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-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/animation/anim_markers.c2
-rw-r--r--source/blender/editors/armature/editarmature.c20
-rw-r--r--source/blender/editors/armature/meshlaplacian.c18
-rw-r--r--source/blender/editors/armature/poseobject.c18
-rw-r--r--source/blender/editors/armature/reeb.c14
-rw-r--r--source/blender/editors/curve/editcurve.c52
-rw-r--r--source/blender/editors/physics/particle_edit.c212
-rw-r--r--source/blender/editors/physics/particle_object.c34
-rw-r--r--source/blender/editors/physics/physics_fluid.c30
-rw-r--r--source/blender/editors/render/render_opengl.c2
-rw-r--r--source/blender/editors/screen/area.c28
-rw-r--r--source/blender/editors/screen/glutil.c47
-rw-r--r--source/blender/editors/screen/screen_ops.c4
-rw-r--r--source/blender/editors/space_file/file_draw.c14
-rw-r--r--source/blender/editors/space_file/file_intern.h2
-rw-r--r--source/blender/editors/space_file/file_ops.c10
-rw-r--r--source/blender/editors/space_file/file_panels.c2
-rw-r--r--source/blender/editors/space_file/filelist.c14
-rw-r--r--source/blender/editors/space_file/fsmenu.c6
-rw-r--r--source/blender/editors/space_file/space_file.c12
-rw-r--r--source/blender/editors/space_logic/logic_ops.c2
-rw-r--r--source/blender/editors/space_logic/logic_window.c176
-rw-r--r--source/blender/editors/space_nla/nla_channels.c2
-rw-r--r--source/blender/editors/space_node/drawnode.c8
-rw-r--r--source/blender/editors/space_node/node_draw.c16
-rw-r--r--source/blender/editors/space_node/node_select.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c32
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c8
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c12
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c18
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h2
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c2
-rw-r--r--source/blender/editors/transform/transform.c138
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_constraints.c4
-rw-r--r--source/blender/editors/transform/transform_conversions.c98
-rw-r--r--source/blender/editors/transform/transform_manipulator.c6
-rw-r--r--source/blender/editors/transform/transform_ops.c2
-rw-r--r--source/blender/editors/transform/transform_orientations.c4
-rw-r--r--source/blender/editors/transform/transform_snap.c18
42 files changed, 548 insertions, 549 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 8aafdc6ab40..714a91ad0b5 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -291,7 +291,7 @@ static short acf_generic_group_offset(bAnimContext *ac, bAnimListElem *ale)
offset += 21;
}
/* materials and particles animdata */
- else if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ else if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
offset += 14;
/* if not in Action Editor mode, action-groups (and their children) must carry some offset too... */
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 94d9d426932..78c5ced60c4 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -509,7 +509,7 @@ static int ed_markers_poll_markers_exist(bContext *C)
* exec() callback will be called instead in the appropriate places.
*/
static int ed_markers_opwrap_invoke_custom(bContext *C, wmOperator *op, wmEvent *evt,
- int (*invoke_func)(bContext*,wmOperator*,wmEvent*))
+ int (*invoke_func)(bContext *, wmOperator *, wmEvent *))
{
ScrArea *sa = CTX_wm_area(C);
int retval = OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/armature/editarmature.c b/source/blender/editors/armature/editarmature.c
index cd698bbf09f..969127325e6 100644
--- a/source/blender/editors/armature/editarmature.c
+++ b/source/blender/editors/armature/editarmature.c
@@ -680,7 +680,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
* 2. remove this from the 'visual' y-rotation
*/
{
- float premat[3][3], imat[3][3],pmat[3][3], tmat[3][3];
+ float premat[3][3], imat[3][3], pmat[3][3], tmat[3][3];
float delta[3], eul[3];
/* obtain new auto y-rotation */
@@ -693,7 +693,7 @@ static int apply_armature_pose2bones_exec (bContext *C, wmOperator *op)
/* remove auto from visual and get euler rotation */
mul_m3_m3m3(tmat, imat, pmat);
- mat3_to_eul( eul,tmat);
+ mat3_to_eul( eul, tmat);
/* just use this euler-y as new roll value */
curbone->roll= eul[1];
@@ -2285,7 +2285,7 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *UNUSED(op))
View3D *v3d;
bArmature *arm;
EditBone *ebone, *newbone, *flipbone;
- float *curs, mat[3][3],imat[3][3];
+ float *curs, mat[3][3], imat[3][3];
int a, to_root= 0;
Object *obedit;
Scene *scene;
@@ -3457,7 +3457,7 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "name", name);
- copy_v3_v3(curs, give_cursor(CTX_data_scene(C),CTX_wm_view3d(C)));
+ copy_v3_v3(curs, give_cursor(CTX_data_scene(C), CTX_wm_view3d(C)));
/* Get inverse point for head and orientation for tail */
invert_m4_m4(obedit->imat, obedit->obmat);
@@ -4440,7 +4440,7 @@ static int vgroup_add_unique_bone_cb(Object *ob, Bone *bone, void *UNUSED(ptr))
* If such a vertex group aleady exist the routine exits.
*/
if (!(bone->flag & BONE_NO_DEFORM)) {
- if (!defgroup_find_name(ob,bone->name)) {
+ if (!defgroup_find_name(ob, bone->name)) {
ED_vgroup_add_name(ob, bone->name);
return 1;
}
@@ -4828,7 +4828,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
quat_to_eul(oldeul, quat1);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,pchan->rotAxis, pchan->rotAngle);
+ axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT, pchan->rotAxis, pchan->rotAngle);
}
else {
copy_v3_v3(oldeul, pchan->eul);
@@ -4855,7 +4855,7 @@ static void pchan_clear_rot(bPoseChannel *pchan)
}
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
- eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,eul, EULER_ORDER_DEFAULT);
+ eulO_to_axis_angle( pchan->rotAxis, &pchan->rotAngle, eul, EULER_ORDER_DEFAULT);
}
else {
copy_v3_v3(pchan->eul, eul);
@@ -5094,7 +5094,7 @@ void POSE_OT_select_all(wmOperatorType *ot)
static int pose_select_parent_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob= object_pose_armature_get(CTX_data_active_object(C));
- bPoseChannel *pchan,*parent;
+ bPoseChannel *pchan, *parent;
/* Determine if there is an active bone */
pchan=CTX_data_active_pose_bone(C);
@@ -5737,8 +5737,8 @@ void generateSkeletonFromReebGraph(Scene *scene, ReebGraph *rg)
/* Copy orientation from source */
copy_v3_v3(dst->loc, src->obmat[3]);
- mat4_to_eul( dst->rot,src->obmat);
- mat4_to_size( dst->size,src->obmat);
+ mat4_to_eul(dst->rot, src->obmat);
+ mat4_to_size(dst->size, src->obmat);
where_is_object(scene, obedit);
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 59a7437e753..a5db3dc118f 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -584,7 +584,7 @@ static void heat_calc_vnormals(LaplacianSystem *sys)
v2= (*face)[1];
v3= (*face)[2];
- normal_tri_v3( fnor,sys->verts[v1], sys->verts[v2], sys->verts[v3]);
+ normal_tri_v3(fnor, sys->verts[v1], sys->verts[v2], sys->verts[v3]);
add_v3_v3(sys->heat.vnors[v1], fnor);
add_v3_v3(sys->heat.vnors[v2], fnor);
@@ -945,7 +945,7 @@ void rigid_deform_iteration()
}
}
- /* solve for positions, for X,Y and Z separately */
+ /* solve for positions, for X, Y and Z separately */
for (i=0; i<3; i++) {
laplacian_begin_solve(sys, i);
@@ -1069,7 +1069,7 @@ void rigid_deform_end(int cancel)
#define MESHDEFORM_MIN_INFLUENCE 0.0005f
static int MESHDEFORM_OFFSET[7][3] =
- {{0,0,0}, {1,0,0}, {-1,0,0}, {0,1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}};
+ {{0, 0, 0}, {1, 0, 0}, {-1, 0, 0}, {0, 1, 0}, {0, -1, 0}, {0, 0, 1}, {0, 0, -1}};
typedef struct MDefBoundIsect {
float co[3], uvw[4];
@@ -1128,10 +1128,10 @@ typedef struct MeshDeformIsect {
/* our own triangle intersection, so we can fully control the epsilons and
* prevent corner case from going wrong*/
static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
- float vert1[3], float vert2[3], float *isectco, float *uvw)
+ float vert1[3], float vert2[3], float *isectco, float *uvw)
{
float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
- float det,inv_det, u, v, dir[3], isectdir[3];
+ float det, inv_det, u, v, dir[3], isectdir[3];
sub_v3_v3v3(dir, end, orig);
@@ -1208,16 +1208,16 @@ static int meshdeform_intersect(MeshDeformBind *mdb, MeshDeformIsect *isec)
hit = meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
if (hit) {
- normal_tri_v3( nor,face[0], face[1], face[2]);
+ normal_tri_v3(nor, face[0], face[1], face[2]);
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[2], face[3], co, uvw);
- normal_tri_v3( nor,face[0], face[2], face[3]);
+ normal_tri_v3(nor, face[0], face[2], face[3]);
}
}
else {
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
- normal_tri_v3( nor,face[0], face[1], face[2]);
+ normal_tri_v3(nor, face[0], face[1], face[2]);
}
if (hit) {
@@ -1281,7 +1281,7 @@ static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float
copy_v3_v3(vert[1], cagecos[mface->v2]);
copy_v3_v3(vert[2], cagecos[mface->v3]);
if (mface->v4) copy_v3_v3(vert[3], cagecos[mface->v4]);
- interp_weights_poly_v3( isect->uvw,vert, isect->nvert, isect->co);
+ interp_weights_poly_v3( isect->uvw, vert, isect->nvert, isect->co);
return isect;
}
diff --git a/source/blender/editors/armature/poseobject.c b/source/blender/editors/armature/poseobject.c
index f54cdb330e3..87cf25e99be 100644
--- a/source/blender/editors/armature/poseobject.c
+++ b/source/blender/editors/armature/poseobject.c
@@ -792,7 +792,7 @@ static void pose_copy_menu(Scene *scene)
if (nr != 5) {
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if ( (arm->layer & pchan->bone->layer) &&
+ if ((arm->layer & pchan->bone->layer) &&
(pchan->bone->flag & BONE_SELECTED) &&
(pchan != pchanact) )
{
@@ -861,13 +861,13 @@ static void pose_copy_menu(Scene *scene)
float tmp_quat[4];
/* need to convert to quat first (in temp var)... */
- mat4_to_quat( tmp_quat,delta_mat);
- quat_to_axis_angle( pchan->rotAxis, &pchan->rotAngle,tmp_quat);
+ mat4_to_quat(tmp_quat, delta_mat);
+ quat_to_axis_angle(pchan->rotAxis, &pchan->rotAngle, tmp_quat);
}
else if (pchan->rotmode == ROT_MODE_QUAT)
- mat4_to_quat( pchan->quat,delta_mat);
+ mat4_to_quat(pchan->quat, delta_mat);
else
- mat4_to_eulO( pchan->eul, pchan->rotmode,delta_mat);
+ mat4_to_eulO(pchan->eul, pchan->rotmode, delta_mat);
}
break;
case 11: /* Visual Size */
@@ -875,7 +875,7 @@ static void pose_copy_menu(Scene *scene)
float delta_mat[4][4], size[4];
armature_mat_pose_to_bone(pchan, pchanact->pose_mat, delta_mat);
- mat4_to_size( size,delta_mat);
+ mat4_to_size(size, delta_mat);
copy_v3_v3(pchan->size, size);
}
}
@@ -914,7 +914,7 @@ static void pose_copy_menu(Scene *scene)
/* Copy the temo listbase to the selected posebones */
for (pchan= ob->pose->chanbase.first; pchan; pchan= pchan->next) {
- if ( (arm->layer & pchan->bone->layer) &&
+ if ((arm->layer & pchan->bone->layer) &&
(pchan->bone->flag & BONE_SELECTED) &&
(pchan!=pchanact) )
{
@@ -1050,9 +1050,9 @@ static bPoseChannel *pose_bone_do_paste (Object *ob, bPoseChannel *chan, short s
else if (pchan->rotmode > 0) {
/* quat/axis-angle to euler */
if (chan->rotmode == ROT_MODE_AXISANGLE)
- axis_angle_to_eulO( pchan->eul, pchan->rotmode,chan->rotAxis, chan->rotAngle);
+ axis_angle_to_eulO(pchan->eul, pchan->rotmode, chan->rotAxis, chan->rotAngle);
else
- quat_to_eulO( pchan->eul, pchan->rotmode,chan->quat);
+ quat_to_eulO(pchan->eul, pchan->rotmode, chan->quat);
}
else if (pchan->rotmode == ROT_MODE_AXISANGLE) {
/* quat/euler to axis angle */
diff --git a/source/blender/editors/armature/reeb.c b/source/blender/editors/armature/reeb.c
index eebdeafcea9..efcbab78884 100644
--- a/source/blender/editors/armature/reeb.c
+++ b/source/blender/editors/armature/reeb.c
@@ -197,7 +197,7 @@ void REEB_freeGraph(ReebGraph *rg)
// free arcs
arc = rg->arcs.first;
- while ( arc ) {
+ while (arc) {
ReebArc *next = arc->next;
REEB_freeArc((BArc*)arc);
arc = next;
@@ -1683,7 +1683,7 @@ int filterSmartReebGraph(ReebGraph *UNUSED(rg), float UNUSED(threshold))
int merging = 0;
int total = BLI_ghash_size(arc->faces);
float avg_angle = 0;
- float avg_vec[3] = {0,0,0};
+ float avg_vec[3] = {0, 0, 0};
for (BLI_ghashIterator_init(&ghi, arc->faces);
!BLI_ghashIterator_isDone(&ghi);
@@ -1873,7 +1873,7 @@ static void finalizeGraph(ReebGraph *rg, char passes, char method)
/************************************** WEIGHT SPREADING ***********************************************/
-static int compareVerts( const void* a, const void* b )
+static int compareVerts(const void* a, const void* b)
{
EditVert *va = *(EditVert**)a;
EditVert *vb = *(EditVert**)b;
@@ -2090,7 +2090,7 @@ void mergeArcEdges(ReebGraph *rg, ReebArc *aDst, ReebArc *aSrc, MergeDirection d
e->arc = aDst; // Edge is stolen by new arc
}
- BLI_movelisttolist(&aDst->edges , &aSrc->edges);
+ BLI_movelisttolist(&aDst->edges, &aSrc->edges);
}
else {
for (e = aSrc->edges.first; e; e = e->next) {
@@ -3470,18 +3470,18 @@ void REEB_draw()
glColor3f(0, 1, 0);
glRasterPos3fv(vec);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
}
if (G.scene->toolsettings->skgen_options & SKGEN_DISP_INDEX)
{
sprintf(text, " %i", arc->head->index);
glRasterPos3fv(arc->head->p);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
sprintf(text, " %i", arc->tail->index);
glRasterPos3fv(arc->tail->p);
- BMF_DrawString( G.fonts, text);
+ BMF_DrawString(G.fonts, text);
}
}
glEnable(GL_DEPTH_TEST);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index e65b4280dc9..37bbedbc9dd 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -108,7 +108,7 @@ void selectend_nurb(Object *obedit, short selfirst, short doswap, short selstatu
static void select_adjacent_cp(ListBase *editnurb, short next, short cont, short selstatus);
/* still need to eradicate a few :( */
-#define callocstructN(x,y,name) (x*)MEM_callocN((y)* sizeof(x),name)
+#define callocstructN(x, y, name) (x*)MEM_callocN((y)* sizeof(x), name)
static float nurbcircle[8][2]= {
{0.0, -1.0}, {-1.0, -1.0}, {-1.0, 0.0}, {-1.0, 1.0},
@@ -4224,10 +4224,10 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
Curve *cu= (Curve*)obedit->data;
ListBase *editnurb= object_editcurve_get(obedit);
Nurb *nu;
- float si,phi,n[3],q[4],cmat[3][3],tmat[3][3],imat[3][3];
+ float si, phi, n[3], q[4], cmat[3][3], tmat[3][3], imat[3][3];
float bmat[3][3], rotmat[3][3], scalemat1[3][3], scalemat2[3][3];
float persmat[3][3], persinv[3][3];
- short a,ok, changed= 0;
+ short a, ok, changed= 0;
copy_m3_m4(persmat, viewmat);
invert_m3_m3(persinv, persmat);
@@ -4244,7 +4244,7 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
q[1]= n[0]*si;
q[2]= n[1]*si;
q[3]= n[2]*si;
- quat_to_mat3( cmat,q);
+ quat_to_mat3(cmat, q);
mul_m3_m3m3(tmat, cmat, bmat);
mul_m3_m3m3(rotmat, imat, tmat);
@@ -4252,19 +4252,19 @@ static int spin_nurb(float viewmat[][4], Object *obedit, float *axis, float *cen
scalemat1[0][0]= M_SQRT2;
scalemat1[1][1]= M_SQRT2;
- mul_m3_m3m3(tmat,persmat,bmat);
- mul_m3_m3m3(cmat,scalemat1,tmat);
- mul_m3_m3m3(tmat,persinv,cmat);
- mul_m3_m3m3(scalemat1,imat,tmat);
+ mul_m3_m3m3(tmat, persmat, bmat);
+ mul_m3_m3m3(cmat, scalemat1, tmat);
+ mul_m3_m3m3(tmat, persinv, cmat);
+ mul_m3_m3m3(scalemat1, imat, tmat);
unit_m3(scalemat2);
- scalemat2[0][0]/= (float)M_SQRT2;
- scalemat2[1][1]/= (float)M_SQRT2;
+ scalemat2[0][0] /= (float)M_SQRT2;
+ scalemat2[1][1] /= (float)M_SQRT2;
- mul_m3_m3m3(tmat,persmat,bmat);
- mul_m3_m3m3(cmat,scalemat2,tmat);
- mul_m3_m3m3(tmat,persinv,cmat);
- mul_m3_m3m3(scalemat2,imat,tmat);
+ mul_m3_m3m3(tmat, persmat, bmat);
+ mul_m3_m3m3(cmat, scalemat2, tmat);
+ mul_m3_m3m3(tmat, persinv, cmat);
+ mul_m3_m3m3(scalemat2, imat, tmat);
ok= 1;
@@ -4533,7 +4533,7 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
}
else {
mul_v3_m4v3(newbezt->vec[1], imat, location);
- sub_v3_v3v3(temp, newbezt->vec[1],temp);
+ sub_v3_v3v3(temp, newbezt->vec[1], temp);
if (bezt_recalc[1]) {
const char h1 = bezt_recalc[1]->h1, h2 = bezt_recalc[1]->h2;
@@ -4543,8 +4543,8 @@ static int addvert_Nurb(bContext *C, short mode, float location[3])
bezt_recalc[1]->h2 = h2;
}
else {
- add_v3_v3v3(newbezt->vec[0], bezt->vec[0],temp);
- add_v3_v3v3(newbezt->vec[2], bezt->vec[2],temp);
+ add_v3_v3v3(newbezt->vec[0], bezt->vec[0], temp);
+ add_v3_v3v3(newbezt->vec[2], bezt->vec[2], temp);
}
@@ -6268,7 +6268,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[0]+= 1.5f*grid;
bp= nu->bp;
- for (a=0;a<4;a++, bp++) mul_m4_v3(mat,bp->vec);
+ for (a=0;a<4;a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype==CU_NURBS) {
nu->knotsu= NULL; /* nurbs_knot_calc_u allocates */
@@ -6302,7 +6302,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[0]+= 2.0f*grid;
bp= nu->bp;
- for (a=0;a<5;a++, bp++) mul_m4_v3(mat,bp->vec);
+ for (a=0;a<5;a++, bp++) mul_m4_v3(mat, bp->vec);
if (cutype==CU_NURBS) {
nu->knotsu= NULL; /* nurbs_knot_calc_u allocates */
@@ -6323,28 +6323,28 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= -grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][0]+= grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
bezt++;
bezt->h1= bezt->h2= HD_AUTO;
bezt->f1= bezt->f2= bezt->f3= SELECT;
bezt->vec[1][1]+= -grid;
- for (a=0;a<3;a++) mul_m4_v3(mat,bezt->vec[a]);
+ for (a=0;a<3;a++) mul_m4_v3(mat, bezt->vec[a]);
bezt->radius = bezt->weight = 1.0;
BKE_nurb_handles_calc(nu);
@@ -6369,7 +6369,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
}
if (a & 1) bp->vec[3]= 0.25*M_SQRT2;
else bp->vec[3]= 1.0;
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp->radius = bp->weight = 1.0;
bp++;
@@ -6401,7 +6401,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
if (a==1 || a==2) if (b==1 || b==2) {
bp->vec[2]+= grid;
}
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp->vec[3]= 1.0;
bp++;
}
@@ -6465,7 +6465,7 @@ Nurb *add_nurbs_primitive(bContext *C, float mat[4][4], int type, int newob)
bp->vec[2]+= nurbcircle[a][1]*grid;
if (a & 1) bp->vec[3]= 0.5*M_SQRT2;
