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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/armature/armature_skinning.c8
-rw-r--r--source/blender/editors/armature/meshlaplacian.c30
-rw-r--r--source/blender/editors/curves/intern/curves_ops.cc66
-rw-r--r--source/blender/editors/geometry/geometry_attributes.cc5
-rw-r--r--source/blender/editors/mesh/editface.cc101
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c5
-rw-r--r--source/blender/editors/mesh/mesh_data.cc105
-rw-r--r--source/blender/editors/mesh/mesh_mirror.c13
-rw-r--r--source/blender/editors/mesh/meshtools.cc68
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_bake_api.c25
-rw-r--r--source/blender/editors/object/object_modifier.cc36
-rw-r--r--source/blender/editors/object/object_remesh.cc31
-rw-r--r--source/blender/editors/object/object_shapekey.c3
-rw-r--r--source/blender/editors/object/object_vgroup.cc126
-rw-r--r--source/blender/editors/physics/particle_edit.c23
-rw-r--r--source/blender/editors/physics/particle_object.c8
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_add.cc22
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_puff.cc15
-rw-r--r--source/blender/editors/sculpt_paint/curves_sculpt_slide.cc14
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c22
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c7
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.cc139
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc10
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c69
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c27
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_expand.c26
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c13
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_geodesic.c18
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c2
-rw-r--r--source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc28
-rw-r--r--source/blender/editors/space_view3d/drawobject.c25
-rw-r--r--source/blender/editors/space_view3d/view3d_iterators.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_select.cc21
-rw-r--r--source/blender/editors/transform/transform_snap_object.cc26
38 files changed, 622 insertions, 536 deletions
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index 3a1e7419d3c..2cd4b53f7f4 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -21,6 +21,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_deform.h"
+#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
@@ -203,9 +204,9 @@ static void envelope_bone_weighting(Object *ob,
}
/* for each vertex in the mesh */
+ const MVert *mesh_verts = BKE_mesh_vertices(mesh);
for (int i = 0; i < mesh->totvert; i++) {
-
- if (use_mask && !(mesh->mvert[i].flag & SELECT)) {
+ if (use_mask && !(mesh_verts[i].flag & SELECT)) {
continue;
}
@@ -405,9 +406,10 @@ static void add_verts_to_dgroups(ReportList *reports,
}
/* transform verts to global space */
+ const MVert *mesh_verts = BKE_mesh_vertices(mesh);
for (int i = 0; i < mesh->totvert; i++) {
if (!vertsfilled) {
- copy_v3_v3(verts[i], mesh->mvert[i].co);
+ copy_v3_v3(verts[i], mesh_verts[i].co);
}
mul_m4_v3(ob->obmat, verts[i]);
}
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 7016511111e..2b3f8f4c853 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -645,14 +645,16 @@ void heat_bone_weighting(Object *ob,
{
LaplacianSystem *sys;
MLoopTri *mlooptri;
- MPoly *mp;
- MLoop *ml;
+ const MPoly *mp;
+ const MLoop *ml;
float solution, weight;
int *vertsflipped = NULL, *mask = NULL;
int a, tris_num, j, bbone, firstsegment, lastsegment;
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
- MVert *mvert = me->mvert;
+ const MVert *mesh_verts = BKE_mesh_vertices(me);
+ const MPoly *polys = BKE_mesh_polygons(me);
+ const MLoop *loops = BKE_mesh_loops(me);
bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
@@ -667,16 +669,16 @@ void heat_bone_weighting(Object *ob,
/* (added selectedVerts content for vertex mask, they used to just equal 1) */
if (use_vert_sel) {
- for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) {
- for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
- mask[ml->v] = (mvert[ml->v].flag & SELECT) != 0;
+ for (a = 0, mp = polys; a < me->totpoly; mp++, a++) {
+ for (j = 0, ml = loops + mp->loopstart; j < mp->totloop; j++, ml++) {
+ mask[ml->v] = (mesh_verts[ml->v].flag & SELECT) != 0;
}
}
}
else if (use_face_sel) {
- for (a = 0, mp = me->mpoly; a < me->totpoly; mp++, a++) {
+ for (a = 0, mp = polys; a < me->totpoly; mp++, a++) {
if (mp->flag & ME_FACE_SEL) {
- for (j = 0, ml = me->mloop + mp->loopstart; j < mp->totloop; j++, ml++) {
+ for (j = 0, ml = loops + mp->loopstart; j < mp->totloop; j++, ml++) {
mask[ml->v] = 1;
}
}
@@ -690,10 +692,10 @@ void heat_bone_weighting(Object *ob,
sys->heat.tris_num = poly_to_tri_count(me->totpoly, me->totloop);
mlooptri = MEM_mallocN(sizeof(*sys->heat.mlooptri) * sys->heat.tris_num, __func__);
- BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, mlooptri);
+ BKE_mesh_recalc_looptri(loops, polys, mesh_verts, me->totloop, me->totpoly, mlooptri);
sys->heat.mlooptri = mlooptri;
- sys->heat.mloop = me->mloop;
+ sys->heat.mloop = loops;
sys->heat.verts_num = me->totvert;
sys->heat.verts = verts;
sys->heat.root = root;
@@ -1606,8 +1608,8 @@ static void harmonic_coordinates_bind(MeshDeformModifierData *mmd, MeshDeformBin
/* initialize data from 'cagedm' for reuse */
{
Mesh *me = mdb->cagemesh;
- mdb->cagemesh_cache.mpoly = me->mpoly;
- mdb->cagemesh_cache.mloop = me->mloop;
+ mdb->cagemesh_cache.mpoly = BKE_mesh_polygons(me);
+ mdb->cagemesh_cache.mloop = BKE_mesh_loops(me);
mdb->cagemesh_cache.looptri = BKE_mesh_runtime_looptri_ensure(me);
mdb->cagemesh_cache.poly_nors = BKE_mesh_poly_normals_ensure(me);
}
@@ -1743,7 +1745,7 @@ void ED_mesh_deform_bind_callback(Object *object,
MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original(
object, &mmd->modifier);
MeshDeformBind mdb;
- MVert *mvert;
+ const MVert *mvert;
int a;
waitcursor(1);
@@ -1763,7 +1765,7 @@ void ED_mesh_deform_bind_callback(Object *object,
mdb.cagecos = MEM_callocN(sizeof(*mdb.cagecos) * mdb.cage_verts_num, "MeshDeformBindCos");
copy_m4_m4(mdb.cagemat, cagemat);
- mvert = mdb.cagemesh->mvert;
+ mvert = BKE_mesh_vertices(mdb.cagemesh);
for (a = 0; a < mdb.cage_verts_num; a++) {
copy_v3_v3(mdb.cagecos[a], mvert[a].co);
}
diff --git a/source/blender/editors/curves/intern/curves_ops.cc b/source/blender/editors/curves/intern/curves_ops.cc
index eec2c5d205d..6582ce6e6d7 100644
--- a/source/blender/editors/curves/intern/curves_ops.cc
+++ b/source/blender/editors/curves/intern/curves_ops.cc
@@ -139,7 +139,8 @@ using bke::CurvesGeometry;
namespace convert_to_particle_system {
-static int find_mface_for_root_position(const Mesh &mesh,
+static int find_mface_for_root_position(const Span<MVert> verts,
+ const MFace *mface,
const Span<int> possible_mface_indices,
const float3 &root_pos)
{
@@ -151,14 +152,14 @@ static int find_mface_for_root_position(const Mesh &mesh,
int mface_i;
float best_distance_sq = FLT_MAX;
for (const int possible_mface_i : possible_mface_indices) {
- const MFace &possible_mface = mesh.mface[possible_mface_i];
+ const MFace &possible_mface = mface[possible_mface_i];
{
float3 point_in_triangle;
closest_on_tri_to_point_v3(point_in_triangle,
root_pos,
- mesh.mvert[possible_mface.v1].co,
- mesh.mvert[possible_mface.v2].co,
- mesh.mvert[possible_mface.v3].co);
+ verts[possible_mface.v1].co,
+ verts[possible_mface.v2].co,
+ verts[possible_mface.v3].co);
const float distance_sq = len_squared_v3v3(root_pos, point_in_triangle);
if (distance_sq < best_distance_sq) {
best_distance_sq = distance_sq;
@@ -170,9 +171,9 @@ static int find_mface_for_root_position(const Mesh &mesh,
float3 point_in_triangle;
closest_on_tri_to_point_v3(point_in_triangle,
root_pos,
- mesh.mvert[possible_mface.v1].co,
- mesh.mvert[possible_mface.v3].co,
- mesh.mvert[possible_mface.v4].co);
+ verts[possible_mface.v1].co,
+ verts[possible_mface.v3].co,
+ verts[possible_mface.v4].co);
const float distance_sq = len_squared_v3v3(root_pos, point_in_triangle);
if (distance_sq < best_distance_sq) {
best_distance_sq = distance_sq;
@@ -186,25 +187,22 @@ static int find_mface_for_root_position(const Mesh &mesh,
/**
* \return Barycentric coordinates in the #MFace.
*/
-static float4 compute_mface_weights_for_position(const Mesh &mesh,
+static float4 compute_mface_weights_for_position(const Span<MVert> verts,
const MFace &mface,
const float3 &position)
{
float4 mface_weights;
if (mface.v4) {
float mface_verts_su[4][3];
- copy_v3_v3(mface_verts_su[0], mesh.mvert[mface.v1].co);
- copy_v3_v3(mface_verts_su[1], mesh.mvert[mface.v2].co);
- copy_v3_v3(mface_verts_su[2], mesh.mvert[mface.v3].co);
- copy_v3_v3(mface_verts_su[3], mesh.mvert[mface.v4].co);
+ copy_v3_v3(mface_verts_su[0], verts[mface.v1].co);
+ copy_v3_v3(mface_verts_su[1], verts[mface.v2].co);
+ copy_v3_v3(mface_verts_su[2], verts[mface.v3].co);
+ copy_v3_v3(mface_verts_su[3], verts[mface.v4].co);
interp_weights_poly_v3(mface_weights, mface_verts_su, 4, position);
}
else {
- interp_weights_tri_v3(mface_weights,
- mesh.mvert[mface.v1].co,
- mesh.mvert[mface.v2].co,
- mesh.mvert[mface.v3].co,
- position);
+ interp_weights_tri_v3(
+ mface_weights, verts[mface.v1].co, verts[mface.v2].co, verts[mface.v3].co, position);
mface_weights[3] = 0.0f;
}
return mface_weights;
@@ -287,6 +285,9 @@ static void try_convert_single_object(Object &curves_ob,
/* Prepare transformation matrices. */
const bke::CurvesSurfaceTransforms transforms{curves_ob, &surface_ob};
+ const MFace *mfaces = (const MFace *)CustomData_get_layer(&surface_me.fdata, CD_MFACE);
+ const Span<MVert> verts = surface_me.vertices();
+
for (const int new_hair_i : IndexRange(hair_num)) {
const int curve_i = new_hair_i;
const IndexRange points = curves.points_for_curve(curve_i);
@@ -305,11 +306,10 @@ static void try_convert_single_object(Object &curves_ob,
const int poly_i = looptri.poly;
const int mface_i = find_mface_for_root_position(
- surface_me, poly_to_mface_map[poly_i], root_pos_su);
- const MFace &mface = surface_me.mface[mface_i];
+ verts, mfaces, poly_to_mface_map[poly_i], root_pos_su);
+ const MFace &mface = mfaces[mface_i];
- const float4 mface_weights = compute_mface_weights_for_position(
- surface_me, mface, root_pos_su);
+ const float4 mface_weights = compute_mface_weights_for_position(verts, mface, root_pos_su);
ParticleData &particle = particles[new_hair_i];
const int num_keys = points.size();
@@ -541,8 +541,11 @@ static void snap_curves_to_surface_exec_object(Object &curves_ob,
Curves &curves_id = *static_cast<Curves *>(curves_ob.data);
CurvesGeometry &curves = CurvesGeometry::wrap(curves_id.geometry);
- Mesh &surface_mesh = *static_cast<Mesh *>(surface_ob.data);
-
+ const Mesh &surface_mesh = *static_cast<const Mesh *>(surface_ob.data);
+ const Span<MVert> verts = surface_mesh.vertices();
+ const Span<MLoop> loops = surface_mesh.loops();
+ const Span<MLoopTri> surface_looptris = {BKE_mesh_runtime_looptri_ensure(&surface_mesh),
+ BKE_mesh_runtime_looptri_len(&surface_mesh)};
VArraySpan<float2> surface_uv_map;
if (curves_id.surface_uv_map != nullptr) {
const bke::AttributeAccessor surface_attributes = bke::mesh_attributes(surface_mesh);
@@ -554,9 +557,6 @@ static void snap_curves_to_surface_exec_object(Object &curves_ob,
MutableSpan<float3> positions_cu = curves.positions_for_write();
MutableSpan<float2> surface_uv_coords = curves.surface_uv_coords_for_write();
- const Span<MLoopTri> surface_looptris = {BKE_mesh_runtime_looptri_ensure(&surface_mesh),
- BKE_mesh_runtime_looptri_len(&surface_mesh)};
-
const bke::CurvesSurfaceTransforms transforms{curves_ob, &surface_ob};
switch (attach_mode) {
@@ -603,9 +603,9 @@ static void snap_curves_to_surface_exec_object(Object &curves_ob,
const float2 &uv0 = surface_uv_map[corner0];
const float2 &uv1 = surface_uv_map[corner1];
const float2 &uv2 = surface_uv_map[corner2];
- const float3 &p0_su = surface_mesh.mvert[surface_mesh.mloop[corner0].v].co;
- const float3 &p1_su = surface_mesh.mvert[surface_mesh.mloop[corner1].v].co;
- const float3 &p2_su = surface_mesh.mvert[surface_mesh.mloop[corner2].v].co;
+ const float3 &p0_su = verts[loops[corner0].v].co;
+ const float3 &p1_su = verts[loops[corner1].v].co;
+ const float3 &p2_su = verts[loops[corner2].v].co;
float3 bary_coords;
interp_weights_tri_v3(bary_coords, p0_su, p1_su, p2_su, new_first_point_pos_su);
const float2 uv = attribute_math::mix3(bary_coords, uv0, uv1, uv2);
@@ -639,9 +639,9 @@ static void snap_curves_to_surface_exec_object(Object &curves_ob,
const MLoopTri &looptri = *lookup_result.looptri;
const float3 &bary_coords = lookup_result.bary_weights;
- const float3 &p0_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[0]].v].co;
- const float3 &p1_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[1]].v].co;
- const float3 &p2_su = surface_mesh.mvert[surface_mesh.mloop[looptri.tri[2]].v].co;
+ const float3 &p0_su = verts[loops[looptri.tri[0]].v].co;
+ const float3 &p1_su = verts[loops[looptri.tri[1]].v].co;
+ const float3 &p2_su = verts[loops[looptri.tri[2]].v].co;
float3 new_first_point_pos_su;
interp_v3_v3v3v3(new_first_point_pos_su, p0_su, p1_su, p2_su, bary_coords);
diff --git a/source/blender/editors/geometry/geometry_attributes.cc b/source/blender/editors/geometry/geometry_attributes.cc
index 2dcb7aa438f..eafe13f093d 100644
--- a/source/blender/editors/geometry/geometry_attributes.cc
+++ b/source/blender/editors/geometry/geometry_attributes.cc
@@ -471,11 +471,6 @@ static int geometry_color_attribute_remove_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (GS(id->name) == ID_ME) {
- Mesh *me = static_cast<Mesh *>(ob->data);
- BKE_mesh_update_customdata_pointers(me, true);
- }
-
DEG_id_tag_update(id, ID_RECALC_GEOMETRY);
WM_main_add_notifier(NC_GEOM | ND_DATA, id);
diff --git a/source/blender/editors/mesh/editface.cc b/source/blender/editors/mesh/editface.cc
index 054c01626f8..6313c01011e 100644
--- a/source/blender/editors/mesh/editface.cc
+++ b/source/blender/editors/mesh/editface.cc
@@ -44,9 +44,7 @@ void paintface_flush_flags(bContext *C,
{
using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
- MPoly *polys, *mp_orig;
const int *index_array = nullptr;
- int totpoly;
BLI_assert(flush_selection || flush_hidden);
@@ -75,11 +73,13 @@ void paintface_flush_flags(bContext *C,
Mesh *me_eval = (Mesh *)ob_eval->runtime.data_eval;
bke::MutableAttributeAccessor attributes_eval = bke::mesh_attributes_for_write(*me_eval);
bool updated = false;
+ const Span<MPoly> me_polys = me->polygons();
if (me_orig != nullptr && me_eval != nullptr && me_orig->totpoly == me->totpoly) {
/* Update the COW copy of the mesh. */
+ MutableSpan<MPoly> orig_polys = me_orig->polygons_for_write();
for (int i = 0; i < me->totpoly; i++) {
- me_orig->mpoly[i].flag = me->mpoly[i].flag;
+ orig_polys[i].flag = me_polys[i].flag;
}
if (flush_hidden) {
const VArray<bool> hide_poly_me = attributes_me.lookup_or_default<bool>(
@@ -92,15 +92,12 @@ void paintface_flush_flags(bContext *C,
/* Mesh polys => Final derived polys */
if ((index_array = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX))) {
- polys = me_eval->mpoly;
- totpoly = me_eval->totpoly;
-
+ MutableSpan<MPoly> eval_polys = me_orig->polygons_for_write();
/* loop over final derived polys */
- for (int i = 0; i < totpoly; i++) {
+ for (const int i : eval_polys.index_range()) {
if (index_array[i] != ORIGINDEX_NONE) {
/* Copy flags onto the final derived poly from the original mesh poly */
