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-rw-r--r--source/blender/editors/armature/armature_utils.c3
-rw-r--r--source/blender/editors/curve/editcurve_paint.c6
-rw-r--r--source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c4
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c16
-rw-r--r--source/blender/editors/interface/interface_utils.c2
-rw-r--r--source/blender/editors/mask/mask_ops.c4
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c2
-rw-r--r--source/blender/editors/render/render_preview.c4
-rw-r--r--source/blender/editors/screen/area.c10
-rw-r--r--source/blender/editors/screen/area_utils.c2
-rw-r--r--source/blender/editors/screen/screen_edit.c16
-rw-r--r--source/blender/editors/screen/screen_ops.c20
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c11
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c2
-rw-r--r--source/blender/editors/space_clip/tracking_ops_plane.c2
-rw-r--r--source/blender/editors/space_image/image_undo.c10
-rw-r--r--source/blender/editors/space_node/drawnode.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c4
-rw-r--r--source/blender/editors/transform/transform_snap_object.c16
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
23 files changed, 76 insertions, 74 deletions
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index a291bbc66e8..76361f6785b 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -704,7 +704,8 @@ void ED_armature_from_edit(Main *bmain, bArmature *arm)
for (eBone = arm->edbo->first; eBone; eBone = neBone) {
float len_sq = len_squared_v3v3(eBone->head, eBone->tail);
neBone = eBone->next;
- if (len_sq <= SQUARE(0.000001f)) { /* FLT_EPSILON is too large? */
+ /* TODO(sergey): How to ensure this is a constexpr? */
+ if (len_sq <= square_f(0.000001f)) { /* FLT_EPSILON is too large? */
EditBone *fBone;
/* Find any bones that refer to this bone */
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index f97214991ef..85441c9b88d 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -481,7 +481,7 @@ static void curve_draw_event_add(wmOperator *op, const wmEvent *event)
if (cdd->sample.use_substeps && cdd->prev.selem) {
const struct StrokeElem selem_target = *selem;
struct StrokeElem *selem_new_last = selem;
- if (len_sq >= SQUARE(STROKE_SAMPLE_DIST_MAX_PX)) {
+ if (len_sq >= square_f(STROKE_SAMPLE_DIST_MAX_PX)) {
int n = (int)ceil(sqrt((double)len_sq)) / STROKE_SAMPLE_DIST_MAX_PX;
for (int i = 1; i < n; i++) {
@@ -685,7 +685,7 @@ static void curve_draw_exec_precalc(wmOperator *op)
}
if (len_squared_v2v2(selem_first->mval, selem_last->mval) <=
- SQUARE(STROKE_CYCLIC_DIST_PX * U.pixelsize)) {
+ square_f(STROKE_CYCLIC_DIST_PX * U.pixelsize)) {
use_cyclic = true;
}
}
@@ -1167,7 +1167,7 @@ static int curve_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
else if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
if (cdd->state == CURVE_DRAW_PAINTING) {
const float mval_fl[2] = {UNPACK2(event->mval)};
- if (len_squared_v2v2(mval_fl, cdd->prev.mouse) > SQUARE(STROKE_SAMPLE_DIST_MIN_PX)) {
+ if (len_squared_v2v2(mval_fl, cdd->prev.mouse) > square_f(STROKE_SAMPLE_DIST_MIN_PX)) {
curve_draw_event_add(op, event);
}
}
diff --git a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
index 5a256c24c59..909be74cced 100644
--- a/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
+++ b/source/blender/editors/gizmo_library/gizmo_types/arrow3d_gizmo.c
@@ -242,7 +242,7 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
const float arrow_head_threshold_px = 12 * UI_DPI_FAC;
/* Distance to arrow head. */
- if (len_squared_v2v2(mval_fl, arrow_end) < SQUARE(arrow_head_threshold_px)) {
+ if (len_squared_v2v2(mval_fl, arrow_end) < square_f(arrow_head_threshold_px)) {
return 0;
}
@@ -252,7 +252,7 @@ static int gizmo_arrow_test_select(bContext *UNUSED(C), wmGizmo *gz, const int m
/* Clamp inside the line, to avoid overlapping with other gizmos,
* especially around the start of the arrow. */
if (lambda >= 0.0 && lambda <= 1.0) {
