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-rw-r--r--source/blender/editors/animation/anim_channels_defines.c319
-rw-r--r--source/blender/editors/animation/anim_channels_edit.c264
-rw-r--r--source/blender/editors/animation/anim_deps.c4
-rw-r--r--source/blender/editors/animation/anim_draw.c214
-rw-r--r--source/blender/editors/animation/anim_filter.c128
-rw-r--r--source/blender/editors/animation/anim_markers.c54
-rw-r--r--source/blender/editors/animation/anim_ops.c4
-rw-r--r--source/blender/editors/animation/drivers.c7
-rw-r--r--source/blender/editors/animation/fmodifier_ui.c4
-rw-r--r--source/blender/editors/animation/keyframes_draw.c2
-rw-r--r--source/blender/editors/animation/keyframes_general.c54
-rw-r--r--source/blender/editors/animation/keyframing.c130
-rw-r--r--source/blender/editors/armature/BIF_retarget.h1
-rw-r--r--source/blender/editors/armature/armature_add.c346
-rw-r--r--source/blender/editors/armature/armature_edit.c317
-rw-r--r--source/blender/editors/armature/armature_intern.h3
-rw-r--r--source/blender/editors/armature/armature_naming.c4
-rw-r--r--source/blender/editors/armature/armature_ops.c10
-rw-r--r--source/blender/editors/armature/armature_relations.c16
-rw-r--r--source/blender/editors/armature/armature_select.c173
-rw-r--r--source/blender/editors/armature/armature_utils.c32
-rw-r--r--source/blender/editors/armature/editarmature_retarget.c4
-rw-r--r--source/blender/editors/armature/meshlaplacian.c8
-rw-r--r--source/blender/editors/armature/meshlaplacian.h2
-rw-r--r--source/blender/editors/armature/pose_edit.c9
-rw-r--r--source/blender/editors/armature/pose_group.c12
-rw-r--r--source/blender/editors/armature/pose_select.c108
-rw-r--r--source/blender/editors/armature/pose_slide.c171
-rw-r--r--source/blender/editors/armature/pose_transform.c2
-rw-r--r--source/blender/editors/curve/CMakeLists.txt1
-rw-r--r--source/blender/editors/curve/curve_intern.h3
-rw-r--r--source/blender/editors/curve/curve_ops.c1
-rw-r--r--source/blender/editors/curve/editcurve.c60
-rw-r--r--source/blender/editors/curve/editcurve_add.c20
-rw-r--r--source/blender/editors/curve/editfont.c55
-rw-r--r--source/blender/editors/curve/lorem.c658
-rw-r--r--source/blender/editors/gpencil/CMakeLists.txt2
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c102
-rw-r--r--source/blender/editors/gpencil/gpencil_convert.c1484
-rw-r--r--source/blender/editors/gpencil/gpencil_data.c447
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c1855
-rw-r--r--source/blender/editors/gpencil/gpencil_intern.h9
-rw-r--r--source/blender/editors/gpencil/gpencil_ops.c18
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c142
-rw-r--r--source/blender/editors/gpencil/gpencil_select.c35
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c186
-rw-r--r--source/blender/editors/include/BIF_glutil.h4
-rw-r--r--source/blender/editors/include/ED_anim_api.h25
-rw-r--r--source/blender/editors/include/ED_armature.h20
-rw-r--r--source/blender/editors/include/ED_buttons.h2
-rw-r--r--source/blender/editors/include/ED_curve.h5
-rw-r--r--source/blender/editors/include/ED_gpencil.h4
-rw-r--r--source/blender/editors/include/ED_image.h4
-rw-r--r--source/blender/editors/include/ED_keyframes_draw.h1
-rw-r--r--source/blender/editors/include/ED_keyframing.h2
-rw-r--r--source/blender/editors/include/ED_lattice.h1
-rw-r--r--source/blender/editors/include/ED_mask.h3
-rw-r--r--source/blender/editors/include/ED_mball.h1
-rw-r--r--source/blender/editors/include/ED_mesh.h49
-rw-r--r--source/blender/editors/include/ED_node.h3
-rw-r--r--source/blender/editors/include/ED_object.h31
-rw-r--r--source/blender/editors/include/ED_outliner.h36
-rw-r--r--source/blender/editors/include/ED_paint.h7
-rw-r--r--source/blender/editors/include/ED_particle.h7
-rw-r--r--source/blender/editors/include/ED_render.h17
-rw-r--r--source/blender/editors/include/ED_screen.h7
-rw-r--r--source/blender/editors/include/ED_sculpt.h1
-rw-r--r--source/blender/editors/include/ED_transform.h7
-rw-r--r--source/blender/editors/include/ED_util.h10
-rw-r--r--source/blender/editors/include/ED_uvedit.h2
-rw-r--r--source/blender/editors/include/ED_view3d.h79
-rw-r--r--source/blender/editors/include/UI_interface.h42
-rw-r--r--source/blender/editors/include/UI_interface_icons.h10
-rw-r--r--source/blender/editors/include/UI_resources.h6
-rw-r--r--source/blender/editors/include/UI_view2d.h1
-rw-r--r--source/blender/editors/interface/interface.c191
-rw-r--r--source/blender/editors/interface/interface_anim.c32
-rw-r--r--source/blender/editors/interface/interface_draw.c11
-rw-r--r--source/blender/editors/interface/interface_eyedropper.c43
-rw-r--r--source/blender/editors/interface/interface_handlers.c859
-rw-r--r--source/blender/editors/interface/interface_icons.c185
-rw-r--r--source/blender/editors/interface/interface_intern.h40
-rw-r--r--source/blender/editors/interface/interface_layout.c67
-rw-r--r--source/blender/editors/interface/interface_ops.c108
-rw-r--r--source/blender/editors/interface/interface_panel.c268
-rw-r--r--source/blender/editors/interface/interface_regions.c114
-rw-r--r--source/blender/editors/interface/interface_style.c8
-rw-r--r--source/blender/editors/interface/interface_templates.c279
-rw-r--r--source/blender/editors/interface/interface_utils.c38
-rw-r--r--source/blender/editors/interface/interface_widgets.c293
-rw-r--r--source/blender/editors/interface/resources.c42
-rw-r--r--source/blender/editors/interface/view2d.c215
-rw-r--r--source/blender/editors/interface/view2d_ops.c101
-rw-r--r--source/blender/editors/mask/mask_add.c14
-rw-r--r--source/blender/editors/mask/mask_draw.c4
-rw-r--r--source/blender/editors/mask/mask_edit.c53
-rw-r--r--source/blender/editors/mask/mask_intern.h1
-rw-r--r--source/blender/editors/mesh/editface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_add.c39
-rw-r--r--source/blender/editors/mesh/editmesh_bevel.c4
-rw-r--r--source/blender/editors/mesh/editmesh_bisect.c10
-rw-r--r--source/blender/editors/mesh/editmesh_extrude.c31
-rw-r--r--source/blender/editors/mesh/editmesh_inset.c6
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c74
-rw-r--r--source/blender/editors/mesh/editmesh_knife_project.c2
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c43
-rw-r--r--source/blender/editors/mesh/editmesh_path.c2
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c258
-rw-r--r--source/blender/editors/mesh/editmesh_select.c1179
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c600
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c195
-rw-r--r--source/blender/editors/mesh/mesh_data.c76
-rw-r--r--source/blender/editors/mesh/mesh_intern.h12
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c7
-rw-r--r--source/blender/editors/mesh/mesh_ops.c17
-rw-r--r--source/blender/editors/mesh/meshtools.c10
-rw-r--r--source/blender/editors/metaball/mball_edit.c5
-rw-r--r--source/blender/editors/object/object_add.c68
-rw-r--r--source/blender/editors/object/object_bake_api.c46
-rw-r--r--source/blender/editors/object/object_constraint.c527
-rw-r--r--source/blender/editors/object/object_data_transfer.c9
-rw-r--r--source/blender/editors/object/object_edit.c88
-rw-r--r--source/blender/editors/object/object_hook.c5
-rw-r--r--source/blender/editors/object/object_intern.h13
-rw-r--r--source/blender/editors/object/object_lattice.c2
-rw-r--r--source/blender/editors/object/object_modifier.c110
-rw-r--r--source/blender/editors/object/object_ops.c8
-rw-r--r--source/blender/editors/object/object_random.c4
-rw-r--r--source/blender/editors/object/object_relations.c29
-rw-r--r--source/blender/editors/object/object_shapekey.c91
-rw-r--r--source/blender/editors/object/object_transform.c6
-rw-r--r--source/blender/editors/object/object_vgroup.c336
-rw-r--r--source/blender/editors/object/object_warp.c4
-rw-r--r--source/blender/editors/physics/particle_edit.c37
-rw-r--r--source/blender/editors/physics/rigidbody_object.c1
-rw-r--r--source/blender/editors/render/render_intern.h8
-rw-r--r--source/blender/editors/render/render_internal.c31
-rw-r--r--source/blender/editors/render/render_opengl.c378
-rw-r--r--source/blender/editors/render/render_ops.c4
-rw-r--r--source/blender/editors/render/render_preview.c191
-rw-r--r--source/blender/editors/render/render_shading.c151
-rw-r--r--source/blender/editors/render/render_update.c36
-rw-r--r--source/blender/editors/render/render_view.c16
-rw-r--r--source/blender/editors/screen/area.c263
-rw-r--r--source/blender/editors/screen/glutil.c41
-rw-r--r--source/blender/editors/screen/screen_context.c24
-rw-r--r--source/blender/editors/screen/screen_edit.c106
-rw-r--r--source/blender/editors/screen/screen_intern.h2
-rw-r--r--source/blender/editors/screen/screen_ops.c58
-rw-r--r--source/blender/editors/screen/screendump.c36
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c24
-rw-r--r--source/blender/editors/sculpt_paint/paint_curve.c44
-rw-r--r--source/blender/editors/sculpt_paint/paint_hide.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c50
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c808
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h8
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c45
-rw-r--r--source/blender/editors/sculpt_paint/paint_undo.c17
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c19
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c2
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c1244
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h6
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c8
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_uv.c16
-rw-r--r--source/blender/editors/sound/sound_intern.h1
-rw-r--r--source/blender/editors/sound/sound_ops.c14
-rw-r--r--source/blender/editors/space_action/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_action/action_data.c908
-rw-r--r--source/blender/editors/space_action/action_draw.c7
-rw-r--r--source/blender/editors/space_action/action_edit.c458
-rw-r--r--source/blender/editors/space_action/action_intern.h9
-rw-r--r--source/blender/editors/space_action/action_ops.c19
-rw-r--r--source/blender/editors/space_action/action_select.c4
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c31
-rw-r--r--source/blender/editors/space_buttons/buttons_intern.h1
-rw-r--r--source/blender/editors/space_buttons/buttons_ops.c15
-rw-r--r--source/blender/editors/space_clip/clip_draw.c46
-rw-r--r--source/blender/editors/space_clip/clip_editor.c50
-rw-r--r--source/blender/editors/space_clip/clip_graph_ops.c22
-rw-r--r--source/blender/editors/space_clip/clip_ops.c4
-rw-r--r--source/blender/editors/space_clip/clip_utils.c46
-rw-r--r--source/blender/editors/space_clip/space_clip.c2
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c28
-rw-r--r--source/blender/editors/space_clip/tracking_select.c2
-rw-r--r--source/blender/editors/space_console/console_intern.h1
-rw-r--r--source/blender/editors/space_file/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_file/file_draw.c54
-rw-r--r--source/blender/editors/space_file/file_intern.h14
-rw-r--r--source/blender/editors/space_file/file_ops.c327
-rw-r--r--source/blender/editors/space_file/file_utils.c46
-rw-r--r--source/blender/editors/space_file/filelist.c35
-rw-r--r--source/blender/editors/space_file/filelist.h5
-rw-r--r--source/blender/editors/space_file/filesel.c87
-rw-r--r--source/blender/editors/space_file/fsmenu.c2
-rw-r--r--source/blender/editors/space_file/space_file.c48
-rw-r--r--source/blender/editors/space_graph/graph_buttons.c23
-rw-r--r--source/blender/editors/space_graph/graph_draw.c34
-rw-r--r--source/blender/editors/space_graph/graph_edit.c90
-rw-r--r--source/blender/editors/space_graph/graph_intern.h4
-rw-r--r--source/blender/editors/space_graph/graph_ops.c18
-rw-r--r--source/blender/editors/space_graph/graph_select.c32
-rw-r--r--source/blender/editors/space_graph/graph_utils.c9
-rw-r--r--source/blender/editors/space_image/image_buttons.c360
-rw-r--r--source/blender/editors/space_image/image_draw.c51
-rw-r--r--source/blender/editors/space_image/image_edit.c8
-rw-r--r--source/blender/editors/space_image/image_intern.h4
-rw-r--r--source/blender/editors/space_image/image_ops.c532
-rw-r--r--source/blender/editors/space_image/space_image.c6
-rw-r--r--source/blender/editors/space_info/info_draw.c2
-rw-r--r--source/blender/editors/space_info/info_ops.c4
-rw-r--r--source/blender/editors/space_info/info_stats.c33
-rw-r--r--source/blender/editors/space_logic/logic_intern.h4
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c6
-rw-r--r--source/blender/editors/space_nla/nla_channels.c52
-rw-r--r--source/blender/editors/space_nla/nla_draw.c13
-rw-r--r--source/blender/editors/space_nla/nla_edit.c50
-rw-r--r--source/blender/editors/space_nla/nla_intern.h3
-rw-r--r--source/blender/editors/space_nla/nla_ops.c12
-rw-r--r--source/blender/editors/space_node/drawnode.c67
-rw-r--r--source/blender/editors/space_node/node_draw.c15
-rw-r--r--source/blender/editors/space_node/node_edit.c106
-rw-r--r--source/blender/editors/space_node/node_group.c4
-rw-r--r--source/blender/editors/space_node/node_intern.h5
-rw-r--r--source/blender/editors/space_node/node_ops.c2
-rw-r--r--source/blender/editors/space_node/node_select.c6
-rw-r--r--source/blender/editors/space_node/node_templates.c19
-rw-r--r--source/blender/editors/space_node/node_view.c9
-rw-r--r--source/blender/editors/space_node/space_node.c6
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c8
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c39
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h7
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c10
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c30
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c32
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c4
-rw-r--r--source/blender/editors/space_sequencer/sequencer_add.c190
-rw-r--r--source/blender/editors/space_sequencer/sequencer_draw.c226
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c71
-rw-r--r--source/blender/editors/space_sequencer/sequencer_intern.h10
-rw-r--r--source/blender/editors/space_sequencer/sequencer_modifier.c55
-rw-r--r--source/blender/editors/space_sequencer/sequencer_ops.c3
-rw-r--r--source/blender/editors/space_sequencer/sequencer_preview.c2
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c32
-rw-r--r--source/blender/editors/space_sequencer/sequencer_view.c9
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c5
-rw-r--r--source/blender/editors/space_text/text_intern.h3
-rw-r--r--source/blender/editors/space_text/text_ops.c2
-rw-r--r--source/blender/editors/space_time/time_intern.h1
-rw-r--r--source/blender/editors/space_view3d/CMakeLists.txt1
-rw-r--r--source/blender/editors/space_view3d/SConscript1
-rw-r--r--source/blender/editors/space_view3d/drawanimviz.c1
-rw-r--r--source/blender/editors/space_view3d/drawmesh.c20
-rw-r--r--source/blender/editors/space_view3d/drawobject.c810
-rw-r--r--source/blender/editors/space_view3d/drawsimdebug.c7
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c110
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c24
-rw-r--r--source/blender/editors/space_view3d/view3d_buttons.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c378
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c340
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_header.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h9
-rw-r--r--source/blender/editors/space_view3d/view3d_ops.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_ruler.c22
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c10
-rw-r--r--source/blender/editors/space_view3d/view3d_snap.c5
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c166
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c67
-rw-r--r--source/blender/editors/transform/CMakeLists.txt4
-rw-r--r--source/blender/editors/transform/SConscript3
-rw-r--r--source/blender/editors/transform/transform.c1460
-rw-r--r--source/blender/editors/transform/transform.h28
-rw-r--r--source/blender/editors/transform/transform_constraints.c58
-rw-r--r--source/blender/editors/transform/transform_conversions.c971
-rw-r--r--source/blender/editors/transform/transform_generics.c78
-rw-r--r--source/blender/editors/transform/transform_manipulator.c17
-rw-r--r--source/blender/editors/transform/transform_ops.c53
-rw-r--r--source/blender/editors/transform/transform_snap.c151
-rw-r--r--source/blender/editors/util/CMakeLists.txt2
-rw-r--r--source/blender/editors/util/ed_util.c26
-rw-r--r--source/blender/editors/util/editmode_undo.c11
-rw-r--r--source/blender/editors/util/numinput.c8
-rw-r--r--source/blender/editors/util/undo.c17
-rw-r--r--source/blender/editors/util/util_intern.h12
-rw-r--r--source/blender/editors/uvedit/uvedit_intern.h5
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c155
-rw-r--r--source/blender/editors/uvedit/uvedit_smart_stitch.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c2
294 files changed, 18291 insertions, 9867 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index 37c40052275..ebd05d8b16b 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -110,7 +110,7 @@ static void acf_generic_root_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUS
/* backdrop for top-level widgets (Scene and Object only) */
static void acf_generic_root_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
@@ -136,7 +136,7 @@ static void acf_generic_dataexpand_color(bAnimContext *UNUSED(ac), bAnimListElem
/* backdrop for data expanders under top-level Scene/Object */
static void acf_generic_dataexpand_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -177,7 +177,7 @@ static bool acf_show_channel_colors(bAnimContext *ac)
/* get backdrop color for generic channels */
static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, float r_color[3])
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
bActionGroup *grp = NULL;
short indent = (acf->get_indent_level) ? acf->get_indent_level(ac, ale) : 0;
bool showGroupColors = acf_show_channel_colors(ac);
@@ -217,7 +217,7 @@ static void acf_generic_channel_color(bAnimContext *ac, bAnimListElem *ale, floa
/* backdrop for generic channels */
static void acf_generic_channel_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
float color[3];
@@ -269,7 +269,7 @@ static short acf_generic_indention_flexible(bAnimContext *UNUSED(ac), bAnimListE
/* basic offset for channels derived from indention */
static short acf_generic_basic_offset(bAnimContext *ac, bAnimListElem *ale)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
if (acf && acf->get_indent_level)
return acf->get_indent_level(ac, ale) * INDENT_STEP_SIZE;
@@ -409,7 +409,7 @@ static void acf_summary_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(al
/* backdrop for summary widget */
static void acf_summary_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
float color[3];
@@ -790,7 +790,7 @@ static void acf_group_color(bAnimContext *ac, bAnimListElem *ale, float r_color[
/* backdrop for group widget */
static void acf_group_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
@@ -1017,6 +1017,149 @@ static bAnimChannelType ACF_FCURVE =
acf_fcurve_setting_ptr /* pointer for setting */
};
+/* NLA Control FCurves Expander ----------------------- */
+
+/* get backdrop color for nla controls widget */
+static void acf_nla_controls_color(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(ale), float r_color[3])
+{
+ // TODO: give this its own theme setting?
+ UI_GetThemeColorShade3fv(TH_GROUP, 55, r_color);
+}
+
+/* backdrop for nla controls expander widget */
+static void acf_nla_controls_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+{
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ View2D *v2d = &ac->ar->v2d;
+ short expanded = ANIM_channel_setting_get(ac, ale, ACHANNEL_SETTING_EXPAND) != 0;
+ short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
+ float color[3];
+
+ /* set backdrop drawing color */
+ acf->get_backdrop_color(ac, ale, color);
+ glColor3fv(color);
+
+ /* rounded corners on LHS only - top only when expanded, but bottom too when collapsed */
+ UI_draw_roundbox_corner_set(expanded ? UI_CNR_TOP_LEFT : (UI_CNR_TOP_LEFT | UI_CNR_BOTTOM_LEFT));
+ UI_draw_roundbox_gl_mode(GL_POLYGON, offset, yminc, v2d->cur.xmax + EXTRA_SCROLL_PAD, ymaxc, 5);
+}
+
+/* name for nla controls expander entries */
+static void acf_nla_controls_name(bAnimListElem *UNUSED(ale), char *name)
+{
+ BLI_strncpy(name, IFACE_("NLA Strip Controls"), ANIM_CHAN_NAME_SIZE);
+}
+
+/* check if some setting exists for this channel */
+static bool acf_nla_controls_setting_valid(bAnimContext *UNUSED(ac), bAnimListElem *UNUSED(ale), eAnimChannel_Settings setting)
+{
+ /* for now, all settings are supported, though some are only conditionally */
+ switch (setting) {
+ /* supported */
+ case ACHANNEL_SETTING_EXPAND:
+ return true;
+
+ // TOOD: selected?
+
+ default: /* unsupported */
+ return false;
+ }
+}
+
+/* get the appropriate flag(s) for the setting when it is valid */
+static int acf_nla_controls_setting_flag(bAnimContext *UNUSED(ac), eAnimChannel_Settings setting, bool *neg)
+{
+ /* clear extra return data first */
+ *neg = false;
+
+ switch (setting) {
+ case ACHANNEL_SETTING_EXPAND: /* expanded */
+ *neg = true;
+ return ADT_NLA_SKEYS_COLLAPSED;
+
+ default:
+ /* this shouldn't happen */
+ return 0;
+ }
+}
+
+/* get pointer to the setting */
+static void *acf_nla_controls_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings UNUSED(setting), short *type)
+{
+ AnimData *adt = (AnimData *)ale->data;
+
+ /* all flags are just in adt->flag for now... */
+ return GET_ACF_FLAG_PTR(adt->flag, type);
+}
+
+static int acf_nla_controls_icon(bAnimListElem *UNUSED(ale))
+{
+ return ICON_NLA;
+}
+
+/* NLA Control FCurves Expander type define */
+static bAnimChannelType ACF_NLACONTROLS =
+{
+ "NLA Controls Expander", /* type name */
+ ACHANNEL_ROLE_EXPANDER, /* role */
+
+ acf_nla_controls_color, /* backdrop color */
+ acf_nla_controls_backdrop, /* backdrop */
+ acf_generic_indention_0, /* indent level */
+ acf_generic_group_offset, /* offset */
+
+ acf_nla_controls_name, /* name */
+ NULL, /* name prop */
+ acf_nla_controls_icon, /* icon */
+
+ acf_nla_controls_setting_valid, /* has setting */
+ acf_nla_controls_setting_flag, /* flag for setting */
+ acf_nla_controls_setting_ptr /* pointer for setting */
+};
+
+
+/* NLA Control F-Curve -------------------------------- */
+
+/* name for nla control fcurve entries */
+static void acf_nla_curve_name(bAnimListElem *ale, char *name)
+{
+ NlaStrip *strip = ale->owner;
+ FCurve *fcu = ale->data;
+ PropertyRNA *prop;
+
+ /* try to get RNA property that this shortened path (relative to the strip) refers to */
+ prop = RNA_struct_type_find_property(&RNA_NlaStrip, fcu->rna_path);
+ if (prop) {
+ /* "name" of this strip displays the UI identifier + the name of the NlaStrip */
+ BLI_snprintf(name, 256, "%s (%s)", RNA_property_ui_name(prop), strip->name);
+ }
+ else {
+ /* unknown property... */
+ BLI_snprintf(name, 256, "%s[%d]", fcu->rna_path, fcu->array_index);
+ }
+}
+
+
+/* NLA Control F-Curve type define */
+static bAnimChannelType ACF_NLACURVE =
+{
+ "NLA Control F-Curve", /* type name */
+ ACHANNEL_ROLE_CHANNEL, /* role */
+
+ acf_generic_channel_color, /* backdrop color */
+ acf_generic_channel_backdrop, /* backdrop */
+ acf_generic_indention_1, /* indent level */
+ acf_generic_group_offset, /* offset */
+
+ acf_nla_curve_name, /* name */
+ acf_fcurve_name_prop, /* name prop */
+ NULL, /* icon */
+
+ acf_fcurve_setting_valid, /* has setting */
+ acf_fcurve_setting_flag, /* flag for setting */
+ acf_fcurve_setting_ptr /* pointer for setting */
+};
+
/* Object Action Expander ------------------------------------------- */
// TODO: just get this from RNA?
@@ -3063,7 +3206,7 @@ static void acf_nlaaction_color(bAnimContext *UNUSED(ac), bAnimListElem *ale, fl
/* backdrop for nla action channel */
static void acf_nlaaction_backdrop(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
AnimData *adt = ale->adt;
short offset = (acf->get_offset) ? acf->get_offset(ac, ale) : 0;
@@ -3222,6 +3365,9 @@ static void ANIM_init_channel_typeinfo_data(void)
animchannelTypeInfo[type++] = &ACF_GROUP; /* Group */
animchannelTypeInfo[type++] = &ACF_FCURVE; /* F-Curve */
+ animchannelTypeInfo[type++] = &ACF_NLACONTROLS; /* NLA Control FCurve Expander */
+ animchannelTypeInfo[type++] = &ACF_NLACURVE; /* NLA Control FCurve Channel */
+
animchannelTypeInfo[type++] = &ACF_FILLACTD; /* Object Action Expander */
animchannelTypeInfo[type++] = &ACF_FILLDRIVERS; /* Drivers Expander */
@@ -3256,7 +3402,7 @@ static void ANIM_init_channel_typeinfo_data(void)
}
/* Get type info from given channel type */
-bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale)
+const bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale)
{
/* santiy checks */
if (ale == NULL)
@@ -3277,7 +3423,7 @@ bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale)
/* Print debug info string for the given channel */
void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* print indents */
for (; indent_level > 0; indent_level--)
@@ -3309,7 +3455,7 @@ void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level)
*/
short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* 1) check that the setting exists for the current context */
if ((acf) && (!acf->has_setting || acf->has_setting(ac, ale, setting))) {
@@ -3382,7 +3528,7 @@ short ANIM_channel_setting_get(bAnimContext *ac, bAnimListElem *ale, eAnimChanne
*/
void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, eAnimChannel_Settings setting, eAnimChannels_SetFlag mode)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* 1) check that the setting exists for the current context */
if ((acf) && (!acf->has_setting || acf->has_setting(ac, ale, setting))) {
@@ -3430,10 +3576,26 @@ void ANIM_channel_setting_set(bAnimContext *ac, bAnimListElem *ale, eAnimChannel
// width of rename textboxes
#define RENAME_TEXT_WIDTH (5 * U.widget_unit)
+
+/* Helper - Check if a channel needs renaming */
+static bool achannel_is_being_renamed(const bAnimContext *ac, const bAnimChannelType *acf, size_t channel_index)
+{
+ if (acf->name_prop && ac->ads) {
+ /* if rename index matches, this channel is being renamed */
+ if (ac->ads->renameIndex == channel_index + 1) {
+ return true;
+ }
+ }
+
+ /* not being renamed */
+ return false;
+}
+
+
/* Draw the given channel */
-void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc)
+void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc, size_t channel_index)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
short selected, offset;
float y, ymid, ytext;
@@ -3491,7 +3653,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
if (ac->sl) {
if ((ac->spacetype == SPACE_IPO) && acf->has_setting(ac, ale, ACHANNEL_SETTING_VISIBLE)) {
/* for F-Curves, draw color-preview of curve behind checkbox */
- if (ale->type == ANIMTYPE_FCURVE) {
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
FCurve *fcu = (FCurve *)ale->data;
/* F-Curve channels need to have a special 'color code' box drawn, which is colored with whatever
@@ -3518,8 +3680,8 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
}
/* step 5) draw name ............................................... */
- /* TODO: when renaming, we might not want to draw this, especially if name happens to be longer than channel */
- if (acf->name) {
+ /* Don't draw this if renaming... */
+ if (acf->name && !achannel_is_being_renamed(ac, acf, channel_index)) {
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
char name[ANIM_CHAN_NAME_SIZE]; /* hopefully this will be enough! */
@@ -3537,7 +3699,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
UI_fontstyle_draw_simple(fstyle, offset, ytext, name);
/* draw red underline if channel is disabled */
- if ((ale->type == ANIMTYPE_FCURVE) && (ale->flag & FCURVE_DISABLED)) {
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE) && (ale->flag & FCURVE_DISABLED)) {
/* FIXME: replace hardcoded color here, and check on extents! */
glColor3f(1.0f, 0.0f, 0.0f);
glLineWidth(2.0);
@@ -3604,7 +3766,7 @@ void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float
* (only only F-Curves really can support them for now)
* - slider should start before the toggles (if they're visible) to keep a clean line down the side
*/
- if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_SHAPEKEY)) {
+ if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE, ANIMTYPE_SHAPEKEY)) {
/* adjust offset */
offset += SLIDER_WIDTH;
}
@@ -3771,8 +3933,46 @@ static void achannel_setting_slider_shapekey_cb(bContext *C, void *key_poin, voi
MEM_freeN(rna_path);
}
+/* callback for NLA Control Curve widget sliders - insert keyframes */
+static void achannel_setting_slider_nla_curve_cb(bContext *C, void *UNUSED(id_poin), void *fcu_poin)
+{
+ /* ID *id = (ID *)id_poin; */
+ FCurve *fcu = (FCurve *)fcu_poin;
+
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+
+ ReportList *reports = CTX_wm_reports(C);
+ Scene *scene = CTX_data_scene(C);
+ short flag = 0;
+ bool done = false;
+ float cfra;
+
+ /* get current frame - *no* NLA mapping should be done */
+ cfra = (float)CFRA;
+
+ /* get flags for keyframing */
+ flag = ANIM_get_keyframing_flags(scene, 1);
+
+ /* get pointer and property from the slider - this should all match up with the NlaStrip required... */
+ UI_context_active_but_prop_get(C, &ptr, &prop, &index);
+
+ if (fcu && prop) {
+ /* set the special 'replace' flag if on a keyframe */
+ if (fcurve_frame_has_keyframe(fcu, cfra, 0))
+ flag |= INSERTKEY_REPLACE;
+
+ /* insert a keyframe for this F-Curve */
+ done = insert_keyframe_direct(reports, ptr, prop, fcu, cfra, flag);
+
+ if (done)
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
+ }
+}
+
/* Draw a widget for some setting */
-static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChannelType *acf,
+static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, const bAnimChannelType *acf,
uiBlock *block, int xpos, int ypos, int setting)
{
short ptrsize, butType;
@@ -3793,7 +3993,7 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
//icon = ((enabled) ? ICON_VISIBLE_IPO_ON : ICON_VISIBLE_IPO_OFF);
icon = ICON_VISIBLE_IPO_OFF;
- if (ale->type == ANIMTYPE_FCURVE)
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE))
tooltip = TIP_("F-Curve is visible in Graph Editor for editing");
else
tooltip = TIP_("Channels are visible in Graph Editor for editing");
@@ -3828,7 +4028,7 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
//icon = ((enabled) ? ICON_MUTE_IPO_ON : ICON_MUTE_IPO_OFF);
icon = ICON_MUTE_IPO_OFF;
- if (ale->type == ANIMTYPE_FCURVE) {
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
tooltip = TIP_("Does F-Curve contribute to result");
}
else if ((ac) && (ac->spacetype == SPACE_NLA) && (ale->type != ANIMTYPE_NLATRACK)) {
@@ -3912,7 +4112,7 @@ static void draw_setting_widget(bAnimContext *ac, bAnimListElem *ale, bAnimChann
/* Draw UI widgets the given channel */
void ANIM_channel_draw_widgets(const bContext *C, bAnimContext *ac, bAnimListElem *ale, uiBlock *block, float yminc, float ymaxc, size_t channel_index)
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
View2D *v2d = &ac->ar->v2d;
float y, ymid /*, ytext*/;
short offset;
@@ -3991,36 +4191,32 @@ void ANIM_channel_draw_widgets(const bContext *C, bAnimContext *ac, bAnimListEle
}
/* step 4) draw text - check if renaming widget is in use... */
- if (acf->name_prop && ac->ads) {
- float channel_height = ymaxc - yminc;
+ if (achannel_is_being_renamed(ac, acf, channel_index)) {
+ PointerRNA ptr = {{NULL}};
+ PropertyRNA *prop = NULL;
- /* if rename index matches, add widget for this */
- if (ac->ads->renameIndex == channel_index + 1) {
- PointerRNA ptr = {{NULL}};
- PropertyRNA *prop = NULL;
+ /* draw renaming widget if we can get RNA pointer for it
+ * NOTE: property may only be available in some cases, even if we have
+ * a callback available (e.g. broken F-Curve rename)
+ */
+ if (acf->name_prop(ale, &ptr, &prop)) {
+ const float channel_height = ymaxc - yminc;
+ uiBut *but;
- /* draw renaming widget if we can get RNA pointer for it
- * NOTE: property may only be available in some cases, even if we have
- * a callback available (e.g. broken F-Curve rename)
- */
- if (acf->name_prop(ale, &ptr, &prop)) {
- uiBut *but;
-
- UI_block_emboss_set(block, UI_EMBOSS);
-
- but = uiDefButR(block, UI_BTYPE_TEXT, 1, "", offset + 3, yminc, RENAME_TEXT_WIDTH, channel_height,
- &ptr, RNA_property_identifier(prop), -1, 0, 0, -1, -1, NULL);
-
- /* copy what outliner does here, see outliner_buttons */
- if (UI_but_active_only(C, ac->ar, block, but) == false) {
- ac->ads->renameIndex = 0;
-
- /* send notifiers */
- WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_RENAME, NULL);
- }
+ UI_block_emboss_set(block, UI_EMBOSS);
+
+ but = uiDefButR(block, UI_BTYPE_TEXT, 1, "", offset + 3, yminc, RENAME_TEXT_WIDTH, channel_height,
+ &ptr, RNA_property_identifier(prop), -1, 0, 0, -1, -1, NULL);
+
+ /* copy what outliner does here, see outliner_buttons */
+ if (UI_but_active_only(C, ac->ar, block, but) == false) {
+ ac->ads->renameIndex = 0;
- UI_block_emboss_set(block, UI_EMBOSS_NONE);
+ /* send notifiers */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_RENAME, NULL);
}
+
+ UI_block_emboss_set(block, UI_EMBOSS_NONE);
}
}
@@ -4097,7 +4293,7 @@ void ANIM_channel_draw_widgets(const bContext *C, bAnimContext *ac, bAnimListEle
* and wouldn't be able to auto-keyframe...
* - slider should start before the toggles (if they're visible) to keep a clean line down the side
*/
- if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_SHAPEKEY)) {
+ if ((draw_sliders) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE, ANIMTYPE_SHAPEKEY)) {
/* adjust offset */
// TODO: make slider width dynamic, so that they can be easier to use when the view is wide enough
offset += SLIDER_WIDTH;
@@ -4105,7 +4301,28 @@ void ANIM_channel_draw_widgets(const bContext *C, bAnimContext *ac, bAnimListEle
/* need backdrop behind sliders... */
UI_block_emboss_set(block, UI_EMBOSS);
- if (ale->id) { /* Slider using RNA Access -------------------- */
+ if (ale->owner) { /* Slider using custom RNA Access ---------- */
+ if (ale->type == ANIMTYPE_NLACURVE) {
+ NlaStrip *strip = (NlaStrip *)ale->owner;
+ FCurve *fcu = (FCurve *)ale->data;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+
+ /* create RNA pointers */
+ RNA_pointer_create(ale->id, &RNA_NlaStrip, strip, &ptr);
+ prop = RNA_struct_find_property(&ptr, fcu->rna_path);
+
+ /* create property slider */
+ if (prop) {
+ uiBut *but;
+
+ /* create the slider button, and assign relevant callback to ensure keyframes are inserted... */
+ but = uiDefAutoButR(block, &ptr, prop, fcu->array_index, "", ICON_NONE, (int)v2d->cur.xmax - offset, ymid, SLIDER_WIDTH, (int)ymaxc - yminc);
+ UI_but_func_set(but, achannel_setting_slider_nla_curve_cb, ale->id, ale->data);
+ }
+ }
+ }
+ else if (ale->id) { /* Slider using RNA Access --------------- */
PointerRNA id_ptr, ptr;
PropertyRNA *prop;
char *rna_path = NULL;
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c
index d8ad6506186..f9e3c8a9fa6 100644
--- a/source/blender/editors/animation/anim_channels_edit.c
+++ b/source/blender/editors/animation/anim_channels_edit.c
@@ -34,6 +34,7 @@
#include "MEM_guardedalloc.h"
+#include "BKE_depsgraph.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_listbase.h"
@@ -101,6 +102,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat
break;
}
case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
{
FCurve *fcu = (FCurve *)ale->data;
@@ -157,6 +159,7 @@ void ANIM_set_active_channel(bAnimContext *ac, void *data, eAnimCont_Types datat
break;
}
case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
{
FCurve *fcu = (FCurve *)channel_data;
fcu->flag |= FCURVE_ACTIVE;
@@ -255,6 +258,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d
sel = ACHANNEL_SETFLAG_CLEAR;
break;
case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
if (ale->flag & FCURVE_SELECTED)
sel = ACHANNEL_SETFLAG_CLEAR;
break;
@@ -339,6 +343,7 @@ void ANIM_deselect_anim_channels(bAnimContext *ac, void *data, eAnimCont_Types d
break;
}
case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
{
FCurve *fcu = (FCurve *)ale->data;
@@ -444,7 +449,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn
return;
}
else {
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale_setting);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale_setting);
if (acf == NULL) {
printf("ERROR: no channel info for the changed channel\n");
@@ -473,7 +478,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn
{
/* go backwards in the list, until the highest-ranking element (by indention has been covered) */
for (ale = match->prev; ale; ale = ale->prev) {
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
int level;
/* if no channel info was found, skip, since this type might not have any useful info */
@@ -517,7 +522,7 @@ void ANIM_flush_setting_anim_channels(bAnimContext *ac, ListBase *anim_data, bAn
{
/* go forwards in the list, until the lowest-ranking element (by indention has been covered) */
for (ale = match->next; ale; ale = ale->next) {
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
int level;
/* if no channel info was found, skip, since this type might not have any useful info */
@@ -847,6 +852,7 @@ static void rearrange_animchannel_add_to_islands(ListBase *islands, ListBase *sr
break;
}
case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
{
FCurve *fcu = (FCurve *)channel;
@@ -868,7 +874,7 @@ static void rearrange_animchannel_add_to_islands(ListBase *islands, ListBase *sr
break;
}
default:
- printf("rearrange_animchannel_add_to_islands(): don't know how to handle channels of type %d\n", type);
+ printf("rearrange_animchannel_add_to_islands(): don't know how to handle channels of type %u\n", type);
return;
}
@@ -1191,6 +1197,40 @@ static void rearrange_action_channels(bAnimContext *ac, bAction *act, eRearrange
/* ------------------- */
+static void rearrange_nla_control_channels(bAnimContext *ac, AnimData *adt, eRearrangeAnimChan_Mode mode)
+{
+ ListBase anim_data_visible = {NULL, NULL};
+
+ NlaTrack *nlt;
+ NlaStrip *strip;
+
+ /* get rearranging function */
+ AnimChanRearrangeFp rearrange_func = rearrange_get_mode_func(mode);
+
+ if (rearrange_func == NULL)
+ return;
+
+ /* skip if these curves aren't being shown */
+ if (adt->flag & ADT_NLA_SKEYS_COLLAPSED)
+ return;
+
+ /* Filter visible data. */
+ rearrange_animchannels_filter_visible(&anim_data_visible, ac, ANIMTYPE_NLACURVE);
+
+ /* we cannot rearrange between strips, but within each strip, we can rearrange those curves */
+ for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ rearrange_animchannel_islands(&strip->fcurves, rearrange_func, mode, ANIMTYPE_NLACURVE,
+ &anim_data_visible);
+ }
+ }
+
+ /* free temp data */
+ BLI_freelistN(&anim_data_visible);
+}
+
+/* ------------------- */
+
static void rearrange_gpencil_channels(bAnimContext *ac, eRearrangeAnimChan_Mode mode)
{
ListBase anim_data = {NULL, NULL};
@@ -1278,13 +1318,29 @@ static int animchannels_rearrange_exec(bContext *C, wmOperator *op)
rearrange_driver_channels(&ac, adt, mode);
break;
+ case ANIMCONT_ACTION: /* Single Action only... */
case ANIMCONT_SHAPEKEY: // DOUBLE CHECK ME...