- mp_orig = me->mpoly + index_array[i];
- polys[i].flag = mp_orig->flag;
+ eval_polys[i].flag = me_polys[index_array[i]].flag;
}
}
const VArray<bool> hide_poly_orig = attributes_orig.lookup_or_default<bool>(
@@ -144,12 +141,13 @@ void paintface_hide(bContext *C, Object *ob, const bool unselected)
return;
}
+ MutableSpan<MPoly> polys = me->polygons_for_write();
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
bke::SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_span<bool>(
".hide_poly", ATTR_DOMAIN_FACE);
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mpoly = &me->mpoly[i];
+ MPoly *mpoly = &polys[i];
if (!hide_poly.span[i]) {
if (((mpoly->flag & ME_FACE_SEL) == 0) == unselected) {
hide_poly.span[i] = true;
@@ -176,13 +174,14 @@ void paintface_reveal(bContext *C, Object *ob, const bool select)
return;
}
+ MutableSpan<MPoly> polys = me->polygons_for_write();
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
if (select) {
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mpoly = &me->mpoly[i];
+ MPoly *mpoly = &polys[i];
if (hide_poly[i]) {
mpoly->flag |= ME_FACE_SEL;
}
@@ -207,25 +206,28 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
BLI_bitmap *edge_tag = BLI_BITMAP_NEW(me->totedge, __func__);
BLI_bitmap *poly_tag = BLI_BITMAP_NEW(me->totpoly, __func__);
+ const Span<MEdge> edges = me->edges();
+ MutableSpan<MPoly> polys = me->polygons_for_write();
+ const Span<MLoop> loops = me->loops();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (index != (uint)-1) {
/* only put face under cursor in array */
- MPoly *mp = &me->mpoly[index];
- BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
+ const MPoly *mp = &polys[index];
+ BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, &loops[mp->loopstart]);
BLI_BITMAP_ENABLE(poly_tag, index);
}
else {
/* fill array by selection */
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mp = &me->mpoly[i];
+ MPoly *mp = &polys[i];
if (hide_poly[i]) {
/* pass */
}
else if (mp->flag & ME_FACE_SEL) {
- BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
+ BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, &loops[mp->loopstart]);
BLI_BITMAP_ENABLE(poly_tag, i);
}
}
@@ -236,7 +238,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
/* expand selection */
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mp = &me->mpoly[i];
+ MPoly *mp = &polys[i];
if (hide_poly[i]) {
continue;
}
@@ -244,9 +246,9 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
if (!BLI_BITMAP_TEST(poly_tag, i)) {
mark = false;
- MLoop *ml = me->mloop + mp->loopstart;
+ const MLoop *ml = &loops[mp->loopstart];
for (int b = 0; b < mp->totloop; b++, ml++) {
- if ((me->medge[ml->e].flag & ME_SEAM) == 0) {
+ if ((edges[ml->e].flag & ME_SEAM) == 0) {
if (BLI_BITMAP_TEST(edge_tag, ml->e)) {
mark = true;
break;
@@ -256,7 +258,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
if (mark) {
BLI_BITMAP_ENABLE(poly_tag, i);
- BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, me->mloop + mp->loopstart);
+ BKE_mesh_poly_edgebitmap_insert(edge_tag, mp, &loops[mp->loopstart]);
do_it = true;
}
}
@@ -266,7 +268,7 @@ static void select_linked_tfaces_with_seams(Mesh *me, const uint index, const bo
MEM_freeN(edge_tag);
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mp = &me->mpoly[i];
+ MPoly *mp = &polys[index];
if (BLI_BITMAP_TEST(poly_tag, i)) {
SET_FLAG_FROM_TEST(mp->flag, select, ME_FACE_SEL);
}
@@ -303,6 +305,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
return false;
}
+ MutableSpan<MPoly> polys = me->polygons_for_write();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
@@ -311,7 +314,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
action = SEL_SELECT;
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mpoly = &me->mpoly[i];
+ MPoly *mpoly = &polys[i];
if (!hide_poly[i] && mpoly->flag & ME_FACE_SEL) {
action = SEL_DESELECT;
break;
@@ -322,7 +325,7 @@ bool paintface_deselect_all_visible(bContext *C, Object *ob, int action, bool fl
bool changed = false;
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mpoly = &me->mpoly[i];
+ MPoly *mpoly = &polys[i];
if (!hide_poly[i]) {
switch (action) {
case SEL_SELECT:
@@ -360,26 +363,28 @@ bool paintface_minmax(Object *ob, float r_min[3], float r_max[3])
float vec[3], bmat[3][3];
const Mesh *me = BKE_mesh_from_object(ob);
- if (!me || !me->mloopuv) {
+ if (!me || !CustomData_has_layer(&me->ldata, CD_MLOOPUV)) {
return ok;
}
- const MVert *mvert = me->mvert;
copy_m3_m4(bmat, ob->obmat);
+ const Span<MVert> verts = me->vertices();
+ const Span<MPoly> polys = me->polygons();
+ const Span<MLoop> loops = me->loops();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
for (int i = 0; i < me->totpoly; i++) {
- MPoly *mp = &me->mpoly[i];
+ const MPoly *mp = &polys[i];
if (hide_poly[i] || !(mp->flag & ME_FACE_SEL)) {
continue;
}
- const MLoop *ml = me->mloop + mp->loopstart;
+ const MLoop *ml = &loops[mp->loopstart];
for (int b = 0; b < mp->totloop; b++, ml++) {
- mul_v3_m3v3(vec, bmat, mvert[ml->v].co);
+ mul_v3_m3v3(vec, bmat, verts[ml->v].co);
add_v3_v3v3(vec, vec, ob->obmat[3]);
minmax_v3v3_v3(r_min, r_max, vec);
}
@@ -404,13 +409,14 @@ bool paintface_mouse_select(bContext *C,
/* Get the face under the cursor */
Mesh *me = BKE_mesh_from_object(ob);
+ MutableSpan<MPoly> polys = me->polygons_for_write();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
if (ED_mesh_pick_face(C, ob, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
if (index < me->totpoly) {
- mpoly_sel = me->mpoly + index;
+ mpoly_sel = polys.data() + index;
if (!hide_poly[index]) {
found = true;
}
@@ -469,12 +475,10 @@ bool paintface_mouse_select(bContext *C,
void paintvert_flush_flags(Object *ob)
{
+ using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
Mesh *me_eval = BKE_object_get_evaluated_mesh(ob);
- MVert *mvert_eval, *mv;
const int *index_array = nullptr;
- int totvert;
- int i;
if (me == nullptr) {
return;
@@ -490,23 +494,21 @@ void paintvert_flush_flags(Object *ob)
index_array = (const int *)CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
- mvert_eval = me_eval->mvert;
- totvert = me_eval->totvert;
-
- mv = mvert_eval;
+ const Span<MVert> vertices = me->vertices_for_write();
+ MutableSpan<MVert> vertices_eval = me_eval->vertices_for_write();
if (index_array) {
int orig_index;
- for (i = 0; i < totvert; i++, mv++) {
+ for (const int i : vertices_eval.index_range()) {
orig_index = index_array[i];
if (orig_index != ORIGINDEX_NONE) {
- mv->flag = me->mvert[index_array[i]].flag;
+ vertices_eval[i].flag = vertices[index_array[i]].flag;
}
}
}
else {
- for (i = 0; i < totvert; i++, mv++) {
- mv->flag = me->mvert[i].flag;
+ for (const int i : vertices_eval.index_range()) {
+ vertices_eval[i].flag = vertices[i].flag;
}
}
@@ -527,6 +529,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
return false;
}
+ MutableSpan<MVert> verts = me->vertices_for_write();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
".hide_vert", ATTR_DOMAIN_POINT, false);
@@ -535,7 +538,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
action = SEL_SELECT;
for (int i = 0; i < me->totvert; i++) {
- MVert *mvert = &me->mvert[i];
+ MVert *mvert = &verts[i];
if (!hide_vert[i] && mvert->flag & SELECT) {
action = SEL_DESELECT;
break;
@@ -545,7 +548,7 @@ bool paintvert_deselect_all_visible(Object *ob, int action, bool flush_flags)
bool changed = false;
for (int i = 0; i < me->totvert; i++) {
- MVert *mvert = &me->mvert[i];
+ MVert *mvert = &verts[i];
if (!hide_vert[i]) {
switch (action) {
case SEL_SELECT:
@@ -591,8 +594,11 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
{
using namespace blender;
Mesh *me = BKE_mesh_from_object(ob);
-
- if (me == nullptr || me->dvert == nullptr) {
+ if (me == nullptr) {
+ return;
+ }
+ const Span<MDeformVert> dverts = me->deform_verts();
+ if (dverts.is_empty()) {
return;
}
@@ -600,13 +606,14 @@ void paintvert_select_ungrouped(Object *ob, bool extend, bool flush_flags)
paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
}
+ MutableSpan<MVert> verts = me->vertices_for_write();
bke::AttributeAccessor attributes = bke::mesh_attributes(*me);
const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
".hide_vert", ATTR_DOMAIN_POINT, false);
for (int i = 0; i < me->totvert; i++) {
- MVert *mv = &me->mvert[i];
- MDeformVert *dv = &me->dvert[i];
+ MVert *mv = &verts[i];
+ const MDeformVert *dv = &dverts[i];
if (!hide_vert[i]) {
if (dv->dw == nullptr) {
/* if null weight then not grouped */
@@ -628,10 +635,10 @@ void paintvert_hide(bContext *C, Object *ob, const bool unselected)
return;
}
+ MutableSpan<MVert> verts = me->vertices_for_write();
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
bke::SpanAttributeWriter<bool> hide_vert = attributes.lookup_or_add_for_write_span<bool>(
".hide_vert", ATTR_DOMAIN_POINT);
- MutableSpan<MVert> verts(me->mvert, me->totvert);
for (const int i : verts.index_range()) {
MVert &vert = verts[i];
@@ -661,10 +668,10 @@ void paintvert_reveal(bContext *C, Object *ob, const bool select)
return;
}
+ MutableSpan<MVert> verts = me->vertices_for_write();
bke::MutableAttributeAccessor attributes = bke::mesh_attributes_for_write(*me);
const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
".hide_vert", ATTR_DOMAIN_POINT, false);
- MutableSpan<MVert> verts(me->mvert, me->totvert);
for (const int i : verts.index_range()) {
MVert &vert = verts[i];
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 15e28381cb6..7bb1dc3723f 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -361,8 +361,6 @@ static void um_arraystore_compact_ex(UndoMesh *um, const UndoMesh *um_ref, bool
if (create) {
um_arraystore.users += 1;
}
-
- BKE_mesh_update_customdata_pointers(me, false);
}
/**
@@ -465,9 +463,6 @@ static void um_arraystore_expand(UndoMesh *um)
BLI_assert(me->totselect == (state_len / stride));
UNUSED_VARS_NDEBUG(stride);
}
-
- /* not essential, but prevents accidental dangling pointer access */
- BKE_mesh_update_customdata_pointers(me, false);
}
static void um_arraystore_free(UndoMesh *um)
diff --git a/source/blender/editors/mesh/mesh_data.cc b/source/blender/editors/mesh/mesh_data.cc
index 1511da810cb..09673b3d7ad 100644
--- a/source/blender/editors/mesh/mesh_data.cc
+++ b/source/blender/editors/mesh/mesh_data.cc
@@ -18,6 +18,7 @@
#include "BLI_utildefines.h"
#include "BKE_attribute.h"
+#include "BKE_attribute.hh"
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
@@ -44,6 +45,8 @@
#include "mesh_intern.h" /* own include */
using blender::Array;
+using blender::MutableSpan;
+using blender::Span;
static CustomData *mesh_customdata_get_type(Mesh *me, const char htype, int *r_tot)
{
@@ -128,7 +131,6 @@ static void delete_customdata_layer(Mesh *me, CustomDataLayer *layer)
}
else {
CustomData_free_layer(data, type, tot, layer_index + n);
- BKE_mesh_update_customdata_pointers(me, true);
}
}
@@ -186,7 +188,7 @@ static void mesh_uv_reset_bmface(BMFace *f, const int cd_loop_uv_offset)
mesh_uv_reset_array(fuv.data(), f->len);
}
-static void mesh_uv_reset_mface(MPoly *mp, MLoopUV *mloopuv)
+static void mesh_uv_reset_mface(const MPoly *mp, MLoopUV *mloopuv)
{
Array<float *, BM_DEFAULT_NGON_STACK_SIZE> fuv(mp->totloop);
@@ -223,8 +225,9 @@ void ED_mesh_uv_loop_reset_ex(Mesh *me, const int layernum)
BLI_assert(CustomData_has_layer(&me->ldata, CD_MLOOPUV));
MLoopUV *mloopuv = (MLoopUV *)CustomData_get_layer_n(&me->ldata, CD_MLOOPUV, layernum);
+ const MPoly *polys = BKE_mesh_polygons(me);
for (int i = 0; i < me->totpoly; i++) {
- mesh_uv_reset_mface(&me->mpoly[i], mloopuv);
+ mesh_uv_reset_mface(&polys[i], mloopuv);
}
}
@@ -280,9 +283,13 @@ int ED_mesh_uv_add(
return -1;
}
- if (me->mloopuv && do_init) {
- CustomData_add_layer_named(
- &me->ldata, CD_MLOOPUV, CD_DUPLICATE, me->mloopuv, me->totloop, name);
+ if (CustomData_has_layer(&me->ldata, CD_MLOOPUV) && do_init) {
+ CustomData_add_layer_named(&me->ldata,
+ CD_MLOOPUV,
+ CD_DUPLICATE,
+ CustomData_get_layer(&me->ldata, CD_MLOOPUV),
+ me->totloop,
+ name);
is_init = true;
}
else {
@@ -293,8 +300,6 @@ int ED_mesh_uv_add(
if (active_set || layernum_dst == 0) {
CustomData_set_layer_active(&me->ldata, CD_MLOOPUV, layernum_dst);
}
-
- BKE_mesh_update_customdata_pointers(me, true);
}
/* don't overwrite our copied coords */
@@ -399,9 +404,13 @@ int ED_mesh_color_add(Mesh *me,
else {
layernum = CustomData_number_of_layers(&me->ldata, CD_PROP_BYTE_COLOR);
- if (me->mloopcol && do_init) {
- CustomData_add_layer_named(
- &me->ldata, CD_PROP_BYTE_COLOR, CD_DUPLICATE, me->mloopcol, me->totloop, name);
+ if (CustomData_get_active_layer(&me->ldata, CD_PROP_BYTE_COLOR) != -1 && do_init) {
+ CustomData_add_layer_named(&me->ldata,
+ CD_PROP_BYTE_COLOR,
+ CD_DUPLICATE,
+ CustomData_get_layer(&me->ldata, CD_PROP_BYTE_COLOR),
+ me->totloop,
+ name);
}
else {
CustomData_add_layer_named(
@@ -412,7 +421,7 @@ int ED_mesh_color_add(Mesh *me,
CustomData_set_layer_active(&me->ldata, CD_PROP_BYTE_COLOR, layernum);
}
- BKE_mesh_update_customdata_pointers(me, true);
+ BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
@@ -432,7 +441,7 @@ bool ED_mesh_color_ensure(Mesh *me, const char *name)
layer = me->ldata.layers + CustomData_get_layer_index(&me->ldata, CD_PROP_BYTE_COLOR);
BKE_id_attributes_active_color_set(&me->id, layer);
- BKE_mesh_update_customdata_pointers(me, true);
+ BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
@@ -496,7 +505,7 @@ int ED_mesh_sculpt_color_add(Mesh *me,
CustomData_set_layer_active(&me->vdata, CD_PROP_COLOR, layernum);
}
- BKE_mesh_update_customdata_pointers(me, true);
+ BKE_mesh_tessface_clear(me);
}
DEG_id_tag_update(&me->id, 0);
@@ -767,15 +776,20 @@ static int mesh_customdata_custom_splitnormals_add_exec(bContext *C, wmOperator
/* Tag edges as sharp according to smooth threshold if needed,
* to preserve autosmooth shading. */
if (me->flag & ME_AUTOSMOOTH) {
- BKE_edges_sharp_from_angle_set(me->mvert,
- me->totvert,
- me->medge,
- me->totedge,
- me->mloop,
- me->totloop,
- me->mpoly,
+ const Span<MVert> verts = me->vertices();
+ MutableSpan<MEdge> edges = me->edges_for_write();
+ const Span<MPoly> polys = me->polygons();
+ const Span<MLoop> loops = me->loops();
+
+ BKE_edges_sharp_from_angle_set(verts.data(),
+ verts.size(),
+ edges.data(),
+ edges.size(),
+ loops.data(),
+ loops.size(),
+ polys.data(),
BKE_mesh_poly_normals_ensure(me),
- me->totpoly,
+ polys.size(),
me->smoothresh);
}
@@ -873,27 +887,22 @@ static void mesh_add_verts(Mesh *mesh, int len)
CustomData_free(&mesh->vdata, mesh->totvert);
mesh->vdata = vdata;
- BKE_mesh_update_customdata_pointers(mesh, false);
BKE_mesh_runtime_clear_cache(mesh);
- /* scan the input list and insert the new vertices */
+ const int old_vertex_num = mesh->totvert;
+ mesh->totvert = totvert;
- /* set default flags */
- MVert *mvert = &mesh->mvert[mesh->totvert];
- for (int i = 0; i < len; i++, mvert++) {
- mvert->flag |= SELECT;
+ MutableSpan<MVert> verts = mesh->vertices_for_write();
+ for (MVert &vert : verts.drop_front(old_vertex_num)) {
+ vert.flag = SELECT;
}
-
- /* set final vertex list size */
- mesh->totvert = totvert;
}
static void mesh_add_edges(Mesh *mesh, int len)
{
CustomData edata;
- MEdge *medge;
- int i, totedge;
+ int totedge;
if (len == 0) {
return;
@@ -911,17 +920,16 @@ static void mesh_add_edges(Mesh *mesh, int len)
CustomData_free(&mesh->edata, mesh->totedge);
mesh->edata = edata;
- BKE_mesh_update_customdata_pointers(mesh, false); /* new edges don't change tessellation */
BKE_mesh_runtime_clear_cache(mesh);
- /* set default flags */
