Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/animation/anim_channels_defines.c79
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c15
-rw-r--r--source/blender/editors/animation/anim_filter.c16
-rw-r--r--source/blender/editors/animation/drivers.c1
-rw-r--r--source/blender/editors/animation/keyframes_edit.c2
-rw-r--r--source/blender/editors/animation/keyframing.c1
-rw-r--r--source/blender/editors/armature/armature_naming.c2
-rw-r--r--source/blender/editors/armature/armature_relations.c2
-rw-r--r--source/blender/editors/armature/armature_skinning.c2
-rw-r--r--source/blender/editors/armature/meshlaplacian.c6
-rw-r--r--source/blender/editors/armature/pose_select.c2
-rw-r--r--source/blender/editors/armature/pose_slide.c77
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/gpencil/annotate_draw.c277
-rw-r--r--source/blender/editors/gpencil/annotate_paint.c305
-rw-r--r--source/blender/editors/gpencil/gpencil_armature.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_convert.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_data.c56
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c277
-rw-r--r--source/blender/editors/gpencil/gpencil_fill.c2
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h22
-rw-r--r--source/blender/editors/gpencil/gpencil_ops.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c169
-rw-r--r--source/blender/editors/gpencil/gpencil_primitive.c129
-rw-r--r--source/blender/editors/gpencil/gpencil_select.c14
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c209
-rw-r--r--source/blender/editors/include/ED_anim_api.h3
-rw-r--r--source/blender/editors/include/ED_gpencil.h29
-rw-r--r--source/blender/editors/include/ED_image.h14
-rw-r--r--source/blender/editors/include/ED_info.h6
-rw-r--r--source/blender/editors/include/ED_keyframes_edit.h8
-rw-r--r--source/blender/editors/include/ED_keyframing.h6
-rw-r--r--source/blender/editors/include/ED_node.h6
-rw-r--r--source/blender/editors/include/ED_object.h6
-rw-r--r--source/blender/editors/include/ED_outliner.h2
-rw-r--r--source/blender/editors/include/ED_particle.h4
-rw-r--r--source/blender/editors/include/ED_transform.h2
-rw-r--r--source/blender/editors/include/UI_interface.h73
-rw-r--r--source/blender/editors/include/UI_resources.h8
-rw-r--r--source/blender/editors/include/UI_view2d.h23
-rw-r--r--source/blender/editors/interface/CMakeLists.txt2
-rw-r--r--source/blender/editors/interface/interface.c134
-rw-r--r--source/blender/editors/interface/interface_anim.c56
-rw-r--r--source/blender/editors/interface/interface_context_menu.c2
-rw-r--r--source/blender/editors/interface/interface_handlers.c119
-rw-r--r--source/blender/editors/interface/interface_icons.c3
-rw-r--r--source/blender/editors/interface/interface_intern.h38
-rw-r--r--source/blender/editors/interface/interface_layout.c360
-rw-r--r--source/blender/editors/interface/interface_ops.c5
-rw-r--r--source/blender/editors/interface/interface_panel.c43
-rw-r--r--source/blender/editors/interface/interface_region_menu_popup.c17
-rw-r--r--source/blender/editors/interface/interface_region_search.c44
-rw-r--r--source/blender/editors/interface/interface_template_search_menu.c1041
-rw-r--r--source/blender/editors/interface/interface_template_search_operator.c151
-rw-r--r--source/blender/editors/interface/interface_templates.c1281
-rw-r--r--source/blender/editors/interface/interface_utils.c41
-rw-r--r--source/blender/editors/interface/interface_widgets.c167
-rw-r--r--source/blender/editors/interface/view2d.c98
-rw-r--r--source/blender/editors/io/io_alembic.c2
-rw-r--r--source/blender/editors/io/io_alembic.h2
-rw-r--r--source/blender/editors/io/io_cache.c2
-rw-r--r--source/blender/editors/io/io_cache.h2
-rw-r--r--source/blender/editors/io/io_usd.c2
-rw-r--r--source/blender/editors/io/io_usd.h2
-rw-r--r--source/blender/editors/mask/mask_select.c18
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c18
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c3
-rw-r--r--source/blender/editors/mesh/editmesh_mask_extract.c2
-rw-r--r--source/blender/editors/mesh/editmesh_select_similar.c2
-rw-r--r--source/blender/editors/mesh/editmesh_undo.c8
-rw-r--r--source/blender/editors/mesh/mesh_ops.c12
-rw-r--r--source/blender/editors/object/CMakeLists.txt3
-rw-r--r--source/blender/editors/object/object_add.c2
-rw-r--r--source/blender/editors/object/object_bake.c2
-rw-r--r--source/blender/editors/object/object_bake_api.c6
-rw-r--r--source/blender/editors/object/object_collection.c2
-rw-r--r--source/blender/editors/object/object_edit.c197
-rw-r--r--source/blender/editors/object/object_gpencil_modifier.c16
-rw-r--r--source/blender/editors/object/object_hook.c8
-rw-r--r--source/blender/editors/object/object_intern.h2
-rw-r--r--source/blender/editors/object/object_modifier.c213
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_relations.c8
-rw-r--r--source/blender/editors/object/object_remesh.c2
-rw-r--r--source/blender/editors/object/object_shader_fx.c8
-rw-r--r--source/blender/editors/object/object_transform.c22
-rw-r--r--source/blender/editors/object/object_vgroup.c2
-rw-r--r--source/blender/editors/physics/dynamicpaint_ops.c10
-rw-r--r--source/blender/editors/physics/particle_edit.c52
-rw-r--r--source/blender/editors/physics/particle_object.c6
-rw-r--r--source/blender/editors/physics/physics_fluid.c18
-rw-r--r--source/blender/editors/render/render_opengl.c20
-rw-r--r--source/blender/editors/screen/area.c21
-rw-r--r--source/blender/editors/screen/screen_edit.c12
-rw-r--r--source/blender/editors/screen/screen_ops.c11
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c28
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c30
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c222
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_automasking.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_cloth.c17
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_detail.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_dyntopo.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_face_set.c17
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mask.c16
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_filter_mesh.c12
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_mask_expand.c10
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c16
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_pose.c14
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_smooth.c33
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_transform.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c2
-rw-r--r--source/blender/editors/space_action/action_data.c41
-rw-r--r--source/blender/editors/space_action/action_edit.c4
-rw-r--r--source/blender/editors/space_action/action_select.c8
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c10
-rw-r--r--source/blender/editors/space_buttons/buttons_texture.c4
-rw-r--r--source/blender/editors/space_clip/clip_draw.c63
-rw-r--r--source/blender/editors/space_clip/clip_editor.c13
-rw-r--r--source/blender/editors/space_clip/clip_ops.c9
-rw-r--r--source/blender/editors/space_clip/clip_utils.c3
-rw-r--r--source/blender/editors/space_clip/tracking_select.c22
-rw-r--r--source/blender/editors/space_file/filelist.c14
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c1
-rw-r--r--source/blender/editors/space_graph/graph_select.c8
-rw-r--r--source/blender/editors/space_image/image_edit.c11
-rw-r--r--source/blender/editors/space_image/space_image.c1
-rw-r--r--source/blender/editors/space_info/info_stats.c304
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c29
-rw-r--r--source/blender/editors/space_nla/nla_channels.c3
-rw-r--r--source/blender/editors/space_nla/nla_edit.c4
-rw-r--r--source/blender/editors/space_node/CMakeLists.txt4
-rw-r--r--source/blender/editors/space_node/drawnode.c950
-rw-r--r--source/blender/editors/space_node/node_buttons.c2
-rw-r--r--source/blender/editors/space_node/node_draw.c262
-rw-r--r--source/blender/editors/space_node/node_edit.c6
-rw-r--r--source/blender/editors/space_node/node_group.c9
-rw-r--r--source/blender/editors/space_node/node_intern.h14
-rw-r--r--source/blender/editors/space_node/node_relationships.c2
-rw-r--r--source/blender/editors/space_node/node_select.c31
-rw-r--r--source/blender/editors/space_node/node_templates.c118
-rw-r--r--source/blender/editors/space_node/space_node.c5
-rw-r--r--source/blender/editors/space_outliner/outliner_collections.c38
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c200
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h11
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c3
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c222
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c20
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_iterators.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c214
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c2
-rw-r--r--source/blender/editors/transform/transform.c241
-rw-r--r--source/blender/editors/transform/transform.h28
-rw-r--r--source/blender/editors/transform/transform_constraints.c26
-rw-r--r--source/blender/editors/transform/transform_constraints.h2
-rw-r--r--source/blender/editors/transform/transform_convert.c34
-rw-r--r--source/blender/editors/transform/transform_convert.h8
-rw-r--r--source/blender/editors/transform/transform_convert_armature.c10
-rw-r--r--source/blender/editors/transform/transform_convert_mesh.c4
-rw-r--r--source/blender/editors/transform/transform_convert_object.c2
-rw-r--r--source/blender/editors/transform/transform_generics.c190
-rw-r--r--source/blender/editors/transform/transform_gizmo_3d.c4
-rw-r--r--source/blender/editors/transform/transform_mode.c2
-rw-r--r--source/blender/editors/transform/transform_mode_edge_rotate_normal.c2
-rw-r--r--source/blender/editors/transform/transform_mode_rotate.c2
-rw-r--r--source/blender/editors/transform/transform_mode_shear.c12
-rw-r--r--source/blender/editors/transform/transform_ops.c11
-rw-r--r--source/blender/editors/transform/transform_orientations.c52
-rw-r--r--source/blender/editors/uvedit/CMakeLists.txt1
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c33
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h28
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c3233
-rw-r--r--source/blender/editors/uvedit/uvedit_parametrizer.h4
-rw-r--r--source/blender/editors/uvedit/uvedit_select.c3415
185 files changed, 9696 insertions, 7025 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index d48e09e0504..cd17a490240 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -51,6 +51,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
@@ -3033,6 +3034,83 @@ static bAnimChannelType ACF_DSVOLUME = {
acf_dsvolume_setting_ptr /* pointer for setting */
};
+/* Simulation Expander ----------------------------------------- */
+
+static int acf_dssimulation_icon(bAnimListElem *UNUSED(ale))
+{
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
+}
+
+static int acf_dssimulation_setting_flag(bAnimContext *UNUSED(ac),
+ eAnimChannel_Settings setting,
+ bool *neg)
+{
+ /* clear extra return data first */
+ *neg = false;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return SIM_DS_EXPAND;
+
+ case ACHANNEL_SETTING_MUTE: /* mute (only in NLA) */
+ return ADT_NLA_EVAL_OFF;
+
+ case ACHANNEL_SETTING_VISIBLE: /* visible (only in Graph Editor) */
+ *neg = true;
+ return ADT_CURVES_NOT_VISIBLE;
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ return ADT_UI_SELECTED;
+
+ default: /* unsupported */
+ return 0;
+ }
+}
+
+static void *acf_dssimulation_setting_ptr(bAnimListElem *ale,
+ eAnimChannel_Settings setting,
+ short *type)
+{
+ Simulation *simulation = (Simulation *)ale->data;
+
+ /* clear extra return data first */
+ *type = 0;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ return GET_ACF_FLAG_PTR(simulation->flag, type);
+
+ case ACHANNEL_SETTING_SELECT: /* selected */
+ case ACHANNEL_SETTING_MUTE: /* muted (for NLA only) */
+ case ACHANNEL_SETTING_VISIBLE: /* visible (for Graph Editor only) */
+ if (simulation->adt)
+ return GET_ACF_FLAG_PTR(simulation->adt->flag, type);
+ return NULL;
+
+ default: /* unsupported */
+ return NULL;
+ }
+}
+
+static bAnimChannelType ACF_DSSIMULATION = {
+ "Simulation Expander", /* type name */
+ ACHANNEL_ROLE_EXPANDER, /* role */
+
+ acf_generic_dataexpand_color, /* backdrop color */
+ acf_generic_dataexpand_backdrop, /* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_basic_offset, /* offset */
+
+ acf_generic_idblock_name, /* name */
+ acf_generic_idblock_name_prop, /* name prop */
+ acf_dssimulation_icon, /* icon */
+
+ acf_generic_dataexpand_setting_valid, /* has setting */
+ acf_dssimulation_setting_flag, /* flag for setting */
+ acf_dssimulation_setting_ptr /* pointer for setting */
+};
+
/* GPencil Expander ------------------------------------------- */
// TODO: just get this from RNA?
@@ -4049,6 +4127,7 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_DSHAIR; /* Hair Channel */
animchannelTypeInfo[type++] = &ACF_DSPOINTCLOUD; /* PointCloud Channel */
animchannelTypeInfo[type++] = &ACF_DSVOLUME; /* Volume Channel */
+ animchannelTypeInfo[type++] = &ACF_DSSIMULATION; /* Simulation Channel */
animchannelTypeInfo[type++] = &ACF_SHAPEKEY; /* ShapeKey */
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index 4e3dc3cb220..a7ca84eb6c6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -138,7 +138,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, ACHANNEL_SETFLAG_CLEAR, ADT_UI_ACTIVE);
@@ -194,7 +195,8 @@ void ANIM_set_active_channel(bAnimContext *ac,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale && ale->adt) {
ale->adt->flag |= ADT_UI_ACTIVE;
@@ -332,7 +334,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
if ((ale->adt) && (ale->adt->flag & ADT_UI_SELECTED)) {
sel = ACHANNEL_SETFLAG_CLEAR;
}
@@ -428,7 +431,8 @@ void ANIM_deselect_anim_channels(
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* need to verify that this data is valid for now */
if (ale->adt) {
ACHANNEL_SET_FLAG(ale->adt, sel, ADT_UI_SELECTED);
@@ -2965,7 +2969,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
case ANIMTYPE_DSMCLIP:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index 4dc0bef3a1b..2b9dfe105bc 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -67,6 +67,7 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_space_types.h"
#include "DNA_speaker_types.h"
#include "DNA_userdef_types.h"
@@ -86,6 +87,7 @@
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_key.h"
#include "BKE_layer.h"
@@ -826,6 +828,18 @@ static bAnimListElem *make_new_animlistelem(void *data,
ale->adt = BKE_animdata_from_id(data);
break;
}
+ case ANIMTYPE_DSSIMULATION: {
+ Simulation *simulation = (Simulation *)data;
+ AnimData *adt = simulation->adt;
+
+ ale->flag = FILTER_SIMULATION_OBJD(simulation);
+
+ ale->key_data = (adt) ? adt->action : NULL;
+ ale->datatype = ALE_ACT;
+
+ ale->adt = BKE_animdata_from_id(data);
+ break;
+ }
case ANIMTYPE_DSSKEY: {
Key *key = (Key *)data;
AnimData *adt = key->adt;
@@ -2414,7 +2428,7 @@ static size_t animdata_filter_ds_modifiers(
afm.filter_mode = filter_mode;
/* 2) walk over dependencies */
- modifiers_foreachIDLink(ob, animfilter_modifier_idpoin_cb, &afm);
+ BKE_modifiers_foreach_ID_link(ob, animfilter_modifier_idpoin_cb, &afm);
/* 3) extract data from the context, merging it back into the standard list */
if (afm.items) {
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 3ae4e3bf998..82e24eaa6e3 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -40,6 +40,7 @@
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_report.h"
#include "DEG_depsgraph.h"
diff --git a/source/blender/editors/animation/keyframes_edit.c b/source/blender/editors/animation/keyframes_edit.c
index e22fddc6d67..2dae4e8b4c5 100644
--- a/source/blender/editors/animation/keyframes_edit.c
+++ b/source/blender/editors/animation/keyframes_edit.c
@@ -633,7 +633,7 @@ bool keyframe_region_lasso_test(const KeyframeEdit_LassoData *data_lasso, const
BLI_rctf_transform_pt_v(data_lasso->rectf_view, data_lasso->rectf_scaled, xy_view, xy);
if (BLI_lasso_is_point_inside(
- data_lasso->mcords, data_lasso->mcords_tot, xy_view[0], xy_view[1], INT_MAX)) {
+ data_lasso->mcoords, data_lasso->mcoords_len, xy_view[0], xy_view[1], INT_MAX)) {
return true;
}
}
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 49e936d22aa..04061ceea51 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -50,6 +50,7 @@
#include "BKE_armature.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index aa1bceb2674..544d86d4c47 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -265,7 +265,7 @@ void ED_armature_bone_rename(Main *bmain,
}
}
- if (modifiers_usesArmature(ob, arm)) {
+ if (BKE_modifiers_uses_armature(ob, arm)) {
bDeformGroup *dg = BKE_object_defgroup_find_name(ob, oldname);
if (dg) {
BLI_strncpy(dg->name, newname, MAXBONENAME);
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index bc854747a68..5f3b876efaf 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -42,7 +42,7 @@
#include "BKE_armature.h"
#include "BKE_constraint.h"
#include "BKE_context.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_report.h"
diff --git a/source/blender/editors/armature/armature_skinning.c b/source/blender/editors/armature/armature_skinning.c
index b637a57f7c0..61d8856afbc 100644
--- a/source/blender/editors/armature/armature_skinning.c
+++ b/source/blender/editors/armature/armature_skinning.c
@@ -418,7 +418,7 @@ static void add_verts_to_dgroups(ReportList *reports,
BKE_mesh_foreach_mapped_vert_coords_get(me_eval, verts, mesh->totvert);
vertsfilled = 1;
}
- else if (modifiers_findByType(ob, eModifierType_Subsurf)) {
+ else if (BKE_modifiers_findby_type(ob, eModifierType_Subsurf)) {
/* is subsurf on? Lets use the verts on the limit surface then.
* = same amount of vertices as mesh, but vertices moved to the
* subsurfed position, like for 'optimal'. */
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index 6028ddb216f..d8a6a22a7df 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -1549,7 +1549,7 @@ static void meshdeform_matrix_solve(MeshDeformModifierData *mmd, MeshDeformBind
}
}
else {
- modifier_setError(&mmd->modifier, "Failed to find bind solution (increase precision?)");
+ BKE_modifier_set_error(&mmd->modifier, "Failed to find bind solution (increase precision?)");
error("Mesh Deform: failed to find bind solution.");
break;
}
@@ -1753,7 +1753,7 @@ void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
int totvert,
float cagemat[4][4])
{
- MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)modifier_get_original(
+ MeshDeformModifierData *mmd_orig = (MeshDeformModifierData *)BKE_modifier_get_original(
&mmd->modifier);
MeshDeformBind mdb;
MVert *mvert;
@@ -1799,7 +1799,7 @@ void ED_mesh_deform_bind_callback(MeshDeformModifierData *mmd,
MEM_freeN(mdb.vertexcos);
/* compact weights */
- modifier_mdef_compact_influences((ModifierData *)mmd_orig);
+ BKE_modifier_mdef_compact_influences((ModifierData *)mmd_orig);
end_progress_bar();
waitcursor(0);
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index ce652b0eaf4..9525fcf2154 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -263,7 +263,7 @@ void ED_armature_pose_select_in_wpaint_mode(ViewLayer *view_layer, Base *base_se
Object *ob_active = OBACT(view_layer);
BLI_assert(ob_active && (ob_active->mode & OB_MODE_WEIGHT_PAINT));
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob_active, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob_active, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index ae08aee3c47..481282d6df3 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -544,71 +544,56 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
/* only if all channels exist, proceed */
if (fcu_w && fcu_x && fcu_y && fcu_z) {
- float quat_prev[4], quat_prev_orig[4];
- float quat_next[4], quat_next_orig[4];
- float quat_curr[4], quat_curr_orig[4];
float quat_final[4];
- copy_qt_qt(quat_curr_orig, pchan->quat);
-
- /* get 2 quats */
- quat_prev_orig[0] = evaluate_fcurve(fcu_w, prevFrameF);
- quat_prev_orig[1] = evaluate_fcurve(fcu_x, prevFrameF);
- quat_prev_orig[2] = evaluate_fcurve(fcu_y, prevFrameF);
- quat_prev_orig[3] = evaluate_fcurve(fcu_z, prevFrameF);
-
- quat_next_orig[0] = evaluate_fcurve(fcu_w, nextFrameF);
- quat_next_orig[1] = evaluate_fcurve(fcu_x, nextFrameF);
- quat_next_orig[2] = evaluate_fcurve(fcu_y, nextFrameF);
- quat_next_orig[3] = evaluate_fcurve(fcu_z, nextFrameF);
-
- normalize_qt_qt(quat_prev, quat_prev_orig);
- normalize_qt_qt(quat_next, quat_next_orig);
- normalize_qt_qt(quat_curr, quat_curr_orig);
-
/* perform blending */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* Just perform the interpolation between quat_prev and
* quat_next using pso->percentage as a guide. */
- interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
- }
- else if (pso->mode == POSESLIDE_PUSH) {
- float quat_diff[4];
+ float quat_prev[4];
+ float quat_next[4];
+
+ quat_prev[0] = evaluate_fcurve(fcu_w, prevFrameF);
+ quat_prev[1] = evaluate_fcurve(fcu_x, prevFrameF);
+ quat_prev[2] = evaluate_fcurve(fcu_y, prevFrameF);
+ quat_prev[3] = evaluate_fcurve(fcu_z, prevFrameF);
- /* calculate the delta transform from the previous to the current */
- /* TODO: investigate ways to favor one transform more? */
- sub_qt_qtqt(quat_diff, quat_curr, quat_prev);
+ quat_next[0] = evaluate_fcurve(fcu_w, nextFrameF);
+ quat_next[1] = evaluate_fcurve(fcu_x, nextFrameF);
+ quat_next[2] = evaluate_fcurve(fcu_y, nextFrameF);
+ quat_next[3] = evaluate_fcurve(fcu_z, nextFrameF);
- /* increase the original by the delta transform, by an amount determined by percentage */
- add_qt_qtqt(quat_final, quat_curr, quat_diff, pso->percentage);
+ normalize_qt(quat_prev);
+ normalize_qt(quat_next);
- normalize_qt(quat_final);
+ interp_qt_qtqt(quat_final, quat_prev, quat_next, pso->percentage);
}
else {
- BLI_assert(pso->mode == POSESLIDE_RELAX);
- float quat_interp[4], quat_final_prev[4];
- /* TODO: maybe a sensitivity ctrl on top of this is needed */
- int iters = (int)ceil(10.0f * pso->percentage);
+ /* POSESLIDE_PUSH and POSESLIDE_RELAX. */
+ float quat_breakdown[4];
+ float quat_curr[4];
- copy_qt_qt(quat_final, quat_curr);
+ copy_qt_qt(quat_curr, pchan->quat);
- /* perform this blending several times until a satisfactory result is reached */
- while (iters-- > 0) {
- /* calculate the interpolation between the endpoints */
- interp_qt_qtqt(quat_interp,
- quat_prev,
- quat_next,
- (cframe - pso->prevFrame) / (pso->nextFrame - pso->prevFrame));
+ quat_breakdown[0] = evaluate_fcurve(fcu_w, cframe);
+ quat_breakdown[1] = evaluate_fcurve(fcu_x, cframe);
+ quat_breakdown[2] = evaluate_fcurve(fcu_y, cframe);
+ quat_breakdown[3] = evaluate_fcurve(fcu_z, cframe);
- normalize_qt_qt(quat_final_prev, quat_final);
+ normalize_qt(quat_breakdown);
+ normalize_qt(quat_curr);
- /* tricky interpolations - blending between original and new */
- interp_qt_qtqt(quat_final, quat_final_prev, quat_interp, 1.0f / 6.0f);
+ if (pso->mode == POSESLIDE_PUSH) {
+ interp_qt_qtqt(quat_final, quat_breakdown, quat_curr, 1.0f + pso->percentage);
+ }
+ else {
+ BLI_assert(pso->mode == POSESLIDE_RELAX);
+ interp_qt_qtqt(quat_final, quat_curr, quat_breakdown, pso->percentage);
}
}
/* Apply final to the pose bone, keeping compatible for similar keyframe positions. */
- quat_to_compatible_quat(pchan->quat, quat_final, quat_curr_orig);
+ quat_to_compatible_quat(pchan->quat, quat_final, pchan->quat);
}
/* free the path now */
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 31c89ca9f43..1d2bf152777 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -1240,7 +1240,7 @@ static int pose_clear_user_transforms_exec(bContext *C, wmOperator *op)
workob.adt = ob->adt;
workob.pose = dummyPose;
- BKE_animsys_evaluate_animdata(scene, &workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata(&workob.id, workob.adt, cframe, ADT_RECALC_ANIM, false);
/* copy back values, but on selected bones only */
for (pchan = dummyPose->chanbase.first; pchan; pchan = pchan->next) {
diff --git a/source/blender/editors/gpencil/annotate_draw.c b/source/blender/editors/gpencil/annotate_draw.c
index adaf4ab2459..22df7bbbf31 100644
--- a/source/blender/editors/gpencil/annotate_draw.c
+++ b/source/blender/editors/gpencil/annotate_draw.c
@@ -90,14 +90,54 @@ typedef enum eDrawStrokeFlags {
/* ----- Tool Buffer Drawing ------ */
+static void annotation_draw_stroke_arrow_buffer(uint pos,
+ const float *corner_point,
+ const float *arrow_coords,
+ const int arrow_style)
+{
+ immBeginAtMost(GPU_PRIM_LINE_STRIP, arrow_style);
+
+ switch (arrow_style) {
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ immVertex2f(pos, arrow_coords[4], arrow_coords[5]);
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ break;
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ immVertex2f(pos, arrow_coords[0], arrow_coords[1]);
+ immVertex2f(pos, arrow_coords[4], arrow_coords[5]);
+ immVertex2f(pos, arrow_coords[6], arrow_coords[7]);
+ immVertex2f(pos, arrow_coords[2], arrow_coords[3]);
+ immVertex2f(pos, corner_point[0], corner_point[1]);
+ break;
+ default:
+ break;
+ }
+ immEnd();
+}
+
/* draw stroke defined in buffer (simple ogl lines/points for now, as dotted lines) */
-static void annotation_draw_stroke_buffer(const tGPspoint *points,
- int totpoints,
+static void annotation_draw_stroke_buffer(bGPdata *gps,
short thickness,
short dflag,
- short sflag,
const float ink[4])
{
+ bGPdata_Runtime runtime = gps->runtime;
+ const tGPspoint *points = runtime.sbuffer;
+ int totpoints = runtime.sbuffer_used;
+ short sflag = runtime.sbuffer_sflag;
+
int draw_points = 0;
/* error checking */
@@ -176,6 +216,26 @@ static void annotation_draw_stroke_buffer(const tGPspoint *points,
}
immEnd();
+
+ /* Draw arrow stroke. */
+ if (totpoints > 1) {
+ /* Draw ending arrow stroke. */
+ if ((sflag & GP_STROKE_USE_ARROW_END) &&
+ (runtime.arrow_end_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ float end[2];
+ copy_v2_fl2(end, points[1].x, points[1].y);
+ annotation_draw_stroke_arrow_buffer(pos, end, runtime.arrow_end, runtime.arrow_end_style);
+ }
+ /* Draw starting arrow stroke. */
+ if ((sflag & GP_STROKE_USE_ARROW_START) &&
+ (runtime.arrow_start_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ float start[2];
+ copy_v2_fl2(start, points[0].x, points[0].y);
+ annotation_draw_stroke_arrow_buffer(
+ pos, start, runtime.arrow_start, runtime.arrow_start_style);
+ }
+ }
+
immUnbindProgram();
}
@@ -524,131 +584,6 @@ static void annotation_draw_strokes(const bGPDframe *gpf,
GPU_program_point_size(false);
}
-/* Draw selected verts for strokes being edited */
-static void annotation_draw_strokes_edit(bGPDlayer *gpl,
- const bGPDframe *gpf,
- int offsx,
- int offsy,
- int winx,
- int winy,
- short dflag,
- float alpha)
-{
- /* if alpha 0 do not draw */
- if (alpha == 0.0f) {
- return;
- }
-
- const bool no_xray = (dflag & GP_DRAWDATA_NO_XRAY) != 0;
- int mask_orig = 0;
-
- /* set up depth masks... */
- if (dflag & GP_DRAWDATA_ONLY3D) {
- if (no_xray) {
- glGetIntegerv(GL_DEPTH_WRITEMASK, &mask_orig);
- glDepthMask(0);
- GPU_depth_test(true);
-
- /* first arg is normally rv3d->dist, but this isn't
- * available here and seems to work quite well without */
- bglPolygonOffset(1.0f, 1.0f);
- }
- }
-
- GPU_program_point_size(true);
-
- /* draw stroke verts */
- LISTBASE_FOREACH (bGPDstroke *, gps, &gpf->strokes) {
- /* check if stroke can be drawn */
- if (annotation_can_draw_stroke(gps, dflag) == false) {
- continue;
- }
-
- /* Optimization: only draw points for selected strokes
- * We assume that selected points can only occur in
- * strokes that are selected too.
- */
- if ((gps->flag & GP_STROKE_SELECT) == 0) {
- continue;
- }
-
- /* Get size of verts:
- * - The selected state needs to be larger than the unselected state so that
- * they stand out more.
- * - We use the theme setting for size of the unselected verts
- */
- float bsize = UI_GetThemeValuef(TH_GP_VERTEX_SIZE);
- float vsize;
- if ((int)bsize > 8) {
- vsize = 10.0f;
- bsize = 8.0f;
- }
- else {
- vsize = bsize + 2;
- }
-
- /* Why? */
- UNUSED_VARS(vsize);
-
- float selectColor[4];
- UI_GetThemeColor3fv(TH_GP_VERTEX_SELECT, selectColor);
- selectColor[3] = alpha;
-
- GPUVertFormat *format = immVertexFormat();
- uint pos; /* specified later */
- uint size = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
- uint color = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
-
- if (gps->flag & GP_STROKE_3DSPACE) {
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 3, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_3D_POINT_VARYING_SIZE_VARYING_COLOR);
- }
- else {
- pos = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
- immBindBuiltinProgram(GPU_SHADER_2D_POINT_VARYING_SIZE_VARYING_COLOR);
- }
-
- immBegin(GPU_PRIM_POINTS, gps->totpoints);
-
- /* Draw all the stroke points (selected or not) */
- bGPDspoint *pt = gps->points;
- for (int i = 0; i < gps->totpoints; i++, pt++) {
- /* size and color first */
- immAttr3fv(color, gpl->color);
- immAttr1f(size, bsize);
-
- /* then position */
- if (gps->flag & GP_STROKE_3DSPACE) {
- immVertex3fv(pos, &pt->x);
- }
- else {
- float co[2];
- annotation_calc_2d_stroke_fxy(&pt->x, gps->flag, offsx, offsy, winx, winy, co);
- immVertex2fv(pos, co);
- }
- }
-
- immEnd();
- immUnbindProgram();
- }
-
- GPU_program_point_size(false);
-
- /* clear depth mask */
- if (dflag & GP_DRAWDATA_ONLY3D) {
- if (no_xray) {
- glDepthMask(mask_orig);
- GPU_depth_test(false);
-
- bglPolygonOffset(0.0, 0.0);
-#if 0
- glDisable(GL_POLYGON_OFFSET_LINE);
- glPolygonOffset(0, 0);
-#endif
- }
- }
-}
-
/* ----- General Drawing ------ */
/* draw onion-skinning for a layer */
static void annotation_draw_onionskins(
@@ -724,7 +659,7 @@ static void annotation_draw_onionskins(
/* loop over gpencil data layers, drawing them */
static void annotation_draw_data_layers(
- bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag, float alpha)
+ bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
{
float ink[4];
@@ -767,21 +702,6 @@ static void annotation_draw_data_layers(
/* draw the strokes already in active frame */
annotation_draw_strokes(gpf, offsx, offsy, winx, winy, dflag, lthick, ink);
- /* Draw verts of selected strokes:
- * - when doing OpenGL renders, we don't want to be showing these, as that ends up
- * flickering
- * - locked layers can't be edited, so there's no point showing these verts
- * as they will have no bearings on what gets edited
- * - only show when in editmode, since operators shouldn't work otherwise
- * (NOTE: doing it this way means that the toggling editmode
- * shows visible change immediately).
- */
- /* XXX: perhaps we don't want to show these when users are drawing... */
- if ((G.f & G_FLAG_RENDER_VIEWPORT) == 0 && (gpl->flag & GP_LAYER_LOCKED) == 0 &&
- (gpd->flag & GP_DATA_STROKE_EDITMODE)) {
- annotation_draw_strokes_edit(gpl, gpf, offsx, offsy, winx, winy, dflag, alpha);
- }
-
/* Check if may need to draw the active stroke cache, only if this layer is the active layer
* that is being edited. (Stroke buffer is currently stored in gp-data)
*/
@@ -793,67 +713,14 @@ static void annotation_draw_data_layers(
* It should also be noted that sbuffer contains temporary point types
* i.e. tGPspoints NOT bGPDspoints
*/
- annotation_draw_stroke_buffer(gpd->runtime.sbuffer,
- gpd->runtime.sbuffer_used,
- lthick,
- dflag,
- gpd->runtime.sbuffer_sflag,
- ink);
+ annotation_draw_stroke_buffer(gpd, lthick, dflag, ink);
}
}
}
-/* draw a short status message in the top-right corner */
-static void annotation_draw_status_text(const bGPdata *gpd, ARegion *region)
-{
-
- /* Cannot draw any status text when drawing OpenGL Renders */
- if (G.f & G_FLAG_RENDER_VIEWPORT) {
- return;
- }
-
- /* Get bounds of region - Necessary to avoid problems with region overlap */
- const rcti *rect = ED_region_visible_rect(region);
-
- /* for now, this should only be used to indicate when we are in stroke editmode */
- if (gpd->flag & GP_DATA_STROKE_EDITMODE) {
- const char *printable = IFACE_("GPencil Stroke Editing");
- float printable_size[2];
-
- int font_id = BLF_default();
-
- BLF_width_and_height(
- font_id, printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
-
- int xco = (rect->xmax - U.widget_unit) - (int)printable_size[0];
- int yco = (rect->ymax - U.widget_unit);
-
- /* text label */
- UI_FontThemeColor(font_id, TH_TEXT_HI);
-#ifdef WITH_INTERNATIONAL
- BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
-#else
- BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
-#endif
-
- /* grease pencil icon... */
- // XXX: is this too intrusive?
- GPU_blend_set_func_separate(
- GPU_SRC_ALPHA, GPU_ONE_MINUS_SRC_ALPHA, GPU_ONE, GPU_ONE_MINUS_SRC_ALPHA);
- GPU_blend(true);
-
- xco -= U.widget_unit;
- yco -= (int)printable_size[1] / 2;
-
- UI_icon_draw(xco, yco, ICON_GREASEPENCIL);
-
- GPU_blend(false);
- }
-}
-
/* draw grease-pencil datablock */
static void annotation_draw_data(
- bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag, float alpha)
+ bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
{
/* turn on smooth lines (i.e. anti-aliasing) */
GPU_line_smooth(true);
@@ -864,7 +731,7 @@ static void annotation_draw_data(
GPU_blend(true);
/* draw! */
- annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data_layers(gpd, offsx, offsy, winx, winy, cfra, dflag);
/* turn off alpha blending, then smooth lines */
GPU_blend(false); // alpha blending
@@ -884,7 +751,6 @@ static void annotation_draw_data_all(Scene *scene,
const char spacetype)
{
bGPdata *gpd_source = NULL;
- float alpha = 1.0f;
if (scene) {
if (spacetype == SPACE_VIEW3D) {
@@ -897,14 +763,14 @@ static void annotation_draw_data_all(Scene *scene,
}
if (gpd_source) {
- annotation_draw_data(gpd_source, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data(gpd_source, offsx, offsy, winx, winy, cfra, dflag);
}
}
/* scene/clip data has already been drawn, only object/track data is drawn here
* if gpd_source == gpd, we don't have any object/track data and we can skip */
if (gpd_source == NULL || (gpd_source && gpd_source != gpd)) {
- annotation_draw_data(gpd, offsx, offsy, winx, winy, cfra, dflag, alpha);
+ annotation_draw_data(gpd, offsx, offsy, winx, winy, cfra, dflag);
}
}
@@ -1026,11 +892,6 @@ void ED_annotation_draw_view2d(const bContext *C, bool onlyv2d)
annotation_draw_data_all(
scene, gpd, 0, 0, region->winx, region->winy, CFRA, dflag, area->spacetype);
-
- /* draw status text (if in screen/pixel-space) */
- if (!onlyv2d) {
- annotation_draw_status_text(gpd, region);
- }
}
/* draw annotations sketches to specified 3d-view assuming that matrices are already set
diff --git a/source/blender/editors/gpencil/annotate_paint.c b/source/blender/editors/gpencil/annotate_paint.c
index 8d50e24b7f0..8bbac80445a 100644
--- a/source/blender/editors/gpencil/annotate_paint.c
+++ b/source/blender/editors/gpencil/annotate_paint.c
@@ -418,6 +418,85 @@ static void gp_smooth_buffer(tGPsdata *p, float inf, int idx)
copy_v2_v2(&ptc->x, c);
}
+static void gp_stroke_arrow_calc_points_segment(float stroke_points[8],
+ const float ref_point[2],
+ const float dir_cw[2],
+ const float dir_ccw[2],
+ const float lenght,
+ const float sign)
+{
+ stroke_points[0] = ref_point[0] + dir_cw[0] * lenght * sign;
+ stroke_points[1] = ref_point[1] + dir_cw[1] * lenght * sign;
+ stroke_points[2] = ref_point[0] + dir_ccw[0] * lenght * sign;
+ stroke_points[3] = ref_point[1] + dir_ccw[1] * lenght * sign;
+}
+
+static void gp_stroke_arrow_calc_points(tGPspoint *point,
+ const float stroke_dir[2],
+ float corner[2],
+ float stroke_points[8],
+ const int arrow_style)
+{
+ const int arrow_lenght = 8;
+ float norm_dir[2];
+ copy_v2_v2(norm_dir, stroke_dir);
+ normalize_v2(norm_dir);
+ const float inv_norm_dir_clockwise[2] = {norm_dir[1], -norm_dir[0]};
+ const float inv_norm_dir_counterclockwise[2] = {-norm_dir[1], norm_dir[0]};
+
+ switch (arrow_style) {
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ mul_v2_fl(norm_dir, arrow_lenght);
+ stroke_points[0] = corner[0] + inv_norm_dir_clockwise[0] * arrow_lenght + norm_dir[0];
+ stroke_points[1] = corner[1] + inv_norm_dir_clockwise[1] * arrow_lenght + norm_dir[1];
+ stroke_points[2] = corner[0] + inv_norm_dir_counterclockwise[0] * arrow_lenght + norm_dir[0];
+ stroke_points[3] = corner[1] + inv_norm_dir_counterclockwise[1] * arrow_lenght + norm_dir[1];
+ break;
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght,
+ 1.0f);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ mul_v2_fl(norm_dir, arrow_lenght);
+ if (point != NULL) {
+ add_v2_v2(&point->x, norm_dir);
+ copy_v2_v2(corner, &point->x);
+ }
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght,
+ -1.0f);
+ stroke_points[4] = corner[0] - norm_dir[0];
+ stroke_points[5] = corner[1] - norm_dir[1];
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ mul_v2_fl(norm_dir, arrow_lenght * 1.5f);
+ if (point != NULL) {
+ add_v2_v2(&point->x, norm_dir);
+ copy_v2_v2(corner, &point->x);
+ }
+ gp_stroke_arrow_calc_points_segment(stroke_points,
+ corner,
+ inv_norm_dir_clockwise,
+ inv_norm_dir_counterclockwise,
+ arrow_lenght * 0.75f,
+ -1.0f);
+ stroke_points[4] = stroke_points[0] - norm_dir[0];
+ stroke_points[5] = stroke_points[1] - norm_dir[1];
+ stroke_points[6] = stroke_points[2] - norm_dir[0];
+ stroke_points[7] = stroke_points[3] - norm_dir[1];
+ break;
+ default:
+ break;
+ }
+}
+
/* add current stroke-point to buffer (returns whether point was successfully added) */
static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure, double curtime)
{
@@ -457,6 +536,32 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
/* now the buffer has 2 points (and shouldn't be allowed to get any larger) */
gpd->runtime.sbuffer_used = 2;
+
+ /* Arrows. */
+ if (gpd->runtime.sbuffer_sflag & (GP_STROKE_USE_ARROW_START | GP_STROKE_USE_ARROW_END)) {
+ /* Store start and end point coords for arrows. */
+ float end[2];
+ copy_v2_v2(end, &pt->x);
+ pt = ((tGPspoint *)(gpd->runtime.sbuffer));
+ float start[2];
+ copy_v2_v2(start, &pt->x);
+
+ /* Arrow end corner. */
+ if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_END) {
+ pt++;
+ float e_heading[2] = {start[0] - end[0], start[1] - end[1]};
+ /* Calculate points for ending arrow. */
+ gp_stroke_arrow_calc_points(
+ pt, e_heading, end, gpd->runtime.arrow_end, gpd->runtime.arrow_end_style);
+ }
+ /* Arrow start corner. */
+ if (gpd->runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_START) {
+ float s_heading[2] = {end[0] - start[0], end[1] - start[1]};
+ /* Calculate points for starting arrow. */
+ gp_stroke_arrow_calc_points(
+ NULL, s_heading, start, gpd->runtime.arrow_start, gpd->runtime.arrow_start_style);
+ }
+ }
}
/* can keep carrying on this way :) */
@@ -490,7 +595,7 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
}
else if (p->paintmode == GP_PAINTMODE_DRAW_POLY) {
/* get pointer to destination point */
- pt = (tGPspoint *)(gpd->runtime.sbuffer);
+ pt = (tGPspoint *)gpd->runtime.sbuffer;
/* store settings */
copy_v2_v2(&pt->x, mval);
@@ -552,6 +657,123 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
return GP_STROKEADD_INVALID;
}
+static void gp_stroke_arrow_init_point_default(bGPDspoint *pt)
+{
+ pt->pressure = 1.0f;
+ pt->strength = 1.0f;
+ pt->time = 1.0f;
+}
+
+static void gp_stroke_arrow_init_conv_point(bGPDspoint *pt, const float point[3])
+{
+ copy_v3_v3(&pt->x, point);
+ gp_stroke_arrow_init_point_default(pt);
+}
+
+static void gp_stroke_arrow_init_point(
+ tGPsdata *p, tGPspoint *ptc, bGPDspoint *pt, const float co[8], const int co_idx)
+{
+ /* Note: provided co_idx should be always pair number as it's [x1, y1, x2, y2, x3, y3]. */
+ float real_co[2] = {co[co_idx], co[co_idx + 1]};
+ copy_v2_v2(&ptc->x, real_co);
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+}
+
+static void gp_stroke_arrow_allocate(bGPDstroke *gps, const int totpoints)
+{
+ /* Copy appropriate settings for stroke. */
+ gps->totpoints = totpoints;
+ /* Allocate enough memory for a continuous array for storage points. */
+ gps->points = MEM_callocN(sizeof(bGPDspoint) * gps->totpoints, "gp_stroke_points");
+}
+
+static void gp_arrow_create_open(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float corner_point[3],
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+}
+
+static void gp_arrow_create_segm(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+}
+
+static void gp_arrow_create_closed(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 4);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+}
+
+static void gp_arrow_create_square(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ const float corner_point[3],
+ const float arrow_points[8])
+{
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 0);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 4);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 6);
+ pt++;
+ gp_stroke_arrow_init_point(p, ptc, pt, arrow_points, 2);
+ pt++;
+ gp_stroke_arrow_init_conv_point(pt, corner_point);
+}
+
+static void gp_arrow_create(tGPsdata *p,
+ tGPspoint *ptc,
+ bGPDspoint *pt,
+ bGPDstroke *arrow_stroke,
+ const float arrow_points[8],
+ const int style)
+{
+ float corner_conv[3];
+ copy_v3_v3(corner_conv, &pt->x);
+
+ switch (style) {
+ case GP_STROKE_ARROWSTYLE_SEGMENT:
+ gp_arrow_create_segm(p, ptc, pt, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_CLOSED:
+ gp_arrow_create_closed(p, ptc, pt, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_OPEN:
+ gp_arrow_create_open(p, ptc, pt, corner_conv, arrow_points);
+ break;
+ case GP_STROKE_ARROWSTYLE_SQUARE:
+ gp_arrow_create_square(p, ptc, pt, corner_conv, arrow_points);
+ break;
+ default:
+ break;
+ }
+ /* Link stroke to frame. */
+ BLI_addtail(&p->gpf->strokes, arrow_stroke);
+}
+
/* make a new stroke from the buffer data */
static void gp_stroke_newfrombuffer(tGPsdata *p)
{
@@ -637,17 +859,61 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
}
if (totelem == 2) {
- /* last point if applicable */
- ptc = ((tGPspoint *)gpd->runtime.sbuffer) + (gpd->runtime.sbuffer_used - 1);
+ bGPdata_Runtime runtime = gpd->runtime;
- /* convert screen-coordinates to appropriate coordinates (and store them) */
+ /* Last point if applicable. */
+ ptc = ((tGPspoint *)runtime.sbuffer) + (runtime.sbuffer_used - 1);
+
+ /* Convert screen-coordinates to appropriate coordinates (and store them). */
gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
- /* copy pressure and time */
+ /* Copy pressure and time. */
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
pt->time = ptc->time;
+
+ /** Create arrow strokes. **/
+ /* End arrow stroke. */
+ if ((runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_END) &&
+ (runtime.arrow_end_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ int totarrowpoints = runtime.arrow_end_style;
+
+ /* Setting up arrow stroke. */
+ bGPDstroke *e_arrow_gps = BKE_gpencil_stroke_duplicate(gps, false);
+ gp_stroke_arrow_allocate(e_arrow_gps, totarrowpoints);
+
+ /* Set pointer to first non-initialized point. */
+ pt = e_arrow_gps->points + (e_arrow_gps->totpoints - totarrowpoints);
+
+ /* End point. */
+ ptc = ((tGPspoint *)runtime.sbuffer) + (runtime.sbuffer_used - 1);
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+
+ /* Fill and convert arrow points to create arrow shape. */
+ gp_arrow_create(p, ptc, pt, e_arrow_gps, runtime.arrow_end, runtime.arrow_end_style);
+ }
+ /* Start arrow stroke. */
+ if ((runtime.sbuffer_sflag & GP_STROKE_USE_ARROW_START) &&
+ (runtime.arrow_start_style != GP_STROKE_ARROWSTYLE_NONE)) {
+ int totarrowpoints = runtime.arrow_start_style;
+
+ /* Setting up arrow stroke. */
+ bGPDstroke *s_arrow_gps = BKE_gpencil_stroke_duplicate(gps, false);
+ gp_stroke_arrow_allocate(s_arrow_gps, totarrowpoints);
+
+ /* Set pointer to first non-initialized point. */
+ pt = s_arrow_gps->points + (s_arrow_gps->totpoints - totarrowpoints);
+
+ /* Start point. */
+ ptc = runtime.sbuffer;
+ gp_stroke_convertcoords(p, &ptc->x, &pt->x, NULL);
+ gp_stroke_arrow_init_point_default(pt);
+
+ /* Fill and convert arrow points to create arrow shape. */
+ gp_arrow_create(p, ptc, pt, s_arrow_gps, runtime.arrow_start, runtime.arrow_start_style);
+ }
}
}
else if (p->paintmode == GP_PAINTMODE_DRAW_POLY) {
@@ -1902,6 +2168,16 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
if (p->paintmode == GP_PAINTMODE_ERASER) {
gpencil_draw_toggle_eraser_cursor(C, p, true);
}
+ else if (p->paintmode == GP_PAINTMODE_DRAW_STRAIGHT) {
+ if (RNA_enum_get(op->ptr, "arrowstyle_start") != GP_STROKE_ARROWSTYLE_NONE) {
+ p->gpd->runtime.sbuffer_sflag |= GP_STROKE_USE_ARROW_START;
+ p->gpd->runtime.arrow_start_style = RNA_enum_get(op->ptr, "arrowstyle_start");
+ }
+ if (RNA_enum_get(op->ptr, "arrowstyle_end") != GP_STROKE_ARROWSTYLE_NONE) {
+ p->gpd->runtime.sbuffer_sflag |= GP_STROKE_USE_ARROW_END;
+ p->gpd->runtime.arrow_end_style = RNA_enum_get(op->ptr, "arrowstyle_end");
+ }
+ }
/* set cursor
* NOTE: This may change later (i.e. intentionally via brush toggle,
* or unintentionally if the user scrolls outside the area)...
@@ -2370,6 +2646,19 @@ static const EnumPropertyItem prop_gpencil_drawmodes[] = {
{0, NULL, 0, NULL, NULL},
};
+static const EnumPropertyItem arrow_types[] = {
+ {GP_STROKE_ARROWSTYLE_NONE, "NONE", 0, "None", "Don't use any arrow/style in corner"},
+ {GP_STROKE_ARROWSTYLE_CLOSED, "ARROW", 0, "Arrow", "Use closed arrow style"},
+ {GP_STROKE_ARROWSTYLE_OPEN, "ARROW_OPEN", 0, "Open Arrow", "Use open arrow style"},
+ {GP_STROKE_ARROWSTYLE_SEGMENT,
+ "ARROW_OPEN_INVERTED",
+ 0,
+ "Segment",
+ "Use perpendicular segment style"},
+ {GP_STROKE_ARROWSTYLE_SQUARE, "DIAMOND", 0, "Square", "Use square style"},
+ {0, NULL, 0, NULL, NULL},
+};
+
void GPENCIL_OT_annotate(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -2393,6 +2682,12 @@ void GPENCIL_OT_annotate(wmOperatorType *ot)
ot->prop = RNA_def_enum(
ot->srna, "mode", prop_gpencil_drawmodes, 0, "Mode", "Way to interpret mouse movements");
+ /* properties */
+ prop = RNA_def_enum(
+ ot->srna, "arrowstyle_start", arrow_types, 0, "Start Arrow Style", "Stroke start style");
+ prop = RNA_def_enum(
+ ot->srna, "arrowstyle_end", arrow_types, 0, "End Arrow Style", "Stroke end style");
+
prop = RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
diff --git a/source/blender/editors/gpencil/gpencil_armature.c b/source/blender/editors/gpencil/gpencil_armature.c
index ab8b1a9719b..962a74d9e6f 100644
--- a/source/blender/editors/gpencil/gpencil_armature.c
+++ b/source/blender/editors/gpencil/gpencil_armature.c
@@ -491,7 +491,7 @@ bool ED_gpencil_add_armature(const bContext *C, ReportList *reports, Object *ob,
}
/* if no armature modifier, add a new one */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob, eGpencilModifierType_Armature);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob, eGpencilModifierType_Armature);
if (md == NULL) {
md = ED_object_gpencil_modifier_add(
reports, bmain, scene, ob, "Armature", eGpencilModifierType_Armature);
@@ -590,8 +590,8 @@ static int gpencil_generate_weights_exec(bContext *C, wmOperator *op)
}
else {
/* get armature from modifier */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob_eval,
- eGpencilModifierType_Armature);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob_eval,
+ eGpencilModifierType_Armature);
if (md == NULL) {
BKE_report(op->reports, RPT_ERROR, "The grease pencil object need an Armature modifier");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index e89903adf5f..5441d4e24a6 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -162,7 +162,7 @@ static void gp_strokepoint_convertcoords(bContext *C,
View3D *v3d = CTX_wm_view3d(C);
ARegion *region = CTX_wm_region(C);
/* TODO(sergey): This function might be called from a loop, but no tagging is happening in it,
- * so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
+ * so it's not that expensive to ensure evaluated depsgraph here. However, ideally all the
* parameters are to wrapped into a context style struct and queried from Context once.*/
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Object *obact = CTX_data_active_object(C);
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
index c05162510d7..a7e7246ee82 100644
--- a/source/blender/editors/gpencil/gpencil_data.c
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -55,7 +55,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_deform.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_gpencil.h"
#include "BKE_gpencil_modifier.h"
#include "BKE_lib_id.h"
@@ -2619,7 +2619,7 @@ int ED_gpencil_join_objects_exec(bContext *C, wmOperator *op)
/* Apply all GP modifiers before */
LISTBASE_FOREACH (GpencilModifierData *, md, &ob_iter->greasepencil_modifiers) {
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->bakeModifier) {
mti->bakeModifier(bmain, depsgraph, md, ob_iter);
}
@@ -3193,7 +3193,7 @@ void GPENCIL_OT_material_unlock_all(wmOperatorType *ot)
/* ***************** Select all strokes using color ************************ */
-static int gpencil_select_material_exec(bContext *C, wmOperator *op)
+static int gpencil_material_select_exec(bContext *C, wmOperator *op)
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
Object *ob = CTX_data_active_object(C);
@@ -3263,15 +3263,15 @@ static int gpencil_select_material_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void GPENCIL_OT_select_material(wmOperatorType *ot)
+void GPENCIL_OT_material_select(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Material";
- ot->idname = "GPENCIL_OT_select_material";
+ ot->idname = "GPENCIL_OT_material_select";
ot->description = "Select/Deselect all Grease Pencil strokes using current material";
/* callbacks */
- ot->exec = gpencil_select_material_exec;
+ ot->exec = gpencil_material_select_exec;
ot->poll = gpencil_active_material_poll;
/* flags */
@@ -3282,6 +3282,48 @@ void GPENCIL_OT_select_material(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/* ***************** Set active material ************************* */
+static int gpencil_material_set_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ int slot = RNA_enum_get(op->ptr, "slot");
+
+ /* Try to get material */
+ if ((slot < 1) || (slot > ob->totcol)) {
+ BKE_reportf(
+ op->reports, RPT_ERROR, "Cannot change to non-existent material (index = %d)", slot);
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Set active material. */
+ ob->actcol = slot;
+
+ /* updates */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_SELECTED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_material_set(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Set Material";
+ ot->idname = "GPENCIL_OT_material_set";
+ ot->description = "Set active material";
+
+ /* callbacks */
+ ot->exec = gpencil_material_set_exec;
+ ot->poll = gpencil_active_material_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* Material to use (dynamic enum) */
+ ot->prop = RNA_def_enum(ot->srna, "slot", DummyRNA_DEFAULT_items, 0, "Material Slot", "");
+ RNA_def_enum_funcs(ot->prop, ED_gpencil_material_enum_itemf);
+}
+
/* ***************** Set selected stroke material the active material ************************ */
static int gpencil_set_active_material_exec(bContext *C, wmOperator *op)
@@ -3344,7 +3386,7 @@ bool ED_gpencil_add_lattice_modifier(const bContext *C,
}
/* if no lattice modifier, add a new one */
- GpencilModifierData *md = BKE_gpencil_modifiers_findByType(ob, eGpencilModifierType_Lattice);
+ GpencilModifierData *md = BKE_gpencil_modifiers_findby_type(ob, eGpencilModifierType_Lattice);
if (md == NULL) {
md = ED_object_gpencil_modifier_add(
reports, bmain, scene, ob, "Lattice", eGpencilModifierType_Lattice);
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 77e45642939..2d53679b61a 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -90,8 +90,9 @@
#include "gpencil_intern.h"
-/* ************************************************ */
-/* Stroke Edit Mode Management */
+/* -------------------------------------------------------------------- */
+/** \name Stroke Edit Mode Management
+ * \{ */
/* poll callback for all stroke editing operators */
static bool gp_stroke_edit_poll(bContext *C)
@@ -138,6 +139,12 @@ static bool gpencil_editmode_toggle_poll(bContext *C)
return ED_gpencil_data_get_active(C) != NULL;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit Mode Operator
+ * \{ */
+
static int gpencil_editmode_toggle_exec(bContext *C, wmOperator *op)
{
const int back = RNA_boolean_get(op->ptr, "back");
@@ -223,6 +230,12 @@ void GPENCIL_OT_editmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Select Mode Operator
+ * \{ */
+
/* set select mode */
static bool gpencil_selectmode_toggle_poll(bContext *C)
{
@@ -298,7 +311,11 @@ void GPENCIL_OT_selectmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Stroke Paint Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Stroke Paint Mode Operator
+ * \{ */
static bool gpencil_paintmode_toggle_poll(bContext *C)
{
@@ -402,7 +419,11 @@ void GPENCIL_OT_paintmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Stroke Sculpt Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Stroke Sculpt Mode Operator
+ * \{ */
static bool gpencil_sculptmode_toggle_poll(bContext *C)
{
@@ -479,6 +500,12 @@ static int gpencil_sculptmode_toggle_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Weight Paint Mode Operator
+ * \{ */
+
void GPENCIL_OT_sculptmode_toggle(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -600,7 +627,11 @@ void GPENCIL_OT_weightmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* Vertex Paint Mode Management */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Vertex Paint Mode Operator
+ * \{ */
static bool gpencil_vertexmode_toggle_poll(bContext *C)
{
@@ -698,10 +729,11 @@ void GPENCIL_OT_vertexmode_toggle(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* ************************************************ */
-/* Stroke Editing Operators */
+/** \} */
-/* ************ Stroke Hide selection Toggle ************** */
+/* -------------------------------------------------------------------- */
+/** \name Stroke Hide Selection Toggle Operator
+ * \{ */
static int gpencil_hideselect_toggle_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -740,7 +772,11 @@ void GPENCIL_OT_selection_opacity_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_UNDO | OPTYPE_REGISTER;
}
-/* ************** Duplicate Selected Strokes **************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Duplicate Selected Strokes Operator
+ * \{ */
/* Make copies of selected point segments in a selected stroke */
static void gp_duplicate_points(const bGPDstroke *gps,
@@ -917,7 +953,11 @@ void GPENCIL_OT_duplicate(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ************** Extrude Selected Strokes **************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Extrude Selected Strokes Operator
+ * \{ */
/* helper to copy a point to temp area */
static void copy_move_point(bGPDstroke *gps,
@@ -1138,14 +1178,18 @@ void GPENCIL_OT_extrude(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Copy/Paste Strokes ************************* */
-/* Grease Pencil stroke data copy/paste buffer:
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Copy/Paste Strokes Utilities
+ *
+ * Grease Pencil stroke data copy/paste buffer:
* - The copy operation collects all segments of selected strokes,
* dumping "ready to be copied" copies of the strokes into the buffer.
* - The paste operation makes a copy of those elements, and adds them
* to the active layer. This effectively flattens down the strokes
* from several different layers into a single layer.
- */
+ * \{ */
/* list of bGPDstroke instances */
/* NOTE: is exposed within the editors/gpencil module so that other tools can use it too */
@@ -1257,8 +1301,11 @@ GHash *gp_copybuf_validate_colormap(bContext *C)
return new_colors;
}
-/* --------------------- */
-/* Copy selected strokes */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Copy Selected Strokes Operator
+ * \{ */
static int gp_strokes_copy_exec(bContext *C, wmOperator *op)
{
@@ -1375,8 +1422,11 @@ void GPENCIL_OT_copy(wmOperatorType *ot)
// ot->flag = OPTYPE_REGISTER;
}
-/* --------------------- */
-/* Paste selected strokes */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Paste Selected Strokes Operator
+ * \{ */
static bool gp_strokes_paste_poll(bContext *C)
{
@@ -1547,7 +1597,11 @@ void GPENCIL_OT_paste(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Move To Layer ****************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Move To Layer Operator
+ * \{ */
static int gp_move_to_layer_exec(bContext *C, wmOperator *op)
{
@@ -1667,7 +1721,11 @@ void GPENCIL_OT_move_to_layer(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
-/* ********************* Add Blank Frame *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Add Blank Frame Operator
+ * \{ */
static int gp_blank_frame_add_exec(bContext *C, wmOperator *op)
{
@@ -1741,7 +1799,11 @@ void GPENCIL_OT_blank_frame_add(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Delete Active Frame ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Active Frame Operator
+ * \{ */
static bool gp_actframe_delete_poll(bContext *C)
{
@@ -1822,7 +1884,12 @@ void GPENCIL_OT_annotation_active_frame_delete(wmOperatorType *ot)
ot->exec = gp_actframe_delete_exec;
ot->poll = gp_annotation_actframe_delete_poll;
}
-/* **************** Delete All Active Frames ****************** */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete All Active Frames
+ * \{ */
static bool gp_actframe_delete_all_poll(bContext *C)
{
@@ -1883,7 +1950,11 @@ void GPENCIL_OT_active_frames_delete_all(wmOperatorType *ot)
ot->poll = gp_actframe_delete_all_poll;
}
-/* ******************* Delete Operator ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete/Dissolve Utilities
+ * \{ */
typedef enum eGP_DeleteMode {
/* delete selected stroke points */
@@ -1903,8 +1974,6 @@ typedef enum eGP_DissolveMode {
GP_DISSOLVE_UNSELECT = 2,
} eGP_DissolveMode;
-/* ----------------------------------- */
-
/* Delete selected strokes */
static int gp_delete_selected_strokes(bContext *C)
{
@@ -2498,7 +2567,11 @@ int gp_delete_selected_point_wrap(bContext *C)
return gp_delete_selected_points(C);
}
-/* ----------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Operator
+ * \{ */
static int gp_delete_exec(bContext *C, wmOperator *op)
{
@@ -2557,6 +2630,12 @@ void GPENCIL_OT_delete(wmOperatorType *ot)
"Method used for deleting Grease Pencil data");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Dissolve Operator
+ * \{ */
+
static int gp_dissolve_exec(bContext *C, wmOperator *op)
{
eGP_DissolveMode mode = RNA_enum_get(op->ptr, "type");
@@ -2599,7 +2678,11 @@ void GPENCIL_OT_dissolve(wmOperatorType *ot)
"Method used for dissolving Stroke points");
}
-/* ****************** Snapping - Strokes <-> Cursor ************************ */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Selection to Grid Operator
+ * \{ */
/* Poll callback for snap operators */
/* NOTE: For now, we only allow these in the 3D view, as other editors do not
@@ -2614,8 +2697,6 @@ static bool gp_snap_poll(bContext *C)
((area != NULL) && (area->spacetype == SPACE_VIEW3D));
}
-/* --------------------------------- */
-
static int gp_snap_to_grid(bContext *C, wmOperator *UNUSED(op))
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -2690,7 +2771,11 @@ void GPENCIL_OT_snap_to_grid(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Selection to Cursor Operator
+ * \{ */
static int gp_snap_to_cursor(bContext *C, wmOperator *op)
{
@@ -2782,7 +2867,11 @@ void GPENCIL_OT_snap_to_cursor(wmOperatorType *ot)
"Offset the entire stroke instead of selected points only");
}
-/* ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Snapping Cursor to Selection Operator
+ * \{ */
static int gp_snap_cursor_to_sel(bContext *C, wmOperator *UNUSED(op))
{
@@ -2873,7 +2962,11 @@ void GPENCIL_OT_snap_cursor_to_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Apply layer thickness change to strokes ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Apply Layer Thickness Change to Strokes Operator
+ * \{ */
static int gp_stroke_apply_thickness_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2920,7 +3013,11 @@ void GPENCIL_OT_stroke_apply_thickness(wmOperatorType *ot)
ot->poll = gp_active_layer_poll;
}
-/* ******************* Close Strokes ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Toggle Cyclic Operator
+ * \{ */
enum {
GP_STROKE_CYCLIC_CLOSE = 1,
@@ -3040,7 +3137,11 @@ void GPENCIL_OT_stroke_cyclical_set(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Flat Stroke Caps ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Toggle Flat Caps Operator
+ * \{ */
enum {
GP_STROKE_CAPS_TOGGLE_BOTH = 0,
@@ -3136,7 +3237,11 @@ void GPENCIL_OT_stroke_caps_set(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", toggle_type, GP_STROKE_CAPS_TOGGLE_BOTH, "Type", "");
}
-/* ******************* Stroke join ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Join Operator
+ * \{ */
/* Helper: flip stroke */
static void gpencil_flip_stroke(bGPDstroke *gps)
@@ -3186,8 +3291,8 @@ static void gpencil_flip_stroke(bGPDstroke *gps)
/* Helper: copy point between strokes */
static void gpencil_stroke_copy_point(bGPDstroke *gps,
+ MDeformVert *dvert,
bGPDspoint *point,
- int idx,
const float delta[3],
float pressure,
float strength,
@@ -3199,6 +3304,13 @@ static void gpencil_stroke_copy_point(bGPDstroke *gps,
if (gps->dvert != NULL) {
gps->dvert = MEM_reallocN(gps->dvert, sizeof(MDeformVert) * (gps->totpoints + 1));
}
+ else {
+ /* If destination has weight add weight to origin. */
+ if (dvert != NULL) {
+ gps->dvert = MEM_callocN(sizeof(MDeformVert) * (gps->totpoints + 1), __func__);
+ }
+ }
+
gps->totpoints++;
newpoint = &gps->points[gps->totpoints - 1];
@@ -3212,11 +3324,16 @@ static void gpencil_stroke_copy_point(bGPDstroke *gps,
copy_v4_v4(newpoint->vert_color, point->vert_color);
if (gps->dvert != NULL) {
- MDeformVert *dvert = &gps->dvert[idx];
MDeformVert *newdvert = &gps->dvert[gps->totpoints - 1];
- newdvert->totweight = dvert->totweight;
- newdvert->dw = MEM_dupallocN(dvert->dw);
+ if (dvert != NULL) {
+ newdvert->totweight = dvert->totweight;
+ newdvert->dw = MEM_dupallocN(dvert->dw);
+ }
+ else {
+ newdvert->totweight = 0;
+ newdvert->dw = NULL;
+ }
}
}
@@ -3267,16 +3384,18 @@ static void gpencil_stroke_join_strokes(bGPDstroke *gps_a,
/* 1st: add one tail point to start invisible area */
point = gps_a->points[gps_a->totpoints - 1];
deltatime = point.time;
- gpencil_stroke_copy_point(gps_a, &point, gps_a->totpoints - 1, delta, 0.0f, 0.0f, 0.0f);
+
+ gpencil_stroke_copy_point(gps_a, NULL, &point, delta, 0.0f, 0.0f, 0.0f);
/* 2nd: add one head point to finish invisible area */
point = gps_b->points[0];
- gpencil_stroke_copy_point(gps_a, &point, 0, delta, 0.0f, 0.0f, deltatime);
+ gpencil_stroke_copy_point(gps_a, NULL, &point, delta, 0.0f, 0.0f, deltatime);
}
/* 3rd: add all points */
for (i = 0, pt = gps_b->points; i < gps_b->totpoints && pt; i++, pt++) {
- gpencil_stroke_copy_point(gps_a, pt, i, delta, pt->pressure, pt->strength, deltatime);
+ MDeformVert *dvert = (gps_b->dvert) ? &gps_b->dvert[i] : NULL;
+ gpencil_stroke_copy_point(gps_a, dvert, pt, delta, pt->pressure, pt->strength, deltatime);
}
}
@@ -3422,7 +3541,11 @@ void GPENCIL_OT_stroke_join(wmOperatorType *ot)
"Leave gaps between joined strokes instead of linking them");
}
-/* ******************* Stroke flip ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Flip Operator
+ * \{ */
static int gp_stroke_flip_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3481,7 +3604,11 @@ void GPENCIL_OT_stroke_flip(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ***************** Reproject Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Re-project Operator
+ * \{ */
typedef enum eGP_ReprojectModes {
/* Axis */
@@ -3719,7 +3846,6 @@ static int gp_recalc_geometry_exec(bContext *C, wmOperator *UNUSED(op))
void GPENCIL_OT_recalc_geometry(wmOperatorType *ot)
{
-
/* identifiers */
ot->name = "Recalculate internal geometry";
ot->idname = "GPENCIL_OT_recalc_geometry";
@@ -3733,7 +3859,12 @@ void GPENCIL_OT_recalc_geometry(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* Stroke subdivide ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Subdivide Operator
+ * \{ */
+
/* helper to smooth */
static void gp_smooth_stroke(bContext *C, wmOperator *op)
{
@@ -4114,7 +4245,12 @@ void GPENCIL_OT_stroke_sample(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ******************* Stroke trim ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Trim Operator
+ * \{ */
+
static int gp_stroke_trim_exec(bContext *C, wmOperator *UNUSED(op))
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -4179,7 +4315,12 @@ void GPENCIL_OT_stroke_trim(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ***************** Separate Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Separate Operator
+ * \{ */
+
typedef enum eGP_SeparateModes {
/* Points */
GP_SEPARATE_POINT = 0,
@@ -4397,7 +4538,12 @@ void GPENCIL_OT_stroke_separate(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "mode", separate_type, GP_SEPARATE_POINT, "Mode", "");
}
-/* ***************** Split Strokes ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Split Operator
+ * \{ */
+
static int gp_stroke_split_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *ob = CTX_data_active_object(C);
@@ -4494,6 +4640,12 @@ void GPENCIL_OT_stroke_split(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Smooth Operator
+ * \{ */
+
static int gp_stroke_smooth_exec(bContext *C, wmOperator *op)
{
bGPdata *gpd = ED_gpencil_data_get_active(C);
@@ -4544,11 +4696,17 @@ void GPENCIL_OT_stroke_smooth(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "smooth_uv", false, "UV", "");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Stroke Cutter Operator
+ * \{ */
+
/* smart stroke cutter for trimming stroke ends */
struct GP_SelectLassoUserData {
rcti rect;
- const int (*mcords)[2];
- int mcords_len;
+ const int (*mcoords)[2];
+ int mcoords_len;
};
static bool gpencil_test_lasso(bGPDstroke *gps,
@@ -4564,7 +4722,7 @@ static bool gpencil_test_lasso(bGPDstroke *gps,
gp_point_to_xy(gsc, gps, &pt2, &x0, &y0);
/* test if in lasso */
return ((!ELEM(V2D_IS_CLIPPED, x0, y0)) && BLI_rcti_isect_pt(&data->rect, x0, y0) &&
- BLI_lasso_is_point_inside(data->mcords, data->mcords_len, x0, y0, INT_MAX));
+ BLI_lasso_is_point_inside(data->mcoords, data->mcoords_len, x0, y0, INT_MAX));
}
typedef bool (*GPencilTestFn)(bGPDstroke *gps,
@@ -4742,19 +4900,19 @@ static int gpencil_cutter_exec(bContext *C, wmOperator *op)
}
struct GP_SelectLassoUserData data = {0};
- data.mcords = WM_gesture_lasso_path_to_array(C, op, &data.mcords_len);
+ data.mcoords = WM_gesture_lasso_path_to_array(C, op, &data.mcoords_len);
/* Sanity check. */
- if (data.mcords == NULL) {
+ if (data.mcoords == NULL) {
return OPERATOR_PASS_THROUGH;
}
/* Compute boundbox of lasso (for faster testing later). */
- BLI_lasso_boundbox(&data.rect, data.mcords, data.mcords_len);
+ BLI_lasso_boundbox(&data.rect, data.mcoords, data.mcoords_len);
gpencil_cutter_lasso_select(C, op, gpencil_test_lasso, &data);
- MEM_freeN((void *)data.mcords);
+ MEM_freeN((void *)data.mcoords);
return OPERATOR_FINISHED;
}
@@ -4800,7 +4958,12 @@ bool ED_object_gpencil_exit(struct Main *bmain, Object *ob)
return ok;
}
-/* ** merge by distance *** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Merge By Distance Operator
+ * \{ */
+
static bool gp_merge_by_distance_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
@@ -4869,3 +5032,5 @@ void GPENCIL_OT_stroke_merge_by_distance(wmOperatorType *ot)
ot->srna, "use_unselected", 0, "Unselected", "Use whole stroke, not only selected points");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+
+/** \} */
diff --git a/source/blender/editors/gpencil/gpencil_fill.c b/source/blender/editors/gpencil/gpencil_fill.c
index a3f6e10ccb0..cf433f70e69 100644
--- a/source/blender/editors/gpencil/gpencil_fill.c
+++ b/source/blender/editors/gpencil/gpencil_fill.c
@@ -1152,7 +1152,7 @@ static void gpencil_stroke_from_buffer(tGPDfill *tgpf)
pt->time = 0.0f;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, NULL);
if ((ts->gpencil_flags & GP_TOOL_FLAG_CREATE_WEIGHTS) && (have_weight)) {
MDeformWeight *dw = BKE_defvert_ensure_index(dvert, def_nr);
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index c5e5a0b79ef..a98ccb1cba6 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -68,6 +68,17 @@ struct PropertyRNA;
/* Internal Operator-State Data ------------------------ */
+/** Random settings by stroke */
+typedef struct GpRandomSettings {
+ /** Pressure used for evaluated curves. */
+ float pen_press;
+
+ float hsv[3];
+ float pressure;
+ float strength;
+ float uv;
+} GpRandomSettings;
+
/* Temporary draw data (no draw manager mode) */
typedef struct tGPDdraw {
struct RegionView3D *rv3d; /* region to draw */
@@ -230,6 +241,10 @@ typedef struct tGPDprimitive {
/** size in pixels for uv calculation */
float totpixlen;
+
+ /** Random settings by stroke */
+ GpRandomSettings random_settings;
+
} tGPDprimitive;
/* Modal Operator Drawing Callbacks ------------------------ */
@@ -345,6 +360,10 @@ const struct EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(struct bCon
struct PointerRNA *ptr,
struct PropertyRNA *prop,
bool *r_free);
+const struct EnumPropertyItem *ED_gpencil_material_enum_itemf(struct bContext *C,
+ struct PointerRNA *ptr,
+ struct PropertyRNA *prop,
+ bool *r_free);
/* ***************************************************** */
/* Operator Defines */
@@ -550,7 +569,8 @@ void GPENCIL_OT_material_reveal(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_unlock_all(struct wmOperatorType *ot);
void GPENCIL_OT_material_lock_unused(struct wmOperatorType *ot);
-void GPENCIL_OT_select_material(struct wmOperatorType *ot);
+void GPENCIL_OT_material_select(struct wmOperatorType *ot);
+void GPENCIL_OT_material_set(struct wmOperatorType *ot);
void GPENCIL_OT_set_active_material(struct wmOperatorType *ot);
/* convert old 2.7 files to 2.8 */
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 0171a81f5eb..94c86572fd3 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -653,7 +653,8 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_material_reveal);
WM_operatortype_append(GPENCIL_OT_material_lock_all);
WM_operatortype_append(GPENCIL_OT_material_unlock_all);
- WM_operatortype_append(GPENCIL_OT_select_material);
+ WM_operatortype_append(GPENCIL_OT_material_select);
+ WM_operatortype_append(GPENCIL_OT_material_set);
/* Editing (Time) --------------- */
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 961c4e05a28..cb72553c68b 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -255,6 +255,10 @@ typedef struct tGPsdata {
tGPguide guide;
ReportList *reports;
+
+ /** Random settings by stroke */
+ GpRandomSettings random_settings;
+
} tGPsdata;
/* ------ */
@@ -687,6 +691,78 @@ static void gp_smooth_segment(bGPdata *gpd, const float inf, int from_idx, int t
}
}
+static void gp_apply_randomness(tGPsdata *p,
+ BrushGpencilSettings *brush_settings,
+ tGPspoint *pt,
+ const bool press,
+ const bool strength,
+ const bool uv)
+{
+ bGPdata *gpd = p->gpd;
+ GpRandomSettings random_settings = p->random_settings;
+ float value = 0.0f;
+ /* Apply randomness to pressure. */
+ if ((brush_settings->draw_random_press > 0.0f) && (press)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_PRESS_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
+ value = 1.0 + rand * 2.0 * brush_settings->draw_random_press;
+ }
+ else {
+ value = 1.0 + random_settings.pressure * brush_settings->draw_random_press;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_PRESSURE_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_pressure, 0, random_settings.pen_press);
+ }
+
+ pt->pressure *= value;
+ CLAMP(pt->pressure, 0.1f, 1.0f);
+ }
+
+ /* Apply randomness to color strength. */
+ if ((brush_settings->draw_random_strength) && (strength)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
+ value = 1.0 + rand * brush_settings->draw_random_strength;
+ }
+ else {
+ value = 1.0 + random_settings.strength * brush_settings->draw_random_strength;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_pressure, 0, random_settings.pen_press);
+ }
+
+ pt->strength *= value;
+ CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ }
+
+ /* Apply randomness to uv texture rotation. */
+ if ((brush_settings->uv_random > 0.0f) && (uv)) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_UV_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used)) * 2.0f -
+ 1.0f;
+ value = rand * M_PI_2 * brush_settings->uv_random;
+ }
+ else {
+ value = random_settings.uv * M_PI_2 * brush_settings->uv_random;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_UV_RAND_PRESS) {
+ value *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_uv, 0, random_settings.pen_press);
+ }
+
+ pt->uv_rot += value;
+ CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
+ }
+}
+
/* add current stroke-point to buffer (returns whether point was successfully added) */
static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure, double curtime)
{
@@ -744,10 +820,6 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
return GP_STROKEADD_INVALID;
}
- /* Set vertex colors for buffer. */
- ED_gpencil_sbuffer_vertex_color_set(
- p->depsgraph, p->ob, p->scene->toolsettings, p->brush, p->material);
-
/* get pointer to destination point */
pt = ((tGPspoint *)(gpd->runtime.sbuffer) + gpd->runtime.sbuffer_used);
@@ -768,6 +840,15 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
+ /* Set vertex colors for buffer. */
+ ED_gpencil_sbuffer_vertex_color_set(p->depsgraph,
+ p->ob,
+ p->scene->toolsettings,
+ p->brush,
+ p->material,
+ p->random_settings.hsv,
+ p->random_settings.pen_press);
+
if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
/* Apply jitter to position */
if (brush_settings->draw_jitter > 0.0f) {
@@ -781,26 +862,9 @@ static short gp_stroke_addpoint(tGPsdata *p, const float mval[2], float pressure
const float fac = rand * square_f(exp_factor) * jitpress;
gp_brush_jitter(gpd, pt, fac);
}
- /* apply randomness to pressure */
- if (brush_settings->draw_random_press > 0.0f) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
- CLAMP(pt->pressure, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* apply randomness to uv texture rotation */
- if (brush_settings->uv_random > 0.0f) {
- float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used)) *
- 2.0f -
- 1.0f;
- pt->uv_rot += rand * M_PI_2 * brush_settings->uv_random;
- CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
- }
- /* apply randomness to color strength */
- if (brush_settings->draw_random_strength) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->strength *= 1.0 + rand * brush_settings->draw_random_strength;
- CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
- }
+
+ /* Apply other randomness. */
+ gp_apply_randomness(p, brush_settings, pt, true, true, true);
}
/* apply angle of stroke to brush size */
@@ -959,9 +1023,10 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ copy_v4_v4(pt->vert_color, ptc->vert_color);
pt->time = ptc->time;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
pt++;
@@ -994,7 +1059,7 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
pt->time = ptc->time;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
if ((ts->gpencil_flags & GP_TOOL_FLAG_CREATE_WEIGHTS) && (have_weight)) {
BKE_gpencil_dvert_ensure(gps);
@@ -1113,11 +1178,12 @@ static void gp_stroke_newfrombuffer(tGPsdata *p)
pt->pressure = ptc->pressure;
pt->strength = ptc->strength;
CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
+ copy_v4_v4(pt->vert_color, ptc->vert_color);
pt->time = ptc->time;
pt->uv_fac = ptc->uv_fac;
pt->uv_rot = ptc->uv_rot;
/* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ ED_gpencil_point_vertex_color_set(ts, brush, pt, ptc);
if (dvert != NULL) {
dvert->totweight = 0;
@@ -1751,10 +1817,16 @@ static void gp_init_drawing_brush(bContext *C, tGPsdata *p)
BKE_brush_gpencil_paint_presets(bmain, ts);
changed = true;
}
- /* be sure curves are initializated */
+ /* Be sure curves are initializated. */
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_sensitivity);
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_strength);
BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_jitter);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_pressure);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_strength);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_uv);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_hue);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_saturation);
+ BKE_curvemapping_initialize(paint->brush->gpencil_settings->curve_rand_value);
/* assign to temp tGPsdata */
p->brush = paint->brush;
@@ -2700,6 +2772,8 @@ static void gpencil_draw_apply_event(bContext *C,
/* handle pressure sensitivity (which is supplied by tablets or otherwise 1.0) */
p->pressure = event->tablet.pressure;
+ /* By default use pen pressure for random curves but attenuated. */
+ p->random_settings.pen_press = pow(p->pressure, 3.0f);
/* Hack for pressure sensitive eraser on D+RMB when using a tablet:
* The pen has to float over the tablet surface, resulting in
@@ -3052,6 +3126,8 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
else {
p = op->customdata;
}
+ /* Init random settings. */
+ ED_gpencil_init_random_settings(p->brush, event->mval, &p->random_settings);
/* TODO: set any additional settings that we can take from the events?
* if eraser is on, draw radial aid */
@@ -3175,10 +3251,17 @@ static void gp_brush_angle_segment(tGPsdata *p, tGPspoint *pt_prev, tGPspoint *p
static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
{
bGPdata *gpd = p->gpd;
+ BrushGpencilSettings *brush_settings = p->brush->gpencil_settings;
+
if (gpd->runtime.sbuffer_used < 3) {
+ tGPspoint *points = (tGPspoint *)gpd->runtime.sbuffer;
+ /* Apply other randomness to first points. */
+ for (int i = 0; i < gpd->runtime.sbuffer_used; i++) {
+ tGPspoint *pt = &points[i];
+ gp_apply_randomness(p, brush_settings, pt, false, false, true);
+ }
return;
}
- BrushGpencilSettings *brush_settings = p->brush->gpencil_settings;
int idx_prev = gpd->runtime.sbuffer_used;
/* Add space for new arc points. */
@@ -3233,6 +3316,7 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
corner[0] = midpoint[0] - (cp1[0] - midpoint[0]);
corner[1] = midpoint[1] - (cp1[1] - midpoint[1]);
+ float stepcolor = 1.0f / segments;
tGPspoint *pt_step = pt_prev;
for (int i = 0; i < segments; i++) {
@@ -3243,6 +3327,9 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_prev->pressure;
pt->strength = pt_prev->strength;
+ /* Interpolate vertex color. */
+ interp_v4_v4v4(
+ pt->vert_color, pt_before->vert_color, pt_prev->vert_color, stepcolor * (i + 1));
/* Apply angle of stroke to brush size to interpolated points but slightly attenuated.. */
if (brush_settings->draw_angle_factor != 0.0f) {
@@ -3252,26 +3339,8 @@ static void gpencil_add_arc_points(tGPsdata *p, float mval[2], int segments)
pt_step = pt;
}
- /* Apply randomness to pressure. */
- if (brush_settings->draw_random_press > 0.0f) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
- CLAMP(pt->pressure, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* Apply randomness to color strength. */
- if (brush_settings->draw_random_strength) {
- float rand = BLI_rng_get_float(p->rng) * 2.0f - 1.0f;
- pt->strength *= 1.0 + rand * brush_settings->draw_random_strength;
- CLAMP(pt->strength, GPENCIL_STRENGTH_MIN, 1.0f);
- }
- /* Apply randomness to uv texture rotation. */
- if (brush_settings->uv_random > 0.0f) {
- float rand = BLI_hash_int_01(BLI_hash_int_2d((int)pt->x, gpd->runtime.sbuffer_used + i)) *
- 2.0f -
- 1.0f;
- pt->uv_rot += rand * M_PI_2 * brush_settings->uv_random;
- CLAMP(pt->uv_rot, -M_PI_2, M_PI_2);
- }
+ /* Apply other randomness. */
+ gp_apply_randomness(p, brush_settings, pt, false, false, true);
a += step;
}
@@ -3323,6 +3392,7 @@ static void gpencil_add_guide_points(const tGPsdata *p,
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_before->pressure;
pt->strength = pt_before->strength;
+ copy_v4_v4(pt->vert_color, pt_before->vert_color);
}
}
else {
@@ -3339,6 +3409,7 @@ static void gpencil_add_guide_points(const tGPsdata *p,
/* Set pressure and strength equals to previous. It will be smoothed later. */
pt->pressure = pt_before->pressure;
pt->strength = pt_before->strength;
+ copy_v4_v4(pt->vert_color, pt_before->vert_color);
}
}
}
diff --git a/source/blender/editors/gpencil/gpencil_primitive.c b/source/blender/editors/gpencil/gpencil_primitive.c
index 11aeeba5a24..1778162c1a3 100644
--- a/source/blender/editors/gpencil/gpencil_primitive.c
+++ b/source/blender/editors/gpencil/gpencil_primitive.c
@@ -124,8 +124,13 @@ static void gp_session_validatebuffer(tGPDprimitive *p)
gpd->runtime.sbuffer_sflag |= GP_STROKE_3DSPACE;
/* Set vertex colors for buffer. */
- ED_gpencil_sbuffer_vertex_color_set(
- p->depsgraph, p->ob, p->scene->toolsettings, p->brush, p->material);
+ ED_gpencil_sbuffer_vertex_color_set(p->depsgraph,
+ p->ob,
+ p->scene->toolsettings,
+ p->brush,
+ p->material,
+ p->random_settings.hsv,
+ 1.0f);
if (ELEM(p->type, GP_STROKE_BOX, GP_STROKE_CIRCLE)) {
gpd->runtime.sbuffer_sflag |= GP_STROKE_CYCLIC;
@@ -681,6 +686,8 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
ToolSettings *ts = tgpi->scene->toolsettings;
bGPdata *gpd = tgpi->gpd;
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ GpRandomSettings random_settings = tgpi->random_settings;
bGPDstroke *gps = tgpi->gpf->strokes.first;
GP_Sculpt_Settings *gset = &ts->gp_sculpt;
int depth_margin = (ts->gpencil_v3d_align & GP_PROJECT_DEPTH_STROKE) ? 4 : 0;
@@ -735,11 +742,11 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
BKE_curvemapping_initialize(ts->gp_sculpt.cur_primitive);
}
- if (tgpi->brush->gpencil_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- BKE_curvemapping_initialize(tgpi->brush->gpencil_settings->curve_jitter);
+ if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
+ BKE_curvemapping_initialize(brush_settings->curve_jitter);
}
- if (tgpi->brush->gpencil_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
- BKE_curvemapping_initialize(tgpi->brush->gpencil_settings->curve_strength);
+ if (brush_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
+ BKE_curvemapping_initialize(brush_settings->curve_strength);
}
/* get an array of depths, far depths are blended */
@@ -841,10 +848,9 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
tGPspoint *p2d = &points2D[i];
/* set rnd value for reuse */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) && (p2d->rnd_dirty != true)) {
+ if ((brush_settings->flag & GP_BRUSH_GROUP_RANDOM) && (p2d->rnd_dirty != true)) {
p2d->rnd[0] = BLI_rng_get_float(tgpi->rng);
p2d->rnd[1] = BLI_rng_get_float(tgpi->rng);
- p2d->rnd[2] = BLI_rng_get_float(tgpi->rng);
p2d->rnd_dirty = true;
}
@@ -858,7 +864,7 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
/* calc pressure */
float curve_pressure = 1.0;
float pressure = 1.0;
- float strength = brush->gpencil_settings->draw_strength;
+ float strength = brush_settings->draw_strength;
/* normalize value to evaluate curve */
if (gset->flag & GP_SCULPT_SETT_FLAG_PRIMITIVE_CURVE) {
@@ -868,20 +874,18 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
}
/* apply jitter to position */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_jitter > 0.0f)) {
+ if ((brush_settings->flag & GP_BRUSH_GROUP_RANDOM) && (brush_settings->draw_jitter > 0.0f)) {
float jitter;
- if (brush->gpencil_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
- jitter = BKE_curvemapping_evaluateF(
- brush->gpencil_settings->curve_jitter, 0, curve_pressure);
+ if (brush_settings->flag & GP_BRUSH_USE_JITTER_PRESSURE) {
+ jitter = BKE_curvemapping_evaluateF(brush_settings->curve_jitter, 0, curve_pressure);
}
else {
- jitter = brush->gpencil_settings->draw_jitter;
+ jitter = brush_settings->draw_jitter;
}
/* exponential value */
- const float exfactor = square_f(brush->gpencil_settings->draw_jitter + 2.0f);
+ const float exfactor = square_f(brush_settings->draw_jitter + 2.0f);
const float fac = p2d->rnd[0] * exfactor * jitter;
/* vector */
@@ -906,47 +910,68 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
add_v2_v2(&p2d->x, svec);
}
- /* apply randomness to pressure */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_random_press > 0.0f)) {
- if (p2d->rnd[0] > 0.5f) {
- pressure -= (brush->gpencil_settings->draw_random_press * 2.0f) * p2d->rnd[1];
- }
- else {
- pressure += (brush->gpencil_settings->draw_random_press * 2.0f) * p2d->rnd[2];
- }
- }
-
/* color strength */
- if (brush->gpencil_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
- float curvef = BKE_curvemapping_evaluateF(
- brush->gpencil_settings->curve_strength, 0, curve_pressure);
+ if (brush_settings->flag & GP_BRUSH_USE_STENGTH_PRESSURE) {
+ float curvef = BKE_curvemapping_evaluateF(brush_settings->curve_strength, 0, curve_pressure);
strength *= curvef;
- strength *= brush->gpencil_settings->draw_strength;
+ strength *= brush_settings->draw_strength;
}
CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
- /* apply randomness to color strength */
- if ((brush->gpencil_settings->flag & GP_BRUSH_GROUP_RANDOM) &&
- (brush->gpencil_settings->draw_random_strength > 0.0f)) {
- if (p2d->rnd[2] > 0.5f) {
- strength -= strength * brush->gpencil_settings->draw_random_strength * p2d->rnd[0];
+ if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
+ /* Apply randomness to pressure. */
+ if (brush_settings->draw_random_press > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_PRESS_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(tgpi->rng) * 2.0f - 1.0f;
+ pressure *= 1.0 + rand * 2.0 * brush_settings->draw_random_press;
+ }
+ else {
+ pressure *= 1.0 + random_settings.pressure * brush_settings->draw_random_press;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_PRESSURE_RAND_PRESS) {
+ pressure *= BKE_curvemapping_evaluateF(brush_settings->curve_rand_pressure, 0, pressure);
+ }
+
+ CLAMP(pressure, 0.1f, 1.0f);
}
- else {
- strength += strength * brush->gpencil_settings->draw_random_strength * p2d->rnd[1];
+
+ /* Apply randomness to color strength. */
+ if (brush_settings->draw_random_strength) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_AT_STROKE) == 0) {
+ float rand = BLI_rng_get_float(tgpi->rng) * 2.0f - 1.0f;
+ strength *= 1.0 + rand * brush_settings->draw_random_strength;
+ }
+ else {
+ strength *= 1.0 + random_settings.strength * brush_settings->draw_random_strength;
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_STRENGTH_RAND_PRESS) {
+ strength *= BKE_curvemapping_evaluateF(brush_settings->curve_rand_strength, 0, pressure);
+ }
+
+ CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
- CLAMP(strength, GPENCIL_STRENGTH_MIN, 1.0f);
}
copy_v2_v2(&tpt->x, &p2d->x);
- CLAMP_MIN(pressure, 0.1f);
-
tpt->pressure = pressure;
tpt->strength = strength;
tpt->time = p2d->time;
+ /* Set vertex colors for buffer. */
+ ED_gpencil_sbuffer_vertex_color_set(tgpi->depsgraph,
+ tgpi->ob,
+ tgpi->scene->toolsettings,
+ tgpi->brush,
+ tgpi->material,
+ tgpi->random_settings.hsv,
+ strength);
+
/* point uv */
if (gpd->runtime.sbuffer_used > 0) {
tGPspoint *tptb = (tGPspoint *)gpd->runtime.sbuffer + gpd->runtime.sbuffer_used - 1;
@@ -994,8 +1019,7 @@ static void gp_primitive_update_strokes(bContext *C, tGPDprimitive *tgpi)
pt->time = 0.0f;
pt->flag = 0;
pt->uv_fac = tpt->uv_fac;
- /* Apply the vertex color to point. */
- ED_gpencil_point_vertex_color_set(ts, brush, pt);
+ copy_v4_v4(pt->vert_color, tpt->vert_color);
if (gps->dvert != NULL) {
MDeformVert *dvert = &gps->dvert[i];
@@ -1159,6 +1183,7 @@ static void gpencil_primitive_init(bContext *C, wmOperator *op)
/* Set Draw brush. */
Brush *brush = BKE_paint_toolslots_brush_get(paint, 0);
+
BKE_brush_tool_set(brush, paint, 0);
BKE_paint_brush_set(paint, brush);
tgpi->brush = brush;
@@ -1226,6 +1251,9 @@ static int gpencil_primitive_invoke(bContext *C, wmOperator *op, const wmEvent *
gpencil_primitive_init(C, op);
tgpi = op->customdata;
+ /* Init random settings. */
+ ED_gpencil_init_random_settings(tgpi->brush, event->mval, &tgpi->random_settings);
+
const bool is_modal = RNA_boolean_get(op->ptr, "wait_for_input");
if (!is_modal) {
tgpi->flag = IN_PROGRESS;
@@ -1262,6 +1290,7 @@ static void gpencil_primitive_interaction_end(bContext *C,
ToolSettings *ts = tgpi->scene->toolsettings;
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
const int def_nr = tgpi->ob->actdef - 1;
const bool have_weight = (bool)BLI_findlink(&tgpi->ob->defbase, def_nr);
@@ -1285,8 +1314,8 @@ static void gpencil_primitive_interaction_end(bContext *C,
gps = tgpi->gpf->strokes.first;
if (gps) {
gps->thickness = brush->size;
- gps->hardeness = brush->gpencil_settings->hardeness;
- copy_v2_v2(gps->aspect_ratio, brush->gpencil_settings->aspect_ratio);
+ gps->hardeness = brush_settings->hardeness;
+ copy_v2_v2(gps->aspect_ratio, brush_settings->aspect_ratio);
/* Calc geometry data. */
BKE_gpencil_stroke_geometry_update(gps);
@@ -1449,23 +1478,25 @@ static void gpencil_primitive_edit_event_handling(
static void gpencil_primitive_strength(tGPDprimitive *tgpi, bool reset)
{
Brush *brush = tgpi->brush;
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+
if (brush) {
if (reset) {
- brush->gpencil_settings->draw_strength = tgpi->brush_strength;
+ brush_settings->draw_strength = tgpi->brush_strength;
tgpi->brush_strength = 0.0f;
}
else {
if (tgpi->brush_strength == 0.0f) {
- tgpi->brush_strength = brush->gpencil_settings->draw_strength;
+ tgpi->brush_strength = brush_settings->draw_strength;
}
float move[2];
sub_v2_v2v2(move, tgpi->mval, tgpi->mvalo);
float adjust = (move[1] > 0.0f) ? 0.01f : -0.01f;
- brush->gpencil_settings->draw_strength += adjust * fabsf(len_manhattan_v2(move));
+ brush_settings->draw_strength += adjust * fabsf(len_manhattan_v2(move));
}
/* limit low limit because below 0.2f the stroke is invisible */
- CLAMP(brush->gpencil_settings->draw_strength, 0.2f, 1.0f);
+ CLAMP(brush_settings->draw_strength, 0.2f, 1.0f);
}
}
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index e25576f32aa..69d22b52ded 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -1327,8 +1327,8 @@ void GPENCIL_OT_select_box(wmOperatorType *ot)
struct GP_SelectLassoUserData {
rcti rect;
- const int (*mcords)[2];
- int mcords_len;
+ const int (*mcoords)[2];
+ int mcoords_len;
};
static bool gpencil_test_lasso(bGPDstroke *gps,
@@ -1344,25 +1344,25 @@ static bool gpencil_test_lasso(bGPDstroke *gps,
gp_point_to_xy(gsc, gps, &pt2, &x0, &y0);
/* test if in lasso boundbox + within the lasso noose */
return ((!ELEM(V2D_IS_CLIPPED, x0, y0)) && BLI_rcti_isect_pt(&data->rect, x0, y0) &&
- BLI_lasso_is_point_inside(data->mcords, data->mcords_len, x0, y0, INT_MAX));
+ BLI_lasso_is_point_inside(data->mcoords, data->mcoords_len, x0, y0, INT_MAX));
}
static int gpencil_lasso_select_exec(bContext *C, wmOperator *op)
{
struct GP_SelectLassoUserData data = {0};
- data.mcords = WM_gesture_lasso_path_to_array(C, op, &data.mcords_len);
+ data.mcoords = WM_gesture_lasso_path_to_array(C, op, &data.mcoords_len);
/* Sanity check. */
- if (data.mcords == NULL) {
+ if (data.mcoords == NULL) {
return OPERATOR_PASS_THROUGH;
}
/* Compute boundbox of lasso (for faster testing later). */
- BLI_lasso_boundbox(&data.rect, data.mcords, data.mcords_len);
+ BLI_lasso_boundbox(&data.rect, data.mcoords, data.mcoords_len);
int ret = gpencil_generic_select_exec(C, op, gpencil_test_lasso, &data);
- MEM_freeN((void *)data.mcords);
+ MEM_freeN((void *)data.mcoords);
return ret;
}
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 3d571773bc8..03deab15b1e 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -30,11 +30,14 @@
#include "BLI_blenlib.h"
#include "BLI_ghash.h"
+#include "BLI_hash.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
+#include "PIL_time.h"
+
#include "DNA_brush_types.h"
#include "DNA_gpencil_types.h"
#include "DNA_meshdata_types.h"
@@ -74,6 +77,7 @@
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_select_utils.h"
+#include "ED_transform_snap_object_context.h"
#include "ED_view3d.h"
#include "GPU_immediate.h"
@@ -481,6 +485,40 @@ const EnumPropertyItem *ED_gpencil_layers_with_new_enum_itemf(bContext *C,
return item;
}
+/* Just existing Materials */
+const EnumPropertyItem *ED_gpencil_material_enum_itemf(bContext *C,
+ PointerRNA *UNUSED(ptr),
+ PropertyRNA *UNUSED(prop),
+ bool *r_free)
+{
+ Object *ob = CTX_data_active_object(C);
+ EnumPropertyItem *item = NULL, item_tmp = {0};
+ int totitem = 0;
+ int i = 0;
+
+ if (ELEM(NULL, C, ob)) {
+ return DummyRNA_DEFAULT_items;
+ }
+
+ /* Existing materials */
+ for (i = 1; i <= ob->totcol; i++) {
+ Material *ma = BKE_object_material_get(ob, i);
+ if (ma) {
+ item_tmp.identifier = ma->id.name + 2;
+ item_tmp.name = ma->id.name + 2;
+ item_tmp.value = i;
+ item_tmp.icon = ma->preview->icon_id;
+
+ RNA_enum_item_add(&item, &totitem, &item_tmp);
+ }
+ }
+
+ RNA_enum_item_end(&item, &totitem);
+ *r_free = true;
+
+ return item;
+}
+
/* ******************************************************** */
/* Brush Tool Core */
@@ -670,8 +708,8 @@ void gp_apply_parent_point(Depsgraph *depsgraph, Object *obact, bGPDlayer *gpl,
/**
* Convert a Grease Pencil coordinate (i.e. can be 2D or 3D) to screenspace (2D)
*
- * \param[out] r_x The screen-space x-coordinate of the point
- * \param[out] r_y The screen-space y-coordinate of the point
+ * \param[out] r_x: The screen-space x-coordinate of the point
+ * \param[out] r_y: The screen-space y-coordinate of the point
*
* \warning This assumes that the caller has already checked
* whether the stroke in question can be drawn.
