diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/space_node/node_templates.cc | 37 |
1 files changed, 31 insertions, 6 deletions
diff --git a/source/blender/editors/space_node/node_templates.cc b/source/blender/editors/space_node/node_templates.cc index 492237477c1..74c0d2124cd 100644 --- a/source/blender/editors/space_node/node_templates.cc +++ b/source/blender/editors/space_node/node_templates.cc @@ -381,17 +381,42 @@ static Vector<NodeLinkItem> ui_node_link_items(NodeLinkArg *arg, const SocketDeclaration &socket_decl = *socket_decl_ptr; NodeLinkItem item; item.socket_index = index++; - /* A socket declaration does not necessarily map to exactly one built-in socket type. So only - * check for the types that matter here. */ - if (dynamic_cast<const decl::Color *>(&socket_decl)) { - item.socket_type = SOCK_RGBA; - } - else if (dynamic_cast<const decl::Float *>(&socket_decl)) { + if (dynamic_cast<const decl::Float *>(&socket_decl)) { item.socket_type = SOCK_FLOAT; } + else if (dynamic_cast<const decl::Int *>(&socket_decl)) { + item.socket_type = SOCK_INT; + } + else if (dynamic_cast<const decl::Bool *>(&socket_decl)) { + item.socket_type = SOCK_BOOLEAN; + } else if (dynamic_cast<const decl::Vector *>(&socket_decl)) { item.socket_type = SOCK_VECTOR; } + else if (dynamic_cast<const decl::Color *>(&socket_decl)) { + item.socket_type = SOCK_RGBA; + } + else if (dynamic_cast<const decl::String *>(&socket_decl)) { + item.socket_type = SOCK_STRING; + } + else if (dynamic_cast<const decl::Image *>(&socket_decl)) { + item.socket_type = SOCK_IMAGE; + } + else if (dynamic_cast<const decl::Texture *>(&socket_decl)) { + item.socket_type = SOCK_TEXTURE; + } + else if (dynamic_cast<const decl::Material *>(&socket_decl)) { + item.socket_type = SOCK_MATERIAL; + } + else if (dynamic_cast<const decl::Shader *>(&socket_decl)) { + item.socket_type = SOCK_SHADER; + } + else if (dynamic_cast<const decl::Collection *>(&socket_decl)) { + item.socket_type = SOCK_COLLECTION; + } + else if (dynamic_cast<const decl::Object *>(&socket_decl)) { + item.socket_type = SOCK_OBJECT; + } else { item.socket_type = SOCK_CUSTOM; } |