- medge = &mesh->medge[mesh->totedge];
- for (i = 0; i < len; i++, medge++) {
- medge->flag = ME_EDGEDRAW | ME_EDGERENDER | SELECT;
- }
-
+ const int old_edges_num = mesh->totedge;
mesh->totedge = totedge;
+
+ MutableSpan<MEdge> edges = mesh->edges_for_write();
+ for (MEdge &edge : edges.drop_front(old_edges_num)) {
+ edge.flag = ME_EDGEDRAW | ME_EDGERENDER | SELECT;
+ }
}
static void mesh_add_loops(Mesh *mesh, int len)
@@ -947,7 +955,6 @@ static void mesh_add_loops(Mesh *mesh, int len)
CustomData_free(&mesh->ldata, mesh->totloop);
mesh->ldata = ldata;
- BKE_mesh_update_customdata_pointers(mesh, true);
mesh->totloop = totloop;
}
@@ -955,8 +962,7 @@ static void mesh_add_loops(Mesh *mesh, int len)
static void mesh_add_polys(Mesh *mesh, int len)
{
CustomData pdata;
- MPoly *mpoly;
- int i, totpoly;
+ int totpoly;
if (len == 0) {
return;
@@ -974,17 +980,16 @@ static void mesh_add_polys(Mesh *mesh, int len)
CustomData_free(&mesh->pdata, mesh->totpoly);
mesh->pdata = pdata;
- BKE_mesh_update_customdata_pointers(mesh, true);
BKE_mesh_runtime_clear_cache(mesh);
- /* set default flags */
- mpoly = &mesh->mpoly[mesh->totpoly];
- for (i = 0; i < len; i++, mpoly++) {
- mpoly->flag = ME_FACE_SEL;
- }
-
+ const int old_polys_num = mesh->totpoly;
mesh->totpoly = totpoly;
+
+ MutableSpan<MPoly> polys = mesh->polygons_for_write();
+ for (MPoly &poly : polys.drop_front(old_polys_num)) {
+ poly.flag = ME_FACE_SEL;
+ }
}
/* -------------------------------------------------------------------- */
diff --git a/source/blender/editors/mesh/mesh_mirror.c b/source/blender/editors/mesh/mesh_mirror.c
index 82e77a88a57..905eb5d43e1 100644
--- a/source/blender/editors/mesh/mesh_mirror.c
+++ b/source/blender/editors/mesh/mesh_mirror.c
@@ -55,11 +55,9 @@ void ED_mesh_mirror_spatial_table_begin(Object *ob, BMEditMesh *em, Mesh *me_eva
}
}
else {
- MVert *mvert = me_eval ? me_eval->mvert : me->mvert;
- int i;
-
- for (i = 0; i < totvert; i++, mvert++) {
- BLI_kdtree_3d_insert(MirrKdStore.tree, i, mvert->co);
+ const MVert *verts = BKE_mesh_vertices(me_eval ? me_eval : me);
+ for (int i = 0; i < totvert; i++) {
+ BLI_kdtree_3d_insert(MirrKdStore.tree, i, verts[i].co);
}
}
@@ -164,7 +162,7 @@ void ED_mesh_mirrtopo_init(BMEditMesh *em,
BLI_assert(me == NULL);
}
const bool is_editmode = (em != NULL);
- MEdge *medge = NULL, *med;
+ const MEdge *medge = NULL, *med;
/* Edit-mode variables. */
BMEdge *eed;
@@ -210,8 +208,7 @@ void ED_mesh_mirrtopo_init(BMEditMesh *em,
}
else {
totedge = me->totedge;
- medge = me->medge;
-
+ medge = BKE_mesh_edges(me);
for (a = 0, med = medge; a < totedge; a++, med++) {
const uint i1 = med->v1, i2 = med->v2;
topo_hash[i1]++;
diff --git a/source/blender/editors/mesh/meshtools.cc b/source/blender/editors/mesh/meshtools.cc
index 330560be026..88c204b56e9 100644
--- a/source/blender/editors/mesh/meshtools.cc
+++ b/source/blender/editors/mesh/meshtools.cc
@@ -55,6 +55,9 @@
#include "WM_api.h"
#include "WM_types.h"
+using blender::MutableSpan;
+using blender::Span;
+
/* * ********************** no editmode!!! *********** */
/*********************** JOIN ***************************/
@@ -691,9 +694,6 @@ int ED_mesh_join_objects_exec(bContext *C, wmOperator *op)
me->ldata = ldata;
me->pdata = pdata;
- /* tessface data removed above, no need to update */
- BKE_mesh_update_customdata_pointers(me, false);
-
/* Tag normals dirty because vertex positions could be changed from the original. */
BKE_mesh_normals_tag_dirty(me);
@@ -906,13 +906,13 @@ static bool ed_mesh_mirror_topo_table_update(Object *ob, Mesh *me_eval)
static int mesh_get_x_mirror_vert_spatial(Object *ob, Mesh *me_eval, int index)
{
Mesh *me = static_cast<Mesh *>(ob->data);
- MVert *mvert = me_eval ? me_eval->mvert : me->mvert;
+ const Span<MVert> verts = me_eval ? me_eval->vertices() : me->vertices();
+
float vec[3];
- mvert = &mvert[index];
- vec[0] = -mvert->co[0];
- vec[1] = mvert->co[1];
- vec[2] = mvert->co[2];
+ vec[0] = -verts[index].co[0];
+ vec[1] = verts[index].co[1];
+ vec[2] = verts[index].co[2];
return ED_mesh_mirror_spatial_table_lookup(ob, nullptr, me_eval, vec);
}
@@ -1128,8 +1128,8 @@ static bool mirror_facecmp(const void *a, const void *b)
int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
{
Mesh *me = static_cast<Mesh *>(ob->data);
- MVert *mv, *mvert;
- MFace mirrormf, *mf, *hashmf, *mface;
+ const MVert *mv;
+ MFace mirrormf, *mf, *hashmf;
GHash *fhash;
int *mirrorverts, *mirrorfaces;
@@ -1143,12 +1143,12 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em, Mesh *me_eval)
mirrorverts = static_cast<int *>(MEM_callocN(sizeof(int) * totvert, "MirrorVerts"));
mirrorfaces = static_cast<int *>(MEM_callocN(sizeof(int[2]) * totface, "MirrorFaces"));
- mvert = me_eval ? me_eval->mvert : me->mvert;
- mface = me_eval ? me_eval->mface : me->mface;
+ const Span<MVert> verts = me_eval ? me_eval->vertices() : me->vertices();
+ MFace *mface = (MFace *)CustomData_get_layer(&(me_eval ? me_eval : me)->fdata, CD_MFACE);
ED_mesh_mirror_spatial_table_begin(ob, em, me_eval);
- for (a = 0, mv = mvert; a < totvert; a++, mv++) {
+ for (a = 0, mv = verts.data(); a < totvert; a++, mv++) {
mirrorverts[a] = mesh_get_x_mirror_vert(ob, me_eval, a, use_topology);
}
@@ -1275,42 +1275,28 @@ bool ED_mesh_pick_face_vert(
const float mval_f[2] = {(float)mval[0], (float)mval[1]};
float len_best = FLT_MAX;
- MPoly *me_eval_mpoly;
- MLoop *me_eval_mloop;
- MVert *me_eval_mvert;
- uint me_eval_mpoly_len;
-
- me_eval_mpoly = me_eval->mpoly;
- me_eval_mloop = me_eval->mloop;
- me_eval_mvert = me_eval->mvert;
-
- me_eval_mpoly_len = me_eval->totpoly;
+ const Span<MVert> verts = me_eval->vertices();
+ const Span<MPoly> polys = me_eval->polygons();
+ const Span<MLoop> loops = me_eval->loops();
const int *index_mp_to_orig = (const int *)CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
/* tag all verts using this face */
if (index_mp_to_orig) {
- uint i;
-
- for (i = 0; i < me_eval_mpoly_len; i++) {
+ for (const int i : polys.index_range()) {
if (index_mp_to_orig[i] == poly_index) {
- ed_mesh_pick_face_vert__mpoly_find(region,
- mval_f,
- &me_eval_mpoly[i],
- me_eval_mvert,
- me_eval_mloop,
- &len_best,
- &v_idx_best);
+ ed_mesh_pick_face_vert__mpoly_find(
+ region, mval_f, &polys[i], verts.data(), loops.data(), &len_best, &v_idx_best);
}
}
}
else {
- if (poly_index < me_eval_mpoly_len) {
+ if (poly_index < polys.size()) {
ed_mesh_pick_face_vert__mpoly_find(region,
mval_f,
- &me_eval_mpoly[poly_index],
- me_eval_mvert,
- me_eval_mloop,
+ &polys[poly_index],
+ verts.data(),
+ loops.data(),
&len_best,
&v_idx_best);
}
@@ -1425,7 +1411,8 @@ bool ED_mesh_pick_vert(
}
/* setup data */
- data.mvert = me->mvert;
+ const Span<MVert> verts = me->vertices();
+ data.mvert = verts.data();
data.region = region;
data.mval_f = mval_f;
data.len_best = FLT_MAX;
@@ -1479,10 +1466,11 @@ MDeformVert *ED_mesh_active_dvert_get_ob(Object *ob, int *r_index)
if (r_index) {
*r_index = index;
}
- if (index == -1 || me->dvert == nullptr) {
+ if (index == -1 || me->deform_verts().is_empty()) {
return nullptr;
}
- return me->dvert + index;
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
+ return &dverts[index];
}
MDeformVert *ED_mesh_active_dvert_get_only(Object *ob)
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 3170ce2c620..8d505bbca3e 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -155,7 +155,7 @@ static bool multiresbake_check(bContext *C, wmOperator *op)
break;
}
- if (!me->mloopuv) {
+ if (!CustomData_has_layer(&me->ldata, CD_MLOOPUV)) {
BKE_report(op->reports, RPT_ERROR, "Mesh should be unwrapped before multires data baking");
ok = false;
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 708f1d02656..2e07214a5b3 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -971,7 +971,8 @@ static bool bake_targets_init_vertex_colors(Main *bmain,
return true;
}
-static int find_original_loop(const Mesh *me_orig,
+static int find_original_loop(const MPoly *orig_polys,
+ const MLoop *orig_loops,
const int *vert_origindex,
const int *poly_origindex,
const int poly_eval,
@@ -987,8 +988,8 @@ static int find_original_loop(const Mesh *me_orig,
}
/* Find matching loop with original vertex in original polygon. */
- MPoly *mpoly_orig = me_orig->mpoly + poly_orig;
- MLoop *mloop_orig = me_orig->mloop + mpoly_orig->loopstart;
+ const MPoly *mpoly_orig = orig_polys + poly_orig;
+ const MLoop *mloop_orig = orig_loops + mpoly_orig->loopstart;
for (int j = 0; j < mpoly_orig->totloop; ++j, ++mloop_orig) {
if (mloop_orig->v == vert_orig) {
return mpoly_orig->loopstart + j;
@@ -1025,23 +1026,31 @@ static void bake_targets_populate_pixels_color_attributes(BakeTargets *targets,
const int tottri = poly_to_tri_count(me_eval->totpoly, me_eval->totloop);
MLoopTri *looptri = MEM_mallocN(sizeof(*looptri) * tottri, __func__);
- BKE_mesh_recalc_looptri(
- me_eval->mloop, me_eval->mpoly, me_eval->mvert, me_eval->totloop, me_eval->totpoly, looptri);
+ const MLoop *loops = BKE_mesh_loops(me_eval);
+ BKE_mesh_recalc_looptri(loops,
+ BKE_mesh_polygons(me_eval),
+ BKE_mesh_vertices(me_eval),
+ me_eval->totloop,
+ me_eval->totpoly,
+ looptri);
/* For mapping back to original mesh in case there are modifiers. */
const int *vert_origindex = CustomData_get_layer(&me_eval->vdata, CD_ORIGINDEX);
const int *poly_origindex = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
+ const MPoly *orig_polys = BKE_mesh_polygons(me);
+ const MLoop *orig_loops = BKE_mesh_loops(me);
for (int i = 0; i < tottri; i++) {
const MLoopTri *lt = &looptri[i];
for (int j = 0; j < 3; j++) {
unsigned int l = lt->tri[j];
- unsigned int v = me_eval->mloop[l].v;
+ unsigned int v = loops[l].v;
/* Map back to original loop if there are modifiers. */
if (vert_origindex != NULL && poly_origindex != NULL) {
- l = find_original_loop(me, vert_origindex, poly_origindex, lt->poly, v);
+ l = find_original_loop(
+ orig_polys, orig_loops, vert_origindex, poly_origindex, lt->poly, v);
if (l == ORIGINDEX_NONE || l >= me->totloop) {
continue;
}
@@ -1135,7 +1144,7 @@ static bool bake_targets_output_vertex_colors(BakeTargets *targets, Object *ob)
int *num_loops_for_vertex = MEM_callocN(sizeof(int) * me->totvert, "num_loops_for_vertex");
memset(mcol, 0, sizeof(MPropCol) * me->totvert);
- MLoop *mloop = me->mloop;
+ const MLoop *mloop = BKE_mesh_loops(me);
for (int i = 0; i < totloop; i++, mloop++) {
const int v = mloop->v;
bake_result_add_to_rgba(mcol[v].color, &result[i * channels_num], channels_num);
diff --git a/source/blender/editors/object/object_modifier.cc b/source/blender/editors/object/object_modifier.cc
index 58ddde75844..5e642a00727 100644
--- a/source/blender/editors/object/object_modifier.cc
+++ b/source/blender/editors/object/object_modifier.cc
@@ -94,6 +94,8 @@
#include "object_intern.h"
+using blender::Span;
+
static void modifier_skin_customdata_delete(struct Object *ob);
/* ------------------------------------------------------------------- */
@@ -587,14 +589,14 @@ bool ED_object_modifier_convert_psys_to_mesh(ReportList *UNUSED(reports),
me->totvert = verts_num;
me->totedge = edges_num;
- me->mvert = (MVert *)CustomData_add_layer(
- &me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, verts_num);
- me->medge = (MEdge *)CustomData_add_layer(
- &me->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, edges_num);
- me->mface = (MFace *)CustomData_add_layer(&me->fdata, CD_MFACE, CD_SET_DEFAULT, nullptr, 0);
+ CustomData_add_layer(&me->vdata, CD_MVERT, CD_SET_DEFAULT, nullptr, verts_num);
+ CustomData_add_layer(&me->edata, CD_MEDGE, CD_SET_DEFAULT, nullptr, edges_num);
+ CustomData_add_layer(&me->fdata, CD_MFACE, CD_SET_DEFAULT, nullptr, 0);
- MVert *mvert = me->mvert;
- MEdge *medge = me->medge;
+ blender::MutableSpan<MVert> verts = me->vertices_for_write();
+ blender::MutableSpan<MEdge> edges = me->edges_for_write();
+ MVert *mvert = verts.data();
+ MEdge *medge = edges.data();
/* copy coordinates */
cache = psys_eval->pathcache;
@@ -2591,8 +2593,8 @@ void OBJECT_OT_skin_radii_equalize(wmOperatorType *ot)
}
static void skin_armature_bone_create(Object *skin_ob,
- MVert *mvert,
- MEdge *medge,
+ const MVert *mvert,
+ const MEdge *medge,
bArmature *arm,
BLI_bitmap *edges_visited,
const MeshElemMap *emap,
@@ -2637,12 +2639,15 @@ static void skin_armature_bone_create(Object *skin_ob,
static Object *modifier_skin_armature_create(Depsgraph *depsgraph, Main *bmain, Object *skin_ob)
{
Mesh *me = static_cast<Mesh *>(skin_ob->data);
+ const Span<MVert> me_verts = me->vertices();
+ const Span<MEdge> me_edges = me->edges();
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
Object *ob_eval = DEG_get_evaluated_object(depsgraph, skin_ob);
- Mesh *me_eval_deform = mesh_get_eval_deform(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
- MVert *mvert = me_eval_deform->mvert;
+ const Mesh *me_eval_deform = mesh_get_eval_deform(
+ depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
+ const Span<MVert> verts_eval = me_eval_deform->vertices();
/* add vertex weights to original mesh */
CustomData_add_layer(&me->vdata, CD_MDEFORMVERT, CD_SET_DEFAULT, nullptr, me->totvert);
@@ -2660,7 +2665,7 @@ static Object *modifier_skin_armature_create(Depsgraph *depsgraph, Main *bmain,
CustomData_get_layer(&me->vdata, CD_MVERT_SKIN));
int *emap_mem;
MeshElemMap *emap;
- BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me->medge, me->totvert, me->totedge);
+ BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me_edges.data(), me->totvert, me->totedge);
BLI_bitmap *edges_visited = BLI_BITMAP_NEW(me->totedge, "edge_visited");
@@ -2676,15 +2681,16 @@ static Object *modifier_skin_armature_create(Depsgraph *depsgraph, Main *bmain,
if (emap[v].count > 1) {
bone = ED_armature_ebone_add(arm, "Bone");
- copy_v3_v3(bone->head, me->mvert[v].co);
- copy_v3_v3(bone->tail, me->mvert[v].co);
+ copy_v3_v3(bone->head, me_verts[v].co);
+ copy_v3_v3(bone->tail, me_verts[v].co);
bone->head[1] = 1.0f;
bone->rad_head = bone->rad_tail = 0.25;
}
if (emap[v].count >= 1) {
- skin_armature_bone_create(skin_ob, mvert, me->medge, arm, edges_visited, emap, bone, v);
+ skin_armature_bone_create(
+ skin_ob, verts_eval.data(), me_edges.data(), arm, edges_visited, emap, bone, v);
}
}
}
diff --git a/source/blender/editors/object/object_remesh.cc b/source/blender/editors/object/object_remesh.cc
index 812d9bbbc08..56cccd984b6 100644
--- a/source/blender/editors/object/object_remesh.cc
+++ b/source/blender/editors/object/object_remesh.cc
@@ -73,6 +73,9 @@
#include "object_intern.h" /* own include */
+using blender::IndexRange;
+using blender::Span;
+
/* TODO(sebpa): unstable, can lead to unrecoverable errors. */
// #define USE_MESH_CURVATURE
@@ -128,7 +131,8 @@ static int voxel_remesh_exec(bContext *C, wmOperator *op)
}
/* Output mesh will be all smooth or all flat shading. */
- const bool smooth_normals = mesh->mpoly[0].flag & ME_SMOOTH;
+ const Span<MPoly> polygons = mesh->polygons();
+ const bool smooth_normals = polygons.first().flag & ME_SMOOTH;
float isovalue = 0.0f;
if (mesh->flag & ME_REMESH_REPROJECT_VOLUME) {
@@ -678,9 +682,11 @@ static bool mesh_is_manifold_consistent(Mesh *mesh)
* check that the direction of the faces are consistent and doesn't suddenly
* flip
*/
+ const Span<MVert> verts = mesh->vertices();
+ const Span<MEdge> edges = mesh->edges();
+ const Span<MLoop> loops = mesh->loops();
bool is_manifold_consistent = true;
- const MLoop *mloop = mesh->mloop;
char *edge_faces = (char *)MEM_callocN(mesh->totedge * sizeof(char), "remesh_manifold_check");