@@ -2525,26 +2563,170 @@ void ED_gpencil_fill_vertex_color_set(ToolSettings *ts, Brush *brush, bGPDstroke
}
}
-void ED_gpencil_point_vertex_color_set(ToolSettings *ts, Brush *brush, bGPDspoint *pt)
+void ED_gpencil_point_vertex_color_set(ToolSettings *ts,
+ Brush *brush,
+ bGPDspoint *pt,
+ tGPspoint *tpt)
{
if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
- copy_v3_v3(pt->vert_color, brush->rgb);
- pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
- srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color);
+ if (tpt == NULL) {
+ copy_v3_v3(pt->vert_color, brush->rgb);
+ pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
+ srgb_to_linearrgb_v4(pt->vert_color, pt->vert_color);
+ }
+ else {
+ copy_v3_v3(pt->vert_color, tpt->vert_color);
+ pt->vert_color[3] = brush->gpencil_settings->vertex_factor;
+ }
}
else {
zero_v4(pt->vert_color);
}
}
-void ED_gpencil_sbuffer_vertex_color_set(
- Depsgraph *depsgraph, Object *ob, ToolSettings *ts, Brush *brush, Material *material)
+void ED_gpencil_init_random_settings(Brush *brush,
+ const int mval[2],
+ GpRandomSettings *random_settings)
+{
+ int seed = ((uint)(ceil(PIL_check_seconds_timer())) + 1) % 128;
+ /* Use mouse position to get randomness. */
+ int ix = mval[0] * seed;
+ int iy = mval[1] * seed;
+ int iz = ix + iy * seed;
+ zero_v3(random_settings->hsv);
+
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ /* Random to Hue. */
+ if (brush_settings->random_hue > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix, iy)) * 2.0f - 1.0f;
+ random_settings->hsv[0] = rand * brush_settings->random_hue * 0.5f;
+ }
+ /* Random to Saturation. */
+ if (brush_settings->random_saturation > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iy, ix)) * 2.0f - 1.0f;
+ random_settings->hsv[1] = rand * brush_settings->random_saturation;
+ }
+ /* Random to Value. */
+ if (brush_settings->random_value > 0.0f) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix * iz, iy * iz)) * 2.0f - 1.0f;
+ random_settings->hsv[2] = rand * brush_settings->random_value;
+ }
+
+ /* Random to pressure. */
+ if (brush_settings->draw_random_press > 0.0f) {
+ random_settings->pressure = BLI_hash_int_01(BLI_hash_int_2d(ix + iz, iy + iz)) * 2.0f - 1.0f;
+ }
+
+ /* Randomn to color strength. */
+ if (brush_settings->draw_random_strength) {
+ random_settings->strength = BLI_hash_int_01(BLI_hash_int_2d(ix + iy, iy + iz + ix)) * 2.0f -
+ 1.0f;
+ }
+
+ /* Random to uv texture rotation. */
+ if (brush_settings->uv_random > 0.0f) {
+ random_settings->uv = BLI_hash_int_01(BLI_hash_int_2d(iy + iz, ix * iz)) * 2.0f - 1.0f;
+ }
+}
+
+static void gpencil_sbuffer_vertex_color_random(
+ bGPdata *gpd, Brush *brush, tGPspoint *tpt, float random_color[3], float pen_pressure)
+{
+ BrushGpencilSettings *brush_settings = brush->gpencil_settings;
+ if (brush_settings->flag & GP_BRUSH_GROUP_RANDOM) {
+ int seed = ((uint)(ceil(PIL_check_seconds_timer())) + 1) % 128;
+
+ int ix = (int)(tpt->x * seed);
+ int iy = (int)(tpt->y * seed);
+ int iz = ix + iy * seed;
+ float hsv[3];
+ float factor_value[3];
+ zero_v3(factor_value);
+
+ /* Apply randomness to Hue. */
+ if (brush_settings->random_hue > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_HUE_AT_STROKE) == 0) {
+
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(ix, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[0] = rand * brush_settings->random_hue * 0.5f;
+ }
+ else {
+ factor_value[0] = random_color[0];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_HUE_RAND_PRESS) {
+ factor_value[0] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_hue, 0, pen_pressure);
+ }
+ }
+
+ /* Apply randomness to Saturation. */
+ if (brush_settings->random_saturation > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_SAT_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iy, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[1] = rand * brush_settings->random_saturation;
+ }
+ else {
+ factor_value[1] = random_color[1];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_SAT_RAND_PRESS) {
+ factor_value[1] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_saturation, 0, pen_pressure);
+ }
+ }
+
+ /* Apply randomness to Value. */
+ if (brush_settings->random_value > 0.0f) {
+ if ((brush_settings->flag2 & GP_BRUSH_USE_VAL_AT_STROKE) == 0) {
+ float rand = BLI_hash_int_01(BLI_hash_int_2d(iz, gpd->runtime.sbuffer_used)) * 2.0f - 1.0f;
+ factor_value[2] = rand * brush_settings->random_value;
+ }
+ else {
+ factor_value[2] = random_color[2];
+ }
+
+ /* Apply random curve. */
+ if (brush_settings->flag2 & GP_BRUSH_USE_VAL_RAND_PRESS) {
+ factor_value[2] *= BKE_curvemapping_evaluateF(
+ brush_settings->curve_rand_value, 0, pen_pressure);
+ }
+ }
+
+ rgb_to_hsv_v(tpt->vert_color, hsv);
+ add_v3_v3(hsv, factor_value);
+ /* For Hue need to cover all range, but for Saturation and Value
+ * is not logic because the effect is too hard, so the value is just clamped. */
+ if (hsv[0] < 0.0f) {
+ hsv[0] += 1.0f;
+ }
+ else if (hsv[0] > 1.0f) {
+ hsv[0] -= 1.0f;
+ }
+
+ CLAMP3(hsv, 0.0f, 1.0f);
+ hsv_to_rgb_v(hsv, tpt->vert_color);
+ }
+}
+
+void ED_gpencil_sbuffer_vertex_color_set(Depsgraph *depsgraph,
+ Object *ob,
+ ToolSettings *ts,
+ Brush *brush,
+ Material *material,
+ float random_color[3],
+ float pen_pressure)
{
bGPdata *gpd = (bGPdata *)ob->data;
Object *ob_eval = (Object *)DEG_get_evaluated_id(depsgraph, &ob->id);
bGPdata *gpd_eval = (bGPdata *)ob_eval->data;
MaterialGPencilStyle *gp_style = material->gp_style;
+ int idx = gpd->runtime.sbuffer_used;
+ tGPspoint *tpt = (tGPspoint *)gpd->runtime.sbuffer + idx;
+
float vertex_color[4];
copy_v3_v3(vertex_color, brush->rgb);
vertex_color[3] = brush->gpencil_settings->vertex_factor;
@@ -2559,15 +2741,18 @@ void ED_gpencil_sbuffer_vertex_color_set(
}
/* Copy stroke vertex color. */
if (GPENCIL_USE_VERTEX_COLOR_STROKE(ts, brush)) {
- copy_v4_v4(gpd->runtime.vert_color, vertex_color);
+ copy_v4_v4(tpt->vert_color, vertex_color);
}
else {
- copy_v4_v4(gpd->runtime.vert_color, gp_style->stroke_rgba);
+ copy_v4_v4(tpt->vert_color, gp_style->stroke_rgba);
}
- /* Copy to eval data because paint operators don't tag refresh until end for speedup painting. */
+ /* Random Color. */
+ gpencil_sbuffer_vertex_color_random(gpd, brush, tpt, random_color, pen_pressure);
+
+ /* Copy to eval data because paint operators don't tag refresh until end for speedup
+ painting. */
if (gpd_eval != NULL) {
- copy_v4_v4(gpd_eval->runtime.vert_color, gpd->runtime.vert_color);
copy_v4_v4(gpd_eval->runtime.vert_color_fill, gpd->runtime.vert_color_fill);
gpd_eval->runtime.matid = gpd->runtime.matid;
}
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index a9b34e3c735..7d38792f332 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -229,6 +229,7 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_DSHAIR,
ANIMTYPE_DSPOINTCLOUD,
ANIMTYPE_DSVOLUME,
+ ANIMTYPE_DSSIMULATION,
ANIMTYPE_SHAPEKEY,
@@ -356,6 +357,8 @@ typedef enum eAnimFilter_Flags {
#define FILTER_HAIR_OBJD(ha) (CHECK_TYPE_INLINE(ha, Hair *), ((ha->flag & HA_DS_EXPAND)))
#define FILTER_POINTS_OBJD(pt) (CHECK_TYPE_INLINE(pt, PointCloud *), ((pt->flag & PT_DS_EXPAND)))
#define FILTER_VOLUME_OBJD(vo) (CHECK_TYPE_INLINE(vo, Volume *), ((vo->flag & VO_DS_EXPAND)))
+#define FILTER_SIMULATION_OBJD(sim) \
+ (CHECK_TYPE_INLINE(sim, Simulation *), ((sim->flag & SIM_DS_EXPAND)))
/* Variable use expanders */
#define FILTER_NTREE_DATA(ntree) \
(CHECK_TYPE_INLINE(ntree, bNodeTree *), (((ntree)->flag & NTREE_DS_EXPAND)))
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 1403ae1f3cc..2dbd979564e 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -40,6 +40,7 @@ struct bGPDspoint;
struct bGPDstroke;
struct bGPdata;
struct tGPspoint;
+struct GpRandomSettings;
struct ARegion;
struct Depsgraph;
@@ -48,6 +49,7 @@ struct RegionView3D;
struct ReportList;
struct Scene;
struct ScrArea;
+struct SnapObjectContext;
struct ToolSettings;
struct View3D;
struct ViewLayer;
@@ -69,14 +71,15 @@ struct wmOperator;
* Used as part of the 'stroke cache' used during drawing of new strokes
*/
typedef struct tGPspoint {
- float x, y; /* x and y coordinates of cursor (in relative to area) */
- float pressure; /* pressure of tablet at this point */
- float strength; /* pressure of tablet at this point for alpha factor */
- float time; /* Time relative to stroke start (used when converting to path) */
- float uv_fac; /* factor of uv along the stroke */
- float uv_rot; /* uv rotation for dor mode */
- float rnd[3]; /* rnd value */
- bool rnd_dirty; /* rnd flag */
+ float x, y; /* x and y coordinates of cursor (in relative to area) */
+ float pressure; /* pressure of tablet at this point */
+ float strength; /* pressure of tablet at this point for alpha factor */
+ float time; /* Time relative to stroke start (used when converting to path) */
+ float uv_fac; /* factor of uv along the stroke */
+ float uv_rot; /* uv rotation for dor mode */
+ float rnd[3]; /* rnd value */
+ bool rnd_dirty; /* rnd flag */
+ float vert_color[4]; /* Point vertex color. */
} tGPspoint;
/* ----------- Grease Pencil Tools/Context ------------- */
@@ -296,12 +299,18 @@ void ED_gpencil_fill_vertex_color_set(struct ToolSettings *ts,
struct bGPDstroke *gps);
void ED_gpencil_point_vertex_color_set(struct ToolSettings *ts,
struct Brush *brush,
- struct bGPDspoint *pt);
+ struct bGPDspoint *pt,
+ struct tGPspoint *tpt);
void ED_gpencil_sbuffer_vertex_color_set(struct Depsgraph *depsgraph,
struct Object *ob,
struct ToolSettings *ts,
struct Brush *brush,
- struct Material *material);
+ struct Material *material,
+ float random_color[3],
+ float pen_pressure);
+void ED_gpencil_init_random_settings(struct Brush *brush,
+ const int mval[2],
+ struct GpRandomSettings *random_settings);
bool ED_gpencil_stroke_check_collision(struct GP_SpaceConversion *gsc,
struct bGPDstroke *gps,
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 910cf362a37..a8476e3d1ca 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -69,7 +69,7 @@ void ED_space_image_get_size(struct SpaceImage *sima, int *r_width, int *r_heigh
void ED_space_image_get_size_fl(struct SpaceImage *sima, float r_size[2]);
void ED_space_image_get_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy);
void ED_space_image_get_zoom(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
float *r_zoomx,
float *r_zoomy);
void ED_space_image_get_uv_aspect(struct SpaceImage *sima, float *r_aspx, float *r_aspy);
@@ -88,14 +88,18 @@ void ED_image_get_uv_aspect(struct Image *ima,
float *r_aspx,
float *r_aspy);
void ED_image_mouse_pos(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
const int mval[2],
float co[2]);
void ED_image_view_center_to_point(struct SpaceImage *sima, float x, float y);
-void ED_image_point_pos(
- struct SpaceImage *sima, struct ARegion *region, float x, float y, float *r_x, float *r_y);
+void ED_image_point_pos(struct SpaceImage *sima,
+ const struct ARegion *region,
+ float x,
+ float y,
+ float *r_x,
+ float *r_y);
void ED_image_point_pos__reverse(struct SpaceImage *sima,
- struct ARegion *region,
+ const struct ARegion *region,
const float co[2],
float r_co[2]);
bool ED_image_slot_cycle(struct Image *image, int direction);
diff --git a/source/blender/editors/include/ED_info.h b/source/blender/editors/include/ED_info.h
index 82662a6b118..1146c49bef2 100644
--- a/source/blender/editors/include/ED_info.h
+++ b/source/blender/editors/include/ED_info.h
@@ -31,9 +31,9 @@ struct Main;
/* info_stats.c */
void ED_info_stats_clear(struct ViewLayer *view_layer);
-const char *ED_info_stats_string(struct Main *bmain,
- struct Scene *scene,
- struct ViewLayer *view_layer);
+const char *ED_info_footer_string(struct ViewLayer *view_layer);
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height);
#ifdef __cplusplus
}
diff --git a/source/blender/editors/include/ED_keyframes_edit.h b/source/blender/editors/include/ED_keyframes_edit.h
index 3ae0c254000..28bc0b22790 100644
--- a/source/blender/editors/include/ED_keyframes_edit.h
+++ b/source/blender/editors/include/ED_keyframes_edit.h
@@ -24,12 +24,12 @@
#ifndef __ED_KEYFRAMES_EDIT_H__
#define __ED_KEYFRAMES_EDIT_H__
+#include "ED_anim_api.h" /* for enum eAnimFilter_Flags */
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "ED_anim_api.h" /* for enum eAnimFilter_Flags */
-
struct BezTriple;
struct FCurve;
struct Scene;
@@ -106,8 +106,8 @@ typedef enum eEditKeyframes_Mirror {
typedef struct KeyframeEdit_LassoData {
rctf *rectf_scaled;
const rctf *rectf_view;
- const int (*mcords)[2];
- int mcords_tot;
+ const int (*mcoords)[2];
+ int mcoords_len;
} KeyframeEdit_LassoData;
/* use with BEZT_OK_REGION_CIRCLE */
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index 4225ecc6f3d..5635ef2800a 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -24,6 +24,9 @@
#ifndef __ED_KEYFRAMING_H__
#define __ED_KEYFRAMING_H__
+#include "DNA_anim_types.h"
+#include "RNA_types.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -50,9 +53,6 @@ struct PropertyRNA;
struct NlaKeyframingContext;
-#include "DNA_anim_types.h"
-#include "RNA_types.h"
-
/* ************ Keyframing Management **************** */
/* Get the active settings for keyframing settings from context (specifically the given scene)
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 7a1f64b61d4..1dc98cfee2f 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -37,6 +37,7 @@ struct Tex;
struct View2D;
struct bContext;
struct bNode;
+struct bNodeSocket;
struct bNodeSocketType;
struct bNodeTree;
struct bNodeTree;
@@ -79,6 +80,10 @@ void ED_node_draw_snap(
struct View2D *v2d, const float cent[2], float size, NodeBorder border, unsigned int pos);
/* node_draw.c */
+void ED_node_socket_draw(struct bNodeSocket *sock,
+ const struct rcti *rect,
+ const float color[4],
+ float scale);
void ED_node_tree_update(const struct bContext *C);
void ED_node_tag_update_id(struct ID *id);
void ED_node_tag_update_nodetree(struct Main *bmain, struct bNodeTree *ntree, struct bNode *node);
@@ -94,6 +99,7 @@ void ED_node_set_tree_type(struct SpaceNode *snode, struct bNodeTreeType *typein
bool ED_node_is_compositor(struct SpaceNode *snode);
bool ED_node_is_shader(struct SpaceNode *snode);
bool ED_node_is_texture(struct SpaceNode *snode);
+bool ED_node_is_simulation(struct SpaceNode *snode);
void ED_node_shader_default(const struct bContext *C, struct ID *id);
void ED_node_composit_default(const struct bContext *C, struct Scene *scene);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 9d25fff477d..32e62a6436c 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -24,6 +24,9 @@
#ifndef __ED_OBJECT_H__
#define __ED_OBJECT_H__
+#include "BLI_compiler_attrs.h"
+#include "DNA_object_enums.h"
+
#ifdef __cplusplus
extern "C" {
#endif
@@ -54,9 +57,6 @@ struct wmOperator;
struct wmOperatorType;
struct wmWindowManager;
-#include "BLI_compiler_attrs.h"
-#include "DNA_object_enums.h"
-
/* object_edit.c */
/* context.object */
struct Object *ED_object_context(struct bContext *C);
diff --git a/source/blender/editors/include/ED_outliner.h b/source/blender/editors/include/ED_outliner.h
index beed0f98fb5..d3fc5174dd9 100644
--- a/source/blender/editors/include/ED_outliner.h
+++ b/source/blender/editors/include/ED_outliner.h
@@ -27,9 +27,9 @@
extern "C" {
#endif
+struct Base;
struct ListBase;
struct bContext;
-struct Base;
bool ED_outliner_collections_editor_poll(struct bContext *C);
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index c8a4dc5b49d..789db5ae56e 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -71,8 +71,8 @@ bool PE_mouse_particles(
bool PE_box_select(struct bContext *C, const struct rcti *rect, const int sel_op);
bool PE_circle_select(struct bContext *C, const int sel_op, const int mval[2], float rad);
int PE_lasso_select(struct bContext *C,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const int sel_op);
bool PE_deselect_all_visible_ex(struct PTCacheEdit *edit);
bool PE_deselect_all_visible(struct bContext *C);
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index beba4a7199b..27b7511c8a2 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -157,6 +157,8 @@ int BIF_countTransformOrientation(const struct bContext *C);
#define P_GPENCIL_EDIT (1 << 13)
#define P_CURSOR_EDIT (1 << 14)
#define P_CLNOR_INVALIDATE (1 << 15)
+/* For properties performed when confirming the transformation. */
+#define P_POST_TRANSFORM (1 << 16)
void Transform_Properties(struct wmOperatorType *ot, int flags);
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 774cf8c509f..4aca3b41381 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -250,6 +250,8 @@ enum {
UI_BUT_TEXT_RIGHT = 1 << 3,
/** Prevent the button to show any tooltip. */
UI_BUT_NO_TOOLTIP = 1 << 4,
+ /** Do not add the usual horizontal padding for text drawing. */
+ UI_BUT_NO_TEXT_PADDING = 1 << 5,
/* Button align flag, for drawing groups together.
* Used in 'uiBlock.flag', take care! */
@@ -500,15 +502,20 @@ typedef void (*uiButHandleRenameFunc)(struct bContext *C, void *arg, char *origs
typedef void (*uiButHandleNFunc)(struct bContext *C, void *argN, void *arg2);
typedef void (*uiButHandleHoldFunc)(struct bContext *C, struct ARegion *butregion, uiBut *but);
typedef int (*uiButCompleteFunc)(struct bContext *C, char *str, void *arg);
-typedef struct ARegion *(*uiButSearchCreateFunc)(struct bContext *C,
- struct ARegion *butregion,
- uiBut *but);
-typedef void (*uiButSearchFunc)(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items);
-typedef void (*uiButSearchArgFreeFunc)(void *arg);
+/* Search types. */
+typedef struct ARegion *(*uiButSearchCreateFn)(struct bContext *C,
+ struct ARegion *butregion,
+ uiBut *but);
+typedef void (*uiButSearchUpdateFn)(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items);
+typedef void (*uiButSearchArgFreeFn)(void *arg);
+typedef bool (*uiButSearchContextMenuFn)(struct bContext *C,
+ void *arg,
+ void *active,
+ const struct wmEvent *event);
/* Must return allocated string. */
typedef char *(*uiButToolTipFunc)(struct bContext *C, void *argN, const char *tip);
@@ -619,8 +626,7 @@ void UI_popup_block_invoke_ex(struct bContext *C,
uiBlockCreateFunc func,
void *arg,
void (*arg_free)(void *arg),
- const char *opname,
- int opcontext);
+ bool can_refresh);
void UI_popup_block_ex(struct bContext *C,
uiBlockCreateFunc func,
uiBlockHandleFunc popup_func,
@@ -1570,21 +1576,24 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
/* use inside searchfunc to add items */
bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int iconid, int state);
-/* bfunc gets search item *poin as arg2, or if NULL the old string */
void UI_but_func_search_set(uiBut *but,
- uiButSearchCreateFunc cfunc,
- uiButSearchFunc sfunc,
+ uiButSearchCreateFn search_create_fn,
+ uiButSearchUpdateFn search_update_fn,
void *arg,
- uiButSearchArgFreeFunc search_arg_free_func,
- uiButHandleFunc bfunc,
- const char *search_sep_string,
+ uiButSearchArgFreeFn search_arg_free_fn,
+ uiButHandleFunc search_exec_fn,
void *active);
+void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn);
+void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string);
+
/* height in pixels, it's using hardcoded values still */
int UI_searchbox_size_y(void);
int UI_searchbox_size_x(void);
/* check if a string is in an existing search box */
int UI_search_items_find_index(uiSearchItems *items, const char *name);
+void UI_but_node_link_set(uiBut *but, struct bNodeSocket *socket, const float draw_color[4]);
+
void UI_block_func_handle_set(uiBlock *block, uiBlockHandleFunc func, void *arg);
void UI_block_func_butmenu_set(uiBlock *block, uiMenuHandleFunc func, void *arg);
void UI_block_func_set(uiBlock *block, uiButHandleFunc func, void *arg1, void *arg2);
@@ -1668,6 +1677,7 @@ void UI_panel_end(const struct ScrArea *area,
void UI_panels_scale(struct ARegion *region, float new_width);
void UI_panel_label_offset(struct uiBlock *block, int *r_x, int *r_y);
int UI_panel_size_y(const struct Panel *panel);
+bool UI_panel_is_dragging(const struct Panel *panel);
bool UI_panel_category_is_visible(const struct ARegion *region);
void UI_panel_category_add(struct ARegion *region, const char *name);
@@ -1772,6 +1782,10 @@ enum {
UI_ITEM_O_DEPRESS = 1 << 10,
UI_ITEM_R_COMPACT = 1 << 11,
UI_ITEM_R_CHECKBOX_INVERT = 1 << 12,
+ /** Don't add a real decorator item, just blank space. */
+ UI_ITEM_R_FORCE_BLANK_DECORATE = 1 << 13,
+ /* Even create the property split layout if there's no name to show there. */
+ UI_ITEM_R_SPLIT_EMPTY_NAME = 1 << 14,
};
#define UI_HEADER_OFFSET ((void)0, 0.4f * UI_UNIT_X)
@@ -1782,6 +1796,9 @@ enum {
UI_TEMPLATE_OP_PROPS_SHOW_EMPTY = 1 << 1,
UI_TEMPLATE_OP_PROPS_COMPACT = 1 << 2,
UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED = 1 << 3,
+ /* Disable property split for the default layout (custom ui callbacks still have full control
+ * over the layout and can enable it). */
+ UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT = 1 << 4,
};
/* used for transp checkers */
@@ -1869,7 +1886,9 @@ bool uiLayoutGetPropDecorate(uiLayout *layout);
/* layout specifiers */
uiLayout *uiLayoutRow(uiLayout *layout, bool align);
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumn(uiLayout *layout, bool align);
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading);
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align);
uiLayout *uiLayoutGridFlow(uiLayout *layout,
bool row_major,
@@ -2044,11 +2063,11 @@ void uiTemplateOperatorSearch(uiLayout *layout);
void UI_but_func_menu_search(uiBut *but);
void uiTemplateMenuSearch(uiLayout *layout);
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const struct bContext *C,
- uiLayout *layout,
- struct wmOperator *op,
- const eButLabelAlign label_align,
- const short flag);
+void uiTemplateOperatorPropertyButs(const struct bContext *C,
+ uiLayout *layout,
+ struct wmOperator *op,
+ eButLabelAlign label_align,
+ short flag);
void uiTemplateHeader3D_mode(uiLayout *layout, struct bContext *C);
void uiTemplateEditModeSelection(uiLayout *layout, struct bContext *C);
void uiTemplateReportsBanner(uiLayout *layout, struct bContext *C);
@@ -2088,6 +2107,7 @@ void uiTemplateList(uiLayout *layout,
bool sort_reverse,
bool sort_lock);
void uiTemplateNodeLink(uiLayout *layout,
+ struct bContext *C,
struct bNodeTree *ntree,
struct bNode *node,
struct bNodeSocket *input);
@@ -2297,6 +2317,14 @@ void uiItemsFullEnumO_items(uiLayout *layout,
const EnumPropertyItem *item_array,
int totitem);
+typedef struct uiPropertySplitWrapper {
+ uiLayout *label_column;
+ uiLayout *property_row;
+ uiLayout *decorate_column;
+} uiPropertySplitWrapper;
+
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout);
+
void uiItemL(uiLayout *layout, const char *name, int icon); /* label */
void uiItemL_ex(
uiLayout *layout, const char *name, int icon, const bool highlight, const bool redalert);
@@ -2308,6 +2336,9 @@ void uiItemM_ptr(uiLayout *layout, struct MenuType *mt, const char *name, int ic
void uiItemM(uiLayout *layout, const char *menuname, const char *name, int icon);
/* menu contents */
void uiItemMContents(uiLayout *layout, const char *menuname);
+/* Decorators */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index);
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index);
/* value */
void uiItemV(uiLayout *layout, const char *name, int icon, int argval);
/* separator */
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index b0995250979..c5c4ca79f14 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -26,10 +26,6 @@
#include "BLI_sys_types.h"
-#ifdef __cplusplus
-extern "C" {
-#endif
-
/* Define icon enum. */
#define DEF_ICON(name) ICON_##name,
#define DEF_ICON_VECTOR(name) ICON_##name,
@@ -47,6 +43,10 @@ typedef enum {
/* use to denote intentionally unset theme color */
#define TH_UNDEFINED -1
+#ifdef __cplusplus
+extern "C" {
+#endif
+
typedef enum ThemeColorID {
TH_REDALERT,
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index d4db1b14074..ffc06e94a90 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -137,9 +137,9 @@ void UI_view2d_view_orthoSpecial(struct ARegion *region, struct View2D *v2d, con
void UI_view2d_view_restore(const struct bContext *C);
/* grid drawing */
-void UI_view2d_constant_grid_draw(struct View2D *v2d, float step);
+void UI_view2d_constant_grid_draw(const struct View2D *v2d, float step);
void UI_view2d_multi_grid_draw(
- struct View2D *v2d, int colorid, float step, int level_size, int totlevels);
+ const struct View2D *v2d, int colorid, float step, int level_size, int totlevels);
void UI_view2d_draw_lines_y__values(const struct View2D *v2d);
void UI_view2d_draw_lines_x__values(const struct View2D *v2d);
@@ -209,14 +209,17 @@ bool UI_view2d_view_to_region_clip(
const struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
void UI_view2d_view_to_region(
- struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
-void UI_view2d_view_to_region_fl(
- struct View2D *v2d, float x, float y, float *r_region_x, float *r_region_y) ATTR_NONNULL();
-void UI_view2d_view_to_region_m4(struct View2D *v2d, float matrix[4][4]) ATTR_NONNULL();
-void UI_view2d_view_to_region_rcti(struct View2D *v2d,
+ const struct View2D *v2d, float x, float y, int *r_region_x, int *r_region_y) ATTR_NONNULL();
+void UI_view2d_view_to_region_fl(const struct View2D *v2d,
+ float x,
+ float y,
+ float *r_region_x,
+ float *r_region_y) ATTR_NONNULL();
+void UI_view2d_view_to_region_m4(const struct View2D *v2d, float matrix[4][4]) ATTR_NONNULL();
+void UI_view2d_view_to_region_rcti(const struct View2D *v2d,
const struct rctf *rect_src,
struct rcti *rect_dst) ATTR_NONNULL();
-bool UI_view2d_view_to_region_rcti_clip(struct View2D *v2d,
+bool UI_view2d_view_to_region_rcti_clip(const struct View2D *v2d,
const struct rctf *rect_src,
struct rcti *rect_dst) ATTR_NONNULL();
@@ -228,9 +231,9 @@ void UI_view2d_scroller_size_get(const struct View2D *v2d, float *r_x, float *r_
void UI_view2d_scale_get(struct View2D *v2d, float *r_x, float *r_y);
float UI_view2d_scale_get_x(const struct View2D *v2d);
float UI_view2d_scale_get_y(const struct View2D *v2d);
-void UI_view2d_scale_get_inverse(struct View2D *v2d, float *r_x, float *r_y);
+void UI_view2d_scale_get_inverse(const struct View2D *v2d, float *r_x, float *r_y);
-void UI_view2d_center_get(struct View2D *v2d, float *r_x, float *r_y);
+void UI_view2d_center_get(const struct View2D *v2d, float *r_x, float *r_y);
void UI_view2d_center_set(struct View2D *v2d, float x, float y);
void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac);
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index d33023c69a1..8e93fc2e379 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -69,6 +69,8 @@ set(SRC
interface_regions.c
interface_style.c
interface_templates.c
+ interface_template_search_menu.c
+ interface_template_search_operator.c
interface_utils.c
interface_widgets.c
resources.c
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index 9ec660a9714..18df67be545 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -641,6 +641,26 @@ static int ui_but_calc_float_precision(uiBut *but, double value)
/* ************** BLOCK ENDING FUNCTION ************* */
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b)
+{
+ return ui_but_rna_equals_ex(a, &b->rnapoin, b->rnaprop, b->rnaindex);
+}
+
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index)
+{
+ if (but->rnapoin.data != ptr->data) {
+ return false;
+ }
+ if (but->rnaprop != prop || but->rnaindex != index) {
+ return false;
+ }
+
+ return true;
+}
+
/* NOTE: if but->poin is allocated memory for every defbut, things fail... */
static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
{
@@ -649,10 +669,7 @@ static bool ui_but_equals_old(const uiBut *but, const uiBut *oldbut)
if (but->retval != oldbut->retval) {
return false;
}
- if (but->rnapoin.data != oldbut->rnapoin.data) {
- return false;
- }
- if (but->rnaprop != oldbut->rnaprop || but->rnaindex != oldbut->rnaindex) {
+ if (!ui_but_rna_equals(but, oldbut)) {
return false;
}
if (but->func != oldbut->func) {
@@ -790,8 +807,7 @@ static bool ui_but_update_from_old_block(const bContext *C,
SWAP(ListBase, but->extra_op_icons, oldbut->extra_op_icons);
- SWAP(uiButSearchArgFreeFunc, oldbut->search_arg_free_func, but->search_arg_free_func);
- SWAP(void *, oldbut->search_arg, but->search_arg);
+ SWAP(struct uiButSearchData *, oldbut->search, but->search);
/* copy hardmin for list rows to prevent 'sticking' highlight to mouse position
* when scrolling without moving mouse (see [#28432]) */
@@ -979,7 +995,9 @@ static void ui_menu_block_set_keyaccels(uiBlock *block)
UI_BTYPE_BUT_MENU,
UI_BTYPE_MENU,
UI_BTYPE_BLOCK,
- UI_BTYPE_PULLDOWN) ||
+ UI_BTYPE_PULLDOWN,
+ /* For PIE-menus. */
+ UI_BTYPE_ROW) ||
(but->flag & UI_HIDDEN)) {
/* pass */
}
@@ -3208,9 +3226,12 @@ static void ui_but_free(const bContext *C, uiBut *but)
MEM_freeN(but->hold_argN);
}
- if (but->search_arg_free_func) {
- but->search_arg_free_func(but->search_arg);
- but->search_arg = NULL;
+ if (but->search != NULL) {
+ if (but->search->arg_free_fn) {
+ but->search->arg_free_fn(but->search->arg);
+ but->search->arg = NULL;
+ }
+ MEM_freeN(but->search);
}
if (but->active) {
@@ -6330,40 +6351,51 @@ uiBut *uiDefSearchBut(uiBlock *block,
}
/**
- * \param search_func, bfunc: both get it as \a arg.
- * \param arg: user value,
- * \param active: when set, button opens with this item visible and selected.
- * \param separator_string: when not NULL, this string is used as a separator,
- * showing the icon and highlighted text after the last instance of this string.
+ * \note The item-pointer (referred to below) is a per search item user pointer
+ * passed to #UI_search_item_add (stored in #uiSearchItems.pointers).
+ *
+ * \param search_create_fn: Function to create the menu.
+ * \param search_update_fn: Function to refresh search content after the search text has changed.
+ * \param arg: user value.
+ * \param search_arg_free_fn: When non-null, use this function to free \a arg.
+ * \param search_exec_fn: Function that executes the action, gets \a arg as the first argument.
+ * The second argument as the active item-pointer
+ * \param active: When non-null, this item-pointer item will be visible and selected,
+ * otherwise the first item will be selected.
*/
void UI_but_func_search_set(uiBut *but,
- uiButSearchCreateFunc search_create_func,
- uiButSearchFunc search_func,
+ uiButSearchCreateFn search_create_fn,
+ uiButSearchUpdateFn search_update_fn,
void *arg,
- uiButSearchArgFreeFunc search_arg_free_func,
- uiButHandleFunc bfunc,
- const char *search_sep_string,
+ uiButSearchArgFreeFn search_arg_free_fn,
+ uiButHandleFunc search_exec_fn,
void *active)
{
/* needed since callers don't have access to internal functions
* (as an alternative we could expose it) */
- if (search_create_func == NULL) {
- search_create_func = ui_searchbox_create_generic;
+ if (search_create_fn == NULL) {
+ search_create_fn = ui_searchbox_create_generic;
}
- if (but->search_arg_free_func != NULL) {
- but->search_arg_free_func(but->search_arg);
- but->search_arg = NULL;
+ struct uiButSearchData *search = but->search;
+ if (search != NULL) {
+ if (search->arg_free_fn != NULL) {
+ search->arg_free_fn(but->search->arg);
+ search->arg = NULL;
+ }
+ }
+ else {
+ search = MEM_callocN(sizeof(*but->search), __func__);
+ but->search = search;
}
- but->search_create_func = search_create_func;
- but->search_func = search_func;
+ search->create_fn = search_create_fn;
+ search->update_fn = search_update_fn;
- but->search_arg = arg;
- but->search_arg_free_func = search_arg_free_func;
- but->search_sep_string = search_sep_string;
+ search->arg = arg;
+ search->arg_free_fn = search_arg_free_fn;
- if (bfunc) {
+ if (search_exec_fn) {
#ifdef DEBUG
if (but->func) {
/* watch this, can be cause of much confusion, see: T47691 */
@@ -6371,7 +6403,7 @@ void UI_but_func_search_set(uiBut *but,
__func__);
}
#endif
- UI_but_func_set(but, bfunc, arg, active);
+ UI_but_func_set(but, search_exec_fn, search->arg, active);
}
/* search buttons show red-alert if item doesn't exist, not for menus */
@@ -6383,11 +6415,27 @@ void UI_but_func_search_set(uiBut *but,
}
}
+void UI_but_func_search_set_context_menu(uiBut *but, uiButSearchContextMenuFn context_menu_fn)
+{
+ struct uiButSearchData *search = but->search;
+ search->context_menu_fn = context_menu_fn;
+}
+
+/**
+ * \param separator_string: when not NULL, this string is used as a separator,
+ * showing the icon and highlighted text after the last instance of this string.
+ */
+void UI_but_func_search_set_sep_string(uiBut *but, const char *search_sep_string)
+{
+ struct uiButSearchData *search = but->search;
+ search->sep_string = search_sep_string;
+}
+
/* Callbacks for operator search button. */
-static void operator_enum_search_cb(const struct bContext *C,
- void *but,
- const char *str,
- uiSearchItems *items)
+static void operator_enum_search_update_fn(const struct bContext *C,
+ void *but,
+ const char *str,
+ uiSearchItems *items)
{
wmOperatorType *ot = ((uiBut *)but)->optype;
PropertyRNA *prop = ot->prop;
@@ -6424,7 +6472,7 @@ static void operator_enum_search_cb(const struct bContext *C,
}
}
-static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *arg2)
+static void operator_enum_search_exec_fn(struct bContext *UNUSED(C), void *but, void *arg2)
{
wmOperatorType *ot = ((uiBut *)but)->optype;
PointerRNA *opptr = UI_but_operator_ptr_get(but); /* Will create it if needed! */
@@ -6467,11 +6515,10 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
but = uiDefSearchBut(block, arg, retval, icon, maxlen, x, y, width, height, a1, a2, tip);
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- operator_enum_search_cb,
+ operator_enum_search_update_fn,
but,
NULL,
- operator_enum_call_cb,
- NULL,
+ operator_enum_search_exec_fn,
NULL);
but->optype = ot;
@@ -6486,6 +6533,13 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block,
return but;
}
+void UI_but_node_link_set(uiBut *but, bNodeSocket *socket, const float draw_color[4])
+{
+ but->flag |= UI_BUT_NODE_LINK;
+ but->custom_data = socket;
+ rgba_float_to_uchar(but->col, draw_color);
+}
+
/**
* push a new event onto event queue to activate the given button
* (usually a text-field) upon entering a popup
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 15fc23bc539..8c9768f523d 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -28,12 +28,14 @@
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
+#include "BLI_listbase.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "BLI_utildefines.h"
#include "BKE_context.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_nla.h"
@@ -114,10 +116,40 @@ void ui_but_anim_flag(uiBut *but, float cfra)
}
}
+static uiBut *ui_but_anim_decorate_find_attached_button(uiBut *but_decorate)
+{
+ uiBut *but_iter = NULL;
+
+ BLI_assert(UI_but_is_decorator(but_decorate));
+ BLI_assert(but_decorate->rnasearchpoin.data && but_decorate->rnasearchprop);
+
+ LISTBASE_CIRCULAR_BACKWARD_BEGIN (&but_decorate->block->buttons, but_iter, but_decorate->prev) {
+ if (but_iter != but_decorate &&
+ ui_but_rna_equals_ex(but_iter,
+ &but_decorate->rnasearchpoin,
+ but_decorate->rnasearchprop,
+ POINTER_AS_INT(but_decorate->custom_data))) {
+ return but_iter;
+ }
+ }
+ LISTBASE_CIRCULAR_BACKWARD_END(&but_decorate->block->buttons, but_iter, but_decorate->prev);
+
+ return NULL;
+}
+
void ui_but_anim_decorate_update_from_flag(uiBut *but)
{
- BLI_assert(UI_but_is_decorator(but) && but->prev);
- int flag = but->prev->flag;
+ const uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but);
+
+ if (!but_anim) {
+ printf("Could not find button with matching property to decorate (%s.%s)\n",
+ RNA_struct_identifier(but->rnasearchpoin.type),
+ RNA_property_identifier(but->rnasearchprop));
+ return;
+ }
+
+ int flag = but_anim->flag;
+
if (flag & UI_BUT_DRIVEN) {
but->icon = ICON_DECORATE_DRIVER;
}
@@ -289,22 +321,26 @@ void ui_but_anim_paste_driver(bContext *C)
void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy))
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiBut *but = arg_but;
- but = but->prev;
+ uiBut *but_decorate = arg_but;
+ uiBut *but_anim = ui_but_anim_decorate_find_attached_button(but_decorate);
+
+ if (!but_anim) {
+ return;
+ }
/* FIXME(campbell), swapping active pointer is weak. */
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth++;
- if (but->flag & UI_BUT_DRIVEN) {
+ if (but_anim->flag & UI_BUT_DRIVEN) {
/* pass */
/* TODO: report? */
}
- else if (but->flag & UI_BUT_ANIMATED_KEY) {
+ else if (but_anim->flag & UI_BUT_ANIMATED_KEY) {
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_delete_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
@@ -312,11 +348,11 @@ void ui_but_anim_decorate_cb(bContext *C, void *arg_but, void *UNUSED(arg_dummy)
PointerRNA props_ptr;
wmOperatorType *ot = WM_operatortype_find("ANIM_OT_keyframe_insert_button", false);
WM_operator_properties_create_ptr(&props_ptr, ot);
- RNA_boolean_set(&props_ptr, "all", but->rnaindex == -1);
+ RNA_boolean_set(&props_ptr, "all", but_anim->rnaindex == -1);
WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, &props_ptr);
WM_operator_properties_free(&props_ptr);
}
- SWAP(struct uiHandleButtonData *, but->active, but->next->active);
+ SWAP(struct uiHandleButtonData *, but_anim->active, but_decorate->active);
wm->op_undo_depth--;
}
diff --git a/source/blender/editors/interface/interface_context_menu.c b/source/blender/editors/interface/interface_context_menu.c
index 5245b724da4..cc370113422 100644
--- a/source/blender/editors/interface/interface_context_menu.c
+++ b/source/blender/editors/interface/interface_context_menu.c
@@ -962,7 +962,7 @@ bool ui_popup_context_menu_for_button(bContext *C, uiBut *but)
const PropertyType prop_type = RNA_property_type(but->rnaprop);
if (((prop_type == PROP_POINTER) ||
(prop_type == PROP_STRING && but->type == UI_BTYPE_SEARCH_MENU &&
- but->search_func == ui_rna_collection_search_cb)) &&
+ but->search->update_fn == ui_rna_collection_search_update_fn)) &&
ui_jump_to_target_button_poll(C)) {
uiItemO(layout,
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Jump to Target"),
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 9a7e189406c..7020446e9a6 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -417,7 +417,7 @@ typedef struct uiAfterFunc {
PropertyRNA *rnaprop;
void *search_arg;
- uiButSearchArgFreeFunc search_arg_free_func;
+ uiButSearchArgFreeFn search_arg_free_fn;
bContextStore *context;
@@ -753,10 +753,12 @@ static void ui_apply_but_func(bContext *C, uiBut *but)
after->rnapoin = but->rnapoin;
after->rnaprop = but->rnaprop;
- after->search_arg_free_func = but->search_arg_free_func;
- after->search_arg = but->search_arg;
- but->search_arg_free_func = NULL;
- but->search_arg = NULL;
+ if (but->search != NULL) {
+ after->search_arg_free_fn = but->search->arg_free_fn;
+ after->search_arg = but->search->arg;
+ but->search->arg_free_fn = NULL;
+ but->search->arg = NULL;
+ }
if (but->context) {
after->context = CTX_store_copy(but->context);
@@ -924,8 +926,8 @@ static void ui_apply_but_funcs_after(bContext *C)
MEM_freeN(after.rename_orig);
}
- if (after.search_arg_free_func) {
- after.search_arg_free_func(after.search_arg);
+ if (after.search_arg_free_fn) {
+ after.search_arg_free_fn(after.search_arg);
}
ui_afterfunc_update_preferences_dirty(&after);
@@ -2848,6 +2850,23 @@ static bool ui_textedit_delete_selection(uiBut *but, uiHandleButtonData *data)
return changed;
}
+static bool ui_textedit_set_cursor_pos_foreach_glyph(const char *UNUSED(str),
+ const size_t str_step_ofs,
+ const rcti *glyph_step_bounds,
+ const int UNUSED(glyph_advance_x),
+ const rctf *glyph_bounds,
+ const int UNUSED(glyph_bearing[2]),
+ void *user_data)
+{
+ int *cursor_data = user_data;
+ float center = glyph_step_bounds->xmin + (BLI_rctf_size_x(glyph_bounds) / 2.0f);
+ if (cursor_data[0] < center) {
+ cursor_data[1] = str_step_ofs;
+ return false;
+ }
+ return true;
+}
+
/**
* \param x: Screen space cursor location - #wmEvent.x
*
@@ -2883,8 +2902,7 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, con
startx += UI_DPI_ICON_SIZE / aspect;
}
}
- /* But this extra .05 makes clicks in between characters feel nicer. */
- startx += ((UI_TEXT_MARGIN_X + 0.05f) * U.widget_unit) / aspect;
+ startx += (UI_TEXT_MARGIN_X * U.widget_unit) / aspect;
/* mouse dragged outside the widget to the left */
if (x < startx) {
@@ -2907,48 +2925,24 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, con
but->pos = but->ofs;
}
/* mouse inside the widget, mouse coords mapped in widget space */
- else { /* (x >= startx) */
- int pos_i;
-
- /* keep track of previous distance from the cursor to the char */
- float cdist, cdist_prev = 0.0f;
- short pos_prev;
-
- str_last = &str[strlen(str)];
-
- but->pos = pos_prev = ((str_last - str) - but->ofs);
-
- while (true) {
- cdist = startx + BLF_width(fstyle.uifont_id, str + but->ofs, (str_last - str) - but->ofs);
-
- /* check if position is found */
- if (cdist < x) {
- /* check is previous location was in fact closer */
- if ((x - cdist) > (cdist_prev - x)) {
- but->pos = pos_prev;
- }
- break;
- }
- cdist_prev = cdist;
- pos_prev = but->pos;
- /* done with tricky distance checks */
-
- pos_i = but->pos;
- if (but->pos <= 0) {
- break;
- }
- if (BLI_str_cursor_step_prev_utf8(str + but->ofs, but->ofs, &pos_i)) {
- but->pos = pos_i;
- str_last = &str[but->pos + but->ofs];
- }
- else {
- break; /* unlikely but possible */
- }
- }
- but->pos += but->ofs;
- if (but->pos < 0) {
- but->pos = 0;
- }
+ else {
+ str_last = &str[but->ofs];
+ const int str_last_len = strlen(str_last);
+ int x_pos = (int)(x - startx);
+ int glyph_data[2] = {
+ x_pos, /* horizontal position to test. */
+ -1, /* Write the character offset here. */
+ };
+ BLF_boundbox_foreach_glyph(fstyle.uifont_id,
+ str + but->ofs,
+ INT_MAX,
+ ui_textedit_set_cursor_pos_foreach_glyph,
+ glyph_data);
+ /* If value untouched then we are to the right. */
+ if (glyph_data[1] == -1) {
+ glyph_data[1] = str_last_len;
+ }
+ but->pos = glyph_data[1] + but->ofs;
}
if (fstyle.kerning == 1) {
@@ -3316,7 +3310,7 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
/* optional searchbox */
if (but->type == UI_BTYPE_SEARCH_MENU) {
- data->searchbox = but->search_create_func(C, data->region, but);
+ data->searchbox = but->search->create_fn(C, data->region, but);
ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
}
@@ -3479,6 +3473,16 @@ static void ui_do_but_textedit(
case RIGHTMOUSE:
case EVT_ESCKEY:
if (event->val == KM_PRESS) {
+ /* Support search context menu. */
+ if (event->type == RIGHTMOUSE) {
+ if (data->searchbox) {
+ if (ui_searchbox_event(C, data->searchbox, but, event)) {
+ /* Only break if the event was handled. */
+ break;
+ }
+ }
+ }
+
#ifdef WITH_INPUT_IME
/* skips button handling since it is not wanted */
if (is_ime_composing) {
@@ -9339,6 +9343,11 @@ static int ui_handle_menu_button(bContext *C, const wmEvent *event, uiPopupBlock
if (event->val == KM_RELEASE) {
/* pass, needed so we can exit active menu-items when click-dragging out of them */
}
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
+ /* Pass, needed so search popup can have RMB context menu.
+ * This may be useful for other interactions which happen in the search popup
+ * without being directly over the search button. */
+ }
else if (!ui_block_is_menu(but->block) || ui_block_is_pie_menu(but->block)) {
/* pass, skip for dialogs */
}
@@ -10772,9 +10781,6 @@ static int ui_popup_handler(bContext *C, const wmEvent *event, void *userdata)
if (temp.popup_func) {
temp.popup_func(C, temp.popup_arg, temp.retvalue);
}
- if (temp.optype) {
- WM_operator_name_call_ptr(C, temp.optype, temp.opcontext, NULL);
- }
}
else if (temp.cancel_func) {
temp.cancel_func(C, temp.popup_arg);
@@ -10938,8 +10944,7 @@ void UI_screen_free_active_but(const bContext *C, bScreen *screen)
{
wmWindow *win = CTX_wm_window(C);
- ED_screen_areas_iter(win, screen, area)
- {
+ ED_screen_areas_iter (win, screen, area) {
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
uiBut *but = ui_region_find_active_but(region);
if (but) {
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index f57c775d432..632903448fb 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -2326,6 +2326,9 @@ int UI_idcode_icon_get(const int idcode)
return ICON_WORLD_DATA;
case ID_WS:
return ICON_WORKSPACE;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ return ICON_PHYSICS;
default:
return ICON_NONE;
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 51fe990bd02..b69d8fb7245 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -145,6 +145,16 @@ enum {
/* max amount of items a radial menu (pie menu) can contain */
#define PIE_MAX_ITEMS 8
+struct uiButSearchData {
+ uiButSearchCreateFn create_fn;
+ uiButSearchUpdateFn update_fn;
+ void *arg;
+ uiButSearchArgFreeFn arg_free_fn;
+ uiButSearchContextMenuFn context_menu_fn;
+
+ const char *sep_string;
+};
+
struct uiBut {
struct uiBut *next, *prev;
int flag, drawflag;
@@ -201,11 +211,7 @@ struct uiBut {
uiButCompleteFunc autocomplete_func;
void *autofunc_arg;
- uiButSearchCreateFunc search_create_func;
- uiButSearchFunc search_func;
- void *search_arg;
- uiButSearchArgFreeFunc search_arg_free_func;
- const char *search_sep_string;
+ struct uiButSearchData *search;
uiButHandleRenameFunc rename_func;
void *rename_arg1;
@@ -597,10 +603,8 @@ struct uiPopupBlockHandle {
/* for operator popups */
struct wmOperator *popup_op;
- struct wmOperatorType *optype;
ScrArea *ctx_area;
ARegion *ctx_region;
- int opcontext;
/* return values */
int butretval;
@@ -656,7 +660,7 @@ bool ui_searchbox_inside(struct ARegion *region, int x, int y);
int ui_searchbox_find_index(struct ARegion *region, const char *name);
void ui_searchbox_update(struct bContext *C, struct ARegion *region, uiBut *but, const bool reset);
int ui_searchbox_autocomplete(struct bContext *C, struct ARegion *region, uiBut *but, char *str);
-void ui_searchbox_event(struct bContext *C,
+bool ui_searchbox_event(struct bContext *C,
struct ARegion *region,
uiBut *but,
const struct wmEvent *event);
@@ -790,6 +794,11 @@ float ui_block_calc_pie_segment(struct uiBlock *block, const float event_xy[2]);
void ui_but_add_shortcut(uiBut *but, const char *key_str, const bool do_strip);
void ui_but_clipboard_free(void);
+bool ui_but_rna_equals(const uiBut *a, const uiBut *b);
+bool ui_but_rna_equals_ex(const uiBut *but,
+ const PointerRNA *ptr,
+ const PropertyRNA *prop,
+ int index);
uiBut *ui_but_find_old(uiBlock *block_old, const uiBut *but_new);
uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
@@ -853,7 +862,7 @@ void ui_draw_menu_item(const struct uiFontStyle *fstyle,
int iconid,
int state,
bool use_sep,
- int *r_name_width);
+ int *r_xmax);
void ui_draw_preview_item(
const struct uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state);
@@ -1006,9 +1015,10 @@ void UI_OT_eyedropper_driver(struct wmOperatorType *ot);
void UI_OT_eyedropper_gpencil_color(struct wmOperatorType *ot);
/* interface_util.c */
+bool ui_str_has_word_prefix(const char *haystack, const char *needle, size_t needle_len);
/**
- * For use with #ui_rna_collection_search_cb.
+ * For use with #ui_rna_collection_search_update_fn.
*/
typedef struct uiRNACollectionSearch {
PointerRNA target_ptr;
@@ -1023,10 +1033,10 @@ typedef struct uiRNACollectionSearch {
/* Block has to be stored for freeing butstore (uiBut.block doesn't work with undo). */
uiBlock *butstore_block;
} uiRNACollectionSearch;
-void ui_rna_collection_search_cb(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items);
+void ui_rna_collection_search_update_fn(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items);
/* interface_ops.c */
bool ui_jump_to_target_button_poll(struct bContext *C);
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index cbea32f179a..884e43b4026 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -75,7 +75,7 @@
} \
(void)0
-#define UI_ITEM_PROP_SEP_DIVIDE 0.5f
+#define UI_ITEM_PROP_SEP_DIVIDE 0.4f
/* uiLayoutRoot */
@@ -135,10 +135,11 @@ enum {
UI_ITEM_BOX_ITEM = 1 << 2, /* The item is "inside" a box item */
UI_ITEM_PROP_SEP = 1 << 3,
+ UI_ITEM_INSIDE_PROP_SEP = 1 << 4,
/* Show an icon button next to each property (to set keyframes, show status).
* Enabled by default, depends on 'UI_ITEM_PROP_SEP'. */
- UI_ITEM_PROP_DECORATE = 1 << 4,
- UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 5,
+ UI_ITEM_PROP_DECORATE = 1 << 5,
+ UI_ITEM_PROP_DECORATE_NO_PAD = 1 << 6,
};
typedef struct uiButtonItem {
@@ -151,8 +152,11 @@ struct uiLayout {
uiLayoutRoot *root;
bContextStore *context;
+ uiLayout *parent;
ListBase items;
+ char heading[UI_MAX_NAME_STR];
+
/** Sub layout to add child items, if not the layout itself. */
uiLayout *child_items_layout;
@@ -1780,6 +1784,7 @@ static void ui_item_rna_size(uiLayout *layout,
PropertyType type;
PropertySubType subtype;
int len, w = 0, h;
+ bool is_checkbox_only = false;
/* arbitrary extended width by type */
type = RNA_property_type(prop);
@@ -1791,6 +1796,10 @@ static void ui_item_rna_size(uiLayout *layout,
name = "non-empty text";
}
else if (type == PROP_BOOLEAN) {
+ if (icon == ICON_NONE) {
+ /* Exception for checkboxes, they need a little less space to align nicely. */
+ is_checkbox_only = true;
+ }
icon = ICON_DOT;
}
else if (type == PROP_ENUM) {
@@ -1850,6 +1859,9 @@ static void ui_item_rna_size(uiLayout *layout,
if (type == PROP_BOOLEAN && name[0]) {
w += UI_UNIT_X / 5;
}
+ else if (is_checkbox_only) {
+ w -= UI_UNIT_X / 4;
+ }
else if (type == PROP_ENUM && !icon_only) {
w += UI_UNIT_X / 4;
}
@@ -1862,6 +1874,57 @@ static void ui_item_rna_size(uiLayout *layout,
*r_h = h;
}
+static bool ui_item_rna_is_expand(PropertyRNA *prop, int index, int item_flag)
+{
+ const bool is_array = RNA_property_array_check(prop);
+ const int subtype = RNA_property_subtype(prop);
+ return is_array && (index == RNA_NO_INDEX) &&
+ ((item_flag & UI_ITEM_R_EXPAND) ||
+ !ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION));
+}
+
+/**
+ * Find first layout ancestor (or self) with a heading set.
+ *
+ * \returns the layout to add the heading to as fallback (i.e. if it can't be placed in a split
+ * layout). Its #uiLayout.heading member can be cleared to mark the heading as added (so
+ * it's not added multiple times). Returns a pointer to the heading
+ */
+static uiLayout *ui_layout_heading_find(uiLayout *cur_layout)
+{
+ for (uiLayout *parent = cur_layout; parent; parent = parent->parent) {
+ if (parent->heading[0]) {
+ return parent;
+ }
+ }
+
+ return NULL;
+}
+
+static void ui_layout_heading_label_add(uiLayout *layout,
+ uiLayout *heading_layout,
+ bool right_align,
+ bool respect_prop_split)
+{
+ const int prev_alignment = layout->alignment;
+
+ if (right_align) {
+ uiLayoutSetAlignment(layout, UI_LAYOUT_ALIGN_RIGHT);
+ }
+
+ if (respect_prop_split) {
+ uiItemL_respect_property_split(layout, heading_layout->heading, ICON_NONE);
+ }
+ else {
+ uiItemL(layout, heading_layout->heading, ICON_NONE);
+ }
+ /* After adding the heading label, we have to mark it somehow as added, so it's not added again
+ * for other items in this layout. For now just clear it. */
+ heading_layout->heading[0] = '\0';
+
+ layout->alignment = prev_alignment;
+}
+
/**
* Hack to add further items in a row into the second part of the split layout, so the label part
* keeps a fixed size.
@@ -1869,7 +1932,14 @@ static void ui_item_rna_size(uiLayout *layout,
*/
static uiLayout *ui_item_prop_split_layout_hack(uiLayout *layout_parent, uiLayout *layout_split)
{
+ /* Tag item as using property split layout, this is inherited to children so they can get special
+ * treatment if needed. */
+ layout_parent->item.flag |= UI_ITEM_INSIDE_PROP_SEP;
+
if (layout_parent->item.type == ITEM_LAYOUT_ROW) {
+ /* Prevent further splits within the row. */
+ uiLayoutSetPropSep(layout_parent, false);
+
layout_parent->child_items_layout = uiLayoutRow(layout_split, true);
return layout_parent->child_items_layout;
}
@@ -1888,13 +1958,18 @@ void uiItemFullR(uiLayout *layout,
uiBlock *block = layout->root->block;
char namestr[UI_MAX_NAME_STR];
const bool use_prop_sep = ((layout->item.flag & UI_ITEM_PROP_SEP) != 0);
-
- /* By default 'use_prop_sep' uses a separate column for labels.
- * This is an exception for check-boxes otherwise only the small checkbox region is clickable.
+ const bool inside_prop_sep = ((layout->item.flag & UI_ITEM_INSIDE_PROP_SEP) != 0);
+ /* Columns can define a heading to insert. If the first item added to a split layout doesn't have
+ * a label to display in the first column, the heading is inserted there. Otherwise it's inserted
+ * as a new row before the first item. */
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
+ /* Although checkboxes use the split layout, they are an exception and should only place their
+ * label in the second column, to not make that almost empty.
*
* Keep using 'use_prop_sep' instead of disabling it entirely because
* we need the ability to have decorators still. */
bool use_prop_sep_split_label = use_prop_sep;
+ bool use_split_empty_name = (flag & UI_ITEM_R_SPLIT_EMPTY_NAME);
#ifdef UI_PROP_DECORATE
struct {
@@ -2005,6 +2080,9 @@ void uiItemFullR(uiLayout *layout,
if (use_prop_sep) {
if (type == PROP_BOOLEAN && (icon == ICON_NONE) && !icon_only) {
use_prop_sep_split_label = false;
+ /* For check-boxes we make an exception: We allow showing them in a split row even without
+ * label. It typically relates to its neighbor items, so no need for an extra label. */
+ use_split_empty_name = true;
}
}
#endif
@@ -2031,6 +2109,7 @@ void uiItemFullR(uiLayout *layout,
/* Split the label / property. */
uiLayout *layout_parent = layout;
+
if (use_prop_sep) {
uiLayout *layout_row = NULL;
#ifdef UI_PROP_DECORATE
@@ -2041,21 +2120,26 @@ void uiItemFullR(uiLayout *layout,
}
#endif /* UI_PROP_DECORATE */
- if ((name[0] == '\0') || (use_prop_sep_split_label == false)) {
+ if ((name[0] == '\0') && !use_split_empty_name) {
/* Ensure we get a column when text is not set. */
layout = uiLayoutColumn(layout_row ? layout_row : layout, true);
layout->space = 0;
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, false, false);
+ }
}
else {
- const PropertySubType subtype = RNA_property_subtype(prop);
uiLayout *layout_split = uiLayoutSplit(
layout_row ? layout_row : layout, UI_ITEM_PROP_SEP_DIVIDE, true);
+ bool label_added = false;
layout_split->space = 0;
uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
layout_sub->space = 0;
- if ((index == RNA_NO_INDEX && is_array) &&
- ((!expand && ELEM(subtype, PROP_COLOR, PROP_COLOR_GAMMA, PROP_DIRECTION)) == 0)) {
+ if (!use_prop_sep_split_label) {
+ /* Pass */
+ }
+ else if (ui_item_rna_is_expand(prop, index, flag)) {
char name_with_suffix[UI_MAX_DRAW_STR + 2];
char str[2] = {'\0'};
for (int a = 0; a < len; a++) {
@@ -2084,6 +2168,8 @@ void uiItemFullR(uiLayout *layout,
"");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
else {
@@ -2092,13 +2178,17 @@ void uiItemFullR(uiLayout *layout,
block, UI_BTYPE_LABEL, 0, name, 0, 0, w, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
but->drawflag |= UI_BUT_TEXT_RIGHT;
but->drawflag &= ~UI_BUT_TEXT_LEFT;
+
+ label_added = true;
}
}
- if (layout_parent) {
- layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+ if (!label_added && heading_layout) {
+ ui_layout_heading_label_add(layout_sub, heading_layout, true, false);
}
+ layout_split = ui_item_prop_split_layout_hack(layout_parent, layout_split);
+
/* Watch out! We can only write into the new layout now. */
if ((type == PROP_ENUM) && (flag & UI_ITEM_R_EXPAND)) {
/* Expanded enums each have their own name. */
@@ -2113,7 +2203,9 @@ void uiItemFullR(uiLayout *layout,
}
}
else {
- name = "";
+ if (use_prop_sep_split_label) {
+ name = "";
+ }
layout = uiLayoutColumn(layout_split, true);
}
layout->space = 0;
@@ -2132,9 +2224,20 @@ void uiItemFullR(uiLayout *layout,
#endif /* UI_PROP_DECORATE */
}
/* End split. */
+ else if (heading_layout) {
+ /* Could not add heading to split layout, fallback to inserting it to the layout with the
+ * heading itself. */
+ ui_layout_heading_label_add(heading_layout, heading_layout, false, false);
+ }
/* array property */
if (index == RNA_NO_INDEX && is_array) {
+ if (inside_prop_sep) {
+ /* Within a split row, add array items to a column so they match the column layout of
+ * previous items (e.g. transform vector with lock icon for each item). */
+ layout = uiLayoutColumn(layout, true);
+ }
+
ui_item_array(layout,
block,
name,
@@ -2214,12 +2317,6 @@ void uiItemFullR(uiLayout *layout,
if (layout->activate_init) {
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
}
-
- if (use_prop_sep && (use_prop_sep_split_label == false)) {
- /* When the button uses it's own text right align it. */
- but->drawflag |= UI_BUT_TEXT_RIGHT;
- but->drawflag &= ~UI_BUT_TEXT_LEFT;
- }
}
/* The resulting button may have the icon set since boolean button drawing
@@ -2242,50 +2339,21 @@ void uiItemFullR(uiLayout *layout,
#ifdef UI_PROP_DECORATE
if (ui_decorate.use_prop_decorate) {
- const bool is_anim = RNA_property_animateable(ptr, prop);
uiBut *but_decorate = ui_decorate.but ? ui_decorate.but->next : block->buttons.first;
+ const bool use_blank_decorator = (flag & UI_ITEM_R_FORCE_BLANK_DECORATE);
uiLayout *layout_col = uiLayoutColumn(ui_decorate.layout, false);
layout_col->space = 0;
layout_col->emboss = UI_EMBOSS_NONE;
+
int i;
for (i = 0; i < ui_decorate.len && but_decorate; i++) {
+ PointerRNA *ptr_dec = use_blank_decorator ? NULL : &but_decorate->rnapoin;
+ PropertyRNA *prop_dec = use_blank_decorator ? NULL : but_decorate->rnaprop;
+
/* The icons are set in 'ui_but_anim_flag' */
- if (is_anim) {
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_DOT,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Animate property"));
- UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
- but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
- }
- else {
- /* We may show other information here in future, for now use empty space. */
- but = uiDefIconBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_BLANK1,
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- "");
- but->flag |= UI_BUT_DISABLED;
- }
+ uiItemDecoratorR_prop(layout_col, ptr_dec, prop_dec, but_decorate->rnaindex);
+ but = block->buttons.last;
+
/* Order the decorator after the button we decorate, this is used so we can always
* do a quick lookup. */
BLI_remlink(&block->buttons, but);
@@ -2577,7 +2645,7 @@ static void search_id_collection(StructRNA *ptype, PointerRNA *r_ptr, PropertyRN
RNA_STRUCT_END;
}
-static void ui_rna_collection_search_free_cb(void *ptr)
+static void ui_rna_collection_search_arg_free_fn(void *ptr)
{
uiRNACollectionSearch *coll_search = ptr;
UI_butstore_free(coll_search->butstore_block, coll_search->butstore);
@@ -2629,10 +2697,9 @@ void ui_but_add_search(
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- ui_rna_collection_search_cb,
+ ui_rna_collection_search_update_fn,
coll_search,
- ui_rna_collection_search_free_cb,
- NULL,
+ ui_rna_collection_search_arg_free_fn,
NULL,
NULL);
}
@@ -2759,6 +2826,7 @@ static uiBut *ui_item_menu(uiLayout *layout,
bool force_menu)
{
uiBlock *block = layout->root->block;
+ uiLayout *heading_layout = ui_layout_heading_find(layout);
uiBut *but;
int w, h;
@@ -2788,6 +2856,10 @@ static uiBut *ui_item_menu(uiLayout *layout,
}
}
+ if (heading_layout) {
+ ui_layout_heading_label_add(layout, heading_layout, true, true);
+ }
+
if (name[0] && icon) {
but = uiDefIconTextMenuBut(block, func, arg, icon, name, 0, 0, w, h, tip);
}
@@ -2861,6 +2933,91 @@ void uiItemMContents(uiLayout *layout, const char *menuname)
UI_menutype_draw(C, mt, layout);
}
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a prop.
+ */
+void uiItemDecoratorR_prop(uiLayout *layout, PointerRNA *ptr, PropertyRNA *prop, int index)
+{
+ uiBlock *block = layout->root->block;
+ uiBut *but = NULL;
+
+ uiLayout *col;
+ UI_block_layout_set_current(block, layout);
+ col = uiLayoutColumn(layout, false);
+ col->space = 0;
+ col->emboss = UI_EMBOSS_NONE;
+
+ if (ELEM(NULL, ptr, prop) || !RNA_property_animateable(ptr, prop)) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_BLANK1,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ "");
+ but->flag |= UI_BUT_DISABLED;
+ return;
+ }
+
+ const bool is_expand = ui_item_rna_is_expand(prop, index, 0);
+ const bool is_array = RNA_property_array_check(prop);
+
+ /* Loop for the array-case, but only do in case of an expanded array. */
+ for (int i = 0; i < (is_expand ? RNA_property_array_length(ptr, prop) : 1); i++) {
+ but = uiDefIconBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_DOT,
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Animate property"));
+ UI_but_func_set(but, ui_but_anim_decorate_cb, but, NULL);
+ but->flag |= UI_BUT_UNDO | UI_BUT_DRAG_LOCK;
+ /* Reusing RNA search members, setting actual RNA data has many side-effects. */
+ but->rnasearchpoin = *ptr;
+ but->rnasearchprop = prop;
+ /* ui_def_but_rna() sets non-array buttons to have a RNA index of 0. */
+ but->custom_data = POINTER_FROM_INT((!is_array || is_expand) ? i : index);
+ }
+}
+
+/**
+ * Insert a decorator item for a button with the same property as \a prop.
+ * To force inserting a blank dummy element, NULL can be passed for \a ptr and \a propname.
+ */
+void uiItemDecoratorR(uiLayout *layout, PointerRNA *ptr, const char *propname, int index)
+{
+ PropertyRNA *prop = NULL;
+
+ if (ptr && propname) {
+ /* validate arguments */
+ prop = RNA_struct_find_property(ptr, propname);
+ if (!prop) {
+ ui_item_disabled(layout, propname);
+ RNA_warning("property not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
+ return;
+ }
+ }
+
+ /* ptr and prop are allowed to be NULL here. */
+ uiItemDecoratorR_prop(layout, ptr, prop, index);
+}
+
/* popover */
void uiItemPopoverPanel_ptr(
uiLayout *layout, bContext *C, PanelType *pt, const char *name, int icon)
@@ -3004,33 +3161,40 @@ void uiItemL(uiLayout *layout, const char *name, int icon)
}
/**
- * Helper to add a label, which handles logic for split property layout if needed.
- *
- * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where we may
- * want to use the logic. For those this helper was added, although it will likely have to be
- * extended to support more cases.
- * Ideally, #uiItemFullR() could just call this, but it currently has too many special needs.
- *
- * \return A layout placed in the row after the split layout. Used to place decorator items.
+ * Normally, we handle the split layout in #uiItemFullR(), but there are other cases where the
+ * logic is needed. Ideally, #uiItemFullR() could just call this, but it currently has too many
+ * special needs.
+ */
+uiPropertySplitWrapper uiItemPropertySplitWrapperCreate(uiLayout *parent_layout)
+{
+ uiPropertySplitWrapper split_wrapper = {NULL};
+
+ uiLayout *layout_row = uiLayoutRow(parent_layout, true);
+ uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
+
+ layout_split->space = 0;
+ split_wrapper.label_column = uiLayoutColumn(layout_split, true);
+ split_wrapper.label_column->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ split_wrapper.property_row = ui_item_prop_split_layout_hack(parent_layout, layout_split);
+ split_wrapper.decorate_column = uiLayoutColumn(layout_row, true);
+
+ return split_wrapper;
+}
+
+/*
+ * Helper to add a label and creates a property split layout if needed.
*/
uiLayout *uiItemL_respect_property_split(uiLayout *layout, const char *text, int icon)
{
if (layout->item.flag & UI_ITEM_PROP_SEP) {
uiBlock *block = uiLayoutGetBlock(layout);
- uiLayout *layout_row = uiLayoutRow(layout, true);
- uiLayout *layout_split = uiLayoutSplit(layout_row, UI_ITEM_PROP_SEP_DIVIDE, true);
- uiLayout *layout_sub = uiLayoutColumn(layout_split, true);
-
- layout_split->space = layout_sub->space = layout_row->space = 0;
- layout_sub->alignment = UI_LAYOUT_ALIGN_RIGHT;
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(layout);
+ /* Further items added to 'layout' will automatically be added to split_wrapper.property_row */
- uiItemL_(layout_sub, text, icon);
+ uiItemL_(split_wrapper.label_column, text, icon);
+ UI_block_layout_set_current(block, split_wrapper.property_row);
- layout_split = ui_item_prop_split_layout_hack(layout, layout_split);
- UI_block_layout_set_current(block, layout_split);
-
- /* Give caller a new sub-row to place items in. */
- return layout_row;
+ return split_wrapper.decorate_column;
}
else {
char namestr[UI_MAX_NAME_STR];
@@ -4471,13 +4635,24 @@ static void ui_litem_init_from_parent(uiLayout *litem, uiLayout *layout, int ali
litem->redalert = layout->redalert;
litem->w = layout->w;
litem->emboss = layout->emboss;
- litem->item.flag = (layout->item.flag & (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE));
+ litem->item.flag = (layout->item.flag &
+ (UI_ITEM_PROP_SEP | UI_ITEM_PROP_DECORATE | UI_ITEM_INSIDE_PROP_SEP));
if (layout->child_items_layout) {
BLI_addtail(&layout->child_items_layout->items, litem);
+ litem->parent = layout->child_items_layout;
}
else {
BLI_addtail(&layout->items, litem);
+ litem->parent = layout;
+ }
+}
+
+static void ui_layout_heading_set(uiLayout *layout, const char *heading)
+{
+ BLI_assert(layout->heading[0] == '\0');
+ if (heading) {
+ STRNCPY(layout->heading, heading);
}
}
@@ -4497,6 +4672,16 @@ uiLayout *uiLayoutRow(uiLayout *layout, bool align)
return litem;
}
+/**
+ * See #uiLayoutColumnWithHeading().
+ */
+uiLayout *uiLayoutRowWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutRow(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
{
uiLayout *litem;
@@ -4512,6 +4697,19 @@ uiLayout *uiLayoutColumn(uiLayout *layout, bool align)
return litem;
}
+/**
+ * Variant of #uiLayoutColumn() that sets a heading label for the layout if the first item is
+ * added through #uiItemFullR(). If split layout is used and the item has no string to add to the
+ * first split-column, the heading is added there instead. Otherwise the heading inserted with a
+ * new row.
+ */
+uiLayout *uiLayoutColumnWithHeading(uiLayout *layout, bool align, const char *heading)
+{
+ uiLayout *litem = uiLayoutColumn(layout, align);
+ ui_layout_heading_set(litem, heading);
+ return litem;
+}
+
uiLayout *uiLayoutColumnFlow(uiLayout *layout, int number, bool align)
{
uiLayoutItemFlow *flow;
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 53ea51c9e97..9faa17beff7 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1135,8 +1135,9 @@ static bool jump_to_target_button(bContext *C, bool poll)
else if (type == PROP_STRING) {
const uiBut *but = UI_context_active_but_get(C);
- if (but->type == UI_BTYPE_SEARCH_MENU && but->search_func == ui_rna_collection_search_cb) {
- uiRNACollectionSearch *coll_search = but->search_arg;
+ if (but->type == UI_BTYPE_SEARCH_MENU && but->search &&
+ but->search->update_fn == ui_rna_collection_search_update_fn) {
+ uiRNACollectionSearch *coll_search = but->search->arg;
char str_buf[MAXBONENAME];
char *str_ptr = RNA_property_string_get_alloc(&ptr, prop, str_buf, sizeof(str_buf), NULL);
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index 2ad1c25305c..04179721305 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -102,6 +102,7 @@ typedef struct uiHandlePanelData {
double starttime;
/* dragging */
+ bool is_drag_drop;
int startx, starty;
int startofsx, startofsy;
int startsizex, startsizey;
@@ -743,7 +744,7 @@ void ui_draw_aligned_panel(uiStyle *style,
/* an open panel */
else {
/* in some occasions, draw a border */
- if (panel->flag & PNL_SELECT) {
+ if (panel->flag & PNL_SELECT && !is_subpanel) {
if (panel->control & UI_PNL_SOLID) {
UI_draw_roundbox_corner_set(UI_CNR_ALL);
}
@@ -876,6 +877,16 @@ static int get_panel_real_ofsx(Panel *panel)
}
}
+bool UI_panel_is_dragging(const struct Panel *panel)
+{
+ uiHandlePanelData *data = panel->activedata;
+ if (!data) {
+ return false;
+ }
+
+ return data->is_drag_drop;
+}
+
typedef struct PanelSort {
Panel *panel, *orig;
} PanelSort;
@@ -2458,6 +2469,24 @@ static void ui_handler_remove_panel(bContext *C, void *userdata)
panel_activate_state(C, panel, PANEL_STATE_EXIT);
}
+/**
+ * Set selection state for a panel and its subpanels. The subpanels need to know they are selected
+ * too so they can be drawn above their parent when it is dragged.
+ */
+static void set_panel_selection(Panel *panel, bool value)
+{
+ if (value) {
+ panel->flag |= PNL_SELECT;
+ }
+ else {
+ panel->flag &= ~PNL_SELECT;
+ }
+
+ LISTBASE_FOREACH (Panel *, child, &panel->children) {
+ set_panel_selection(child, value);
+ }
+}
+
static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelState state)
{
uiHandlePanelData *data = panel->activedata;
@@ -2468,6 +2497,8 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
return;
}
+ bool was_drag_drop = (data && data->state == PANEL_STATE_DRAG);
+
if (state == PANEL_STATE_EXIT || state == PANEL_STATE_ANIMATION) {
if (data && data->state != PANEL_STATE_ANIMATION) {
/* XXX:
@@ -2480,10 +2511,10 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
check_panel_overlap(region, NULL); /* clears */
}
- panel->flag &= ~PNL_SELECT;
+ set_panel_selection(panel, false);
}
else {
- panel->flag |= PNL_SELECT;
+ set_panel_selection(panel, true);
}
if (data && data->animtimer) {
@@ -2519,6 +2550,12 @@ static void panel_activate_state(const bContext *C, Panel *panel, uiHandlePanelS
data->startsizex = panel->sizex;
data->startsizey = panel->sizey;
data->starttime = PIL_check_seconds_timer();
+
+ /* Remember drag drop state even when animating to the aligned position after dragging. */
+ data->is_drag_drop = was_drag_drop;
+ if (state == PANEL_STATE_DRAG) {
+ data->is_drag_drop = true;
+ }
}
ED_region_tag_redraw(region);
diff --git a/source/blender/editors/interface/interface_region_menu_popup.c b/source/blender/editors/interface/interface_region_menu_popup.c
index 31ef7261eb3..3e34b7f3f8a 100644
--- a/source/blender/editors/interface/interface_region_menu_popup.c
+++ b/source/blender/editors/interface/interface_region_menu_popup.c
@@ -581,21 +581,18 @@ int UI_popup_menu_invoke(bContext *C, const char *idname, ReportList *reports)
/** \name Popup Block API
* \{ */
-void UI_popup_block_invoke_ex(bContext *C,
- uiBlockCreateFunc func,
- void *arg,
- void (*arg_free)(void *arg),
- const char *opname,
- int opcontext)
+void UI_popup_block_invoke_ex(
+ bContext *C, uiBlockCreateFunc func, void *arg, void (*arg_free)(void *arg), bool can_refresh)
{
wmWindow *window = CTX_wm_window(C);
uiPopupBlockHandle *handle;
handle = ui_popup_block_create(C, NULL, NULL, func, NULL, arg, arg_free);
handle->popup = true;
- handle->can_refresh = true;
- handle->optype = (opname) ? WM_operatortype_find(opname, 0) : NULL;
- handle->opcontext = opcontext;
+
+ /* It can be useful to disable refresh (even though it will work)
+ * as this exists text fields which can be disruptive if refresh isn't needed. */
+ handle->can_refresh = can_refresh;
UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
UI_block_active_only_flagged_buttons(C, handle->region, handle->region->uiblocks.first);
@@ -607,7 +604,7 @@ void UI_popup_block_invoke(bContext *C,
void *arg,
void (*arg_free)(void *arg))
{
- UI_popup_block_invoke_ex(C, func, arg, arg_free, NULL, WM_OP_INVOKE_DEFAULT);
+ UI_popup_block_invoke_ex(C, func, arg, arg_free, true);
}
void UI_popup_block_ex(bContext *C,
diff --git a/source/blender/editors/interface/interface_region_search.c b/source/blender/editors/interface/interface_region_search.c
index e2c87891169..cefb584eed4 100644
--- a/source/blender/editors/interface/interface_region_search.c
+++ b/source/blender/editors/interface/interface_region_search.c
@@ -153,7 +153,8 @@ bool UI_search_item_add(uiSearchItems *items, const char *name, void *poin, int
/* Limit flags that can be set so flags such as 'UI_SELECT' aren't accidentally set
* which will cause problems, add others as needed. */
- BLI_assert((state & ~(UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT)) == 0);
+ BLI_assert(
+ (state & ~(UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT | UI_BUT_HAS_SEP_CHAR)) == 0);
if (items->states) {
items->states[items->totitem] = state;
}
@@ -295,10 +296,11 @@ bool ui_searchbox_apply(uiBut *but, ARegion *region)
}
}
-void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent *event)
+bool ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent *event)
{
uiSearchboxData *data = region->regiondata;
int type = event->type, val = event->val;
+ bool handled = false;
if (type == MOUSEPAN) {
ui_pan_to_scroll(event, &type, &val);
@@ -308,10 +310,32 @@ void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent
case WHEELUPMOUSE:
case EVT_UPARROWKEY:
ui_searchbox_select(C, region, but, -1);
+ handled = true;
break;
case WHEELDOWNMOUSE:
case EVT_DOWNARROWKEY:
ui_searchbox_select(C, region, but, 1);
+ handled = true;
+ break;
+ case RIGHTMOUSE:
+ if (val) {
+ if (but->search->context_menu_fn) {
+ if (data->active != -1) {
+ /* Check the cursor is over the active element
+ * (a little confusing if this isn't the case, although it does work). */
+ rcti rect;
+ ui_searchbox_butrect(&rect, data, data->active);
+ if (BLI_rcti_isect_pt(
+ &rect, event->x - region->winrct.xmin, event->y - region->winrct.ymin)) {
+
+ void *active = data->items.pointers[data->active];
+ if (but->search->context_menu_fn(C, but->search->arg, active, event)) {
+ handled = true;
+ }
+ }
+ }
+ }
+ }
break;
case MOUSEMOVE:
if (BLI_rcti_isect_pt(&region->winrct, event->x, event->y)) {
@@ -325,6 +349,7 @@ void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent
if (data->active != a) {
data->active = a;
ui_searchbox_select(C, region, but, 0);
+ handled = true;
break;
}
}
@@ -332,6 +357,7 @@ void ui_searchbox_event(bContext *C, ARegion *region, uiBut *but, const wmEvent
}
break;
}
+ return handled;
}
/* region is the search box itself */
@@ -350,9 +376,9 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
data->active = -1;
/* handle active */
- if (but->search_func && but->func_arg2) {
+ if (but->search->update_fn && but->func_arg2) {
data->items.active = but->func_arg2;
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ but->search->update_fn(C, but->search->arg, but->editstr, &data->items);
data->items.active = NULL;
/* found active item, calculate real offset by centering it */
@@ -381,8 +407,8 @@ void ui_searchbox_update(bContext *C, ARegion *region, uiBut *but, const bool re
}
/* callback */
- if (but->search_func) {
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ if (but->search->update_fn) {
+ but->search->update_fn(C, but->search->arg, but->editstr, &data->items);
}
/* handle case where editstr is equal to one of items */
@@ -416,7 +442,7 @@ int ui_searchbox_autocomplete(bContext *C, ARegion *region, uiBut *but, char *st
if (str[0]) {
data->items.autocpl = UI_autocomplete_begin(str, ui_but_string_get_max_length(but));
- but->search_func(C, but->search_arg, but->editstr, &data->items);
+ but->search->update_fn(C, but->search->arg, but->editstr, &data->items);
match = UI_autocomplete_end(data->items.autocpl, str);
data->items.autocpl = NULL;
@@ -603,7 +629,7 @@ ARegion *ui_searchbox_create_generic(bContext *C, ARegion *butregion, uiBut *but
if (but->optype != NULL || (but->drawflag & UI_BUT_HAS_SHORTCUT) != 0) {
data->use_sep = true;
}
- data->sep_string = but->search_sep_string;
+ data->sep_string = but->search->sep_string;
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
@@ -881,7 +907,7 @@ void ui_but_search_refresh(uiBut *but)
items->names[x1] = MEM_callocN(but->hardmax + 1, "search names");
}
- but->search_func(but->block->evil_C, but->search_arg, but->drawstr, items);
+ but->search->update_fn(but->block->evil_C, but->search->arg, but->drawstr, items);
/* only redalert when we are sure of it, this can miss cases when >10 matches */
if (items->totitem == 0) {
diff --git a/source/blender/editors/interface/interface_template_search_menu.c b/source/blender/editors/interface/interface_template_search_menu.c
new file mode 100644
index 00000000000..9d7f813d204
--- /dev/null
+++ b/source/blender/editors/interface/interface_template_search_menu.c
@@ -0,0 +1,1041 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Search available menu items via the user interface & key-maps.
+ * Accessed via the #WM_OT_search_menu operator.
+ */
+
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_action_types.h"
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_shader_fx_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_dynstr.h"
+#include "BLI_ghash.h"
+#include "BLI_linklist.h"
+#include "BLI_listbase.h"
+#include "BLI_memarena.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_screen.h"
+
+#include "ED_screen.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "interface_intern.h"
+
+/* For key-map item access. */
+#include "wm_event_system.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Search Template Implementation
+ * \{ */
+
+/* Unicode arrow. */
+#define MENU_SEP "\xe2\x96\xb6"
+
+/**
+ * Use when #menu_items_from_ui_create is called with `include_all_areas`.
+ * so we can run the menu item in the area it was extracted from.
+ */
+struct MenuSearch_Context {
+ /**
+ * Index into `Area.ui_type` #EnumPropertyItem or the top-bar when -1.