- default: /* some collection of actions */
+ {
if (adt->action)
rearrange_action_channels(&ac, adt->action, mode);
else if (G.debug & G_DEBUG)
printf("Animdata has no action\n");
break;
+ }
+
+ default: /* DopeSheet/Graph Editor - Some Actions + NLA Control Curves */
+ {
+ /* NLA Control Curves */
+ if (adt->nla_tracks.first)
+ rearrange_nla_control_channels(&ac, adt, mode);
+
+ /* Action */
+ if (adt->action)
+ rearrange_action_channels(&ac, adt->action, mode);
+ else if (G.debug & G_DEBUG)
+ printf("Animdata has no action\n");
+ break;
+ }
}
}
@@ -1602,6 +1658,27 @@ static int animchannels_delete_exec(bContext *C, wmOperator *UNUSED(op))
ANIM_fcurve_delete_from_animdata(&ac, adt, fcu);
break;
}
+ case ANIMTYPE_NLACURVE:
+ {
+ /* NLA Control Curve - Deleting it should disable the corresponding setting... */
+ NlaStrip *strip = (NlaStrip *)ale->owner;
+ FCurve *fcu = (FCurve *)ale->data;
+
+ if (STREQ(fcu->rna_path, "strip_time")) {
+ strip->flag &= ~NLASTRIP_FLAG_USR_TIME;
+ }
+ else if (STREQ(fcu->rna_path, "influence")) {
+ strip->flag &= ~NLASTRIP_FLAG_USR_INFLUENCE;
+ }
+ else {
+ printf("ERROR: Trying to delete NLA Control Curve for unknown property '%s'\n", fcu->rna_path);
+ }
+
+ /* unlink and free the F-Curve */
+ BLI_remlink(&strip->fcurves, fcu);
+ free_fcurve(fcu);
+ break;
+ }
case ANIMTYPE_GPLAYER:
{
/* Grease Pencil layer */
@@ -1631,7 +1708,8 @@ static int animchannels_delete_exec(bContext *C, wmOperator *UNUSED(op))
/* send notifier that things have changed */
WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_EDITED, NULL);
-
+ DAG_relations_tag_update(CTX_data_main(C));
+
return OPERATOR_FINISHED;
}
@@ -2041,7 +2119,7 @@ static int animchannels_clean_empty_exec(bContext *C, wmOperator *UNUSED(op))
/* remove AnimData? */
if (action_empty && nla_empty && drivers_empty) {
- BKE_free_animdata(id);
+ BKE_animdata_free(id);
}
}
@@ -2420,12 +2498,13 @@ static void ANIM_OT_channels_select_border(wmOperatorType *ot)
/* ******************* Rename Operator ***************************** */
/* Allow renaming some channels by clicking on them */
-static void rename_anim_channels(bAnimContext *ac, int channel_index)
+static bool rename_anim_channels(bAnimContext *ac, int channel_index)
{
ListBase anim_data = {NULL, NULL};
- bAnimChannelType *acf;
+ const bAnimChannelType *acf;
bAnimListElem *ale;
int filter;
+ bool success = false;
/* get the channel that was clicked on */
/* filter channels */
@@ -2440,7 +2519,7 @@ static void rename_anim_channels(bAnimContext *ac, int channel_index)
printf("Error: animation channel (index = %d) not found in rename_anim_channels()\n", channel_index);
ANIM_animdata_freelist(&anim_data);
- return;
+ return false;
}
/* check that channel can be renamed */
@@ -2460,6 +2539,7 @@ static void rename_anim_channels(bAnimContext *ac, int channel_index)
*/
if (ac->ads) {
ac->ads->renameIndex = channel_index + 1;
+ success = true;
}
}
}
@@ -2467,22 +2547,18 @@ static void rename_anim_channels(bAnimContext *ac, int channel_index)
/* free temp data and tag for refresh */
ANIM_animdata_freelist(&anim_data);
ED_region_tag_redraw(ac->ar);
+ return success;
}
-static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
+static int animchannels_channel_get(bAnimContext *ac, const int mval[2])
{
- bAnimContext ac;
ARegion *ar;
View2D *v2d;
int channel_index;
float x, y;
- /* get editor data */
- if (ANIM_animdata_get_context(C, &ac) == 0)
- return OPERATOR_CANCELLED;
-
/* get useful pointers from animation context data */
- ar = ac.ar;
+ ar = ac->ar;
v2d = &ar->v2d;
/* figure out which channel user clicked in
@@ -2490,20 +2566,36 @@ static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), const
* so that the tops of channels get caught ok. Since ACHANNEL_FIRST is really ACHANNEL_HEIGHT, we simply use
* ACHANNEL_HEIGHT_HALF.
*/
- UI_view2d_region_to_view(v2d, event->mval[0], event->mval[1], &x, &y);
+ UI_view2d_region_to_view(v2d, mval[0], mval[1], &x, &y);
- if (ac.datatype == ANIMCONT_NLA) {
- SpaceNla *snla = (SpaceNla *)ac.sl;
+ if (ac->datatype == ANIMCONT_NLA) {
+ SpaceNla *snla = (SpaceNla *)ac->sl;
UI_view2d_listview_view_to_cell(v2d, NLACHANNEL_NAMEWIDTH, NLACHANNEL_STEP(snla), 0, (float)NLACHANNEL_HEIGHT_HALF(snla), x, y, NULL, &channel_index);
}
else {
UI_view2d_listview_view_to_cell(v2d, ACHANNEL_NAMEWIDTH, ACHANNEL_STEP, 0, (float)ACHANNEL_HEIGHT_HALF, x, y, NULL, &channel_index);
}
-
+
+ return channel_index;
+}
+
+static int animchannels_rename_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
+{
+ bAnimContext ac;
+ int channel_index;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ channel_index = animchannels_channel_get(&ac, event->mval);
+
/* handle click */
- rename_anim_channels(&ac, channel_index);
-
- return OPERATOR_FINISHED;
+ if (rename_anim_channels(&ac, channel_index))
+ return OPERATOR_FINISHED;
+ else
+ /* allow event to be handled by selectall operator */
+ return OPERATOR_PASS_THROUGH;
}
static void ANIM_OT_channels_rename(wmOperatorType *ot)
@@ -2727,7 +2819,8 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
}
- case ANIMTYPE_FCURVE:
+ case ANIMTYPE_FCURVE:
+ case ANIMTYPE_NLACURVE:
{
FCurve *fcu = (FCurve *)ale->data;
@@ -2744,7 +2837,7 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
/* if F-Curve is selected now, make F-Curve the 'active' one in the visible list */
if (fcu->flag & FCURVE_SELECTED)
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ale->type);
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
@@ -2767,6 +2860,19 @@ static int mouse_anim_channels(bContext *C, bAnimContext *ac, int channel_index,
notifierFlags |= (ND_ANIMCHAN | NA_SELECTED);
break;
}
+ case ANIMTYPE_NLACONTROLS:
+ {
+ AnimData *adt = (AnimData *)ale->data;
+
+ /* toggle expand
+ * - Although the triangle widget already allows this, since there's nothing else that can be done here now,
+ * let's just use it for easier expand/collapse for now
+ */
+ adt->flag ^= ADT_NLA_SKEYS_COLLAPSED;
+
+ notifierFlags |= (ND_ANIMCHAN | NA_EDITED);
+ break;
+ }
case ANIMTYPE_GPDATABLOCK:
{
bGPdata *gpd = (bGPdata *)ale->data;
@@ -2918,6 +3024,105 @@ static void ANIM_OT_channels_click(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+static bool select_anim_channel_keys(bAnimContext *ac, int channel_index, bool extend)
+{
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ bool success = false;
+ FCurve *fcu;
+ int i;
+
+ /* get the channel that was clicked on */
+ /* filter channels */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_LIST_VISIBLE | ANIMFILTER_LIST_CHANNELS);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+
+ /* get channel from index */
+ ale = BLI_findlink(&anim_data, channel_index);
+ if (ale == NULL) {
+ /* channel not found */
+ if (G.debug & G_DEBUG)
+ printf("Error: animation channel (index = %d) not found in rename_anim_channels()\n", channel_index);
+
+ ANIM_animdata_freelist(&anim_data);
+ return false;
+ }
+
+ fcu = (FCurve *)ale->key_data;
+ success = (fcu != NULL);
+
+ ANIM_animdata_freelist(&anim_data);
+
+ /* F-Curve may not have any keyframes */
+ if (fcu && fcu->bezt) {
+ BezTriple *bezt;
+
+ if (!extend) {
+ filter = (ANIMFILTER_DATA_VISIBLE);
+ ANIM_animdata_filter(ac, &anim_data, filter, ac->data, ac->datatype);
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ FCurve *fcu_inner = (FCurve *)ale->key_data;
+
+ if (fcu_inner) {
+ for (i = 0, bezt = fcu_inner->bezt; i < fcu_inner->totvert; i++, bezt++) {
+ bezt->f2 = bezt->f1 = bezt->f3 = 0;
+ }
+ }
+ }
+
+ ANIM_animdata_freelist(&anim_data);
+ }
+
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ bezt->f2 = bezt->f1 = bezt->f3 = SELECT;
+ }
+ }
+
+ /* free temp data and tag for refresh */
+ ED_region_tag_redraw(ac->ar);
+ return success;
+}
+
+static int animchannels_channel_select_keys_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ bAnimContext ac;
+ int channel_index;
+ bool extend = RNA_boolean_get(op->ptr, "extend");
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ channel_index = animchannels_channel_get(&ac, event->mval);
+
+ /* handle click */
+ if (select_anim_channel_keys(&ac, channel_index, extend)) {
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ return OPERATOR_FINISHED;
+ }
+ else
+ /* allow event to be handled by selectall operator */
+ return OPERATOR_PASS_THROUGH;
+}
+
+static void ANIM_OT_channel_select_keys(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Select Channel keyframes";
+ ot->idname = "ANIM_OT_channel_select_keys";
+ ot->description = "Select all keyframes of channel under mouse";
+
+ /* api callbacks */
+ ot->invoke = animchannels_channel_select_keys_invoke;
+ ot->poll = animedit_poll_channels_active;
+
+ prop = RNA_def_boolean(ot->srna, "extend", false, "Extend", "Extend selection");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
/* ************************************************************************** */
/* Operator Registration */
@@ -2927,8 +3132,9 @@ void ED_operatortypes_animchannels(void)
WM_operatortype_append(ANIM_OT_channels_select_border);
WM_operatortype_append(ANIM_OT_channels_click);
+ WM_operatortype_append(ANIM_OT_channel_select_keys);
WM_operatortype_append(ANIM_OT_channels_rename);
-
+
WM_operatortype_append(ANIM_OT_channels_find);
WM_operatortype_append(ANIM_OT_channels_setting_enable);
@@ -2968,7 +3174,9 @@ void ED_keymap_animchannels(wmKeyConfig *keyconf)
/* rename */
WM_keymap_add_item(keymap, "ANIM_OT_channels_rename", LEFTMOUSE, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ANIM_OT_channels_rename", LEFTMOUSE, KM_DBL_CLICK, 0, 0);
-
+ WM_keymap_add_item(keymap, "ANIM_OT_channel_select_keys", LEFTMOUSE, KM_DBL_CLICK, 0, 0);
+ RNA_boolean_set(WM_keymap_add_item(keymap, "ANIM_OT_channel_select_keys", LEFTMOUSE, KM_DBL_CLICK, KM_SHIFT, 0)->ptr, "extend", true);
+
/* find (i.e. a shortcut for setting the name filter) */
WM_keymap_add_item(keymap, "ANIM_OT_channels_find", FKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/animation/anim_deps.c b/source/blender/editors/animation/anim_deps.c
index eb57907c9ec..a38f5dbc8ea 100644
--- a/source/blender/editors/animation/anim_deps.c
+++ b/source/blender/editors/animation/anim_deps.c
@@ -73,8 +73,10 @@ void ANIM_list_elem_update(Scene *scene, bAnimListElem *ale)
/* tag AnimData for refresh so that other views will update in realtime with these changes */
adt = BKE_animdata_from_id(id);
- if (adt)
+ if (adt) {
adt->recalc |= ADT_RECALC_ANIM;
+ DAG_id_tag_update(id, OB_RECALC_TIME);
+ }
/* update data */
fcu = (ale->datatype == ALE_FCURVE) ? ale->key_data : NULL;
diff --git a/source/blender/editors/animation/anim_draw.c b/source/blender/editors/animation/anim_draw.c
index 0e052279796..d5945425576 100644
--- a/source/blender/editors/animation/anim_draw.c
+++ b/source/blender/editors/animation/anim_draw.c
@@ -34,16 +34,25 @@
#include "DNA_scene_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_object_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_mask_types.h"
#include "BLI_math.h"
#include "BLI_timecode.h"
+#include "BLI_utildefines.h"
+#include "BLI_rect.h"
+#include "BLI_dlrbTree.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_nla.h"
+#include "BKE_mask.h"
#include "ED_anim_api.h"
#include "ED_keyframes_edit.h"
+#include "ED_keyframes_draw.h"
#include "RNA_access.h"
@@ -173,10 +182,14 @@ AnimData *ANIM_nla_mapping_get(bAnimContext *ac, bAnimListElem *ale)
if (G.is_rendering) return NULL;
/* handling depends on the type of animation-context we've got */
- if (ale)
- return ale->adt;
- else
- return NULL;
+ if (ale) {
+ /* NLA Control Curves occur on NLA strips, and shouldn't be subjected to this kind of mapping */
+ if (ale->type != ANIMTYPE_NLACURVE)
+ return ale->adt;
+ }
+
+ /* cannot handle... */
+ return NULL;
}
/* ------------------- */
@@ -262,19 +275,26 @@ short ANIM_get_normalization_flags(bAnimContext *ac)
return 0;
}
-static float normalzation_factor_get(FCurve *fcu, short flag)
+static float normalization_factor_get(Scene *scene, FCurve *fcu, short flag, float *r_offset)
{
- float factor = 1.0f;
+ float factor = 1.0f, offset = 0.0f;
if (flag & ANIM_UNITCONV_RESTORE) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
+
return 1.0f / fcu->prev_norm_factor;
}
if (flag & ANIM_UNITCONV_NORMALIZE_FREEZE) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
return fcu->prev_norm_factor;
}
if (G.moving & G_TRANSFORM_FCURVES) {
+ if (r_offset)
+ *r_offset = fcu->prev_offset;
return fcu->prev_norm_factor;
}
@@ -283,32 +303,65 @@ static float normalzation_factor_get(FCurve *fcu, short flag)
BezTriple *bezt;
int i;
float max_coord = -FLT_MAX;
+ float min_coord = FLT_MAX;
+ float range;
if (fcu->totvert < 1) {
return 1.0f;
}
- for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- max_coord = max_ff(max_coord, fabsf(bezt->vec[0][1]));
- max_coord = max_ff(max_coord, fabsf(bezt->vec[1][1]));
- max_coord = max_ff(max_coord, fabsf(bezt->vec[2][1]));
+ if (PRVRANGEON) {
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (IN_RANGE_INCL(bezt->vec[1][0], scene->r.psfra, scene->r.pefra)) {
+ max_coord = max_ff(max_coord, bezt->vec[0][1]);
+ max_coord = max_ff(max_coord, bezt->vec[1][1]);
+ max_coord = max_ff(max_coord, bezt->vec[2][1]);
+
+ min_coord = min_ff(min_coord, bezt->vec[0][1]);
+ min_coord = min_ff(min_coord, bezt->vec[1][1]);
+ min_coord = min_ff(min_coord, bezt->vec[2][1]);
+ }
+ }
+ }
+ else {
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ max_coord = max_ff(max_coord, bezt->vec[0][1]);
+ max_coord = max_ff(max_coord, bezt->vec[1][1]);
+ max_coord = max_ff(max_coord, bezt->vec[2][1]);
+
+ min_coord = min_ff(min_coord, bezt->vec[0][1]);
+ min_coord = min_ff(min_coord, bezt->vec[1][1]);
+ min_coord = min_ff(min_coord, bezt->vec[2][1]);
+ }
}
- if (max_coord > FLT_EPSILON) {
- factor = 1.0f / max_coord;
+ range = max_coord - min_coord;
+
+ if (range > FLT_EPSILON) {
+ factor = 2.0f / range;
}
+ offset = -min_coord - range / 2.0f;
}
+
+ if (r_offset) {
+ *r_offset = offset;
+ }
+
fcu->prev_norm_factor = factor;
+ fcu->prev_offset = offset;
return factor;
}
/* Get unit conversion factor for given ID + F-Curve */
-float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag)
+float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag, float *r_offset)
{
if (flag & ANIM_UNITCONV_NORMALIZE) {
- return normalzation_factor_get(fcu, flag);
+ return normalization_factor_get(scene, fcu, flag, r_offset);
}
+ if (r_offset)
+ *r_offset = 0.0f;
+
/* sanity checks */
if (id && fcu && fcu->rna_path) {
PointerRNA ptr, id_ptr;
@@ -336,4 +389,137 @@ float ANIM_unit_mapping_get_factor(Scene *scene, ID *id, FCurve *fcu, short flag
return 1.0f;
}
+static bool find_prev_next_keyframes(struct bContext *C, int *nextfra, int *prevfra)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = CTX_data_active_object(C);
+ bGPdata *gpd = CTX_data_gpencil_data(C);
+ Mask *mask = CTX_data_edit_mask(C);
+ bDopeSheet ads = {NULL};
+ DLRBT_Tree keys;
+ ActKeyColumn *aknext, *akprev;
+ float cfranext, cfraprev;
+ bool donenext = false, doneprev = false;
+ int nextcount = 0, prevcount = 0;
+
+ cfranext = cfraprev = (float)(CFRA);
+
+ /* init binarytree-list for getting keyframes */
+ BLI_dlrbTree_init(&keys);
+
+ /* seed up dummy dopesheet context with flags to perform necessary filtering */
+ if ((scene->flag & SCE_KEYS_NO_SELONLY) == 0) {
+ /* only selected channels are included */
+ ads.filterflag |= ADS_FILTER_ONLYSEL;
+ }
+
+ /* populate tree with keyframe nodes */
+ scene_to_keylist(&ads, scene, &keys, NULL);
+
+ if (ob)
+ ob_to_keylist(&ads, ob, &keys, NULL);
+
+ gpencil_to_keylist(&ads, gpd, &keys);
+
+ if (mask) {
+ MaskLayer *masklay = BKE_mask_layer_active(mask);
+ mask_to_keylist(&ads, masklay, &keys);
+ }
+
+ /* build linked-list for searching */
+ BLI_dlrbTree_linkedlist_sync(&keys);
+
+ /* find matching keyframe in the right direction */
+ do {
+ aknext = (ActKeyColumn *)BLI_dlrbTree_search_next(&keys, compare_ak_cfraPtr, &cfranext);
+
+ if (aknext) {
+ if (CFRA == (int)aknext->cfra) {
+ /* make this the new starting point for the search and ignore */
+ cfranext = aknext->cfra;
+ }
+ else {
+ /* this changes the frame, so set the frame and we're done */
+ if (++nextcount == U.view_frame_keyframes)
+ donenext = true;
+ }
+ cfranext = aknext->cfra;
+ }
+ } while ((aknext != NULL) && (donenext == false));
+
+ do {
+ akprev = (ActKeyColumn *)BLI_dlrbTree_search_prev(&keys, compare_ak_cfraPtr, &cfraprev);
+
+ if (akprev) {
+ if (CFRA == (int)akprev->cfra) {
+ /* make this the new starting point for the search */
+ }
+ else {
+ /* this changes the frame, so set the frame and we're done */
+ if (++prevcount == U.view_frame_keyframes)
+ doneprev = true;
+ }
+ cfraprev = akprev->cfra;
+ }
+ } while ((akprev != NULL) && (doneprev == false));
+
+ /* free temp stuff */
+ BLI_dlrbTree_free(&keys);
+
+ /* any success? */
+ if (doneprev || donenext) {
+ if (doneprev)
+ *prevfra = cfraprev;
+ else
+ *prevfra = CFRA - (cfranext - CFRA);
+
+ if (donenext)
+ *nextfra = cfranext;
+ else
+ *nextfra = CFRA + (CFRA - cfraprev);
+
+ return true;
+ }
+
+ return false;
+}
+
+void ANIM_center_frame(struct bContext *C, int smooth_viewtx)
+{
+ ARegion *ar = CTX_wm_region(C);
+ Scene *scene = CTX_data_scene(C);
+ float w = BLI_rctf_size_x(&ar->v2d.cur);
+ rctf newrct;
+ int nextfra, prevfra;
+
+ switch (U.view_frame_type) {
+ case ZOOM_FRAME_MODE_SECONDS:
+ newrct.xmax = scene->r.cfra + U.view_frame_seconds * FPS + 1;
+ newrct.xmin = scene->r.cfra - U.view_frame_seconds * FPS - 1;
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+
+ /* hardest case of all, look for all keyframes around frame and display those */
+ case ZOOM_FRAME_MODE_KEYFRAMES:
+ if (find_prev_next_keyframes(C, &nextfra, &prevfra)) {
+ newrct.xmax = nextfra;
+ newrct.xmin = prevfra;
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+ }
+ /* else drop through, keep range instead */
+
+ case ZOOM_FRAME_MODE_KEEP_RANGE:
+ default:
+ newrct.xmax = scene->r.cfra + (w / 2);
+ newrct.xmin = scene->r.cfra - (w / 2);
+ newrct.ymax = ar->v2d.cur.ymax;
+ newrct.ymin = ar->v2d.cur.ymin;
+ break;
+ }
+
+ UI_view2d_smooth_view(C, ar, &newrct, smooth_viewtx);
+}
/* *************************************************** */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index d6daa64a9f2..75f5eb17b09 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -423,6 +423,7 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
* - adtOk: line or block of code to execute for AnimData-blocks case (usually ANIMDATA_ADD_ANIMDATA)
* - nlaOk: line or block of code to execute for NLA tracks+strips case
* - driversOk: line or block of code to execute for Drivers case
+ * - nlaKeysOk: line or block of code for NLA Strip Keyframes case
* - keysOk: line or block of code for Keyframes case
*
* The checks for the various cases are as follows:
@@ -433,9 +434,10 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
* converted to a new NLA strip, and the filtering options allow this
* 2C) allow non-animated datablocks to be included so that datablocks can be added
* 3) drivers: include drivers from animdata block (for Drivers mode in Graph Editor)
- * 4) normal keyframes: only when there is an active action
+ * 4A) nla strip keyframes: these are the per-strip controls for time and influence
+ * 4B) normal keyframes: only when there is an active action
*/
-#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, keysOk) \
+#define ANIMDATA_FILTER_CASES(id, adtOk, nlaOk, driversOk, nlaKeysOk, keysOk) \
{ \
if ((id)->adt) { \
if (!(filter_mode & ANIMFILTER_CURVE_VISIBLE) || !((id)->adt->flag & ADT_CURVES_NOT_VISIBLE)) { \
@@ -456,6 +458,9 @@ bool ANIM_animdata_get_context(const bContext *C, bAnimContext *ac)
} \
} \
else { \
+ if (ANIMDATA_HAS_NLA(id)) { \
+ nlaKeysOk \
+ } \
if (ANIMDATA_HAS_KEYS(id)) { \
keysOk \
} \
@@ -786,6 +791,16 @@ static bAnimListElem *make_new_animlistelem(void *data, short datatype, ID *owne
ale->adt = BKE_animdata_from_id(data);
break;
}
+ case ANIMTYPE_NLACONTROLS:
+ {
+ AnimData *adt = (AnimData *)data;
+
+ ale->flag = adt->flag;
+
+ ale->key_data = NULL;
+ ale->datatype = ALE_NONE;
+ break;
+ }
case ANIMTYPE_GROUP:
{
bActionGroup *agrp = (bActionGroup *)data;
@@ -977,7 +992,7 @@ static bool skip_fcurve_selected_data(bDopeSheet *ads, FCurve *fcu, ID *owner_id
static bool skip_fcurve_with_name(bDopeSheet *ads, FCurve *fcu, ID *owner_id)
{
bAnimListElem ale_dummy = {NULL};
- bAnimChannelType *acf;
+ const bAnimChannelType *acf;
/* create a dummy wrapper for the F-Curve */
ale_dummy.type = ANIMTYPE_FCURVE;
@@ -1286,7 +1301,7 @@ static size_t animfilter_nla(bAnimContext *UNUSED(ac), ListBase *anim_data, bDop
* - active track should still get shown though (even though it has disabled flag set)
*/
// FIXME: the channels after should still get drawn, just 'differently', and after an active-action channel
- if ((adt->flag & ADT_NLA_EDIT_ON) && (nlt->flag & NLATRACK_DISABLED) && !(nlt->flag & NLATRACK_ACTIVE))
+ if ((adt->flag & ADT_NLA_EDIT_ON) && (nlt->flag & NLATRACK_DISABLED) && (adt->act_track != nlt))
continue;
/* only work with this channel and its subchannels if it is editable */
@@ -1295,6 +1310,30 @@ static size_t animfilter_nla(bAnimContext *UNUSED(ac), ListBase *anim_data, bDop
if (ANIMCHANNEL_SELOK(SEL_NLT(nlt))) {
/* only include if this track is active */
if (!(filter_mode & ANIMFILTER_ACTIVE) || (nlt->flag & NLATRACK_ACTIVE)) {
+ /* name based filtering... */
+ if (((ads) && (ads->filterflag & ADS_FILTER_BY_FCU_NAME)) && (owner_id)) {
+ bool track_ok = false, strip_ok = false;
+
+ /* check if the name of the track, or the strips it has are ok... */
+ track_ok = BLI_strcasestr(nlt->name, ads->searchstr);
+
+ if (track_ok == false) {
+ NlaStrip *strip;
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ if (BLI_strcasestr(strip->name, ads->searchstr)) {
+ strip_ok = true;
+ break;
+ }
+ }
+ }
+
+ /* skip if both fail this test... */
+ if (!track_ok && !strip_ok) {
+ continue;
+ }
+ }
+
+ /* add the track now that it has passed all our tests */
ANIMCHANNEL_NEW_CHANNEL(nlt, ANIMTYPE_NLATRACK, owner_id);
}
}
@@ -1305,6 +1344,80 @@ static size_t animfilter_nla(bAnimContext *UNUSED(ac), ListBase *anim_data, bDop
return items;
}
+/* Include the control FCurves per NLA Strip in the channel list
+ * NOTE: This is includes the expander too...
+ */
+static size_t animfilter_nla_controls(ListBase *anim_data, bDopeSheet *ads, AnimData *adt, int filter_mode, ID *owner_id)
+{
+ ListBase tmp_data = {NULL, NULL};
+ size_t tmp_items = 0;
+ size_t items = 0;
+
+ /* add control curves from each NLA strip... */
+ /* NOTE: ANIMTYPE_FCURVES are created here, to avoid duplicating the code needed */
+ BEGIN_ANIMFILTER_SUBCHANNELS(((adt->flag & ADT_NLA_SKEYS_COLLAPSED) == 0))
+ {
+ NlaTrack *nlt;
+ NlaStrip *strip;
+
+ /* for now, we only go one level deep - so controls on grouped FCurves are not handled */
+ for (nlt = adt->nla_tracks.first; nlt; nlt = nlt->next) {
+ for (strip = nlt->strips.first; strip; strip = strip->next) {
+ ListBase strip_curves = {NULL, NULL};
+ size_t strip_items = 0;
+
+ /* create the raw items */
+ strip_items += animfilter_fcurves(&strip_curves, ads, strip->fcurves.first, NULL, filter_mode, owner_id);
+
+ /* change their types and add extra data
+ * - There is no point making a separate copy of animfilter_fcurves for this now/yet,
+ * unless we later get per-element control curves for other stuff too
+ */
+ if (strip_items) {
+ bAnimListElem *ale, *ale_n = NULL;
+
+ for (ale = strip_curves.first; ale; ale = ale_n) {
+ ale_n = ale->next;
+
+ /* change the type to being a FCurve for editing NLA strip controls */
+ BLI_assert(ale->type == ANIMTYPE_FCURVE);
+
+ ale->type = ANIMTYPE_NLACURVE;
+ ale->owner = strip;
+
+ ale->adt = NULL; /* XXX: This way, there are no problems with time mapping errors */
+ }
+ }
+
+ /* add strip curves to the set of channels inside the group being collected */
+ BLI_movelisttolist(&tmp_data, &strip_curves);
+ BLI_assert(BLI_listbase_is_empty(&strip_curves));
+ tmp_items += strip_items;
+ }
+ }
+ }
+ END_ANIMFILTER_SUBCHANNELS;
+
+ /* did we find anything? */
+ if (tmp_items) {
+ /* add the expander as a channel first */
+ if (filter_mode & ANIMFILTER_LIST_CHANNELS) {
+ /* currently these channels cannot be selected, so they should be skipped */
+ if ((filter_mode & (ANIMFILTER_SEL | ANIMFILTER_UNSEL)) == 0) {
+ ANIMCHANNEL_NEW_CHANNEL(adt, ANIMTYPE_NLACONTROLS, owner_id);
+ }
+ }
+
+ /* now add the list of collected channels */
+ BLI_movelisttolist(anim_data, &tmp_data);
+ BLI_assert(BLI_listbase_is_empty(&tmp_data));
+ items += tmp_items;
+ }
+
+ /* return the numebr of items added to the list */
+ return items;
+}
+
/* determine what animation data from AnimData block should get displayed */
static size_t animfilter_block_data(bAnimContext *ac, ListBase *anim_data, bDopeSheet *ads, ID *id, int filter_mode)
{
@@ -1332,6 +1445,9 @@ static size_t animfilter_block_data(bAnimContext *ac, ListBase *anim_data, bDope
{ /* Drivers */
items += animfilter_fcurves(anim_data, ads, adt->drivers.first, NULL, filter_mode, id);
},
+ { /* NLA Control Keyframes */
+ items += animfilter_nla_controls(anim_data, ads, adt, filter_mode, id);
+ },
{ /* Keyframes */
items += animfilter_action(ac, anim_data, ads, adt->action, filter_mode, id);
}
@@ -2214,6 +2330,7 @@ static size_t animdata_filter_ds_obanim(bAnimContext *ac, ListBase *anim_data, b
cdata = adt;
expanded = EXPANDED_DRVD(adt);
},
+ { /* NLA Strip Controls - no dedicated channel for now (XXX) */ },
{ /* Keyframes */
type = ANIMTYPE_FILLACTD;
cdata = adt->action;
@@ -2385,6 +2502,7 @@ static size_t animdata_filter_ds_scene(bAnimContext *ac, ListBase *anim_data, bD
cdata = adt;
expanded = EXPANDED_DRVD(adt);
},
+ { /* NLA Strip Controls - no dedicated channel for now (XXX) */ },
{ /* Keyframes */
type = ANIMTYPE_FILLACTD;
cdata = adt->action;
@@ -2804,7 +2922,7 @@ size_t ANIM_animdata_filter(bAnimContext *ac, ListBase *anim_data, eAnimFilter_F
/* unhandled */
default:
{
- printf("ANIM_animdata_filter() - Invalid datatype argument %d\n", datatype);
+ printf("ANIM_animdata_filter() - Invalid datatype argument %u\n", datatype);
break;
}
}
diff --git a/source/blender/editors/animation/anim_markers.c b/source/blender/editors/animation/anim_markers.c
index 140b7e0b117..40376c38c3b 100644
--- a/source/blender/editors/animation/anim_markers.c
+++ b/source/blender/editors/animation/anim_markers.c
@@ -266,8 +266,20 @@ void ED_markers_make_cfra_list(ListBase *markers, ListBase *lb, short only_sel)
{
TimeMarker *marker;
- if (markers == NULL)
+ if (lb) {
+ /* Clear the list first, since callers have no way of knowing
+ * whether this terminated early otherwise. This may lead
+ * to crashes if the user didn't clear the memory first.
+ */
+ lb->first = lb->last = NULL;
+ }
+ else {
+ return;
+ }
+
+ if (markers == NULL) {
return;
+ }
for (marker = markers->first; marker; marker = marker->next)
add_marker_to_cfra_elem(lb, marker, only_sel);
@@ -487,11 +499,32 @@ static int ed_markers_poll_selected_markers(bContext *C)
return ED_markers_get_first_selected(markers) != NULL;
}
+static int ed_markers_poll_selected_no_locked_markers(bContext *C)
+{
+ ListBase *markers = ED_context_get_markers(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+
+ if (ts->lock_markers)
+ return 0;
+
+ /* first things first: markers can only exist in timeline views */
+ if (ED_operator_animview_active(C) == 0)
+ return 0;
+
+ /* check if some marker is selected */
+ return ED_markers_get_first_selected(markers) != NULL;
+}
+
+
/* special poll() which checks if there are any markers at all first */
static int ed_markers_poll_markers_exist(bContext *C)
{
ListBase *markers = ED_context_get_markers(C);
+ ToolSettings *ts = CTX_data_tool_settings(C);
+ if (ts->lock_markers)
+ return 0;
+
/* first things first: markers can only exist in timeline views */
if (ED_operator_animview_active(C) == 0)
return 0;
@@ -929,11 +962,11 @@ static void MARKER_OT_move(wmOperatorType *ot)
ot->exec = ed_marker_move_exec;
ot->invoke = ed_marker_move_invoke_wrapper;
ot->modal = ed_marker_move_modal;
- ot->poll = ed_markers_poll_selected_markers;
+ ot->poll = ed_markers_poll_selected_no_locked_markers;
ot->cancel = ed_marker_move_cancel;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
/* rna storage */
RNA_def_int(ot->srna, "frames", 0, INT_MIN, INT_MAX, "Frames", "", INT_MIN, INT_MAX);
@@ -1022,7 +1055,7 @@ static void MARKER_OT_duplicate(wmOperatorType *ot)
ot->exec = ed_marker_duplicate_exec;
ot->invoke = ed_marker_duplicate_invoke_wrapper;
ot->modal = ed_marker_move_modal;
- ot->poll = ed_markers_poll_selected_markers;
+ ot->poll = ed_markers_poll_selected_no_locked_markers;
ot->cancel = ed_marker_move_cancel;
/* flags */
@@ -1352,7 +1385,7 @@ static void MARKER_OT_delete(wmOperatorType *ot)
/* api callbacks */
ot->invoke = ed_marker_delete_invoke_wrapper;
ot->exec = ed_marker_delete_exec;
- ot->poll = ed_markers_poll_selected_markers;
+ ot->poll = ed_markers_poll_selected_no_locked_markers;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1400,7 +1433,7 @@ static void MARKER_OT_rename(wmOperatorType *ot)
/* api callbacks */
ot->invoke = ed_marker_rename_invoke_wrapper;
ot->exec = ed_marker_rename_exec;
- ot->poll = ed_markers_poll_selected_markers;
+ ot->poll = ed_markers_poll_selected_no_locked_markers;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1428,6 +1461,11 @@ static int ed_marker_make_links_scene_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
+ if (scene_to->toolsettings->lock_markers) {
+ BKE_report(op->reports, RPT_ERROR, "Target scene has locked markers");
+ return OPERATOR_CANCELLED;
+ }
+
/* copy markers */
for (marker = markers->first; marker; marker = marker->next) {
if (marker->flag & SELECT) {
@@ -1503,13 +1541,13 @@ static void MARKER_OT_camera_bind(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bind Camera to Markers";
- ot->description = "Bind the active camera to selected markers(s)";
+ ot->description = "Bind the active camera to selected marker(s)";
ot->idname = "MARKER_OT_camera_bind";
/* api callbacks */
ot->exec = ed_marker_camera_bind_exec;
ot->invoke = ed_markers_opwrap_invoke;
- ot->poll = ed_markers_poll_selected_markers;
+ ot->poll = ed_markers_poll_selected_no_locked_markers;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/animation/anim_ops.c b/source/blender/editors/animation/anim_ops.c
index cbcbc8743f1..2de42933dc0 100644
--- a/source/blender/editors/animation/anim_ops.c
+++ b/source/blender/editors/animation/anim_ops.c
@@ -107,7 +107,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
SUBFRA = 0.0f;
/* do updates */
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -247,7 +247,7 @@ static void ANIM_OT_change_frame(wmOperatorType *ot)
ot->poll = change_frame_poll;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_UNDO | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR;
/* rna */
ot->prop = RNA_def_int(ot->srna, "frame", 0, MINAFRAME, MAXFRAME, "Frame", "", MINAFRAME, MAXFRAME);
diff --git a/source/blender/editors/animation/drivers.c b/source/blender/editors/animation/drivers.c
index 67ba82f1858..b2a34d7c317 100644
--- a/source/blender/editors/animation/drivers.c
+++ b/source/blender/editors/animation/drivers.c
@@ -42,6 +42,7 @@
#include "DNA_texture_types.h"
#include "BKE_animsys.h"
+#include "BKE_depsgraph.h"
#include "BKE_fcurve.h"
#include "BKE_context.h"
#include "BKE_report.h"
@@ -84,7 +85,7 @@ FCurve *verify_driver_fcurve(ID *id, const char rna_path[], const int array_inde
/* init animdata if none available yet */
adt = BKE_animdata_from_id(id);
if ((adt == NULL) && (add))
- adt = BKE_id_add_animdata(id);
+ adt = BKE_animdata_add_id(id);
if (adt == NULL) {
/* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */
return NULL;
@@ -450,7 +451,7 @@ static int add_driver_button_exec(bContext *C, wmOperator *op)
if (success) {
/* send updates */
UI_context_update_anim_flag(C);
-
+ DAG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); // XXX
}
@@ -504,7 +505,7 @@ static int remove_driver_button_exec(bContext *C, wmOperator *op)
if (success) {
/* send updates */
UI_context_update_anim_flag(C);
-
+ DAG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); // XXX
}
diff --git a/source/blender/editors/animation/fmodifier_ui.c b/source/blender/editors/animation/fmodifier_ui.c
index bcdad1c93ad..2c0018b000d 100644
--- a/source/blender/editors/animation/fmodifier_ui.c
+++ b/source/blender/editors/animation/fmodifier_ui.c
@@ -78,7 +78,7 @@
static void validate_fmodifier_cb(bContext *UNUSED(C), void *fcm_v, void *UNUSED(arg))
{
FModifier *fcm = (FModifier *)fcm_v;
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
/* call the verify callback on the modifier if applicable */
if (fmi && fmi->verify_data)
@@ -555,7 +555,7 @@ static void draw_modifier__stepped(uiLayout *layout, ID *id, FModifier *fcm, sho
void ANIM_uiTemplate_fmodifier_draw(uiLayout *layout, ID *id, ListBase *modifiers, FModifier *fcm)
{
- FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
+ const FModifierTypeInfo *fmi = fmodifier_get_typeinfo(fcm);
uiLayout *box, *row, *sub, *col;
uiBlock *block;
uiBut *but;
diff --git a/source/blender/editors/animation/keyframes_draw.c b/source/blender/editors/animation/keyframes_draw.c
index d2dbe961b42..9e38dd5507d 100644
--- a/source/blender/editors/animation/keyframes_draw.c
+++ b/source/blender/editors/animation/keyframes_draw.c
@@ -528,7 +528,7 @@ void draw_keyframe_shape(float x, float y, float xscale, float hsize, short sel,
}
/* NOTE: we don't use the straight alpha from the theme, or else effects such as
- * greying out protected/muted channels doesn't work correctly!
+ * graying out protected/muted channels doesn't work correctly!
*/
inner_col[3] *= alpha;
glColor4fv(inner_col);
diff --git a/source/blender/editors/animation/keyframes_general.c b/source/blender/editors/animation/keyframes_general.c
index 2d869d272bd..b3dc0021f00 100644
--- a/source/blender/editors/animation/keyframes_general.c
+++ b/source/blender/editors/animation/keyframes_general.c
@@ -199,13 +199,17 @@ void clean_fcurve(FCurve *fcu, float thresh)
/* now insert first keyframe, as it should be ok */
bezt = old_bezts;
insert_vert_fcurve(fcu, bezt->vec[1][0], bezt->vec[1][1], 0);
+ if (!(bezt->f2 & SELECT)) {
+ lastb = fcu->bezt;
+ lastb->f1 = lastb->f2 = lastb->f3 = 0;
+ }
/* Loop through BezTriples, comparing them. Skip any that do
* not fit the criteria for "ok" points.
*/
for (i = 1; i < totCount; i++) {
float prev[2], cur[2], next[2];
-
+
/* get BezTriples and their values */
if (i < (totCount - 1)) {
beztn = (old_bezts + (i + 1));
@@ -217,10 +221,17 @@ void clean_fcurve(FCurve *fcu, float thresh)
}
lastb = (fcu->bezt + (fcu->totvert - 1));
bezt = (old_bezts + i);
-
+
/* get references for quicker access */
prev[0] = lastb->vec[1][0]; prev[1] = lastb->vec[1][1];
cur[0] = bezt->vec[1][0]; cur[1] = bezt->vec[1][1];
+
+ if (!(bezt->f2 & SELECT)) {
+ insert_vert_fcurve(fcu, cur[0], cur[1], 0);
+ lastb = (fcu->bezt + (fcu->totvert - 1));
+ lastb->f1 = lastb->f2 = lastb->f3 = 0;
+ continue;
+ }
/* check if current bezt occurs at same time as last ok */
if (IS_EQT(cur[0], prev[0], thresh)) {
@@ -228,7 +239,7 @@ void clean_fcurve(FCurve *fcu, float thresh)
* if there is a considerable distance between the points, and also if the
* current is further away than the next one is to the previous.
*/
- if (beztn && (IS_EQT(cur[0], next[0], thresh)) &&
+ if (beztn && (IS_EQT(cur[0], next[0], thresh)) &&
(IS_EQT(next[1], prev[1], thresh) == 0))
{
/* only add if current is further away from previous */
@@ -548,24 +559,15 @@ short copy_animedit_keys(bAnimContext *ac, ListBase *anim_data)
* storing the relevant information here helps avoiding crashes if we undo-repaste */
if ((aci->id_type == ID_OB) && (((Object *)aci->id)->type == OB_ARMATURE) && aci->rna_path) {
Object *ob = (Object *)aci->id;
- char *str_start;
-
- if ((str_start = strstr(aci->rna_path, "pose.bones["))) {
- bPoseChannel *pchan;
- int length = 0;
- char *str_end;
-
- str_start += 12;
- str_end = strchr(str_start, '\"');
- length = str_end - str_start;
- str_start[length] = 0;
- pchan = BKE_pose_channel_find_name(ob->pose, str_start);
- str_start[length] = '\"';
-
- if (pchan) {
- aci->is_bone = true;
- }
+ bPoseChannel *pchan;
+ char *bone_name;
+
+ bone_name = BLI_str_quoted_substrN(aci->rna_path, "pose.bones[");
+ pchan = BKE_pose_channel_find_name(ob->pose, bone_name);
+ if (pchan) {
+ aci->is_bone = true;
}
+ if (bone_name) MEM_freeN(bone_name);
}
BLI_addtail(&animcopybuf, aci);
@@ -624,22 +626,22 @@ static void flip_names(tAnimCopybufItem *aci, char **name)
char bname_new[MAX_VGROUP_NAME];
char *str_iter, *str_end;
int length, prefix_l, postfix_l;
-
+
str_start += 12;
prefix_l = str_start - aci->rna_path;
-
+
str_end = strchr(str_start, '\"');
-
+
length = str_end - str_start;
postfix_l = strlen(str_end);
-
+
/* more ninja stuff, temporary substitute with NULL terminator */
str_start[length] = 0;
BKE_deform_flip_side_name(bname_new, str_start, false);
str_start[length] = '\"';
-
+
str_iter = *name = MEM_mallocN(sizeof(char) * (prefix_l + postfix_l + length + 1), "flipped_path");
-
+
BLI_strncpy(str_iter, aci->rna_path, prefix_l + 1);
str_iter += prefix_l;
BLI_strncpy(str_iter, bname_new, length + 1);
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index 7e2ce4cd3f1..85ea5526908 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -130,7 +130,7 @@ bAction *verify_adt_action(ID *id, short add)
/* init animdata if none available yet */
adt = BKE_animdata_from_id(id);
if ((adt == NULL) && (add))
- adt = BKE_id_add_animdata(id);
+ adt = BKE_animdata_add_id(id);
if (adt == NULL) {
/* if still none (as not allowed to add, or ID doesn't have animdata for some reason) */
printf("ERROR: Couldn't add AnimData (ID = %s)\n", (id) ? (id->name) : "<None>");
@@ -152,6 +152,10 @@ bAction *verify_adt_action(ID *id, short add)
* to the wrong places
*/
adt->action->idroot = GS(id->name);
+
+ /* tag depsgraph to be rebuilt to include time dependency */
+ /* XXX: we probably should have bmain passed down, but that involves altering too many API's */
+ DAG_relations_tag_update(G.main);
}
/* return the action */
@@ -1696,7 +1700,7 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
char *path;
float cfra = (float)CFRA;
short success = 0;
- int a, index, length;
+ int index;
const bool all = RNA_boolean_get(op->ptr, "all");
short flag = 0;
@@ -1707,33 +1711,35 @@ static int insert_key_button_exec(bContext *C, wmOperator *op)
UI_context_active_but_prop_get(C, &ptr, &prop, &index);
if ((ptr.id.data && ptr.data && prop) && RNA_property_animateable(&ptr, prop)) {
- path = RNA_path_from_ID_to_property(&ptr, prop);
-
- if (path) {
- if (all) {
- length = RNA_property_array_length(&ptr, prop);
-
- if (length) index = 0;
- else length = 1;
- }
- else
- length = 1;
-
- for (a = 0; a < length; a++)
- success += insert_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index + a, cfra, flag);
-
- MEM_freeN(path);
- }
- else if (ptr.type == &RNA_NlaStrip) {
- /* handle special vars for NLA-strips */
+ if (ptr.type == &RNA_NlaStrip) {
+ /* Handle special properties for NLA Strips, whose F-Curves are stored on the
+ * strips themselves. These are stored separately or else the properties will
+ * not have any effect.