int *edge_vert = (int *)MEM_malloc_arrayN(
mesh->totedge, sizeof(uint), "remesh_consistent_check");
@@ -689,18 +695,17 @@ static bool mesh_is_manifold_consistent(Mesh *mesh)
edge_vert[i] = -1;
}
- for (uint loop_idx = 0; loop_idx < mesh->totloop; loop_idx++) {
- const MLoop *loop = &mloop[loop_idx];
- edge_faces[loop->e] += 1;
- if (edge_faces[loop->e] > 2) {
+ for (const MLoop &loop : loops) {
+ edge_faces[loop.e] += 1;
+ if (edge_faces[loop.e] > 2) {
is_manifold_consistent = false;
break;
}
- if (edge_vert[loop->e] == -1) {
- edge_vert[loop->e] = loop->v;
+ if (edge_vert[loop.e] == -1) {
+ edge_vert[loop.e] = loop.v;
}
- else if (edge_vert[loop->e] == loop->v) {
+ else if (edge_vert[loop.e] == loop.v) {
/* Mesh has flips in the surface so it is non consistent */
is_manifold_consistent = false;
break;
@@ -708,16 +713,16 @@ static bool mesh_is_manifold_consistent(Mesh *mesh)
}
if (is_manifold_consistent) {
- for (uint i = 0; i < mesh->totedge; i++) {
+ for (const int i : edges.index_range()) {
/* Check for wire edges. */
if (edge_faces[i] == 0) {
is_manifold_consistent = false;
break;
}
/* Check for zero length edges */
- MVert *v1 = &mesh->mvert[mesh->medge[i].v1];
- MVert *v2 = &mesh->mvert[mesh->medge[i].v2];
- if (compare_v3v3(v1->co, v2->co, 1e-4f)) {
+ const MVert &v1 = verts[edges[i].v1];
+ const MVert &v2 = verts[edges[i].v2];
+ if (compare_v3v3(v1.co, v2.co, 1e-4f)) {
is_manifold_consistent = false;
break;
}
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index 0e3945bff15..0328f6a6230 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -114,14 +114,13 @@ static bool object_shape_key_mirror(
if (ob->type == OB_MESH) {
Mesh *me = ob->data;
- MVert *mv;
int i1, i2;
float *fp1, *fp2;
float tvec[3];
ED_mesh_mirror_spatial_table_begin(ob, NULL, NULL);
- for (i1 = 0, mv = me->mvert; i1 < me->totvert; i1++, mv++) {
+ for (i1 = 0; i1 < me->totvert; i1++) {
i2 = mesh_get_x_mirror_vert(ob, NULL, i1, use_topology);
if (i2 == i1) {
fp1 = ((float *)kb->data) + i1 * 3;
diff --git a/source/blender/editors/object/object_vgroup.cc b/source/blender/editors/object/object_vgroup.cc
index 7727dbeadfd..310d73daa76 100644
--- a/source/blender/editors/object/object_vgroup.cc
+++ b/source/blender/editors/object/object_vgroup.cc
@@ -67,6 +67,9 @@
#include "object_intern.h"
+using blender::MutableSpan;
+using blender::Span;
+
static bool vertex_group_supported_poll_ex(bContext *C, const Object *ob);
/* -------------------------------------------------------------------- */
@@ -196,9 +199,9 @@ bool ED_vgroup_parray_alloc(ID *id,
return true;
}
- if (me->dvert) {
- MVert *mvert = me->mvert;
- MDeformVert *dvert = me->dvert;
+ if (!me->deform_verts().is_empty()) {
+ const Span<MVert> verts = me->vertices();
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
*dvert_tot = me->totvert;
*dvert_arr = static_cast<MDeformVert **>(
@@ -206,12 +209,12 @@ bool ED_vgroup_parray_alloc(ID *id,
if (use_vert_sel) {
for (int i = 0; i < me->totvert; i++) {
- (*dvert_arr)[i] = (mvert[i].flag & SELECT) ? &dvert[i] : nullptr;
+ (*dvert_arr)[i] = (verts[i].flag & SELECT) ? &dverts[i] : nullptr;
}
}
else {
for (int i = 0; i < me->totvert; i++) {
- (*dvert_arr)[i] = me->dvert + i;
+ (*dvert_arr)[i] = &dverts[i];
}
}
@@ -548,9 +551,10 @@ static void ED_mesh_defvert_mirror_update_ob(Object *ob, int def_nr, int vidx)
vidx_mirr = mesh_get_x_mirror_vert(ob, nullptr, vidx, use_topology);
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
if ((vidx_mirr) >= 0 && (vidx_mirr != vidx)) {
- MDeformVert *dvert_src = &me->dvert[vidx];
- MDeformVert *dvert_dst = &me->dvert[vidx_mirr];
+ MDeformVert *dvert_src = &dverts[vidx];
+ MDeformVert *dvert_dst = &dverts[vidx_mirr];
mesh_defvert_mirror_update_internal(ob, dvert_dst, dvert_src, def_nr);
}
}
@@ -659,15 +663,15 @@ static void vgroup_copy_active_to_sel(Object *ob, eVGroupSelect subset_type)
}
}
else {
- MDeformVert *dv;
+ const Span<MVert> verts = me->vertices();
int v_act;
dvert_act = ED_mesh_active_dvert_get_ob(ob, &v_act);
if (dvert_act) {
- dv = me->dvert;
- for (i = 0; i < me->totvert; i++, dv++) {
- if ((me->mvert[i].flag & SELECT) && dv != dvert_act) {
- BKE_defvert_copy_subset(dv, dvert_act, vgroup_validmap, vgroup_tot);
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
+ for (i = 0; i < me->totvert; i++) {
+ if ((verts[i].flag & SELECT) && &dverts[i] != dvert_act) {
+ BKE_defvert_copy_subset(&dverts[i], dvert_act, vgroup_validmap, vgroup_tot);
if (me->symmetry & ME_SYMMETRY_X) {
ED_mesh_defvert_mirror_update_ob(ob, -1, i);
}
@@ -927,7 +931,7 @@ void ED_vgroup_vert_remove(Object *ob, bDeformGroup *dg, int vertnum)
static float get_vert_def_nr(Object *ob, const int def_nr, const int vertnum)
{
- MDeformVert *dv = nullptr;
+ const MDeformVert *dv = nullptr;
/* get the deform vertices corresponding to the vertnum */
if (ob->type == OB_MESH) {
@@ -942,18 +946,19 @@ static float get_vert_def_nr(Object *ob, const int def_nr, const int vertnum)
BMVert *eve;
BM_mesh_elem_table_ensure(em->bm, BM_VERT);
eve = BM_vert_at_index(em->bm, vertnum);
- dv = static_cast<MDeformVert *>(BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
+ dv = static_cast<const MDeformVert *>(BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
}
else {
return 0.0f;
}
}
else {
- if (me->dvert) {
+ const Span<MDeformVert> dverts = me->deform_verts();
+ if (!dverts.is_empty()) {
if (vertnum >= me->totvert) {
return 0.0f;
}
- dv = &me->dvert[vertnum];
+ dv = &dverts[vertnum];
}
}
}
@@ -1044,19 +1049,18 @@ static void vgroup_select_verts(Object *ob, int select)
}
}
else {
- if (me->dvert) {
+ const Span<MDeformVert> dverts = me->deform_verts();
+ if (!dverts.is_empty()) {
const bool *hide_vert = (const bool *)CustomData_get_layer_named(
&me->vdata, CD_PROP_BOOL, ".hide_vert");
MVert *mv;
- MDeformVert *dv;
int i;
- mv = me->mvert;
- dv = me->dvert;
+ mv = me->vertices_for_write().data();
- for (i = 0; i < me->totvert; i++, mv++, dv++) {
+ for (i = 0; i < me->totvert; i++, mv++) {
if (hide_vert != nullptr && !hide_vert[i]) {
- if (BKE_defvert_find_index(dv, def_nr)) {
+ if (BKE_defvert_find_index(&dverts[i], def_nr)) {
if (select) {
mv->flag |= SELECT;
}
@@ -1214,7 +1218,8 @@ static bool vgroup_normalize(Object *ob)
* count is an int passed by reference so it can be assigned the value of the length here. */
static blender::Vector<int> getSurroundingVerts(Mesh *me, int vert)
{
- MPoly *mp = me->mpoly;
+ const MPoly *mp = me->polygons().data();
+ const MLoop *loops = me->loops().data();
int i = me->totpoly;
blender::Vector<int> verts;
@@ -1222,7 +1227,7 @@ static blender::Vector<int> getSurroundingVerts(Mesh *me, int vert)
while (i--) {
int j = mp->totloop;
int first_l = mp->totloop - 1;
- MLoop *ml = &me->mloop[mp->loopstart];
+ const MLoop *ml = &loops[mp->loopstart];
while (j--) {
/* XXX This assume a vert can only be once in a poly, even though
* it seems logical to me, not totally sure of that. */
@@ -1236,7 +1241,7 @@ static blender::Vector<int> getSurroundingVerts(Mesh *me, int vert)
else if (!j) {
/* We are on the last corner. */
a = (ml - 1)->v;
- b = me->mloop[mp->loopstart].v;
+ b = loops[mp->loopstart].v;
}
else {
a = (ml - 1)->v;
@@ -1348,8 +1353,8 @@ static void moveCloserToDistanceFromPlane(Depsgraph *depsgraph,
Mesh *me_deform;
MDeformWeight *dw, *dw_eval;
MVert m;
- MDeformVert *dvert = me->dvert + index;
- MDeformVert *dvert_eval = mesh_eval->dvert + index;
+ MDeformVert *dvert = me->deform_verts_for_write().data() + index;
+ MDeformVert *dvert_eval = mesh_eval->deform_verts_for_write().data() + index;
int totweight = dvert->totweight;
float oldw = 0;
float oldPos[3] = {0};
@@ -1372,7 +1377,8 @@ static void moveCloserToDistanceFromPlane(Depsgraph *depsgraph,
do {
wasChange = false;
me_deform = mesh_get_eval_deform(depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
- m = me_deform->mvert[index];
+ const Span<MVert> verts = me_deform->vertices();
+ m = verts[index];
copy_v3_v3(oldPos, m.co);
distToStart = dot_v3v3(norm, oldPos) + d;
@@ -1414,7 +1420,7 @@ static void moveCloserToDistanceFromPlane(Depsgraph *depsgraph,
}
dw_eval->weight = dw->weight;
me_deform = mesh_get_eval_deform(depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
- m = me_deform->mvert[index];
+ m = verts[index];
getVerticalAndHorizontalChange(
norm, d, coord, oldPos, distToStart, m.co, changes, dists, i);
dw->weight = oldw;
@@ -1519,7 +1525,7 @@ static void vgroup_fix(
int i;
Mesh *me = static_cast<Mesh *>(ob->data);
- MVert *mvert = me->mvert;
+ MVert *mvert = me->vertices_for_write().data();
if (!(me->editflag & ME_EDIT_PAINT_VERT_SEL)) {
return;
}
@@ -1534,9 +1540,10 @@ static void vgroup_fix(
Mesh *me_deform = mesh_get_eval_deform(
depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
+ const Span<MVert> verts_deform = me_deform->vertices();
k = count;
while (k--) {
- p[k] = me_deform->mvert[verts[k]];
+ p[k] = verts_deform[verts[k]];
}
if (count >= 3) {
@@ -1544,7 +1551,7 @@ static void vgroup_fix(
float coord[3];
float norm[3];
getSingleCoordinate(p, count, coord);
- m = me_deform->mvert[i];
+ m = verts_deform[i];
sub_v3_v3v3(norm, m.co, coord);
mag = normalize_v3(norm);
if (mag) { /* zeros fix */
@@ -1929,7 +1936,7 @@ static void vgroup_smooth_subset(Object *ob,
emap_mem = nullptr;
}
else {
- BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me->medge, me->totvert, me->totedge);
+ BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me->edges().data(), me->totvert, me->totedge);
}
weight_accum_prev = static_cast<float *>(
@@ -1968,11 +1975,13 @@ static void vgroup_smooth_subset(Object *ob,
}
}
else {
+ const Span<MVert> verts = me->vertices();
+ const blender::Span<MEdge> edges = me->edges();
for (int i = 0; i < dvert_tot; i++) {
- const MVert *v = &me->mvert[i];
+ const MVert *v = &verts[i];
if (IS_ME_VERT_WRITE(v)) {
for (int j = 0; j < emap[i].count; j++) {
- const MEdge *e = &me->medge[emap[i].indices[j]];
+ const MEdge *e = &edges[emap[i].indices[j]];
const int i_other = (e->v1 == i) ? e->v2 : e->v1;
if (IS_ME_VERT_READ(i_other)) {
STACK_PUSH(verts_used, i);
@@ -2041,12 +2050,13 @@ static void vgroup_smooth_subset(Object *ob,
}
else {
int j;
+ const blender::Span<MEdge> edges = me->edges();
/* checked already */
- BLI_assert(IS_ME_VERT_WRITE(&me->mvert[i]));
+ BLI_assert(IS_ME_VERT_WRITE(&me->vertices()[i]));
for (j = 0; j < emap[i].count; j++) {
- MEdge *e = &me->medge[emap[i].indices[j]];
+ const MEdge *e = &edges[emap[i].indices[j]];
const int i_other = (e->v1 == i ? e->v2 : e->v1);
if (IS_ME_VERT_READ(i_other)) {
WEIGHT_ACCUMULATE;
@@ -2366,7 +2376,7 @@ void ED_vgroup_mirror(Object *ob,
def_nr)
BMVert *eve, *eve_mirr;
- MDeformVert *dvert, *dvert_mirr;
+ MDeformVert *dvert_mirr;
char sel, sel_mirr;
int *flip_map = nullptr, flip_map_len;
const int def_nr = BKE_object_defgroup_active_index_get(ob) - 1;
@@ -2424,7 +2434,8 @@ void ED_vgroup_mirror(Object *ob,
sel_mirr = BM_elem_flag_test(eve_mirr, BM_ELEM_SELECT);
if ((sel || sel_mirr) && (eve != eve_mirr)) {
- dvert = static_cast<MDeformVert *>(BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
+ MDeformVert *dvert = static_cast<MDeformVert *>(
+ BM_ELEM_CD_GET_VOID_P(eve, cd_dvert_offset));
dvert_mirr = static_cast<MDeformVert *>(
BM_ELEM_CD_GET_VOID_P(eve_mirr, cd_dvert_offset));
@@ -2447,11 +2458,11 @@ void ED_vgroup_mirror(Object *ob,
}
else {
/* object mode / weight paint */
- MVert *mv, *mv_mirr;
+ const MVert *mv, *mv_mirr;
int vidx, vidx_mirr;
const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
- if (me->dvert == nullptr) {
+ if (me->deform_verts().is_empty()) {
goto cleanup;
}
@@ -2460,12 +2471,14 @@ void ED_vgroup_mirror(Object *ob,
}
BLI_bitmap *vert_tag = BLI_BITMAP_NEW(me->totvert, __func__);
+ const MVert *verts = me->vertices().data();
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
- for (vidx = 0, mv = me->mvert; vidx < me->totvert; vidx++, mv++) {
+ for (vidx = 0, mv = verts; vidx < me->totvert; vidx++, mv++) {
if (!BLI_BITMAP_TEST(vert_tag, vidx)) {
if ((vidx_mirr = mesh_get_x_mirror_vert(ob, nullptr, vidx, use_topology)) != -1) {
if (vidx != vidx_mirr) {
- mv_mirr = &me->mvert[vidx_mirr];
+ mv_mirr = &verts[vidx_mirr];
if (!BLI_BITMAP_TEST(vert_tag, vidx_mirr)) {
if (use_vert_sel) {
@@ -2474,8 +2487,8 @@ void ED_vgroup_mirror(Object *ob,
}
if (sel || sel_mirr) {
- dvert = &me->dvert[vidx];
- dvert_mirr = &me->dvert[vidx_mirr];
+ MDeformVert *dvert = &dverts[vidx];
+ dvert_mirr = &dvert[vidx_mirr];
VGROUP_MIRR_OP;
totmirr++;
@@ -2528,7 +2541,7 @@ void ED_vgroup_mirror(Object *ob,
sel_mirr = bp_mirr->f1 & SELECT;
if (sel || sel_mirr) {
- dvert = &lt->dvert[i1];
+ MDeformVert *dvert = &lt->dvert[i1];
dvert_mirr = &lt->dvert[i2];
VGROUP_MIRR_OP;
@@ -2612,14 +2625,12 @@ static void vgroup_assign_verts(Object *ob, const float weight)
}
}
else {
- if (!me->dvert) {
- BKE_object_defgroup_data_create(&me->id);
- }
+ const Span<MVert> verts = me->vertices();
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
+ MDeformVert *dv = dverts.data();
- MVert *mv = me->mvert;
- MDeformVert *dv = me->dvert;
-
- for (int i = 0; i < me->totvert; i++, mv++, dv++) {
+ for (int i = 0; i < me->totvert; i++, dv++) {
+ const MVert *mv = &verts[i];
if (mv->flag & SELECT) {
MDeformWeight *dw;
dw = BKE_defvert_ensure_index(dv, def_nr);
@@ -2733,7 +2744,7 @@ static bool vertex_group_mesh_with_dvert_poll(bContext *C)
}
Mesh *me = static_cast<Mesh *>(ob->data);
- if (me->dvert == nullptr) {
+ if (me->deform_verts().is_empty()) {
CTX_wm_operator_poll_msg_set(C, "The active mesh object has no vertex group data");
return false;
}
@@ -4345,9 +4356,12 @@ static void vgroup_copy_active_to_sel_single(Object *ob, const int def_nr)
return;
}
- dv = me->dvert;
+ const Span<MVert> verts = me->vertices();
+ MutableSpan<MDeformVert> dverts = me->deform_verts_for_write();
+
+ dv = dverts.data();
for (i = 0; i < me->totvert; i++, dv++) {
- if ((me->mvert[i].flag & SELECT) && (dv != dvert_act)) {
+ if ((verts[i].flag & SELECT) && (dv != dvert_act)) {
BKE_defvert_copy_index(dv, def_nr, dvert_act, def_nr);
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 167952ba1fb..7067d558d7a 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -1451,26 +1451,27 @@ void recalc_emitter_field(Depsgraph *UNUSED(depsgraph), Object *UNUSED(ob), Part
vec = edit->emitter_cosnos;
nor = vec + 3;
+ const MVert *verts = BKE_mesh_vertices(mesh);
const float(*vert_normals)[3] = BKE_mesh_vertex_normals_ensure(mesh);
-
+ MFace *mfaces = (MFace *)CustomData_get_layer(&mesh->fdata, CD_MFACE);
for (i = 0; i < totface; i++, vec += 6, nor += 6) {
- MFace *mface = &mesh->mface[i];
- MVert *mvert;
+ MFace *mface = &mfaces[i];
+ const MVert *mvert;
- mvert = &mesh->mvert[mface->v1];
+ mvert = &verts[mface->v1];
copy_v3_v3(vec, mvert->co);
copy_v3_v3(nor, vert_normals[mface->v1]);
- mvert = &mesh->mvert[mface->v2];
+ mvert = &verts[mface->v2];
add_v3_v3v3(vec, vec, mvert->co);
add_v3_v3(nor, vert_normals[mface->v2]);
- mvert = &mesh->mvert[mface->v3];
+ mvert = &verts[mface->v3];
add_v3_v3v3(vec, vec, mvert->co);
add_v3_v3(nor, vert_normals[mface->v3]);
if (mface->v4) {
- mvert = &mesh->mvert[mface->v4];
+ mvert = &verts[mface->v4];
add_v3_v3v3(vec, vec, mvert->co);
add_v3_v3(nor, vert_normals[mface->v4]);
@@ -3568,7 +3569,9 @@ static void PE_mirror_x(Depsgraph *depsgraph, Scene *scene, Object *ob, int tagg
}
if (newtotpart != psys->totpart) {
- MFace *mtessface = use_dm_final_indices ? psmd_eval->mesh_final->mface : me->mface;
+ MFace *mtessface = use_dm_final_indices ?
