@ int ED_space_node_color_sample(SpaceNode *snode, ARegion *ar, int mval[2], float
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
/* IB_PROFILE_NONE is default but infact its linear */
- if (ELEM(ibuf->profile, IB_PROFILE_LINEAR_RGB, IB_PROFILE_NONE)) {
- linearrgb_to_srgb_v3_v3(r_col, fp);
- }
- else {
- copy_v3_v3(r_col, fp);
- }
+ linearrgb_to_srgb_v3_v3(r_col, fp);
ret = TRUE;
}
else if (ibuf->rect) {
@@ -419,10 +414,6 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
}
if (!ibuf->rect) {
- if (info->color_manage)
- ibuf->profile = IB_PROFILE_LINEAR_RGB;
- else
- ibuf->profile = IB_PROFILE_NONE;
IMB_rect_from_float(ibuf);
}
@@ -457,6 +448,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[1] = (float)cp[1] / 255.0f;
info->colf[2] = (float)cp[2] / 255.0f;
info->colf[3] = (float)cp[3] / 255.0f;
+
+ info->color_manage = FALSE;
}
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
@@ -465,6 +458,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[1] = fp[1];
info->colf[2] = fp[2];
info->colf[3] = fp[3];
+
+ info->color_manage = TRUE;
}
ED_node_sample_set(info->colf);
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index 0c316450c29..7363bf2fbd8 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -52,6 +52,7 @@
#include "BKE_sound.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
#include "BIF_gl.h"
@@ -68,6 +69,9 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
/* own include */
#include "sequencer_intern.h"
@@ -846,6 +850,50 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
return ibuf;
}
+static void sequencer_check_scopes(SequencerScopes *scopes, ImBuf *ibuf)
+{
+ if (scopes->reference_ibuf != ibuf) {
+ if (scopes->zebra_ibuf) {
+ IMB_freeImBuf(scopes->zebra_ibuf);
+ scopes->zebra_ibuf = NULL;
+ }
+
+ if (scopes->waveform_ibuf) {
+ IMB_freeImBuf(scopes->waveform_ibuf);
+ scopes->waveform_ibuf = NULL;
+ }
+
+ if (scopes->sep_waveform_ibuf) {
+ IMB_freeImBuf(scopes->sep_waveform_ibuf);
+ scopes->sep_waveform_ibuf = NULL;
+ }
+
+ if (scopes->vector_ibuf) {
+ IMB_freeImBuf(scopes->vector_ibuf);
+ scopes->vector_ibuf = NULL;
+ }
+
+ if (scopes->histogram_ibuf) {
+ IMB_freeImBuf(scopes->histogram_ibuf);
+ scopes->histogram_ibuf = NULL;
+ }
+ }
+}
+
+static ImBuf *sequencer_make_scope(Scene *scene, ImBuf *ibuf, ImBuf *(*make_scope_cb) (ImBuf *ibuf))
+{
+ ImBuf *display_ibuf = IMB_dupImBuf(ibuf);
+ ImBuf *scope;
+
+ IMB_colormanagement_imbuf_make_display_space(display_ibuf, &scene->view_settings, &scene->display_settings);
+
+ scope = make_scope_cb(display_ibuf);
+
+ IMB_freeImBuf(display_ibuf);
+
+ return scope;
+}
+
void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs, int draw_overlay)
{
struct Main *bmain = CTX_data_main(C);
@@ -859,6 +907,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
float col[3];
GLuint texid;
GLuint last_texid;
+ unsigned char *display_buffer;
+ void *cache_handle = NULL;
render_size = sseq->render_size;
if (render_size == 0) {
@@ -906,38 +956,64 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
if (ibuf->rect == NULL && ibuf->rect_float == NULL)
return;
-
- switch (sseq->mainb) {
- case SEQ_DRAW_IMG_IMBUF:
- if (sseq->zebra != 0) {
- scope = make_zebra_view_from_ibuf(ibuf, sseq->zebra);
- }
- break;
- case SEQ_DRAW_IMG_WAVEFORM:
- if ((sseq->flag & SEQ_DRAW_COLOR_SEPARATED) != 0) {
- scope = make_sep_waveform_view_from_ibuf(ibuf);
- }
- else {
- scope = make_waveform_view_from_ibuf(ibuf);
- }
- break;
- case SEQ_DRAW_IMG_VECTORSCOPE:
- scope = make_vectorscope_view_from_ibuf(ibuf);
- break;
- case SEQ_DRAW_IMG_HISTOGRAM:
- scope = make_histogram_view_from_ibuf(ibuf);
- break;
+