+ */
NlaStrip *strip = (NlaStrip *)ptr.data;
FCurve *fcu = list_find_fcurve(&strip->fcurves, RNA_property_identifier(prop), flag);
- success += insert_keyframe_direct(op->reports, ptr, prop, fcu, cfra, 0);
+ success = insert_keyframe_direct(op->reports, ptr, prop, fcu, cfra, 0);
}
else {
- BKE_report(op->reports, RPT_WARNING,
- "Failed to resolve path to property, try manually specifying this using a Keying Set instead");
+ /* standard properties */
+ path = RNA_path_from_ID_to_property(&ptr, prop);
+
+ if (path) {
+ if (all) {
+ /* -1 indicates operating on the entire array (or the property itself otherwise) */
+ index = -1;
+ }
+
+ success = insert_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index, cfra, flag);
+
+ MEM_freeN(path);
+ }
+ else {
+ BKE_report(op->reports, RPT_WARNING,
+ "Failed to resolve path to property, "
+ "try manually specifying this using a Keying Set instead");
+ }
}
}
else {
@@ -1788,32 +1794,62 @@ static int delete_key_button_exec(bContext *C, wmOperator *op)
char *path;
float cfra = (float)CFRA; // XXX for now, don't bother about all the yucky offset crap
short success = 0;
- int a, index, length;
+ int index;
const bool all = RNA_boolean_get(op->ptr, "all");
/* try to insert keyframe using property retrieved from UI */
UI_context_active_but_prop_get(C, &ptr, &prop, &index);
if (ptr.id.data && ptr.data && prop) {
- path = RNA_path_from_ID_to_property(&ptr, prop);
-
- if (path) {
- if (all) {
- length = RNA_property_array_length(&ptr, prop);
+ if (ptr.type == &RNA_NlaStrip) {
+ /* Handle special properties for NLA Strips, whose F-Curves are stored on the
+ * strips themselves. These are stored separately or else the properties will
+ * not have any effect.
+ */
+ ID *id = ptr.id.data;
+ NlaStrip *strip = (NlaStrip *)ptr.data;
+ FCurve *fcu = list_find_fcurve(&strip->fcurves, RNA_property_identifier(prop), 0);
+
+ BLI_assert(fcu != NULL); /* NOTE: This should be true, or else we wouldn't be able to get here */
+
+ if (BKE_fcurve_is_protected(fcu)) {
+ BKE_reportf(op->reports, RPT_WARNING,
+ "Not deleting keyframe for locked F-Curve for NLA Strip influence on %s - %s '%s'",
+ strip->name, BKE_idcode_to_name(GS(id->name)), id->name + 2);
+ }
+ else {
+ /* remove the keyframe directly
+ * NOTE: cannot use delete_keyframe_fcurve(), as that will free the curve,
+ * and delete_keyframe() expects the FCurve to be part of an action
+ */
+ bool found = false;
+ int i;
- if (length) index = 0;
- else length = 1;
+ /* try to find index of beztriple to get rid of */
+ i = binarysearch_bezt_index(fcu->bezt, cfra, fcu->totvert, &found);
+ if (found) {
+ /* delete the key at the index (will sanity check + do recalc afterwards) */
+ delete_fcurve_key(fcu, i, 1);
+ success = true;
+ }
}
- else
- length = 1;
-
- for (a = 0; a < length; a++)
- success += delete_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index + a, cfra, 0);
+ }
+ else {
+ /* standard properties */
+ path = RNA_path_from_ID_to_property(&ptr, prop);
- MEM_freeN(path);
+ if (path) {
+ if (all) {
+ /* -1 indicates operating on the entire array (or the property itself otherwise) */
+ index = -1;
+ }
+
+ success = delete_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index, cfra, 0);
+ MEM_freeN(path);
+ }
+ else if (G.debug & G_DEBUG)
+ printf("Button Delete-Key: no path to property\n");
}
- else if (G.debug & G_DEBUG)
- printf("Button Delete-Key: no path to property\n");
}
else if (G.debug & G_DEBUG) {
printf("ptr.data = %p, prop = %p\n", (void *)ptr.data, (void *)prop);
@@ -1858,7 +1894,7 @@ static int clear_key_button_exec(bContext *C, wmOperator *op)
PropertyRNA *prop = NULL;
char *path;
short success = 0;
- int a, index, length;
+ int index;
const bool all = RNA_boolean_get(op->ptr, "all");
/* try to insert keyframe using property retrieved from UI */
@@ -1869,17 +1905,11 @@ static int clear_key_button_exec(bContext *C, wmOperator *op)
if (path) {
if (all) {
- length = RNA_property_array_length(&ptr, prop);
-
- if (length) index = 0;
- else length = 1;
+ /* -1 indicates operating on the entire array (or the property itself otherwise) */
+ index = -1;
}
- else
- length = 1;
-
- for (a = 0; a < length; a++)
- success += clear_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index + a, 0);
+ success += clear_keyframe(op->reports, ptr.id.data, NULL, NULL, path, index, 0);
MEM_freeN(path);
}
else if (G.debug & G_DEBUG)
diff --git a/source/blender/editors/armature/BIF_retarget.h b/source/blender/editors/armature/BIF_retarget.h
index 21e85b6fe89..aa56f847f00 100644
--- a/source/blender/editors/armature/BIF_retarget.h
+++ b/source/blender/editors/armature/BIF_retarget.h
@@ -40,7 +40,6 @@ struct bContext;
struct EditBone;
-struct RigJoint;
struct RigGraph;
struct RigNode;
struct RigArc;
diff --git a/source/blender/editors/armature/armature_add.c b/source/blender/editors/armature/armature_add.c
index 22aaeccc4a8..59453f0ac71 100644
--- a/source/blender/editors/armature/armature_add.c
+++ b/source/blender/editors/armature/armature_add.c
@@ -43,6 +43,7 @@
#include "BKE_constraint.h"
#include "BKE_context.h"
#include "BKE_idprop.h"
+#include "BKE_deform.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -89,7 +90,7 @@ EditBone *ED_armature_edit_bone_add_primitive(Object *obedit_arm, float length,
bArmature *arm = obedit_arm->data;
EditBone *bone;
- ED_armature_deselect_all(obedit_arm, 0);
+ ED_armature_deselect_all(obedit_arm);
/* Create a bone */
bone = ED_armature_edit_bone_add(arm, "Bone");
@@ -144,7 +145,7 @@ static int armature_click_extrude_exec(bContext *C, wmOperator *UNUSED(op))
to_root = 1;
}
- ED_armature_deselect_all(obedit, 0);
+ ED_armature_deselect_all(obedit);
/* we re-use code for mirror editing... */
flipbone = NULL;
@@ -282,12 +283,8 @@ static EditBone *get_named_editbone(ListBase *edbo, const char *name)
* */
void preEditBoneDuplicate(ListBase *editbones)
{
- EditBone *eBone;
-
/* clear temp */
- for (eBone = editbones->first; eBone; eBone = eBone->next) {
- eBone->temp = NULL;
- }
+ ED_armature_ebone_listbase_temp_clear(editbones);
}
/*
@@ -311,7 +308,7 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj
/* does this constraint have a subtarget in
* this armature?
*/
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -327,8 +324,8 @@ void updateDuplicateSubtargetObjects(EditBone *dupBone, ListBase *editbones, Obj
* so, update the constraint to point at the
* duplicate of the old subtarget.
*/
- if (oldtarget->temp) {
- newtarget = (EditBone *) oldtarget->temp;
+ if (oldtarget->temp.ebone) {
+ newtarget = oldtarget->temp.ebone;
BLI_strncpy(ct->subtarget, newtarget->name, sizeof(ct->subtarget));
}
}
@@ -357,8 +354,8 @@ EditBone *duplicateEditBoneObjects(EditBone *curBone, const char *name, ListBase
/* Copy data from old bone to new bone */
memcpy(eBone, curBone, sizeof(EditBone));
- curBone->temp = eBone;
- eBone->temp = curBone;
+ curBone->temp.ebone = eBone;
+ eBone->temp.ebone = curBone;
if (name != NULL) {
BLI_strncpy(eBone->name, name, sizeof(eBone->name));
@@ -398,13 +395,11 @@ EditBone *duplicateEditBone(EditBone *curBone, const char *name, ListBase *editb
return duplicateEditBoneObjects(curBone, name, editbones, ob, ob);
}
-/* previously adduplicate_armature */
static int armature_duplicate_selected_exec(bContext *C, wmOperator *UNUSED(op))
{
bArmature *arm;
- EditBone *eBone = NULL;
- EditBone *curBone;
- EditBone *firstDup = NULL; /* The beginning of the duplicated bones in the edbo list */
+ EditBone *ebone_iter;
+ EditBone *ebone_first_dupe = NULL; /* The beginning of the duplicated bones in the edbo list */
Object *obedit = CTX_data_edit_object(C);
arm = obedit->data;
@@ -419,77 +414,80 @@ static int armature_duplicate_selected_exec(bContext *C, wmOperator *UNUSED(op))
/* Select mirrored bones */
if (arm->flag & ARM_MIRROR_EDIT) {
- for (curBone = arm->edbo->first; curBone; curBone = curBone->next) {
- if (EBONE_VISIBLE(arm, curBone)) {
- if (curBone->flag & BONE_SELECTED) {
- eBone = ED_armature_bone_get_mirrored(arm->edbo, curBone);
- if (eBone)
- eBone->flag |= BONE_SELECTED;
+ for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter) &&
+ (ebone_iter->flag & BONE_SELECTED))
+ {
+ EditBone *ebone;
+
+ ebone = ED_armature_bone_get_mirrored(arm->edbo, ebone_iter);
+ if (ebone) {
+ ebone->flag |= BONE_SELECTED;
}
}
}
}
- /* Find the selected bones and duplicate them as needed */
- for (curBone = arm->edbo->first; curBone && curBone != firstDup; curBone = curBone->next) {
- if (EBONE_VISIBLE(arm, curBone)) {
- if (curBone->flag & BONE_SELECTED) {
-
- eBone = duplicateEditBone(curBone, curBone->name, arm->edbo, obedit);
-
- if (!firstDup)
- firstDup = eBone;
+ /* Find the selected bones and duplicate them as needed */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter) &&
+ (ebone_iter->flag & BONE_SELECTED))
+ {
+ EditBone *ebone;
+ ebone = duplicateEditBone(ebone_iter, ebone_iter->name, arm->edbo, obedit);
+
+ if (!ebone_first_dupe) {
+ ebone_first_dupe = ebone;
}
}
}
- /* Run though the list and fix the pointers */
- for (curBone = arm->edbo->first; curBone && curBone != firstDup; curBone = curBone->next) {
- if (EBONE_VISIBLE(arm, curBone)) {
- if (curBone->flag & BONE_SELECTED) {
- eBone = (EditBone *) curBone->temp;
-
- if (!curBone->parent) {
- /* If this bone has no parent,
- * Set the duplicate->parent to NULL
- */
- eBone->parent = NULL;
- }
- else if (curBone->parent->temp) {
- /* If this bone has a parent that was duplicated,
- * Set the duplicate->parent to the curBone->parent->temp
- */
- eBone->parent = (EditBone *)curBone->parent->temp;
- }
- else {
- /* If this bone has a parent that IS not selected,
- * Set the duplicate->parent to the curBone->parent
- */
- eBone->parent = (EditBone *) curBone->parent;
- eBone->flag &= ~BONE_CONNECTED;
- }
-
- /* Lets try to fix any constraint subtargets that might
- * have been duplicated
+ /* Run though the list and fix the pointers */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter) &&
+ (ebone_iter->flag & BONE_SELECTED))
+ {
+ EditBone *ebone = ebone_iter->temp.ebone;
+
+ if (!ebone_iter->parent) {
+ /* If this bone has no parent,
+ * Set the duplicate->parent to NULL
+ */
+ ebone->parent = NULL;
+ }
+ else if (ebone_iter->parent->temp.ebone) {
+ /* If this bone has a parent that was duplicated,
+ * Set the duplicate->parent to the curBone->parent->temp
+ */
+ ebone->parent = ebone_iter->parent->temp.ebone;
+ }
+ else {
+ /* If this bone has a parent that IS not selected,
+ * Set the duplicate->parent to the curBone->parent
*/
- updateDuplicateSubtarget(eBone, arm->edbo, obedit);
+ ebone->parent = (EditBone *) ebone_iter->parent;
+ ebone->flag &= ~BONE_CONNECTED;
}
+
+ /* Lets try to fix any constraint subtargets that might
+ * have been duplicated
+ */
+ updateDuplicateSubtarget(ebone, arm->edbo, obedit);
}
}
/* correct the active bone */
- if (arm->act_edbone) {
- eBone = arm->act_edbone;
- if (eBone->temp)
- arm->act_edbone = eBone->temp;
+ if (arm->act_edbone && arm->act_edbone->temp.ebone) {
+ arm->act_edbone = arm->act_edbone->temp.ebone;
}
- /* Deselect the old bones and select the new ones */
- for (curBone = arm->edbo->first; curBone && curBone != firstDup; curBone = curBone->next) {
- if (EBONE_VISIBLE(arm, curBone))
- curBone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ /* Deselect the old bones and select the new ones */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter)) {
+ ebone_iter->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ }
}
ED_armature_validate_active(arm);
@@ -515,6 +513,214 @@ void ARMATURE_OT_duplicate(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/**
+ * near duplicate of #armature_duplicate_selected_exec,
+ * except for parenting part (keep in sync)
+ */
+static int armature_symmetrize_exec(bContext *C, wmOperator *op)
+{
+ bArmature *arm;
+ EditBone *ebone_iter;
+ EditBone *ebone_first_dupe = NULL; /* The beginning of the duplicated mirrored bones in the edbo list */
+
+ Object *obedit = CTX_data_edit_object(C);
+ const int direction = RNA_enum_get(op->ptr, "direction");
+ const int axis = 0;
+
+ arm = obedit->data;
+
+ /* cancel if nothing selected */
+ if (CTX_DATA_COUNT(C, selected_bones) == 0)
+ return OPERATOR_CANCELLED;
+
+ ED_armature_sync_selection(arm->edbo); // XXX why is this needed?
+
+ preEditBoneDuplicate(arm->edbo);
+
+ /* Select mirrored bones */
+ for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter) &&
+ (ebone_iter->flag & BONE_SELECTED))
+ {
+ char name_flip[MAX_VGROUP_NAME];
+
+ BKE_deform_flip_side_name(name_flip, ebone_iter->name, false);
+
+ if (STREQ(name_flip, ebone_iter->name)) {
+ /* if the name matches, we don't have the potential to be mirrored, just skip */
+ ebone_iter->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ }
+ else {
+ EditBone *ebone = ED_armature_bone_find_name(arm->edbo, name_flip);
+
+ if (ebone) {
+ if ((ebone->flag & BONE_SELECTED) == 0) {
+ /* simple case, we're selected, the other bone isn't! */
+ ebone_iter->temp.ebone = ebone;
+ }
+ else {
+ /* complicated - choose which direction to copy */
+ float axis_delta;
+
+ axis_delta = ebone->head[axis] - ebone_iter->head[axis];
+ if (axis_delta == 0.0f) {
+ axis_delta = ebone->tail[axis] - ebone_iter->tail[axis];
+ }
+
+ if (axis_delta == 0.0f) {
+ /* both mirrored bones exist and point to eachother and overlap exactly.
+ *
+ * in this case theres no well defined solution, so de-select both and skip.
+ */
+ ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ ebone_iter->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ }
+ else {
+ EditBone *ebone_src, *ebone_dst;
+ if (((axis_delta < 0.0f) ? -1 : 1) == direction) {
+ ebone_src = ebone;
+ ebone_dst = ebone_iter;
+ }
+ else {
+ ebone_src = ebone_iter;
+ ebone_dst = ebone;
+ }
+
+ ebone_src->temp.ebone = ebone_dst;
+ ebone_dst->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ /* Find the selected bones and duplicate them as needed, with mirrored name */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter) &&
+ (ebone_iter->flag & BONE_SELECTED) &&
+ /* will be set if the mirror bone already exists (no need to make a new one) */
+ (ebone_iter->temp.ebone == NULL))
+ {
+ char name_flip[MAX_VGROUP_NAME];
+
+ BKE_deform_flip_side_name(name_flip, ebone_iter->name, false);
+
+ /* bones must have a side-suffix */
+ if (!STREQ(name_flip, ebone_iter->name)) {
+ EditBone *ebone;
+
+ ebone = duplicateEditBone(ebone_iter, name_flip, arm->edbo, obedit);
+
+ if (!ebone_first_dupe) {
+ ebone_first_dupe = ebone;
+ }
+ }
+ }
+ }
+
+ /* Run though the list and fix the pointers */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (ebone_iter->temp.ebone) {
+ /* copy all flags except for ... */
+ const int flag_copy = ((int)~0) & ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
+
+ EditBone *ebone = ebone_iter->temp.ebone;
+
+ /* copy flags incase bone is pre-existing data */
+ ebone->flag = (ebone->flag & ~flag_copy) | (ebone_iter->flag & flag_copy);
+
+ if (ebone_iter->parent == NULL) {
+ /* If this bone has no parent,
+ * Set the duplicate->parent to NULL
+ */
+ ebone->parent = NULL;
+ ebone->flag &= ~BONE_CONNECTED;
+ }
+ else {
+ /* the parent may have been duplicated, if not lookup the mirror parent */
+ EditBone *ebone_parent =
+ (ebone_iter->parent->temp.ebone ?
+ ebone_iter->parent->temp.ebone : ED_armature_bone_get_mirrored(arm->edbo, ebone_iter->parent));
+
+ if (ebone_parent == NULL) {
+ /* If the mirror lookup failed, (but the current bone has a parent)
+ * then we can assume the parent has no L/R but is a center bone.
+ * So just use the same parent for both.
+ */
+ ebone_parent = ebone_iter->parent;
+ ebone->flag &= ~BONE_CONNECTED;
+ }
+
+ ebone->parent = ebone_parent;
+ }
+
+ /* Lets try to fix any constraint subtargets that might
+ * have been duplicated
+ */
+ updateDuplicateSubtarget(ebone, arm->edbo, obedit);
+ }
+ }
+
+ transform_armature_mirror_update(obedit);
+
+ /* Selected bones now have their 'temp' pointer set,
+ * so we don't need this anymore */
+
+ /* Deselect the old bones and select the new ones */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ if (EBONE_VISIBLE(arm, ebone_iter)) {
+ ebone_iter->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
+ }
+ }
+
+ /* New bones will be selected, but some of the bones may already exist */
+ for (ebone_iter = arm->edbo->first; ebone_iter && ebone_iter != ebone_first_dupe; ebone_iter = ebone_iter->next) {
+ EditBone *ebone = ebone_iter->temp.ebone;
+ if (ebone && EBONE_SELECTABLE(arm, ebone)) {
+ ED_armature_ebone_select_set(ebone, true);
+ }
+ }
+
+ /* correct the active bone */
+ if (arm->act_edbone && arm->act_edbone->temp.ebone) {
+ arm->act_edbone = arm->act_edbone->temp.ebone;
+ }
+
+ ED_armature_validate_active(arm);
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+/* following conventions from #MESH_OT_symmetrize */
+void ARMATURE_OT_symmetrize(wmOperatorType *ot)
+{
+ /* subset of 'symmetrize_direction_items' */
+ static EnumPropertyItem arm_symmetrize_direction_items[] = {
+ {-1, "NEGATIVE_X", 0, "-X to +X", ""},
+ {+1, "POSITIVE_X", 0, "+X to -X", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Symmetrize";
+ ot->idname = "ARMATURE_OT_symmetrize";
+ ot->description = "Enforce symmetry, make copies of the selection or use existing";
+
+ /* api callbacks */
+ ot->exec = armature_symmetrize_exec;
+ ot->poll = ED_operator_editarmature;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(
+ ot->srna, "direction", arm_symmetrize_direction_items, -1,
+ "Direction", "Which sides to copy from and to (when both are selected)");
+}
+
/* ------------------------------------------ */
/* previously extrude_armature */
@@ -704,7 +910,7 @@ static int armature_bone_primitive_add_exec(bContext *C, wmOperator *op)
mul_m3_m3m3(totmat, obmat, viewmat);
invert_m3_m3(imat, totmat);
- ED_armature_deselect_all(obedit, 0);
+ ED_armature_deselect_all(obedit);
/* Create a bone */
bone = ED_armature_edit_bone_add(obedit->data, name);
@@ -830,7 +1036,7 @@ void ARMATURE_OT_subdivide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* Properties */
- prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
+ prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, 1000, "Number of Cuts", "", 1, 10);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
diff --git a/source/blender/editors/armature/armature_edit.c b/source/blender/editors/armature/armature_edit.c
index 88c52989c07..b3297db6176 100644
--- a/source/blender/editors/armature/armature_edit.c
+++ b/source/blender/editors/armature/armature_edit.c
@@ -42,6 +42,7 @@
#include "BLI_blenlib.h"
#include "BLI_math.h"
+#include "BLI_ghash.h"
#include "BKE_action.h"
#include "BKE_armature.h"
@@ -578,6 +579,7 @@ static int armature_fill_bones_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
ListBase points = {NULL, NULL};
+ EditBone *newbone = NULL;
int count;
/* sanity checks */
@@ -610,94 +612,97 @@ static int armature_fill_bones_exec(bContext *C, wmOperator *op)
float curs[3];
/* Get Points - selected joint */
- ebp = (EditBonePoint *)points.first;
+ ebp = points.first;
/* Get points - cursor (tail) */
invert_m4_m4(obedit->imat, obedit->obmat);
mul_v3_m4v3(curs, obedit->imat, ED_view3d_cursor3d_get(scene, v3d));
/* Create a bone */
- /* newbone = */ add_points_bone(obedit, ebp->vec, curs);
+ newbone = add_points_bone(obedit, ebp->vec, curs);
}
else if (count == 2) {
- EditBonePoint *ebp, *ebp2;
+ EditBonePoint *ebp_a, *ebp_b;
float head[3], tail[3];
short headtail = 0;
/* check that the points don't belong to the same bone */
- ebp = (EditBonePoint *)points.first;
- ebp2 = ebp->next;
+ ebp_a = (EditBonePoint *)points.first;
+ ebp_b = ebp_a->next;
- if ((ebp->head_owner == ebp2->tail_owner) && (ebp->head_owner != NULL)) {
- BKE_report(op->reports, RPT_ERROR, "Same bone selected...");
- BLI_freelistN(&points);
- return OPERATOR_CANCELLED;
- }
- if ((ebp->tail_owner == ebp2->head_owner) && (ebp->tail_owner != NULL)) {
+ if (((ebp_a->head_owner == ebp_b->tail_owner) && (ebp_a->head_owner != NULL)) ||
+ ((ebp_a->tail_owner == ebp_b->head_owner) && (ebp_a->tail_owner != NULL)))
+ {
BKE_report(op->reports, RPT_ERROR, "Same bone selected...");
BLI_freelistN(&points);
return OPERATOR_CANCELLED;
}
/* find which one should be the 'head' */
- if ((ebp->head_owner && ebp2->head_owner) || (ebp->tail_owner && ebp2->tail_owner)) {
- /* rule: whichever one is closer to 3d-cursor */
- float curs[3];
- float vecA[3], vecB[3];
- float distA, distB;
-
- /* get cursor location */
- invert_m4_m4(obedit->imat, obedit->obmat);
- mul_v3_m4v3(curs, obedit->imat, ED_view3d_cursor3d_get(scene, v3d));
-
- /* get distances */
- sub_v3_v3v3(vecA, ebp->vec, curs);
- sub_v3_v3v3(vecB, ebp2->vec, curs);
- distA = len_v3(vecA);
- distB = len_v3(vecB);
-
- /* compare distances - closer one therefore acts as direction for bone to go */
- headtail = (distA < distB) ? 2 : 1;
+ if ((ebp_a->head_owner && ebp_b->head_owner) || (ebp_a->tail_owner && ebp_b->tail_owner)) {
+ /* use active, nice predictable */
+ if (arm->act_edbone && ELEM(arm->act_edbone, ebp_a->head_owner, ebp_a->tail_owner)) {
+ headtail = 1;
+ }
+ else if (arm->act_edbone && ELEM(arm->act_edbone, ebp_b->head_owner, ebp_b->tail_owner)) {
+ headtail = 2;
+ }
+ else {
+ /* rule: whichever one is closer to 3d-cursor */
+ float curs[3];
+ float dist_sq_a, dist_sq_b;
+
+ /* get cursor location */
+ invert_m4_m4(obedit->imat, obedit->obmat);
+ mul_v3_m4v3(curs, obedit->imat, ED_view3d_cursor3d_get(scene, v3d));
+
+ /* get distances */
+ dist_sq_a = len_squared_v3v3(ebp_a->vec, curs);
+ dist_sq_b = len_squared_v3v3(ebp_b->vec, curs);
+
+ /* compare distances - closer one therefore acts as direction for bone to go */
+ headtail = (dist_sq_a < dist_sq_b) ? 2 : 1;
+ }
}
- else if (ebp->head_owner) {
+ else if (ebp_a->head_owner) {
headtail = 1;
}
- else if (ebp2->head_owner) {
+ else if (ebp_b->head_owner) {
headtail = 2;
}
/* assign head/tail combinations */
if (headtail == 2) {
- copy_v3_v3(head, ebp->vec);
- copy_v3_v3(tail, ebp2->vec);
+ copy_v3_v3(head, ebp_a->vec);
+ copy_v3_v3(tail, ebp_b->vec);
}
else if (headtail == 1) {
- copy_v3_v3(head, ebp2->vec);
- copy_v3_v3(tail, ebp->vec);
+ copy_v3_v3(head, ebp_b->vec);
+ copy_v3_v3(tail, ebp_a->vec);
}
/* add new bone and parent it to the appropriate end */
if (headtail) {
- EditBone *newbone = add_points_bone(obedit, head, tail);
+ newbone = add_points_bone(obedit, head, tail);
/* do parenting (will need to set connected flag too) */
if (headtail == 2) {
/* ebp tail or head - tail gets priority */
- if (ebp->tail_owner)
- newbone->parent = ebp->tail_owner;
+ if (ebp_a->tail_owner)
+ newbone->parent = ebp_a->tail_owner;
else
- newbone->parent = ebp->head_owner;
+ newbone->parent = ebp_a->head_owner;
}
else {
- /* ebp2 tail or head - tail gets priority */
- if (ebp2->tail_owner)
- newbone->parent = ebp2->tail_owner;
+ /* ebp_b tail or head - tail gets priority */
+ if (ebp_b->tail_owner)
+ newbone->parent = ebp_b->tail_owner;
else
- newbone->parent = ebp2->head_owner;
+ newbone->parent = ebp_b->head_owner;
}
/* don't set for bone connecting two head points of bones */
- if (ebp->tail_owner || ebp2->tail_owner) {
+ if (ebp_a->tail_owner || ebp_b->tail_owner) {
newbone->flag |= BONE_CONNECTED;
}
}
@@ -708,6 +713,12 @@ static int armature_fill_bones_exec(bContext *C, wmOperator *op)
BLI_freelistN(&points);
return OPERATOR_CANCELLED;
}
+
+ if (newbone) {
+ ED_armature_deselect_all(obedit);
+ arm->act_edbone = newbone;
+ newbone->flag |= BONE_TIPSEL;
+ }
/* updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POSE, obedit);
@@ -1223,13 +1234,21 @@ void ARMATURE_OT_split(wmOperatorType *ot)
/* ********************************* Delete ******************************* */
+static bool armature_delete_ebone_cb(const char *bone_name, void *arm_p)
+{
+ bArmature *arm = arm_p;
+ EditBone *ebone;
+
+ ebone = ED_armature_bone_find_name(arm->edbo, bone_name);
+ return (ebone && (ebone->flag & BONE_SELECTED) && (arm->layer & ebone->layer));
+}
+
/* previously delete_armature */
/* only editmode! */
static int armature_delete_selected_exec(bContext *C, wmOperator *UNUSED(op))
{
bArmature *arm;
EditBone *curBone, *ebone_next;
- bConstraint *con;
Object *obedit = CTX_data_edit_object(C); // XXX get from context
bool changed = false;
arm = obedit->data;
@@ -1240,48 +1259,8 @@ static int armature_delete_selected_exec(bContext *C, wmOperator *UNUSED(op))
armature_select_mirrored(arm);
- /* First erase any associated pose channel */
- if (obedit->pose) {
- bPoseChannel *pchan, *pchan_next;
- for (pchan = obedit->pose->chanbase.first; pchan; pchan = pchan_next) {
- pchan_next = pchan->next;
- curBone = ED_armature_bone_find_name(arm->edbo, pchan->name);
-
- if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
- BKE_pose_channel_free(pchan);
- BKE_pose_channels_hash_free(obedit->pose);
- BLI_freelinkN(&obedit->pose->chanbase, pchan);
- }
- else {
- for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
-
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(con, &targets);
-
- for (ct = targets.first; ct; ct = ct->next) {
- if (ct->tar == obedit) {
- if (ct->subtarget[0]) {
- curBone = ED_armature_bone_find_name(arm->edbo, ct->subtarget);
- if (curBone && (curBone->flag & BONE_SELECTED) && (arm->layer & curBone->layer)) {
- con->flag |= CONSTRAINT_DISABLE;
- ct->subtarget[0] = 0;
- }
- }
- }
- }
-
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(con, &targets, 0);
- }
- }
- }
- }
- }
-
-
+ BKE_pose_channels_remove(obedit, armature_delete_ebone_cb, arm);
+
for (curBone = arm->edbo->first; curBone; curBone = ebone_next) {
ebone_next = curBone->next;
if (arm->layer & curBone->layer) {
@@ -1319,6 +1298,170 @@ void ARMATURE_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+static bool armature_dissolve_ebone_cb(const char *bone_name, void *arm_p)
+{
+ bArmature *arm = arm_p;
+ EditBone *ebone;
+
+ ebone = ED_armature_bone_find_name(arm->edbo, bone_name);
+ return (ebone && (ebone->flag & BONE_DONE));
+}
+
+static int armature_dissolve_selected_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ bArmature *arm;
+ EditBone *ebone, *ebone_next;
+ Object *obedit = CTX_data_edit_object(C);
+ bool changed = false;
+
+ /* store for mirror */
+ GHash *ebone_flag_orig = NULL;
+ int ebone_num = 0;
+
+ arm = obedit->data;
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ ebone->temp.p = NULL;
+ ebone->flag &= ~BONE_DONE;
+ ebone_num++;
+ }
+
+ if (arm->flag & ARM_MIRROR_EDIT) {
+ GHashIterator gh_iter;
+
+ ebone_flag_orig = BLI_ghash_ptr_new_ex(__func__, ebone_num);
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ union { int flag; void *p; } val = {0};
+ val.flag = ebone->flag;
+ BLI_ghash_insert(ebone_flag_orig, ebone, val.p);
+ }
+
+ armature_select_mirrored_ex(arm, BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL);
+
+ GHASH_ITER (gh_iter, ebone_flag_orig) {
+ union { int flag; void *p; } *val_p = (void *)BLI_ghashIterator_getValue_p(&gh_iter);
+ ebone = BLI_ghashIterator_getKey(&gh_iter);
+ val_p->flag = ebone->flag & ~val_p->flag;
+ }
+ }
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (ebone->parent && ebone->flag & BONE_CONNECTED) {
+ if (ebone->parent->temp.ebone == ebone->parent) {
+ /* ignore */
+ }
+ else if (ebone->parent->temp.ebone) {
+ /* set ignored */
+ ebone->parent->temp.ebone = ebone->parent;
+ }
+ else {
+ /* set child */
+ ebone->parent->temp.ebone = ebone;
+ }
+ }
+ }
+
+ /* cleanup multiple used bones */
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (ebone->temp.ebone == ebone) {
+ ebone->temp.ebone = NULL;
+ }
+ }
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ /* break connections for unseen bones */
+ if (((arm->layer & ebone->layer) &&
+ ((ED_armature_ebone_selectflag_get(ebone) & (BONE_TIPSEL | BONE_SELECTED)))) == 0)
+ {
+ ebone->temp.ebone = NULL;
+ }
+
+ if (((arm->layer & ebone->layer) &&
+ ((ED_armature_ebone_selectflag_get(ebone) & (BONE_ROOTSEL | BONE_SELECTED)))) == 0)
+ {
+ if (ebone->parent && (ebone->flag & BONE_CONNECTED)) {
+ ebone->parent->temp.ebone = NULL;
+ }
+
+ }
+ }
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+
+ if (ebone->parent &&
+ (ebone->parent->temp.ebone == ebone))
+ {
+ ebone->flag |= BONE_DONE;
+ }
+ }
+
+ BKE_pose_channels_remove(obedit, armature_dissolve_ebone_cb, arm);
+
+ for (ebone = arm->edbo->first; ebone; ebone = ebone_next) {
+ ebone_next = ebone->next;
+
+ if (ebone->flag & BONE_DONE) {
+ copy_v3_v3(ebone->parent->tail, ebone->tail);
+ ebone->parent->rad_tail = ebone->rad_tail;
+
+ ED_armature_edit_bone_remove(arm, ebone);
+ changed = true;
+ }
+ }
+
+ if (changed) {
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ if (ebone->parent &&
+ ebone->parent->temp.ebone &&
+ (ebone->flag & BONE_CONNECTED) == 0)
+ {
+ ebone->flag |= BONE_CONNECTED;
+ ebone->rad_head = ebone->parent->rad_head;
+ }
+ }
+
+ if (arm->flag & ARM_MIRROR_EDIT) {
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ union { int flag; void *p; } *val_p = (void *)BLI_ghash_lookup_p(ebone_flag_orig, ebone);
+ if (val_p && val_p->flag) {
+ ebone->flag &= ~val_p->flag;
+ }
+ }
+ }
+ }
+
+ if (arm->flag & ARM_MIRROR_EDIT) {
+ BLI_ghash_free(ebone_flag_orig, NULL, NULL);
+ }
+
+ if (!changed) {
+ return OPERATOR_CANCELLED;
+ }
+
+ ED_armature_sync_selection(arm->edbo);
+
+ WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, obedit);
+
+ return OPERATOR_FINISHED;
+}
+
+void ARMATURE_OT_dissolve(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Dissolve Selected Bone(s)";
+ ot->idname = "ARMATURE_OT_dissolve";
+ ot->description = "Dissolve selected bones from the armature";
+
+ /* api callbacks */
+ ot->exec = armature_dissolve_selected_exec;
+ ot->poll = ED_operator_editarmature;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+
+
/* ********************************* Show/Hide ******************************* */
static int armature_hide_exec(bContext *C, wmOperator *op)
diff --git a/source/blender/editors/armature/armature_intern.h b/source/blender/editors/armature/armature_intern.h
index 2c64c9aa345..2968851f2eb 100644
--- a/source/blender/editors/armature/armature_intern.h
+++ b/source/blender/editors/armature/armature_intern.h
@@ -71,7 +71,9 @@ void ARMATURE_OT_select_similar(struct wmOperatorType *ot);
void ARMATURE_OT_shortest_path_pick(struct wmOperatorType *ot);
void ARMATURE_OT_delete(struct wmOperatorType *ot);
+void ARMATURE_OT_dissolve(struct wmOperatorType *ot);
void ARMATURE_OT_duplicate(struct wmOperatorType *ot);
+void ARMATURE_OT_symmetrize(struct wmOperatorType *ot);
void ARMATURE_OT_extrude(struct wmOperatorType *ot);
void ARMATURE_OT_hide(struct wmOperatorType *ot);
void ARMATURE_OT_reveal(struct wmOperatorType *ot);
@@ -233,6 +235,7 @@ EditBone *add_points_bone(struct Object *obedit, float head[3], float tail[3]);
void bone_free(struct bArmature *arm, struct EditBone *bone);
void armature_tag_select_mirrored(struct bArmature *arm);
+void armature_select_mirrored_ex(struct bArmature *arm, const int flag);
void armature_select_mirrored(struct bArmature *arm);
void armature_tag_unselect(struct bArmature *arm);
diff --git a/source/blender/editors/armature/armature_naming.c b/source/blender/editors/armature/armature_naming.c
index a8b5f888597..eedff896315 100644
--- a/source/blender/editors/armature/armature_naming.c
+++ b/source/blender/editors/armature/armature_naming.c
@@ -104,7 +104,7 @@ static void constraint_bone_name_fix(Object *ob, ListBase *conlist, const char *
bConstraintTarget *ct;
for (curcon = conlist->first; curcon; curcon = curcon->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
ListBase targets = {NULL, NULL};
/* constraint targets */
@@ -270,7 +270,7 @@ void ED_armature_bone_rename(bArmature *arm, const char *oldnamep, const char *n
// XXX: the ID here is for armatures, but most bone drivers are actually on the object instead...
