diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/interface/resources.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_view3d/view3d_draw.c | 83 |
2 files changed, 32 insertions, 53 deletions
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c index c250cdb1284..b6fa0916443 100644 --- a/source/blender/editors/interface/resources.c +++ b/source/blender/editors/interface/resources.c @@ -956,13 +956,11 @@ void UI_make_axis_color(char *src_col, char *dst_col, char axis) switch(axis) { case 'x': - case 'X': dst_col[0]= src_col[0]>219?255:src_col[0]+36; dst_col[1]= src_col[1]<26?0:src_col[1]-26; dst_col[2]= src_col[2]<26?0:src_col[2]-26; break; case 'y': - case 'Y': dst_col[0]= src_col[0]<46?0:src_col[0]-36; dst_col[1]= src_col[1]>189?255:src_col[1]+66; dst_col[2]= src_col[2]<46?0:src_col[2]-36; diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c index 67c2a4f1c56..1d18f484ae0 100644 --- a/source/blender/editors/space_view3d/view3d_draw.c +++ b/source/blender/editors/space_view3d/view3d_draw.c @@ -571,93 +571,74 @@ static void drawcursor(Scene *scene, ARegion *ar, View3D *v3d) } } -/* Draw a live substitute of the view icon, which is always shown */ +/* Draw a live substitute of the view icon, which is always shown + * colors copied from transform_manipulator.c, we should keep these matching. */ static void draw_view_axis(RegionView3D *rv3d) { const float k = U.rvisize; /* axis size */ const float toll = 0.5; /* used to see when view is quasi-orthogonal */ const float start = k + 1.0; /* axis center in screen coordinates, x=y */ float ydisp = 0.0; /* vertical displacement to allow obj info text */ - - /* rvibright ranges approx. from original axis icon color to gizmo color */ - float bright = U.rvibright / 15.0f; - - unsigned char col[3]; - unsigned char gridcol[3]; - float colf[3]; - - float vec[4]; + + float vec[3]; float dx, dy; - float h, s, v; /* thickness of lines is proportional to k */ - /* (log(k)-1) gives a more suitable thickness, but fps decreased by about 3 fps */ - glLineWidth(k / 10); - //glLineWidth(log(k)-1); // a bit slow - - UI_GetThemeColor3ubv(TH_GRID, (char *)gridcol); - + glLineWidth(2); + /* X */ - vec[0] = vec[3] = 1; + vec[0] = 1; vec[1] = vec[2] = 0; mul_qt_v3(rv3d->viewquat, vec); - - UI_make_axis_color((char *)gridcol, (char *)col, 'x'); - rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v); - s = s<0.5 ? s+0.5 : 1.0; - v = 0.3; - v = (v<1.0-(bright) ? v+bright : 1.0); - hsv_to_rgb(h, s, v, colf, colf+1, colf+2); - glColor3fv(colf); - dx = vec[0] * k; dy = vec[1] * k; - fdrawline(start, start + ydisp, start + dx, start + dy + ydisp); + + glColor3ub(220, 0, 0); + glBegin(GL_LINES); + glVertex2f(start, start + ydisp); + glVertex2f(start + dx, start + dy + ydisp); + glEnd(); + if (fabs(dx) > toll || fabs(dy) > toll) { BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "x"); } /* Y */ - vec[1] = vec[3] = 1; + vec[1] = 1; vec[0] = vec[2] = 0; mul_qt_v3(rv3d->viewquat, vec); - - UI_make_axis_color((char *)gridcol, (char *)col, 'y'); - rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v); - s = s<0.5 ? s+0.5 : 1.0; - v = 0.3; - v = (v<1.0-(bright) ? v+bright : 1.0); - hsv_to_rgb(h, s, v, colf, colf+1, colf+2); - glColor3fv(colf); - dx = vec[0] * k; dy = vec[1] * k; - fdrawline(start, start + ydisp, start + dx, start + dy + ydisp); + + glColor3ub(0, 220, 0); + glBegin(GL_LINES); + glVertex2f(start, start + ydisp); + glVertex2f(start + dx, start + dy + ydisp); + glEnd(); + if (fabs(dx) > toll || fabs(dy) > toll) { BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "y"); } /* Z */ - vec[2] = vec[3] = 1; + vec[2] = 1; vec[1] = vec[0] = 0; mul_qt_v3(rv3d->viewquat, vec); - - UI_make_axis_color((char *)gridcol, (char *)col, 'z'); - rgb_to_hsv(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, &h, &s, &v); - s = s<0.5 ? s+0.5 : 1.0; - v = 0.5; - v = (v<1.0-(bright) ? v+bright : 1.0); - hsv_to_rgb(h, s, v, colf, colf+1, colf+2); - glColor3fv(colf); - dx = vec[0] * k; dy = vec[1] * k; - fdrawline(start, start + ydisp, start + dx, start + dy + ydisp); + + glColor3ub(30, 30, 220); + glBegin(GL_LINES); + glVertex2f(start, start + ydisp); + glVertex2f(start + dx, start + dy + ydisp); + glEnd(); + if (fabs(dx) > toll || fabs(dy) > toll) { BLF_draw_default(start + dx + 2, start + dy + ydisp + 2, 0.0f, "z"); } - + /* restore line-width */ + glLineWidth(1.0); } |