+ * Needed to get the display-name to use as a prefix for each menu item.
+ */
+ int space_type_ui_index;
+
+ ScrArea *area;
+ ARegion *region;
+};
+
+struct MenuSearch_Parent {
+ struct MenuSearch_Parent *parent;
+ MenuType *parent_mt;
+ const char *drawstr;
+
+ /** Set while writing menu items only. */
+ struct MenuSearch_Parent *temp_child;
+};
+
+struct MenuSearch_Item {
+ struct MenuSearch_Item *next, *prev;
+ const char *drawstr;
+ const char *drawwstr_full;
+ /** Support a single level sub-menu nesting (for operator buttons that expand). */
+ const char *drawstr_submenu;
+ int icon;
+ int state;
+
+ struct MenuSearch_Parent *menu_parent;
+ MenuType *mt;
+
+ enum {
+ MENU_SEARCH_TYPE_OP = 1,
+ MENU_SEARCH_TYPE_RNA = 2,
+ } type;
+
+ union {
+ /** Operator menu item. */
+ struct {
+ wmOperatorType *type;
+ PointerRNA *opptr;
+ short opcontext;
+ bContextStore *context;
+ } op;
+
+ /** Property (only for check-box/boolean). */
+ struct {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+ /** Only for enum buttons. */
+ int enum_value;
+ } rna;
+ };
+
+ /** Set when we need each menu item to be able to set it's own context. may be NULL. */
+ struct MenuSearch_Context *wm_context;
+};
+
+struct MenuSearch_Data {
+ /** MenuSearch_Item */
+ ListBase items;
+ /** Use for all small allocations. */
+ MemArena *memarena;
+
+ /** Use for context menu, to fake a button to create a context menu. */
+ struct {
+ uiBut but;
+ uiBlock block;
+ } context_menu_data;
+};
+
+static int menu_item_sort_by_drawstr_full(const void *menu_item_a_v, const void *menu_item_b_v)
+{
+ const struct MenuSearch_Item *menu_item_a = menu_item_a_v;
+ const struct MenuSearch_Item *menu_item_b = menu_item_b_v;
+ return strcmp(menu_item_a->drawwstr_full, menu_item_b->drawwstr_full);
+}
+
+static const char *strdup_memarena(MemArena *memarena, const char *str)
+{
+ const uint str_size = strlen(str) + 1;
+ char *str_dst = BLI_memarena_alloc(memarena, str_size);
+ memcpy(str_dst, str, str_size);
+ return str_dst;
+}
+
+static const char *strdup_memarena_from_dynstr(MemArena *memarena, DynStr *dyn_str)
+{
+ const uint str_size = BLI_dynstr_get_len(dyn_str) + 1;
+ char *str_dst = BLI_memarena_alloc(memarena, str_size);
+ BLI_dynstr_get_cstring_ex(dyn_str, str_dst);
+ return str_dst;
+}
+
+static bool menu_items_from_ui_create_item_from_button(struct MenuSearch_Data *data,
+ MemArena *memarena,
+ struct MenuType *mt,
+ const char *drawstr_submenu,
+ uiBut *but,
+ struct MenuSearch_Context *wm_context)
+{
+ struct MenuSearch_Item *item = NULL;
+ if (but->optype != NULL) {
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_OP;
+
+ item->op.type = but->optype;
+ item->op.opcontext = but->opcontext;
+ item->op.context = but->context;
+ item->op.opptr = but->opptr;
+ but->opptr = NULL;
+ }
+ else if (but->rnaprop != NULL) {
+ const int prop_type = RNA_property_type(but->rnaprop);
+ if (!ELEM(prop_type, PROP_BOOLEAN, PROP_ENUM)) {
+ /* Note that these buttons are not prevented,
+ * but aren't typically used in menus. */
+ printf("Button '%s' in menu '%s' is a menu item with unsupported RNA type %d\n",
+ but->drawstr,
+ mt->idname,
+ prop_type);
+ }
+ else {
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_RNA;
+
+ item->rna.ptr = but->rnapoin;
+ item->rna.prop = but->rnaprop;
+ item->rna.index = but->rnaindex;
+
+ if (prop_type == PROP_ENUM) {
+ item->rna.enum_value = (int)but->hardmax;
+ }
+ }
+ }
+
+ if (item != NULL) {
+ /* Handle shared settings. */
+ item->drawstr = strdup_memarena(memarena, but->drawstr);
+ item->icon = ui_but_icon(but);
+ item->state = (but->flag &
+ (UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT | UI_BUT_HAS_SEP_CHAR));
+ item->mt = mt;
+ item->drawstr_submenu = drawstr_submenu ? strdup_memarena(memarena, drawstr_submenu) : NULL;
+
+ item->wm_context = wm_context;
+
+ BLI_addtail(&data->items, item);
+ return true;
+ }
+
+ return false;
+}
+
+/**
+ * Populate a fake button from a menu item (use for context menu).
+ */
+static bool menu_items_to_ui_button(struct MenuSearch_Item *item, uiBut *but)
+{
+ bool changed = false;
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ but->optype = item->op.type;
+ but->opcontext = item->op.opcontext;
+ but->context = item->op.context;
+ but->opptr = item->op.opptr;
+ changed = true;
+ break;
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ const int prop_type = RNA_property_type(item->rna.prop);
+
+ but->rnapoin = item->rna.ptr;
+ but->rnaprop = item->rna.prop;
+ but->rnaindex = item->rna.index;
+
+ if (prop_type == PROP_ENUM) {
+ but->hardmax = item->rna.enum_value;
+ }
+ changed = true;
+ break;
+ }
+ }
+
+ if (changed) {
+ STRNCPY(but->drawstr, item->drawstr);
+ char *drawstr_sep = (item->state & UI_BUT_HAS_SEP_CHAR) ? strrchr(but->drawstr, UI_SEP_CHAR) :
+ NULL;
+ if (drawstr_sep) {
+ *drawstr_sep = '\0';
+ }
+
+ but->icon = item->icon;
+ but->str = but->strdata;
+ }
+
+ return changed;
+}
+
+/**
+ * Populate \a menu_stack with menus from inspecting active key-maps for this context.
+ */
+static void menu_types_add_from_keymap_items(bContext *C,
+ wmWindow *win,
+ ScrArea *area,
+ ARegion *region,
+ LinkNode **menuid_stack_p,
+ GHash *menu_to_kmi,
+ GSet *menu_tagged)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+ ListBase *handlers[] = {
+ region ? &region->handlers : NULL,
+ area ? &area->handlers : NULL,
+ &win->handlers,
+ };
+
+ for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
+ if (handlers[handler_index] == NULL) {
+ continue;
+ }
+ LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers[handler_index]) {
+ /* During this loop, UI handlers for nested menus can tag multiple handlers free. */
+ if (handler_base->flag & WM_HANDLER_DO_FREE) {
+ continue;
+ }
+ if (handler_base->type != WM_HANDLER_TYPE_KEYMAP) {
+ continue;
+ }
+
+ else if (handler_base->poll == NULL || handler_base->poll(region, win->eventstate)) {
+ wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
+ wmKeyMap *keymap = WM_event_get_keymap_from_handler(wm, handler);
+ if (keymap && WM_keymap_poll(C, keymap)) {
+ LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
+ if (kmi->flag & KMI_INACTIVE) {
+ continue;
+ }
+ if (STR_ELEM(kmi->idname, "WM_OT_call_menu", "WM_OT_call_menu_pie")) {
+ char menu_idname[MAX_NAME];
+ RNA_string_get(kmi->ptr, "name", menu_idname);
+ MenuType *mt = WM_menutype_find(menu_idname, false);
+
+ if (mt && BLI_gset_add(menu_tagged, mt)) {
+ /* Unlikely, but possible this will be included twice. */
+ BLI_linklist_prepend(menuid_stack_p, mt);
+
+ void **kmi_p;
+ if (!BLI_ghash_ensure_p(menu_to_kmi, mt, &kmi_p)) {
+ *kmi_p = kmi;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+}
+
+/**
+ * Display all operators (last). Developer-only convenience feature.
+ */
+static void menu_items_from_all_operators(bContext *C, struct MenuSearch_Data *data)
+{
+ /* Add to temporary list so we can sort them separately. */
+ ListBase operator_items = {NULL, NULL};
+
+ MemArena *memarena = data->memarena;
+ GHashIterator iter;
+ for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
+ BLI_ghashIterator_step(&iter)) {
+ wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+
+ if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
+ continue;
+ }
+
+ if (WM_operator_poll((bContext *)C, ot)) {
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
+
+ struct MenuSearch_Item *item = NULL;
+ item = BLI_memarena_calloc(memarena, sizeof(*item));
+ item->type = MENU_SEARCH_TYPE_OP;
+
+ item->op.type = ot;
+ item->op.opcontext = WM_OP_EXEC_DEFAULT;
+ item->op.context = NULL;
+
+ char idname_as_py[OP_MAX_TYPENAME];
+ char uiname[256];
+ WM_operator_py_idname(idname_as_py, ot->idname);
+
+ SNPRINTF(uiname, "%s " MENU_SEP "%s", idname_as_py, ot_ui_name);
+
+ item->drawwstr_full = strdup_memarena(memarena, uiname);
+ item->drawstr = ot_ui_name;
+
+ item->wm_context = NULL;
+
+ BLI_addtail(&operator_items, item);
+ }
+ }
+
+ BLI_listbase_sort(&operator_items, menu_item_sort_by_drawstr_full);
+
+ BLI_movelisttolist(&data->items, &operator_items);
+}
+
+/**
+ * Create #MenuSearch_Data by inspecting the current context, this uses two methods:
+ *
+ * - Look-up pre-defined editor-menus.
+ * - Look-up key-map items which call menus.
+ */
+static struct MenuSearch_Data *menu_items_from_ui_create(
+ bContext *C, wmWindow *win, ScrArea *area_init, ARegion *region_init, bool include_all_areas)
+{
+ MemArena *memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
+ /** Map (#MenuType to #MenuSearch_Parent) */
+ GHash *menu_parent_map = BLI_ghash_ptr_new(__func__);
+ GHash *menu_display_name_map = BLI_ghash_ptr_new(__func__);
+ const uiStyle *style = UI_style_get_dpi();
+
+ /* Convert into non-ui structure. */
+ struct MenuSearch_Data *data = MEM_callocN(sizeof(*data), __func__);
+
+ DynStr *dyn_str = BLI_dynstr_new_memarena();
+
+ /* Use a stack of menus to handle and discover new menus in passes. */
+ LinkNode *menu_stack = NULL;
+
+ /* Tag menu types not to add, either because they have already been added
+ * or they have been blacklisted.
+ * Set of #MenuType. */
+ GSet *menu_tagged = BLI_gset_ptr_new(__func__);
+ /** Map (#MenuType -> #wmKeyMapItem). */
+ GHash *menu_to_kmi = BLI_ghash_ptr_new(__func__);
+
+ /* Blacklist menus we don't want to show. */
+ {
+ const char *idname_array[] = {
+ /* While we could include this, it's just showing filenames to load. */
+ "TOPBAR_MT_file_open_recent",
+ };
+ for (int i = 0; i < ARRAY_SIZE(idname_array); i++) {
+ MenuType *mt = WM_menutype_find(idname_array[i], false);
+ if (mt != NULL) {
+ BLI_gset_add(menu_tagged, mt);
+ }
+ }
+ }
+
+ /* Collect contexts, one for each 'ui_type'. */
+ struct MenuSearch_Context *wm_contexts = NULL;
+
+ const EnumPropertyItem *space_type_ui_items = NULL;
+ int space_type_ui_items_len = 0;
+ bool space_type_ui_items_free = false;
+
+ /* Text used as prefix for top-bar menu items. */
+ const char *global_menu_prefix = NULL;
+
+ if (include_all_areas) {
+ /* First create arrays for ui_type. */
+ PropertyRNA *prop_ui_type = NULL;
+ {
+ PointerRNA ptr;
+ RNA_pointer_create(NULL, &RNA_Area, NULL, &ptr);
+ prop_ui_type = RNA_struct_find_property(&ptr, "ui_type");
+ RNA_property_enum_items(C,
+ &ptr,
+ prop_ui_type,
+ &space_type_ui_items,
+ &space_type_ui_items_len,
+ &space_type_ui_items_free);
+
+ wm_contexts = BLI_memarena_calloc(memarena, sizeof(*wm_contexts) * space_type_ui_items_len);
+ for (int i = 0; i < space_type_ui_items_len; i++) {
+ wm_contexts[i].space_type_ui_index = -1;
+ }
+ }
+
+ bScreen *screen = WM_window_get_active_screen(win);
+ LISTBASE_FOREACH (ScrArea *, area, &screen->areabase) {
+ ARegion *region = BKE_area_find_region_type(area, RGN_TYPE_WINDOW);
+ if (region != NULL) {
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_Area, area, &ptr);
+ const int space_type_ui = RNA_property_enum_get(&ptr, prop_ui_type);
+
+ int space_type_ui_index = RNA_enum_from_value(space_type_ui_items, space_type_ui);
+ if (space_type_ui_index == -1) {
+ continue;
+ }
+
+ if (wm_contexts[space_type_ui_index].space_type_ui_index != -1) {
+ ScrArea *area_best = wm_contexts[space_type_ui_index].area;
+ const uint value_best = (uint)area_best->winx * (uint)area_best->winy;
+ const uint value_test = (uint)area->winx * (uint)area->winy;
+ if (value_best > value_test) {
+ continue;
+ }
+ }
+
+ wm_contexts[space_type_ui_index].space_type_ui_index = space_type_ui_index;
+ wm_contexts[space_type_ui_index].area = area;
+ wm_contexts[space_type_ui_index].region = region;
+ }
+ }
+
+ global_menu_prefix = CTX_IFACE_(RNA_property_translation_context(prop_ui_type), "Top Bar");
+ }
+
+ GHashIterator iter;
+
+ for (int space_type_ui_index = -1; space_type_ui_index < space_type_ui_items_len;
+ space_type_ui_index += 1) {
+
+ ScrArea *area = NULL;
+ ARegion *region = NULL;
+ struct MenuSearch_Context *wm_context = NULL;
+
+ if (include_all_areas) {
+ if (space_type_ui_index == -1) {
+ /* First run without any context, to populate the top-bar without. */
+ wm_context = NULL;
+ area = NULL;
+ region = NULL;
+ }
+ else {
+ wm_context = &wm_contexts[space_type_ui_index];
+ if (wm_context->space_type_ui_index == -1) {
+ continue;
+ }
+
+ area = wm_context->area;
+ region = wm_context->region;
+
+ CTX_wm_area_set(C, area);
+ CTX_wm_region_set(C, region);
+ }
+ }
+ else {
+ area = area_init;
+ region = region_init;
+ }
+
+ /* Populate menus from the editors,
+ * note that we could create a fake header, draw the header and extract the menus
+ * from the buttons, however this is quite involved and can be avoided as by convention
+ * each space-type has a single root-menu that headers use. */
+ {
+ const char *idname_array[2] = {NULL};
+ int idname_array_len = 0;
+
+ /* Use negative for global (no area) context, populate the top-bar. */
+ if (space_type_ui_index == -1) {
+ idname_array[idname_array_len++] = "TOPBAR_MT_editor_menus";
+ }
+
+#define SPACE_MENU_MAP(space_type, menu_id) \
+ case space_type: \
+ idname_array[idname_array_len++] = menu_id; \
+ break
+#define SPACE_MENU_NOP(space_type) \
+ case space_type: \
+ break
+
+ if (area != NULL) {
+ SpaceLink *sl = area->spacedata.first;
+ switch ((eSpace_Type)area->spacetype) {
+ SPACE_MENU_MAP(SPACE_VIEW3D, "VIEW3D_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_GRAPH, "GRAPH_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_OUTLINER, "OUTLINER_MT_editor_menus");
+ SPACE_MENU_NOP(SPACE_PROPERTIES);
+ SPACE_MENU_MAP(SPACE_FILE, "FILEBROWSER_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_IMAGE, "IMAGE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_INFO, "INFO_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_SEQ, "SEQUENCER_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_TEXT, "TEXT_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_ACTION,
+ (((const SpaceAction *)sl)->mode == SACTCONT_TIMELINE) ?
+ "TIME_MT_editor_menus" :
+ "DOPESHEET_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_NLA, "NLA_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_NODE, "NODE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_CONSOLE, "CONSOLE_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_USERPREF, "USERPREF_MT_editor_menus");
+ SPACE_MENU_MAP(SPACE_CLIP,
+ (((const SpaceClip *)sl)->mode == SC_MODE_TRACKING) ?
+ "CLIP_MT_tracking_editor_menus" :
+ "CLIP_MT_masking_editor_menus");
+ SPACE_MENU_NOP(SPACE_EMPTY);
+ SPACE_MENU_NOP(SPACE_SCRIPT);
+ SPACE_MENU_NOP(SPACE_STATUSBAR);
+ SPACE_MENU_NOP(SPACE_TOPBAR);
+ }
+ }
+ for (int i = 0; i < idname_array_len; i++) {
+ MenuType *mt = WM_menutype_find(idname_array[i], false);
+ if (mt != NULL) {
+ /* Check if this exists because of 'include_all_areas'. */
+ if (BLI_gset_add(menu_tagged, mt)) {
+ BLI_linklist_prepend(&menu_stack, mt);
+ }
+ }
+ }
+ }
+#undef SPACE_MENU_MAP
+#undef SPACE_MENU_NOP
+
+ bool has_keymap_menu_items = false;
+
+ while (menu_stack != NULL) {
+ MenuType *mt = BLI_linklist_pop(&menu_stack);
+ if (!WM_menutype_poll(C, mt)) {
+ continue;
+ }
+
+ uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
+ uiLayout *layout = UI_block_layout(
+ block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+
+ UI_block_flag_enable(block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
+ UI_menutype_draw(C, mt, layout);
+
+ UI_block_end(C, block);
+
+ LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
+ MenuType *mt_from_but = NULL;
+ /* Support menu titles with dynamic from initial labels
+ * (used by edit-mesh context menu). */
+ if (but->type == UI_BTYPE_LABEL) {
+
+ /* Check if the label is the title. */
+ uiBut *but_test = but->prev;
+ while (but_test && but_test->type == UI_BTYPE_SEPR) {
+ but_test = but_test->prev;
+ }
+
+ if (but_test == NULL) {
+ BLI_ghash_insert(
+ menu_display_name_map, mt, (void *)strdup_memarena(memarena, but->drawstr));
+ }
+ }
+ else if (menu_items_from_ui_create_item_from_button(
+ data, memarena, mt, NULL, but, wm_context)) {
+ /* pass */
+ }
+ else if ((mt_from_but = UI_but_menutype_get(but))) {
+
+ if (BLI_gset_add(menu_tagged, mt_from_but)) {
+ BLI_linklist_prepend(&menu_stack, mt_from_but);
+ }
+
+ if (!BLI_ghash_haskey(menu_parent_map, mt_from_but)) {
+ struct MenuSearch_Parent *menu_parent = BLI_memarena_calloc(memarena,
+ sizeof(*menu_parent));
+ /* Use brackets for menu key shortcuts,
+ * converting "Text|Some-Shortcut" to "Text (Some-Shortcut)".
+ * This is needed so we don't right align sub-menu contents
+ * we only want to do that for the last menu item, not the path that leads to it.
+ */
+ const char *drawstr_sep = but->flag & UI_BUT_HAS_SEP_CHAR ?
+ strrchr(but->drawstr, UI_SEP_CHAR) :
+ NULL;
+ bool drawstr_is_empty = false;
+ if (drawstr_sep != NULL) {
+ BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
+ /* Detect empty string, fallback to menu name. */
+ const char *drawstr = but->drawstr;
+ int drawstr_len = drawstr_sep - but->drawstr;
+ if (UNLIKELY(drawstr_len == 0)) {
+ drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
+ drawstr_len = strlen(drawstr);
+ if (drawstr[0] == '\0') {
+ drawstr_is_empty = true;
+ }
+ }
+ BLI_dynstr_nappend(dyn_str, drawstr, drawstr_len);
+ BLI_dynstr_appendf(dyn_str, " (%s)", drawstr_sep + 1);
+ menu_parent->drawstr = strdup_memarena_from_dynstr(memarena, dyn_str);
+ BLI_dynstr_clear(dyn_str);
+ }
+ else {
+ const char *drawstr = but->drawstr;
+ if (UNLIKELY(drawstr[0] == '\0')) {
+ drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
+ if (drawstr[0] == '\0') {
+ drawstr_is_empty = true;
+ }
+ }
+ menu_parent->drawstr = strdup_memarena(memarena, drawstr);
+ }
+ menu_parent->parent_mt = mt;
+ BLI_ghash_insert(menu_parent_map, mt_from_but, menu_parent);
+
+ if (drawstr_is_empty) {
+ printf("Warning: '%s' menu has empty 'bl_label'.\n", mt_from_but->idname);
+ }
+ }
+ }
+ else if (but->menu_create_func != NULL) {
+ /* A non 'MenuType' menu button. */
+
+ /* Only expand one level deep, this is mainly for expanding operator menus. */
+ const char *drawstr_submenu = but->drawstr;
+
+ /* +1 to avoid overlap with the current 'block'. */
+ uiBlock *sub_block = UI_block_begin(C, region, __func__ + 1, UI_EMBOSS);
+ uiLayout *sub_layout = UI_block_layout(
+ sub_block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
+
+ UI_block_flag_enable(sub_block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
+
+ uiLayoutSetOperatorContext(sub_layout, WM_OP_INVOKE_REGION_WIN);
+
+ but->menu_create_func(C, sub_layout, but->poin);
+
+ UI_block_end(C, sub_block);
+
+ LISTBASE_FOREACH (uiBut *, sub_but, &sub_block->buttons) {
+ menu_items_from_ui_create_item_from_button(
+ data, memarena, mt, drawstr_submenu, sub_but, wm_context);
+ }
+
+ if (region) {
+ BLI_remlink(&region->uiblocks, sub_block);
+ }
+ UI_block_free(NULL, sub_block);
+ }
+ }
+ if (region) {
+ BLI_remlink(&region->uiblocks, block);
+ }
+ UI_block_free(NULL, block);
+
+ /* Add key-map items as a second pass,
+ * so all menus are accessed from the header & top-bar before key shortcuts are expanded. */
+ if ((menu_stack == NULL) && (has_keymap_menu_items == false)) {
+ has_keymap_menu_items = true;
+ menu_types_add_from_keymap_items(
+ C, win, area, region, &menu_stack, menu_to_kmi, menu_tagged);
+ }
+ }
+ }
+
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ item->menu_parent = BLI_ghash_lookup(menu_parent_map, item->mt);
+ }
+
+ GHASH_ITER (iter, menu_parent_map) {
+ struct MenuSearch_Parent *menu_parent = BLI_ghashIterator_getValue(&iter);
+ menu_parent->parent = BLI_ghash_lookup(menu_parent_map, menu_parent->parent_mt);
+ }
+
+ /* NOTE: currently this builds the full path for each menu item,
+ * that could be moved into the parent menu. */
+
+ /* Set names as full paths. */
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
+
+ if (include_all_areas) {
+ BLI_dynstr_appendf(dyn_str,
+ "%s: ",
+ (item->wm_context != NULL) ?
+ space_type_ui_items[item->wm_context->space_type_ui_index].name :
+ global_menu_prefix);
+ }
+
+ if (item->menu_parent != NULL) {
+ struct MenuSearch_Parent *menu_parent = item->menu_parent;
+ menu_parent->temp_child = NULL;
+ while (menu_parent && menu_parent->parent) {
+ menu_parent->parent->temp_child = menu_parent;
+ menu_parent = menu_parent->parent;
+ }
+ while (menu_parent) {
+ BLI_dynstr_append(dyn_str, menu_parent->drawstr);
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ menu_parent = menu_parent->temp_child;
+ }
+ }
+ else {
+ const char *drawstr = BLI_ghash_lookup(menu_display_name_map, item->mt);
+ if (drawstr == NULL) {
+ drawstr = CTX_IFACE_(item->mt->translation_context, item->mt->label);
+ }
+ BLI_dynstr_append(dyn_str, drawstr);
+
+ wmKeyMapItem *kmi = BLI_ghash_lookup(menu_to_kmi, item->mt);
+ if (kmi != NULL) {
+ char kmi_str[128];
+ WM_keymap_item_to_string(kmi, false, kmi_str, sizeof(kmi_str));
+ BLI_dynstr_appendf(dyn_str, " (%s)", kmi_str);
+ }
+
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ }
+
+ /* Optional nested menu. */
+ if (item->drawstr_submenu != NULL) {
+ BLI_dynstr_append(dyn_str, item->drawstr_submenu);
+ BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
+ }
+
+ BLI_dynstr_append(dyn_str, item->drawstr);
+
+ item->drawwstr_full = strdup_memarena_from_dynstr(memarena, dyn_str);
+ BLI_dynstr_clear(dyn_str);
+ }
+ BLI_dynstr_free(dyn_str);
+
+ /* Finally sort menu items.
+ *
+ * Note: we might want to keep the in-menu order, for now sort all. */
+ BLI_listbase_sort(&data->items, menu_item_sort_by_drawstr_full);
+
+ BLI_ghash_free(menu_parent_map, NULL, NULL);
+ BLI_ghash_free(menu_display_name_map, NULL, NULL);
+
+ BLI_ghash_free(menu_to_kmi, NULL, NULL);
+
+ BLI_gset_free(menu_tagged, NULL);
+
+ data->memarena = memarena;
+
+ if (include_all_areas) {
+ CTX_wm_area_set(C, area_init);
+ CTX_wm_region_set(C, region_init);
+
+ if (space_type_ui_items_free) {
+ MEM_freeN((void *)space_type_ui_items);
+ }
+ }
+
+ /* Include all operators for developers,
+ * since it can be handy to have a quick way to access any operator,
+ * including operators being developed which haven't yet been added into the interface.
+ *
+ * These are added after all menu items so developers still get normal behavior by default,
+ * unless searching for something that isn't already in a menu (or scroll down).
+ *
+ * Keep this behind a developer only check:
+ * - Many operators need options to be set to give useful results, see: T74157.
+ * - User who really prefer to list all operators can use #WM_OT_search_operator.
+ */
+ if (U.flag & USER_DEVELOPER_UI) {
+ menu_items_from_all_operators(C, data);
+ }
+
+ return data;
+}
+
+static void menu_search_arg_free_fn(void *data_v)
+{
+ struct MenuSearch_Data *data = data_v;
+ LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ if (item->op.opptr != NULL) {
+ WM_operator_properties_free(item->op.opptr);
+ MEM_freeN(item->op.opptr);
+ }
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ break;
+ }
+ }
+ }
+
+ BLI_memarena_free(data->memarena);
+
+ MEM_freeN(data);
+}
+
+static void menu_search_exec_fn(bContext *C, void *UNUSED(arg1), void *arg2)
+{
+ struct MenuSearch_Item *item = arg2;
+ if (item == NULL) {
+ return;
+ }
+ if (item->state & UI_BUT_DISABLED) {
+ return;
+ }
+
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *region_prev = CTX_wm_region(C);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, item->wm_context->area);
+ CTX_wm_region_set(C, item->wm_context->region);
+ }
+
+ switch (item->type) {
+ case MENU_SEARCH_TYPE_OP: {
+ CTX_store_set(C, item->op.context);
+ WM_operator_name_call_ptr(C, item->op.type, item->op.opcontext, item->op.opptr);
+ CTX_store_set(C, NULL);
+ break;
+ }
+ case MENU_SEARCH_TYPE_RNA: {
+ PointerRNA *ptr = &item->rna.ptr;
+ PropertyRNA *prop = item->rna.prop;
+ int index = item->rna.index;
+ const int prop_type = RNA_property_type(prop);
+ bool changed = false;
+
+ if (prop_type == PROP_BOOLEAN) {
+ const bool is_array = RNA_property_array_check(prop);
+ if (is_array) {
+ const bool value = RNA_property_boolean_get_index(ptr, prop, index);
+ RNA_property_boolean_set_index(ptr, prop, index, !value);
+ }
+ else {
+ const bool value = RNA_property_boolean_get(ptr, prop);
+ RNA_property_boolean_set(ptr, prop, !value);
+ }
+ changed = true;
+ }
+ else if (prop_type == PROP_ENUM) {
+ RNA_property_enum_set(ptr, prop, item->rna.enum_value);
+ changed = true;
+ }
+
+ if (changed) {
+ RNA_property_update(C, ptr, prop);
+ }
+ break;
+ }
+ }
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, region_prev);
+ }
+}
+
+static void menu_search_update_fn(const bContext *UNUSED(C),
+ void *arg,
+ const char *str,
+ uiSearchItems *items)
+{
+ struct MenuSearch_Data *data = arg;
+ const size_t str_len = strlen(str);
+ const int words_max = (str_len / 2) + 1;
+ int(*words)[2] = BLI_array_alloca(words, words_max);
+
+ const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
+
+ for (struct MenuSearch_Item *item = data->items.first; item; item = item->next) {
+ int index;
+
+ /* match name against all search words */
+ for (index = 0; index < words_len; index++) {
+ if (!ui_str_has_word_prefix(item->drawwstr_full, str + words[index][0], words[index][1])) {
+ break;
+ }
+ }
+
+ if (index == words_len) {
+ if (!UI_search_item_add(items, item->drawwstr_full, item, item->icon, item->state)) {
+ break;
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context Menu
+ *
+ * This uses a fake button to create a context menu,
+ * if this ever causes hard to solve bugs we may need to create
+ * a separate context menu just for the search, however this is fairly involved.
+ * \{ */
+
+static bool ui_search_menu_create_context_menu(struct bContext *C,
+ void *arg,
+ void *active,
+ const struct wmEvent *UNUSED(event))
+{
+ struct MenuSearch_Data *data = arg;
+ struct MenuSearch_Item *item = active;
+ bool has_menu = false;
+
+ memset(&data->context_menu_data, 0x0, sizeof(data->context_menu_data));
+ uiBut *but = &data->context_menu_data.but;
+ uiBlock *block = &data->context_menu_data.block;
+
+ but->block = block;
+
+ if (menu_items_to_ui_button(item, but)) {
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *region_prev = CTX_wm_region(C);
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, item->wm_context->area);
+ CTX_wm_region_set(C, item->wm_context->region);
+ }
+
+ if (ui_popup_context_menu_for_button(C, but)) {
+ has_menu = true;
+ }
+
+ if (item->wm_context != NULL) {
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, region_prev);
+ }
+ }
+
+ return has_menu;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Menu Search Template Public API
+ * \{ */
+
+void UI_but_func_menu_search(uiBut *but)
+{
+ bContext *C = but->block->evil_C;
+ wmWindow *win = CTX_wm_window(C);
+ ScrArea *area = CTX_wm_area(C);
+ ARegion *region = CTX_wm_region(C);
+ /* When run from top-bar scan all areas in the current window. */
+ bool include_all_areas = (area && (area->spacetype == SPACE_TOPBAR));
+ struct MenuSearch_Data *data = menu_items_from_ui_create(
+ C, win, area, region, include_all_areas);
+ UI_but_func_search_set(but,
+ /* Generic callback. */
+ ui_searchbox_create_menu,
+ menu_search_update_fn,
+ data,
+ menu_search_arg_free_fn,
+ menu_search_exec_fn,
+ NULL);
+
+ UI_but_func_search_set_context_menu(but, ui_search_menu_create_context_menu);
+ UI_but_func_search_set_sep_string(but, MENU_SEP);
+}
+
+void uiTemplateMenuSearch(uiLayout *layout)
+{
+ uiBlock *block;
+ uiBut *but;
+ static char search[256] = "";
+
+ block = uiLayoutGetBlock(layout);
+ UI_block_layout_set_current(block, layout);
+
+ but = uiDefSearchBut(
+ block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
+ UI_but_func_menu_search(but);
+}
+
+#undef MENU_SEP
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_template_search_operator.c b/source/blender/editors/interface/interface_template_search_operator.c
new file mode 100644
index 00000000000..cdf87103587
--- /dev/null
+++ b/source/blender/editors/interface/interface_template_search_operator.c
@@ -0,0 +1,151 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+/** \file
+ * \ingroup edinterface
+ *
+ * Search available operators by scanning all and checking their poll function.
+ * accessed via the #WM_OT_search_operator operator.
+ */
+
+#include <string.h>
+
+#include "DNA_gpencil_modifier_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_shader_fx_types.h"
+#include "DNA_texture_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_ghash.h"
+#include "BLI_string.h"
+#include "BLI_utildefines.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+#include "interface_intern.h"
+
+/* -------------------------------------------------------------------- */
+/** \name Operator Search Template Implementation
+ * \{ */
+
+static void operator_search_exec_fn(bContext *C, void *UNUSED(arg1), void *arg2)
+{
+ wmOperatorType *ot = arg2;
+
+ if (ot) {
+ WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, NULL);
+ }
+}
+
+static void operator_search_update_fn(const bContext *C,
+ void *UNUSED(arg),
+ const char *str,
+ uiSearchItems *items)
+{
+ GHashIterator iter;
+ const size_t str_len = strlen(str);
+ const int words_max = (str_len / 2) + 1;
+ int(*words)[2] = BLI_array_alloca(words, words_max);
+
+ const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
+
+ for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
+ BLI_ghashIterator_step(&iter)) {
+ wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
+ int index;
+
+ if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
+ continue;
+ }
+
+ /* match name against all search words */
+ for (index = 0; index < words_len; index++) {
+ if (!ui_str_has_word_prefix(ot_ui_name, str + words[index][0], words[index][1])) {
+ break;
+ }
+ }
+
+ if (index == words_len) {
+ if (WM_operator_poll((bContext *)C, ot)) {
+ char name[256];
+ int len = strlen(ot_ui_name);
+
+ /* display name for menu, can hold hotkey */
+ BLI_strncpy(name, ot_ui_name, sizeof(name));
+
+ /* check for hotkey */
+ if (len < sizeof(name) - 6) {
+ if (WM_key_event_operator_string(C,
+ ot->idname,
+ WM_OP_EXEC_DEFAULT,
+ NULL,
+ true,
+ &name[len + 1],
+ sizeof(name) - len - 1)) {
+ name[len] = UI_SEP_CHAR;
+ }
+ }
+
+ if (!UI_search_item_add(items, name, ot, ICON_NONE, 0)) {
+ break;
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Operator Search Template API
+ * \{ */
+
+void UI_but_func_operator_search(uiBut *but)
+{
+ UI_but_func_search_set(but,
+ ui_searchbox_create_operator,
+ operator_search_update_fn,
+ NULL,
+ false,
+ operator_search_exec_fn,
+ NULL);
+}
+
+void uiTemplateOperatorSearch(uiLayout *layout)
+{
+ uiBlock *block;
+ uiBut *but;
+ static char search[256] = "";
+
+ block = uiLayoutGetBlock(layout);
+ UI_block_layout_set_current(block, layout);
+
+ but = uiDefSearchBut(
+ block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
+ UI_but_func_operator_search(but);
+}
+
+/** \} */
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index ca9f12a4219..0e67f943ee6 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -37,18 +37,12 @@
#include "DNA_shader_fx_types.h"
#include "DNA_texture_types.h"
-#include "BLI_alloca.h"
-#include "BLI_dynstr.h"
#include "BLI_fnmatch.h"
-#include "BLI_ghash.h"
-#include "BLI_linklist.h"
#include "BLI_listbase.h"
#include "BLI_math.h"
-#include "BLI_memarena.h"
#include "BLI_path_util.h"
#include "BLI_rect.h"
#include "BLI_string.h"
-#include "BLI_string_utils.h"
#include "BLI_timecode.h"
#include "BLI_utildefines.h"
@@ -73,7 +67,6 @@
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_packedFile.h"
-#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_report.h"
#include "BKE_scene.h"
@@ -103,9 +96,6 @@
#include "PIL_time.h"
-/* For key-map item access. */
-#include "wm_event_system.h"
-
// #define USE_OP_RESET_BUT // we may want to make this optional, disable for now.
/* defines for templateID/TemplateSearch */
@@ -213,9 +203,9 @@ static void template_add_button_search_menu(const bContext *C,
static uiBlock *template_common_search_menu(const bContext *C,
ARegion *region,
- uiButSearchFunc search_func,
+ uiButSearchUpdateFn search_update_fn,
void *search_arg,
- uiButHandleFunc handle_func,
+ uiButHandleFunc search_exec_fn,
void *active_item,
const int preview_rows,
const int preview_cols,
@@ -289,11 +279,10 @@ static uiBlock *template_common_search_menu(const bContext *C,
}
UI_but_func_search_set(but,
ui_searchbox_create_generic,
- search_func,
+ search_update_fn,
search_arg,
NULL,
- handle_func,
- NULL,
+ search_exec_fn,
active_item);
UI_block_bounds_set_normal(block, 0.3f * U.widget_unit);
@@ -326,7 +315,7 @@ typedef struct TemplateID {
} TemplateID;
/* Search browse menu, assign */
-static void template_ID_set_property_cb(bContext *C, void *arg_template, void *item)
+static void template_ID_set_property_exec_fn(bContext *C, void *arg_template, void *item)
{
TemplateID *template_ui = (TemplateID *)arg_template;
@@ -461,7 +450,8 @@ static uiBlock *id_search_menu(bContext *C, ARegion *region, void *arg_litem)
{
static TemplateID template_ui;
PointerRNA active_item_ptr;
- void (*id_search_cb_p)(const bContext *, void *, const char *, uiSearchItems *) = id_search_cb;
+ void (*id_search_update_fn)(
+ const bContext *, void *, const char *, uiSearchItems *) = id_search_cb;
/* arg_litem is malloced, can be freed by parent button */
template_ui = *((TemplateID *)arg_litem);
@@ -471,16 +461,16 @@ static uiBlock *id_search_menu(bContext *C, ARegion *region, void *arg_litem)
/* Currently only used for objects. */
if (template_ui.idcode == ID_OB) {
if (template_ui.filter == UI_TEMPLATE_ID_FILTER_AVAILABLE) {
- id_search_cb_p = id_search_cb_objects_from_scene;
+ id_search_update_fn = id_search_cb_objects_from_scene;
}
}
}
return template_common_search_menu(C,
region,
- id_search_cb_p,
+ id_search_update_fn,
&template_ui,
- template_ID_set_property_cb,
+ template_ID_set_property_exec_fn,
active_item_ptr.data,
template_ui.prv_rows,
template_ui.prv_cols,
@@ -688,6 +678,8 @@ static const char *template_id_browse_tip(const StructRNA *type)
return N_("Browse Point Cloud Data to be linked");
case ID_VO:
return N_("Browse Volume Data to be linked");
+ case ID_SIM:
+ return N_("Browse Simulation to be linked");
}
}
return N_("Browse ID data to be linked");
@@ -705,6 +697,8 @@ static const char *template_id_context(StructRNA *type)
}
return BLT_I18NCONTEXT_DEFAULT;
}
+#else
+# define template_id_context(type) 0
#endif
static uiBut *template_id_def_new_but(uiBlock *block,
@@ -753,7 +747,8 @@ static uiBut *template_id_def_new_but(uiBlock *block,
BLT_I18NCONTEXT_ID_LIGHTPROBE,
BLT_I18NCONTEXT_ID_HAIR,
BLT_I18NCONTEXT_ID_POINTCLOUD,
- BLT_I18NCONTEXT_ID_VOLUME, );
+ BLT_I18NCONTEXT_ID_VOLUME,
+ BLT_I18NCONTEXT_ID_SIMULATION, );
/* Note: BLT_I18N_MSGID_MULTI_CTXT takes a maximum number of parameters,
* check the definition to see if a new call must be added when the limit
* is exceeded. */
@@ -1187,7 +1182,7 @@ static void template_ID_tabs(bContext *C,
0.0f,
0.0f,
"");
- UI_but_funcN_set(&tab->but, template_ID_set_property_cb, MEM_dupallocN(template), id);
+ UI_but_funcN_set(&tab->but, template_ID_set_property_exec_fn, MEM_dupallocN(template), id);
tab->but.custom_data = (void *)id;
tab->but.dragpoin = id;
tab->menu = mt;
@@ -1533,7 +1528,7 @@ typedef struct TemplateSearch {
int preview_rows, preview_cols;
} TemplateSearch;
-static void template_search_handle_cb(bContext *C, void *arg_template, void *item)
+static void template_search_exec_fn(bContext *C, void *arg_template, void *item)
{
TemplateSearch *template_search = arg_template;
uiRNACollectionSearch *coll_search = &template_search->search_data;
@@ -1557,9 +1552,9 @@ static uiBlock *template_search_menu(bContext *C, ARegion *region, void *arg_tem
return template_common_search_menu(C,
region,
- ui_rna_collection_search_cb,
+ ui_rna_collection_search_update_fn,
&template_search,
- template_search_handle_cb,
+ template_search_exec_fn,
active_ptr.data,
template_search.preview_rows,
template_search.preview_cols,
@@ -1823,14 +1818,14 @@ static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v)
{
Object *ob = ob_v;
ModifierData *md = md_v;
- ModifierData *nmd = modifier_new(md->type);
+ ModifierData *nmd = BKE_modifier_new(md->type);
- modifier_copyData(md, nmd);
+ BKE_modifier_copydata(md, nmd);
nmd->mode &= ~eModifierMode_Virtual;
BLI_addhead(&ob->modifiers, nmd);
- modifier_unique_name(&ob->modifiers, nmd);
+ BKE_modifier_unique_name(&ob->modifiers, nmd);
ob->partype = PAROBJECT;
@@ -1840,20 +1835,26 @@ static void modifiers_convertToReal(bContext *C, void *ob_v, void *md_v)
ED_undo_push(C, "Modifier convert to real");
}
-static int modifier_can_delete(ModifierData *md)
+static bool modifier_can_delete(ModifierData *md)
{
/* fluid particle modifier can't be deleted here */
if (md->type == eModifierType_ParticleSystem) {
short particle_type = ((ParticleSystemModifierData *)md)->psys->part->type;
- if (particle_type == PART_FLUID || particle_type == PART_FLUID_FLIP ||
- particle_type == PART_FLUID_FOAM || particle_type == PART_FLUID_SPRAY ||
- particle_type == PART_FLUID_BUBBLE || particle_type == PART_FLUID_TRACER ||
- particle_type == PART_FLUID_SPRAYFOAM || particle_type == PART_FLUID_SPRAYBUBBLE ||
- particle_type == PART_FLUID_FOAMBUBBLE || particle_type == PART_FLUID_SPRAYFOAMBUBBLE) {
- return 0;
+ if (ELEM(particle_type,
+ PART_FLUID,
+ PART_FLUID_FLIP,
+ PART_FLUID_FOAM,
+ PART_FLUID_SPRAY,
+ PART_FLUID_BUBBLE,
+ PART_FLUID_TRACER,
+ PART_FLUID_SPRAYFOAM,
+ PART_FLUID_SPRAYBUBBLE,
+ PART_FLUID_FOAMBUBBLE,
+ PART_FLUID_SPRAYFOAMBUBBLE)) {
+ return false;
}
}
- return 1;
+ return true;
}
/* Check whether Modifier is a simulation or not,
@@ -1888,7 +1889,7 @@ static uiLayout *draw_modifier(uiLayout *layout,
int cageIndex,
int lastCageIndex)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
PointerRNA ptr;
uiBut *but;
uiBlock *block;
@@ -1982,9 +1983,9 @@ static uiLayout *draw_modifier(uiLayout *layout,
}
if (ob->type == OB_MESH) {
- if (modifier_supportsCage(scene, md) && (index <= lastCageIndex)) {
+ if (BKE_modifier_supports_cage(scene, md) && (index <= lastCageIndex)) {
sub = uiLayoutRow(row, true);
- if (index < cageIndex || !modifier_couldBeCage(scene, md)) {
+ if (index < cageIndex || !BKE_modifier_couldbe_cage(scene, md)) {
uiLayoutSetActive(sub, false);
}
uiItemR(sub, &ptr, "show_on_cage", 0, "", ICON_NONE);
@@ -2080,7 +2081,7 @@ static uiLayout *draw_modifier(uiLayout *layout,
"apply_as",
MODIFIER_APPLY_DATA);
- if (modifier_isSameTopology(md) && !modifier_isNonGeometrical(md)) {
+ if (BKE_modifier_is_same_topology(md) && !BKE_modifier_is_non_geometrical(md)) {
uiItemEnumO(row,
"OBJECT_OT_modifier_apply",
CTX_IFACE_(BLT_I18NCONTEXT_OPERATOR_DEFAULT, "Apply as Shape Key"),
@@ -2147,10 +2148,10 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
UI_block_lock_set(uiLayoutGetBlock(layout), (ob && ID_IS_LINKED(ob)), ERROR_LIBDATA_MESSAGE);
/* find modifier and draw it */
- cageIndex = modifiers_getCageIndex(scene, ob, &lastCageIndex, 0);
+ cageIndex = BKE_modifiers_get_cage_index(scene, ob, &lastCageIndex, 0);
/* XXX virtual modifiers are not accessible for python */
- vmd = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ vmd = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
for (i = 0; vmd; i++, vmd = vmd->next) {
if (md == vmd) {
@@ -2172,7 +2173,7 @@ uiLayout *uiTemplateModifier(uiLayout *layout, bContext *C, PointerRNA *ptr)
static uiLayout *gpencil_draw_modifier(uiLayout *layout, Object *ob, GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
PointerRNA ptr;
uiBlock *block;
uiLayout *box, *column, *row, *sub;
@@ -2315,7 +2316,7 @@ uiLayout *uiTemplateGpencilModifier(uiLayout *layout, bContext *UNUSED(C), Point
static uiLayout *gpencil_draw_shaderfx(uiLayout *layout, Object *ob, ShaderFxData *md)
{
- const ShaderFxTypeInfo *mti = BKE_shaderfxType_getInfo(md->type);
+ const ShaderFxTypeInfo *mti = BKE_shaderfx_get_info(md->type);
PointerRNA ptr;
uiBlock *block;
uiLayout *box, *column, *row, *sub;
@@ -2432,21 +2433,196 @@ uiLayout *uiTemplateShaderFx(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Redo Buttons Template
+/** \name Operator Property Buttons Template
* \{ */
-static void template_operator_redo_property_buts_draw(
- const bContext *C, wmOperator *op, uiLayout *layout, int layout_flags, bool *r_has_advanced)
+typedef struct uiTemplateOperatorPropertyPollParam {
+ const bContext *C;
+ wmOperator *op;
+ short flag;
+} uiTemplateOperatorPropertyPollParam;
+
+#ifdef USE_OP_RESET_BUT
+static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
+ void *op_pt,
+ void *UNUSED(arg_dummy2))
+{
+ WM_operator_properties_reset((wmOperator *)op_pt);
+}
+#endif
+
+static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
+ struct PropertyRNA *prop,
+ void *user_data)
+{
+ uiTemplateOperatorPropertyPollParam *params = user_data;
+
+ if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
+ (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
+ return false;
+ }
+ return params->op->type->poll_property(params->C, params->op, prop);
+}
+
+static eAutoPropButsReturn template_operator_property_buts_draw_single(
+ const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags)
+{
+ uiBlock *block = uiLayoutGetBlock(layout);
+ eAutoPropButsReturn return_info = 0;
+
+ if (!op->properties) {
+ IDPropertyTemplate val = {0};
+ op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
+ }
+
+ /* poll() on this operator may still fail,
+ * at the moment there is no nice feedback when this happens just fails silently. */
+ if (!WM_operator_repeat_check(C, op)) {
+ UI_block_lock_set(block, true, "Operator can't' redo");
+ return return_info;
+ }
+ else {
+ /* useful for macros where only one of the steps can't be re-done */
+ UI_block_lock_clear(block);
+ }
+
+ if (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
+ uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
+ }
+
+ /* menu */
+ if (op->type->flag & OPTYPE_PRESET) {
+ /* XXX, no simple way to get WM_MT_operator_presets.bl_label
+ * from python! Label remains the same always! */
+ PointerRNA op_ptr;
+ uiLayout *row;
+
+ block->ui_operator = op;
+
+ row = uiLayoutRow(layout, true);
+ uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
+
+ wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
+ uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+
+ uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
+ RNA_string_set(&op_ptr, "operator", op->type->idname);
+ RNA_boolean_set(&op_ptr, "remove_active", true);
+ }
+
+ if (op->type->ui) {
+ op->layout = layout;
+ op->type->ui((bContext *)C, op);
+ op->layout = NULL;
+
+ /* UI_LAYOUT_OP_SHOW_EMPTY ignored. retun_info is ignored too. We could
+ * allow ot.ui callback to return this, but not needed right now. */
+ }
+ else {
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ const bool use_prop_split = (layout_flags & UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT) == 0;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ uiLayoutSetPropSep(layout, use_prop_split);
+ uiLayoutSetPropDecorate(layout, false);
+
+ /* main draw call */
+ return_info = uiDefAutoButsRNA(
+ layout,
+ &ptr,
+ op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
+ op->type->poll_property ? &user_data : NULL,
+ op->type->prop,
+ label_align,
+ (layout_flags & UI_TEMPLATE_OP_PROPS_COMPACT));
+
+ if ((return_info & UI_PROP_BUTS_NONE_ADDED) &&
+ (layout_flags & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
+ uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
+ }
+ }
+
+#ifdef USE_OP_RESET_BUT
+ /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
+ * but this is not so important if this button is drawn in those cases
+ * (which isn't all that likely anyway) - campbell */
+ if (op->properties->len) {
+ uiBut *but;
+ uiLayout *col; /* needed to avoid alignment errors with previous buttons */
+
+ col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
+ but = uiDefIconTextBut(block,
+ UI_BTYPE_BUT,
+ 0,
+ ICON_FILE_REFRESH,
+ IFACE_("Reset"),
+ 0,
+ 0,
+ UI_UNIT_X,
+ UI_UNIT_Y,
+ NULL,
+ 0.0,
+ 0.0,
+ 0.0,
+ 0.0,
+ TIP_("Reset operator defaults"));
+ UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
+ }
+#endif
+
+ /* set various special settings for buttons */
+
+ /* Only do this if we're not refreshing an existing UI. */
+ if (block->oldblock == NULL) {
+ const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
+ uiBut *but;
+
+ for (but = block->buttons.first; but; but = but->next) {
+ /* no undo for buttons for operator redo panels */
+ UI_but_flag_disable(but, UI_BUT_UNDO);
+
+ /* only for popups, see [#36109] */
+
+ /* if button is operator's default property, and a text-field, enable focus for it
+ * - this is used for allowing operators with popups to rename stuff with fewer clicks
+ */
+ if (is_popup) {
+ if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
+ UI_but_focus_on_enter_event(CTX_wm_window(C), but);
+ }
+ }
+ }
+ }
+
+ return return_info;
+}
+
+static void template_operator_property_buts_draw_recursive(const bContext *C,
+ wmOperator *op,
+ uiLayout *layout,
+ const eButLabelAlign label_align,
+ int layout_flags,
+ bool *r_has_advanced)
{
if (op->type->flag & OPTYPE_MACRO) {
LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
- template_operator_redo_property_buts_draw(C, macro_op, layout, layout_flags, r_has_advanced);
+ template_operator_property_buts_draw_recursive(
+ C, macro_op, layout, label_align, layout_flags, r_has_advanced);
}
}
else {
/* Might want to make label_align adjustable somehow. */
- eAutoPropButsReturn return_info = uiTemplateOperatorPropertyButs(
- C, layout, op, UI_BUT_LABEL_ALIGN_NONE, layout_flags);
+ eAutoPropButsReturn return_info = template_operator_property_buts_draw_single(
+ C, op, layout, label_align, layout_flags);
if (return_info & UI_PROP_BUTS_ANY_FAILED_CHECK) {
if (r_has_advanced) {
*r_has_advanced = true;
@@ -2455,6 +2631,61 @@ static void template_operator_redo_property_buts_draw(
}
}
+static bool ui_layout_operator_properties_only_booleans(const bContext *C,
+ wmWindowManager *wm,
+ wmOperator *op,
+ int layout_flags)
+{
+ if (op->type->flag & OPTYPE_MACRO) {
+ LISTBASE_FOREACH (wmOperator *, macro_op, &op->macro) {
+ if (!ui_layout_operator_properties_only_booleans(C, wm, macro_op, layout_flags)) {
+ return false;
+ }
+ }
+ }
+ else {
+ uiTemplateOperatorPropertyPollParam user_data = {.C = C, .op = op, .flag = layout_flags};
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ RNA_STRUCT_BEGIN (&ptr, prop) {
+ if (RNA_property_flag(prop) & PROP_HIDDEN) {
+ continue;
+ }
+ if (op->type->poll_property &&
+ !ui_layout_operator_buts_poll_property(&ptr, prop, &user_data)) {
+ continue;
+ }
+ if (RNA_property_type(prop) != PROP_BOOLEAN) {
+ return false;
+ }
+ }
+ RNA_STRUCT_END;
+ }
+
+ return true;
+}
+
+/**
+ * Draw Operator property buttons for redoing execution with different settings.
+ * This function does not initialize the layout,
+ * functions can be called on the layout before and after.
+ */
+void uiTemplateOperatorPropertyButs(
+ const bContext *C, uiLayout *layout, wmOperator *op, eButLabelAlign label_align, short flag)
+{
+ wmWindowManager *wm = CTX_wm_manager(C);
+
+ /* If there are only checkbox items, don't use split layout by default. It looks weird if the
+ * checkboxes only use half the width. */
+ if (ui_layout_operator_properties_only_booleans(C, wm, op, flag)) {
+ flag |= UI_TEMPLATE_OP_PROPS_NO_SPLIT_LAYOUT;
+ }
+
+ template_operator_property_buts_draw_recursive(C, op, layout, label_align, flag, NULL);
+}
+
void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
{
wmOperator *op = WM_operator_last_redo(C);
@@ -2487,8 +2718,8 @@ void uiTemplateOperatorRedoProperties(uiLayout *layout, const bContext *C)
#endif
UI_block_func_handle_set(block, ED_undo_operator_repeat_cb_evt, op);
- template_operator_redo_property_buts_draw(
- C, op, layout, layout_flags, NULL /* &has_advanced */);
+ template_operator_property_buts_draw_recursive(
+ C, op, layout, UI_BUT_LABEL_ALIGN_NONE, layout_flags, NULL /* &has_advanced */);
/* Warning! this leaves the handle function for any other users of this block. */
#if 0
@@ -6583,952 +6814,6 @@ void uiTemplateList(uiLayout *layout,
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Operator Search Template
- * \{ */
-
-static void operator_call_cb(bContext *C, void *UNUSED(arg1), void *arg2)
-{
- wmOperatorType *ot = arg2;
-
- if (ot) {
- WM_operator_name_call_ptr(C, ot, WM_OP_INVOKE_DEFAULT, NULL);
- }
-}
-
-static bool has_word_prefix(const char *haystack, const char *needle, size_t needle_len)
-{
- const char *match = BLI_strncasestr(haystack, needle, needle_len);
- if (match) {
- if ((match == haystack) || (*(match - 1) == ' ') || ispunct(*(match - 1))) {
- return true;
- }
- else {
- return has_word_prefix(match + 1, needle, needle_len);
- }
- }
- else {
- return false;
- }
-}
-
-static void operator_search_cb(const bContext *C,
- void *UNUSED(arg),
- const char *str,
- uiSearchItems *items)
-{
- GHashIterator iter;
- const size_t str_len = strlen(str);
- const int words_max = (str_len / 2) + 1;
- int(*words)[2] = BLI_array_alloca(words, words_max);
-
- const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
-
- for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter);
- BLI_ghashIterator_step(&iter)) {
- wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
- const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
- int index;
-
- if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0) {
- continue;
- }
-
- /* match name against all search words */
- for (index = 0; index < words_len; index++) {
- if (!has_word_prefix(ot_ui_name, str + words[index][0], words[index][1])) {
- break;
- }
- }
-
- if (index == words_len) {
- if (WM_operator_poll((bContext *)C, ot)) {
- char name[256];
- int len = strlen(ot_ui_name);
-
- /* display name for menu, can hold hotkey */
- BLI_strncpy(name, ot_ui_name, sizeof(name));
-
- /* check for hotkey */
- if (len < sizeof(name) - 6) {
- if (WM_key_event_operator_string(C,
- ot->idname,
- WM_OP_EXEC_DEFAULT,
- NULL,
- true,
- &name[len + 1],
- sizeof(name) - len - 1)) {
- name[len] = UI_SEP_CHAR;
- }
- }
-
- if (!UI_search_item_add(items, name, ot, ICON_NONE, 0)) {
- break;
- }
- }
- }
- }
-}
-
-void UI_but_func_operator_search(uiBut *but)
-{
- UI_but_func_search_set(but,
- ui_searchbox_create_operator,
- operator_search_cb,
- NULL,
- false,
- operator_call_cb,
- NULL,
- NULL);
-}
-
-void uiTemplateOperatorSearch(uiLayout *layout)
-{
- uiBlock *block;
- uiBut *but;
- static char search[256] = "";
-
- block = uiLayoutGetBlock(layout);
- UI_block_layout_set_current(block, layout);
-
- but = uiDefSearchBut(
- block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
- UI_but_func_operator_search(but);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Menu Search Template
- * \{ */
-
-/* Unicode arrow. */
-#define MENU_SEP "\xe2\x96\xb6"
-
-struct MenuSearch_Parent {
- struct MenuSearch_Parent *parent;
- MenuType *parent_mt;
- /* Set while writing menu items only. */
- struct MenuSearch_Parent *temp_child;
- const char *drawstr;
-};
-
-struct MenuSearch_Item {
- struct MenuSearch_Item *next, *prev;
- const char *drawstr;
- const char *drawwstr_full;
- /** Support a single level sub-menu nesting (for operator buttons that expand). */
- const char *drawstr_submenu;
- int icon;
- int state;
-
- struct MenuSearch_Parent *menu_parent;
- MenuType *mt;
-
- enum {
- MENU_SEARCH_TYPE_OP = 1,
- MENU_SEARCH_TYPE_RNA = 2,
- } type;
-
- union {
- /* Operator menu item. */
- struct {
- wmOperatorType *type;
- PointerRNA *opptr;
- short opcontext;
- bContextStore *context;
- } op;
-
- /* Property (only for check-boxe/boolean). */
- struct {
- PointerRNA ptr;
- PropertyRNA *prop;
- int index;
- /** Only for enum buttons. */
- int enum_value;
- } rna;
- };
-};
-
-struct MenuSearch_Data {
- /** MenuSearch_Item */
- ListBase items;
- /** Use for all small allocations. */
- MemArena *memarena;
-};
-
-static int menu_item_sort_by_drawstr_full(const void *menu_item_a_v, const void *menu_item_b_v)
-{
- const struct MenuSearch_Item *menu_item_a = menu_item_a_v;
- const struct MenuSearch_Item *menu_item_b = menu_item_b_v;
- return strcmp(menu_item_a->drawwstr_full, menu_item_b->drawwstr_full);
-}
-
-static const char *strdup_memarena(MemArena *memarena, const char *str)
-{
- const uint str_size = strlen(str) + 1;
- char *str_dst = BLI_memarena_alloc(memarena, str_size);
- memcpy(str_dst, str, str_size);
- return str_dst;
-}
-
-static const char *strdup_memarena_from_dynstr(MemArena *memarena, DynStr *dyn_str)
-{
- const uint str_size = BLI_dynstr_get_len(dyn_str) + 1;
- char *str_dst = BLI_memarena_alloc(memarena, str_size);
- BLI_dynstr_get_cstring_ex(dyn_str, str_dst);
- return str_dst;
-}
-
-static bool menu_items_from_ui_create_item_from_button(struct MenuSearch_Data *data,
- MemArena *memarena,
- struct MenuType *mt,
- const char *drawstr_submenu,
- uiBut *but)
-{
- struct MenuSearch_Item *item = NULL;
- if (but->optype != NULL) {
- item = BLI_memarena_calloc(memarena, sizeof(*item));
- item->type = MENU_SEARCH_TYPE_OP;
-
- item->op.type = but->optype;
- item->op.opcontext = but->opcontext;
- item->op.context = but->context;
- item->op.opptr = but->opptr;
- but->opptr = NULL;
- }
- else if (but->rnaprop != NULL) {
- const int prop_type = RNA_property_type(but->rnaprop);
- if (!ELEM(prop_type, PROP_BOOLEAN, PROP_ENUM)) {
- /* Note that these buttons are not prevented,
- * but aren't typically used in menus. */
- printf("Button '%s' in menu '%s' is a menu item with unsupported RNA type %d\n",
- but->drawstr,
- mt->idname,
- prop_type);
- }
- else {
- item = BLI_memarena_calloc(memarena, sizeof(*item));
- item->type = MENU_SEARCH_TYPE_RNA;
-
- item->rna.ptr = but->rnapoin;
- item->rna.prop = but->rnaprop;
- item->rna.index = but->rnaindex;
-
- if (prop_type == PROP_ENUM) {
- item->rna.enum_value = (int)but->hardmax;
- }
- }
- }
-
- if (item != NULL) {
- /* Handle shared settings. */
- item->drawstr = strdup_memarena(memarena, but->drawstr);
- item->icon = ui_but_icon(but);
- item->state = (but->flag & (UI_BUT_DISABLED | UI_BUT_INACTIVE | UI_BUT_REDALERT));
- item->mt = mt;
- item->drawstr_submenu = drawstr_submenu ? strdup_memarena(memarena, drawstr_submenu) : NULL;
- BLI_addtail(&data->items, item);
- return true;
- }
-
- return false;
-}
-
-/**
- * Populate \a menu_stack with menus from inspecting active key-maps for this context.
- */
-static void menu_types_add_from_keymap_items(bContext *C,
- wmWindow *win,
- ScrArea *area,
- ARegion *region,
- LinkNode **menuid_stack_p,
- GHash *menu_to_kmi,
- GSet *menu_tagged)
-{
- wmWindowManager *wm = CTX_wm_manager(C);
- ListBase *handlers[] = {
- region ? &region->handlers : NULL,
- area ? &area->handlers : NULL,
- &win->handlers,
- };
-
- for (int handler_index = 0; handler_index < ARRAY_SIZE(handlers); handler_index++) {
- if (handlers[handler_index] == NULL) {
- continue;
- }
- LISTBASE_FOREACH (wmEventHandler *, handler_base, handlers[handler_index]) {
- /* During this loop, ui handlers for nested menus can tag multiple handlers free. */
- if (handler_base->flag & WM_HANDLER_DO_FREE) {
- continue;
- }
- if (handler_base->type != WM_HANDLER_TYPE_KEYMAP) {
- continue;
- }
-
- else if (handler_base->poll == NULL || handler_base->poll(region, win->eventstate)) {
- wmEventHandler_Keymap *handler = (wmEventHandler_Keymap *)handler_base;
- wmKeyMap *keymap = WM_event_get_keymap_from_handler(wm, handler);
- if (keymap && WM_keymap_poll(C, keymap)) {
- LISTBASE_FOREACH (wmKeyMapItem *, kmi, &keymap->items) {
- if (kmi->flag & KMI_INACTIVE) {
- continue;
- }
- if (STR_ELEM(kmi->idname, "WM_OT_call_menu", "WM_OT_call_menu_pie")) {
- char menu_idname[MAX_NAME];
- RNA_string_get(kmi->ptr, "name", menu_idname);
- MenuType *mt = WM_menutype_find(menu_idname, false);
-
- if (mt && BLI_gset_add(menu_tagged, mt)) {
- /* Unlikely, but possible this will be included twice. */
- BLI_linklist_prepend(menuid_stack_p, mt);
-
- void **kmi_p;
- if (!BLI_ghash_ensure_p(menu_to_kmi, mt, &kmi_p)) {
- *kmi_p = kmi;
- }
- }
- }
- }
- }
- }
- }
- }
-}
-
-/**
- * Create #MenuSearch_Data by inspecting the current context, this uses two methods:
- *
- * - Look-up pre-defined editor-menus.
- * - Look-up key-map items which call menus.
- */
-static struct MenuSearch_Data *menu_items_from_ui_create(bContext *C,
- wmWindow *win,
- ScrArea *area,
- ARegion *region)
-{
- MemArena *memarena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
- /** Map (#MenuType to #MenuSearch_Parent) */
- GHash *menu_parent_map = BLI_ghash_ptr_new(__func__);
- GHash *menu_display_name_map = BLI_ghash_ptr_new(__func__);
- const uiStyle *style = UI_style_get_dpi();
-
- /* Convert into non-ui structure. */
- struct MenuSearch_Data *data = MEM_callocN(sizeof(*data), __func__);
-
- DynStr *dyn_str = BLI_dynstr_new_memarena();
-
- /* Use a stack of menus to handle and discover new menus in passes. */
- LinkNode *menu_stack = NULL;
-
- /* Tag menu types not to add, either because they have already been added
- * or they have been blacklisted.
- * Set of #MenuType. */
- GSet *menu_tagged = BLI_gset_ptr_new(__func__);
- /** Map (#MenuType -> #wmKeyMapItem). */
- GHash *menu_to_kmi = BLI_ghash_ptr_new(__func__);
-
- /* Blacklist menus we don't want to show. */
- {
- const char *idname_array[] = {
- /* While we could include this, it's just showing filenames to load. */
- "TOPBAR_MT_file_open_recent",
- };
- for (int i = 0; i < ARRAY_SIZE(idname_array); i++) {
- MenuType *mt = WM_menutype_find(idname_array[i], false);
- if (mt != NULL) {
- BLI_gset_add(menu_tagged, mt);
- }
- }
- }
-
- /* Populate menus from the editors,
- * note that we could create a fake header, draw the header and extract the menus
- * from the buttons, however this is quite involved and can be avoided as by convention
- * each space-type has a single root-menu that headers use. */
- {
- const char *idname_array[] = {
- "TOPBAR_MT_editor_menus",
- /* Optional second menu for the space-type. */
- NULL,
- };
- int idname_array_len = 1;
-
-#define SPACE_MENU_MAP(space_type, menu_id) \
- case space_type: \
- idname_array[idname_array_len++] = menu_id; \
- break
-#define SPACE_MENU_NOP(space_type) \
- case space_type: \
- break
-
- if (area != NULL) {
- switch (area->spacetype) {
- SPACE_MENU_MAP(SPACE_VIEW3D, "VIEW3D_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_GRAPH, "GRAPH_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_OUTLINER, "OUTLINER_MT_editor_menus");
- SPACE_MENU_NOP(SPACE_PROPERTIES);
- SPACE_MENU_MAP(SPACE_FILE, "FILE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_IMAGE, "IMAGE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_INFO, "INFO_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_SEQ, "SEQUENCER_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_TEXT, "TEXT_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_ACTION, "DOPESHEET_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_NLA, "NLA_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_NODE, "NODE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_CONSOLE, "CONSOLE_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_USERPREF, "USERPREF_MT_editor_menus");
- SPACE_MENU_MAP(SPACE_CLIP,
- (((const SpaceClip *)area->spacedata.first)->mode == SC_MODE_TRACKING) ?
- "CLIP_MT_tracking_editor_menus" :
- "CLIP_MT_masking_editor_menus");
- SPACE_MENU_NOP(SPACE_TOPBAR);
- SPACE_MENU_NOP(SPACE_STATUSBAR);
- default:
- printf("Unknown space type '%d'\n", area->spacetype);
- }
- }
- for (int i = 0; i < idname_array_len; i++) {
- MenuType *mt = WM_menutype_find(idname_array[i], false);
- if (mt != NULL) {
- BLI_linklist_prepend(&menu_stack, mt);
- BLI_gset_add(menu_tagged, mt);
- }
- }
- }
-#undef SPACE_MENU_MAP
-#undef SPACE_MENU_NOP
-
- bool has_keymap_menu_items = false;
-
- GHashIterator iter;
-
- while (menu_stack != NULL) {
- MenuType *mt = BLI_linklist_pop(&menu_stack);
- if (!WM_menutype_poll(C, mt)) {
- continue;
- }
-
- uiBlock *block = UI_block_begin(C, region, __func__, UI_EMBOSS);
- uiLayout *layout = UI_block_layout(
- block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
-
- UI_block_flag_enable(block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
-
- uiLayoutSetOperatorContext(layout, WM_OP_INVOKE_REGION_WIN);
- UI_menutype_draw(C, mt, layout);
-
- UI_block_end(C, block);
-
- LISTBASE_FOREACH (uiBut *, but, &block->buttons) {
- MenuType *mt_from_but = NULL;
- /* Support menu titles with dynamic from initial labels
- * (used by edit-mesh context menu). */
- if (but->type == UI_BTYPE_LABEL) {
-
- /* Check if the label is the title. */
- uiBut *but_test = but->prev;
- while (but_test && but_test->type == UI_BTYPE_SEPR) {
- but_test = but_test->prev;
- }
-
- if (but_test == NULL) {
- BLI_ghash_insert(
- menu_display_name_map, mt, (void *)strdup_memarena(memarena, but->drawstr));
- }
- }
- else if (menu_items_from_ui_create_item_from_button(data, memarena, mt, NULL, but)) {
- /* pass */
- }
- else if ((mt_from_but = UI_but_menutype_get(but))) {
-
- if (BLI_gset_add(menu_tagged, mt_from_but)) {
- BLI_linklist_prepend(&menu_stack, mt_from_but);
- }
-
- if (!BLI_ghash_haskey(menu_parent_map, mt_from_but)) {
- struct MenuSearch_Parent *menu_parent = BLI_memarena_calloc(memarena,
- sizeof(*menu_parent));
- /* Use brackets for menu key shortcuts,
- * converting "Text|Some-Shortcut" to "Text (Some-Shortcut)".
- * This is needed so we don't right align sub-menu contents
- * we only want to do that for the last menu item, not the path that leads to it.
- */
- const char *drawstr_sep = but->flag & UI_BUT_HAS_SEP_CHAR ?
- strrchr(but->drawstr, UI_SEP_CHAR) :
- NULL;
- bool drawstr_is_empty = false;
- if (drawstr_sep != NULL) {
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- /* Detect empty string, fallback to menu name. */
- const char *drawstr = but->drawstr;
- int drawstr_len = drawstr_sep - but->drawstr;
- if (UNLIKELY(drawstr_len == 0)) {
- drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
- drawstr_len = strlen(drawstr);
- if (drawstr[0] == '\0') {
- drawstr_is_empty = true;
- }
- }
- BLI_dynstr_nappend(dyn_str, drawstr, drawstr_len);
- BLI_dynstr_appendf(dyn_str, " (%s)", drawstr_sep + 1);
- menu_parent->drawstr = strdup_memarena_from_dynstr(memarena, dyn_str);
- BLI_dynstr_clear(dyn_str);
- }
- else {
- const char *drawstr = but->drawstr;
- if (UNLIKELY(drawstr[0] == '\0')) {
- drawstr = CTX_IFACE_(mt_from_but->translation_context, mt_from_but->label);
- if (drawstr[0] == '\0') {
- drawstr_is_empty = true;
- }
- }
- menu_parent->drawstr = strdup_memarena(memarena, drawstr);
- }
- menu_parent->parent_mt = mt;
- BLI_ghash_insert(menu_parent_map, mt_from_but, menu_parent);
-
- if (drawstr_is_empty) {
- printf("Warning: '%s' menu has empty 'bl_label'.\n", mt_from_but->idname);
- }
- }
- }
- else if (but->menu_create_func != NULL) {
- /* A non 'MenuType' menu button. */
-
- /* Only expand one level deep, this is mainly for expanding operator menus. */
- const char *drawstr_submenu = but->drawstr;
-
- /* +1 to avoid overlap with the current 'block'. */
- uiBlock *sub_block = UI_block_begin(C, region, __func__ + 1, UI_EMBOSS);
- uiLayout *sub_layout = UI_block_layout(
- sub_block, UI_LAYOUT_VERTICAL, UI_LAYOUT_MENU, 0, 0, 200, 0, UI_MENU_PADDING, style);
-
- UI_block_flag_enable(sub_block, UI_BLOCK_SHOW_SHORTCUT_ALWAYS);
-
- uiLayoutSetOperatorContext(sub_layout, WM_OP_INVOKE_REGION_WIN);
-
- but->menu_create_func(C, sub_layout, but->poin);
-
- UI_block_end(C, sub_block);
-
- LISTBASE_FOREACH (uiBut *, sub_but, &sub_block->buttons) {
- menu_items_from_ui_create_item_from_button(data, memarena, mt, drawstr_submenu, sub_but);
- }
-
- if (region) {
- BLI_remlink(&region->uiblocks, sub_block);
- }
- UI_block_free(NULL, sub_block);
- }
- }
- if (region) {
- BLI_remlink(&region->uiblocks, block);
- }
- UI_block_free(NULL, block);
-
- /* Add key-map items as a second pass,
- * so all menus are accessed from the header & top-bar before key shortcuts are expanded. */
- if ((menu_stack == NULL) && (has_keymap_menu_items == false)) {
- has_keymap_menu_items = true;
- menu_types_add_from_keymap_items(
- C, win, area, region, &menu_stack, menu_to_kmi, menu_tagged);
- }
- }
-
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- item->menu_parent = BLI_ghash_lookup(menu_parent_map, item->mt);
- }
-
- GHASH_ITER (iter, menu_parent_map) {
- struct MenuSearch_Parent *menu_parent = BLI_ghashIterator_getValue(&iter);
- menu_parent->parent = BLI_ghash_lookup(menu_parent_map, menu_parent->parent_mt);
- }
-
- /* NOTE: currently this builds the full path for each menu item,
- * that could be moved into the parent menu. */
-
- /* Set names as full paths. */
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- if (item->menu_parent != NULL) {
- struct MenuSearch_Parent *menu_parent = item->menu_parent;
- menu_parent->temp_child = NULL;
- while (menu_parent && menu_parent->parent) {
- menu_parent->parent->temp_child = menu_parent;
- menu_parent = menu_parent->parent;
- }
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- while (menu_parent) {
- BLI_dynstr_append(dyn_str, menu_parent->drawstr);
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- menu_parent = menu_parent->temp_child;
- }
- }
- else {
- BLI_assert(BLI_dynstr_get_len(dyn_str) == 0);
- const char *drawstr = BLI_ghash_lookup(menu_display_name_map, item->mt);
- if (drawstr == NULL) {
- drawstr = CTX_IFACE_(item->mt->translation_context, item->mt->label);
- }
- BLI_dynstr_append(dyn_str, drawstr);
-
- wmKeyMapItem *kmi = BLI_ghash_lookup(menu_to_kmi, item->mt);
- if (kmi != NULL) {
- char kmi_str[128];
- WM_keymap_item_to_string(kmi, false, kmi_str, sizeof(kmi_str));
- BLI_dynstr_appendf(dyn_str, " (%s)", kmi_str);
- }
-
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- }
-
- /* Optional nested menu. */
- if (item->drawstr_submenu != NULL) {
- BLI_dynstr_append(dyn_str, item->drawstr_submenu);
- BLI_dynstr_append(dyn_str, " " MENU_SEP " ");
- }
-
- BLI_dynstr_append(dyn_str, item->drawstr);
-
- item->drawwstr_full = strdup_memarena_from_dynstr(memarena, dyn_str);
- BLI_dynstr_clear(dyn_str);
- }
- BLI_dynstr_free(dyn_str);
-
- /* Finally sort menu items.
- *
- * Note: we might want to keep the in-menu order, for now sort all. */
- BLI_listbase_sort(&data->items, menu_item_sort_by_drawstr_full);
-
- BLI_ghash_free(menu_parent_map, NULL, NULL);
- BLI_ghash_free(menu_display_name_map, NULL, NULL);
-
- BLI_ghash_free(menu_to_kmi, NULL, NULL);
-
- BLI_gset_free(menu_tagged, NULL);
-
- data->memarena = memarena;
-
- return data;
-}
-
-static void menu_items_from_ui_destroy(void *data_v)
-{
- struct MenuSearch_Data *data = data_v;
- LISTBASE_FOREACH (struct MenuSearch_Item *, item, &data->items) {
- switch (item->type) {
- case MENU_SEARCH_TYPE_OP: {
- if (item->op.opptr != NULL) {
- WM_operator_properties_free(item->op.opptr);
- MEM_freeN(item->op.opptr);
- }
- }
- case MENU_SEARCH_TYPE_RNA: {
- break;
- }
- }
- }
-
- BLI_memarena_free(data->memarena);
-
- MEM_freeN(data);
-}
-
-static void menu_call_fn(bContext *C, void *UNUSED(arg1), void *arg2)
-{
- struct MenuSearch_Item *item = arg2;
- if (item == NULL) {
- return;
- }
- if (item->state & UI_BUT_DISABLED) {
- return;
- }
-
- switch (item->type) {
- case MENU_SEARCH_TYPE_OP: {
- CTX_store_set(C, item->op.context);
- WM_operator_name_call_ptr(C, item->op.type, item->op.opcontext, item->op.opptr);
- CTX_store_set(C, NULL);
- break;
- }
- case MENU_SEARCH_TYPE_RNA: {
- PointerRNA *ptr = &item->rna.ptr;
- PropertyRNA *prop = item->rna.prop;
- int index = item->rna.index;
- const int prop_type = RNA_property_type(prop);
- bool changed = false;
-
- if (prop_type == PROP_BOOLEAN) {
- const bool is_array = RNA_property_array_check(prop);
- if (is_array) {
- const bool value = RNA_property_boolean_get_index(ptr, prop, index);
- RNA_property_boolean_set_index(ptr, prop, index, !value);
- }
- else {
- const bool value = RNA_property_boolean_get(ptr, prop);
- RNA_property_boolean_set(ptr, prop, !value);
- }
- changed = true;
- }
- else if (prop_type == PROP_ENUM) {
- RNA_property_enum_set(ptr, prop, item->rna.enum_value);
- changed = true;
- }
-
- if (changed) {
- RNA_property_update(C, ptr, prop);
- }
- break;
- }
- }
-}
-
-static void menu_search_cb(const bContext *UNUSED(C),
- void *arg,
- const char *str,
- uiSearchItems *items)
-{
- struct MenuSearch_Data *data = arg;
- const size_t str_len = strlen(str);
- const int words_max = (str_len / 2) + 1;
- int(*words)[2] = BLI_array_alloca(words, words_max);
-
- const int words_len = BLI_string_find_split_words(str, str_len, ' ', words, words_max);
-
- for (struct MenuSearch_Item *item = data->items.first; item; item = item->next) {
- int index;
-
- /* match name against all search words */
- for (index = 0; index < words_len; index++) {
- if (!has_word_prefix(item->drawwstr_full, str + words[index][0], words[index][1])) {
- break;
- }
- }
-
- if (index == words_len) {
- if (!UI_search_item_add(items, item->drawwstr_full, item, item->icon, item->state)) {
- break;
- }
- }
- }
-}
-
-void UI_but_func_menu_search(uiBut *but)
-{
- bContext *C = but->block->evil_C;
- wmWindow *win = CTX_wm_window(C);
- ScrArea *area = CTX_wm_area(C);
- ARegion *region = CTX_wm_region(C);
- struct MenuSearch_Data *data = menu_items_from_ui_create(C, win, area, region);
- UI_but_func_search_set(but,
- ui_searchbox_create_menu,
- menu_search_cb,
- data,
- menu_items_from_ui_destroy,
- menu_call_fn,
- MENU_SEP,
- NULL);
-}
-
-void uiTemplateMenuSearch(uiLayout *layout)
-{
- uiBlock *block;
- uiBut *but;
- static char search[256] = "";
-
- block = uiLayoutGetBlock(layout);
- UI_block_layout_set_current(block, layout);
-
- but = uiDefSearchBut(
- block, search, 0, ICON_VIEWZOOM, sizeof(search), 0, 0, UI_UNIT_X * 6, UI_UNIT_Y, 0, 0, "");
- UI_but_func_menu_search(but);
-}
-
-#undef MENU_SEP
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Operator Redo Properties Template
- * \{ */
-
-#ifdef USE_OP_RESET_BUT
-static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C),
- void *op_pt,
- void *UNUSED(arg_dummy2))
-{
- WM_operator_properties_reset((wmOperator *)op_pt);
-}
-#endif
-
-struct uiTemplateOperatorPropertyPollParam {
- const bContext *C;
- wmOperator *op;
- short flag;
-};
-
-static bool ui_layout_operator_buts_poll_property(struct PointerRNA *UNUSED(ptr),
- struct PropertyRNA *prop,
- void *user_data)
-{
- struct uiTemplateOperatorPropertyPollParam *params = user_data;
- if ((params->flag & UI_TEMPLATE_OP_PROPS_HIDE_ADVANCED) &&
- (RNA_property_tags(prop) & OP_PROP_TAG_ADVANCED)) {
- return false;
- }
- return params->op->type->poll_property(params->C, params->op, prop);
-}
-
-/**
- * Draw Operator property buttons for redoing execution with different settings.
- * This function does not initialize the layout,
- * functions can be called on the layout before and after.
- */
-eAutoPropButsReturn uiTemplateOperatorPropertyButs(const bContext *C,
- uiLayout *layout,
- wmOperator *op,
- const eButLabelAlign label_align,
- const short flag)
-{
- uiBlock *block = uiLayoutGetBlock(layout);
- eAutoPropButsReturn return_info = 0;
-
- if (!op->properties) {
- IDPropertyTemplate val = {0};
- op->properties = IDP_New(IDP_GROUP, &val, "wmOperatorProperties");
- }
-
- /* poll() on this operator may still fail,
- * at the moment there is no nice feedback when this happens just fails silently. */
- if (!WM_operator_repeat_check(C, op)) {
- UI_block_lock_set(block, true, "Operator can't' redo");
- return return_info;
- }
- else {
- /* useful for macros where only one of the steps can't be re-done */
- UI_block_lock_clear(block);
- }
-
- if (flag & UI_TEMPLATE_OP_PROPS_SHOW_TITLE) {
- uiItemL(layout, WM_operatortype_name(op->type, op->ptr), ICON_NONE);
- }
-
- /* menu */
- if (op->type->flag & OPTYPE_PRESET) {
- /* XXX, no simple way to get WM_MT_operator_presets.bl_label
- * from python! Label remains the same always! */
- PointerRNA op_ptr;
- uiLayout *row;
-
- block->ui_operator = op;
-
- row = uiLayoutRow(layout, true);
- uiItemM(row, "WM_MT_operator_presets", NULL, ICON_NONE);
-
- wmOperatorType *ot = WM_operatortype_find("WM_OT_operator_preset_add", false);
- uiItemFullO_ptr(row, ot, "", ICON_ADD, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
-
- uiItemFullO_ptr(row, ot, "", ICON_REMOVE, NULL, WM_OP_INVOKE_DEFAULT, 0, &op_ptr);
- RNA_string_set(&op_ptr, "operator", op->type->idname);
- RNA_boolean_set(&op_ptr, "remove_active", true);
- }
-
- if (op->type->ui) {
- op->layout = layout;
- op->type->ui((bContext *)C, op);
- op->layout = NULL;
-
- /* UI_LAYOUT_OP_SHOW_EMPTY ignored. return_info is ignored too. We could
- * allow ot.ui callback to return this, but not needed right now. */
- }
- else {
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
- struct uiTemplateOperatorPropertyPollParam user_data = {
- .C = C,
- .op = op,
- .flag = flag,
- };
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- uiLayoutSetPropSep(layout, true);
- uiLayoutSetPropDecorate(layout, false);
-
- /* main draw call */
- return_info = uiDefAutoButsRNA(
- layout,
- &ptr,
- op->type->poll_property ? ui_layout_operator_buts_poll_property : NULL,
- op->type->poll_property ? &user_data : NULL,
- op->type->prop,
- label_align,
- (flag & UI_TEMPLATE_OP_PROPS_COMPACT));
-
- if ((return_info & UI_PROP_BUTS_NONE_ADDED) && (flag & UI_TEMPLATE_OP_PROPS_SHOW_EMPTY)) {
- uiItemL(layout, IFACE_("No Properties"), ICON_NONE);
- }
- }
-
-#ifdef USE_OP_RESET_BUT
- /* its possible that reset can do nothing if all have PROP_SKIP_SAVE enabled
- * but this is not so important if this button is drawn in those cases
- * (which isn't all that likely anyway) - campbell */
- if (op->properties->len) {
- uiBut *but;
- uiLayout *col; /* needed to avoid alignment errors with previous buttons */
-
- col = uiLayoutColumn(layout, false);
- block = uiLayoutGetBlock(col);
- but = uiDefIconTextBut(block,
- UI_BTYPE_BUT,
- 0,
- ICON_FILE_REFRESH,
- IFACE_("Reset"),
- 0,
- 0,
- UI_UNIT_X,
- UI_UNIT_Y,
- NULL,
- 0.0,
- 0.0,
- 0.0,
- 0.0,
- TIP_("Reset operator defaults"));
- UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
- }
-#endif
-
- /* set various special settings for buttons */
-
- /* Only do this if we're not refreshing an existing UI. */
- if (block->oldblock == NULL) {
- const bool is_popup = (block->flag & UI_BLOCK_KEEP_OPEN) != 0;
- uiBut *but;
-
- for (but = block->buttons.first; but; but = but->next) {
- /* no undo for buttons for operator redo panels */
- UI_but_flag_disable(but, UI_BUT_UNDO);
-
- /* only for popups, see [#36109] */
-
- /* if button is operator's default property, and a text-field, enable focus for it
- * - this is used for allowing operators with popups to rename stuff with fewer clicks
- */
- if (is_popup) {
- if ((but->rnaprop == op->type->prop) && (but->type == UI_BTYPE_TEXT)) {
- UI_but_focus_on_enter_event(CTX_wm_window(C), but);
- }
- }
- }
- }
-
- return return_info;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Running Jobs Template
* \{ */
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 79a90d27373..895d3033cc9 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -22,6 +22,7 @@
*/
#include <assert.h>
+#include <ctype.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@@ -51,6 +52,22 @@
#include "interface_intern.h"
+bool ui_str_has_word_prefix(const char *haystack, const char *needle, size_t needle_len)
+{
+ const char *match = BLI_strncasestr(haystack, needle, needle_len);
+ if (match) {
+ if ((match == haystack) || (*(match - 1) == ' ') || ispunct(*(match - 1))) {
+ return true;
+ }
+ else {
+ return ui_str_has_word_prefix(match + 1, needle, needle_len);
+ }
+ }
+ else {
+ return false;
+ }
+}
+
/*************************** RNA Utilities ******************************/
uiBut *uiDefAutoButR(uiBlock *block,
@@ -294,7 +311,7 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
const bool compact)
{
eAutoPropButsReturn return_info = UI_PROP_BUTS_NONE_ADDED;
- uiLayout *split, *col;
+ uiLayout *col;
const char *name;
RNA_STRUCT_BEGIN (ptr, prop) {
@@ -325,19 +342,11 @@ eAutoPropButsReturn uiDefAutoButsRNA(uiLayout *layout,
}
else {
BLI_assert(label_align == UI_BUT_LABEL_ALIGN_SPLIT_COLUMN);
- split = uiLayoutSplit(layout, 0.5f, false);
-
- col = uiLayoutColumn(split, false);
- uiItemL(col, (is_boolean) ? "" : name, ICON_NONE);
- col = uiLayoutColumn(split, false);
+ col = uiLayoutColumn(layout, true);
+ /* Let uiItemFullR() create the split layout. */
+ uiLayoutSetPropSep(col, true);
}
- /* May need to add more cases here.
- * don't override enum flag names */
-
- /* name is shown above, empty name for button below */
- name = (flag & PROP_ENUM_FLAG || is_boolean) ? NULL : "";
-
break;
}
case UI_BUT_LABEL_ALIGN_NONE:
@@ -390,10 +399,10 @@ static int sort_search_items_list(const void *a, const void *b)
}
}
-void ui_rna_collection_search_cb(const struct bContext *C,
- void *arg,
- const char *str,
- uiSearchItems *items)
+void ui_rna_collection_search_update_fn(const struct bContext *C,
+ void *arg,
+ const char *str,
+ uiSearchItems *items)
{
uiRNACollectionSearch *data = arg;
int i = 0, iconid = 0, flag = RNA_property_flag(data->target_prop);
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 2ac84b4b043..231c2093143 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -42,6 +42,8 @@
#include "BLF_api.h"
+#include "ED_node.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
@@ -2093,15 +2095,18 @@ static void widget_draw_text_ime_underline(const uiFontStyle *fstyle,
#endif /* WITH_INPUT_IME */
static bool widget_draw_text_underline_calc_center_x(const char *UNUSED(str),
- const size_t str_ofs,
- const rcti *glyph_bounds,
- const int glyph_advance_x,
+ const size_t str_step_ofs,
+ const rcti *glyph_step_bounds,
+ const int UNUSED(glyph_advance_x),
+ const rctf *glyph_bounds,
+ const int glyph_bearing[2],
void *user_data)
{
/* The index of the character to get, set to the x-position. */
int *ul_data = user_data;
- if (ul_data[0] == (int)str_ofs) {
- ul_data[1] = glyph_bounds->xmin + (glyph_advance_x / 2);
+ if (ul_data[0] == (int)str_step_ofs) {
+ ul_data[1] = glyph_step_bounds->xmin + glyph_bearing[0] +
+ (BLI_rctf_size_x(glyph_bounds) / 2.0f);
/* Early exit. */
return false;
}
@@ -2419,6 +2424,30 @@ static void widget_draw_extra_icons(const uiWidgetColors *wcol,
}
}
+static void widget_draw_node_link_socket(const uiWidgetColors *wcol,
+ const rcti *rect,
+ uiBut *but,
+ float alpha)
+{
+ /* Node socket pointer can be passed as custom_data, see UI_but_node_link_set(). */
+ if (but->custom_data) {
+ const float scale = 0.9f / but->block->aspect;
+
+ float col[4];
+ rgba_uchar_to_float(col, but->col);
+ col[3] *= alpha;
+
+ GPU_blend(true);
+ UI_widgetbase_draw_cache_flush();
+ GPU_blend(false);
+
+ ED_node_socket_draw(but->custom_data, rect, col, scale);
+ }
+ else {
+ widget_draw_icon(but, ICON_LAYER_USED, alpha, rect, wcol->text);
+ }
+}
+
/* draws text and icons for buttons */
static void widget_draw_text_icon(const uiFontStyle *fstyle,
const uiWidgetColors *wcol,
@@ -2428,15 +2457,27 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
const bool show_menu_icon = ui_but_draw_menu_icon(but);
float alpha = (float)wcol->text[3] / 255.0f;
char password_str[UI_MAX_DRAW_STR];
+ bool no_text_padding = but->drawflag & UI_BUT_NO_TEXT_PADDING;
ui_but_text_password_hide(password_str, but, false);
/* check for button text label */
if (ELEM(but->type, UI_BTYPE_MENU, UI_BTYPE_POPOVER) && (but->flag & UI_BUT_NODE_LINK)) {
rcti temp = *rect;
- temp.xmin = rect->xmax - BLI_rcti_size_y(rect) - 1;
- widget_draw_icon(but, ICON_LAYER_USED, alpha, &temp, wcol->text);
- rect->xmax = temp.xmin;
+ const int size = BLI_rcti_size_y(rect) + 1; /* Not the icon size! */
+
+ if (but->drawflag & UI_BUT_ICON_LEFT) {
+ temp.xmax = rect->xmin + size;
+ rect->xmin = temp.xmax;
+ /* Further padding looks off. */
+ no_text_padding = true;
+ }
+ else {
+ temp.xmin = rect->xmax - size;
+ rect->xmax = temp.xmin;
+ }
+
+ widget_draw_node_link_socket(wcol, &temp, but, alpha);
}
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
@@ -2521,28 +2562,30 @@ static void widget_draw_text_icon(const uiFontStyle *fstyle,
rect->xmin += icon_size + icon_padding;
}
- int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
- if (but->editstr) {
- rect->xmin += text_padding;
- }
- else if (but->flag & UI_BUT_DRAG_MULTI) {
- bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
- if (text_is_edited) {
+ if (!no_text_padding) {
+ int text_padding = (UI_TEXT_MARGIN_X * U.widget_unit) / but->block->aspect;
+ if (but->editstr) {
rect->xmin += text_padding;
}
- }
- else if (but->drawflag & UI_BUT_TEXT_LEFT) {
-
- /* Reduce the left padding for labels without an icon. */
- if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
- !ui_block_is_menu(but->block)) {
- text_padding /= 2;
+ else if (but->flag & UI_BUT_DRAG_MULTI) {
+ bool text_is_edited = ui_but_drag_multi_edit_get(but) != NULL;
+ if (text_is_edited) {
+ rect->xmin += text_padding;
+ }
}
+ else if (but->drawflag & UI_BUT_TEXT_LEFT) {
- rect->xmin += text_padding;
- }
- else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
- rect->xmax -= text_padding;
+ /* Reduce the left padding for labels without an icon. */
+ if ((but->type == UI_BTYPE_LABEL) && !(but->flag & UI_HAS_ICON) &&
+ !ui_block_is_menu(but->block)) {
+ text_padding /= 2;
+ }
+
+ rect->xmin += text_padding;
+ }
+ else if (but->drawflag & UI_BUT_TEXT_RIGHT) {
+ rect->xmax -= text_padding;
+ }
}
/* Menu contains sub-menu items with triangle icon on their right. Shortcut
@@ -4146,10 +4189,10 @@ static void widget_optionbut(uiWidgetColors *wcol,
/* smaller */
delta = 1 + BLI_rcti_size_y(&recttemp) / 8;
- recttemp.xmin += delta;
- recttemp.ymin += delta;
- recttemp.xmax -= delta;
- recttemp.ymax -= delta;
+ BLI_rcti_resize(
+ &recttemp, BLI_rcti_size_x(&recttemp) - delta * 2, BLI_rcti_size_y(&recttemp) - delta * 2);
+ /* Keep one edge in place. */
+ BLI_rcti_translate(&recttemp, text_before_widget ? delta : -delta, 0);
rad = wcol->roundness * BLI_rcti_size_y(&recttemp);
round_box_edges(&wtb, UI_CNR_ALL, &recttemp, rad);
@@ -4161,13 +4204,13 @@ static void widget_optionbut(uiWidgetColors *wcol,
widgetbase_draw(&wtb, wcol);
- /* text space */
- const float offset = BLI_rcti_size_y(rect) * 0.7 + delta;
+ /* Text space - factor is really just eyeballed. */
+ const float offset = delta * 0.9;
if (text_before_widget) {
- rect->xmax -= offset;
+ rect->xmax = recttemp.xmin - offset;
}
else {
- rect->xmin += offset;
+ rect->xmin = recttemp.xmax + offset;
}
}
@@ -4724,9 +4767,14 @@ void ui_draw_but(const bContext *C, ARegion *region, uiStyle *style, uiBut *but,
case UI_BTYPE_CHECKBOX_N:
if (!(but->flag & UI_HAS_ICON)) {
wt = widget_type(UI_WTYPE_CHECKBOX);
+
if ((but->drawflag & (UI_BUT_TEXT_LEFT | UI_BUT_TEXT_RIGHT)) == 0) {
but->drawflag |= UI_BUT_TEXT_LEFT;
}
+ /* widget_optionbut() carefully sets the text rectangle for fine tuned paddings. If the
+ * text drawing were to add its own padding, DPI and zoom factor would be applied twice
+ * in the final padding, so it's difficult to control it. */
+ but->drawflag |= UI_BUT_NO_TEXT_PADDING;
}
else {
wt = widget_type(UI_WTYPE_TOGGLE);
@@ -5277,15 +5325,23 @@ void ui_draw_tooltip_background(const uiStyle *UNUSED(style), uiBlock *UNUSED(bl
wt->draw(&wt->wcol, rect, 0, 0);
}
-/* helper call to draw a menu item without button */
-/* state: UI_ACTIVE or 0 */
+/**
+ * Helper call to draw a menu item without a button.