- if (len_squared_v2v2(mval_fl, co_isect) < SQUARE(arrow_stem_threshold_px)) {
+ if (len_squared_v2v2(mval_fl, co_isect) < square_f(arrow_stem_threshold_px)) {
return 0;
}
}
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 3ec14ee43b9..ad54382dde7 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -905,7 +905,7 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
}
/* exponential value */
- const float exfactor = SQUARE(brush->gpencil_settings->draw_jitter + 2.0f);
+ const float exfactor = square_f(brush->gpencil_settings->draw_jitter + 2.0f);
const float fac = p2d->rnd[0] * exfactor * jitter;
/* vector */
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index e2909af47f3..6a9632f54bb 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -479,7 +479,7 @@ void ui_pan_to_scroll(const wmEvent *event, int *type, int *val)
else {
lastdy += dy;
- if (ABS(lastdy) > (int)UI_UNIT_Y) {
+ if (abs(lastdy) > (int)UI_UNIT_Y) {
if (U.uiflag2 & USER_TRACKPAD_NATURAL) {
dy = -dy;
}
@@ -568,7 +568,7 @@ static bool ui_but_dragedit_update_mval(uiHandleButtonData *data, int mx)
}
if (data->draglock) {
- if (ABS(mx - data->dragstartx) <= BUTTON_DRAGLOCK_THRESH) {
+ if (abs(mx - data->dragstartx) <= BUTTON_DRAGLOCK_THRESH) {
return false;
}
#ifdef USE_DRAG_MULTINUM
@@ -1855,7 +1855,7 @@ static bool ui_but_drag_init(bContext *C,
WM_event_drag_threshold(event),
(int)((UI_UNIT_Y / 2) * ui_block_to_window_scale(data->region, but->block)));
- if (ABS(data->dragstartx - event->x) + ABS(data->dragstarty - event->y) > drag_threshold) {
+ if (abs(data->dragstartx - event->x) + abs(data->dragstarty - event->y) > drag_threshold) {
button_activate_state(C, but, BUTTON_STATE_EXIT);
data->cancel = true;
#ifdef USE_DRAG_TOGGLE
@@ -6554,7 +6554,7 @@ static int ui_do_but_COLORBAND(
/* activate new key when mouse is close */
for (a = 0, cbd = coba->data; a < coba->tot; a++, cbd++) {
xco = but->rect.xmin + (cbd->pos * BLI_rctf_size_x(&but->rect));
- xco = ABS(xco - mx);
+ xco = abs(xco - mx);
if (a == coba->cur) {
/* Selected one disadvantage. */
xco += 5;
@@ -6739,7 +6739,7 @@ static int ui_do_but_CURVE(
CurveMap *cuma = cumap->cm + cumap->cur;
CurveMapPoint *cmp;
const float m_xy[2] = {mx, my};
- float dist_min_sq = SQUARE(U.dpi_fac * 14.0f); /* 14 pixels radius */
+ float dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius */
int sel = -1;
if (event->ctrl) {
@@ -6774,7 +6774,7 @@ static int ui_do_but_CURVE(
BLI_rctf_transform_pt_v(&but->rect, &cumap->curr, f_xy, &cmp[0].x);
/* with 160px height 8px should translate to the old 0.05 coefficient at no zoom */
- dist_min_sq = SQUARE(U.dpi_fac * 8.0f);
+ dist_min_sq = square_f(U.dpi_fac * 8.0f);
/* loop through the curve segment table and find what's near the mouse. */
for (i = 1; i <= CM_TABLE; i++) {
@@ -7046,7 +7046,7 @@ static int ui_do_but_CURVEPROFILE(
}
/* Check for selecting of a point by finding closest point in radius. */
- dist_min_sq = SQUARE(U.dpi_fac * 14.0f); /* 14 pixels radius for selecting points. */
+ dist_min_sq = square_f(U.dpi_fac * 14.0f); /* 14 pixels radius for selecting points. */
pts = profile->path;
for (i = 0; i < profile->path_len; i++) {
float f_xy[2];
@@ -7064,7 +7064,7 @@ static int ui_do_but_CURVEPROFILE(
pts = profile->table;
BLI_rctf_transform_pt_v(&but->rect, &profile->view_rect, f_xy, &pts[0].x);
- dist_min_sq = SQUARE(U.dpi_fac * 8.0f); /* 8 pixel radius from each table point. */
+ dist_min_sq = square_f(U.dpi_fac * 8.0f); /* 8 pixel radius from each table point. */
/* Loop through the path's high resolution table and find what's near the click. */
for (i = 1; i <= PROF_N_TABLE(profile->path_len); i++) {
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 63e382e2280..034bd906add 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -525,7 +525,7 @@ int UI_calc_float_precision(int prec, double value)
* this is so 0.00001 is not displayed as 0.00,
* _but_, this is only for small values si 10.0001 will not get the same treatment.
