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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/object/object_add.c15
-rw-r--r--source/blender/editors/space_info/info_stats.c5
-rw-r--r--source/blender/editors/space_view3d/drawobject.c13
3 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index fdf46ea19a7..696d8bc2c6f 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1036,9 +1036,7 @@ static EnumPropertyItem convert_target_items[]= {
static void curvetomesh(Scene *scene, Object *ob)
{
- Curve *cu= ob->data;
-
- if(cu->disp.first==0)
+ if(ob->disp.first==0)
makeDispListCurveTypes(scene, ob, 0); /* force creation */
nurbs_to_mesh(ob); /* also does users */
@@ -1188,7 +1186,7 @@ static int convert_exec(bContext *C, wmOperator *op)
cu= newob->data;
- if (!cu->disp.first)
+ if (!newob->disp.first)
makeDispListCurveTypes(scene, newob, 0);
newob->type= OB_CURVE;
@@ -1225,8 +1223,12 @@ static int convert_exec(bContext *C, wmOperator *op)
for(nu=cu->nurb.first; nu; nu=nu->next)
nu->charidx= 0;
- if(target == OB_MESH)
+ if(target == OB_MESH) {
curvetomesh(scene, newob);
+
+ /* meshes doesn't use displist */
+ freedisplist(&newob->disp);
+ }
}
else if(ELEM(ob->type, OB_CURVE, OB_SURF)) {
ob->flag |= OB_DONE;
@@ -1243,6 +1245,9 @@ static int convert_exec(bContext *C, wmOperator *op)
newob->data= copy_curve(ob->data);
} else {
newob= ob;
+
+ /* meshes doesn't use displist */
+ freedisplist(&newob->disp);
}
curvetomesh(scene, newob);
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index 7a6e5dad017..b4185d1b958 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -91,13 +91,12 @@ static void stats_object(Object *ob, int sel, int totob, SceneStats *stats)
case OB_SURF:
case OB_CURVE:
case OB_FONT: {
- Curve *cu= ob->data;
int tot= 0, totf= 0;
stats->totcurve += totob;
- if(cu->disp.first)
- count_displist(&cu->disp, &tot, &totf);
+ if(ob->disp.first)
+ count_displist(&ob->disp, &tot, &totf);
tot *= totob;
totf *= totob;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index e62b3c6746f..d17657f086a 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -3146,7 +3146,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas
case OB_CURVE:
cu= ob->data;
- lb= &cu->disp;
+ lb= &ob->disp;
if(solid) {
dl= lb->first;
@@ -3193,7 +3193,7 @@ static int drawDispList(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *bas
break;
case OB_SURF:
- lb= &((Curve *)ob->data)->disp;
+ lb= &ob->disp;
if(solid) {
dl= lb->first;
@@ -5436,7 +5436,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (dm) {
hasfaces= dm->getNumFaces(dm);
} else {
- hasfaces= displist_has_faces(&cu->disp);
+ hasfaces= displist_has_faces(&ob->disp);
}
if (hasfaces && boundbox_clip(rv3d, ob->obmat, ob->bb ? ob->bb : cu->bb)) {
@@ -5444,7 +5444,7 @@ static void drawObjectSelect(Scene *scene, View3D *v3d, ARegion *ar, Base *base)
if (dm) {
draw_mesh_object_outline(v3d, ob, dm);
} else {
- drawDispListwire(&cu->disp);
+ drawDispListwire(&ob->disp);
}
draw_index_wire= 1;
}
@@ -5499,7 +5499,7 @@ static void drawWireExtra(Scene *scene, RegionView3D *rv3d, Object *ob)
if (ob->derivedFinal) {
drawCurveDMWired(ob);
} else {
- drawDispListwire(&cu->disp);
+ drawDispListwire(&ob->disp);
}
if (ob->type==OB_CURVE)
@@ -5820,9 +5820,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, int flag)
/* bad exception, solve this! otherwise outline shows too late */
if(ELEM3(ob->type, OB_CURVE, OB_SURF, OB_FONT)) {
- cu= ob->data;
/* still needed for curves hidden in other layers. depgraph doesnt handle that yet */
- if (cu->disp.first==NULL) makeDispListCurveTypes(scene, ob, 0);
+ if (ob->disp.first==NULL) makeDispListCurveTypes(scene, ob, 0);
}
/* draw outline for selected objects, mesh does itself */