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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/include/ED_screen.h2
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_bake_api.c6
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c7
-rw-r--r--source/blender/editors/physics/physics_fluid.c4
-rw-r--r--source/blender/editors/render/render_internal.c4
-rw-r--r--source/blender/editors/render/render_opengl.c8
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/scene/scene_edit.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c9
-rw-r--r--source/blender/editors/screen/screen_ops.c3
-rw-r--r--source/blender/editors/sound/sound_ops.c5
12 files changed, 24 insertions, 30 deletions
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 4720eb05367..3523e27f6ba 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -195,7 +195,7 @@ void ED_workspace_object_mode_sync_from_scene(
struct wmWindowManager *wm, WorkSpace *workspace, struct Scene *scene);
/* anim */
-void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, struct ViewLayer *view_layer, struct Depsgraph *depsgraph);
+void ED_update_for_newframe(struct Main *bmain, struct Depsgraph *depsgraph);
void ED_refresh_viewport_fps(struct bContext *C);
int ED_screen_animation_play(struct bContext *C, int sync, int mode);
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 4334a80cd39..d3f6a42c3c1 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1769,7 +1769,7 @@ static int convert_exec(bContext *C, wmOperator *op)
Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
uint64_t customdata_mask_prev = scene->customdata_mask;
scene->customdata_mask |= CD_MASK_MESH;
- BKE_scene_graph_update_tagged(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
scene->customdata_mask = customdata_mask_prev;
}
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 1c882fda5d5..2a569d5c52a 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -792,11 +792,7 @@ static int bake(
/* Make sure depsgraph is up to date. */
DEG_graph_build_from_view_layer(depsgraph, bmain, scene, view_layer);
- BKE_scene_graph_update_tagged(eval_ctx,
- depsgraph,
- bmain,
- scene,
- view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, bmain);
/* get the mesh as it arrives in the renderer */
me_low = bake_mesh_new_from_object(eval_ctx, bmain, scene, ob_low);
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 6360e6281c8..5d928d69da2 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -288,7 +288,6 @@ typedef struct DynamicPaintBakeJob {
struct Main *bmain;
Scene *scene;
- ViewLayer *view_layer;
Depsgraph *depsgraph;
Object *ob;
@@ -365,7 +364,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
frame = surface->start_frame;
orig_frame = scene->r.cfra;
scene->r.cfra = (int)frame;
- ED_update_for_newframe(job->bmain, scene, job->view_layer, job->depsgraph);
+ ED_update_for_newframe(job->bmain, job->depsgraph);
/* Init surface */
if (!dynamicPaint_createUVSurface(scene, surface, job->progress, job->do_update)) {
@@ -391,7 +390,7 @@ static void dynamicPaint_bakeImageSequence(DynamicPaintBakeJob *job)
/* calculate a frame */
scene->r.cfra = (int)frame;
- ED_update_for_newframe(job->bmain, scene, job->view_layer, job->depsgraph);
+ ED_update_for_newframe(job->bmain, job->depsgraph);
if (!dynamicPaint_calculateFrame(surface, job->eval_ctx, scene, cObject, frame)) {
job->success = 0;
return;
@@ -460,7 +459,6 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
DynamicPaintCanvasSettings *canvas;
Object *ob = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
EvaluationContext *eval_ctx = MEM_mallocN(sizeof(*eval_ctx), "EvaluationContext");
CTX_data_eval_ctx(C, eval_ctx);
@@ -491,7 +489,6 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
DynamicPaintBakeJob *job = MEM_mallocN(sizeof(DynamicPaintBakeJob), "DynamicPaintBakeJob");
job->bmain = CTX_data_main(C);
job->scene = scene;
- job->view_layer = view_layer;
job->depsgraph = CTX_data_depsgraph(C);
job->ob = ob;
job->canvas = canvas;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index 65ef3ad44d0..c0b2ae8ded4 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -409,7 +409,7 @@ static void fluid_init_all_channels(bContext *C, Object *UNUSED(fsDomain), Fluid
/* Modifying the global scene isn't nice, but we can do it in
* this part of the process before a threaded job is created */
scene->r.cfra = (int)eval_time;
- ED_update_for_newframe(CTX_data_main(C), scene, view_layer, depsgraph);
+ ED_update_for_newframe(CTX_data_main(C), depsgraph);
/* now scene data should be current according to animation system, so we fill the channels */
@@ -959,7 +959,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* reset to original current frame */
scene->r.cfra = origFrame;
- ED_update_for_newframe(CTX_data_main(C), scene, view_layer, depsgraph);
+ ED_update_for_newframe(CTX_data_main(C), depsgraph);
/* ******** init domain object's matrix ******** */
copy_m4_m4(domainMat, fsDomain->obmat);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index f8b1861b204..51a75e36044 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -350,7 +350,7 @@ static int screen_render_exec(bContext *C, wmOperator *op)
RE_SetReports(re, NULL);
// no redraw needed, we leave state as we entered it
- ED_update_for_newframe(mainp, scene, view_layer, CTX_data_depsgraph(C));
+ ED_update_for_newframe(mainp, CTX_data_depsgraph(C));