*/
- value = ABS(value);
+ value = fabs(value);
if ((value < pow10_neg[prec]) && (value > (1.0 / max_pow))) {
int value_i = (int)((value * max_pow) + 0.5);
if (value_i != 0) {
diff --git a/source/blender/editors/mask/mask_ops.c b/source/blender/editors/mask/mask_ops.c
index cff0bcef38b..50f7466f7ed 100644
--- a/source/blender/editors/mask/mask_ops.c
+++ b/source/blender/editors/mask/mask_ops.c
@@ -614,7 +614,7 @@ static bool spline_under_mouse_get(const bContext *C,
}
}
}
- if (closest_dist_squared < SQUARE(threshold) && closest_spline != NULL) {
+ if (closest_dist_squared < square_f(threshold) && closest_spline != NULL) {
float diff_score;
if (ED_mask_find_nearest_diff_point(C,
mask,
@@ -629,7 +629,7 @@ static bool spline_under_mouse_get(const bContext *C,
NULL,
NULL,
&diff_score)) {
- if (SQUARE(diff_score) < closest_dist_squared) {
+ if (square_f(diff_score) < closest_dist_squared) {
return false;
}
}
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index e5f436bbe48..d281dc46b2c 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -1079,7 +1079,7 @@ void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em,
BMVert *v;
int cd_vmirr_offset = 0;
int i;
- const float maxdist_sq = SQUARE(maxdist);
+ const float maxdist_sq = square_f(maxdist);
/* one or the other is used depending if topo is enabled */
KDTree_3d *tree = NULL;
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index b6c588c8c33..369572a5d6d 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -615,7 +615,7 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
if (rv && rv->rectf) {
- if (ABS(rres.rectx - newx) < 2 && ABS(rres.recty - newy) < 2) {
+ if (abs(rres.rectx - newx) < 2 && abs(rres.recty - newy) < 2) {
newrect->xmax = max_ii(newrect->xmax, rect->xmin + rres.rectx + offx);
newrect->ymax = max_ii(newrect->ymax, rect->ymin + rres.recty);
@@ -694,7 +694,7 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r
* or if the job is running and the size of preview changed */
if ((sbuts != NULL && sbuts->preview) ||
(!ok && !WM_jobs_test(wm, sa, WM_JOB_TYPE_RENDER_PREVIEW)) ||
- (sp && (ABS(sp->sizex - newx) >= 2 || ABS(sp->sizey - newy) > 2))) {
+ (sp && (abs(sp->sizex - newx) >= 2 || abs(sp->sizey - newy) > 2))) {
if (sbuts != NULL) {
sbuts->preview = 0;
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 85d84ad6864..e72818479c4 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2533,7 +2533,7 @@ void ED_region_panels_layout_ex(const bContext *C,
region->sizey = size_dyn[1];
sa->flag |= AREA_FLAG_REGION_SIZE_UPDATE;
}
- y = ABS(region->sizey * UI_DPI_FAC - 1);
+ y = fabsf(region->sizey * UI_DPI_FAC - 1);
}
}
else if (vertical) {
@@ -3390,21 +3390,21 @@ static void region_visible_rect_calc(ARegion *region, rcti *rect)
if (ELEM(alignment, RGN_ALIGN_LEFT, RGN_ALIGN_RIGHT)) {
/* Overlap left, also check 1 pixel offset (2 regions on one side). */
- if (ABS(rect->xmin - arn->winrct.xmin) < 2) {
+ if (abs(rect->xmin - arn->winrct.xmin) < 2) {
rect->xmin = arn->winrct.xmax;
}
/* Overlap right. */
- if (ABS(rect->xmax - arn->winrct.xmax) < 2) {
+ if (abs(rect->xmax - arn->winrct.xmax) < 2) {
rect->xmax = arn->winrct.xmin;
}
}