else bp->vec[3]= 1.0;
- mul_m4_v3(mat,bp->vec);
+ mul_m4_v3(mat, bp->vec);
bp++;
}
nu->flagu= CU_NURB_BEZIER;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 131034848de..891b5048fa5 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -403,7 +403,7 @@ static int key_test_depth(PEData *data, const float co[3])
View3D *v3d= data->vc.v3d;
double ux, uy, uz;
float depth;
- short wco[3], x,y;
+ short wco[3], x, y;
/* nothing to do */
if ((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0)
@@ -414,7 +414,7 @@ static int key_test_depth(PEData *data, const float co[3])
if (wco[0] == IS_CLIPPED)
return 0;
- gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection,
+ gluProject(co[0], co[1], co[2], data->mats.modelview, data->mats.projection,
(GLint *)data->mats.viewport, &ux, &uy, &uz);
x=wco[0];
@@ -473,7 +473,7 @@ static int key_inside_rect(PEData *data, const float co[3])
{
int sco[2];
- project_int(data->vc.ar, co,sco);
+ project_int(data->vc.ar, co, sco);
if (sco[0] == IS_CLIPPED)
return 0;
@@ -622,7 +622,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
func(data, mat, imat, p, point->totkey-1, key);
@@ -636,7 +636,7 @@ static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected
if (key_inside_circle(data, data->rad, KEY_WCO, &data->dist)) {
if (edit->psys && !(edit->psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, psys->particles + p, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
func(data, mat, imat, p, k, key);
@@ -902,7 +902,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
return;
psys = edit->psys;
- psmd = psys_get_modifier(ob,psys);
+ psmd = psys_get_modifier(ob, psys);
if (!psmd->dm)
return;
@@ -920,26 +920,26 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
dist_1st *= 0.75f * pset->emitterdist;
}
else {
- index= BLI_kdtree_find_nearest(edit->emitter_field,key->co,NULL,NULL);
+ index= BLI_kdtree_find_nearest(edit->emitter_field, key->co, NULL, NULL);
vec=edit->emitter_cosnos +index*6;
nor=vec+3;
sub_v3_v3v3(dvec, key->co, vec);
- dot=dot_v3v3(dvec,nor);
- copy_v3_v3(dvec,nor);
+ dot=dot_v3v3(dvec, nor);
+ copy_v3_v3(dvec, nor);
if (dot>0.0f) {
if (dot<dist_1st) {
normalize_v3(dvec);
- mul_v3_fl(dvec,dist_1st-dot);
+ mul_v3_fl(dvec, dist_1st-dot);
add_v3_v3(key->co, dvec);
}
}
else {
normalize_v3(dvec);
- mul_v3_fl(dvec,dist_1st-dot);
+ mul_v3_fl(dvec, dist_1st-dot);
add_v3_v3(key->co, dvec);
}
if (k==1)
@@ -947,7 +947,7 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
}
}
- invert_m4_m4(hairimat,hairmat);
+ invert_m4_m4(hairimat, hairmat);
LOOP_KEYS {
mul_m4_v3(hairimat, key->co);
@@ -1053,7 +1053,7 @@ static void recalc_lengths(PTCacheEdit *edit)
/* calculate a tree for finding nearest emitter's vertice */
static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
{
- DerivedMesh *dm=psys_get_modifier(ob,psys)->dm;
+ DerivedMesh *dm=psys_get_modifier(ob, psys)->dm;
PTCacheEdit *edit= psys->edit;
float *vec, *nor;
int i, totface /*, totvert*/;
@@ -1069,7 +1069,7 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
totface=dm->getNumTessFaces(dm);
/*totvert=dm->getNumVerts(dm);*/ /*UNSUED*/
- edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos");
+ edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float), "emitter cosnos");
edit->emitter_field= BLI_kdtree_new(totface);
@@ -1077,30 +1077,30 @@ static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
nor=vec+3;
for (i=0; i<totface; i++, vec+=6, nor+=6) {
- MFace *mface=dm->getTessFaceData(dm,i,CD_MFACE);
+ MFace *mface=dm->getTessFaceData(dm, i, CD_MFACE);
MVert *mvert;
- mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
- copy_v3_v3(vec,mvert->co);
- VECCOPY(nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v1, CD_MVERT);
+ copy_v3_v3(vec, mvert->co);
+ VECCOPY(nor, mvert->no);
- mvert=dm->getVertData(dm,mface->v2,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v2, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
- mvert=dm->getVertData(dm,mface->v3,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v3, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
if (mface->v4) {
- mvert=dm->getVertData(dm,mface->v4,CD_MVERT);
- add_v3_v3v3(vec,vec,mvert->co);
- VECADD(nor,nor,mvert->no);
+ mvert=dm->getVertData(dm, mface->v4, CD_MVERT);
+ add_v3_v3v3(vec, vec, mvert->co);
+ VECADD(nor, nor, mvert->no);
- mul_v3_fl(vec,0.25);
+ mul_v3_fl(vec, 0.25);
}
else
- mul_v3_fl(vec,0.3333f);
+ mul_v3_fl(vec, 0.3333f);
normalize_v3(nor);
@@ -1154,7 +1154,7 @@ static void update_world_cos(Object *ob, PTCacheEdit *edit)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles+p, hairmat);
LOOP_KEYS {
- copy_v3_v3(key->world_co,key->co);
+ copy_v3_v3(key->world_co, key->co);
if (!(psys->flag & PSYS_GLOBAL_HAIR))
mul_m4_v3(hairmat, key->world_co);
}
@@ -1239,7 +1239,7 @@ void PE_update_object(Scene *scene, Object *ob, int useflag)
pe_deflect_emitter(scene, ob, edit);
PE_apply_lengths(scene, edit);
if (pe_x_mirror(ob))
- PE_apply_mirror(ob,edit->psys);
+ PE_apply_mirror(ob, edit->psys);
if (edit->psys)
update_world_cos(ob, edit);
if (pset->flag & PE_AUTO_VELOCITY)
@@ -1637,7 +1637,7 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
project_int(ar, co, vertco);
- if (BLI_lasso_is_point_inside(mcords,moves,vertco[0],vertco[1], IS_CLIPPED) &&
+ if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) &&
key_test_depth(&data, co))
{
if (select && !(key->flag & PEK_SELECT)) {
@@ -1656,8 +1656,8 @@ int PE_lasso_select(bContext *C, int mcords[][2], short moves, short extend, sho
copy_v3_v3(co, key->co);
mul_m4_v3(mat, co);
- project_int(ar, co,vertco);
- if (BLI_lasso_is_point_inside(mcords,moves,vertco[0],vertco[1], IS_CLIPPED) &&
+ project_int(ar, co, vertco);
+ if (BLI_lasso_is_point_inside(mcords, moves, vertco[0], vertco[1], IS_CLIPPED) &&
key_test_depth(&data, co))
{
if (select && !(key->flag & PEK_SELECT)) {
@@ -1908,7 +1908,7 @@ static void rekey_particle(PEData *data, int pa_index)
pa->flag |= PARS_REKEY;
- key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey),"Hair re-key keys");
+ key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey), "Hair re-key keys");
okey = pa->hair;
/* root and tip stay the same */
@@ -1920,7 +1920,7 @@ static void rekey_particle(PEData *data, int pa_index)
dval= (end - sta) / (float)(data->totrekey - 1);
/* interpolate new keys from old ones */
- for (k=1,key++; k<data->totrekey-1; k++,key++) {
+ for (k=1, key++; k<data->totrekey-1; k++, key++) {
state.time= (float)k / (float)(data->totrekey-1);
psys_get_particle_on_path(&sim, pa_index, &state, 0);
copy_v3_v3(key->co, state.co);
@@ -1937,7 +1937,7 @@ static void rekey_particle(PEData *data, int pa_index)
if (point->keys)
MEM_freeN(point->keys);
- ekey= point->keys= MEM_callocN(pa->totkey * sizeof(PTCacheEditKey),"Hair re-key edit keys");
+ ekey= point->keys= MEM_callocN(pa->totkey * sizeof(PTCacheEditKey), "Hair re-key edit keys");
for (k=0, key=pa->hair; k<pa->totkey; k++, key++, ekey++) {
ekey->co= key->co;
@@ -2223,7 +2223,7 @@ static void subdivide_particle(PEData *data, int pa_index)
sim.ob= data->ob;
sim.psys= edit->psys;
- for (k=0, ekey=point->keys; k<pa->totkey-1; k++,ekey++) {
+ for (k=0, ekey=point->keys; k<pa->totkey-1; k++, ekey++) {
if (ekey->flag&PEK_SELECT && (ekey+1)->flag&PEK_SELECT)
totnewkey++;
}
@@ -2232,16 +2232,16 @@ static void subdivide_particle(PEData *data, int pa_index)
pa->flag |= PARS_REKEY;
- nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)),"Hair subdivide keys");
- nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(PTCacheEditKey)),"Hair subdivide edit keys");
+ nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)), "Hair subdivide keys");
+ nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(PTCacheEditKey)), "Hair subdivide edit keys");
key = pa->hair;
endtime= key[pa->totkey-1].time;
for (k=0, ekey=point->keys; k<pa->totkey-1; k++, key++, ekey++) {
- memcpy(nkey,key,sizeof(HairKey));
- memcpy(nekey,ekey,sizeof(PTCacheEditKey));
+ memcpy(nkey, key, sizeof(HairKey));
+ memcpy(nekey, ekey, sizeof(PTCacheEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
@@ -2266,8 +2266,8 @@ static void subdivide_particle(PEData *data, int pa_index)
}
}
/*tip still not copied*/
- memcpy(nkey,key,sizeof(HairKey));
- memcpy(nekey,ekey,sizeof(PTCacheEditKey));
+ memcpy(nkey, key, sizeof(HairKey));
+ memcpy(nekey, ekey, sizeof(PTCacheEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
@@ -2356,7 +2356,7 @@ static int remove_doubles_exec(bContext *C, wmOperator *op)
copy_v3_v3(co, point->keys->co);
mul_m4_v3(mat, co);
- totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
+ totn= BLI_kdtree_find_n_nearest(tree, 10, co, NULL, nearest);
for (n=0; n<totn; n++) {
/* this needs a custom threshold still */
@@ -2666,7 +2666,7 @@ static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
/* assign face inddex */
newpa->num= mirrorfaces[pa->num*2];
- newpa->num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,newpa->num,newpa->fuv, NULL);
+ newpa->num_dmcache= psys_particle_dm_face_lookup(ob, psmd->dm, newpa->num, newpa->fuv, NULL);
/* update edit key pointers */
key= newpoint->keys;
@@ -2730,8 +2730,8 @@ static void brush_comb(PEData *data, float UNUSED(mat[][4]), float imat[][4], in
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
- copy_v3_v3(cvec,data->dvec);
- mul_mat3_m4_v3(imat,cvec);
+ copy_v3_v3(cvec, data->dvec);
+ mul_mat3_m4_v3(imat, cvec);
mul_v3_fl(cvec, fac);
add_v3_v3(key->co, cvec);
@@ -2840,17 +2840,17 @@ static void brush_length(PEData *data, int point_index)
PTCacheEdit *edit= data->edit;
PTCacheEditPoint *point = edit->points + point_index;
KEY_K;
- float dvec[3],pvec[3] = {0.0f, 0.0f, 0.0f};
+ float dvec[3], pvec[3] = {0.0f, 0.0f, 0.0f};
LOOP_KEYS {
if (k==0) {
- copy_v3_v3(pvec,key->co);
+ copy_v3_v3(pvec, key->co);
}
else {
- sub_v3_v3v3(dvec,key->co,pvec);
- copy_v3_v3(pvec,key->co);
- mul_v3_fl(dvec,data->growfac);
- add_v3_v3v3(key->co,(key-1)->co,dvec);
+ sub_v3_v3v3(dvec, key->co, pvec);
+ copy_v3_v3(pvec, key->co);
+ mul_v3_fl(dvec, data->growfac);
+ add_v3_v3v3(key->co, (key-1)->co, dvec);
}
}
@@ -2877,7 +2877,7 @@ static void brush_puff(PEData *data, int point_index)
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, psys->particles + point_index, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
}
else {
unit_m4(mat);
@@ -3009,8 +3009,8 @@ static void brush_smooth_get(PEData *data, float mat[][4], float UNUSED(imat[][4
if (key_index) {
float dvec[3];
- sub_v3_v3v3(dvec,key->co,(key-1)->co);
- mul_mat3_m4_v3(mat,dvec);
+ sub_v3_v3v3(dvec, key->co, (key-1)->co);
+ mul_mat3_m4_v3(mat, dvec);
add_v3_v3(data->vec, dvec);
data->tot++;
}
@@ -3022,12 +3022,12 @@ static void brush_smooth_do(PEData *data, float UNUSED(mat[][4]), float imat[][4
if (key_index) {
copy_v3_v3(vec, data->vec);
- mul_mat3_m4_v3(imat,vec);
+ mul_mat3_m4_v3(imat, vec);
- sub_v3_v3v3(dvec,key->co,(key-1)->co);
+ sub_v3_v3v3(dvec, key->co, (key-1)->co);
- sub_v3_v3v3(dvec,vec,dvec);
- mul_v3_fl(dvec,data->smoothfac);
+ sub_v3_v3v3(dvec, vec, dvec);
+ mul_v3_fl(dvec, data->smoothfac);
add_v3_v3(key->co, dvec);
}
@@ -3063,7 +3063,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
MFace *mface= NULL;
MVert *mvert= NULL;
int i, totface, intersect=0;
- float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3],p_max[3];
+ float cur_d, cur_uv[2], v1[3], v2[3], v3[3], v4[3], min[3], max[3], p_min[3], p_max[3];
float cur_ipoint[3];
if (dm == NULL) {
@@ -3084,50 +3084,50 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (pa_minmax==0) {
- INIT_MINMAX(p_min,p_max);
- DO_MINMAX(co1,p_min,p_max);
- DO_MINMAX(co2,p_min,p_max);
+ INIT_MINMAX(p_min, p_max);
+ DO_MINMAX(co1, p_min, p_max);
+ DO_MINMAX(co2, p_min, p_max);
}
else {
- copy_v3_v3(p_min,pa_minmax);
- copy_v3_v3(p_max,pa_minmax+3);
+ copy_v3_v3(p_min, pa_minmax);
+ copy_v3_v3(p_max, pa_minmax+3);
}
totface=dm->getNumTessFaces(dm);
- mface=dm->getTessFaceDataArray(dm,CD_MFACE);
- mvert=dm->getVertDataArray(dm,CD_MVERT);
+ mface=dm->getTessFaceDataArray(dm, CD_MFACE);
+ mvert=dm->getVertDataArray(dm, CD_MVERT);
/* lets intersect the faces */
- for (i=0; i<totface; i++,mface++) {
+ for (i=0; i<totface; i++, mface++) {
if (vert_cos) {
- copy_v3_v3(v1,vert_cos+3*mface->v1);
- copy_v3_v3(v2,vert_cos+3*mface->v2);
- copy_v3_v3(v3,vert_cos+3*mface->v3);
+ copy_v3_v3(v1, vert_cos+3*mface->v1);
+ copy_v3_v3(v2, vert_cos+3*mface->v2);
+ copy_v3_v3(v3, vert_cos+3*mface->v3);
if (mface->v4)
- copy_v3_v3(v4,vert_cos+3*mface->v4);
+ copy_v3_v3(v4, vert_cos+3*mface->v4);
}
else {
- copy_v3_v3(v1,mvert[mface->v1].co);
- copy_v3_v3(v2,mvert[mface->v2].co);
- copy_v3_v3(v3,mvert[mface->v3].co);
+ copy_v3_v3(v1, mvert[mface->v1].co);
+ copy_v3_v3(v2, mvert[mface->v2].co);
+ copy_v3_v3(v3, mvert[mface->v3].co);
if (mface->v4)
- copy_v3_v3(v4,mvert[mface->v4].co);
+ copy_v3_v3(v4, mvert[mface->v4].co);
}
if (face_minmax==0) {
- INIT_MINMAX(min,max);
- DO_MINMAX(v1,min,max);
- DO_MINMAX(v2,min,max);
- DO_MINMAX(v3,min,max);
+ INIT_MINMAX(min, max);
+ DO_MINMAX(v1, min, max);
+ DO_MINMAX(v2, min, max);
+ DO_MINMAX(v3, min, max);
if (mface->v4)
DO_MINMAX(v4, min, max);
- if (isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
+ if (isect_aabb_aabb_v3(min, max, p_min, p_max)==0)
continue;
}
else {
copy_v3_v3(min, face_minmax+6*i);
copy_v3_v3(max, face_minmax+6*i+3);
- if (isect_aabb_aabb_v3(min,max,p_min,p_max)==0)
+ if (isect_aabb_aabb_v3(min, max, p_min, p_max)==0)
continue;
}
@@ -3135,7 +3135,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (isect_sweeping_sphere_tri_v3(co1, co2, radius, v2, v3, v1, &cur_d, cur_ipoint)) {
if (cur_d<*min_d) {
*min_d=cur_d;
- copy_v3_v3(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint, cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3144,7 +3144,7 @@ static int particle_intersect_dm(Scene *scene, Object *ob, DerivedMesh *dm,
if (isect_sweeping_sphere_tri_v3(co1, co2, radius, v4, v1, v3, &cur_d, cur_ipoint)) {
if (cur_d<*min_d) {
*min_d=cur_d;
- copy_v3_v3(ipoint,cur_ipoint);
+ copy_v3_v3(ipoint, cur_ipoint);
*min_face=i;
intersect=1;
}
@@ -3190,8 +3190,8 @@ static int brush_add(PEData *data, short number)
Object *ob= data->ob;
PTCacheEdit *edit = data->edit;
ParticleSystem *psys= edit->psys;
- ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData),"ParticleData add");
- ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
+ ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData), "ParticleData add");
+ ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleSimulationData sim= {0};
ParticleEditSettings *pset= PE_settings(scene);
int i, k, n= 0, totpart= psys->totpart;
@@ -3202,7 +3202,7 @@ static int brush_add(PEData *data, short number)
short size= pset->brush[PE_BRUSH_ADD].size;
short size2= size*size;
DerivedMesh *dm=0;
- invert_m4_m4(imat,ob->obmat);
+ invert_m4_m4(imat, ob->obmat);
if (psys->flag & PSYS_GLOBAL_HAIR)
return 0;
@@ -3235,13 +3235,13 @@ static int brush_add(PEData *data, short number)
mco[1]= data->mval[1] + dmy;
ED_view3d_win_to_segment_clip(data->vc.ar, data->vc.v3d, mco, co1, co2);
- mul_m4_v3(imat,co1);
- mul_m4_v3(imat,co2);
+ mul_m4_v3(imat, co1);
+ mul_m4_v3(imat, co2);
min_d=2.0;
/* warning, returns the derived mesh face */
- if (particle_intersect_dm(scene, ob,dm,0,co1,co2,&min_d,&add_pars[n].num,add_pars[n].fuv,0,0,0,0)) {
- add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,add_pars[n].num,add_pars[n].fuv,NULL);
+ if (particle_intersect_dm(scene, ob, dm, 0, co1, co2, &min_d, &add_pars[n].num, add_pars[n].fuv, 0, 0, 0, 0)) {
+ add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob, psmd->dm, add_pars[n].num, add_pars[n].fuv, NULL);
n++;
}
}
@@ -3249,8 +3249,8 @@ static int brush_add(PEData *data, short number)
int newtotpart=totpart+n;
float hairmat[4][4], cur_co[3];
KDTree *tree=0;
- ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData),"ParticleData new");
- PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint),"PTCacheEditPoint array new");
+ ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new");
+ PTCacheEditPoint *point, *new_points= MEM_callocN(newtotpart*sizeof(PTCacheEditPoint), "PTCacheEditPoint array new");
PTCacheEditKey *key;
HairKey *hkey;
@@ -3275,7 +3275,7 @@ static int brush_add(PEData *data, short number)
tree=BLI_kdtree_new(psys->totpart);
for (i=0, pa=psys->particles; i<totpart; i++, pa++) {
- psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,cur_co,0,0,0,0,0);
+ psys_particle_on_dm(psmd->dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, cur_co, 0, 0, 0, 0, 0);
BLI_kdtree_insert(tree, i, cur_co, NULL);
}
@@ -3303,7 +3303,7 @@ static int brush_add(PEData *data, short number)
}
pa->size= 1.0f;
- initialize_particle(&sim, pa,i);
+ initialize_particle(&sim, pa, i);
reset_particle(&sim, pa, 0.0, 1.0);
point->flag |= PEP_EDIT_RECALC;
if (pe_x_mirror(ob))
@@ -3319,8 +3319,8 @@ static int brush_add(PEData *data, short number)
int w, maxw;
float maxd, totw=0.0, weight[3];
- psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,0,0);
- maxw= BLI_kdtree_find_n_nearest(tree,3,co1,NULL,ptn);
+ psys_particle_on_dm(psmd->dm, psys->part->from, pa->num, pa->num_dmcache, pa->fuv, pa->foffset, co1, 0, 0, 0, 0, 0);
+ maxw= BLI_kdtree_find_n_nearest(tree, 3, co1, NULL, ptn);
maxd= ptn[maxw-1].dist;
@@ -3379,7 +3379,7 @@ static int brush_add(PEData *data, short number)
}
for (k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- invert_m4_m4(imat,hairmat);
+ invert_m4_m4(imat, hairmat);
mul_m4_v3(imat, hkey->co);
}
}
@@ -3635,7 +3635,7 @@ static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
if (pset->brushtype == PE_BRUSH_ADD && pe_x_mirror(ob))
PE_mirror_x(scene, ob, 1);
- update_world_cos(ob,edit);
+ update_world_cos(ob, edit);
psys_free_path_cache(NULL, edit);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
@@ -3931,7 +3931,7 @@ void PE_undo_push(Scene *scene, const char *str)