+ (MFace *)CustomData_get_layer(&psmd_eval->mesh_final->fdata, CD_MFACE) :
+ (MFace *)CustomData_get_layer(&me->fdata, CD_MFACE);
/* allocate new arrays and copy existing */
new_pars = MEM_callocN(newtotpart * sizeof(ParticleData), "ParticleData new");
@@ -4176,8 +4179,8 @@ static int particle_intersect_mesh(Depsgraph *depsgraph,
}
totface = mesh->totface;
- mface = mesh->mface;
- mvert = mesh->mvert;
+ mface = (MFace *)CustomData_get_layer(&mesh->fdata, CD_MFACE);
+ mvert = BKE_mesh_vertices_for_write(mesh);
/* lets intersect the faces */
for (i = 0; i < totface; i++, mface++) {
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 96aea0ededf..a9fa325c341 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -704,7 +704,7 @@ static bool remap_hair_emitter(Depsgraph *depsgraph,
PTCacheEditKey *ekey;
BVHTreeFromMesh bvhtree = {NULL};
MFace *mface = NULL, *mf;
- MEdge *medge = NULL, *me;
+ const MEdge *medge = NULL, *me;
MVert *mvert;
Mesh *mesh, *target_mesh;
int numverts;
@@ -750,7 +750,7 @@ static bool remap_hair_emitter(Depsgraph *depsgraph,
BKE_mesh_tessface_ensure(mesh);
numverts = mesh->totvert;
- mvert = mesh->mvert;
+ mvert = BKE_mesh_vertices_for_write(mesh);
/* convert to global coordinates */
for (int i = 0; i < numverts; i++) {
@@ -758,11 +758,11 @@ static bool remap_hair_emitter(Depsgraph *depsgraph,
}
if (mesh->totface != 0) {
- mface = mesh->mface;
+ mface = CustomData_get_layer(&mesh->fdata, CD_MFACE);
BKE_bvhtree_from_mesh_get(&bvhtree, mesh, BVHTREE_FROM_FACES, 2);
}
else if (mesh->totedge != 0) {
- medge = mesh->medge;
+ medge = BKE_mesh_edges(mesh);
BKE_bvhtree_from_mesh_get(&bvhtree, mesh, BVHTREE_FROM_EDGES, 2);
}
else {
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
index f6539284f74..3b13575f7bb 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_add.cc
@@ -90,6 +90,8 @@ struct AddOperationExecutor {
Object *surface_ob_eval_ = nullptr;
Mesh *surface_eval_ = nullptr;
+ Span<MVert> surface_verts_eval_;
+ Span<MLoop> surface_loops_eval_;
Span<MLoopTri> surface_looptris_eval_;
VArraySpan<float2> surface_uv_map_eval_;
BVHTreeFromMesh surface_bvh_eval_;
@@ -140,6 +142,12 @@ struct AddOperationExecutor {
report_empty_evaluated_surface(stroke_extension.reports);
return;
}
+ surface_verts_eval_ = surface_eval_->vertices();
+ surface_loops_eval_ = surface_eval_->loops();
+ surface_looptris_eval_ = {BKE_mesh_runtime_looptri_ensure(surface_eval_),
+ BKE_mesh_runtime_looptri_len(surface_eval_)};
+ BKE_bvhtree_from_mesh_get(&surface_bvh_eval_, surface_eval_, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_eval_); });
curves_sculpt_ = ctx_.scene->toolsettings->curves_sculpt;
brush_ = BKE_paint_brush_for_read(&curves_sculpt_->paint);
@@ -179,12 +187,6 @@ struct AddOperationExecutor {
/* Use a pointer cast to avoid overflow warnings. */
RandomNumberGenerator rng{*(uint32_t *)(&time)};
- BKE_bvhtree_from_mesh_get(&surface_bvh_eval_, surface_eval_, BVHTREE_FROM_LOOPTRI, 2);
- BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_eval_); });
-
- surface_looptris_eval_ = {BKE_mesh_runtime_looptri_ensure(surface_eval_),
- BKE_mesh_runtime_looptri_len(surface_eval_)};
-
/* Sample points on the surface using one of multiple strategies. */
Vector<float2> sampled_uvs;
if (add_amount_ == 1) {
@@ -296,7 +298,7 @@ struct AddOperationExecutor {
const MLoopTri &looptri = surface_looptris_eval_[looptri_index];
const float3 brush_pos_su = ray_hit.co;
const float3 bary_coords = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
- *surface_eval_, looptri, brush_pos_su);
+ surface_verts_eval_, surface_loops_eval_, looptri, brush_pos_su);
const float2 uv = bke::mesh_surface_sample::sample_corner_attrribute_with_bary_coords(
bary_coords, looptri, surface_uv_map_eval_);
@@ -421,9 +423,9 @@ struct AddOperationExecutor {
brush_radius_su,
[&](const int index, const float3 &UNUSED(co), const float UNUSED(dist_sq)) {
const MLoopTri &looptri = surface_looptris_eval_[index];
- const float3 v0_su = surface_eval_->mvert[surface_eval_->mloop[looptri.tri[0]].v].co;
- const float3 v1_su = surface_eval_->mvert[surface_eval_->mloop[looptri.tri[1]].v].co;
- const float3 v2_su = surface_eval_->mvert[surface_eval_->mloop[looptri.tri[2]].v].co;
+ const float3 v0_su = surface_verts_eval_[surface_loops_eval_[looptri.tri[0]].v].co;
+ const float3 v1_su = surface_verts_eval_[surface_loops_eval_[looptri.tri[1]].v].co;
+ const float3 v2_su = surface_verts_eval_[surface_loops_eval_[looptri.tri[2]].v].co;
float3 normal_su;
normal_tri_v3(normal_su, v0_su, v1_su, v2_su);
if (math::dot(normal_su, view_direction_su) >= 0.0f) {
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc b/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc
index 139e0d67e89..062bacc7add 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_puff.cc
@@ -70,6 +70,8 @@ struct PuffOperationExecutor {
Object *surface_ob_ = nullptr;
Mesh *surface_ = nullptr;
+ Span<MVert> surface_verts_;
+ Span<MLoop> surface_loops_;
Span<MLoopTri> surface_looptris_;
Span<float3> corner_normals_su_;
BVHTreeFromMesh surface_bvh_;
@@ -117,11 +119,12 @@ struct PuffOperationExecutor {
reinterpret_cast<const float3 *>(CustomData_get_layer(&surface_->ldata, CD_NORMAL)),
surface_->totloop};
- BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
- BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); });
-
+ surface_verts_ = surface_->vertices();
+ surface_loops_ = surface_->loops();
surface_looptris_ = {BKE_mesh_runtime_looptri_ensure(surface_),
BKE_mesh_runtime_looptri_len(surface_)};
+ BKE_bvhtree_from_mesh_get(&surface_bvh_, surface_, BVHTREE_FROM_LOOPTRI, 2);
+ BLI_SCOPED_DEFER([&]() { free_bvhtree_from_mesh(&surface_bvh_); });
if (stroke_extension.is_first) {
this->initialize_segment_lengths();
@@ -289,9 +292,9 @@ struct PuffOperationExecutor {
const MLoopTri &looptri = surface_looptris_[nearest.index];
const float3 closest_pos_su = nearest.co;
- const float3 &v0_su = surface_->mvert[surface_->mloop[looptri.tri[0]].v].co;
- const float3 &v1_su = surface_->mvert[surface_->mloop[looptri.tri[1]].v].co;
- const float3 &v2_su = surface_->mvert[surface_->mloop[looptri.tri[2]].v].co;
+ const float3 &v0_su = surface_verts_[surface_loops_[looptri.tri[0]].v].co;
+ const float3 &v1_su = surface_verts_[surface_loops_[looptri.tri[1]].v].co;
+ const float3 &v2_su = surface_verts_[surface_loops_[looptri.tri[2]].v].co;
float3 bary_coords;
interp_weights_tri_v3(bary_coords, v0_su, v1_su, v2_su, closest_pos_su);
const float3 normal_su = geometry::compute_surface_point_normal(
diff --git a/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc b/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
index 007bff0b170..e65d81a4225 100644
--- a/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
+++ b/source/blender/editors/sculpt_paint/curves_sculpt_slide.cc
@@ -112,6 +112,8 @@ struct SlideOperationExecutor {
Object *surface_ob_eval_ = nullptr;
Mesh *surface_eval_ = nullptr;
+ Span<MVert> surface_verts_eval_;
+ Span<MLoop> surface_loops_eval_;
Span<MLoopTri> surface_looptris_eval_;
VArraySpan<float2> surface_uv_map_eval_;
BVHTreeFromMesh surface_bvh_eval_;
@@ -175,8 +177,8 @@ struct SlideOperationExecutor {
if (surface_orig_->totpoly == 0) {
report_empty_original_surface(stroke_extension.reports);
return;
- }
- surface_looptris_orig_ = {BKE_mesh_runtime_looptri_ensure(surface_orig_),
+ }
+ surface_looptris_orig_ = {BKE_mesh_runtime_looptri_ensure(surface_orig_),
BKE_mesh_runtime_looptri_len(surface_orig_)};
surface_uv_map_orig_ =
bke::mesh_attributes(*surface_orig_).lookup<float2>(uv_map_name, ATTR_DOMAIN_CORNER);
@@ -205,6 +207,8 @@ struct SlideOperationExecutor {
}
surface_looptris_eval_ = {BKE_mesh_runtime_looptri_ensure(surface_eval_),
BKE_mesh_runtime_looptri_len(surface_eval_)};
+ surface_verts_eval_ = surface_eval_->vertices();
+ surface_loops_eval_ = surface_eval_->loops();
surface_uv_map_eval_ =
bke::mesh_attributes(*surface_eval_).lookup<float2>(uv_map_name, ATTR_DOMAIN_CORNER);
if (surface_uv_map_eval_.is_empty()) {
@@ -319,8 +323,8 @@ struct SlideOperationExecutor {
{
const float4x4 brush_transform_inv = brush_transform.inverted();
- const Span<MVert> verts_orig_su{surface_orig_->mvert, surface_orig_->totvert};
- const Span<MLoop> loops_orig{surface_orig_->mloop, surface_orig_->totloop};
+ const Span<MVert> verts_orig_su = surface_orig_->vertices();
+ const Span<MLoop> loops_orig = surface_orig_->loops();
MutableSpan<float3> positions_orig_cu = curves_orig_->positions_for_write();
MutableSpan<float2> surface_uv_coords = curves_orig_->surface_uv_coords_for_write();
@@ -383,7 +387,7 @@ struct SlideOperationExecutor {
/* Compute the uv of the new surface position on the evaluated mesh. */
const MLoopTri &looptri_eval = surface_looptris_eval_[looptri_index_eval];
const float3 bary_weights_eval = bke::mesh_surface_sample::compute_bary_coord_in_triangle(
- *surface_eval_, looptri_eval, hit_pos_eval_su);
+ surface_verts_eval_, surface_loops_eval_, looptri_eval, hit_pos_eval_su);
const float2 uv = attribute_math::mix3(bary_weights_eval,
surface_uv_map_eval_[looptri_eval.tri[0]],
surface_uv_map_eval_[looptri_eval.tri[1]],
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index a1bb2bf41ea..f1e6c7bf8dd 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -4055,13 +4055,13 @@ static bool proj_paint_state_mesh_eval_init(const bContext *C, ProjPaintState *p
}
ps->mat_array[totmat - 1] = NULL;
- ps->mvert_eval = ps->me_eval->mvert;
+ ps->mvert_eval = BKE_mesh_vertices(ps->me_eval);
ps->vert_normals = BKE_mesh_vertex_normals_ensure(ps->me_eval);
if (ps->do_mask_cavity) {
- ps->medge_eval = ps->me_eval->medge;
+ ps->medge_eval = BKE_mesh_edges(ps->me_eval);
}
- ps->mloop_eval = ps->me_eval->mloop;
- ps->mpoly_eval = ps->me_eval->mpoly;
+ ps->mloop_eval = BKE_mesh_loops(ps->me_eval);
+ ps->mpoly_eval = BKE_mesh_polygons(ps->me_eval);
ps->material_indices = (const int *)CustomData_get_layer_named(
&ps->me_eval->pdata, CD_PROP_INT32, "material_index");
@@ -4155,7 +4155,7 @@ static void proj_paint_face_lookup_init(const ProjPaintState *ps, ProjPaintFaceL
memset(face_lookup, 0, sizeof(*face_lookup));
if (ps->do_face_sel) {
face_lookup->index_mp_to_orig = CustomData_get_layer(&ps->me_eval->pdata, CD_ORIGINDEX);
- face_lookup->mpoly_orig = ((Mesh *)ps->ob->data)->mpoly;
+ face_lookup->mpoly_orig = BKE_mesh_polygons((Mesh *)ps->ob->data);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index dcc6e734cf4..34c5fc3124c 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -1123,6 +1123,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
const float(*ob_imat)[4] = vc->obact->imat;
/* Write vertices coordinates for the front face. */
+ MVert *verts = BKE_mesh_vertices_for_write(trim_operation->mesh);
float depth_point[3];
madd_v3_v3v3fl(depth_point, shape_origin, shape_normal, depth_front);
for (int i = 0; i < tot_screen_points; i++) {
@@ -1134,7 +1135,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
ED_view3d_win_to_3d_on_plane(region, shape_plane, screen_points[i], false, new_point);
madd_v3_v3fl(new_point, shape_normal, depth_front);
}
- mul_v3_m4v3(trim_operation->mesh->mvert[i].co, ob_imat, new_point);
+ mul_v3_m4v3(verts[i].co, ob_imat, new_point);
mul_v3_m4v3(trim_operation->true_mesh_co[i], ob_imat, new_point);
}
@@ -1149,7 +1150,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
ED_view3d_win_to_3d_on_plane(region, shape_plane, screen_points[i], false, new_point);
madd_v3_v3fl(new_point, shape_normal, depth_back);
}
- mul_v3_m4v3(trim_operation->mesh->mvert[i + tot_screen_points].co, ob_imat, new_point);
+ mul_v3_m4v3(verts[i + tot_screen_points].co, ob_imat, new_point);
mul_v3_m4v3(trim_operation->true_mesh_co[i + tot_screen_points], ob_imat, new_point);
}
@@ -1159,10 +1160,12 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
BLI_polyfill_calc(screen_points, tot_screen_points, 0, r_tris);
/* Write the front face triangle indices. */
- MPoly *mp = trim_operation->mesh->mpoly;
- MLoop *ml = trim_operation->mesh->mloop;
+ MPoly *polys = BKE_mesh_polygons_for_write(trim_operation->mesh);
+ MLoop *loops = BKE_mesh_loops_for_write(trim_operation->mesh);
+ MPoly *mp = polys;
+ MLoop *ml = loops;
for (int i = 0; i < tot_tris_face; i++, mp++, ml += 3) {
- mp->loopstart = (int)(ml - trim_operation->mesh->mloop);
+ mp->loopstart = (int)(ml - loops);
mp->totloop = 3;
ml[0].v = r_tris[i][0];
ml[1].v = r_tris[i][1];
@@ -1171,7 +1174,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
/* Write the back face triangle indices. */
for (int i = 0; i < tot_tris_face; i++, mp++, ml += 3) {
- mp->loopstart = (int)(ml - trim_operation->mesh->mloop);
+ mp->loopstart = (int)(ml - loops);
mp->totloop = 3;
ml[0].v = r_tris[i][0] + tot_screen_points;
ml[1].v = r_tris[i][1] + tot_screen_points;
@@ -1182,7 +1185,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
/* Write the indices for the lateral triangles. */
for (int i = 0; i < tot_screen_points; i++, mp++, ml += 3) {
- mp->loopstart = (int)(ml - trim_operation->mesh->mloop);
+ mp->loopstart = (int)(ml - loops);
mp->totloop = 3;
int current_index = i;
int next_index = current_index + 1;
@@ -1195,7 +1198,7 @@ static void sculpt_gesture_trim_geometry_generate(SculptGestureContext *sgcontex
}
for (int i = 0; i < tot_screen_points; i++, mp++, ml += 3) {
- mp->loopstart = (int)(ml - trim_operation->mesh->mloop);
+ mp->loopstart = (int)(ml - loops);
mp->totloop = 3;
int current_index = i;
int next_index = current_index + 1;
@@ -1330,8 +1333,9 @@ static void sculpt_gesture_trim_apply_for_symmetry_pass(bContext *UNUSED(C),
{
SculptGestureTrimOperation *trim_operation = (SculptGestureTrimOperation *)sgcontext->operation;
Mesh *trim_mesh = trim_operation->mesh;
+ MVert *verts = BKE_mesh_vertices_for_write(trim_mesh);
for (int i = 0; i < trim_mesh->totvert; i++) {
- flip_v3_v3(trim_mesh->mvert[i].co, trim_operation->true_mesh_co[i], sgcontext->symmpass);
+ flip_v3_v3(verts[i].co, trim_operation->true_mesh_co[i], sgcontext->symmpass);
}
sculpt_gesture_trim_normals_update(sgcontext);
sculpt_gesture_apply_trim(sgcontext);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index adf21154842..7336166d651 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -30,6 +30,7 @@
#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_material.h"
+#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_paint.h"
#include "BKE_report.h"
@@ -287,8 +288,8 @@ static void imapaint_pick_uv(
const MLoopTri *lt = BKE_mesh_runtime_looptri_ensure(me_eval);
const int tottri = me_eval->runtime.looptris.len;
- const MVert *mvert = me_eval->mvert;
- const MLoop *mloop = me_eval->mloop;
+ const MVert *mvert = BKE_mesh_vertices(me_eval);
+ const MLoop *mloop = BKE_mesh_loops(me_eval);
const int *index_mp_to_orig = CustomData_get_layer(&me_eval->pdata, CD_ORIGINDEX);
/* get the needed opengl matrices */
@@ -702,7 +703,7 @@ static int vert_select_ungrouped_exec(bContext *C, wmOperator *op)
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
- if (BLI_listbase_is_empty(&me->vertex_group_names) || (me->dvert == NULL)) {
+ if (BLI_listbase_is_empty(&me->vertex_group_names) || (BKE_mesh_deform_verts(me) == NULL)) {
BKE_report(op->reports, RPT_ERROR, "No weights/vertex groups on object");
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.cc b/source/blender/editors/sculpt_paint/paint_vertex.cc
index ccaf8b1ba37..c1a2a326d14 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex.cc
@@ -773,6 +773,8 @@ struct WeightPaintGroupData {
* paint stroke update - campbell */
struct WeightPaintInfo {
+ MutableSpan<MDeformVert> dvert;
+
int defbase_tot;
/* both must add up to 'defbase_tot' */
@@ -815,7 +817,7 @@ static void do_weight_paint_vertex_single(
float paintweight)
{
Mesh *me = (Mesh *)ob->data;
- MDeformVert *dv = &me->dvert[index];
+ MDeformVert *dv = &wpi->dvert[index];
bool topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
MDeformWeight *dw;
@@ -875,7 +877,7 @@ static void do_weight_paint_vertex_single(
/* get the mirror def vars */
if (index_mirr != -1) {
- dv_mirr = &me->dvert[index_mirr];
+ dv_mirr = &wpi->dvert[index_mirr];
if (wp->flag & VP_FLAG_VGROUP_RESTRICT) {
dw_mirr = BKE_defvert_find_index(dv_mirr, vgroup_mirr);
@@ -915,9 +917,9 @@ static void do_weight_paint_vertex_single(
if (!brush_use_accumulate(wp)) {
MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
- MDeformVert *dv_prev = defweight_prev_init(dvert_prev, me->dvert, index);
+ MDeformVert *dv_prev = defweight_prev_init(dvert_prev, wpi->dvert.data(), index);
if (index_mirr != -1) {
- defweight_prev_init(dvert_prev, me->dvert, index_mirr);
+ defweight_prev_init(dvert_prev, wpi->dvert.data(), index_mirr);
}
weight_prev = BKE_defvert_find_weight(dv_prev, wpi->active.index);
@@ -1028,7 +1030,7 @@ static void do_weight_paint_vertex_multi(
float paintweight)
{
Mesh *me = (Mesh *)ob->data;
- MDeformVert *dv = &me->dvert[index];
+ MDeformVert *dv = &wpi->dvert[index];
bool topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
/* mirror vars */
@@ -1044,7 +1046,7 @@ static void do_weight_paint_vertex_multi(
index_mirr = mesh_get_x_mirror_vert(ob, nullptr, index, topology);
if (!ELEM(index_mirr, -1, index)) {
- dv_mirr = &me->dvert[index_mirr];
+ dv_mirr = &wpi->dvert[index_mirr];
}
else {
index_mirr = -1;
@@ -1071,9 +1073,9 @@ static void do_weight_paint_vertex_multi(
if (!brush_use_accumulate(wp)) {
MDeformVert *dvert_prev = ob->sculpt->mode.wpaint.dvert_prev;
- MDeformVert *dv_prev = defweight_prev_init(dvert_prev, me->dvert, index);
+ MDeformVert *dv_prev = defweight_prev_init(dvert_prev, wpi->dvert.data(), index);
if (index_mirr != -1) {
- defweight_prev_init(dvert_prev, me->dvert, index_mirr);
+ defweight_prev_init(dvert_prev, wpi->dvert.data(), index_mirr);
}
oldw = BKE_defvert_multipaint_collective_weight(
@@ -1235,6 +1237,8 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
}
Mesh *me = (Mesh *)ob->data;
+ const Span<MPoly> polys = me->polygons();
+ const Span<MLoop> loops = me->loops();
if (gmap->vert_to_loop == nullptr) {
gmap->vert_map_mem = nullptr;
@@ -1243,15 +1247,15 @@ static void vertex_paint_init_session_data(const ToolSettings *ts, Object *ob)
gmap->vert_to_poly = nullptr;
BKE_mesh_vert_loop_map_create(&gmap->vert_to_loop,
&gmap->vert_map_mem,
- me->mpoly,
- me->mloop,
+ polys.data(),
+ loops.data(),
me->totvert,
me->totpoly,
me->totloop);
BKE_mesh_vert_poly_map_create(&gmap->vert_to_poly,
&gmap->poly_map_mem,
- me->mpoly,
- me->mloop,
+ polys.data(),
+ loops.data(),
me->totvert,
me->totpoly,
me->totloop);
@@ -1900,7 +1904,7 @@ static void do_wpaint_precompute_weight_cb_ex(void *__restrict userdata,
const TaskParallelTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = (SculptThreadedTaskData *)userdata;
- const MDeformVert *dv = &data->me->dvert[n];
+ const MDeformVert *dv = &data->wpi->dvert[n];
data->wpd->precomputed_weight[n] = wpaint_get_active_weight(dv, data->wpi);
}
@@ -1961,10 +1965,9 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata,
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v :
- vd.vert_indices[vd.i];
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const char v_flag = data->me->mvert[v_index].flag;
+ const char v_flag = ss->mvert[v_index].flag;
/* If the vertex is selected */
if (!(use_face_sel || use_vert_sel) || v_flag & SELECT) {
/* Get the average poly weight */
@@ -1972,12 +1975,12 @@ static void do_wpaint_brush_blur_task_cb_ex(void *__restrict userdata,
float weight_final = 0.0f;
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
- const MPoly *mp = &data->me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
total_hit_loops += mp->totloop;
for (int k = 0; k < mp->totloop; k++) {
const int l_index = mp->loopstart + k;
- const MLoop *ml = &data->me->mloop[l_index];
+ const MLoop *ml = &ss->mloop[l_index];
weight_final += data->wpd->precomputed_weight[ml->v];
}
}
@@ -2057,10 +2060,9 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata,
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v :
- vd.vert_indices[vd.i];
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const MVert *mv_curr = &data->me->mvert[v_index];
+ const MVert *mv_curr = &ss->mvert[v_index];
/* If the vertex is selected */
if (!(use_face_sel || use_vert_sel) || mv_curr->flag & SELECT) {
@@ -2082,12 +2084,12 @@ static void do_wpaint_brush_smear_task_cb_ex(void *__restrict userdata,
float weight_final = 0.0;
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
- const MPoly *mp = &data->me->mpoly[p_index];
- const MLoop *ml_other = &data->me->mloop[mp->loopstart];
+ const MPoly *mp = &ss->mpoly[p_index];
+ const MLoop *ml_other = &ss->mloop[mp->loopstart];
for (int k = 0; k < mp->totloop; k++, ml_other++) {
const uint v_other_index = ml_other->v;
if (v_other_index != v_index) {
- const MVert *mv_other = &data->me->mvert[v_other_index];
+ const MVert *mv_other = &ss->mvert[v_other_index];
/* Get the direction from the selected vert to the neighbor. */
float other_dir[3];
@@ -2164,11 +2166,10 @@ static void do_wpaint_brush_draw_task_cb_ex(void *__restrict userdata,
/* NOTE: grids are 1:1 with corners (aka loops).