else if (ELEM(alignment, RGN_ALIGN_TOP, RGN_ALIGN_BOTTOM)) {
/* Same logic as above for vertical regions. */
- if (ABS(rect->ymin - arn->winrct.ymin) < 2) {
+ if (abs(rect->ymin - arn->winrct.ymin) < 2) {
rect->ymin = arn->winrct.ymax;
}
- if (ABS(rect->ymax - arn->winrct.ymax) < 2) {
+ if (abs(rect->ymax - arn->winrct.ymax) < 2) {
rect->ymax = arn->winrct.ymin;
}
}
diff --git a/source/blender/editors/screen/area_utils.c b/source/blender/editors/screen/area_utils.c
index 003ba46be4f..cacd6b1edd7 100644
--- a/source/blender/editors/screen/area_utils.c
+++ b/source/blender/editors/screen/area_utils.c
@@ -81,7 +81,7 @@ int ED_region_generic_tools_region_snap_size(const ARegion *region, int size, in
if (size <= snap_units[ARRAY_SIZE(snap_units) - 1]) {
for (uint i = 0; i < ARRAY_SIZE(snap_units); i += 1) {
const int test_size = snap_units[i];
- const int test_diff = ABS(test_size - size);
+ const int test_diff = abs(test_size - size);
if (test_diff < best_diff) {
best_size = test_size;
best_diff = test_diff;
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 2000c707b8e..d62ea73876f 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -307,26 +307,26 @@ int area_getorientation(ScrArea *sa, ScrArea *sb)
int tolerance = U.pixelsize * 4;
if (saBL->vec.x == sbBR->vec.x && saTL->vec.x == sbTR->vec.x) { /* sa to right of sb = W */
- if ((ABS(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
- (ABS(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
+ if ((abs(saBL->vec.y - sbBR->vec.y) <= tolerance) &&
+ (abs(saTL->vec.y - sbTR->vec.y) <= tolerance)) {
return 0;
}
}
else if (saTL->vec.y == sbBL->vec.y && saTR->vec.y == sbBR->vec.y) { /* sa to bottom of sb = N */
- if ((ABS(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
- (ABS(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
+ if ((abs(saTL->vec.x - sbBL->vec.x) <= tolerance) &&
+ (abs(saTR->vec.x - sbBR->vec.x) <= tolerance)) {
return 1;
}
}
else if (saTR->vec.x == sbTL->vec.x && saBR->vec.x == sbBL->vec.x) { /* sa to left of sb = E */
- if ((ABS(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
- (ABS(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
+ if ((abs(saTR->vec.y - sbTL->vec.y) <= tolerance) &&
+ (abs(saBR->vec.y - sbBL->vec.y) <= tolerance)) {
return 2;
}
}
else if (saBL->vec.y == sbTL->vec.y && saBR->vec.y == sbTR->vec.y) { /* sa on top of sb = S*/
- if ((ABS(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
- (ABS(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
+ if ((abs(saBL->vec.x - sbTL->vec.x) <= tolerance) &&
+ (abs(saBR->vec.x - sbTR->vec.x) <= tolerance)) {
return 3;
}
}
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 74c65765cbe..a9f44f54b3a 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -774,10 +774,10 @@ static AZone *area_actionzone_refresh_xy(ScrArea *sa, const int xy[2], const boo
az->alpha = 1.0f;
}
else {
- const int mouse_sq = SQUARE(xy[0] - az->x2) + SQUARE(xy[1] - az->y2);
- const int spot_sq = SQUARE(AZONESPOTW);
- const int fadein_sq = SQUARE(AZONEFADEIN);
- const int fadeout_sq = SQUARE(AZONEFADEOUT);
+ const int mouse_sq = square_i(xy[0] - az->x2) + square_i(xy[1] - az->y2);
+ const int spot_sq = square_i(AZONESPOTW);