+ *
+ * \param state: The state of the button,
+ * typically #UI_ACTIVE, #UI_BUT_DISABLED, #UI_BUT_INACTIVE.
+ * \param use_sep: When true, characters after the last #UI_SEP_CHAR are right aligned,
+ * use for displaying key shortcuts.
+ * \param r_xmax: The right hand position of the text, this takes into the icon,
+ * padding and text clipping when there is not enough room to display the full text.
+ */
void ui_draw_menu_item(const uiFontStyle *fstyle,
rcti *rect,
const char *name,
int iconid,
int state,
bool use_sep,
- int *r_name_width)
+ int *r_xmax)
{
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
rcti _rect = *rect;
@@ -5348,23 +5404,8 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
&xofs,
&yofs,
&info);
- if (r_name_width != NULL) {
- *r_name_width = xofs + info.width;
- }
- }
-
- /* part text right aligned */
- if (use_sep) {
- if (cpoin) {
- rect->xmax = _rect.xmax - 5;
- UI_fontstyle_draw(fstyle,
- rect,
- cpoin + 1,
- wt->wcol.text,
- &(struct uiFontStyleDraw_Params){
- .align = UI_STYLE_TEXT_RIGHT,
- });
- *cpoin = UI_SEP_CHAR;
+ if (r_xmax != NULL) {
+ *r_xmax = xofs + info.width;
}
}
@@ -5384,6 +5425,24 @@ void ui_draw_menu_item(const uiFontStyle *fstyle,
UI_icon_draw_ex(xs, ys, iconid, aspect, 1.0f, 0.0f, wt->wcol.text, false);
GPU_blend(false);
}
+
+ /* part text right aligned */
+ if (use_sep) {
+ if (cpoin) {
+ /* Set inactive state for grayed out text. */
+ wt->state(wt, state | UI_BUT_INACTIVE, 0);
+
+ rect->xmax = _rect.xmax - 5;
+ UI_fontstyle_draw(fstyle,
+ rect,
+ cpoin + 1,
+ wt->wcol.text,
+ &(struct uiFontStyleDraw_Params){
+ .align = UI_STYLE_TEXT_RIGHT,
+ });
+ *cpoin = UI_SEP_CHAR;
+ }
+ }
}
void ui_draw_preview_item(
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index c07166b9ad2..f8419ba3eba 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -60,7 +60,7 @@
#include "interface_intern.h"
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers);
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize);
/* -------------------------------------------------------------------- */
/** \name Internal Utilities
@@ -134,7 +134,7 @@ void UI_view2d_mask_from_win(const View2D *v2d, rcti *r_mask)
*
* \param mask_scroll: Optionally clamp scrollbars by this region.
*/
-static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scroll)
+static void view2d_masks(View2D *v2d, const rcti *mask_scroll)
{
int scroll;
@@ -144,26 +144,24 @@ static void view2d_masks(View2D *v2d, bool check_scrollers, const rcti *mask_scr
mask_scroll = &v2d->mask;
}
- if (check_scrollers) {
- /* check size if hiding flag is set: */
- if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
- if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
- }
+ /* check size if hiding flag is set: */
+ if (v2d->scroll & V2D_SCROLL_HORIZONTAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_HORIZONTAL_HANDLES)) {
+ if (BLI_rctf_size_x(&v2d->tot) > BLI_rctf_size_x(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_HORIZONTAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_HORIZONTAL_FULLR;
}
}
- if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
- if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
- if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
- v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
- }
- else {
- v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
- }
+ }
+ if (v2d->scroll & V2D_SCROLL_VERTICAL_HIDE) {
+ if (!(v2d->scroll & V2D_SCROLL_VERTICAL_HANDLES)) {
+ if (BLI_rctf_size_y(&v2d->tot) + 0.01f > BLI_rctf_size_y(&v2d->cur)) {
+ v2d->scroll &= ~V2D_SCROLL_VERTICAL_FULLR;
+ }
+ else {
+ v2d->scroll |= V2D_SCROLL_VERTICAL_FULLR;
}
}
}
@@ -385,8 +383,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
v2d->winx = winx;
v2d->winy = winy;
- /* set masks (always do), but leave scroller scheck to totrect_set */
- view2d_masks(v2d, 0, NULL);
+ view2d_masks(v2d, NULL);
if (do_init) {
/* Visible by default. */
@@ -394,13 +391,12 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
/* set 'tot' rect before setting cur? */
- /* XXX confusing stuff here still -
- * I made this function not check scroller hide - that happens in totrect_set */
+ /* XXX confusing stuff here still */
if (tot_changed) {
UI_view2d_totRect_set_resize(v2d, winx, winy, !do_init);
}
else {
- ui_view2d_curRect_validate_resize(v2d, !do_init, 0);
+ ui_view2d_curRect_validate_resize(v2d, !do_init);
}
}
@@ -409,7 +405,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
* 'cur' is not allowed to be: larger than max, smaller than min, or outside of 'tot'
*/
// XXX pre2.5 -> this used to be called test_view2d()
-static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mask_scrollers)
+static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize)
{
float totwidth, totheight, curwidth, curheight, width, height;
float winx, winy;
@@ -851,12 +847,12 @@ static void ui_view2d_curRect_validate_resize(View2D *v2d, bool resize, bool mas
}
/* set masks */
- view2d_masks(v2d, mask_scrollers, NULL);
+ view2d_masks(v2d, NULL);
}
void UI_view2d_curRect_validate(View2D *v2d)
{
- ui_view2d_curRect_validate_resize(v2d, 0, 1);
+ ui_view2d_curRect_validate_resize(v2d, false);
}
/* ------------------ */
@@ -982,22 +978,10 @@ void UI_view2d_curRect_reset(View2D *v2d)
/* Change the size of the maximum viewable area (i.e. 'tot' rect) */
void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resize)
{
- // int scroll = view2d_scroll_mapped(v2d->scroll);
-
/* don't do anything if either value is 0 */
width = abs(width);
height = abs(height);
- /* hrumf! */
- /* XXX: there are work arounds for this in the panel and file browse code. */
- /* round to int, because this is called with width + V2D_SCROLL_WIDTH */
- // if (scroll & V2D_SCROLL_HORIZONTAL) {
- // width -= (int)V2D_SCROLL_WIDTH;
- // }
- // if (scroll & V2D_SCROLL_VERTICAL) {
- // height -= (int)V2D_SCROLL_HEIGHT;
- // }
-
if (ELEM(0, width, height)) {
if (G.debug & G_DEBUG) {
printf("Error: View2D totRect set exiting: v2d=%p width=%d height=%d\n",
@@ -1047,20 +1031,12 @@ void UI_view2d_totRect_set_resize(View2D *v2d, int width, int height, bool resiz
}
/* make sure that 'cur' rect is in a valid state as a result of these changes */
- ui_view2d_curRect_validate_resize(v2d, resize, 1);
+ ui_view2d_curRect_validate_resize(v2d, resize);
}
void UI_view2d_totRect_set(View2D *v2d, int width, int height)
{
- int scroll = view2d_scroll_mapped(v2d->scroll);
-
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
-
- /* solve bad recursion... if scroller state changed,
- * mask is different, so you get different rects */
- if (scroll != view2d_scroll_mapped(v2d->scroll)) {
- UI_view2d_totRect_set_resize(v2d, width, height, 0);
- }
+ UI_view2d_totRect_set_resize(v2d, width, height, false);
}
bool UI_view2d_tab_set(View2D *v2d, int tab)
@@ -1258,7 +1234,7 @@ void UI_view2d_view_restore(const bContext *C)
* \{ */
/* Draw a constant grid in given 2d-region */
-void UI_view2d_constant_grid_draw(View2D *v2d, float step)
+void UI_view2d_constant_grid_draw(const View2D *v2d, float step)
{
float start_x, start_y;
int count_x, count_y;
@@ -1330,7 +1306,8 @@ void UI_view2d_constant_grid_draw(View2D *v2d, float step)
}
/* Draw a multi-level grid in given 2d-region */
-void UI_view2d_multi_grid_draw(View2D *v2d, int colorid, float step, int level_size, int totlevels)
+void UI_view2d_multi_grid_draw(
+ const View2D *v2d, int colorid, float step, int level_size, int totlevels)
{
/* Exit if there is nothing to draw */
if (totlevels == 0) {
@@ -1448,7 +1425,7 @@ View2DScrollers *UI_view2d_scrollers_calc(View2D *v2d, const rcti *mask_custom)
scrollers = MEM_callocN(sizeof(View2DScrollers), "View2DScrollers");
/* Always update before drawing (for dynamically sized scrollers). */
- view2d_masks(v2d, false, mask_custom);
+ view2d_masks(v2d, mask_custom);
vert = v2d->vert;
hor = v2d->hor;
@@ -1801,7 +1778,8 @@ bool UI_view2d_view_to_region_clip(
* \param x, y: Coordinates to convert.
* \param r_region_x, r_region_y: Resultant coordinates.
*/
-void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
+void UI_view2d_view_to_region(
+ const View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
{
/* step 1: express given coordinates as proportional values */
x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);
@@ -1817,7 +1795,7 @@ void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *r_region_x, in
}
void UI_view2d_view_to_region_fl(
- View2D *v2d, float x, float y, float *r_region_x, float *r_region_y)
+ const View2D *v2d, float x, float y, float *r_region_x, float *r_region_y)
{
/* express given coordinates as proportional values */
x = (x - v2d->cur.xmin) / BLI_rctf_size_x(&v2d->cur);
@@ -1828,7 +1806,7 @@ void UI_view2d_view_to_region_fl(
*r_region_y = v2d->mask.ymin + (y * BLI_rcti_size_y(&v2d->mask));
}
-void UI_view2d_view_to_region_rcti(View2D *v2d, const rctf *rect_src, rcti *rect_dst)
+void UI_view2d_view_to_region_rcti(const View2D *v2d, const rctf *rect_src, rcti *rect_dst)
{
const float cur_size[2] = {BLI_rctf_size_x(&v2d->cur), BLI_rctf_size_y(&v2d->cur)};
const float mask_size[2] = {BLI_rcti_size_x(&v2d->mask), BLI_rcti_size_y(&v2d->mask)};
@@ -1849,7 +1827,7 @@ void UI_view2d_view_to_region_rcti(View2D *v2d, const rctf *rect_src, rcti *rect
clamp_rctf_to_rcti(rect_dst, &rect_tmp);
}
-void UI_view2d_view_to_region_m4(View2D *v2d, float matrix[4][4])
+void UI_view2d_view_to_region_m4(const View2D *v2d, float matrix[4][4])
{
rctf mask;
unit_m4(matrix);
@@ -1857,7 +1835,7 @@ void UI_view2d_view_to_region_m4(View2D *v2d, float matrix[4][4])
BLI_rctf_transform_calc_m4_pivot_min(&v2d->cur, &mask, matrix);
}
-bool UI_view2d_view_to_region_rcti_clip(View2D *v2d, const rctf *rect_src, rcti *rect_dst)
+bool UI_view2d_view_to_region_rcti_clip(const View2D *v2d, const rctf *rect_src, rcti *rect_dst)
{
const float cur_size[2] = {BLI_rctf_size_x(&v2d->cur), BLI_rctf_size_y(&v2d->cur)};
const float mask_size[2] = {BLI_rcti_size_x(&v2d->mask), BLI_rcti_size_y(&v2d->mask)};
@@ -1983,7 +1961,7 @@ float UI_view2d_scale_get_y(const View2D *v2d)
/**
* Same as ``UI_view2d_scale_get() - 1.0f / x, y``
*/
-void UI_view2d_scale_get_inverse(View2D *v2d, float *r_x, float *r_y)
+void UI_view2d_scale_get_inverse(const View2D *v2d, float *r_x, float *r_y)
{
if (r_x) {
*r_x = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
@@ -1997,7 +1975,7 @@ void UI_view2d_scale_get_inverse(View2D *v2d, float *r_x, float *r_y)
* Simple functions for consistent center offset access.
* Used by node editor to shift view center for each individual node tree.
*/
-void UI_view2d_center_get(struct View2D *v2d, float *r_x, float *r_y)
+void UI_view2d_center_get(const struct View2D *v2d, float *r_x, float *r_y)
{
/* get center */
if (r_x) {
diff --git a/source/blender/editors/io/io_alembic.c b/source/blender/editors/io/io_alembic.c
index af17303466b..551f7989d53 100644
--- a/source/blender/editors/io/io_alembic.c
+++ b/source/blender/editors/io/io_alembic.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_alembic.h b/source/blender/editors/io/io_alembic.h
index 881712fe630..ecd8c1818f8 100644
--- a/source/blender/editors/io/io_alembic.h
+++ b/source/blender/editors/io/io_alembic.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_cache.c b/source/blender/editors/io/io_cache.c
index 6c5abf60272..045a293f71b 100644
--- a/source/blender/editors/io/io_cache.c
+++ b/source/blender/editors/io/io_cache.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_cache.h b/source/blender/editors/io/io_cache.h
index 25548dcdbce..c6fc50a236e 100644
--- a/source/blender/editors/io/io_cache.h
+++ b/source/blender/editors/io/io_cache.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2016 Blender Foundation.
diff --git a/source/blender/editors/io/io_usd.c b/source/blender/editors/io/io_usd.c
index bb527ee6a3f..262b15c63e5 100644
--- a/source/blender/editors/io/io_usd.c
+++ b/source/blender/editors/io/io_usd.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
diff --git a/source/blender/editors/io/io_usd.h b/source/blender/editors/io/io_usd.h
index 4738e1c348d..c794dc744df 100644
--- a/source/blender/editors/io/io_usd.h
+++ b/source/blender/editors/io/io_usd.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2019 Blender Foundation.
diff --git a/source/blender/editors/mask/mask_select.c b/source/blender/editors/mask/mask_select.c
index a6dece91eb0..c8cddced99c 100644
--- a/source/blender/editors/mask/mask_select.c
+++ b/source/blender/editors/mask/mask_select.c
@@ -521,8 +521,8 @@ void MASK_OT_select_box(wmOperatorType *ot)
* \{ */
static bool do_lasso_select_mask(bContext *C,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
ScrArea *area = CTX_wm_area(C);
@@ -540,7 +540,7 @@ static bool do_lasso_select_mask(bContext *C,
}
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
LISTBASE_FOREACH (MaskLayer *, mask_layer, &mask->masklayers) {
@@ -573,7 +573,7 @@ static bool do_lasso_select_mask(bContext *C,
&screen_co[1]);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], INT_MAX)) {
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, screen_co[0], screen_co[1], INT_MAX)) {
BKE_mask_point_select_set(point, select);
BKE_mask_point_select_set_handle(point, MASK_WHICH_HANDLE_BOTH, select);
changed = true;
@@ -594,14 +594,14 @@ static bool do_lasso_select_mask(bContext *C,
static int clip_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- do_lasso_select_mask(C, mcords, mcords_tot, sel_op);
+ do_lasso_select_mask(C, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 23f622ac359..bf6c5a2f829 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -226,6 +226,7 @@ static bool edbm_extrude_ex(Object *obedit,
char htype,
const char hflag,
const bool use_normal_flip,
+ const bool use_dissolve_ortho_edges,
const bool use_mirror,
const bool use_select_history)
{
@@ -241,6 +242,7 @@ static bool edbm_extrude_ex(Object *obedit,
BMO_op_init(bm, &extop, BMO_FLAG_DEFAULTS, "extrude_face_region");
BMO_slot_bool_set(extop.slots_in, "use_normal_flip", use_normal_flip);
+ BMO_slot_bool_set(extop.slots_in, "use_dissolve_ortho_edges", use_dissolve_ortho_edges);
BMO_slot_bool_set(extop.slots_in, "use_select_history", use_select_history);
BMO_slot_buffer_from_enabled_hflag(bm, &extop, extop.slots_in, "geom", htype, hflag);
@@ -312,7 +314,7 @@ static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
mul_v3_m3v3(offset_local, tmat, offset);
for (int a = 0; a < steps; a++) {
- edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, true);
+ edbm_extrude_ex(obedit, em, BM_ALL_NOLOOP, BM_ELEM_SELECT, false, false, false, true);
BMO_op_callf(
em->bm, BMO_FLAG_DEFAULTS, "translate vec=%v verts=%hv", offset_local, BM_ELEM_SELECT);
}
@@ -359,6 +361,7 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
{
const bool use_normal_flip = RNA_boolean_get(op->ptr, "use_normal_flip");
+ const bool use_dissolve_ortho_edges = RNA_boolean_get(op->ptr, "use_dissolve_ortho_edges");
const char htype = edbm_extrude_htype_from_em_select(em);
enum { NONE = 0, ELEM_FLAG, VERT_ONLY, EDGE_ONLY } nr;
bool changed = false;
@@ -401,7 +404,14 @@ static bool edbm_extrude_mesh(Object *obedit, BMEditMesh *em, wmOperator *op)
case NONE:
return false;
case ELEM_FLAG:
- changed = edbm_extrude_ex(obedit, em, htype, BM_ELEM_SELECT, use_normal_flip, true, true);
+ changed = edbm_extrude_ex(obedit,
+ em,
+ htype,
+ BM_ELEM_SELECT,
+ use_normal_flip,
+ use_dissolve_ortho_edges,
+ true,
+ true);
break;
case VERT_ONLY:
changed = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT);
@@ -465,6 +475,7 @@ void MESH_OT_extrude_region(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -519,6 +530,7 @@ void MESH_OT_extrude_context(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_normal_flip", false, "Flip Normals", "");
+ RNA_def_boolean(ot->srna, "use_dissolve_ortho_edges", false, "Dissolve Orthogonal Edges", "");
Transform_Properties(ot, P_NO_DEFAULTS | P_MIRROR_DUMMY);
}
@@ -840,7 +852,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
}
}
- edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, true, true);
+ edbm_extrude_ex(vc.obedit, vc.em, extrude_htype, BM_ELEM_SELECT, false, false, true, true);
EDBM_op_callf(
vc.em, op, "rotate verts=%hv cent=%v matrix=%m3", BM_ELEM_SELECT, local_center, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v", BM_ELEM_SELECT, ofs);
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 37bacb4af55..3861676c2cf 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -372,7 +372,8 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
if (is_interactive) {
for (uint base_index = 0; base_index < bases_len; base_index++) {
Object *ob_iter = bases[base_index]->object;
- if (modifiers_isDeformedByLattice(ob_iter) || modifiers_isDeformedByArmature(ob_iter)) {
+ if (BKE_modifiers_is_deformed_by_lattice(ob_iter) ||
+ BKE_modifiers_is_deformed_by_armature(ob_iter)) {
BKE_report(
op->reports, RPT_WARNING, "Loop cut does not work well on deformed edit mesh display");
break;
diff --git a/source/blender/editors/mesh/editmesh_mask_extract.c b/source/blender/editors/mesh/editmesh_mask_extract.c
index 3a0a028468d..225776a452b 100644
--- a/source/blender/editors/mesh/editmesh_mask_extract.c
+++ b/source/blender/editors/mesh/editmesh_mask_extract.c
@@ -224,7 +224,7 @@ static int paint_mask_extract_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "add_solidify")) {
ED_object_modifier_add(
op->reports, bmain, scene, new_ob, "mask_extract_solidify", eModifierType_Solidify);
- SolidifyModifierData *sfmd = (SolidifyModifierData *)modifiers_findByName(
+ SolidifyModifierData *sfmd = (SolidifyModifierData *)BKE_modifiers_findny_name(
new_ob, "mask_extract_solidify");
if (sfmd) {
sfmd->offset = -0.05f;
diff --git a/source/blender/editors/mesh/editmesh_select_similar.c b/source/blender/editors/mesh/editmesh_select_similar.c
index 5106108a16c..365c5b5d264 100644
--- a/source/blender/editors/mesh/editmesh_select_similar.c
+++ b/source/blender/editors/mesh/editmesh_select_similar.c
@@ -1059,7 +1059,7 @@ static int similar_vert_select_exec(bContext *C, wmOperator *op)
if (type == SIMVERT_VGROUP) {
/* We store the names of the vertex groups, so we can select
- * vertex groups with the same name in different objects. */
+ * vertex groups with the same name in different objects. */
const int dvert_tot = BLI_listbase_count(&ob->defbase);
for (int i = 0; i < dvert_tot; i++) {
if (dvert_selected & (1 << i)) {
diff --git a/source/blender/editors/mesh/editmesh_undo.c b/source/blender/editors/mesh/editmesh_undo.c
index 48ec41027ff..e4ecfa9c680 100644
--- a/source/blender/editors/mesh/editmesh_undo.c
+++ b/source/blender/editors/mesh/editmesh_undo.c
@@ -397,9 +397,7 @@ struct UMArrayData {
UndoMesh *um;
const UndoMesh *um_ref; /* can be NULL */
};
-static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void um_arraystore_compact_cb(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
struct UMArrayData *um_data = taskdata;
um_arraystore_compact_with_info(um_data->um, um_data->um_ref);
@@ -541,9 +539,7 @@ static void *undomesh_from_editmesh(UndoMesh *um, BMEditMesh *em, Key *key)
# ifdef USE_ARRAY_STORE_THREAD
if (um_arraystore.task_pool == NULL) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
- um_arraystore.task_pool = BLI_task_pool_create_background(
- scheduler, NULL, TASK_PRIORITY_LOW);
+ um_arraystore.task_pool = BLI_task_pool_create_background(NULL, TASK_PRIORITY_LOW);
}
struct UMArrayData *um_data = MEM_mallocN(sizeof(*um_data), __func__);
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 66b2c66f2aa..c52a5956ac4 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -277,6 +277,18 @@ void ED_operatormacros_mesh(void)
RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
RNA_boolean_set(otmacro->ptr, "mirror", false);
+ ot = WM_operatortype_append_macro(
+ "MESH_OT_extrude_region_dissolve_move_intersect",
+ "Extrude, Dissolve, Move and Intersect",
+ "Extrude, dissolves edges whose faces form a flat surface and intersect new edges",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
+ otmacro = WM_operatortype_macro_define(ot, "MESH_OT_extrude_region");
+ RNA_boolean_set(otmacro->ptr, "use_dissolve_ortho_edges", true);
+ otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+ RNA_boolean_set(otmacro->ptr, "use_proportional_edit", false);
+ RNA_boolean_set(otmacro->ptr, "mirror", false);
+ RNA_boolean_set(otmacro->ptr, "use_automerge_and_split", true);
+
ot = WM_operatortype_append_macro("MESH_OT_extrude_context_move",
"Extrude Region and Move",
"Extrude region together along the average normal",
diff --git a/source/blender/editors/object/CMakeLists.txt b/source/blender/editors/object/CMakeLists.txt
index c2c25e47908..fb273cf49a8 100644
--- a/source/blender/editors/object/CMakeLists.txt
+++ b/source/blender/editors/object/CMakeLists.txt
@@ -17,8 +17,8 @@
set(INC
../include
- ../../blenkernel
../../blenfont
+ ../../blenkernel
../../blenlib
../../blentranslation
../../bmesh
@@ -34,6 +34,7 @@ set(INC
../../shader_fx
../../render/extern/include
../../windowmanager
+ ../../../../intern/clog
../../../../intern/glew-mx
../../../../intern/guardedalloc
)
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 64abd01983c..bd5ef23948d 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -64,7 +64,7 @@
#include "BKE_duplilist.h"
#include "BKE_effect.h"
#include "BKE_font.h"
-#include "BKE_gpencil_geom.h"
+#include "BKE_gpencil_curve.h"
#include "BKE_hair.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
diff --git a/source/blender/editors/object/object_bake.c b/source/blender/editors/object/object_bake.c
index 2cb0229126d..baa24ab2f4e 100644
--- a/source/blender/editors/object/object_bake.c
+++ b/source/blender/editors/object/object_bake.c
@@ -156,7 +156,7 @@ static bool multiresbake_check(bContext *C, wmOperator *op)
ok = mmd->totlvl > 0;
for (md = (ModifierData *)mmd->modifier.next; md && ok; md = md->next) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
ok = false;
}
}
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index debad321583..46923b593b1 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -895,7 +895,7 @@ static int bake(Render *re,
/* for multires bake, use linear UV subdivision to match low res UVs */
if (pass_type == SCE_PASS_NORMAL && normal_space == R_BAKE_SPACE_TANGENT &&
!is_selected_to_active) {
- mmd_low = (MultiresModifierData *)modifiers_findByType(ob_low, eModifierType_Multires);
+ mmd_low = (MultiresModifierData *)BKE_modifiers_findby_type(ob_low, eModifierType_Multires);
if (mmd_low) {
mmd_flags_low = mmd_low->flags;
mmd_low->uv_smooth = SUBSURF_UV_SMOOTH_NONE;
@@ -945,7 +945,7 @@ static int bake(Render *re,
if (md->type == eModifierType_EdgeSplit) {
BLI_remlink(&ob_low_eval->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
is_changed = true;
}
md = md_next;
@@ -1096,7 +1096,7 @@ static int bake(Render *re,
int mode;
BKE_object_eval_reset(ob_low_eval);
- md = modifiers_findByType(ob_low_eval, eModifierType_Multires);
+ md = BKE_modifiers_findby_type(ob_low_eval, eModifierType_Multires);
if (md) {
mode = md->mode;
diff --git a/source/blender/editors/object/object_collection.c b/source/blender/editors/object/object_collection.c
index 7554c4efeda..b3155ab3ade 100644
--- a/source/blender/editors/object/object_collection.c
+++ b/source/blender/editors/object/object_collection.c
@@ -483,7 +483,7 @@ static int collection_link_exec(bContext *C, wmOperator *op)
/* Adding object to collection which is used as dupli-collection for self is bad idea.
*
- * It is also bad idea to add object to collection which is in collection which
+ * It is also bad idea to add object to collection which is in collection which
* contains our current object.
*/
if (BKE_collection_object_cyclic_check(bmain, ob, collection)) {
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index 5506895613b..46837e4fdf3 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -100,6 +100,8 @@
#include "RNA_define.h"
#include "RNA_enum_types.h"
+#include "CLG_log.h"
+
/* for menu/popup icons etc etc*/
#include "UI_interface.h"
@@ -112,21 +114,17 @@
#include "object_intern.h" // own include
+static CLG_LogRef LOG = {"ed.object.edit"};
+
/* prototypes */
typedef struct MoveToCollectionData MoveToCollectionData;
static void move_to_collection_menus_items(struct uiLayout *layout,
struct MoveToCollectionData *menu);
static ListBase selected_objects_get(bContext *C);
-/* ************* XXX **************** */
-static void error(const char *UNUSED(arg))
-{
-}
-
-/* port over here */
-static void error_libdata(void)
-{
-}
+/* -------------------------------------------------------------------- */
+/** \name Internal Utilities
+ * \{ */
Object *ED_object_context(bContext *C)
{
@@ -147,7 +145,11 @@ Object *ED_object_active_context(bContext *C)
return ob;
}
-/* ********************** object hiding *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Hide Operator
+ * \{ */
static bool object_hide_poll(bContext *C)
{
@@ -401,7 +403,11 @@ void OBJECT_OT_hide_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
-/* ******************* toggle editmode operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Edit-Mode Operator
+ * \{ */
static bool mesh_needs_keyindex(Main *bmain, const Mesh *me)
{
@@ -441,7 +447,11 @@ static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool f
}
if (me->edit_mesh->bm->totvert > MESH_MAX_VERTS) {
- error("Too many vertices");
+ /* This used to be warned int the UI, we could warn again although it's quite rare. */
+ CLOG_WARN(&LOG,
+ "Too many vertices for mesh '%s' (%d)",
+ me->id.name + 2,
+ me->edit_mesh->bm->totvert);
return false;
}
@@ -600,7 +610,8 @@ bool ED_object_editmode_enter_ex(Main *bmain, Scene *scene, Object *ob, int flag
}
if (BKE_object_obdata_is_libdata(ob)) {
- error_libdata();
+ /* Ideally the caller should check this. */
+ CLOG_WARN(&LOG, "Unable to enter edit-mode on library data for object '%s'", ob->id.name + 2);
return false;
}
@@ -777,7 +788,11 @@ void OBJECT_OT_editmode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* *************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Pose-Mode Operator
+ * \{ */
static int posemode_exec(bContext *C, wmOperator *op)
{
@@ -861,12 +876,16 @@ void OBJECT_OT_posemode_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ******************* force field toggle operator ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Force Field Toggle Operator
+ * \{ */
void ED_object_check_force_modifiers(Main *bmain, Scene *scene, Object *object)
{
PartDeflect *pd = object->pd;
- ModifierData *md = modifiers_findByType(object, eModifierType_Surface);
+ ModifierData *md = BKE_modifiers_findby_type(object, eModifierType_Surface);
/* add/remove modifier as needed */
if (!md) {
@@ -924,8 +943,11 @@ void OBJECT_OT_forcefield_toggle(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************************************** */
-/* Motion Paths */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Calculate Motion Paths Operator
+ * \{ */
static eAnimvizCalcRange object_path_convert_range(eObjectPathCalcRange range)
{
@@ -1019,7 +1041,7 @@ static int object_calculate_paths_invoke(bContext *C, wmOperator *op, const wmEv
}
/* show popup dialog to allow editing of range... */
- /* FIXME: hardcoded dimensions here are just arbitrary */
+ /* FIXME: hard-coded dimensions here are just arbitrary. */
return WM_operator_props_dialog_popup(C, op, 200);
}
@@ -1088,7 +1110,11 @@ void OBJECT_OT_paths_calculate(wmOperatorType *ot)
MAXFRAME / 2.0);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Operator
+ * \{ */
static bool object_update_paths_poll(bContext *C)
{
@@ -1132,7 +1158,11 @@ void OBJECT_OT_paths_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Motion Paths Operator
+ * \{ */
/* Helper for ED_objects_clear_paths() */
static void object_clear_mpath(Object *ob)
@@ -1151,14 +1181,14 @@ static void object_clear_mpath(Object *ob)
void ED_objects_clear_paths(bContext *C, bool only_selected)
{
if (only_selected) {
- /* loop over all selected + sedtiable objects in scene */
+ /* Loop over all selected + editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
object_clear_mpath(ob);
}
CTX_DATA_END;
}
else {
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
object_clear_mpath(ob);
}
@@ -1210,13 +1240,17 @@ void OBJECT_OT_paths_clear(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
-/* --------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Update Motion Paths Range from Scene Operator
+ * \{ */
static int object_update_paths_range_exec(bContext *C, wmOperator *UNUSED(op))
{
Scene *scene = CTX_data_scene(C);
- /* loop over all edtiable objects in scene */
+ /* Loop over all editable objects in scene. */
CTX_DATA_BEGIN (C, Object *, ob, editable_objects) {
/* use Preview Range or Full Frame Range - whichever is in use */
ob->avs.path_sf = PSFRA;
@@ -1246,63 +1280,99 @@ void OBJECT_OT_paths_range_update(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/********************** Smooth/Flat *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Shade Smooth/Flat Operator
+ * \{ */
static int shade_smooth_exec(bContext *C, wmOperator *op)
{
- ID *data;
- Curve *cu;
- Nurb *nu;
- int clear = (STREQ(op->idname, "OBJECT_OT_shade_flat"));
- bool done = false, linked_data = false;
+ const bool use_smooth = STREQ(op->idname, "OBJECT_OT_shade_smooth");
+ bool changed_multi = false;
+ bool has_linked_data = false;
- CTX_DATA_BEGIN (C, Object *, ob, selected_editable_objects) {
- data = ob->data;
+ ListBase ctx_objects = {NULL, NULL};
+ CollectionPointerLink ctx_ob_single_active = {NULL};
+
+ /* For modes that only use an active object, don't handle the whole selection. */
+ {
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact && ((obact->mode & OB_MODE_ALL_PAINT))) {
+ ctx_ob_single_active.ptr.data = obact;
+ BLI_addtail(&ctx_objects, &ctx_ob_single_active);
+ }
+ }
+
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ CTX_data_selected_editable_objects(C, &ctx_objects);
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if (data != NULL) {
+ data->tag |= LIB_TAG_DOIT;
+ }
+ }
+
+ for (CollectionPointerLink *ctx_ob = ctx_objects.first; ctx_ob; ctx_ob = ctx_ob->next) {
+ /* Always un-tag all object data-blocks irrespective of our ability to operate on them. */
+ Object *ob = ctx_ob->ptr.data;
+ ID *data = ob->data;
+ if ((data == NULL) || ((data->tag & LIB_TAG_DOIT) == 0)) {
+ continue;
+ }
+ data->tag &= ~LIB_TAG_DOIT;
+ /* Finished un-tagging, continue with regular logic. */
if (data && ID_IS_LINKED(data)) {
- linked_data = true;
+ has_linked_data = true;
continue;
}
+ bool changed = false;
if (ob->type == OB_MESH) {
- BKE_mesh_smooth_flag_set(ob->data, !clear);
-
+ BKE_mesh_smooth_flag_set(ob->data, use_smooth);
BKE_mesh_batch_cache_dirty_tag(ob->data, BKE_MESH_BATCH_DIRTY_ALL);
- DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
+ changed = true;
}
else if (ELEM(ob->type, OB_SURF, OB_CURVE)) {
- cu = ob->data;
+ BKE_curve_smooth_flag_set(ob->data, use_smooth);
+ changed = true;
+ }
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- if (!clear) {
- nu->flag |= ME_SMOOTH;
- }
- else {
- nu->flag &= ~ME_SMOOTH;
- }
- }
+ if (changed) {
+ changed_multi = true;
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
-
- done = true;
}
}
- CTX_DATA_END;
- if (linked_data) {
+ if (ctx_objects.first != &ctx_ob_single_active) {
+ BLI_freelistN(&ctx_objects);
+ }
+
+ if (has_linked_data) {
BKE_report(op->reports, RPT_WARNING, "Can't edit linked mesh or curve data");
}
- return (done) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ return (changed_multi) ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
static bool shade_poll(bContext *C)
{
- return (CTX_data_edit_object(C) == NULL);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *obact = OBACT(view_layer);
+ if (obact != NULL) {
+ /* Doesn't handle edit-data, sculpt dynamic-topology, or their undo systems. */
+ if (obact->mode & (OB_MODE_EDIT | OB_MODE_SCULPT)) {
+ return false;
+ }
+ }
+ return true;
}
void OBJECT_OT_shade_flat(wmOperatorType *ot)
@@ -1335,7 +1405,11 @@ void OBJECT_OT_shade_smooth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Mode Set Operator
+ * \{ */
static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
PointerRNA *UNUSED(ptr),
@@ -1355,7 +1429,8 @@ static const EnumPropertyItem *object_mode_set_itemsf(bContext *C,
if (ob) {
const bool use_mode_particle_edit = (BLI_listbase_is_empty(&ob->particlesystem) == false) ||
(ob->soft != NULL) ||
- (modifiers_findByType(ob, eModifierType_Cloth) != NULL);
+ (BKE_modifiers_findby_type(ob, eModifierType_Cloth) !=
+ NULL);
while (input->identifier) {
if ((input->value == OB_MODE_EDIT && OB_TYPE_SUPPORT_EDITMODE(ob->type)) ||
(input->value == OB_MODE_POSE && (ob->type == OB_ARMATURE)) ||
@@ -1516,6 +1591,12 @@ void OBJECT_OT_mode_set_with_submode(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Link/Move to Collection Operator
+ * \{ */
+
static ListBase selected_objects_get(bContext *C)
{
ListBase objects = {NULL};
@@ -1856,3 +1937,5 @@ void OBJECT_OT_link_to_collection(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
ot->prop = prop;
}
+
+/** \} */
diff --git a/source/blender/editors/object/object_gpencil_modifier.c b/source/blender/editors/object/object_gpencil_modifier.c
index 5bf5c4bd95a..6d0f53cfa1e 100644
--- a/source/blender/editors/object/object_gpencil_modifier.c
+++ b/source/blender/editors/object/object_gpencil_modifier.c
@@ -65,7 +65,7 @@ GpencilModifierData *ED_object_gpencil_modifier_add(
ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
{
GpencilModifierData *new_md = NULL;
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(type);
if (ob->type != OB_GPENCIL) {
BKE_reportf(reports, RPT_WARNING, "Modifiers cannot be added to object '%s'", ob->id.name + 2);
@@ -73,7 +73,7 @@ GpencilModifierData *ED_object_gpencil_modifier_add(
}
if (mti->flags & eGpencilModifierTypeFlag_Single) {
- if (BKE_gpencil_modifiers_findByType(ob, type)) {
+ if (BKE_gpencil_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return NULL;
}
@@ -214,7 +214,7 @@ int ED_object_gpencil_modifier_move_down(ReportList *UNUSED(reports),
static int gpencil_modifier_apply_obdata(
ReportList *reports, Main *bmain, Depsgraph *depsgraph, Object *ob, GpencilModifierData *md)
{
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
if (mti->isDisabled && mti->isDisabled(md, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -281,18 +281,18 @@ int ED_object_gpencil_modifier_apply(Main *bmain,
int ED_object_gpencil_modifier_copy(ReportList *reports, Object *ob, GpencilModifierData *md)
{
GpencilModifierData *nmd;
- const GpencilModifierTypeInfo *mti = BKE_gpencil_modifierType_getInfo(md->type);
+ const GpencilModifierTypeInfo *mti = BKE_gpencil_modifier_get_info(md->type);
GpencilModifierType type = md->type;
if (mti->flags & eGpencilModifierTypeFlag_Single) {
- if (BKE_gpencil_modifiers_findByType(ob, type)) {
+ if (BKE_gpencil_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return 0;
}
}
nmd = BKE_gpencil_modifier_new(md->type);
- BKE_gpencil_modifier_copyData(md, nmd);
+ BKE_gpencil_modifier_copydata(md, nmd);
BLI_insertlinkafter(&ob->greasepencil_modifiers, md, nmd);
BKE_gpencil_modifier_unique_name(&ob->greasepencil_modifiers, nmd);
@@ -335,7 +335,7 @@ static const EnumPropertyItem *gpencil_modifier_add_itemf(bContext *C,
for (a = 0; rna_enum_object_greasepencil_modifier_type_items[a].identifier; a++) {
md_item = &rna_enum_object_greasepencil_modifier_type_items[a];
if (md_item->identifier[0]) {
- mti = BKE_gpencil_modifierType_getInfo(md_item->value);
+ mti = BKE_gpencil_modifier_get_info(md_item->value);
if (mti->flags & eGpencilModifierTypeFlag_NoUserAdd) {
continue;
@@ -455,7 +455,7 @@ static GpencilModifierData *gpencil_edit_modifier_property_get(wmOperator *op,
GpencilModifierData *md;
RNA_string_get(op->ptr, "modifier", modifier_name);
- md = BKE_gpencil_modifiers_findByName(ob, modifier_name);
+ md = BKE_gpencil_modifiers_findby_name(ob, modifier_name);
if (md && type != 0 && md->type != type) {
md = NULL;
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 4414acff115..9d2e5e74352 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -552,14 +552,14 @@ static int add_hook_object(const bContext *C,
}
md = obedit->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
- hmd = (HookModifierData *)modifier_new(eModifierType_Hook);
+ hmd = (HookModifierData *)BKE_modifier_new(eModifierType_Hook);
BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
BLI_snprintf(hmd->modifier.name, sizeof(hmd->modifier.name), "Hook-%s", ob->id.name + 2);
- modifier_unique_name(&obedit->modifiers, (ModifierData *)hmd);
+ BKE_modifier_unique_name(&obedit->modifiers, (ModifierData *)hmd);
hmd->object = ob;
hmd->indexar = indexar;
@@ -725,7 +725,7 @@ static int object_hook_remove_exec(bContext *C, wmOperator *op)
/* remove functionality */
BLI_remlink(&ob->modifiers, (ModifierData *)hmd);
- modifier_free((ModifierData *)hmd);
+ BKE_modifier_free((ModifierData *)hmd);
DEG_id_tag_update(&ob->id, ID_RECALC_GEOMETRY);
WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index d8ba270073e..d7a7b4ca110 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -169,6 +169,8 @@ void OBJECT_OT_multires_subdivide(struct wmOperatorType *ot);
void OBJECT_OT_multires_reshape(struct wmOperatorType *ot);
void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_multires_base_apply(struct wmOperatorType *ot);
+void OBJECT_OT_multires_unsubdivide(struct wmOperatorType *ot);
+void OBJECT_OT_multires_rebuild_subdiv(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_save(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
void OBJECT_OT_correctivesmooth_bind(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index a24f3ba2269..5cb4714dabf 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -135,23 +135,24 @@ static void object_force_modifier_bind_simple_options(Depsgraph *depsgraph,
Object *object,
ModifierData *md)
{
- ModifierData *md_eval = (ModifierData *)modifier_get_evaluated(depsgraph, object, md);
+ ModifierData *md_eval = (ModifierData *)BKE_modifier_get_evaluated(depsgraph, object, md);
const int mode = md_eval->mode;
md_eval->mode |= eModifierMode_Realtime;
object_force_modifier_update_for_bind(depsgraph, object);
md_eval->mode = mode;
}
-/** Add a modifier to given object, including relevant extra processing needed by some physics
- * types (particles, simulations...).
+/**
+ * Add a modifier to given object, including relevant extra processing needed by some physics types
+ * (particles, simulations...).
*
- * \param scene is only used to set current frame in some cases, and may be NULL.
+ * \param scene: is only used to set current frame in some cases, and may be NULL.
*/
ModifierData *ED_object_modifier_add(
ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
{
ModifierData *md = NULL, *new_md = NULL;
- const ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(type);
/* Check compatibility of modifier [T25291, T50373]. */
if (!BKE_object_support_modifier_type_check(ob, type)) {
@@ -160,7 +161,7 @@ ModifierData *ED_object_modifier_add(
}
if (mti->flags & eModifierTypeFlag_Single) {
- if (modifiers_findByType(ob, type)) {
+ if (BKE_modifiers_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one modifier of this type is allowed");
return NULL;
}
@@ -174,12 +175,12 @@ ModifierData *ED_object_modifier_add(
}
else {
/* get new modifier data to add */
- new_md = modifier_new(type);
+ new_md = BKE_modifier_new(type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
md = ob->modifiers.first;
- while (md && modifierType_getInfo(md->type)->type == eModifierTypeType_OnlyDeform) {
+ while (md && BKE_modifier_get_info(md->type)->type == eModifierTypeType_OnlyDeform) {
md = md->next;
}
@@ -195,7 +196,7 @@ ModifierData *ED_object_modifier_add(
/* make sure modifier data has unique name */
- modifier_unique_name(&ob->modifiers, new_md);
+ BKE_modifier_unique_name(&ob->modifiers, new_md);
/* special cases */
if (type == eModifierType_Softbody) {
@@ -382,7 +383,7 @@ static bool object_modifier_remove(Main *bmain,
}
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
BKE_object_free_derived_caches(ob);
return 1;
@@ -432,10 +433,10 @@ void ED_object_modifier_clear(Main *bmain, Object *ob)
int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->prev) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->type != eModifierTypeType_OnlyDeform) {
- const ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
+ const ModifierTypeInfo *nmti = BKE_modifier_get_info(md->prev->type);
if (nmti->flags & eModifierTypeFlag_RequiresOriginalData) {
BKE_report(reports, RPT_WARNING, "Cannot move above a modifier requiring original data");
@@ -453,10 +454,10 @@ int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md
int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
- const ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
+ const ModifierTypeInfo *nmti = BKE_modifier_get_info(md->next->type);
if (nmti->type != eModifierTypeType_OnlyDeform) {
BKE_report(reports, RPT_WARNING, "Cannot move beyond a non-deforming modifier");
@@ -619,7 +620,7 @@ static int modifier_apply_shape(Main *bmain,
Object *ob,
ModifierData *md_eval)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
if (mti->isDisabled && mti->isDisabled(scene, md_eval, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -643,7 +644,7 @@ static int modifier_apply_shape(Main *bmain,
Key *key = me->key;
KeyBlock *kb;
- if (!modifier_isSameTopology(md_eval) || mti->type == eModifierTypeType_NonGeometrical) {
+ if (!BKE_modifier_is_same_topology(md_eval) || mti->type == eModifierTypeType_NonGeometrical) {
BKE_report(reports, RPT_ERROR, "Only deforming modifiers can be applied to shapes");
return 0;
}
@@ -679,7 +680,7 @@ static int modifier_apply_shape(Main *bmain,
static int modifier_apply_obdata(
ReportList *reports, Depsgraph *depsgraph, Scene *scene, Object *ob, ModifierData *md_eval)
{
- const ModifierTypeInfo *mti = modifierType_getInfo(md_eval->type);
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md_eval->type);
if (mti->isDisabled && mti->isDisabled(scene, md_eval, 0)) {
BKE_report(reports, RPT_ERROR, "Modifier is disabled, skipping apply");
@@ -790,7 +791,7 @@ bool ED_object_modifier_apply(Main *bmain,
return false;
}
else if ((ob->mode & OB_MODE_SCULPT) && (find_multires_modifier_before(scene, md)) &&
- (modifier_isSameTopology(md) == false)) {
+ (BKE_modifier_is_same_topology(md) == false)) {
BKE_report(reports,
RPT_ERROR,
"Constructive modifier cannot be applied to multi-res data in sculpt mode");
@@ -804,7 +805,7 @@ bool ED_object_modifier_apply(Main *bmain,
/* Get evaluated modifier, so object links pointer to evaluated data,
* but still use original object it is applied to the original mesh. */
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
- ModifierData *md_eval = (ob_eval) ? modifiers_findByName(ob_eval, md->name) : md;
+ ModifierData *md_eval = (ob_eval) ? BKE_modifiers_findny_name(ob_eval, md->name) : md;
/* allow apply of a not-realtime modifier, by first re-enabling realtime. */
prev_mode = md_eval->mode;
@@ -825,7 +826,7 @@ bool ED_object_modifier_apply(Main *bmain,
md_eval->mode = prev_mode;
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
BKE_object_free_derived_caches(ob);
@@ -836,10 +837,10 @@ int ED_object_modifier_copy(ReportList *UNUSED(reports), Object *ob, ModifierDat
{
ModifierData *nmd;
- nmd = modifier_new(md->type);
- modifier_copyData(md, nmd);
+ nmd = BKE_modifier_new(md->type);
+ BKE_modifier_copydata(md, nmd);
BLI_insertlinkafter(&ob->modifiers, md, nmd);
- modifier_unique_name(&ob->modifiers, nmd);
+ BKE_modifier_unique_name(&ob->modifiers, nmd);
return 1;
}
@@ -885,7 +886,7 @@ static const EnumPropertyItem *modifier_add_itemf(bContext *C,
md_item = &rna_enum_object_modifier_type_items[a];
if (md_item->identifier[0]) {
- mti = modifierType_getInfo(md_item->value);
+ mti = BKE_modifier_get_info(md_item->value);
if (mti->flags & eModifierTypeFlag_NoUserAdd) {
continue;
@@ -1019,7 +1020,7 @@ ModifierData *edit_modifier_property_get(wmOperator *op, Object *ob, int type)
ModifierData *md;
RNA_string_get(op->ptr, "modifier", modifier_name);
- md = modifiers_findByName(ob, modifier_name);
+ md = BKE_modifiers_findny_name(ob, modifier_name);
if (md && type != 0 && md->type != type) {
md = NULL;
@@ -1199,7 +1200,7 @@ static bool modifier_apply_poll(bContext *C)
}
else if (md != NULL) {
if ((ob->mode & OB_MODE_SCULPT) && (find_multires_modifier_before(scene, md)) &&
- (modifier_isSameTopology(md) == false)) {
+ (BKE_modifier_is_same_topology(md) == false)) {
CTX_wm_operator_poll_msg_set(
C, "Constructive modifier cannot be applied to multi-res data in sculpt mode");
return false;
@@ -1432,6 +1433,25 @@ void OBJECT_OT_multires_higher_levels_delete(wmOperatorType *ot)
/** \name Multires Subdivide Operator
* \{ */
+static EnumPropertyItem prop_multires_subdivide_mode_type[] = {
+ {MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "CATMULL_CLARK",
+ 0,
+ "Catmull-Clark",
+ "Create a new level using Catmull-Clark subdivisions"},
+ {MULTIRES_SUBDIVIDE_SIMPLE,
+ "SIMPLE",
+ 0,
+ "Simple",
+ "Create a new level using simple subdivisions"},
+ {MULTIRES_SUBDIVIDE_LINEAR,
+ "LINEAR",
+ 0,
+ "Linear",
+ "Create a new level using linear interpolation of the sculpted displacement"},
+ {0, NULL, 0, NULL, NULL},
+};
+
static int multires_subdivide_exec(bContext *C, wmOperator *op)
{
Object *object = ED_object_active_context(C);
@@ -1442,7 +1462,9 @@ static int multires_subdivide_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- multiresModifier_subdivide(object, mmd);
+ const eMultiresSubdivideModeType subdivide_mode = (eMultiresSubdivideModeType)(
+ RNA_enum_get(op->ptr, "mode"));
+ multiresModifier_subdivide(object, mmd, subdivide_mode);
ED_object_iter_other(
CTX_data_main(C), object, true, ED_object_multires_update_totlevels_cb, &mmd->totlvl);
@@ -1481,6 +1503,12 @@ void OBJECT_OT_multires_subdivide(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
+ RNA_def_enum(ot->srna,
+ "mode",
+ prop_multires_subdivide_mode_type,
+ MULTIRES_SUBDIVIDE_CATMULL_CLARK,
+ "Subdivision Mode",
+ "How the mesh is going to be subdivided to create a new level");
}
/** \} */
@@ -1738,6 +1766,119 @@ void OBJECT_OT_multires_base_apply(wmOperatorType *ot)
/** \} */
/* ------------------------------------------------------------------- */
+/** \name Multires Unsubdivide
+ * \{ */
+
+static int multires_unsubdivide_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, 1, true);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild a lower level");
+ return OPERATOR_CANCELLED;
+ }
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_unsubdivide_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_unsubdivide_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_unsubdivide(wmOperatorType *ot)
+{
+ ot->name = "Unsubdivide";
+ ot->description = "Rebuild a lower subdivision level of the current base mesh";
+ ot->idname = "OBJECT_OT_multires_unsubdivide";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_unsubdivide_invoke;
+ ot->exec = multires_unsubdivide_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
+/** \name Multires Rebuild Subdivisions
+ * \{ */
+
+static int multires_rebuild_subdiv_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
+ Object *object = ED_object_active_context(C);
+ MultiresModifierData *mmd = (MultiresModifierData *)edit_modifier_property_get(
+ op, object, eModifierType_Multires);
+
+ if (!mmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ int new_levels = multiresModifier_rebuild_subdiv(depsgraph, object, mmd, INT_MAX, false);
+ if (new_levels == 0) {
+ BKE_report(op->reports, RPT_ERROR, "Not valid subdivisions found to rebuild lower levels");
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_reportf(op->reports, RPT_INFO, "%d new levels rebuilt", new_levels);
+
+ DEG_id_tag_update(&object->id, ID_RECALC_GEOMETRY);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, object);
+
+ return OPERATOR_FINISHED;
+}
+
+static int multires_rebuild_subdiv_invoke(bContext *C,
+ wmOperator *op,
+ const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op)) {
+ return multires_rebuild_subdiv_exec(C, op);
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_multires_rebuild_subdiv(wmOperatorType *ot)
+{
+ ot->name = "Rebuild Lower Subdivisions";
+ ot->description =
+ "Rebuilds all possible subdivisions levels to generate a lower resolution base mesh";
+ ot->idname = "OBJECT_OT_multires_rebuild_subdiv";
+
+ ot->poll = multires_poll;
+ ot->invoke = multires_rebuild_subdiv_invoke;
+ ot->exec = multires_rebuild_subdiv_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
+
+/** \} */
+
+/* ------------------------------------------------------------------- */
/** \name Skin Modifier
* \{ */
@@ -2071,7 +2212,7 @@ static int skin_armature_create_exec(bContext *C, wmOperator *op)
arm_ob = modifier_skin_armature_create(depsgraph, bmain, scene, ob);
/* add a modifier to connect the new armature to the mesh */
- arm_md = (ArmatureModifierData *)modifier_new(eModifierType_Armature);
+ arm_md = (ArmatureModifierData *)BKE_modifier_new(eModifierType_Armature);
if (arm_md) {
skin_md = edit_modifier_property_get(op, ob, eModifierType_Skin);
BLI_insertlinkafter(&ob->modifiers, skin_md, arm_md);
@@ -2135,7 +2276,7 @@ static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- if (!modifier_isEnabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
+ if (!BKE_modifier_is_enabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
BKE_report(op->reports, RPT_ERROR, "Modifier is disabled");
return OPERATOR_CANCELLED;
}
@@ -2152,7 +2293,7 @@ static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
else {
/* Signal to modifier to recalculate. */
CorrectiveSmoothModifierData *csmd_eval = (CorrectiveSmoothModifierData *)
- modifier_get_evaluated(depsgraph, ob, &csmd->modifier);
+ BKE_modifier_get_evaluated(depsgraph, ob, &csmd->modifier);
csmd_eval->bind_coords_num = (uint)-1;
/* Force modifier to run, it will call binding routine
@@ -2231,7 +2372,7 @@ static int meshdeform_bind_exec(bContext *C, wmOperator *op)
else {
/* Force modifier to run, it will call binding routine
* (this has to happen outside of depsgraph evaluation). */
- MeshDeformModifierData *mmd_eval = (MeshDeformModifierData *)modifier_get_evaluated(
+ MeshDeformModifierData *mmd_eval = (MeshDeformModifierData *)BKE_modifier_get_evaluated(
depsgraph, ob, &mmd->modifier);
mmd_eval->bindfunc = ED_mesh_deform_bind_callback;
object_force_modifier_bind_simple_options(depsgraph, ob, &mmd->modifier);
@@ -2436,7 +2577,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
}
och = BKE_ocean_init_cache(omd->cachepath,
- modifier_path_relbase(bmain, ob),
+ BKE_modifier_path_relbase(bmain, ob),
omd->bakestart,
omd->bakeend,
omd->wave_scale,
@@ -2455,7 +2596,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
* No drivers or other modifier parameters. */
/* TODO(sergey): This operates on an original data, so no flush is needed. However, baking
* usually should happen on an evaluated objects, so this seems to be deeper issue here. */
- BKE_animsys_evaluate_animdata(scene, (ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
+ BKE_animsys_evaluate_animdata((ID *)ob, ob->adt, f, ADT_RECALC_ANIM, false);
och->time[i] = omd->time;
i++;
@@ -2559,8 +2700,8 @@ static int laplaciandeform_bind_exec(bContext *C, wmOperator *op)
lmd->flag |= MOD_LAPLACIANDEFORM_BIND;
}
- LaplacianDeformModifierData *lmd_eval = (LaplacianDeformModifierData *)modifier_get_evaluated(
- depsgraph, ob, &lmd->modifier);
+ LaplacianDeformModifierData *lmd_eval = (LaplacianDeformModifierData *)
+ BKE_modifier_get_evaluated(depsgraph, ob, &lmd->modifier);
lmd_eval->flag = lmd->flag;
/* Force modifier to run, it will call binding routine
@@ -2638,7 +2779,7 @@ static int surfacedeform_bind_exec(bContext *C, wmOperator *op)
smd->flags |= MOD_SDEF_BIND;
}
- SurfaceDeformModifierData *smd_eval = (SurfaceDeformModifierData *)modifier_get_evaluated(
+ SurfaceDeformModifierData *smd_eval = (SurfaceDeformModifierData *)BKE_modifier_get_evaluated(
depsgraph, ob, &smd->modifier);
smd_eval->flags = smd->flags;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index fef046169a7..819b6c18a44 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -137,6 +137,8 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_multires_reshape);
WM_operatortype_append(OBJECT_OT_multires_higher_levels_delete);
WM_operatortype_append(OBJECT_OT_multires_base_apply);
+ WM_operatortype_append(OBJECT_OT_multires_unsubdivide);
+ WM_operatortype_append(OBJECT_OT_multires_rebuild_subdiv);
WM_operatortype_append(OBJECT_OT_multires_external_save);
WM_operatortype_append(OBJECT_OT_multires_external_pack);
WM_operatortype_append(OBJECT_OT_skin_root_mark);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 759af18ed2b..bfceaef4644 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -557,7 +557,7 @@ static void object_remove_parent_deform_modifiers(Object *ob, const Object *par)
/* free modifier if match */
if (free) {
BLI_remlink(&ob->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
}
}
}
@@ -803,7 +803,7 @@ bool ED_object_parent_set(ReportList *reports,
switch (partype) {
case PAR_CURVE: /* curve deform */
- if (modifiers_isDeformedByCurve(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_curve(ob) != par) {
md = ED_object_modifier_add(reports, bmain, scene, ob, NULL, eModifierType_Curve);
if (md) {
((CurveModifierData *)md)->object = par;
@@ -814,7 +814,7 @@ bool ED_object_parent_set(ReportList *reports,
}
break;
case PAR_LATTICE: /* lattice deform */
- if (modifiers_isDeformedByLattice(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_lattice(ob) != par) {
md = ED_object_modifier_add(
reports, bmain, scene, ob, NULL, eModifierType_Lattice);
if (md) {
@@ -823,7 +823,7 @@ bool ED_object_parent_set(ReportList *reports,
}
break;
default: /* armature deform */
- if (modifiers_isDeformedByArmature(ob) != par) {
+ if (BKE_modifiers_is_deformed_by_armature(ob) != par) {
md = ED_object_modifier_add(
reports, bmain, scene, ob, NULL, eModifierType_Armature);
if (md) {
diff --git a/source/blender/editors/object/object_remesh.c b/source/blender/editors/object/object_remesh.c
index 9f9179440a8..22869748b22 100644
--- a/source/blender/editors/object/object_remesh.c
+++ b/source/blender/editors/object/object_remesh.c
@@ -114,7 +114,7 @@ static bool object_remesh_poll(bContext *C)
return false;
}
- if (modifiers_usesMultires(ob)) {
+ if (BKE_modifiers_uses_multires(ob)) {
CTX_wm_operator_poll_msg_set(
C, "The remesher cannot run with a Multires modifier in the modifier stack");
return false;
diff --git a/source/blender/editors/object/object_shader_fx.c b/source/blender/editors/object/object_shader_fx.c
index cd71ab674ba..30fcdfc88bc 100644
--- a/source/blender/editors/object/object_shader_fx.c
+++ b/source/blender/editors/object/object_shader_fx.c
@@ -66,7 +66,7 @@ ShaderFxData *ED_object_shaderfx_add(
ReportList *reports, Main *bmain, Scene *UNUSED(scene), Object *ob, const char *name, int type)
{
ShaderFxData *new_fx = NULL;
- const ShaderFxTypeInfo *fxi = BKE_shaderfxType_getInfo(type);
+ const ShaderFxTypeInfo *fxi = BKE_shaderfx_get_info(type);
if (ob->type != OB_GPENCIL) {
BKE_reportf(reports, RPT_WARNING, "Effect cannot be added to object '%s'", ob->id.name + 2);
@@ -74,7 +74,7 @@ ShaderFxData *ED_object_shaderfx_add(
}
if (fxi->flags & eShaderFxTypeFlag_Single) {
- if (BKE_shaderfx_findByType(ob, type)) {
+ if (BKE_shaderfx_findby_type(ob, type)) {
BKE_report(reports, RPT_WARNING, "Only one Effect of this type is allowed");
return NULL;
}
@@ -236,7 +236,7 @@ static const EnumPropertyItem *shaderfx_add_itemf(bContext *C,
for (a = 0; rna_enum_object_shaderfx_type_items[a].identifier; a++) {
fx_item = &rna_enum_object_shaderfx_type_items[a];
if (fx_item->identifier[0]) {
- mti = BKE_shaderfxType_getInfo(fx_item->value);
+ mti = BKE_shaderfx_get_info(fx_item->value);
if (mti->flags & eShaderFxTypeFlag_NoUserAdd) {
continue;
@@ -356,7 +356,7 @@ static ShaderFxData *edit_shaderfx_property_get(wmOperator *op, Object *ob, int
ShaderFxData *fx;
RNA_string_get(op->ptr, "shaderfx", shaderfx_name);
- fx = BKE_shaderfx_findByName(ob, shaderfx_name);
+ fx = BKE_shaderfx_findby_name(ob, shaderfx_name);
if (fx && type != 0 && fx->type != type) {
fx = NULL;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 62a8b46e904..132b530455e 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1608,6 +1608,7 @@ struct XFormAxisItem {
float rot_mat[3][3];
void *obtfm;
float xform_dist;
+ bool is_z_flip;
#ifdef USE_RELATIVE_ROTATION
/* use when translating multiple */
@@ -1730,11 +1731,16 @@ static void object_apply_location(Object *ob, const float loc[3])
static bool object_orient_to_location(Object *ob,
const float rot_orig[3][3],
const float axis[3],
- const float location[3])
+ const float location[3],
+ const bool z_flip)
{
float delta[3];
sub_v3_v3v3(delta, ob->obmat[3], location);
if (normalize_v3(delta) != 0.0f) {
+ if (z_flip) {
+ negate_v3(delta);
+ }
+
if (len_squared_v3v3(delta, axis) > FLT_EPSILON) {
float delta_rot[3][3];
float final_rot[3][3];
@@ -1841,6 +1847,11 @@ static int object_transform_axis_target_invoke(bContext *C, wmOperator *op, cons
for (int i = 0; i < xfd->object_data_len; i++, item++) {
item->obtfm = BKE_object_tfm_backup(item->ob);
BKE_object_rot_to_mat3(item->ob, item->rot_mat, true);
+
+ /* Detect negative scale matrix. */
+ float full_mat3[3][3];
+ BKE_object_to_mat3(item->ob, full_mat3);
+ item->is_z_flip = dot_v3v3(item->rot_mat[2], full_mat3[2]) < 0.0f;
}
}
@@ -1975,7 +1986,7 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
}
object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world);
+ item->ob, item->rot_mat, item->rot_mat[2], location_world, item->is_z_flip);
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
@@ -1989,8 +2000,11 @@ static int object_transform_axis_target_modal(bContext *C, wmOperator *op, const
else {
struct XFormAxisItem *item = xfd->object_data;
for (int i = 0; i < xfd->object_data_len; i++, item++) {
- if (object_orient_to_location(
- item->ob, item->rot_mat, item->rot_mat[2], location_world)) {
+ if (object_orient_to_location(item->ob,
+ item->rot_mat,
+ item->rot_mat[2],
+ location_world,
+ item->is_z_flip)) {
DEG_id_tag_update(&item->ob->id, ID_RECALC_TRANSFORM);
WM_event_add_notifier(C, NC_OBJECT | ND_TRANSFORM, item->ob);
}
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index 3ec55d42849..fb79cfb910e 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -3945,7 +3945,7 @@ static int vgroup_sort_name(const void *def_a_ptr, const void *def_b_ptr)
static void vgroup_sort_bone_hierarchy(Object *ob, ListBase *bonebase)
{
if (bonebase == NULL) {
- Object *armobj = modifiers_isDeformedByArmature(ob);
+ Object *armobj = BKE_modifiers_is_deformed_by_armature(ob);
if (armobj != NULL) {
bArmature *armature = armobj->data;
bonebase = &armature->bonebase;
diff --git a/source/blender/editors/physics/dynamicpaint_ops.c b/source/blender/editors/physics/dynamicpaint_ops.c
index 37845e8d74e..6922a03b12f 100644
--- a/source/blender/editors/physics/dynamicpaint_ops.c
+++ b/source/blender/editors/physics/dynamicpaint_ops.c
@@ -72,7 +72,7 @@ static int surface_slot_add_exec(bContext *C, wmOperator *UNUSED(op))
DynamicPaintSurface *surface;
/* Make sure we're dealing with a canvas */
- pmd = (DynamicPaintModifierData *)modifiers_findByType(cObject, eModifierType_DynamicPaint);
+ pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(cObject, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas) {
return OPERATOR_CANCELLED;
}
@@ -117,7 +117,7 @@ static int surface_slot_remove_exec(bContext *C, wmOperator *UNUSED(op))
int id = 0;
/* Make sure we're dealing with a canvas */
- pmd = (DynamicPaintModifierData *)modifiers_findByType(obj_ctx, eModifierType_DynamicPaint);
+ pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(obj_ctx, eModifierType_DynamicPaint);
if (!pmd || !pmd->canvas) {
return OPERATOR_CANCELLED;
}
@@ -162,7 +162,7 @@ static int type_toggle_exec(bContext *C, wmOperator *op)
Object *cObject = ED_object_context(C);
Scene *scene = CTX_data_scene(C);
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
cObject, eModifierType_DynamicPaint);
int type = RNA_enum_get(op->ptr, "type");
@@ -222,7 +222,7 @@ static int output_toggle_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
DynamicPaintSurface *surface;
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
ob, eModifierType_DynamicPaint);
int output = RNA_enum_get(op->ptr, "output"); /* currently only 1/0 */
@@ -483,7 +483,7 @@ static int dynamicpaint_bake_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)modifiers_findByType(
+ DynamicPaintModifierData *pmd = (DynamicPaintModifierData *)BKE_modifiers_findby_type(
object_eval, eModifierType_DynamicPaint);
if (pmd == NULL) {
BKE_report(op->reports, RPT_ERROR, "Bake failed: no Dynamic Paint modifier found");
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 75ae0299318..6cafc51231c 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -849,7 +849,6 @@ static void foreach_mouse_hit_key(PEData *data, ForHitKeyMatFunc func, int selec
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, foreach_mouse_hit_key_iter, &settings);
}
@@ -1229,7 +1228,6 @@ static void pe_deflect_emitter(Scene *scene, Object *ob, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, deflect_emitter_iter, &settings);
}
@@ -1278,7 +1276,6 @@ static void PE_apply_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, apply_lengths_iter, &settings);
}
@@ -1353,7 +1350,6 @@ static void pe_iterate_lengths(Scene *scene, PTCacheEdit *edit)
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
BLI_task_parallel_range(0, edit->totpoint, &iter_data, iterate_lengths_iter, &settings);
}
@@ -2256,7 +2252,7 @@ bool PE_circle_select(bContext *C, const int sel_op, const int mval[2], float ra
/************************ lasso select operator ************************/
-int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const int sel_op)
+int PE_lasso_select(bContext *C, const int mcoords[][2], const int mcoords_len, const int sel_op)
{
Depsgraph *depsgraph = CTX_data_depsgraph_pointer(C);
Scene *scene = CTX_data_scene(C);
@@ -2300,7 +2296,8 @@ int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const
const bool is_inside =
((ED_view3d_project_int_global(region, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) ==
V3D_PROJ_RET_OK) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED) &&
key_test_depth(&data, co, screen_co));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
@@ -2319,7 +2316,8 @@ int PE_lasso_select(bContext *C, const int mcords[][2], const short moves, const
const bool is_inside =
((ED_view3d_project_int_global(region, co, screen_co, V3D_PROJ_TEST_CLIP_WIN) ==
V3D_PROJ_RET_OK) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED) &&
key_test_depth(&data, co, screen_co));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
@@ -2833,8 +2831,8 @@ static void remove_tagged_keys(Depsgraph *depsgraph, Object *ob, ParticleSystem
if (pe_x_mirror(ob)) {
/* mirror key tags */
ParticleSystemModifierData *psmd = psys_get_modifier(ob, psys);
- ParticleSystemModifierData *psmd_eval = (ParticleSystemModifierData *)modifier_get_evaluated(
- depsgraph, ob, &psmd->modifier);
+ ParticleSystemModifierData *psmd_eval = (ParticleSystemModifierData *)
+ BKE_modifier_get_evaluated(depsgraph, ob, &psmd->modifier);
LOOP_POINTS {
LOOP_TAGGED_KEYS {
@@ -4084,7 +4082,6 @@ typedef struct BrushAddCountIterData {
short size;
float imat[4][4];
ParticleData *add_pars;
- int num_added;
} BrushAddCountIterData;
typedef struct BrushAddCountIterTLSData {
@@ -4113,7 +4110,7 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
dmy = size;
if (tls->rng == NULL) {
tls->rng = BLI_rng_new_srandom(psys->seed + data->mval[0] + data->mval[1] +
- tls_v->thread_id);
+ BLI_task_parallel_thread_id(tls_v));
}
/* rejection sampling to get points in circle */
while (dmx * dmx + dmy * dmy > size2) {
@@ -4176,12 +4173,19 @@ static void brush_add_count_iter(void *__restrict iter_data_v,
}
}
-static void brush_add_count_iter_finalize(void *__restrict userdata_v,
- void *__restrict userdata_chunk_v)
+static void brush_add_count_iter_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict join_v,
+ void *__restrict chunk_v)
+{
+ BrushAddCountIterTLSData *join = (BrushAddCountIterTLSData *)join_v;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
+ join->num_added += tls->num_added;
+}
+
+static void brush_add_count_iter_free(const void *__restrict UNUSED(userdata_v),
+ void *__restrict chunk_v)
{
- BrushAddCountIterData *iter_data = (BrushAddCountIterData *)userdata_v;
- BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)userdata_chunk_v;
- iter_data->num_added += tls->num_added;
+ BrushAddCountIterTLSData *tls = (BrushAddCountIterTLSData *)chunk_v;
if (tls->rng != NULL) {
BLI_rng_free(tls->rng);
}
@@ -4245,23 +4249,22 @@ static int brush_add(const bContext *C, PEData *data, short number)
iter_data.number = number;
iter_data.size = size;
iter_data.add_pars = add_pars;
- iter_data.num_added = 0;
copy_m4_m4(iter_data.imat, imat);
BrushAddCountIterTLSData tls = {NULL};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
- settings.scheduling_mode = TASK_SCHEDULING_DYNAMIC;
settings.userdata_chunk = &tls;
settings.userdata_chunk_size = sizeof(BrushAddCountIterTLSData);
- settings.func_finalize = brush_add_count_iter_finalize;
+ settings.func_reduce = brush_add_count_iter_reduce;
+ settings.func_free = brush_add_count_iter_free;
BLI_task_parallel_range(0, number, &iter_data, brush_add_count_iter, &settings);
/* Convert add_parse to a dense array, where all new particles are in the
* beginning of the array.
*/
- n = iter_data.num_added;
+ n = tls.num_added;
for (int current_iter = 0, new_index = 0; current_iter < number; current_iter++) {
if (add_pars[current_iter].num == DMCACHE_NOTFOUND) {
continue;
@@ -5124,7 +5127,8 @@ void PE_create_particle_edit(
int totpoint;
if (psmd != NULL) {
- psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(ob_eval, psmd->modifier.name);
+ psmd_eval = (ParticleSystemModifierData *)BKE_modifiers_findny_name(ob_eval,
+ psmd->modifier.name);
}
/* no psmd->dm happens in case particle system modifier is not enabled */
@@ -5251,8 +5255,8 @@ static bool particle_edit_toggle_poll(bContext *C)
return 0;
}
- return (ob->particlesystem.first || modifiers_findByType(ob, eModifierType_Cloth) ||
- modifiers_findByType(ob, eModifierType_Softbody));
+ return (ob->particlesystem.first || BKE_modifiers_findby_type(ob, eModifierType_Cloth) ||
+ BKE_modifiers_findby_type(ob, eModifierType_Softbody));
}
static void free_all_psys_edit(Object *object)
@@ -5297,7 +5301,7 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
* with possible changes applied when object was outside of the
* edit mode. */
Object *object_eval = DEG_get_evaluated_object(depsgraph, ob);
- edit->psmd_eval = (ParticleSystemModifierData *)modifiers_findByName(
+ edit->psmd_eval = (ParticleSystemModifierData *)BKE_modifiers_findny_name(
object_eval, edit->psmd->modifier.name);
recalc_emitter_field(depsgraph, ob, edit->psys);
}
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index f37a20bf43e..e75169a476b 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -1064,7 +1064,7 @@ static void remove_particle_systems_from_object(Object *ob_to)
eModifierType_DynamicPaint,
eModifierType_Fluid)) {
BLI_remlink(&ob_to->modifiers, md);
- modifier_free(md);
+ BKE_modifier_free(md);
}
}
@@ -1138,13 +1138,13 @@ static bool copy_particle_systems_to_object(const bContext *C,
psys_unique_name(ob_to, psys, psys->name);
/* add a particle system modifier for each system */
- md = modifier_new(eModifierType_ParticleSystem);
+ md = BKE_modifier_new(eModifierType_ParticleSystem);
psmd = (ParticleSystemModifierData *)md;
/* push on top of the stack, no use trying to reproduce old stack order */
BLI_addtail(&ob_to->modifiers, md);
BLI_snprintf(md->name, sizeof(md->name), "ParticleSystem %i", i);
- modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
+ BKE_modifier_unique_name(&ob_to->modifiers, (ModifierData *)psmd);
psmd->psys = psys;
diff --git a/source/blender/editors/physics/physics_fluid.c b/source/blender/editors/physics/physics_fluid.c
index eb808398254..ceaac201da3 100644
--- a/source/blender/editors/physics/physics_fluid.c
+++ b/source/blender/editors/physics/physics_fluid.c
@@ -156,7 +156,7 @@ static bool fluid_initjob(
FluidDomainSettings *mds;
Object *ob = CTX_data_active_object(C);
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BLI_strncpy(error_msg, N_("Bake failed: no Fluid modifier found"), error_size);
return false;
@@ -185,13 +185,13 @@ static bool fluid_validatepaths(FluidJob *job, ReportList *reports)
temp_dir[0] = '\0';
bool is_relative = false;
- const char *relbase = modifier_path_relbase(job->bmain, job->ob);
+ const char *relbase = BKE_modifier_path_relbase(job->bmain, job->ob);
/* We do not accept empty paths, they can end in random places silently, see T51176. */
if (mds->cache_directory[0] == '\0') {
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
+ BKE_modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
BKE_reportf(reports,
RPT_WARNING,
"Fluid: Empty cache path, reset to default '%s'",
@@ -209,7 +209,7 @@ static bool fluid_validatepaths(FluidJob *job, ReportList *reports)
if (!dir_exists) {
char cache_name[64];
BKE_fluid_cache_new_name_for_current_session(sizeof(cache_name), cache_name);
- modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
+ BKE_modifier_path_init(mds->cache_directory, sizeof(mds->cache_directory), cache_name);
BKE_reportf(reports,
RPT_ERROR,
@@ -361,7 +361,7 @@ static void fluid_bake_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the bake */
@@ -376,7 +376,7 @@ static void fluid_bake_startjob(void *customdata, short *stop, short *do_update,
FluidDomainSettings *mds = job->mmd->domain;
char temp_dir[FILE_MAX];
- const char *relbase = modifier_path_relbase_from_global(job->ob);
+ const char *relbase = BKE_modifier_path_relbase_from_global(job->ob);
job->stop = stop;
job->do_update = do_update;
@@ -473,7 +473,7 @@ static void fluid_free_endjob(void *customdata)
RPT_INFO, "Fluid: %s complete! (%.2f)", job->name, PIL_check_seconds_timer() - job->start);
}
else {
- if (mds->error != NULL && mds->error[0] != '\0') {
+ if (mds->error[0] != '\0') {
WM_reportf(RPT_ERROR, "Fluid: %s failed: %s", job->name, mds->error);
}
else { /* User canceled the free job */
@@ -622,7 +622,7 @@ static int fluid_free_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BKE_report(op->reports, RPT_ERROR, "Bake free failed: no Fluid modifier found");
return OPERATOR_CANCELLED;
@@ -684,7 +684,7 @@ static int fluid_pause_exec(struct bContext *C, struct wmOperator *op)
/*
* Get modifier data
*/
- mmd = (FluidModifierData *)modifiers_findByType(ob, eModifierType_Fluid);
+ mmd = (FluidModifierData *)BKE_modifiers_findby_type(ob, eModifierType_Fluid);
if (!mmd) {
BKE_report(op->reports, RPT_ERROR, "Bake free failed: no Fluid modifier found");
return OPERATOR_CANCELLED;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index f35f92feaec..f2e8209b099 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -144,7 +144,6 @@ typedef struct OGLRender {
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
void **movie_ctx_arr;
- TaskScheduler *task_scheduler;
TaskPool *task_pool;
bool pool_ok;
bool is_animation;
@@ -630,6 +629,7 @@ static int gather_frames_to_render_for_id(LibraryIDLinkCallbackData *cb_data)
case ID_HA: /* Hair */
case ID_PT: /* PointCloud */
case ID_VO: /* Volume */
+ case ID_SIM: /* Simulation */
break;
/* Blacklist: */
@@ -855,22 +855,16 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
gather_frames_to_render(C, oglrender);
}
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- task_scheduler = BLI_task_scheduler_create(1);
- oglrender->task_scheduler = task_scheduler;
- oglrender->task_pool = BLI_task_pool_create_background(
- task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create_background_serial(oglrender, TASK_PRIORITY_LOW);
}
else {
- oglrender->task_scheduler = NULL;
- oglrender->task_pool = BLI_task_pool_create(task_scheduler, oglrender, TASK_PRIORITY_LOW);
+ oglrender->task_pool = BLI_task_pool_create(oglrender, TASK_PRIORITY_LOW);
}
oglrender->pool_ok = true;
BLI_spin_init(&oglrender->reports_lock);
}
else {
- oglrender->task_scheduler = NULL;
oglrender->task_pool = NULL;
}
oglrender->num_scheduled_frames = 0;
@@ -909,10 +903,6 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
}
BLI_task_pool_work_and_wait(oglrender->task_pool);
BLI_task_pool_free(oglrender->task_pool);
- /* Depending on various things we might or might not use global scheduler. */
- if (oglrender->task_scheduler != NULL) {
- BLI_task_scheduler_free(oglrender->task_scheduler);
- }
BLI_spin_end(&oglrender->reports_lock);
}
BLI_mutex_end(&oglrender->task_mutex);
@@ -1032,9 +1022,9 @@ typedef struct WriteTaskData {
Scene tmp_scene;
} WriteTaskData;
-static void write_result_func(TaskPool *__restrict pool, void *task_data_v, int UNUSED(thread_id))
+static void write_result_func(TaskPool *__restrict pool, void *task_data_v)
{
- OGLRender *oglrender = (OGLRender *)BLI_task_pool_userdata(pool);
+ OGLRender *oglrender = (OGLRender *)BLI_task_pool_user_data(pool);
WriteTaskData *task_data = (WriteTaskData *)task_data_v;
Scene *scene = &task_data->tmp_scene;
RenderResult *rr = task_data->rr;
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 49838b62b71..bbc6b9e7c86 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -2515,6 +2515,7 @@ void ED_region_panels_layout_ex(const bContext *C,
int margin_x = 0;
const bool region_layout_based = region->flag & RGN_FLAG_DYNAMIC_SIZE;
const bool is_context_new = (contextnr != -1) ? UI_view2d_tab_set(v2d, contextnr) : false;
+ bool update_tot_size = true;
/* before setting the view */
if (vertical) {
@@ -2532,7 +2533,6 @@ void ED_region_panels_layout_ex(const bContext *C,
v2d->scroll |= (V2D_SCROLL_BOTTOM);
v2d->scroll &= ~(V2D_SCROLL_RIGHT);
}
- const int scroll = v2d->scroll;
/* collect categories */
if (use_category_tabs) {
@@ -2584,6 +2584,11 @@ void ED_region_panels_layout_ex(const bContext *C,
}
}
+ if (panel && UI_panel_is_dragging(panel)) {
+ /* Prevent View2d.tot rectangle size changes while dragging panels. */
+ update_tot_size = false;
+ }
+
ed_panel_draw(C, area, region, &region->panels, pt, panel, w, em, vertical);
}
@@ -2639,17 +2644,9 @@ void ED_region_panels_layout_ex(const bContext *C,
y = -y;
}
- /* this also changes the 'cur' */
- UI_view2d_totRect_set(v2d, x, y);
-
- if (scroll != v2d->scroll) {
- /* Note: this code scales fine, but because of rounding differences, positions of elements
- * flip +1 or -1 pixel compared to redoing the entire layout again.