{
- BKE_all_animdata_fix_paths_rename(&arm->id, "pose.bones", oldname, newname);
+ BKE_animdata_fix_paths_rename_all(&arm->id, "pose.bones", oldname, newname);
}
/* correct view locking */
diff --git a/source/blender/editors/armature/armature_ops.c b/source/blender/editors/armature/armature_ops.c
index c80953d6737..e7f036f6911 100644
--- a/source/blender/editors/armature/armature_ops.c
+++ b/source/blender/editors/armature/armature_ops.c
@@ -65,7 +65,9 @@ void ED_operatortypes_armature(void)
WM_operatortype_append(ARMATURE_OT_shortest_path_pick);
WM_operatortype_append(ARMATURE_OT_delete);
+ WM_operatortype_append(ARMATURE_OT_dissolve);
WM_operatortype_append(ARMATURE_OT_duplicate);
+ WM_operatortype_append(ARMATURE_OT_symmetrize);
WM_operatortype_append(ARMATURE_OT_extrude);
WM_operatortype_append(ARMATURE_OT_hide);
WM_operatortype_append(ARMATURE_OT_reveal);
@@ -265,8 +267,9 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_shortest_path_pick", SELECTMOUSE, KM_PRESS, KM_CTRL, 0);
- WM_keymap_add_item(keymap, "ARMATURE_OT_delete", XKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ARMATURE_OT_delete", DELKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_armature_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_edit_armature_delete", DELKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ARMATURE_OT_dissolve", XKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_move", EKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_extrude_forked", EKEY, KM_PRESS, KM_SHIFT, 0);
@@ -275,7 +278,7 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ARMATURE_OT_merge", MKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "ARMATURE_OT_split", YKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ARMATURE_OT_separate", PKEY, KM_PRESS, KM_CTRL | KM_ALT, 0);
+ WM_keymap_add_item(keymap, "ARMATURE_OT_separate", PKEY, KM_PRESS, 0, 0);
/* set flags */
WM_keymap_add_menu(keymap, "VIEW3D_MT_bone_options_toggle", WKEY, KM_PRESS, KM_SHIFT, 0);
@@ -411,5 +414,6 @@ void ED_keymap_armature(wmKeyConfig *keyconf)
/* menus */
WM_keymap_add_menu(keymap, "VIEW3D_MT_pose_specials", WKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "VIEW3D_MT_pose_propagate", PKEY, KM_PRESS, KM_ALT, 0);
}
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 53989dd783c..8cda6f6db77 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -78,7 +78,7 @@ static void joined_armature_fix_links_constraints(
bConstraint *con;
for (con = lb->first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -380,7 +380,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
if (base->object->adt) {
if (ob->adt == NULL) {
/* no animdata, so just use a copy of the whole thing */
- ob->adt = BKE_copy_animdata(base->object->adt, false);
+ ob->adt = BKE_animdata_copy(base->object->adt, false);
}
else {
/* merge in data - we'll fix the drivers manually */
@@ -391,7 +391,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
if (curarm->adt) {
if (arm->adt == NULL) {
/* no animdata, so just use a copy of the whole thing */
- arm->adt = BKE_copy_animdata(curarm->adt, false);
+ arm->adt = BKE_animdata_copy(curarm->adt, false);
}
else {
/* merge in data - we'll fix the drivers manually */
@@ -435,7 +435,7 @@ static void separated_armature_fix_links(Object *origArm, Object *newArm)
if (ob->type == OB_ARMATURE) {
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -473,7 +473,7 @@ static void separated_armature_fix_links(Object *origArm, Object *newArm)
/* fix object-level constraints */
if (ob != origArm) {
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -548,7 +548,7 @@ static void separate_armature_bones(Object *ob, short sel)
for (ebo = arm->edbo->first; ebo; ebo = ebo->next) {
if (ebo->parent == curbone) {
ebo->parent = NULL;
- ebo->temp = NULL; /* this is needed to prevent random crashes with in ED_armature_from_edit */
+ ebo->temp.p = NULL; /* this is needed to prevent random crashes with in ED_armature_from_edit */
ebo->flag &= ~BONE_CONNECTED;
}
}
@@ -641,6 +641,9 @@ static int separate_armature_exec(bContext *C, wmOperator *op)
ED_armature_to_edit(obedit->data);
+ /* parents tips remain selected when connected children are removed. */
+ ED_armature_deselect_all(obedit);
+
BKE_report(op->reports, RPT_INFO, "Separated bones");
/* note, notifier might evolve */
@@ -660,6 +663,7 @@ void ARMATURE_OT_separate(wmOperatorType *ot)
ot->description = "Isolate selected bones into a separate armature";
/* callbacks */
+ ot->invoke = WM_operator_confirm;
ot->exec = separate_armature_exec;
ot->poll = ED_operator_editarmature;
diff --git a/source/blender/editors/armature/armature_select.c b/source/blender/editors/armature/armature_select.c
index 581dd00e285..5aa2c628252 100644
--- a/source/blender/editors/armature/armature_select.c
+++ b/source/blender/editors/armature/armature_select.c
@@ -54,9 +54,9 @@
#include "armature_intern.h"
-/* utility macros fro storing a temp int in the bone (selection flag) */
-#define EBONE_PREV_FLAG_GET(ebone) ((void)0, (GET_INT_FROM_POINTER((ebone)->temp)))
-#define EBONE_PREV_FLAG_SET(ebone, val) ((ebone)->temp = SET_INT_IN_POINTER(val))
+/* utility macros for storing a temp int in the bone (selection flag) */
+#define EBONE_PREV_FLAG_GET(ebone) ((void)0, (ebone)->temp.i)
+#define EBONE_PREV_FLAG_SET(ebone, val) ((ebone)->temp.i = val)
/* **************** PoseMode & EditMode Selection Buffer Queries *************************** */
@@ -388,61 +388,14 @@ static EditBone *get_nearest_editbonepoint(ViewContext *vc, const int mval[2],
return NULL;
}
-
-
-/* toggle==0: deselect
- * toggle==1: swap (based on test)
- * toggle==2: swap (no test), CURRENTLY UNUSED
- */
-void ED_armature_deselect_all(Object *obedit, int toggle)
+void ED_armature_deselect_all(Object *obedit)
{
bArmature *arm = obedit->data;
- EditBone *eBone;
- int sel = 1;
-
- if (toggle == 1) {
- /* Determine if there are any selected bones
- * and therefore whether we are selecting or deselecting */
- for (eBone = arm->edbo->first; eBone; eBone = eBone->next) {
- // if (arm->layer & eBone->layer) {
- if (eBone->flag & (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL)) {
- sel = 0;
- break;
- }
- // }
- }
- }
- else {
- sel = toggle;
- }
+ EditBone *ebone;
- /* Set the flags */
- for (eBone = arm->edbo->first; eBone; eBone = eBone->next) {
- if (sel == 2) {
- /* invert selection of bone */
- if (EBONE_VISIBLE(arm, eBone)) {
- eBone->flag ^= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- if (arm->act_edbone == eBone)
- arm->act_edbone = NULL;
- }
- }
- else if (sel == 1) {
- /* select bone */
- if (EBONE_VISIBLE(arm, eBone)) {
- eBone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- if (eBone->parent)
- eBone->parent->flag |= (BONE_TIPSEL);
- }
- }
- else {
- /* deselect bone */
- eBone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- if (arm->act_edbone == eBone)
- arm->act_edbone = NULL;
- }
+ for (ebone = arm->edbo->first; ebone; ebone = ebone->next) {
+ ebone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
}
-
- ED_armature_sync_selection(arm->edbo);
}
void ED_armature_deselect_all_visible(Object *obedit)
@@ -489,8 +442,9 @@ bool mouse_armature(bContext *C, const int mval[2], bool extend, bool deselect,
nearBone = get_nearest_editbonepoint(&vc, mval, arm->edbo, 1, &selmask);
if (nearBone) {
- if (!extend && !deselect && !toggle)
- ED_armature_deselect_all(obedit, 0);
+ if (!extend && !deselect && !toggle) {
+ ED_armature_deselect_all(obedit);
+ }
/* by definition the non-root connected bones have no root point drawn,
* so a root selection needs to be delivered to the parent tip */
@@ -731,7 +685,7 @@ static void armature_select_more_less(Object *ob, bool more)
}
}
}
- ebone->temp = NULL;
+ ebone->temp.p = NULL;
}
ED_armature_sync_selection(arm->edbo);
@@ -962,75 +916,78 @@ void ARMATURE_OT_select_similar(wmOperatorType *ot)
/* ********************* select hierarchy operator ************** */
-/* Get the first available child of an editbone */
-static EditBone *editbone_get_child(bArmature *arm, EditBone *pabone, short use_visibility)
-{
- EditBone *curbone, *chbone = NULL;
-
- for (curbone = arm->edbo->first; curbone; curbone = curbone->next) {
- if (curbone->parent == pabone) {
- if (use_visibility) {
- if ((arm->layer & curbone->layer) && !(pabone->flag & BONE_HIDDEN_A)) {
- chbone = curbone;
- }
- }
- else
- chbone = curbone;
- }
- }
-
- return chbone;
-}
-
static int armature_select_hierarchy_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
Object *ob;
bArmature *arm;
- EditBone *curbone, *pabone, *chbone;
+ EditBone *ebone_active;
int direction = RNA_enum_get(op->ptr, "direction");
const bool add_to_sel = RNA_boolean_get(op->ptr, "extend");
+ bool changed = false;
ob = obedit;
arm = (bArmature *)ob->data;
-
- for (curbone = arm->edbo->first; curbone; curbone = curbone->next) {
- /* only work on bone if it is visible and its selection can change */
- if (EBONE_SELECTABLE(arm, curbone)) {
- if (curbone == arm->act_edbone) {
- if (direction == BONE_SELECT_PARENT) {
- if (curbone->parent == NULL) continue;
- else pabone = curbone->parent;
-
- if (EBONE_VISIBLE(arm, pabone)) {
- pabone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- arm->act_edbone = pabone;
- if (pabone->parent) pabone->parent->flag |= BONE_TIPSEL;
-
- if (!add_to_sel) curbone->flag &= ~(BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- break;
- }
-
+
+ ebone_active = arm->act_edbone;
+ if (ebone_active == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (direction == BONE_SELECT_PARENT) {
+ if (ebone_active->parent) {
+ EditBone *ebone_parent;
+
+ ebone_parent = ebone_active->parent;
+
+ if (EBONE_SELECTABLE(arm, ebone_parent)) {
+ arm->act_edbone = ebone_parent;
+
+ if (!add_to_sel) {
+ ED_armature_ebone_select_set(ebone_active, false);
}
- else { // BONE_SELECT_CHILD
- chbone = editbone_get_child(arm, curbone, 1);
- if (chbone == NULL) continue;
-
- if (EBONE_SELECTABLE(arm, chbone)) {
- chbone->flag |= (BONE_SELECTED | BONE_TIPSEL | BONE_ROOTSEL);
- arm->act_edbone = chbone;
-
- if (!add_to_sel) {
- curbone->flag &= ~(BONE_SELECTED | BONE_ROOTSEL);
- if (curbone->parent) curbone->parent->flag &= ~BONE_TIPSEL;
+ ED_armature_ebone_select_set(ebone_parent, true);
+
+ changed = true;
+ }
+ }
+
+ }
+ else { /* BONE_SELECT_CHILD */
+ EditBone *ebone_iter, *ebone_child = NULL;
+ int pass;
+
+ /* first pass, only connected bones (the logical direct child) */
+ for (pass = 0; pass < 2 && (ebone_child == NULL); pass++) {
+ for (ebone_iter = arm->edbo->first; ebone_iter; ebone_iter = ebone_iter->next) {
+ /* possible we have multiple children, some invisible */
+ if (EBONE_SELECTABLE(arm, ebone_iter)) {
+ if (ebone_iter->parent == ebone_active) {
+ if ((pass == 1) || (ebone_iter->flag & BONE_CONNECTED)) {
+ ebone_child = ebone_iter;
+ break;
}
- break;
}
}
}
}
+
+ if (ebone_child) {
+ arm->act_edbone = ebone_child;
+
+ if (!add_to_sel) {
+ ED_armature_ebone_select_set(ebone_active, false);
+ }
+ ED_armature_ebone_select_set(ebone_child, true);
+
+ changed = true;
+ }
}
+ if (changed == false) {
+ return OPERATOR_CANCELLED;
+ }
+
ED_armature_sync_selection(arm->edbo);
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
diff --git a/source/blender/editors/armature/armature_utils.c b/source/blender/editors/armature/armature_utils.c
index 97f69d86aee..09284860ec4 100644
--- a/source/blender/editors/armature/armature_utils.c
+++ b/source/blender/editors/armature/armature_utils.c
@@ -276,18 +276,19 @@ EditBone *ED_armature_bone_get_mirrored(const ListBase *edbo, EditBone *ebo)
/* helper function for tools to work on mirrored parts.
* it leaves mirrored bones selected then too, which is a good indication of what happened */
-void armature_select_mirrored(bArmature *arm)
+void armature_select_mirrored_ex(bArmature *arm, const int flag)
{
+ BLI_assert((flag & ~(BONE_SELECTED | BONE_ROOTSEL | BONE_TIPSEL)) == 0);
/* Select mirrored bones */
if (arm->flag & ARM_MIRROR_EDIT) {
EditBone *curBone, *ebone_mirr;
for (curBone = arm->edbo->first; curBone; curBone = curBone->next) {
if (arm->layer & curBone->layer) {
- if (curBone->flag & BONE_SELECTED) {
+ if (curBone->flag & flag) {
ebone_mirr = ED_armature_bone_get_mirrored(arm->edbo, curBone);
if (ebone_mirr)
- ebone_mirr->flag |= BONE_SELECTED;
+ ebone_mirr->flag |= (curBone->flag & flag);
}
}
}
@@ -295,6 +296,11 @@ void armature_select_mirrored(bArmature *arm)
}
+void armature_select_mirrored(bArmature *arm)
+{
+ armature_select_mirrored_ex(arm, BONE_SELECTED);
+}
+
void armature_tag_select_mirrored(bArmature *arm)
{
EditBone *curBone;
@@ -488,7 +494,7 @@ static void fix_bonelist_roll(ListBase *bonelist, ListBase *editbonelist)
/* Find the associated editbone */
for (ebone = editbonelist->first; ebone; ebone = ebone->next)
- if ((Bone *)ebone->temp == curBone)
+ if (ebone->temp.bone == curBone)
break;
if (ebone) {
@@ -548,7 +554,7 @@ void ED_armature_from_edit(bArmature *arm)
/* Copy the bones from the editData into the armature */
for (eBone = arm->edbo->first; eBone; eBone = eBone->next) {
newBone = MEM_callocN(sizeof(Bone), "bone");
- eBone->temp = newBone; /* Associate the real Bones with the EditBones */
+ eBone->temp.bone = newBone; /* Associate the real Bones with the EditBones */
BLI_strncpy(newBone->name, eBone->name, sizeof(newBone->name));
copy_v3_v3(newBone->arm_head, eBone->head);
@@ -584,9 +590,9 @@ void ED_armature_from_edit(bArmature *arm)
/* Fix parenting in a separate pass to ensure ebone->bone connections
* are valid at this point */
for (eBone = arm->edbo->first; eBone; eBone = eBone->next) {
- newBone = (Bone *)eBone->temp;
+ newBone = eBone->temp.bone;
if (eBone->parent) {
- newBone->parent = (Bone *)eBone->parent->temp;
+ newBone->parent = eBone->parent->temp.bone;
BLI_addtail(&newBone->parent->childbase, newBone);
{
@@ -695,24 +701,24 @@ static void ED_armature_ebone_listbase_copy(ListBase *lb_dst, ListBase *lb_src)
if (ebone_dst->prop) {
ebone_dst->prop = IDP_CopyProperty(ebone_dst->prop);
}
- ebone_src->temp = ebone_dst;
+ ebone_src->temp.ebone = ebone_dst;
BLI_addtail(lb_dst, ebone_dst);
}
/* set pointers */
for (ebone_dst = lb_dst->first; ebone_dst; ebone_dst = ebone_dst->next) {
if (ebone_dst->parent) {
- ebone_dst->parent = ebone_dst->parent->temp;
+ ebone_dst->parent = ebone_dst->parent->temp.ebone;
}
}
}
-static void ED_armature_ebone_listbase_temp_clear(ListBase *lb)
+void ED_armature_ebone_listbase_temp_clear(ListBase *lb)
{
EditBone *ebone;
/* be sure they don't hang ever */
for (ebone = lb->first; ebone; ebone = ebone->next) {
- ebone->temp = NULL;
+ ebone->temp.p = NULL;
}
}
@@ -733,7 +739,7 @@ static void undoBones_to_editBones(void *uarmv, void *armv, void *UNUSED(data))
/* active bone */
if (uarm->act_edbone) {
ebone = uarm->act_edbone;
- arm->act_edbone = ebone->temp;
+ arm->act_edbone = ebone->temp.ebone;
}
else {
arm->act_edbone = NULL;
@@ -755,7 +761,7 @@ static void *editBones_to_undoBones(void *armv, void *UNUSED(obdata))
/* active bone */
if (arm->act_edbone) {
ebone = arm->act_edbone;
- uarm->act_edbone = ebone->temp;
+ uarm->act_edbone = ebone->temp.ebone;
}
ED_armature_ebone_listbase_temp_clear(&uarm->lb);
diff --git a/source/blender/editors/armature/editarmature_retarget.c b/source/blender/editors/armature/editarmature_retarget.c
index 5376fc8c79b..2235f9f92cc 100644
--- a/source/blender/editors/armature/editarmature_retarget.c
+++ b/source/blender/editors/armature/editarmature_retarget.c
@@ -707,7 +707,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -832,7 +832,7 @@ static void RIG_reconnectControlBones(RigGraph *rg)
/* DO SOME MAGIC HERE */
for (pchan = rg->ob->pose->chanbase.first; pchan; pchan = pchan->next) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
diff --git a/source/blender/editors/armature/meshlaplacian.c b/source/blender/editors/armature/meshlaplacian.c
index b7d14e089cf..c630ea6478a 100644
--- a/source/blender/editors/armature/meshlaplacian.c
+++ b/source/blender/editors/armature/meshlaplacian.c
@@ -127,12 +127,12 @@ struct LaplacianSystem {
static void laplacian_increase_edge_count(EdgeHash *edgehash, int v1, int v2)
{
- void **p = BLI_edgehash_lookup_p(edgehash, v1, v2);
+ void **p;
- if (p)
+ if (BLI_edgehash_ensure_p(edgehash, v1, v2, &p))
*p = (void *)((intptr_t)*p + (intptr_t)1);
else
- BLI_edgehash_insert(edgehash, v1, v2, (void *)(intptr_t)1);
+ *p = (void *)((intptr_t)1);
}
static int laplacian_edge_count(EdgeHash *edgehash, int v1, int v2)
@@ -1719,7 +1719,7 @@ static void meshdeform_matrix_solve(MeshDeformModifierData *mmd, MeshDeformBind
/* sanity check */
for (b = 0; b < mdb->size3; b++)
if (mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR)
- if (fabs(mdb->totalphi[b] - 1.0f) > 1e-4)
+ if (fabsf(mdb->totalphi[b] - 1.0f) > 1e-4f)
printf("totalphi deficiency [%s|%d] %d: %.10f\n",
(mdb->tag[b] == MESHDEFORM_TAG_INTERIOR) ? "interior" : "boundary", mdb->semibound[b], mdb->varidx[b], mdb->totalphi[b]);
#endif
diff --git a/source/blender/editors/armature/meshlaplacian.h b/source/blender/editors/armature/meshlaplacian.h
index 820aedc5467..1412136c1a8 100644
--- a/source/blender/editors/armature/meshlaplacian.h
+++ b/source/blender/editors/armature/meshlaplacian.h
@@ -29,11 +29,9 @@
//#define RIGID_DEFORM
-struct Scene;
struct Object;
struct Mesh;
struct bDeformGroup;
-struct MeshDeformModifierData;
#ifdef RIGID_DEFORM
struct EditMesh;
diff --git a/source/blender/editors/armature/pose_edit.c b/source/blender/editors/armature/pose_edit.c
index 549a3854bac..e87c324d7ec 100644
--- a/source/blender/editors/armature/pose_edit.c
+++ b/source/blender/editors/armature/pose_edit.c
@@ -436,7 +436,7 @@ static void pose_copy_menu(Scene *scene)
pchan->constflag |= pchanact->constflag;
if (ob->pose)
- ob->pose->flag |= POSE_RECALC;
+ BKE_pose_tag_recalc(bmain, ob->pose);
}
break;
case 6: /* Transform Locks */
@@ -550,7 +550,7 @@ static void pose_copy_menu(Scene *scene)
BKE_pose_update_constraint_flags(ob->pose); /* we could work out the flags but its simpler to do this */
if (ob->pose)
- ob->pose->flag |= POSE_RECALC;
+ BKE_pose_tag_recalc(bmain, ob->pose);
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA); // and all its relations
@@ -862,7 +862,7 @@ static int pose_bone_layers_invoke(bContext *C, wmOperator *op, const wmEvent *e
/* loop over the bits for this pchan's layers, adding layers where they're needed */
for (bit = 0; bit < 32; bit++) {
- layers[bit] = (pchan->bone->layer & (1 << bit)) != 0;
+ layers[bit] = (pchan->bone->layer & (1u << bit)) != 0;
}
}
CTX_DATA_END;
@@ -936,8 +936,9 @@ static int armature_bone_layers_invoke(bContext *C, wmOperator *op, const wmEven
/* loop over the bits for this pchan's layers, adding layers where they're needed */
for (bit = 0; bit < 32; bit++) {
- if (ebone->layer & (1 << bit))
+ if (ebone->layer & (1u << bit)) {
layers[bit] = 1;
+ }
}
}
CTX_DATA_END;
diff --git a/source/blender/editors/armature/pose_group.c b/source/blender/editors/armature/pose_group.c
index 413a74d24b5..4d9df06f33f 100644
--- a/source/blender/editors/armature/pose_group.c
+++ b/source/blender/editors/armature/pose_group.c
@@ -130,6 +130,7 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, const wmEvent *U
{
Object *ob = ED_pose_object_from_context(C);
bPose *pose;
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "type");
uiPopupMenu *pup;
uiLayout *layout;
@@ -140,6 +141,17 @@ static int pose_groups_menu_invoke(bContext *C, wmOperator *op, const wmEvent *U
if (ELEM(NULL, ob, ob->pose))
return OPERATOR_CANCELLED;
pose = ob->pose;
+
+ /* If group index is set, try to use it! */
+ if (RNA_property_is_set(op->ptr, prop)) {
+ const int num_groups = BLI_listbase_count(&pose->agroups);
+ const int group = RNA_property_int_get(op->ptr, prop);
+
+ /* just use the active group index, and call the exec callback for the calling operator */
+ if (group > 0 && group <= num_groups) {
+ return op->type->exec(C, op);
+ }
+ }
/* if there's no active group (or active is invalid), create a new menu to find it */
if (pose->active_group <= 0) {
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index 5d5a9bf363c..44470c1f827 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -62,7 +62,7 @@
#include "armature_intern.h"
-/* utility macros fro storing a temp int in the bone (selection flag) */
+/* utility macros for storing a temp int in the bone (selection flag) */
#define PBONE_PREV_FLAG_GET(pchan) ((void)0, (GET_INT_FROM_POINTER((pchan)->temp)))
#define PBONE_PREV_FLAG_SET(pchan, val) ((pchan)->temp = SET_INT_IN_POINTER(val))
@@ -458,7 +458,7 @@ static int pose_select_constraint_target_exec(bContext *C, wmOperator *UNUSED(op
{
if (pchan->bone->flag & BONE_SELECTED) {
for (con = pchan->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
@@ -518,71 +518,67 @@ static int pose_select_hierarchy_exec(bContext *C, wmOperator *op)
{
Object *ob = BKE_object_pose_armature_get(CTX_data_active_object(C));
bArmature *arm = ob->data;
- Bone *curbone, *pabone, *chbone;
+ bPoseChannel *pchan_act;
int direction = RNA_enum_get(op->ptr, "direction");
const bool add_to_sel = RNA_boolean_get(op->ptr, "extend");
- bool found = false;
+ bool changed = false;
- CTX_DATA_BEGIN (C, bPoseChannel *, pchan, visible_pose_bones)
- {
- curbone = pchan->bone;
-
- if ((curbone->flag & BONE_UNSELECTABLE) == 0) {
- if (curbone == arm->act_bone) {
- if (direction == BONE_SELECT_PARENT) {
- if (pchan->parent == NULL) continue;
- else pabone = pchan->parent->bone;
-
- if (PBONE_SELECTABLE(arm, pabone)) {
- if (!add_to_sel) curbone->flag &= ~BONE_SELECTED;
- pabone->flag |= BONE_SELECTED;
- arm->act_bone = pabone;
-
- found = 1;
- break;
- }
+ pchan_act = BKE_pose_channel_active(ob);
+ if (pchan_act == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (direction == BONE_SELECT_PARENT) {
+ if (pchan_act->parent) {
+ Bone *bone_parent;
+ bone_parent = pchan_act->parent->bone;
+
+ if (PBONE_SELECTABLE(arm, bone_parent)) {
+ if (!add_to_sel) {
+ pchan_act->bone->flag &= ~BONE_SELECTED;
}
- else { /* direction == BONE_SELECT_CHILD */
- /* the child member is only assigned to connected bones, see [#30340] */
-#if 0
- if (pchan->child == NULL) continue;
- else chbone = pchan->child->bone;
-#else
- /* instead. find _any_ visible child bone, using the first one is a little arbitrary - campbell */
- chbone = pchan->child ? pchan->child->bone : NULL;
- if (chbone == NULL) {
- bPoseChannel *pchan_child;
-
- for (pchan_child = ob->pose->chanbase.first; pchan_child; pchan_child = pchan_child->next) {
- /* possible we have multiple children, some invisible */
- if (PBONE_SELECTABLE(arm, pchan_child->bone)) {
- if (pchan_child->parent == pchan) {
- chbone = pchan_child->bone;
- break;
- }
- }
- }
- }
+ bone_parent->flag |= BONE_SELECTED;
+ arm->act_bone = bone_parent;
- if (chbone == NULL) continue;
-#endif
-
- if (PBONE_SELECTABLE(arm, chbone)) {
- if (!add_to_sel) curbone->flag &= ~BONE_SELECTED;
- chbone->flag |= BONE_SELECTED;
- arm->act_bone = chbone;
-
- found = 1;
- break;
+ changed = true;
+ }
+ }
+ }
+ else { /* direction == BONE_SELECT_CHILD */
+ bPoseChannel *pchan_iter;
+ Bone *bone_child = NULL;
+ int pass;
+
+ /* first pass, only connected bones (the logical direct child) */
+ for (pass = 0; pass < 2 && (bone_child == NULL); pass++) {
+ for (pchan_iter = ob->pose->chanbase.first; pchan_iter; pchan_iter = pchan_iter->next) {
+ /* possible we have multiple children, some invisible */
+ if (PBONE_SELECTABLE(arm, pchan_iter->bone)) {
+ if (pchan_iter->parent == pchan_act) {
+ if ((pass == 1) || (pchan_iter->bone->flag & BONE_CONNECTED)) {
+ bone_child = pchan_iter->bone;
+ break;
+ }
}
}
}
}
+
+ if (bone_child) {
+ arm->act_bone = bone_child;
+
+ if (!add_to_sel) {
+ pchan_act->bone->flag &= ~BONE_SELECTED;
+ }
+ bone_child->flag |= BONE_SELECTED;
+
+ changed = true;
+ }
}
- CTX_DATA_END;
- if (found == 0)
+ if (changed == false) {
return OPERATOR_CANCELLED;
+ }
/* updates */
WM_event_add_notifier(C, NC_OBJECT | ND_BONE_SELECT, ob);
@@ -825,7 +821,7 @@ static int pose_select_grouped_exec(bContext *C, wmOperator *op)
break;
default:
- printf("pose_select_grouped() - Unknown selection type %d\n", type);
+ printf("pose_select_grouped() - Unknown selection type %u\n", type);
break;
}
diff --git a/source/blender/editors/armature/pose_slide.c b/source/blender/editors/armature/pose_slide.c
index 5f9f24d23a4..d583fd864b0 100644
--- a/source/blender/editors/armature/pose_slide.c
+++ b/source/blender/editors/armature/pose_slide.c
@@ -43,6 +43,7 @@
#include "BKE_context.h"
#include "BKE_object.h"
#include "BKE_report.h"
+#include "BKE_unit.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -53,6 +54,7 @@
#include "ED_armature.h"
#include "ED_keyframes_draw.h"
#include "ED_markers.h"
+#include "ED_numinput.h"
#include "ED_screen.h"
#include "armature_intern.h"
@@ -98,6 +100,8 @@ typedef struct tPoseSlideOp {
int flag; /* unused for now, but can later get used for storing runtime settings.... */
float percentage; /* 0-1 value for determining the influence of whatever is relevant */
+
+ NumInput num; /* numeric input */
} tPoseSlideOp;
/* Pose Sliding Modes */
@@ -154,6 +158,12 @@ static int pose_slide_init(bContext *C, wmOperator *op, short mode)
*/
BLI_dlrbTree_init(&pso->keys);
+ /* initialise numeric input */
+ initNumInput(&pso->num);
+ pso->num.idx_max = 0; /* one axis */
+ pso->num.val_flag[0] |= NUM_NO_NEGATIVE;
+ pso->num.unit_type[0] = B_UNIT_NONE; /* percentages don't have any units... */
+
/* return status is whether we've got all the data we were requested to get */
return 1;
}
@@ -201,6 +211,12 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, float *val)
/* next/end */
eVal = evaluate_fcurve(fcu, (float)pso->nextFrame);
+ /* if both values are equal, don't do anything */
+ if (IS_EQF(sVal, eVal)) {
+ (*val) = sVal;
+ return;
+ }
+
/* calculate the relative weights of the endpoints */
if (pso->mode == POSESLIDE_BREAKDOWN) {
/* get weights from the percentage control */
@@ -234,7 +250,7 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, float *val)
* - perform this weighting a number of times given by the percentage...
*/
int iters = (int)ceil(10.0f * pso->percentage); /* TODO: maybe a sensitivity ctrl on top of this is needed */
-
+
while (iters-- > 0) {
(*val) = (-((sVal * w2) + (eVal * w1)) + ((*val) * 6.0f) ) / 5.0f;
}
@@ -247,7 +263,7 @@ static void pose_slide_apply_val(tPoseSlideOp *pso, FCurve *fcu, float *val)
* - perform this weighting a number of times given by the percentage...
*/
int iters = (int)ceil(10.0f * pso->percentage); /* TODO: maybe a sensitivity ctrl on top of this is needed */
-
+
while (iters-- > 0) {
(*val) = ( ((sVal * w2) + (eVal * w1)) + ((*val) * 5.0f) ) / 6.0f;
}
@@ -320,6 +336,7 @@ static void pose_slide_apply_props(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
if (prop) {
switch (RNA_property_type(prop)) {
+ /* continuous values that can be smoothly interpolated... */
case PROP_FLOAT:
{
float tval = RNA_property_float_get(&ptr, prop);
@@ -327,8 +344,6 @@ static void pose_slide_apply_props(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
RNA_property_float_set(&ptr, prop, tval);
break;
}
- case PROP_BOOLEAN:
- case PROP_ENUM:
case PROP_INT:
{
float tval = (float)RNA_property_int_get(&ptr, prop);
@@ -336,6 +351,23 @@ static void pose_slide_apply_props(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
RNA_property_int_set(&ptr, prop, (int)tval);
break;
}
+
+ /* values which can only take discrete values */
+ case PROP_BOOLEAN:
+ {
+ float tval = (float)RNA_property_boolean_get(&ptr, prop);
+ pose_slide_apply_val(pso, fcu, &tval);
+ RNA_property_boolean_set(&ptr, prop, (int)tval); // XXX: do we need threshold clamping here?
+ break;
+ }
+ case PROP_ENUM:
+ {
+ /* don't handle this case - these don't usually represent interchangeable
+ * set of values which should be interpolated between
+ */
+ break;
+ }
+
default:
/* cannot handle */
//printf("Cannot Pose Slide non-numerical property\n");
@@ -404,11 +436,11 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
}
else if (pso->mode == POSESLIDE_PUSH) {
float quat_diff[4], quat_orig[4];
-
+
/* calculate the delta transform from the previous to the current */
/* TODO: investigate ways to favour one transform more? */
sub_qt_qtqt(quat_diff, pchan->quat, quat_prev);
-
+
/* make a copy of the original rotation */
copy_qt_qt(quat_orig, pchan->quat);
@@ -418,7 +450,7 @@ static void pose_slide_apply_quat(tPoseSlideOp *pso, tPChanFCurveLink *pfl)
else {
float quat_interp[4], quat_orig[4];
int iters = (int)ceil(10.0f * pso->percentage); /* TODO: maybe a sensitivity ctrl on top of this is needed */
-
+
/* perform this blending several times until a satisfactory result is reached */
while (iters-- > 0) {
/* calculate the interpolation between the endpoints */
@@ -512,7 +544,7 @@ static void pose_slide_reset(tPoseSlideOp *pso)
/* draw percentage indicator in header */
static void pose_slide_draw_status(tPoseSlideOp *pso)
{
- char status_str[32];
+ char status_str[256];
char mode_str[32];
switch (pso->mode) {
@@ -532,7 +564,18 @@ static void pose_slide_draw_status(tPoseSlideOp *pso)
break;
}
- BLI_snprintf(status_str, sizeof(status_str), "%s: %d %%", mode_str, (int)(pso->percentage * 100.0f));
+ if (hasNumInput(&pso->num)) {
+ Scene *scene = pso->scene;
+ char str_offs[NUM_STR_REP_LEN];
+
+ outputNumInput(&pso->num, str_offs, &scene->unit);
+
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %s", mode_str, str_offs);
+ }
+ else {
+ BLI_snprintf(status_str, sizeof(status_str), "%s: %d %%", mode_str, (int)(pso->percentage * 100.0f));
+ }
+
ED_area_headerprint(pso->sa, status_str);
}
@@ -617,6 +660,7 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
tPoseSlideOp *pso = op->customdata;
wmWindow *win = CTX_wm_window(C);
+ const bool has_numinput = hasNumInput(&pso->num);
switch (event->type) {
case LEFTMOUSE: /* confirm */
@@ -656,25 +700,54 @@ static int pose_slide_modal(bContext *C, wmOperator *op, const wmEvent *event)
case MOUSEMOVE: /* calculate new position */
{
- /* calculate percentage based on position of mouse (we only use x-axis for now.
- * since this is more convenient for users to do), and store new percentage value
- */
- pso->percentage = (event->x - pso->ar->winrct.xmin) / ((float)pso->ar->winx);
- RNA_float_set(op->ptr, "percentage", pso->percentage);
-
- /* update percentage indicator in header */
- pose_slide_draw_status(pso);
-
- /* reset transforms (to avoid accumulation errors) */
- pose_slide_reset(pso);
-
- /* apply... */
- pose_slide_apply(C, pso);
+ /* only handle mousemove if not doing numinput */
+ if (has_numinput == false) {
+ /* calculate percentage based on position of mouse (we only use x-axis for now.
+ * since this is more convenient for users to do), and store new percentage value
+ */
+ pso->percentage = (event->x - pso->ar->winrct.xmin) / ((float)pso->ar->winx);
+ RNA_float_set(op->ptr, "percentage", pso->percentage);
+
+ /* update percentage indicator in header */
+ pose_slide_draw_status(pso);
+
+ /* reset transforms (to avoid accumulation errors) */
+ pose_slide_reset(pso);
+
+ /* apply... */
+ pose_slide_apply(C, pso);
+ }
break;
}
- default: /* unhandled event (maybe it was some view manip? */
- /* allow to pass through */
- return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
+ default:
+ if ((event->val == KM_PRESS) && handleNumInput(C, &pso->num, event)) {
+ float value;
+
+ /* Grab percentage from numeric input, and store this new value for redo
+ * NOTE: users see ints, while internally we use a 0-1 float
+ */
+ value = pso->percentage * 100.0f;
+ applyNumInput(&pso->num, &value);
+
+ pso->percentage = value / 100.0f;
+ CLAMP(pso->percentage, 0.0f, 1.0f);
+ RNA_float_set(op->ptr, "percentage", pso->percentage);
+
+ /* update percentage indicator in header */
+ pose_slide_draw_status(pso);
+
+ /* reset transforms (to avoid accumulation errors) */
+ pose_slide_reset(pso);
+
+ /* apply... */
+ pose_slide_apply(C, pso);
+ break;
+ }
+ else {
+ /* unhandled event - maybe it was some view manip? */
+ /* allow to pass through */
+ return OPERATOR_RUNNING_MODAL | OPERATOR_PASS_THROUGH;
+ }
}
/* still running... */
@@ -898,6 +971,8 @@ typedef enum ePosePropagate_Termination {
/* stop when we run out of keyframes */
POSE_PROPAGATE_BEFORE_END,
+ /* only do on keyframes that are selected */
+ POSE_PROPAGATE_SELECTED_KEYS,
/* only do on the frames where markers are selected */
POSE_PROPAGATE_SELECTED_MARKERS
} ePosePropagate_Termination;
@@ -1098,13 +1173,20 @@ static void pose_propagate_fcurve(wmOperator *op, Object *ob, FCurve *fcu,
* since it may be as of yet unkeyed
* - if starting before the starting frame, don't touch the key, as it may have had some valid
* values
+ * - if only doing selected keyframes, start from the first one
*/
- match = binarysearch_bezt_index(fcu->bezt, startFrame, fcu->totvert, &keyExists);
-
- if (fcu->bezt[match].vec[1][0] < startFrame)
- i = match + 1;
- else
- i = match;
+ if (mode != POSE_PROPAGATE_SELECTED_KEYS) {
+ match = binarysearch_bezt_index(fcu->bezt, startFrame, fcu->totvert, &keyExists);
+
+ if (fcu->bezt[match].vec[1][0] < startFrame)
+ i = match + 1;
+ else
+ i = match;
+ }
+ else {
+ /* selected - start from first keyframe */
+ i = 0;
+ }
for (bezt = &fcu->bezt[i]; i < fcu->totvert; i++, bezt++) {
/* additional termination conditions based on the operator 'mode' property go here... */
@@ -1137,6 +1219,11 @@ static void pose_propagate_fcurve(wmOperator *op, Object *ob, FCurve *fcu,
if (ce == NULL)
continue;
}
+ else if (mode == POSE_PROPAGATE_SELECTED_KEYS) {
+ /* only allow if this keyframe is already selected - skip otherwise */
+ if (BEZSELECTED(bezt) == 0)
+ continue;
+ }
/* just flatten handles, since values will now be the same either side... */
/* TODO: perhaps a fade-out modulation of the value is required here (optional once again)? */
@@ -1219,12 +1306,20 @@ static int pose_propagate_exec(bContext *C, wmOperator *op)
void POSE_OT_propagate(wmOperatorType *ot)
{
static EnumPropertyItem terminate_items[] = {
- {POSE_PROPAGATE_SMART_HOLDS, "WHILE_HELD", 0, "While Held", "Propagate pose to all keyframes after current frame that don't change (Default behavior)"},
- {POSE_PROPAGATE_NEXT_KEY, "NEXT_KEY", 0, "To Next Keyframe", "Propagate pose to first keyframe following the current frame only"},
- {POSE_PROPAGATE_LAST_KEY, "LAST_KEY", 0, "To Last Keyframe", "Propagate pose to the last keyframe only (i.e. making action cyclic)"},
- {POSE_PROPAGATE_BEFORE_FRAME, "BEFORE_FRAME", 0, "Before Frame", "Propagate pose to all keyframes between current frame and 'Frame' property"},
- {POSE_PROPAGATE_BEFORE_END, "BEFORE_END", 0, "Before Last Keyframe", "Propagate pose to all keyframes from current frame until no more are found"},
- {POSE_PROPAGATE_SELECTED_MARKERS, "SELECTED_MARKERS", 0, "On Selected Markers", "Propagate pose to all keyframes occurring on frames with Scene Markers after the current frame"},
+ {POSE_PROPAGATE_SMART_HOLDS, "WHILE_HELD", 0, "While Held",
+ "Propagate pose to all keyframes after current frame that don't change (Default behavior)"},
+ {POSE_PROPAGATE_NEXT_KEY, "NEXT_KEY", 0, "To Next Keyframe",
+ "Propagate pose to first keyframe following the current frame only"},
+ {POSE_PROPAGATE_LAST_KEY, "LAST_KEY", 0, "To Last Keyframe",
+ "Propagate pose to the last keyframe only (i.e. making action cyclic)"},
+ {POSE_PROPAGATE_BEFORE_FRAME, "BEFORE_FRAME", 0, "Before Frame",
+ "Propagate pose to all keyframes between current frame and 'Frame' property"},
+ {POSE_PROPAGATE_BEFORE_END, "BEFORE_END", 0, "Before Last Keyframe",
+ "Propagate pose to all keyframes from current frame until no more are found"},
+ {POSE_PROPAGATE_SELECTED_KEYS, "SELECTED_KEYS", 0, "On Selected Keyframes",
+ "Propagate pose to all selected keyframes"},
+ {POSE_PROPAGATE_SELECTED_MARKERS, "SELECTED_MARKERS", 0, "On Selected Markers",
+ "Propagate pose to all keyframes occurring on frames with Scene Markers after the current frame"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index fbf6dccdb38..01e16df9f08 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -320,7 +320,7 @@ static bPoseChannel *pose_bone_do_paste(Object *ob, bPoseChannel *chan, const bo
if (selOnly)
paste_ok = ((pchan) && (pchan->bone->flag & BONE_SELECTED));
else
- paste_ok = ((pchan != NULL));
+ paste_ok = (pchan != NULL);
/* continue? */
if (paste_ok) {
diff --git a/source/blender/editors/curve/CMakeLists.txt b/source/blender/editors/curve/CMakeLists.txt
index 0b449c4334d..1b877c0fba9 100644
--- a/source/blender/editors/curve/CMakeLists.txt
+++ b/source/blender/editors/curve/CMakeLists.txt
@@ -38,7 +38,6 @@ set(SRC
editcurve.c
editcurve_add.c
editfont.c
- lorem.c
curve_intern.h
)
diff --git a/source/blender/editors/curve/curve_intern.h b/source/blender/editors/curve/curve_intern.h
index d54db77754f..579f149ea8b 100644
--- a/source/blender/editors/curve/curve_intern.h
+++ b/source/blender/editors/curve/curve_intern.h
@@ -38,9 +38,6 @@ struct EditNurb;
struct Object;
struct wmOperatorType;
-/* lorem.c */
-extern const char ED_lorem[];
-
/* editfont.c */
enum { DEL_ALL, DEL_NEXT_CHAR, DEL_PREV_CHAR, DEL_SELECTION, DEL_NEXT_SEL, DEL_PREV_SEL };
enum { CASE_LOWER, CASE_UPPER };
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 0f42dc923a4..4bcb16d31ef 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -54,7 +54,6 @@ void ED_operatortypes_curve(void)
{
WM_operatortype_append(FONT_OT_text_insert);
WM_operatortype_append(FONT_OT_line_break);
- WM_operatortype_append(FONT_OT_insert_lorem);
WM_operatortype_append(FONT_OT_case_toggle);
WM_operatortype_append(FONT_OT_case_set);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 936a40b83b6..1a10814bbf1 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -327,17 +327,17 @@ static void init_editNurb_keyIndex(EditNurb *editnurb, ListBase *origBase)
editnurb->keyindex = gh;
}
-static CVKeyIndex *getCVKeyIndex(EditNurb *editnurb, void *cv)
+static CVKeyIndex *getCVKeyIndex(EditNurb *editnurb, const void *cv)
{
return BLI_ghash_lookup(editnurb->keyindex, cv);
}
-static CVKeyIndex *popCVKeyIndex(EditNurb *editnurb, void *cv)
+static CVKeyIndex *popCVKeyIndex(EditNurb *editnurb, const void *cv)
{
return BLI_ghash_popkey(editnurb->keyindex, cv, NULL);
}
-static BezTriple *getKeyIndexOrig_bezt(EditNurb *editnurb, BezTriple *bezt)
+static BezTriple *getKeyIndexOrig_bezt(EditNurb *editnurb, const BezTriple *bezt)
{
CVKeyIndex *index = getCVKeyIndex(editnurb, bezt);
@@ -370,7 +370,7 @@ static int getKeyIndexOrig_keyIndex(EditNurb *editnurb, void *cv)
return index->key_index;
}
-static void keyIndex_delCV(EditNurb *editnurb, void *cv)
+static void keyIndex_delCV(EditNurb *editnurb, const void *cv)
{
if (!editnurb->keyindex) {
return;
@@ -398,7 +398,7 @@ static void keyIndex_delNurb(EditNurb *editnurb, Nurb *nu)
}
if (nu->bezt) {
- BezTriple *bezt = nu->bezt;
+ const BezTriple *bezt = nu->bezt;
a = nu->pntsu;
while (a--) {
@@ -407,7 +407,7 @@ static void keyIndex_delNurb(EditNurb *editnurb, Nurb *nu)
}
}
else {
- BPoint *bp = nu->bp;
+ const BPoint *bp = nu->bp;
a = nu->pntsu * nu->pntsv;
while (a--) {
@@ -1188,7 +1188,7 @@ static int *initialize_index_map(Object *obedit, int *r_old_totvert)
while (a--) {
keyIndex = getCVKeyIndex(editnurb, bezt);
- if (keyIndex) {
+ if (keyIndex && keyIndex->vertex_index + 2 < old_totvert) {
if (keyIndex->switched) {
old_to_new_map[keyIndex->vertex_index] = vertex_index + 2;
old_to_new_map[keyIndex->vertex_index + 1] = vertex_index + 1;
@@ -1538,6 +1538,7 @@ void CURVE_OT_separate(wmOperatorType *ot)
ot->description = "Separate selected points from connected unselected points into a new object";
/* api callbacks */
+ ot->invoke = WM_operator_confirm;
ot->exec = separate_exec;
ot->poll = ED_operator_editsurfcurve;
@@ -2526,7 +2527,7 @@ void CURVE_OT_radius_set(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_float(ot->srna, "radius", 1.0f, 0.0f, FLT_MAX, "Radius", "", 0.0001f, 10.0f);
+ RNA_def_float(ot->srna, "radius", 1.0f, 0.0f, OBJECT_ADD_SIZE_MAXF, "Radius", "", 0.0001f, 10.0f);
}
/********************* smooth operator ********************/
@@ -3746,7 +3747,7 @@ void CURVE_OT_subdivide(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of cuts", "", 1, 10);
+ prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, 1000, "Number of cuts", "", 1, 10);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
@@ -4881,8 +4882,9 @@ void CURVE_OT_spin(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_float_vector_xyz(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f);
+ RNA_def_float_vector_xyz(ot->srna, "center", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Center", "Center in global view space", -1000.0f, 1000.0f);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -1.0f, 1.0f);
}
/***************** extrude vertex operator **********************/
@@ -5351,7 +5353,8 @@ void CURVE_OT_vertex_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "Location to add new vertex at", -1e4, 1e4);
+ RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Location", "Location to add new vertex at", -1.0e4f, 1.0e4f);
}
/***************** extrude operator **********************/
@@ -6136,13 +6139,14 @@ void CURVE_OT_select_random(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f,
+ "Percent", "Percentage of elements to select randomly", 0.0f, 100.0f);
WM_operator_properties_select_action_simple(ot, SEL_SELECT);
}
/********************* every nth number of point *******************/
-static void select_nth_bezt(Nurb *nu, BezTriple *bezt, int nth)
+static void select_nth_bezt(Nurb *nu, BezTriple *bezt, int nth, int skip, int offset)
{
int a, start;
@@ -6151,7 +6155,8 @@ static void select_nth_bezt(Nurb *nu, BezTriple *bezt, int nth)
bezt = &nu->bezt[a - 1];
while (a--) {
- if (abs(start - a) % nth) {
+ const int depth = abs(start - a);
+ if ((offset + depth) % (skip + nth) >= skip) {
select_beztriple(bezt, DESELECT, SELECT, HIDDEN);
}
@@ -6159,10 +6164,10 @@ static void select_nth_bezt(Nurb *nu, BezTriple *bezt, int nth)
}
}
-static void select_nth_bp(Nurb *nu, BPoint *bp, int nth)
+static void select_nth_bp(Nurb *nu, BPoint *bp, int nth, int skip, int offset)
{
int a, startrow, startpnt;
- int dist, row, pnt;
+ int row, pnt;
startrow = (bp - nu->bp) / nu->pntsu;
startpnt = (bp - nu->bp) % nu->pntsu;
@@ -6173,8 +6178,8 @@ static void select_nth_bp(Nurb *nu, BPoint *bp, int nth)
pnt = nu->pntsu - 1;
while (a--) {
- dist = abs(pnt - startpnt) + abs(row - startrow);
- if (dist % nth) {
+ const int depth = abs(pnt - startpnt) + abs(row - startrow);
+ if ((offset + depth) % (skip + nth) >= skip) {
select_bpoint(bp, DESELECT, SELECT, HIDDEN);
}
@@ -6188,7 +6193,7 @@ static void select_nth_bp(Nurb *nu, BPoint *bp, int nth)
}
}
-bool ED_curve_select_nth(Curve *cu, int nth)
+bool ED_curve_select_nth(Curve *cu, int nth, int skip, int offset)
{
Nurb *nu = NULL;
void *vert = NULL;
@@ -6197,10 +6202,10 @@ bool ED_curve_select_nth(Curve *cu, int nth)
return false;
if (nu->bezt) {
- select_nth_bezt(nu, vert, nth);
+ select_nth_bezt(nu, vert, nth, skip, offset);
}
else {
- select_nth_bp(nu, vert, nth);
+ select_nth_bp(nu, vert, nth, skip, offset);
}
return true;
@@ -6209,9 +6214,14 @@ bool ED_curve_select_nth(Curve *cu, int nth)
static int select_nth_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
- int nth = RNA_int_get(op->ptr, "nth");
+ const int nth = RNA_int_get(op->ptr, "nth") - 1;
+ const int skip = RNA_int_get(op->ptr, "skip");
+ int offset = RNA_int_get(op->ptr, "offset");
+
+ /* so input of offset zero ends up being (nth - 1) */
+ offset = mod_i(offset, nth + skip);
- if (!ED_curve_select_nth(obedit->data, nth)) {
+ if (!ED_curve_select_nth(obedit->data, nth, skip, offset)) {
if (obedit->type == OB_SURF) {
BKE_report(op->reports, RPT_ERROR, "Surface has not got active point");
}
@@ -6242,6 +6252,8 @@ void CURVE_OT_select_nth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(ot->srna, "nth", 2, 2, INT_MAX, "Nth Selection", "", 2, 100);
+ RNA_def_int(ot->srna, "skip", 1, 1, INT_MAX, "Skip", "", 1, 100);
+ RNA_def_int(ot->srna, "offset", 0, INT_MIN, INT_MAX, "Offset", "", -100, 100);
}
/********************** add duplicate operator *********************/
diff --git a/source/blender/editors/curve/editcurve_add.c b/source/blender/editors/curve/editcurve_add.c
index 7c53896b969..555a53ae532 100644
--- a/source/blender/editors/curve/editcurve_add.c
+++ b/source/blender/editors/curve/editcurve_add.c
@@ -121,7 +121,7 @@ Nurb *add_nurbs_primitive(bContext *C, Object *obedit, float mat[4][4], int type
const float grid = 1.0f;
const int cutype = (type & CU_TYPE); // poly, bezier, nurbs, etc
const int stype = (type & CU_PRIMITIVE);
- const int force_3d = ((Curve *)obedit->data)->flag & CU_3D; /* could be adding to an existing 3D curve */
+ const bool force_3d = (((Curve *)obedit->data)->flag & CU_3D) != 0; /* could be adding to an existing 3D curve */
unit_m4(umat);
unit_m4(viewmat);
@@ -488,9 +488,10 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
if (!isSurf) { /* adding curve */
if (obedit == NULL || obedit->type != OB_CURVE) {
+ const char *name = get_curve_defname(type);
Curve *cu;
- obedit = ED_object_add_type(C, OB_CURVE, loc, rot, true, layer);
+ obedit = ED_object_add_type(C, OB_CURVE, name, loc, rot, true, layer);
newob = true;
cu = (Curve *)obedit->data;
@@ -505,7 +506,8 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
}
else { /* adding surface */
if (obedit == NULL || obedit->type != OB_SURF) {
- obedit = ED_object_add_type(C, OB_SURF, loc, rot, true, layer);
+ const char *name = get_surf_defname(type);
+ obedit = ED_object_add_type(C, OB_SURF, name, loc, rot, true, layer);
newob = true;
}
else {
@@ -513,18 +515,6 @@ static int curvesurf_prim_add(bContext *C, wmOperator *op, int type, int isSurf)
}
}
- /* rename here, the undo stack checks name for valid undo pushes */
- if (newob) {
- if (obedit->type == OB_CURVE) {
- rename_id((ID *)obedit, get_curve_defname(type));
- rename_id((ID *)obedit->data, get_curve_defname(type));
- }
- else {
- rename_id((ID *)obedit, get_surf_defname(type));
- rename_id((ID *)obedit->data, get_surf_defname(type));
- }
- }
-
/* ED_object_add_type doesnt do an undo, is needed for redo operator on primitive */
if (newob && enter_editmode)
ED_undo_push(C, "Enter Editmode");
diff --git a/source/blender/editors/curve/editfont.c b/source/blender/editors/curve/editfont.c
index 8393acc6919..dd807828d9d 100644
--- a/source/blender/editors/curve/editfont.c
+++ b/source/blender/editors/curve/editfont.c
@@ -275,57 +275,6 @@ static void text_update_edited(bContext *C, Object *obedit, int mode)
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
}
-/********************** insert lorem operator *********************/
-
-static int insert_lorem_exec(bContext *C, wmOperator *UNUSED(op))
-{
- Object *obedit = CTX_data_edit_object(C);
- const char *p, *p2;
- int i;
- static const char *lastlorem = NULL;
-
- if (lastlorem)
- p = lastlorem;
- else
- p = ED_lorem;
-
- i = rand() / (RAND_MAX / 6) + 4;
-
- for (p2 = p; *p2 && i; p2++) {
- insert_into_textbuf(obedit, *p2);
-
- if (*p2 == '.')