+ const int fadein_sq = square_i(AZONEFADEIN);
+ const int fadeout_sq = square_i(AZONEFADEOUT);
if (mouse_sq < spot_sq) {
az->alpha = 1.0f;
@@ -1014,7 +1014,7 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
const int delta_y = (event->y - sad->y);
/* Movement in dominant direction. */
- const int delta_max = max_ii(ABS(delta_x), ABS(delta_y));
+ const int delta_max = max_ii(abs(delta_x), abs(delta_y));
/* Movement in dominant direction before action taken. */
const int join_threshold = (0.6 * U.widget_unit);
@@ -1022,13 +1022,13 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
const int area_threshold = (0.1 * U.widget_unit);
/* Calculate gesture cardinal direction. */
- if (delta_y > ABS(delta_x)) {
+ if (delta_y > abs(delta_x)) {
sad->gesture_dir = 'n';
}
- else if (delta_x >= ABS(delta_y)) {
+ else if (delta_x >= abs(delta_y)) {
sad->gesture_dir = 'e';
}
- else if (delta_y < -ABS(delta_x)) {
+ else if (delta_y < -abs(delta_x)) {
sad->gesture_dir = 's';
}
else {
@@ -2677,7 +2677,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (rmd->region->type->snap_size) {
short sizex_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizex, 0);
- if (ABS(rmd->region->sizex - sizex_test) < snap_size_threshold) {
+ if (abs(rmd->region->sizex - sizex_test) < snap_size_threshold) {
rmd->region->sizex = sizex_test;
}
}
@@ -2710,7 +2710,7 @@ static int region_scale_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (rmd->region->type->snap_size) {
short sizey_test = rmd->region->type->snap_size(rmd->region, rmd->region->sizey, 1);
- if (ABS(rmd->region->sizey - sizey_test) < snap_size_threshold) {
+ if (abs(rmd->region->sizey - sizey_test) < snap_size_threshold) {
rmd->region->sizey = sizey_test;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 0f5ebcf9f71..cac377c7e33 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -1350,7 +1350,7 @@ static void uv_image_outset(const ProjPaintState *ps,
if (tri_ang > 0.0f) {
const float dist = ps->seam_bleed_px * tanf(tri_ang);
- seam_data->corner_dist_sq[i] = SQUARE(dist);
+ seam_data->corner_dist_sq[i] = square_f(dist);
}
else {
seam_data->corner_dist_sq[i] = 0.0f;
@@ -5886,7 +5886,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
#ifndef PROJ_DEBUG_NOSEAMBLEED
/* pixel num to bleed */
ps->seam_bleed_px = settings->imapaint.seam_bleed;
- ps->seam_bleed_px_sq = SQUARE(settings->imapaint.seam_bleed);
+ ps->seam_bleed_px_sq = square_s(settings->imapaint.seam_bleed);
#endif
if (ps->do_mask_normal) {
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 72422770587..ee114d5f662 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -639,7 +639,7 @@ static bool paint_smooth_stroke(PaintStroke *stroke,
/* If the mouse is moving within the radius of the last move,
* don't update the mouse position. This allows sharp turns. */
- if (len_squared_v2v2(stroke->last_mouse_position, sample->mouse) < SQUARE(radius)) {
+ if (len_squared_v2v2(stroke->last_mouse_position, sample->mouse) < square_f(radius)) {
return false;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 41bbaa94904..0fb5897628f 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -2364,7 +2364,7 @@ static PBVHNode **sculpt_pbvh_gather_generic(Object *ob,