* For multires, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v :
- vd.vert_indices[vd.i];
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const char v_flag = data->me->mvert[v_index].flag;
+ const char v_flag = ss->mvert[v_index].flag;
/* If the vertex is selected */
if (!(use_face_sel || use_vert_sel) || v_flag & SELECT) {
float brush_strength = cache->bstrength;
@@ -2232,13 +2233,12 @@ static void do_wpaint_brush_calc_average_weight_cb_ex(
1.0f;
if (angle_cos > 0.0 &&
BKE_brush_curve_strength(data->brush, sqrtf(test.dist), cache->radius) > 0.0) {
- const int v_index = has_grids ? data->me->mloop[vd.grid_indices[vd.g]].v :
- vd.vert_indices[vd.i];
- const char v_flag = data->me->mvert[v_index].flag;
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v : vd.vert_indices[vd.i];
+ const char v_flag = ss->mvert[v_index].flag;
/* If the vertex is selected. */
if (!(use_face_sel || use_vert_sel) || v_flag & SELECT) {
- const MDeformVert *dv = &data->me->dvert[v_index];
+ const MDeformVert *dv = &data->wpi->dvert[v_index];
accum->len += 1;
accum->value += wpaint_get_active_weight(dv, data->wpi);
}
@@ -2510,7 +2510,11 @@ static void wpaint_stroke_update_step(bContext *C,
/* load projection matrix */
mul_m4_m4m4(mat, vc->rv3d->persmat, ob->obmat);
+ Mesh *mesh = static_cast<Mesh *>(ob->data);
+
/* *** setup WeightPaintInfo - pass onto do_weight_paint_vertex *** */
+ wpi.dvert = mesh->deform_verts_for_write();
+
wpi.defbase_tot = wpd->defbase_tot;
wpi.defbase_sel = wpd->defbase_sel;
wpi.defbase_tot_sel = wpd->defbase_tot_sel;
@@ -2532,7 +2536,7 @@ static void wpaint_stroke_update_step(bContext *C,
/* *** done setting up WeightPaintInfo *** */
if (wpd->precomputed_weight) {
- precompute_weight_values(C, ob, brush, wpd, &wpi, (Mesh *)ob->data);
+ precompute_weight_values(C, ob, brush, wpd, &wpi, mesh);
}
wpaint_do_symmetrical_brush_actions(C, ob, wp, sd, wpd, &wpi);
@@ -2545,9 +2549,9 @@ static void wpaint_stroke_update_step(bContext *C,
mul_v3_m4v3(loc_world, ob->obmat, ss->cache->true_location);
paint_last_stroke_update(scene, loc_world);
- BKE_mesh_batch_cache_dirty_tag((Mesh *)ob->data, BKE_MESH_BATCH_DIRTY_ALL);
+ BKE_mesh_batch_cache_dirty_tag(mesh, BKE_MESH_BATCH_DIRTY_ALL);
- DEG_id_tag_update((ID *)ob->data, 0);
+ DEG_id_tag_update(&mesh->id, 0);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
swap_m4m4(wpd->vc.rv3d->persmat, mat);
@@ -2980,10 +2984,10 @@ static void do_vpaint_brush_blur_loops(bContext *C,
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? me->mloop[vd.grid_indices[vd.g]].v :
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v :
vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const MVert *mv = &me->mvert[v_index];
+ const MVert *mv = &ss->mvert[v_index];
/* If the vertex is selected for painting. */
if (!use_vert_sel || mv->flag & SELECT) {
@@ -3006,7 +3010,7 @@ static void do_vpaint_brush_blur_loops(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
int p_index = gmap->vert_to_poly[v_index].indices[j];
- const MPoly *mp = &me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
total_hit_loops += mp->totloop;
for (int k = 0; k < mp->totloop; k++) {
@@ -3040,8 +3044,8 @@ static void do_vpaint_brush_blur_loops(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
const int l_index = gmap->vert_to_loop[v_index].indices[j];
- BLI_assert(me->mloop[l_index].v == v_index);
- const MPoly *mp = &me->mpoly[p_index];
+ BLI_assert(ss->mloop[l_index].v == v_index);
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
@@ -3122,10 +3126,10 @@ static void do_vpaint_brush_blur_verts(bContext *C,
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? me->mloop[vd.grid_indices[vd.g]].v :
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v :
vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const MVert *mv = &me->mvert[v_index];
+ const MVert *mv = &ss->mvert[v_index];
/* If the vertex is selected for painting. */
if (!use_vert_sel || mv->flag & SELECT) {
@@ -3148,12 +3152,12 @@ static void do_vpaint_brush_blur_verts(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
int p_index = gmap->vert_to_poly[v_index].indices[j];
- const MPoly *mp = &me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
total_hit_loops += mp->totloop;
for (int k = 0; k < mp->totloop; k++) {
const uint l_index = mp->loopstart + k;
- const uint v_index = me->mloop[l_index].v;
+ const uint v_index = ss->mloop[l_index].v;
Color *col = lcol + v_index;
@@ -3184,9 +3188,9 @@ static void do_vpaint_brush_blur_verts(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
- BLI_assert(me->mloop[gmap->vert_to_loop[v_index].indices[j]].v == v_index);
+ BLI_assert(ss->mloop[gmap->vert_to_loop[v_index].indices[j]].v == v_index);
- const MPoly *mp = &me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
@@ -3273,10 +3277,10 @@ static void do_vpaint_brush_smear(bContext *C,
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
/* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? me->mloop[vd.grid_indices[vd.g]].v :
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v :
vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const MVert *mv_curr = &me->mvert[v_index];
+ const MVert *mv_curr = &ss->mvert[v_index];
/* if the vertex is selected for painting. */
if (!use_vert_sel || mv_curr->flag & SELECT) {
@@ -3305,15 +3309,15 @@ static void do_vpaint_brush_smear(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
const int l_index = gmap->vert_to_loop[v_index].indices[j];
- BLI_assert(me->mloop[l_index].v == v_index);
+ BLI_assert(ss->mloop[l_index].v == v_index);
UNUSED_VARS_NDEBUG(l_index);
- const MPoly *mp = &me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
- const MLoop *ml_other = &me->mloop[mp->loopstart];
+ const MLoop *ml_other = &ss->mloop[mp->loopstart];
for (int k = 0; k < mp->totloop; k++, ml_other++) {
const uint v_other_index = ml_other->v;
if (v_other_index != v_index) {
- const MVert *mv_other = &me->mvert[v_other_index];
+ const MVert *mv_other = &ss->mvert[v_other_index];
/* Get the direction from the
* selected vert to the neighbor. */
@@ -3359,10 +3363,10 @@ static void do_vpaint_brush_smear(bContext *C,
else {
const int l_index = gmap->vert_to_loop[v_index].indices[j];
elem_index = l_index;
- BLI_assert(me->mloop[l_index].v == v_index);
+ BLI_assert(ss->mloop[l_index].v == v_index);
}
- const MPoly *mp = &me->mpoly[p_index];
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
/* Get the previous element color */
Color color_orig(0, 0, 0, 0); /* unused when array is nullptr */
@@ -3435,11 +3439,11 @@ static void calculate_average_color(VPaintData<Color, Traits, domain> *vpd,
BKE_pbvh_vertex_iter_begin (ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE) {
/* Test to see if the vertex coordinates are within the spherical brush region. */
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const int v_index = has_grids ? me->mloop[vd.grid_indices[vd.g]].v :
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v :
vd.vert_indices[vd.i];
if (BKE_brush_curve_strength(brush, 0.0, cache->radius) > 0.0) {
/* If the vertex is selected for painting. */
- const MVert *mv = &me->mvert[v_index];
+ const MVert *mv = &ss->mvert[v_index];
if (!use_vert_sel || mv->flag & SELECT) {
accum2->len += gmap->vert_to_loop[v_index].count;
/* if a vertex is within the brush region, then add its color to the blend. */
@@ -3555,10 +3559,10 @@ static void vpaint_do_draw(bContext *C,
/* NOTE: Grids are 1:1 with corners (aka loops).
* For grid based pbvh, take the vert whose loop corresponds to the current grid.
* Otherwise, take the current vert. */
- const int v_index = has_grids ? me->mloop[vd.grid_indices[vd.g]].v :
+ const int v_index = has_grids ? ss->mloop[vd.grid_indices[vd.g]].v :
vd.vert_indices[vd.i];
const float grid_alpha = has_grids ? 1.0f / vd.gridsize : 1.0f;
- const MVert *mv = &me->mvert[v_index];
+ const MVert *mv = &ss->mvert[v_index];
/* If the vertex is selected for painting. */
if (!use_vert_sel || mv->flag & SELECT) {
@@ -3612,8 +3616,8 @@ static void vpaint_do_draw(bContext *C,
for (int j = 0; j < gmap->vert_to_poly[v_index].count; j++) {
const int p_index = gmap->vert_to_poly[v_index].indices[j];
const int l_index = gmap->vert_to_loop[v_index].indices[j];
- BLI_assert(me->mloop[l_index].v == v_index);
- const MPoly *mp = &me->mpoly[p_index];
+ BLI_assert(ss->mloop[l_index].v == v_index);
+ const MPoly *mp = &ss->mpoly[p_index];
if (!use_face_sel || mp->flag & ME_FACE_SEL) {
Color color_orig = Color(0, 0, 0, 0); /* unused when array is nullptr */
@@ -4084,27 +4088,30 @@ static bool vertex_color_set(Object *ob, ColorPaint4f paintcol_in, CustomDataLay
}
else {
Color *color_layer = static_cast<Color *>(layer->data);
+ const Span<MVert> verts = me->vertices();
+ const Span<MPoly> polys = me->polygons();
+ const Span<MLoop> loops = me->loops();
- const MPoly *mp = me->mpoly;
- for (int i = 0; i < me->totpoly; i++, mp++) {
- if (use_face_sel && !(mp->flag & ME_FACE_SEL)) {
+ for (const int i : polys.index_range()) {
+ const MPoly &poly = polys[i];
+ if (use_face_sel && !(poly.flag & ME_FACE_SEL)) {
continue;
}
int j = 0;
do {
- uint vidx = me->mloop[mp->loopstart + j].v;
+ uint vidx = loops[poly.loopstart + j].v;
- if (!(use_vert_sel && !(me->mvert[vidx].flag & SELECT))) {
+ if (!(use_vert_sel && !(verts[vidx].flag & SELECT))) {
if constexpr (domain == ATTR_DOMAIN_CORNER) {
- color_layer[mp->loopstart + j] = paintcol;
+ color_layer[poly.loopstart + j] = paintcol;
}
else {
color_layer[vidx] = paintcol;
}
}
j++;
- } while (j < mp->totloop);
+ } while (j < poly.totloop);
}
/* remove stale me->mcol, will be added later */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
index 8b726c7b942..7aa0adfc3d4 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
+++ b/source/blender/editors/sculpt_paint/paint_vertex_color_ops.cc
@@ -50,7 +50,7 @@ static bool vertex_weight_paint_mode_poll(bContext *C)
Object *ob = CTX_data_active_object(C);
Mesh *me = BKE_mesh_from_object(ob);
return (ob && (ELEM(ob->mode, OB_MODE_VERTEX_PAINT, OB_MODE_WEIGHT_PAINT))) &&
- (me && me->totpoly && me->dvert);
+ (me && me->totpoly && !me->deform_verts().is_empty());
}
static void tag_object_after_update(Object *object)
@@ -159,15 +159,15 @@ static IndexMask get_selected_indices(const Mesh &mesh,
Vector<int64_t> &indices)
{
using namespace blender;
- Span<MVert> verts(mesh.mvert, mesh.totvert);
- Span<MPoly> faces(mesh.mpoly, mesh.totpoly);
+ Span<MVert> verts = mesh.vertices();
+ Span<MPoly> polys = mesh.polygons();
bke::AttributeAccessor attributes = bke::mesh_attributes(mesh);
if (mesh.editflag & ME_EDIT_PAINT_FACE_SEL) {
const VArray<bool> selection = attributes.adapt_domain(
- VArray<bool>::ForFunc(faces.size(),
- [&](const int i) { return faces[i].flag & ME_FACE_SEL; }),
+ VArray<bool>::ForFunc(polys.size(),
+ [&](const int i) { return polys[i].flag & ME_FACE_SEL; }),
ATTR_DOMAIN_FACE,
domain);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index d98660d8939..f40a287adf6 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -168,8 +168,9 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
ED_view3d_viewcontext_init(C, &vc, depsgraph);
me = BKE_mesh_from_object(vc.obact);
+ const MDeformVert *dvert = BKE_mesh_deform_verts(me);
- if (me && me->dvert && vc.v3d && vc.rv3d && (me->vertex_group_active_index != 0)) {
+ if (me && dvert && vc.v3d && vc.rv3d && (me->vertex_group_active_index != 0)) {
const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
int v_idx_best = -1;
uint index;
@@ -200,7 +201,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
ToolSettings *ts = vc.scene->toolsettings;
Brush *brush = BKE_paint_brush(&ts->wpaint->paint);
const int vgroup_active = me->vertex_group_active_index - 1;
- float vgroup_weight = BKE_defvert_find_weight(&me->dvert[v_idx_best], vgroup_active);
+ float vgroup_weight = BKE_defvert_find_weight(&dvert[v_idx_best], vgroup_active);
const int defbase_tot = BLI_listbase_count(&me->vertex_group_names);
bool use_lock_relative = ts->wpaint_lock_relative;
bool *defbase_locked = NULL, *defbase_unlocked = NULL;
@@ -232,7 +233,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
bool is_normalized = ts->auto_normalize || use_lock_relative;
vgroup_weight = BKE_defvert_multipaint_collective_weight(
- &me->dvert[v_idx_best], defbase_tot, defbase_sel, defbase_tot_sel, is_normalized);
+ &dvert[v_idx_best], defbase_tot, defbase_sel, defbase_tot_sel, is_normalized);
}
MEM_freeN(defbase_sel);
@@ -243,7 +244,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
defbase_tot, defbase_locked, defbase_unlocked, defbase_locked, defbase_unlocked);
vgroup_weight = BKE_defvert_lock_relative_weight(
- vgroup_weight, &me->dvert[v_idx_best], defbase_tot, defbase_locked, defbase_unlocked);
+ vgroup_weight, &dvert[v_idx_best], defbase_tot, defbase_locked, defbase_unlocked);
}
MEM_SAFE_FREE(defbase_locked);
@@ -316,8 +317,11 @@ static const EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C,
ED_view3d_viewcontext_init(C, &vc, depsgraph);
me = BKE_mesh_from_object(vc.obact);
+ const MPoly *polys = BKE_mesh_polygons(me);
+ const MLoop *loops = BKE_mesh_loops(me);
+ const MDeformVert *dverts = BKE_mesh_deform_verts(me);
- if (me && me->dvert && vc.v3d && vc.rv3d && me->vertex_group_names.first) {
+ if (me && dverts && vc.v3d && vc.rv3d && me->vertex_group_names.first) {
const int defbase_tot = BLI_listbase_count(&me->vertex_group_names);
const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
int *groups = MEM_callocN(defbase_tot * sizeof(int), "groups");
@@ -334,17 +338,17 @@ static const EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C,
if (use_vert_sel) {
if (ED_mesh_pick_vert(C, vc.obact, mval, ED_MESH_PICK_DEFAULT_VERT_DIST, true, &index)) {
- MDeformVert *dvert = &me->dvert[index];
+ const MDeformVert *dvert = &dverts[index];
found |= weight_paint_sample_enum_itemf__helper(dvert, defbase_tot, groups);
}
}
else {
if (ED_mesh_pick_face(C, vc.obact, mval, ED_MESH_PICK_DEFAULT_FACE_DIST, &index)) {
- const MPoly *mp = &me->mpoly[index];
+ const MPoly *mp = &polys[index];
uint fidx = mp->totloop - 1;
do {
- MDeformVert *dvert = &me->dvert[me->mloop[mp->loopstart + fidx].v];
+ const MDeformVert *dvert = &dverts[loops[mp->loopstart + fidx].v];
found |= weight_paint_sample_enum_itemf__helper(dvert, defbase_tot, groups);
} while (fidx--);
}
@@ -441,7 +445,12 @@ static bool weight_paint_set(Object *ob, float paintweight)
/* mutually exclusive, could be made into a */
