Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/mesh/meshtools.cc15
-rw-r--r--source/blender/editors/object/object_bake.c3
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c14
4 files changed, 36 insertions, 15 deletions
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index e9a34cf95cb..330560be026 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -10,6 +10,8 @@
#include "MEM_guardedalloc.h"
+#include "BLI_virtual_array.hh"
+
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
@@ -21,6 +23,7 @@
#include "DNA_view3d_types.h"
#include "DNA_workspace_types.h"
+#include "BKE_attribute.hh"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
@@ -247,9 +250,19 @@ static void join_mesh_single(Depsgraph *depsgraph,
CustomData_merge(&me->pdata, pdata, CD_MASK_MESH.pmask, CD_SET_DEFAULT, totpoly);
CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly);
+ blender::bke::AttributeWriter<int> material_indices =
+ blender::bke::mesh_attributes_for_write(*me).lookup_for_write<int>("material_index");
+ if (material_indices) {
+ blender::MutableVArraySpan<int> material_indices_span(material_indices.varray);
+ for (const int i : material_indices_span.index_range()) {
+ material_indices_span[i] = matmap ? matmap[material_indices_span[i]] : 0;
+ }
+ material_indices_span.save();
+ material_indices.finish();
+ }
+
for (a = 0; a < me->totpoly; a++, mpoly++) {
mpoly->loopstart += *loopofs;
- mpoly->mat_nr = matmap ? matmap[mpoly->mat_nr] : 0;
}
/* Face maps. */
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index effbde41c38..3170ce2c620 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -161,9 +161,10 @@ static bool multiresbake_check(bContext *C, wmOperator *op)
ok = false;
}
else {
+ const int *material_indices = BKE_mesh_material_indices(me);
a = me->totpoly;
while (ok && a--) {
- Image *ima = bake_object_image_get(ob, me->mpoly[a].mat_nr);
+ Image *ima = bake_object_image_get(ob, material_indices ? material_indices[a] : 0);
if (!ima) {
BKE_report(
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 3e5ad9bdc2d..909ae1c783a 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -414,6 +414,7 @@ typedef struct ProjPaintState {
const float (*vert_normals)[3];
const MEdge *medge_eval;
const MPoly *mpoly_eval;
+ const int *material_indices;
const MLoop *mloop_eval;
const MLoopTri *mlooptri_eval;
@@ -542,8 +543,8 @@ static int project_paint_face_paint_tile(Image *ima, const float *uv)
static TexPaintSlot *project_paint_face_paint_slot(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
return ma ? ma->texpaintslot + ma->paint_active_slot : NULL;
}
@@ -553,23 +554,23 @@ static Image *project_paint_face_paint_image(const ProjPaintState *ps, int tri_i
return ps->stencil_ima;
}
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_active_slot : NULL;
return slot ? slot->ima : ps->canvas_ima;
}
static TexPaintSlot *project_paint_face_clone_slot(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
return ma ? ma->texpaintslot + ma->paint_clone_slot : NULL;
}
static Image *project_paint_face_clone_image(const ProjPaintState *ps, int tri_index)
{
- const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index);
- Material *ma = ps->mat_array[mp->mat_nr];
+ const int poly_i = ps->mlooptri_eval[tri_index].poly;
+ Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]];
TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_clone_slot : NULL;
return slot ? slot->ima : ps->clone_ima;
}
@@ -4060,6 +4061,8 @@ static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *p
}
ps->mloop_eval = ps->me_eval->mloop;
ps->mpoly_eval = ps->me_eval->mpoly;
+ ps->material_indices = (const int *)CustomData_get_layer_named(
+ &ps->me_eval->pdata, CD_PROP_INT32, "material_index");
ps->totvert_eval = ps->me_eval->totvert;
ps->totedge_eval = ps->me_eval->totedge;
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 1f272882100..1429744aca7 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -287,7 +287,6 @@ static void imapaint_pick_uv(
const int tottri = me_eval->runtime.looptris.len;
const MVert *mvert = me_eval->mvert;
- const MPoly *mpoly = me_eval->mpoly;
const MLoop *mloop = me_eval->mloop;
const int *index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
@@ -302,6 +301,9 @@ static void imapaint_pick_uv(
minabsw = 1e10;
uv[0] = uv[1] = 0.0;
+ const int *material_indices = (const int *)CustomData_get_layer_named(
+ &me_eval->pdata, CD_PROP_INT32, "material_index");
+
/* test all faces in the derivedmesh with the original index of the picked face */
/* face means poly here, not triangle, indeed */
for (i = 0; i < tottri; i++, lt++) {
@@ -309,7 +311,6 @@ static void imapaint_pick_uv(
if (findex == faceindex) {
const MLoopUV *mloopuv;
- const MPoly *mp = &mpoly[lt->poly];
const MLoopUV *tri_uv[3];
float tri_co[3][3];
@@ -321,7 +322,8 @@ static void imapaint_pick_uv(
const Material *ma;
const TexPaintSlot *slot;
- ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1);
+ ma = BKE_object_material_get(
+ ob_eval, material_indices == NULL ? 1 : material_indices[lt->poly] + 1);
slot = &ma->texpaintslot[ma->paint_active_slot];
if (!(slot && slot->uvname &&
@@ -410,6 +412,8 @@ void paint_sample_color(
cddata_masks.pmask |= CD_MASK_ORIGINDEX;
Mesh *me = (Mesh *)ob->data;
Mesh *me_eval = mesh_get_eval_final(depsgraph, scene, ob_eval, &cddata_masks);
+ const int *material_indices = (const int *)CustomData_get_layer_named(
+ &me_eval->pdata, CD_PROP_INT32, "material_index");
ViewContext vc;
const int mval[2] = {x, y};
@@ -427,8 +431,8 @@ void paint_sample_color(
if (use_material) {
/* Image and texture interpolation from material. */
- MPoly *mp = me_eval->mpoly + faceindex;
- Material *ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1);
+ Material *ma = BKE_object_material_get(
+ ob_eval, material_indices ? material_indices[faceindex] + 1 : 1);
/* Force refresh since paint slots are not updated when changing interpolation. */
BKE_texpaint_slot_refresh_cache(scene, ma, ob);