SculptSearchSphereData data = {
.ss = ss,
.sd = sd,
- .radius_squared = SQUARE(ss->cache->radius * radius_scale),
+ .radius_squared = square_f(ss->cache->radius * radius_scale),
.original = use_original,
.ignore_fully_masked = brush->sculpt_tool != SCULPT_TOOL_MASK,
.center = NULL,
@@ -2378,7 +2378,8 @@ static PBVHNode **sculpt_pbvh_gather_generic(Object *ob,
SculptSearchCircleData data = {
.ss = ss,
.sd = sd,
- .radius_squared = ss->cache ? SQUARE(ss->cache->radius * radius_scale) : ss->cursor_radius,
+ .radius_squared = ss->cache ? square_f(ss->cache->radius * radius_scale) :
+ ss->cursor_radius,
.original = use_original,
.dist_ray_to_aabb_precalc = &dist_ray_to_aabb_precalc,
.ignore_fully_masked = brush->sculpt_tool != SCULPT_TOOL_MASK,
@@ -5710,7 +5711,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
SculptSearchSphereData data = {
.ss = ss,
.sd = sd,
- .radius_squared = SQUARE(ss->cache->radius * (1.0 + brush->cloth_sim_limit)),
+ .radius_squared = square_f(ss->cache->radius * (1.0 + brush->cloth_sim_limit)),
.original = false,
.ignore_fully_masked = false,
.center = ss->cache->initial_location,
@@ -6795,7 +6796,7 @@ static void sculpt_update_brush_delta(UnifiedPaintSettings *ups, Object *ob, Bru
if ((normalize_v3(v2) > eps) && (normalize_v3(v1) > eps) &&
(len_squared_v3v3(v1, v2) > eps)) {
const float rake_dist_sq = len_squared_v3v3(cache->rake_data.follow_co, grab_location);
- const float rake_fade = (rake_dist_sq > SQUARE(cache->rake_data.follow_dist)) ?
+ const float rake_fade = (rake_dist_sq > square_f(cache->rake_data.follow_dist)) ?
1.0f :
sqrtf(rake_dist_sq) / cache->rake_data.follow_dist;
@@ -9780,7 +9781,7 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
copy_v2_v2(prevclick_f, op->customdata);
int prevclick[2] = {(int)prevclick_f[0], (int)prevclick_f[1]};
int len = (int)len_v2v2_int(prevclick, event->mval);
- len = ABS(len);
+ len = abs(len);
int mask_speed = RNA_int_get(op->ptr, "mask_speed");
int mask_expand_update_it = len / mask_speed;
mask_expand_update_it = mask_expand_update_it + 1;
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 030b0625e32..aab60f8bc6e 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -454,7 +454,7 @@ static float mouse_to_slide_zone_distance_squared(const float co[2],
{
const float pixel_co[2] = {co[0] * width, co[1] * height},
pixel_slide_zone[2] = {slide_zone[0] * width, slide_zone[1] * height};
- return SQUARE(pixel_co[0] - pixel_slide_zone[0]) + SQUARE(pixel_co[1] - pixel_slide_zone[1]);
+ return square_f(pixel_co[0] - pixel_slide_zone[0]) + square_f(pixel_co[1] - pixel_slide_zone[1]);
}
static float mouse_to_search_corner_distance_squared(
diff --git a/source/blender/editors/space_clip/tracking_ops_plane.c b/source/blender/editors/space_clip/tracking_ops_plane.c
index ced51e4502a..00861ab0270 100644
--- a/source/blender/editors/space_clip/tracking_ops_plane.c
+++ b/source/blender/editors/space_clip/tracking_ops_plane.c
@@ -117,7 +117,7 @@ static float mouse_to_plane_slide_zone_distance_squared(const float co[2],
{
const float pixel_co[2] = {co[0] * width, co[1] * height},
