diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/mesh/meshtools.cc | 15 | ||||
-rw-r--r-- | source/blender/editors/object/object_bake.c | 3 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image_proj.c | 19 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_utils.c | 14 |
4 files changed, 36 insertions, 15 deletions
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc index e9a34cf95cb..330560be026 100644 --- a/source/blender/editors/mesh/meshtools.cc +++ b/source/blender/editors/mesh/meshtools.cc @@ -10,6 +10,8 @@ #include "MEM_guardedalloc.h" +#include "BLI_virtual_array.hh" + #include "DNA_key_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" @@ -21,6 +23,7 @@ #include "DNA_view3d_types.h" #include "DNA_workspace_types.h" +#include "BKE_attribute.hh" #include "BKE_context.h" #include "BKE_customdata.h" #include "BKE_deform.h" @@ -247,9 +250,19 @@ static void join_mesh_single(Depsgraph *depsgraph, CustomData_merge(&me->pdata, pdata, CD_MASK_MESH.pmask, CD_SET_DEFAULT, totpoly); CustomData_copy_data_named(&me->pdata, pdata, 0, *polyofs, me->totpoly); + blender::bke::AttributeWriter<int> material_indices = + blender::bke::mesh_attributes_for_write(*me).lookup_for_write<int>("material_index"); + if (material_indices) { + blender::MutableVArraySpan<int> material_indices_span(material_indices.varray); + for (const int i : material_indices_span.index_range()) { + material_indices_span[i] = matmap ? matmap[material_indices_span[i]] : 0; + } + material_indices_span.save(); + material_indices.finish(); + } + for (a = 0; a < me->totpoly; a++, mpoly++) { mpoly->loopstart += *loopofs; - mpoly->mat_nr = matmap ? matmap[mpoly->mat_nr] : 0; } /* Face maps. */ diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c index effbde41c38..3170ce2c620 100644 --- a/source/blender/editors/object/object_bake.c +++ b/source/blender/editors/object/object_bake.c @@ -161,9 +161,10 @@ static bool multiresbake_check(bContext *C, wmOperator *op) ok = false; } else { + const int *material_indices = BKE_mesh_material_indices(me); a = me->totpoly; while (ok && a--) { - Image *ima = bake_object_image_get(ob, me->mpoly[a].mat_nr); + Image *ima = bake_object_image_get(ob, material_indices ? material_indices[a] : 0); if (!ima) { BKE_report( diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c index 3e5ad9bdc2d..909ae1c783a 100644 --- a/source/blender/editors/sculpt_paint/paint_image_proj.c +++ b/source/blender/editors/sculpt_paint/paint_image_proj.c @@ -414,6 +414,7 @@ typedef struct ProjPaintState { const float (*vert_normals)[3]; const MEdge *medge_eval; const MPoly *mpoly_eval; + const int *material_indices; const MLoop *mloop_eval; const MLoopTri *mlooptri_eval; @@ -542,8 +543,8 @@ static int project_paint_face_paint_tile(Image *ima, const float *uv) static TexPaintSlot *project_paint_face_paint_slot(const ProjPaintState *ps, int tri_index) { - const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index); - Material *ma = ps->mat_array[mp->mat_nr]; + const int poly_i = ps->mlooptri_eval[tri_index].poly; + Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]]; return ma ? ma->texpaintslot + ma->paint_active_slot : NULL; } @@ -553,23 +554,23 @@ static Image *project_paint_face_paint_image(const ProjPaintState *ps, int tri_i return ps->stencil_ima; } - const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index); - Material *ma = ps->mat_array[mp->mat_nr]; + const int poly_i = ps->mlooptri_eval[tri_index].poly; + Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]]; TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_active_slot : NULL; return slot ? slot->ima : ps->canvas_ima; } static TexPaintSlot *project_paint_face_clone_slot(const ProjPaintState *ps, int tri_index) { - const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index); - Material *ma = ps->mat_array[mp->mat_nr]; + const int poly_i = ps->mlooptri_eval[tri_index].poly; + Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]]; return ma ? ma->texpaintslot + ma->paint_clone_slot : NULL; } static Image *project_paint_face_clone_image(const ProjPaintState *ps, int tri_index) { - const MPoly *mp = ps_tri_index_to_mpoly(ps, tri_index); - Material *ma = ps->mat_array[mp->mat_nr]; + const int poly_i = ps->mlooptri_eval[tri_index].poly; + Material *ma = ps->mat_array[ps->material_indices == NULL ? 0 : ps->material_indices[poly_i]]; TexPaintSlot *slot = ma ? ma->texpaintslot + ma->paint_clone_slot : NULL; return slot ? slot->ima : ps->clone_ima; } @@ -4060,6 +4061,8 @@ static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *p } ps->mloop_eval = ps->me_eval->mloop; ps->mpoly_eval = ps->me_eval->mpoly; + ps->material_indices = (const int *)CustomData_get_layer_named( + &ps->me_eval->pdata, CD_PROP_INT32, "material_index"); ps->totvert_eval = ps->me_eval->totvert; ps->totedge_eval = ps->me_eval->totedge; diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c index 1f272882100..1429744aca7 100644 --- a/source/blender/editors/sculpt_paint/paint_utils.c +++ b/source/blender/editors/sculpt_paint/paint_utils.c @@ -287,7 +287,6 @@ static void imapaint_pick_uv( const int tottri = me_eval->runtime.looptris.len; const MVert *mvert = me_eval->mvert; - const MPoly *mpoly = me_eval->mpoly; const MLoop *mloop = me_eval->mloop; const int *index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX); @@ -302,6 +301,9 @@ static void imapaint_pick_uv( minabsw = 1e10; uv[0] = uv[1] = 0.0; + const int *material_indices = (const int *)CustomData_get_layer_named( + &me_eval->pdata, CD_PROP_INT32, "material_index"); + /* test all faces in the derivedmesh with the original index of the picked face */ /* face means poly here, not triangle, indeed */ for (i = 0; i < tottri; i++, lt++) { @@ -309,7 +311,6 @@ static void imapaint_pick_uv( if (findex == faceindex) { const MLoopUV *mloopuv; - const MPoly *mp = &mpoly[lt->poly]; const MLoopUV *tri_uv[3]; float tri_co[3][3]; @@ -321,7 +322,8 @@ static void imapaint_pick_uv( const Material *ma; const TexPaintSlot *slot; - ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1); + ma = BKE_object_material_get( + ob_eval, material_indices == NULL ? 1 : material_indices[lt->poly] + 1); slot = &ma->texpaintslot[ma->paint_active_slot]; if (!(slot && slot->uvname && @@ -410,6 +412,8 @@ void paint_sample_color( cddata_masks.pmask |= CD_MASK_ORIGINDEX; Mesh *me = (Mesh *)ob->data; Mesh *me_eval = mesh_get_eval_final(depsgraph, scene, ob_eval, &cddata_masks); + const int *material_indices = (const int *)CustomData_get_layer_named( + &me_eval->pdata, CD_PROP_INT32, "material_index"); ViewContext vc; const int mval[2] = {x, y}; @@ -427,8 +431,8 @@ void paint_sample_color( if (use_material) { /* Image and texture interpolation from material. */ - MPoly *mp = me_eval->mpoly + faceindex; - Material *ma = BKE_object_material_get(ob_eval, mp->mat_nr + 1); + Material *ma = BKE_object_material_get( + ob_eval, material_indices ? material_indices[faceindex] + 1 : 1); /* Force refresh since paint slots are not updated when changing interpolation. */ BKE_texpaint_slot_refresh_cache(scene, ma, ob); |