+ if (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0) {
+ SequencerScopes *scopes = &sseq->scopes;
+
+ sequencer_check_scopes(scopes, ibuf);
+
+ switch (sseq->mainb) {
+ case SEQ_DRAW_IMG_IMBUF:
+ if (!scopes->zebra_ibuf) {
+ ImBuf *display_ibuf = IMB_dupImBuf(ibuf);
+
+ IMB_colormanagement_imbuf_make_display_space(display_ibuf, &scene->view_settings, &scene->display_settings);
+ scopes->zebra_ibuf = make_zebra_view_from_ibuf(display_ibuf, sseq->zebra);
+ IMB_freeImBuf(display_ibuf);
+ }
+ scope = scopes->zebra_ibuf;
+ break;
+ case SEQ_DRAW_IMG_WAVEFORM:
+ if ((sseq->flag & SEQ_DRAW_COLOR_SEPARATED) != 0) {
+ if (!scopes->sep_waveform_ibuf)
+ scopes->sep_waveform_ibuf = sequencer_make_scope(scene, ibuf, make_sep_waveform_view_from_ibuf);
+ scope = scopes->sep_waveform_ibuf;
+ }
+ else {
+ if (!scopes->waveform_ibuf)
+ scopes->waveform_ibuf = sequencer_make_scope(scene, ibuf, make_waveform_view_from_ibuf);
+ scope = scopes->waveform_ibuf;
+ }
+ break;
+ case SEQ_DRAW_IMG_VECTORSCOPE:
+ if (!scopes->vector_ibuf)
+ scopes->vector_ibuf = sequencer_make_scope(scene, ibuf, make_vectorscope_view_from_ibuf);
+ scope = scopes->vector_ibuf;
+ break;
+ case SEQ_DRAW_IMG_HISTOGRAM:
+ if (!scopes->histogram_ibuf)
+ scopes->histogram_ibuf = sequencer_make_scope(scene, ibuf, make_histogram_view_from_ibuf);
+ scope = scopes->histogram_ibuf;
+ break;
+ }
+
+ scopes->reference_ibuf = ibuf;
}
if (scope) {
IMB_freeImBuf(ibuf);
ibuf = scope;
- }
- if (ibuf->rect_float && ibuf->rect == NULL) {
- IMB_rect_from_float(ibuf);
+ if (ibuf->rect_float && ibuf->rect == NULL) {
+ IMB_rect_from_float(ibuf);
+ }
+
+ display_buffer = (unsigned char *)ibuf->rect;
}
-
+ else {
+ display_buffer = IMB_display_buffer_acquire_ctx(C, ibuf, &cache_handle);
+ }
+
/* setting up the view - actual drawing starts here */
UI_view2d_view_ortho(v2d);
@@ -950,7 +1026,7 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, ibuf->rect);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, ibuf->x, ibuf->y, 0, GL_RGBA, GL_UNSIGNED_BYTE, display_buffer);
glBegin(GL_QUADS);
if (draw_overlay) {
@@ -1030,7 +1106,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* draw grease-pencil (image aligned) */
draw_gpencil_2dimage(C);
- IMB_freeImBuf(ibuf);
+ if (!scope)
+ IMB_freeImBuf(ibuf);
/* ortho at pixel level */
UI_view2d_view_restore(C);
@@ -1065,6 +1142,8 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
}
}
+ if (cache_handle)
+ IMB_display_buffer_release(cache_handle);
}
#if 0
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 1655b3ec7bc..d09d6a29c10 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -460,12 +460,28 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
+ #pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
for (y = 0; y < ibuf->y; y++) {
+ unsigned int cur_bins[3][512];
+
+ memset(cur_bins, 0, sizeof(cur_bins));
+
for (x = 0; x < ibuf->x; x++) {
- bins[0][*src++]++;
- bins[1][*src++]++;
- bins[2][*src++]++;
- src++;
+ unsigned char *pixel = src + (y * ibuf->x + x) * 4;
+
+ cur_bins[0][pixel[0]]++;
+ cur_bins[1][pixel[1]]++;
+ cur_bins[2][pixel[2]]++;
+ }
+
+ #pragma omp critical
+ {
+ int i;
+ for (i = 0; i < 512; i++) {
+ bins[0][i] += cur_bins[0][i];
+ bins[1][i] += cur_bins[1][i];
+ bins[2][i] += cur_bins[2][i];
+ }
}
}
@@ -490,7 +506,7 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
return rval;
}
-static int get_bin_float(float f)
+BLI_INLINE int get_bin_float(float f)
{
if (f < -0.25f) {
return 0;
@@ -512,12 +528,28 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
+ #pragma omp parallel for shared(bins, src, ibuf) private(x, y) if (ibuf->y >= 256)
for (y = 0; y < ibuf->y; y++) {