- i--;
- }
-
- lastlorem = p2 + 1;
- if (strlen(lastlorem) < 5)
- lastlorem = ED_lorem;
-
- insert_into_textbuf(obedit, '\n');
- insert_into_textbuf(obedit, '\n');
-
- DAG_id_tag_update(obedit->data, 0);
- WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
-
- return OPERATOR_FINISHED;
-}
-
-void FONT_OT_insert_lorem(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Insert Lorem";
- ot->description = "Insert placeholder text";
- ot->idname = "FONT_OT_insert_lorem";
-
- /* api callbacks */
- ot->exec = insert_lorem_exec;
- ot->poll = ED_operator_editfont;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
/* -------------------------------------------------------------------- */
/* Generic Paste Functions */
@@ -577,7 +526,7 @@ static void txt_add_object(bContext *C, TextLine *firstline, int totline, const
int a;
float rot[3] = {0.f, 0.f, 0.f};
- obedit = BKE_object_add(bmain, scene, OB_FONT);
+ obedit = BKE_object_add(bmain, scene, OB_FONT, NULL);
base = scene->basact;
/* seems to assume view align ? TODO - look into this, could be an operator option */
@@ -1417,7 +1366,7 @@ static int insert_text_invoke(bContext *C, wmOperator *op, const wmEvent *event)
accentcode = 0;
}
else if (event->utf8_buf[0]) {
- BLI_strncpy_wchar_from_utf8(inserted_text, event->utf8_buf, 2);
+ inserted_text[0] = BLI_str_utf8_as_unicode(event->utf8_buf);
ascii = inserted_text[0];
insert_into_textbuf(obedit, ascii);
accentcode = 0;
diff --git a/source/blender/editors/curve/lorem.c b/source/blender/editors/curve/lorem.c
deleted file mode 100644
index 59bf3f50dbc..00000000000
--- a/source/blender/editors/curve/lorem.c
+++ /dev/null
@@ -1,658 +0,0 @@
-/*
- * ***** BEGIN GPL LICENSE BLOCK *****
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * ***** END GPL LICENSE BLOCK *****
- */
-
-/** \file blender/editors/curve/lorem.c
- * \ingroup edcurve
- */
-
-
-#include "BLI_sys_types.h"
-#include "curve_intern.h"
-
-const char ED_lorem[] = {
-76, 111, 114, 101, 109, 32, 105, 112, 115, 117, 109, 32, 100, 111, 108, 111, 114, 32, 115, 105, 116, 32, 97, 109, 101, 116, 44, 32, 99,
-111, 110, 115, 101, 99, 116, 101, 116, 117, 101, 114, 32, 97, 100, 105, 112, 105, 115, 99, 105, 110, 103, 32, 101, 108, 105, 116, 46, 32, 65, 108, 105,
-113, 117, 97, 109, 32, 116, 114, 105, 115, 116, 105, 113, 117, 101, 32, 105, 110, 116, 101, 114, 100, 117, 109, 32, 115, 101, 109, 46, 32, 78, 117, 108,
-108, 97, 109, 32, 112, 114, 101, 116, 105, 117, 109, 44, 32, 116, 111, 114, 116, 111, 114, 32, 110, 111, 110, 32, 101, 117, 105, 115, 109, 111, 100, 32,
-118, 97, 114, 105, 117, 115, 44, 32, 110, 117, 108, 108, 97, 32, 111, 100, 105, 111, 32, 115, 111, 100, 97, 108, 101, 115, 32, 110, 117, 108, 108, 97,
-44, 32, 97, 116, 32, 98, 105, 98, 101, 110, 100, 117, 109, 32, 108, 111, 114, 101, 109, 32, 109, 101, 116, 117, 115, 32, 115, 101, 100, 32, 110, 117,
-108, 108, 97, 46, 32, 86, 101, 115, 116, 105, 98, 117, 108, 117, 109, 32, 105, 110, 32, 108, 101, 99, 116, 117, 115, 32, 97, 116, 32, 112, 101, 100,
-101, 32, 98, 108, 97, 110, 100, 105, 116, 32, 118, 105, 118, 101, 114, 114, 97, 46, 32, 70, 117, 115, 99, 101, 32, 115, 99, 101, 108, 101, 114, 105,
-115, 113, 117, 101, 32, 105, 112, 115, 117, 109, 32, 110, 101, 99, 32, 101, 110, 105, 109, 46, 32, 70, 117, 115, 99, 101, 32, 101, 117, 105, 115, 109,
-111, 100, 32, 110, 117, 110, 99, 32, 105, 100, 32, 101, 110, 105, 109, 46, 32, 73, 110, 32, 118, 101, 110, 101, 110, 97, 116, 105, 115, 32, 99, 117,
-114, 115, 117, 115, 32, 97, 114, 99, 117, 46, 32, 65, 101, 110, 101, 97, 110, 32, 113, 117, 105, 115, 32, 100, 117, 105, 46, 32, 77, 97, 101, 99,
-101, 110, 97, 115, 32, 108, 97, 111, 114, 101, 101, 116, 46, 32, 78, 117, 108, 108, 97, 32, 116, 101, 109, 112, 111, 114, 44, 32, 97, 114, 99, 117,
-32, 112, 117, 108, 118, 105, 110, 97, 114, 32, 112, 114, 101, 116, 105, 117, 109, 32, 115, 117, 115, 99, 105, 112, 105, 116, 44, 32, 116, 111, 114, 116,
-111, 114, 32, 119, 105, 115, 105, 32, 100, 97, 112, 105, 98, 117, 115, 32, 108, 105, 98, 101, 114, 111, 44, 32, 105, 100, 32, 111, 114, 110, 97, 114,
-101, 32, 102, 101, 108, 105, 115, 32, 105, 112, 115, 117, 109, 32, 115, 117, 115, 99, 105, 112, 105, 116, 32, 112, 117, 114, 117, 115, 46, 32, 77, 97,
-101, 99, 101, 110, 97, 115, 32, 105, 112, 115, 117, 109, 46, 32, 77, 111, 114, 98, 105, 32, 99, 117, 114, 115, 117, 115, 46, 32, 86, 101, 115, 116,
-105, 98, 117, 108, 117, 109, 32, 100, 105, 97, 109, 32, 112, 117, 114, 117, 115, 44, 32, 99, 111, 109, 109, 111, 100, 111, 32, 101, 116, 44, 32, 99,
-111, 110, 118, 97, 108, 108, 105, 115, 32, 101, 117, 44, 32, 112, 111, 115, 117, 101, 114, 101, 32, 97, 116, 44, 32, 108, 105, 103, 117, 108, 97, 46,
-32, 78, 117, 108, 108, 97, 32, 97, 108, 105, 113, 117, 97, 109, 32, 97, 108, 105, 113, 117, 101, 116, 32, 108, 111, 114, 101, 109, 46, 32, 78, 117,
-110, 99, 32, 101, 116, 32, 109, 97, 117, 114, 105, 115, 32, 104, 101, 110, 100, 114, 101, 114, 105, 116, 32, 101, 115, 116, 32, 98, 105, 98, 101, 110,
-100, 117, 109, 32, 115, 117, 115, 99, 105, 112, 105, 116, 46, 32, 68, 111, 110, 101, 99, 32, 112, 101, 108, 108, 101, 110, 116, 101, 115, 113, 117, 101,
-32, 108, 105, 98, 101, 114, 111, 32, 101, 117, 32, 110, 105, 115, 108, 46, 32, 80, 101, 108, 108, 101, 110, 116, 101, 115, 113, 117, 101, 32, 101, 103,
-101, 116, 32, 108, 105, 98, 101, 114, 111, 46, 32, 68, 111, 110, 101, 99, 32, 116, 101, 109, 112, 117, 115, 32, 105, 112, 115, 117, 109, 32, 115, 101,
-100, 32, 113, 117, 97, 109, 46, 32, 83, 101, 100, 32, 98, 108, 97, 110, 100, 105, 116, 32, 110, 117, 110, 99, 32, 113, 117, 105, 115, 32, 101, 110,
-105, 109, 46, 32, 81, 117, 105, 115, 113, 117, 101, 32, 108, 101, 99, 116, 117, 115, 32, 100, 105, 97, 109, 44, 32, 97, 100, 105, 112, 105, 115, 99,
-105, 110, 103, 32, 104, 101, 110, 100, 114, 101, 114, 105, 116, 44, 32, 112, 108, 97, 99, 101, 114, 97, 116, 32, 110, 111, 110, 44, 32, 112, 117, 108,
-118, 105, 110, 97, 114, 32, 105, 100, 44, 32, 102, 101, 108, 105, 115, 46, 32, 73, 110, 32, 99, 111, 110, 103, 117, 101, 32, 109, 97, 103, 110, 97,
-32, 115, 105, 116, 32, 97, 109, 101, 116, 32, 117, 114, 110, 97, 46, 32, 78, 117, 110, 99, 32, 110, 111, 110, 32, 97, 117, 103, 117, 101, 32, 115,
-101, 100, 32, 110, 105, 115, 108, 32, 100, 105, 99, 116, 117, 109, 32, 108, 97, 111, 114, 101, 101, 116, 46, 32, 67, 117, 109, 32, 115, 111, 99, 105,
-105, 115, 32, 110, 97, 116, 111, 113, 117, 101, 32, 112, 101, 110, 97, 116, 105, 98, 117, 115, 32, 101, 116, 32, 109, 97, 103, 110, 105, 115, 32, 100,
-105, 115, 32, 112, 97, 114, 116, 117, 114, 105, 101, 110, 116, 32, 109, 111, 110, 116, 101, 115, 44, 32, 110, 97, 115, 99, 101, 116, 117, 114, 32, 114,
-105, 100, 105, 99, 117, 108, 117, 115, 32, 109, 117, 115, 46, 32, 73, 110, 32, 118, 101, 110, 101, 110, 97, 116, 105, 115, 32, 100, 97, 112, 105, 98,
-117, 115, 32, 109, 97, 115, 115, 97, 46, 32, 78, 117, 108, 108, 97, 32, 104, 101, 110, 100, 114, 101, 114, 105, 116, 32, 115, 97, 112, 105, 101, 110,
-32, 101, 116, 32, 113, 117, 97, 109, 46, 32, 78, 117, 110, 99, 32, 97, 99, 32, 109, 97, 103, 110, 97, 32, 108, 111, 98, 111, 114, 116, 105, 115,
-32, 116, 101, 108, 108, 117, 115, 32, 116, 105, 110, 99, 105, 100, 117, 110, 116, 32, 112, 111, 115, 117, 101, 114, 101, 46, 32, 67, 114, 97, 115, 32,
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-46, 32, 83, 117, 115, 112, 101, 110, 100, 105, 115, 115, 101, 32, 112, 111, 116, 101, 110, 116, 105, 46, 32, 68, 111, 110, 101, 99, 32, 109, 111, 108,
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-32, 109, 97, 103, 110, 97, 32, 109, 97, 103, 110, 97, 32, 105, 110, 116, 101, 114, 100, 117, 109, 32, 100, 105, 97, 109, 44, 32, 118, 105, 116, 97,
-101, 32, 115, 97, 103, 105, 116, 116, 105, 115, 32, 108, 101, 111, 32, 108, 111, 114, 101, 109, 32, 97, 99, 32, 110, 101, 113, 117, 101, 46, 32, 67,
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-110, 115, 101, 99, 116, 101, 116, 117, 101, 114, 46, 32, 86, 101, 115, 116, 105, 98, 117, 108, 117, 109, 32, 103, 114, 97, 118, 105, 100, 97, 32, 115,
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-97, 116, 44, 32, 109, 97, 115, 115, 97, 32, 113, 117, 105, 115, 32, 117, 108, 116, 114, 105, 99, 101, 115, 32, 112, 117, 108, 118, 105, 110, 97, 114,
-44, 32, 101, 114, 111, 115, 32, 112, 117, 114, 117, 115, 32, 100, 105, 103, 110, 105, 115, 115, 105, 109, 32, 110, 117, 110, 99, 44, 32, 101, 103, 101,
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-114, 46, 32, 73, 110, 116, 101, 103, 101, 114, 32, 108, 97, 99, 105, 110, 105, 97, 32, 113, 117, 97, 109, 32, 113, 117, 105, 115, 32, 101, 114, 97,
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-44, 32, 109, 111, 108, 101, 115, 116, 105, 101, 32, 110, 111, 110, 44, 32, 118, 101, 108, 105, 116, 46, 32, 81, 117, 105, 115, 113, 117, 101, 32, 108,
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-102, 114, 105, 110, 103, 105, 108, 108, 97, 32, 105, 100, 44, 32, 100, 97, 112, 105, 98, 117, 115, 32, 115, 99, 101, 108, 101, 114, 105, 115, 113, 117,
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-115, 115, 101, 32, 110, 117, 108, 108, 97, 32, 105, 112, 115, 117, 109, 44, 32, 109, 97, 108, 101, 115, 117, 97, 100, 97, 32, 118, 101, 108, 44, 32,
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-97, 32, 115, 99, 101, 108, 101, 114, 105, 115, 113, 117, 101, 32, 118, 101, 115, 116, 105, 98, 117, 108, 117, 109, 44, 32, 105, 112, 115, 117, 109, 32,
-97, 114, 99, 117, 32, 97, 108, 105, 113, 117, 97, 109, 32, 109, 105, 44, 32, 117, 116, 32, 102, 101, 117, 103, 105, 97, 116, 32, 108, 105, 98, 101,
-114, 111, 32, 111, 100, 105, 111, 32, 105, 110, 32, 110, 105, 115, 108, 46, 32, 81, 117, 105, 115, 113, 117, 101, 32, 101, 116, 32, 109, 97, 115, 115,
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-109, 32, 115, 105, 116, 32, 97, 109, 101, 116, 44, 32, 119, 105, 115, 105, 46, 32, 80, 104, 97, 115, 101, 108, 108, 117, 115, 32, 114, 117, 116, 114,
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-108, 108, 105, 99, 105, 116, 117, 100, 105, 110, 32, 108, 101, 99, 116, 117, 115, 32, 118, 101, 108, 105, 116, 32, 101, 116, 32, 109, 97, 115, 115, 97,
-46, 32, 73, 110, 32, 97, 117, 99, 116, 111, 114, 46, 32, 65, 108, 105, 113, 117, 97, 109, 32, 101, 114, 97, 116, 32, 118, 111, 108, 117, 116, 112,
-97, 116, 46, 32, 69, 116, 105, 97, 109, 32, 114, 105, 115, 117, 115, 32, 108, 101, 111, 44, 32, 118, 117, 108, 112, 117, 116, 97, 116, 101, 32, 115,
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-115, 32, 101, 103, 101, 116, 44, 32, 110, 105, 115, 108, 46, 32, 86, 101, 115, 116, 105, 98, 117, 108, 117, 109, 32, 97, 110, 116, 101, 32, 105, 112,
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-32, 97, 99, 32, 108, 97, 111, 114, 101, 101, 116, 32, 109, 111, 108, 108, 105, 115, 44, 32, 108, 105, 103, 117, 108, 97, 32, 108, 101, 111, 32, 112,
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-108, 97, 32, 105, 100, 32, 101, 108, 105, 116, 46, 32, 86, 105, 118, 97, 109, 117, 115, 32, 109, 97, 108, 101, 115, 117, 97, 100, 97, 32, 110, 117,
-108, 108, 97, 32, 101, 117, 32, 101, 110, 105, 109, 46, 32, 68, 111, 110, 101, 99, 32, 97, 99, 99, 117, 109, 115, 97, 110, 32, 102, 97, 117, 99,
-105, 98, 117, 115, 32, 111, 114, 99, 105, 46, 32, 78, 117, 108, 108, 97, 32, 108, 97, 99, 105, 110, 105, 97, 32, 97, 110, 116, 101, 46, 32, 80,
-114, 97, 101, 115, 101, 110, 116, 32, 97, 116, 32, 110, 105, 98, 104, 46, 32, 77, 97, 117, 114, 105, 115, 32, 112, 111, 114, 116, 97, 32, 100, 105,
-103, 110, 105, 115, 115, 105, 109, 32, 119, 105, 115, 105, 46, 32, 85, 116, 32, 108, 97, 99, 105, 110, 105, 97, 32, 116, 111, 114, 116, 111, 114, 32,
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-116, 101, 103, 101, 114, 32, 114, 104, 111, 110, 99, 117, 115, 44, 32, 108, 105, 98, 101, 114, 111, 32, 97, 32, 112, 101, 108, 108, 101, 110, 116, 101,
-115, 113, 117, 101, 32, 114, 104, 111, 110, 99, 117, 115, 44, 32, 116, 111, 114, 116, 111, 114, 32, 115, 97, 112, 105, 101, 110, 32, 108, 111, 98, 111,
-114, 116, 105, 115, 32, 112, 101, 100, 101, 44, 32, 101, 103, 101, 116, 32, 99, 111, 110, 100, 105, 109, 101, 110, 116, 117, 109, 32, 115, 97, 112, 105,
-101, 110, 32, 114, 105, 115, 117, 115, 32, 118, 105, 116, 97, 101, 32, 101, 108, 105, 116, 46, 32, 83, 117, 115, 112, 101, 110, 100, 105, 115, 115, 101,
-32, 115, 101, 100, 32, 116, 117, 114, 112, 105, 115, 32, 117, 116, 32, 100, 111, 108, 111, 114, 32, 112, 108, 97, 99, 101, 114, 97, 116, 32, 100, 105,
-103, 110, 105, 115, 115, 105, 109, 46, 32, 81, 117, 105, 115, 113, 117, 101, 32, 113, 117, 105, 115, 32, 108, 101, 111, 46, 32, 67, 114, 97, 115, 32,
-117, 108, 116, 114, 105, 99, 101, 115, 46, 32, 77, 97, 101, 99, 101, 110, 97, 115, 32, 104, 101, 110, 100, 114, 101, 114, 105, 116, 32, 97, 117, 99,
-116, 111, 114, 32, 116, 111, 114, 116, 111, 114, 46, 32, 69, 116, 105, 97, 109, 32, 115, 105, 116, 32, 97, 109, 101, 116, 32, 97, 114, 99, 117, 46,
-0};
diff --git a/source/blender/editors/gpencil/CMakeLists.txt b/source/blender/editors/gpencil/CMakeLists.txt
index 58192f59219..56b8d284386 100644
--- a/source/blender/editors/gpencil/CMakeLists.txt
+++ b/source/blender/editors/gpencil/CMakeLists.txt
@@ -39,6 +39,8 @@ set(INC_SYS
set(SRC
drawgpencil.c
editaction_gpencil.c
+ gpencil_convert.c
+ gpencil_data.c
gpencil_edit.c
gpencil_ops.c
gpencil_paint.c
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 55224b87c59..b28c948db9f 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -40,6 +40,9 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
+#include "BLF_api.h"
+#include "BLF_translation.h"
+
#include "DNA_gpencil_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
@@ -57,12 +60,12 @@
#include "BIF_glutil.h"
#include "ED_gpencil.h"
+#include "ED_screen.h"
#include "ED_view3d.h"
+#include "UI_interface_icons.h"
#include "UI_resources.h"
-#include "gpencil_intern.h"
-
/* ************************************************** */
/* GREASE PENCIL DRAWING */
@@ -118,7 +121,7 @@ static void gp_draw_stroke_buffer(tGPspoint *points, int totpoints, short thickn
/* draw stroke curve */
if (G.debug & G_DEBUG) setlinestyle(2);
- glLineWidth(oldpressure * thickness);
+ glLineWidth(max_ff(oldpressure * thickness, 1.0));
glBegin(GL_LINE_STRIP);
for (i = 0, pt = points; i < totpoints && pt; i++, pt++) {
@@ -127,7 +130,7 @@ static void gp_draw_stroke_buffer(tGPspoint *points, int totpoints, short thickn
*/
if (fabsf(pt->pressure - oldpressure) > 0.2f) {
glEnd();
- glLineWidth(pt->pressure * thickness);
+ glLineWidth(max_ff(pt->pressure * thickness, 1.0f));
glBegin(GL_LINE_STRIP);
/* need to roll-back one point to ensure that there are no gaps in the stroke */
@@ -412,7 +415,7 @@ static void gp_draw_stroke_3d(bGPDspoint *points, int totpoints, short thickness
int i;
/* draw stroke curve */
- glLineWidth(curpressure * thickness);
+ glLineWidth(max_ff(curpressure * thickness, 1.0f));
glBegin(GL_LINE_STRIP);
for (i = 0, pt = points; i < totpoints && pt; i++, pt++) {
/* if there was a significant pressure change, stop the curve, change the thickness of the stroke,
@@ -422,7 +425,7 @@ static void gp_draw_stroke_3d(bGPDspoint *points, int totpoints, short thickness
if (fabsf(pt->pressure - curpressure) > 0.2f / (float)thickness) {
glEnd();
curpressure = pt->pressure;
- glLineWidth(curpressure * thickness);
+ glLineWidth(max_ff(curpressure * thickness, 1.0f));
glBegin(GL_LINE_STRIP);
/* need to roll-back one point to ensure that there are no gaps in the stroke */
@@ -440,6 +443,8 @@ static void gp_draw_stroke_3d(bGPDspoint *points, int totpoints, short thickness
/* draw debug points of curve on top? */
/* XXX: for now, we represent "selected" strokes in the same way as debug, which isn't used anymore */
if (debug) {
+ glPointSize((float)(thickness + 2));
+
glBegin(GL_POINTS);
for (i = 0, pt = points; i < totpoints && pt; i++, pt++)
glVertex3fv(&pt->x);
@@ -614,6 +619,8 @@ static void gp_draw_stroke_2d(bGPDspoint *points, int totpoints, short thickness
bGPDspoint *pt;
int i;
+ glPointSize((float)(thickness_s + 2));
+
glBegin(GL_POINTS);
for (i = 0, pt = points; i < totpoints && pt; i++, pt++) {
float co[2];
@@ -754,7 +761,7 @@ static void gp_draw_strokes_edit(bGPDframe *gpf, int offsx, int offsy, int winx,
{
bGPDstroke *gps;
- const int no_xray = (dflag & GP_DRAWDATA_NO_XRAY);
+ const bool no_xray = (dflag & GP_DRAWDATA_NO_XRAY) != 0;
int mask_orig = 0;
/* set up depth masks... */
@@ -873,7 +880,7 @@ static void gp_draw_strokes_edit(bGPDframe *gpf, int offsx, int offsy, int winx,
/* draw onion-skinning for a layer */
static void gp_draw_onionskins(bGPDlayer *gpl, bGPDframe *gpf, int offsx, int offsy, int winx, int winy,
- int UNUSED(cfra), int dflag, short debug, short lthick)
+ int UNUSED(cfra), int dflag, bool debug, short lthick)
{
const float alpha = gpl->color[3];
float color[4];
@@ -1044,6 +1051,51 @@ static void gp_draw_data_layers(bGPdata *gpd, int offsx, int offsy, int winx, in
}
}
+/* draw a short status message in the top-right corner */
+static void gp_draw_status_text(bGPdata *gpd, ARegion *ar)
+{
+ rcti rect;
+
+ /* Cannot draw any status text when drawing OpenGL Renders */
+ if (G.f & G_RENDER_OGL)
+ return;
+
+ /* Get bounds of region - Necessary to avoid problems with region overlap */
+ ED_region_visible_rect(ar, &rect);
+
+ /* for now, this should only be used to indicate when we are in stroke editmode */
+ if (gpd->flag & GP_DATA_STROKE_EDITMODE) {
+ const char *printable = IFACE_("GPencil Stroke Editing");
+ float printable_size[2];
+ int xco, yco;
+
+ BLF_width_and_height_default(printable, BLF_DRAW_STR_DUMMY_MAX, &printable_size[0], &printable_size[1]);
+
+ xco = (rect.xmax - U.widget_unit) - (int)printable_size[0];
+ yco = (rect.ymax - U.widget_unit);
+
+ /* text label */
+ UI_ThemeColor(TH_TEXT_HI);
+#ifdef WITH_INTERNATIONAL
+ BLF_draw_default(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
+#else
+ BLF_draw_default_ascii(xco, yco, 0.0f, printable, BLF_DRAW_STR_DUMMY_MAX);
+#endif
+
+ /* grease pencil icon... */
+ // XXX: is this too intrusive?
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+
+ xco -= U.widget_unit;
+ yco -= (int)printable_size[1] / 2;
+
+ UI_icon_draw(xco, yco, ICON_GREASEPENCIL);
+
+ glDisable(GL_BLEND);
+ }
+}
+
/* draw grease-pencil datablock */
static void gp_draw_data(bGPdata *gpd, int offsx, int offsy, int winx, int winy, int cfra, int dflag)
{
@@ -1059,7 +1111,13 @@ static void gp_draw_data(bGPdata *gpd, int offsx, int offsy, int winx, int winy,
*/
/* turn on alpha-blending */
- glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ if (GLEW_VERSION_1_4) {
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
glEnable(GL_BLEND);
/* draw! */
@@ -1195,6 +1253,11 @@ void ED_gpencil_draw_view2d(const bContext *C, bool onlyv2d)
/* draw it! */
if (onlyv2d) dflag |= (GP_DRAWDATA_ONLYV2D | GP_DRAWDATA_NOSTATUS);
gp_draw_data_all(scene, gpd, 0, 0, ar->winx, ar->winy, CFRA, dflag, sa->spacetype);
+
+ /* draw status text (if in screen/pixel-space) */
+ if (onlyv2d == false) {
+ gp_draw_status_text(gpd, ar);
+ }
}
/* draw grease-pencil sketches to specified 3d-view assuming that matrices are already set correctly
@@ -1229,10 +1292,27 @@ void ED_gpencil_draw_view3d(Scene *scene, View3D *v3d, ARegion *ar, bool only3d)
winy = ar->winy;
}
- /* draw it! */
- if (only3d) dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS);
+ /* set flags */
+ if (only3d) {
+ /* 3D strokes/3D space:
+ * - only 3D space points
+ * - don't status text either (as it's the wrong space)
+ */
+ dflag |= (GP_DRAWDATA_ONLY3D | GP_DRAWDATA_NOSTATUS);
+ }
+
+ if (v3d->flag2 & V3D_RENDER_OVERRIDE) {
+ /* don't draw status text when "only render" flag is set */
+ dflag |= GP_DRAWDATA_NOSTATUS;
+ }
+ /* draw it! */
gp_draw_data_all(scene, gpd, offsx, offsy, winx, winy, CFRA, dflag, v3d->spacetype);
+
+ /* draw status text (if in screen/pixel-space) */
+ if (only3d == false) {
+ gp_draw_status_text(gpd, ar);
+ }
}
void ED_gpencil_draw_ex(Scene *scene, bGPdata *gpd, int winx, int winy, const int cfra, const char spacetype)
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
new file mode 100644
index 00000000000..2c8f86423a5
--- /dev/null
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -0,0 +1,1484 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ * Bastien Montagne
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Operator for converting Grease Pencil data to geometry
+ */
+
+/** \file blender/editors/gpencil/gpencil_convert.c
+ * \ingroup edgpencil
+ */
+
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_blenlib.h"
+#include "BLI_rand.h"
+#include "BLI_utildefines.h"
+
+#include "BLF_translation.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_node_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_gpencil_types.h"
+
+#include "BKE_context.h"
+#include "BKE_curve.h"
+#include "BKE_depsgraph.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_gpencil.h"
+#include "BKE_library.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+#include "BKE_tracking.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_view2d.h"
+
+#include "ED_gpencil.h"
+#include "ED_view3d.h"
+#include "ED_clip.h"
+#include "ED_keyframing.h"
+
+#include "gpencil_intern.h"
+
+/* ************************************************ */
+/* Grease Pencil to Data Operator */
+
+/* defines for possible modes */
+enum {
+ GP_STROKECONVERT_PATH = 1,
+ GP_STROKECONVERT_CURVE,
+ GP_STROKECONVERT_POLY,
+};
+
+/* Defines for possible timing modes */
+enum {
+ GP_STROKECONVERT_TIMING_NONE = 1,
+ GP_STROKECONVERT_TIMING_LINEAR = 2,
+ GP_STROKECONVERT_TIMING_FULL = 3,
+ GP_STROKECONVERT_TIMING_CUSTOMGAP = 4,
+};
+
+/* RNA enum define */
+static EnumPropertyItem prop_gpencil_convertmodes[] = {
+ {GP_STROKECONVERT_PATH, "PATH", 0, "Path", ""},
+ {GP_STROKECONVERT_CURVE, "CURVE", 0, "Bezier Curve", ""},
+ {GP_STROKECONVERT_POLY, "POLY", 0, "Polygon Curve", ""},
+ {0, NULL, 0, NULL, NULL}
+};
+
+static EnumPropertyItem prop_gpencil_convert_timingmodes_restricted[] = {
+ {GP_STROKECONVERT_TIMING_NONE, "NONE", 0, "No Timing", "Ignore timing"},
+ {GP_STROKECONVERT_TIMING_LINEAR, "LINEAR", 0, "Linear", "Simple linear timing"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static EnumPropertyItem prop_gpencil_convert_timingmodes[] = {
+ {GP_STROKECONVERT_TIMING_NONE, "NONE", 0, "No Timing", "Ignore timing"},
+ {GP_STROKECONVERT_TIMING_LINEAR, "LINEAR", 0, "Linear", "Simple linear timing"},
+ {GP_STROKECONVERT_TIMING_FULL, "FULL", 0, "Original", "Use the original timing, gaps included"},
+ {GP_STROKECONVERT_TIMING_CUSTOMGAP, "CUSTOMGAP", 0, "Custom Gaps",
+ "Use the original timing, but with custom gap lengths (in frames)"},
+ {0, NULL, 0, NULL, NULL},
+};
+
+static EnumPropertyItem *rna_GPConvert_mode_items(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop),
+ bool *UNUSED(r_free))
+{
+ if (RNA_boolean_get(ptr, "use_timing_data")) {
+ return prop_gpencil_convert_timingmodes;
+ }
+ return prop_gpencil_convert_timingmodes_restricted;
+}
+
+/* --- */
+
+/* convert the coordinates from the given stroke point into 3d-coordinates
+ * - assumes that the active space is the 3D-View
+ */
+static void gp_strokepoint_convertcoords(bContext *C, bGPDstroke *gps, bGPDspoint *pt, float p3d[3], rctf *subrect)
+{
+ Scene *scene = CTX_data_scene(C);
+ View3D *v3d = CTX_wm_view3d(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ if (gps->flag & GP_STROKE_3DSPACE) {
+ /* directly use 3d-coordinates */
+ copy_v3_v3(p3d, &pt->x);
+ }
+ else {
+ const float *fp = ED_view3d_cursor3d_get(scene, v3d);
+ float mvalf[2];
+
+ /* get screen coordinate */
+ if (gps->flag & GP_STROKE_2DSPACE) {
+ View2D *v2d = &ar->v2d;
+ UI_view2d_view_to_region_fl(v2d, pt->x, pt->y, &mvalf[0], &mvalf[1]);
+ }
+ else {
+ if (subrect) {
+ mvalf[0] = (((float)pt->x / 100.0f) * BLI_rctf_size_x(subrect)) + subrect->xmin;
+ mvalf[1] = (((float)pt->y / 100.0f) * BLI_rctf_size_y(subrect)) + subrect->ymin;
+ }
+ else {
+ mvalf[0] = (float)pt->x / 100.0f * ar->winx;
+ mvalf[1] = (float)pt->y / 100.0f * ar->winy;
+ }
+ }
+
+ ED_view3d_win_to_3d(ar, fp, mvalf, p3d);
+ }
+}
+
+/* --- */
+
+/* temp struct for gp_stroke_path_animation() */
+typedef struct tGpTimingData {
+ /* Data set from operator settings */
+ int mode;
+ int frame_range; /* Number of frames evaluated for path animation */
+ int start_frame, end_frame;
+ bool realtime; /* Will overwrite end_frame in case of Original or CustomGap timing... */
+ float gap_duration, gap_randomness; /* To be used with CustomGap mode*/
+ int seed;
+
+ /* Data set from points, used to compute final timing FCurve */
+ int num_points, cur_point;
+
+ /* Distances */
+ float *dists;
+ float tot_dist;
+
+ /* Times */
+ float *times; /* Note: Gap times will be negative! */
+ float tot_time, gap_tot_time;
+ double inittime;
+
+ /* Only used during creation of dists & times lists. */
+ float offset_time;
+} tGpTimingData;
+
+/* Init point buffers for timing data.
+ * Note this assumes we only grow those arrays!
+ */
+static void gp_timing_data_set_nbr(tGpTimingData *gtd, const int nbr)
+{
+ float *tmp;
+
+ BLI_assert(nbr > gtd->num_points);
+
+ /* distances */
+ tmp = gtd->dists;
+ gtd->dists = MEM_callocN(sizeof(float) * nbr, __func__);
+ if (tmp) {
+ memcpy(gtd->dists, tmp, sizeof(float) * gtd->num_points);
+ MEM_freeN(tmp);
+ }
+
+ /* times */
+ tmp = gtd->times;
+ gtd->times = MEM_callocN(sizeof(float) * nbr, __func__);
+ if (tmp) {
+ memcpy(gtd->times, tmp, sizeof(float) * gtd->num_points);
+ MEM_freeN(tmp);
+ }
+
+ gtd->num_points = nbr;
+}
+
+/* add stroke point to timing buffers */
+static void gp_timing_data_add_point(tGpTimingData *gtd, const double stroke_inittime, const float time,
+ const float delta_dist)
+{
+ float delta_time = 0.0f;
+ const int cur_point = gtd->cur_point;
+
+ if (!cur_point) {
+ /* Special case, first point, if time is not 0.0f we have to compensate! */
+ gtd->offset_time = -time;
+ gtd->times[cur_point] = 0.0f;
+ }
+ else if (time < 0.0f) {
+ /* This is a gap, negative value! */
+ gtd->times[cur_point] = -(((float)(stroke_inittime - gtd->inittime)) + time + gtd->offset_time);
+ delta_time = -gtd->times[cur_point] - gtd->times[cur_point - 1];
+
+ gtd->gap_tot_time += delta_time;
+ }
+ else {
+ gtd->times[cur_point] = (((float)(stroke_inittime - gtd->inittime)) + time + gtd->offset_time);
+ delta_time = gtd->times[cur_point] - fabsf(gtd->times[cur_point - 1]);
+ }
+
+ gtd->tot_time += delta_time;
+ gtd->tot_dist += delta_dist;
+ gtd->dists[cur_point] = gtd->tot_dist;
+
+ gtd->cur_point++;
+}
+
+/* In frames! Binary search for FCurve keys have a threshold of 0.01, so we can't set
+ * arbitrarily close points - this is esp. important with NoGaps mode!