pixel_slide_zone[2] = {slide_zone[0] * width, slide_zone[1] * height};
- return SQUARE(pixel_co[0] - pixel_slide_zone[0]) + SQUARE(pixel_co[1] - pixel_slide_zone[1]);
+ return square_f(pixel_co[0] - pixel_slide_zone[0]) + square_f(pixel_co[1] - pixel_slide_zone[1]);
}
static MovieTrackingPlaneTrack *tracking_plane_marker_check_slide(bContext *C,
diff --git a/source/blender/editors/space_image/image_undo.c b/source/blender/editors/space_image/image_undo.c
index 79aa4d2ed7f..d18eb9a5410 100644
--- a/source/blender/editors/space_image/image_undo.c
+++ b/source/blender/editors/space_image/image_undo.c
@@ -161,7 +161,7 @@ void *ED_image_paint_tile_find(ListBase *paint_tiles,
if (r_mask) {
/* allocate mask if requested. */
if (!ptile->mask) {
- ptile->mask = MEM_callocN(sizeof(ushort) * SQUARE(ED_IMAGE_UNDO_TILE_SIZE),
+ ptile->mask = MEM_callocN(sizeof(ushort) * square_i(ED_IMAGE_UNDO_TILE_SIZE),
"UndoImageTile.mask");
}
*r_mask = ptile->mask;
@@ -216,12 +216,12 @@ void *ED_image_paint_tile_push(ListBase *paint_tiles,
/* add mask explicitly here */
if (r_mask) {
- *r_mask = ptile->mask = MEM_callocN(sizeof(ushort) * SQUARE(ED_IMAGE_UNDO_TILE_SIZE),
+ *r_mask = ptile->mask = MEM_callocN(sizeof(ushort) * square_i(ED_IMAGE_UNDO_TILE_SIZE),
"PaintTile.mask");
}
ptile->rect.pt = MEM_mapallocN((ibuf->rect_float ? sizeof(float[4]) : sizeof(char[4])) *
- SQUARE(ED_IMAGE_UNDO_TILE_SIZE),
+ square_i(ED_IMAGE_UNDO_TILE_SIZE),
"PaintTile.rect");
ptile->use_float = has_float;
@@ -333,10 +333,10 @@ static UndoImageTile *utile_alloc(bool has_float)
{
UndoImageTile *utile = MEM_callocN(sizeof(*utile), "ImageUndoTile");
if (has_float) {
- utile->rect.fp = MEM_mallocN(sizeof(float[4]) * SQUARE(ED_IMAGE_UNDO_TILE_SIZE), __func__);
+ utile->rect.fp = MEM_mallocN(sizeof(float[4]) * square_i(ED_IMAGE_UNDO_TILE_SIZE), __func__);
}
else {
- utile->rect.uint = MEM_mallocN(sizeof(uint) * SQUARE(ED_IMAGE_UNDO_TILE_SIZE), __func__);
+ utile->rect.uint = MEM_mallocN(sizeof(uint) * square_i(ED_IMAGE_UNDO_TILE_SIZE), __func__);
}
return utile;
}
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 148c1669b06..beaa8c2617e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -651,7 +651,7 @@ static void node_draw_reroute(const bContext *C,
static int node_tweak_area_reroute(bNode *node, int x, int y)
{
/* square of tweak radius */
- const float tweak_radius_sq = SQUARE(24);
+ const float tweak_radius_sq = square_f(24.0f);
bNodeSocket *sock = node->inputs.first;
float dx = sock->locx - x;
@@ -3656,7 +3656,7 @@ static bool node_link_bezier_handles(View2D *v2d,
deltay = vec[3][1] - vec[0][1];
/* check direction later, for top sockets */
if (fromreroute) {
- if (ABS(deltax) > ABS(deltay)) {
+ if (fabsf(deltax) > fabsf(deltay)) {
vec[1][1] = vec[0][1];
vec[1][0] = vec[0][0] + (deltax > 0 ? dist : -dist);
}
@@ -3670,7 +3670,7 @@ static bool node_link_bezier_handles(View2D *v2d,
vec[1][1] = vec[0][1];
}
if (toreroute) {
- if (ABS(deltax) > ABS(deltay)) {
+ if (fabsf(deltax) > fabsf(deltay)) {
vec[2][1] = vec[3][1];
vec[2][0] = vec[3][0] + (deltax > 0 ? -dist : dist);