const short paint_selmode = ME_EDIT_PAINT_SEL_MODE(me);
- if (me->totpoly == 0 || me->dvert == NULL || !me->mpoly) {
+ const MVert *verts = BKE_mesh_vertices(me);
+ const MPoly *polys = BKE_mesh_polygons(me);
+ const MLoop *loops = BKE_mesh_loops(me);
+ MDeformVert *dvert = BKE_mesh_deform_verts_for_write(me);
+
+ if (me->totpoly == 0 || dvert == NULL) {
return false;
}
@@ -453,9 +462,9 @@ static bool weight_paint_set(Object *ob, float paintweight)
}
struct WPaintPrev wpp;
- wpaint_prev_create(&wpp, me->dvert, me->totvert);
+ wpaint_prev_create(&wpp, dvert, me->totvert);
- for (index = 0, mp = me->mpoly; index < me->totpoly; index++, mp++) {
+ for (index = 0, mp = polys; index < me->totpoly; index++, mp++) {
uint fidx = mp->totloop - 1;
if ((paint_selmode == SCE_SELECT_FACE) && !(mp->flag & ME_FACE_SEL)) {
@@ -463,14 +472,14 @@ static bool weight_paint_set(Object *ob, float paintweight)
}
do {
- uint vidx = me->mloop[mp->loopstart + fidx].v;
+ uint vidx = loops[mp->loopstart + fidx].v;
- if (!me->dvert[vidx].flag) {
- if ((paint_selmode == SCE_SELECT_VERTEX) && !(me->mvert[vidx].flag & SELECT)) {
+ if (!dvert[vidx].flag) {
+ if ((paint_selmode == SCE_SELECT_VERTEX) && !(verts[vidx].flag & SELECT)) {
continue;
}
- dw = BKE_defvert_ensure_index(&me->dvert[vidx], vgroup_active);
+ dw = BKE_defvert_ensure_index(&dvert[vidx], vgroup_active);
if (dw) {
dw_prev = BKE_defvert_ensure_index(wpp.wpaint_prev + vidx, vgroup_active);
dw_prev->weight = dw->weight; /* set the undo weight */
@@ -482,11 +491,11 @@ static bool weight_paint_set(Object *ob, float paintweight)
if (j >= 0) {
/* copy, not paint again */
if (vgroup_mirror != -1) {
- dw = BKE_defvert_ensure_index(me->dvert + j, vgroup_mirror);
+ dw = BKE_defvert_ensure_index(dvert + j, vgroup_mirror);
dw_prev = BKE_defvert_ensure_index(wpp.wpaint_prev + j, vgroup_mirror);
}
else {
- dw = BKE_defvert_ensure_index(me->dvert + j, vgroup_active);
+ dw = BKE_defvert_ensure_index(dvert + j, vgroup_active);
dw_prev = BKE_defvert_ensure_index(wpp.wpaint_prev + j, vgroup_active);
}
dw_prev->weight = dw->weight; /* set the undo weight */
@@ -494,14 +503,14 @@ static bool weight_paint_set(Object *ob, float paintweight)
}
}
}
- me->dvert[vidx].flag = 1;
+ dvert[vidx].flag = 1;
}
} while (fidx--);
}
{
- MDeformVert *dv = me->dvert;
+ MDeformVert *dv = dvert;
for (index = me->totvert; index != 0; index--, dv++) {
dv->flag = 0;
}
@@ -574,6 +583,7 @@ typedef struct WPGradient_userData {
struct ARegion *region;
Scene *scene;
Mesh *me;
+ MDeformVert *dvert;
Brush *brush;
const float *sco_start; /* [2] */
const float *sco_end; /* [2] */
@@ -593,7 +603,6 @@ typedef struct WPGradient_userData {
static void gradientVert_update(WPGradient_userData *grad_data, int index)
{
- Mesh *me = grad_data->me;
WPGradient_vertStore *vs = &grad_data->vert_cache->elem[index];
/* Optionally restrict to assigned vertices only. */
@@ -617,7 +626,7 @@ static void gradientVert_update(WPGradient_userData *grad_data, int index)
alpha = BKE_brush_curve_strength_clamped(grad_data->brush, alpha, 1.0f);
if (alpha != 0.0f) {
- MDeformVert *dv = &me->dvert[index];
+ MDeformVert *dv = &grad_data->dvert[index];
MDeformWeight *dw = BKE_defvert_ensure_index(dv, grad_data->def_nr);
// dw->weight = alpha; // testing
int tool = grad_data->brush->blend;
@@ -631,7 +640,7 @@ static void gradientVert_update(WPGradient_userData *grad_data, int index)
vs->flag |= VGRAD_STORE_IS_MODIFIED;
}
else {
- MDeformVert *dv = &me->dvert[index];
+ MDeformVert *dv = &grad_data->dvert[index];
if (vs->flag & VGRAD_STORE_DW_EXIST) {
/* normally we NULL check, but in this case we know it exists */
MDeformWeight *dw = BKE_defvert_find_index(dv, grad_data->def_nr);
@@ -669,10 +678,9 @@ static void gradientVertInit__mapFunc(void *userData,
const float UNUSED(no[3]))
{
WPGradient_userData *grad_data = userData;
- Mesh *me = grad_data->me;
WPGradient_vertStore *vs = &grad_data->vert_cache->elem[index];
- if (grad_data->use_select && !(me->mvert[index].flag & SELECT)) {
+ if (grad_data->use_select && !(grad_data->dvert[index].flag & SELECT)) {
copy_v2_fl(vs->sco, FLT_MAX);
return;
}
@@ -693,7 +701,7 @@ static void gradientVertInit__mapFunc(void *userData,
return;
}
- MDeformVert *dv = &me->dvert[index];
+ MDeformVert *dv = &grad_data->dvert[index];
const MDeformWeight *dw = BKE_defvert_find_index(dv, grad_data->def_nr);
if (dw) {
vs->weight_orig = dw->weight;
@@ -727,8 +735,9 @@ static int paint_weight_gradient_modal(bContext *C, wmOperator *op, const wmEven
if (vert_cache != NULL) {
Mesh *me = ob->data;
if (vert_cache->wpp.wpaint_prev) {
- BKE_defvert_array_free_elems(me->dvert, me->totvert);
- BKE_defvert_array_copy(me->dvert, vert_cache->wpp.wpaint_prev, me->totvert);
+ MDeformVert *dvert = BKE_mesh_deform_verts_for_write(me);
+ BKE_defvert_array_free_elems(dvert, me->totvert);
+ BKE_defvert_array_copy(dvert, vert_cache->wpp.wpaint_prev, me->totvert);
wpaint_prev_destroy(&vert_cache->wpp);
}
MEM_freeN(vert_cache);
@@ -753,6 +762,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
Mesh *me = ob->data;
+ MDeformVert *dverts = BKE_mesh_deform_verts_for_write(me);
int x_start = RNA_int_get(op->ptr, "xstart");
int y_start = RNA_int_get(op->ptr, "ystart");
int x_end = RNA_int_get(op->ptr, "xend");
@@ -774,7 +784,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
data.is_init = true;
wpaint_prev_create(
- &((WPGradient_vertStoreBase *)gesture->user_data.data)->wpp, me->dvert, me->totvert);
+ &((WPGradient_vertStoreBase *)gesture->user_data.data)->wpp, dverts, me->totvert);
/* On initialization only, convert face -> vert sel. */
if (me->editflag & ME_EDIT_PAINT_FACE_SEL) {
@@ -797,6 +807,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
data.region = region;
data.scene = scene;
data.me = ob->data;
+ data.dvert = dverts;
data.sco_start = sco_start;
data.sco_end = sco_end;
data.sco_line_div = 1.0f / len_v2v2(sco_start, sco_end);
@@ -851,7 +862,7 @@ static int paint_weight_gradient_exec(bContext *C, wmOperator *op)
const int vgroup_num = BLI_listbase_count(&me->vertex_group_names);
bool *vgroup_validmap = BKE_object_defgroup_validmap_get(ob, vgroup_num);
if (vgroup_validmap != NULL) {
- MDeformVert *dvert = me->dvert;
+ MDeformVert *dvert = dverts;
for (int i = 0; i < me->totvert; i++) {
if ((data.vert_cache->elem[i].flag & VGRAD_STORE_IS_MODIFIED) != 0) {
BKE_defvert_normalize_lock_single(&dvert[i], vgroup_validmap, vgroup_num, data.def_nr);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
index 5a63af4149a..ac16631f115 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
@@ -59,7 +59,7 @@ bool ED_wpaint_ensure_data(bContext *C,
}
/* if nothing was added yet, we make dverts and a vertex deform group */
- if (!me->dvert) {
+ if (BKE_mesh_deform_verts(me) == NULL) {
BKE_object_defgroup_data_create(&me->id);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index a56755edf92..74fd2f904e5 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -600,10 +600,10 @@ void SCULPT_visibility_sync_all_vertex_to_face_sets(SculptSession *ss)
{
if (BKE_pbvh_type(ss->pbvh) == PBVH_FACES) {
for (int i = 0; i < ss->totfaces; i++) {
- MPoly *poly = &ss->mpoly[i];
+ const MPoly *poly = &ss->mpoly[i];
bool poly_visible = true;
for (int l = 0; l < poly->totloop; l++) {
- MLoop *loop = &ss->mloop[poly->loopstart + l];
+ const MLoop *loop = &ss->mloop[poly->loopstart + l];
if (!SCULPT_vertex_visible_get(ss, BKE_pbvh_make_vref(loop->v))) {
poly_visible = false;
}
@@ -644,9 +644,9 @@ static bool sculpt_check_unique_face_set_for_edge_in_base_mesh(SculptSession *ss
MeshElemMap *vert_map = &ss->pmap[v1];
int p1 = -1, p2 = -1;
for (int i = 0; i < ss->pmap[v1].count; i++) {
- MPoly *p = &ss->mpoly[vert_map->indices[i]];
+ const MPoly *p = &ss->mpoly[vert_map->indices[i]];
for (int l = 0; l < p->totloop; l++) {
- MLoop *loop = &ss->mloop[p->loopstart + l];
+ const MLoop *loop = &ss->mloop[p->loopstart + l];
if (loop->v == v2) {
if (p1 == -1) {
p1 = vert_map->indices[i];
@@ -3162,10 +3162,10 @@ void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
/* Modifying of basis key should update mesh. */
if (kb == me->key->refkey) {
- MVert *mvert = me->mvert;
+ MVert *verts = BKE_mesh_vertices_for_write(me);
- for (a = 0; a < me->totvert; a++, mvert++) {
- copy_v3_v3(mvert->co, vertCos[a]);
+ for (a = 0; a < me->totvert; a++) {
+ copy_v3_v3(verts[a].co, vertCos[a]);
}
BKE_mesh_tag_coords_changed(me);
}
@@ -3589,8 +3589,9 @@ static void sculpt_flush_pbvhvert_deform(Object *ob, PBVHVertexIter *vd)
copy_v3_v3(ss->deform_cos[index], vd->co);
copy_v3_v3(ss->orig_cos[index], newco);
+ MVert *verts = BKE_mesh_vertices_for_write(me);
if (!ss->shapekey_active) {
- copy_v3_v3(me->mvert[index].co, newco);
+ copy_v3_v3(verts[index].co, newco);
}
}
@@ -5908,21 +5909,25 @@ void SCULPT_boundary_info_ensure(Object *object)
}
Mesh *base_mesh = BKE_mesh_from_object(object);
+ const MEdge *edges = BKE_mesh_edges(base_mesh);
+ const MPoly *polys = BKE_mesh_polygons(base_mesh);
+ const MLoop *loops = BKE_mesh_loops(base_mesh);
+
ss->vertex_info.boundary = BLI_BITMAP_NEW(base_mesh->totvert, "Boundary info");
int *adjacent_faces_edge_count = MEM_calloc_arrayN(
base_mesh->totedge, sizeof(int), "Adjacent face edge count");
for (int p = 0; p < base_mesh->totpoly; p++) {
- MPoly *poly = &base_mesh->mpoly[p];
+ const MPoly *poly = &polys[p];
for (int l = 0; l < poly->totloop; l++) {
- MLoop *loop = &base_mesh->mloop[l + poly->loopstart];
+ const MLoop *loop = &loops[l + poly->loopstart];
adjacent_faces_edge_count[loop->e]++;
}
}
for (int e = 0; e < base_mesh->totedge; e++) {
if (adjacent_faces_edge_count[e] < 2) {
- MEdge *edge = &base_mesh->medge[e];
+ const MEdge *edge = &edges[e];
BLI_BITMAP_SET(ss->vertex_info.boundary, edge->v1, true);
BLI_BITMAP_SET(ss->vertex_info.boundary, edge->v2, true);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 000b69cc2ba..ad8a1cde9dc 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -210,8 +210,6 @@ static void SCULPT_dynamic_topology_disable_ex(
&geometry->ldata, &me->ldata, CD_MASK_MESH.lmask, CD_DUPLICATE, geometry->totloop);
CustomData_copy(
&geometry->pdata, &me->pdata, CD_MASK_MESH.pmask, CD_DUPLICATE, geometry->totpoly);
-
- BKE_mesh_update_customdata_pointers(me, false);
}
else {
BKE_sculptsession_bm_to_me(ob, true);
diff --git a/source/blender/editors/sculpt_paint/sculpt_expand.c b/source/blender/editors/sculpt_paint/sculpt_expand.c
index 75cc966c0b2..63d5c14a931 100644
--- a/source/blender/editors/sculpt_paint/sculpt_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_expand.c
@@ -690,7 +690,6 @@ static float *sculpt_expand_diagonals_falloff_create(Object *ob, const PBVHVertR
}
/* Propagate the falloff increasing the value by 1 each time a new vertex is visited. */
- Mesh *mesh = ob->data;
while (!BLI_gsqueue_is_empty(queue)) {
PBVHVertRef v_next;
BLI_gsqueue_pop(queue, &v_next);
@@ -698,9 +697,9 @@ static float *sculpt_expand_diagonals_falloff_create(Object *ob, const PBVHVertR
int v_next_i = BKE_pbvh_vertex_to_index(ss->pbvh, v_next);
for (int j = 0; j < ss->pmap[v_next_i].count; j++) {
- MPoly *p = &ss->mpoly[ss->pmap[v_next_i].indices[j]];
+ const MPoly *p = &ss->mpoly[ss->pmap[v_next_i].indices[j]];
for (int l = 0; l < p->totloop; l++) {
- const PBVHVertRef neighbor_v = BKE_pbvh_make_vref(mesh->mloop[p->loopstart + l].v);
+ const PBVHVertRef neighbor_v = BKE_pbvh_make_vref(ss->mloop[p->loopstart + l].v);
if (BLI_BITMAP_TEST(visited_vertices, neighbor_v.i)) {
continue;
}
@@ -777,11 +776,11 @@ static void sculpt_expand_grids_to_faces_falloff(SculptSession *ss,
Mesh *mesh,
ExpandCache *expand_cache)
{
-
+ const MPoly *polys = BKE_mesh_polygons(mesh);
const CCGKey *key = BKE_pbvh_get_grid_key(ss->pbvh);
for (int p = 0; p < mesh->totpoly; p++) {
- MPoly *poly = &mesh->mpoly[p];
+ const MPoly *poly = &polys[p];
float accum = 0.0f;
for (int l = 0; l < poly->totloop; l++) {
const int grid_loop_index = (poly->loopstart + l) * key->grid_area;
@@ -795,11 +794,14 @@ static void sculpt_expand_grids_to_faces_falloff(SculptSession *ss,
static void sculpt_expand_vertex_to_faces_falloff(Mesh *mesh, ExpandCache *expand_cache)
{
+ const MPoly *polys = BKE_mesh_polygons(mesh);
+ const MLoop *loops = BKE_mesh_loops(mesh);
+
for (int p = 0; p < mesh->totpoly; p++) {
- MPoly *poly = &mesh->mpoly[p];
+ const MPoly *poly = &polys[p];
float accum = 0.0f;
for (int l = 0; l < poly->totloop; l++) {
- MLoop *loop = &mesh->mloop[l + poly->loopstart];
+ const MLoop *loop = &loops[l + poly->loopstart];
accum += expand_cache->vert_falloff[loop->v];
}
expand_cache->face_falloff[p] = accum / poly->totloop;
@@ -1093,10 +1095,10 @@ static void sculpt_expand_snap_initialize_from_enabled(SculptSession *ss,
}
for (int p = 0; p < totface; p++) {
- MPoly *poly = &ss->mpoly[p];
+ const MPoly *poly = &ss->mpoly[p];
bool any_disabled = false;
for (int l = 0; l < poly->totloop; l++) {
- MLoop *loop = &ss->mloop[l + poly->loopstart];
+ const MLoop *loop = &ss->mloop[l + poly->loopstart];
if (!BLI_BITMAP_TEST(enabled_vertices, loop->v)) {
any_disabled = true;
break;
@@ -1938,6 +1940,8 @@ static void sculpt_expand_delete_face_set_id(int *r_face_sets,
{
const int totface = ss->totfaces;
MeshElemMap *pmap = ss->pmap;
+ const MPoly *polys = BKE_mesh_polygons(mesh);
+ const MLoop *loops = BKE_mesh_loops(mesh);
/* Check that all the face sets IDs in the mesh are not equal to `delete_id`
* before attempting to delete it. */
@@ -1972,9 +1976,9 @@ static void sculpt_expand_delete_face_set_id(int *r_face_sets,
while (BLI_LINKSTACK_SIZE(queue)) {
const int f_index = POINTER_AS_INT(BLI_LINKSTACK_POP(queue));
int other_id = delete_id;
- const MPoly *c_poly = &mesh->mpoly[f_index];
+ const MPoly *c_poly = &polys[f_index];
for (int l = 0; l < c_poly->totloop; l++) {
- const MLoop *c_loop = &mesh->mloop[c_poly->loopstart + l];
+ const MLoop *c_loop = &loops[c_poly->loopstart + l];
const MeshElemMap *vert_map = &pmap[c_loop->v];
for (int i = 0; i < vert_map->count; i++) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index a2a34566bb6..c8e546ecef3 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -1096,13 +1096,16 @@ static void sculpt_face_set_grow(Object *ob,
const bool modify_hidden)
{
Mesh *mesh = BKE_mesh_from_object(ob);
+ const MPoly *polys = BKE_mesh_polygons(mesh);
+ const MLoop *loops = BKE_mesh_loops(mesh);
+
for (int p = 0; p < mesh->totpoly; p++) {
if (!modify_hidden && prev_face_sets[p] <= 0) {
continue;
}
- const MPoly *c_poly = &mesh->mpoly[p];
+ const MPoly *c_poly = &polys[p];
for (int l = 0; l < c_poly->totloop; l++) {