+ */
+#define MIN_TIME_DELTA 0.02f
+
+/* Loop over next points to find the end of the stroke, and compute */
+static int gp_find_end_of_stroke_idx(tGpTimingData *gtd, RNG *rng, const int idx, const int nbr_gaps,
+ int *nbr_done_gaps, const float tot_gaps_time, const float delta_time,
+ float *next_delta_time)
+{
+ int j;
+
+ for (j = idx + 1; j < gtd->num_points; j++) {
+ if (gtd->times[j] < 0) {
+ gtd->times[j] = -gtd->times[j];
+ if (gtd->mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
+ /* In this mode, gap time between this stroke and the next should be 0 currently...
+ * So we have to compute its final duration!
+ */
+ if (gtd->gap_randomness > 0.0f) {
+ /* We want gaps that are in gtd->gap_duration +/- gtd->gap_randomness range,
+ * and which sum to exactly tot_gaps_time...
+ */
+ int rem_gaps = nbr_gaps - (*nbr_done_gaps);
+ if (rem_gaps < 2) {
+ /* Last gap, just give remaining time! */
+ *next_delta_time = tot_gaps_time;
+ }
+ else {
+ float delta, min, max;
+
+ /* This code ensures that if the first gaps have been shorter than average gap_duration,
+ * next gaps will tend to be longer (i.e. try to recover the lateness), and vice-versa!
+ */
+ delta = delta_time - (gtd->gap_duration * (*nbr_done_gaps));
+
+ /* Clamp min between [-gap_randomness, 0.0], with lower delta giving higher min */
+ min = -gtd->gap_randomness - delta;
+ CLAMP(min, -gtd->gap_randomness, 0.0f);
+
+ /* Clamp max between [0.0, gap_randomness], with lower delta giving higher max */
+ max = gtd->gap_randomness - delta;
+ CLAMP(max, 0.0f, gtd->gap_randomness);
+ *next_delta_time += gtd->gap_duration + (BLI_rng_get_float(rng) * (max - min)) + min;
+ }
+ }
+ else {
+ *next_delta_time += gtd->gap_duration;
+ }
+ }
+ (*nbr_done_gaps)++;
+ break;
+ }
+ }
+
+ return j - 1;
+}
+
+static void gp_stroke_path_animation_preprocess_gaps(tGpTimingData *gtd, RNG *rng, int *nbr_gaps, float *tot_gaps_time)
+{
+ int i;
+ float delta_time = 0.0f;
+
+ for (i = 0; i < gtd->num_points; i++) {
+ if (gtd->times[i] < 0 && i) {
+ (*nbr_gaps)++;
+ gtd->times[i] = -gtd->times[i] - delta_time;
+ delta_time += gtd->times[i] - gtd->times[i - 1];
+ gtd->times[i] = -gtd->times[i - 1]; /* Temp marker, values *have* to be different! */
+ }
+ else {
+ gtd->times[i] -= delta_time;
+ }
+ }
+ gtd->tot_time -= delta_time;
+
+ *tot_gaps_time = (float)(*nbr_gaps) * gtd->gap_duration;
+ gtd->tot_time += *tot_gaps_time;
+ if (G.debug & G_DEBUG) {
+ printf("%f, %f, %f, %d\n", gtd->tot_time, delta_time, *tot_gaps_time, *nbr_gaps);
+ }
+ if (gtd->gap_randomness > 0.0f) {
+ BLI_rng_srandom(rng, gtd->seed);
+ }
+}
+
+static void gp_stroke_path_animation_add_keyframes(ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu,
+ Curve *cu, tGpTimingData *gtd, RNG *rng, const float time_range,
+ const int nbr_gaps, const float tot_gaps_time)
+{
+ /* Use actual recorded timing! */
+ const float time_start = (float)gtd->start_frame;
+
+ float last_valid_time = 0.0f;
+ int end_stroke_idx = -1, start_stroke_idx = 0;
+ float end_stroke_time = 0.0f;
+
+ /* CustomGaps specific */
+ float delta_time = 0.0f, next_delta_time = 0.0f;
+ int nbr_done_gaps = 0;
+
+ int i;
+ float cfra;
+
+ /* This is a bit tricky, as:
+ * - We can't add arbitrarily close points on FCurve (in time).
+ * - We *must* have all "caps" points of all strokes in FCurve, as much as possible!
+ */
+ for (i = 0; i < gtd->num_points; i++) {
+ /* If new stroke... */
+ if (i > end_stroke_idx) {
+ start_stroke_idx = i;
+ delta_time = next_delta_time;
+ /* find end of that new stroke */
+ end_stroke_idx = gp_find_end_of_stroke_idx(gtd, rng, i, nbr_gaps, &nbr_done_gaps,
+ tot_gaps_time, delta_time, &next_delta_time);
+ /* This one should *never* be negative! */
+ end_stroke_time = time_start + ((gtd->times[end_stroke_idx] + delta_time) / gtd->tot_time * time_range);
+ }
+
+ /* Simple proportional stuff... */
+ cu->ctime = gtd->dists[i] / gtd->tot_dist * cu->pathlen;
+ cfra = time_start + ((gtd->times[i] + delta_time) / gtd->tot_time * time_range);
+
+ /* And now, the checks about timing... */
+ if (i == start_stroke_idx) {
+ /* If first point of a stroke, be sure it's enough ahead of last valid keyframe, and
+ * that the end point of the stroke is far enough!
+ * In case it is not, we keep the end point...
+ * Note that with CustomGaps mode, this is here we set the actual gap timing!
+ */
+ if ((end_stroke_time - last_valid_time) > MIN_TIME_DELTA * 2) {
+ if ((cfra - last_valid_time) < MIN_TIME_DELTA) {
+ cfra = last_valid_time + MIN_TIME_DELTA;
+ }
+ insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
+ last_valid_time = cfra;
+ }
+ else if (G.debug & G_DEBUG) {
+ printf("\t Skipping start point %d, too close from end point %d\n", i, end_stroke_idx);
+ }
+ }
+ else if (i == end_stroke_idx) {
+ /* Always try to insert end point of a curve (should be safe enough, anyway...) */
+ if ((cfra - last_valid_time) < MIN_TIME_DELTA) {
+ cfra = last_valid_time + MIN_TIME_DELTA;
+ }
+ insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
+ last_valid_time = cfra;
+ }
+ else {
+ /* Else ("middle" point), we only insert it if it's far enough from last keyframe,
+ * and also far enough from (not yet added!) end_stroke keyframe!
+ */
+ if ((cfra - last_valid_time) > MIN_TIME_DELTA && (end_stroke_time - cfra) > MIN_TIME_DELTA) {
+ insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
+ last_valid_time = cfra;
+ }
+ else if (G.debug & G_DEBUG) {
+ printf("\t Skipping \"middle\" point %d, too close from last added point or end point %d\n",
+ i, end_stroke_idx);
+ }
+ }
+ }
+}
+
+static void gp_stroke_path_animation(bContext *C, ReportList *reports, Curve *cu, tGpTimingData *gtd)
+{
+ Scene *scene = CTX_data_scene(C);
+ bAction *act;
+ FCurve *fcu;
+ PointerRNA ptr;
+ PropertyRNA *prop = NULL;
+ int nbr_gaps = 0, i;
+
+ if (gtd->mode == GP_STROKECONVERT_TIMING_NONE)
+ return;
+
+ /* gap_duration and gap_randomness are in frames, but we need seconds!!! */
+ gtd->gap_duration = FRA2TIME(gtd->gap_duration);
+ gtd->gap_randomness = FRA2TIME(gtd->gap_randomness);
+
+ /* Enable path! */
+ cu->flag |= CU_PATH;
+ cu->pathlen = gtd->frame_range;
+
+ /* Get RNA pointer to read/write path time values */
+ RNA_id_pointer_create((ID *)cu, &ptr);
+ prop = RNA_struct_find_property(&ptr, "eval_time");
+
+ /* Ensure we have an F-Curve to add keyframes to */
+ act = verify_adt_action((ID *)cu, true);
+ fcu = verify_fcurve(act, NULL, &ptr, "eval_time", 0, true);
+
+ if (G.debug & G_DEBUG) {
+ printf("%s: tot len: %f\t\ttot time: %f\n", __func__, gtd->tot_dist, gtd->tot_time);
+ for (i = 0; i < gtd->num_points; i++) {
+ printf("\tpoint %d:\t\tlen: %f\t\ttime: %f\n", i, gtd->dists[i], gtd->times[i]);
+ }
+ }
+
+ if (gtd->mode == GP_STROKECONVERT_TIMING_LINEAR) {
+ float cfra;
+
+ /* Linear extrapolation! */
+ fcu->extend = FCURVE_EXTRAPOLATE_LINEAR;
+
+ cu->ctime = 0.0f;
+ cfra = (float)gtd->start_frame;
+ insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
+
+ cu->ctime = cu->pathlen;
+ if (gtd->realtime) {
+ cfra += (float)TIME2FRA(gtd->tot_time); /* Seconds to frames */
+ }
+ else {
+ cfra = (float)gtd->end_frame;
+ }
+ insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
+ }
+ else {
+ /* Use actual recorded timing! */
+ RNG *rng = BLI_rng_new(0);
+ float time_range;
+
+ /* CustomGaps specific */
+ float tot_gaps_time = 0.0f;
+
+ /* Pre-process gaps, in case we don't want to keep their original timing */
+ if (gtd->mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
+ gp_stroke_path_animation_preprocess_gaps(gtd, rng, &nbr_gaps, &tot_gaps_time);
+ }
+
+ if (gtd->realtime) {
+ time_range = (float)TIME2FRA(gtd->tot_time); /* Seconds to frames */
+ }
+ else {
+ time_range = (float)(gtd->end_frame - gtd->start_frame);
+ }
+
+ if (G.debug & G_DEBUG) {
+ printf("GP Stroke Path Conversion: Starting keying!\n");
+ }
+
+ gp_stroke_path_animation_add_keyframes(reports, ptr, prop, fcu, cu, gtd, rng, time_range,
+ nbr_gaps, tot_gaps_time);
+
+ BLI_rng_free(rng);
+ }
+
+ /* As we used INSERTKEY_FAST mode, we need to recompute all curve's handles now */
+ calchandles_fcurve(fcu);
+
+ if (G.debug & G_DEBUG) {
+ printf("%s: \ntot len: %f\t\ttot time: %f\n", __func__, gtd->tot_dist, gtd->tot_time);
+ for (i = 0; i < gtd->num_points; i++) {
+ printf("\tpoint %d:\t\tlen: %f\t\ttime: %f\n", i, gtd->dists[i], gtd->times[i]);
+ }
+ printf("\n\n");
+ }
+
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
+
+ /* send updates */
+ DAG_id_tag_update(&cu->id, 0);
+}
+
+#undef MIN_TIME_DELTA
+
+#define GAP_DFAC 0.01f
+#define WIDTH_CORR_FAC 0.1f
+#define BEZT_HANDLE_FAC 0.3f
+
+/* convert stroke to 3d path */
+
+/* helper */
+static void gp_stroke_to_path_add_point(tGpTimingData *gtd, BPoint *bp, const float p[3], const float prev_p[3],
+ const bool do_gtd, const double inittime, const float time,
+ const float width, const float rad_fac, float minmax_weights[2])
+{
+ copy_v3_v3(bp->vec, p);
+ bp->vec[3] = 1.0f;
+
+ /* set settings */
+ bp->f1 = SELECT;
+ bp->radius = width * rad_fac;
+ bp->weight = width;
+ CLAMP(bp->weight, 0.0f, 1.0f);
+ if (bp->weight < minmax_weights[0]) {
+ minmax_weights[0] = bp->weight;
+ }
+ else if (bp->weight > minmax_weights[1]) {
+ minmax_weights[1] = bp->weight;
+ }
+
+ /* Update timing data */
+ if (do_gtd) {
+ gp_timing_data_add_point(gtd, inittime, time, len_v3v3(prev_p, p));
+ }
+}
+
+static void gp_stroke_to_path(bContext *C, bGPDlayer *gpl, bGPDstroke *gps, Curve *cu, rctf *subrect, Nurb **curnu,
+ float minmax_weights[2], const float rad_fac, bool stitch, const bool add_start_point,
+ const bool add_end_point, tGpTimingData *gtd)
+{
+ bGPDspoint *pt;
+ Nurb *nu = (curnu) ? *curnu : NULL;
+ BPoint *bp, *prev_bp = NULL;
+ const bool do_gtd = (gtd->mode != GP_STROKECONVERT_TIMING_NONE);
+ const int add_start_end_points = (add_start_point ? 1 : 0) + (add_end_point ? 1 : 0);
+ int i, old_nbp = 0;
+
+ /* create new 'nurb' or extend current one within the curve */
+ if (nu) {
+ old_nbp = nu->pntsu;
+
+ /* If stitch, the first point of this stroke is already present in current nu.
+ * Else, we have to add two additional points to make the zero-radius link between strokes.
+ */
+ BKE_nurb_points_add(nu, gps->totpoints + (stitch ? -1 : 2) + add_start_end_points);
+ }
+ else {
+ nu = (Nurb *)MEM_callocN(sizeof(Nurb), "gpstroke_to_path(nurb)");
+
+ nu->pntsu = gps->totpoints + add_start_end_points;
+ nu->pntsv = 1;
+ nu->orderu = 2; /* point-to-point! */
+ nu->type = CU_NURBS;
+ nu->flagu = CU_NURB_ENDPOINT;
+ nu->resolu = cu->resolu;
+ nu->resolv = cu->resolv;
+ nu->knotsu = NULL;
+
+ nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "bpoints");
+
+ stitch = false; /* Security! */
+ }
+
+ if (do_gtd) {
+ gp_timing_data_set_nbr(gtd, nu->pntsu);
+ }
+
+ /* If needed, make the link between both strokes with two zero-radius additional points */
+ /* About "zero-radius" point interpolations:
+ * - If we have at least two points in current curve (most common case), we linearly extrapolate
+ * the last segment to get the first point (p1) position and timing.
+ * - If we do not have those (quite odd, but may happen), we linearly interpolate the last point
+ * with the first point of the current stroke.
+ * The same goes for the second point, first segment of the current stroke is "negatively" extrapolated
+ * if it exists, else (if the stroke is a single point), linear interpolation with last curve point...
+ */
+ if (curnu && !stitch && old_nbp) {
+ float p1[3], p2[3], p[3], next_p[3];
+ float dt1 = 0.0f, dt2 = 0.0f;
+
+ BLI_assert(gps->prev != NULL);
+
+ prev_bp = NULL;
+ if ((old_nbp > 1) && (gps->prev->totpoints > 1)) {
+ /* Only use last curve segment if previous stroke was not a single-point one! */
+ prev_bp = &nu->bp[old_nbp - 2];
+ }
+ bp = &nu->bp[old_nbp - 1];
+
+ /* First point */
+ gp_strokepoint_convertcoords(C, gps, gps->points, p, subrect);
+ if (prev_bp) {
+ interp_v3_v3v3(p1, bp->vec, prev_bp->vec, -GAP_DFAC);
+ if (do_gtd) {
+ const int idx = gps->prev->totpoints - 1;
+ dt1 = interpf(gps->prev->points[idx - 1].time, gps->prev->points[idx].time, -GAP_DFAC);
+ }
+ }
+ else {
+ interp_v3_v3v3(p1, bp->vec, p, GAP_DFAC);
+ if (do_gtd) {
+ dt1 = interpf(gps->inittime - gps->prev->inittime, 0.0f, GAP_DFAC);
+ }
+ }
+ bp++;
+ gp_stroke_to_path_add_point(gtd, bp, p1, (bp - 1)->vec, do_gtd, gps->prev->inittime, dt1,
+ 0.0f, rad_fac, minmax_weights);
+
+ /* Second point */
+ /* Note dt2 is always negative, which marks the gap. */
+ if (gps->totpoints > 1) {
+ gp_strokepoint_convertcoords(C, gps, gps->points + 1, next_p, subrect);
+ interp_v3_v3v3(p2, p, next_p, -GAP_DFAC);
+ if (do_gtd) {
+ dt2 = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
+ }
+ }
+ else {
+ interp_v3_v3v3(p2, p, bp->vec, GAP_DFAC);
+ if (do_gtd) {
+ dt2 = interpf(gps->prev->inittime - gps->inittime, 0.0f, GAP_DFAC);
+ }
+ }
+ bp++;
+ gp_stroke_to_path_add_point(gtd, bp, p2, p1, do_gtd, gps->inittime, dt2, 0.0f, rad_fac, minmax_weights);
+
+ old_nbp += 2;
+ }
+ else if (add_start_point) {
+ float p[3], next_p[3];
+ float dt = 0.0f;
+
+ gp_strokepoint_convertcoords(C, gps, gps->points, p, subrect);
+ if (gps->totpoints > 1) {
+ gp_strokepoint_convertcoords(C, gps, gps->points + 1, next_p, subrect);
+ interp_v3_v3v3(p, p, next_p, -GAP_DFAC);
+ if (do_gtd) {
+ dt = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
+ }
+ }
+ else {
+ p[0] -= GAP_DFAC; /* Rather arbitrary... */
+ dt = -GAP_DFAC; /* Rather arbitrary too! */
+ }
+ bp = &nu->bp[old_nbp];
+ /* Note we can't give anything else than 0.0 as time here, since a negative one (which would be expected value)
+ * would not work (it would be *before* gtd->inittime, which is not supported currently).
+ */
+ gp_stroke_to_path_add_point(gtd, bp, p, p, do_gtd, gps->inittime, dt, 0.0f, rad_fac, minmax_weights);
+
+ old_nbp++;
+ }
+
+ if (old_nbp) {
+ prev_bp = &nu->bp[old_nbp - 1];
+ }
+
+ /* add points */
+ for (i = (stitch) ? 1 : 0, pt = &gps->points[(stitch) ? 1 : 0], bp = &nu->bp[old_nbp];
+ i < gps->totpoints;
+ i++, pt++, bp++)
+ {
+ float p[3];
+ float width = pt->pressure * gpl->thickness * WIDTH_CORR_FAC;
+
+ /* get coordinates to add at */
+ gp_strokepoint_convertcoords(C, gps, pt, p, subrect);
+
+ gp_stroke_to_path_add_point(gtd, bp, p, (prev_bp) ? prev_bp->vec : p, do_gtd, gps->inittime, pt->time,
+ width, rad_fac, minmax_weights);
+
+ prev_bp = bp;
+ }
+
+ if (add_end_point) {
+ float p[3];
+ float dt = 0.0f;
+
+ if (gps->totpoints > 1) {
+ interp_v3_v3v3(p, prev_bp->vec, (prev_bp - 1)->vec, -GAP_DFAC);
+ if (do_gtd) {
+ const int idx = gps->totpoints - 1;
+ dt = interpf(gps->points[idx - 1].time, gps->points[idx].time, -GAP_DFAC);
+ }
+ }
+ else {
+ copy_v3_v3(p, prev_bp->vec);
+ p[0] += GAP_DFAC; /* Rather arbitrary... */
+ dt = GAP_DFAC; /* Rather arbitrary too! */
+ }
+ /* Note bp has already been incremented in main loop above, so it points to the right place. */
+ gp_stroke_to_path_add_point(gtd, bp, p, prev_bp->vec, do_gtd, gps->inittime, dt, 0.0f, rad_fac, minmax_weights);
+ }
+
+ /* add nurb to curve */
+ if (!curnu || !*curnu) {
+ BLI_addtail(&cu->nurb, nu);
+ }
+ if (curnu) {
+ *curnu = nu;
+ }
+
+ BKE_nurb_knot_calc_u(nu);
+}
+
+/* convert stroke to 3d bezier */
+
+/* helper */
+static void gp_stroke_to_bezier_add_point(tGpTimingData *gtd, BezTriple *bezt,
+ const float p[3], const float h1[3], const float h2[3], const float prev_p[3],
+ const bool do_gtd, const double inittime, const float time,
+ const float width, const float rad_fac, float minmax_weights[2])
+{
+ copy_v3_v3(bezt->vec[0], h1);
+ copy_v3_v3(bezt->vec[1], p);
+ copy_v3_v3(bezt->vec[2], h2);
+
+ /* set settings */
+ bezt->h1 = bezt->h2 = HD_FREE;
+ bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
+ bezt->radius = width * rad_fac;
+ bezt->weight = width;
+ CLAMP(bezt->weight, 0.0f, 1.0f);
+ if (bezt->weight < minmax_weights[0]) {
+ minmax_weights[0] = bezt->weight;
+ }
+ else if (bezt->weight > minmax_weights[1]) {
+ minmax_weights[1] = bezt->weight;
+ }
+
+ /* Update timing data */
+ if (do_gtd) {
+ gp_timing_data_add_point(gtd, inittime, time, len_v3v3(prev_p, p));
+ }
+}
+
+static void gp_stroke_to_bezier(bContext *C, bGPDlayer *gpl, bGPDstroke *gps, Curve *cu, rctf *subrect, Nurb **curnu,
+ float minmax_weights[2], const float rad_fac, bool stitch, const bool add_start_point,
+ const bool add_end_point, tGpTimingData *gtd)
+{
+ bGPDspoint *pt;
+ Nurb *nu = (curnu) ? *curnu : NULL;
+ BezTriple *bezt, *prev_bezt = NULL;
+ int i, tot, old_nbezt = 0;
+ const int add_start_end_points = (add_start_point ? 1 : 0) + (add_end_point ? 1 : 0);
+ float p3d_cur[3], p3d_prev[3], p3d_next[3], h1[3], h2[3];
+ const bool do_gtd = (gtd->mode != GP_STROKECONVERT_TIMING_NONE);
+
+ /* create new 'nurb' or extend current one within the curve */
+ if (nu) {
+ old_nbezt = nu->pntsu;
+ /* If we do stitch, first point of current stroke is assumed the same as last point of previous stroke,
+ * so no need to add it.
+ * If no stitch, we want to add two additional points to make a "zero-radius" link between both strokes.
+ */
+ BKE_nurb_bezierPoints_add(nu, gps->totpoints + ((stitch) ? -1 : 2) + add_start_end_points);
+ }
+ else {
+ nu = (Nurb *)MEM_callocN(sizeof(Nurb), "gpstroke_to_bezier(nurb)");
+
+ nu->pntsu = gps->totpoints + add_start_end_points;
+ nu->resolu = 12;
+ nu->resolv = 12;
+ nu->type = CU_BEZIER;
+ nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * nu->pntsu, "bezts");
+
+ stitch = false; /* Security! */
+ }
+
+ if (do_gtd) {
+ gp_timing_data_set_nbr(gtd, nu->pntsu);
+ }
+
+ tot = gps->totpoints;
+
+ /* get initial coordinates */
+ pt = gps->points;
+ if (tot) {
+ gp_strokepoint_convertcoords(C, gps, pt, (stitch) ? p3d_prev : p3d_cur, subrect);
+ if (tot > 1) {
+ gp_strokepoint_convertcoords(C, gps, pt + 1, (stitch) ? p3d_cur : p3d_next, subrect);
+ }
+ if (stitch && tot > 2) {
+ gp_strokepoint_convertcoords(C, gps, pt + 2, p3d_next, subrect);
+ }
+ }
+
+ /* If needed, make the link between both strokes with two zero-radius additional points */
+ if (curnu && old_nbezt) {
+ BLI_assert(gps->prev != NULL);
+
+ /* Update last point's second handle */
+ if (stitch) {
+ bezt = &nu->bezt[old_nbezt - 1];
+ interp_v3_v3v3(h2, bezt->vec[1], p3d_cur, BEZT_HANDLE_FAC);
+ copy_v3_v3(bezt->vec[2], h2);
+ pt++;
+ }
+
+ /* Create "link points" */
+ /* About "zero-radius" point interpolations:
+ * - If we have at least two points in current curve (most common case), we linearly extrapolate
+ * the last segment to get the first point (p1) position and timing.
+ * - If we do not have those (quite odd, but may happen), we linearly interpolate the last point
+ * with the first point of the current stroke.
+ * The same goes for the second point, first segment of the current stroke is "negatively" extrapolated
+ * if it exists, else (if the stroke is a single point), linear interpolation with last curve point...
+ */
+ else {
+ float p1[3], p2[3];
+ float dt1 = 0.0f, dt2 = 0.0f;
+
+ prev_bezt = NULL;
+ if ((old_nbezt > 1) && (gps->prev->totpoints > 1)) {
+ /* Only use last curve segment if previous stroke was not a single-point one! */
+ prev_bezt = &nu->bezt[old_nbezt - 2];
+ }
+ bezt = &nu->bezt[old_nbezt - 1];
+
+ /* First point */
+ if (prev_bezt) {
+ interp_v3_v3v3(p1, prev_bezt->vec[1], bezt->vec[1], 1.0f + GAP_DFAC);
+ if (do_gtd) {
+ const int idx = gps->prev->totpoints - 1;
+ dt1 = interpf(gps->prev->points[idx - 1].time, gps->prev->points[idx].time, -GAP_DFAC);
+ }
+ }
+ else {
+ interp_v3_v3v3(p1, bezt->vec[1], p3d_cur, GAP_DFAC);
+ if (do_gtd) {
+ dt1 = interpf(gps->inittime - gps->prev->inittime, 0.0f, GAP_DFAC);
+ }
+ }
+
+ /* Second point */
+ /* Note dt2 is always negative, which marks the gap. */
+ if (tot > 1) {
+ interp_v3_v3v3(p2, p3d_cur, p3d_next, -GAP_DFAC);
+ if (do_gtd) {
+ dt2 = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
+ }
+ }
+ else {
+ interp_v3_v3v3(p2, p3d_cur, bezt->vec[1], GAP_DFAC);
+ if (do_gtd) {
+ dt2 = interpf(gps->prev->inittime - gps->inittime, 0.0f, GAP_DFAC);
+ }
+ }
+
+ /* Second handle of last point of previous stroke. */
+ interp_v3_v3v3(h2, bezt->vec[1], p1, BEZT_HANDLE_FAC);
+ copy_v3_v3(bezt->vec[2], h2);
+
+ /* First point */
+ interp_v3_v3v3(h1, p1, bezt->vec[1], BEZT_HANDLE_FAC);
+ interp_v3_v3v3(h2, p1, p2, BEZT_HANDLE_FAC);
+ bezt++;
+ gp_stroke_to_bezier_add_point(gtd, bezt, p1, h1, h2, (bezt - 1)->vec[1], do_gtd, gps->prev->inittime, dt1,
+ 0.0f, rad_fac, minmax_weights);
+
+ /* Second point */
+ interp_v3_v3v3(h1, p2, p1, BEZT_HANDLE_FAC);
+ interp_v3_v3v3(h2, p2, p3d_cur, BEZT_HANDLE_FAC);
+ bezt++;
+ gp_stroke_to_bezier_add_point(gtd, bezt, p2, h1, h2, p1, do_gtd, gps->inittime, dt2,
+ 0.0f, rad_fac, minmax_weights);
+
+ old_nbezt += 2;
+ copy_v3_v3(p3d_prev, p2);
+ }
+ }
+ else if (add_start_point) {
+ float p[3];
+ float dt = 0.0f;
+
+ if (gps->totpoints > 1) {
+ interp_v3_v3v3(p, p3d_cur, p3d_next, -GAP_DFAC);
+ if (do_gtd) {
+ dt = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
+ }
+ }
+ else {
+ copy_v3_v3(p, p3d_cur);
+ p[0] -= GAP_DFAC; /* Rather arbitrary... */
+ dt = -GAP_DFAC; /* Rather arbitrary too! */
+ }
+ interp_v3_v3v3(h1, p, p3d_cur, -BEZT_HANDLE_FAC);
+ interp_v3_v3v3(h2, p, p3d_cur, BEZT_HANDLE_FAC);
+ bezt = &nu->bezt[old_nbezt];
+ gp_stroke_to_bezier_add_point(gtd, bezt, p, h1, h2, p, do_gtd, gps->inittime, dt,
+ 0.0f, rad_fac, minmax_weights);
+
+ old_nbezt++;
+ copy_v3_v3(p3d_prev, p);
+ }
+
+ if (old_nbezt) {
+ prev_bezt = &nu->bezt[old_nbezt - 1];
+ }
+
+ /* add points */
+ for (i = stitch ? 1 : 0, bezt = &nu->bezt[old_nbezt]; i < tot; i++, pt++, bezt++) {
+ float width = pt->pressure * gpl->thickness * WIDTH_CORR_FAC;
+
+ if (i || old_nbezt) {
+ interp_v3_v3v3(h1, p3d_cur, p3d_prev, BEZT_HANDLE_FAC);
+ }
+ else {
+ interp_v3_v3v3(h1, p3d_cur, p3d_next, -BEZT_HANDLE_FAC);
+ }
+
+ if (i < tot - 1) {
+ interp_v3_v3v3(h2, p3d_cur, p3d_next, BEZT_HANDLE_FAC);
+ }
+ else {
+ interp_v3_v3v3(h2, p3d_cur, p3d_prev, -BEZT_HANDLE_FAC);
+ }
+
+ gp_stroke_to_bezier_add_point(gtd, bezt, p3d_cur, h1, h2, prev_bezt ? prev_bezt->vec[1] : p3d_cur,
+ do_gtd, gps->inittime, pt->time, width, rad_fac, minmax_weights);
+
+ /* shift coord vects */
+ copy_v3_v3(p3d_prev, p3d_cur);
+ copy_v3_v3(p3d_cur, p3d_next);
+
+ if (i + 2 < tot) {
+ gp_strokepoint_convertcoords(C, gps, pt + 2, p3d_next, subrect);
+ }
+
+ prev_bezt = bezt;
+ }
+
+ if (add_end_point) {
+ float p[3];
+ float dt = 0.0f;
+
+ if (gps->totpoints > 1) {
+ interp_v3_v3v3(p, prev_bezt->vec[1], (prev_bezt - 1)->vec[1], -GAP_DFAC);
+ if (do_gtd) {
+ const int idx = gps->totpoints - 1;
+ dt = interpf(gps->points[idx - 1].time, gps->points[idx].time, -GAP_DFAC);
+ }
+ }
+ else {
+ copy_v3_v3(p, prev_bezt->vec[1]);
+ p[0] += GAP_DFAC; /* Rather arbitrary... */
+ dt = GAP_DFAC; /* Rather arbitrary too! */
+ }
+
+ /* Second handle of last point of this stroke. */
+ interp_v3_v3v3(h2, prev_bezt->vec[1], p, BEZT_HANDLE_FAC);
+ copy_v3_v3(prev_bezt->vec[2], h2);
+
+ /* The end point */
+ interp_v3_v3v3(h1, p, prev_bezt->vec[1], BEZT_HANDLE_FAC);
+ interp_v3_v3v3(h2, p, prev_bezt->vec[1], -BEZT_HANDLE_FAC);
+ /* Note bezt has already been incremented in main loop above, so it points to the right place. */
+ gp_stroke_to_bezier_add_point(gtd, bezt, p, h1, h2, prev_bezt->vec[1], do_gtd, gps->inittime, dt,
+ 0.0f, rad_fac, minmax_weights);
+ }
+
+ /* must calculate handles or else we crash */
+ BKE_nurb_handles_calc(nu);
+
+ if (!curnu || !*curnu) {
+ BLI_addtail(&cu->nurb, nu);
+ }
+ if (curnu) {
+ *curnu = nu;
+ }
+}
+
+#undef GAP_DFAC
+#undef WIDTH_CORR_FAC
+#undef BEZT_HANDLE_FAC
+
+static void gp_stroke_finalize_curve_endpoints(Curve *cu)
+{
+ /* start */
+ Nurb *nu = cu->nurb.first;
+ int i = 0;
+ if (nu->bezt) {
+ BezTriple *bezt = nu->bezt;
+ if (bezt) {
+ bezt[i].weight = bezt[i].radius = 0.0f;
+ }
+ }
+ else if (nu->bp) {
+ BPoint *bp = nu->bp;
+ if (bp) {
+ bp[i].weight = bp[i].radius = 0.0f;
+ }
+ }
+
+ /* end */
+ nu = cu->nurb.last;
+ i = nu->pntsu - 1;
+ if (nu->bezt) {
+ BezTriple *bezt = nu->bezt;
+ if (bezt) {
+ bezt[i].weight = bezt[i].radius = 0.0f;
+ }
+ }
+ else if (nu->bp) {
+ BPoint *bp = nu->bp;
+ if (bp) {
+ bp[i].weight = bp[i].radius = 0.0f;
+ }
+ }
+}
+
+static void gp_stroke_norm_curve_weights(Curve *cu, const float minmax_weights[2])
+{
+ Nurb *nu;
+ const float delta = minmax_weights[0];
+ float fac;
+ int i;
+
+ /* when delta == minmax_weights[0] == minmax_weights[1], we get div by zero [#35686] */
+ if (IS_EQF(delta, minmax_weights[1]))
+ fac = 1.0f;
+ else
+ fac = 1.0f / (minmax_weights[1] - delta);
+
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
+ if (nu->bezt) {
+ BezTriple *bezt = nu->bezt;
+ for (i = 0; i < nu->pntsu; i++, bezt++) {
+ bezt->weight = (bezt->weight - delta) * fac;
+ }
+ }
+ else if (nu->bp) {
+ BPoint *bp = nu->bp;
+ for (i = 0; i < nu->pntsu; i++, bp++) {
+ bp->weight = (bp->weight - delta) * fac;
+ }
+ }
+ }
+}
+
+static int gp_camera_view_subrect(bContext *C, rctf *subrect)
+{
+ View3D *v3d = CTX_wm_view3d(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ if (v3d) {
+ RegionView3D *rv3d = ar->regiondata;
+
+ /* for camera view set the subrect */
+ if (rv3d->persp == RV3D_CAMOB) {
+ Scene *scene = CTX_data_scene(C);
+ ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, subrect, true); /* no shift */
+ return 1;
+ }
+ }
+
+ return 0;
+}
+
+/* convert a given grease-pencil layer to a 3d-curve representation (using current view if appropriate) */
+static void gp_layer_to_curve(bContext *C, ReportList *reports, bGPdata *gpd, bGPDlayer *gpl, const int mode,
+ const bool norm_weights, const float rad_fac, const bool link_strokes, tGpTimingData *gtd)
+{
+ struct Main *bmain = CTX_data_main(C);
+ View3D *v3d = CTX_wm_view3d(C); /* may be NULL */
+ Scene *scene = CTX_data_scene(C);
+ bGPDframe *gpf = gpencil_layer_getframe(gpl, CFRA, 0);
+ bGPDstroke *gps, *prev_gps = NULL;
+ Object *ob;
+ Curve *cu;
+ Nurb *nu = NULL;
+ Base *base_orig = BASACT, *base_new = NULL;
+ float minmax_weights[2] = {1.0f, 0.0f};
+
+ /* camera framing */
+ rctf subrect, *subrect_ptr = NULL;
+
+ /* error checking */
+ if (ELEM(NULL, gpd, gpl, gpf))
+ return;
+
+ /* only convert if there are any strokes on this layer's frame to convert */
+ if (BLI_listbase_is_empty(&gpf->strokes))
+ return;
+
+ /* initialize camera framing */
+ if (gp_camera_view_subrect(C, &subrect)) {
+ subrect_ptr = &subrect;
+ }
+
+ /* init the curve object (remove rotation and get curve data from it)
+ * - must clear transforms set on object, as those skew our results
+ */
+ ob = BKE_object_add_only_object(bmain, OB_CURVE, gpl->info);
+ cu = ob->data = BKE_curve_add(bmain, gpl->info, OB_CURVE);
+ base_new = BKE_scene_base_add(scene, ob);
+
+ cu->flag |= CU_3D;
+
+ gtd->inittime = ((bGPDstroke *)gpf->strokes.first)->inittime;
+
+ /* add points to curve */
+ for (gps = gpf->strokes.first; gps; gps = gps->next) {
+ const bool add_start_point = (link_strokes && !(prev_gps));
+ const bool add_end_point = (link_strokes && !(gps->next));
+
+ /* Detect new strokes created because of GP_STROKE_BUFFER_MAX reached, and stitch them to previous one. */
+ bool stitch = false;
+ if (prev_gps) {
+ bGPDspoint *pt1 = &prev_gps->points[prev_gps->totpoints - 1];
+ bGPDspoint *pt2 = &gps->points[0];
+
+ if ((pt1->x == pt2->x) && (pt1->y == pt2->y)) {
+ stitch = true;
+ }
+ }
+
+ /* Decide whether we connect this stroke to previous one */
+ if (!(stitch || link_strokes)) {
+ nu = NULL;
+ }
+
+ switch (mode) {
+ case GP_STROKECONVERT_PATH:
+ gp_stroke_to_path(C, gpl, gps, cu, subrect_ptr, &nu, minmax_weights, rad_fac, stitch,
+ add_start_point, add_end_point, gtd);
+ break;
+ case GP_STROKECONVERT_CURVE:
+ case GP_STROKECONVERT_POLY: /* convert after */
+ gp_stroke_to_bezier(C, gpl, gps, cu, subrect_ptr, &nu, minmax_weights, rad_fac, stitch,
+ add_start_point, add_end_point, gtd);
+ break;
+ default:
+ BLI_assert(!"invalid mode");
+ break;
+ }
+ prev_gps = gps;
+ }
+
+ /* If link_strokes, be sure first and last points have a zero weight/size! */
+ if (link_strokes) {
+ gp_stroke_finalize_curve_endpoints(cu);
+ }
+
+ /* Update curve's weights, if needed */
+ if (norm_weights && ((minmax_weights[0] > 0.0f) || (minmax_weights[1] < 1.0f))) {
+ gp_stroke_norm_curve_weights(cu, minmax_weights);
+ }
+
+ /* Create the path animation, if needed */
+ gp_stroke_path_animation(C, reports, cu, gtd);
+
+ if (mode == GP_STROKECONVERT_POLY) {
+ for (nu = cu->nurb.first; nu; nu = nu->next) {
+ BKE_nurb_type_convert(nu, CU_POLY, false);
+ }
+ }
+
+ /* set the layer and select */
+ base_new->lay = ob->lay = base_orig ? base_orig->lay : BKE_screen_view3d_layer_active(v3d, scene);
+ base_new->flag = ob->flag = base_new->flag | SELECT;
+}
+
+/* --- */
+
+/* Check a GP layer has valid timing data! Else, most timing options are hidden in the operator.
+ * op may be NULL.
+ */
+static bool gp_convert_check_has_valid_timing(bContext *C, bGPDlayer *gpl, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ bGPDframe *gpf = NULL;
+ bGPDstroke *gps = NULL;
+ bGPDspoint *pt;
+ double base_time, cur_time, prev_time = -1.0;
+ int i;
+ bool valid = true;
+
+ if (!gpl || !(gpf = gpencil_layer_getframe(gpl, CFRA, 0)) || !(gps = gpf->strokes.first))
+ return false;
+
+ do {
+ base_time = cur_time = gps->inittime;
+ if (cur_time <= prev_time) {
+ valid = false;
+ break;
+ }
+
+ prev_time = cur_time;
+ for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
+ cur_time = base_time + (double)pt->time;
+ /* First point of a stroke should have the same time as stroke's inittime,
+ * so it's the only case where equality is allowed!
+ */
+ if ((i && cur_time <= prev_time) || (cur_time < prev_time)) {
+ valid = false;
+ break;
+ }
+ prev_time = cur_time;
+ }
+
+ if (!valid) {
+ break;
+ }
+ } while ((gps = gps->next));
+
+ if (op) {
+ RNA_boolean_set(op->ptr, "use_timing_data", valid);
+ }
+ return valid;
+}
+
+/* Check end_frame is always > start frame! */
+static void gp_convert_set_end_frame(struct Main *UNUSED(main), struct Scene *UNUSED(scene), struct PointerRNA *ptr)
+{
+ int start_frame = RNA_int_get(ptr, "start_frame");
+ int end_frame = RNA_int_get(ptr, "end_frame");
+
+ if (end_frame <= start_frame) {
+ RNA_int_set(ptr, "end_frame", start_frame + 1);
+ }
+}
+
+static int gp_convert_poll(bContext *C)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = NULL;
+ bGPDframe *gpf = NULL;
+ ScrArea *sa = CTX_wm_area(C);
+ Scene *scene = CTX_data_scene(C);
+
+ /* only if the current view is 3D View, if there's valid data (i.e. at least one stroke!),
+ * and if we are not in edit mode!