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 415c275090d..13b38a04f63 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -211,11 +211,11 @@ static void calctrackballvec(const rcti *rect, const int event_xy[2], float r_di
const float d = len_v2(r_dir);
if (d < t) {
/* Inside sphere. */
- r_dir[2] = sqrtf(SQUARE(radius) - SQUARE(d));
+ r_dir[2] = sqrtf(square_f(radius) - square_f(d));
}
else {
/* On hyperbola. */
- r_dir[2] = SQUARE(t) / d;
+ r_dir[2] = square_f(t) / d;
}
}
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index 841bc11edf1..e2d97ef9a91 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -1509,7 +1509,7 @@ static short snap_mesh_polygon(SnapObjectContext *sctx,
BVHTreeNearest nearest = {
.index = -1,
- .dist_sq = SQUARE(*dist_px),
+ .dist_sq = square_f(*dist_px),
};
SnapObjectData *sod = snap_object_data_lookup(sctx, ob);
@@ -1674,7 +1674,7 @@ static short snap_mesh_edge_verts_mixed(SnapObjectContext *sctx,
BVHTreeNearest nearest = {
.index = -1,
- .dist_sq = SQUARE(original_dist_px),
+ .dist_sq = square_f(original_dist_px),
};
float lambda;
@@ -1807,7 +1807,7 @@ static short snapArmature(SnapData *snapdata,
return retval;
}
- float lpmat[4][4], dist_px_sq = SQUARE(*dist_px);
+ float lpmat[4][4], dist_px_sq = square_f(*dist_px);
mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
struct DistProjectedAABBPrecalc neasrest_precalc;
@@ -1954,7 +1954,7 @@ static short snapCurve(SnapData *snapdata,
}
Curve *cu = ob->data;
- float dist_px_sq = SQUARE(*dist_px);
+ float dist_px_sq = square_f(*dist_px);
float lpmat[4][4];
mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
@@ -2115,7 +2115,7 @@ static short snapEmpty(SnapData *snapdata,
}
bool is_persp = snapdata->view_proj == VIEW_PROJ_PERSP;
- float dist_px_sq = SQUARE(*dist_px);
+ float dist_px_sq = square_f(*dist_px);
float co[3];
copy_v3_v3(co, obmat[3]);
if (test_projected_vert_dist(&neasrest_precalc,
@@ -2157,7 +2157,7 @@ static short snapCamera(const SnapObjectContext *sctx,
Scene *scene = sctx->scene;
bool is_persp = snapdata->view_proj == VIEW_PROJ_PERSP;
- float dist_px_sq = SQUARE(*dist_px);
+ float dist_px_sq = square_f(*dist_px);
float orig_camera_mat[4][4], orig_camera_imat[4][4], imat[4][4];
MovieClip *clip = BKE_object_movieclip_get(scene, object, false);
@@ -2268,7 +2268,7 @@ static short snapMesh(SnapObjectContext *sctx,
float lpmat[4][4];
mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
- float dist_px_sq = SQUARE(*dist_px);
+ float dist_px_sq = square_f(*dist_px);
/* Test BoundBox */
BoundBox *bb = BKE_mesh_boundbox_get(ob);
@@ -2506,7 +2506,7 @@ static short snapEditMesh(SnapObjectContext *sctx,
float lpmat[4][4];
mul_m4_m4m4(lpmat, snapdata->pmat, obmat);
- float dist_px_sq = SQUARE(*dist_px);
+ float dist_px_sq = square_f(*dist_px);
SnapObjectData *sod = snap_object_data_editmesh_get(sctx, ob, em);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 7172db788f1..41bb51340fc 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -971,7 +971,7 @@ bool uv_find_nearest_vert(Scene *scene,
MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
dist_test_sq = len_v2v2(co, luv->uv) + penalty_dist;
- dist_test_sq = SQUARE(dist_test_sq);
+ dist_test_sq = square_f(dist_test_sq);
}
else {
dist_test_sq = len_squared_v2v2(co, luv->uv);