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_RESULT, scene);
@@ -676,7 +676,7 @@ static void render_endjob(void *rjv)
if (rj->anim && !(rj->scene->r.scemode & R_NO_FRAME_UPDATE)) {
/* possible this fails of loading new file while rendering */
if (G.main->wm.first) {
- ED_update_for_newframe(G.main, rj->scene, rj->view_layer, rj->depsgraph);
+ ED_update_for_newframe(G.main, rj->depsgraph);
}
}
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 281c5f12b46..be2b184626d 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -820,9 +820,8 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
if (oglrender->timer) { /* exec will not have a timer */
Depsgraph *depsgraph = oglrender->depsgraph;
- ViewLayer *view_layer = oglrender->view_layer;
scene->r.cfra = oglrender->cfrao;
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
WM_event_remove_timer(oglrender->wm, oglrender->win, oglrender->timer);
}
@@ -1021,7 +1020,6 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
OGLRender *oglrender = op->customdata;
Scene *scene = oglrender->scene;
- ViewLayer *view_layer = oglrender->view_layer;
Depsgraph *depsgraph = oglrender->depsgraph;
char name[FILE_MAX];
bool ok = false;
@@ -1033,7 +1031,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (CFRA < oglrender->nfra)
CFRA++;
while (CFRA < oglrender->nfra) {
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
CFRA++;
}
@@ -1055,7 +1053,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
WM_cursor_time(oglrender->win, scene->r.cfra);
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
if (view_context) {
if (oglrender->rv3d->persp == RV3D_CAMOB && oglrender->v3d->camera && oglrender->v3d->scenelock) {
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 79562ae386b..4297d4fa316 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -620,7 +620,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
/* TODO(sergey): Use proper flag for tagging here. */
DEG_graph_id_tag_update(pr_main, depsgraph, &sce->id, 0);
DEG_relations_tag_update(pr_main);
- BKE_scene_graph_update_tagged(pr_main->eval_ctx, depsgraph, pr_main, sce, view_layer);
+ BKE_scene_graph_update_tagged(depsgraph, pr_main);
return sce;
}
diff --git a/source/blender/editors/scene/scene_edit.c b/source/blender/editors/scene/scene_edit.c
index 76abc1489fd..d16d60ba7b9 100644
--- a/source/blender/editors/scene/scene_edit.c
+++ b/source/blender/editors/scene/scene_edit.c
@@ -149,7 +149,7 @@ void ED_scene_change_update(
ED_screen_update_after_scene_change(screen, scene_new, layer_new);
ED_render_engine_changed(bmain);
- ED_update_for_newframe(bmain, scene_new, layer_new, depsgraph);
+ ED_update_for_newframe(bmain, depsgraph);
/* complete redraw */
WM_event_add_notifier(C, NC_WINDOW, NULL);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 08f2242f961..e65fd2701b4 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -33,6 +33,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_workspace_types.h"
#include "DNA_userdef_types.h"
@@ -68,6 +69,8 @@
#include "WM_message.h"
+#include "DEG_depsgraph_query.h"
+
#include "screen_intern.h" /* own module include */
@@ -1707,8 +1710,10 @@ void ED_screen_animation_timer_update(bScreen *screen, int redraws, int refresh)
}
/* results in fully updated anim system */
-void ED_update_for_newframe(Main *bmain, Scene *scene, ViewLayer *view_layer, struct Depsgraph *depsgraph)
+void ED_update_for_newframe(Main *bmain, Depsgraph *depsgraph)
{
+ Scene *scene = DEG_get_input_scene(depsgraph);
+
#ifdef DURIAN_CAMERA_SWITCH
void *camera = BKE_scene_camera_switch_find(scene);
if (camera && scene->camera != camera) {
@@ -1724,7 +1729,7 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, ViewLayer *view_layer, st
ED_clip_update_frame(bmain, scene->r.cfra);
/* this function applies the changes too */
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
/* composite */
if (scene->use_nodes && scene->nodetree)
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 0b893d23e13..488f240ba48 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3564,7 +3564,6 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
if (screen->animtimer && screen->animtimer == event->customdata) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
wmTimer *wt = screen->animtimer;
ScreenAnimData *sad = wt->customdata;
@@ -3676,7 +3675,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
}
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
- ED_update_for_newframe(bmain, scene, view_layer, depsgraph);
+ ED_update_for_newframe(bmain, depsgraph);
for (window = wm->windows.first; window; window = window->next) {
const bScreen *win_screen = WM_window_get_active_screen(window);
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index daeb7823a43..a01b4aa1b18 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -311,7 +311,6 @@ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
int oldfra = scene->r.cfra;
int cfra;
@@ -320,11 +319,11 @@ static int sound_bake_animation_exec(bContext *C, wmOperator *UNUSED(op))
for (cfra = (scene->r.sfra > 0) ? (scene->r.sfra - 1) : 0; cfra <= scene->r.efra + 1; cfra++) {
scene->r.cfra = cfra;
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
}
scene->r.cfra = oldfra;
- BKE_scene_graph_update_for_newframe(bmain->eval_ctx, depsgraph, bmain, scene, view_layer);
+ BKE_scene_graph_update_for_newframe(depsgraph, bmain);
return OPERATOR_FINISHED;
}