- const MLoop *c_loop = &mesh->mloop[c_poly->loopstart + l];
+ const MLoop *c_loop = &loops[c_poly->loopstart + l];
const MeshElemMap *vert_map = &ss->pmap[c_loop->v];
for (int i = 0; i < vert_map->count; i++) {
const int neighbor_face_index = vert_map->indices[i];
@@ -1124,14 +1127,16 @@ static void sculpt_face_set_shrink(Object *ob,
const bool modify_hidden)
{
Mesh *mesh = BKE_mesh_from_object(ob);
+ const MPoly *polys = BKE_mesh_polygons(mesh);
+ const MLoop *loops = BKE_mesh_loops(mesh);
for (int p = 0; p < mesh->totpoly; p++) {
if (!modify_hidden && prev_face_sets[p] <= 0) {
continue;
}
if (abs(prev_face_sets[p]) == active_face_set_id) {
- const MPoly *c_poly = &mesh->mpoly[p];
+ const MPoly *c_poly = &polys[p];
for (int l = 0; l < c_poly->totloop; l++) {
- const MLoop *c_loop = &mesh->mloop[c_poly->loopstart + l];
+ const MLoop *c_loop = &loops[c_poly->loopstart + l];
const MeshElemMap *vert_map = &ss->pmap[c_loop->v];
for (int i = 0; i < vert_map->count; i++) {
const int neighbor_face_index = vert_map->indices[i];
diff --git a/source/blender/editors/sculpt_paint/sculpt_geodesic.c b/source/blender/editors/sculpt_paint/sculpt_geodesic.c
index ecf8c4586ae..4b871da1d02 100644
--- a/source/blender/editors/sculpt_paint/sculpt_geodesic.c
+++ b/source/blender/editors/sculpt_paint/sculpt_geodesic.c
@@ -37,7 +37,6 @@
#include "DEG_depsgraph.h"
#include "WM_api.h"
-#include "WM_message.h"
#include "WM_toolsystem.h"
#include "WM_types.h"
@@ -108,8 +107,10 @@ static float *SCULPT_geodesic_mesh_create(Object *ob,
const float limit_radius_sq = limit_radius * limit_radius;
- MEdge *edges = mesh->medge;
MVert *verts = SCULPT_mesh_deformed_mverts_get(ss);
+ const MEdge *edges = BKE_mesh_edges(mesh);
+ const MPoly *polys = BKE_mesh_polygons(mesh);
+ const MLoop *loops = BKE_mesh_loops(mesh);
float *dists = MEM_malloc_arrayN(totvert, sizeof(float), "distances");
BLI_bitmap *edge_tag = BLI_BITMAP_NEW(totedge, "edge tag");
@@ -117,16 +118,15 @@ static float *SCULPT_geodesic_mesh_create(Object *ob,
if (!ss->epmap) {
BKE_mesh_edge_poly_map_create(&ss->epmap,
&ss->epmap_mem,
- mesh->medge,
+ edges,
mesh->totedge,
- mesh->mpoly,
+ polys,
mesh->totpoly,
- mesh->mloop,
+ loops,
mesh->totloop);
}
if (!ss->vemap) {
- BKE_mesh_vert_edge_map_create(
- &ss->vemap, &ss->vemap_mem, mesh->medge, mesh->totvert, mesh->totedge);
+ BKE_mesh_vert_edge_map_create(&ss->vemap, &ss->vemap_mem, edges, mesh->totvert, mesh->totedge);
}
/* Both contain edge indices encoded as *void. */
@@ -202,10 +202,10 @@ static float *SCULPT_geodesic_mesh_create(Object *ob,
if (ss->face_sets[poly] <= 0) {
continue;
}
- const MPoly *mpoly = &mesh->mpoly[poly];
+ const MPoly *mpoly = &polys[poly];
for (int loop_index = 0; loop_index < mpoly->totloop; loop_index++) {
- const MLoop *mloop = &mesh->mloop[loop_index + mpoly->loopstart];
+ const MLoop *mloop = &loops[loop_index + mpoly->loopstart];
const int v_other = mloop->v;
if (ELEM(v_other, v1, v2)) {
continue;
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index e667f9ce2fc..07dbb5964bf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -627,8 +627,6 @@ static void sculpt_undo_geometry_restore_data(SculptUndoNodeGeometry *geometry,
CustomData_copy(
&geometry->pdata, &mesh->pdata, CD_MASK_MESH.pmask, CD_DUPLICATE, geometry->totpoly);
- BKE_mesh_update_customdata_pointers(mesh, false);
-
BKE_mesh_runtime_clear_cache(mesh);
}
diff --git a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
index 68f172169f4..3c79e66f436 100644
--- a/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
+++ b/source/blender/editors/space_spreadsheet/spreadsheet_data_source_geometry.cc
@@ -168,45 +168,49 @@ std::unique_ptr<ColumnValues> GeometryDataSource::get_column_values(
else if (G.debug_value == 4001 && component_->type() == GEO_COMPONENT_TYPE_MESH) {
const MeshComponent &component = static_cast<const MeshComponent &>(*component_);
if (const Mesh *mesh = component.get_for_read()) {
+ const Span<MEdge> edges = mesh->edges();
+ const Span<MPoly> polys = mesh->polygons();
+ const Span<MLoop> loops = mesh->loops();
+
if (domain_ == ATTR_DOMAIN_EDGE) {
if (STREQ(column_id.name, "Vertex 1")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totedge, [mesh](int64_t index) {
- return mesh->medge[index].v1;
+ column_id.name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
+ return edges[index].v1;
}));
}
if (STREQ(column_id.name, "Vertex 2")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totedge, [mesh](int64_t index) {
- return mesh->medge[index].v2;
+ column_id.name, VArray<int>::ForFunc(edges.size(), [edges](int64_t index) {
+ return edges[index].v2;
}));
}
}
else if (domain_ == ATTR_DOMAIN_FACE) {
if (STREQ(column_id.name, "Corner Start")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totpoly, [mesh](int64_t index) {
- return mesh->mpoly[index].loopstart;
+ column_id.name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
+ return polys[index].loopstart;
}));
}
if (STREQ(column_id.name, "Corner Size")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totpoly, [mesh](int64_t index) {
- return mesh->mpoly[index].totloop;
+ column_id.name, VArray<int>::ForFunc(polys.size(), [polys](int64_t index) {
+ return polys[index].totloop;
}));
}
}
else if (domain_ == ATTR_DOMAIN_CORNER) {
if (STREQ(column_id.name, "Vertex")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totloop, [mesh](int64_t index) {
- return mesh->mloop[index].v;
+ column_id.name, VArray<int>::ForFunc(loops.size(), [loops](int64_t index) {
+ return loops[index].v;
}));
}
if (STREQ(column_id.name, "Edge")) {
return std::make_unique<ColumnValues>(
- column_id.name, VArray<int>::ForFunc(mesh->totloop, [mesh](int64_t index) {
- return mesh->mloop[index].e;
+ column_id.name, VArray<int>::ForFunc(loops.size(), [loops](int64_t index) {
+ return loops[index].e;
}));
}
}
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 8add6886584..2019ff28e33 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -16,6 +16,7 @@
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
+#include "BKE_mesh.h"
#include "BKE_object.h"
#include "DEG_depsgraph.h"
@@ -67,9 +68,9 @@ void ED_draw_object_facemap(Depsgraph *depsgraph,
if (facemap_data) {
GPU_blend(GPU_BLEND_ALPHA);
- const MVert *mvert = me->mvert;
- const MPoly *mpoly = me->mpoly;
- const MLoop *mloop = me->mloop;
+ const MVert *verts = BKE_mesh_vertices(me);
+ const MPoly *polys = BKE_mesh_polygons(me);
+ const MLoop *loops = BKE_mesh_loops(me);
int mpoly_len = me->totpoly;
int mloop_len = me->totloop;
@@ -95,12 +96,12 @@ void ED_draw_object_facemap(Depsgraph *depsgraph,
int i;
if (me->runtime.looptris.array) {
const MLoopTri *mlt = me->runtime.looptris.array;
- for (mp = mpoly, i = 0; i < mpoly_len; i++, mp++) {
+ for (mp = polys, i = 0; i < mpoly_len; i++, mp++) {
if (facemap_data[i] == facemap) {
for (int j = 2; j < mp->totloop; j++) {
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[mloop[mlt->tri[0]].v].co);
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[mloop[mlt->tri[1]].v].co);
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[mloop[mlt->tri[2]].v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[loops[mlt->tri[0]].v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[loops[mlt->tri[1]].v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[loops[mlt->tri[2]].v].co);
vbo_len_used += 3;
mlt++;
}
@@ -112,15 +113,15 @@ void ED_draw_object_facemap(Depsgraph *depsgraph,
}
else {
/* No tessellation data, fan-fill. */
- for (mp = mpoly, i = 0; i < mpoly_len; i++, mp++) {
+ for (mp = polys, i = 0; i < mpoly_len; i++, mp++) {
if (facemap_data[i] == facemap) {
- const MLoop *ml_start = &mloop[mp->loopstart];
+ const MLoop *ml_start = &loops[mp->loopstart];
const MLoop *ml_a = ml_start + 1;
const MLoop *ml_b = ml_start + 2;
for (int j = 2; j < mp->totloop; j++) {
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[ml_start->v].co);
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[ml_a->v].co);
- copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), mvert[ml_b->v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[ml_start->v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[ml_a->v].co);
+ copy_v3_v3(GPU_vertbuf_raw_step(&pos_step), verts[ml_b->v].co);
vbo_len_used += 3;
ml_a++;
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index 6256eeb9621..4d5068c45ad 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -23,6 +23,7 @@
#include "BKE_curve.h"
#include "BKE_displist.h"
#include "BKE_editmesh.h"
+#include "BKE_mesh.h"
#include "BKE_mesh_iterators.h"
#include "BKE_mesh_runtime.h"
#include "BKE_mesh_wrapper.h"
@@ -205,6 +206,7 @@ typedef struct foreachScreenObjectVert_userData {
void (*func)(void *userData, MVert *mv, const float screen_co[2], int index);
void *userData;
ViewContext vc;
+ MVert *verts;
const bool *hide_vert;
eV3DProjTest clip_flag;
} foreachScreenObjectVert_userData;
@@ -266,7 +268,7 @@ static void meshobject_foreachScreenVert__mapFunc(void *userData,
if (data->hide_vert && data->hide_vert[index]) {
return;
}
- struct MVert *mv = &((Mesh *)(data->vc.obact->data))->mvert[index];
+ MVert *mv = &data->verts[index];
float screen_co[2];
@@ -299,6 +301,7 @@ void meshobject_foreachScreenVert(
data.func = func;
data.userData = userData;
data.clip_flag = clip_flag;
+ data.verts = BKE_mesh_vertices_for_write((Mesh *)vc->obact->data);
data.hide_vert = (const bool *)CustomData_get_layer_named(
&me->vdata, CD_PROP_BOOL, ".hide_vert");
diff --git a/source/blender/editors/space_view3d/view3d_select.cc b/source/blender/editors/space_view3d/view3d_select.cc
index f757cb45eec..714eff79777 100644
--- a/source/blender/editors/space_view3d/view3d_select.cc
+++ b/source/blender/editors/space_view3d/view3d_select.cc
@@ -334,7 +334,8 @@ static bool edbm_backbuf_check_and_select_verts_obmode(Mesh *me,
EditSelectBuf_Cache *esel,
const eSelectOp sel_op)
{
- MVert *mv = me->mvert;
+ MVert *verts = BKE_mesh_vertices_for_write(me);
+ MVert *mv = verts;
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
@@ -363,22 +364,22 @@ static bool edbm_backbuf_check_and_select_faces_obmode(Mesh *me,
EditSelectBuf_Cache *esel,
const eSelectOp sel_op)
{
- MPoly *mpoly = me->mpoly;
+ MPoly *polygons = BKE_mesh_polygons_for_write(me);
bool changed = false;
const BLI_bitmap *select_bitmap = esel->select_bitmap;
- if (mpoly) {
+ if (polygons) {
const bool *hide_poly = (const bool *)CustomData_get_layer_named(
- &me->pdata, CD_PROP_BOOL, ".hide_poly");
+ &me->vdata, CD_PROP_BOOL, ".hide_poly");
- for (int index = 0; index < me->totpoly; index++, mpoly++) {
+ for (int index = 0; index < me->totpoly; index++) {
if (!(hide_poly && hide_poly[index])) {
- const bool is_select = mpoly->flag & ME_FACE_SEL;
+ const bool is_select = polygons[index].flag & ME_FACE_SEL;
const bool is_inside = BLI_BITMAP_TEST_BOOL(select_bitmap, index);
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
- SET_FLAG_FROM_TEST(mpoly->flag, sel_op_result, ME_FACE_SEL);
+ SET_FLAG_FROM_TEST(polygons[index].flag, sel_op_result, ME_FACE_SEL);
changed = true;
}
}
@@ -2813,13 +2814,15 @@ static bool ed_wpaint_vertex_select_pick(bContext *C,
Mesh *me = static_cast<Mesh *>(obact->data); /* already checked for nullptr */
uint index = 0;
+ MVert *verts = BKE_mesh_vertices_for_write(me);
+
MVert *mv;
bool changed = false;
bool found = ED_mesh_pick_vert(C, obact, mval, ED_MESH_PICK_DEFAULT_VERT_DIST, use_zbuf, &index);
if (params->sel_op == SEL_OP_SET) {
- if ((found && params->select_passthrough) && (me->mvert[index].flag & SELECT)) {
+ if ((found && params->select_passthrough) && (verts[index].flag & SELECT)) {
found = false;
}
else if (found || params->deselect_all) {
@@ -2829,7 +2832,7 @@ static bool ed_wpaint_vertex_select_pick(bContext *C,
}
if (found) {
- mv = &me->mvert[index];
+ mv = &verts[index];
switch (params->sel_op) {
case SEL_OP_ADD: {
mv->flag |= SELECT;
diff --git a/source/blender/editors/transform/transform_snap_object.cc b/source/blender/editors/transform/transform_snap_object.cc
index 6808f06bdd3..e4c152bc630 100644
--- a/source/blender/editors/transform/transform_snap_object.cc
+++ b/source/blender/editors/transform/transform_snap_object.cc
@@ -47,6 +47,7 @@
using blender::float3;
using blender::float4x4;
using blender::Map;
+using blender::Span;
/* -------------------------------------------------------------------- */
/** \name Internal Data Types
@@ -243,6 +244,11 @@ static SnapData_Mesh *snap_object_data_mesh_get(SnapObjectContext *sctx,
SnapData_Mesh *sod;
bool init = false;
+ const Span<MVert> verts = me_eval->vertices();
+ const Span<MEdge> edges = me_eval->edges();
+ const Span<MPoly> polys = me_eval->polygons();
+ const Span<MLoop> loops = me_eval->loops();
+
if (std::unique_ptr<SnapData_Mesh> *sod_p = sctx->mesh_caches.lookup_ptr(ob_eval)) {
sod = sod_p->get();
bool is_dirty = false;
@@ -264,16 +270,16 @@ static SnapData_Mesh *snap_object_data_mesh_get(SnapObjectContext *sctx,
else if (sod->treedata_mesh.looptri != me_eval->runtime.looptris.array) {
is_dirty = true;
}
- else if (sod->treedata_mesh.vert != me_eval->mvert) {
+ else if (sod->treedata_mesh.vert != verts.data()) {
is_dirty = true;
}
- else if (sod->treedata_mesh.loop != me_eval->mloop) {
+ else if (sod->treedata_mesh.loop != loops.data()) {
is_dirty = true;
}
- else if (sod->treedata_mesh.edge != me_eval->medge) {
+ else if (sod->treedata_mesh.edge != edges.data()) {
is_dirty = true;
}
- else if (sod->poly != me_eval->mpoly) {
+ else if (sod->poly != polys.data()) {
is_dirty = true;
}
@@ -303,16 +309,16 @@ static SnapData_Mesh *snap_object_data_mesh_get(SnapObjectContext *sctx,
use_hide ? BVHTREE_FROM_LOOPTRI_NO_HIDDEN : BVHTREE_FROM_LOOPTRI,
4);
- BLI_assert(sod->treedata_mesh.vert == me_eval->mvert);
- BLI_assert(!me_eval->mvert || sod->treedata_mesh.vert_normals);
- BLI_assert(sod->treedata_mesh.loop == me_eval->mloop);
- BLI_assert(!me_eval->mpoly || sod->treedata_mesh.looptri);
+ BLI_assert(sod->treedata_mesh.vert == verts.data());
+ BLI_assert(!verts.data() || sod->treedata_mesh.vert_normals);
+ BLI_assert(sod->treedata_mesh.loop == loops.data());
+ BLI_assert(!polys.data() || sod->treedata_mesh.looptri);
sod->has_looptris = sod->treedata_mesh.tree != nullptr;
/* Required for snapping with occlusion. */
- sod->treedata_mesh.edge = me_eval->medge;
- sod->poly = me_eval->mpoly;
+ sod->treedata_mesh.edge = edges.data();
+ sod->poly = polys.data();
/* Start assuming that it has each of these element types. */
sod->has_loose_edge = true;