}
/* copy */
- make_PTCacheUndo(edit,edit->curundo);
+ make_PTCacheUndo(edit, edit->curundo);
}
void PE_undo_step(Scene *scene, int step)
@@ -3941,7 +3941,7 @@ void PE_undo_step(Scene *scene, int step)
if (!edit) return;
if (step==0) {
- get_PTCacheUndo(edit,edit->curundo);
+ get_PTCacheUndo(edit, edit->curundo);
}
else if (step==1) {
@@ -4100,7 +4100,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
totpoint = psys ? psys->totpart : (int)((PTCacheMem*)cache->mem_cache.first)->totpoint;
edit= MEM_callocN(sizeof(PTCacheEdit), "PE_create_particle_edit");
- edit->points=MEM_callocN(totpoint*sizeof(PTCacheEditPoint),"PTCacheEditPoints");
+ edit->points=MEM_callocN(totpoint*sizeof(PTCacheEditPoint), "PTCacheEditPoints");
edit->totpoint = totpoint;
if (psys && !cache) {
@@ -4115,7 +4115,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
pa = psys->particles;
LOOP_POINTS {
point->totkey = pa->totkey;
- point->keys= MEM_callocN(point->totkey*sizeof(PTCacheEditKey),"ParticleEditKeys");
+ point->keys= MEM_callocN(point->totkey*sizeof(PTCacheEditKey), "ParticleEditKeys");
point->flag |= PEP_EDIT_RECALC;
hkey = pa->hair;
@@ -4151,7 +4151,7 @@ static void PE_create_particle_edit(Scene *scene, Object *ob, PointCache *cache,
continue;
if (!point->totkey) {
- key = point->keys = MEM_callocN(totframe*sizeof(PTCacheEditKey),"ParticleEditKeys");
+ key = point->keys = MEM_callocN(totframe*sizeof(PTCacheEditKey), "ParticleEditKeys");
point->flag |= PEP_EDIT_RECALC;
}
else
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 3d50ec26a40..3764866cb7f 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -532,7 +532,7 @@ void PARTICLE_OT_dupliob_move_down(wmOperatorType *ot)
static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleEditSettings *pset= PE_settings(scene);
ParticleData *pa;
PTCacheEdit *edit;
@@ -551,7 +551,7 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
edit = psys->edit;
point= edit ? edit->points : NULL;
- for (i=0, pa=psys->particles; i<psys->totpart; i++,pa++) {
+ for (i=0, pa=psys->particles; i<psys->totpart; i++, pa++) {
if (point) {
ekey = point->keys;
point++;
@@ -559,8 +559,8 @@ static void disconnect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- for (k=0,key=pa->hair; k<pa->totkey; k++,key++) {
- mul_m4_v3(hairmat,key->co);
+ for (k=0, key=pa->hair; k<pa->totkey; k++, key++) {
+ mul_m4_v3(hairmat, key->co);
if (ekey) {
ekey->flag &= ~PEK_USE_WCO;
@@ -622,7 +622,7 @@ void PARTICLE_OT_disconnect_hair(wmOperatorType *ot)
static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
{
- ParticleSystemModifierData *psmd = psys_get_modifier(ob,psys);
+ ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
ParticleData *pa;
PTCacheEdit *edit;
PTCacheEditPoint *point;
@@ -661,7 +661,7 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
bvhtree_from_mesh_faces(&bvhtree, dm, 0.0, 2, 6);
- for (i=0, pa= psys->particles; i<psys->totpart; i++,pa++) {
+ for (i=0, pa= psys->particles; i<psys->totpart; i++, pa++) {
key = pa->hair;
nearest.index = -1;
@@ -675,23 +675,23 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
continue;
}
- mface = CDDM_get_tessface(dm,nearest.index);
+ mface = CDDM_get_tessface(dm, nearest.index);
- copy_v3_v3(v[0], CDDM_get_vert(dm,mface->v1)->co);
- copy_v3_v3(v[1], CDDM_get_vert(dm,mface->v2)->co);
- copy_v3_v3(v[2], CDDM_get_vert(dm,mface->v3)->co);
+ copy_v3_v3(v[0], CDDM_get_vert(dm, mface->v1)->co);
+ copy_v3_v3(v[1], CDDM_get_vert(dm, mface->v2)->co);
+ copy_v3_v3(v[2], CDDM_get_vert(dm, mface->v3)->co);
if (mface->v4) {
- copy_v3_v3(v[3], CDDM_get_vert(dm,mface->v4)->co);
- interp_weights_poly_v3( pa->fuv,v, 4, nearest.co);
+ copy_v3_v3(v[3], CDDM_get_vert(dm, mface->v4)->co);
+ interp_weights_poly_v3( pa->fuv, v, 4, nearest.co);
}
else
- interp_weights_poly_v3( pa->fuv,v, 3, nearest.co);
+ interp_weights_poly_v3( pa->fuv, v, 3, nearest.co);
pa->num = nearest.index;
- pa->num_dmcache = psys_particle_dm_face_lookup(ob,psmd->dm,pa->num,pa->fuv,NULL);
+ pa->num_dmcache = psys_particle_dm_face_lookup(ob, psmd->dm, pa->num, pa->fuv, NULL);
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
- invert_m4_m4(imat,hairmat);
+ invert_m4_m4(imat, hairmat);
sub_v3_v3v3(vec, nearest.co, key->co);
@@ -700,9 +700,9 @@ static void connect_hair(Scene *scene, Object *ob, ParticleSystem *psys)
point++;
}
- for (k=0,key=pa->hair; k<pa->totkey; k++,key++) {
+ for (k=0, key=pa->hair; k<pa->totkey; k++, key++) {
add_v3_v3(key->co, vec);
- mul_m4_v3(imat,key->co);
+ mul_m4_v3(imat, key->co);
if (ekey) {
ekey->flag |= PEK_USE_WCO;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index c0d3e505873..9b637824b3e 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -150,8 +150,8 @@ static int fluid_is_animated_mesh(FluidsimSettings *fss)
/* helper function */
void fluidsimGetGeometryObjFilename(Object *ob, char *dst) { //, char *srcname)
{
- //BLI_snprintf(dst,FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
- BLI_snprintf(dst,FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
+ //BLI_snprintf(dst, FILE_MAXFILE, "%s_cfgdata_%s.bobj.gz", srcname, ob->id.name);
+ BLI_snprintf(dst, FILE_MAXFILE, "fluidcfgdata_%s.bobj.gz", ob->id.name);
}
#endif
@@ -199,7 +199,7 @@ typedef struct FluidObject {
#if 0
static void fluidsimPrintChannel(FILE *file, float *channel, int paramsize, char *str, int entries)
{
- int i,j;
+ int i, j;
int channelSize = paramsize;
if (entries==3) {
@@ -214,12 +214,12 @@ static void fluidsimPrintChannel(FILE *file, float *channel, int paramsize, char
fprintf(file, " CHANNEL %s =\n", str);
for (i=0; i<channelSize;i++) {
- fprintf(file," ");
+ fprintf(file, " ");
for (j=0;j<=entries;j++) { // also print time value
- fprintf(file," %f ", channel[i*(entries+1)+j] );
- if (j==entries-1) { fprintf(file," "); }
+ fprintf(file, " %f ", channel[i*(entries+1)+j] );
+ if (j==entries-1) { fprintf(file, " "); }
}
- fprintf(file,"\n");
+ fprintf(file, "\n");
}
fprintf(file, " ;\n" );
@@ -679,7 +679,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
if (fileCfg) {
dirExist = 1; fclose(fileCfg);
// remove cfg dummy from directory test
- BLI_delete(targetFile, 0,0);
+ BLI_delete(targetFile, 0, 0);
}
if (targetDir[0] == '\0' || (!dirExist)) {
@@ -691,7 +691,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
BLI_splitdirstring(blendDir, blendFile);
BLI_replace_extension(blendFile, FILE_MAX, ""); /* strip .blend */
- BLI_snprintf(newSurfdataPath, FILE_MAX ,"//fluidsimdata/%s_%s_", blendFile, fsDomain->id.name);
+ BLI_snprintf(newSurfdataPath, FILE_MAX, "//fluidsimdata/%s_%s_", blendFile, fsDomain->id.name);
BLI_snprintf(debugStrBuffer, 256, "fluidsimBake::error - warning resetting output dir to '%s'\n", newSurfdataPath);
elbeemDebugOut(debugStrBuffer);
@@ -703,7 +703,7 @@ static int fluid_init_filepaths(Object *fsDomain, char *targetDir, char *targetF
if (outStringsChanged) {
char dispmsg[FILE_MAX+256];
int selection=0;
- BLI_strncpy(dispmsg,"Output settings set to: '", sizeof(dispmsg));
+ BLI_strncpy(dispmsg, "Output settings set to: '", sizeof(dispmsg));
strcat(dispmsg, newSurfdataPath);
strcat(dispmsg, "'%t|Continue with changed settings%x1|Discard and abort%x0");
@@ -792,7 +792,7 @@ int runSimulationCallback(void *data, int status, int frame)
if (status == FLUIDSIM_CBSTATUS_NEWFRAME) {
fluidbake_updatejob(fb, frame / (float)settings->noOfFrames);
- //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n", status,frame, settings->domainId, settings->noOfFrames ); // DEBUG
+ //printf("elbeem blender cb s%d, f%d, domainid:%d noOfFrames: %d\n", status, frame, settings->domainId, settings->noOfFrames ); // DEBUG
}
if (fluidbake_breakjob(fb)) {
@@ -898,7 +898,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
if (getenv(strEnvName)) {
int dlevel = atoi(getenv(strEnvName));
elbeemSetDebugLevel(dlevel);
- BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer),"fluidsimBake::msg: Debug messages activated due to envvar '%s'\n",strEnvName);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::msg: Debug messages activated due to envvar '%s'\n", strEnvName);
elbeemDebugOut(debugStrBuffer);
}
@@ -935,7 +935,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* rough check of settings... */
if (domainSettings->previewresxyz > domainSettings->resolutionxyz) {
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::warning - Preview (%d) >= Resolution (%d)... setting equal.\n", domainSettings->previewresxyz , domainSettings->resolutionxyz);
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::warning - Preview (%d) >= Resolution (%d)... setting equal.\n", domainSettings->previewresxyz, domainSettings->resolutionxyz);
elbeemDebugOut(debugStrBuffer);
domainSettings->previewresxyz = domainSettings->resolutionxyz;
}
@@ -958,7 +958,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
else {
gridlevels = domainSettings->maxRefine;
}
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::msg: Baking %s, refine: %d\n", fsDomain->id.name , gridlevels );
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::msg: Baking %s, refine: %d\n", fsDomain->id.name, gridlevels );
elbeemDebugOut(debugStrBuffer);
@@ -978,7 +978,7 @@ static int fluidsimBake(bContext *C, ReportList *reports, Object *fsDomain, shor
/* ******** init domain object's matrix ******** */
copy_m4_m4(domainMat, fsDomain->obmat);
if (!invert_m4_m4(invDomMat, domainMat)) {
- BLI_snprintf(debugStrBuffer,sizeof(debugStrBuffer),"fluidsimBake::error - Invalid obj matrix?\n");
+ BLI_snprintf(debugStrBuffer, sizeof(debugStrBuffer), "fluidsimBake::error - Invalid obj matrix?\n");
elbeemDebugOut(debugStrBuffer);
BKE_report(reports, RPT_ERROR, "Invalid object matrix");
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f9737b02a01..cb98c8283eb 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -348,7 +348,7 @@ static int screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->is_sequencer = is_sequencer;
if (is_sequencer) {
- oglrender->sseq = CTX_wm_space_seq(C);;
+ oglrender->sseq = CTX_wm_space_seq(C);
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 2a561a6bc6c..8a43e15eb9f 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -84,19 +84,19 @@ static void region_draw_emboss(ARegion *ar, rcti *scirct)
glBlendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
/* right */
- glColor4ub(0,0,0, 30);
+ glColor4ub(0, 0, 0, 30);
sdrawline(rect.xmax, rect.ymin, rect.xmax, rect.ymax);
/* bottom */
- glColor4ub(0,0,0, 30);
+ glColor4ub(0, 0, 0, 30);
sdrawline(rect.xmin, rect.ymin, rect.xmax, rect.ymin);
/* top */
- glColor4ub(255,255,255, 30);
+ glColor4ub(255, 255, 255, 30);
sdrawline(rect.xmin, rect.ymax, rect.xmax, rect.ymax);
/* left */
- glColor4ub(255,255,255, 30);
+ glColor4ub(255, 255, 255, 30);
sdrawline(rect.xmin, rect.ymin, rect.xmin, rect.ymax);
glDisable( GL_BLEND );
@@ -1530,17 +1530,17 @@ int ED_area_header_standardbuttons(const bContext *C, uiBlock *block, int yco)
if (sa->flag & HEADER_NO_PULLDOWN) {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
- ICON_DISCLOSURE_TRI_RIGHT,
- xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
- &(sa->flag), 0, 0, 0, 0,
- "Show pulldown menus");
+ ICON_DISCLOSURE_TRI_RIGHT,
+ xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Show pulldown menus");
}
else {
but = uiDefIconButBitS(block, TOG, HEADER_NO_PULLDOWN, 0,
- ICON_DISCLOSURE_TRI_DOWN,
- xco,yco,UI_UNIT_X,UI_UNIT_Y-2,
- &(sa->flag), 0, 0, 0, 0,
- "Hide pulldown menus");
+ ICON_DISCLOSURE_TRI_DOWN,
+ xco, yco, UI_UNIT_X, UI_UNIT_Y - 2,
+ &(sa->flag), 0, 0, 0, 0,
+ "Hide pulldown menus");
}
uiButClearFlag(but, UI_BUT_UNDO); /* skip undo on screen buttons */
@@ -1803,7 +1803,7 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float alpha)
rect.ymax = ar->winrct.ymax - ar->winrct.ymin;
glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4f(0.0f, 0.0f, 0.0f, alpha);
glRecti(rect.xmin, rect.ymin, rect.xmax+1, rect.ymax+1);
glDisable(GL_BLEND);
@@ -1820,7 +1820,7 @@ void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
float fac, blendfac;
int x1, y1, x2, y2;
- /* the image is located inside (0,0),(1, 1) as set by view2d */
+ /* the image is located inside (0, 0), (1, 1) as set by view2d */
UI_ThemeColorShade(TH_BACK, 20);
UI_view2d_to_region_no_clip(&ar->v2d, 0.0f, 0.0f, &x1, &y1);
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 5b73645abde..50430399f09 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -81,14 +81,14 @@ GLubyte stipple_halftone[128] = {
GLubyte stipple_quarttone[128] = {
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0,
- 136,136,136,136,0,0,0,0,34,34,34,34,0,0,0,0};
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0,
+ 136, 136, 136, 136, 0, 0, 0, 0, 34, 34, 34, 34, 0, 0, 0, 0};
GLubyte stipple_diag_stripes_pos[128] = {
@@ -195,16 +195,15 @@ void fdrawcheckerboard(float x1, float y1, float x2, float y2)
{
unsigned char col1[4]= {40, 40, 40}, col2[4]= {50, 50, 50};
- GLubyte checker_stipple[32*32/8] = {
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- 0,255,0,255,0,255,0,255,0,255,0,255,0,255,0,255,
- };
+ GLubyte checker_stipple[32 * 32 / 8] = {
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255,
+ 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255};
glColor3ubv(col1);
glRectf(x1, y1, x2, y2);
@@ -370,8 +369,8 @@ void fdrawXORellipse(float xofs, float yofs, float hw, float hh)
set_inverted_drawing(1);
glPushMatrix();
- glTranslatef(xofs, yofs, 0.0);
- glScalef(1,hh/hw,1);
+ glTranslatef(xofs, yofs, 0.0f);
+ glScalef(1.0f, hh / hw, 1.0f);
glutil_draw_lined_arc(0.0, M_PI*2.0, hw, 20);
glPopMatrix();
@@ -786,10 +785,10 @@ void glaEnd2DDraw(gla2DDrawInfo *di)
static int curmode=0;
static int pointhack=0;
-static GLubyte Squaredot[16] = { 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff,
- 0xff,0xff,0xff,0xff};
+static GLubyte Squaredot[16] = {0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0xff, 0xff, 0xff};
void bglBegin(int mode)
{
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 3777547fa90..49672b77d43 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1505,13 +1505,13 @@ static int area_split_modal(bContext *C, wmOperator *op, wmEvent *event)
RNA_enum_set(op->ptr, "direction", 'h');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
- WM_cursor_set(CTX_wm_window(C),CURSOR_X_MOVE);
+ WM_cursor_set(CTX_wm_window(C), CURSOR_X_MOVE);
}
else {
RNA_enum_set(op->ptr, "direction", 'v');
sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
- WM_cursor_set(CTX_wm_window(C),CURSOR_Y_MOVE);
+ WM_cursor_set(CTX_wm_window(C), CURSOR_Y_MOVE);
}
}
}
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 36b38661463..10db1bb1f12 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -279,7 +279,7 @@ static int get_file_icon(struct direntry *file)
static void file_draw_icon(uiBlock *block, char *path, int sx, int sy, int icon, int width, int height)
{
uiBut *but;
- int x,y;
+ int x, y;
/*float alpha=1.0f;*/
x = sx;
@@ -301,7 +301,7 @@ static void file_draw_string(int sx, int sy, const char* string, float width, in
fs.align = align;
- BLI_strncpy(fname,string, FILE_MAXFILE);
+ BLI_strncpy(fname, string, FILE_MAXFILE);
file_shorten_string(fname, width + 1.0f, 0);
/* no text clipping needed, uiStyleFontDraw does it but is a bit too strict (for buttons it works) */
@@ -512,7 +512,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
is_icon = 0;
imb = filelist_getimage(files, i);
if (!imb) {
- imb = filelist_geticon(files,i);
+ imb = filelist_geticon(files, i);
is_icon = 1;
}
@@ -526,8 +526,8 @@ void file_draw_list(const bContext *C, ARegion *ar)
UI_ThemeColor4(TH_TEXT);
if (file->selflag & EDITING_FILE) {
- uiBut *but = uiDefBut(block, TEX, 1, "", sx , sy-layout->tile_h-3,
- textwidth, textheight, sfile->params->renameedit, 1.0f, (float)sizeof(sfile->params->renameedit),0,0,"");
+ uiBut *but = uiDefBut(block, TEX, 1, "", sx, sy-layout->tile_h-3,
+ textwidth, textheight, sfile->params->renameedit, 1.0f, (float)sizeof(sfile->params->renameedit), 0, 0, "");
uiButSetRenameFunc(but, renamebutton_cb, file);
uiButSetFlag(but, UI_BUT_NO_UTF8); /* allow non utf8 names */
uiButClearFlag(but, UI_BUT_UNDO);
@@ -562,14 +562,14 @@ void file_draw_list(const bContext *C, ARegion *ar)
file_draw_string(sx, sy, file->mode3, layout->column_widths[COLUMN_MODE3], layout->tile_h, align);
sx += layout->column_widths[COLUMN_MODE3] + 12;
- file_draw_string(sx, sy, file->owner, layout->column_widths[COLUMN_OWNER] , layout->tile_h, align);
+ file_draw_string(sx, sy, file->owner, layout->column_widths[COLUMN_OWNER], layout->tile_h, align);
sx += layout->column_widths[COLUMN_OWNER] + 12;
#endif
file_draw_string(sx, sy, file->date, layout->column_widths[COLUMN_DATE], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_DATE] + 12;
- file_draw_string(sx, sy, file->time, layout->column_widths[COLUMN_TIME] , layout->tile_h, align);
+ file_draw_string(sx, sy, file->time, layout->column_widths[COLUMN_TIME], layout->tile_h, align);
sx += (int)layout->column_widths[COLUMN_TIME] + 12;
if (!(file->type & S_IFDIR)) {
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index 9455f6390f7..d3598ffd4e7 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -88,7 +88,7 @@ int file_previous_exec(bContext *C, struct wmOperator *unused);
int file_next_exec(bContext *C, struct wmOperator *unused);
int file_filename_exec(bContext *C, struct wmOperator *unused);
int file_directory_exec(bContext *C, struct wmOperator *unused);
-int file_directory_new_exec(bContext *C,struct wmOperator *unused);
+int file_directory_new_exec(bContext *C, struct wmOperator *unused);
int file_delete_exec(bContext *C, struct wmOperator *unused);
int file_hilight_set(struct SpaceFile *sfile, struct ARegion *ar, int mx, int my);
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index aa1ab823ee1..f340c53f528 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -73,7 +73,7 @@