+ unsigned int cur_bins[3][512];
+
+ memset(cur_bins, 0, sizeof(cur_bins));
+
for (x = 0; x < ibuf->x; x++) {
- bins[0][get_bin_float(*src++)]++;
- bins[1][get_bin_float(*src++)]++;
- bins[2][get_bin_float(*src++)]++;
- src++;
+ float *pixel = src + (y * ibuf->x + x) * 4;
+
+ cur_bins[0][get_bin_float(pixel[0])]++;
+ cur_bins[1][get_bin_float(pixel[1])]++;
+ cur_bins[2][get_bin_float(pixel[2])]++;
+ }
+
+ #pragma omp critical
+ {
+ int i;
+ for (i = 0; i < 512; i++) {
+ bins[0][i] += cur_bins[0][i];
+ bins[1][i] += cur_bins[1][i];
+ bins[2][i] += cur_bins[2][i];
+ }
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index f5a13e4efb7..3c3489115a4 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -49,6 +49,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
#include "UI_view2d.h"
@@ -70,6 +71,7 @@ typedef struct ImageSampleInfo {
float *colfp;
int draw;
+int color_manage;
} ImageSampleInfo;
static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
@@ -78,8 +80,8 @@ static void sample_draw(const bContext *C, ARegion *ar, void *arg_info)
ImageSampleInfo *info = arg_info;
if (info->draw) {
- ED_image_draw_info(ar, (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT), info->channels,
- info->x, info->y, info->col, info->colf, NULL, NULL);
+ ED_image_draw_info(scene, ar, info->color_manage, FALSE, info->channels,
+ info->x, info->y, info->colp, info->colfp, NULL, NULL);
}
}
@@ -131,6 +133,8 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[2] = (float)cp[2] / 255.0f;
info->colf[3] = (float)cp[3] / 255.0f;
info->colfp = info->colf;
+
+ info->color_manage = FALSE;
}
if (ibuf->rect_float) {
fp = (ibuf->rect_float + (ibuf->channels) * (y * ibuf->x + x));
@@ -140,6 +144,11 @@ static void sample_apply(bContext *C, wmOperator *op, wmEvent *event)
info->colf[2] = fp[2];
info->colf[3] = fp[3];
info->colfp = info->colf;
+
+ /* sequencer's image buffers are in non-linear space, need to make them linear */
+ BKE_sequencer_pixel_from_sequencer_space_v4(scene, info->colf);
+
+ info->color_manage = TRUE;
}
}
else {
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index f7362aab7aa..8ac50a57b10 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -57,8 +57,19 @@
#include "UI_resources.h"
#include "UI_view2d.h"
+#include "IMB_imbuf.h"
+
#include "sequencer_intern.h" // own include
+/**************************** common state *****************************/
+
+static void sequencer_scopes_tag_refresh(ScrArea *sa)
+{
+ SpaceSeq *sseq = (SpaceSeq *)sa->spacedata.first;
+
+ sseq->scopes.reference_ibuf = NULL;
+}
+
/* ******************** manage regions ********************* */
ARegion *sequencer_has_buttons_region(ScrArea *sa)
@@ -183,12 +194,27 @@ static SpaceLink *sequencer_new(const bContext *C)
}
/* not spacelink itself */
-static void sequencer_free(SpaceLink *UNUSED(sl))
+static void sequencer_free(SpaceLink *sl)
{
-// SpaceSeq *sseq= (SpaceSequencer*) sl;
-
+ SpaceSeq *sseq= (SpaceSeq *) sl;
+ SequencerScopes *scopes = &sseq->scopes;
+
// XXX if (sseq->gpd) BKE_gpencil_free(sseq->gpd);
+ if (scopes->zebra_ibuf)
+ IMB_freeImBuf(scopes->zebra_ibuf);
+
+ if (scopes->waveform_ibuf)
+ IMB_freeImBuf(scopes->waveform_ibuf);
+
+ if (scopes->sep_waveform_ibuf)
+ IMB_freeImBuf(scopes->sep_waveform_ibuf);
+
+ if (scopes->vector_ibuf)
+ IMB_freeImBuf(scopes->vector_ibuf);
+
+ if (scopes->histogram_ibuf)
+ IMB_freeImBuf(scopes->histogram_ibuf);
}
@@ -290,7 +316,24 @@ static SpaceLink *sequencer_duplicate(SpaceLink *sl)
return (SpaceLink *)sseqn;
}
-
+static void sequencer_listener(ScrArea *sa, wmNotifier *wmn)
+{
+ /* context changes */
+ switch (wmn->category) {
+ case NC_SCENE:
+ switch (wmn->data) {