- * Leaving in commented code for future tests */
-#if 0
- UI_panels_scale(region, BLI_rctf_size_x(&v2d->cur));
- break;
-#endif
+ if (update_tot_size) {
+ /* this also changes the 'cur' */
+ UI_view2d_totRect_set(v2d, x, y);
}
if (use_category_tabs) {
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 83edb2c3aca..00afbf452dd 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -413,8 +413,7 @@ static void region_cursor_set(wmWindow *win, bool swin_changed)
{
bScreen *screen = WM_window_get_active_screen(win);
- ED_screen_areas_iter(win, screen, area)
- {
+ ED_screen_areas_iter (win, screen, area) {
LISTBASE_FOREACH (ARegion *, region, &area->regionbase) {
if (region == screen->active_region) {
region_cursor_set_ex(win, area, region, swin_changed);
@@ -467,8 +466,7 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
screen_geom_vertices_scale(win, screen);
- ED_screen_areas_iter(win, screen, area)
- {
+ ED_screen_areas_iter (win, screen, area) {
/* set spacetype and region callbacks, calls init() */
/* sets subwindows for regions, adds handlers */
ED_area_initialize(wm, win, area);
@@ -691,8 +689,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
ARegion *region;
ARegion *region_prev = screen->active_region;
- ED_screen_areas_iter(win, screen, area_iter)
- {
+ ED_screen_areas_iter (win, screen, area_iter) {
if (xy[0] > area_iter->totrct.xmin && xy[0] < area_iter->totrct.xmax) {
if (xy[1] > area_iter->totrct.ymin && xy[1] < area_iter->totrct.ymax) {
if (ED_area_azones_update(area_iter, xy) == NULL) {
@@ -718,8 +715,7 @@ void ED_screen_set_active_region(bContext *C, wmWindow *win, const int xy[2])
/* Check for redraw headers. */
if (region_prev != screen->active_region) {
- ED_screen_areas_iter(win, screen, area_iter)
- {
+ ED_screen_areas_iter (win, screen, area_iter) {
bool do_draw = false;
for (region = area_iter->regionbase.first; region; region = region->next) {
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 452984f2333..e3df94f054f 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -1741,8 +1741,7 @@ static void area_move_apply_do(const bContext *C,
/* only redraw if we actually moved a screen vert, for AREAGRID */
if (doredraw) {
bool redraw_all = false;
- ED_screen_areas_iter(win, screen, area)
- {
+ ED_screen_areas_iter (win, screen, area) {
if (area->v1->editflag || area->v2->editflag || area->v3->editflag || area->v4->editflag) {
if (ED_area_is_global(area)) {
/* Snap to minimum or maximum for global areas. */
@@ -1761,8 +1760,7 @@ static void area_move_apply_do(const bContext *C,
}
}
if (redraw_all) {
- ED_screen_areas_iter(win, screen, area)
- {
+ ED_screen_areas_iter (win, screen, area) {
ED_area_tag_redraw(area);
}
}
@@ -3870,7 +3868,6 @@ static int region_quadview_exec(bContext *C, wmOperator *op)
rv3d->viewlock_quad = RV3D_VIEWLOCK_INIT;
rv3d->viewlock = 0;
- rv3d->rflag &= ~RV3D_CLIPPING;
/* Accumulate locks, in case they're mixed. */
for (region_iter = area->regionbase.first; region_iter; region_iter = region_iter->next) {
@@ -4389,7 +4386,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
wmWindow *window;
ScrArea *area;
int sync;
- float time;
+ double time;
/* sync, don't sync, or follow scene setting */
if (sad->flag & ANIMPLAY_FLAG_SYNC) {
@@ -4412,7 +4409,7 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
}
else if ((scene->audio.flag & AUDIO_SYNC) && (sad->flag & ANIMPLAY_FLAG_REVERSE) == false &&
isfinite(time = BKE_sound_sync_scene(scene_eval))) {
- double newfra = (double)time * FPS;
+ double newfra = time * FPS;
/* give some space here to avoid jumps */
if (newfra + 0.5 > scene->r.cfra && newfra - 0.5 < scene->r.cfra) {
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 536453ad085..191a064a95c 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
@@ -171,6 +171,8 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
bool convert_to_linear = false;
struct ColorSpace *colorspace = NULL;
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
if (mtex->tex && mtex->tex->type == TEX_IMAGE && mtex->tex->ima) {
ImBuf *tex_ibuf = BKE_image_pool_acquire_ibuf(mtex->tex->ima, &mtex->tex->iuser, pool);
/* For consistency, sampling always returns color in linear space. */
@@ -214,8 +216,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(
- mtex, x, y, rgba, pool, tls->thread_id, convert_to_linear, colorspace);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, thread_id, convert_to_linear, colorspace);
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -223,7 +224,7 @@ static void load_tex_task_cb_ex(void *__restrict userdata,
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool, tls->thread_id);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, thread_id);
avg += br->texture_sample_bias;
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index 69ca86efa9d..e9dcc4a356a 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2010 by Nicholas Bishop
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 6af9ec01fc3..3dc6305dcf2 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5168,9 +5168,7 @@ static void copy_original_alpha_channel(ProjPixel *pixel, bool is_floatbuf)
}
/* Run this for single and multi-threaded painting. */
-static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool),
- void *ph_v,
- int UNUSED(threadid))
+static void do_projectpaint_thread(TaskPool *__restrict UNUSED(pool), void *ph_v)
{
/* First unpack args from the struct */
ProjPaintState *ps = ((ProjectHandle *)ph_v)->ps;
@@ -5605,7 +5603,6 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
bool touch_any = false;
ProjectHandle handles[BLENDER_MAX_THREADS];
- TaskScheduler *scheduler = NULL;
TaskPool *task_pool = NULL;
int a, i;
@@ -5616,8 +5613,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
if (ps->thread_tot > 1) {
- scheduler = BLI_task_scheduler_get();
- task_pool = BLI_task_pool_create_suspended(scheduler, NULL, TASK_PRIORITY_HIGH);
+ task_pool = BLI_task_pool_create_suspended(NULL, TASK_PRIORITY_HIGH);
}
image_pool = BKE_image_pool_new();
@@ -5661,7 +5657,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
BLI_task_pool_free(task_pool);
}
else {
- do_projectpaint_thread(NULL, &handles[0], 0);
+ do_projectpaint_thread(NULL, &handles[0]);
}
BKE_image_pool_free(image_pool);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index fb8cc3a639b..c32e496f4f5 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2012 by Nicholas Bishop
@@ -168,9 +168,9 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.value = value,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_flood_fill_task_cb, &settings);
if (multires) {
multires_mark_as_modified(depsgraph, ob, MULTIRES_COORDS_MODIFIED);
@@ -343,9 +343,9 @@ bool ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *
.clip_planes_final = clip_planes_final,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_box_select_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -456,10 +456,10 @@ static void mask_gesture_lasso_task_cb(void *__restrict userdata,
static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
float clip_planes[4][4], clip_planes_final[4][4];
BoundBox bb;
@@ -485,7 +485,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
ob = vc.obact;
ED_view3d_ob_project_mat_get(vc.rv3d, ob, data.projviewobjmat);
- BLI_lasso_boundbox(&data.rect, mcords, mcords_tot);
+ BLI_lasso_boundbox(&data.rect, mcoords, mcoords_len);
data.width = data.rect.xmax - data.rect.xmin;
data.px = BLI_BITMAP_NEW(data.width * (data.rect.ymax - data.rect.ymin), __func__);
@@ -493,8 +493,8 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.rect.ymin,
data.rect.xmax,
data.rect.ymax,
- mcords,
- mcords_tot,
+ mcoords,
+ mcoords_len,
mask_lasso_px_cb,
&data);
@@ -532,9 +532,9 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_gesture_lasso_task_cb, &settings);
if (nodes) {
MEM_freeN(nodes);
@@ -551,7 +551,7 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
SCULPT_undo_push_end();
ED_region_tag_redraw(vc.region);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
MEM_freeN(data.px);
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index 7887aaaf658..458c24e5194 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2009 by Nicholas Bishop
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 60b4a2f8e0c..c84a3b9cbfc 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -166,10 +166,11 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3], flo
float paint_get_tex_pixel(const MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
- float intensity, rgba[4];
+ float intensity;
+ float rgba_dummy[4];
float co[3] = {u, v, 0.0f};
- externtex(mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba_dummy);
return intensity;
}
@@ -184,11 +185,10 @@ void paint_get_tex_pixel_col(const MTex *mtex,
struct ColorSpace *colorspace)
{
float co[3] = {u, v, 0.0f};
- int hasrgb;
float intensity;
- hasrgb = externtex(
- mtex, co, &intensity, rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool, false, false);
+ const bool hasrgb = RE_texture_evaluate(mtex, co, thread, pool, false, false, &intensity, rgba);
+
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d050a39ce68..66e72145835 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1398,7 +1398,7 @@ static int wpaint_mode_toggle_exec(bContext *C, wmOperator *op)
*/
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
if (md != NULL) {
/* Can be NULL. */
View3D *v3d = CTX_wm_view3d(C);
@@ -2183,9 +2183,9 @@ static void calculate_average_weight(SculptThreadedTaskData *data,
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (data->sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_wpaint_brush_calc_average_weight_cb_ex, &settings);
uint accum_len = 0;
double accum_weight = 0.0;
@@ -2231,22 +2231,22 @@ static void wpaint_paint_leaves(bContext *C,
data.strength = BKE_brush_weight_get(scene, brush);
/* NOTE: current mirroring code cannot be run in parallel */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, !(me->editflag & ME_EDIT_MIRROR_X), totnode);
switch ((eBrushWeightPaintTool)brush->weightpaint_tool) {
case WPAINT_TOOL_AVERAGE:
calculate_average_weight(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
case WPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_smear_task_cb_ex, &settings);
break;
case WPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_blur_task_cb_ex, &settings);
break;
case WPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_wpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
@@ -3252,9 +3252,9 @@ static void calculate_average_color(SculptThreadedTaskData *data,
struct VPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
- BKE_pbvh_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, data, do_vpaint_brush_calc_average_color_cb_ex, &settings);
uint accum_len = 0;
uint accum_value[3] = {0};
@@ -3298,21 +3298,21 @@ static void vpaint_paint_leaves(bContext *C,
.lcol = (uint *)me->mloopcol,
.me = me,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, true, totnode);
switch ((eBrushVertexPaintTool)brush->vertexpaint_tool) {
case VPAINT_TOOL_AVERAGE:
calculate_average_color(&data, nodes, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
case VPAINT_TOOL_BLUR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_blur_task_cb_ex, &settings);
break;
case VPAINT_TOOL_SMEAR:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_smear_task_cb_ex, &settings);
break;
case VPAINT_TOOL_DRAW:
- BKE_pbvh_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_vpaint_brush_draw_task_cb_ex, &settings);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
index 103f312975a..08ffd8e620e 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_ops.c
@@ -108,7 +108,7 @@ static bool weight_from_bones_poll(bContext *C)
{
Object *ob = CTX_data_active_object(C);
- return (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && modifiers_isDeformedByArmature(ob));
+ return (ob && (ob->mode & OB_MODE_WEIGHT_PAINT) && BKE_modifiers_is_deformed_by_armature(ob));
}
static int weight_from_bones_exec(bContext *C, wmOperator *op)
@@ -116,7 +116,7 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op)
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
Scene *scene = CTX_data_scene(C);
Object *ob = CTX_data_active_object(C);
- Object *armob = modifiers_isDeformedByArmature(ob);
+ Object *armob = BKE_modifiers_is_deformed_by_armature(ob);
Mesh *me = ob->data;
int type = RNA_enum_get(op->ptr, "type");
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
index 5a3067ef193..a483f63bc06 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
@@ -82,7 +82,7 @@ bool ED_wpaint_ensure_data(bContext *C,
/* this happens on a Bone select, when no vgroup existed yet */
if (ob->actdef <= 0) {
Object *modob;
- if ((modob = modifiers_isDeformedByArmature(ob))) {
+ if ((modob = BKE_modifiers_is_deformed_by_armature(ob))) {
Bone *actbone = ((bArmature *)modob->data)->act_bone;
if (actbone) {
bPoseChannel *pchan = BKE_pose_channel_find_name(modob->pose, actbone->name);
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 69345b70d1c..045fd54b46a 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
@@ -806,12 +806,12 @@ int SCULPT_nearest_vertex_get(
nvtd.nearest_vertex_index = -1;
nvtd.nearest_vertex_distance_squared = FLT_MAX;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = nearest_vertex_get_reduce;
settings.userdata_chunk = &nvtd;
settings.userdata_chunk_size = sizeof(NearestVertexTLSData);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_nearest_vertex_get_task_cb, &settings);
MEM_SAFE_FREE(nodes);
@@ -952,11 +952,11 @@ static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
ModifierData *md;
VirtualModifierData virtualModifierData;
- md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Exception for shape keys because we can edit those. */
for (; md; md = md->next) {
- if (modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ if (BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
return true;
}
}
@@ -1283,9 +1283,9 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP) && !ss->bm, totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, paint_mesh_restore_co_task_cb, &settings);
MEM_SAFE_FREE(nodes);
}
@@ -1909,12 +1909,12 @@ static void calc_area_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -1968,12 +1968,12 @@ bool SCULPT_pbvh_calc_area_normal(const Brush *brush,
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, use_threading, totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For area normal. */
for (int i = 0; i < ARRAY_SIZE(anctd.area_nos); i++) {
@@ -2009,12 +2009,12 @@ static void calc_area_normal_and_center(
AreaNormalCenterTLSData anctd = {{{0}}};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = calc_area_normal_and_center_reduce;
settings.userdata_chunk = &anctd;
settings.userdata_chunk_size = sizeof(AreaNormalCenterTLSData);
- BKE_pbvh_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, calc_area_normal_and_center_task_cb, &settings);
/* For flatten center. */
for (n = 0; n < ARRAY_SIZE(anctd.area_cos); n++) {
@@ -2100,7 +2100,7 @@ static float brush_strength(const Sculpt *sd,
return alpha * pressure * overlap * feather * 2.0f;
case SCULPT_TOOL_CLAY_STRIPS:
/* Clay Strips needs less strength to compensate the curve. */
- final_pressure = pressure * pressure * pressure;
+ final_pressure = powf(pressure, 1.5f);
return alpha * flip * final_pressure * overlap * feather * 0.3f;
case SCULPT_TOOL_CLAY_THUMB:
final_pressure = pressure * pressure;
@@ -2618,22 +2618,17 @@ static void do_topology_rake_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
PBVHVertexIter vd;
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
- const float fade = bstrength *
- SCULPT_brush_strength_factor(ss,
- brush,
- vd.co,
- sqrtf(test.dist),
- vd.no,
- vd.fno,
- *vd.mask,
- vd.index,
- tls->thread_id) *
- ss->cache->pressure;
+ const float fade =
+ bstrength *
+ SCULPT_brush_strength_factor(
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, *vd.mask, vd.index, thread_id) *
+ ss->cache->pressure;
float avg[3], val[3];
@@ -2675,10 +2670,10 @@ static void bmesh_topology_rake(
.nodes = nodes,
.strength = factor,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_rake_bmesh_task_cb_ex, &settings);
}
}
@@ -2696,12 +2691,13 @@ static void do_mask_brush_draw_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
if (bstrength > 0.0f) {
(*vd.mask) += fade * bstrength * (1.0f - *vd.mask);
@@ -2731,9 +2727,9 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_mask_brush_draw_task_cb_ex, &settings);
}
static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -2768,6 +2764,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2781,7 +2778,7 @@ static void do_draw_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2818,9 +2815,9 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_brush_task_cb_ex, &settings);
}
static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
@@ -2843,6 +2840,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2857,7 +2855,7 @@ static void do_draw_sharp_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2894,9 +2892,9 @@ static void do_draw_sharp_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_sharp_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -2923,6 +2921,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -2936,7 +2935,7 @@ static void do_topology_slide_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float current_disp[3];
float current_disp_norm[3];
float final_disp[3];
@@ -3037,6 +3036,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3050,7 +3050,7 @@ static void do_topology_relax_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, false, vd.co);
if (vd.mvert) {
@@ -3079,15 +3079,15 @@ static void do_slide_relax_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_relax_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_topology_slide_task_cb_ex, &settings);
}
}
@@ -3200,6 +3200,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3213,7 +3214,7 @@ static void do_crease_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val1[3];
float val2[3];
@@ -3288,9 +3289,9 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.flippedbstrength = flippedbstrength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_crease_brush_task_cb_ex, &settings);
}
static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
@@ -3311,6 +3312,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float x_object_space[3];
float z_object_space[3];
@@ -3328,7 +3330,7 @@ static void do_pinch_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float disp_center[3];
float x_disp[3];
float z_disp[3];
@@ -3401,9 +3403,9 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.stroke_xz = stroke_xz,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pinch_brush_task_cb_ex, &settings);
}
static void do_grab_brush_task_cb_ex(void *__restrict userdata,
@@ -3427,6 +3429,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3441,7 +3444,7 @@ static void do_grab_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3473,9 +3476,9 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_grab_brush_task_cb_ex, &settings);
}
static void do_elastic_deform_brush_task_cb_ex(void *__restrict userdata,
@@ -3582,9 +3585,9 @@ static void do_elastic_deform_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_elastic_deform_brush_task_cb_ex, &settings);
}
ePaintSymmetryAreas SCULPT_get_vertex_symm_area(const float co[3])
@@ -3744,6 +3747,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3756,7 +3760,7 @@ static void do_nudge_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3788,9 +3792,9 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_nudge_brush_task_cb_ex, &settings);
}
static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
@@ -3817,6 +3821,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3829,7 +3834,7 @@ static void do_snake_hook_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -3909,9 +3914,9 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_snake_hook_brush_task_cb_ex, &settings);
}
static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
@@ -3935,6 +3940,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -3949,7 +3955,7 @@ static void do_thumb_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -3981,9 +3987,9 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_thumb_brush_task_cb_ex, &settings);
}
static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
@@ -4007,6 +4013,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4022,7 +4029,7 @@ static void do_rotate_brush_task_cb_ex(void *__restrict userdata,
NULL,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -4054,9 +4061,9 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.angle = angle,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_rotate_brush_task_cb_ex, &settings);
}
static void do_layer_brush_task_cb_ex(void *__restrict userdata,
@@ -4078,6 +4085,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4092,7 +4100,7 @@ static void do_layer_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
const int vi = vd.index;
float *disp_factor;
@@ -4169,9 +4177,9 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_layer_brush_task_cb_ex, &settings);
}
static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
@@ -4191,6 +4199,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4203,7 +4212,7 @@ static void do_inflate_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float val[3];
if (vd.fno) {
@@ -4235,9 +4244,9 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_inflate_brush_task_cb_ex, &settings);
}
int SCULPT_plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
@@ -4293,6 +4302,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4315,7 +4325,7 @@ static void do_flatten_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4359,9 +4369,9 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_flatten_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4447,6 +4457,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4467,7 +4478,7 @@ static void do_clay_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4509,13 +4520,13 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
ClaySampleData csd = {{0}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_clay_surface_reduce;
sample_settings.userdata_chunk = &csd;
sample_settings.userdata_chunk_size = sizeof(ClaySampleData);
- BKE_pbvh_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
+ BLI_task_parallel_range(0, totnode, &sample_data, calc_clay_surface_task_cb, &sample_settings);
float d_offset = (csd.plane_dist[0] + csd.plane_dist[1]);
d_offset = min_ff(radius, d_offset);
@@ -4540,9 +4551,9 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_brush_task_cb_ex, &settings);
}
static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
@@ -4566,6 +4577,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
SCULPT_brush_test_init(ss, &test);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no_sp);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -4589,7 +4601,7 @@ static void do_clay_strips_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4611,7 +4623,7 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
const bool flip = (ss->cache->bstrength < 0.0f);
const float radius = flip ? -ss->cache->radius : ss->cache->radius;
const float offset = SCULPT_brush_plane_offset_get(sd, ss);
- const float displace = radius * (0.25f + offset);
+ const float displace = radius * (0.18f + offset);
/* The sculpt-plane normal (whatever its set to). */
float area_no_sp[3];
@@ -4673,9 +4685,9 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.mat = mat,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_strips_brush_task_cb_ex, &settings);
}
static void do_fill_brush_task_cb_ex(void *__restrict userdata,
@@ -4697,6 +4709,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
@@ -4720,7 +4733,7 @@ static void do_fill_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4766,9 +4779,9 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_fill_brush_task_cb_ex, &settings);
}
static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
@@ -4790,6 +4803,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
plane_from_point_normal_v3(test.plane_tool, area_co, area_no);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
@@ -4812,7 +4826,7 @@ static void do_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -4858,9 +4872,9 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.area_co = area_co,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_scrape_brush_task_cb_ex, &settings);
}
/* -------------------------------------------------------------------- */
@@ -4888,6 +4902,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
float plane_tilt[4];
float normal_tilt[3];
@@ -4928,7 +4943,7 @@ static void do_clay_thumb_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -5030,9 +5045,9 @@ static void do_clay_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.clay_strength = clay_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_clay_thumb_brush_task_cb_ex, &settings);
}
/** \} */
@@ -5054,6 +5069,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -5066,7 +5082,7 @@ static void do_gravity_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -5101,9 +5117,9 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
.offset = offset,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_gravity_task_cb_ex, &settings);
}
void SCULPT_vertcos_to_key(Object *ob, KeyBlock *kb, const float (*vertCos)[3])
@@ -5284,7 +5300,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
/* Draw Face Sets in draw mode makes a single undo push, in alt-smooth mode deforms the
* vertices and uses regular coords undo. */
- /* It also assings the paint_face_set here as it needs to be done regardless of the stroke type
+ /* It also assigns the paint_face_set here as it needs to be done regardless of the stroke type
* and the number of nodes under the brush influence. */
if (brush->sculpt_tool == SCULPT_TOOL_DRAW_FACE_SETS && ss->cache->first_time &&
ss->cache->mirror_symmetry_pass == 0 && !ss->cache->alt_smooth) {
@@ -5310,9 +5326,9 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &task_data, do_brush_action_task_cb, &settings);
if (sculpt_brush_needs_normal(ss, brush)) {
update_sculpt_normal(sd, ob, nodes, totnode);
@@ -5566,9 +5582,9 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, sculpt_combine_proxies_task_cb, &settings);
}
MEM_SAFE_FREE(nodes);
@@ -5654,9 +5670,9 @@ void SCULPT_flush_stroke_deform(Sculpt *sd, Object *ob, bool is_proxy_used)
.vertCos = vertCos,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, SCULPT_flush_stroke_deform_task_cb, &settings);
if (vertCos) {
SCULPT_vertcos_to_key(ob, ss->shapekey_active, vertCos);
@@ -6182,7 +6198,7 @@ static float sculpt_brush_dynamic_size_get(Brush *brush, StrokeCache *cache, flo
case SCULPT_TOOL_CLAY:
return max_ff(initial_size * 0.20f, initial_size * pow3f(cache->pressure));
case SCULPT_TOOL_CLAY_STRIPS:
- return max_ff(initial_size * 0.30f, initial_size * pow2f(cache->pressure));
+ return max_ff(initial_size * 0.30f, initial_size * powf(cache->pressure, 1.5f));
case SCULPT_TOOL_CLAY_THUMB: {
float clay_stabilized_pressure = sculpt_clay_thumb_get_stabilized_pressure(cache);
return initial_size * clay_stabilized_pressure;
@@ -7523,7 +7539,7 @@ static int ed_object_sculptmode_flush_recalc_flag(Scene *scene,
{
int flush_recalc = 0;
/* Multires in sculpt mode could have different from object mode subdivision level. */
- flush_recalc |= mmd && BKE_multires_sculpt_level_get(mmd) != mmd->lvl;
+ flush_recalc |= mmd && mmd->sculptlvl != mmd->lvl;
/* If object has got active modifiers, it's dm could be different in sculpt mode. */
flush_recalc |= sculpt_has_active_modifiers(scene, ob);
return flush_recalc;
diff --git a/source/blender/editors/sculpt_paint/sculpt_automasking.c b/source/blender/editors/sculpt_paint/sculpt_automasking.c
index 3ccf59ba3bb..f0f6478d3a6 100644
--- a/source/blender/editors/sculpt_paint/sculpt_automasking.c
+++ b/source/blender/editors/sculpt_paint/sculpt_automasking.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/editors/sculpt_paint/sculpt_cloth.c b/source/blender/editors/sculpt_paint/sculpt_cloth.c
index b1cc6d02bbb..62a7f1925ab 100644
--- a/source/blender/editors/sculpt_paint/sculpt_cloth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_cloth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -221,6 +221,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* For Pich Perpendicular Deform Type. */
float x_object_space[3];
@@ -269,7 +270,7 @@ static void do_cloth_brush_apply_forces_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
float brush_disp[3];
float normal[3];
@@ -412,7 +413,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
* storing the constraints per node. */
/* Currently all constrains are added to the same global array which can't be accessed from
* different threads. */
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, false, totnode);
SculptThreadedTaskData build_constraints_data = {
@@ -421,7 +422,7 @@ static void cloth_brush_build_nodes_constraints(Sculpt *sd,
.brush = brush,
.nodes = nodes,
};
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &build_constraints_data, do_cloth_brush_build_constraints_task_cb_ex, &settings);
}
@@ -490,9 +491,9 @@ static void cloth_brush_do_simulation_step(Sculpt *sd, Object *ob, PBVHNode **no
.cloth_time_step = CLOTH_SIMULATION_TIME_STEP,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &solve_simulation_data, do_cloth_brush_solve_simulation_task_cb_ex, &settings);
}
@@ -565,9 +566,9 @@ static void cloth_brush_apply_brush_foces(Sculpt *sd, Object *ob, PBVHNode **nod
}
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &apply_forces_data, do_cloth_brush_apply_forces_task_cb_ex, &settings);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_detail.c b/source/blender/editors/sculpt_paint/sculpt_detail.c
index a99aa3d1bcf..b7d1cd8c005 100644
--- a/source/blender/editors/sculpt_paint/sculpt_detail.c
+++ b/source/blender/editors/sculpt_paint/sculpt_detail.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
diff --git a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
index 0ab3b8cd14e..eefd8529dbf 100644
--- a/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_dyntopo.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -384,12 +384,12 @@ enum eDynTopoWarnFlag SCULPT_dynamic_topology_check(Scene *scene, Object *ob)
{
VirtualModifierData virtualModifierData;
- ModifierData *md = modifiers_getVirtualModifierList(ob, &virtualModifierData);
+ ModifierData *md = BKE_modifiers_get_virtual_modifierlist(ob, &virtualModifierData);
/* Exception for shape keys because we can edit those. */
for (; md; md = md->next) {
- const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
- if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) {
+ const ModifierTypeInfo *mti = BKE_modifier_get_info(md->type);
+ if (!BKE_modifier_is_enabled(scene, md, eModifierMode_Realtime)) {
continue;
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_face_set.c b/source/blender/editors/sculpt_paint/sculpt_face_set.c
index 43ff1ad3ef5..f96f08e3244 100644
--- a/source/blender/editors/sculpt_paint/sculpt_face_set.c
+++ b/source/blender/editors/sculpt_paint/sculpt_face_set.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -87,6 +87,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -107,7 +108,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f && ss->face_sets[vert_map->indices[j]] > 0) {
ss->face_sets[vert_map->indices[j]] = abs(ss->cache->paint_face_set);
@@ -127,7 +128,7 @@ static void do_draw_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
if (fade > 0.05f) {
SCULPT_vertex_face_set_set(ss, vd.index, ss->cache->paint_face_set);
@@ -160,6 +161,8 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
bstrength *= 2.0f;
}
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -172,7 +175,7 @@ static void do_relax_face_sets_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
SCULPT_relax_vertex(ss, &vd, fade * bstrength, relax_face_sets, vd.co);
if (vd.mvert) {
@@ -199,15 +202,15 @@ void SCULPT_do_draw_face_sets_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
if (ss->cache->alt_smooth) {
for (int i = 0; i < 4; i++) {
- BKE_pbvh_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_relax_face_sets_brush_task_cb_ex, &settings);
}
}
else {
- BKE_pbvh_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_draw_face_sets_brush_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
index 38bbd083994..d2a683461a7 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mask.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -246,9 +246,9 @@ static int sculpt_mask_filter_exec(bContext *C, wmOperator *op)
.prev_mask = prev_mask,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
if (ELEM(filter_type, MASK_FILTER_GROW, MASK_FILTER_SHRINK)) {
MEM_freeN(prev_mask);
@@ -275,9 +275,9 @@ void SCULPT_mask_filter_smooth_apply(
};
for (int i = 0; i < smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, mask_filter_task_cb, &settings);
}
}
@@ -458,17 +458,17 @@ static int sculpt_dirty_mask_exec(bContext *C, wmOperator *op)
.max = -FLT_MAX,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
settings.func_reduce = dirty_mask_compute_range_reduce;
settings.userdata_chunk = &range;
settings.userdata_chunk_size = sizeof(DirtyMaskRangeData);
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_compute_range_task_cb, &settings);
data.dirty_mask_min = range.min;
data.dirty_mask_max = range.max;
- BKE_pbvh_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
+ BLI_task_parallel_range(0, totnode, &data, dirty_mask_apply_task_cb, &settings);
MEM_SAFE_FREE(nodes);
diff --git a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
index 94b6e0eb864..7c438e9245b 100644
--- a/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
+++ b/source/blender/editors/sculpt_paint/sculpt_filter_mesh.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -112,10 +112,10 @@ void SCULPT_filter_cache_init(Object *ob, Sculpt *sd)
.nodes = ss->filter_cache->nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, filter_cache_init_task_cb, &settings);
}
@@ -496,13 +496,13 @@ static int sculpt_mesh_filter_modal(bContext *C, wmOperator *op, const wmEvent *
.filter_strength = filter_strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, mesh_filter_task_cb, &settings);
if (filter_type == MESH_FILTER_SURFACE_SMOOTH) {
- BKE_pbvh_parallel_range(0,
+ BLI_task_parallel_range(0,
ss->filter_cache->totnode,
&data,
mesh_filter_surface_smooth_displace_task_cb,
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index bc7a78f491c..9b13f6e6c24 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
diff --git a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
index 34ca92acef9..cbb198e14a3 100644
--- a/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
+++ b/source/blender/editors/sculpt_paint/sculpt_mask_expand.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -288,10 +288,10 @@ static int sculpt_mask_expand_modal(bContext *C, wmOperator *op, const wmEvent *
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
ss->filter_cache->mask_update_current_it = mask_expand_update_it;
}
@@ -458,10 +458,10 @@ static int sculpt_mask_expand_invoke(bContext *C, wmOperator *op, const wmEvent
.mask_expand_keep_prev_mask = RNA_boolean_get(op->ptr, "keep_previous_mask"),
.mask_expand_create_face_set = RNA_boolean_get(op->ptr, "create_face_set"),
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
+ BLI_task_parallel_range(0, ss->filter_cache->totnode, &data, sculpt_expand_task_cb, &settings);
const char *status_str = TIP_(
"Move the mouse to expand the mask from the active vertex. LMB: confirm mask, ESC/RMB: "
diff --git a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
index c74a2ba503a..f3327706102 100644
--- a/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
+++ b/source/blender/editors/sculpt_paint/sculpt_multiplane_scrape.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -79,6 +79,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
/* Apply the brush normal radius to the test before sampling. */
float test_radius = sqrtf(test.radius_squared);
@@ -107,7 +108,7 @@ static void calc_multiplane_scrape_surface_task_cb(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
/* Sample the normal and area of the +X and -X axis individually. */
if (local_co[0] > 0.0f) {
@@ -163,6 +164,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -208,7 +210,7 @@ static void do_multiplane_scrape_brush_task_cb_ex(void *__restrict userdata,
vd.fno,
vd.mask ? *vd.mask : 0.0f,
vd.index,
- tls->thread_id);
+ thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -301,13 +303,13 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
MultiplaneScrapeSampleData mssd = {{{0}}};
- PBVHParallelSettings sample_settings;
+ TaskParallelSettings sample_settings;
BKE_pbvh_parallel_range_settings(&sample_settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
sample_settings.func_reduce = calc_multiplane_scrape_surface_reduce;
sample_settings.userdata_chunk = &mssd;
sample_settings.userdata_chunk_size = sizeof(MultiplaneScrapeSampleData);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &sample_data, calc_multiplane_scrape_surface_task_cb, &sample_settings);
float sampled_plane_normals[2][3];
@@ -392,9 +394,9 @@ void SCULPT_do_multiplane_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes,
normalize_v3(plane_no);
plane_from_point_normal_v3(data.multiplane_scrape_planes[0], area_co, plane_no);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_multiplane_scrape_brush_task_cb_ex, &settings);
}
void SCULPT_multiplane_scrape_preview_draw(const uint gpuattr,
diff --git a/source/blender/editors/sculpt_paint/sculpt_pose.c b/source/blender/editors/sculpt_paint/sculpt_pose.c
index fde4a9d1d23..c7511dfc80f 100644
--- a/source/blender/editors/sculpt_paint/sculpt_pose.c
+++ b/source/blender/editors/sculpt_paint/sculpt_pose.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -263,7 +263,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
};
data.pose_initial_co = pose_target;
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
PoseGrowFactorTLSData gftd;
gftd.pos_count = 0;
zero_v3(gftd.pos_avg);
@@ -279,7 +279,7 @@ static void sculpt_pose_grow_pose_factor(Sculpt *sd,
zero_v3(gftd.pos_avg);
gftd.pos_count = 0;
memcpy(data.prev_mask, pose_factor, SCULPT_vertex_count_get(ss) * sizeof(float));
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_grow_factor_task_cb_ex, &settings);
if (gftd.pos_count != 0) {
mul_v3_fl(gftd.pos_avg, 1.0f / (float)gftd.pos_count);
@@ -793,9 +793,9 @@ void SCULPT_pose_brush_init(Sculpt *sd, Object *ob, SculptSession *ss, Brush *br
for (int ik = 0; ik < ss->cache->pose_ik_chain->tot_segments; ik++) {
data.pose_factor = ss->cache->pose_ik_chain->segments[ik].weights;
for (int i = 0; i < br->pose_smooth_iterations; i++) {
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, pose_brush_init_task_cb_ex, &settings);
}
}
@@ -885,9 +885,9 @@ void SCULPT_do_pose_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_pose_brush_task_cb_ex, &settings);
}
void SCULPT_pose_ik_chain_free(SculptPoseIKChain *ik_chain)
diff --git a/source/blender/editors/sculpt_paint/sculpt_smooth.c b/source/blender/editors/sculpt_paint/sculpt_smooth.c
index 3a09d52d418..17451cb40ae 100644
--- a/source/blender/editors/sculpt_paint/sculpt_smooth.c
+++ b/source/blender/editors/sculpt_paint/sculpt_smooth.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -245,6 +245,8 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -257,7 +259,7 @@ static void do_smooth_brush_mesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -301,6 +303,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -313,7 +316,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : *vd.mask,
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -358,6 +361,8 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
+
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
@@ -370,7 +375,7 @@ static void do_smooth_brush_multires_task_cb_ex(void *__restrict userdata,
vd.fno,
smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f),
vd.index,
- tls->thread_id);
+ thread_id);
if (smooth_mask) {
float val = SCULPT_neighbor_mask_average(ss, vd.index) - *vd.mask;
val *= fade * bstrength;
@@ -427,18 +432,18 @@ void SCULPT_smooth(Sculpt *sd,
.strength = strength,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
switch (type) {
case PBVH_GRIDS:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_multires_task_cb_ex, &settings);
break;
case PBVH_FACES:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_mesh_task_cb_ex, &settings);
break;
case PBVH_BMESH:
- BKE_pbvh_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
+ BLI_task_parallel_range(0, totnode, &data, do_smooth_brush_bmesh_task_cb_ex, &settings);
break;
}
}
@@ -512,6 +517,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
SCULPT_orig_vert_data_init(&orig_data, data->ob, data->nodes[n]);
@@ -522,7 +528,7 @@ static void SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
float disp[3];
SCULPT_surface_smooth_laplacian_step(ss,
@@ -555,6 +561,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
SculptBrushTest test;
SculptBrushTestFn sculpt_brush_test_sq_fn = SCULPT_brush_test_init_with_falloff_shape(
ss, &test, data->brush->falloff_shape);
+ const int thread_id = BLI_task_parallel_thread_id(tls);
BKE_pbvh_vertex_iter_begin(ss->pbvh, data->nodes[n], vd, PBVH_ITER_UNIQUE)
{
@@ -562,7 +569,7 @@ static void SCULPT_do_surface_smooth_brush_displace_task_cb_ex(
const float fade =
bstrength *
SCULPT_brush_strength_factor(
- ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, tls->thread_id);
+ ss, brush, vd.co, sqrtf(test.dist), vd.no, vd.fno, 0.0f, vd.index, thread_id);
SCULPT_surface_smooth_displace_step(
ss, vd.co, ss->cache->surface_smooth_laplacian_disp, vd.index, beta, fade);
}
@@ -590,12 +597,12 @@ void SCULPT_do_surface_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, in
.nodes = nodes,
};
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
for (int i = 0; i < brush->surface_smooth_iterations; i++) {
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_laplacian_task_cb_ex, &settings);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, &data, SCULPT_do_surface_smooth_brush_displace_task_cb_ex, &settings);
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt_transform.c b/source/blender/editors/sculpt_paint/sculpt_transform.c
index c7cbb6672a4..2eb1191b950 100644
--- a/source/blender/editors/sculpt_paint/sculpt_transform.c
+++ b/source/blender/editors/sculpt_paint/sculpt_transform.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
@@ -177,10 +177,10 @@ void ED_sculpt_update_modal_transform(struct bContext *C)
mul_m4_m4m4(data.transform_mats[i], pivot_mat, data.transform_mats[i]);
}
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(
&settings, (sd->flags & SCULPT_USE_OPENMP), ss->filter_cache->totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, ss->filter_cache->totnode, &data, sculpt_transform_task_cb, &settings);
if (ss->deform_modifiers_active || ss->shapekey_active) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index ef25c23d7d3..fbf3c608ada 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2006 by Nicholas Bishop
@@ -415,9 +415,9 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
- PBVHParallelSettings settings;
+ TaskParallelSettings settings;
BKE_pbvh_parallel_range_settings(&settings, (sd->flags & SCULPT_USE_OPENMP), totnode);
- BKE_pbvh_parallel_range(
+ BLI_task_parallel_range(
0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb, &settings);
if (nodes) {
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index 0a5814be626..a1094dde749 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -10,7 +10,7 @@
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
+ * along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) Blender Foundation, 2002-2009
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index a356962946e..b5a0c4a9e22 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -164,13 +164,13 @@ static void actedit_change_action(bContext *C, bAction *act)
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions...
* OR
* The NLA Editor is active (i.e. Animation Data panel -> new action)
- * 2) The associated AnimData block must not be in tweakmode
+ * 2) The associated AnimData block must not be in tweak-mode.
*/
static bool action_new_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* Check tweak-mode is off (as you don't want to be tampering with the action in that case) */
/* NOTE: unlike for pushdown,
* this operator needs to be run when creating an action from nothing... */
if (ED_operator_action_active(C)) {
@@ -300,7 +300,7 @@ void ACTION_OT_new(wmOperatorType *ot)
/* Criteria:
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
* 2) There must be an action active
- * 3) The associated AnimData block must not be in tweakmode
+ * 3) The associated AnimData block must not be in tweak-mode
*/
static bool action_pushdown_poll(bContext *C)
{
@@ -308,7 +308,7 @@ static bool action_pushdown_poll(bContext *C)
SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
AnimData *adt = ED_actedit_animdata_from_context(C);
- /* Check for AnimData, Actions, and that tweakmode is off */
+ /* Check for AnimData, Actions, and that tweak-mode is off. */
if (adt && saction->action) {
/* NOTE: We check this for the AnimData block in question and not the global flag,
* as the global flag may be left dirty by some of the browsing ops here.
@@ -330,9 +330,8 @@ static int action_pushdown_exec(bContext *C, wmOperator *op)
/* Do the deed... */
if (adt) {
- /* Perform the pushdown operation
- * - This will deal with all the AnimData-side usercounts
- */
+ /* Perform the push-down operation
+ * - This will deal with all the AnimData-side user-counts. */
if (action_has_motion(adt->action) == 0) {
/* action may not be suitable... */
BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
@@ -389,7 +388,7 @@ static int action_stash_exec(bContext *C, wmOperator *op)
if (BKE_nla_action_stash(adt)) {
/* The stash operation will remove the user already,
* so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
+ * the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
@@ -435,14 +434,14 @@ void ACTION_OT_stash(wmOperatorType *ot)
/* Criteria:
* 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
- * 2) The associated AnimData block must not be in tweakmode
+ * 2) The associated AnimData block must not be in tweak-mode
*/
static bool action_stash_create_poll(bContext *C)
{
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C);
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* Check tweak-mode is off (as you don't want to be tampering with the action in that case) */
/* NOTE: unlike for pushdown,
* this operator needs to be run when creating an action from nothing... */
if (adt) {
@@ -498,7 +497,7 @@ static int action_stash_create_exec(bContext *C, wmOperator *op)
/* The stash operation will remove the user already,
* so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
+ * the user-count fixes. Hence, we must unset this ref
* first before setting the new action.
*/
saction->action = NULL;
@@ -728,8 +727,8 @@ static NlaStrip *action_layer_get_nlastrip(ListBase *strips, float ctime)
static void action_layer_switch_strip(
AnimData *adt, NlaTrack *old_track, NlaStrip *old_strip, NlaTrack *nlt, NlaStrip *strip)
{
- /* Exit tweakmode on old strip
- * NOTE: We need to manually clear this stuff ourselves, as tweakmode exit doesn't do it
+ /* Exit tweak-mode on old strip
+ * NOTE: We need to manually clear this stuff ourselves, as tweak-mode exit doesn't do it
*/
BKE_nla_tweakmode_exit(adt);
@@ -761,11 +760,11 @@ static void action_layer_switch_strip(
adt->flag |= ADT_NLA_SOLO_TRACK;
nlt->flag |= NLATRACK_SOLO;
- // TODO: Needs restpose flushing (when we get reference track)
+ // TODO: Needs rest-pose flushing (when we get reference track)
}
}
- /* Enter tweakmode again - hopefully we're now "it" */
+ /* Enter tweak-mode again - hopefully we're now "it" */
BKE_nla_tweakmode_enter(adt);
BLI_assert(adt->actstrip == strip);
}
@@ -778,7 +777,7 @@ static bool action_layer_next_poll(bContext *C)
if (ED_operator_action_active(C)) {
AnimData *adt = ED_actedit_animdata_from_context(C);
if (adt) {
- /* only allow if we're in tweakmode, and there's something above us... */
+ /* only allow if we're in tweak-mode, and there's something above us... */
if (adt->flag & ADT_NLA_EDIT_ON) {
/* We need to check if there are any tracks above the active one
* since the track the action comes from is not stored in AnimData
@@ -840,7 +839,7 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
}
else {
/* No more actions (strips) - Go back to editing the original active action
- * NOTE: This will mean exiting tweakmode...
+ * NOTE: This will mean exiting tweak-mode...
*/
BKE_nla_tweakmode_exit(adt);
@@ -855,13 +854,12 @@ static int action_layer_next_exec(bContext *C, wmOperator *op)
/* turn on NLA muting (to keep same effect) */
adt->flag |= ADT_NLA_EVAL_OFF;
- // TODO: Needs restpose flushing (when we get reference track)
+ // TODO: Needs rest-pose flushing (when we get reference track)
}
}
/* Update the action that this editor now uses
- * NOTE: The calls above have already handled the usercount/animdata side of things
- */
+ * NOTE: The calls above have already handled the user-count/anim-data side of things. */
actedit_change_action(C, adt->action);
return OPERATOR_FINISHED;
}
@@ -960,8 +958,7 @@ static int action_layer_prev_exec(bContext *C, wmOperator *op)
}
/* Update the action that this editor now uses
- * NOTE: The calls above have already handled the usercount/animdata side of things
- */
+ * NOTE: The calls above have already handled the user-count/animdata side of things. */
actedit_change_action(C, adt->action);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 927e51a3e04..d86314ac638 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -313,8 +313,8 @@ void ACTION_OT_previewrange_set(wmOperatorType *ot)
/**
* Find the extents of the active channel
*
- * \param[out] min Bottom y-extent of channel
- * \param[out] max Top y-extent of channel
+ * \param[out] min: Bottom y-extent of channel
+ * \param[out] max: Top y-extent of channel
* \return Success of finding a selected channel
*/
static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min, float *max)
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 26c29d6cbe7..bbb68f632fb 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -793,8 +793,8 @@ static int actkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
data_lasso.rectf_view = &rect_fl;
- data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
- if (data_lasso.mcords == NULL) {
+ data_lasso.mcoords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcoords_len);
+ if (data_lasso.mcoords == NULL) {
return OPERATOR_CANCELLED;
}
@@ -805,13 +805,13 @@ static int actkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
/* get settings from operator */
- BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
+ BLI_lasso_boundbox(&rect, data_lasso.mcoords, data_lasso.mcoords_len);
BLI_rctf_rcti_copy(&rect_fl, &rect);
/* apply box_select action */
region_select_action_keys(&ac, &rect_fl, BEZT_OK_CHANNEL_LASSO, selectmode, &data_lasso);
- MEM_freeN((void *)data_lasso.mcords);
+ MEM_freeN((void *)data_lasso.mcoords);
/* send notifier that keyframe selection has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 587ba5b0b79..7e6088bc3cc 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -1041,7 +1041,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Cloth);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Cloth);
CTX_data_pointer_set(result, &ob->id, &RNA_ClothModifier, md);
return 1;
}
@@ -1051,7 +1051,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Softbody);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Softbody);
CTX_data_pointer_set(result, &ob->id, &RNA_SoftBodyModifier, md);
return 1;
}
@@ -1062,7 +1062,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Fluid);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Fluid);
CTX_data_pointer_set(result, &ob->id, &RNA_FluidModifier, md);
return 1;
}
@@ -1072,7 +1072,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_Collision);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_Collision);
CTX_data_pointer_set(result, &ob->id, &RNA_CollisionModifier, md);
return 1;
}
@@ -1086,7 +1086,7 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
if (ptr && ptr->data) {
Object *ob = ptr->data;
- ModifierData *md = modifiers_findByType(ob, eModifierType_DynamicPaint);
+ ModifierData *md = BKE_modifiers_findby_type(ob, eModifierType_DynamicPaint);
CTX_data_pointer_set(result, &ob->id, &RNA_DynamicPaintModifier, md);
return 1;
}
diff --git a/source/blender/editors/space_buttons/buttons_texture.c b/source/blender/editors/space_buttons/buttons_texture.c
index 00818ac77b5..6b7f86a9143 100644
--- a/source/blender/editors/space_buttons/buttons_texture.c
+++ b/source/blender/editors/space_buttons/buttons_texture.c
@@ -236,10 +236,10 @@ static void buttons_texture_users_from_context(ListBase *users,
int a;
/* modifiers */
- modifiers_foreachTexLink(ob, buttons_texture_modifier_foreach, users);
+ BKE_modifiers_foreach_tex_link(ob, buttons_texture_modifier_foreach, users);
/* grease pencil modifiers */
- BKE_gpencil_modifiers_foreachTexLink(ob, buttons_texture_modifier_gpencil_foreach, users);
+ BKE_gpencil_modifiers_foreach_tex_link(ob, buttons_texture_modifier_gpencil_foreach, users);
/* particle systems */
if (psys && !limited_mode) {
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index a1652ca0e88..fe7ae7096a0 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -1651,7 +1651,7 @@ static void draw_tracking_tracks(SpaceClip *sc,
pos[0] = (pos[0] / (pos[3] * 2.0f) + 0.5f) * width;
pos[1] = (pos[1] / (pos[3] * 2.0f) + 0.5f) * height * aspy;
- BKE_tracking_distort_v2(tracking, pos, npos);
+ BKE_tracking_distort_v2(tracking, width, height, pos, npos);
if (npos[0] >= 0.0f && npos[1] >= 0.0f && npos[0] <= width && npos[1] <= height * aspy) {
vec[0] = (marker->pos[0] + track->offset[0]) * width;
@@ -1730,8 +1730,7 @@ static void draw_distortion(SpaceClip *sc,
{
float x, y;
const int n = 10;
- int i, j, a;
- float pos[2], tpos[2], grid[11][11][2];
+ float tpos[2], grid[11][11][2];
MovieTracking *tracking = &clip->tracking;
bGPdata *gpd = NULL;
float aspy = 1.0f / tracking->camera.pixel_aspect;
@@ -1764,7 +1763,7 @@ static void draw_distortion(SpaceClip *sc,
float val[4][2], idx[4][2];
float min[2], max[2];
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
if (a < 2) {
val[a][a % 2] = FLT_MAX;
}
@@ -1773,13 +1772,13 @@ static void draw_distortion(SpaceClip *sc,
}
}
- zero_v2(pos);
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
if (i == 0 || j == 0 || i == n || j == n) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ const float pos[2] = {dx * j, dy * i};
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
- for (a = 0; a < 4; a++) {
+ for (int a = 0; a < 4; a++) {
int ok;
if (a < 2) {
@@ -1796,59 +1795,49 @@ static void draw_distortion(SpaceClip *sc,
}
}
}
-
- pos[0] += dx;
}
-
- pos[0] = 0.0f;
- pos[1] += dy;
}
INIT_MINMAX2(min, max);
- for (a = 0; a < 4; a++) {
- pos[0] = idx[a][0] * dx;
- pos[1] = idx[a][1] * dy;
+ for (int a = 0; a < 4; a++) {
+ const float pos[2] = {idx[a][0] * dx, idx[a][1] * dy};
- BKE_tracking_undistort_v2(tracking, pos, tpos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, tpos);
minmax_v2v2_v2(min, max, tpos);
}
- copy_v2_v2(pos, min);
dx = (max[0] - min[0]) / n;
dy = (max[1] - min[1]) / n;
- for (i = 0; i <= n; i++) {
- for (j = 0; j <= n; j++) {
- BKE_tracking_distort_v2(tracking, pos, grid[i][j]);
+ for (int i = 0; i <= n; i++) {
+ for (int j = 0; j <= n; j++) {
+ const float pos[2] = {min[0] + dx * j, min[1] + dy * i};
+
+ BKE_tracking_distort_v2(tracking, width, height, pos, grid[i][j]);
grid[i][j][0] /= width;
grid[i][j][1] /= height * aspy;
-
- pos[0] += dx;
}
-
- pos[0] = min[0];
- pos[1] += dy;
}
immUniformColor3f(1.0f, 0.0f, 0.0f);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immVertex2fv(position, grid[i][j]);
}
immEnd();
}
- for (j = 0; j <= n; j++) {
+ for (int j = 0; j <= n; j++) {
immBegin(GPU_PRIM_LINE_STRIP, n + 1);
- for (i = 0; i <= n; i++) {
+ for (int i = 0; i <= n; i++) {
immVertex2fv(position, grid[i][j]);
}
@@ -1882,8 +1871,8 @@ static void draw_distortion(SpaceClip *sc,
while (stroke) {
if (stroke->flag & GP_STROKE_2DSPACE) {
if (stroke->totpoints > 1) {
- for (i = 0; i < stroke->totpoints - 1; i++) {
- float npos[2], dpos[2], len;
+ for (int i = 0; i < stroke->totpoints - 1; i++) {
+ float pos[2], npos[2], dpos[2], len;
int steps;
pos[0] = (stroke->points[i].x + offsx) * width;
@@ -1897,8 +1886,8 @@ static void draw_distortion(SpaceClip *sc,
/* we want to distort only long straight lines */
if (stroke->totpoints == 2) {
- BKE_tracking_undistort_v2(tracking, pos, pos);
- BKE_tracking_undistort_v2(tracking, npos, npos);
+ BKE_tracking_undistort_v2(tracking, width, height, pos, pos);
+ BKE_tracking_undistort_v2(tracking, width, height, npos, npos);
}
sub_v2_v2v2(dpos, npos, pos);
@@ -1906,8 +1895,8 @@ static void draw_distortion(SpaceClip *sc,
immBegin(GPU_PRIM_LINE_STRIP, steps + 1);
- for (j = 0; j <= steps; j++) {
- BKE_tracking_distort_v2(tracking, pos, tpos);
+ for (int j = 0; j <= steps; j++) {
+ BKE_tracking_distort_v2(tracking, width, height, pos, tpos);
immVertex2f(position, tpos[0] / width, tpos[1] / (height * aspy));
add_v2_v2(pos, dpos);
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index cce01947ab7..5be4b2d5df0 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -546,7 +546,7 @@ void ED_clip_point_undistorted_pos(SpaceClip *sc, const float co[2], float r_co[
r_co[0] *= width;
r_co[1] *= height * aspy;
- BKE_tracking_undistort_v2(&clip->tracking, r_co, r_co);
+ BKE_tracking_undistort_v2(&clip->tracking, width, height, r_co, r_co);
r_co[0] /= width;
r_co[1] /= height * aspy;
@@ -580,7 +580,7 @@ void ED_clip_point_stable_pos(
float aspy = 1.0f / tracking->camera.pixel_aspect;
float tmp[2] = {*xr * width, *yr * height * aspy};
- BKE_tracking_distort_v2(tracking, tmp, tmp);
+ BKE_tracking_distort_v2(tracking, width, height, tmp, tmp);
*xr = tmp[0] / width;
*yr = tmp[1] / (height * aspy);
@@ -885,9 +885,9 @@ static uchar *prefetch_thread_next_frame(PrefetchQueue *queue,
return mem;
}
-static void prefetch_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void prefetch_task_func(TaskPool *__restrict pool, void *task_data)
{
- PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_userdata(pool);
+ PrefetchQueue *queue = (PrefetchQueue *)BLI_task_pool_user_data(pool);
MovieClip *clip = (MovieClip *)task_data;
uchar *mem;
size_t size;
@@ -942,9 +942,8 @@ static void start_prefetch_threads(MovieClip *clip,
float *progress)
{
PrefetchQueue queue;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
/* initialize queue */
BLI_spin_init(&queue.spin);
@@ -961,7 +960,7 @@ static void start_prefetch_threads(MovieClip *clip,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
for (i = 0; i < tot_thread; i++) {
BLI_task_pool_push(task_pool, prefetch_task_func, clip, false, NULL);
}
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 3204374b747..3783a3af96c 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -1367,10 +1367,10 @@ static uchar *proxy_thread_next_frame(ProxyQueue *queue,
return mem;
}
-static void proxy_task_func(TaskPool *__restrict pool, void *task_data, int UNUSED(threadid))
+static void proxy_task_func(TaskPool *__restrict pool, void *task_data)
{
ProxyThread *data = (ProxyThread *)task_data;
- ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_userdata(pool);
+ ProxyQueue *queue = (ProxyQueue *)BLI_task_pool_user_data(pool);
uchar *mem;
size_t size;
int cfra;
@@ -1413,11 +1413,10 @@ static void do_sequence_proxy(void *pjv,
ProxyJob *pj = pjv;
MovieClip *clip = pj->clip;
Scene *scene = pj->scene;
- TaskScheduler *task_scheduler = BLI_task_scheduler_get();
TaskPool *task_pool;
int sfra = SFRA, efra = EFRA;
ProxyThread *handles;
- int i, tot_thread = BLI_task_scheduler_num_threads(task_scheduler);
+ int i, tot_thread = BLI_task_scheduler_num_threads();
int width, height;
ProxyQueue queue;
@@ -1434,7 +1433,7 @@ static void do_sequence_proxy(void *pjv,
queue.do_update = do_update;
queue.progress = progress;
- task_pool = BLI_task_pool_create(task_scheduler, &queue, TASK_PRIORITY_LOW);
+ task_pool = BLI_task_pool_create(&queue, TASK_PRIORITY_LOW);
handles = MEM_callocN(sizeof(ProxyThread) * tot_thread, "proxy threaded handles");
for (i = 0; i < tot_thread; i++) {
ProxyThread *handle = &handles[i];
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 4a0df454a78..03f791ad70d 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -166,7 +166,8 @@ static float calculate_reprojection_error_at_marker(MovieClip *clip,
reprojected_position[1] = (reprojected_position[1] / (reprojected_position[3] * 2.0f) + 0.5f) *
clip_height * aspy;
- BKE_tracking_distort_v2(tracking, reprojected_position, reprojected_position);
+ BKE_tracking_distort_v2(
+ tracking, clip_width, clip_height, reprojected_position, reprojected_position);
marker_position[0] = (marker->pos[0] + track->offset[0]) * clip_width;
marker_position[1] = (marker->pos[1] + track->offset[1]) * clip_height * aspy;
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index c2a4ebdfc63..81cc858c69f 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -598,8 +598,8 @@ void CLIP_OT_select_box(wmOperatorType *ot)
/********************** lasso select operator *********************/
static int do_lasso_select_marker(bContext *C,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
bool select)
{
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -616,7 +616,7 @@ static int do_lasso_select_marker(bContext *C,
int framenr = ED_space_clip_get_clip_frame_number(sc);
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
track = tracksbase->first;
@@ -631,7 +631,8 @@ static int do_lasso_select_marker(bContext *C,
ED_clip_point_stable_pos__reverse(sc, region, marker->pos, screen_co);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
if (select) {
BKE_tracking_track_flag_set(track, TRACK_AREA_ALL, SELECT);
}
@@ -659,7 +660,8 @@ static int do_lasso_select_marker(bContext *C,
ED_clip_point_stable_pos__reverse(sc, region, plane_marker->corners[i], screen_co);
if (BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, screen_co[0], screen_co[1], V2D_IS_CLIPPED)) {
if (select) {
plane_track->flag |= SELECT;
}
@@ -685,10 +687,10 @@ static int do_lasso_select_marker(bContext *C,
static int clip_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
const bool select = (sel_op != SEL_OP_SUB);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
@@ -696,9 +698,9 @@ static int clip_lasso_select_exec(bContext *C, wmOperator *op)
ED_clip_select_all(sc, SEL_DESELECT, NULL);
}
- do_lasso_select_marker(C, mcords, mcords_tot, select);
+ do_lasso_select_marker(C, mcoords, mcoords_len, select);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index ac8fa413f07..7f6d0658ec8 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -1264,11 +1264,9 @@ static void filelist_intern_free(FileListIntern *filelist_intern)
MEM_SAFE_FREE(filelist_intern->filtered);
}
-static void filelist_cache_preview_runf(TaskPool *__restrict pool,
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_runf(TaskPool *__restrict pool, void *taskdata)
{
- FileListEntryCache *cache = BLI_task_pool_userdata(pool);
+ FileListEntryCache *cache = BLI_task_pool_user_data(pool);
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1306,9 +1304,7 @@ static void filelist_cache_preview_runf(TaskPool *__restrict pool,
// printf("%s: End (%d)...\n", __func__, threadid);
}
-static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
- void *taskdata,
- int UNUSED(threadid))
+static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool), void *taskdata)
{
FileListEntryPreviewTaskData *preview_taskdata = taskdata;
FileListEntryPreview *preview = preview_taskdata->preview;
@@ -1327,9 +1323,7 @@ static void filelist_cache_preview_freef(TaskPool *__restrict UNUSED(pool),
static void filelist_cache_preview_ensure_running(FileListEntryCache *cache)
{
if (!cache->previews_pool) {
- TaskScheduler *scheduler = BLI_task_scheduler_get();
-
- cache->previews_pool = BLI_task_pool_create_background(scheduler, cache, TASK_PRIORITY_LOW);
+ cache->previews_pool = BLI_task_pool_create_background(cache, TASK_PRIORITY_LOW);
cache->previews_done = BLI_thread_queue_init();
IMB_thumb_locks_acquire();
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index 8c931a0c4a3..6c984860efc 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -42,6 +42,7 @@
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_screen.h"
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index a2e9ba86dec..ae435b5624a 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -760,8 +760,8 @@ static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
data_lasso.rectf_view = &rect_fl;
- data_lasso.mcords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcords_tot);
- if (data_lasso.mcords == NULL) {
+ data_lasso.mcoords = WM_gesture_lasso_path_to_array(C, op, &data_lasso.mcoords_len);
+ if (data_lasso.mcoords == NULL) {
return OPERATOR_CANCELLED;
}
@@ -782,13 +782,13 @@ static int graphkeys_lassoselect_exec(bContext *C, wmOperator *op)
}
/* get settings from operator */
- BLI_lasso_boundbox(&rect, data_lasso.mcords, data_lasso.mcords_tot);
+ BLI_lasso_boundbox(&rect, data_lasso.mcoords, data_lasso.mcoords_len);
BLI_rctf_rcti_copy(&rect_fl, &rect);
/* apply box_select action */
box_select_graphkeys(&ac, &rect_fl, BEZT_OK_REGION_LASSO, selectmode, incl_handles, &data_lasso);
- MEM_freeN((void *)data_lasso.mcords);
+ MEM_freeN((void *)data_lasso.mcoords);
/* send notifier that keyframe selection has changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index 7f911113b7c..c9f2ec38354 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -264,7 +264,10 @@ void ED_space_image_get_aspect(SpaceImage *sima, float *r_aspx, float *r_aspy)
}
}
-void ED_space_image_get_zoom(SpaceImage *sima, ARegion *region, float *r_zoomx, float *r_zoomy)
+void ED_space_image_get_zoom(SpaceImage *sima,
+ const ARegion *region,
+ float *r_zoomx,
+ float *r_zoomy)
{
int width, height;
@@ -314,7 +317,7 @@ void ED_image_get_uv_aspect(Image *ima, ImageUser *iuser, float *r_aspx, float *
}
/* takes event->mval */
-void ED_image_mouse_pos(SpaceImage *sima, ARegion *region, const int mval[2], float co[2])
+void ED_image_mouse_pos(SpaceImage *sima, const ARegion *region, const int mval[2], float co[2])
{
int sx, sy, width, height;
float zoomx, zoomy;
@@ -341,7 +344,7 @@ void ED_image_view_center_to_point(SpaceImage *sima, float x, float y)
}
void ED_image_point_pos(
- SpaceImage *sima, ARegion *region, float x, float y, float *r_x, float *r_y)
+ SpaceImage *sima, const ARegion *region, float x, float y, float *r_x, float *r_y)
{
int sx, sy, width, height;
float zoomx, zoomy;
@@ -356,7 +359,7 @@ void ED_image_point_pos(
}
void ED_image_point_pos__reverse(SpaceImage *sima,
- ARegion *region,
+ const ARegion *region,
const float co[2],
float r_co[2])
{
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 1e1d4373fea..d7d85112497 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -127,6 +127,7 @@ static SpaceLink *image_new(const ScrArea *UNUSED(area), const Scene *UNUSED(sce
simage->zoom = 1.0f;
simage->lock = true;
simage->flag = SI_SHOW_GPENCIL | SI_USE_ALPHA | SI_COORDFLOATS;
+ simage->uv_opacity = 1.0f;
BKE_imageuser_default(&simage->iuser);
simage->iuser.flag = IMA_SHOW_STEREO | IMA_ANIM_ALWAYS;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index a91a11b2465..f8c0e66873f 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -33,6 +33,8 @@
#include "DNA_scene_types.h"
#include "DNA_windowmanager_types.h"
+#include "BLF_api.h"
+
#include "BLI_listbase.h"
#include "BLI_math.h"
#include "BLI_string.h"
@@ -59,9 +61,10 @@
#include "ED_armature.h"
#include "ED_info.h"
+#include "UI_resources.h"
+
#include "GPU_extensions.h"
-#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16
typedef struct SceneStats {
@@ -73,8 +76,6 @@ typedef struct SceneStats {
uint64_t totlamp, totlampsel;
uint64_t tottri;
uint64_t totgplayer, totgpframe, totgpstroke, totgppoint;
-
- char infostr[MAX_INFO_LEN];
} SceneStats;
typedef struct SceneStatsFmt {
@@ -368,10 +369,16 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
if (obedit) {
/* Edit Mode */
- FOREACH_OBJECT_IN_MODE_BEGIN (view_layer, ((View3D *)NULL), ob->type, ob->mode, ob_iter) {
- stats_object_edit(ob_iter, &stats);
+ FOREACH_OBJECT_BEGIN (view_layer, ob_iter) {
+ if (ob_iter->base_flag & BASE_VISIBLE_VIEWLAYER) {
+ if (ob_iter->mode == OB_MODE_EDIT) {
+ stats_object_edit(ob_iter, &stats);
+ stats.totobjsel++;
+ }
+ stats.totobj++;
+ }
}
- FOREACH_OBJECT_IN_MODE_END;
+ FOREACH_OBJECT_END;
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
/* Pose Mode */
@@ -398,26 +405,98 @@ static void stats_update(Depsgraph *depsgraph, ViewLayer *view_layer)
*(view_layer->stats) = stats;
}
-static void stats_string(ViewLayer *view_layer)
+static const char *footer_string(ViewLayer *view_layer)
{
#define MAX_INFO_MEM_LEN 64
- SceneStats *stats = view_layer->stats;
- SceneStatsFmt stats_fmt;
- LayerCollection *layer_collection = view_layer->active_collection;
- Object *ob = OBACT(view_layer);
- Object *obedit = OBEDIT_FROM_OBACT(ob);
- eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
- uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN];
char gpumemstr[MAX_INFO_MEM_LEN] = "";
char formatted_mem[15];
- char *s;
size_t ofs = 0;
- mem_in_use = MEM_get_memory_in_use();
- mmap_in_use = MEM_get_mapped_memory_in_use();
+ uintptr_t mem_in_use = MEM_get_memory_in_use();
+ uintptr_t mmap_in_use = MEM_get_mapped_memory_in_use();
+
+ /* get memory statistics */
+ BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
+ ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_("Mem: %s"), formatted_mem);
+
+ if (mmap_in_use) {
+ BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
+ BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ }
+
+ if (GPU_mem_stats_supported()) {
+ int gpu_free_mem, gpu_tot_memory;
+
+ GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
+
+ BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
+ ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
+
+ if (gpu_tot_memory) {
+ BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
+ BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
+ }
+ }
+
+ BLI_snprintf(view_layer->footer_str,
+ sizeof(view_layer->footer_str),
+ "%s%s | %s",
+ memstr,
+ gpumemstr,
+ versionstr);
+
+ return view_layer->footer_str;
+
+#undef MAX_INFO_MEM_LEN
+}
+
+void ED_info_stats_clear(ViewLayer *view_layer)
+{
+ if (view_layer->stats) {
+ MEM_freeN(view_layer->stats);
+ view_layer->stats = NULL;
+ }
+}
+
+const char *ED_info_footer_string(ViewLayer *view_layer)
+{
+ return footer_string(view_layer);
+}
+
+static void stats_row(int col1,
+ const char *key,
+ int col2,
+ const char *value1,
+ const char *value2,
+ int *y,
+ int height)
+{
+ *y -= height;
+ BLF_draw_default(col1, *y, 0.0f, key, 128);
+ char values[128];
+ BLI_snprintf(values, sizeof(values), (value2) ? "%s / %s" : "%s", value1, value2);
+ BLF_draw_default(col2, *y, 0.0f, values, sizeof(values));
+}
+
+void ED_info_draw_stats(
+ Main *bmain, Scene *scene, ViewLayer *view_layer, int x, int *y, int height)
+{
+ /* Create stats if they don't already exist. */
+ if (!view_layer->stats) {
+ /* Do not not access dependency graph if interface is marked as locked. */
+ wmWindowManager *wm = bmain->wm.first;
+ if (wm->is_interface_locked) {
+ return;
+ }
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
+ stats_update(depsgraph, view_layer);
+ }
- /* Generate formatted numbers */
+ SceneStats *stats = view_layer->stats;
+ SceneStatsFmt stats_fmt;
+
+ /* Generate formatted numbers. */
#define SCENE_STATS_FMT_INT(_id) BLI_str_format_uint64_grouped(stats_fmt._id, stats->_id)
SCENE_STATS_FMT_INT(totvert);
@@ -447,151 +526,94 @@ static void stats_string(ViewLayer *view_layer)
#undef SCENE_STATS_FMT_INT
- /* get memory statistics */
- BLI_str_format_byte_unit(formatted_mem, mem_in_use - mmap_in_use, false);
- ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, TIP_(" | Mem: %s"), formatted_mem);
-
- if (mmap_in_use) {
- BLI_str_format_byte_unit(formatted_mem, mmap_in_use, false);
- BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_(" (%s)"), formatted_mem);
+ Object *ob = OBACT(view_layer);
+ Object *obedit = OBEDIT_FROM_OBACT(ob);
+ eObjectMode object_mode = ob ? ob->mode : OB_MODE_OBJECT;
+ const int font_id = BLF_default();
+
+ UI_FontThemeColor(font_id, TH_TEXT_HI);
+ BLF_enable(font_id, BLF_SHADOW);
+ BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
+ BLF_shadow_offset(font_id, 1, -1);
+
+ /* Translated labels for each stat row. */
+ enum {
+ OBJ,
+ VERTS,
+ EDGES,
+ FACES,
+ TRIS,
+ BONES,
+ LAYERS,
+ FRAMES,
+ STROKES,
+ POINTS,
+ MAX_LABELS_COUNT
+ };
+ char labels[MAX_LABELS_COUNT][64];
+
+ STRNCPY(labels[OBJ], IFACE_("Objects"));
+ STRNCPY(labels[VERTS], IFACE_("Vertices"));
+ STRNCPY(labels[EDGES], IFACE_("Edges"));
+ STRNCPY(labels[FACES], IFACE_("Faces"));
+ STRNCPY(labels[TRIS], IFACE_("Triangles"));
+ STRNCPY(labels[BONES], IFACE_("Bones"));
+ STRNCPY(labels[LAYERS], IFACE_("Layers"));
+ STRNCPY(labels[FRAMES], IFACE_("Frames"));
+ STRNCPY(labels[STROKES], IFACE_("Strokes"));
+ STRNCPY(labels[POINTS], IFACE_("Points"));
+
+ int longest_label = 0;
+ int i;
+ for (i = 0; i < MAX_LABELS_COUNT; ++i) {
+ longest_label = max_ii(longest_label, BLF_width(font_id, labels[i], sizeof(labels[i])));
}
- if (GPU_mem_stats_supported()) {
- int gpu_free_mem, gpu_tot_memory;
-
- GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
-
- BLI_str_format_byte_unit(formatted_mem, gpu_free_mem, false);
- ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, TIP_(" | Free GPU Mem: %s"), formatted_mem);
-
- if (gpu_tot_memory) {
- BLI_str_format_byte_unit(formatted_mem, gpu_tot_memory, false);
- BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, TIP_("/%s"), formatted_mem);
- }
- }
+ int col1 = x;
+ int col2 = x + longest_label + (0.5f * U.widget_unit);
- s = stats->infostr;
- ofs = 0;
+ /* Add some extra margin above this section. */
+ *y -= (0.6f * height);
if (object_mode == OB_MODE_OBJECT) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- "%s | ",
- BKE_collection_ui_name_get(layer_collection->collection));
- }
-
- if (ob) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, "%s | ", ob->id.name + 2);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
}
if (obedit) {
- if (BKE_keyblock_from_object(obedit)) {
- ofs += BLI_strncpy_rlen(s + ofs, TIP_("(Key) "), MAX_INFO_LEN - ofs);
- }
-
if (obedit->type == OB_MESH) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Edges:%s/%s | Faces:%s/%s | Tris:%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totedgesel,
- stats_fmt.totedge,
- stats_fmt.totfacesel,
- stats_fmt.totface,
- stats_fmt.tottri);
+ stats_row(col1, labels[OBJ], col2, stats_fmt.totobjsel, stats_fmt.totobj, y, height);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedgesel, stats_fmt.totedge, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totfacesel, stats_fmt.totface, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else if (obedit->type == OB_ARMATURE) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s | Bones:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert,
- stats_fmt.totbonesel,
- stats_fmt.totbone);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s/%s"),
- stats_fmt.totvertsel,
- stats_fmt.totvert);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvertsel, stats_fmt.totvert, y, height);
}
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
}
else if (ob && (object_mode & OB_MODE_POSE)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Bones:%s/%s %s%s"),
- stats_fmt.totbonesel,
- stats_fmt.totbone,
- memstr,
- gpumemstr);
+ stats_row(col1, labels[BONES], col2, stats_fmt.totbonesel, stats_fmt.totbone, y, height);
}
else if ((ob) && (ob->type == OB_GPENCIL)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Layers:%s | Frames:%s | Strokes:%s | Points:%s | Objects:%s/%s"),
- stats_fmt.totgplayer,
- stats_fmt.totgpframe,
- stats_fmt.totgpstroke,
- stats_fmt.totgppoint,
- stats_fmt.totobjsel,
- stats_fmt.totobj);
-
- ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
- ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
+ stats_row(col1, labels[LAYERS], col2, stats_fmt.totgplayer, NULL, y, height);
+ stats_row(col1, labels[FRAMES], col2, stats_fmt.totgpframe, NULL, y, height);
+ stats_row(col1, labels[STROKES], col2, stats_fmt.totgpstroke, NULL, y, height);
+ stats_row(col1, labels[POINTS], col2, stats_fmt.totgppoint, NULL, y, height);
}
else if (stats_is_object_dynamic_topology_sculpt(ob, object_mode)) {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Tris:%s%s"),
- stats_fmt.totvert,
- stats_fmt.tottri,
- gpumemstr);
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
else {
- ofs += BLI_snprintf(s + ofs,
- MAX_INFO_LEN - ofs,
- TIP_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s%s%s"),
- stats_fmt.totvert,
- stats_fmt.totface,
- stats_fmt.tottri,
- stats_fmt.totobjsel,
- stats_fmt.totobj,
- memstr,
- gpumemstr);
- }
-
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, " | %s", versionstr);
-#undef MAX_INFO_MEM_LEN
-}
-
-#undef MAX_INFO_LEN
-
-void ED_info_stats_clear(ViewLayer *view_layer)
-{
- if (view_layer->stats) {
- MEM_freeN(view_layer->stats);
- view_layer->stats = NULL;
+ stats_row(col1, labels[VERTS], col2, stats_fmt.totvert, NULL, y, height);
+ stats_row(col1, labels[EDGES], col2, stats_fmt.totedge, NULL, y, height);
+ stats_row(col1, labels[FACES], col2, stats_fmt.totface, NULL, y, height);
+ stats_row(col1, labels[TRIS], col2, stats_fmt.tottri, NULL, y, height);
}
-}
-const char *ED_info_stats_string(Main *bmain, Scene *scene, ViewLayer *view_layer)
-{
- /* Looping through dependency graph when interface is locked is not safe.
- * The interface is marked as locked when jobs wants to modify the
- * dependency graph. */
- wmWindowManager *wm = bmain->wm.first;
- if (wm->is_interface_locked) {
- return "";
- }
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(bmain, scene, view_layer, true);
- if (!view_layer->stats) {
- stats_update(depsgraph, view_layer);
- }
- stats_string(view_layer);
- return view_layer->stats->infostr;
+ BLF_disable(font_id, BLF_SHADOW);
}
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 218e2be0362..307b6d9bc21 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -143,7 +143,8 @@ bool nla_panel_context(const bContext *C,
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* for these channels, we only do AnimData */
if (ale->adt && adt_ptr) {
ID *id;
@@ -354,7 +355,7 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
{
PointerRNA strip_ptr;
uiLayout *layout = panel->layout;
- uiLayout *column;
+ uiLayout *column, *row;
uiBlock *block;
short showEvalProps = 1;
@@ -401,20 +402,19 @@ static void nla_panel_properties(const bContext *C, Panel *panel)
uiItemR(column, &strip_ptr, "blend_in", 0, IFACE_("Blend In"), ICON_NONE);
uiItemR(column, &strip_ptr, "blend_out", 0, IFACE_("Out"), ICON_NONE);
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
- uiItemR(column, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
-
- uiItemS(layout);
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row, RNA_boolean_get(&strip_ptr, "use_animated_influence") == false);
+ uiItemR(row, &strip_ptr, "use_auto_blend", 0, NULL, ICON_NONE); // XXX as toggle?
/* settings */
- column = uiLayoutColumn(layout, true);
- uiLayoutSetActive(column,
+ column = uiLayoutColumnWithHeading(layout, true, "Playback");
+ row = uiLayoutRow(column, true);
+ uiLayoutSetActive(row,
!(RNA_boolean_get(&strip_ptr, "use_animated_influence") ||
RNA_boolean_get(&strip_ptr, "use_animated_time")));
- uiItemR(column, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
+ uiItemR(row, &strip_ptr, "use_reverse", 0, NULL, ICON_NONE);
- uiItemR(layout, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
+ uiItemR(column, &strip_ptr, "use_animated_time_cyclic", 0, NULL, ICON_NONE);
}
}
@@ -442,15 +442,12 @@ static void nla_panel_actclip(const bContext *C, Panel *panel)
uiItemR(row, &strip_ptr, "action", 0, NULL, ICON_ACTION);
/* action extents */
- // XXX custom names were used here (to avoid the prefixes)... probably not necessary in future?
column = uiLayoutColumn(layout, true);
uiItemR(column, &strip_ptr, "action_frame_start", 0, IFACE_("Frame Start"), ICON_NONE);
uiItemR(column, &strip_ptr, "action_frame_end", 0, IFACE_("End"), ICON_NONE);
- /* XXX: this layout may actually be too abstract and confusing,
- * and may be better using standard column layout. */
- row = uiLayoutRow(layout, false);
- uiItemR(row, &strip_ptr, "use_sync_length", 0, IFACE_("Sync Length"), ICON_NONE);
+ row = uiLayoutRowWithHeading(layout, false, "Sync Length");
+ uiItemR(row, &strip_ptr, "use_sync_length", 0, "", ICON_NONE);
uiItemO(row, IFACE_("Now"), ICON_FILE_REFRESH, "NLA_OT_action_sync_length");
/* action usage */
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5adcec8a5d7..d399ea47d7e 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -193,7 +193,8 @@ static int mouse_nla_channels(
case ANIMTYPE_PALETTE:
case ANIMTYPE_DSHAIR:
case ANIMTYPE_DSPOINTCLOUD:
- case ANIMTYPE_DSVOLUME: {
+ case ANIMTYPE_DSVOLUME:
+ case ANIMTYPE_DSSIMULATION: {
/* sanity checking... */
if (ale->adt) {
/* select/deselect */
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index 5b949911158..9b6cf154fb7 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -410,8 +410,8 @@ void NLA_OT_previewrange_set(wmOperatorType *ot)
/**
* Find the extents of the active channel
*
- * \param[out] min Bottom y-extent of channel
- * \param[out] max Top y-extent of channel
+ * \param[out] min: Bottom y-extent of channel.
+ * \param[out] max: Top y-extent of channel.
* \return Success of finding a selected channel
*/
static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, float *max)
diff --git a/source/blender/editors/space_node/CMakeLists.txt b/source/blender/editors/space_node/CMakeLists.txt
index f8c30f9a688..4e21cdc9d16 100644
--- a/source/blender/editors/space_node/CMakeLists.txt
+++ b/source/blender/editors/space_node/CMakeLists.txt
@@ -75,6 +75,10 @@ if(WITH_OPENIMAGEDENOISE)
add_definitions(-DWITH_OPENIMAGEDENOISE)
endif()
+if (WITH_NEW_SIMULATION_TYPE)
+ add_definitions(-DWITH_NEW_SIMULATION_TYPE)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_space_node "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index e5ca2efb26f..44003a5b9bc 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -69,9 +69,13 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
+/* Default flags for uiItemR(). Name is kept short since this is used a lot in this file. */
+#define DEFAULT_FLAGS UI_ITEM_R_SPLIT_EMPTY_NAME
+
/* ****************** SOCKET BUTTON DRAW FUNCTIONS ***************** */
static void node_socket_button_label(bContext *UNUSED(C),
@@ -93,7 +97,7 @@ static void node_buts_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *p
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -107,7 +111,7 @@ static void node_buts_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr
col = uiLayoutColumn(layout, false);
uiTemplateColorPicker(col, &sockptr, "default_value", 1, 0, 0, 0);
- uiItemR(col, &sockptr, "default_value", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(col, &sockptr, "default_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
}
static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -118,12 +122,12 @@ static void node_buts_mix_rgb(uiLayout *layout, bContext *UNUSED(C), PointerRNA
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
if (ELEM(ntree->type, NTREE_COMPOSIT, NTREE_TEXTURE)) {
- uiItemR(row, ptr, "use_alpha", 0, "", ICON_IMAGE_RGB_ALPHA);
+ uiItemR(row, ptr, "use_alpha", DEFAULT_FLAGS, "", ICON_IMAGE_RGB_ALPHA);
}
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -145,8 +149,8 @@ static void node_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *pt
uiTemplateCurveMapping(layout, ptr, "curve", 's', false, false, false, false);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "frame_start", 0, IFACE_("Sta"), ICON_NONE);
- uiItemR(row, ptr, "frame_end", 0, IFACE_("End"), ICON_NONE);
+ uiItemR(row, ptr, "frame_start", DEFAULT_FLAGS, IFACE_("Sta"), ICON_NONE);
+ uiItemR(row, ptr, "frame_end", DEFAULT_FLAGS, IFACE_("End"), ICON_NONE);
}
static void node_buts_colorramp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -196,7 +200,7 @@ static void node_buts_normal(uiLayout *layout, bContext *UNUSED(C), PointerRNA *
PointerRNA sockptr;
RNA_pointer_create(ptr->owner_id, &RNA_NodeSocket, output, &sockptr);
- uiItemR(layout, &sockptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, &sockptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
#if 0 /* not used in 2.5x yet */
@@ -242,33 +246,33 @@ static void node_buts_texture(uiLayout *layout, bContext *UNUSED(C), PointerRNA
short multi = (node->id && ((Tex *)node->id)->use_nodes && (node->type != CMP_NODE_TEXTURE) &&
(node->type != TEX_NODE_TEXTURE));
- uiItemR(layout, ptr, "texture", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "texture", DEFAULT_FLAGS, "", ICON_NONE);
if (multi) {
/* Number Drawing not optimal here, better have a list*/
- uiItemR(layout, ptr, "node_output", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "node_output", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_clamp(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "clamp_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "clamp_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "interpolation_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation_type", DEFAULT_FLAGS, "", ICON_NONE);
if (!ELEM(RNA_enum_get(ptr, "interpolation_type"),
NODE_MAP_RANGE_SMOOTHSTEP,
NODE_MAP_RANGE_SMOOTHERSTEP)) {
- uiItemR(layout, ptr, "clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_buts_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static int node_resize_area_default(bNode *node, int x, int y)
@@ -534,9 +538,9 @@ static int node_resize_area_frame(bNode *node, int x, int y)
static void node_buts_frame_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "label_size", 0, IFACE_("Label Size"), ICON_NONE);
- uiItemR(layout, ptr, "shrink", 0, IFACE_("Shrink"), ICON_NONE);
- uiItemR(layout, ptr, "text", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "label_size", DEFAULT_FLAGS, IFACE_("Label Size"), ICON_NONE);
+ uiItemR(layout, ptr, "shrink", DEFAULT_FLAGS, IFACE_("Shrink"), ICON_NONE);
+ uiItemR(layout, ptr, "text", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#define NODE_REROUTE_SIZE 8.0f
@@ -697,7 +701,7 @@ static void node_buts_image_user(uiLayout *layout,
col = uiLayoutColumn(layout, false);
- uiItemR(col, imaptr, "source", 0, "", ICON_NONE);
+ uiItemR(col, imaptr, "source", DEFAULT_FLAGS, "", ICON_NONE);
source = RNA_enum_get(imaptr, "source");
@@ -716,23 +720,23 @@ static void node_buts_image_user(uiLayout *layout,
if (ELEM(source, IMA_SRC_SEQUENCE, IMA_SRC_MOVIE)) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "frame_duration", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_start", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "frame_offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_cyclic", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_duration", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "frame_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_cyclic", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_auto_refresh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (compositor && RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
RNA_boolean_get(ptr, "has_layers")) {
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "layer", DEFAULT_FLAGS, NULL, ICON_NONE);
}
uiLayout *split = uiLayoutSplit(layout, 0.5f, true);
PointerRNA colorspace_settings_ptr = RNA_pointer_get(imaptr, "colorspace_settings");
uiItemL(split, IFACE_("Color Space"), ICON_NONE);
- uiItemR(split, &colorspace_settings_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(split, &colorspace_settings_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
/* Avoid losing changes image is painted. */
if (BKE_image_is_dirty(imaptr->data)) {
@@ -742,35 +746,35 @@ static void node_buts_image_user(uiLayout *layout,
static void node_shader_buts_mapping(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_vector_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "rotation_type", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "rotation_type", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_vect_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "operation", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_vect_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "vector_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "convert_from", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "convert_to", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "vector_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "convert_from", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "convert_to", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_attribute(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "attribute_name", 0, IFACE_("Name"), ICON_NONE);
+ uiItemR(layout, ptr, "attribute_name", DEFAULT_FLAGS, IFACE_("Name"), ICON_NONE);
}
static void node_shader_buts_wireframe(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_pixel_size", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_pixel_size", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -789,14 +793,14 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
UI_TEMPLATE_ID_FILTER_ALL,
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "projection") == SHD_PROJ_BOX) {
- uiItemR(layout, ptr, "projection_blend", 0, "Blend", ICON_NONE);
+ uiItemR(layout, ptr, "projection_blend", DEFAULT_FLAGS, "Blend", ICON_NONE);
}
- uiItemR(layout, ptr, "extension", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "extension", DEFAULT_FLAGS, "", ICON_NONE);
/* note: image user properties used directly here, unlike compositor image node,
* which redefines them in the node struct RNA to get proper updates.