static FileSelection find_file_mouse_rect(SpaceFile *sfile, struct ARegion* ar, const rcti* rect)
{
FileSelection sel;
- float fxmin,fymin,fxmax, fymax;
+ float fxmin, fymin, fxmax, fymax;
View2D* v2d = &ar->v2d;
rcti rect_view;
@@ -1035,7 +1035,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
SpaceFile *sfile= CTX_wm_space_file(C);
if (!sfile->params) {
- BKE_report(op->reports,RPT_WARNING, "No parent directory given");
+ BKE_report(op->reports, RPT_WARNING, "No parent directory given");
return OPERATOR_CANCELLED;
}
@@ -1049,7 +1049,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
if (generate_name) {
/* create a new, non-existing folder name */
if (!new_folder_path(sfile->params->dir, path, name)) {
- BKE_report(op->reports,RPT_ERROR, "Couldn't create new folder name");
+ BKE_report(op->reports, RPT_ERROR, "Couldn't create new folder name");
return OPERATOR_CANCELLED;
}
}
@@ -1058,7 +1058,7 @@ int file_directory_new_exec(bContext *C, wmOperator *op)
BLI_dir_create_recursive(path);
if (!BLI_exists(path)) {
- BKE_report(op->reports,RPT_ERROR, "Couldn't create new folder");
+ BKE_report(op->reports, RPT_ERROR, "Couldn't create new folder");
return OPERATOR_CANCELLED;
}
@@ -1330,7 +1330,7 @@ void FILE_OT_filenum(struct wmOperatorType *ot)
ot->poll = ED_operator_file_active; /* <- important, handler is on window level */
/* props */
- RNA_def_int(ot->srna, "increment", 1, -100, 100, "Increment", "", -100,100);
+ RNA_def_int(ot->srna, "increment", 1, -100, 100, "Increment", "", -100, 100);
}
static int file_rename_exec(bContext *C, wmOperator *UNUSED(op))
diff --git a/source/blender/editors/space_file/file_panels.c b/source/blender/editors/space_file/file_panels.c
index 596721bff07..9fe1940e87b 100644
--- a/source/blender/editors/space_file/file_panels.c
+++ b/source/blender/editors/space_file/file_panels.c
@@ -116,7 +116,7 @@ static void file_panel_category(const bContext *C, Panel *pa, FSMenuCategory cat
BLI_strncpy(dir, entry, FILE_MAX);
/* create list item */
- but = uiDefIconTextButS(block, LISTROW, 0, icon, dir, 0,0,UI_UNIT_X*10,UI_UNIT_Y, nr, 0, i, 0, 0, entry);
+ but = uiDefIconTextButS(block, LISTROW, 0, icon, dir, 0, 0, UI_UNIT_X * 10, UI_UNIT_Y, nr, 0, i, 0, 0, entry);
uiButSetFunc(but, file_panel_cb, entry, NULL);
uiButSetFlag(but, UI_ICON_LEFT|UI_TEXT_LEFT);
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index a05eba2daeb..c72d95f63a7 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -179,7 +179,7 @@ static int compare_name(const void *a1, const void *a2)
if ( strcmp(entry1->relname, "..")==0 ) return (-1);
if ( strcmp(entry2->relname, "..")==0 ) return (1);
- return (BLI_natstrcmp(entry1->relname,entry2->relname));
+ return (BLI_natstrcmp(entry1->relname, entry2->relname));
}
static int compare_date(const void *a1, const void *a2)
@@ -212,7 +212,7 @@ static int compare_date(const void *a1, const void *a2)
if ( entry1->s.st_mtime < entry2->s.st_mtime) return 1;
if ( entry1->s.st_mtime > entry2->s.st_mtime) return -1;
- else return BLI_natstrcmp(entry1->relname,entry2->relname);
+ else return BLI_natstrcmp(entry1->relname, entry2->relname);
}
static int compare_size(const void *a1, const void *a2)
@@ -244,7 +244,7 @@ static int compare_size(const void *a1, const void *a2)
if ( entry1->s.st_size < entry2->s.st_size) return 1;
if ( entry1->s.st_size > entry2->s.st_size) return -1;
- else return BLI_natstrcmp(entry1->relname,entry2->relname);
+ else return BLI_natstrcmp(entry1->relname, entry2->relname);
}
static int compare_extension(const void *a1, const void *a2)
@@ -456,7 +456,7 @@ void folderlist_pushdir(ListBase* folderlist, const char *dir)
}
// create next folder element
- folder = (FolderList*)MEM_mallocN(sizeof(FolderList),"FolderList");
+ folder = (FolderList*)MEM_mallocN(sizeof(FolderList), "FolderList");
folder->foldername = (char*)MEM_mallocN(sizeof(char)*(strlen(dir)+1), "foldername");
folder->foldername[0] = '\0';
@@ -1144,7 +1144,7 @@ void filelist_from_main(struct FileList *filelist)
filelist->filelist= (struct direntry *)malloc(filelist->numfiles * sizeof(struct direntry));
for (a=0; a<filelist->numfiles; a++) {
- memset( &(filelist->filelist[a]), 0 , sizeof(struct direntry));
+ memset( &(filelist->filelist[a]), 0, sizeof(struct direntry));
filelist->filelist[a].type |= S_IFDIR;
}
@@ -1198,7 +1198,7 @@ void filelist_from_main(struct FileList *filelist)
files = filelist->filelist;
if (!filelist->hide_parent) {
- memset( &(filelist->filelist[0]), 0 , sizeof(struct direntry));
+ memset( &(filelist->filelist[0]), 0, sizeof(struct direntry));
filelist->filelist[0].relname= BLI_strdup("..");
filelist->filelist[0].type |= S_IFDIR;
@@ -1212,7 +1212,7 @@ void filelist_from_main(struct FileList *filelist)
ok = 1;
if (ok) {
if (!filelist->hide_dot || id->name[2] != '.') {
- memset( files, 0 , sizeof(struct direntry));
+ memset(files, 0, sizeof(struct direntry));
if (id->lib==NULL)
files->relname= BLI_strdup(id->name+2);
else {
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index a4da1975c56..0c94bff8803 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -315,7 +315,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
/* Adding Desktop and My Documents */
SHGetSpecialFolderPath(0, line, CSIDL_PERSONAL, 0);
- fsmenu_insert_entry(fsmenu,FS_CATEGORY_BOOKMARKS, line, 1, 0);
+ fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
SHGetSpecialFolderPath(0, line, CSIDL_DESKTOPDIRECTORY, 0);
fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
}
@@ -399,7 +399,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
- if (!CFStringGetCString(pathString,line,256,kCFStringEncodingASCII))
+ if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII))
continue;
fsmenu_insert_entry(fsmenu, FS_CATEGORY_SYSTEM, line, 1, 0);
@@ -448,7 +448,7 @@ void fsmenu_read_system(struct FSMenu* fsmenu)
pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
- if (!CFStringGetCString(pathString,line,256,kCFStringEncodingASCII))
+ if (!CFStringGetCString(pathString, line, 256, kCFStringEncodingASCII))
continue;
fsmenu_insert_entry(fsmenu, FS_CATEGORY_BOOKMARKS, line, 1, 0);
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index e166914b36f..dac5d1e1347 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -218,7 +218,7 @@ static void file_refresh(const bContext *C, ScrArea *UNUSED(sa))
}
else {
if (params->display == FILE_IMGDISPLAY) {
- if (!thumbnails_running(sfile->files,C)) {
+ if (!thumbnails_running(sfile->files, C)) {
thumbnails_start(sfile->files, C);
}
}
@@ -432,12 +432,12 @@ static void file_keymap(struct wmKeyConfig *keyconf)
RNA_int_set(kmi->ptr, "increment", 10);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
RNA_int_set(kmi->ptr, "increment", 100);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0,0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", -1);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT, 0);
RNA_int_set(kmi->ptr, "increment", -10);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL, 0);
- RNA_int_set(kmi->ptr, "increment",-100);
+ RNA_int_set(kmi->ptr, "increment", -100);
/* keys for button area (top) */
@@ -450,10 +450,10 @@ static void file_keymap(struct wmKeyConfig *keyconf)
RNA_int_set(kmi->ptr, "increment", 100);
kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, 0, 0);
RNA_int_set(kmi->ptr, "increment", -1);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT,0);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_SHIFT, 0);
RNA_int_set(kmi->ptr, "increment", -10);
- kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL,0);
- RNA_int_set(kmi->ptr, "increment",-100);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_filenum", PADMINUS, KM_PRESS, KM_CTRL, 0);
+ RNA_int_set(kmi->ptr, "increment", -100);
}
diff --git a/source/blender/editors/space_logic/logic_ops.c b/source/blender/editors/space_logic/logic_ops.c
index cac4fe04765..1e976cebafd 100644
--- a/source/blender/editors/space_logic/logic_ops.c
+++ b/source/blender/editors/space_logic/logic_ops.c
@@ -198,7 +198,7 @@ static int edit_actuator_invoke_properties(bContext *C, wmOperator *op)
bActuator *act = ptr.data;
Object *ob = ptr.id.data;
- RNA_string_set(op->ptr, "actuator",act->name);
+ RNA_string_set(op->ptr, "actuator", act->name);
RNA_string_set(op->ptr, "object", ob->id.name+2);
return 1;
}
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 9f5ae19d92c..cd01b52ddcc 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -1181,9 +1181,9 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
ts= sens->data;
- // uiDefBut(block, TEX, 1, "Property:", xco,yco-22,width, 19, &ts->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
- uiDefIDPoinBut(block, test_matpoin_but, ID_MA, 1, "MA:",(short)(xco + 10),(short)(yco-44), (short)(width - 20), 19, &ts->ma, "Only look for floors with this Material");
- // uiDefButF(block, NUM, 1, "Margin:", xco+width/2,yco-44,width/2, 19, &ts->dist, 0.0, 10.0, 100, 0, "Extra margin (distance) for larger sensitivity");
+ // uiDefBut(block, TEX, 1, "Property:", xco, yco-22, width, 19, &ts->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
+ uiDefIDPoinBut(block, test_matpoin_but, ID_MA, 1, "MA:", (short)(xco + 10), (short)(yco-44), (short)(width - 20), 19, &ts->ma, "Only look for floors with this Material");
+ // uiDefButF(block, NUM, 1, "Margin:", xco+width/2, yco-44, width/2, 19, &ts->dist, 0.0, 10.0, 100, 0, "Extra margin (distance) for larger sensitivity");
yco-= ysize;
break;
}
@@ -1200,11 +1200,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* The collision sensor will become a generic collision (i.e. it */
/* absorb the old touch sensor). */
- uiDefButBitS(block, TOG, SENS_COLLISION_PULSE, B_REDR, "Pulse",(short)(xco + 10),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_COLLISION_PULSE, B_REDR, "Pulse", (short)(xco + 10), (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0,
"Changes to the set of colliding objects generated pulses");
- uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P",(short)(xco + 10 + (0.20 * (width-20))),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P", (short)(xco + 10 + (0.20 * (width-20))), (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &cs->mode, 0.0, 0.0, 0, 0,
"Toggle collision on material or property");
@@ -1219,7 +1219,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
"Only look for Objects with this property");
}
- /* uiDefButS(block, NUM, 1, "Damp:", xco+10+width-90,yco-24, 70, 19, &cs->damp, 0, 250, 0, 0, "For 'damp' time don't detect another collision"); */
+ /* uiDefButS(block, NUM, 1, "Damp:", xco+10+width-90, yco-24, 70, 19, &cs->damp, 0, 250, 0, 0, "For 'damp' time don't detect another collision"); */
yco-= ysize;
break;
@@ -1234,11 +1234,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
ns= sens->data;
- uiDefBut(block, TEX, 1, "Property:",(short)(10+xco),(short)(yco-44), (short)(width-20), 19,
+ uiDefBut(block, TEX, 1, "Property:", (short)(10+xco), (short)(yco-44), (short)(width-20), 19,
&ns->name, 0, MAX_NAME, 0, 0, "Only look for Objects with this property");
- uiDefButF(block, NUM, 1, "Dist",(short)(10+xco),(short)(yco-68),(short)((width-22)/2), 19,
+ uiDefButF(block, NUM, 1, "Dist", (short)(10+xco), (short)(yco-68), (short)((width-22)/2), 19,
&ns->dist, 0.0, 1000.0, 1000, 0, "Trigger distance");
- uiDefButF(block, NUM, 1, "Reset",(short)(10+xco+(width-22)/2), (short)(yco-68), (short)((width-22)/2), 19,
+ uiDefButF(block, NUM, 1, "Reset", (short)(10+xco+(width-22)/2), (short)(yco-68), (short)((width-22)/2), 19,
&ns->resetdist, 0.0, 1000.0, 1000, 0, "Reset distance");
yco-= ysize;
break;
@@ -1255,7 +1255,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
rs= sens->data;
uiDefBut(block, TEX, 1, "Prop:",
- (short)(10+xco),(short)(yco-44), (short)(0.7 * (width-20)), 19,
+ (short)(10+xco), (short)(yco-44), (short)(0.7 * (width-20)), 19,
&rs->name, 0, MAX_NAME, 0, 0,
"Only look for Objects with this property");
@@ -1338,25 +1338,25 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
str= "Type %t|Equal %x0|Not Equal %x1|Interval %x2|Changed %x3";
/* str= "Type %t|Equal %x0|Not Equal %x1"; */
- uiDefButI(block, MENU, B_REDR, str, xco+30,yco-44,width-60, 19,
+ uiDefButI(block, MENU, B_REDR, str, xco+30, yco-44, width-60, 19,
&ps->type, 0, 31, 0, 0, "Type");
if (ps->type != SENS_PROP_EXPRESSION) {
- uiDefBut(block, TEX, 1, "Prop: ", xco+30,yco-68,width-60, 19,
+ uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-68, width-60, 19,
ps->name, 0, MAX_NAME, 0, 0, "Property name");
}
if (ps->type == SENS_PROP_INTERVAL) {
- uiDefBut(block, TEX, 1, "Min: ", xco,yco-92,width/2, 19,
+ uiDefBut(block, TEX, 1, "Min: ", xco, yco-92, width/2, 19,
ps->value, 0, MAX_NAME, 0, 0, "check for min value");
- uiDefBut(block, TEX, 1, "Max: ", xco+width/2,yco-92,width/2, 19,
+ uiDefBut(block, TEX, 1, "Max: ", xco+width/2, yco-92, width/2, 19,
ps->maxvalue, 0, MAX_NAME, 0, 0, "check for max value");
}
else if (ps->type == SENS_PROP_CHANGED) {
/* pass */
}
else {
- uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-92,width-60, 19,
+ uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-92, width-60, 19,
ps->value, 0, MAX_NAME, 0, 0, "check for value");
}
@@ -1390,11 +1390,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
str= "Type %t|State changed %x0|Lin error below %x1|Lin error above %x2|Rot error below %x3|Rot error above %x4";
- uiDefButI(block, MENU, B_REDR, str, xco+10,yco-66,0.4*(width-20), 19,
+ uiDefButI(block, MENU, B_REDR, str, xco+10, yco-66, 0.4*(width-20), 19,
&arm->type, 0, 31, 0, 0, "Type");
if (arm->type != SENS_ARM_STATE_CHANGED) {
- uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20),yco-66,0.6*(width-20), 19,
+ uiDefButF(block, NUM, 1, "Value: ", xco+10+0.4*(width-20), yco-66, 0.6*(width-20), 19,
&arm->value, -10000.0, 10000.0, 100, 0, "Test the error against this value");
}
}
@@ -1412,7 +1412,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
as= sens->data;
- uiDefBut(block, TEX, 1, "Act: ", xco+30,yco-44,width-60, 19,
+ uiDefBut(block, TEX, 1, "Act: ", xco+30, yco-44, width-60, 19,
as->name, 0, MAX_NAME, 0, 0, "Actuator name, actuator active state modifications will be detected");
yco-= ysize;
break;
@@ -1428,11 +1428,11 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
draw_default_sensor_header(sens, block, xco, yco, width);
ds = sens->data;
- uiDefButS(block, NUM, 0, "Delay",(short)(10+xco),(short)(yco-44),(short)((width-22)*0.4+10), 19,
+ uiDefButS(block, NUM, 0, "Delay", (short)(10+xco), (short)(yco-44), (short)((width-22)*0.4+10), 19,
&ds->delay, 0.0, 5000.0, 0, 0, "Delay in number of logic tics before the positive trigger (default 60 per second)");
- uiDefButS(block, NUM, 0, "Dur",(short)(10+xco+(width-22)*0.4+10),(short)(yco-44),(short)((width-22)*0.4-10), 19,
+ uiDefButS(block, NUM, 0, "Dur", (short)(10+xco+(width-22)*0.4+10), (short)(yco-44), (short)((width-22)*0.4-10), 19,
&ds->duration, 0.0, 5000.0, 0, 0, "If >0, delay in number of logic tics before the negative trigger following the positive trigger");
- uiDefButBitS(block, TOG, SENS_DELAY_REPEAT, 0, "REP",(short)(xco + 10 + (width-22)*0.8),(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_DELAY_REPEAT, 0, "REP", (short)(xco + 10 + (width-22)*0.8), (short)(yco - 44),
(short)(0.20 * (width-22)), 19, &ds->flag, 0.0, 0.0, 0, 0,
"Toggle repeat option. If selected, the sensor restarts after Delay+Dur logic tics");
yco-= ysize;
@@ -1462,7 +1462,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
"Specify the type of event this mouse sensor should trigger on");
if (ms->type==32) {
- uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse",(short)(xco + 10) + (width*0.8f)-20,(short)(yco - 44),
+ uiDefButBitS(block, TOG, SENS_MOUSE_FOCUS_PULSE, B_REDR, "Pulse", (short)(xco + 10) + (width*0.8f)-20, (short)(yco - 44),
(short)(0.20 * (width-20)), 19, &ms->flag, 0.0, 0.0, 0, 0,
"Moving the mouse over a different object generates a pulse");
}
@@ -1481,7 +1481,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
randomSensor = sens->data;
/* some files were wrongly written, avoid crash now */
if (randomSensor) {
- uiDefButI(block, NUM, 1, "Seed: ", xco+10,yco-44,(width-20), 19,
+ uiDefButI(block, NUM, 1, "Seed: ", xco+10, yco-44, (width-20), 19,
&randomSensor->seed, 0, 1000, 0, 0,
"Initial seed of the generator. (Choose 0 for not random)");
}
@@ -1499,7 +1499,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* 1. property or material */
uiDefButBitS(block, TOG, SENS_COLLISION_MATERIAL, B_REDR, "M/P",
- xco + 10,yco - 44, 0.20 * (width-20), 19,
+ xco + 10, yco - 44, 0.20 * (width-20), 19,
&raySens->mode, 0.0, 0.0, 0, 0,
"Toggle collision on material or property");
@@ -1516,7 +1516,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
/* X-Ray option */
uiDefButBitS(block, TOG, SENS_RAY_XRAY, 1, "X",
- xco + 10,yco - 68, 0.10 * (width-20), 19,
+ xco + 10, yco - 68, 0.10 * (width-20), 19,
&raySens->mode, 0.0, 0.0, 0, 0,
"Toggle X-Ray option (see through objects that don't have the property)");
/* 2. sensing range */
@@ -1612,7 +1612,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
&joy->axis, 1, 8.0, 100, 0,
"Specify which axis pair to use, 1 is useually the main direction input");
- uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19,
+ uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19,
&joy->precision, 0, 32768.0, 100, 0,
"Specify the precision of the axis");
@@ -1640,7 +1640,7 @@ static short draw_sensorbuttons(Object *ob, bSensor *sens, uiBlock *block, short
&joy->axis_single, 1, 16.0, 100, 0,
"Specify a single axis (verticle/horizontal/other) to detect");
- uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20),yco-44, 0.4 * (width-20), 19,
+ uiDefButI(block, NUM, 1, "Threshold:", xco+10 + 0.6 * (width-20), yco-44, 0.4 * (width-20), 19,
&joy->precision, 0, 32768.0, 100, 0,
"Specify the precision of the axis");