+ case ND_FRAME:
+ case ND_SEQUENCER:
+ sequencer_scopes_tag_refresh(sa);
+ break;
+ }
+ break;
+ case NC_SPACE:
+ if (wmn->data == ND_SPACE_SEQUENCER)
+ sequencer_scopes_tag_refresh(sa);
+ break;
+ }
+}
/* *********************** sequencer (main) region ************************ */
/* add handlers, stuff you only do once or on area/region changes */
@@ -610,6 +653,7 @@ void ED_spacetype_sequencer(void)
st->context = sequencer_context;
st->dropboxes = sequencer_dropboxes;
st->refresh = sequencer_refresh;
+ st->listener = sequencer_listener;
/* regions: main window */
art = MEM_callocN(sizeof(ARegionType), "spacetype sequencer region");
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 895b256ab84..ca4f00be2d5 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -372,7 +372,15 @@ static void draw_textured_begin(Scene *scene, View3D *v3d, RegionView3D *rv3d, O
Gtexdraw.ob = ob;
Gtexdraw.is_tex = is_tex;
- Gtexdraw.color_profile = scene->r.color_mgt_flag & R_COLOR_MANAGEMENT;
+
+ /* OCIO_TODO: for now assume OpenGL is always doing color management and working in sRGB space
+ * supporting for real display conversion could be nice here, but it's a bit challenging
+ * since all the shaders should be aware of such a transform
+ * perhaps this flag could be completely removed before release in separated commit and
+ * be re-implemented if real display transform would be needed
+ */
+ Gtexdraw.color_profile = TRUE;
+
memcpy(Gtexdraw.obcol, obcol, sizeof(obcol));
set_draw_settings_cached(1, NULL, NULL, Gtexdraw);
glShadeModel(GL_SMOOTH);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 8a334423ab0..5fbf1971349 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -69,6 +69,7 @@
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
+#include "IMB_colormanagement.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -2375,7 +2376,7 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
mult_m4_m4m4(rv3d.persmat, rv3d.winmat, rv3d.viewmat);
invert_m4_m4(rv3d.persinv, rv3d.viewinv);
- ED_view3d_draw_offscreen(scene, v3d, &ar, winsize, winsize, viewmat, winmat, FALSE);
+ ED_view3d_draw_offscreen(scene, v3d, &ar, winsize, winsize, viewmat, winmat, FALSE, FALSE);
GPU_lamp_shadow_buffer_unbind(shadow->lamp);
v3d->drawtype = drawtype;
@@ -2514,7 +2515,7 @@ static void view3d_main_area_setup_view(Scene *scene, View3D *v3d, ARegion *ar,
void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
int winx, int winy, float viewmat[][4], float winmat[][4],
- int do_bgpic)
+ int do_bgpic, int colormanage_background)
{
RegionView3D *rv3d = ar->regiondata;
Base *base;
@@ -2553,10 +2554,25 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
/* set background color, fallback on the view background color
* (if active clip is set but frame is failed to load fallback to horizon color as background) */
if (scene->world) {
- if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
+ /* NOTE: currently OpenGL is supposed to always work in sRGB space and do not
+ * apply any tonemaps since it's really tricky to support for all features (GLSL, textures, etc)
+ * but due to compatibility issues background is being affected display transform, so we can
+ * emulate behavior of disabled colro management
+ * but this function is also used for sequencer's scene strips which shouldn't be affected by
+ * tonemaps now and should be purely sRGB, that's why we've got this colormanage_background
+ * we can drop this flag in cost of some compatibility loss -- background wouldn't be
+ * color managed in 3d viewport
+ * same goes to opengl rendering, where color profile should be applied as very final step
+ */