@@ -827,8 +831,8 @@ static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, Poin
false,
NULL);
- uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, "", ICON_NONE);
node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
}
@@ -838,29 +842,29 @@ static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, P
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
- uiItemR(layout, ptr, "interpolation", 0, IFACE_("Interpolation"), ICON_NONE);
- uiItemR(layout, ptr, "projection", 0, IFACE_("Projection"), ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, IFACE_("Interpolation"), ICON_NONE);
+ uiItemR(layout, ptr, "projection", DEFAULT_FLAGS, IFACE_("Projection"), ICON_NONE);
}
static void node_shader_buts_tex_sky(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "sky_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "sun_direction", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "turbidity", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "sky_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "sun_direction", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "turbidity", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "sky_type") == SHD_SKY_NEW) {
- uiItemR(layout, ptr, "ground_albedo", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "ground_albedo", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_shader_buts_tex_gradient(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "gradient_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "gradient_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_magic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "turbulence_depth", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "turbulence_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -868,48 +872,48 @@ static void node_shader_buts_tex_brick(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_shader_buts_tex_wave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "wave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_type", DEFAULT_FLAGS, "", ICON_NONE);
int type = RNA_enum_get(ptr, "wave_type");
if (type == SHD_WAVE_BANDS) {
- uiItemR(layout, ptr, "bands_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "bands_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
else { /* SHD_WAVE_RINGS */
- uiItemR(layout, ptr, "rings_direction", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "rings_direction", DEFAULT_FLAGS, "", ICON_NONE);
}
- uiItemR(layout, ptr, "wave_profile", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "wave_profile", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_musgrave(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "musgrave_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "musgrave_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_voronoi(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "voronoi_dimensions", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "feature", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "voronoi_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "feature", DEFAULT_FLAGS, "", ICON_NONE);
int feature = RNA_enum_get(ptr, "feature");
if (!ELEM(feature, SHD_VORONOI_DISTANCE_TO_EDGE, SHD_VORONOI_N_SPHERE_RADIUS) &&
RNA_enum_get(ptr, "voronoi_dimensions") != 1) {
- uiItemR(layout, ptr, "distance", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, "", ICON_NONE);
}
}
static void node_shader_buts_tex_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_tex_pointdensity(uiLayout *layout,
@@ -925,7 +929,7 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
RNA_id_pointer_create(ob ? (ID *)ob->data : NULL, &obdata_ptr);
uiItemR(layout, ptr, "point_source", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(layout, ptr, "object", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->id && shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
PointerRNA dataptr;
@@ -933,15 +937,15 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
uiItemPointerR(layout, ptr, "particle_system", &dataptr, "particle_systems", NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "space", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "interpolation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "resolution", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "interpolation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "resolution", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->point_source == SHD_POINTDENSITY_SOURCE_PSYS) {
- uiItemR(layout, ptr, "particle_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "particle_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(layout, ptr, "vertex_color_source", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "vertex_color_source", DEFAULT_FLAGS, NULL, ICON_NONE);
if (shader_point_density->ob_color_source == SHD_POINTDENSITY_COLOR_VERTWEIGHT) {
if (ob_ptr.data) {
uiItemPointerR(
@@ -959,18 +963,18 @@ static void node_shader_buts_tex_pointdensity(uiLayout *layout,
static void node_shader_buts_tex_coord(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "object", 0, NULL, 0);
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "object", DEFAULT_FLAGS, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_bump(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "invert", 0, NULL, 0);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_uvmap(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "from_instancer", 0, NULL, 0);
+ uiItemR(layout, ptr, "from_instancer", DEFAULT_FLAGS, NULL, 0);
if (!RNA_boolean_get(ptr, "from_instancer")) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -996,12 +1000,12 @@ static void node_shader_buts_vertex_color(uiLayout *layout, bContext *C, Pointer
static void node_shader_buts_uvalongstroke(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_tips", 0, NULL, 0);
+ uiItemR(layout, ptr, "use_tips", DEFAULT_FLAGS, NULL, 0);
}
static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
if (RNA_enum_get(ptr, "space") == SHD_SPACE_TANGENT) {
PointerRNA obptr = CTX_data_pointer_get(C, "active_object");
@@ -1011,14 +1015,14 @@ static void node_shader_buts_normal_map(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(layout, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(layout, ptr, "uv_map", 0, "", 0);
+ uiItemR(layout, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
}
static void node_shader_buts_displacement(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", 0);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", 0);
}
static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1027,7 +1031,7 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
split = uiLayoutSplit(layout, 0.0f, false);
- uiItemR(split, ptr, "direction_type", 0, "", 0);
+ uiItemR(split, ptr, "direction_type", DEFAULT_FLAGS, "", 0);
row = uiLayoutRow(split, false);
@@ -1039,50 +1043,50 @@ static void node_shader_buts_tangent(uiLayout *layout, bContext *C, PointerRNA *
uiItemPointerR(row, ptr, "uv_map", &dataptr, "uv_layers", "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "uv_map", 0, "", 0);
+ uiItemR(row, ptr, "uv_map", DEFAULT_FLAGS, "", 0);
}
}
else {
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, 0);
}
}
static void node_shader_buts_glossy(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "subsurface_method", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "subsurface_method", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_anisotropic(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distribution", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distribution", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_subsurface(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "falloff", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_toon(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_hair(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "component", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "component", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_principled_hair(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "parametrization", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "parametrization", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1090,15 +1094,15 @@ static void node_shader_buts_ies(uiLayout *layout, bContext *UNUSED(C), PointerR
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_IES_INTERNAL) {
- uiItemR(row, ptr, "ies", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "ies", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
}
@@ -1107,15 +1111,15 @@ static void node_shader_buts_script(uiLayout *layout, bContext *UNUSED(C), Point
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "mode", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "mode", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_INTERNAL) {
- uiItemR(row, ptr, "script", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "script", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
- uiItemR(row, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
uiItemO(row, "", ICON_FILE_REFRESH, "node.shader_script_update");
@@ -1129,14 +1133,14 @@ static void node_shader_buts_script_ex(uiLayout *layout, bContext *C, PointerRNA
#if 0 /* not implemented yet */
if (RNA_enum_get(ptr, "mode") == NODE_SCRIPT_EXTERNAL) {
- uiItemR(layout, ptr, "use_auto_update", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_auto_update", DEFAULT_FLAGS, NULL, ICON_NONE);
}
#endif
}
static void node_buts_output_shader(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "target", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "target", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1145,32 +1149,32 @@ static void node_buts_output_linestyle(uiLayout *layout, bContext *UNUSED(C), Po
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "blend_type", 0, "", ICON_NONE);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blend_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_bevel(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_ambient_occlusion(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "inside", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "only_local", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "inside", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "only_local", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_shader_buts_white_noise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "noise_dimensions", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "noise_dimensions", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_shader_buts_output_aov(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "name", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -1355,10 +1359,10 @@ static void node_buts_image_views(uiLayout *layout,
if (RNA_boolean_get(ptr, "has_views")) {
if (RNA_enum_get(ptr, "view") == 0) {
- uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_CAMERA_STEREO);
}
else {
- uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ uiItemR(col, ptr, "view", DEFAULT_FLAGS, NULL, ICON_SCENE);
}
}
}
@@ -1419,7 +1423,7 @@ static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, Pointer
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, true);
- uiItemR(row, ptr, "layer", 0, "", ICON_NONE);
+ uiItemR(row, ptr, "layer", DEFAULT_FLAGS, "", ICON_NONE);
prop = RNA_struct_find_property(ptr, "layer");
if (!(RNA_property_enum_identifier(
@@ -1446,56 +1450,56 @@ static void node_composit_buts_blur(uiLayout *layout, bContext *UNUSED(C), Point
filter = RNA_enum_get(ptr, "filter_type");
reference = RNA_boolean_get(ptr, "use_variable_size");
- uiItemR(col, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
if (filter != R_FILTER_FAST_GAUSS) {
- uiItemR(col, ptr, "use_variable_size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
if (!reference) {
- uiItemR(col, ptr, "use_bokeh", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_bokeh", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "use_relative", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_relative")) {
uiItemL(col, IFACE_("Aspect Correction"), ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "aspect_correction", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "aspect_correction", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "factor_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "factor_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "factor_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "factor_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
else {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "size_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "size_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "size_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "size_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
}
- uiItemR(col, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_wrap", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_wrap", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Center:"), ICON_NONE);
- uiItemR(col, ptr, "center_x", 0, IFACE_("X"), ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, IFACE_("Y"), ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, IFACE_("X"), ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, IFACE_("Y"), ICON_NONE);
uiItemS(layout);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "distance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
uiItemS(layout);
- uiItemR(layout, ptr, "spin", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "zoom", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "spin", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "zoom", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bilateralblur(uiLayout *layout,
@@ -1505,9 +1509,9 @@ static void node_composit_buts_bilateralblur(uiLayout *layout,
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "iterations", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_color", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "sigma_space", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_color", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "sigma_space", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1516,60 +1520,60 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Bokeh Type:"), ICON_NONE);
- uiItemR(col, ptr, "bokeh", 0, "", ICON_NONE);
- uiItemR(col, ptr, "angle", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "bokeh", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_gamma_correction", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_gamma_correction", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_zbuffer") == true);
- uiItemR(col, ptr, "f_stop", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_preview", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_zbuffer", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_zbuffer") == false);
- uiItemR(sub, ptr, "z_scale", 0, NULL, ICON_NONE);
+ uiItemR(sub, ptr, "z_scale", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* qdn: glare node */
static void node_composit_buts_glare(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "glare_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "quality", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "glare_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "quality", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 1) {
- uiItemR(layout, ptr, "iterations", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "iterations", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") != 0) {
- uiItemR(layout, ptr, "color_modulation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "color_modulation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
- uiItemR(layout, ptr, "mix", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mix", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "streaks", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle_offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "streaks", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle_offset", DEFAULT_FLAGS, NULL, ICON_NONE);
}
if (RNA_enum_get(ptr, "glare_type") == 0 || RNA_enum_get(ptr, "glare_type") == 2) {
- uiItemR(layout, ptr, "fade", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "fade", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "glare_type") == 0) {
- uiItemR(layout, ptr, "use_rotate_45", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_rotate_45", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
if (RNA_enum_get(ptr, "glare_type") == 1) {
- uiItemR(layout, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -1578,17 +1582,17 @@ static void node_composit_buts_tonemap(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tonemap_type", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "tonemap_type", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "tonemap_type") == 0) {
- uiItemR(col, ptr, "key", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "key", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
- uiItemR(col, ptr, "intensity", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "adaptation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "correction", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "intensity", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "adaptation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "correction", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1597,12 +1601,12 @@ static void node_composit_buts_lensdist(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "use_projector", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_projector", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(col, false);
uiLayoutSetActive(col, RNA_boolean_get(ptr, "use_projector") == false);
- uiItemR(col, ptr, "use_jitter", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_fit", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_jitter", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_fit", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1610,46 +1614,46 @@ static void node_composit_buts_vecblur(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "samples", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, IFACE_("Blur"), ICON_NONE);
+ uiItemR(col, ptr, "samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, IFACE_("Blur"), ICON_NONE);
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Speed:"), ICON_NONE);
- uiItemR(col, ptr, "speed_min", 0, IFACE_("Min"), ICON_NONE);
- uiItemR(col, ptr, "speed_max", 0, IFACE_("Max"), ICON_NONE);
+ uiItemR(col, ptr, "speed_min", DEFAULT_FLAGS, IFACE_("Min"), ICON_NONE);
+ uiItemR(col, ptr, "speed_max", DEFAULT_FLAGS, IFACE_("Max"), ICON_NONE);
- uiItemR(layout, ptr, "use_curved", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_curved", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_filter(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_flip(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "axis", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "axis", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_crop(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_crop_size", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_crop_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "relative", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
if (RNA_boolean_get(ptr, "relative")) {
- uiItemR(col, ptr, "rel_min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "rel_min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "rel_max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "rel_min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "rel_max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
else {
- uiItemR(col, ptr, "min_x", 0, IFACE_("Left"), ICON_NONE);
- uiItemR(col, ptr, "max_x", 0, IFACE_("Right"), ICON_NONE);
- uiItemR(col, ptr, "min_y", 0, IFACE_("Up"), ICON_NONE);
- uiItemR(col, ptr, "max_y", 0, IFACE_("Down"), ICON_NONE);
+ uiItemR(col, ptr, "min_x", DEFAULT_FLAGS, IFACE_("Left"), ICON_NONE);
+ uiItemR(col, ptr, "max_x", DEFAULT_FLAGS, IFACE_("Right"), ICON_NONE);
+ uiItemR(col, ptr, "min_y", DEFAULT_FLAGS, IFACE_("Up"), ICON_NONE);
+ uiItemR(col, ptr, "max_y", DEFAULT_FLAGS, IFACE_("Down"), ICON_NONE);
}
}
@@ -1659,8 +1663,8 @@ static void node_composit_buts_splitviewer(uiLayout *layout, bContext *UNUSED(C)
col = uiLayoutColumn(layout, false);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "factor", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, ptr, "factor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_double_edge_mask(uiLayout *layout,
@@ -1672,9 +1676,9 @@ static void node_composit_buts_double_edge_mask(uiLayout *layout,
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Inner Edge:"), ICON_NONE);
- uiItemR(col, ptr, "inner_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "inner_mode", DEFAULT_FLAGS, "", ICON_NONE);
uiItemL(col, IFACE_("Buffer Edge:"), ICON_NONE);
- uiItemR(col, ptr, "edge_mode", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "edge_mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1682,7 +1686,7 @@ static void node_composit_buts_map_range(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_clamp", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_clamp", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1690,20 +1694,20 @@ static void node_composit_buts_map_value(uiLayout *layout, bContext *UNUSED(C),
uiLayout *sub, *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "size", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "size", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_min", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_min", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_min"));
- uiItemR(sub, ptr, "min", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "min", DEFAULT_FLAGS, "", ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_max", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_max", DEFAULT_FLAGS, NULL, ICON_NONE);
sub = uiLayoutColumn(col, false);
uiLayoutSetActive(sub, RNA_boolean_get(ptr, "use_max"));
- uiItemR(sub, ptr, "max", 0, "", ICON_NONE);
+ uiItemR(sub, ptr, "max", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1711,8 +1715,8 @@ static void node_composit_buts_alphaover(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_premultiply", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "premul", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "premul", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1720,27 +1724,27 @@ static void node_composit_buts_zcombine(uiLayout *layout, bContext *UNUSED(C), P
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_antialias_z", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_antialias_z", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_dilateerode(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
switch (RNA_enum_get(ptr, "mode")) {
case CMP_NODE_DILATEERODE_DISTANCE_THRESH:
- uiItemR(layout, ptr, "edge", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case CMP_NODE_DILATEERODE_DISTANCE_FEATHER:
- uiItemR(layout, ptr, "falloff", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
}
}
static void node_composit_buts_inpaint(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "distance", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "distance", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1748,8 +1752,8 @@ static void node_composit_buts_despeckle(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold_neighbor", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold_neighbor", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1757,8 +1761,8 @@ static void node_composit_buts_diff_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_distance_matte(uiLayout *layout,
@@ -1771,10 +1775,10 @@ static void node_composit_buts_distance_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, ptr, "tolerance", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "falloff", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "falloff", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1783,23 +1787,23 @@ static void node_composit_buts_color_spill(uiLayout *layout, bContext *UNUSED(C)
uiItemL(layout, IFACE_("Despill Channel:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "ratio", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "use_unspill", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "ratio", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "use_unspill", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_boolean_get(ptr, "use_unspill") == true) {
- uiItemR(col, ptr, "unspill_red", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_green", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "unspill_blue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_red", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_green", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "unspill_blue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
}
@@ -1808,12 +1812,12 @@ static void node_composit_buts_chroma_matte(uiLayout *layout, bContext *UNUSED(C
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "tolerance", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "threshold", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "threshold", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, true);
/*uiItemR(col, ptr, "lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now */
- uiItemR(col, ptr, "gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
/*uiItemR(col, ptr, "shadow_adjust", UI_ITEM_R_SLIDER, NULL, ICON_NONE); Removed for now*/
}
@@ -1822,9 +1826,9 @@ static void node_composit_buts_color_matte(uiLayout *layout, bContext *UNUSED(C)
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "color_hue", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "color_value", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_hue", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "color_value", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_channel_matte(uiLayout *layout,
@@ -1835,24 +1839,24 @@ static void node_composit_buts_channel_matte(uiLayout *layout,
uiItemL(layout, IFACE_("Color Space:"), ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "color_space", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "color_space", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiItemL(col, IFACE_("Key Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "matte_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "matte_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "limit_method", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "limit_method") == 0) {
uiItemL(col, IFACE_("Limiting Channel:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "limit_channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, ptr, "limit_channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1860,19 +1864,19 @@ static void node_composit_buts_luma_matte(uiLayout *layout, bContext *UNUSED(C),
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "limit_max", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(col, ptr, "limit_min", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_max", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(col, ptr, "limit_min", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_map_uv(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "index", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "index", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_antialiasing", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -1886,7 +1890,7 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
else {
uiItemL(layout, IFACE_("Base Path:"), ICON_NONE);
}
- uiItemR(layout, ptr, "base_path", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "base_path", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
@@ -1972,7 +1976,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("Layer:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "name", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -1987,7 +1991,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
uiItemL(col, IFACE_("File Subpath:"), ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &active_input_ptr, "path", 0, "", ICON_NONE);
+ uiItemR(row, &active_input_ptr, "path", DEFAULT_FLAGS, "", ICON_NONE);
uiItemFullO(row,
"NODE_OT_output_file_remove_active_socket",
"",
@@ -2002,7 +2006,7 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
col = uiLayoutColumn(layout, true);
uiItemL(col, IFACE_("Format:"), ICON_NONE);
- uiItemR(col, &active_input_ptr, "use_node_format", 0, NULL, ICON_NONE);
+ uiItemR(col, &active_input_ptr, "use_node_format", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
@@ -2017,20 +2021,20 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
static void node_composit_buts_scale(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "space", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "space", DEFAULT_FLAGS, "", ICON_NONE);
if (RNA_enum_get(ptr, "space") == CMP_SCALE_RENDERPERCENT) {
uiLayout *row;
- uiItemR(layout, ptr, "frame_method", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_method", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "offset_x", 0, "X", ICON_NONE);
- uiItemR(row, ptr, "offset_y", 0, "Y", ICON_NONE);
+ uiItemR(row, ptr, "offset_x", DEFAULT_FLAGS, "X", ICON_NONE);
+ uiItemR(row, ptr, "offset_y", DEFAULT_FLAGS, "Y", ICON_NONE);
}
}
static void node_composit_buts_rotate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2038,25 +2042,25 @@ static void node_composit_buts_invert(uiLayout *layout, bContext *UNUSED(C), Poi
uiLayout *col;
col = uiLayoutColumn(layout, false);
- uiItemR(col, ptr, "invert_rgb", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "invert_alpha", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_rgb", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "invert_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_premulkey(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mapping", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mapping", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_view_levels(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "channel", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "channel", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
}
static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *split, *col, *row;
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
@@ -2064,17 +2068,17 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "lift", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gamma", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "gain", 1, 1, 1, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
@@ -2082,46 +2086,46 @@ static void node_composit_buts_colorbalance(uiLayout *layout, bContext *UNUSED(C
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "offset", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "offset", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "offset_basis", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "offset_basis", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "power", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
col = uiLayoutColumn(split, false);
uiTemplateColorPicker(col, ptr, "slope", 1, 1, 0, 1);
row = uiLayoutRow(col, false);
- uiItemR(row, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
static void node_composit_buts_colorbalance_ex(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "correction_method", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "correction_method", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "correction_method") == 0) {
uiTemplateColorPicker(layout, ptr, "lift", 1, 1, 0, 1);
- uiItemR(layout, ptr, "lift", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "lift", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gamma", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gamma", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gamma", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "gain", 1, 1, 1, 1);
- uiItemR(layout, ptr, "gain", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "gain", DEFAULT_FLAGS, NULL, ICON_NONE);
}
else {
uiTemplateColorPicker(layout, ptr, "offset", 1, 1, 0, 1);
- uiItemR(layout, ptr, "offset", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "offset", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "power", 1, 1, 0, 1);
- uiItemR(layout, ptr, "power", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "power", DEFAULT_FLAGS, NULL, ICON_NONE);
uiTemplateColorPicker(layout, ptr, "slope", 1, 1, 0, 1);
- uiItemR(layout, ptr, "slope", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "slope", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2143,7 +2147,7 @@ static void node_composit_buts_huecorrect(uiLayout *layout, bContext *UNUSED(C),
static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "mode", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2180,19 +2184,19 @@ static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, Pointe
return;
}
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
- uiItemR(layout, ptr, "invert", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(layout, ptr, "invert", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_translate(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_relative", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "wrap_axis", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "wrap_axis", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_transform(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filter_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filter_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2206,7 +2210,7 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po
return;
}
- uiItemR(layout, ptr, "distortion_type", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "distortion_type", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_colorcorrection(uiLayout *layout,
@@ -2216,9 +2220,9 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, "", ICON_NONE);
@@ -2230,39 +2234,39 @@ static void node_composit_buts_colorcorrection(uiLayout *layout,
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Master"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Highlights"), ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Midtones"), ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
uiItemL(row, IFACE_("Shadows"), ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, "", ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, "", ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
@@ -2272,48 +2276,48 @@ static void node_composit_buts_colorcorrection_ex(uiLayout *layout,
uiLayout *row;
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "red", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "green", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "blue", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "red", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "green", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "blue", DEFAULT_FLAGS, NULL, ICON_NONE);
row = layout;
uiItemL(row, IFACE_("Saturation"), ICON_NONE);
- uiItemR(row, ptr, "master_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_saturation", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_saturation", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Contrast"), ICON_NONE);
- uiItemR(row, ptr, "master_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_contrast", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_contrast", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gamma"), ICON_NONE);
- uiItemR(row, ptr, "master_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gamma", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gamma", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Gain"), ICON_NONE);
- uiItemR(row, ptr, "master_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_gain", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_gain", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
uiItemL(row, IFACE_("Lift"), ICON_NONE);
- uiItemR(row, ptr, "master_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "highlights_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "shadows_lift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "master_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "highlights_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "shadows_lift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
row = uiLayoutRow(layout, false);
- uiItemR(row, ptr, "midtones_start", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "midtones_end", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_start", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "midtones_end", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "check", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_switch_view_ex(uiLayout *layout,
@@ -2335,32 +2339,32 @@ static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), Po
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_bokehimage(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "flaps", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "angle", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rounding", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "catadioptric", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "shift", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "flaps", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "angle", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rounding", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "catadioptric", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "shift", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_bokehblur(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_variable_size", 0, NULL, ICON_NONE);
- // uiItemR(layout, ptr, "f_stop", 0, NULL, ICON_NONE); // UNUSED
- uiItemR(layout, ptr, "blur_max", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "use_extended_bounds", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_variable_size", DEFAULT_FLAGS, NULL, ICON_NONE);
+ // uiItemR(layout, ptr, "f_stop", DEFAULT_FLAGS, NULL, ICON_NONE); // UNUSED
+ uiItemR(layout, ptr, "blur_max", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_extended_bounds", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_backdrop_viewer(
@@ -2486,36 +2490,36 @@ static void node_composit_buts_ellipsemask(uiLayout *layout, bContext *UNUSED(C)
{
uiLayout *row;
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "x", 0, NULL, ICON_NONE);
- uiItemR(row, ptr, "y", 0, NULL, ICON_NONE);
+ uiItemR(row, ptr, "x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(row, ptr, "y", DEFAULT_FLAGS, NULL, ICON_NONE);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "width", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(row, ptr, "height", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "width", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(row, ptr, "height", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
- uiItemR(layout, ptr, "rotation", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "mask_type", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "rotation", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "mask_type", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_composite(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_viewer_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *col;
- uiItemR(layout, ptr, "use_alpha", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "tile_order", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_alpha", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "tile_order", DEFAULT_FLAGS, NULL, ICON_NONE);
if (RNA_enum_get(ptr, "tile_order") == 0) {
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "center_x", 0, NULL, ICON_NONE);
- uiItemR(col, ptr, "center_y", 0, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(col, ptr, "center_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2524,19 +2528,19 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p
bNode *node = ptr->data;
uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL, false, NULL);
- uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_feather", DEFAULT_FLAGS, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_source", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "size_source", DEFAULT_FLAGS, "", ICON_NONE);
if (node->custom1 & (CMP_NODEFLAG_MASK_FIXED | CMP_NODEFLAG_MASK_FIXED_SCENE)) {
- uiItemR(layout, ptr, "size_x", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "size_y", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_x", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "size_y", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (node->custom1 & CMP_NODEFLAG_MASK_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2562,18 +2566,18 @@ static void node_composit_buts_keying(uiLayout *layout, bContext *UNUSED(C), Poi
{
/* bNode *node = ptr->data; */ /* UNUSED */
- uiItemR(layout, ptr, "blur_pre", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "screen_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_factor", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "despill_balance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_radius", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "edge_kernel_tolerance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_black", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "clip_white", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "dilate_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_falloff", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "feather_distance", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "blur_post", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_pre", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "screen_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_factor", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "despill_balance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_radius", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "edge_kernel_tolerance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_black", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "clip_white", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "dilate_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_falloff", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "feather_distance", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "blur_post", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -2605,13 +2609,13 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN
uiItemPointerR(col, ptr, "track_name", &object_ptr, "tracks", "", ICON_ANIM_DATA);
}
else {
- uiItemR(layout, ptr, "track_name", 0, "", ICON_ANIM_DATA);
+ uiItemR(layout, ptr, "track_name", DEFAULT_FLAGS, "", ICON_ANIM_DATA);
}
- uiItemR(layout, ptr, "position", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "position", DEFAULT_FLAGS, NULL, ICON_NONE);
if (ELEM(node->custom1, CMP_TRACKPOS_RELATIVE_FRAME, CMP_TRACKPOS_ABSOLUTE_FRAME)) {
- uiItemR(layout, ptr, "frame_relative", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "frame_relative", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
}
@@ -2650,10 +2654,10 @@ static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, P
}
}
- uiItemR(layout, ptr, "use_motion_blur", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_motion_blur", DEFAULT_FLAGS, NULL, ICON_NONE);
if (data->flag & CMP_NODEFLAG_PLANETRACKDEFORM_MOTION_BLUR) {
- uiItemR(layout, ptr, "motion_blur_samples", 0, NULL, ICON_NONE);
- uiItemR(layout, ptr, "motion_blur_shutter", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_samples", DEFAULT_FLAGS, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "motion_blur_shutter", DEFAULT_FLAGS, NULL, ICON_NONE);
}
}
@@ -2665,8 +2669,8 @@ static void node_composit_buts_cornerpin(uiLayout *UNUSED(layout),
static void node_composit_buts_sunbeams(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "source", UI_ITEM_R_EXPAND, "", ICON_NONE);
- uiItemR(layout, ptr, "ray_length", UI_ITEM_R_SLIDER, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "source", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, "", ICON_NONE);
+ uiItemR(layout, ptr, "ray_length", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, NULL, ICON_NONE);
}
static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2679,7 +2683,7 @@ static void node_composit_buts_cryptomatte(uiLayout *layout, bContext *UNUSED(C)
uiTemplateCryptoPicker(row, ptr, "add");
uiTemplateCryptoPicker(row, ptr, "remove");
- uiItemR(col, ptr, "matte_id", 0, "", ICON_NONE);
+ uiItemR(col, ptr, "matte_id", DEFAULT_FLAGS, "", ICON_NONE);
}
static void node_composit_buts_cryptomatte_ex(uiLayout *layout,
@@ -2694,7 +2698,7 @@ static void node_composit_buts_brightcontrast(uiLayout *layout,
bContext *UNUSED(C),
PointerRNA *ptr)
{
- uiItemR(layout, ptr, "use_premultiply", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_premultiply", DEFAULT_FLAGS, NULL, ICON_NONE);
}
static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2707,7 +2711,7 @@ static void node_composit_buts_denoise(uiLayout *layout, bContext *UNUSED(C), Po
}
#endif
- uiItemR(layout, ptr, "use_hdr", 0, NULL, ICON_NONE);
+ uiItemR(layout, ptr, "use_hdr", DEFAULT_FLAGS, NULL, ICON_NONE);
}
/* only once called */
@@ -2957,12 +2961,12 @@ static void node_texture_buts_bricks(uiLayout *layout, bContext *UNUSED(C), Poin
uiLayout *col;
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "offset", UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
- uiItemR(col, ptr, "offset_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "offset", DEFAULT_FLAGS | UI_ITEM_R_SLIDER, IFACE_("Offset"), ICON_NONE);
+ uiItemR(col, ptr, "offset_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
col = uiLayoutColumn(layout, true);
- uiItemR(col, ptr, "squash", 0, IFACE_("Squash"), ICON_NONE);
- uiItemR(col, ptr, "squash_frequency", 0, IFACE_("Frequency"), ICON_NONE);
+ uiItemR(col, ptr, "squash", DEFAULT_FLAGS, IFACE_("Squash"), ICON_NONE);
+ uiItemR(col, ptr, "squash_frequency", DEFAULT_FLAGS, IFACE_("Frequency"), ICON_NONE);
}
static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2979,68 +2983,73 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
switch (tex->type) {
case TEX_BLEND:
- uiItemR(col, &tex_ptr, "progression", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "progression", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "use_flip_axis", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "use_flip_axis", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MARBLE:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "marble_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "marble_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_MAGIC:
- uiItemR(col, &tex_ptr, "noise_depth", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_depth", DEFAULT_FLAGS, NULL, ICON_NONE);
break;
case TEX_STUCCI:
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "stucci_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "stucci_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_WOOD:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "wood_type", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "wood_type", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_basis_2", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_basis_2", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
uiLayoutSetActive(row, !(ELEM(tex->stype, TEX_BAND, TEX_RING)));
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
break;
case TEX_CLOUDS:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "cloud_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(row, &tex_ptr, "cloud_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
row = uiLayoutRow(col, false);
- uiItemR(row, &tex_ptr, "noise_type", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_depth", UI_ITEM_R_EXPAND, IFACE_("Depth"), ICON_NONE);
+ uiItemR(row, &tex_ptr, "noise_type", DEFAULT_FLAGS | UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+ uiItemR(col,
+ &tex_ptr,
+ "noise_depth",
+ DEFAULT_FLAGS | UI_ITEM_R_EXPAND,
+ IFACE_("Depth"),
+ ICON_NONE);
break;
case TEX_DISTNOISE:
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_distortion", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_distortion", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_MUSGRAVE:
- uiItemR(col, &tex_ptr, "musgrave_type", 0, "", ICON_NONE);
- uiItemR(col, &tex_ptr, "noise_basis", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "musgrave_type", DEFAULT_FLAGS, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "noise_basis", DEFAULT_FLAGS, "", ICON_NONE);
break;
case TEX_VORONOI:
- uiItemR(col, &tex_ptr, "distance_metric", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "distance_metric", DEFAULT_FLAGS, "", ICON_NONE);
if (tex->vn_distm == TEX_MINKOVSKY) {
- uiItemR(col, &tex_ptr, "minkovsky_exponent", 0, NULL, ICON_NONE);
+ uiItemR(col, &tex_ptr, "minkovsky_exponent", DEFAULT_FLAGS, NULL, ICON_NONE);
}
- uiItemR(col, &tex_ptr, "color_mode", 0, "", ICON_NONE);
+ uiItemR(col, &tex_ptr, "color_mode", DEFAULT_FLAGS, "", ICON_NONE);
break;
}
}
@@ -3070,7 +3079,7 @@ static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
- uiItemR(layout, ptr, "filepath", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "filepath", DEFAULT_FLAGS, "", ICON_NONE);
}
/* only once called */
@@ -3122,6 +3131,96 @@ static void node_texture_set_butfunc(bNodeType *ntype)
}
}
+/* ****************** BUTTON CALLBACKS FOR SIMULATION NODES ***************** */
+
+static void node_simulation_buts_particle_simulation(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "name", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_time_step_event(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_set_particle_attribute(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_buts_time(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "mode", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_simulation_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case SIM_NODE_PARTICLE_SIMULATION:
+ ntype->draw_buttons = node_simulation_buts_particle_simulation;
+ break;
+ case SIM_NODE_PARTICLE_TIME_STEP_EVENT:
+ ntype->draw_buttons = node_simulation_buts_particle_time_step_event;
+ break;
+ case SIM_NODE_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_particle_attribute;
+ break;
+ case SIM_NODE_SET_PARTICLE_ATTRIBUTE:
+ ntype->draw_buttons = node_simulation_buts_set_particle_attribute;
+ break;
+ case SIM_NODE_TIME:
+ ntype->draw_buttons = node_simulation_buts_time;
+ break;
+ }
+}
+
+/* ****************** BUTTON CALLBACKS FOR FUNCTION NODES ***************** */
+
+static void node_function_buts_boolean_math(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_float_compare(uiLayout *layout,
+ bContext *UNUSED(C),
+ PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "operation", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_buts_switch(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
+{
+ uiItemR(layout, ptr, "data_type", DEFAULT_FLAGS, "", ICON_NONE);
+}
+
+static void node_function_set_butfunc(bNodeType *ntype)
+{
+ switch (ntype->type) {
+ case FN_NODE_BOOLEAN_MATH:
+ ntype->draw_buttons = node_function_buts_boolean_math;
+ break;
+ case FN_NODE_FLOAT_COMPARE:
+ ntype->draw_buttons = node_function_buts_float_compare;
+ break;
+ case FN_NODE_SWITCH:
+ ntype->draw_buttons = node_function_buts_switch;
+ break;
+ }
+}
+
/* ****** init draw callbacks for all tree types, only called in usiblender.c, once ************ */
static void node_property_update_default(Main *bmain, Scene *UNUSED(scene), PointerRNA *ptr)
@@ -3230,6 +3329,8 @@ void ED_node_init_butfuncs(void)
node_composit_set_butfunc(ntype);
node_shader_set_butfunc(ntype);
node_texture_set_butfunc(ntype);
+ node_simulation_set_butfunc(ntype);
+ node_function_set_butfunc(ntype);
/* define update callbacks for socket properties */
node_template_properties_update(ntype);
@@ -3240,6 +3341,7 @@ void ED_node_init_butfuncs(void)
ntreeType_Composite->ui_icon = ICON_NODE_COMPOSITING;
ntreeType_Shader->ui_icon = ICON_NODE_MATERIAL;
ntreeType_Texture->ui_icon = ICON_NODE_TEXTURE;
+ ntreeType_Simulation->ui_icon = ICON_PHYSICS; /* TODO: Use correct icon. */
}
void ED_init_custom_node_type(bNodeType *ntype)
@@ -3268,6 +3370,12 @@ static const float std_node_socket_colors[][4] = {
{0.0, 0.0, 0.0, 1.0}, /*__SOCK_MESH (deprecated) */
{0.06, 0.52, 0.15, 1.0}, /* SOCK_INT */
{0.39, 0.39, 0.39, 1.0}, /* SOCK_STRING */
+ {0.40, 0.10, 0.10, 1.0}, /* SOCK_OBJECT */
+ {0.10, 0.40, 0.10, 1.0}, /* SOCK_IMAGE */
+ {0.80, 0.80, 0.20, 1.0}, /* SOCK_EMITTERS */
+ {0.80, 0.20, 0.80, 1.0}, /* SOCK_EVENTS */
+ {0.20, 0.80, 0.80, 1.0}, /* SOCK_FORCES */
+ {0.30, 0.30, 0.30, 1.0}, /* SOCK_CONTROL_FLOW */
};
/* common color callbacks for standard types */
@@ -3362,7 +3470,7 @@ static void std_node_socket_draw(
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
- uiItemR(layout, ptr, "default_value", 0, text, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
case SOCK_VECTOR:
if (sock->flag & SOCK_COMPACT) {
@@ -3370,11 +3478,11 @@ static void std_node_socket_draw(
}
else {
if (sock->typeinfo->subtype == PROP_DIRECTION) {
- uiItemR(layout, ptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, "", ICON_NONE);
}
else {
uiLayout *column = uiLayoutColumn(layout, true);
- uiItemR(column, ptr, "default_value", 0, text, ICON_NONE);
+ uiItemR(column, ptr, "default_value", DEFAULT_FLAGS, text, ICON_NONE);
}
}
break;
@@ -3382,7 +3490,15 @@ static void std_node_socket_draw(
case SOCK_STRING: {
uiLayout *row = uiLayoutSplit(layout, 0.5f, false);
uiItemL(row, text, 0);
- uiItemR(row, ptr, "default_value", 0, "", 0);
+ uiItemR(row, ptr, "default_value", DEFAULT_FLAGS, "", 0);
+ break;
+ }
+ case SOCK_OBJECT: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
+ break;
+ }
+ case SOCK_IMAGE: {
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, text, 0);
break;
}
default:
@@ -3400,32 +3516,32 @@ static void std_node_socket_interface_draw(bContext *UNUSED(C), uiLayout *layout
switch (type) {
case SOCK_FLOAT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_INT: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_VECTOR: {
uiLayout *row;
- uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, 0);
+ uiItemR(layout, ptr, "default_value", UI_ITEM_R_EXPAND, NULL, DEFAULT_FLAGS);
row = uiLayoutRow(layout, true);
- uiItemR(row, ptr, "min_value", 0, IFACE_("Min"), 0);
- uiItemR(row, ptr, "max_value", 0, IFACE_("Max"), 0);
+ uiItemR(row, ptr, "min_value", DEFAULT_FLAGS, IFACE_("Min"), 0);
+ uiItemR(row, ptr, "max_value", DEFAULT_FLAGS, IFACE_("Max"), 0);
break;
}
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING: {
- uiItemR(layout, ptr, "default_value", 0, NULL, 0);
+ uiItemR(layout, ptr, "default_value", DEFAULT_FLAGS, NULL, 0);
break;
}
}
diff --git a/source/blender/editors/space_node/node_buttons.c b/source/blender/editors/space_node/node_buttons.c
index 4cf67dddb57..8fc343a9ed4 100644
--- a/source/blender/editors/space_node/node_buttons.c
+++ b/source/blender/editors/space_node/node_buttons.c
@@ -84,7 +84,7 @@ static void node_sockets_panel(const bContext *C, Panel *panel)
split = uiLayoutSplit(layout, 0.35f, false);
uiItemL(split, name, ICON_NONE);
- uiTemplateNodeLink(split, ntree, node, sock);
+ uiTemplateNodeLink(split, (bContext *)C, ntree, node, sock);
}
}
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 0552660b9bf..bd8950c5085 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -94,23 +94,11 @@ void ED_node_tree_update(const bContext *C)
static bNodeTree *node_tree_from_ID(ID *id)
{
if (id) {
- short idtype = GS(id->name);
-
- switch (idtype) {
- case ID_NT:
- return (bNodeTree *)id;
- case ID_MA:
- return ((Material *)id)->nodetree;
- case ID_LA:
- return ((Light *)id)->nodetree;
- case ID_WO:
- return ((World *)id)->nodetree;
- case ID_SCE:
- return ((Scene *)id)->nodetree;
- case ID_TE:
- return ((Tex *)id)->nodetree;
- case ID_LS:
- return ((FreestyleLineStyle *)id)->nodetree;
+ if (GS(id->name) == ID_NT) {
+ return (bNodeTree *)id;
+ }
+ else {
+ return ntreeFromID(id);
}
}
@@ -719,39 +707,19 @@ static void node_draw_mute_line(View2D *v2d, SpaceNode *snode, bNode *node)
#define MARKER_SHAPE_CIRCLE 0x2
#define MARKER_SHAPE_INNER_DOT 0x10
-static void node_socket_draw(const bContext *C,
- bNodeTree *ntree,
- PointerRNA node_ptr,
- bNodeSocket *sock,
+static void node_socket_draw(const bNodeSocket *sock,
+ const float color[4],
+ const float color_outline[4],
+ float size,
+ int locx,
+ int locy,
uint pos_id,
uint col_id,
uint shape_id,
uint size_id,
- uint outline_col_id,
- float size,
- bool selected)
+ uint outline_col_id)
{
- PointerRNA ptr;
- float color[4];
- float outline_color[4];
- uint flags = 0;
-
- RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
- sock->typeinfo->draw_color((bContext *)C, &ptr, &node_ptr, color);
-
- bNode *node = node_ptr.data;
- if (node->flag & NODE_MUTED) {
- color[3] *= 0.25f;
- }
-
- if (selected) {
- UI_GetThemeColor4fv(TH_TEXT_HI, outline_color);
- outline_color[3] = 0.9f;
- }
- else {
- copy_v4_fl(outline_color, 0.0f);
- outline_color[3] = 0.6f;
- }
+ int flags;
/* sets shape flags */
switch (sock->display_shape) {
@@ -780,8 +748,120 @@ static void node_socket_draw(const bContext *C,
immAttr4fv(col_id, color);
immAttr1u(shape_id, flags);
immAttr1f(size_id, size);
- immAttr4fv(outline_col_id, outline_color);
- immVertex2f(pos_id, sock->locx, sock->locy);
+ immAttr4fv(outline_col_id, color_outline);
+ immVertex2f(pos_id, locx, locy);
+}
+
+static void node_socket_outline_color_get(bool selected, float r_outline_color[4])
+{
+ if (selected) {
+ UI_GetThemeColor4fv(TH_TEXT_HI, r_outline_color);
+ r_outline_color[3] = 0.9f;
+ }
+ else {
+ copy_v4_fl(r_outline_color, 0.0f);
+ r_outline_color[3] = 0.6f;
+ }
+}
+
+/* Usual convention here would be node_socket_get_color(), but that's already used (for setting a
+ * color property socket). */
+void node_socket_color_get(
+ bContext *C, bNodeTree *ntree, PointerRNA *node_ptr, bNodeSocket *sock, float r_color[4])
+{
+ PointerRNA ptr;
+
+ BLI_assert(RNA_struct_is_a(node_ptr->type, &RNA_Node));
+ RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &ptr);
+
+ sock->typeinfo->draw_color(C, &ptr, node_ptr, r_color);
+
+ bNode *node = node_ptr->data;
+ if (node->flag & NODE_MUTED) {
+ r_color[3] *= 0.25f;
+ }
+}
+
+static void node_socket_draw_nested(const bContext *C,
+ bNodeTree *ntree,
+ PointerRNA *node_ptr,
+ bNodeSocket *sock,
+ uint pos_id,
+ uint col_id,
+ uint shape_id,
+ uint size_id,
+ uint outline_col_id,
+ float size,
+ bool selected)
+{
+ float color[4];
+ float outline_color[4];
+
+ node_socket_color_get((bContext *)C, ntree, node_ptr, sock, color);
+ node_socket_outline_color_get(selected, outline_color);
+
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ size,
+ sock->locx,
+ sock->locy,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+}
+
+/**
+ * Draw a single node socket at default size.
+ * \note this is only called from external code, internally #node_socket_draw_nested() is used for
+ * optimized drawing of multiple/all sockets of a node.
+ */
+void ED_node_socket_draw(bNodeSocket *sock, const rcti *rect, const float color[4], float scale)
+{
+ const float size = 2.25f * NODE_SOCKSIZE * scale;
+ rcti draw_rect = *rect;
+ float outline_color[4] = {0};
+
+ node_socket_outline_color_get(sock->flag & SELECT, outline_color);
+
+ BLI_rcti_resize(&draw_rect, size, size);
+
+ GPUVertFormat *format = immVertexFormat();
+ uint pos_id = GPU_vertformat_attr_add(format, "pos", GPU_COMP_F32, 2, GPU_FETCH_FLOAT);
+ uint col_id = GPU_vertformat_attr_add(format, "color", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+ uint shape_id = GPU_vertformat_attr_add(format, "flags", GPU_COMP_U32, 1, GPU_FETCH_INT);
+ uint size_id = GPU_vertformat_attr_add(format, "size", GPU_COMP_F32, 1, GPU_FETCH_FLOAT);
+ uint outline_col_id = GPU_vertformat_attr_add(
+ format, "outlineColor", GPU_COMP_F32, 4, GPU_FETCH_FLOAT);
+
+ gpuPushAttr(GPU_BLEND_BIT);
+ GPU_blend(true);
+ GPU_program_point_size(true);
+
+ immBindBuiltinProgram(GPU_SHADER_KEYFRAME_DIAMOND);
+ immUniform1f("outline_scale", 0.7f);
+ immUniform2f("ViewportSize", -1.0f, -1.0f);
+
+ /* Single point */
+ immBegin(GPU_PRIM_POINTS, 1);
+ node_socket_draw(sock,
+ color,
+ outline_color,
+ BLI_rcti_size_y(&draw_rect),
+ BLI_rcti_cent_x(&draw_rect),
+ BLI_rcti_cent_y(&draw_rect),
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id);
+ immEnd();
+
+ immUnbindProgram();
+ GPU_program_point_size(false);
+ gpuPopAttr();
}
/* ************** Socket callbacks *********** */
@@ -974,17 +1054,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
/* socket outputs */
@@ -999,17 +1079,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
}
}
@@ -1032,17 +1112,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_input_len == 0) {
break; /* stop as soon as last one is drawn */
}
@@ -1057,17 +1137,17 @@ void node_draw_sockets(View2D *v2d,
continue;
}
if (select_all || (sock->flag & SELECT)) {
- node_socket_draw(C,
- ntree,
- node_ptr,
- sock,
- pos_id,
- col_id,
- shape_id,
- size_id,
- outline_col_id,
- scale,
- selected);
+ node_socket_draw_nested(C,
+ ntree,
+ &node_ptr,
+ sock,
+ pos_id,
+ col_id,
+ shape_id,
+ size_id,
+ outline_col_id,
+ scale,
+ selected);
if (--selected_output_len == 0) {
break; /* stop as soon as last one is drawn */
}
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index a82acfc4dbe..bd5ce135f82 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -69,6 +69,7 @@
#include "NOD_composite.h"
#include "NOD_shader.h"
+#include "NOD_simulation.h"
#include "NOD_texture.h"
#include "node_intern.h" /* own include */
@@ -438,6 +439,11 @@ bool ED_node_is_texture(struct SpaceNode *snode)
return STREQ(snode->tree_idname, ntreeType_Texture->idname);
}
+bool ED_node_is_simulation(struct SpaceNode *snode)
+{
+ return STREQ(snode->tree_idname, ntreeType_Simulation->idname);
+}
+
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index 3a0ef45a68d..2617384d046 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -69,7 +69,8 @@ static bool node_group_operator_active(bContext *C)
*/
if (STREQ(snode->tree_idname, "ShaderNodeTree") ||
STREQ(snode->tree_idname, "CompositorNodeTree") ||
- STREQ(snode->tree_idname, "TextureNodeTree")) {
+ STREQ(snode->tree_idname, "TextureNodeTree") ||
+ STREQ(snode->tree_idname, "SimulationNodeTree")) {
return true;
}
}
@@ -85,7 +86,8 @@ static bool node_group_operator_editable(bContext *C)
* Disabled otherwise to allow pynodes define their own operators
* with same keymap.
*/
- if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode)) {
+ if (ED_node_is_shader(snode) || ED_node_is_compositor(snode) || ED_node_is_texture(snode) ||
+ ED_node_is_simulation(snode)) {
return true;
}
}
@@ -111,6 +113,9 @@ static const char *group_node_idname(bContext *C)
else if (ED_node_is_texture(snode)) {
return "TextureNodeGroup";
}
+ else if (ED_node_is_simulation(snode)) {
+ return "SimulationNodeGroup";
+ }
return "";
}
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 42439e88c96..04186c3a727 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -38,6 +38,7 @@ struct bContext;
struct bNode;
struct bNodeLink;
struct bNodeSocket;
+struct wmGizmoGroupType;
struct wmKeyConfig;
struct wmWindow;
@@ -77,6 +78,11 @@ void node_draw_sockets(struct View2D *v2d,
void node_update_default(const struct bContext *C, struct bNodeTree *ntree, struct bNode *node);
int node_select_area_default(struct bNode *node, int x, int y);
int node_tweak_area_default(struct bNode *node, int x, int y);
+void node_socket_color_get(struct bContext *C,
+ struct bNodeTree *ntree,
+ struct PointerRNA *node_ptr,
+ struct bNodeSocket *sock,
+ float r_color[4]);
void node_update_nodetree(const struct bContext *C, struct bNodeTree *ntree);
void node_draw_nodetree(const struct bContext *C,
struct ARegion *region,
@@ -122,7 +128,7 @@ void NODE_OT_find_node(struct wmOperatorType *ot);
/* node_view.c */
int space_node_view_flag(struct bContext *C,
- SpaceNode *snode,
+ struct SpaceNode *snode,
ARegion *region,
const int node_flag,
const int smooth_viewtx);
@@ -196,7 +202,7 @@ void NODE_OT_detach(struct wmOperatorType *ot);
void NODE_OT_link_viewer(struct wmOperatorType *ot);
-void NODE_OT_insert_offset(wmOperatorType *ot);
+void NODE_OT_insert_offset(struct wmOperatorType *ot);
/* node_edit.c */
void snode_notify(struct bContext *C, struct SpaceNode *snode);
@@ -207,8 +213,8 @@ void snode_update(struct SpaceNode *snode, struct bNode *node);
bool composite_node_active(struct bContext *C);
bool composite_node_editable(struct bContext *C);
-int node_has_hidden_sockets(bNode *node);
-void node_set_hidden_sockets(SpaceNode *snode, bNode *node, int set);
+int node_has_hidden_sockets(struct bNode *node);
+void node_set_hidden_sockets(struct SpaceNode *snode, bNode *node, int set);
int node_render_changed_exec(bContext *, struct wmOperator *);
int node_find_indicated_socket(struct SpaceNode *snode,
struct bNode **nodep,
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 8c2f79109f6..144e3bd3506 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -1657,7 +1657,7 @@ static bool node_link_insert_offset_frame_chain_cb(bNode *fromnode,
}
/**
- * Applies NodeInsertOfsData.offset_x to all childs of \a parent
+ * Applies #NodeInsertOfsData.offset_x to all children of \a parent.
*/
static void node_link_insert_offset_frame_chains(const bNodeTree *ntree,
const bNode *parent,
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 50c32da4b5a..793747ee266 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -766,7 +766,10 @@ static int node_lasso_select_invoke(bContext *C, wmOperator *op, const wmEvent *
return WM_gesture_lasso_invoke(C, op, event);
}
-static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves, eSelectOp sel_op)
+static bool do_lasso_select_node(bContext *C,
+ const int mcoords[][2],
+ const int mcoords_len,
+ eSelectOp sel_op)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
@@ -783,7 +786,7 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
}
/* get rectangle from operator */
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* do actual selection */
for (node = snode->edittree->nodes.first; node; node = node->next) {
@@ -799,7 +802,7 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
if (UI_view2d_view_to_region_clip(
&region->v2d, cent[0], cent[1], &screen_co[0], &screen_co[1]) &&
BLI_rcti_isect_pt(&rect, screen_co[0], screen_co[1]) &&
- BLI_lasso_is_point_inside(mcords, moves, screen_co[0], screen_co[1], INT_MAX)) {
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, screen_co[0], screen_co[1], INT_MAX)) {
nodeSetSelected(node, select);
changed = true;
}
@@ -814,15 +817,15 @@ static bool do_lasso_select_node(bContext *C, const int mcords[][2], short moves
static int node_lasso_select_exec(bContext *C, wmOperator *op)
{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- do_lasso_select_node(C, mcords, mcords_tot, sel_op);
+ do_lasso_select_node(C, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
return OPERATOR_FINISHED;
}
@@ -1113,10 +1116,10 @@ void NODE_OT_select_same_type_step(wmOperatorType *ot)
* \{ */
/* generic search invoke */
-static void node_find_cb(const struct bContext *C,
- void *UNUSED(arg),
- const char *str,
- uiSearchItems *items)
+static void node_find_update_fn(const struct bContext *C,
+ void *UNUSED(arg),
+ const char *str,
+ uiSearchItems *items)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
@@ -1139,7 +1142,7 @@ static void node_find_cb(const struct bContext *C,
}
}
-static void node_find_call_cb(struct bContext *C, void *UNUSED(arg1), void *arg2)
+static void node_find_exec_fn(struct bContext *C, void *UNUSED(arg1), void *arg2)
{
SpaceNode *snode = CTX_wm_space_node(C);
bNode *active = arg2;
@@ -1179,7 +1182,7 @@ static uiBlock *node_find_menu(bContext *C, ARegion *region, void *arg_op)
0,
0,
"");
- UI_but_func_search_set(but, NULL, node_find_cb, op->type, NULL, node_find_call_cb, NULL, NULL);
+ UI_but_func_search_set(but, NULL, node_find_update_fn, op->type, NULL, node_find_exec_fn, NULL);
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
/* fake button, it holds space for search items */
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 7d4095326f8..87b1f662b59 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -45,6 +45,7 @@
#include "UI_interface.h"
#include "ED_node.h" /* own include */
+#include "node_intern.h"
#include "ED_undo.h"
@@ -662,17 +663,23 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
ui_node_menu_column(arg, NODE_CLASS_GROUP, N_("Group"));
}
-void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
+void uiTemplateNodeLink(
+ uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, bNodeSocket *sock)
{
uiBlock *block = uiLayoutGetBlock(layout);
NodeLinkArg *arg;
uiBut *but;
+ float socket_col[4];
arg = MEM_callocN(sizeof(NodeLinkArg), "NodeLinkArg");
arg->ntree = ntree;
arg->node = node;
arg->sock = sock;
+ PointerRNA node_ptr;
+ RNA_pointer_create((ID *)ntree, &RNA_Node, node, &node_ptr);
+ node_socket_color_get(C, ntree, &node_ptr, sock, socket_col);
+
UI_block_layout_set_current(block, layout);
if (sock->link || sock->type == SOCK_SHADER || (sock->flag & SOCK_HIDE_VALUE)) {
@@ -687,8 +694,9 @@ void uiTemplateNodeLink(uiLayout *layout, bNodeTree *ntree, bNode *node, bNodeSo
}
UI_but_type_set_menu_from_pulldown(but);
+ UI_but_node_link_set(but, sock, socket_col);
+ UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
- but->flag |= UI_BUT_NODE_LINK;
but->poin = (char *)but;
but->func_argN = arg;
@@ -708,18 +716,14 @@ static void ui_node_draw_node(
uiLayout *layout, bContext *C, bNodeTree *ntree, bNode *node, int depth)
{
bNodeSocket *input;
- uiLayout *col, *split;
PointerRNA nodeptr;
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
if (node->typeinfo->draw_buttons) {
if (node->type != NODE_GROUP) {
- split = uiLayoutSplit(layout, 0.5f, false);
- col = uiLayoutColumn(split, false);
- col = uiLayoutColumn(split, false);
-
- node->typeinfo->draw_buttons(col, C, &nodeptr);
+ uiLayoutSetPropSep(layout, true);
+ node->typeinfo->draw_buttons(layout, C, &nodeptr);
}
}
@@ -733,12 +737,9 @@ static void ui_node_draw_input(
{
PointerRNA inputptr, nodeptr;
uiBlock *block = uiLayoutGetBlock(layout);
- uiBut *bt;
- uiLayout *split, *row, *col;
+ uiLayout *row = NULL;
bNode *lnode;
- char label[UI_MAX_NAME_STR];
- int i, indent = (depth > 1) ? 2 * (depth - 1) : 0;
- int dependency_loop;
+ bool dependency_loop;
if (input->flag & SOCK_UNAVAIL) {
return;
@@ -757,48 +758,43 @@ static void ui_node_draw_input(
RNA_pointer_create(&ntree->id, &RNA_NodeSocket, input, &inputptr);
RNA_pointer_create(&ntree->id, &RNA_Node, node, &nodeptr);
- /* indented label */
- for (i = 0; i < indent; i++) {
- label[i] = ' ';
- }
- label[indent] = '\0';
- BLI_snprintf(label + indent, UI_MAX_NAME_STR - indent, "%s", IFACE_(input->name));
+ row = uiLayoutRow(layout, true);
+ /* Decorations are added manually here. */
+ uiLayoutSetPropDecorate(row, false);
- /* split in label and value */
- split = uiLayoutSplit(layout, 0.5f, false);
+ uiPropertySplitWrapper split_wrapper = uiItemPropertySplitWrapperCreate(row);
+ /* Empty decorator item for alignment. */
+ bool add_dummy_decorator = false;
- row = uiLayoutRow(split, true);
+ {
+ uiLayout *sub = uiLayoutRow(split_wrapper.label_column, true);
- if (depth > 0) {
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ if (depth > 0) {
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
- if (lnode &&
- (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
- int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
- ICON_DISCLOSURE_TRI_DOWN;
- uiItemR(row, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
- }
- else {
- uiItemL(row, "", ICON_BLANK1);
- }
+ if (lnode &&
+ (lnode->inputs.first || (lnode->typeinfo->draw_buttons && lnode->type != NODE_GROUP))) {
+ int icon = (input->flag & SOCK_COLLAPSED) ? ICON_DISCLOSURE_TRI_RIGHT :
+ ICON_DISCLOSURE_TRI_DOWN;
+ uiItemR(sub, &inputptr, "show_expanded", UI_ITEM_R_ICON_ONLY, "", icon);
+ }
- bt = block->buttons.last;
- bt->rect.xmax = UI_UNIT_X / 2;
+ UI_block_emboss_set(block, UI_EMBOSS);
+ }
- UI_block_emboss_set(block, UI_EMBOSS);
+ sub = uiLayoutRow(sub, true);
+ uiLayoutSetAlignment(sub, UI_LAYOUT_ALIGN_RIGHT);
+ uiItemL(sub, IFACE_(input->name), ICON_NONE);
}
- uiItemL(row, label, ICON_NONE);
- bt = block->buttons.last;
- bt->drawflag = UI_BUT_TEXT_RIGHT;
-
if (dependency_loop) {
- row = uiLayoutRow(split, false);
uiItemL(row, IFACE_("Dependency Loop"), ICON_ERROR);
+ add_dummy_decorator = true;
}
else if (lnode) {
/* input linked to a node */
- uiTemplateNodeLink(split, ntree, node, input);
+ uiTemplateNodeLink(row, C, ntree, node, input);
+ add_dummy_decorator = true;
if (depth == 0 || !(input->flag & SOCK_COLLAPSED)) {
if (depth == 0) {
@@ -809,33 +805,41 @@ static void ui_node_draw_input(
}
}
else {
+ row = uiLayoutRow(row, true);
+
+ uiTemplateNodeLink(row, C, ntree, node, input);
+
+ if (input->flag & SOCK_HIDE_VALUE) {
+ add_dummy_decorator = true;
+ }
/* input not linked, show value */
- if (!(input->flag & SOCK_HIDE_VALUE)) {
+ else {
+ uiLayout *sub = row;
+
switch (input->type) {
+ case SOCK_VECTOR:
+ if (input->type == SOCK_VECTOR) {
+ uiItemS(row);
+ sub = uiLayoutColumn(row, true);
+ }
+ ATTR_FALLTHROUGH;
case SOCK_FLOAT:
case SOCK_INT:
case SOCK_BOOLEAN:
case SOCK_RGBA:
case SOCK_STRING:
- row = uiLayoutRow(split, true);
- uiItemR(row, &inputptr, "default_value", 0, "", ICON_NONE);
- break;
- case SOCK_VECTOR:
- row = uiLayoutRow(split, false);
- col = uiLayoutColumn(row, false);
- uiItemR(col, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemR(sub, &inputptr, "default_value", 0, "", ICON_NONE);
+ uiItemDecoratorR(
+ split_wrapper.decorate_column, &inputptr, "default_value", RNA_NO_INDEX);
break;
-
default:
- row = uiLayoutRow(split, false);
- break;
+ add_dummy_decorator = true;
}
}
- else {
- row = uiLayoutRow(split, false);
- }
+ }
- uiTemplateNodeLink(row, ntree, node, input);
+ if (add_dummy_decorator) {
+ uiItemDecoratorR(split_wrapper.decorate_column, NULL, NULL, 0);
}
/* clear */
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index b6ee393b991..30fe9a1ed11 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -938,6 +938,11 @@ static void node_space_subtype_item_extend(bContext *C, EnumPropertyItem **item,
bool free;
const EnumPropertyItem *item_src = RNA_enum_node_tree_types_itemf_impl(C, &free);
for (const EnumPropertyItem *item_iter = item_src; item_iter->identifier; item_iter++) {
+#ifndef WITH_NEW_SIMULATION_TYPE
+ if (STREQ(item_iter->identifier, "SimulationNodeTree")) {
+ continue;
+ }
+#endif
RNA_enum_item_add(item, totitem, item_iter);
}
if (free) {
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index c77ee67b859..82ff9e06194 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -300,19 +300,15 @@ static TreeTraversalAction collection_find_data_to_edit(TreeElement *te, void *c
return TRAVERSE_CONTINUE;
}
-static int collection_delete_exec(bContext *C, wmOperator *op)
+void outliner_collection_delete(
+ bContext *C, Main *bmain, Scene *scene, ReportList *reports, bool hierarchy)
{
- struct wmMsgBus *mbus = CTX_wm_message_bus(C);
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
SpaceOutliner *soops = CTX_wm_space_outliner(C);
+
struct CollectionEditData data = {
.scene = scene,
.soops = soops,
};
- bool hierarchy = RNA_boolean_get(op->ptr, "hierarchy");
data.collections_to_edit = BLI_gset_ptr_new(__func__);
@@ -358,7 +354,7 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
else {
BKE_reportf(
- op->reports,
+ reports,
RPT_WARNING,
"Cannot delete linked collection '%s', it is used by other linked scenes/collections",
collection->id.name + 2);
@@ -367,6 +363,17 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
}
BLI_gset_free(data.collections_to_edit, NULL);
+}
+
+static int collection_hierarchy_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, true);
DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
DEG_relations_tag_update(bmain);
@@ -382,24 +389,19 @@ static int collection_delete_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OUTLINER_OT_collection_delete(wmOperatorType *ot)
+void OUTLINER_OT_collection_hierarchy_delete(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Delete Collection";
- ot->idname = "OUTLINER_OT_collection_delete";
- ot->description = "Delete selected collections";
+ ot->name = "Delete Hierarchy";
+ ot->idname = "OUTLINER_OT_collection_hierarchy_delete";
+ ot->description = "Delete selected collection hierarchies";
/* api callbacks */
- ot->exec = collection_delete_exec;
+ ot->exec = collection_hierarchy_delete_exec;
ot->poll = ED_outliner_collections_editor_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- PropertyRNA *prop = RNA_def_boolean(
- ot->srna, "hierarchy", false, "Hierarchy", "Delete child objects and collections");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index ce83cfc3c97..6eba41982a7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -2581,6 +2581,10 @@ TreeElementIcon tree_element_get_icon(TreeStoreElem *tselem, TreeElement *te)
case ID_PC:
data.icon = ICON_CURVE_BEZCURVE;
break;
+ case ID_SIM:
+ /* TODO: Use correct icon. */
+ data.icon = ICON_PHYSICS;
+ break;
default:
break;
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 469a0065e3a..8b4e38a77fd 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -83,9 +83,11 @@
#include "outliner_intern.h"
-/* ************************************************************** */
+/** \} */
-/* Highlight --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Highlight on Cursor Motion Operator
+ * \{ */
static int outliner_highlight_update(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
@@ -140,7 +142,11 @@ void OUTLINER_OT_highlight_update(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* Toggle Open/Closed ------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Open/Closed Operator
+ * \{ */
/* Open or close a tree element, optionally toggling all children recursively */
void outliner_item_openclose(TreeElement *te, bool open, bool toggle_all)
@@ -262,8 +268,10 @@ void OUTLINER_OT_item_openclose(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "all", false, "All", "Close or open all items");
}
+/** \} */
+
/* -------------------------------------------------------------------- */
-/** \name Object Mode Enter/Exit
+/** \name Object Mode Enter/Exit Utilities
* \{ */
static void item_object_mode_enter_exit(bContext *C, ReportList *reports, Object *ob, bool enter)
@@ -317,7 +325,9 @@ void item_object_mode_exit_cb(bContext *C,
/** \} */
-/* Rename --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Rename Operator
+ * \{ */
static void do_item_rename(ARegion *region,
TreeElement *te,
@@ -449,7 +459,11 @@ void OUTLINER_OT_item_rename(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ID delete --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Delete Operator
+ * \{ */
static void id_delete(bContext *C, ReportList *reports, TreeElement *te, TreeStoreElem *tselem)
{
@@ -563,7 +577,11 @@ void OUTLINER_OT_id_delete(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ID remap --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Remap Operator
+ * \{ */
static int outliner_id_remap_exec(bContext *C, wmOperator *op)
{
@@ -736,7 +754,11 @@ void id_remap_cb(bContext *C,
WM_operator_properties_free(&op_props);
}
-/* ID copy/Paste ------------------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Copy Operator
+ * \{ */
static int outliner_id_copy_tag(SpaceOutliner *soops, ListBase *tree)
{
@@ -801,6 +823,12 @@ void OUTLINER_OT_id_copy(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID Paste Operator
+ * \{ */
+
static int outliner_id_paste_exec(bContext *C, wmOperator *op)
{
char str[FILE_MAX];
@@ -835,7 +863,11 @@ void OUTLINER_OT_id_paste(wmOperatorType *ot)
ot->flag = 0;
}
-/* Library relocate/reload --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Relocate Operator
+ * \{ */
static int lib_relocate(
bContext *C, TreeElement *te, TreeStoreElem *tselem, wmOperatorType *ot, const bool reload)
@@ -979,6 +1011,12 @@ static int outliner_lib_reload_invoke(bContext *C, wmOperator *op, const wmEvent
return OPERATOR_CANCELLED;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Reload Operator
+ * \{ */
+
void OUTLINER_OT_lib_reload(wmOperatorType *ot)
{
ot->name = "Reload Library";
@@ -1002,13 +1040,11 @@ void lib_reload_cb(bContext *C,
lib_relocate(C, te, tselem, ot, true);
}
-/* ************************************************************** */
-/* Setting Toggling Operators */
-
-/* =============================================== */
-/* Toggling Utilities (Exported) */
+/** \} */
-/* Apply Settings ------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Apply Settings Utilities
+ * \{ */
static int outliner_count_levels(ListBase *lb, const int curlevel)
{
@@ -1090,7 +1126,11 @@ bool outliner_flag_flip(ListBase *lb, short flag)
return changed;
}
-/* Restriction Columns ------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Restriction Column Utility
+ * \{ */
/* same check needed for both object operation and restrict column button func
* return 0 when in edit mode (cannot restrict view or select)
@@ -1116,10 +1156,11 @@ int common_restrict_check(bContext *C, Object *ob)
return 1;
}
-/* =============================================== */
-/* Outliner setting toggles */
+/** \} */
-/* Toggle Expanded (Outliner) ---------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name Toggle Expanded (Outliner) Operator
+ * \{ */
static int outliner_toggle_expanded_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -1152,7 +1193,11 @@ void OUTLINER_OT_expanded_toggle(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* Toggle Selected (Outliner) ---------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Selected (Outliner) Operator
+ * \{ */
static int outliner_select_all_exec(bContext *C, wmOperator *op)
{
@@ -1202,10 +1247,11 @@ void OUTLINER_OT_select_all(wmOperatorType *ot)
WM_operator_properties_select_all(ot);
}
-/* ************************************************************** */
-/* Hotkey Only Operators */
+/** \} */
-/* Show Active --------------------------------------------------- */
+/* -------------------------------------------------------------------- */
+/** \name View Show Active (Outliner) Operator
+ * \{ */
static void outliner_set_coordinates_element_recursive(SpaceOutliner *soops,
TreeElement *te,
@@ -1355,7 +1401,11 @@ void OUTLINER_OT_show_active(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* View Panning --------------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Panning (Outliner) Operator
+ * \{ */
static int outliner_scroll_page_exec(bContext *C, wmOperator *op)
{
@@ -1393,10 +1443,14 @@ void OUTLINER_OT_scroll_page(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Search ------------------------------------------------------- */
-// TODO: probably obsolete now with filtering?
+/** \} */
+
+#if 0 // TODO: probably obsolete now with filtering?
+
+/* -------------------------------------------------------------------- */
+/** \name Search
+ * \{ */
-#if 0
/* find next element that has this name */
static TreeElement *outliner_find_name(
@@ -1509,9 +1563,14 @@ static void outliner_find_panel(
BKE_reportf(reports, RPT_WARNING, "Not found: %s", name);
}
}
-#endif
-/* Show One Level ----------------------------------------------- */
+/** \} */
+
+#endif /* if 0 */
+
+/* -------------------------------------------------------------------- */
+/** \name Show One Level Operator
+ * \{ */
/* helper function for Show/Hide one level operator */
static void outliner_openclose_level(ListBase *lb, int curlevel, int level, int open)
@@ -1584,7 +1643,11 @@ void OUTLINER_OT_show_one_level(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* Show Hierarchy ----------------------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Show Hierarchy Operator
+ * \{ */
/* Helper function for tree_element_shwo_hierarchy() -
* recursively checks whether subtrees have any objects. */
@@ -1676,11 +1739,15 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot)
/* no undo or registry, UI option */
}
-/* ************************************************************** */
-/* ANIMATO OPERATIONS */
-/* KeyingSet and Driver Creation - Helper functions */
+/** \} */
-/* specialized poll callback for these operators to work in Datablocks view only */
+/* -------------------------------------------------------------------- */
+/** \name Animation Internal Utilities
+ * \{ */
+
+/**
+ * Specialized poll callback for these operators to work in data-blocks view only.
+ */
static bool ed_operator_outliner_datablocks_active(bContext *C)
{
ScrArea *area = CTX_wm_area(C);
@@ -1842,19 +1909,23 @@ static void tree_element_to_path(TreeElement *te,
BLI_freelistN(&hierarchy);
}
-/* =============================================== */
-/* Driver Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
- * they depend on having RNA paths and/or hierarchies available.
+/* -------------------------------------------------------------------- */
+/** \name Driver Internal Utilities
+ * \{ */
+
+/**
+ * Driver Operations
+ *
+ * These operators are only available in data-browser mode for now,
+ * as they depend on having RNA paths and/or hierarchies available.
*/
enum {
DRIVERS_EDITMODE_ADD = 0,
DRIVERS_EDITMODE_REMOVE,
} /*eDrivers_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* Recursively iterate over tree, finding and working on selected items */
static void do_outliner_drivers_editop(SpaceOutliner *soops,
ListBase *tree,
@@ -1930,7 +2001,11 @@ static void do_outliner_drivers_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Add Operator
+ * \{ */
static int outliner_drivers_addsel_exec(bContext *C, wmOperator *op)
{
@@ -1965,7 +2040,11 @@ void OUTLINER_OT_drivers_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Driver Remove Operator
+ * \{ */
static int outliner_drivers_deletesel_exec(bContext *C, wmOperator *op)
{
@@ -2000,10 +2079,16 @@ void OUTLINER_OT_drivers_delete_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* =============================================== */
-/* Keying Set Operations */
+/** \} */
-/* These operators are only available in databrowser mode for now, as
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Internal Utilities
+ * \{ */
+
+/**
+ * Keying-Set Operations
+ *
+ * These operators are only available in data-browser mode for now, as
* they depend on having RNA paths and/or hierarchies available.
*/
enum {
@@ -2011,8 +2096,6 @@ enum {
KEYINGSET_EDITMODE_REMOVE,
} /*eKeyingSet_EditModes*/;
-/* Utilities ---------------------------------- */
-
/* find the 'active' KeyingSet, and add if not found (if adding is allowed) */
// TODO: should this be an API func?
static KeyingSet *verify_active_keyingset(Scene *scene, short add)
@@ -2104,7 +2187,11 @@ static void do_outliner_keyingset_editop(SpaceOutliner *soops,
}
}
-/* Add Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Add Operator
+ * \{ */
static int outliner_keyingset_additems_exec(bContext *C, wmOperator *op)
{
@@ -2145,7 +2232,11 @@ void OUTLINER_OT_keyingset_add_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Remove Operator ---------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Keying-Set Remove Operator
+ * \{ */
static int outliner_keyingset_removeitems_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2182,8 +2273,11 @@ void OUTLINER_OT_keyingset_remove_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ************************************************************** */
-/* ORPHANED DATABLOCKS */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Purge Orphan Data-Blocks Operator
+ * \{ */
static bool ed_operator_outliner_id_orphans_active(bContext *C)
{
@@ -2195,7 +2289,7 @@ static bool ed_operator_outliner_id_orphans_active(bContext *C)
return true;
}
-/* Purge Orphans Operator --------------------------------------- */
+/** \} */
static void outliner_orphans_purge_tag(ID *id, int *num_tagged)
{
@@ -2313,3 +2407,5 @@ void OUTLINER_OT_orphans_purge(wmOperatorType *ot)
PropertyRNA *prop = RNA_def_int(ot->srna, "num_deleted", 0, 0, INT_MAX, "", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
+
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 90092817acc..f2b64bc2a4b 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -108,7 +108,8 @@ typedef struct TreeElementIcon {
ID_LP, \
ID_HA, \
ID_PT, \
- ID_VO) || /* Only in 'blendfile' mode ... :/ */ \
+ ID_VO, \
+ ID_SIM) || /* Only in 'blendfile' mode ... :/ */ \
ELEM(GS((_id)->name), \
ID_SCR, \
ID_WM, \
@@ -430,6 +431,7 @@ void OUTLINER_OT_animdata_operation(struct wmOperatorType *ot);
void OUTLINER_OT_action_set(struct wmOperatorType *ot);
void OUTLINER_OT_constraint_operation(struct wmOperatorType *ot);
void OUTLINER_OT_modifier_operation(struct wmOperatorType *ot);
+void OUTLINER_OT_delete(struct wmOperatorType *ot);
/* ---------------------------------------------------------------- */
@@ -441,11 +443,16 @@ void outliner_keymap(struct wmKeyConfig *keyconf);
bool outliner_is_collection_tree_element(const TreeElement *te);
struct Collection *outliner_collection_from_tree_element(const TreeElement *te);
+void outliner_collection_delete(struct bContext *C,
+ struct Main *bmain,
+ struct Scene *scene,
+ struct ReportList *reports,
+ bool hierarchy);
void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate_linked(struct wmOperatorType *ot);
void OUTLINER_OT_collection_duplicate(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_delete(struct wmOperatorType *ot);
+void OUTLINER_OT_collection_hierarchy_delete(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 9d7efc7fe46..af7d97b6950 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -66,6 +66,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_action_set);
WM_operatortype_append(OUTLINER_OT_constraint_operation);
WM_operatortype_append(OUTLINER_OT_modifier_operation);
+ WM_operatortype_append(OUTLINER_OT_delete);
WM_operatortype_append(OUTLINER_OT_show_one_level);
WM_operatortype_append(OUTLINER_OT_show_active);
@@ -93,7 +94,7 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_collection_new);
WM_operatortype_append(OUTLINER_OT_collection_duplicate_linked);
WM_operatortype_append(OUTLINER_OT_collection_duplicate);
- WM_operatortype_append(OUTLINER_OT_collection_delete);
+ WM_operatortype_append(OUTLINER_OT_collection_hierarchy_delete);
WM_operatortype_append(OUTLINER_OT_collection_objects_select);
WM_operatortype_append(OUTLINER_OT_collection_objects_deselect);
WM_operatortype_append(OUTLINER_OT_collection_link);
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 1c9998d256b..0ccf982fd29 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -39,6 +39,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -88,9 +89,9 @@
#include "outliner_intern.h"
-/* ****************************************************** */
-
-/* ************ SELECTION OPERATIONS ********* */
+/* -------------------------------------------------------------------- */
+/** \name ID/Library/Data Set/Un-link Utilities
+ * \{ */
static void set_operation_types(SpaceOutliner *soops,
ListBase *lb,
@@ -160,6 +161,7 @@ static void set_operation_types(SpaceOutliner *soops,
case ID_HA:
case ID_PT:
case ID_VO:
+ case ID_SIM:
is_standard_id = true;
break;
case ID_WM:
@@ -412,7 +414,12 @@ static void outliner_do_libdata_operation(bContext *C,
}
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Scene Menu Operator
+ * \{ */
+
typedef enum eOutliner_PropSceneOps {
OL_SCENE_OP_DELETE = 1,
} eOutliner_PropSceneOps;
@@ -500,7 +507,12 @@ void OUTLINER_OT_scene_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_scene_op_types, 0, "Scene Operation", "");
}
-/* ******************************************** */
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Search Utilities
+ * \{ */
/**
* Stores the parent and a child element of a merged icon-row icon for
@@ -541,10 +553,10 @@ static void merged_element_search_cb_recursive(
}
/* Get a list of elements that match the search string */
-static void merged_element_search_cb(const bContext *UNUSED(C),
- void *data,
- const char *str,
- uiSearchItems *items)
+static void merged_element_search_update_fn(const bContext *UNUSED(C),
+ void *data,
+ const char *str,
+ uiSearchItems *items)
{
MergedSearchData *search_data = (MergedSearchData *)data;
TreeElement *parent = search_data->parent_element;
@@ -556,7 +568,7 @@ static void merged_element_search_cb(const bContext *UNUSED(C),
}
/* Activate an element from the merged element search menu */
-static void merged_element_search_call_cb(struct bContext *C, void *UNUSED(arg1), void *element)
+static void merged_element_search_exec_fn(struct bContext *C, void *UNUSED(arg1), void *element)
{
SpaceOutliner *soops = CTX_wm_space_outliner(C);
TreeElement *te = (TreeElement *)element;
@@ -588,7 +600,7 @@ static uiBlock *merged_element_search_menu(bContext *C, ARegion *region, void *d
but = uiDefSearchBut(
block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 10, menu_width, UI_UNIT_Y, 0, 0, "");
UI_but_func_search_set(
- but, NULL, merged_element_search_cb, data, NULL, merged_element_search_call_cb, NULL, NULL);
+ but, NULL, merged_element_search_update_fn, data, NULL, merged_element_search_exec_fn, NULL);
UI_but_flag_enable(but, UI_BUT_ACTIVATE_ON_INIT);
/* Fake button to hold space for search items */
@@ -641,6 +653,12 @@ static void object_select_cb(bContext *C,
}
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Callbacks (Selection, Users & Library) Utilities
+ * \{ */
+
static void object_select_hierarchy_cb(bContext *C,
ReportList *UNUSED(reports),
Scene *UNUSED(scene),
@@ -671,13 +689,10 @@ static void object_deselect_cb(bContext *C,
}
}
-static void object_delete_cb(bContext *C,
- ReportList *reports,
- Scene *scene,
- TreeElement *UNUSED(te),
- TreeStoreElem *UNUSED(tsep),
- TreeStoreElem *tselem,
- void *UNUSED(user_data))
+static void outliner_object_delete(bContext *C,
+ ReportList *reports,
+ Scene *scene,
+ TreeStoreElem *tselem)
{
Object *ob = (Object *)tselem->id;
if (ob) {
@@ -883,7 +898,11 @@ void outliner_do_object_operation(bContext *C,
outliner_do_object_operation_ex(C, reports, scene_act, soops, lb, operation_cb, NULL, true);
}
-/* ******************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Tagging Utilities
+ * \{ */
static void clear_animdata_cb(int UNUSED(event),
TreeElement *UNUSED(te),
@@ -935,7 +954,11 @@ static void refreshdrivers_animdata_cb(int UNUSED(event),
}
}
-/* --------------------------------- */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Operation Utilities
+ * \{ */
typedef enum eOutliner_PropDataOps {
OL_DOP_SELECT = 1,
@@ -1308,13 +1331,16 @@ static void object_batch_delete_hierarchy_cb(bContext *C,
}
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object Menu Operator
+ * \{ */
enum {
OL_OP_SELECT = 1,
OL_OP_DESELECT,
OL_OP_SELECT_HIERARCHY,
- OL_OP_DELETE,
OL_OP_DELETE_HIERARCHY,
OL_OP_REMAP,
OL_OP_LOCALIZED, /* disabled, see below */
@@ -1330,7 +1356,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
{OL_OP_SELECT, "SELECT", ICON_RESTRICT_SELECT_OFF, "Select", ""},
{OL_OP_DESELECT, "DESELECT", 0, "Deselect", ""},
{OL_OP_SELECT_HIERARCHY, "SELECT_HIERARCHY", 0, "Select Hierarchy", ""},
- {OL_OP_DELETE, "DELETE", ICON_X, "Delete", ""},
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
{OL_OP_REMAP,
"REMAP",
@@ -1386,29 +1411,6 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
str = "Deselect Objects";
selection_changed = true;
}
- else if (event == OL_OP_DELETE) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const Base *basact_prev = BASACT(view_layer);
-
- outliner_do_object_operation(C, op->reports, scene, soops, &soops->tree, object_delete_cb);
-
- /* XXX: tree management normally happens from draw_outliner(), but when
- * you're clicking to fast on Delete object from context menu in
- * outliner several mouse events can be handled in one cycle without
- * handling notifiers/redraw which leads to deleting the same object twice.
- * cleanup tree here to prevent such cases. */
- outliner_cleanup_tree(soops);
-
- DEG_relations_tag_update(bmain);
- str = "Delete Objects";
- DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- if (basact_prev != BASACT(view_layer)) {
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
- WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
- }
- selection_changed = true;
- }
else if (event == OL_OP_DELETE_HIERARCHY) {
ViewLayer *view_layer = CTX_data_view_layer(C);
const Base *basact_prev = BASACT(view_layer);
@@ -1433,7 +1435,7 @@ static int outliner_object_operation_exec(bContext *C, wmOperator *op)
BKE_id_multi_tagged_delete(bmain);
}
- /* XXX: See OL_OP_DELETE comment above. */
+ /* XXX: See outliner_delete_exec comment below. */
outliner_cleanup_tree(soops);
DEG_relations_tag_update(bmain);
@@ -1500,7 +1502,85 @@ void OUTLINER_OT_object_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_object_op_types, 0, "Object Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Object/Collection Operator
+ * \{ */
+
+static void outliner_objects_delete(
+ bContext *C, Scene *scene, SpaceOutliner *soops, ReportList *reports, ListBase *lb)
+{
+ LISTBASE_FOREACH (TreeElement *, te, lb) {
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (tselem->flag & TSE_SELECTED) {
+ if (tselem->type == 0 && te->idcode == ID_OB) {
+ outliner_object_delete(C, reports, scene, tselem);
+ }
+ }
+
+ if (TSELEM_OPEN(tselem, soops)) {
+ outliner_objects_delete(C, scene, soops, reports, &te->subtree);
+ }
+ }
+}
+
+static int outliner_delete_exec(bContext *C, wmOperator *op)
+{
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+ SpaceOutliner *soops = CTX_wm_space_outliner(C);
+ struct wmMsgBus *mbus = CTX_wm_message_bus(C);
+
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const Base *basact_prev = BASACT(view_layer);
+
+ outliner_collection_delete(C, bmain, scene, op->reports, false);
+ outliner_objects_delete(C, scene, soops, op->reports, &soops->tree);
+
+ /* Tree management normally happens from draw_outliner(), but when
+ * you're clicking too fast on Delete object from context menu in
+ * outliner several mouse events can be handled in one cycle without
+ * handling notifiers/redraw which leads to deleting the same object twice.
+ * cleanup tree here to prevent such cases. */
+ outliner_cleanup_tree(soops);
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_COPY_ON_WRITE);
+ DEG_relations_tag_update(bmain);
+
+ if (basact_prev != BASACT(view_layer)) {
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+ WM_msg_publish_rna_prop(mbus, &scene->id, view_layer, LayerObjects, active);
+ }
+
+ DEG_id_tag_update(&scene->id, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ ED_outliner_select_sync_from_object_tag(C);
+
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_delete(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete";
+ ot->idname = "OUTLINER_OT_delete";
+ ot->description = "Delete selected objects and collections";
+
+ /* callbacks */
+ ot->exec = outliner_delete_exec;
+ ot->poll = ED_operator_outliner_active;
+
+ /* flags */
+ ot->flag |= OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ID-Data Menu Operator
+ * \{ */
typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_INVALID = 0,
@@ -1800,7 +1880,11 @@ void OUTLINER_OT_id_operation(wmOperatorType *ot)
RNA_def_enum_funcs(ot->prop, outliner_id_operation_itemf);
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Library Menu Operator
+ * \{ */
typedef enum eOutlinerLibOpTypes {
OL_LIB_INVALID = 0,
@@ -1901,7 +1985,11 @@ void OUTLINER_OT_lib_operation(wmOperatorType *ot)
ot->srna, "type", outliner_lib_op_type_items, 0, "Library Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Outliner Set Active Action Operator
+ * \{ */
static void outliner_do_id_set_operation(
SpaceOutliner *soops,
@@ -1927,8 +2015,6 @@ static void outliner_do_id_set_operation(
}
}
-/* ------------------------------------------ */
-
static void actionset_id_cb(TreeElement *UNUSED(te),
TreeStoreElem *tselem,
TreeStoreElem *tsep,
@@ -2026,7 +2112,11 @@ void OUTLINER_OT_action_set(wmOperatorType *ot)
ot->prop = prop;
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Menu Operator
+ * \{ */
typedef enum eOutliner_AnimDataOps {
OUTLINER_ANIMOP_INVALID = 0,
@@ -2142,7 +2232,11 @@ void OUTLINER_OT_animdata_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_animdata_op_types, 0, "Animation Operation", "");
}
-/* **************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Constraint Menu Operator
+ * \{ */
static const EnumPropertyItem prop_constraint_op_types[] = {
{OL_CONSTRAINTOP_ENABLE, "ENABLE", ICON_HIDE_OFF, "Enable", ""},
@@ -2188,7 +2282,11 @@ void OUTLINER_OT_constraint_operation(wmOperatorType *ot)
ot->srna, "type", prop_constraint_op_types, 0, "Constraint Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Modifier Menu Operator
+ * \{ */
static const EnumPropertyItem prop_modifier_op_types[] = {
{OL_MODIFIER_OP_TOGVIS, "TOGVIS", ICON_RESTRICT_VIEW_OFF, "Toggle viewport use", ""},
@@ -2233,7 +2331,11 @@ void OUTLINER_OT_modifier_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_modifier_op_types, 0, "Modifier Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Data Menu Operator
+ * \{ */
// XXX: select linked is for RNA structs only
static const EnumPropertyItem prop_data_op_types[] = {
@@ -2326,7 +2428,11 @@ void OUTLINER_OT_data_operation(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", prop_data_op_types, 0, "Data Operation", "");
}
-/* ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Context Menu Operator
+ * \{ */
static int outliner_operator_menu(bContext *C, const char *opname)
{
@@ -2491,4 +2597,4 @@ void OUTLINER_OT_operation(wmOperatorType *ot)
ot->poll = ED_operator_outliner_active;
}
-/* ****************************************************** */
+/** \} */
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index b226d291188..7bb62b0d1e2 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -46,6 +46,7 @@
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
+#include "DNA_simulation_types.h"
#include "DNA_speaker_types.h"
#include "DNA_volume_types.h"
#include "DNA_world_types.h"
@@ -58,7 +59,7 @@
#include "BLT_translation.h"
-#include "BKE_fcurve.h"
+#include "BKE_fcurve_driver.h"
#include "BKE_idtype.h"
#include "BKE_layer.h"
#include "BKE_lib_id.h"
@@ -773,6 +774,13 @@ static void outliner_add_id_contents(SpaceOutliner *soops,
outliner_add_element(soops, &te->subtree, volume, te, TSE_ANIM_DATA, 0);
break;
}
+ case ID_SIM: {
+ Simulation *simulation = (Simulation *)id;
+ if (outliner_animdata_test(simulation->adt)) {
+ outliner_add_element(soops, &te->subtree, simulation, te, TSE_ANIM_DATA, 0);
+ }
+ break;
+ }
default:
break;
}
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index b06bc7ad8b7..243a6e193eb 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -447,7 +447,6 @@ static void draw_histogram_bar(ImBuf *ibuf, int x, float val, int col)
typedef struct MakeHistogramViewData {
const ImBuf *ibuf;
- uint32_t (*bins)[HIS_STEPS];
} MakeHistogramViewData;
static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
@@ -469,17 +468,16 @@ static void make_histogram_view_from_ibuf_byte_fn(void *__restrict userdata,
}
}
-static void make_histogram_view_from_ibuf_finalize(void *__restrict userdata,
- void *__restrict userdata_chunk)
+static void make_histogram_view_from_ibuf_reduce(const void *__restrict UNUSED(userdata),
+ void *__restrict chunk_join,
+ void *__restrict chunk)
{
- MakeHistogramViewData *data = userdata;
- uint32_t(*bins)[HIS_STEPS] = data->bins;
-
- uint32_t(*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t(*join_bins)[HIS_STEPS] = chunk_join;
+ uint32_t(*bins)[HIS_STEPS] = chunk;
for (int j = 3; j--;) {
for (int i = 0; i < HIS_STEPS; i++) {
- bins[j][i] += cur_bins[j][i];
+ join_bins[j][i] += bins[j][i];
}
}
}
@@ -496,14 +494,13 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_byte_fn, &settings);
nr = nb = ng = 0;
@@ -582,14 +579,13 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
MakeHistogramViewData data = {
.ibuf = ibuf,
- .bins = bins,
};
TaskParallelSettings settings;
BLI_parallel_range_settings_defaults(&settings);
settings.use_threading = (ibuf->y >= 256);
settings.userdata_chunk = bins;
settings.userdata_chunk_size = sizeof(bins);
- settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ settings.func_reduce = make_histogram_view_from_ibuf_reduce;
BLI_task_parallel_range(0, ibuf->y, &data, make_histogram_view_from_ibuf_float_fn, &settings);
nr = nb = ng = 0;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index e58559f4f6b..fac378ae104 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -63,6 +63,7 @@
#include "ED_armature.h"
#include "ED_gpencil.h"
+#include "ED_info.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_screen_types.h"
@@ -101,6 +102,8 @@
#define M_GOLDEN_RATIO_CONJUGATE 0.618033988749895f
+#define VIEW3D_OVERLAY_LINEHEIGHT (0.9f * U.widget_unit)
+
/* -------------------------------------------------------------------- */
/** \name General Functions
* \{ */
@@ -1341,7 +1344,7 @@ static void draw_viewport_name(ARegion *region, View3D *v3d, int xoffset, int *y
UI_FontThemeColor(BLF_default(), TH_TEXT_HI);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, name, sizeof(tmpstr));
@@ -1473,7 +1476,7 @@ static void draw_selected_name(
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_draw_default(xoffset, *yoffset, 0.0f, info, sizeof(info));
BLF_disable(font_id, BLF_SHADOW);
@@ -1494,7 +1497,7 @@ static void draw_grid_unit_name(
BLI_snprintf(numstr, sizeof(numstr), "%s x %.4g", grid_unit, v3d->grid);
}
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
BLF_enable(font_id, BLF_SHADOW);
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
@@ -1515,6 +1518,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
+ Main *bmain = CTX_data_main(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
#ifdef WITH_INPUT_NDOF
if ((U.ndof_flag & NDOF_SHOW_GUIDE) && ((RV3D_LOCK_FLAGS(rv3d) & RV3D_LOCK_ROTATION) == 0) &&
@@ -1550,8 +1555,8 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
}
- int xoffset = rect->xmin + U.widget_unit;
- int yoffset = rect->ymax;
+ int xoffset = rect->xmin + (0.5f * U.widget_unit);
+ int yoffset = rect->ymax - (0.1f * U.widget_unit);
if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
if ((U.uiflag & USER_SHOW_FPS) && ED_screen_animation_no_scrub(wm)) {
@@ -1562,7 +1567,6 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
}
if (U.uiflag & USER_DRAWVIEWINFO) {
- ViewLayer *view_layer = CTX_data_view_layer(C);
Object *ob = OBACT(view_layer);
draw_selected_name(scene, view_layer, ob, xoffset, &yoffset);
}
@@ -1571,10 +1575,12 @@ void view3d_draw_region_info(const bContext *C, ARegion *region)
/* draw below the viewport name */
draw_grid_unit_name(scene, rv3d, v3d, xoffset, &yoffset);
}
+
+ DRW_draw_region_engine_info(xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
}
- if ((v3d->overlay.flag & V3D_OVERLAY_HIDE_TEXT) == 0) {
- DRW_draw_region_engine_info(xoffset, yoffset);
+ if ((v3d->flag2 & V3D_HIDE_OVERLAYS) == 0 && (v3d->overlay.flag & V3D_OVERLAY_STATS)) {
+ ED_info_draw_stats(bmain, scene, view_layer, xoffset, &yoffset, VIEW3D_OVERLAY_LINEHEIGHT);
}
BLF_batch_draw_end();
@@ -2493,7 +2499,7 @@ void ED_scene_draw_fps(const Scene *scene, int xoffset, int *yoffset)
BLF_shadow(font_id, 5, (const float[4]){0.0f, 0.0f, 0.0f, 1.0f});
BLF_shadow_offset(font_id, 1, -1);
- *yoffset -= U.widget_unit;
+ *yoffset -= VIEW3D_OVERLAY_LINEHEIGHT;
#ifdef WITH_INTERNATIONAL
BLF_draw_default(xoffset, *yoffset, 0.0f, printable, sizeof(printable));
diff --git a/source/blender/editors/space_view3d/view3d_iterators.c b/source/blender/editors/space_view3d/view3d_iterators.c
index d8e1c8c1c72..08e68c9174e 100644
--- a/source/blender/editors/space_view3d/view3d_iterators.c
+++ b/source/blender/editors/space_view3d/view3d_iterators.c
@@ -388,7 +388,7 @@ void mesh_foreachScreenFace(
BM_mesh_elem_table_ensure(vc->em->bm, BM_FACE);
- if (modifiers_usesSubsurfFacedots(vc->scene, vc->obedit)) {
+ if (BKE_modifiers_uses_subsurf_facedots(vc->scene, vc->obedit)) {
BKE_mesh_foreach_mapped_subdiv_face_center(
me, mesh_foreachScreenFace__mapFunc, &data, MESH_FOREACH_NOP);
}
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 67c61b4ecac..2ce2edb98fe 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -408,8 +408,8 @@ typedef struct LassoSelectUserData {
const rcti *rect;
const rctf *rect_fl;
rctf _rect_fl;
- const int (*mcords)[2];
- int moves;
+ const int (*mcoords)[2];
+ int mcoords_len;
eSelectOp sel_op;
/* runtime */
@@ -421,8 +421,8 @@ typedef struct LassoSelectUserData {
static void view3d_userdata_lassoselect_init(LassoSelectUserData *r_data,
ViewContext *vc,
const rcti *rect,
- const int (*mcords)[2],
- const int moves,
+ const int (*mcoords)[2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
r_data->vc = vc;
@@ -431,8 +431,8 @@ static void view3d_userdata_lassoselect_init(LassoSelectUserData *r_data,
r_data->rect_fl = &r_data->_rect_fl;
BLI_rctf_rcti_copy(&r_data->_rect_fl, rect);
- r_data->mcords = mcords;
- r_data->moves = moves;
+ r_data->mcoords = mcoords;
+ r_data->mcoords_len = mcoords_len;
r_data->sel_op = sel_op;
/* runtime */
@@ -527,7 +527,8 @@ static void do_lasso_select_pose__do_tag(void *userData,
if (screen_co_a[0] != IS_CLIPPED) {
points_proj_tot++;
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), INT_MAX)) {
is_point_done = true;
}
}
@@ -536,22 +537,28 @@ static void do_lasso_select_pose__do_tag(void *userData,
if (screen_co_b[0] != IS_CLIPPED) {
points_proj_tot++;
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), INT_MAX)) {
is_point_done = true;
}
}
/* if one of points selected, we skip the bone itself */
- if ((is_point_done == true) ||
- ((is_point_done == false) && (points_proj_tot == 2) &&
- BLI_lasso_is_edge_inside(
- data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX))) {
+ if ((is_point_done == true) || ((is_point_done == false) && (points_proj_tot == 2) &&
+ BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
+ UNPACK2(screen_co_a),
+ UNPACK2(screen_co_b),
+ INT_MAX))) {
pchan->bone->flag |= BONE_DONE;
}
data->is_changed |= is_point_done;
}
}
-static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2], short moves)
+static void do_lasso_tag_pose(ViewContext *vc,
+ Object *ob,
+ const int mcoords[][2],
+ const int mcoords_len)
{
ViewContext vc_tmp;
LassoSelectUserData data;
@@ -564,9 +571,9 @@ static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2]
vc_tmp = *vc;
vc_tmp.obact = ob;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, 0);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, 0);
ED_view3d_init_mats_rv3d(vc_tmp.obact, vc->rv3d);
@@ -574,8 +581,8 @@ static void do_lasso_tag_pose(ViewContext *vc, Object *ob, const int mcords[][2]
}
static bool do_lasso_select_objects(ViewContext *vc,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
View3D *v3d = vc->v3d;
@@ -591,7 +598,7 @@ static bool do_lasso_select_objects(ViewContext *vc,
const bool is_select = base->flag & BASE_SELECTED;
const bool is_inside = ((ED_view3d_project_base(vc->region, base) == V3D_PROJ_RET_OK) &&
BLI_lasso_is_point_inside(
- mcords, moves, base->sx, base->sy, IS_CLIPPED));
+ mcoords, mcoords_len, base->sx, base->sy, IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
ED_object_base_select(base, sel_op_result ? BA_SELECT : BA_DESELECT);
@@ -685,8 +692,8 @@ static bool do_pose_tag_select_op_exec(Base **bases, const uint bases_len, const
}
static bool do_lasso_select_pose(ViewContext *vc,
- const int mcords[][2],
- const short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
uint bases_len;
@@ -695,7 +702,7 @@ static bool do_lasso_select_pose(ViewContext *vc,
for (int i = 0; i < bases_len; i++) {
Base *base_iter = bases[i];
Object *ob_iter = base_iter->object;
- do_lasso_tag_pose(vc, ob_iter, mcords, moves);
+ do_lasso_tag_pose(vc, ob_iter, mcoords, mcoords_len);
}
const bool changed_multi = do_pose_tag_select_op_exec(bases, bases_len, sel_op);
@@ -715,9 +722,10 @@ static void do_lasso_select_mesh__doSelectVert(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = BM_elem_flag_test(eve, BM_ELEM_SELECT);
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_vert_select_set(data->vc->em->bm, eve, sel_op_result);
@@ -746,8 +754,10 @@ static void do_lasso_select_mesh__doSelectEdge_pass0(void *user_data,
const bool is_select = BM_elem_flag_test(eed, BM_ELEM_SELECT);
const bool is_inside =
(is_visible && edge_fully_inside_rect(data->rect_fl, screen_co_a, screen_co_b) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), IS_CLIPPED) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), IS_CLIPPED));
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), IS_CLIPPED) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_edge_select_set(data->vc->em->bm, eed, sel_op_result);
@@ -770,8 +780,8 @@ static void do_lasso_select_mesh__doSelectEdge_pass1(void *user_data,
}
const bool is_select = BM_elem_flag_test(eed, BM_ELEM_SELECT);
- const bool is_inside = (is_visible && BLI_lasso_is_edge_inside(data->mcords,
- data->moves,
+ const bool is_inside = (is_visible && BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
UNPACK2(screen_co_a),
UNPACK2(screen_co_b),
IS_CLIPPED));
@@ -789,9 +799,10 @@ static void do_lasso_select_mesh__doSelectFace(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = BM_elem_flag_test(efa, BM_ELEM_SELECT);
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
BM_face_select_set(data->vc->em->bm, efa, sel_op_result);
@@ -801,8 +812,8 @@ static void do_lasso_select_mesh__doSelectFace(void *userData,
static bool do_lasso_select_mesh(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
@@ -812,9 +823,9 @@ static bool do_lasso_select_mesh(ViewContext *vc,
/* set editmesh */
vc->em = BKE_editmesh_from_object(vc->obedit);
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
if (vc->em->bm->totvertsel) {
@@ -836,7 +847,7 @@ static bool do_lasso_select_mesh(ViewContext *vc,
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, ts->selectmode);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
}
@@ -897,7 +908,7 @@ static void do_lasso_select_curve__doSelect(void *userData,
LassoSelectUserData *data = userData;
const bool is_inside = BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED);
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED);
if (bp) {
const bool is_select = bp->f1 & SELECT;
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
@@ -930,16 +941,16 @@ static void do_lasso_select_curve__doSelect(void *userData,
}
static bool do_lasso_select_curve(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
Curve *curve = (Curve *)vc->obedit->data;
@@ -958,9 +969,10 @@ static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, const
{
LassoSelectUserData *data = userData;
const bool is_select = bp->f1 & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(bp->f1, sel_op_result, SELECT);
@@ -968,16 +980,16 @@ static void do_lasso_select_lattice__doSelect(void *userData, BPoint *bp, const
}
}
static bool do_lasso_select_lattice(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= ED_lattice_flags_set(vc->obedit, 0);
@@ -1002,7 +1014,8 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (screen_co_a[0] != IS_CLIPPED) {
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_a)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_a), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_a), INT_MAX)) {
is_inside_flag |= BONESEL_ROOT;
}
}
@@ -1012,7 +1025,8 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (screen_co_b[0] != IS_CLIPPED) {
if (BLI_rcti_isect_pt(data->rect, UNPACK2(screen_co_b)) &&
- BLI_lasso_is_point_inside(data->mcords, data->moves, UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, UNPACK2(screen_co_b), INT_MAX)) {
is_inside_flag |= BONESEL_TIP;
}
}
@@ -1022,8 +1036,11 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
if (is_ignore_flag == 0) {
if (is_inside_flag == (BONE_ROOTSEL | BONE_TIPSEL) ||
- BLI_lasso_is_edge_inside(
- data->mcords, data->moves, UNPACK2(screen_co_a), UNPACK2(screen_co_b), INT_MAX)) {
+ BLI_lasso_is_edge_inside(data->mcoords,
+ data->mcoords_len,
+ UNPACK2(screen_co_a),
+ UNPACK2(screen_co_b),
+ INT_MAX)) {
is_inside_flag |= BONESEL_BONE;
}
}
@@ -1033,16 +1050,16 @@ static void do_lasso_select_armature__doSelectBone(void *userData,
}
static bool do_lasso_select_armature(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
rcti rect;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= ED_armature_edit_deselect_all_visible(vc->obedit);
@@ -1071,9 +1088,10 @@ static void do_lasso_select_mball__doSelectElem(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = ml->flag & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], INT_MAX));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], INT_MAX));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(ml->flag, sel_op_result, SELECT);
@@ -1081,8 +1099,8 @@ static void do_lasso_select_mball__doSelectElem(void *userData,
}
}
static bool do_lasso_select_meta(ViewContext *vc,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
LassoSelectUserData data;
@@ -1090,9 +1108,9 @@ static bool do_lasso_select_meta(ViewContext *vc,
MetaBall *mb = (MetaBall *)vc->obedit->data;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
if (SEL_OP_USE_PRE_DESELECT(sel_op)) {
data.is_changed |= BKE_mball_deselect_all(mb);
@@ -1113,9 +1131,10 @@ static void do_lasso_select_meshobject__doSelectVert(void *userData,
{
LassoSelectUserData *data = userData;
const bool is_select = mv->flag & SELECT;
- const bool is_inside = (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
- BLI_lasso_is_point_inside(
- data->mcords, data->moves, screen_co[0], screen_co[1], IS_CLIPPED));
+ const bool is_inside =
+ (BLI_rctf_isect_pt_v(data->rect_fl, screen_co) &&
+ BLI_lasso_is_point_inside(
+ data->mcoords, data->mcoords_len, screen_co[0], screen_co[1], IS_CLIPPED));
const int sel_op_result = ED_select_op_action_deselected(data->sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(mv->flag, sel_op_result, SELECT);
@@ -1124,8 +1143,8 @@ static void do_lasso_select_meshobject__doSelectVert(void *userData,
}
static bool do_lasso_select_paintvert(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
const bool use_zbuf = !XRAY_ENABLED(vc->v3d);
@@ -1143,7 +1162,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
changed |= paintvert_deselect_all_visible(ob, SEL_DESELECT, false);
}
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (use_zbuf) {
@@ -1151,7 +1170,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_VERTEX);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
}
@@ -1163,7 +1182,7 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
else {
LassoSelectUserData data;
- view3d_userdata_lassoselect_init(&data, vc, &rect, mcords, moves, sel_op);
+ view3d_userdata_lassoselect_init(&data, vc, &rect, mcoords, mcoords_len, sel_op);
ED_view3d_init_mats_rv3d(vc->obact, vc->rv3d);
@@ -1185,8 +1204,8 @@ static bool do_lasso_select_paintvert(ViewContext *vc,
}
static bool do_lasso_select_paintface(ViewContext *vc,
wmGenericUserData *wm_userdata,
- const int mcords[][2],
- short moves,
+ const int mcoords[][2],
+ const int mcoords_len,
const eSelectOp sel_op)
{
Object *ob = vc->obact;
@@ -1203,14 +1222,14 @@ static bool do_lasso_select_paintface(ViewContext *vc,
changed |= paintface_deselect_all_visible(vc->C, ob, SEL_DESELECT, false);
}
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
struct EditSelectBuf_Cache *esel = wm_userdata->data;
if (esel == NULL) {
editselect_buf_cache_init_with_generic_userdata(wm_userdata, vc, SCE_SELECT_FACE);
esel = wm_userdata->data;
esel->select_bitmap = DRW_select_buffer_bitmap_from_poly(
- vc->depsgraph, vc->region, vc->v3d, mcords, moves, &rect, NULL);
+ vc->depsgraph, vc->region, vc->v3d, mcoords, mcoords_len, &rect, NULL);
}
if (esel->select_bitmap) {
@@ -1224,7 +1243,7 @@ static bool do_lasso_select_paintface(ViewContext *vc,
}
#if 0
-static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp sel_op)
+static void do_lasso_select_node(int mcoords[][2], const int mcoords_len, const eSelectOp sel_op)
{
SpaceNode *snode = area->spacedata.first;
@@ -1234,7 +1253,7 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
float node_centf[2];
bool changed = false;
- BLI_lasso_boundbox(&rect, mcords, moves);
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
/* store selection in temp test flag */
for (node = snode->edittree->nodes.first; node; node = node->next) {
@@ -1244,7 +1263,7 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
ipoco_to_areaco_noclip(G.v2d, node_centf, node_cent);
const bool is_select = node->flag & SELECT;
const bool is_inside = (BLI_rcti_isect_pt_v(&rect, node_cent) &&
- BLI_lasso_is_point_inside(mcords, moves, node_cent[0], node_cent[1]));
+ BLI_lasso_is_point_inside(mcoords, mcoords_len, node_cent[0], node_cent[1]));
const int sel_op_result = ED_select_op_action_deselected(sel_op, is_select, is_inside);
if (sel_op_result != -1) {
SET_FLAG_FROM_TEST(node->flag, sel_op_result, SELECT);
@@ -1257,8 +1276,11 @@ static void do_lasso_select_node(int mcords[][2], short moves, const eSelectOp s
}
#endif
-static bool view3d_lasso_select(
- bContext *C, ViewContext *vc, const int mcords[][2], short moves, const eSelectOp sel_op)
+static bool view3d_lasso_select(bContext *C,
+ ViewContext *vc,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const eSelectOp sel_op)
{
Object *ob = CTX_data_active_object(C);
bool changed_multi = false;
@@ -1268,26 +1290,26 @@ static bool view3d_lasso_select(
if (vc->obedit == NULL) { /* Object Mode */
if (BKE_paint_select_face_test(ob)) {
- changed_multi |= do_lasso_select_paintface(vc, wm_userdata, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_paintface(vc, wm_userdata, mcoords, mcoords_len, sel_op);
}
else if (BKE_paint_select_vert_test(ob)) {
- changed_multi |= do_lasso_select_paintvert(vc, wm_userdata, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_paintvert(vc, wm_userdata, mcoords, mcoords_len, sel_op);
}
else if (ob &&
(ob->mode & (OB_MODE_VERTEX_PAINT | OB_MODE_WEIGHT_PAINT | OB_MODE_TEXTURE_PAINT))) {
/* pass */
}
else if (ob && (ob->mode & OB_MODE_PARTICLE_EDIT)) {
- changed_multi |= PE_lasso_select(C, mcords, moves, sel_op);
+ changed_multi |= PE_lasso_select(C, mcoords, mcoords_len, sel_op);
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
- changed_multi |= do_lasso_select_pose(vc, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_pose(vc, mcoords, mcoords_len, sel_op);
if (changed_multi) {
ED_outliner_select_sync_from_pose_bone_tag(C);
}
}
else {
- changed_multi |= do_lasso_select_objects(vc, mcords, moves, sel_op);
+ changed_multi |= do_lasso_select_objects(vc, mcoords, mcoords_len, sel_op);
if (changed_multi) {
ED_outliner_select_sync_from_object_tag(C);
}
@@ -1300,23 +1322,23 @@ static bool view3d_lasso_select(
switch (vc->obedit->type) {
case OB_MESH:
- changed = do_lasso_select_mesh(vc, wm_userdata, mcords, moves, sel_op);
+ changed = do_lasso_select_mesh(vc, wm_userdata, mcoords, mcoords_len, sel_op);
break;
case OB_CURVE:
case OB_SURF:
- changed = do_lasso_select_curve(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_curve(vc, mcoords, mcoords_len, sel_op);
break;
case OB_LATTICE:
- changed = do_lasso_select_lattice(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_lattice(vc, mcoords, mcoords_len, sel_op);
break;
case OB_ARMATURE:
- changed = do_lasso_select_armature(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_armature(vc, mcoords, mcoords_len, sel_op);
if (changed) {
ED_outliner_select_sync_from_edit_bone_tag(C);
}
break;
case OB_MBALL:
- changed = do_lasso_select_meta(vc, mcords, moves, sel_op);
+ changed = do_lasso_select_meta(vc, mcoords, mcoords_len, sel_op);
break;
default:
BLI_assert(!"lasso select on incorrect object type");
@@ -1342,10 +1364,10 @@ static bool view3d_lasso_select(
static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
{
ViewContext vc;
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
- if (mcords) {
+ if (mcoords) {
Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
view3d_operator_needs_opengl(C);
BKE_object_update_select_id(CTX_data_main(C));
@@ -1354,9 +1376,9 @@ static int view3d_lasso_select_exec(bContext *C, wmOperator *op)
ED_view3d_viewcontext_init(C, &vc, depsgraph);
eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- bool changed_multi = view3d_lasso_select(C, &vc, mcords, mcords_tot, sel_op);
+ bool changed_multi = view3d_lasso_select(C, &vc, mcoords, mcoords_len, sel_op);
- MEM_freeN((void *)mcords);
+ MEM_freeN((void *)mcoords);
if (changed_multi) {
return OPERATOR_FINISHED;
@@ -1982,7 +2004,7 @@ static bool ed_object_select_pick(bContext *C,
/* setup view context for argument to callbacks */
ED_view3d_viewcontext_init(C, &vc, depsgraph);
- ARegion *region = CTX_wm_region(C);
+ const ARegion *region = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
View3D *v3d = CTX_wm_view3d(C);
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index b90f7aa870e..fe77ca05a04 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -1062,7 +1062,7 @@ int view3d_opengl_select(ViewContext *vc,
* the number of items is nearly always 1, maybe 2..3 in rare cases. */
LinkNode *ob_pose_list = NULL;
VirtualModifierData virtualModifierData;
- const ModifierData *md = modifiers_getVirtualModifierList(obact, &virtualModifierData);
+ const ModifierData *md = BKE_modifiers_get_virtual_modifierlist(obact, &virtualModifierData);
for (; md; md = md->next) {
if (md->type == eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData *)md;
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index d376c71d867..6ff3826da09 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -778,9 +778,10 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
return keymap;
}
-static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cmode, bool is_plane)
+static void transform_event_xyz_constraint(TransInfo *t, short key_type, bool is_plane)
{
if (!(t->flag & T_NO_CONSTRAINT)) {
+ char cmode = constraintModeToChar(t);
int constraint_axis, constraint_plane;
const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
const char *msg1 = "", *msg2 = "", *msg3 = "";
@@ -824,34 +825,26 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
}
}
else if (!edit_2d) {
- if (cmode != axis) {
- /* First press, constraint to an axis. */
- t->orientation.index = 0;
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
- if (is_plane == false) {
- setUserConstraint(t, orientation, constraint_axis, msg2);
- }
- else {
- setUserConstraint(t, orientation, constraint_plane, msg3);
- }
- }
- else {
+ if (cmode == axis) {
/* Successive presses on existing axis, cycle orientation modes. */
t->orientation.index = (t->orientation.index + 1) % ARRAY_SIZE(t->orientation.types);
+ initTransformOrientation(t->context, t, t->orientation.types[t->orientation.index]);
+ }
+ else if (t->orientation.index != 1) {
+ t->orientation.index = 1;
+ initTransformOrientation(t->context, t, t->orientation.types[t->orientation.index]);
+ }
- if (t->orientation.index == 0) {
- stopConstraint(t);
+ if (t->orientation.index == 0) {
+ stopConstraint(t);
+ }
+ else {
+ const short orientation = t->orientation.types[t->orientation.index];
+ if (is_plane == false) {
+ setUserConstraint(t, orientation, constraint_axis, msg2);
}
else {
- const short *orientation_ptr = t->orientation.types[t->orientation.index];
- const short orientation = orientation_ptr ? *orientation_ptr : V3D_ORIENT_GLOBAL;
- if (is_plane == false) {
- setUserConstraint(t, orientation, constraint_axis, msg2);
- }
- else {
- setUserConstraint(t, orientation, constraint_plane, msg3);
- }
+ setUserConstraint(t, orientation, constraint_plane, msg3);
}
}
}
@@ -861,7 +854,6 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
int transformEvent(TransInfo *t, const wmEvent *event)
{
- char cmode = constraintModeToChar(t);
bool handled = false;
const int modifiers_prev = t->modifiers;
const int mode_prev = t->mode;
@@ -1047,42 +1039,42 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_AXIS_X:
if (!(t->flag & T_NO_CONSTRAINT)) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_XKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Y:
if ((t->flag & T_NO_CONSTRAINT) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_YKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_AXIS_Z:
if ((t->flag & (T_NO_CONSTRAINT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, false);
+ transform_event_xyz_constraint(t, EVT_ZKEY, false);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_X:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_XKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_XKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Y:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_YKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_YKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
case TFM_MODAL_PLANE_Z:
if ((t->flag & (T_NO_CONSTRAINT | T_2D_EDIT)) == 0) {
- transform_event_xyz_constraint(t, EVT_ZKEY, cmode, true);
+ transform_event_xyz_constraint(t, EVT_ZKEY, true);
t->redraw |= TREDRAW_HARD;
handled = true;
}
@@ -1228,17 +1220,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
stopConstraint(t);
}
else {
- if (event->shift) {
- /* bit hackish... but it prevents mmb select to print the
- * orientation from menu */
- float mati[3][3];
- strcpy(t->spacename, "global");
- unit_m3(mati);
- initSelectConstraint(t, mati);
- }
- else {
- initSelectConstraint(t, t->spacemtx);
- }
+ initSelectConstraint(t, event->shift);
postSelectConstraint(t);
}
}
@@ -1699,18 +1681,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
ts->prop_mode = t->prop_mode;
}
}
-
- if (t->spacetype == SPACE_VIEW3D) {
- if ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- !RNA_property_is_set(op->ptr, prop) &&
- (t->orientation.user != V3D_ORIENT_CUSTOM_MATRIX)) {
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- orient_slot->type = t->orientation.user;
- BLI_assert(((orient_slot->index_custom == -1) && (t->orientation.custom == NULL)) ||
- (BKE_scene_transform_orientation_get_index(t->scene, t->orientation.custom) ==
- orient_slot->index_custom));
- }
- }
}
if (t->flag & T_MODAL) {
@@ -1737,34 +1707,6 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
RNA_property_boolean_set(op->ptr, prop, (t->flag & T_NO_MIRROR) == 0);
}
- /* Orientation used for redo. */
- const bool use_orient_axis = (t->orient_matrix_is_set &&
- (RNA_struct_find_property(op->ptr, "orient_axis") != NULL));
- short orientation;
- if (t->con.mode & CON_APPLY) {
- orientation = t->con.orientation;
- if (orientation == V3D_ORIENT_CUSTOM) {
- const int orientation_index_custom = BKE_scene_transform_orientation_get_index(
- t->scene, t->orientation.custom);
- /* Maybe we need a t->con.custom_orientation?