}
@@ -1668,10 +1668,10 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- /* uiDefBut(block, LABEL, 1, "Not yet...", xco,yco-24,80, 19, NULL, 0, 0, 0, 0, ""); */
+ /* uiDefBut(block, LABEL, 1, "Not yet...", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, ""); */
ec= cont->data;
- /* uiDefBut(block, BUT, 1, "Variables", xco,yco-24,80, 19, NULL, 0, 0, 0, 0, "Available variables for expression"); */
- uiDefBut(block, TEX, 1, "Exp:", xco + 10 , yco-21, width-20, 19,
+ /* uiDefBut(block, BUT, 1, "Variables", xco, yco-24, 80, 19, NULL, 0, 0, 0, 0, "Available variables for expression"); */
+ uiDefBut(block, TEX, 1, "Exp:", xco + 10, yco-21, width-20, 19,
ec->str, 0, sizeof(ec->str), 0, 0,
"Expression");
@@ -1689,11 +1689,11 @@ static short draw_controllerbuttons(bController *cont, uiBlock *block, short xco
uiBlockBeginAlign(block);
- uiDefButI(block, MENU, B_REDR, "Execution Method%t|Script%x0|Module%x1", xco+4,yco-23, 66, 19, &pc->mode, 0, 0, 0, 0, "Python script type (textblock or module - faster)");
+ uiDefButI(block, MENU, B_REDR, "Execution Method%t|Script%x0|Module%x1", xco+4, yco-23, 66, 19, &pc->mode, 0, 0, 0, 0, "Python script type (textblock or module - faster)");
if (pc->mode==0)
- uiDefIDPoinBut(block, test_scriptpoin_but, ID_TXT, 1, "", xco+70,yco-23,width-74, 19, &pc->text, "Blender textblock to run as a script");
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_TXT, 1, "", xco+70, yco-23, width-74, 19, &pc->text, "Blender textblock to run as a script");
else {
- uiDefBut(block, TEX, 1, "", xco+70,yco-23,(width-70)-25, 19, pc->module, 0, sizeof(pc->module), 0, 0, "Module name and function to run e.g. \"someModule.main\". Internal texts and external python files can be used");
+ uiDefBut(block, TEX, 1, "", xco+70, yco-23, (width-70)-25, 19, pc->module, 0, sizeof(pc->module), 0, 0, "Module name and function to run e.g. \"someModule.main\". Internal texts and external python files can be used");
uiDefButBitI(block, TOG, CONT_PY_DEBUG, B_REDR, "D", (xco+width)-25, yco-23, 19, 19, &pc->flag, 0, 0, 0, 0, "Continuously reload the module from disk for editing external modules without restarting");
}
uiBlockEndAlign(block);
@@ -1930,7 +1930,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
uiDefButBitS(block, TOG, ACT_LIN_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-129, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
uiDefButBitS(block, TOG, ACT_ANG_VEL_LOCAL, 0, "L", xco+45+3*wval, yco-148, 15, 19, &oa->flag, 0.0, 0.0, 0, 0, "Local transformation");
- uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive",xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
+ uiDefButBitS(block, TOG, ACT_ADD_LIN_VEL, 0, "use_additive", xco+45+3*wval+15, yco-129, 35, 19, &oa->flag, 0.0, 0.0, 0, 0, "Toggles between ADD and SET linV");
}
}
else if (oa->type == ACT_OBJECT_SERVO) {
@@ -2014,22 +2014,22 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
if (aa->type == ACT_ACTION_FROM_PROP) {
- uiDefBut(block, TEX, 0, "Prop: ",xco+10, yco-44, width-20, 19, aa->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Action position");
+ uiDefBut(block, TEX, 0, "Prop: ", xco+10, yco-44, width-20, 19, aa->name, 0.0, MAX_NAME, 0, 0, "Use this property to define the Action position");
}
else {
- uiDefButF(block, NUM, 0, "Sta: ",xco+10, yco-44, (width-20)/2, 19, &aa->sta, 1.0, MAXFRAMEF, 0, 0, "Start frame");
- uiDefButF(block, NUM, 0, "End: ",xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &aa->end, 1.0, MAXFRAMEF, 0, 0, "End frame");
+ uiDefButF(block, NUM, 0, "Sta: ", xco+10, yco-44, (width-20)/2, 19, &aa->sta, 1.0, MAXFRAMEF, 0, 0, "Start frame");
+ uiDefButF(block, NUM, 0, "End: ", xco+10+(width-20)/2, yco-44, (width-20)/2, 19, &aa->end, 1.0, MAXFRAMEF, 0, 0, "End frame");
}
uiDefButS(block, NUM, 0, "Blendin: ", xco+10, yco-64, (width-20)/2, 19, &aa->blendin, 0.0, 32767, 0.0, 0.0, "Number of frames of motion blending");
uiDefButS(block, NUM, 0, "Priority: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, &aa->priority, 0.0, 100.0, 0.0, 0.0, "Execution priority - lower numbers will override actions with higher numbers, With 2 or more actions at once, the overriding channels must be lower in the stack");
- uiDefBut(block, TEX, 0, "FrameProp: ",xco+10, yco-84, width-20, 19, aa->frameProp, 0.0, MAX_NAME, 0, 0, "Assign the action's current frame number to this property");
+ uiDefBut(block, TEX, 0, "FrameProp: ", xco+10, yco-84, width-20, 19, aa->frameProp, 0.0, MAX_NAME, 0, 0, "Assign the action's current frame number to this property");
#ifdef __NLA_ACTION_BY_MOTION_ACTUATOR
if (aa->type == ACT_ACTION_MOTION) {
- uiDefButF(block, NUM, 0, "Cycle: ",xco+30, yco-84, (width-60)/2, 19, &aa->stridelength, 0.0, 2500.0, 0, 0, "Distance covered by a single cycle of the action");
+ uiDefButF(block, NUM, 0, "Cycle: ", xco+30, yco-84, (width-60)/2, 19, &aa->stridelength, 0.0, 2500.0, 0, 0, "Distance covered by a single cycle of the action");
}
#endif
@@ -2109,9 +2109,9 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
pa= act->data;
str= "Type%t|Assign%x0|Add %x1|Copy %x2|Toggle (bool/int/float/timer)%x3";
- uiDefButI(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &pa->type, 0, 31, 0, 0, "Type");
+ uiDefButI(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &pa->type, 0, 31, 0, 0, "Type");
- uiDefBut(block, TEX, 1, "Prop: ", xco+30,yco-44,width-60, 19, pa->name, 0, MAX_NAME, 0, 0, "Property name");
+ uiDefBut(block, TEX, 1, "Prop: ", xco+30, yco-44, width-60, 19, pa->name, 0, MAX_NAME, 0, 0, "Property name");
if (pa->type==ACT_PROP_TOGGLE) {
@@ -2123,7 +2123,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
uiDefBut(block, TEX, 1, "Prop: ", xco+10+(width-20)/2, yco-64, (width-20)/2, 19, pa->value, 0, MAX_NAME, 0, 0, "Copy this property");
}
else {
- uiDefBut(block, TEX, 1, "Value: ", xco+30,yco-64,width-60, 19, pa->value, 0, MAX_NAME, 0, 0, "change with this value, use \"\" around strings");
+ uiDefBut(block, TEX, 1, "Value: ", xco+30, yco-64, width-60, 19, pa->value, 0, MAX_NAME, 0, 0, "change with this value, use \"\" around strings");
}
yco-= ysize;
@@ -2147,20 +2147,20 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
IDnames_to_pupstring(&str, "Sound files", NULL, &(bmain->sound), (ID *)sa->sound, &(sa->sndnr));
/* reset this value, it is for handling the event */
sa->sndnr = 0;
- uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10,yco-22,20,19, &(sa->sndnr), 0, 0, 0, 0, "");
+ uiDefButS(block, MENU, B_SOUNDACT_BROWSE, str, xco+10, yco-22, 20, 19, &(sa->sndnr), 0, 0, 0, 0, "");
uiDefButO(block, BUT, "sound.open", 0, "Load Sound", xco+wval+10, yco-22, wval, 19,
"Load a sound file (remember to set caching on for small sounds that are played often)");
if (sa->sound) {
char dummy_str[] = "Sound mode %t|Play Stop %x0|Play End %x1|Loop Stop %x2|"
"Loop End %x3|Loop Ping Pong Stop %x5|Loop Ping Pong %x4";
- uiDefBut(block, TEX, B_IDNAME, "SO:",xco+30,yco-22,wval-20,19,
+ uiDefBut(block, TEX, B_IDNAME, "SO:", xco+30, yco-22, wval-20, 19,
((ID *)sa->sound)->name+2, 0.0, MAX_ID_NAME-2, 0, 0, "");
- uiDefButS(block, MENU, 1, dummy_str,xco+10,yco-44,width-20, 19,
+ uiDefButS(block, MENU, 1, dummy_str, xco+10, yco-44, width-20, 19,
&sa->type, 0.0, 0.0, 0, 0, "");
- uiDefButF(block, NUM, 0, "Volume:", xco+10,yco-66,wval, 19, &sa->volume,
+ uiDefButF(block, NUM, 0, "Volume:", xco+10, yco-66, wval, 19, &sa->volume,
0.0, 1.0, 0, 0, "Sets the volume of this sound");
- uiDefButF(block, NUM, 0, "Pitch:",xco+wval+10,yco-66,wval, 19, &sa->pitch,-12.0,
+ uiDefButF(block, NUM, 0, "Pitch:", xco+wval+10, yco-66, wval, 19, &sa->pitch, -12.0,
12.0, 0, 0, "Sets the pitch of this sound");
uiDefButS(block, TOG | BIT, 0, "3D Sound", xco+10, yco-88, width-20, 19,
&sa->flag, 0.0, 1.0, 0.0, 0.0, "Plays the sound positioned in 3D space");
@@ -2531,8 +2531,8 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
ysize = 48;
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file");
-// uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
+ uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this blend file, use the \"//\" prefix for a path relative to the current blend file");
+// uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
}
#if 0
else if (gma->type == ACT_GAME_START) {
@@ -2540,8 +2540,8 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
glRects(xco, yco-ysize, xco+width, yco);
uiEmboss((float)xco, (float)yco-ysize, (float)xco+width, (float)yco, 1);
- uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44,width-20,19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this file");
- uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64,width-20,19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
+ uiDefBut(block, TEX, 1, "File: ", xco+10, yco-44, width-20, 19, &(gma->filename), 0, sizeof(gma->filename), 0, 0, "Load this file");
+ uiDefBut(block, TEX, 1, "Anim: ", xco+10, yco-64, width-20, 19, &(gma->loadaniname), 0, sizeof(gma->loadaniname), 0, 0, "Use this loadinganimation");
}
#endif
else if (ELEM4(gma->type, ACT_GAME_RESTART, ACT_GAME_QUIT, ACT_GAME_SAVECFG, ACT_GAME_LOADCFG)) {
@@ -2657,7 +2657,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
randAct = act->data;
/* 1. seed */
- uiDefButI(block, NUM, 1, "Seed: ", (xco+10),yco-24, 0.4 *(width-20), 19,
+ uiDefButI(block, NUM, 1, "Seed: ", (xco+10), yco-24, 0.4 *(width-20), 19,
&randAct->seed, 0, 1000, 0, 0,
"Initial seed of the random generator. Use Python for more freedom. "
" (Choose 0 for not random)");
@@ -2777,21 +2777,21 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
/* line 3: Text/Property */
uiDefButBitS(block, TOG, 1, B_REDR, "T/P",
- (xco+10),(yco-(myline*24)), (0.20 * (width-20)), 19,
+ (xco+10), (yco-(myline*24)), (0.20 * (width-20)), 19,
&ma->bodyType, 0.0, 0.0, 0, 0,
"Toggle message type: either Text or a PropertyName");
if (ma->bodyType == ACT_MESG_MESG) {
/* line 3: Message Body */
uiDefBut(block, TEX, 1, "Body: ",
- (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19,
+ (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19,
&ma->body, 0, MAX_NAME, 0, 0,
"Optional message body Text");
}
else {
/* line 3: Property body (set by property) */
uiDefBut(block, TEX, 1, "Propname: ",
- (xco+10+(0.20*(width-20))),(yco-(myline++*24)),(0.8*(width-20)),19,
+ (xco+10+(0.20*(width-20))), (yco-(myline++*24)), (0.8*(width-20)), 19,
&ma->body, 0, MAX_NAME, 0, 0,
"The message body will be set by the Property Value");
}
@@ -2811,11 +2811,11 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
switch (tdfa->type) {
case ACT_2DFILTER_MOTIONBLUR:
if (!tdfa->flag) {
- uiDefButS(block, TOG, B_REDR, "D", xco+30,yco-44,19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur");
- uiDefButF(block, NUM, B_REDR, "Value:", xco+52,yco-44,width-82,19,&tdfa->float_arg,0.0,1.0,0.0,0.0,"Set motion blur value");
+ uiDefButS(block, TOG, B_REDR, "D", xco+30, yco-44, 19, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Disable Motion Blur");
+ uiDefButF(block, NUM, B_REDR, "Value:", xco+52, yco-44, width-82, 19, &tdfa->float_arg, 0.0, 1.0, 0.0, 0.0, "Set motion blur value");
}
else {
- uiDefButS(block, TOG, B_REDR, "Disabled", xco+30,yco-44,width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur");
+ uiDefButS(block, TOG, B_REDR, "Disabled", xco+30, yco-44, width-60, 19, &tdfa->flag, 0.0, 0.0, 0.0, 0.0, "Enable Motion Blur");
}
break;
case ACT_2DFILTER_BLUR:
@@ -2831,18 +2831,18 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
case ACT_2DFILTER_NOFILTER:
case ACT_2DFILTER_DISABLED:
case ACT_2DFILTER_ENABLED:
- uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order");
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order");
break;
case ACT_2DFILTER_CUSTOMFILTER:
- uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30,yco-44,width-60,19,&tdfa->int_arg,0.0,MAX_RENDER_PASS-1,0.0,0.0,"Set filter order");
- uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30,yco-64,width-60, 19, &tdfa->text, "");
+ uiDefButI(block, NUM, B_REDR, "Pass Number:", xco+30, yco-44, width-60, 19, &tdfa->int_arg, 0.0, MAX_RENDER_PASS-1, 0.0, 0.0, "Set filter order");
+ uiDefIDPoinBut(block, test_scriptpoin_but, ID_SCRIPT, 1, "Script: ", xco+30, yco-64, width-60, 19, &tdfa->text, "");
break;
}
str= "2D Filter %t|Motion Blur %x1|Blur %x2|Sharpen %x3|Dilation %x4|Erosion %x5|"
"Laplacian %x6|Sobel %x7|Prewitt %x8|Gray Scale %x9|Sepia %x10|Invert %x11|Custom Filter %x12|"
"Enable Filter %x-2|Disable Filter %x-1|Remove Filter %x0|";
- uiDefButS(block, MENU, B_REDR, str, xco+30,yco-24,width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type");
+ uiDefButS(block, MENU, B_REDR, str, xco+30, yco-24, width-60, 19, &tdfa->type, 0.0, 0.0, 0.0, 0.0, "2D filter type");
yco -= ysize;
break;
@@ -2912,7 +2912,7 @@ static short draw_actuatorbuttons(Main *bmain, Object *ob, bActuator *act, uiBlo
ysize += 40;
break;
case ACT_ARM_SETWEIGHT:
- uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35,yco-24,(width-10)*0.65,19,&armAct->weight,0.0,1.0,0.0,0.0,"Set weight of this constraint");
+ uiDefButF(block, NUM, B_REDR, "Weight:", xco+5+(width-10)*0.35, yco-24, (width-10)*0.65, 19, &armAct->weight, 0.0, 1.0, 0.0, 0.0, "Set weight of this constraint");
break;
}
}
@@ -3024,7 +3024,7 @@ static uiBlock *controller_menu(bContext *C, ARegion *ar, void *UNUSED(arg))
uiBlockSetButmFunc(block, do_controller_menu, NULL);
uiDefBut(block, BUTM, 1, "Show Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 0, "");
- uiDefBut(block, BUTM, 1, "Hide Objects", 0,(short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
+ uiDefBut(block, BUTM, 1, "Hide Objects", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, (short)(yco-=6), 160, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefBut(block, BUTM, 1, "Show Controllers", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 2, 2, "");
uiDefBut(block, BUTM, 1, "Hide Controllers", 0, (short)(yco-=20), 160, 19, NULL, 0.0, 0.0, 3, 3, "");
@@ -3846,7 +3846,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_force_distance")==1);
uiItemR(sub, ptr, "distance", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(layout, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
split = uiLayoutSplit(layout, 0.15, 0);
uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
@@ -3867,7 +3867,7 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
uiItemR(layout, ptr, "direction_axis_pos", 0, NULL, ICON_NONE);
row=uiLayoutRow(layout, 1);
- uiItemR(row, ptr, "damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(row, ptr, "damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "time", 0, NULL, ICON_NONE);
row=uiLayoutRow(layout, 0);
@@ -3881,16 +3881,16 @@ static void draw_actuator_constraint(uiLayout *layout, PointerRNA *ptr, bContext
case ACT_CONST_TYPE_FH:
split=uiLayoutSplit(layout, 0.75, 0);
row= uiLayoutRow(split, 0);
- uiItemR(row, ptr, "fh_damping", UI_ITEM_R_SLIDER , NULL, ICON_NONE);
+ uiItemR(row, ptr, "fh_damping", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemR(row, ptr, "fh_height", 0, NULL, ICON_NONE);
- uiItemR(split, ptr, "use_fh_paralel_axis", UI_ITEM_R_TOGGLE , NULL, ICON_NONE);
+ uiItemR(split, ptr, "use_fh_paralel_axis", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "direction_axis", 0, NULL, ICON_NONE);
split = uiLayoutSplit(row, 0.9, 0);
uiItemR(split, ptr, "fh_force", 0, NULL, ICON_NONE);
- uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE , NULL, ICON_NONE);
+ uiItemR(split, ptr, "use_fh_normal", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
split = uiLayoutSplit(layout, 0.15, 0);
uiItemR(split, ptr, "use_material_detect", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
@@ -4549,7 +4549,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
uiItemR(split, &settings_ptr, "show_state_panel", UI_ITEM_R_NO_BG, "", ICON_DISCLOSURE_TRI_RIGHT);
row = uiLayoutRow(split, 1);
- uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers");
+ uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide controllers");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_controller_add", "type", "Add Controller", ICON_NONE);
@@ -4644,7 +4644,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
if ((ob->scavisflag & OB_VIS_SENS) == 0) continue;
row = uiLayoutRow(layout, 1);
- uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
+ uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_sensor_add", "type", "Add Sensor", ICON_NONE);
@@ -4710,7 +4710,7 @@ static void logic_buttons_new(bContext *C, ARegion *ar)
if ( (ob->scavisflag & OB_VIS_ACT) == 0) continue;
row = uiLayoutRow(layout, 1);
- uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
+ uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
if (ob == act_ob)
uiItemMenuEnumO(row, "LOGIC_OT_actuator_add", "type", "Add Actuator", ICON_NONE);
@@ -4839,9 +4839,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->controllers.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Active Object name");
+ uiDefButBitS(block, TOG, OB_SHOWCONT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Active Object name");
// if (ob->controllers.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
+ uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
uiBlockEndAlign(block);
yco-=20;
@@ -4878,9 +4878,9 @@ void logic_buttons(bContext *C, ARegion *ar)
}
}
uiBlockBeginAlign(block);
- uiDefButBitS(block, TOG, OB_ALLSTATE, B_SET_STATE_BIT, "All",(short)(xco+226), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set all state bits");
- uiDefButBitS(block, TOG, OB_INITSTBIT, B_INIT_STATE_BIT, "Ini",(short)(xco+248), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set the initial state");
- uiDefButBitS(block, TOG, OB_DEBUGSTATE, 0, "D",(short)(xco+270), yco-10, 15, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Print state debug info");