+ */
+ return ((sa && sa->spacetype == SPACE_VIEW3D) &&
+ (gpl = gpencil_layer_getactive(gpd)) &&
+ (gpf = gpencil_layer_getframe(gpl, CFRA, 0)) &&
+ (gpf->strokes.first) &&
+ (scene->obedit == NULL));
+}
+
+static int gp_convert_layer_exec(bContext *C, wmOperator *op)
+{
+ PropertyRNA *prop = RNA_struct_find_property(op->ptr, "use_timing_data");
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = gpencil_layer_getactive(gpd);
+ Scene *scene = CTX_data_scene(C);
+ const int mode = RNA_enum_get(op->ptr, "type");
+ const bool norm_weights = RNA_boolean_get(op->ptr, "use_normalize_weights");
+ const float rad_fac = RNA_float_get(op->ptr, "radius_multiplier");
+ const bool link_strokes = RNA_boolean_get(op->ptr, "use_link_strokes");
+ bool valid_timing;
+ tGpTimingData gtd;
+
+ /* check if there's data to work with */
+ if (gpd == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "No Grease Pencil data to work on");
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!RNA_property_is_set(op->ptr, prop) && !gp_convert_check_has_valid_timing(C, gpl, op)) {
+ BKE_report(op->reports, RPT_WARNING,
+ "Current Grease Pencil strokes have no valid timing data, most timing options will be hidden!");
+ }
+ valid_timing = RNA_property_boolean_get(op->ptr, prop);
+
+ gtd.mode = RNA_enum_get(op->ptr, "timing_mode");
+ /* Check for illegal timing mode! */
+ if (!valid_timing && !ELEM(gtd.mode, GP_STROKECONVERT_TIMING_NONE, GP_STROKECONVERT_TIMING_LINEAR)) {
+ gtd.mode = GP_STROKECONVERT_TIMING_LINEAR;
+ RNA_enum_set(op->ptr, "timing_mode", gtd.mode);
+ }
+ if (!link_strokes) {
+ gtd.mode = GP_STROKECONVERT_TIMING_NONE;
+ }
+
+ /* grab all relevant settings */
+ gtd.frame_range = RNA_int_get(op->ptr, "frame_range");
+ gtd.start_frame = RNA_int_get(op->ptr, "start_frame");
+ gtd.realtime = valid_timing ? RNA_boolean_get(op->ptr, "use_realtime") : false;
+ gtd.end_frame = RNA_int_get(op->ptr, "end_frame");
+ gtd.gap_duration = RNA_float_get(op->ptr, "gap_duration");
+ gtd.gap_randomness = RNA_float_get(op->ptr, "gap_randomness");
+ gtd.gap_randomness = min_ff(gtd.gap_randomness, gtd.gap_duration);
+ gtd.seed = RNA_int_get(op->ptr, "seed");
+ gtd.num_points = gtd.cur_point = 0;
+ gtd.dists = gtd.times = NULL;
+ gtd.tot_dist = gtd.tot_time = gtd.gap_tot_time = 0.0f;
+ gtd.inittime = 0.0;
+ gtd.offset_time = 0.0f;
+
+ /* perform conversion */
+ gp_layer_to_curve(C, op->reports, gpd, gpl, mode, norm_weights, rad_fac, link_strokes, &gtd);
+
+ /* free temp memory */
+ if (gtd.dists) {
+ MEM_freeN(gtd.dists);
+ gtd.dists = NULL;
+ }
+ if (gtd.times) {
+ MEM_freeN(gtd.times);
+ gtd.times = NULL;
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_OBJECT | NA_ADDED, NULL);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
+
+ /* done */
+ return OPERATOR_FINISHED;
+}
+
+static bool gp_convert_draw_check_prop(PointerRNA *ptr, PropertyRNA *prop)
+{
+ const char *prop_id = RNA_property_identifier(prop);
+ const bool link_strokes = RNA_boolean_get(ptr, "use_link_strokes");
+ int timing_mode = RNA_enum_get(ptr, "timing_mode");
+ bool realtime = RNA_boolean_get(ptr, "use_realtime");
+ float gap_duration = RNA_float_get(ptr, "gap_duration");
+ float gap_randomness = RNA_float_get(ptr, "gap_randomness");
+ const bool valid_timing = RNA_boolean_get(ptr, "use_timing_data");
+
+ /* Always show those props */
+ if (STREQ(prop_id, "type") ||
+ STREQ(prop_id, "use_normalize_weights") ||
+ STREQ(prop_id, "radius_multiplier") ||
+ STREQ(prop_id, "use_link_strokes"))
+ {
+ return true;
+ }
+
+ /* Never show this prop */
+ if (STREQ(prop_id, "use_timing_data"))
+ return false;
+
+ if (link_strokes) {
+ /* Only show when link_stroke is true */
+ if (STREQ(prop_id, "timing_mode"))
+ return true;
+
+ if (timing_mode != GP_STROKECONVERT_TIMING_NONE) {
+ /* Only show when link_stroke is true and stroke timing is enabled */
+ if (STREQ(prop_id, "frame_range") ||
+ STREQ(prop_id, "start_frame"))
+ {
+ return true;
+ }
+
+ /* Only show if we have valid timing data! */
+ if (valid_timing && STREQ(prop_id, "use_realtime"))
+ return true;
+
+ /* Only show if realtime or valid_timing is false! */
+ if ((!realtime || !valid_timing) && STREQ(prop_id, "end_frame"))
+ return true;
+
+ if (valid_timing && timing_mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
+ /* Only show for custom gaps! */
+ if (STREQ(prop_id, "gap_duration"))
+ return true;
+
+ /* Only show randomness for non-null custom gaps! */
+ if (STREQ(prop_id, "gap_randomness") && (gap_duration > 0.0f))
+ return true;
+
+ /* Only show seed for randomize action! */
+ if (STREQ(prop_id, "seed") && (gap_duration > 0.0f) && (gap_randomness > 0.0f))
+ return true;
+ }
+ }
+ }
+
+ /* Else, hidden! */
+ return false;
+}
+
+static void gp_convert_ui(bContext *C, wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ wmWindowManager *wm = CTX_wm_manager(C);
+ PointerRNA ptr;
+
+ RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
+
+ /* Main auto-draw call */
+ uiDefAutoButsRNA(layout, &ptr, gp_convert_draw_check_prop, '\0');
+}
+
+void GPENCIL_OT_convert(wmOperatorType *ot)
+{
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Convert Grease Pencil";
+ ot->idname = "GPENCIL_OT_convert";
+ ot->description = "Convert the active Grease Pencil layer to a new Curve Object";
+
+ /* callbacks */
+ ot->invoke = WM_menu_invoke;
+ ot->exec = gp_convert_layer_exec;
+ ot->poll = gp_convert_poll;
+ ot->ui = gp_convert_ui;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_gpencil_convertmodes, 0, "Type", "Which type of curve to convert to");
+
+ RNA_def_boolean(ot->srna, "use_normalize_weights", true, "Normalize Weight",
+ "Normalize weight (set from stroke width)");
+ RNA_def_float(ot->srna, "radius_multiplier", 1.0f, 0.0f, 1000.0f, "Radius Fac",
+ "Multiplier for the points' radii (set from stroke width)", 0.0f, 10.0f);
+ RNA_def_boolean(ot->srna, "use_link_strokes", true, "Link Strokes",
+ "Whether to link strokes with zero-radius sections of curves");
+
+ prop = RNA_def_enum(ot->srna, "timing_mode", prop_gpencil_convert_timingmodes, GP_STROKECONVERT_TIMING_FULL,
+ "Timing Mode", "How to use timing data stored in strokes");
+ RNA_def_enum_funcs(prop, rna_GPConvert_mode_items);
+
+ RNA_def_int(ot->srna, "frame_range", 100, 1, 10000, "Frame Range",
+ "The duration of evaluation of the path control curve", 1, 1000);
+ RNA_def_int(ot->srna, "start_frame", 1, 1, 100000, "Start Frame",
+ "The start frame of the path control curve", 1, 100000);
+ RNA_def_boolean(ot->srna, "use_realtime", false, "Realtime",
+ "Whether the path control curve reproduces the drawing in realtime, starting from Start Frame");
+ prop = RNA_def_int(ot->srna, "end_frame", 250, 1, 100000, "End Frame",
+ "The end frame of the path control curve (if Realtime is not set)", 1, 100000);
+ RNA_def_property_update_runtime(prop, gp_convert_set_end_frame);
+
+ RNA_def_float(ot->srna, "gap_duration", 0.0f, 0.0f, 10000.0f, "Gap Duration",
+ "Custom Gap mode: (Average) length of gaps, in frames "
+ "(Note: Realtime value, will be scaled if Realtime is not set)", 0.0f, 1000.0f);
+ RNA_def_float(ot->srna, "gap_randomness", 0.0f, 0.0f, 10000.0f, "Gap Randomness",
+ "Custom Gap mode: Number of frames that gap lengths can vary", 0.0f, 1000.0f);
+ RNA_def_int(ot->srna, "seed", 0, 0, 1000, "Random Seed",
+ "Custom Gap mode: Random generator seed", 0, 100);
+
+ /* Note: Internal use, this one will always be hidden by UI code... */
+ prop = RNA_def_boolean(ot->srna, "use_timing_data", false, "Has Valid Timing",
+ "Whether the converted Grease Pencil layer has valid timing data (internal use)");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
+/* ************************************************ */
diff --git a/source/blender/editors/gpencil/gpencil_data.c b/source/blender/editors/gpencil/gpencil_data.c
new file mode 100644
index 00000000000..fa76029bb2e
--- /dev/null
+++ b/source/blender/editors/gpencil/gpencil_data.c
@@ -0,0 +1,447 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008, Blender Foundation, Joshua Leung
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ *
+ * Operators for dealing with GP datablocks and layers
+ */
+
+/** \file blender/editors/gpencil/gpencil_data.c
+ * \ingroup edgpencil
+ */
+
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <stddef.h>
+#include <math.h>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_utildefines.h"
+
+#include "BLF_translation.h"
+
+#include "DNA_scene_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
+#include "DNA_view3d_types.h"
+#include "DNA_gpencil_types.h"
+
+#include "BKE_context.h"
+#include "BKE_global.h"
+#include "BKE_gpencil.h"
+#include "BKE_library.h"
+#include "BKE_object.h"
+#include "BKE_report.h"
+#include "BKE_scene.h"
+#include "BKE_screen.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "ED_gpencil.h"
+
+#include "gpencil_intern.h"
+
+
+/* ************************************************ */
+/* Datablock Operators */
+
+/* ******************* Add New Data ************************ */
+
+/* add new datablock - wrapper around API */
+static int gp_data_add_exec(bContext *C, wmOperator *op)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
+
+ if (gpd_ptr == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* decrement user count and add new datablock */
+ bGPdata *gpd = (*gpd_ptr);
+
+ id_us_min(&gpd->id);
+ *gpd_ptr = gpencil_data_addnew(DATA_("GPencil"));
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_data_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Add New";
+ ot->idname = "GPENCIL_OT_data_add";
+ ot->description = "Add new Grease Pencil datablock";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* callbacks */
+ ot->exec = gp_data_add_exec;
+ ot->poll = gp_add_poll;
+}
+
+/* ******************* Unlink Data ************************ */
+
+/* poll callback for adding data/layers - special */
+static int gp_data_unlink_poll(bContext *C)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
+
+ /* if we have access to some active data, make sure there's a datablock before enabling this */
+ return (gpd_ptr && *gpd_ptr);
+}
+
+
+/* unlink datablock - wrapper around API */
+static int gp_data_unlink_exec(bContext *C, wmOperator *op)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
+
+ if (gpd_ptr == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* just unlink datablock now, decreasing its user count */
+ bGPdata *gpd = (*gpd_ptr);
+
+ id_us_min(&gpd->id);
+ *gpd_ptr = NULL;
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_data_unlink(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Grease Pencil Unlink";
+ ot->idname = "GPENCIL_OT_data_unlink";
+ ot->description = "Unlink active Grease Pencil datablock";
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* callbacks */
+ ot->exec = gp_data_unlink_exec;
+ ot->poll = gp_data_unlink_poll;
+}
+
+
+/* ************************************************ */
+/* Layer Operators */
+
+/* ******************* Add New Layer ************************ */
+
+/* add new layer - wrapper around API */
+static int gp_layer_add_exec(bContext *C, wmOperator *op)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
+
+ /* if there's no existing Grease-Pencil data there, add some */
+ if (gpd_ptr == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
+ return OPERATOR_CANCELLED;
+ }
+ if (*gpd_ptr == NULL)
+ *gpd_ptr = gpencil_data_addnew(DATA_("GPencil"));
+
+ /* add new layer now */
+ gpencil_layer_addnew(*gpd_ptr, DATA_("GP_Layer"), 1);
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_layer_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add New Layer";
+ ot->idname = "GPENCIL_OT_layer_add";
+ ot->description = "Add new Grease Pencil layer for the active Grease Pencil datablock";
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* callbacks */
+ ot->exec = gp_layer_add_exec;
+ ot->poll = gp_add_poll;
+}
+
+/* ******************* Remove Active Layer ************************* */
+
+static int gp_layer_remove_exec(bContext *C, wmOperator *op)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = gpencil_layer_getactive(gpd);
+
+ /* sanity checks */
+ if (ELEM(NULL, gpd, gpl))
+ return OPERATOR_CANCELLED;
+
+ if (gpl->flag & GP_LAYER_LOCKED) {
+ BKE_report(op->reports, RPT_ERROR, "Cannot delete locked layers");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* make the layer before this the new active layer
+ * - use the one after if this is the first
+ * - if this is the only layer, this naturally becomes NULL
+ */
+ if (gpl->prev)
+ gpencil_layer_setactive(gpd, gpl->prev);
+ else
+ gpencil_layer_setactive(gpd, gpl->next);
+
+ /* delete the layer now... */
+ gpencil_layer_delete(gpd, gpl);
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_layer_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Layer";
+ ot->idname = "GPENCIL_OT_layer_remove";
+ ot->description = "Remove active Grease Pencil layer";
+
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* callbacks */
+ ot->exec = gp_layer_remove_exec;
+ ot->poll = gp_active_layer_poll;
+}
+
+/* ******************* Move Layer Up/Down ************************** */
+
+enum {
+ GP_LAYER_MOVE_UP = -1,
+ GP_LAYER_MOVE_DOWN = 1
+};
+
+static int gp_layer_move_exec(bContext *C, wmOperator *op)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = gpencil_layer_getactive(gpd);
+
+ int direction = RNA_enum_get(op->ptr, "type");
+
+ /* sanity checks */
+ if (ELEM(NULL, gpd, gpl))
+ return OPERATOR_CANCELLED;
+
+ /* up or down? */
+ if (direction == GP_LAYER_MOVE_UP) {
+ /* up */
+ BLI_remlink(&gpd->layers, gpl);
+ BLI_insertlinkbefore(&gpd->layers, gpl->prev, gpl);
+ }
+ else {
+ /* down */
+ BLI_remlink(&gpd->layers, gpl);
+ BLI_insertlinkafter(&gpd->layers, gpl->next, gpl);
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_layer_move(wmOperatorType *ot)
+{
+ static EnumPropertyItem slot_move[] = {
+ {GP_LAYER_MOVE_UP, "UP", 0, "Up", ""},
+ {GP_LAYER_MOVE_DOWN, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Move Grease Pencil Layer";
+ ot->idname = "GPENCIL_OT_layer_move";
+ ot->description = "Move the active Grease Pencil layer up/down in the list";
+
+ /* api callbacks */
+ ot->exec = gp_layer_move_exec;
+ ot->poll = gp_active_layer_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ ot->prop = RNA_def_enum(ot->srna, "type", slot_move, 0, "Type", "");
+}
+
+/* ********************* Duplicate Layer ************************** */
+
+static int gp_layer_copy_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = gpencil_layer_getactive(gpd);
+ bGPDlayer *new_layer;
+
+ /* sanity checks */
+ if (ELEM(NULL, gpd, gpl))
+ return OPERATOR_CANCELLED;
+
+ /* make copy of layer, and add it immediately after the existing layer */
+ new_layer = gpencil_layer_duplicate(gpl);
+ BLI_insertlinkafter(&gpd->layers, gpl, new_layer);
+
+ /* ensure new layer has a unique name, and is now the active layer */
+ BLI_uniquename(&gpd->layers, new_layer, DATA_("GP_Layer"), '.', offsetof(bGPDlayer, info), sizeof(new_layer->info));
+ gpencil_layer_setactive(gpd, new_layer);
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_layer_duplicate(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Duplicate Layer";
+ ot->idname = "GPENCIL_OT_layer_duplicate";
+ ot->description = "Make a copy of the active Grease Pencil layer";
+
+ /* callbacks */
+ ot->exec = gp_layer_copy_exec;
+ ot->poll = gp_active_layer_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* *********************** Hide Layers ******************************** */
+
+static int gp_hide_exec(bContext *C, wmOperator *op)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *layer = gpencil_layer_getactive(gpd);
+ bool unselected = RNA_boolean_get(op->ptr, "unselected");
+
+ /* sanity checks */
+ if (ELEM(NULL, gpd, layer))
+ return OPERATOR_CANCELLED;
+
+ if (unselected) {
+ bGPDlayer *gpl;
+
+ /* hide unselected */
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ if (gpl != layer) {
+ gpl->flag |= GP_LAYER_HIDE;
+ }
+ }
+ }
+ else {
+ /* hide selected/active */
+ layer->flag |= GP_LAYER_HIDE;
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_hide(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Hide Layer(s)";
+ ot->idname = "GPENCIL_OT_hide";
+ ot->description = "Hide selected/unselected Grease Pencil layers";
+
+ /* callbacks */
+ ot->exec = gp_hide_exec;
+ ot->poll = gp_active_layer_poll; /* NOTE: we need an active layer to play with */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected layers");
+}
+
+/* ********************** Show All Layers ***************************** */
+
+/* poll callback for showing layers */
+static int gp_reveal_poll(bContext *C)
+{
+ return ED_gpencil_data_get_active(C) != NULL;
+}
+
+static int gp_reveal_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl;
+
+ /* sanity checks */
+ if (gpd == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* make all layers visible */
+ for (gpl = gpd->layers.first; gpl; gpl = gpl->next) {
+ gpl->flag &= ~GP_LAYER_HIDE;
+ }
+
+ /* notifiers */
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void GPENCIL_OT_reveal(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Show All Layers";
+ ot->idname = "GPENCIL_OT_reveal";
+ ot->description = "Show all Grease Pencil layers";
+
+ /* callbacks */
+ ot->exec = gp_reveal_exec;
+ ot->poll = gp_reveal_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ************************************************ */
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index 212d384e5ca..2c6e9d75337 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -21,6 +21,8 @@
* Contributor(s): Joshua Leung
*
* ***** END GPL LICENSE BLOCK *****
+ *
+ * Operators for editing Grease Pencil strokes
*/
/** \file blender/editors/gpencil/gpencil_edit.c
@@ -38,15 +40,10 @@
#include "BLI_math.h"
#include "BLI_blenlib.h"
-#include "BLI_rand.h"
#include "BLI_utildefines.h"
#include "BLF_translation.h"
-#include "DNA_anim_types.h"
-#include "DNA_curve_types.h"
-#include "DNA_object_types.h"
-#include "DNA_node_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
@@ -54,17 +51,11 @@
#include "DNA_gpencil_types.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_depsgraph.h"
-#include "BKE_fcurve.h"
#include "BKE_global.h"
#include "BKE_gpencil.h"
#include "BKE_library.h"
-#include "BKE_object.h"
#include "BKE_report.h"
-#include "BKE_scene.h"
#include "BKE_screen.h"
-#include "BKE_tracking.h"
#include "UI_interface.h"
@@ -78,454 +69,9 @@
#include "ED_gpencil.h"
#include "ED_view3d.h"
-#include "ED_clip.h"
-#include "ED_keyframing.h"
#include "gpencil_intern.h"
-
-/* ************************************************ */
-/* Context Wrangling... */
-
-/* Get pointer to active Grease Pencil datablock, and an RNA-pointer to trace back to whatever owns it,
- * when context info is not available.
- */
-bGPdata **ED_gpencil_data_get_pointers_direct(ID *screen_id, Scene *scene, ScrArea *sa, Object *ob, PointerRNA *ptr)
-{
- /* if there's an active area, check if the particular editor may
- * have defined any special Grease Pencil context for editing...
- */
- if (sa) {
- SpaceLink *sl = sa->spacedata.first;
-
- switch (sa->spacetype) {
- case SPACE_VIEW3D: /* 3D-View */
- case SPACE_TIME: /* Timeline - XXX: this is a hack to get it to show GP keyframes for 3D view */
- case SPACE_ACTION: /* DepeSheet - XXX: this is a hack to get the keyframe jump operator to take GP Keyframes into account */
- {
- BLI_assert(scene && ELEM(scene->toolsettings->gpencil_src,
- GP_TOOL_SOURCE_SCENE, GP_TOOL_SOURCE_OBJECT));
-
- if (scene->toolsettings->gpencil_src == GP_TOOL_SOURCE_OBJECT) {
- /* legacy behaviour for usage with old addons requiring object-linked to objects */
-
- /* just in case no active/selected object... */
- if (ob && (ob->flag & SELECT)) {
- /* for now, as long as there's an object, default to using that in 3D-View */
- if (ptr) RNA_id_pointer_create(&ob->id, ptr);
- return &ob->gpd;
- }
- /* else: defaults to scene... */
- }
- else {
- if (ptr) RNA_id_pointer_create(&scene->id, ptr);
- return &scene->gpd;
- }
- break;
- }
- case SPACE_NODE: /* Nodes Editor */
- {
- SpaceNode *snode = (SpaceNode *)sl;
-
- /* return the GP data for the active node block/node */
- if (snode && snode->nodetree) {
- /* for now, as long as there's an active node tree, default to using that in the Nodes Editor */
- if (ptr) RNA_id_pointer_create(&snode->nodetree->id, ptr);
- return &snode->nodetree->gpd;
- }
-
- /* even when there is no node-tree, don't allow this to flow to scene */
- return NULL;
- }
- case SPACE_SEQ: /* Sequencer */
- {
- SpaceSeq *sseq = (SpaceSeq *)sl;
-
- /* for now, Grease Pencil data is associated with the space (actually preview region only) */
- /* XXX our convention for everything else is to link to data though... */
- if (ptr) RNA_pointer_create(screen_id, &RNA_SpaceSequenceEditor, sseq, ptr);
- return &sseq->gpd;
- }
- case SPACE_IMAGE: /* Image/UV Editor */
- {
- SpaceImage *sima = (SpaceImage *)sl;
-
- /* for now, Grease Pencil data is associated with the space... */
- /* XXX our convention for everything else is to link to data though... */
- if (ptr) RNA_pointer_create(screen_id, &RNA_SpaceImageEditor, sima, ptr);
- return &sima->gpd;
- }
- case SPACE_CLIP: /* Nodes Editor */
- {
- SpaceClip *sc = (SpaceClip *)sl;
- MovieClip *clip = ED_space_clip_get_clip(sc);
-
- if (clip) {
- if (sc->gpencil_src == SC_GPENCIL_SRC_TRACK) {
- MovieTrackingTrack *track = BKE_tracking_track_get_active(&clip->tracking);
-
- if (!track)
- return NULL;
-
- if (ptr)
- RNA_pointer_create(&clip->id, &RNA_MovieTrackingTrack, track, ptr);
-
- return &track->gpd;
- }
- else {
- if (ptr)
- RNA_id_pointer_create(&clip->id, ptr);
-
- return &clip->gpd;
- }
- }
- break;
- }
- default: /* unsupported space */
- return NULL;
- }
- }
-
- /* just fall back on the scene's GP data */
- if (ptr) RNA_id_pointer_create((ID *)scene, ptr);
- return (scene) ? &scene->gpd : NULL;
-}
-
-/* Get pointer to active Grease Pencil datablock, and an RNA-pointer to trace back to whatever owns it */
-bGPdata **ED_gpencil_data_get_pointers(const bContext *C, PointerRNA *ptr)
-{
- ID *screen_id = (ID *)CTX_wm_screen(C);
- Scene *scene = CTX_data_scene(C);
- ScrArea *sa = CTX_wm_area(C);
- Object *ob = CTX_data_active_object(C);
-
- return ED_gpencil_data_get_pointers_direct(screen_id, scene, sa, ob, ptr);
-}
-
-/* -------------------------------------------------------- */
-
-/* Get the active Grease Pencil datablock, when context is not available */
-bGPdata *ED_gpencil_data_get_active_direct(ID *screen_id, Scene *scene, ScrArea *sa, Object *ob)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers_direct(screen_id, scene, sa, ob, NULL);
- return (gpd_ptr) ? *(gpd_ptr) : NULL;
-}
-
-/* Get the active Grease Pencil datablock */
-bGPdata *ED_gpencil_data_get_active(const bContext *C)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
- return (gpd_ptr) ? *(gpd_ptr) : NULL;
-}
-
-/* -------------------------------------------------------- */
-
-// XXX: this should be removed... We really shouldn't duplicate logic like this!
-bGPdata *ED_gpencil_data_get_active_v3d(Scene *scene, View3D *v3d)
-{
- Base *base = scene->basact;
- bGPdata *gpd = NULL;
- /* We have to make sure active object is actually visible and selected, else we must use default scene gpd,
- * to be consistent with ED_gpencil_data_get_active's behavior.
- */
-
- if (base && TESTBASE(v3d, base)) {
- gpd = base->object->gpd;
- }
- return gpd ? gpd : scene->gpd;
-}
-
-/* ************************************************ */
-/* Panel Operators */
-
-/* poll callback for adding data/layers - special */
-static int gp_add_poll(bContext *C)
-{
- /* the base line we have is that we have somewhere to add Grease Pencil data */
- return ED_gpencil_data_get_pointers(C, NULL) != NULL;
-}
-
-/* poll callback for checking if there is an active layer */
-static int gp_active_layer_poll(bContext *C)
-{
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = gpencil_layer_getactive(gpd);
-
- return (gpl != NULL);
-}
-
-/* ******************* Add New Data ************************ */
-
-/* add new datablock - wrapper around API */
-static int gp_data_add_exec(bContext *C, wmOperator *op)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
-
- if (gpd_ptr == NULL) {
- BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
- return OPERATOR_CANCELLED;
- }
- else {
- /* decrement user count and add new datablock */
- bGPdata *gpd = (*gpd_ptr);
-
- id_us_min(&gpd->id);
- *gpd_ptr = gpencil_data_addnew(DATA_("GPencil"));
- }
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_data_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Grease Pencil Add New";
- ot->idname = "GPENCIL_OT_data_add";
- ot->description = "Add new Grease Pencil datablock";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* callbacks */
- ot->exec = gp_data_add_exec;
- ot->poll = gp_add_poll;
-}
-
-/* ******************* Unlink Data ************************ */
-
-/* poll callback for adding data/layers - special */
-static int gp_data_unlink_poll(bContext *C)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
-
- /* if we have access to some active data, make sure there's a datablock before enabling this */
- return (gpd_ptr && *gpd_ptr);
-}
-
-
-/* unlink datablock - wrapper around API */
-static int gp_data_unlink_exec(bContext *C, wmOperator *op)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
-
- if (gpd_ptr == NULL) {
- BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
- return OPERATOR_CANCELLED;
- }
- else {
- /* just unlink datablock now, decreasing its user count */
- bGPdata *gpd = (*gpd_ptr);
-
- id_us_min(&gpd->id);
- *gpd_ptr = NULL;
- }
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_data_unlink(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Grease Pencil Unlink";
- ot->idname = "GPENCIL_OT_data_unlink";
- ot->description = "Unlink active Grease Pencil datablock";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* callbacks */
- ot->exec = gp_data_unlink_exec;
- ot->poll = gp_data_unlink_poll;
-}
-
-/* ******************* Add New Layer ************************ */
-
-/* add new layer - wrapper around API */
-static int gp_layer_add_exec(bContext *C, wmOperator *op)
-{
- bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
-
- /* if there's no existing Grease-Pencil data there, add some */
- if (gpd_ptr == NULL) {
- BKE_report(op->reports, RPT_ERROR, "Nowhere for grease pencil data to go");
- return OPERATOR_CANCELLED;
- }
- if (*gpd_ptr == NULL)
- *gpd_ptr = gpencil_data_addnew(DATA_("GPencil"));
-
- /* add new layer now */
- gpencil_layer_addnew(*gpd_ptr, DATA_("GP_Layer"), 1);
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_layer_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Add New Layer";
- ot->idname = "GPENCIL_OT_layer_add";
- ot->description = "Add new Grease Pencil layer for the active Grease Pencil datablock";
-
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* callbacks */
- ot->exec = gp_layer_add_exec;
- ot->poll = gp_add_poll;
-}
-
-/* ******************* Remove Active Layer ************************* */
-
-static int gp_layer_remove_exec(bContext *C, wmOperator *op)
-{
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = gpencil_layer_getactive(gpd);
-
- /* sanity checks */
- if (ELEM(NULL, gpd, gpl))
- return OPERATOR_CANCELLED;
-
- if (gpl->flag & GP_LAYER_LOCKED) {
- BKE_report(op->reports, RPT_ERROR, "Cannot delete locked layers");
- return OPERATOR_CANCELLED;
- }
-
- /* make the layer before this the new active layer
- * - use the one after if this is the first
- * - if this is the only layer, this naturally becomes NULL
- */
- if (gpl->prev)
- gpencil_layer_setactive(gpd, gpl->prev);
- else
- gpencil_layer_setactive(gpd, gpl->next);
-
- /* delete the layer now... */
- gpencil_layer_delete(gpd, gpl);
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_layer_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Remove Layer";
- ot->idname = "GPENCIL_OT_layer_remove";
- ot->description = "Remove active Grease Pencil layer";
-
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* callbacks */
- ot->exec = gp_layer_remove_exec;
- ot->poll = gp_active_layer_poll;
-}
-
-/* ******************* Move Layer Up/Down ************************** */
-
-enum {
- GP_LAYER_MOVE_UP = -1,
- GP_LAYER_MOVE_DOWN = 1
-};
-
-static int gp_layer_move_exec(bContext *C, wmOperator *op)
-{
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = gpencil_layer_getactive(gpd);
-
- int direction = RNA_enum_get(op->ptr, "type");
-
- /* sanity checks */
- if (ELEM(NULL, gpd, gpl))
- return OPERATOR_CANCELLED;
-
- /* up or down? */
- if (direction == GP_LAYER_MOVE_UP) {
- /* up */
- BLI_remlink(&gpd->layers, gpl);
- BLI_insertlinkbefore(&gpd->layers, gpl->prev, gpl);
- }
- else {
- /* down */
- BLI_remlink(&gpd->layers, gpl);
- BLI_insertlinkafter(&gpd->layers, gpl->next, gpl);
- }
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_layer_move(wmOperatorType *ot)
-{
- static EnumPropertyItem slot_move[] = {
- {GP_LAYER_MOVE_UP, "UP", 0, "Up", ""},
- {GP_LAYER_MOVE_DOWN, "DOWN", 0, "Down", ""},
- {0, NULL, 0, NULL, NULL}
- };
-
- /* identifiers */
- ot->name = "Move Grease Pencil Layer";
- ot->idname = "GPENCIL_OT_layer_move";
- ot->description = "Move the active Grease Pencil layer up/down in the list";
-
- /* api callbacks */
- ot->exec = gp_layer_move_exec;
- ot->poll = gp_active_layer_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- ot->prop = RNA_def_enum(ot->srna, "type", slot_move, 0, "Type", "");
-}
-
-/* ********************* Duplicate Layer ************************** */
-
-static int gp_layer_copy_exec(bContext *C, wmOperator *UNUSED(op))
-{
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = gpencil_layer_getactive(gpd);
- bGPDlayer *new_layer;
-
- /* sanity checks */
- if (ELEM(NULL, gpd, gpl))
- return OPERATOR_CANCELLED;
-
- /* make copy of layer, and add it immediately after the existing layer */
- new_layer = gpencil_layer_duplicate(gpl);
- BLI_insertlinkafter(&gpd->layers, gpl, new_layer);
-
- /* ensure new layer has a unique name, and is now the active layer */
- BLI_uniquename(&gpd->layers, new_layer, DATA_("GP_Layer"), '.', offsetof(bGPDlayer, info), sizeof(new_layer->info));
- gpencil_layer_setactive(gpd, new_layer);
-
- /* notifiers */
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void GPENCIL_OT_layer_duplicate(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Duplicate Layer";
- ot->idname = "GPENCIL_OT_layer_duplicate";
- ot->description = "Make a copy of the active Grease Pencil layer";
-
- /* callbacks */
- ot->exec = gp_layer_copy_exec;
- ot->poll = gp_active_layer_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
/* ************************************************ */
/* Stroke Editing Operators */
@@ -701,7 +247,7 @@ void ED_gpencil_strokes_copybuf_free(void)
BLI_freelinkN(&gp_strokes_copypastebuf, gps);
}
- gp_strokes_copypastebuf.first = gp_strokes_copypastebuf.last = NULL;
+ BLI_listbase_clear(&gp_strokes_copypastebuf);
}
/* --------------------- */
@@ -1256,1398 +802,3 @@ void GPENCIL_OT_delete(wmOperatorType *ot)
}
/* ************************************************ */
-/* Grease Pencil to Data Operator */
-
-/* defines for possible modes */
-enum {
- GP_STROKECONVERT_PATH = 1,
- GP_STROKECONVERT_CURVE,
- GP_STROKECONVERT_POLY,
-};
-
-/* Defines for possible timing modes */
-enum {
- GP_STROKECONVERT_TIMING_NONE = 1,
- GP_STROKECONVERT_TIMING_LINEAR = 2,
- GP_STROKECONVERT_TIMING_FULL = 3,
- GP_STROKECONVERT_TIMING_CUSTOMGAP = 4,
-};
-
-/* RNA enum define */
-static EnumPropertyItem prop_gpencil_convertmodes[] = {
- {GP_STROKECONVERT_PATH, "PATH", 0, "Path", ""},
- {GP_STROKECONVERT_CURVE, "CURVE", 0, "Bezier Curve", ""},
- {GP_STROKECONVERT_POLY, "POLY", 0, "Polygon Curve", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
-static EnumPropertyItem prop_gpencil_convert_timingmodes_restricted[] = {
- {GP_STROKECONVERT_TIMING_NONE, "NONE", 0, "No Timing", "Ignore timing"},
- {GP_STROKECONVERT_TIMING_LINEAR, "LINEAR", 0, "Linear", "Simple linear timing"},
- {0, NULL, 0, NULL, NULL},
-};
-
-static EnumPropertyItem prop_gpencil_convert_timingmodes[] = {
- {GP_STROKECONVERT_TIMING_NONE, "NONE", 0, "No Timing", "Ignore timing"},
- {GP_STROKECONVERT_TIMING_LINEAR, "LINEAR", 0, "Linear", "Simple linear timing"},
- {GP_STROKECONVERT_TIMING_FULL, "FULL", 0, "Original", "Use the original timing, gaps included"},
- {GP_STROKECONVERT_TIMING_CUSTOMGAP, "CUSTOMGAP", 0, "Custom Gaps",
- "Use the original timing, but with custom gap lengths (in frames)"},
- {0, NULL, 0, NULL, NULL},
-};
-
-static EnumPropertyItem *rna_GPConvert_mode_items(bContext *UNUSED(C), PointerRNA *ptr, PropertyRNA *UNUSED(prop),
- bool *UNUSED(r_free))
-{
- if (RNA_boolean_get(ptr, "use_timing_data")) {
- return prop_gpencil_convert_timingmodes;
- }
- return prop_gpencil_convert_timingmodes_restricted;
-}
-
-/* --- */
-
-/* convert the coordinates from the given stroke point into 3d-coordinates
- * - assumes that the active space is the 3D-View
- */
-static void gp_strokepoint_convertcoords(bContext *C, bGPDstroke *gps, bGPDspoint *pt, float p3d[3], rctf *subrect)
-{
- Scene *scene = CTX_data_scene(C);
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *ar = CTX_wm_region(C);
-
- if (gps->flag & GP_STROKE_3DSPACE) {
- /* directly use 3d-coordinates */
- copy_v3_v3(p3d, &pt->x);
- }
- else {
- const float *fp = ED_view3d_cursor3d_get(scene, v3d);
- float mvalf[2];
-
- /* get screen coordinate */
- if (gps->flag & GP_STROKE_2DSPACE) {
- View2D *v2d = &ar->v2d;
- UI_view2d_view_to_region_fl(v2d, pt->x, pt->y, &mvalf[0], &mvalf[1]);
- }
- else {
- if (subrect) {
- mvalf[0] = (((float)pt->x / 100.0f) * BLI_rctf_size_x(subrect)) + subrect->xmin;
- mvalf[1] = (((float)pt->y / 100.0f) * BLI_rctf_size_y(subrect)) + subrect->ymin;
- }
- else {
- mvalf[0] = (float)pt->x / 100.0f * ar->winx;
- mvalf[1] = (float)pt->y / 100.0f * ar->winy;
- }
- }
-
- ED_view3d_win_to_3d(ar, fp, mvalf, p3d);
- }
-}
-
-/* --- */
-
-/* temp struct for gp_stroke_path_animation() */
-typedef struct tGpTimingData {
- /* Data set from operator settings */
- int mode;
- int frame_range; /* Number of frames evaluated for path animation */
- int start_frame, end_frame;
- bool realtime; /* Will overwrite end_frame in case of Original or CustomGap timing... */
- float gap_duration, gap_randomness; /* To be used with CustomGap mode*/
- int seed;
-
- /* Data set from points, used to compute final timing FCurve */
- int num_points, cur_point;
-
- /* Distances */
- float *dists;
- float tot_dist;
-
- /* Times */
- float *times; /* Note: Gap times will be negative! */
- float tot_time, gap_tot_time;
- double inittime;
-
- /* Only used during creation of dists & times lists. */
- float offset_time;
-} tGpTimingData;
-
-/* Init point buffers for timing data.
- * Note this assumes we only grow those arrays!
- */
-static void gp_timing_data_set_nbr(tGpTimingData *gtd, const int nbr)
-{
- float *tmp;
-
- BLI_assert(nbr > gtd->num_points);
-
- /* distances */
- tmp = gtd->dists;
- gtd->dists = MEM_callocN(sizeof(float) * nbr, __func__);
- if (tmp) {
- memcpy(gtd->dists, tmp, sizeof(float) * gtd->num_points);
- MEM_freeN(tmp);
- }
-
- /* times */
- tmp = gtd->times;
- gtd->times = MEM_callocN(sizeof(float) * nbr, __func__);
- if (tmp) {
- memcpy(gtd->times, tmp, sizeof(float) * gtd->num_points);
- MEM_freeN(tmp);
- }
-
- gtd->num_points = nbr;
-}
-
-/* add stroke point to timing buffers */
-static void gp_timing_data_add_point(tGpTimingData *gtd, const double stroke_inittime, const float time,
- const float delta_dist)
-{
- float delta_time = 0.0f;
- const int cur_point = gtd->cur_point;
-
- if (!cur_point) {
- /* Special case, first point, if time is not 0.0f we have to compensate! */
- gtd->offset_time = -time;
- gtd->times[cur_point] = 0.0f;
- }
- else if (time < 0.0f) {
- /* This is a gap, negative value! */
- gtd->times[cur_point] = -(((float)(stroke_inittime - gtd->inittime)) + time + gtd->offset_time);
- delta_time = -gtd->times[cur_point] - gtd->times[cur_point - 1];
-
- gtd->gap_tot_time += delta_time;
- }
- else {
- gtd->times[cur_point] = (((float)(stroke_inittime - gtd->inittime)) + time + gtd->offset_time);
- delta_time = gtd->times[cur_point] - fabsf(gtd->times[cur_point - 1]);
- }
-
- gtd->tot_time += delta_time;
- gtd->tot_dist += delta_dist;
- gtd->dists[cur_point] = gtd->tot_dist;
-
- gtd->cur_point++;
-}
-
-/* In frames! Binary search for FCurve keys have a threshold of 0.01, so we can't set
- * arbitrarily close points - this is esp. important with NoGaps mode!
- */
-#define MIN_TIME_DELTA 0.02f
-
-/* Loop over next points to find the end of the stroke, and compute */
-static int gp_find_end_of_stroke_idx(tGpTimingData *gtd, RNG *rng, const int idx, const int nbr_gaps,
- int *nbr_done_gaps, const float tot_gaps_time, const float delta_time,
- float *next_delta_time)
-{
- int j;
-
- for (j = idx + 1; j < gtd->num_points; j++) {
- if (gtd->times[j] < 0) {
- gtd->times[j] = -gtd->times[j];
- if (gtd->mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
- /* In this mode, gap time between this stroke and the next should be 0 currently...
- * So we have to compute its final duration!
- */
- if (gtd->gap_randomness > 0.0f) {
- /* We want gaps that are in gtd->gap_duration +/- gtd->gap_randomness range,
- * and which sum to exactly tot_gaps_time...
- */
- int rem_gaps = nbr_gaps - (*nbr_done_gaps);
- if (rem_gaps < 2) {
- /* Last gap, just give remaining time! */
- *next_delta_time = tot_gaps_time;
- }
- else {
- float delta, min, max;
-
- /* This code ensures that if the first gaps have been shorter than average gap_duration,
- * next gaps will tend to be longer (i.e. try to recover the lateness), and vice-versa!
- */
- delta = delta_time - (gtd->gap_duration * (*nbr_done_gaps));
-
- /* Clamp min between [-gap_randomness, 0.0], with lower delta giving higher min */
- min = -gtd->gap_randomness - delta;
- CLAMP(min, -gtd->gap_randomness, 0.0f);
-
- /* Clamp max between [0.0, gap_randomness], with lower delta giving higher max */
- max = gtd->gap_randomness - delta;
- CLAMP(max, 0.0f, gtd->gap_randomness);
- *next_delta_time += gtd->gap_duration + (BLI_rng_get_float(rng) * (max - min)) + min;
- }
- }
- else {
- *next_delta_time += gtd->gap_duration;
- }
- }
- (*nbr_done_gaps)++;
- break;
- }
- }
-
- return j - 1;
-}
-
-static void gp_stroke_path_animation_preprocess_gaps(tGpTimingData *gtd, RNG *rng, int *nbr_gaps, float *tot_gaps_time)
-{
- int i;
- float delta_time = 0.0f;
-
- for (i = 0; i < gtd->num_points; i++) {
- if (gtd->times[i] < 0 && i) {
- (*nbr_gaps)++;
- gtd->times[i] = -gtd->times[i] - delta_time;
- delta_time += gtd->times[i] - gtd->times[i - 1];
- gtd->times[i] = -gtd->times[i - 1]; /* Temp marker, values *have* to be different! */
- }
- else {
- gtd->times[i] -= delta_time;
- }
- }
- gtd->tot_time -= delta_time;
-
- *tot_gaps_time = (float)(*nbr_gaps) * gtd->gap_duration;
- gtd->tot_time += *tot_gaps_time;
- if (G.debug & G_DEBUG) {
- printf("%f, %f, %f, %d\n", gtd->tot_time, delta_time, *tot_gaps_time, *nbr_gaps);
- }
- if (gtd->gap_randomness > 0.0f) {
- BLI_rng_srandom(rng, gtd->seed);
- }
-}
-
-static void gp_stroke_path_animation_add_keyframes(ReportList *reports, PointerRNA ptr, PropertyRNA *prop, FCurve *fcu,
- Curve *cu, tGpTimingData *gtd, RNG *rng, const float time_range,
- const int nbr_gaps, const float tot_gaps_time)
-{
- /* Use actual recorded timing! */
- const float time_start = (float)gtd->start_frame;
-
- float last_valid_time = 0.0f;
- int end_stroke_idx = -1, start_stroke_idx = 0;
- float end_stroke_time = 0.0f;
-
- /* CustomGaps specific */
- float delta_time = 0.0f, next_delta_time = 0.0f;
- int nbr_done_gaps = 0;
-
- int i;
- float cfra;
-
- /* This is a bit tricky, as:
- * - We can't add arbitrarily close points on FCurve (in time).