- * Seems like it would always match t->orientation.custom. */
- orientation = V3D_ORIENT_CUSTOM + orientation_index_custom;
- BLI_assert(orientation >= V3D_ORIENT_CUSTOM);
- }
- }
- else if ((t->orientation.user == V3D_ORIENT_CUSTOM_MATRIX) &&
- (prop = RNA_struct_find_property(op->ptr, "orient_matrix_type"))) {
- orientation = RNA_property_enum_get(op->ptr, prop);
- }
- else if (use_orient_axis) {
- /* We're not using an orientation, use the fallback. */
- orientation = t->orientation.unset;
- }
- else {
- orientation = V3D_ORIENT_GLOBAL;
- unit_m3(t->spacemtx);
- }
-
if ((prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
if (t->flag & T_MODAL) {
if (t->con.mode & CON_APPLY) {
@@ -1784,56 +1726,40 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
}
- if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix"))) {
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", orientation);
- }
- }
- if (t->con.mode & CON_APPLY) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->con.mtx[0][0]);
- }
- else if (use_orient_axis) {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->orient_matrix[0][0]);
- }
- else {
- RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
- }
- }
- }
-
if ((prop = RNA_struct_find_property(op->ptr, "orient_type"))) {
- /* constraint orientation can be global, even if user selects something else
- * so use the orientation in the constraint if set */
+ short orient_set, orient_cur;
+ orient_set = RNA_property_is_set(op->ptr, prop) ? RNA_property_enum_get(op->ptr, prop) : -1;
+ orient_cur = t->orientation.types[t->orientation.index];
- /* Use 'orient_matrix' instead. */
- if (t->flag & T_MODAL) {
- if (orientation != V3D_ORIENT_CUSTOM_MATRIX) {
- RNA_property_enum_set(op->ptr, prop, orientation);
- }
+ if (!ELEM(orient_cur, orient_set, V3D_ORIENT_CUSTOM_MATRIX)) {
+ RNA_property_enum_set(op->ptr, prop, orient_cur);
+ orient_set = orient_cur;
+ }
+
+ if (((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ !RNA_property_is_set(op->ptr, prop))) {
+ /* Set the first time to register on redo. */
+ RNA_property_enum_set(op->ptr, prop, orient_set);
+ RNA_float_set_array(op->ptr, "orient_matrix", &t->spacemtx[0][0]);
}
}
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
bool constraint_axis[3] = {false, false, false};
- if (t->flag & T_MODAL) {
- /* Only set if needed, so we can hide in the UI when nothing is set.
- * See 'transform_poll_property'. */
- if (t->con.mode & CON_APPLY) {
- if (t->con.mode & CON_AXIS0) {
- constraint_axis[0] = true;
- }
- if (t->con.mode & CON_AXIS1) {
- constraint_axis[1] = true;
- }
- if (t->con.mode & CON_AXIS2) {
- constraint_axis[2] = true;
- }
+ if (t->con.mode & CON_APPLY) {
+ if (t->con.mode & CON_AXIS0) {
+ constraint_axis[0] = true;
+ }
+ if (t->con.mode & CON_AXIS1) {
+ constraint_axis[1] = true;
}
- if (ELEM(true, UNPACK3(constraint_axis))) {
- RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
+ if (t->con.mode & CON_AXIS2) {
+ constraint_axis[2] = true;
}
+ RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
+ }
+ else {
+ RNA_property_unset(op->ptr, prop);
}
}
@@ -1959,7 +1885,13 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
unit_m3(t->spacemtx);
initTransInfo(C, t, op, event);
- initTransformOrientation(C, t);
+
+ /* Use the custom orientation when it is set. */
+ short orientation = t->orientation.types[0] == V3D_ORIENT_CUSTOM_MATRIX ?
+ V3D_ORIENT_CUSTOM_MATRIX :
+ t->orientation.types[t->orientation.index];
+
+ initTransformOrientation(C, t, orientation);
if (t->spacetype == SPACE_VIEW3D) {
t->draw_handle_apply = ED_region_draw_cb_activate(
@@ -2084,33 +2016,6 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
calculatePropRatio(t);
calculateCenter(t);
- /* Overwrite initial values if operator supplied a non-null vector.
- *
- * Run before init functions so 'values_modal_offset' can be applied on mouse input.
- */
- BLI_assert(is_zero_v4(t->values_modal_offset));
- if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
- float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
-
- if (RNA_property_array_check(prop)) {
- RNA_float_get_array(op->ptr, "value", values);
- }
- else {
- values[0] = RNA_float_get(op->ptr, "value");
- }
-
- copy_v4_v4(t->values, values);
-
- if (t->flag & T_MODAL) {
- copy_v4_v4(t->values_modal_offset, values);
- t->redraw = TREDRAW_HARD;
- }
- else {
- copy_v4_v4(t->values, values);
- t->flag |= T_INPUT_IS_VALUES_FINAL;
- }
- }
-
if (event) {
/* Initialize accurate transform to settings requested by keymap. */
bool use_accurate = false;
@@ -2141,38 +2046,8 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
}
/* Constraint init from operator */
- if ((t->flag & T_MODAL) ||
- /* For mirror operator the constraint axes are effectively the values. */
- (RNA_struct_find_property(op->ptr, "value") == NULL)) {
- if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis")) &&
- RNA_property_is_set(op->ptr, prop)) {
- bool constraint_axis[3];
-
- RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
-
- if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
- t->con.mode |= CON_APPLY;
-
- if (constraint_axis[0]) {
- t->con.mode |= CON_AXIS0;
- }
- if (constraint_axis[1]) {
- t->con.mode |= CON_AXIS1;
- }
- if (constraint_axis[2]) {
- t->con.mode |= CON_AXIS2;
- }
-
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
- }
- }
- else {
- /* So we can adjust in non global orientation. */
- if (t->orientation.user != V3D_ORIENT_GLOBAL) {
- t->con.mode |= CON_APPLY | CON_AXIS0 | CON_AXIS1 | CON_AXIS2;
- setUserConstraint(t, t->orientation.user, t->con.mode, "%s");
- }
+ if (t->con.mode & CON_APPLY) {
+ setUserConstraint(t, t->orientation.types[t->orientation.index], t->con.mode, "%s");
}
/* Don't write into the values when non-modal because they are already set from operator redo
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 701e068d3fa..503e7bd4691 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -531,17 +531,12 @@ typedef struct TransInfo {
bool is_launch_event_tweak;
struct {
- /** Orientation type when when we're not constrained.
- * nearly always global except for rotate which defaults to screen-space orientation. */
- short unset;
- /** Orientation to use when a key is pressed. */
- short user;
- /* Used when user is global. */
- short user_alt;
short index;
- short *types[2];
- /* this gets used when custom_orientation is V3D_ORIENT_CUSTOM */
+ short types[3];
+ /* this gets used when orientation.type[x] is V3D_ORIENT_CUSTOM */
struct TransformOrientation *custom;
+ /* this gets used when orientation.type[0] is V3D_ORIENT_CUSTOM_MATRIX */
+ float custom_matrix[3][3];
} orientation;
/** backup from view3d, to restore on end. */
short gizmo_flag;
@@ -566,15 +561,6 @@ typedef struct TransInfo {
/** Secondary axis, shear uses this. */
int orient_axis_ortho;
- /** Often this matrix has similar usage to #TransInfo.spacemtx however this
- * is used to define extra axes to operate on, not necessarily a space.
- *
- * For example, by default rotation operates on the view (`orient_matrix[2]`),
- * even when the current space isn't set to the view. */
- float orient_matrix[3][3];
- /** Don't overwrite when set by operator redo defines the orientation axis. */
- bool orient_matrix_is_set;
-
/** remove elements if operator is canceled. */
bool remove_on_cancel;
@@ -677,6 +663,10 @@ enum {
T_MODAL_CURSOR_SET = 1 << 26,
T_CLNOR_REBUILD = 1 << 27,
+
+ /* Special Aftertrans. */
+ T_AUTOMERGE = 1 << 28,
+ T_AUTOSPLIT = 1 << 29,
};
/** #TransInfo.modifiers */
@@ -922,7 +912,7 @@ void transform_data_ext_rotate(TransData *td, float mat[3][3], bool use_drot);
/*********************** Transform Orientations ******************************/
-void initTransformOrientation(struct bContext *C, TransInfo *t);
+void initTransformOrientation(struct bContext *C, TransInfo *t, short orientation);
/* Those two fill in mat and return non-zero on success */
bool createSpaceNormal(float mat[3][3], const float normal[3]);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index cdff9fdf750..94cfed32841 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -713,7 +713,10 @@ void setUserConstraint(TransInfo *t, short orientation, int mode, const char fte
break;
case V3D_ORIENT_VIEW:
BLI_snprintf(text, sizeof(text), ftext, TIP_("view"));
- setConstraint(t, t->spacemtx, mode, text);
+ float mtx[3][3];
+ copy_m3_m3(mtx, t->spacemtx);
+ negate_v3(mtx[2]);
+ setConstraint(t, mtx, mode, text);
break;
case V3D_ORIENT_CURSOR:
BLI_snprintf(text, sizeof(text), ftext, TIP_("cursor"));
@@ -984,17 +987,22 @@ void getConstraintMatrix(TransInfo *t)
/*------------------------- MMB Select -------------------------------*/
-void initSelectConstraint(TransInfo *t, float mtx[3][3])
+void initSelectConstraint(TransInfo *t, bool force_global)
{
- copy_m3_m3(t->con.mtx, mtx);
- t->con.mode |= CON_APPLY;
- t->con.mode |= CON_SELECT;
+ short orientation;
+ if (force_global) {
+ orientation = V3D_ORIENT_GLOBAL;
+ }
+ else {
+ if (t->orientation.index == 0) {
+ t->orientation.index = 1;
+ initTransformOrientation(t->context, t, t->orientation.types[t->orientation.index]);
+ }
+ orientation = t->orientation.types[t->orientation.index];
+ }
+ setUserConstraint(t, orientation, CON_APPLY | CON_SELECT, "");
setNearestAxis(t);
- t->con.drawExtra = NULL;
- t->con.applyVec = applyAxisConstraintVec;
- t->con.applySize = applyAxisConstraintSize;
- t->con.applyRot = applyAxisConstraintRot;
}
void selectConstraint(TransInfo *t)
diff --git a/source/blender/editors/transform/transform_constraints.h b/source/blender/editors/transform/transform_constraints.h
index 8938ca93ad8..c98234c83da 100644
--- a/source/blender/editors/transform/transform_constraints.h
+++ b/source/blender/editors/transform/transform_constraints.h
@@ -36,7 +36,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t);
void startConstraint(TransInfo *t);
void stopConstraint(TransInfo *t);
void getConstraintMatrix(TransInfo *t);
-void initSelectConstraint(TransInfo *t, float mtx[3][3]);
+void initSelectConstraint(TransInfo *t, bool force_global);
void selectConstraint(TransInfo *t);
void postSelectConstraint(TransInfo *t);
void setNearestAxis(TransInfo *t);
diff --git a/source/blender/editors/transform/transform_convert.c b/source/blender/editors/transform/transform_convert.c
index 6744f7b6262..b2d87272203 100644
--- a/source/blender/editors/transform/transform_convert.c
+++ b/source/blender/editors/transform/transform_convert.c
@@ -447,12 +447,12 @@ static void bone_children_clear_transflag(int mode, short around, ListBase *lb)
}
}
-/* sets transform flags in the bones
- * returns total number of bones with BONE_TRANSFORM */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2])
+/* Sets transform flags in the bones.
+ * Returns total number of bones with `BONE_TRANSFORM`. */
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2])
{
bArmature *arm = ob->data;
bPoseChannel *pchan;
@@ -1846,8 +1846,8 @@ static void special_aftertrans_update__node(bContext *C, TransInfo *t)
static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
{
- /* so automerge supports mirror */
- if ((t->scene->toolsettings->automerge) && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
+ bool use_automerge = (t->flag & (T_AUTOMERGE | T_AUTOSPLIT)) != 0;
+ if (use_automerge && ((t->flag & T_EDIT) && t->obedit_type == OB_MESH)) {
FOREACH_TRANS_DATA_CONTAINER (t, tc) {
BMEditMesh *em = BKE_editmesh_from_object(tc->obedit);
@@ -1873,14 +1873,12 @@ static void special_aftertrans_update__mesh(bContext *UNUSED(C), TransInfo *t)
hflag = BM_ELEM_SELECT;
}
- if (t->scene->toolsettings->automerge & AUTO_MERGE) {
- if (t->scene->toolsettings->automerge & AUTO_MERGE_AND_SPLIT) {
- EDBM_automerge_and_split(
- tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
- }
- else {
- EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
- }
+ if (t->flag & T_AUTOSPLIT) {
+ EDBM_automerge_and_split(
+ tc->obedit, true, true, true, hflag, t->scene->toolsettings->doublimit);
+ }
+ else {
+ EDBM_automerge(tc->obedit, true, hflag, t->scene->toolsettings->doublimit);
}
/* Special case, this is needed or faces won't re-select.
@@ -2288,7 +2286,7 @@ void special_aftertrans_update(bContext *C, TransInfo *t)
/* set BONE_TRANSFORM flags for autokey, gizmo draw might have changed them */
if (!canceled && (t->mode != TFM_DUMMY)) {
- count_set_pose_transflags(ob, t->mode, t->around, NULL);
+ transform_convert_pose_transflags_update(ob, t->mode, t->around, NULL);
}
/* if target-less IK grabbing, we calculate the pchan transforms and clear flag */
@@ -2743,7 +2741,7 @@ void createTransData(bContext *C, TransInfo *t)
/* important that ob_armature can be set even when its not selected [#23412]
* lines below just check is also visible */
has_transform_context = false;
- Object *ob_armature = modifiers_isDeformedByArmature(ob);
+ Object *ob_armature = BKE_modifiers_is_deformed_by_armature(ob);
if (ob_armature && ob_armature->mode & OB_MODE_POSE) {
Base *base_arm = BKE_view_layer_base_find(t->view_layer, ob_armature);
if (base_arm) {
diff --git a/source/blender/editors/transform/transform_convert.h b/source/blender/editors/transform/transform_convert.h
index f975d320e62..fccaeb994e9 100644
--- a/source/blender/editors/transform/transform_convert.h
+++ b/source/blender/editors/transform/transform_convert.h
@@ -37,10 +37,10 @@ struct bKinematicConstraint;
struct bPoseChannel;
/* transform_convert.c */
-int count_set_pose_transflags(Object *ob,
- const int mode,
- const short around,
- bool has_translate_rotate[2]);
+int transform_convert_pose_transflags_update(Object *ob,
+ const int mode,
+ const short around,
+ bool has_translate_rotate[2]);
void transform_autoik_update(TransInfo *t, short mode);
void autokeyframe_object(struct bContext *C,
struct Scene *scene,
diff --git a/source/blender/editors/transform/transform_convert_armature.c b/source/blender/editors/transform/transform_convert_armature.c
index 779257ef671..35bb7e3f0d8 100644
--- a/source/blender/editors/transform/transform_convert_armature.c
+++ b/source/blender/editors/transform/transform_convert_armature.c
@@ -609,9 +609,9 @@ void pose_transform_mirror_update(TransInfo *t, TransDataContainer *tc, Object *
/* TODO(germano): Realitve Mirror support */
}
data->flag |= CONSTRAINT_IK_AUTO;
- /* Add a temporary auto IK constraint here, as we will only temporarly active this targetless
- * bone during transform. (Targetless IK constraints are treated as if they are disabled
- * unless they are transformed) */
+ /* Add a temporary auto IK constraint here, as we will only temporarily active this
+ * target-less bone during transform. (Target-less IK constraints are treated as if they are
+ * disabled unless they are transformed) */
add_temporary_ik_constraint(pchan, data);
Main *bmain = CTX_data_main(t->context);
update_deg_with_temporary_ik(bmain, ob);
@@ -669,7 +669,9 @@ void createTransPose(TransInfo *t)
const bool mirror = ((pose->flag & POSE_MIRROR_EDIT) != 0);
/* set flags and count total */
- tc->data_len = count_set_pose_transflags(ob, t->mode, t->around, has_translate_rotate);
+ tc->data_len = transform_convert_pose_transflags_update(
+ ob, t->mode, t->around, has_translate_rotate);
+
if (tc->data_len == 0) {
continue;
}
diff --git a/source/blender/editors/transform/transform_convert_mesh.c b/source/blender/editors/transform/transform_convert_mesh.c
index 7528f791130..24dda8c8464 100644
--- a/source/blender/editors/transform/transform_convert_mesh.c
+++ b/source/blender/editors/transform/transform_convert_mesh.c
@@ -781,9 +781,9 @@ void createTransEditVerts(TransInfo *t)
}
/* detect CrazySpace [tm] */
- if (modifiers_getCageIndex(t->scene, tc->obedit, NULL, 1) != -1) {
+ if (BKE_modifiers_get_cage_index(t->scene, tc->obedit, NULL, 1) != -1) {
int totleft = -1;
- if (modifiers_isCorrectableDeformed(t->scene, tc->obedit)) {
+ if (BKE_modifiers_is_correctable_deformed(t->scene, tc->obedit)) {
BKE_scene_graph_evaluated_ensure(t->depsgraph, CTX_data_main(t->context));
/* Use evaluated state because we need b-bone cache. */
diff --git a/source/blender/editors/transform/transform_convert_object.c b/source/blender/editors/transform/transform_convert_object.c
index 9b76db7f265..8deba0f7ad0 100644
--- a/source/blender/editors/transform/transform_convert_object.c
+++ b/source/blender/editors/transform/transform_convert_object.c
@@ -197,7 +197,7 @@ static void ObjectToTransData(TransInfo *t, TransData *td, Object *ob)
/* NOTE: This is not really following copy-on-write design and we should not
* be re-evaluating the evaluated object. But as the comment above mentioned
* this is part of a hack.
- * More proper solution would be to make a shallow copy of the object and
+ * More proper solution would be to make a shallow copy of the object and
* evaluate that, and access matrix of that evaluated copy of the object.
* Might be more tricky than it sounds, if some logic later on accesses the
* object matrix via td->ob->obmat. */
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 05318a5c1d3..704a48f3707 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1187,7 +1187,6 @@ void recalcData(TransInfo *t)
flushTransPaintCurve(t);
}
else if (t->options & CTX_GPENCIL_STROKES) {
- /* set recalc triangle cache flag */
recalcData_gpencil_strokes(t);
}
else if (t->options & CTX_SCULPT) {
@@ -1431,11 +1430,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
unit_m3(t->mat);
- unit_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- /* Leave 't->orient_matrix_is_set' to false,
- * so we overwrite it when we have a useful value. */
-
/* Default to rotate on the Z axis. */
t->orient_axis = 2;
t->orient_axis_ortho = 1;
@@ -1513,22 +1507,6 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CURSOR;
}
- TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
- t->orientation.unset = V3D_ORIENT_GLOBAL;
- t->orientation.user = orient_slot->type;
- t->orientation.custom = BKE_scene_transform_orientation_find(t->scene,
- orient_slot->index_custom);
-
- t->orientation.index = 0;
- ARRAY_SET_ITEMS(t->orientation.types, &t->orientation.user, NULL);
-
- /* Make second orientation local if both are global. */
- if (t->orientation.user == V3D_ORIENT_GLOBAL) {
- t->orientation.user_alt = V3D_ORIENT_LOCAL;
- t->orientation.types[0] = &t->orientation.user_alt;
- SWAP(short *, t->orientation.types[0], t->orientation.types[1]);
- }
-
/* exceptional case */
if (t->around == V3D_AROUND_LOCAL_ORIGINS) {
if (ELEM(t->mode, TFM_ROTATION, TFM_RESIZE, TFM_TRACKBALL)) {
@@ -1617,48 +1595,140 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->around = V3D_AROUND_CENTER_BOUNDS;
}
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
- t->orient_axis = RNA_property_enum_get(op->ptr, prop);
- }
- if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
- t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
- }
+ BLI_assert(is_zero_v4(t->values_modal_offset));
+ bool t_values_set_is_array = false;
+ if (op && (prop = RNA_struct_find_property(op->ptr, "value")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
+ if (RNA_property_array_check(prop)) {
+ RNA_float_get_array(op->ptr, "value", values);
+ t_values_set_is_array = true;
+ }
+ else {
+ values[0] = RNA_float_get(op->ptr, "value");
+ }
- if (op &&
- ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
- RNA_property_is_set(op->ptr, prop)) &&
- ((t->flag & T_MODAL) ||
- /* When using redo, don't use the custom constraint matrix
- * if the user selects a different orientation. */
- (RNA_enum_get(op->ptr, "orient_type") == RNA_enum_get(op->ptr, "orient_matrix_type")))) {
- RNA_property_float_get_array(op->ptr, prop, &t->orient_matrix[0][0]);
- copy_m3_m3(t->spacemtx, t->orient_matrix);
- /* Some transform modes use this to operate on an axis. */
- t->orient_matrix_is_set = true;
- t->orientation.user = V3D_ORIENT_CUSTOM_MATRIX;
- t->orientation.custom = 0;
+ copy_v4_v4(t->values, values);
if (t->flag & T_MODAL) {
- RNA_enum_set(op->ptr, "orient_matrix_type", RNA_enum_get(op->ptr, "orient_type"));
+ /* Run before init functions so 'values_modal_offset' can be applied on mouse input. */
+ copy_v4_v4(t->values_modal_offset, values);
+ }
+ else {
+ copy_v4_v4(t->values, values);
+ t->flag |= T_INPUT_IS_VALUES_FINAL;
+ }
+ }
+
+ if (op && (prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
+ bool constraint_axis[3] = {false, false, false};
+ if (RNA_property_is_set(op->ptr, prop)) {
+ RNA_property_boolean_get_array(op->ptr, prop, constraint_axis);
+ }
+
+ if (t_values_set_is_array && t->flag & T_INPUT_IS_VALUES_FINAL) {
+ /* For operators whose `t->values` is array, set contrain so that the
+ * orientation is more intuitive in the Redo Panel. */
+ for (int i = 3; i--;) {
+ constraint_axis[i] |= t->values[i] != 0.0f;
+ }
+ }
+
+ if (constraint_axis[0] || constraint_axis[1] || constraint_axis[2]) {
+ t->con.mode |= CON_APPLY;
+
+ if (constraint_axis[0]) {
+ t->con.mode |= CON_AXIS0;
+ }
+ if (constraint_axis[1]) {
+ t->con.mode |= CON_AXIS1;
+ }
+ if (constraint_axis[2]) {
+ t->con.mode |= CON_AXIS2;
+ }
}
}
- else if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
- RNA_property_is_set(op->ptr, prop))) {
- short orientation = RNA_property_enum_get(op->ptr, prop);
+
+ {
TransformOrientation *custom_orientation = NULL;
+ short orient_type_default = V3D_ORIENT_GLOBAL;
+ short orient_type_set = -1;
+ short orient_type_matrix_set = -1;
+ short orient_type_constraint = -1;
- if (orientation >= V3D_ORIENT_CUSTOM) {
- if (orientation >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
- orientation = V3D_ORIENT_GLOBAL;
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis"))) {
+ t->orient_axis = RNA_property_enum_get(op->ptr, prop);
+ orient_type_default = V3D_ORIENT_VIEW;
+ }
+ if (op && (prop = RNA_struct_find_property(op->ptr, "orient_axis_ortho"))) {
+ t->orient_axis_ortho = RNA_property_enum_get(op->ptr, prop);
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_type")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ orient_type_set = RNA_property_enum_get(op->ptr, prop);
+ }
+
+ if (op && ((prop = RNA_struct_find_property(op->ptr, "orient_matrix")) &&
+ RNA_property_is_set(op->ptr, prop))) {
+ RNA_property_float_get_array(op->ptr, prop, &t->orientation.custom_matrix[0][0]);
+
+ if ((prop = RNA_struct_find_property(op->ptr, "orient_matrix_type")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ orient_type_matrix_set = RNA_property_enum_get(op->ptr, prop);
+ }
+ else {
+ orient_type_matrix_set = orient_type_set;
+ }
+
+ if (orient_type_matrix_set == orient_type_set) {
+ /* When using redo, don't use the custom constraint matrix
+ * if the user selects a different orientation. */
+ orient_type_default = V3D_ORIENT_CUSTOM_MATRIX;
+ orient_type_constraint = orient_type_set;
+ }
+ }
+
+ if (orient_type_constraint == -1) {
+ if (orient_type_set != -1) {
+ orient_type_default = orient_type_set;
+
+ if (orient_type_default >= V3D_ORIENT_CUSTOM) {
+ if (orient_type_default >= V3D_ORIENT_CUSTOM + BIF_countTransformOrientation(C)) {
+ orient_type_default = V3D_ORIENT_GLOBAL;
+ }
+ else {
+ custom_orientation = BKE_scene_transform_orientation_find(
+ t->scene, orient_type_default - V3D_ORIENT_CUSTOM);
+ orient_type_default = V3D_ORIENT_CUSTOM;
+ }
+ }
+ orient_type_constraint = orient_type_default;
}
else {
+ TransformOrientationSlot *orient_slot = &t->scene->orientation_slots[SCE_ORIENT_DEFAULT];
+ orient_type_constraint = orient_slot->type;
custom_orientation = BKE_scene_transform_orientation_find(t->scene,
- orientation - V3D_ORIENT_CUSTOM);
- orientation = V3D_ORIENT_CUSTOM;
+ orient_slot->index_custom);
}
}
- t->orientation.user = orientation;
+ t->orientation.types[0] = orient_type_default;
t->orientation.custom = custom_orientation;
+
+ /* To keep the old behavior logic to init contraint orientarions became this: */
+ t->orientation.types[1] = V3D_ORIENT_GLOBAL;
+ t->orientation.types[2] = orient_type_constraint != V3D_ORIENT_GLOBAL ?
+ orient_type_constraint :
+ V3D_ORIENT_LOCAL;
+
+ if (t->con.mode & CON_APPLY) {
+ if (orient_type_constraint == V3D_ORIENT_GLOBAL) {
+ t->orientation.index = 1;
+ }
+ else {
+ t->orientation.index = 2;
+ }
+ }
}
if (op && ((prop = RNA_struct_find_property(op->ptr, "release_confirm")) &&
@@ -1763,6 +1833,24 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->options |= CTX_NO_PET;
}
+ if (t->obedit_type == OB_MESH) {
+ if (op && (prop = RNA_struct_find_property(op->ptr, "use_automerge_and_split")) &&
+ RNA_property_is_set(op->ptr, prop)) {
+ if (RNA_property_boolean_get(op->ptr, prop)) {
+ t->flag |= T_AUTOMERGE | T_AUTOSPLIT;
+ }
+ }
+ else {
+ char automerge = t->scene->toolsettings->automerge;
+ if (automerge & AUTO_MERGE) {
+ t->flag |= T_AUTOMERGE;
+ if (automerge & AUTO_MERGE_AND_SPLIT) {
+ t->flag |= T_AUTOSPLIT;
+ }
+ }
+ }
+ }
+
// Mirror is not supported with PET, turn it off.
#if 0
if (t->flag & T_PROP_EDIT) {
diff --git a/source/blender/editors/transform/transform_gizmo_3d.c b/source/blender/editors/transform/transform_gizmo_3d.c
index aa298b04d1a..362cbc1b800 100644
--- a/source/blender/editors/transform/transform_gizmo_3d.c
+++ b/source/blender/editors/transform/transform_gizmo_3d.c
@@ -1033,7 +1033,7 @@ int ED_transform_calc_gizmo_stats(const bContext *C,
/* mislead counting bones... bah. We don't know the gizmo mode, could be mixed */
const int mode = TFM_ROTATION;
- const int totsel_iter = count_set_pose_transflags(
+ const int totsel_iter = transform_convert_pose_transflags_update(
ob_iter, mode, V3D_AROUND_CENTER_BOUNDS, NULL);
if (totsel_iter) {
@@ -1402,7 +1402,7 @@ void drawDial3d(const TransInfo *t)
}
else {
axis_idx = MAN_AXIS_ROT_C;
- negate_v3_v3(mat_basis[2], t->orient_matrix[t->orient_axis]);
+ negate_v3_v3(mat_basis[2], t->spacemtx[t->orient_axis]);
scale *= 1.2f;
line_with -= 1.0f;
}
diff --git a/source/blender/editors/transform/transform_mode.c b/source/blender/editors/transform/transform_mode.c
index a2b3a891031..4c14c3aebd7 100644
--- a/source/blender/editors/transform/transform_mode.c
+++ b/source/blender/editors/transform/transform_mode.c
@@ -529,7 +529,7 @@ void headerRotation(TransInfo *t, char str[UI_MAX_DRAW_STR], float final)
void postInputRotation(TransInfo *t, float values[3])
{
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, values);
}
diff --git a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
index 18149a09f20..fde0d5b187e 100644
--- a/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
+++ b/source/blender/editors/transform/transform_mode_edge_rotate_normal.c
@@ -81,7 +81,7 @@ static void applyNormalRotation(TransInfo *t, const int UNUSED(mval[2]))
char str[UI_MAX_DRAW_STR];
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_rotate.c b/source/blender/editors/transform/transform_mode_rotate.c
index 6c2b3dc77d2..f52bfda0d14 100644
--- a/source/blender/editors/transform/transform_mode_rotate.c
+++ b/source/blender/editors/transform/transform_mode_rotate.c
@@ -146,7 +146,7 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
snapGridIncrement(t, &final);
float axis_final[3];
- copy_v3_v3(axis_final, t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axis_final, t->spacemtx[t->orient_axis]);
if ((t->con.mode & CON_APPLY) && t->con.applyRot) {
t->con.applyRot(t, NULL, NULL, axis_final, NULL);
diff --git a/source/blender/editors/transform/transform_mode_shear.c b/source/blender/editors/transform/transform_mode_shear.c
index ba79f5f3c7b..da34bf50ba3 100644
--- a/source/blender/editors/transform/transform_mode_shear.c
+++ b/source/blender/editors/transform/transform_mode_shear.c
@@ -53,17 +53,17 @@ static void initShear_mouseInputMode(TransInfo *t)
{
float dir[3];
bool dir_flip = false;
- copy_v3_v3(dir, t->orient_matrix[t->orient_axis_ortho]);
+ copy_v3_v3(dir, t->spacemtx[t->orient_axis_ortho]);
/* Needed for axis aligned view gizmo. */
- if (t->orientation.user == V3D_ORIENT_VIEW) {
+ if (t->orientation.types[t->orientation.index] == V3D_ORIENT_VIEW) {
if (t->orient_axis_ortho == 0) {
- if (t->center2d[1] > t->mouse.imval[1]) {
+ if (t->center2d[1] < t->mouse.imval[1]) {
dir_flip = !dir_flip;
}
}
else if (t->orient_axis_ortho == 1) {
- if (t->center2d[0] > t->mouse.imval[0]) {
+ if (t->center2d[0] < t->mouse.imval[0]) {
dir_flip = !dir_flip;
}
}
@@ -154,8 +154,8 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
unit_m3(smat);
smat[1][0] = value;
- copy_v3_v3(axismat_inv[0], t->orient_matrix[t->orient_axis_ortho]);
- copy_v3_v3(axismat_inv[2], t->orient_matrix[t->orient_axis]);
+ copy_v3_v3(axismat_inv[0], t->spacemtx[t->orient_axis_ortho]);
+ copy_v3_v3(axismat_inv[2], t->spacemtx[t->orient_axis]);
cross_v3_v3v3(axismat_inv[1], axismat_inv[0], axismat_inv[2]);
invert_m3_m3(axismat, axismat_inv);
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index 36f42992573..d643244e6ca 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -716,6 +716,15 @@ void Transform_Properties(struct wmOperatorType *ot, int flags)
prop = RNA_def_boolean(ot->srna, "use_accurate", 0, "Accurate", "Use accurate transformation");
RNA_def_property_flag(prop, PROP_HIDDEN);
}
+
+ if (flags & P_POST_TRANSFORM) {
+ prop = RNA_def_boolean(ot->srna,
+ "use_automerge_and_split",
+ 0,
+ "Auto Merge & Split",
+ "Forces the use of Auto Merge & Split");
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ }
}
static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
@@ -741,7 +750,7 @@ static void TRANSFORM_OT_translate(struct wmOperatorType *ot)
Transform_Properties(ot,
P_ORIENT_MATRIX | P_CONSTRAINT | P_PROPORTIONAL | P_MIRROR | P_ALIGN_SNAP |
- P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT);
+ P_OPTIONS | P_GPENCIL_EDIT | P_CURSOR_EDIT | P_POST_TRANSFORM);
}
static void TRANSFORM_OT_resize(struct wmOperatorType *ot)
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 76823adfd20..3b1f3559daa 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -407,14 +407,19 @@ bool applyTransformOrientation(const TransformOrientation *ts, float r_mat[3][3]
return true;
}
-static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
+/* Updates all `BONE_TRANSFORM` flags.
+ * Returns total number of bones with `BONE_TRANSFORM`.
+ * Note: `transform_convert_pose_transflags_update` has a similar logic. */
+static int armature_bone_transflags_update_recursive(bArmature *arm,
+ ListBase *lb,
+ const bool do_it)
{
Bone *bone;
bool do_next;
int total = 0;
for (bone = lb->first; bone; bone = bone->next) {
- bone->flag &= ~(BONE_TRANSFORM | BONE_TRANSFORM_MIRROR);
+ bone->flag &= ~BONE_TRANSFORM;
do_next = do_it;
if (do_it) {
if (bone->layer & arm->layer) {
@@ -427,18 +432,18 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it)
}
}
}
- total += count_bone_select(arm, &bone->childbase, do_next);
+ total += armature_bone_transflags_update_recursive(arm, &bone->childbase, do_next);
}
return total;
}
-void initTransformOrientation(bContext *C, TransInfo *t)
+void initTransformOrientation(bContext *C, TransInfo *t, short orientation)
{
Object *ob = CTX_data_active_object(C);
Object *obedit = CTX_data_active_object(C);
- switch (t->orientation.user) {
+ switch (orientation) {
case V3D_ORIENT_GLOBAL:
unit_m3(t->spacemtx);
BLI_strncpy(t->spacename, TIP_("global"), sizeof(t->spacename));
@@ -471,28 +476,28 @@ void initTransformOrientation(bContext *C, TransInfo *t)
break;
- case V3D_ORIENT_VIEW:
+ case V3D_ORIENT_VIEW: {
+ float mat[3][3];
if ((t->spacetype == SPACE_VIEW3D) && (t->region->regiontype == RGN_TYPE_WINDOW)) {
- RegionView3D *rv3d = t->region->regiondata;
- float mat[3][3];
-
BLI_strncpy(t->spacename, TIP_("view"), sizeof(t->spacename));
- copy_m3_m4(mat, rv3d->viewinv);
+ copy_m3_m4(mat, t->viewinv);
normalize_m3(mat);
- copy_m3_m3(t->spacemtx, mat);
}
else {
- unit_m3(t->spacemtx);
+ unit_m3(mat);
}
+ negate_v3(mat[2]);
+ copy_m3_m3(t->spacemtx, mat);
break;
+ }
case V3D_ORIENT_CURSOR: {
BLI_strncpy(t->spacename, TIP_("cursor"), sizeof(t->spacename));
BKE_scene_cursor_rot_to_mat3(&t->scene->cursor, t->spacemtx);
break;
}
case V3D_ORIENT_CUSTOM_MATRIX:
- /* Already set. */
BLI_strncpy(t->spacename, TIP_("custom"), sizeof(t->spacename));
+ copy_m3_m3(t->spacemtx, t->orientation.custom_matrix);
break;
case V3D_ORIENT_CUSTOM:
BLI_strncpy(t->spacename, t->orientation.custom->name, sizeof(t->spacename));
@@ -505,20 +510,6 @@ void initTransformOrientation(bContext *C, TransInfo *t)
}
break;
}
-
- if (t->orient_matrix_is_set == false) {
- t->orient_matrix_is_set = true;
- if (t->flag & T_MODAL) {
- /* Rotate for example defaults to operating on the view plane. */
- t->orientation.unset = V3D_ORIENT_VIEW;
- copy_m3_m4(t->orient_matrix, t->viewinv);
- normalize_m3(t->orient_matrix);
- negate_m3(t->orient_matrix);
- }
- else {
- copy_m3_m3(t->orient_matrix, t->spacemtx);
- }
- }
}
/**
@@ -1072,10 +1063,9 @@ int getTransformOrientation_ex(const bContext *C,
ok = true;
}
else {
- int totsel;
-
- totsel = count_bone_select(arm, &arm->bonebase, true);
- if (totsel) {
+ int transformed_len;
+ transformed_len = armature_bone_transflags_update_recursive(arm, &arm->bonebase, true);
+ if (transformed_len) {
/* use channels to get stats */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
if (pchan->bone && pchan->bone->flag & BONE_TRANSFORM) {
diff --git a/source/blender/editors/uvedit/CMakeLists.txt b/source/blender/editors/uvedit/CMakeLists.txt
index d2ba9ab9591..b40b82c50fb 100644
--- a/source/blender/editors/uvedit/CMakeLists.txt
+++ b/source/blender/editors/uvedit/CMakeLists.txt
@@ -40,6 +40,7 @@ set(SRC
uvedit_draw.c
uvedit_ops.c
uvedit_parametrizer.c
+ uvedit_select.c
uvedit_smart_stitch.c
uvedit_unwrap_ops.c
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index 6ea1bbbcc10..959ca1eeef1 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -306,6 +306,7 @@ static void draw_uvs(SpaceImage *sima,
Object *ob_eval = batch->ob_eval;
const ToolSettings *ts = scene->toolsettings;
float col1[4], col2[4], col3[4], transparent[4] = {0.0f, 0.0f, 0.0f, 0.0f};
+ const float overlay_alpha = sima->uv_opacity;
if (sima->flag & SI_DRAWSHADOW) {
bool is_cage_like_final_meshes = false;
@@ -346,7 +347,11 @@ static void draw_uvs(SpaceImage *sima,
UI_GetThemeColor4fv(TH_FACE, col1);
UI_GetThemeColor4fv(TH_FACE_SELECT, col2);
UI_GetThemeColor4fv(TH_EDITMESH_ACTIVE, col3);
- col3[3] *= 0.2; /* Simulate dithering */
+
+ col1[3] *= overlay_alpha;
+ col2[3] *= overlay_alpha;
+ col3[3] *= overlay_alpha;
+
GPU_batch_uniform_4fv(batch->faces, "faceColor", col1);
GPU_batch_uniform_4fv(batch->faces, "selectColor", col2);
GPU_batch_uniform_4fv(batch->faces, "activeColor", col3);
@@ -372,9 +377,16 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(true);
GPU_blend(true);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(true);
+ }
+
switch (sima->dt_uv) {
case SI_UVDT_DASH: {
- float dash_colors[2][4] = {{0.56f, 0.56f, 0.56f, 1.0f}, {0.07f, 0.07f, 0.07f, 1.0f}};
+ float dash_colors[2][4] = {
+ {0.56f, 0.56f, 0.56f, overlay_alpha},
+ {0.07f, 0.07f, 0.07f, overlay_alpha},
+ };
float viewport_size[4];
GPU_viewport_size_get_f(viewport_size);
@@ -398,7 +410,8 @@ static void draw_uvs(SpaceImage *sima,
* instead of modifying the provoking vert. */
glProvokingVertex(GL_FIRST_VERTEX_CONVENTION);
- UI_GetThemeColor4fv(TH_EDGE_SELECT, col2);
+ UI_GetThemeColor3fv(TH_EDGE_SELECT, col2);
+ col2[3] = overlay_alpha;
GPU_batch_program_set_builtin(
batch->edges, (interpedges) ? GPU_SHADER_2D_UV_EDGES_SMOOTH : GPU_SHADER_2D_UV_EDGES);
@@ -406,18 +419,19 @@ static void draw_uvs(SpaceImage *sima,
if (sima->dt_uv == SI_UVDT_OUTLINE) {
/* Black Outline. */
GPU_line_width(3.0f);
- GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, 1.0f);
- GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, 1.0f);
+ GPU_batch_uniform_4f(batch->edges, "edgeColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
+ GPU_batch_uniform_4f(batch->edges, "selectColor", 0.0f, 0.0f, 0.0f, overlay_alpha);
GPU_batch_draw(batch->edges);
- UI_GetThemeColor4fv(TH_WIRE_EDIT, col1);
+ UI_GetThemeColor3fv(TH_WIRE_EDIT, col1);
}
else if (sima->dt_uv == SI_UVDT_WHITE) {
- copy_v4_fl4(col1, 1.0f, 1.0f, 1.0f, 1.0f);
+ copy_v3_fl3(col1, 1.0f, 1.0f, 1.0f);
}
else {
- copy_v4_fl4(col1, 0.0f, 0.0f, 0.0f, 1.0f);
+ copy_v3_fl3(col1, 0.0f, 0.0f, 0.0f);
}
+ col1[3] = overlay_alpha;
/* Inner Line. Use depth test to insure selection is drawn on top. */
GPU_depth_test(true);
@@ -435,6 +449,9 @@ static void draw_uvs(SpaceImage *sima,
GPU_line_smooth(false);
GPU_blend(false);
}
+ else if (overlay_alpha < 1.0f) {
+ GPU_blend(false);
+ }
}
if (batch->verts || batch->facedots) {
UI_GetThemeColor4fv(TH_VERTEX_SELECT, col2);
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index 7bc6b048585..ffab5bd094f 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -99,6 +99,7 @@ bool uv_find_nearest_face_multi(struct Scene *scene,
void uvedit_live_unwrap_update(struct SpaceImage *sima,
struct Scene *scene,
struct Object *obedit);
+void uvedit_pixel_to_float(struct SpaceImage *sima, float pixeldist, float r_dist[2]);
/* operators */
@@ -113,4 +114,31 @@ void UV_OT_sphere_project(struct wmOperatorType *ot);
void UV_OT_unwrap(struct wmOperatorType *ot);
void UV_OT_stitch(struct wmOperatorType *ot);
+/* uvedit_select.c */
+
+bool uvedit_select_is_any_selected(struct Scene *scene, struct Image *ima, struct Object *obedit);
+bool uvedit_select_is_any_selected_multi(struct Scene *scene,
+ struct Image *ima,
+ struct Object **objects,
+ const uint objects_len);
+const float *uvedit_first_selected_uv_from_vertex(struct Scene *scene,
+ struct Object *obedit,
+ struct Image *ima,
+ struct BMVert *eve,
+ const int cd_loop_uv_offset);
+
+void UV_OT_select_all(struct wmOperatorType *ot);
+void UV_OT_select(struct wmOperatorType *ot);
+void UV_OT_select_loop(struct wmOperatorType *ot);
+void UV_OT_select_linked(struct wmOperatorType *ot);
+void UV_OT_select_linked_pick(struct wmOperatorType *ot);
+void UV_OT_select_split(struct wmOperatorType *ot);
+void UV_OT_select_pinned(struct wmOperatorType *ot);
+void UV_OT_select_box(struct wmOperatorType *ot);
+void UV_OT_select_lasso(struct wmOperatorType *ot);
+void UV_OT_select_circle(struct wmOperatorType *ot);
+void UV_OT_select_more(struct wmOperatorType *ot);
+void UV_OT_select_less(struct wmOperatorType *ot);
+void UV_OT_select_overlap(struct wmOperatorType *ot);
+
#endif /* __UVEDIT_INTERN_H__ */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index e169222380e..a99e05cb52b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -36,15 +36,9 @@
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
-#include "BLI_alloca.h"
#include "BLI_array.h"
-#include "BLI_blenlib.h"
-#include "BLI_hash.h"
-#include "BLI_kdopbvh.h"
#include "BLI_kdtree.h"
-#include "BLI_lasso_2d.h"
#include "BLI_math.h"
-#include "BLI_polyfill_2d.h"
#include "BLI_utildefines.h"
#include "BLT_translation.h"
@@ -52,31 +46,22 @@
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_editmesh.h"
-#include "BKE_image.h"
#include "BKE_layer.h"
#include "BKE_main.h"
#include "BKE_material.h"
-#include "BKE_mesh.h"
#include "BKE_mesh_mapping.h"
#include "BKE_node.h"
-#include "BKE_report.h"
-#include "BKE_scene.h"
#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
#include "ED_image.h"
#include "ED_mesh.h"
#include "ED_node.h"
-#include "ED_object.h"
#include "ED_screen.h"
-#include "ED_select_utils.h"
-#include "ED_transform.h"
#include "ED_uvedit.h"
#include "RNA_access.h"
#include "RNA_define.h"
-#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_message.h"
@@ -88,26 +73,6 @@
#include "uvedit_intern.h"
-static bool uv_select_is_any_selected(Scene *scene, Image *ima, Object *obedit);
-static bool uv_select_is_any_selected_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len);
-static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action);
-static void uv_select_all_perform_multi(
- Scene *scene, Image *ima, Object **objects, const uint objects_len, int action);
-static void uv_select_flush_from_tag_face(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select);
-static void uv_select_flush_from_tag_loop(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select);
-static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
- const ToolSettings *ts,
- Object *obedit);
-
/* -------------------------------------------------------------------- */
/** \name State Testing
* \{ */
@@ -225,7 +190,7 @@ void ED_object_assign_active_image(Main *bmain, Object *ob, int mat_nr, Image *i
/** \name Space Conversion
* \{ */
-static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist)
+void uvedit_pixel_to_float(SpaceImage *sima, float pixeldist, float r_dist[2])
{
int width, height;
@@ -237,351 +202,8 @@ static void uvedit_pixel_to_float(SpaceImage *sima, float *dist, float pixeldist
height = IMG_SIZE_FALLBACK;
}
- dist[0] = pixeldist / width;
- dist[1] = pixeldist / height;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Visibility and Selection Utilities
- * \{ */
-
-static void uvedit_vertex_select_tagged(BMEditMesh *em,
- Scene *scene,
- bool select,
- int cd_loop_uv_offset)
-{
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-}
-
-bool uvedit_face_visible_nolocal_ex(const ToolSettings *ts, BMFace *efa)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0);
- }
- else {
- return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
- }
-}
-bool uvedit_face_visible_nolocal(const Scene *scene, BMFace *efa)
-{
- return uvedit_face_visible_nolocal_ex(scene->toolsettings, efa);
-}
-
-bool uvedit_face_visible_test_ex(const ToolSettings *ts, Object *obedit, Image *ima, BMFace *efa)
-{
- if (ts->uv_flag & UV_SHOW_SAME_IMAGE) {
- Image *face_image;
- ED_object_get_active_image(obedit, efa->mat_nr + 1, &face_image, NULL, NULL, NULL);
- return (face_image == ima) ? uvedit_face_visible_nolocal_ex(ts, efa) : false;
- }
- else {
- return uvedit_face_visible_nolocal_ex(ts, efa);
- }
-}
-bool uvedit_face_visible_test(const Scene *scene, Object *obedit, Image *ima, BMFace *efa)
-{
- return uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa);
-}
-
-bool uvedit_face_select_test_ex(const ToolSettings *ts, BMFace *efa, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
- }
- else {
- BMLoop *l;
- MLoopUV *luv;
- BMIter liter;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (!(luv->flag & MLOOPUV_VERTSEL)) {
- return false;
- }
- }
-
- return true;
- }
-}
-bool uvedit_face_select_test(const Scene *scene, BMFace *efa, const int cd_loop_uv_offset)
-{
- return uvedit_face_select_test_ex(scene->toolsettings, efa, cd_loop_uv_offset);
-}
-
-bool uvedit_face_select_set(const struct Scene *scene,
- struct BMEditMesh *em,
- struct BMFace *efa,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- if (select) {
- return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
- }
- else {
- return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
- }
-}
-
-bool uvedit_face_select_enable(const Scene *scene,
- BMEditMesh *em,
- BMFace *efa,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, true);
- if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)efa);
- }
- }
- else {
- BMLoop *l;
- MLoopUV *luv;
- BMIter liter;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag |= MLOOPUV_VERTSEL;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool uvedit_face_select_disable(const Scene *scene,
- BMEditMesh *em,
- BMFace *efa,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BM_face_select_set(em->bm, efa, false);
- }
- else {
- BMLoop *l;
- MLoopUV *luv;
- BMIter liter;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
-
- return true;
- }
-
- return false;
-}
-
-bool uvedit_edge_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- return BM_elem_flag_test(l->f, BM_ELEM_SELECT);
- }
- else if (ts->selectmode == SCE_SELECT_EDGE) {
- return BM_elem_flag_test(l->e, BM_ELEM_SELECT);
- }
- else {
- return BM_elem_flag_test(l->v, BM_ELEM_SELECT) &&
- BM_elem_flag_test(l->next->v, BM_ELEM_SELECT);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
- }
-}
-bool uvedit_edge_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
-{
- return uvedit_edge_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
-}
-
-void uvedit_edge_select_set(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-
-{
- if (select) {
- uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
- }
- else {
- uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
- }
-}
-
-void uvedit_edge_select_enable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
-
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, true);
- }
- else {
- BM_vert_select_set(em->bm, l->e->v1, true);
- BM_vert_select_set(em->bm, l->e->v2, true);
- }
-
- if (do_history) {
- BM_select_history_store(em->bm, (BMElem *)l->e);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- luv1->flag |= MLOOPUV_VERTSEL;
- luv2->flag |= MLOOPUV_VERTSEL;
- }
-}
-
-void uvedit_edge_select_disable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const int cd_loop_uv_offset)
-
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- BM_edge_select_set(em->bm, l->e, false);
- }
- else {
- BM_vert_select_set(em->bm, l->e->v1, false);
- BM_vert_select_set(em->bm, l->e->v2, false);
- }
- }
- else {
- MLoopUV *luv1, *luv2;
-
- luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- luv1->flag &= ~MLOOPUV_VERTSEL;
- luv2->flag &= ~MLOOPUV_VERTSEL;
- }
-}
-
-bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
- }
- else {
- return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- return (luv->flag & MLOOPUV_VERTSEL) != 0;
- }
-}
-bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
-{
- return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
-}
-
-void uvedit_uv_select_set(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool select,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- if (select) {
- uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
- }
- else {
- uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
- }
-}
-
-void uvedit_uv_select_enable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const bool do_history,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, true);
- }
- else {
- BM_vert_select_set(em->bm, l->v, true);
- }
-
- if (do_history) {
- BM_select_history_remove(em->bm, (BMElem *)l->v);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag |= MLOOPUV_VERTSEL;
- }
-}
-
-void uvedit_uv_select_disable(BMEditMesh *em,
- const Scene *scene,
- BMLoop *l,
- const int cd_loop_uv_offset)
-{
- const ToolSettings *ts = scene->toolsettings;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode & SCE_SELECT_FACE) {
- BM_face_select_set(em->bm, l->f, false);
- }
- else {
- BM_vert_select_set(em->bm, l->v, false);
- }
- }
- else {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
+ r_dist[0] = pixeldist / width;
+ r_dist[1] = pixeldist / height;
}
/** \} */
@@ -770,7 +392,8 @@ bool ED_uvedit_center_from_pivot_ex(SpaceImage *sima,
uint objects_len = 0;
Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
view_layer, ((View3D *)NULL), &objects_len);
- *r_has_select = uv_select_is_any_selected_multi(scene, sima->image, objects, objects_len);
+ *r_has_select = uvedit_select_is_any_selected_multi(
+ scene, sima->image, objects, objects_len);
MEM_freeN(objects);
}
break;
@@ -799,877 +422,6 @@ bool ED_uvedit_center_from_pivot(
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Find Nearest Elements
- * \{ */
-
-bool uv_find_nearest_edge(
- Scene *scene, Image *ima, Object *obedit, const float co[2], UvNearestHit *hit)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv, *luv_next;
- int i;
- bool found = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
-
- const float dist_test_sq = dist_squared_to_line_segment_v2(co, luv->uv, luv_next->uv);
-
- if (dist_test_sq < hit->dist_sq) {
- hit->efa = efa;
-
- hit->l = l;
- hit->luv = luv;
- hit->luv_next = luv_next;
- hit->lindex = i;
-
- hit->dist_sq = dist_test_sq;
- found = true;
- }
- }
- }
- return found;
-}
-
-bool uv_find_nearest_edge_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len,
- const float co[2],
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_edge(scene, ima, obedit, co, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-bool uv_find_nearest_face(
- Scene *scene, Image *ima, Object *obedit, const float co[2], UvNearestHit *hit_final)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- bool found = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* this will fill in hit.vert1 and hit.vert2 */
- float dist_sq_init = hit_final->dist_sq;
- UvNearestHit hit = *hit_final;
- if (uv_find_nearest_edge(scene, ima, obedit, co, &hit)) {
- hit.dist_sq = dist_sq_init;
- hit.l = NULL;
- hit.luv = hit.luv_next = NULL;
-
- BMIter iter;
- BMFace *efa;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
-
- const float dist_test_sq = len_squared_v2v2(co, cent);
-
- if (dist_test_sq < hit.dist_sq) {
- hit.efa = efa;
- hit.dist_sq = dist_test_sq;
- found = true;
- }
- }
- }
- if (found) {
- *hit_final = hit;
- }
- return found;
-}
-
-bool uv_find_nearest_face_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len,
- const float co[2],
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_face(scene, ima, obedit, co, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-static bool uv_nearest_between(const BMLoop *l, const float co[2], const int cd_loop_uv_offset)
-{
- const float *uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->prev, cd_loop_uv_offset))->uv;
- const float *uv_curr = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
- const float *uv_next = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset))->uv;
-
- return ((line_point_side_v2(uv_prev, uv_curr, co) > 0.0f) &&
- (line_point_side_v2(uv_next, uv_curr, co) <= 0.0f));
-}
-
-bool uv_find_nearest_vert(Scene *scene,
- Image *ima,
- Object *obedit,
- float const co[2],
- const float penalty_dist,
- UvNearestHit *hit_final)
-{
- bool found = false;
-
- /* this will fill in hit.vert1 and hit.vert2 */
- float dist_sq_init = hit_final->dist_sq;
- UvNearestHit hit = *hit_final;
- if (uv_find_nearest_edge(scene, ima, obedit, co, &hit)) {
- hit.dist_sq = dist_sq_init;
-
- hit.l = NULL;
- hit.luv = hit.luv_next = NULL;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMIter iter;
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- BMIter liter;
- BMLoop *l;
- int i;
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
- float dist_test_sq;
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- dist_test_sq = len_v2v2(co, luv->uv) + penalty_dist;
- dist_test_sq = square_f(dist_test_sq);
- }
- else {
- dist_test_sq = len_squared_v2v2(co, luv->uv);
- }
-
- if (dist_test_sq <= hit.dist_sq) {
- if (dist_test_sq == hit.dist_sq) {
- if (!uv_nearest_between(l, co, cd_loop_uv_offset)) {
- continue;
- }
- }
-
- hit.dist_sq = dist_test_sq;
-
- hit.l = l;
- hit.luv = luv;
- hit.luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
- hit.efa = efa;
- hit.lindex = i;
- found = true;
- }
- }
- }
- }
-
- if (found) {
- *hit_final = hit;
- }
-
- return found;
-}
-
-bool uv_find_nearest_vert_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len,
- float const co[2],
- const float penalty_dist,
- UvNearestHit *hit_final)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_find_nearest_vert(scene, ima, obedit, co, penalty_dist, hit_final)) {
- hit_final->ob = obedit;
- found = true;
- }
- }
- return found;
-}
-
-bool ED_uvedit_nearest_uv(const Scene *scene,
- Object *obedit,
- Image *ima,
- const float co[2],
- float *dist_sq,
- float r_uv[2])
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMIter iter;
- BMFace *efa;
- const float *uv_best = NULL;
- float dist_best = *dist_sq;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- BMLoop *l_iter, *l_first;
- l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
- do {
- const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
- const float dist_test = len_squared_v2v2(co, uv);
- if (dist_best > dist_test) {
- dist_best = dist_test;
- uv_best = uv;
- }
- } while ((l_iter = l_iter->next) != l_first);
- }
-
- if (uv_best != NULL) {
- copy_v2_v2(r_uv, uv_best);
- *dist_sq = dist_best;
- return true;
- }
- else {
- return false;
- }
-}
-
-bool ED_uvedit_nearest_uv_multi(const Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len,
- const float co[2],
- float *dist_sq,
- float r_uv[2])
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (ED_uvedit_nearest_uv(scene, obedit, ima, co, dist_sq, r_uv)) {
- found = true;
- }
- }
- return found;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Loop Select
- * \{ */
-
-static void uv_select_edgeloop_vertex_loop_flag(UvMapVert *first)
-{
- UvMapVert *iterv;
- int count = 0;
-
- for (iterv = first; iterv; iterv = iterv->next) {
- if (iterv->separate && iterv != first) {
- break;
- }
-
- count++;
- }
-
- if (count < 5) {
- first->flag = 1;
- }
-}
-
-static UvMapVert *uv_select_edgeloop_vertex_map_get(UvVertMap *vmap, BMFace *efa, BMLoop *l)
-{
- UvMapVert *iterv, *first;
- first = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- for (iterv = first; iterv; iterv = iterv->next) {
- if (iterv->separate) {
- first = iterv;
- }
- if (iterv->poly_index == BM_elem_index_get(efa)) {
- return first;
- }
- }
-
- return NULL;
-}
-
-static bool uv_select_edgeloop_edge_tag_faces(BMEditMesh *em,
- UvMapVert *first1,
- UvMapVert *first2,
- int *totface)
-{
- UvMapVert *iterv1, *iterv2;
- BMFace *efa;
- int tot = 0;
-
- /* count number of faces this edge has */
- for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
- if (iterv1->separate && iterv1 != first1) {
- break;
- }
-
- for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
- if (iterv2->separate && iterv2 != first2) {
- break;
- }
-
- if (iterv1->poly_index == iterv2->poly_index) {
- /* if face already tagged, don't do this edge */
- efa = BM_face_at_index(em->bm, iterv1->poly_index);
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- return false;
- }
-
- tot++;
- break;
- }
- }
- }
-
- if (*totface == 0) { /* start edge */
- *totface = tot;
- }
- else if (tot != *totface) { /* check for same number of faces as start edge */
- return false;
- }
-
- /* tag the faces */
- for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
- if (iterv1->separate && iterv1 != first1) {
- break;
- }
-
- for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
- if (iterv2->separate && iterv2 != first2) {
- break;
- }
-
- if (iterv1->poly_index == iterv2->poly_index) {
- efa = BM_face_at_index(em->bm, iterv1->poly_index);
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- break;
- }
- }
- }
-
- return true;
-}
-
-static int uv_select_edgeloop(Scene *scene,
- Image *ima,
- Object *obedit,
- UvNearestHit *hit,
- const float limit[2],
- const bool extend)
-{
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMIter iter, liter;
- BMLoop *l;
- UvVertMap *vmap;
- UvMapVert *iterv_curr;
- UvMapVert *iterv_next;
- int starttotf;
- bool looking, select;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* setup */
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
-
- if (!extend) {
- uv_select_all_perform(scene, ima, obedit, SEL_DESELECT);
- }
-
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
-
- /* set flags for first face and verts */
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
- iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
- uv_select_edgeloop_vertex_loop_flag(iterv_curr);
- uv_select_edgeloop_vertex_loop_flag(iterv_next);
-
- starttotf = 0;
- uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf);
-
- /* sorry, first edge isn't even ok */
- looking = !(iterv_curr->flag == 0 && iterv_next->flag == 0);
-
- /* iterate */
- while (looking) {
- looking = false;
-
- /* find correct valence edges which are not tagged yet, but connect to tagged one */
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!BM_elem_flag_test(efa, BM_ELEM_TAG) &&
- uvedit_face_visible_test(scene, obedit, ima, efa)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- /* check face not hidden and not tagged */
- if (!(iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l))) {
- continue;
- }
- if (!(iterv_next = uv_select_edgeloop_vertex_map_get(vmap, efa, l->next))) {
- continue;
- }
-
- /* check if vertex is tagged and has right valence */
- if (iterv_curr->flag || iterv_next->flag) {
- if (uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf)) {
- looking = true;
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
-
- uv_select_edgeloop_vertex_loop_flag(iterv_curr);
- uv_select_edgeloop_vertex_loop_flag(iterv_next);
- break;
- }
- }
- }
- }
- }
- }
-
- /* do the actual select/deselect */
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
- iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
- iterv_curr->flag = 1;
- iterv_next->flag = 1;
-
- if (extend) {
- select = !(uvedit_uv_select_test(scene, hit->l, cd_loop_uv_offset));
- }
- else {
- select = true;
- }
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l);
-
- if (iterv_curr->flag) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-
- /* cleanup */
- BM_uv_vert_map_free(vmap);
-
- return (select) ? 1 : -1;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked
- * \{ */
-
-static void uv_select_linked_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len,
- const float limit[2],
- UvNearestHit *hit_final,
- bool extend,
- bool deselect,
- bool toggle,
- bool select_faces)
-{
- /* loop over objects, or just use hit_final->ob */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- if (hit_final && ob_index != 0) {
- break;
- }
- Object *obedit = hit_final ? hit_final->ob : objects[ob_index];
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- UvVertMap *vmap;
- UvMapVert *vlist, *iterv, *startv;
- int i, stacksize = 0, *stack;
- uint a;
- char *flag;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */
-
- /* Note, we had 'use winding' so we don't consider overlapping islands as connected, see T44320
- * this made *every* projection split the island into front/back islands.
- * Keep 'use_winding' to false, see: T50970.
- *
- * Better solve this by having a delimit option for select-linked operator,
- * keeping island-select working as is. */
- vmap = BM_uv_vert_map_create(em->bm, limit, !select_faces, false);
-
- if (vmap == NULL) {
- continue;
- }
-
- stack = MEM_mallocN(sizeof(*stack) * (em->bm->totface + 1), "UvLinkStack");
- flag = MEM_callocN(sizeof(*flag) * em->bm->totface, "UvLinkFlag");
-
- if (hit_final == NULL) {
- /* Use existing selection */
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
- if (select_faces) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
- }
- }
- else {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
-
- break;
- }
- }
- }
- }
- }
- }
- else {
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (efa == hit_final->efa) {
- stack[stacksize] = a;
- stacksize++;
- flag[a] = 1;
- break;
- }
- }
- }
-
- while (stacksize > 0) {
-
- stacksize--;
- a = stack[stacksize];
-
- efa = BM_face_at_index(em->bm, a);
-
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
-
- /* make_uv_vert_map_EM sets verts tmp.l to the indices */
- vlist = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- startv = vlist;
-
- for (iterv = vlist; iterv; iterv = iterv->next) {
- if (iterv->separate) {
- startv = iterv;
- }
- if (iterv->poly_index == a) {
- break;
- }
- }
-
- for (iterv = startv; iterv; iterv = iterv->next) {
- if ((startv != iterv) && (iterv->separate)) {
- break;
- }
- else if (!flag[iterv->poly_index]) {
- flag[iterv->poly_index] = 1;
- stack[stacksize] = iterv->poly_index;
- stacksize++;
- }
- }
- }
- }
-
- /* Toggling - if any of the linked vertices is selected (and visible), we deselect. */
- if ((toggle == true) && (extend == false) && (deselect == false)) {
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- bool found_selected = false;
- if (!flag[a]) {
- continue;
- }
-
- if (select_faces) {
- if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
- found_selected = true;
- }
- }
- else {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- found_selected = true;
- }
- }
-
- if (found_selected) {
- deselect = true;
- break;
- }
- }
- }
- }
-
-#define SET_SELECTION(value) \
- if (select_faces) { \
- BM_face_select_set(em->bm, efa, value); \
- } \
- else { \
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { \
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); \
- luv->flag = (value) ? (luv->flag | MLOOPUV_VERTSEL) : (luv->flag & ~MLOOPUV_VERTSEL); \
- } \
- } \
- (void)0
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- if (!flag[a]) {
- if (!extend && !deselect && !toggle) {
- SET_SELECTION(false);
- }
- continue;
- }
-
- if (!deselect) {
- SET_SELECTION(true);
- }
- else {
- SET_SELECTION(false);
- }
- }
-
-#undef SET_SELECTION
-
- MEM_freeN(stack);
- MEM_freeN(flag);
- BM_uv_vert_map_free(vmap);
- }
-}
-
-/* WATCH IT: this returns first selected UV,
- * not ideal in many cases since there could be multiple */
-static float *uv_sel_co_from_eve(
- Scene *scene, Object *obedit, Image *ima, BMEditMesh *em, BMVert *eve)
-{
- BMIter liter;
- BMLoop *l;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- BM_ITER_ELEM (l, &liter, eve, BM_LOOPS_OF_VERT) {
- if (!uvedit_face_visible_test(scene, obedit, ima, l->f)) {
- continue;
- }
-
- if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- return luv->uv;
- }
- }
-
- return NULL;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select More/Less Operator
- * \{ */
-
-static int uv_select_more_less(bContext *C, const bool select)
-{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Image *ima = CTX_data_edit_image(C);
- SpaceImage *sima = CTX_wm_space_image(C);
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- const ToolSettings *ts = scene->toolsettings;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (select) {
- EDBM_select_more(em, true);
- }
- else {
- EDBM_select_less(em, true);
- }
-
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- continue;
- }
-
- if (is_uv_face_selectmode) {
-
- /* clear tags */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
-
- /* mark loops to be selected */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
-
-#define IS_SEL 1
-#define IS_UNSEL 2
-
- int sel_state = 0;
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (luv->flag & MLOOPUV_VERTSEL) {
- sel_state |= IS_SEL;
- }
- else {
- sel_state |= IS_UNSEL;
- }
-
- /* if we have a mixed selection, tag to grow it */
- if (sel_state == (IS_SEL | IS_UNSEL)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- break;
- }
- }
-
-#undef IS_SEL
-#undef IS_UNSEL
- }
- }
- }
- else {
-
- /* clear tags */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- BM_elem_flag_disable(l, BM_ELEM_TAG);
- }
- }
-
- /* mark loops to be selected */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
-
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (((luv->flag & MLOOPUV_VERTSEL) != 0) == select) {
- BM_elem_flag_enable(l->next, BM_ELEM_TAG);
- BM_elem_flag_enable(l->prev, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
- }
- }
-
- if (changed) {
- if (is_uv_face_selectmode) {
- /* Select tagged faces. */
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- else {
- /* Select tagged loops. */
- uv_select_flush_from_tag_loop(sima, scene, obedit, select);
- }
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
- }
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_more_exec(bContext *C, wmOperator *UNUSED(op))
-{
- return uv_select_more_less(C, true);
-}
-
-static void UV_OT_select_more(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select More";
- ot->description = "Select more UV vertices connected to initial selection";
- ot->idname = "UV_OT_select_more";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_more_exec;
- ot->poll = ED_operator_uvedit_space_image;
-}
-
-static int uv_select_less_exec(bContext *C, wmOperator *UNUSED(op))
-{
- return uv_select_more_less(C, false);
-}
-
-static void UV_OT_select_less(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Less";
- ot->description = "Deselect UV vertices at the boundary of each selection region";
- ot->idname = "UV_OT_select_less";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_less_exec;
- ot->poll = ED_operator_uvedit_space_image;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Weld Align Operator
* \{ */
@@ -1866,9 +618,10 @@ static void uv_weld_align(bContext *C, eUVWeldAlign tool)
if (BLI_array_len(eve_line) > 2) {
/* we know the returns from these must be valid */
- const float *uv_start = uv_sel_co_from_eve(scene, obedit, ima, em, eve_line[0]);
- const float *uv_end = uv_sel_co_from_eve(
- scene, obedit, ima, em, eve_line[BLI_array_len(eve_line) - 1]);
+ const float *uv_start = uvedit_first_selected_uv_from_vertex(
+ scene, obedit, ima, eve_line[0], cd_loop_uv_offset);
+ const float *uv_end = uvedit_first_selected_uv_from_vertex(
+ scene, obedit, ima, eve_line[BLI_array_len(eve_line) - 1], cd_loop_uv_offset);
/* For UV_STRAIGHTEN_X & UV_STRAIGHTEN_Y modes */
float a = 0.0f;
eUVWeldAlign tool_local = tool;
@@ -2316,1665 +1069,6 @@ static void UV_OT_weld(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name (De)Select All Operator
- * \{ */
-
-static bool uv_select_is_any_selected(Scene *scene, Image *ima, Object *obedit)
-{
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- return (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel);
- }
- else {
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (luv->flag & MLOOPUV_VERTSEL) {
- return true;
- }
- }
- }
- }
- return false;
-}
-
-static bool uv_select_is_any_selected_multi(Scene *scene,
- Image *ima,
- Object **objects,
- const uint objects_len)
-{
- bool found = false;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- if (uv_select_is_any_selected(scene, ima, obedit)) {
- found = true;
- break;
- }
- }
- return found;
-}
-
-static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action)
-{
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (action == SEL_TOGGLE) {
- action = uv_select_is_any_selected(scene, ima, obedit) ? SEL_DESELECT : SEL_SELECT;
- }
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- switch (action) {
- case SEL_TOGGLE:
- EDBM_select_toggle_all(em);
- break;
- case SEL_SELECT:
- EDBM_flag_enable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_DESELECT:
- EDBM_flag_disable_all(em, BM_ELEM_SELECT);
- break;
- case SEL_INVERT:
- EDBM_select_swap(em);
- EDBM_selectmode_flush(em);
- break;
- }
- }
- else {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- switch (action) {
- case SEL_SELECT:
- luv->flag |= MLOOPUV_VERTSEL;
- break;
- case SEL_DESELECT:
- luv->flag &= ~MLOOPUV_VERTSEL;
- break;
- case SEL_INVERT:
- luv->flag ^= MLOOPUV_VERTSEL;
- break;
- }
- }
- }
- }
-}
-
-static void uv_select_all_perform_multi(
- Scene *scene, Image *ima, Object **objects, const uint objects_len, int action)
-{
- if (action == SEL_TOGGLE) {
- action = uv_select_is_any_selected_multi(scene, ima, objects, objects_len) ? SEL_DESELECT :
- SEL_SELECT;
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_all_perform(scene, ima, obedit, action);
- }
-}
-
-static int uv_select_all_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- Image *ima = CTX_data_edit_image(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
-
- int action = RNA_enum_get(op->ptr, "action");
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- uv_select_all_perform_multi(scene, ima, objects, objects_len, action);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
-
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static void UV_OT_select_all(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "(De)select All";
- ot->description = "Change selection of all UV vertices";
- ot->idname = "UV_OT_select_all";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_all_exec;
- ot->poll = ED_operator_uvedit;
-
- WM_operator_properties_select_all(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Mouse Select Operator
- * \{ */
-
-static bool uv_sticky_select(
- float *limit, int hitv[], int v, float *hituv[], float *uv, int sticky, int hitlen)
-{
- int i;
-
- /* this function test if some vertex needs to selected
- * in addition to the existing ones due to sticky select */
- if (sticky == SI_STICKY_DISABLE) {
- return false;
- }
-
- for (i = 0; i < hitlen; i++) {
- if (hitv[i] == v) {
- if (sticky == SI_STICKY_LOC) {
- if (fabsf(hituv[i][0] - uv[0]) < limit[0] && fabsf(hituv[i][1] - uv[1]) < limit[1]) {
- return true;
- }
- }
- else if (sticky == SI_STICKY_VERTEX) {
- return true;
- }
- }
- }
-
- return false;
-}
-
-static int uv_mouse_select_multi(bContext *C,
- Object **objects,
- uint objects_len,
- const float co[2],
- const bool extend,
- const bool deselect_all,
- const bool loop)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- Image *ima = CTX_data_edit_image(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- UvNearestHit hit = UV_NEAREST_HIT_INIT;
- int i, selectmode, sticky, sync, *hitv = NULL;
- bool select = true;
- bool found_item = false;
- /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
- int flush = 0;
- int hitlen = 0;
- float limit[2], **hituv = NULL;
-
- /* notice 'limit' is the same no matter the zoom level, since this is like
- * remove doubles and could annoying if it joined points when zoomed out.
- * 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
- * shift-selecting can consider an adjacent point close enough to add to
- * the selection rather than de-selecting the closest. */
-
- float penalty_dist;
- {
- float penalty[2];
- uvedit_pixel_to_float(sima, limit, 0.05f);
- uvedit_pixel_to_float(sima, penalty, 5.0f / (sima ? sima->zoom : 1.0f));
- penalty_dist = len_v2(penalty);
- }
-
- /* retrieve operation mode */
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- sync = 1;
-
- if (ts->selectmode & SCE_SELECT_FACE) {
- selectmode = UV_SELECT_FACE;
- }
- else if (ts->selectmode & SCE_SELECT_EDGE) {
- selectmode = UV_SELECT_EDGE;
- }
- else {
- selectmode = UV_SELECT_VERTEX;
- }
-
- sticky = SI_STICKY_DISABLE;
- }
- else {
- sync = 0;
- selectmode = ts->uv_selectmode;
- sticky = (sima) ? sima->sticky : 1;
- }
-
- /* find nearest element */
- if (loop) {
- /* find edge */
- found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
- }
- else if (selectmode == UV_SELECT_VERTEX) {
- /* find vertex */
- found_item = uv_find_nearest_vert_multi(
- scene, ima, objects, objects_len, co, penalty_dist, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- /* mark 1 vertex as being hit */
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
-
- hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
- hituv[hit.lindex] = hit.luv->uv;
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* find edge */
- found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- /* mark 2 edge vertices as being hit */
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
-
- hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
- hitv[(hit.lindex + 1) % hit.efa->len] = BM_elem_index_get(hit.l->next->v);
- hituv[hit.lindex] = hit.luv->uv;
- hituv[(hit.lindex + 1) % hit.efa->len] = hit.luv_next->uv;
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* find face */
- found_item = uv_find_nearest_face_multi(scene, ima, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
-
- if (found_item) {
- BMEditMesh *em = BKE_editmesh_from_object(hit.ob);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* make active */
- BM_mesh_active_face_set(em->bm, hit.efa);
-
- /* mark all face vertices as being hit */
-
- hitv = BLI_array_alloca(hitv, hit.efa->len);
- hituv = BLI_array_alloca(hituv, hit.efa->len);
- BM_ITER_ELEM_INDEX (l, &liter, hit.efa, BM_LOOPS_OF_FACE, i) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- hituv[i] = luv->uv;
- hitv[i] = BM_elem_index_get(l->v);
- }
-
- hitlen = hit.efa->len;
- }
- }
- else if (selectmode == UV_SELECT_ISLAND) {
- found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
- found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
- }
-
- if (!found_item) {
- if (deselect_all) {
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
-
- return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
- }
- return OPERATOR_CANCELLED;
- }
-
- Object *obedit = hit.ob;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do selection */
- if (loop) {
- if (!extend) {
- /* TODO(MULTI_EDIT): We only need to de-select non-active */
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
- flush = uv_select_edgeloop(scene, ima, obedit, &hit, limit, extend);
- }
- else if (selectmode == UV_SELECT_ISLAND) {
- if (!extend) {
- /* TODO(MULTI_EDIT): We only need to de-select non-active */
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
- /* Current behavior of 'extend'
- * is actually toggling, so pass extend flag as 'toggle' here */
- uv_select_linked_multi(
- scene, ima, objects, objects_len, limit, &hit, false, false, extend, false);
- }
- else if (extend) {
- if (selectmode == UV_SELECT_VERTEX) {
- /* (de)select uv vertex */
- select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
- uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* (de)select edge */
- select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
- uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* (de)select face */
- select = !(uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset));
- uvedit_face_select_set(scene, em, hit.efa, select, true, cd_loop_uv_offset);
- flush = -1;
- }
-
- /* de-selecting an edge may deselect a face too - validate */
- if (sync) {
- if (select == false) {
- BM_select_history_validate(em->bm);
- }
- }
-
- /* (de)select sticky uv nodes */
- if (sticky != SI_STICKY_DISABLE) {
-
- BM_mesh_elem_index_ensure(em->bm, BM_VERT);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (uv_sticky_select(
- limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
-
- flush = select ? 1 : -1;
- }
- }
- else {
- /* deselect all */
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
-
- if (selectmode == UV_SELECT_VERTEX) {
- /* select vertex */
- uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_EDGE) {
- /* select edge */
- uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
- flush = 1;
- }
- else if (selectmode == UV_SELECT_FACE) {
- /* select face */
- uvedit_face_select_enable(scene, em, hit.efa, true, cd_loop_uv_offset);
- }
-
- /* select sticky uvs */
- if (sticky != SI_STICKY_DISABLE) {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (sticky == SI_STICKY_DISABLE) {
- continue;
- }
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (uv_sticky_select(
- limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
- }
-
- flush = 1;
- }
- }
- }
- }
-
- if (sync) {
- /* flush for mesh selection */
-
- /* before bmesh */
-#if 0
- if (ts->selectmode != SCE_SELECT_FACE) {
- if (flush == 1) {
- EDBM_select_flush(em);
- }
- else if (flush == -1) {
- EDBM_deselect_flush(em);
- }
- }
-#else
- if (flush != 0) {
- if (loop) {
- /* push vertex -> edge selection */
- if (select) {
- EDBM_select_flush(em);
- }
- else {
- EDBM_deselect_flush(em);
- }
- }
- else {
- EDBM_selectmode_flush(em);
- }
- }
-#endif
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obiter = objects[ob_index];
- uv_select_tag_update_for_object(depsgraph, ts, obiter);
- }
-
- return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
-}
-static int uv_mouse_select(
- bContext *C, const float co[2], const bool extend, const bool deselect_all, const bool loop)
-{
- ViewLayer *view_layer = CTX_data_view_layer(C);
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
- int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, deselect_all, loop);
- MEM_freeN(objects);
- return ret;
-}
-
-static int uv_select_exec(bContext *C, wmOperator *op)
-{
- float co[2];
-
- RNA_float_get_array(op->ptr, "location", co);
- const bool extend = RNA_boolean_get(op->ptr, "extend");
- const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
- const bool loop = false;
-
- return uv_mouse_select(C, co, extend, deselect_all, loop);
-}
-
-static int uv_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ARegion *region = CTX_wm_region(C);
- float co[2];
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
-
- return uv_select_exec(C, op);
-}
-
-static void UV_OT_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select";
- ot->description = "Select UV vertices";
- ot->idname = "UV_OT_select";
- ot->flag = OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_exec;
- ot->invoke = uv_select_invoke;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- PropertyRNA *prop;
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- prop = RNA_def_boolean(ot->srna,
- "deselect_all",
- false,
- "Deselect On Nothing",
- "Deselect all when nothing under the cursor");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Loop Select Operator
- * \{ */
-
-static int uv_select_loop_exec(bContext *C, wmOperator *op)
-{
- float co[2];
-
- RNA_float_get_array(op->ptr, "location", co);
- const bool extend = RNA_boolean_get(op->ptr, "extend");
- const bool deselect_all = false;
- const bool loop = true;
-
- return uv_mouse_select(C, co, extend, deselect_all, loop);
-}
-
-static int uv_select_loop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- ARegion *region = CTX_wm_region(C);
- float co[2];
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
-
- return uv_select_loop_exec(C, op);
-}
-
-static void UV_OT_select_loop(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Loop Select";
- ot->description = "Select a loop of connected UV vertices";
- ot->idname = "UV_OT_select_loop";
- ot->flag = OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_loop_exec;
- ot->invoke = uv_select_loop_invoke;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked Operator
- * \{ */
-
-static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent *event, bool pick)
-{
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Image *ima = CTX_data_edit_image(C);
- float limit[2];
- bool extend = true;
- bool deselect = false;
- bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE);
-
- UvNearestHit hit = UV_NEAREST_HIT_INIT;
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
- BKE_report(op->reports,
- RPT_ERROR,
- "Select linked only works in face select mode when sync selection is enabled");
- return OPERATOR_CANCELLED;
- }
-
- if (pick) {
- extend = RNA_boolean_get(op->ptr, "extend");
- deselect = RNA_boolean_get(op->ptr, "deselect");
- }
- uvedit_pixel_to_float(sima, limit, 0.05f);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (pick) {
- float co[2];
-
- if (event) {
- /* invoke */
- ARegion *region = CTX_wm_region(C);
-
- UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
- RNA_float_set_array(op->ptr, "location", co);
- }
- else {
- /* exec */
- RNA_float_get_array(op->ptr, "location", co);
- }
-
- if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) {
- MEM_freeN(objects);
- return OPERATOR_CANCELLED;
- }
- }
-
- if (!extend) {
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
-
- uv_select_linked_multi(scene,
- ima,
- objects,
- objects_len,
- limit,
- pick ? &hit : NULL,
- extend,
- deselect,
- false,
- select_faces);
-
- /* weak!, but works */
- Object **objects_free = objects;
- if (pick) {
- objects = &hit.ob;
- objects_len = 1;
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- DEG_id_tag_update(obedit->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
- WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
- }
-
- MEM_SAFE_FREE(objects_free);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_linked_exec(bContext *C, wmOperator *op)
-{
- return uv_select_linked_internal(C, op, NULL, false);
-}
-
-static void UV_OT_select_linked(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Linked";
- ot->description = "Select all UV vertices linked to the active UV map";
- ot->idname = "UV_OT_select_linked";
-
- /* api callbacks */
- ot->exec = uv_select_linked_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Linked (Cursor Pick) Operator
- * \{ */
-
-static int uv_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
-{
- return uv_select_linked_internal(C, op, event, true);
-}
-
-static int uv_select_linked_pick_exec(bContext *C, wmOperator *op)
-{
- return uv_select_linked_internal(C, op, NULL, true);
-}
-
-static void UV_OT_select_linked_pick(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Linked Pick";
- ot->description = "Select all UV vertices linked under the mouse";
- ot->idname = "UV_OT_select_linked_pick";
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->invoke = uv_select_linked_pick_invoke;
- ot->exec = uv_select_linked_pick_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
- RNA_def_boolean(ot->srna,
- "deselect",
- 0,
- "Deselect",
- "Deselect linked UV vertices rather than selecting them");
- RNA_def_float_vector(
- ot->srna,
- "location",
- 2,
- NULL,
- -FLT_MAX,
- FLT_MAX,
- "Location",
- "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
- -100.0f,
- 100.0f);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Split Operator
- * \{ */
-
-/**
- * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect
- * but in this case they are not joined to begin with (only having the behavior of being joined)
- * so its best to call this #uv_select_split() instead of just split(), but assigned to the same
- * key as #MESH_OT_split - Campbell.