+ uiDefButBitS(block, TOG, OB_ALLSTATE, B_SET_STATE_BIT, "All", (short)(xco+226), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set all state bits");
+ uiDefButBitS(block, TOG, OB_INITSTBIT, B_INIT_STATE_BIT, "Ini", (short)(xco+248), yco-10, 22, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Set the initial state");
+ uiDefButBitS(block, TOG, OB_DEBUGSTATE, 0, "D", (short)(xco+270), yco-10, 15, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Print state debug info");
uiBlockEndAlign(block);
yco-=35;
@@ -4913,7 +4913,7 @@ void logic_buttons(bContext *C, ARegion *ar)
if (cont->flag & CONT_SHOW) {
cont->otype= cont->type;
- uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(),(short)(xco+22), yco, 70, UI_UNIT_Y, &cont->type, 0, 0, 0, 0, "Controller type");
+ uiDefButS(block, MENU, B_CHANGE_CONT, controller_pup(), (short)(xco+22), yco, 70, UI_UNIT_Y, &cont->type, 0, 0, 0, 0, "Controller type");
but = uiDefBut(block, TEX, 1, "", (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont->name, 0, MAX_NAME, 0, 0, "Controller name");
uiButSetFunc(but, make_unique_prop_names_cb, cont->name, (void*) 0);
@@ -4923,10 +4923,10 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
cpack(0x999999);
- glRecti(xco+22, yco, xco+width-22,yco+19);
+ glRecti(xco+22, yco, xco+width-22, yco+19);
but = uiDefBut(block, LABEL, 0, controller_name(cont->type), (short)(xco+22), yco, 70, UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller type");
//uiButSetFunc(but, old_sca_move_controller, cont, NULL);
- but = uiDefBut(block, LABEL, 0, cont->name,(short)(xco+92), yco,(short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name");
+ but = uiDefBut(block, LABEL, 0, cont->name, (short)(xco+92), yco, (short)(width-158), UI_UNIT_Y, cont, 0, 0, 0, 0, "Controller name");
//uiButSetFunc(but, old_sca_move_controller, cont, NULL);
uiBlockBeginAlign(block);
@@ -4942,7 +4942,7 @@ void logic_buttons(bContext *C, ARegion *ar)
but = uiDefIconBut(block, LINK, 0, ICON_LINK, (short)(xco+width), ycoo, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, "");
uiSetButLink(but, NULL, (void ***)&(cont->links), &cont->totlinks, LINK_CONTROLLER, LINK_ACTUATOR);
- uiDefIconBut(block, INLINK, 0, ICON_INLINK,(short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, cont, LINK_CONTROLLER, 0, 0, 0, "");
+ uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, cont, LINK_CONTROLLER, 0, 0, 0, "");
/* offset is >0 if at least one controller was displayed */
offset++;
yco-=20;
@@ -4977,9 +4977,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->sensors.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2,(short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
+ uiDefButBitS(block, TOG, OB_SHOWSENS, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide sensors");
// if (ob->sensors.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDSENS, B_ADD_SENS, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor");
+ uiDefButBitS(block, TOG, OB_ADDSENS, B_ADD_SENS, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Sensor");
uiBlockEndAlign(block);
yco-=20;
@@ -5014,7 +5014,7 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
set_col_sensor(sens->type, 1);
- glRecti(xco+22, yco, xco+width-22,yco+19);
+ glRecti(xco + 22, yco, xco + width - 22, yco + 19);
but = uiDefBut(block, LABEL, 0, sensor_name(sens->type), (short)(xco+22), yco, 80, UI_UNIT_Y, sens, 0, 0, 0, 0, "");
//uiButSetFunc(but, old_sca_move_sensor, sens, NULL);
but = uiDefBut(block, LABEL, 0, sens->name, (short)(xco+102), yco, (short)(width-(pin?146:124)), UI_UNIT_Y, sens, 0, MAX_NAME, 0, 0, "");
@@ -5057,9 +5057,9 @@ void logic_buttons(bContext *C, ARegion *ar)
/* presume it is only objects for now */
uiBlockBeginAlign(block);
// if (ob->actuators.first) uiSetCurFont(block, UI_HELVB);
- uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2,(short)(xco-10), yco,(short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
+ uiDefButBitS(block, TOG, OB_SHOWACT, B_REDR, ob->id.name+2, (short)(xco-10), yco, (short)(width-30), UI_UNIT_Y, &ob->scaflag, 0, 31, 0, 0, "Object name, click to show/hide actuators");
// if (ob->actuators.first) uiSetCurFont(block, UI_HELV);
- uiDefButBitS(block, TOG, OB_ADDACT, B_ADD_ACT, "Add",(short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator");
+ uiDefButBitS(block, TOG, OB_ADDACT, B_ADD_ACT, "Add", (short)(xco+width-40), yco, 50, UI_UNIT_Y, &ob->scaflag, 0, 0, 0, 0, "Add a new Actuator");
uiBlockEndAlign(block);
yco-=20;
@@ -5092,7 +5092,7 @@ void logic_buttons(bContext *C, ARegion *ar)
}
else {
set_col_actuator(act->type, 1);
- glRecti((short)(xco+22), yco, (short)(xco+width-22),(short)(yco+19));
+ glRecti((short)(xco+22), yco, (short)(xco+width-22), (short)(yco+19));
/* but= */ uiDefBut(block, LABEL, 0, actuator_name(act->type), (short)(xco+22), yco, 90, UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator type");
// uiButSetFunc(but, old_sca_move_actuator, act, NULL);
/* but= */ uiDefBut(block, LABEL, 0, act->name, (short)(xco+112), yco, (short)(width-(pin?156:134)), UI_UNIT_Y, act, 0, 0, 0, 0, "Actuator name");
@@ -5108,7 +5108,7 @@ void logic_buttons(bContext *C, ARegion *ar)
ycoo= yco;
}
- uiDefIconBut(block, INLINK, 0, ICON_INLINK,(short)(xco-19), ycoo, UI_UNIT_X, UI_UNIT_Y, act, LINK_ACTUATOR, 0, 0, 0, "");
+ uiDefIconBut(block, INLINK, 0, ICON_INLINK, (short)(xco - 19), ycoo, UI_UNIT_X, UI_UNIT_Y, act, LINK_ACTUATOR, 0, 0, 0, "");
yco-=20;
}
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 1d323cb6a4f..38f9a83143e 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -211,7 +211,7 @@ static int mouse_nla_channels (bAnimContext *ac, float x, int channel_index, sho
/* offset for start of channel (on LHS of channel-list) */
if (ale->id) {
/* special exception for materials and particles */
- if (ELEM(GS(ale->id->name),ID_MA,ID_PA))
+ if (ELEM(GS(ale->id->name), ID_MA, ID_PA))
offset= 21 + NLACHANNEL_BUTTON_WIDTH;
else
offset= 14;
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 91ece361aac..d37a2dc0e5e 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -266,7 +266,7 @@ static void node_draw_socket_new(bNodeSocket *sock, float size)
/* 16 values of sin function */
static float si[16] = {
- 0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
+ 0.00000000f, 0.39435585f, 0.72479278f,0.93775213f,
0.99871650f,0.89780453f,0.65137248f,0.29936312f,
-0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
-0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
@@ -1647,7 +1647,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiLayout *row, *col;
uiItemL(layout, "Despill Channel:", ICON_NONE);
- row = uiLayoutRow(layout,0);
+ row = uiLayoutRow(layout, 0);
uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col= uiLayoutColumn(layout, 0);
@@ -1655,7 +1655,7 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
if (RNA_enum_get(ptr, "limit_method")==0) {
uiItemL(col, "Limiting Channel:", ICON_NONE);
- row=uiLayoutRow(col,0);
+ row=uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
@@ -1710,7 +1710,7 @@ static void node_composit_buts_channel_matte(uiLayout *layout, bContext *UNUSED(
uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method")==0) {
uiItemL(col, "Limiting Channel:", ICON_NONE);
- row=uiLayoutRow(col,0);
+ row=uiLayoutRow(col, 0);
uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 040f921b6ac..c8bc2104d73 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -459,17 +459,17 @@ static void node_circle_draw(float x, float y, float size, char *col, int highli
{
/* 16 values of sin function */
static float si[16] = {
- 0.00000000f, 0.39435585f,0.72479278f,0.93775213f,
- 0.99871650f,0.89780453f,0.65137248f,0.29936312f,
- -0.10116832f,-0.48530196f,-0.79077573f,-0.96807711f,
- -0.98846832f,-0.84864425f,-0.57126821f,-0.20129852f
+ 0.00000000f, 0.39435585f, 0.72479278f, 0.93775213f,
+ 0.99871650f, 0.89780453f, 0.65137248f, 0.29936312f,
+ -0.10116832f, -0.48530196f, -0.79077573f, -0.96807711f,
+ -0.98846832f, -0.84864425f, -0.57126821f, -0.20129852f
};
/* 16 values of cos function */
static float co[16] ={
- 1.00000000f,0.91895781f,0.68896691f,0.34730525f,
- -0.05064916f,-0.44039415f,-0.75875812f,-0.95413925f,
- -0.99486932f,-0.87434661f,-0.61210598f,-0.25065253f,
- 0.15142777f,0.52896401f,0.82076344f,0.97952994f,
+ 1.00000000f, 0.91895781f, 0.68896691f, 0.34730525f,
+ -0.05064916f, -0.44039415f, -0.75875812f, -0.95413925f,
+ -0.99486932f, -0.87434661f, -0.61210598f, -0.25065253f,
+ 0.15142777f, 0.52896401f, 0.82076344f, 0.97952994f,
};
int a;
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 4df60e6eede..a540f18b3a5 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -517,7 +517,7 @@ static int node_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
RNA_int_set(op->ptr, "mouse_x", event->mval[0]);
RNA_int_set(op->ptr, "mouse_y", event->mval[1]);
- return node_select_exec(C,op);
+ return node_select_exec(C, op);
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 7b2bbf3e285..52089c87f61 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -77,7 +77,7 @@ static void outliner_height(SpaceOops *soops, ListBase *lb, int *h)
TreeElement *te= lb->first;
while (te) {
TreeStoreElem *tselem= TREESTORE(te);
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_height(soops, &te->subtree, h);
(*h) += UI_UNIT_Y;
te= te->next;
@@ -92,7 +92,7 @@ static void outliner_width(SpaceOops *soops, ListBase *lb, int *w)
// TreeStoreElem *tselem= TREESTORE(te);
// XXX fixme... te->xend is not set yet
- if (!TSELEM_OPEN(tselem,soops)) {
+ if (!TSELEM_OPEN(tselem, soops)) {
if (te->xend > *w)
*w = te->xend;
}
@@ -117,7 +117,7 @@ static void outliner_rna_width(SpaceOops *soops, ListBase *lb, int *w, int start
if (startx+100 > *w)
*w = startx+100;
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_rna_width(soops, &te->subtree, w, startx+UI_UNIT_X);
te= te->next;
}
@@ -505,7 +505,7 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_restrictbuts(block, scene, ar, soops, &te->subtree);
}
}
@@ -546,7 +546,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
ptr= &te->rnaptr;
prop= te->directdata;
- if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem,soops))) )
+ if (!(RNA_property_type(prop) == PROP_POINTER && (TSELEM_OPEN(tselem, soops))) )
uiDefAutoButR(block, ptr, prop, -1, "", ICON_NONE, sizex, (int)te->ys, OL_RNA_COL_SIZEX, UI_UNIT_Y-1);
}
else if (tselem->type == TSE_RNA_ARRAY_ELEM) {
@@ -557,7 +557,7 @@ static void outliner_draw_rnabuts(uiBlock *block, Scene *scene, ARegion *ar, Spa
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_rnabuts(block, scene, ar, soops, sizex, &te->subtree);
}
}
@@ -783,7 +783,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
break;
case OL_KM_MOUSE:
str= keymap_mouse_menu();
- uiDefButS(block, MENU, 0, str, xstart,(int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
+ uiDefButS(block, MENU, 0, str, xstart, (int)te->ys+1, butw2, UI_UNIT_Y-1, &kmi->type, 0, 0, 0, 0, "Mouse button");
xstart+= butw2+5;
break;
case OL_KM_TWEAK:
@@ -814,7 +814,7 @@ static void outliner_draw_keymapbuts(uiBlock *block, ARegion *ar, SpaceOops *soo
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_keymapbuts(block, ar, soops, &te->subtree);
}
}
@@ -857,7 +857,7 @@ static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, Spa
}
}
- if (TSELEM_OPEN(tselem,soops)) outliner_buttons(C, block, ar, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) outliner_buttons(C, block, ar, soops, &te->subtree);
}
}
@@ -1332,7 +1332,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
icon_x = startx+5*ufac;
// icons a bit higher
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_DOWN);
else
UI_icon_draw((float)icon_x, (float)*starty+2*ufac, ICON_DISCLOSURE_TRI_RIGHT);
@@ -1371,7 +1371,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
offsx+= (int)(UI_UNIT_X + UI_GetStringWidth(te->name));
/* closed item, we draw the icons, not when it's a scene, or master-server list though */
- if (!TSELEM_OPEN(tselem,soops)) {
+ if (!TSELEM_OPEN(tselem, soops)) {
if (te->subtree.first) {
if (tselem->type==0 && te->idcode==ID_SCE);
else if (tselem->type!=TSE_R_LAYER) { /* this tree element always has same amount of branches, so don't draw */
@@ -1397,7 +1397,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
te->ys= (float)*starty;
te->xend= startx+offsx;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
*starty-= UI_UNIT_Y;
for (ten= te->subtree.first; ten; ten= ten->next)
@@ -1430,7 +1430,7 @@ static void outliner_draw_hierarchy(SpaceOops *soops, ListBase *lb, int startx,
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_draw_hierarchy(soops, &te->subtree, startx+UI_UNIT_X, starty);
}
@@ -1454,12 +1454,12 @@ static void outliner_draw_struct_marks(ARegion *ar, SpaceOops *soops, ListBase *
tselem= TREESTORE(te);
/* selection status */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
if (tselem->type == TSE_RNA_STRUCT)
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, *starty+UI_UNIT_Y-1);
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_draw_struct_marks(ar, soops, &te->subtree, starty);
if (tselem->type == TSE_RNA_STRUCT)
fdrawline(0, (float)*starty+UI_UNIT_Y, ar->v2d.cur.xmax+V2D_SCROLL_WIDTH, (float)*starty+UI_UNIT_Y);
@@ -1480,7 +1480,7 @@ static void outliner_draw_selection(ARegion *ar, SpaceOops *soops, ListBase *lb,
glRecti(0, *starty+1, (int)ar->v2d.cur.xmax, *starty+UI_UNIT_Y-1);
}
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) outliner_draw_selection(ar, soops, &te->subtree, starty);
+ if (TSELEM_OPEN(tselem, soops)) outliner_draw_selection(ar, soops, &te->subtree, starty);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 62d93f62d0f..7b200e9593d 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -652,7 +652,7 @@ static void outliner_set_coordinates_element(SpaceOops *soops, TreeElement *te,
te->ys= (float)(*starty);
*starty-= UI_UNIT_Y;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
TreeElement *ten;
for (ten= te->subtree.first; ten; ten= ten->next) {
outliner_set_coordinates_element(soops, ten, startx+UI_UNIT_X, starty);
@@ -875,7 +875,7 @@ static void tree_element_show_hierarchy(Scene *scene, SpaceOops *soops, ListBase
}
else tselem->flag |= TSE_CLOSED;
- if (TSELEM_OPEN(tselem,soops)) tree_element_show_hierarchy(scene, soops, &te->subtree);
+ if (TSELEM_OPEN(tselem, soops)) tree_element_show_hierarchy(scene, soops, &te->subtree);
}
}
@@ -1140,7 +1140,7 @@ static void do_outliner_drivers_editop(SpaceOops *soops, ListBase *tree, ReportL
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
do_outliner_drivers_editop(soops, &te->subtree, reports, mode);
}
}
@@ -1308,7 +1308,7 @@ static void do_outliner_keyingset_editop(SpaceOops *soops, KeyingSet *ks, ListBa
}
/* go over sub-tree */
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
do_outliner_keyingset_editop(soops, ks, &te->subtree, mode);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 5515ec45269..00b3979b074 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -99,7 +99,7 @@ static int outliner_select(SpaceOops *soops, ListBase *lb, int *index, short *se
change |= 1;
}
}
- else if (TSELEM_OPEN(tselem,soops)) {
+ else if (TSELEM_OPEN(tselem, soops)) {
/* Only try selecting sub-elements if we haven't hit the right element yet
*
* Hack warning:
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 13e86209f3a..88e3bac7910 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -115,9 +115,9 @@ static void set_operation_types(SpaceOops *soops, ListBase *lb,
}
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
set_operation_types(soops, &te->subtree,
- scenelevel, objectlevel, idlevel, datalevel);
+ scenelevel, objectlevel, idlevel, datalevel);
}
}
}
@@ -230,7 +230,7 @@ static void outliner_do_libdata_operation(bContext *C, Scene *scene, SpaceOops *
operation_cb(C, scene, te, tsep, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_libdata_operation(C, scene, soops, &te->subtree, operation_cb);
}
}
@@ -388,7 +388,7 @@ void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soop
operation_cb(C, scene_owner ? scene_owner : scene_act, te, NULL, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_object_operation(C, scene_act, soops, &te->subtree, operation_cb);
}
}
@@ -495,7 +495,7 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
operation_cb(event, te, tselem);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_data_operation(soops, type, event, &te->subtree, operation_cb);
}
}
@@ -870,7 +870,7 @@ static void outliner_do_id_set_operation(SpaceOops *soops, int type, ListBase *l
operation_cb(te, tselem, tsep, newid);
}
}
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
outliner_do_id_set_operation(soops, type, &te->subtree, newid, operation_cb);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index e2d43386c5e..026132e1f16 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -538,7 +538,7 @@ static void outliner_add_object_contents(SpaceOops *soops, TreeElement *te, Tree
int index;
temod->name = "Modifiers";
- for (index=0,md=ob->modifiers.first; md; index++,md=md->next) {
+ for (index=0, md=ob->modifiers.first; md; index++, md=md->next) {
TreeElement *te = outliner_add_element(soops, &temod->subtree, ob, temod, TSE_MODIFIER, index);
te->name= md->name;
te->directdata = md;
@@ -956,7 +956,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->name= RNA_struct_ui_name(ptr->type);
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA",te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
+ if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
iterprop= RNA_struct_iterator_property(ptr->type);
tot= RNA_property_collection_length(ptr, iterprop);
@@ -966,7 +966,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
if (!tselem->used)
tselem->flag &= ~TSE_CLOSED;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++)
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_PROPERTY, a);
}