+
+ if (colormanage_background) {
+ IMB_colormanagement_pixel_to_display_space_v3(backcol, &scene->world->horr, &scene->view_settings,
+ &scene->display_settings);
+ }
+ else {
linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr);
- else
- copy_v3_v3(backcol, &scene->world->horr);
+ }
+
glClearColor(backcol[0], backcol[1], backcol[2], 0.0);
}
else {
@@ -2661,7 +2677,8 @@ void ED_view3d_draw_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
/* utility func for ED_view3d_draw_offscreen */
ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar,
- int sizex, int sizey, unsigned int flag, int draw_background, char err_out[256])
+ int sizex, int sizey, unsigned int flag, int draw_background,
+ int colormanage_background, char err_out[256])
{
RegionView3D *rv3d = ar->regiondata;
ImBuf *ibuf;
@@ -2686,10 +2703,10 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar,
BKE_camera_params_compute_viewplane(&params, sizex, sizey, scene->r.xasp, scene->r.yasp);
BKE_camera_params_compute_matrix(&params);
- ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background);
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, params.winmat, draw_background, colormanage_background);
}
else {
- ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, NULL, draw_background);
+ ED_view3d_draw_offscreen(scene, v3d, ar, sizex, sizey, NULL, NULL, draw_background, colormanage_background);
}
/* read in pixels & stamp */
@@ -2714,7 +2731,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar,
/* creates own 3d views, used by the sequencer */
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height,
- unsigned int flag, int drawtype, int draw_background, char err_out[256])
+ unsigned int flag, int drawtype, int draw_background,
+ int colormanage_background, char err_out[256])
{
View3D v3d = {NULL};
ARegion ar = {NULL};
@@ -2753,7 +2771,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
mult_m4_m4m4(rv3d.persmat, rv3d.winmat, rv3d.viewmat);
invert_m4_m4(rv3d.persinv, rv3d.viewinv);
- return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag, draw_background, err_out);
+ return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag,
+ draw_background, colormanage_background, err_out);
// seq_view3d_cb(scene, cfra, render_size, seqrectx, seqrecty);
}
@@ -2936,10 +2955,9 @@ static void view3d_main_area_draw_objects(const bContext *C, ARegion *ar, const
/* clear background */
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) && scene->world) {
- if (scene->r.color_mgt_flag & R_COLOR_MANAGEMENT)
- linearrgb_to_srgb_v3_v3(backcol, &scene->world->horr);
- else
- copy_v3_v3(backcol, &scene->world->horr);
+ IMB_colormanagement_pixel_to_display_space_v3(backcol, &scene->world->horr, &scene->view_settings,
+ &scene->display_settings);
+
glClearColor(backcol[0], backcol[1], backcol[2], 0.0);
}
else
@@ -3163,6 +3181,17 @@ void view3d_main_area_draw(const bContext *C, ARegion *ar)
const char *grid_unit = NULL;
int draw_border = (rv3d->persp == RV3D_CAMOB && (scene->r.mode & R_BORDER));
+ /* --- until we get a clue and make viewport threadsafe (temp mango change for stability) */
+ if (G.is_rendering) {
+ ED_region_pixelspace(ar);
+ glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+ UI_ThemeClearColor(TH_BACK);
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+ BLF_draw_default(10,10,0, "do do da da.. da da.. da da.. can't touch this! it's render time", 512);
+ return;
+ }
+ /* --- end temp mango change */
+
/* draw viewport using opengl */
if (v3d->drawtype != OB_RENDER || !view3d_main_area_do_render_draw(C) || draw_border) {
view3d_main_area_draw_objects(C, ar, &grid_unit);