- */
-static int uv_select_split_exec(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const ToolSettings *ts = scene->toolsettings;
- Image *ima = CTX_data_edit_image(C);
-
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BKE_report(op->reports, RPT_ERROR, "Cannot split selection when sync selection is enabled");
- return OPERATOR_CANCELLED;
- }
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMesh *bm = BKE_editmesh_from_object(obedit)->bm;
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
-
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- bool is_sel = false;
- bool is_unsel = false;
-
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- /* are we all selected? */
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
- is_sel = true;
- }
- else {
- is_unsel = true;
- }
-
- /* we have mixed selection, bail out */
- if (is_sel && is_unsel) {
- break;
- }
- }
-
- if (is_sel && is_unsel) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- luv->flag &= ~MLOOPUV_VERTSEL;
- }
-
- changed = true;
- }
- }
-
- if (changed) {
- changed_multi = true;
- WM_event_add_notifier(C, NC_SPACE | ND_SPACE_IMAGE, NULL);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_split(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Split";
- ot->description = "Select only entirely selected faces";
- ot->idname = "UV_OT_select_split";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_split_exec;
- ot->poll = ED_operator_uvedit; /* requires space image */
-}
-
-static void uv_select_sync_flush(const ToolSettings *ts, BMEditMesh *em, const short select)
-{
- /* bmesh API handles flushing but not on de-select */
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- if (ts->selectmode != SCE_SELECT_FACE) {
- if (select == false) {
- EDBM_deselect_flush(em);
- }
- else {
- EDBM_select_flush(em);
- }
- }
-
- if (select == false) {
- BM_select_history_validate(em->bm);
- }
- }
-}
-
-static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
- const ToolSettings *ts,
- Object *obedit)
-{
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
- WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
- }
- else {
- Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
- BKE_mesh_batch_cache_dirty_tag(obedit_eval->data, BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT);
- /* Only for region redraw. */
- WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
- }
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select/Tag Flushing Utils
- *
- * Utility functions to flush the uv-selection from tags.
- * \{ */
-
-/**
- * helper function for #uv_select_flush_from_tag_loop and uv_select_flush_from_tag_face
- */
-static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
- BMEditMesh *em,
- UvVertMap *vmap,
- const uint efa_index,
- BMLoop *l,
- const bool select,
- const int cd_loop_uv_offset)
-{
- UvMapVert *start_vlist = NULL, *vlist_iter;
- BMFace *efa_vlist;
-
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
-
- vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
-
- while (vlist_iter) {
- if (vlist_iter->separate) {
- start_vlist = vlist_iter;
- }
-
- if (efa_index == vlist_iter->poly_index) {
- break;
- }
-
- vlist_iter = vlist_iter->next;
- }
-
- vlist_iter = start_vlist;
- while (vlist_iter) {
-
- if (vlist_iter != start_vlist && vlist_iter->separate) {
- break;
- }
-
- if (efa_index != vlist_iter->poly_index) {
- BMLoop *l_other;
- efa_vlist = BM_face_at_index(em->bm, vlist_iter->poly_index);
- /* tf_vlist = BM_ELEM_CD_GET_VOID_P(efa_vlist, cd_poly_tex_offset); */ /* UNUSED */
-
- l_other = BM_iter_at_index(
- em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
-
- uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
- }
- vlist_iter = vlist_iter->next;
- }
-}
-
-/**
- * Flush the selection from face tags based on sticky and selection modes.
- *
- * needed because settings the selection a face is done in a number of places but it also
- * needs to respect the sticky modes for the UV verts, so dealing with the sticky modes
- * is best done in a separate function.
- *
- * \note This function is very similar to #uv_select_flush_from_tag_loop,
- * be sure to update both upon changing.
- */
-static void uv_select_flush_from_tag_face(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select)
-{
- /* Selecting UV Faces with some modes requires us to change
- * the selection in other faces (depending on the sticky mode).
- *
- * This only needs to be done when the Mesh is not used for
- * selection (so for sticky modes, vertex or location based). */
-
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
- /* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MLoopUV's that use a touched vert. */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
-
- /* now select tagged verts */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
- else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
- struct UvVertMap *vmap;
- float limit[2];
- uint efa_index;
-
- uvedit_pixel_to_float(sima, limit, 0.05);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
- if (vmap == NULL) {
- return;
- }
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- uv_select_flush_from_tag_sticky_loc_internal(
- scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
- }
- }
- }
- BM_uv_vert_map_free(vmap);
- }
- else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
- }
- }
- }
-}
-
-/**
- * Flush the selection from loop tags based on sticky and selection modes.
- *
- * needed because settings the selection a face is done in a number of places but it also needs
- * to respect the sticky modes for the UV verts, so dealing with the sticky modes is best done
- * in a separate function.
- *
- * \note This function is very similar to #uv_select_flush_from_tag_loop,
- * be sure to update both upon changing.
- */
-static void uv_select_flush_from_tag_loop(SpaceImage *sima,
- Scene *scene,
- Object *obedit,
- const bool select)
-{
- /* Selecting UV Loops with some modes requires us to change
- * the selection in other faces (depending on the sticky mode).
- *
- * This only needs to be done when the Mesh is not used for
- * selection (so for sticky modes, vertex or location based). */
-
- const ToolSettings *ts = scene->toolsettings;
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
- /* Tag all verts as untouched, then touch the ones that have a face center
- * in the loop and select all MLoopUV's that use a touched vert. */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
-
- /* now select tagged verts */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
- else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
- struct UvVertMap *vmap;
- float limit[2];
- uint efa_index;
-
- uvedit_pixel_to_float(sima, limit, 0.05);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
- if (vmap == NULL) {
- return;
- }
-
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
- /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uv_select_flush_from_tag_sticky_loc_internal(
- scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
- }
- }
- }
- BM_uv_vert_map_free(vmap);
- }
- else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- }
- }
- }
- }
-}
-
-/** \} */
-
-#define UV_SELECT_ISLAND_LIMIT \
- float limit[2]; \
- uvedit_pixel_to_float(sima, limit, 0.05f)
-
-/* -------------------------------------------------------------------- */
-/** \name Box Select Operator
- * \{ */
-
-static int uv_box_select_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Image *ima = CTX_data_edit_image(C);
- ARegion *region = CTX_wm_region(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- rctf rectf;
- bool pinned;
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
-
- /* get rectangle from operator */
- WM_operator_properties_border_to_rctf(op, &rectf);
- UI_view2d_region_to_view_rctf(&region->v2d, &rectf, &rectf);
-
- const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- pinned = RNA_boolean_get(op->ptr, "pinned");
-
- UV_SELECT_ISLAND_LIMIT;
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
-
- /* don't indent to avoid diff noise! */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do actual selection */
- if (use_face_center && !pinned) {
- /* handle face selection mode */
- float cent[2];
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- /* assume not touched */
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
-
- if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
- uv_poly_center(efa, cent, cd_loop_uv_offset);
- if (BLI_rctf_isect_pt_v(&rectf, cent)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else {
- /* other selection modes */
- changed = true;
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
- /* UV_SYNC_SELECTION - can't do pinned selection */
- if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- else if (pinned) {
- if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- }
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
-
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_box(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Box Select";
- ot->description = "Select UV vertices using box selection";
- ot->idname = "UV_OT_select_box";
-
- /* api callbacks */
- ot->invoke = WM_gesture_box_invoke;
- ot->exec = uv_box_select_exec;
- ot->modal = WM_gesture_box_modal;
- ot->poll = ED_operator_uvedit_space_image; /* requires space image */
- ot->cancel = WM_gesture_box_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- RNA_def_boolean(ot->srna, "pinned", 0, "Pinned", "Border select pinned UVs only");
-
- WM_operator_properties_gesture_box(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Circle Select Operator
- * \{ */
-
-static int uv_inside_circle(const float uv[2], const float offset[2], const float ellipse[2])
-{
- /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
- float x, y;
- x = (uv[0] - offset[0]) * ellipse[0];
- y = (uv[1] - offset[1]) * ellipse[1];
- return ((x * x + y * y) < 1.0f);
-}
-
-static int uv_circle_select_exec(bContext *C, wmOperator *op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Image *ima = CTX_data_edit_image(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const ToolSettings *ts = scene->toolsettings;
- ARegion *region = CTX_wm_region(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
- int x, y, radius, width, height;
- float zoomx, zoomy, offset[2], ellipse[2];
-
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
-
- /* get operator properties */
- x = RNA_int_get(op->ptr, "x");
- y = RNA_int_get(op->ptr, "y");
- radius = RNA_int_get(op->ptr, "radius");
-
- /* compute ellipse size and location, not a circle since we deal
- * with non square image. ellipse is normalized, r = 1.0. */
- ED_space_image_get_size(sima, &width, &height);
- ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
-
- ellipse[0] = width * zoomx / radius;
- ellipse[1] = height * zoomy / radius;
-
- UI_view2d_region_to_view(&region->v2d, x, y, &offset[0], &offset[1]);
-
- UV_SELECT_ISLAND_LIMIT;
-
- bool changed_multi = false;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
- WM_gesture_is_modal_first(op->customdata));
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- bool changed = false;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* do selection */
- if (use_face_center) {
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
- /* assume not touched */
- if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
- if (uv_inside_circle(cent, offset, ellipse)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else {
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (uv_inside_circle(luv->uv, offset, ellipse)) {
- changed = true;
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
-}
-
-static void UV_OT_select_circle(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Circle Select";
- ot->description = "Select UV vertices using circle selection";
- ot->idname = "UV_OT_select_circle";
-
- /* api callbacks */
- ot->invoke = WM_gesture_circle_invoke;
- ot->modal = WM_gesture_circle_modal;
- ot->exec = uv_circle_select_exec;
- ot->poll = ED_operator_uvedit_space_image; /* requires space image */
- ot->cancel = WM_gesture_circle_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- WM_operator_properties_gesture_circle(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Lasso Select Operator
- * \{ */
-
-static bool do_lasso_select_mesh_uv(bContext *C,
- const int mcords[][2],
- short moves,
- const eSelectOp sel_op)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- SpaceImage *sima = CTX_wm_space_image(C);
- Image *ima = CTX_data_edit_image(C);
- ARegion *region = CTX_wm_region(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE));
- const bool select = (sel_op != SEL_OP_SUB);
- const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
-
- BMIter iter, liter;
-
- BMFace *efa;
- BMLoop *l;
- int screen_uv[2];
- bool changed_multi = false;
- rcti rect;
-
- UV_SELECT_ISLAND_LIMIT;
-
- BLI_lasso_boundbox(&rect, mcords, moves);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- if (use_pre_deselect) {
- uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
- }
-
- /* don't indent to avoid diff noise! */
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
-
- bool changed = false;
-
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- if (use_face_center) { /* Face Center Sel */
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
- /* assume not touched */
- if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
- float cent[2];
- uv_poly_center(efa, cent, cd_loop_uv_offset);
-
- if (UI_view2d_view_to_region_clip(
- &region->v2d, cent[0], cent[1], &screen_uv[0], &screen_uv[1]) &&
- BLI_rcti_isect_pt_v(&rect, screen_uv) &&
- BLI_lasso_is_point_inside(
- mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
- changed = true;
- }
- }
- }
-
- /* (de)selects all tagged faces and deals with sticky modes */
- if (changed) {
- uv_select_flush_from_tag_face(sima, scene, obedit, select);
- }
- }
- else { /* Vert Sel */
- BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
- bool has_selected = false;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- if (UI_view2d_view_to_region_clip(
- &region->v2d, luv->uv[0], luv->uv[1], &screen_uv[0], &screen_uv[1]) &&
- BLI_rcti_isect_pt_v(&rect, screen_uv) &&
- BLI_lasso_is_point_inside(
- mcords, moves, screen_uv[0], screen_uv[1], V2D_IS_CLIPPED)) {
- uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
- changed = true;
- BM_elem_flag_enable(l->v, BM_ELEM_TAG);
- has_selected = true;
- }
- }
- }
- if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
- UvNearestHit hit = {
- .ob = obedit,
- .efa = efa,
- };
- uv_select_linked_multi(
- scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
- }
- }
-
- if (sima->sticky == SI_STICKY_VERTEX) {
- uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
- }
- }
-
- if (changed || use_pre_deselect) {
- changed_multi = true;
-
- uv_select_sync_flush(ts, em, select);
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return changed_multi;
-}
-
-static int uv_lasso_select_exec(bContext *C, wmOperator *op)
-{
- int mcords_tot;
- const int(*mcords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcords_tot);
-
- if (mcords) {
- const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
- bool changed = do_lasso_select_mesh_uv(C, mcords, mcords_tot, sel_op);
- MEM_freeN((void *)mcords);
-
- return changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
- }
-
- return OPERATOR_PASS_THROUGH;
-}
-
-static void UV_OT_select_lasso(wmOperatorType *ot)
-{
- ot->name = "Lasso Select UV";
- ot->description = "Select UVs using lasso selection";
- ot->idname = "UV_OT_select_lasso";
-
- ot->invoke = WM_gesture_lasso_invoke;
- ot->modal = WM_gesture_lasso_modal;
- ot->exec = uv_lasso_select_exec;
- ot->poll = ED_operator_uvedit_space_image;
- ot->cancel = WM_gesture_lasso_cancel;
-
- /* flags */
- ot->flag = OPTYPE_UNDO;
-
- /* properties */
- WM_operator_properties_gesture_lasso(ot);
- WM_operator_properties_select_operation_simple(ot);
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Snap Cursor Operator
* \{ */
@@ -4379,314 +1473,6 @@ static void UV_OT_pin(wmOperatorType *ot)
/** \} */
/* -------------------------------------------------------------------- */
-/** \name Select Pinned UV's Operator
- * \{ */
-
-static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- const ToolSettings *ts = scene->toolsettings;
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Image *ima = CTX_data_edit_image(C);
- BMFace *efa;
- BMLoop *l;
- BMIter iter, liter;
- MLoopUV *luv;
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
- bool changed = false;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
- continue;
- }
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_PINNED) {
- uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
- changed = true;
- }
- }
- }
-
- if (changed) {
- uv_select_tag_update_for_object(depsgraph, ts, obedit);
- }
- }
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static void UV_OT_select_pinned(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Selected Pinned";
- ot->description = "Select all pinned UV vertices";
- ot->idname = "UV_OT_select_pinned";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_pinned_exec;
- ot->poll = ED_operator_uvedit;
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/** \name Select Overlap Operator
- * \{ */
-
-BLI_INLINE uint overlap_hash(const void *overlap_v)
-{
- const BVHTreeOverlap *overlap = overlap_v;
-
- /* Designed to treat (A,B) and (B,A) as the same. */
- int x = overlap->indexA;
- int y = overlap->indexB;
- if (x > y) {
- SWAP(int, x, y);
- }
- return BLI_hash_int_2d(x, y);
-}
-
-BLI_INLINE bool overlap_cmp(const void *a_v, const void *b_v)
-{
- const BVHTreeOverlap *a = a_v;
- const BVHTreeOverlap *b = b_v;
- return !((a->indexA == b->indexA && a->indexB == b->indexB) ||
- (a->indexA == b->indexB && a->indexB == b->indexA));
-}
-
-struct UVOverlapData {
- int ob_index;
- int face_index;
- float tri[3][2];
-};
-
-static int uv_select_overlap(bContext *C, const bool extend)
-{
- Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
- Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Image *ima = CTX_data_edit_image(C);
-
- uint objects_len = 0;
- Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
- view_layer, ((View3D *)NULL), &objects_len);
-
- /* Calculate maximum number of tree nodes and prepare initial selection. */
- uint uv_tri_len = 0;
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
-
- BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
- BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
- if (!extend) {
- uv_select_all_perform(scene, ima, obedit, SEL_DESELECT);
- }
-
- BMIter iter;
- BMFace *efa;
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (!uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa)) {
- continue;
- }
- uv_tri_len += efa->len - 2;
- }
- }
-
- struct UVOverlapData *overlap_data = MEM_mallocN(sizeof(struct UVOverlapData) * uv_tri_len,
- "UvOverlapData");
- BVHTree *uv_tree = BLI_bvhtree_new(uv_tri_len, 0.0f, 4, 6);
-
- /* Use a global data index when inserting into the BVH. */
- int data_index = 0;
-
- int face_len_alloc = 3;
- float(*uv_verts)[2] = MEM_mallocN(sizeof(*uv_verts) * face_len_alloc, "UvOverlapCoords");
- uint(*indices)[3] = MEM_mallocN(sizeof(*indices) * (face_len_alloc - 2), "UvOverlapTris");
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- Object *obedit = objects[ob_index];
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- BMIter iter, liter;
- BMFace *efa;
- BMLoop *l;
-
- const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
-
- /* Triangulate each UV face and store it inside the BVH. */
- int face_index;
- BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, face_index) {
-
- if (!uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa)) {
- continue;
- }
-
- const uint face_len = efa->len;
- const uint tri_len = face_len - 2;
-
- if (face_len_alloc < face_len) {
- MEM_freeN(uv_verts);
- MEM_freeN(indices);
- uv_verts = MEM_mallocN(sizeof(*uv_verts) * face_len, "UvOverlapCoords");
- indices = MEM_mallocN(sizeof(*indices) * tri_len, "UvOverlapTris");
- face_len_alloc = face_len;
- }
-
- int vert_index;
- BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, vert_index) {
- MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- copy_v2_v2(uv_verts[vert_index], luv->uv);
- }
-
- BLI_polyfill_calc(uv_verts, face_len, 0, indices);
-
- for (int t = 0; t < tri_len; t++) {
- overlap_data[data_index].ob_index = ob_index;
- overlap_data[data_index].face_index = face_index;
-
- /* BVH needs 3D, overlap data uses 2D. */
- const float tri[3][3] = {
- {UNPACK2(uv_verts[indices[t][0]]), 0.0f},
- {UNPACK2(uv_verts[indices[t][1]]), 0.0f},
- {UNPACK2(uv_verts[indices[t][2]]), 0.0f},
- };
-
- copy_v2_v2(overlap_data[data_index].tri[0], tri[0]);
- copy_v2_v2(overlap_data[data_index].tri[1], tri[1]);
- copy_v2_v2(overlap_data[data_index].tri[2], tri[2]);
-
- BLI_bvhtree_insert(uv_tree, data_index, &tri[0][0], 3);
- data_index++;
- }
- }
- }
- BLI_assert(data_index == uv_tri_len);
-
- MEM_freeN(uv_verts);
- MEM_freeN(indices);
-
- BLI_bvhtree_balance(uv_tree);
-
- uint tree_overlap_len;
- BVHTreeOverlap *overlap = BLI_bvhtree_overlap(uv_tree, uv_tree, &tree_overlap_len, NULL, NULL);
-
- if (overlap != NULL) {
- GSet *overlap_set = BLI_gset_new_ex(overlap_hash, overlap_cmp, __func__, tree_overlap_len);
-
- for (int i = 0; i < tree_overlap_len; i++) {
- /* Skip overlaps against yourself. */
- if (overlap[i].indexA == overlap[i].indexB) {
- continue;
- }
-
- /* Skip overlaps that have already been tested. */
- if (!BLI_gset_add(overlap_set, &overlap[i])) {
- continue;
- }
-
- const struct UVOverlapData *o_a = &overlap_data[overlap[i].indexA];
- const struct UVOverlapData *o_b = &overlap_data[overlap[i].indexB];
- Object *obedit_a = objects[o_a->ob_index];
- Object *obedit_b = objects[o_b->ob_index];
- BMEditMesh *em_a = BKE_editmesh_from_object(obedit_a);
- BMEditMesh *em_b = BKE_editmesh_from_object(obedit_b);
- BMFace *face_a = em_a->bm->ftable[o_a->face_index];
- BMFace *face_b = em_b->bm->ftable[o_b->face_index];
- const int cd_loop_uv_offset_a = CustomData_get_offset(&em_a->bm->ldata, CD_MLOOPUV);
- const int cd_loop_uv_offset_b = CustomData_get_offset(&em_b->bm->ldata, CD_MLOOPUV);
-
- /* Skip if both faces are already selected. */
- if (uvedit_face_select_test(scene, face_a, cd_loop_uv_offset_a) &&
- uvedit_face_select_test(scene, face_b, cd_loop_uv_offset_b)) {
- continue;
- }
-
- /* Main tri-tri overlap test. */
- const float endpoint_bias = -1e-4f;
- const float(*t1)[2] = o_a->tri;
- const float(*t2)[2] = o_b->tri;
- float vi[2];
- bool result = (
- /* Don't use 'isect_tri_tri_v2' here
- * because it's important to ignore overlap at end-points. */
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[2], t2[0], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[2], t2[0], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[0], t2[1], endpoint_bias, vi) == 1 ||
- isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[1], t2[2], endpoint_bias, vi) == 1 ||
- isect_point_tri_v2(t1[0], t2[0], t2[1], t2[2]) != 0 ||
- isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0);
-
- if (result) {
- uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);
- uvedit_face_select_enable(scene, em_b, face_b, false, cd_loop_uv_offset_b);
- }
- }
-
- BLI_gset_free(overlap_set, NULL);
- MEM_freeN(overlap);
- }
-
- for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
- uv_select_tag_update_for_object(depsgraph, scene->toolsettings, objects[ob_index]);
- }
-
- BLI_bvhtree_free(uv_tree);
-
- MEM_freeN(overlap_data);
- MEM_freeN(objects);
-
- return OPERATOR_FINISHED;
-}
-
-static int uv_select_overlap_exec(bContext *C, wmOperator *op)
-{
- bool extend = RNA_boolean_get(op->ptr, "extend");
- return uv_select_overlap(C, extend);
-}
-
-static void UV_OT_select_overlap(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Overlap";
- ot->description = "Select all UV faces which overlap each other";
- ot->idname = "UV_OT_select_overlap";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* api callbacks */
- ot->exec = uv_select_overlap_exec;
- ot->poll = ED_operator_uvedit;
-
- /* properties */
- RNA_def_boolean(ot->srna,
- "extend",
- 0,
- "Extend",
- "Extend selection rather than clearing the existing selection");
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
/** \name Hide Operator
* \{ */
@@ -5334,6 +2120,7 @@ static void UV_OT_mark_seam(wmOperatorType *ot)
void ED_operatortypes_uvedit(void)
{
+ /* uvedit_select.c */
WM_operatortype_append(UV_OT_select_all);
WM_operatortype_append(UV_OT_select);
WM_operatortype_append(UV_OT_select_loop);
diff --git a/source/blender/editors/uvedit/uvedit_parametrizer.h b/source/blender/editors/uvedit/uvedit_parametrizer.h
index 2b80241e6e3..53188ea42bb 100644
--- a/source/blender/editors/uvedit/uvedit_parametrizer.h
+++ b/source/blender/editors/uvedit/uvedit_parametrizer.h
@@ -21,12 +21,12 @@
* \ingroup eduv
*/
+#include "BLI_sys_types.h" // for intptr_t support
+
#ifdef __cplusplus
extern "C" {
#endif
-#include "BLI_sys_types.h" // for intptr_t support
-
typedef void ParamHandle; /* handle to a set of charts */
typedef intptr_t ParamKey; /* (hash) key for identifying verts and faces */
typedef enum ParamBool {
diff --git a/source/blender/editors/uvedit/uvedit_select.c b/source/blender/editors/uvedit/uvedit_select.c
new file mode 100644
index 00000000000..6e931b56a85
--- /dev/null
+++ b/source/blender/editors/uvedit/uvedit_select.c
@@ -0,0 +1,3415 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup eduv
+ */
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_image_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_node_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_space_types.h"
+
+#include "BLI_alloca.h"
+#include "BLI_blenlib.h"
+#include "BLI_hash.h"
+#include "BLI_kdopbvh.h"
+#include "BLI_lasso_2d.h"
+#include "BLI_math.h"
+#include "BLI_polyfill_2d.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_customdata.h"
+#include "BKE_editmesh.h"
+#include "BKE_layer.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mapping.h"
+#include "BKE_report.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "ED_image.h"
+#include "ED_mesh.h"
+#include "ED_screen.h"
+#include "ED_select_utils.h"
+#include "ED_uvedit.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_view2d.h"
+
+#include "uvedit_intern.h"
+
+static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action);
+static void uv_select_all_perform_multi(
+ Scene *scene, Image *ima, Object **objects, const uint objects_len, int action);
+static void uv_select_flush_from_tag_face(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select);
+static void uv_select_flush_from_tag_loop(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select);
+static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
+ const ToolSettings *ts,
+ Object *obedit);
+
+/* -------------------------------------------------------------------- */
+/** \name Visibility and Selection Utilities
+ * \{ */
+
+static void uv_select_island_limit_default(SpaceImage *sima, float r_limit[2])
+{
+ uvedit_pixel_to_float(sima, 0.05f, r_limit);
+}
+
+static void uvedit_vertex_select_tagged(BMEditMesh *em,
+ Scene *scene,
+ bool select,
+ int cd_loop_uv_offset)
+{
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+}
+
+bool uvedit_face_visible_nolocal_ex(const ToolSettings *ts, BMFace *efa)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0);
+ }
+ else {
+ return (BM_elem_flag_test(efa, BM_ELEM_HIDDEN) == 0 && BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ }
+}
+bool uvedit_face_visible_nolocal(const Scene *scene, BMFace *efa)
+{
+ return uvedit_face_visible_nolocal_ex(scene->toolsettings, efa);
+}
+
+bool uvedit_face_visible_test_ex(const ToolSettings *ts, Object *obedit, Image *ima, BMFace *efa)
+{
+ if (ts->uv_flag & UV_SHOW_SAME_IMAGE) {
+ Image *face_image;
+ ED_object_get_active_image(obedit, efa->mat_nr + 1, &face_image, NULL, NULL, NULL);
+ return (face_image == ima) ? uvedit_face_visible_nolocal_ex(ts, efa) : false;
+ }
+ else {
+ return uvedit_face_visible_nolocal_ex(ts, efa);
+ }
+}
+bool uvedit_face_visible_test(const Scene *scene, Object *obedit, Image *ima, BMFace *efa)
+{
+ return uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa);
+}
+
+bool uvedit_face_select_test_ex(const ToolSettings *ts, BMFace *efa, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (!(luv->flag & MLOOPUV_VERTSEL)) {
+ return false;
+ }
+ }
+
+ return true;
+ }
+}
+bool uvedit_face_select_test(const Scene *scene, BMFace *efa, const int cd_loop_uv_offset)
+{
+ return uvedit_face_select_test_ex(scene->toolsettings, efa, cd_loop_uv_offset);
+}
+
+bool uvedit_face_select_set(const struct Scene *scene,
+ struct BMEditMesh *em,
+ struct BMFace *efa,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ if (select) {
+ return uvedit_face_select_enable(scene, em, efa, do_history, cd_loop_uv_offset);
+ }
+ else {
+ return uvedit_face_select_disable(scene, em, efa, cd_loop_uv_offset);
+ }
+}
+
+bool uvedit_face_select_enable(const Scene *scene,
+ BMEditMesh *em,
+ BMFace *efa,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BM_face_select_set(em->bm, efa, true);
+ if (do_history) {
+ BM_select_history_store(em->bm, (BMElem *)efa);
+ }
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+bool uvedit_face_select_disable(const Scene *scene,
+ BMEditMesh *em,
+ BMFace *efa,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BM_face_select_set(em->bm, efa, false);
+ }
+ else {
+ BMLoop *l;
+ MLoopUV *luv;
+ BMIter liter;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ return true;
+ }
+
+ return false;
+}
+
+bool uvedit_edge_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ return BM_elem_flag_test(l->f, BM_ELEM_SELECT);
+ }
+ else if (ts->selectmode == SCE_SELECT_EDGE) {
+ return BM_elem_flag_test(l->e, BM_ELEM_SELECT);
+ }
+ else {
+ return BM_elem_flag_test(l->v, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(l->next->v, BM_ELEM_SELECT);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ return (luv1->flag & MLOOPUV_VERTSEL) && (luv2->flag & MLOOPUV_VERTSEL);
+ }
+}
+bool uvedit_edge_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
+{
+ return uvedit_edge_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
+}
+
+void uvedit_edge_select_set(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+
+{
+ if (select) {
+ uvedit_edge_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ }
+ else {
+ uvedit_edge_select_disable(em, scene, l, cd_loop_uv_offset);
+ }
+}
+
+void uvedit_edge_select_enable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, true);
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ BM_edge_select_set(em->bm, l->e, true);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->e->v1, true);
+ BM_vert_select_set(em->bm, l->e->v2, true);
+ }
+
+ if (do_history) {
+ BM_select_history_store(em->bm, (BMElem *)l->e);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ luv1->flag |= MLOOPUV_VERTSEL;
+ luv2->flag |= MLOOPUV_VERTSEL;
+ }
+}
+
+void uvedit_edge_select_disable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const int cd_loop_uv_offset)
+
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, false);
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ BM_edge_select_set(em->bm, l->e, false);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->e->v1, false);
+ BM_vert_select_set(em->bm, l->e->v2, false);
+ }
+ }
+ else {
+ MLoopUV *luv1, *luv2;
+
+ luv1 = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv2 = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ luv1->flag &= ~MLOOPUV_VERTSEL;
+ luv2->flag &= ~MLOOPUV_VERTSEL;
+ }
+}
+
+bool uvedit_uv_select_test_ex(const ToolSettings *ts, BMLoop *l, const int cd_loop_uv_offset)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ return BM_elem_flag_test_bool(l->f, BM_ELEM_SELECT);
+ }
+ else {
+ return BM_elem_flag_test_bool(l->v, BM_ELEM_SELECT);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ return (luv->flag & MLOOPUV_VERTSEL) != 0;
+ }
+}
+bool uvedit_uv_select_test(const Scene *scene, BMLoop *l, const int cd_loop_uv_offset)
+{
+ return uvedit_uv_select_test_ex(scene->toolsettings, l, cd_loop_uv_offset);
+}
+
+void uvedit_uv_select_set(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool select,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ if (select) {
+ uvedit_uv_select_enable(em, scene, l, do_history, cd_loop_uv_offset);
+ }
+ else {
+ uvedit_uv_select_disable(em, scene, l, cd_loop_uv_offset);
+ }
+}
+
+void uvedit_uv_select_enable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const bool do_history,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, true);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->v, true);
+ }
+
+ if (do_history) {
+ BM_select_history_remove(em->bm, (BMElem *)l->v);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
+}
+
+void uvedit_uv_select_disable(BMEditMesh *em,
+ const Scene *scene,
+ BMLoop *l,
+ const int cd_loop_uv_offset)
+{
+ const ToolSettings *ts = scene->toolsettings;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ BM_face_select_set(em->bm, l->f, false);
+ }
+ else {
+ BM_vert_select_set(em->bm, l->v, false);
+ }
+ }
+ else {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Find Nearest Elements
+ * \{ */
+
+bool uv_find_nearest_edge(
+ Scene *scene, Image *ima, Object *obedit, const float co[2], UvNearestHit *hit)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv, *luv_next;
+ int i;
+ bool found = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+
+ const float dist_test_sq = dist_squared_to_line_segment_v2(co, luv->uv, luv_next->uv);
+
+ if (dist_test_sq < hit->dist_sq) {
+ hit->efa = efa;
+
+ hit->l = l;
+ hit->luv = luv;
+ hit->luv_next = luv_next;
+ hit->lindex = i;
+
+ hit->dist_sq = dist_test_sq;
+ found = true;
+ }
+ }
+ }
+ return found;
+}
+
+bool uv_find_nearest_edge_multi(Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_edge(scene, ima, obedit, co, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+bool uv_find_nearest_face(
+ Scene *scene, Image *ima, Object *obedit, const float co[2], UvNearestHit *hit_final)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ bool found = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* this will fill in hit.vert1 and hit.vert2 */
+ float dist_sq_init = hit_final->dist_sq;
+ UvNearestHit hit = *hit_final;
+ if (uv_find_nearest_edge(scene, ima, obedit, co, &hit)) {
+ hit.dist_sq = dist_sq_init;
+ hit.l = NULL;
+ hit.luv = hit.luv_next = NULL;
+
+ BMIter iter;
+ BMFace *efa;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+
+ const float dist_test_sq = len_squared_v2v2(co, cent);
+
+ if (dist_test_sq < hit.dist_sq) {
+ hit.efa = efa;
+ hit.dist_sq = dist_test_sq;
+ found = true;
+ }
+ }
+ }
+ if (found) {
+ *hit_final = hit;
+ }
+ return found;
+}
+
+bool uv_find_nearest_face_multi(Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_face(scene, ima, obedit, co, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+static bool uv_nearest_between(const BMLoop *l, const float co[2], const int cd_loop_uv_offset)
+{
+ const float *uv_prev = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->prev, cd_loop_uv_offset))->uv;
+ const float *uv_curr = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset))->uv;
+ const float *uv_next = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset))->uv;
+
+ return ((line_point_side_v2(uv_prev, uv_curr, co) > 0.0f) &&
+ (line_point_side_v2(uv_next, uv_curr, co) <= 0.0f));
+}
+
+bool uv_find_nearest_vert(Scene *scene,
+ Image *ima,
+ Object *obedit,
+ float const co[2],
+ const float penalty_dist,
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+
+ /* this will fill in hit.vert1 and hit.vert2 */
+ float dist_sq_init = hit_final->dist_sq;
+ UvNearestHit hit = *hit_final;
+ if (uv_find_nearest_edge(scene, ima, obedit, co, &hit)) {
+ hit.dist_sq = dist_sq_init;
+
+ hit.l = NULL;
+ hit.luv = hit.luv_next = NULL;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMIter iter;
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BMIter liter;
+ BMLoop *l;
+ int i;
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+ float dist_test_sq;
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (penalty_dist != 0.0f && uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ dist_test_sq = len_v2v2(co, luv->uv) + penalty_dist;
+ dist_test_sq = square_f(dist_test_sq);
+ }
+ else {
+ dist_test_sq = len_squared_v2v2(co, luv->uv);
+ }
+
+ if (dist_test_sq <= hit.dist_sq) {
+ if (dist_test_sq == hit.dist_sq) {
+ if (!uv_nearest_between(l, co, cd_loop_uv_offset)) {
+ continue;
+ }
+ }
+
+ hit.dist_sq = dist_test_sq;
+
+ hit.l = l;
+ hit.luv = luv;
+ hit.luv_next = BM_ELEM_CD_GET_VOID_P(l->next, cd_loop_uv_offset);
+ hit.efa = efa;
+ hit.lindex = i;
+ found = true;
+ }
+ }
+ }
+ }
+
+ if (found) {
+ *hit_final = hit;
+ }
+
+ return found;
+}
+
+bool uv_find_nearest_vert_multi(Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len,
+ float const co[2],
+ const float penalty_dist,
+ UvNearestHit *hit_final)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uv_find_nearest_vert(scene, ima, obedit, co, penalty_dist, hit_final)) {
+ hit_final->ob = obedit;
+ found = true;
+ }
+ }
+ return found;
+}
+
+bool ED_uvedit_nearest_uv(const Scene *scene,
+ Object *obedit,
+ Image *ima,
+ const float co[2],
+ float *dist_sq,
+ float r_uv[2])
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMIter iter;
+ BMFace *efa;
+ const float *uv_best = NULL;
+ float dist_best = *dist_sq;
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = BM_FACE_FIRST_LOOP(efa);
+ do {
+ const float *uv = ((const MLoopUV *)BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_uv_offset))->uv;
+ const float dist_test = len_squared_v2v2(co, uv);
+ if (dist_best > dist_test) {
+ dist_best = dist_test;
+ uv_best = uv;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+
+ if (uv_best != NULL) {
+ copy_v2_v2(r_uv, uv_best);
+ *dist_sq = dist_best;
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+bool ED_uvedit_nearest_uv_multi(const Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len,
+ const float co[2],
+ float *dist_sq,
+ float r_uv[2])
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (ED_uvedit_nearest_uv(scene, obedit, ima, co, dist_sq, r_uv)) {
+ found = true;
+ }
+ }
+ return found;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop Select
+ * \{ */
+
+static void uv_select_edgeloop_vertex_loop_flag(UvMapVert *first)
+{
+ UvMapVert *iterv;
+ int count = 0;
+
+ for (iterv = first; iterv; iterv = iterv->next) {
+ if (iterv->separate && iterv != first) {
+ break;
+ }
+
+ count++;
+ }
+
+ if (count < 5) {
+ first->flag = 1;
+ }
+}
+
+static UvMapVert *uv_select_edgeloop_vertex_map_get(UvVertMap *vmap, BMFace *efa, BMLoop *l)
+{
+ UvMapVert *iterv, *first;
+ first = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ for (iterv = first; iterv; iterv = iterv->next) {
+ if (iterv->separate) {
+ first = iterv;
+ }
+ if (iterv->poly_index == BM_elem_index_get(efa)) {
+ return first;
+ }
+ }
+
+ return NULL;
+}
+
+static bool uv_select_edgeloop_edge_tag_faces(BMEditMesh *em,
+ UvMapVert *first1,
+ UvMapVert *first2,
+ int *totface)
+{
+ UvMapVert *iterv1, *iterv2;
+ BMFace *efa;
+ int tot = 0;
+
+ /* count number of faces this edge has */
+ for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
+ if (iterv1->separate && iterv1 != first1) {
+ break;
+ }
+
+ for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
+ if (iterv2->separate && iterv2 != first2) {
+ break;
+ }
+
+ if (iterv1->poly_index == iterv2->poly_index) {
+ /* if face already tagged, don't do this edge */
+ efa = BM_face_at_index(em->bm, iterv1->poly_index);
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ return false;
+ }
+
+ tot++;
+ break;
+ }
+ }
+ }
+
+ if (*totface == 0) { /* start edge */
+ *totface = tot;
+ }
+ else if (tot != *totface) { /* check for same number of faces as start edge */
+ return false;
+ }
+
+ /* tag the faces */
+ for (iterv1 = first1; iterv1; iterv1 = iterv1->next) {
+ if (iterv1->separate && iterv1 != first1) {
+ break;
+ }
+
+ for (iterv2 = first2; iterv2; iterv2 = iterv2->next) {
+ if (iterv2->separate && iterv2 != first2) {
+ break;
+ }
+
+ if (iterv1->poly_index == iterv2->poly_index) {
+ efa = BM_face_at_index(em->bm, iterv1->poly_index);
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ break;
+ }
+ }
+ }
+
+ return true;
+}
+
+static int uv_select_edgeloop(Scene *scene,
+ Image *ima,
+ Object *obedit,
+ UvNearestHit *hit,
+ const float limit[2],
+ const bool extend)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMIter iter, liter;
+ BMLoop *l;
+ UvVertMap *vmap;
+ UvMapVert *iterv_curr;
+ UvMapVert *iterv_next;
+ int starttotf;
+ bool looking, select;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* setup */
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
+
+ if (!extend) {
+ uv_select_all_perform(scene, ima, obedit, SEL_DESELECT);
+ }
+
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+
+ /* set flags for first face and verts */
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
+ iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
+ uv_select_edgeloop_vertex_loop_flag(iterv_curr);
+ uv_select_edgeloop_vertex_loop_flag(iterv_next);
+
+ starttotf = 0;
+ uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf);
+
+ /* sorry, first edge isn't even ok */
+ looking = !(iterv_curr->flag == 0 && iterv_next->flag == 0);
+
+ /* iterate */
+ while (looking) {
+ looking = false;
+
+ /* find correct valence edges which are not tagged yet, but connect to tagged one */
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!BM_elem_flag_test(efa, BM_ELEM_TAG) &&
+ uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ /* check face not hidden and not tagged */
+ if (!(iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l))) {
+ continue;
+ }
+ if (!(iterv_next = uv_select_edgeloop_vertex_map_get(vmap, efa, l->next))) {
+ continue;
+ }
+
+ /* check if vertex is tagged and has right valence */
+ if (iterv_curr->flag || iterv_next->flag) {
+ if (uv_select_edgeloop_edge_tag_faces(em, iterv_curr, iterv_next, &starttotf)) {
+ looking = true;
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+
+ uv_select_edgeloop_vertex_loop_flag(iterv_curr);
+ uv_select_edgeloop_vertex_loop_flag(iterv_next);
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* do the actual select/deselect */
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l);
+ iterv_next = uv_select_edgeloop_vertex_map_get(vmap, hit->efa, hit->l->next);
+ iterv_curr->flag = 1;
+ iterv_next->flag = 1;
+
+ if (extend) {
+ select = !(uvedit_uv_select_test(scene, hit->l, cd_loop_uv_offset));
+ }
+ else {
+ select = true;
+ }
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ iterv_curr = uv_select_edgeloop_vertex_map_get(vmap, efa, l);
+
+ if (iterv_curr->flag) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+
+ /* cleanup */
+ BM_uv_vert_map_free(vmap);
+
+ return (select) ? 1 : -1;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked
+ * \{ */
+
+static void uv_select_linked_multi(Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len,
+ const float limit[2],
+ UvNearestHit *hit_final,
+ bool extend,
+ bool deselect,
+ bool toggle,
+ bool select_faces)
+{
+ /* loop over objects, or just use hit_final->ob */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ if (hit_final && ob_index != 0) {
+ break;
+ }
+ Object *obedit = hit_final ? hit_final->ob : objects[ob_index];
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ UvVertMap *vmap;
+ UvMapVert *vlist, *iterv, *startv;
+ int i, stacksize = 0, *stack;
+ uint a;
+ char *flag;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */
+
+ /* Note, we had 'use winding' so we don't consider overlapping islands as connected, see T44320
+ * this made *every* projection split the island into front/back islands.
+ * Keep 'use_winding' to false, see: T50970.
+ *
+ * Better solve this by having a delimit option for select-linked operator,
+ * keeping island-select working as is. */
+ vmap = BM_uv_vert_map_create(em->bm, limit, !select_faces, false);
+
+ if (vmap == NULL) {
+ continue;
+ }
+
+ stack = MEM_mallocN(sizeof(*stack) * (em->bm->totface + 1), "UvLinkStack");
+ flag = MEM_callocN(sizeof(*flag) * em->bm->totface, "UvLinkFlag");
+
+ if (hit_final == NULL) {
+ /* Use existing selection */
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+ }
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+ else {
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (efa == hit_final->efa) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+ break;
+ }
+ }
+ }
+
+ while (stacksize > 0) {
+
+ stacksize--;
+ a = stack[stacksize];
+
+ efa = BM_face_at_index(em->bm, a);
+
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
+
+ /* make_uv_vert_map_EM sets verts tmp.l to the indices */
+ vlist = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ startv = vlist;
+
+ for (iterv = vlist; iterv; iterv = iterv->next) {
+ if (iterv->separate) {
+ startv = iterv;
+ }
+ if (iterv->poly_index == a) {
+ break;
+ }
+ }
+
+ for (iterv = startv; iterv; iterv = iterv->next) {
+ if ((startv != iterv) && (iterv->separate)) {
+ break;
+ }
+ else if (!flag[iterv->poly_index]) {
+ flag[iterv->poly_index] = 1;
+ stack[stacksize] = iterv->poly_index;
+ stacksize++;
+ }
+ }
+ }
+ }
+
+ /* Toggling - if any of the linked vertices is selected (and visible), we deselect. */
+ if ((toggle == true) && (extend == false) && (deselect == false)) {
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ bool found_selected = false;
+ if (!flag[a]) {
+ continue;
+ }
+
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN)) {
+ found_selected = true;
+ }
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ found_selected = true;
+ }
+ }
+
+ if (found_selected) {
+ deselect = true;
+ break;
+ }
+ }
+ }
+ }
+
+#define SET_SELECTION(value) \
+ if (select_faces) { \
+ BM_face_select_set(em->bm, efa, value); \
+ } \
+ else { \
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) { \
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset); \
+ luv->flag = (value) ? (luv->flag | MLOOPUV_VERTSEL) : (luv->flag & ~MLOOPUV_VERTSEL); \
+ } \
+ } \
+ (void)0
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
+ if (!flag[a]) {
+ if (!extend && !deselect && !toggle) {
+ SET_SELECTION(false);
+ }
+ continue;
+ }
+
+ if (!deselect) {
+ SET_SELECTION(true);
+ }
+ else {
+ SET_SELECTION(false);
+ }
+ }
+
+#undef SET_SELECTION
+
+ MEM_freeN(stack);
+ MEM_freeN(flag);
+ BM_uv_vert_map_free(vmap);
+ }
+}
+
+/**
+ * \warning This returns first selected UV,
+ * not ideal in many cases since there could be multiple.
+ */
+const float *uvedit_first_selected_uv_from_vertex(
+ Scene *scene, Object *obedit, Image *ima, BMVert *eve, const int cd_loop_uv_offset)
+{
+ BMIter liter;
+ BMLoop *l;
+
+ BM_ITER_ELEM (l, &liter, eve, BM_LOOPS_OF_VERT) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, l->f)) {
+ continue;
+ }
+
+ if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ return luv->uv;
+ }
+ }
+
+ return NULL;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select More/Less Operator
+ * \{ */
+
+static int uv_select_more_less(bContext *C, const bool select)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Image *ima = CTX_data_edit_image(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ const ToolSettings *ts = scene->toolsettings;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ const bool is_uv_face_selectmode = (ts->uv_selectmode == UV_SELECT_FACE);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (select) {
+ EDBM_select_more(em, true);
+ }
+ else {
+ EDBM_select_less(em, true);
+ }
+
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ continue;
+ }
+
+ if (is_uv_face_selectmode) {
+
+ /* clear tags */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+
+ /* mark loops to be selected */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
+
+#define IS_SEL 1
+#define IS_UNSEL 2
+
+ int sel_state = 0;
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ sel_state |= IS_SEL;
+ }
+ else {
+ sel_state |= IS_UNSEL;
+ }
+
+ /* if we have a mixed selection, tag to grow it */
+ if (sel_state == (IS_SEL | IS_UNSEL)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ break;
+ }
+ }
+
+#undef IS_SEL
+#undef IS_UNSEL
+ }
+ }
+ }
+ else {
+
+ /* clear tags */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_disable(l, BM_ELEM_TAG);
+ }
+ }
+
+ /* mark loops to be selected */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (((luv->flag & MLOOPUV_VERTSEL) != 0) == select) {
+ BM_elem_flag_enable(l->next, BM_ELEM_TAG);
+ BM_elem_flag_enable(l->prev, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+ }
+ }
+
+ if (changed) {
+ if (is_uv_face_selectmode) {
+ /* Select tagged faces. */
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ else {
+ /* Select tagged loops. */
+ uv_select_flush_from_tag_loop(sima, scene, obedit, select);
+ }
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ }
+ }
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_more_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ return uv_select_more_less(C, true);
+}
+
+void UV_OT_select_more(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select More";
+ ot->description = "Select more UV vertices connected to initial selection";
+ ot->idname = "UV_OT_select_more";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_more_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+}
+
+static int uv_select_less_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ return uv_select_more_less(C, false);
+}
+
+void UV_OT_select_less(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Less";
+ ot->description = "Deselect UV vertices at the boundary of each selection region";
+ ot->idname = "UV_OT_select_less";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_less_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name (De)Select All Operator
+ * \{ */
+
+bool uvedit_select_is_any_selected(Scene *scene, Image *ima, Object *obedit)
+{
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ return (em->bm->totvertsel || em->bm->totedgesel || em->bm->totfacesel);
+ }
+ else {
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ return true;
+ }
+ }
+ }
+ }
+ return false;
+}
+
+bool uvedit_select_is_any_selected_multi(Scene *scene,
+ Image *ima,
+ Object **objects,
+ const uint objects_len)
+{
+ bool found = false;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ if (uvedit_select_is_any_selected(scene, ima, obedit)) {
+ found = true;
+ break;
+ }
+ }
+ return found;
+}
+
+static void uv_select_all_perform(Scene *scene, Image *ima, Object *obedit, int action)
+{
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (action == SEL_TOGGLE) {
+ action = uvedit_select_is_any_selected(scene, ima, obedit) ? SEL_DESELECT : SEL_SELECT;
+ }
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ switch (action) {
+ case SEL_TOGGLE:
+ EDBM_select_toggle_all(em);
+ break;
+ case SEL_SELECT:
+ EDBM_flag_enable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_DESELECT:
+ EDBM_flag_disable_all(em, BM_ELEM_SELECT);
+ break;
+ case SEL_INVERT:
+ EDBM_select_swap(em);
+ EDBM_selectmode_flush(em);
+ break;
+ }
+ }
+ else {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ switch (action) {
+ case SEL_SELECT:
+ luv->flag |= MLOOPUV_VERTSEL;
+ break;
+ case SEL_DESELECT:
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ break;
+ case SEL_INVERT:
+ luv->flag ^= MLOOPUV_VERTSEL;
+ break;
+ }
+ }
+ }
+ }
+}
+
+static void uv_select_all_perform_multi(
+ Scene *scene, Image *ima, Object **objects, const uint objects_len, int action)
+{
+ if (action == SEL_TOGGLE) {
+ action = uvedit_select_is_any_selected_multi(scene, ima, objects, objects_len) ? SEL_DESELECT :
+ SEL_SELECT;
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_all_perform(scene, ima, obedit, action);
+ }
+}
+
+static int uv_select_all_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ Image *ima = CTX_data_edit_image(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+
+ int action = RNA_enum_get(op->ptr, "action");
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, action);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_all(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "(De)select All";
+ ot->description = "Change selection of all UV vertices";
+ ot->idname = "UV_OT_select_all";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_all_exec;
+ ot->poll = ED_operator_uvedit;
+
+ WM_operator_properties_select_all(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mouse Select Operator
+ * \{ */
+
+static bool uv_sticky_select(
+ float *limit, int hitv[], int v, float *hituv[], float *uv, int sticky, int hitlen)
+{
+ int i;
+
+ /* this function test if some vertex needs to selected
+ * in addition to the existing ones due to sticky select */
+ if (sticky == SI_STICKY_DISABLE) {
+ return false;
+ }
+
+ for (i = 0; i < hitlen; i++) {
+ if (hitv[i] == v) {
+ if (sticky == SI_STICKY_LOC) {
+ if (fabsf(hituv[i][0] - uv[0]) < limit[0] && fabsf(hituv[i][1] - uv[1]) < limit[1]) {
+ return true;
+ }
+ }
+ else if (sticky == SI_STICKY_VERTEX) {
+ return true;
+ }
+ }
+ }
+
+ return false;
+}
+
+static int uv_mouse_select_multi(bContext *C,
+ Object **objects,
+ uint objects_len,
+ const float co[2],
+ const bool extend,
+ const bool deselect_all,
+ const bool loop)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ Image *ima = CTX_data_edit_image(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ UvNearestHit hit = UV_NEAREST_HIT_INIT;
+ int i, selectmode, sticky, sync, *hitv = NULL;
+ bool select = true;
+ bool found_item = false;
+ /* 0 == don't flush, 1 == sel, -1 == desel; only use when selection sync is enabled */
+ int flush = 0;
+ int hitlen = 0;
+ float limit[2], **hituv = NULL;
+
+ /* notice 'limit' is the same no matter the zoom level, since this is like
+ * remove doubles and could annoying if it joined points when zoomed out.
+ * 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
+ * shift-selecting can consider an adjacent point close enough to add to
+ * the selection rather than de-selecting the closest. */
+
+ float penalty_dist;
+ {
+ float penalty[2];
+ uvedit_pixel_to_float(sima, 0.05f, limit);
+ uvedit_pixel_to_float(sima, 5.0f / (sima ? sima->zoom : 1.0f), penalty);
+ penalty_dist = len_v2(penalty);
+ }
+
+ /* retrieve operation mode */
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ sync = 1;
+
+ if (ts->selectmode & SCE_SELECT_FACE) {
+ selectmode = UV_SELECT_FACE;
+ }
+ else if (ts->selectmode & SCE_SELECT_EDGE) {
+ selectmode = UV_SELECT_EDGE;
+ }
+ else {
+ selectmode = UV_SELECT_VERTEX;
+ }
+
+ sticky = SI_STICKY_DISABLE;
+ }
+ else {
+ sync = 0;
+ selectmode = ts->uv_selectmode;
+ sticky = (sima) ? sima->sticky : 1;
+ }
+
+ /* find nearest element */
+ if (loop) {
+ /* find edge */
+ found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
+ }
+ else if (selectmode == UV_SELECT_VERTEX) {
+ /* find vertex */
+ found_item = uv_find_nearest_vert_multi(
+ scene, ima, objects, objects_len, co, penalty_dist, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ /* mark 1 vertex as being hit */
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+
+ hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
+ hituv[hit.lindex] = hit.luv->uv;
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* find edge */
+ found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ /* mark 2 edge vertices as being hit */
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+
+ hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
+ hitv[(hit.lindex + 1) % hit.efa->len] = BM_elem_index_get(hit.l->next->v);
+ hituv[hit.lindex] = hit.luv->uv;
+ hituv[(hit.lindex + 1) % hit.efa->len] = hit.luv_next->uv;
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* find face */
+ found_item = uv_find_nearest_face_multi(scene, ima, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+
+ if (found_item) {
+ BMEditMesh *em = BKE_editmesh_from_object(hit.ob);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* make active */
+ BM_mesh_active_face_set(em->bm, hit.efa);
+
+ /* mark all face vertices as being hit */
+
+ hitv = BLI_array_alloca(hitv, hit.efa->len);
+ hituv = BLI_array_alloca(hituv, hit.efa->len);
+ BM_ITER_ELEM_INDEX (l, &liter, hit.efa, BM_LOOPS_OF_FACE, i) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ hituv[i] = luv->uv;
+ hitv[i] = BM_elem_index_get(l->v);
+ }
+
+ hitlen = hit.efa->len;
+ }
+ }
+ else if (selectmode == UV_SELECT_ISLAND) {
+ found_item = uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit);
+ found_item = found_item && (!deselect_all || hit.dist_sq < penalty_dist);
+ }
+
+ if (!found_item) {
+ if (deselect_all) {
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+
+ return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
+ }
+ return OPERATOR_CANCELLED;
+ }
+
+ Object *obedit = hit.ob;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do selection */
+ if (loop) {
+ if (!extend) {
+ /* TODO(MULTI_EDIT): We only need to de-select non-active */
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+ flush = uv_select_edgeloop(scene, ima, obedit, &hit, limit, extend);
+ }
+ else if (selectmode == UV_SELECT_ISLAND) {
+ if (!extend) {
+ /* TODO(MULTI_EDIT): We only need to de-select non-active */
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+ /* Current behavior of 'extend'
+ * is actually toggling, so pass extend flag as 'toggle' here */
+ uv_select_linked_multi(
+ scene, ima, objects, objects_len, limit, &hit, false, false, extend, false);
+ }
+ else if (extend) {
+ if (selectmode == UV_SELECT_VERTEX) {
+ /* (de)select uv vertex */
+ select = !uvedit_uv_select_test(scene, hit.l, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* (de)select edge */
+ select = !(uvedit_edge_select_test(scene, hit.l, cd_loop_uv_offset));
+ uvedit_edge_select_set(em, scene, hit.l, select, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* (de)select face */
+ select = !(uvedit_face_select_test(scene, hit.efa, cd_loop_uv_offset));
+ uvedit_face_select_set(scene, em, hit.efa, select, true, cd_loop_uv_offset);
+ flush = -1;
+ }
+
+ /* de-selecting an edge may deselect a face too - validate */
+ if (sync) {
+ if (select == false) {
+ BM_select_history_validate(em->bm);
+ }
+ }
+
+ /* (de)select sticky uv nodes */
+ if (sticky != SI_STICKY_DISABLE) {
+
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (uv_sticky_select(
+ limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+
+ flush = select ? 1 : -1;
+ }
+ }
+ else {
+ /* deselect all */
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+
+ if (selectmode == UV_SELECT_VERTEX) {
+ /* select vertex */
+ uvedit_uv_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_EDGE) {
+ /* select edge */
+ uvedit_edge_select_enable(em, scene, hit.l, true, cd_loop_uv_offset);
+ flush = 1;
+ }
+ else if (selectmode == UV_SELECT_FACE) {
+ /* select face */
+ uvedit_face_select_enable(scene, em, hit.efa, true, cd_loop_uv_offset);
+ }
+
+ /* select sticky uvs */
+ if (sticky != SI_STICKY_DISABLE) {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (sticky == SI_STICKY_DISABLE) {
+ continue;
+ }
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (uv_sticky_select(
+ limit, hitv, BM_elem_index_get(l->v), hituv, luv->uv, sticky, hitlen)) {
+ uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ }
+
+ flush = 1;
+ }
+ }
+ }
+ }
+
+ if (sync) {
+ /* flush for mesh selection */
+
+ /* before bmesh */
+#if 0
+ if (ts->selectmode != SCE_SELECT_FACE) {
+ if (flush == 1) {
+ EDBM_select_flush(em);
+ }
+ else if (flush == -1) {
+ EDBM_deselect_flush(em);
+ }
+ }
+#else
+ if (flush != 0) {
+ if (loop) {
+ /* push vertex -> edge selection */
+ if (select) {
+ EDBM_select_flush(em);
+ }
+ else {
+ EDBM_deselect_flush(em);
+ }
+ }
+ else {
+ EDBM_selectmode_flush(em);
+ }
+ }
+#endif
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obiter = objects[ob_index];
+ uv_select_tag_update_for_object(depsgraph, ts, obiter);
+ }
+
+ return OPERATOR_PASS_THROUGH | OPERATOR_FINISHED;
+}
+static int uv_mouse_select(
+ bContext *C, const float co[2], const bool extend, const bool deselect_all, const bool loop)
+{
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+ int ret = uv_mouse_select_multi(C, objects, objects_len, co, extend, deselect_all, loop);
+ MEM_freeN(objects);
+ return ret;
+}
+
+static int uv_select_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+
+ RNA_float_get_array(op->ptr, "location", co);
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool deselect_all = RNA_boolean_get(op->ptr, "deselect_all");
+ const bool loop = false;
+
+ return uv_mouse_select(C, co, extend, deselect_all, loop);
+}
+
+static int uv_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ const ARegion *region = CTX_wm_region(C);
+ float co[2];
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return uv_select_exec(C, op);
+}
+
+void UV_OT_select(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select";
+ ot->description = "Select UV vertices";
+ ot->idname = "UV_OT_select";
+ ot->flag = OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_exec;
+ ot->invoke = uv_select_invoke;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ PropertyRNA *prop;
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ prop = RNA_def_boolean(ot->srna,
+ "deselect_all",
+ false,
+ "Deselect On Nothing",
+ "Deselect all when nothing under the cursor");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Loop Select Operator
+ * \{ */
+
+static int uv_select_loop_exec(bContext *C, wmOperator *op)
+{
+ float co[2];
+
+ RNA_float_get_array(op->ptr, "location", co);
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool deselect_all = false;
+ const bool loop = true;
+
+ return uv_mouse_select(C, co, extend, deselect_all, loop);
+}
+
+static int uv_select_loop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ const ARegion *region = CTX_wm_region(C);
+ float co[2];
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+
+ return uv_select_loop_exec(C, op);
+}
+
+void UV_OT_select_loop(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Loop Select";
+ ot->description = "Select a loop of connected UV vertices";
+ ot->idname = "UV_OT_select_loop";
+ ot->flag = OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_loop_exec;
+ ot->invoke = uv_select_loop_invoke;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked Operator
+ * \{ */
+
+static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent *event, bool pick)
+{
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Image *ima = CTX_data_edit_image(C);
+ float limit[2];
+ bool extend = true;
+ bool deselect = false;
+ bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE);
+
+ UvNearestHit hit = UV_NEAREST_HIT_INIT;
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
+ BKE_report(op->reports,
+ RPT_ERROR,
+ "Select linked only works in face select mode when sync selection is enabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (pick) {
+ extend = RNA_boolean_get(op->ptr, "extend");
+ deselect = RNA_boolean_get(op->ptr, "deselect");
+ }
+ uv_select_island_limit_default(sima, limit);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (pick) {
+ float co[2];
+
+ if (event) {
+ /* invoke */
+ const ARegion *region = CTX_wm_region(C);
+
+ UI_view2d_region_to_view(&region->v2d, event->mval[0], event->mval[1], &co[0], &co[1]);
+ RNA_float_set_array(op->ptr, "location", co);
+ }
+ else {
+ /* exec */
+ RNA_float_get_array(op->ptr, "location", co);
+ }
+
+ if (!uv_find_nearest_edge_multi(scene, ima, objects, objects_len, co, &hit)) {
+ MEM_freeN(objects);
+ return OPERATOR_CANCELLED;
+ }
+ }
+
+ if (!extend) {
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+
+ uv_select_linked_multi(scene,
+ ima,
+ objects,
+ objects_len,
+ limit,
+ pick ? &hit : NULL,
+ extend,
+ deselect,
+ false,
+ select_faces);
+
+ /* weak!, but works */
+ Object **objects_free = objects;
+ if (pick) {
+ objects = &hit.ob;
+ objects_len = 1;
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ DEG_id_tag_update(obedit->data, ID_RECALC_COPY_ON_WRITE | ID_RECALC_SELECT);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
+ }
+
+ MEM_SAFE_FREE(objects_free);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_linked_exec(bContext *C, wmOperator *op)
+{
+ return uv_select_linked_internal(C, op, NULL, false);
+}
+
+void UV_OT_select_linked(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked";
+ ot->description = "Select all UV vertices linked to the active UV map";
+ ot->idname = "UV_OT_select_linked";
+
+ /* api callbacks */
+ ot->exec = uv_select_linked_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Linked (Cursor Pick) Operator
+ * \{ */
+
+static int uv_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ return uv_select_linked_internal(C, op, event, true);
+}
+
+static int uv_select_linked_pick_exec(bContext *C, wmOperator *op)
+{
+ return uv_select_linked_internal(C, op, NULL, true);
+}
+
+void UV_OT_select_linked_pick(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Linked Pick";
+ ot->description = "Select all UV vertices linked under the mouse";
+ ot->idname = "UV_OT_select_linked_pick";
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->invoke = uv_select_linked_pick_invoke;
+ ot->exec = uv_select_linked_pick_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+ RNA_def_boolean(ot->srna,
+ "deselect",
+ 0,
+ "Deselect",
+ "Deselect linked UV vertices rather than selecting them");
+ RNA_def_float_vector(
+ ot->srna,
+ "location",
+ 2,
+ NULL,
+ -FLT_MAX,
+ FLT_MAX,
+ "Location",
+ "Mouse location in normalized coordinates, 0.0 to 1.0 is within the image bounds",
+ -100.0f,
+ 100.0f);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Split Operator
+ * \{ */
+
+/**
+ * \note This is based on similar use case to #MESH_OT_split(), which has a similar effect
+ * but in this case they are not joined to begin with (only having the behavior of being joined)
+ * so its best to call this #uv_select_split() instead of just split(), but assigned to the same
+ * key as #MESH_OT_split - Campbell.
+ */
+static int uv_select_split_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const ToolSettings *ts = scene->toolsettings;
+ Image *ima = CTX_data_edit_image(C);
+
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot split selection when sync selection is enabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMesh *bm = BKE_editmesh_from_object(obedit)->bm;
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+
+ BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ bool is_sel = false;
+ bool is_unsel = false;
+
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ /* are we all selected? */
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ is_sel = true;
+ }
+ else {
+ is_unsel = true;
+ }
+
+ /* we have mixed selection, bail out */
+ if (is_sel && is_unsel) {
+ break;
+ }
+ }
+
+ if (is_sel && is_unsel) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
+
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ changed_multi = true;
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_IMAGE, NULL);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_split(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Split";
+ ot->description = "Select only entirely selected faces";
+ ot->idname = "UV_OT_select_split";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_split_exec;
+ ot->poll = ED_operator_uvedit; /* requires space image */
+}
+
+static void uv_select_sync_flush(const ToolSettings *ts, BMEditMesh *em, const short select)
+{
+ /* bmesh API handles flushing but not on de-select */
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ if (ts->selectmode != SCE_SELECT_FACE) {
+ if (select == false) {
+ EDBM_deselect_flush(em);
+ }
+ else {
+ EDBM_select_flush(em);
+ }
+ }
+
+ if (select == false) {
+ BM_select_history_validate(em->bm);
+ }
+ }
+}
+
+static void uv_select_tag_update_for_object(Depsgraph *depsgraph,
+ const ToolSettings *ts,
+ Object *obedit)
+{
+ if (ts->uv_flag & UV_SYNC_SELECTION) {
+ DEG_id_tag_update(obedit->data, ID_RECALC_SELECT);
+ WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
+ }
+ else {
+ Object *obedit_eval = DEG_get_evaluated_object(depsgraph, obedit);
+ BKE_mesh_batch_cache_dirty_tag(obedit_eval->data, BKE_MESH_BATCH_DIRTY_UVEDIT_SELECT);
+ /* Only for region redraw. */
+ WM_main_add_notifier(NC_GEOM | ND_SELECT, obedit->data);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select/Tag Flushing Utils
+ *
+ * Utility functions to flush the uv-selection from tags.
+ * \{ */
+
+/**
+ * helper function for #uv_select_flush_from_tag_loop and uv_select_flush_from_tag_face
+ */
+static void uv_select_flush_from_tag_sticky_loc_internal(Scene *scene,
+ BMEditMesh *em,
+ UvVertMap *vmap,
+ const uint efa_index,
+ BMLoop *l,
+ const bool select,
+ const int cd_loop_uv_offset)
+{
+ UvMapVert *start_vlist = NULL, *vlist_iter;
+ BMFace *efa_vlist;
+
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+
+ vlist_iter = BM_uv_vert_map_at_index(vmap, BM_elem_index_get(l->v));
+
+ while (vlist_iter) {
+ if (vlist_iter->separate) {
+ start_vlist = vlist_iter;
+ }
+
+ if (efa_index == vlist_iter->poly_index) {
+ break;
+ }
+
+ vlist_iter = vlist_iter->next;
+ }
+
+ vlist_iter = start_vlist;
+ while (vlist_iter) {
+
+ if (vlist_iter != start_vlist && vlist_iter->separate) {
+ break;
+ }
+
+ if (efa_index != vlist_iter->poly_index) {
+ BMLoop *l_other;
+ efa_vlist = BM_face_at_index(em->bm, vlist_iter->poly_index);
+ /* tf_vlist = BM_ELEM_CD_GET_VOID_P(efa_vlist, cd_poly_tex_offset); */ /* UNUSED */
+
+ l_other = BM_iter_at_index(
+ em->bm, BM_LOOPS_OF_FACE, efa_vlist, vlist_iter->loop_of_poly_index);
+
+ uvedit_uv_select_set(em, scene, l_other, select, false, cd_loop_uv_offset);
+ }
+ vlist_iter = vlist_iter->next;
+ }
+}
+
+/**
+ * Flush the selection from face tags based on sticky and selection modes.
+ *
+ * needed because settings the selection a face is done in a number of places but it also
+ * needs to respect the sticky modes for the UV verts, so dealing with the sticky modes
+ * is best done in a separate function.
+ *
+ * \note This function is very similar to #uv_select_flush_from_tag_loop,
+ * be sure to update both upon changing.
+ */
+static void uv_select_flush_from_tag_face(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select)
+{
+ /* Selecting UV Faces with some modes requires us to change
+ * the selection in other faces (depending on the sticky mode).
+ *
+ * This only needs to be done when the Mesh is not used for
+ * selection (so for sticky modes, vertex or location based). */
+
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* Tag all verts as untouched, then touch the ones that have a face center
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+
+ /* now select tagged verts */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+ else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
+ struct UvVertMap *vmap;
+ float limit[2];
+ uint efa_index;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+ if (vmap == NULL) {
+ return;
+ }
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ uv_select_flush_from_tag_sticky_loc_internal(
+ scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
+ }
+ }
+ }
+ BM_uv_vert_map_free(vmap);
+ }
+ else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ uvedit_face_select_set(scene, em, efa, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+}
+
+/**
+ * Flush the selection from loop tags based on sticky and selection modes.
+ *
+ * needed because settings the selection a face is done in a number of places but it also needs
+ * to respect the sticky modes for the UV verts, so dealing with the sticky modes is best done
+ * in a separate function.
+ *
+ * \note This function is very similar to #uv_select_flush_from_tag_loop,
+ * be sure to update both upon changing.
+ */
+static void uv_select_flush_from_tag_loop(SpaceImage *sima,
+ Scene *scene,
+ Object *obedit,
+ const bool select)
+{
+ /* Selecting UV Loops with some modes requires us to change
+ * the selection in other faces (depending on the sticky mode).
+ *
+ * This only needs to be done when the Mesh is not used for
+ * selection (so for sticky modes, vertex or location based). */
+
+ const ToolSettings *ts = scene->toolsettings;
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_VERTEX) {
+ /* Tag all verts as untouched, then touch the ones that have a face center
+ * in the loop and select all MLoopUV's that use a touched vert. */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+
+ /* now select tagged verts */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l->v, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+ else if ((ts->uv_flag & UV_SYNC_SELECTION) == 0 && sima->sticky == SI_STICKY_LOC) {
+ struct UvVertMap *vmap;
+ float limit[2];
+ uint efa_index;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
+ if (vmap == NULL) {
+ return;
+ }
+
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, efa_index) {
+ /* tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset); */ /* UNUSED */
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ uv_select_flush_from_tag_sticky_loc_internal(
+ scene, em, vmap, efa_index, l, select, cd_loop_uv_offset);
+ }
+ }
+ }
+ BM_uv_vert_map_free(vmap);
+ }
+ else { /* SI_STICKY_DISABLE or ts->uv_flag & UV_SYNC_SELECTION */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if (BM_elem_flag_test(l, BM_ELEM_TAG)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ }
+ }
+ }
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Box Select Operator
+ * \{ */
+
+static int uv_box_select_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Image *ima = CTX_data_edit_image(C);
+ const ARegion *region = CTX_wm_region(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ rctf rectf;
+ bool pinned;
+ float limit[2];
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ /* get rectangle from operator */
+ WM_operator_properties_border_to_rctf(op, &rectf);
+ UI_view2d_region_to_view_rctf(&region->v2d, &rectf, &rectf);
+
+ const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ pinned = RNA_boolean_get(op->ptr, "pinned");
+
+ uv_select_island_limit_default(sima, limit);
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+
+ /* don't indent to avoid diff noise! */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do actual selection */
+ if (use_face_center && !pinned) {
+ /* handle face selection mode */
+ float cent[2];
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ /* assume not touched */
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+
+ if (uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (BLI_rctf_isect_pt_v(&rectf, cent)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge && !pinned) {
+ changed = true;
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (BLI_rctf_isect_pt_v(&rectf, luv->uv) &&
+ BLI_rctf_isect_pt_v(&rectf, luv_prev->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else {
+ /* other selection modes */
+ changed = true;
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ if (!pinned || (ts->uv_flag & UV_SYNC_SELECTION)) {
+ /* UV_SYNC_SELECTION - can't do pinned selection */
+ if (BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ else if (pinned) {
+ if ((luv->flag & MLOOPUV_PINNED) && BLI_rctf_isect_pt_v(&rectf, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ }
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_box(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Box Select";
+ ot->description = "Select UV vertices using box selection";
+ ot->idname = "UV_OT_select_box";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_box_invoke;
+ ot->exec = uv_box_select_exec;
+ ot->modal = WM_gesture_box_modal;
+ ot->poll = ED_operator_uvedit_space_image; /* requires space image */
+ ot->cancel = WM_gesture_box_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_boolean(ot->srna, "pinned", 0, "Pinned", "Border select pinned UVs only");
+
+ WM_operator_properties_gesture_box(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Circle Select Operator
+ * \{ */
+
+static int uv_circle_select_is_point_inside(const float uv[2],
+ const float offset[2],
+ const float ellipse[2])
+{
+ /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
+ const float co[2] = {
+ (uv[0] - offset[0]) * ellipse[0],
+ (uv[1] - offset[1]) * ellipse[1],
+ };
+ return len_squared_v2(co) < 1.0f;
+}
+
+static int uv_circle_select_is_edge_inside(const float uv_a[2],
+ const float uv_b[2],
+ const float offset[2],
+ const float ellipse[2])
+{
+ /* normalized ellipse: ell[0] = scaleX, ell[1] = scaleY */
+ const float co_a[2] = {
+ (uv_a[0] - offset[0]) * ellipse[0],
+ (uv_a[1] - offset[1]) * ellipse[1],
+ };
+ const float co_b[2] = {
+ (uv_b[0] - offset[0]) * ellipse[0],
+ (uv_b[1] - offset[1]) * ellipse[1],
+ };
+ return dist_squared_to_line_segment_v2((const float[2]){0.0f, 0.0f}, co_a, co_b) < 1.0f;
+}
+
+static int uv_circle_select_exec(bContext *C, wmOperator *op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Image *ima = CTX_data_edit_image(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const ToolSettings *ts = scene->toolsettings;
+ const ARegion *region = CTX_wm_region(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+ int x, y, radius, width, height;
+ float zoomx, zoomy;
+ float limit[2], offset[2], ellipse[2];
+
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ /* get operator properties */
+ x = RNA_int_get(op->ptr, "x");
+ y = RNA_int_get(op->ptr, "y");
+ radius = RNA_int_get(op->ptr, "radius");
+
+ /* compute ellipse size and location, not a circle since we deal
+ * with non square image. ellipse is normalized, r = 1.0. */
+ ED_space_image_get_size(sima, &width, &height);
+ ED_space_image_get_zoom(sima, region, &zoomx, &zoomy);
+
+ ellipse[0] = width * zoomx / radius;
+ ellipse[1] = height * zoomy / radius;
+
+ UI_view2d_region_to_view(&region->v2d, x, y, &offset[0], &offset[1]);
+
+ uv_select_island_limit_default(sima, limit);
+
+ bool changed_multi = false;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ const eSelectOp sel_op = ED_select_op_modal(RNA_enum_get(op->ptr, "mode"),
+ WM_gesture_is_modal_first(op->customdata));
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ bool changed = false;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* do selection */
+ if (use_face_center) {
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ /* assume not touched */
+ if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (uv_circle_select_is_point_inside(cent, offset, ellipse)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge) {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (uv_circle_select_is_edge_inside(luv->uv, luv_prev->uv, offset, ellipse)) {
+ changed = true;
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (uv_circle_select_is_point_inside(luv->uv, offset, ellipse)) {
+ changed = true;
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+}
+
+void UV_OT_select_circle(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Circle Select";
+ ot->description = "Select UV vertices using circle selection";
+ ot->idname = "UV_OT_select_circle";
+
+ /* api callbacks */
+ ot->invoke = WM_gesture_circle_invoke;
+ ot->modal = WM_gesture_circle_modal;
+ ot->exec = uv_circle_select_exec;
+ ot->poll = ED_operator_uvedit_space_image; /* requires space image */
+ ot->cancel = WM_gesture_circle_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_gesture_circle(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Lasso Select Operator
+ * \{ */
+
+static bool do_lasso_select_mesh_uv_is_point_inside(const ARegion *region,
+ const rcti *clip_rect,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const float co_test[2])
+{
+ int co_screen[2];
+ if (UI_view2d_view_to_region_clip(
+ &region->v2d, co_test[0], co_test[1], &co_screen[0], &co_screen[1]) &&
+ BLI_rcti_isect_pt_v(clip_rect, co_screen) &&
+ BLI_lasso_is_point_inside(
+ mcoords, mcoords_len, co_screen[0], co_screen[1], V2D_IS_CLIPPED)) {
+ return true;
+ }
+ return false;
+}
+
+static bool do_lasso_select_mesh_uv(bContext *C,
+ const int mcoords[][2],
+ const int mcoords_len,
+ const eSelectOp sel_op)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ SpaceImage *sima = CTX_wm_space_image(C);
+ Image *ima = CTX_data_edit_image(C);
+ const ARegion *region = CTX_wm_region(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ const bool use_face_center = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
+ const bool use_edge = ((ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_EDGE) :
+ (ts->uv_selectmode == UV_SELECT_EDGE));
+
+ const bool select = (sel_op != SEL_OP_SUB);
+ const bool use_pre_deselect = SEL_OP_USE_PRE_DESELECT(sel_op);
+
+ BMIter iter, liter;
+
+ BMFace *efa;
+ BMLoop *l;
+ float limit[2];
+ bool changed_multi = false;
+ rcti rect;
+
+ uv_select_island_limit_default(sima, limit);
+
+ BLI_lasso_boundbox(&rect, mcoords, mcoords_len);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ if (use_pre_deselect) {
+ uv_select_all_perform_multi(scene, ima, objects, objects_len, SEL_DESELECT);
+ }
+
+ /* don't indent to avoid diff noise! */
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+
+ bool changed = false;
+
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ if (use_face_center) { /* Face Center Sel */
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ /* assume not touched */
+ if (select != uvedit_face_select_test(scene, efa, cd_loop_uv_offset)) {
+ float cent[2];
+ uv_poly_center(efa, cent, cd_loop_uv_offset);
+ if (do_lasso_select_mesh_uv_is_point_inside(region, &rect, mcoords, mcoords_len, cent)) {
+ BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ changed = true;
+ }
+ }
+ }
+
+ /* (de)selects all tagged faces and deals with sticky modes */
+ if (changed) {
+ uv_select_flush_from_tag_face(sima, scene, obedit, select);
+ }
+ }
+ else if (use_edge) {
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BMLoop *l_prev = BM_FACE_FIRST_LOOP(efa)->prev;
+ MLoopUV *luv_prev = BM_ELEM_CD_GET_VOID_P(l_prev, cd_loop_uv_offset);
+ bool luv_select_prev = uvedit_uv_select_test(scene, l_prev, cd_loop_uv_offset);
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ const bool luv_select = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ if ((select != luv_select) || (select != luv_select_prev)) {
+ if (do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv->uv) &&
+ do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv_prev->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ uvedit_uv_select_set(em, scene, l_prev, select, false, cd_loop_uv_offset);
+ changed = true;
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ BM_elem_flag_enable(l_prev->v, BM_ELEM_TAG);
+ }
+ }
+ l_prev = l;
+ luv_prev = luv;
+ luv_select_prev = luv_select;
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+ else { /* Vert Sel */
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT, BM_ELEM_TAG, false);
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+ bool has_selected = false;
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ if ((select) != (uvedit_uv_select_test(scene, l, cd_loop_uv_offset))) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ if (do_lasso_select_mesh_uv_is_point_inside(
+ region, &rect, mcoords, mcoords_len, luv->uv)) {
+ uvedit_uv_select_set(em, scene, l, select, false, cd_loop_uv_offset);
+ changed = true;
+ BM_elem_flag_enable(l->v, BM_ELEM_TAG);
+ has_selected = true;
+ }
+ }
+ }
+ if (has_selected && ts->uv_selectmode == UV_SELECT_ISLAND) {
+ UvNearestHit hit = {
+ .ob = obedit,
+ .efa = efa,
+ };
+ uv_select_linked_multi(
+ scene, ima, objects, objects_len, limit, &hit, true, !select, false, false);
+ }
+ }
+
+ if (sima->sticky == SI_STICKY_VERTEX) {
+ uvedit_vertex_select_tagged(em, scene, select, cd_loop_uv_offset);
+ }
+ }
+
+ if (changed || use_pre_deselect) {
+ changed_multi = true;
+
+ uv_select_sync_flush(ts, em, select);
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return changed_multi;
+}
+
+static int uv_lasso_select_exec(bContext *C, wmOperator *op)
+{
+ int mcoords_len;
+ const int(*mcoords)[2] = WM_gesture_lasso_path_to_array(C, op, &mcoords_len);
+
+ if (mcoords) {
+ const eSelectOp sel_op = RNA_enum_get(op->ptr, "mode");
+ bool changed = do_lasso_select_mesh_uv(C, mcoords, mcoords_len, sel_op);
+ MEM_freeN((void *)mcoords);
+
+ return changed ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_PASS_THROUGH;
+}
+
+void UV_OT_select_lasso(wmOperatorType *ot)
+{
+ ot->name = "Lasso Select UV";
+ ot->description = "Select UVs using lasso selection";
+ ot->idname = "UV_OT_select_lasso";
+
+ ot->invoke = WM_gesture_lasso_invoke;
+ ot->modal = WM_gesture_lasso_modal;
+ ot->exec = uv_lasso_select_exec;
+ ot->poll = ED_operator_uvedit_space_image;
+ ot->cancel = WM_gesture_lasso_cancel;
+
+ /* flags */
+ ot->flag = OPTYPE_UNDO;
+
+ /* properties */
+ WM_operator_properties_gesture_lasso(ot);
+ WM_operator_properties_select_operation_simple(ot);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Pinned UV's Operator
+ * \{ */
+
+static int uv_select_pinned_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ const ToolSettings *ts = scene->toolsettings;
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Image *ima = CTX_data_edit_image(C);
+ BMFace *efa;
+ BMLoop *l;
+ BMIter iter, liter;
+ MLoopUV *luv;
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ bool changed = false;
+
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test(scene, obedit, ima, efa)) {
+ continue;
+ }
+
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_PINNED) {
+ uvedit_uv_select_enable(em, scene, l, false, cd_loop_uv_offset);
+ changed = true;
+ }
+ }
+ }
+
+ if (changed) {
+ uv_select_tag_update_for_object(depsgraph, ts, obedit);
+ }
+ }
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+void UV_OT_select_pinned(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Selected Pinned";
+ ot->description = "Select all pinned UV vertices";
+ ot->idname = "UV_OT_select_pinned";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_pinned_exec;
+ ot->poll = ED_operator_uvedit;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Select Overlap Operator
+ * \{ */
+
+BLI_INLINE uint overlap_hash(const void *overlap_v)
+{
+ const BVHTreeOverlap *overlap = overlap_v;
+
+ /* Designed to treat (A,B) and (B,A) as the same. */
+ int x = overlap->indexA;
+ int y = overlap->indexB;
+ if (x > y) {
+ SWAP(int, x, y);
+ }
+ return BLI_hash_int_2d(x, y);
+}
+
+BLI_INLINE bool overlap_cmp(const void *a_v, const void *b_v)
+{
+ const BVHTreeOverlap *a = a_v;
+ const BVHTreeOverlap *b = b_v;
+ return !((a->indexA == b->indexA && a->indexB == b->indexB) ||
+ (a->indexA == b->indexB && a->indexB == b->indexA));
+}
+
+struct UVOverlapData {
+ int ob_index;
+ int face_index;
+ float tri[3][2];
+};
+
+static int uv_select_overlap(bContext *C, const bool extend)
+{
+ Depsgraph *depsgraph = CTX_data_ensure_evaluated_depsgraph(C);
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Image *ima = CTX_data_edit_image(C);
+
+ uint objects_len = 0;
+ Object **objects = BKE_view_layer_array_from_objects_in_edit_mode_unique_data_with_uvs(
+ view_layer, ((View3D *)NULL), &objects_len);
+
+ /* Calculate maximum number of tree nodes and prepare initial selection. */
+ uint uv_tri_len = 0;
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+
+ BM_mesh_elem_table_ensure(em->bm, BM_FACE);
+ BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_FACE, BM_ELEM_TAG, false);
+ if (!extend) {
+ uv_select_all_perform(scene, ima, obedit, SEL_DESELECT);
+ }
+
+ BMIter iter;
+ BMFace *efa;
+ BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (!uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa)) {
+ continue;
+ }
+ uv_tri_len += efa->len - 2;
+ }
+ }
+
+ struct UVOverlapData *overlap_data = MEM_mallocN(sizeof(struct UVOverlapData) * uv_tri_len,
+ "UvOverlapData");
+ BVHTree *uv_tree = BLI_bvhtree_new(uv_tri_len, 0.0f, 4, 6);
+
+ /* Use a global data index when inserting into the BVH. */
+ int data_index = 0;
+
+ int face_len_alloc = 3;
+ float(*uv_verts)[2] = MEM_mallocN(sizeof(*uv_verts) * face_len_alloc, "UvOverlapCoords");
+ uint(*indices)[3] = MEM_mallocN(sizeof(*indices) * (face_len_alloc - 2), "UvOverlapTris");
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ Object *obedit = objects[ob_index];
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMIter iter, liter;
+ BMFace *efa;
+ BMLoop *l;
+
+ const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+
+ /* Triangulate each UV face and store it inside the BVH. */
+ int face_index;
+ BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, face_index) {
+
+ if (!uvedit_face_visible_test_ex(scene->toolsettings, obedit, ima, efa)) {
+ continue;
+ }
+
+ const uint face_len = efa->len;
+ const uint tri_len = face_len - 2;
+
+ if (face_len_alloc < face_len) {
+ MEM_freeN(uv_verts);
+ MEM_freeN(indices);
+ uv_verts = MEM_mallocN(sizeof(*uv_verts) * face_len, "UvOverlapCoords");
+ indices = MEM_mallocN(sizeof(*indices) * tri_len, "UvOverlapTris");
+ face_len_alloc = face_len;
+ }
+
+ int vert_index;
+ BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, vert_index) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ copy_v2_v2(uv_verts[vert_index], luv->uv);
+ }
+
+ BLI_polyfill_calc(uv_verts, face_len, 0, indices);
+
+ for (int t = 0; t < tri_len; t++) {
+ overlap_data[data_index].ob_index = ob_index;
+ overlap_data[data_index].face_index = face_index;
+
+ /* BVH needs 3D, overlap data uses 2D. */
+ const float tri[3][3] = {
+ {UNPACK2(uv_verts[indices[t][0]]), 0.0f},
+ {UNPACK2(uv_verts[indices[t][1]]), 0.0f},
+ {UNPACK2(uv_verts[indices[t][2]]), 0.0f},
+ };
+
+ copy_v2_v2(overlap_data[data_index].tri[0], tri[0]);
+ copy_v2_v2(overlap_data[data_index].tri[1], tri[1]);
+ copy_v2_v2(overlap_data[data_index].tri[2], tri[2]);
+
+ BLI_bvhtree_insert(uv_tree, data_index, &tri[0][0], 3);
+ data_index++;
+ }
+ }
+ }
+ BLI_assert(data_index == uv_tri_len);
+
+ MEM_freeN(uv_verts);
+ MEM_freeN(indices);
+
+ BLI_bvhtree_balance(uv_tree);
+
+ uint tree_overlap_len;
+ BVHTreeOverlap *overlap = BLI_bvhtree_overlap(uv_tree, uv_tree, &tree_overlap_len, NULL, NULL);
+
+ if (overlap != NULL) {
+ GSet *overlap_set = BLI_gset_new_ex(overlap_hash, overlap_cmp, __func__, tree_overlap_len);
+
+ for (int i = 0; i < tree_overlap_len; i++) {
+ /* Skip overlaps against yourself. */
+ if (overlap[i].indexA == overlap[i].indexB) {
+ continue;
+ }
+
+ /* Skip overlaps that have already been tested. */
+ if (!BLI_gset_add(overlap_set, &overlap[i])) {
+ continue;
+ }
+
+ const struct UVOverlapData *o_a = &overlap_data[overlap[i].indexA];
+ const struct UVOverlapData *o_b = &overlap_data[overlap[i].indexB];
+ Object *obedit_a = objects[o_a->ob_index];
+ Object *obedit_b = objects[o_b->ob_index];
+ BMEditMesh *em_a = BKE_editmesh_from_object(obedit_a);
+ BMEditMesh *em_b = BKE_editmesh_from_object(obedit_b);
+ BMFace *face_a = em_a->bm->ftable[o_a->face_index];
+ BMFace *face_b = em_b->bm->ftable[o_b->face_index];
+ const int cd_loop_uv_offset_a = CustomData_get_offset(&em_a->bm->ldata, CD_MLOOPUV);
+ const int cd_loop_uv_offset_b = CustomData_get_offset(&em_b->bm->ldata, CD_MLOOPUV);
+
+ /* Skip if both faces are already selected. */
+ if (uvedit_face_select_test(scene, face_a, cd_loop_uv_offset_a) &&
+ uvedit_face_select_test(scene, face_b, cd_loop_uv_offset_b)) {
+ continue;
+ }
+
+ /* Main tri-tri overlap test. */
+ const float endpoint_bias = -1e-4f;
+ const float(*t1)[2] = o_a->tri;
+ const float(*t2)[2] = o_b->tri;
+ float vi[2];
+ bool result = (
+ /* Don't use 'isect_tri_tri_v2' here
+ * because it's important to ignore overlap at end-points. */
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[0], t1[1], t2[2], t2[0], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[1], t1[2], t2[2], t2[0], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[0], t2[1], endpoint_bias, vi) == 1 ||
+ isect_seg_seg_v2_point_ex(t1[2], t1[0], t2[1], t2[2], endpoint_bias, vi) == 1 ||
+ isect_point_tri_v2(t1[0], t2[0], t2[1], t2[2]) != 0 ||
+ isect_point_tri_v2(t2[0], t1[0], t1[1], t1[2]) != 0);
+
+ if (result) {
+ uvedit_face_select_enable(scene, em_a, face_a, false, cd_loop_uv_offset_a);
+ uvedit_face_select_enable(scene, em_b, face_b, false, cd_loop_uv_offset_b);
+ }
+ }
+
+ BLI_gset_free(overlap_set, NULL);
+ MEM_freeN(overlap);
+ }
+
+ for (uint ob_index = 0; ob_index < objects_len; ob_index++) {
+ uv_select_tag_update_for_object(depsgraph, scene->toolsettings, objects[ob_index]);
+ }
+
+ BLI_bvhtree_free(uv_tree);
+
+ MEM_freeN(overlap_data);
+ MEM_freeN(objects);
+
+ return OPERATOR_FINISHED;
+}
+
+static int uv_select_overlap_exec(bContext *C, wmOperator *op)
+{
+ bool extend = RNA_boolean_get(op->ptr, "extend");
+ return uv_select_overlap(C, extend);
+}
+
+void UV_OT_select_overlap(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Select Overlap";
+ ot->description = "Select all UV faces which overlap each other";
+ ot->idname = "UV_OT_select_overlap";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* api callbacks */
+ ot->exec = uv_select_overlap_exec;
+ ot->poll = ED_operator_uvedit;
+
+ /* properties */
+ RNA_def_boolean(ot->srna,
+ "extend",
+ 0,
+ "Extend",
+ "Extend selection rather than clearing the existing selection");
+}
+
+/** \} */