@@ -988,13 +988,13 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->rnaptr= *ptr;
/* If searching don't expand RNA entries */
- if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA",te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
+ if (SEARCHING_OUTLINER(soops) && BLI_strcasecmp("RNA", te->name)==0) tselem->flag &= ~TSE_CHILDSEARCH;
if (proptype == PROP_POINTER) {
pptr= RNA_property_pointer_get(ptr, prop);
if (pptr.data) {
- if (TSELEM_OPEN(tselem,soops))
+ if (TSELEM_OPEN(tselem, soops))
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, -1);
else
te->flag |= TE_LAZY_CLOSED;
@@ -1003,7 +1003,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else if (proptype == PROP_COLLECTION) {
tot= RNA_property_collection_length(ptr, prop);
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++) {
RNA_property_collection_lookup_int(ptr, prop, a, &pptr);
outliner_add_element(soops, &te->subtree, (void*)&pptr, te, TSE_RNA_STRUCT, a);
@@ -1015,7 +1015,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
else if (ELEM3(proptype, PROP_BOOLEAN, PROP_INT, PROP_FLOAT)) {
tot= RNA_property_array_length(ptr, prop);
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
for (a=0; a<tot; a++)
outliner_add_element(soops, &te->subtree, (void*)ptr, te, TSE_RNA_ARRAY_ELEM, a);
}
@@ -1048,7 +1048,7 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->directdata= idv;
te->name= km->idname;
- if (TSELEM_OPEN(tselem,soops)) {
+ if (TSELEM_OPEN(tselem, soops)) {
a= 0;
for (kmi = km->items.first; kmi; kmi = kmi->next, a++) {
@@ -1351,7 +1351,7 @@ static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
- if ((!TSELEM_OPEN(tselem,soops)) || outliner_filter_tree(soops, &te->subtree)==0) {
+ if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree)==0) {
outliner_free_tree(&te->subtree);
BLI_remlink(lb, te);
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index c40a809e6af..e63a3052d26 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -51,7 +51,7 @@ struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
/* sequencer_draw.c */
void draw_timeline_seq(const struct bContext *C, struct ARegion *ar);
-void draw_image_seq(const struct bContext* C, struct Scene *scene,struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset);
+void draw_image_seq(const struct bContext* C, struct Scene *scene, struct ARegion *ar, struct SpaceSeq *sseq, int cfra, int offset);
void seq_reset_imageofs(struct SpaceSeq *sseq);
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 6d810d9103c..13129616843 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -333,7 +333,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Y:", 0, yi -= buth, 200, buth,
&(tfp->ve_median[1]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
- but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:",0, yi -= buth, 200, buth,
+ but = uiDefButF(block, NUM, B_OBJECTPANELMEDIAN, "Z:", 0, yi -= buth, 200, buth,
&(tfp->ve_median[2]), -lim, lim, 10, RNA_TRANSLATION_PREC_DEFAULT, "");
uiButSetUnitType(but, PROP_UNIT_LENGTH);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index fd21bd1922f..6d72ca99678 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1189,12 +1189,12 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
size = -size;
case RIGHT:
glBegin(GL_LINES);
- glVertex2s( offset, 0);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length - size, -size);
- glVertex2s( offset + length, 0);
- glVertex2s( offset + length - size, size);
+ glVertex2s(offset, 0);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length - size, -size);
+ glVertex2s(offset + length, 0);
+ glVertex2s(offset + length - size, size);
glEnd();
break;
case DOWN:
@@ -1203,12 +1203,12 @@ static void drawArrow(ArrowDirection d, short offset, short length, short size)
size = -size;
case UP:
glBegin(GL_LINES);
- glVertex2s( 0, offset);
- glVertex2s( 0, offset + length);
- glVertex2s( 0, offset + length);
+ glVertex2s(0, offset);
+ glVertex2s(0, offset + length);
+ glVertex2s(0, offset + length);
glVertex2s(-size, offset + length - size);
- glVertex2s( 0, offset + length);
- glVertex2s( size, offset + length - size);
+ glVertex2s(0, offset + length);
+ glVertex2s(size, offset + length - size);
glEnd();
break;
}
@@ -1221,20 +1221,20 @@ static void drawArrowHead(ArrowDirection d, short size)
size = -size;
case RIGHT:
glBegin(GL_LINES);
- glVertex2s( 0, 0);
- glVertex2s( -size, -size);
- glVertex2s( 0, 0);
- glVertex2s( -size, size);
+ glVertex2s(0, 0);
+ glVertex2s(-size, -size);
+ glVertex2s(0, 0);
+ glVertex2s(-size, size);
glEnd();
break;
case DOWN:
size = -size;
case UP:
glBegin(GL_LINES);
- glVertex2s( 0, 0);
+ glVertex2s(0, 0);
glVertex2s(-size, -size);
- glVertex2s( 0, 0);
- glVertex2s( size, -size);
+ glVertex2s(0, 0);
+ glVertex2s(size, -size);
glEnd();
break;
}
@@ -1248,9 +1248,9 @@ static void drawArc(float size, float angle_start, float angle_end, int segments
glBegin(GL_LINE_STRIP);
for ( angle = angle_start; angle < angle_end; angle += delta) {
- glVertex2f( cosf(angle) * size, sinf(angle) * size);
+ glVertex2f(cosf(angle) * size, sinf(angle) * size);
}
- glVertex2f( cosf(angle_end) * size, sinf(angle_end) * size);
+ glVertex2f(cosf(angle_end) * size, sinf(angle_end) * size);
glEnd();
}
@@ -1943,8 +1943,8 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
/* axis-angle get limited with euler... */
float eul[3], oldeul[3];
- axis_angle_to_eulO( eul, EULER_ORDER_DEFAULT,axis, *angle);
- axis_angle_to_eulO( oldeul, EULER_ORDER_DEFAULT,oldAxis, oldAngle);
+ axis_angle_to_eulO(eul, EULER_ORDER_DEFAULT, axis, *angle);
+ axis_angle_to_eulO(oldeul, EULER_ORDER_DEFAULT, oldAxis, oldAngle);
if (protectflag & OB_LOCK_ROTX)
eul[0]= oldeul[0];
@@ -1953,7 +1953,7 @@ static void protectedAxisAngleBits(short protectflag, float axis[3], float *angl
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- eulO_to_axis_angle( axis, angle,eul, EULER_ORDER_DEFAULT);
+ eulO_to_axis_angle(axis, angle, eul, EULER_ORDER_DEFAULT);
/* when converting to axis-angle, we need a special exception for the case when there is no axis */
if (IS_EQF(axis[0], axis[1]) && IS_EQF(axis[1], axis[2])) {
@@ -1999,7 +1999,7 @@ static void protectedQuaternionBits(short protectflag, float *quat, float *oldqu
if (protectflag & OB_LOCK_ROTZ)
eul[2]= oldeul[2];
- eul_to_quat( quat,eul);
+ eul_to_quat(quat, eul);
/* restore original quat size */
mul_qt_fl(quat, qlen);
@@ -2175,15 +2175,15 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
/* copy results from cob->matrix */
if (td->ext->rotOrder == ROT_MODE_QUAT) {
/* quats */
- mat4_to_quat( td->ext->quat,cob.matrix);
+ mat4_to_quat(td->ext->quat, cob.matrix);
}
else if (td->ext->rotOrder == ROT_MODE_AXISANGLE) {
/* axis angle */
- mat4_to_axis_angle( &td->ext->quat[1], &td->ext->quat[0],cob.matrix);
+ mat4_to_axis_angle(&td->ext->quat[1], &td->ext->quat[0], cob.matrix);
}
else {
/* eulers */
- mat4_to_eulO( td->ext->rot, td->ext->rotOrder,cob.matrix);
+ mat4_to_eulO(td->ext->rot, td->ext->rotOrder, cob.matrix);
}
}
}
@@ -2209,7 +2209,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- size_to_mat4( cob.matrix,td->ext->size);
+ size_to_mat4(cob.matrix, td->ext->size);
}
/* Evaluate valid constraints */
@@ -2260,7 +2260,7 @@ static void constraintSizeLim(TransInfo *t, TransData *td)
if (td->flag & TD_SINGLESIZE)
return;
- mat4_to_size( td->ext->size,cob.matrix);
+ mat4_to_size(td->ext->size, cob.matrix);
}
}
}
@@ -2628,7 +2628,7 @@ static void headerResize(TransInfo *t, float vec[3], char *str)
#define VECSIGNFLIP(a, b) ((SIGN(a[0]) & SIGN(b[0]))==0 || (SIGN(a[1]) & SIGN(b[1]))==0 || (SIGN(a[2]) & SIGN(b[2]))==0)
/* smat is reference matrix, only scaled */
-static void TransMat3ToSize( float mat[][3], float smat[][3], float *size)
+static void TransMat3ToSize(float mat[][3], float smat[][3], float *size)
{
float vec[3];
@@ -2688,7 +2688,7 @@ static void ElementResize(TransInfo *t, TransData *td, float mat[3][3])
//print_v3("fsize", fsize);
}
else {
- mat3_to_size( fsize,tmat);
+ mat3_to_size(fsize, tmat);
}
protectedSizeBits(td->protectflag, fsize);
@@ -2775,7 +2775,7 @@ int Resize(TransInfo *t, const int mval[2])
copy_v3_v3(t->values, size);
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -2797,7 +2797,7 @@ int Resize(TransInfo *t, const int mval[2])
/* evil hack - redo resize if cliping needed */
if (t->flag & T_CLIP_UV && clipUVTransform(t, size, 1)) {
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize)
t->con.applySize(t, NULL, mat);
@@ -2966,14 +2966,14 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
add_v3_v3v3(td->loc, vec, center);
- sub_v3_v3v3(vec,td->loc,td->iloc);
+ sub_v3_v3v3(vec, td->loc, td->iloc);
protectedTransBits(td->protectflag, vec);
add_v3_v3v3(td->loc, td->iloc, vec);
if (td->flag & TD_USEQUAT) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
if (td->ext->quat) {
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
@@ -3040,7 +3040,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
if (td->ext->rotOrder == ROT_MODE_QUAT) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
@@ -3054,10 +3054,10 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(tquat, quat, iquat);
- quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
+ quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -3070,12 +3070,12 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate the total rotatation in eulers */
copy_v3_v3(eul, td->ext->irot);
- eulO_to_mat3( eulmat,eul, td->ext->rotOrder);
+ eulO_to_mat3(eulmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = bone rotation */
mul_m3_m3m3(fmat, smat, eulmat);
- mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
+ mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
/* and apply (to end result only) */
protectedRotateBits(td->protectflag, eul, td->ext->irot);
@@ -3108,7 +3108,7 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* euler or quaternion? */
if ((td->ext->rotOrder == ROT_MODE_QUAT) || (td->flag & TD_USEQUAT)) {
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(td->ext->quat, quat, td->ext->iquat);
/* this function works on end result */
@@ -3121,10 +3121,10 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
axis_angle_to_quat(iquat, td->ext->irotAxis, td->ext->irotAngle);
mul_serie_m3(fmat, td->mtx, mat, td->smtx, NULL, NULL, NULL, NULL, NULL);
- mat3_to_quat( quat,fmat); // Actual transform
+ mat3_to_quat(quat, fmat); // Actual transform
mul_qt_qtqt(tquat, quat, iquat);
- quat_to_axis_angle( td->ext->rotAxis, td->ext->rotAngle,tquat);
+ quat_to_axis_angle(td->ext->rotAxis, td->ext->rotAngle, tquat);
/* this function works on end result */
protectedAxisAngleBits(td->protectflag, td->ext->rotAxis, td->ext->rotAngle, td->ext->irotAxis, td->ext->irotAngle);
@@ -3137,11 +3137,11 @@ static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short
/* calculate the total rotatation in eulers */
add_v3_v3v3(eul, td->ext->irot, td->ext->drot); /* we have to correct for delta rot */
- eulO_to_mat3( obmat,eul, td->ext->rotOrder);
+ eulO_to_mat3(obmat, eul, td->ext->rotOrder);
/* mat = transform, obmat = object rotation */
mul_m3_m3m3(fmat, smat, obmat);
- mat3_to_compatible_eulO( eul, td->ext->rot, td->ext->rotOrder,fmat);
+ mat3_to_compatible_eulO(eul, td->ext->rot, td->ext->rotOrder, fmat);
/* correct back for delta rot */
sub_v3_v3v3(eul, eul, td->ext->drot);
@@ -3162,7 +3162,7 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
float mat[3][3];
int i;
- vec_rot_to_mat3( mat,axis, angle);
+ vec_rot_to_mat3(mat, axis, angle);
for (i = 0 ; i < t->total; i++, td++) {
@@ -3174,10 +3174,10 @@ static void applyRotation(TransInfo *t, float angle, float axis[3])
if (t->con.applyRot) {
t->con.applyRot(t, td, axis, NULL);
- vec_rot_to_mat3( mat,axis, angle * td->factor);
+ vec_rot_to_mat3(mat, axis, angle * td->factor);
}
else if (t->flag & T_PROP_EDIT) {
- vec_rot_to_mat3( mat,axis, angle * td->factor);
+ vec_rot_to_mat3(mat, axis, angle * td->factor);
}
ElementRotation(t, td, mat, t->around);
@@ -3263,8 +3263,8 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
float mat[3][3], smat[3][3], totmat[3][3];
int i;
- vec_rot_to_mat3( smat,axis1, angles[0]);
- vec_rot_to_mat3( totmat,axis2, angles[1]);
+ vec_rot_to_mat3(smat, axis1, angles[0]);
+ vec_rot_to_mat3(totmat, axis2, angles[1]);
mul_m3_m3m3(mat, smat, totmat);
@@ -3276,8 +3276,8 @@ static void applyTrackball(TransInfo *t, float axis1[3], float axis2[3], float a
continue;
if (t->flag & T_PROP_EDIT) {
- vec_rot_to_mat3( smat,axis1, td->factor * angles[0]);
- vec_rot_to_mat3( totmat,axis2, td->factor * angles[1]);
+ vec_rot_to_mat3(smat, axis1, td->factor * angles[0]);
+ vec_rot_to_mat3(totmat, axis2, td->factor * angles[1]);
mul_m3_m3m3(mat, smat, totmat);
}
@@ -3324,8 +3324,8 @@ int Trackball(TransInfo *t, const int UNUSED(mval[2]))
}
(void)spos;
- vec_rot_to_mat3( smat,axis1, phi[0]);
- vec_rot_to_mat3( totmat,axis2, phi[1]);
+ vec_rot_to_mat3(smat, axis1, phi[0]);
+ vec_rot_to_mat3(totmat, axis2, phi[1]);
mul_m3_m3m3(mat, smat, totmat);
@@ -3483,7 +3483,7 @@ static void applyTranslation(TransInfo *t, float vec[3])
axis_angle_to_quat(quat, axis, angle);
- quat_to_mat3( mat,quat);
+ quat_to_mat3(mat, quat);
ElementRotation(t, td, mat, V3D_LOCAL);
}
@@ -3924,7 +3924,7 @@ int handleEventBevel(TransInfo *t, wmEvent *event)
int Bevel(TransInfo *t, const int UNUSED(mval[2]))
{
- float distance,d;
+ float distance, d;
int i;
char str[128];
const char *mode;
@@ -4177,9 +4177,9 @@ static void ElementBoneSize(TransInfo *t, TransData *td, float mat[3][3])
/* we've tucked the scale in loc */
oldy= td->iloc[1];
- size_to_mat3( sizemat,td->iloc);
+ size_to_mat3(sizemat, td->iloc);
mul_m3_m3m3(tmat, tmat, sizemat);
- mat3_to_size( td->loc,tmat);
+ mat3_to_size(td->loc, tmat);
td->loc[1]= oldy;
}
@@ -4209,7 +4209,7 @@ int BoneSize(TransInfo *t, const int mval[2])
constraintNumInput(t, size);
}
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -4861,7 +4861,7 @@ void freeSlideVerts(TransInfo *t)
LinkNode *look = sld->vertlist;
GHash *vertgh = sld->vhash;
while (look) {
- sv = BLI_ghash_lookup(vertgh,(EditVert*)look->link);
+ sv = BLI_ghash_lookup(vertgh, (EditVert*)look->link);
if (sv != NULL) {
sv->up->f &= !SELECT;
sv->down->f &= !SELECT;
@@ -5167,7 +5167,7 @@ int Mirror(TransInfo *t, const int UNUSED(mval[2]))
if (t->con.mode & CON_APPLY) {
size[0] = size[1] = size[2] = -1;
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
if (t->con.applySize) {
t->con.applySize(t, NULL, mat);
@@ -5192,7 +5192,7 @@ int Mirror(TransInfo *t, const int UNUSED(mval[2]))
else {
size[0] = size[1] = size[2] = 1;
- size_to_mat3( mat,size);
+ size_to_mat3(mat, size);
for (i = 0, td=t->data; i < t->total; i++, td++) {
if (td->flag & TD_NOACTION)
@@ -5460,7 +5460,7 @@ static void doAnimEdit_SnapFrame(TransInfo *t, TransData *td, TransData2D *td2d,
/* do the snapping to nearest frame/second */
if (doTime) {
- val= (float)( floor((val/secf) + 0.5f) * secf );
+ val= (float)(floor((val/secf) + 0.5f) * secf);
}
else
#endif
@@ -5599,9 +5599,9 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- deltax= (float)( floor((deltax/secf) + 0.5f) * secf );
+ deltax= (float)(floor((deltax/secf) + 0.5f) * secf);
else
- deltax= (float)( floor(deltax + 0.5f) );
+ deltax= (float)(floor(deltax + 0.5f));
}
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
@@ -5613,9 +5613,9 @@ static void applyTimeTranslate(TransInfo *t, float UNUSED(sval))
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- val= (float)( floor((deltax/secf) + 0.5f) * secf );
+ val= (float)(floor((deltax/secf) + 0.5f) * secf);
else
- val= (float)( floor(val + 0.5f) );
+ val= (float)(floor(val + 0.5f));
}
*(td->val) = td->ival + val;
@@ -5865,9 +5865,9 @@ static void applyTimeScale(TransInfo *t)
if (autosnap == SACTSNAP_STEP) {
if (doTime)
- fac= (float)( floor(fac/secf + 0.5f) * secf );
+ fac= (float)(floor(fac/secf + 0.5f) * secf);
else
- fac= (float)( floor(fac + 0.5f) );
+ fac= (float)(floor(fac + 0.5f));
}
/* check if any need to apply nla-mapping */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 0bef33149d7..69af8cf2489 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -68,7 +68,7 @@ struct ReportList;
struct SmallHash;
typedef struct TransSnapPoint {
- struct TransSnapPoint *next,*prev;
+ struct TransSnapPoint *next, *prev;
float co[3];
} TransSnapPoint;
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index ebded7b0a6e..b18d132f8df 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -664,7 +664,7 @@ void drawConstraint(TransInfo *t)
else {
if (tc->mode & CON_SELECT) {
float vec[3];
- char col2[3] = {255,255,255};
+ char col2[3] = {255, 255, 255};
int depth_test_enabled;
convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
@@ -767,7 +767,7 @@ static void drawObjectConstraint(TransInfo *t)
td++;
- for (i=1;i<t->total;i++,td++) {
+ for (i=1; i < t->total; i++, td++) {
if (t->con.mode & CON_AXIS0) {
drawLine(t, td->ob->obmat[3], td->axismtx[0], 'X', 0);
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index c4edeefa598..d38d3917177 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -266,7 +266,7 @@ static void createTransTexspace(TransInfo *t)
}
id = ob->data;
- if (id == NULL || !ELEM3( GS(id->name), ID_ME, ID_CU, ID_MB )) {
+ if (id == NULL || !ELEM3(GS(id->name), ID_ME, ID_CU, ID_MB )) {
t->total = 0;
return;
}
@@ -418,7 +418,7 @@ static short apply_targetless_ik(Object *ob)
/* pose_mat(b) = pose_mat(b-1) * offs_bone * channel * constraint * IK */
/* we put in channel the entire result of rmat= (channel * constraint * IK) */
/* pose_mat(b) = pose_mat(b-1) * offs_bone * rmat */
- /* rmat = pose_mat(b) * inv( pose_mat(b-1) * offs_bone ) */
+ /* rmat = pose_mat(b) * inv(pose_mat(b-1) * offs_bone ) */
parchan= chanlist[segcount-1];
bone= parchan->bone;
@@ -439,25 +439,25 @@ static short apply_targetless_ik(Object *ob)
* and applied poses.
*/
if (parchan->rotmode > 0)
- mat3_to_eulO(parchan->eul, parchan->rotmode,rmat3);
+ mat3_to_eulO(parchan->eul, parchan->rotmode, rmat3);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- mat3_to_axis_angle(parchan->rotAxis, &parchan->rotAngle,rmat3);
+ mat3_to_axis_angle(parchan->rotAxis, &parchan->rotAngle, rmat3);
else
- mat3_to_quat(parchan->quat,rmat3);
+ mat3_to_quat(parchan->quat, rmat3);
/* for size, remove rotation */
/* causes problems with some constraints (so apply only if needed) */
if (data->flag & CONSTRAINT_IK_STRETCH) {
if (parchan->rotmode > 0)
- eulO_to_mat3( qrmat,parchan->eul, parchan->rotmode);
+ eulO_to_mat3(qrmat, parchan->eul, parchan->rotmode);
else if (parchan->rotmode == ROT_MODE_AXISANGLE)
- axis_angle_to_mat3( qrmat,parchan->rotAxis, parchan->rotAngle);
+ axis_angle_to_mat3(qrmat, parchan->rotAxis, parchan->rotAngle);
else
- quat_to_mat3( qrmat,parchan->quat);
+ quat_to_mat3(qrmat, parchan->quat);
invert_m3_m3(imat3, qrmat);
mul_m3_m3m3(smat, rmat3, imat3);
- mat3_to_size( parchan->size,smat);
+ mat3_to_size(parchan->size, smat);
}
/* causes problems with some constraints (e.g. childof), so disable this */
@@ -548,10 +548,10 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
if (constraints_list_needinv(t, &pchan->constraints)) {
copy_m3_m4(tmat, pchan->constinv);
invert_m3_m3(cmat, tmat);
- mul_serie_m3(td->mtx, pmat, omat, cmat, NULL,NULL,NULL,NULL,NULL);
+ mul_serie_m3(td->mtx, pmat, omat, cmat, NULL, NULL, NULL, NULL, NULL);
}
else
- mul_serie_m3(td->mtx, pmat, omat, NULL, NULL,NULL,NULL,NULL,NULL);
+ mul_serie_m3(td->mtx, pmat, omat, NULL, NULL, NULL, NULL, NULL, NULL);
}
invert_m3_m3(td->smtx, td->mtx);
@@ -681,7 +681,7 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
total++;
if (mode == TFM_TRANSLATION) {
- if ( has_targetless_ik(pchan)==NULL ) {
+ if (has_targetless_ik(pchan) == NULL) {
if (pchan->parent && (pchan->bone->flag & BONE_CONNECTED)) {
if (pchan->bone->flag & BONE_HINGE_CHILD_TRANSFORM)
hastranslation = 1;
@@ -1616,7 +1616,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
PTCacheEditPoint *point;
PTCacheEditKey *key;
float mat[4][4];
- int i,k, transformparticle;
+ int i, k, transformparticle;
int count = 0, hasselected = 0;
int propmode = t->flag & T_PROP_EDIT;
@@ -1625,7 +1625,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
psys = edit->psys;
if (psys)
- psmd = psys_get_modifier(ob,psys);
+ psmd = psys_get_modifier(ob, psys);
base->flag |= BA_HAS_RECALC_DATA;
@@ -1665,7 +1665,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
unit_m4(mat);
- invert_m4_m4(ob->imat,ob->obmat);
+ invert_m4_m4(ob->imat, ob->obmat);
for (i=0, point=edit->points; i<edit->totpoint; i++, point++) {
TransData *head, *tail;
@@ -1748,7 +1748,7 @@ void flushTransParticles(TransInfo *t)
if (psys && !(psys->flag & PSYS_GLOBAL_HAIR)) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, psys->particles + i, mat);
- invert_m4_m4(imat,mat);
+ invert_m4_m4(imat, mat);
for (k=0, key=point->keys; k<point->totkey; k++, key++) {
copy_v3_v3(co, key->world_co);
@@ -2055,7 +2055,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
* the modifiers that support deform matrices (defcos) */
if (totleft > 0) {
mappedcos= crazyspace_get_mapped_editverts(t->scene, t->obedit);
- quats= MEM_mallocN( (t->total)*sizeof(float)*4, "crazy quats");
+ quats= MEM_mallocN((t->total)*sizeof(float)*4, "crazy quats");
crazyspace_set_quats_editmesh(em, (float*)defcos, mappedcos, quats); /* BMESH_TODO, abuses vertex index, should use an int array */
if (mappedcos)
MEM_freeN(mappedcos);
@@ -2133,7 +2133,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
}
/* Mirror? */
- if ( (mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
+ if ((mirror>0 && tob->iloc[0]>0.0f) || (mirror<0 && tob->iloc[0]<0.0f)) {
BMVert *vmir= EDBM_verts_mirror_get(em, eve); //t->obedit, em, eve, tob->iloc, a);
if (vmir && vmir != eve) {
tob->extra = vmir;
@@ -2147,7 +2147,7 @@ static void createTransEditVerts(bContext *C, TransInfo *t)
if (mirror != 0)
{
tob = t->data;
- for ( a = 0; a < t->total; a++, tob++ )
+ for (a = 0; a < t->total; a++, tob++ )
{
if (ABS(tob->loc[0]) <= 0.00001f)
{
@@ -2294,7 +2294,7 @@ void flushTransSeq(TransInfo *t)
if (seq->depth==0) {
/* test overlap, displayes red outline */
seq->flag &= ~SEQ_OVERLAP;
- if ( seq_test_overlap(seqbasep, seq) ) {
+ if (seq_test_overlap(seqbasep, seq)) {
seq->flag |= SEQ_OVERLAP;
}
}
@@ -2994,7 +2994,7 @@ void flushTransGPactionData (TransInfo *t)
/* find the first one to start from */
if (t->mode == TFM_TIME_SLIDE)
- tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
+ tfd= (tGPFtransdata *)((float *)(t->customData) + 2);
else
tfd= (tGPFtransdata *)(t->customData);
@@ -3113,7 +3113,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
if (ac.datatype == ANIMCONT_GPENCIL) {
if (t->mode == TFM_TIME_SLIDE) {
t->customData= MEM_callocN((sizeof(float)*2)+(sizeof(tGPFtransdata)*count), "TimeSlide + tGPFtransdata");
- tfd= (tGPFtransdata *)( (float *)(t->customData) + 2 );
+ tfd= (tGPFtransdata *)((float *)(t->customData) + 2);
}
else {
t->customData= MEM_callocN(sizeof(tGPFtransdata)*count, "tGPFtransdata");
@@ -3468,9 +3468,9 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
* then check if we're using auto-handles.
* - If so, change them auto-handles to aligned handles so that handles get affected too
*/
- if ( ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
{
if (hdata && (sel1) && (sel3)) {
bezt->h1= HD_ALIGN;
@@ -3559,8 +3559,8 @@ static void sort_time_beztmaps (BeztMap *bezms, int totvert, const short UNUSED(
* optimization: this only needs to be performed in the first loop
*/
if (bezm->swapHs == 0) {
- if ( (bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
- (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0]) )
+ if ((bezm->bezt->vec[0][0] > bezm->bezt->vec[1][0]) &&
+ (bezm->bezt->vec[2][0] < bezm->bezt->vec[1][0]) )
{
/* handles need to be swapped */
bezm->swapHs = 1;
@@ -3714,9 +3714,9 @@ void flushTransGraphData(TransInfo *t)
switch (sipo->autosnap) {
case SACTSNAP_FRAME: /* snap to nearest frame (or second if drawing seconds) */
if (sipo->flag & SIPO_DRAWTIME)
- td2d->loc[0]= (float)( floor((td2d->loc[0]/secf) + 0.5f) * secf );
+ td2d->loc[0]= (float)(floor((td2d->loc[0]/secf) + 0.5f) * secf);
else
- td2d->loc[0]= (float)( floor(td2d->loc[0]+0.5f) );
+ td2d->loc[0]= (float)(floor(td2d->loc[0]+0.5f));
break;
case SACTSNAP_MARKER: /* snap to nearest marker */
@@ -3879,7 +3879,7 @@ static int SeqTransCount(TransInfo *t, Sequence *parent, ListBase *seqbase, int
for (seq= seqbase->first; seq; seq= seq->next) {
seq->depth= depth;
- /* seq->tmp is used by seq_tx_get_final_{left,right} to check sequence's range and clamp to it if needed.
+ /* seq->tmp is used by seq_tx_get_final_{left, right} to check sequence's range and clamp to it if needed.
* it's first place where digging into sequences tree, so store link to parent here */
seq->tmp = parent;
@@ -4173,9 +4173,9 @@ static void createTransSeqData(bContext *C, TransInfo *t)
int i;
for (i=0; i<3; i++) {
seq_user= *((&seq->seq1) + i);
- if ( seq_user && (seq_user->flag & SELECT) &&
- !(seq_user->flag & SEQ_LOCK) &&
- !(seq_user->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)))
+ if (seq_user && (seq_user->flag & SELECT) &&
+ !(seq_user->flag & SEQ_LOCK) &&
+ !(seq_user->flag & (SEQ_LEFTSEL|SEQ_RIGHTSEL)))
{
seq->flag |= SELECT;
}
@@ -4473,8 +4473,8 @@ static int count_proportional_objects(TransInfo *t)
/* mark all children */
for (base= scene->base.first; base; base= base->next) {
/* all base not already selected or marked that is editable */
- if ( (base->object->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
- (BASE_EDITABLE_BGMODE(v3d, scene, base)))
+ if ((base->object->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
+ (BASE_EDITABLE_BGMODE(v3d, scene, base)))
{
mark_children(base->object);
}
@@ -4485,8 +4485,8 @@ static int count_proportional_objects(TransInfo *t)
Object *ob= base->object;
/* if base is not selected, not a parent of selection or not a child of selection and it is editable */
- if ( (ob->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
- (BASE_EDITABLE_BGMODE(v3d, scene, base)))
+ if ((ob->flag & (SELECT|BA_TRANSFORM_CHILD|BA_TRANSFORM_PARENT)) == 0 &&
+ (BASE_EDITABLE_BGMODE(v3d, scene, base)))
{
/* used for flush, depgraph will change recalcs if needed :) */
@@ -4877,8 +4877,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)) )
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 1);
@@ -4908,8 +4908,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
posttrans_action_clean(&ac, (bAction *)ac.data);
}
@@ -4921,8 +4921,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((saction->flag & SACTION_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
bGPdata *gpd;
@@ -4989,8 +4989,8 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
* 2) canceled == 0 -> user confirmed the transform, so duplicates should be removed
* 3) canceled + duplicate -> user canceled the transform, but we made duplicates, so get rid of these
*/
- if ( (sipo->flag & SIPO_NOTRANSKEYCULL)==0 &&
- ((canceled == 0) || (duplicate)) )
+ if ((sipo->flag & SIPO_NOTRANSKEYCULL)==0 &&
+ ((canceled == 0) || (duplicate)))
{
if (adt) {
ANIM_nla_mapping_apply_fcurve(adt, fcu, 0, 0);
@@ -5101,10 +5101,10 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
}
- else if ( (t->scene->basact) &&
- (ob = t->scene->basact->object) &&
- (ob->mode & OB_MODE_PARTICLE_EDIT) &&
- PE_get_current(t->scene, ob))
+ else if ((t->scene->basact) &&
+ (ob = t->scene->basact->object) &&
+ (ob->mode & OB_MODE_PARTICLE_EDIT) &&
+ PE_get_current(t->scene, ob))
{
/* do nothing */
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index f8a982c6b71..f15397f1fd6 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -297,7 +297,7 @@ int calc_manipulator_stats(const bContext *C)
if (obedit->type==OB_MESH) {
BMEditMesh *em = BMEdit_FromObject(obedit);
BMEditSelection ese;
- float vec[3]= {0,0,0};
+ float vec[3]= {0, 0, 0};
/* USE LAST SELECTE WITH ACTIVE */
if ((v3d->around == V3D_ACTIVE) && BM_select_history_active_get(em->bm, &ese)) {
@@ -508,7 +508,7 @@ int calc_manipulator_stats(const bContext *C)
if (edit) {
point = edit->points;
- for (a=0; a<edit->totpoint; a++,point++) {
+ for (a=0; a<edit->totpoint; a++, point++) {
if (point->flag & PEP_HIDE) continue;
for (k=0, ek=point->keys; k<point->totkey; k++, ek++) {
@@ -1512,7 +1512,7 @@ void BIF_draw_manipulator(const bContext *C)
if (v3d->twflag & V3D_DRAW_MANIPULATOR) {
- glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glEnable(GL_BLEND);
if (v3d->twtype & V3D_MANIP_ROTATE) {
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index b9ae3180591..83d4a5dfa6e 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -145,7 +145,7 @@ static int snap_type_exec(bContext *C, wmOperator *op)
{
ToolSettings *ts= CTX_data_tool_settings(C);
- ts->snap_mode = RNA_enum_get(op->ptr,"type");
+ ts->snap_mode = RNA_enum_get(op->ptr, "type");
WM_event_add_notifier(C, NC_SCENE|ND_TOOLSETTINGS, NULL); /* header redraw */
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index db974626b14..2b8c03a56ae 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -573,7 +573,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
BMEditMesh *em = me->edit_btmesh;
BMVert *eve;
BMEditSelection ese;
- float vec[3]= {0,0,0};
+ float vec[3]= {0, 0, 0};
/* USE LAST SELECTED WITH ACTIVE */
if (activeOnly && BM_select_history_active_get(em->bm, &ese)) {
@@ -769,7 +769,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3],
float mat[4][4];
/* Rotation of MetaElem is stored in quat */
- quat_to_mat4( mat,ml_sel->quat);
+ quat_to_mat4( mat, ml_sel->quat);
copy_v3_v3(normal, mat[2]);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 0a5613bca22..a24679878bc 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -216,7 +216,7 @@ void drawSnapping(const struct bContext *C, TransInfo *t)
cpack(0xFFFFFF);
glTranslatef(t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], 0.0f);
- //glRectf(0,0,1,1);
+ //glRectf(0, 0, 1, 1);
setlinestyle(0);
cpack(0x0);
@@ -700,7 +700,7 @@ static float RotationBetween(TransInfo *t, float p1[3], float p2[3])
mul_m3_v3(mtx, end);
mul_m3_v3(mtx, start);
- angle = atan2(start[1],start[0]) - atan2(end[1],end[0]);
+ angle = atan2(start[1], start[0]) - atan2(end[1], end[0]);
}
if (angle > (float)M_PI) {
@@ -1055,9 +1055,9 @@ static int snapFace(ARegion *ar, float v1co[3], float v2co[3], float v3co[3], fl
copy_v3_v3(location, intersect);
if (v4co)
- normal_quad_v3( normal,v1co, v2co, v3co, v4co);
+ normal_quad_v3(normal, v1co, v2co, v3co, v4co);
else
- normal_tri_v3( normal,v1co, v2co, v3co);
+ normal_tri_v3(normal, v1co, v2co, v3co);
mul_m4_v3(obmat, location);
@@ -1738,9 +1738,9 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
copy_v3_v3(location, intersect);
if (f->v4)
- normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
+ normal_quad_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
+ normal_tri_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
mul_m4_v3(obmat, location);
@@ -1767,13 +1767,13 @@ static int peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4],
copy_v3_v3(location, intersect);
if (f->v4)
- normal_quad_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
+ normal_quad_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, verts[f->v4].co);
else
- normal_tri_v3( normal,verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
+ normal_tri_v3(normal, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co);
mul_m4_v3(obmat, location);
- new_depth = len_v3v3(location, ray_start);
+ new_depth = len_v3v3(location, ray_start);
mul_m3_v3(timat, normal);
normalize_v3(normal);