- * - We *must* have all "caps" points of all strokes in FCurve, as much as possible!
- */
- for (i = 0; i < gtd->num_points; i++) {
- /* If new stroke... */
- if (i > end_stroke_idx) {
- start_stroke_idx = i;
- delta_time = next_delta_time;
- /* find end of that new stroke */
- end_stroke_idx = gp_find_end_of_stroke_idx(gtd, rng, i, nbr_gaps, &nbr_done_gaps,
- tot_gaps_time, delta_time, &next_delta_time);
- /* This one should *never* be negative! */
- end_stroke_time = time_start + ((gtd->times[end_stroke_idx] + delta_time) / gtd->tot_time * time_range);
- }
-
- /* Simple proportional stuff... */
- cu->ctime = gtd->dists[i] / gtd->tot_dist * cu->pathlen;
- cfra = time_start + ((gtd->times[i] + delta_time) / gtd->tot_time * time_range);
-
- /* And now, the checks about timing... */
- if (i == start_stroke_idx) {
- /* If first point of a stroke, be sure it's enough ahead of last valid keyframe, and
- * that the end point of the stroke is far enough!
- * In case it is not, we keep the end point...
- * Note that with CustomGaps mode, this is here we set the actual gap timing!
- */
- if ((end_stroke_time - last_valid_time) > MIN_TIME_DELTA * 2) {
- if ((cfra - last_valid_time) < MIN_TIME_DELTA) {
- cfra = last_valid_time + MIN_TIME_DELTA;
- }
- insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
- last_valid_time = cfra;
- }
- else if (G.debug & G_DEBUG) {
- printf("\t Skipping start point %d, too close from end point %d\n", i, end_stroke_idx);
- }
- }
- else if (i == end_stroke_idx) {
- /* Always try to insert end point of a curve (should be safe enough, anyway...) */
- if ((cfra - last_valid_time) < MIN_TIME_DELTA) {
- cfra = last_valid_time + MIN_TIME_DELTA;
- }
- insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
- last_valid_time = cfra;
- }
- else {
- /* Else ("middle" point), we only insert it if it's far enough from last keyframe,
- * and also far enough from (not yet added!) end_stroke keyframe!
- */
- if ((cfra - last_valid_time) > MIN_TIME_DELTA && (end_stroke_time - cfra) > MIN_TIME_DELTA) {
- insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
- last_valid_time = cfra;
- }
- else if (G.debug & G_DEBUG) {
- printf("\t Skipping \"middle\" point %d, too close from last added point or end point %d\n",
- i, end_stroke_idx);
- }
- }
- }
-}
-
-static void gp_stroke_path_animation(bContext *C, ReportList *reports, Curve *cu, tGpTimingData *gtd)
-{
- Scene *scene = CTX_data_scene(C);
- bAction *act;
- FCurve *fcu;
- PointerRNA ptr;
- PropertyRNA *prop = NULL;
- int nbr_gaps = 0, i;
-
- if (gtd->mode == GP_STROKECONVERT_TIMING_NONE)
- return;
-
- /* gap_duration and gap_randomness are in frames, but we need seconds!!! */
- gtd->gap_duration = FRA2TIME(gtd->gap_duration);
- gtd->gap_randomness = FRA2TIME(gtd->gap_randomness);
-
- /* Enable path! */
- cu->flag |= CU_PATH;
- cu->pathlen = gtd->frame_range;
-
- /* Get RNA pointer to read/write path time values */
- RNA_id_pointer_create((ID *)cu, &ptr);
- prop = RNA_struct_find_property(&ptr, "eval_time");
-
- /* Ensure we have an F-Curve to add keyframes to */
- act = verify_adt_action((ID *)cu, true);
- fcu = verify_fcurve(act, NULL, &ptr, "eval_time", 0, true);
-
- if (G.debug & G_DEBUG) {
- printf("%s: tot len: %f\t\ttot time: %f\n", __func__, gtd->tot_dist, gtd->tot_time);
- for (i = 0; i < gtd->num_points; i++) {
- printf("\tpoint %d:\t\tlen: %f\t\ttime: %f\n", i, gtd->dists[i], gtd->times[i]);
- }
- }
-
- if (gtd->mode == GP_STROKECONVERT_TIMING_LINEAR) {
- float cfra;
-
- /* Linear extrapolation! */
- fcu->extend = FCURVE_EXTRAPOLATE_LINEAR;
-
- cu->ctime = 0.0f;
- cfra = (float)gtd->start_frame;
- insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
-
- cu->ctime = cu->pathlen;
- if (gtd->realtime) {
- cfra += (float)TIME2FRA(gtd->tot_time); /* Seconds to frames */
- }
- else {
- cfra = (float)gtd->end_frame;
- }
- insert_keyframe_direct(reports, ptr, prop, fcu, cfra, INSERTKEY_FAST);
- }
- else {
- /* Use actual recorded timing! */
- RNG *rng = BLI_rng_new(0);
- float time_range;
-
- /* CustomGaps specific */
- float tot_gaps_time = 0.0f;
-
- /* Pre-process gaps, in case we don't want to keep their original timing */
- if (gtd->mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
- gp_stroke_path_animation_preprocess_gaps(gtd, rng, &nbr_gaps, &tot_gaps_time);
- }
-
- if (gtd->realtime) {
- time_range = (float)TIME2FRA(gtd->tot_time); /* Seconds to frames */
- }
- else {
- time_range = (float)(gtd->end_frame - gtd->start_frame);
- }
-
- if (G.debug & G_DEBUG) {
- printf("GP Stroke Path Conversion: Starting keying!\n");
- }
-
- gp_stroke_path_animation_add_keyframes(reports, ptr, prop, fcu, cu, gtd, rng, time_range,
- nbr_gaps, tot_gaps_time);
-
- BLI_rng_free(rng);
- }
-
- /* As we used INSERTKEY_FAST mode, we need to recompute all curve's handles now */
- calchandles_fcurve(fcu);
-
- if (G.debug & G_DEBUG) {
- printf("%s: \ntot len: %f\t\ttot time: %f\n", __func__, gtd->tot_dist, gtd->tot_time);
- for (i = 0; i < gtd->num_points; i++) {
- printf("\tpoint %d:\t\tlen: %f\t\ttime: %f\n", i, gtd->dists[i], gtd->times[i]);
- }
- printf("\n\n");
- }
-
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_EDITED, NULL);
-
- /* send updates */
- DAG_id_tag_update(&cu->id, 0);
-}
-
-#undef MIN_TIME_DELTA
-
-#define GAP_DFAC 0.01f
-#define WIDTH_CORR_FAC 0.1f
-#define BEZT_HANDLE_FAC 0.3f
-
-/* convert stroke to 3d path */
-
-/* helper */
-static void gp_stroke_to_path_add_point(tGpTimingData *gtd, BPoint *bp, const float p[3], const float prev_p[3],
- const bool do_gtd, const double inittime, const float time,
- const float width, const float rad_fac, float minmax_weights[2])
-{
- copy_v3_v3(bp->vec, p);
- bp->vec[3] = 1.0f;
-
- /* set settings */
- bp->f1 = SELECT;
- bp->radius = width * rad_fac;
- bp->weight = width;
- CLAMP(bp->weight, 0.0f, 1.0f);
- if (bp->weight < minmax_weights[0]) {
- minmax_weights[0] = bp->weight;
- }
- else if (bp->weight > minmax_weights[1]) {
- minmax_weights[1] = bp->weight;
- }
-
- /* Update timing data */
- if (do_gtd) {
- gp_timing_data_add_point(gtd, inittime, time, len_v3v3(prev_p, p));
- }
-}
-
-static void gp_stroke_to_path(bContext *C, bGPDlayer *gpl, bGPDstroke *gps, Curve *cu, rctf *subrect, Nurb **curnu,
- float minmax_weights[2], const float rad_fac, bool stitch, const bool add_start_point,
- const bool add_end_point, tGpTimingData *gtd)
-{
- bGPDspoint *pt;
- Nurb *nu = (curnu) ? *curnu : NULL;
- BPoint *bp, *prev_bp = NULL;
- const bool do_gtd = (gtd->mode != GP_STROKECONVERT_TIMING_NONE);
- const int add_start_end_points = (add_start_point ? 1 : 0) + (add_end_point ? 1 : 0);
- int i, old_nbp = 0;
-
- /* create new 'nurb' or extend current one within the curve */
- if (nu) {
- old_nbp = nu->pntsu;
-
- /* If stitch, the first point of this stroke is already present in current nu.
- * Else, we have to add two additional points to make the zero-radius link between strokes.
- */
- BKE_nurb_points_add(nu, gps->totpoints + (stitch ? -1 : 2) + add_start_end_points);
- }
- else {
- nu = (Nurb *)MEM_callocN(sizeof(Nurb), "gpstroke_to_path(nurb)");
-
- nu->pntsu = gps->totpoints + add_start_end_points;
- nu->pntsv = 1;
- nu->orderu = 2; /* point-to-point! */
- nu->type = CU_NURBS;
- nu->flagu = CU_NURB_ENDPOINT;
- nu->resolu = cu->resolu;
- nu->resolv = cu->resolv;
- nu->knotsu = NULL;
-
- nu->bp = (BPoint *)MEM_callocN(sizeof(BPoint) * nu->pntsu, "bpoints");
-
- stitch = false; /* Security! */
- }
-
- if (do_gtd) {
- gp_timing_data_set_nbr(gtd, nu->pntsu);
- }
-
- /* If needed, make the link between both strokes with two zero-radius additional points */
- /* About "zero-radius" point interpolations:
- * - If we have at least two points in current curve (most common case), we linearly extrapolate
- * the last segment to get the first point (p1) position and timing.
- * - If we do not have those (quite odd, but may happen), we linearly interpolate the last point
- * with the first point of the current stroke.
- * The same goes for the second point, first segment of the current stroke is "negatively" extrapolated
- * if it exists, else (if the stroke is a single point), linear interpolation with last curve point...
- */
- if (curnu && !stitch && old_nbp) {
- float p1[3], p2[3], p[3], next_p[3];
- float dt1 = 0.0f, dt2 = 0.0f;
-
- BLI_assert(gps->prev != NULL);
-
- prev_bp = NULL;
- if ((old_nbp > 1) && (gps->prev->totpoints > 1)) {
- /* Only use last curve segment if previous stroke was not a single-point one! */
- prev_bp = &nu->bp[old_nbp - 2];
- }
- bp = &nu->bp[old_nbp - 1];
-
- /* First point */
- gp_strokepoint_convertcoords(C, gps, gps->points, p, subrect);
- if (prev_bp) {
- interp_v3_v3v3(p1, bp->vec, prev_bp->vec, -GAP_DFAC);
- if (do_gtd) {
- const int idx = gps->prev->totpoints - 1;
- dt1 = interpf(gps->prev->points[idx - 1].time, gps->prev->points[idx].time, -GAP_DFAC);
- }
- }
- else {
- interp_v3_v3v3(p1, bp->vec, p, GAP_DFAC);
- if (do_gtd) {
- dt1 = interpf(gps->inittime - gps->prev->inittime, 0.0f, GAP_DFAC);
- }
- }
- bp++;
- gp_stroke_to_path_add_point(gtd, bp, p1, (bp - 1)->vec, do_gtd, gps->prev->inittime, dt1,
- 0.0f, rad_fac, minmax_weights);
-
- /* Second point */
- /* Note dt2 is always negative, which marks the gap. */
- if (gps->totpoints > 1) {
- gp_strokepoint_convertcoords(C, gps, gps->points + 1, next_p, subrect);
- interp_v3_v3v3(p2, p, next_p, -GAP_DFAC);
- if (do_gtd) {
- dt2 = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
- }
- }
- else {
- interp_v3_v3v3(p2, p, bp->vec, GAP_DFAC);
- if (do_gtd) {
- dt2 = interpf(gps->prev->inittime - gps->inittime, 0.0f, GAP_DFAC);
- }
- }
- bp++;
- gp_stroke_to_path_add_point(gtd, bp, p2, p1, do_gtd, gps->inittime, dt2, 0.0f, rad_fac, minmax_weights);
-
- old_nbp += 2;
- }
- else if (add_start_point) {
- float p[3], next_p[3];
- float dt = 0.0f;
-
- gp_strokepoint_convertcoords(C, gps, gps->points, p, subrect);
- if (gps->totpoints > 1) {
- gp_strokepoint_convertcoords(C, gps, gps->points + 1, next_p, subrect);
- interp_v3_v3v3(p, p, next_p, -GAP_DFAC);
- if (do_gtd) {
- dt = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
- }
- }
- else {
- p[0] -= GAP_DFAC; /* Rather arbitrary... */
- dt = -GAP_DFAC; /* Rather arbitrary too! */
- }
- bp = &nu->bp[old_nbp];
- /* Note we can't give anything else than 0.0 as time here, since a negative one (which would be expected value)
- * would not work (it would be *before* gtd->inittime, which is not supported currently).
- */
- gp_stroke_to_path_add_point(gtd, bp, p, p, do_gtd, gps->inittime, dt, 0.0f, rad_fac, minmax_weights);
-
- old_nbp++;
- }
-
- if (old_nbp) {
- prev_bp = &nu->bp[old_nbp - 1];
- }
-
- /* add points */
- for (i = (stitch) ? 1 : 0, pt = &gps->points[(stitch) ? 1 : 0], bp = &nu->bp[old_nbp];
- i < gps->totpoints;
- i++, pt++, bp++)
- {
- float p[3];
- float width = pt->pressure * gpl->thickness * WIDTH_CORR_FAC;
-
- /* get coordinates to add at */
- gp_strokepoint_convertcoords(C, gps, pt, p, subrect);
-
- gp_stroke_to_path_add_point(gtd, bp, p, (prev_bp) ? prev_bp->vec : p, do_gtd, gps->inittime, pt->time,
- width, rad_fac, minmax_weights);
-
- prev_bp = bp;
- }
-
- if (add_end_point) {
- float p[3];
- float dt = 0.0f;
-
- if (gps->totpoints > 1) {
- interp_v3_v3v3(p, prev_bp->vec, (prev_bp - 1)->vec, -GAP_DFAC);
- if (do_gtd) {
- const int idx = gps->totpoints - 1;
- dt = interpf(gps->points[idx - 1].time, gps->points[idx].time, -GAP_DFAC);
- }
- }
- else {
- copy_v3_v3(p, prev_bp->vec);
- p[0] += GAP_DFAC; /* Rather arbitrary... */
- dt = GAP_DFAC; /* Rather arbitrary too! */
- }
- /* Note bp has already been incremented in main loop above, so it points to the right place. */
- gp_stroke_to_path_add_point(gtd, bp, p, prev_bp->vec, do_gtd, gps->inittime, dt, 0.0f, rad_fac, minmax_weights);
- }
-
- /* add nurb to curve */
- if (!curnu || !*curnu) {
- BLI_addtail(&cu->nurb, nu);
- }
- if (curnu) {
- *curnu = nu;
- }
-
- BKE_nurb_knot_calc_u(nu);
-}
-
-/* convert stroke to 3d bezier */
-
-/* helper */
-static void gp_stroke_to_bezier_add_point(tGpTimingData *gtd, BezTriple *bezt,
- const float p[3], const float h1[3], const float h2[3], const float prev_p[3],
- const bool do_gtd, const double inittime, const float time,
- const float width, const float rad_fac, float minmax_weights[2])
-{
- copy_v3_v3(bezt->vec[0], h1);
- copy_v3_v3(bezt->vec[1], p);
- copy_v3_v3(bezt->vec[2], h2);
-
- /* set settings */
- bezt->h1 = bezt->h2 = HD_FREE;
- bezt->f1 = bezt->f2 = bezt->f3 = SELECT;
- bezt->radius = width * rad_fac;
- bezt->weight = width;
- CLAMP(bezt->weight, 0.0f, 1.0f);
- if (bezt->weight < minmax_weights[0]) {
- minmax_weights[0] = bezt->weight;
- }
- else if (bezt->weight > minmax_weights[1]) {
- minmax_weights[1] = bezt->weight;
- }
-
- /* Update timing data */
- if (do_gtd) {
- gp_timing_data_add_point(gtd, inittime, time, len_v3v3(prev_p, p));
- }
-}
-
-static void gp_stroke_to_bezier(bContext *C, bGPDlayer *gpl, bGPDstroke *gps, Curve *cu, rctf *subrect, Nurb **curnu,
- float minmax_weights[2], const float rad_fac, bool stitch, const bool add_start_point,
- const bool add_end_point, tGpTimingData *gtd)
-{
- bGPDspoint *pt;
- Nurb *nu = (curnu) ? *curnu : NULL;
- BezTriple *bezt, *prev_bezt = NULL;
- int i, tot, old_nbezt = 0;
- const int add_start_end_points = (add_start_point ? 1 : 0) + (add_end_point ? 1 : 0);
- float p3d_cur[3], p3d_prev[3], p3d_next[3], h1[3], h2[3];
- const bool do_gtd = (gtd->mode != GP_STROKECONVERT_TIMING_NONE);
-
- /* create new 'nurb' or extend current one within the curve */
- if (nu) {
- old_nbezt = nu->pntsu;
- /* If we do stitch, first point of current stroke is assumed the same as last point of previous stroke,
- * so no need to add it.
- * If no stitch, we want to add two additional points to make a "zero-radius" link between both strokes.
- */
- BKE_nurb_bezierPoints_add(nu, gps->totpoints + ((stitch) ? -1 : 2) + add_start_end_points);
- }
- else {
- nu = (Nurb *)MEM_callocN(sizeof(Nurb), "gpstroke_to_bezier(nurb)");
-
- nu->pntsu = gps->totpoints + add_start_end_points;
- nu->resolu = 12;
- nu->resolv = 12;
- nu->type = CU_BEZIER;
- nu->bezt = (BezTriple *)MEM_callocN(sizeof(BezTriple) * nu->pntsu, "bezts");
-
- stitch = false; /* Security! */
- }
-
- if (do_gtd) {
- gp_timing_data_set_nbr(gtd, nu->pntsu);
- }
-
- tot = gps->totpoints;
-
- /* get initial coordinates */
- pt = gps->points;
- if (tot) {
- gp_strokepoint_convertcoords(C, gps, pt, (stitch) ? p3d_prev : p3d_cur, subrect);
- if (tot > 1) {
- gp_strokepoint_convertcoords(C, gps, pt + 1, (stitch) ? p3d_cur : p3d_next, subrect);
- }
- if (stitch && tot > 2) {
- gp_strokepoint_convertcoords(C, gps, pt + 2, p3d_next, subrect);
- }
- }
-
- /* If needed, make the link between both strokes with two zero-radius additional points */
- if (curnu && old_nbezt) {
- BLI_assert(gps->prev != NULL);
-
- /* Update last point's second handle */
- if (stitch) {
- bezt = &nu->bezt[old_nbezt - 1];
- interp_v3_v3v3(h2, bezt->vec[1], p3d_cur, BEZT_HANDLE_FAC);
- copy_v3_v3(bezt->vec[2], h2);
- pt++;
- }
-
- /* Create "link points" */
- /* About "zero-radius" point interpolations:
- * - If we have at least two points in current curve (most common case), we linearly extrapolate
- * the last segment to get the first point (p1) position and timing.
- * - If we do not have those (quite odd, but may happen), we linearly interpolate the last point
- * with the first point of the current stroke.
- * The same goes for the second point, first segment of the current stroke is "negatively" extrapolated
- * if it exists, else (if the stroke is a single point), linear interpolation with last curve point...
- */
- else {
- float p1[3], p2[3];
- float dt1 = 0.0f, dt2 = 0.0f;
-
- prev_bezt = NULL;
- if ((old_nbezt > 1) && (gps->prev->totpoints > 1)) {
- /* Only use last curve segment if previous stroke was not a single-point one! */
- prev_bezt = &nu->bezt[old_nbezt - 2];
- }
- bezt = &nu->bezt[old_nbezt - 1];
-
- /* First point */
- if (prev_bezt) {
- interp_v3_v3v3(p1, prev_bezt->vec[1], bezt->vec[1], 1.0f + GAP_DFAC);
- if (do_gtd) {
- const int idx = gps->prev->totpoints - 1;
- dt1 = interpf(gps->prev->points[idx - 1].time, gps->prev->points[idx].time, -GAP_DFAC);
- }
- }
- else {
- interp_v3_v3v3(p1, bezt->vec[1], p3d_cur, GAP_DFAC);
- if (do_gtd) {
- dt1 = interpf(gps->inittime - gps->prev->inittime, 0.0f, GAP_DFAC);
- }
- }
-
- /* Second point */
- /* Note dt2 is always negative, which marks the gap. */
- if (tot > 1) {
- interp_v3_v3v3(p2, p3d_cur, p3d_next, -GAP_DFAC);
- if (do_gtd) {
- dt2 = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
- }
- }
- else {
- interp_v3_v3v3(p2, p3d_cur, bezt->vec[1], GAP_DFAC);
- if (do_gtd) {
- dt2 = interpf(gps->prev->inittime - gps->inittime, 0.0f, GAP_DFAC);
- }
- }
-
- /* Second handle of last point of previous stroke. */
- interp_v3_v3v3(h2, bezt->vec[1], p1, BEZT_HANDLE_FAC);
- copy_v3_v3(bezt->vec[2], h2);
-
- /* First point */
- interp_v3_v3v3(h1, p1, bezt->vec[1], BEZT_HANDLE_FAC);
- interp_v3_v3v3(h2, p1, p2, BEZT_HANDLE_FAC);
- bezt++;
- gp_stroke_to_bezier_add_point(gtd, bezt, p1, h1, h2, (bezt - 1)->vec[1], do_gtd, gps->prev->inittime, dt1,
- 0.0f, rad_fac, minmax_weights);
-
- /* Second point */
- interp_v3_v3v3(h1, p2, p1, BEZT_HANDLE_FAC);
- interp_v3_v3v3(h2, p2, p3d_cur, BEZT_HANDLE_FAC);
- bezt++;
- gp_stroke_to_bezier_add_point(gtd, bezt, p2, h1, h2, p1, do_gtd, gps->inittime, dt2,
- 0.0f, rad_fac, minmax_weights);
-
- old_nbezt += 2;
- copy_v3_v3(p3d_prev, p2);
- }
- }
- else if (add_start_point) {
- float p[3];
- float dt = 0.0f;
-
- if (gps->totpoints > 1) {
- interp_v3_v3v3(p, p3d_cur, p3d_next, -GAP_DFAC);
- if (do_gtd) {
- dt = interpf(gps->points[1].time, gps->points[0].time, -GAP_DFAC);
- }
- }
- else {
- copy_v3_v3(p, p3d_cur);
- p[0] -= GAP_DFAC; /* Rather arbitrary... */
- dt = -GAP_DFAC; /* Rather arbitrary too! */
- }
- interp_v3_v3v3(h1, p, p3d_cur, -BEZT_HANDLE_FAC);
- interp_v3_v3v3(h2, p, p3d_cur, BEZT_HANDLE_FAC);
- bezt = &nu->bezt[old_nbezt];
- gp_stroke_to_bezier_add_point(gtd, bezt, p, h1, h2, p, do_gtd, gps->inittime, dt,
- 0.0f, rad_fac, minmax_weights);
-
- old_nbezt++;
- copy_v3_v3(p3d_prev, p);
- }
-
- if (old_nbezt) {
- prev_bezt = &nu->bezt[old_nbezt - 1];
- }
-
- /* add points */
- for (i = stitch ? 1 : 0, bezt = &nu->bezt[old_nbezt]; i < tot; i++, pt++, bezt++) {
- float width = pt->pressure * gpl->thickness * WIDTH_CORR_FAC;
-
- if (i || old_nbezt) {
- interp_v3_v3v3(h1, p3d_cur, p3d_prev, BEZT_HANDLE_FAC);
- }
- else {
- interp_v3_v3v3(h1, p3d_cur, p3d_next, -BEZT_HANDLE_FAC);
- }
-
- if (i < tot - 1) {
- interp_v3_v3v3(h2, p3d_cur, p3d_next, BEZT_HANDLE_FAC);
- }
- else {
- interp_v3_v3v3(h2, p3d_cur, p3d_prev, -BEZT_HANDLE_FAC);
- }
-
- gp_stroke_to_bezier_add_point(gtd, bezt, p3d_cur, h1, h2, prev_bezt ? prev_bezt->vec[1] : p3d_cur,
- do_gtd, gps->inittime, pt->time, width, rad_fac, minmax_weights);
-
- /* shift coord vects */
- copy_v3_v3(p3d_prev, p3d_cur);
- copy_v3_v3(p3d_cur, p3d_next);
-
- if (i + 2 < tot) {
- gp_strokepoint_convertcoords(C, gps, pt + 2, p3d_next, subrect);
- }
-
- prev_bezt = bezt;
- }
-
- if (add_end_point) {
- float p[3];
- float dt = 0.0f;
-
- if (gps->totpoints > 1) {
- interp_v3_v3v3(p, prev_bezt->vec[1], (prev_bezt - 1)->vec[1], -GAP_DFAC);
- if (do_gtd) {
- const int idx = gps->totpoints - 1;
- dt = interpf(gps->points[idx - 1].time, gps->points[idx].time, -GAP_DFAC);
- }
- }
- else {
- copy_v3_v3(p, prev_bezt->vec[1]);
- p[0] += GAP_DFAC; /* Rather arbitrary... */
- dt = GAP_DFAC; /* Rather arbitrary too! */
- }
-
- /* Second handle of last point of this stroke. */
- interp_v3_v3v3(h2, prev_bezt->vec[1], p, BEZT_HANDLE_FAC);
- copy_v3_v3(prev_bezt->vec[2], h2);
-
- /* The end point */
- interp_v3_v3v3(h1, p, prev_bezt->vec[1], BEZT_HANDLE_FAC);
- interp_v3_v3v3(h2, p, prev_bezt->vec[1], -BEZT_HANDLE_FAC);
- /* Note bezt has already been incremented in main loop above, so it points to the right place. */
- gp_stroke_to_bezier_add_point(gtd, bezt, p, h1, h2, prev_bezt->vec[1], do_gtd, gps->inittime, dt,
- 0.0f, rad_fac, minmax_weights);
- }
-
- /* must calculate handles or else we crash */
- BKE_nurb_handles_calc(nu);
-
- if (!curnu || !*curnu) {
- BLI_addtail(&cu->nurb, nu);
- }
- if (curnu) {
- *curnu = nu;
- }
-}
-
-#undef GAP_DFAC
-#undef WIDTH_CORR_FAC
-#undef BEZT_HANDLE_FAC
-
-static void gp_stroke_finalize_curve_endpoints(Curve *cu)
-{
- /* start */
- Nurb *nu = cu->nurb.first;
- int i = 0;
- if (nu->bezt) {
- BezTriple *bezt = nu->bezt;
- if (bezt) {
- bezt[i].weight = bezt[i].radius = 0.0f;
- }
- }
- else if (nu->bp) {
- BPoint *bp = nu->bp;
- if (bp) {
- bp[i].weight = bp[i].radius = 0.0f;
- }
- }
-
- /* end */
- nu = cu->nurb.last;
- i = nu->pntsu - 1;
- if (nu->bezt) {
- BezTriple *bezt = nu->bezt;
- if (bezt) {
- bezt[i].weight = bezt[i].radius = 0.0f;
- }
- }
- else if (nu->bp) {
- BPoint *bp = nu->bp;
- if (bp) {
- bp[i].weight = bp[i].radius = 0.0f;
- }
- }
-}
-
-static void gp_stroke_norm_curve_weights(Curve *cu, const float minmax_weights[2])
-{
- Nurb *nu;
- const float delta = minmax_weights[0];
- float fac;
- int i;
-
- /* when delta == minmax_weights[0] == minmax_weights[1], we get div by zero [#35686] */
- if (IS_EQF(delta, minmax_weights[1]))
- fac = 1.0f;
- else
- fac = 1.0f / (minmax_weights[1] - delta);
-
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- if (nu->bezt) {
- BezTriple *bezt = nu->bezt;
- for (i = 0; i < nu->pntsu; i++, bezt++) {
- bezt->weight = (bezt->weight - delta) * fac;
- }
- }
- else if (nu->bp) {
- BPoint *bp = nu->bp;
- for (i = 0; i < nu->pntsu; i++, bp++) {
- bp->weight = (bp->weight - delta) * fac;
- }
- }
- }
-}
-
-static int gp_camera_view_subrect(bContext *C, rctf *subrect)
-{
- View3D *v3d = CTX_wm_view3d(C);
- ARegion *ar = CTX_wm_region(C);
-
- if (v3d) {
- RegionView3D *rv3d = ar->regiondata;
-
- /* for camera view set the subrect */
- if (rv3d->persp == RV3D_CAMOB) {
- Scene *scene = CTX_data_scene(C);
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, subrect, true); /* no shift */
- return 1;
- }
- }
-
- return 0;
-}
-
-/* convert a given grease-pencil layer to a 3d-curve representation (using current view if appropriate) */
-static void gp_layer_to_curve(bContext *C, ReportList *reports, bGPdata *gpd, bGPDlayer *gpl, const int mode,
- const bool norm_weights, const float rad_fac, const bool link_strokes, tGpTimingData *gtd)
-{
- struct Main *bmain = CTX_data_main(C);
- View3D *v3d = CTX_wm_view3d(C); /* may be NULL */
- Scene *scene = CTX_data_scene(C);
- bGPDframe *gpf = gpencil_layer_getframe(gpl, CFRA, 0);
- bGPDstroke *gps, *prev_gps = NULL;
- Object *ob;
- Curve *cu;
- Nurb *nu = NULL;
- Base *base_orig = BASACT, *base_new = NULL;
- float minmax_weights[2] = {1.0f, 0.0f};
-
- /* camera framing */
- rctf subrect, *subrect_ptr = NULL;
-
- /* error checking */
- if (ELEM(NULL, gpd, gpl, gpf))
- return;
-
- /* only convert if there are any strokes on this layer's frame to convert */
- if (BLI_listbase_is_empty(&gpf->strokes))
- return;
-
- /* initialize camera framing */
- if (gp_camera_view_subrect(C, &subrect)) {
- subrect_ptr = &subrect;
- }
-
- /* init the curve object (remove rotation and get curve data from it)
- * - must clear transforms set on object, as those skew our results
- */
- ob = BKE_object_add_only_object(bmain, OB_CURVE, gpl->info);
- cu = ob->data = BKE_curve_add(bmain, gpl->info, OB_CURVE);
- base_new = BKE_scene_base_add(scene, ob);
-
- cu->flag |= CU_3D;
-
- gtd->inittime = ((bGPDstroke *)gpf->strokes.first)->inittime;
-
- /* add points to curve */
- for (gps = gpf->strokes.first; gps; gps = gps->next) {
- const bool add_start_point = (link_strokes && !(prev_gps));
- const bool add_end_point = (link_strokes && !(gps->next));
-
- /* Detect new strokes created because of GP_STROKE_BUFFER_MAX reached, and stitch them to previous one. */
- bool stitch = false;
- if (prev_gps) {
- bGPDspoint *pt1 = &prev_gps->points[prev_gps->totpoints - 1];
- bGPDspoint *pt2 = &gps->points[0];
-
- if ((pt1->x == pt2->x) && (pt1->y == pt2->y)) {
- stitch = true;
- }
- }
-
- /* Decide whether we connect this stroke to previous one */
- if (!(stitch || link_strokes)) {
- nu = NULL;
- }
-
- switch (mode) {
- case GP_STROKECONVERT_PATH:
- gp_stroke_to_path(C, gpl, gps, cu, subrect_ptr, &nu, minmax_weights, rad_fac, stitch,
- add_start_point, add_end_point, gtd);
- break;
- case GP_STROKECONVERT_CURVE:
- case GP_STROKECONVERT_POLY: /* convert after */
- gp_stroke_to_bezier(C, gpl, gps, cu, subrect_ptr, &nu, minmax_weights, rad_fac, stitch,
- add_start_point, add_end_point, gtd);
- break;
- default:
- BLI_assert(!"invalid mode");
- break;
- }
- prev_gps = gps;
- }
-
- /* If link_strokes, be sure first and last points have a zero weight/size! */
- if (link_strokes) {
- gp_stroke_finalize_curve_endpoints(cu);
- }
-
- /* Update curve's weights, if needed */
- if (norm_weights && ((minmax_weights[0] > 0.0f) || (minmax_weights[1] < 1.0f))) {
- gp_stroke_norm_curve_weights(cu, minmax_weights);
- }
-
- /* Create the path animation, if needed */
- gp_stroke_path_animation(C, reports, cu, gtd);
-
- if (mode == GP_STROKECONVERT_POLY) {
- for (nu = cu->nurb.first; nu; nu = nu->next) {
- BKE_nurb_type_convert(nu, CU_POLY, false);
- }
- }
-
- /* set the layer and select */
- base_new->lay = ob->lay = base_orig ? base_orig->lay : BKE_screen_view3d_layer_active(v3d, scene);
- base_new->flag = ob->flag = base_new->flag | SELECT;
-}
-
-/* --- */
-
-/* Check a GP layer has valid timing data! Else, most timing options are hidden in the operator.
- * op may be NULL.
- */
-static bool gp_convert_check_has_valid_timing(bContext *C, bGPDlayer *gpl, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- bGPDframe *gpf = NULL;
- bGPDstroke *gps = NULL;
- bGPDspoint *pt;
- double base_time, cur_time, prev_time = -1.0;
- int i;
- bool valid = true;
-
- if (!gpl || !(gpf = gpencil_layer_getframe(gpl, CFRA, 0)) || !(gps = gpf->strokes.first))
- return false;
-
- do {
- base_time = cur_time = gps->inittime;
- if (cur_time <= prev_time) {
- valid = false;
- break;
- }
-
- prev_time = cur_time;
- for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
- cur_time = base_time + (double)pt->time;
- /* First point of a stroke should have the same time as stroke's inittime,
- * so it's the only case where equality is allowed!
- */
- if ((i && cur_time <= prev_time) || (cur_time < prev_time)) {
- valid = false;
- break;
- }
- prev_time = cur_time;
- }
-
- if (!valid) {
- break;
- }
- } while ((gps = gps->next));
-
- if (op) {
- RNA_boolean_set(op->ptr, "use_timing_data", valid);
- }
- return valid;
-}
-
-/* Check end_frame is always > start frame! */
-static void gp_convert_set_end_frame(struct Main *UNUSED(main), struct Scene *UNUSED(scene), struct PointerRNA *ptr)
-{
- int start_frame = RNA_int_get(ptr, "start_frame");
- int end_frame = RNA_int_get(ptr, "end_frame");
-
- if (end_frame <= start_frame) {
- RNA_int_set(ptr, "end_frame", start_frame + 1);
- }
-}
-
-static int gp_convert_poll(bContext *C)
-{
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = NULL;
- bGPDframe *gpf = NULL;
- ScrArea *sa = CTX_wm_area(C);
- Scene *scene = CTX_data_scene(C);
-
- /* only if the current view is 3D View, if there's valid data (i.e. at least one stroke!),
- * and if we are not in edit mode!
- */
- return ((sa && sa->spacetype == SPACE_VIEW3D) &&
- (gpl = gpencil_layer_getactive(gpd)) &&
- (gpf = gpencil_layer_getframe(gpl, CFRA, 0)) &&
- (gpf->strokes.first) &&
- (scene->obedit == NULL));
-}
-
-static int gp_convert_layer_exec(bContext *C, wmOperator *op)
-{
- PropertyRNA *prop = RNA_struct_find_property(op->ptr, "use_timing_data");
- bGPdata *gpd = ED_gpencil_data_get_active(C);
- bGPDlayer *gpl = gpencil_layer_getactive(gpd);
- Scene *scene = CTX_data_scene(C);
- const int mode = RNA_enum_get(op->ptr, "type");
- const bool norm_weights = RNA_boolean_get(op->ptr, "use_normalize_weights");
- const float rad_fac = RNA_float_get(op->ptr, "radius_multiplier");
- const bool link_strokes = RNA_boolean_get(op->ptr, "use_link_strokes");
- bool valid_timing;
- tGpTimingData gtd;
-
- /* check if there's data to work with */
- if (gpd == NULL) {
- BKE_report(op->reports, RPT_ERROR, "No Grease Pencil data to work on");
- return OPERATOR_CANCELLED;
- }
-
- if (!RNA_property_is_set(op->ptr, prop) && !gp_convert_check_has_valid_timing(C, gpl, op)) {
- BKE_report(op->reports, RPT_WARNING,
- "Current Grease Pencil strokes have no valid timing data, most timing options will be hidden!");
- }
- valid_timing = RNA_property_boolean_get(op->ptr, prop);
-
- gtd.mode = RNA_enum_get(op->ptr, "timing_mode");
- /* Check for illegal timing mode! */
- if (!valid_timing && !ELEM(gtd.mode, GP_STROKECONVERT_TIMING_NONE, GP_STROKECONVERT_TIMING_LINEAR)) {
- gtd.mode = GP_STROKECONVERT_TIMING_LINEAR;
- RNA_enum_set(op->ptr, "timing_mode", gtd.mode);
- }
- if (!link_strokes) {
- gtd.mode = GP_STROKECONVERT_TIMING_NONE;
- }
-
- /* grab all relevant settings */
- gtd.frame_range = RNA_int_get(op->ptr, "frame_range");
- gtd.start_frame = RNA_int_get(op->ptr, "start_frame");
- gtd.realtime = valid_timing ? RNA_boolean_get(op->ptr, "use_realtime") : false;
- gtd.end_frame = RNA_int_get(op->ptr, "end_frame");
- gtd.gap_duration = RNA_float_get(op->ptr, "gap_duration");
- gtd.gap_randomness = RNA_float_get(op->ptr, "gap_randomness");
- gtd.gap_randomness = min_ff(gtd.gap_randomness, gtd.gap_duration);
- gtd.seed = RNA_int_get(op->ptr, "seed");
- gtd.num_points = gtd.cur_point = 0;
- gtd.dists = gtd.times = NULL;
- gtd.tot_dist = gtd.tot_time = gtd.gap_tot_time = 0.0f;
- gtd.inittime = 0.0;
- gtd.offset_time = 0.0f;
-
- /* perform conversion */
- gp_layer_to_curve(C, op->reports, gpd, gpl, mode, norm_weights, rad_fac, link_strokes, &gtd);
-
- /* free temp memory */
- if (gtd.dists) {
- MEM_freeN(gtd.dists);
- gtd.dists = NULL;
- }
- if (gtd.times) {
- MEM_freeN(gtd.times);
- gtd.times = NULL;
- }
-
- /* notifiers */
- WM_event_add_notifier(C, NC_OBJECT | NA_ADDED, NULL);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
-
- /* done */
- return OPERATOR_FINISHED;
-}
-
-static bool gp_convert_draw_check_prop(PointerRNA *ptr, PropertyRNA *prop)
-{
- const char *prop_id = RNA_property_identifier(prop);
- const bool link_strokes = RNA_boolean_get(ptr, "use_link_strokes");
- int timing_mode = RNA_enum_get(ptr, "timing_mode");
- bool realtime = RNA_boolean_get(ptr, "use_realtime");
- float gap_duration = RNA_float_get(ptr, "gap_duration");
- float gap_randomness = RNA_float_get(ptr, "gap_randomness");
- const bool valid_timing = RNA_boolean_get(ptr, "use_timing_data");
-
- /* Always show those props */
- if (STREQ(prop_id, "type") ||
- STREQ(prop_id, "use_normalize_weights") ||
- STREQ(prop_id, "radius_multiplier") ||
- STREQ(prop_id, "use_link_strokes"))
- {
- return true;
- }
-
- /* Never show this prop */
- if (STREQ(prop_id, "use_timing_data"))
- return false;
-
- if (link_strokes) {
- /* Only show when link_stroke is true */
- if (STREQ(prop_id, "timing_mode"))
- return true;
-
- if (timing_mode != GP_STROKECONVERT_TIMING_NONE) {
- /* Only show when link_stroke is true and stroke timing is enabled */
- if (STREQ(prop_id, "frame_range") ||
- STREQ(prop_id, "start_frame"))
- {
- return true;
- }
-
- /* Only show if we have valid timing data! */
- if (valid_timing && STREQ(prop_id, "use_realtime"))
- return true;
-
- /* Only show if realtime or valid_timing is false! */
- if ((!realtime || !valid_timing) && STREQ(prop_id, "end_frame"))
- return true;
-
- if (valid_timing && timing_mode == GP_STROKECONVERT_TIMING_CUSTOMGAP) {
- /* Only show for custom gaps! */
- if (STREQ(prop_id, "gap_duration"))
- return true;
-
- /* Only show randomness for non-null custom gaps! */
- if (STREQ(prop_id, "gap_randomness") && (gap_duration > 0.0f))
- return true;
-
- /* Only show seed for randomize action! */
- if (STREQ(prop_id, "seed") && (gap_duration > 0.0f) && (gap_randomness > 0.0f))
- return true;
- }
- }
- }
-
- /* Else, hidden! */
- return false;
-}
-
-static void gp_convert_ui(bContext *C, wmOperator *op)
-{
- uiLayout *layout = op->layout;
- wmWindowManager *wm = CTX_wm_manager(C);
- PointerRNA ptr;
-
- RNA_pointer_create(&wm->id, op->type->srna, op->properties, &ptr);
-
- /* Main auto-draw call */
- uiDefAutoButsRNA(layout, &ptr, gp_convert_draw_check_prop, '\0');
-}
-
-void GPENCIL_OT_convert(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- /* identifiers */
- ot->name = "Convert Grease Pencil";
- ot->idname = "GPENCIL_OT_convert";
- ot->description = "Convert the active Grease Pencil layer to a new Curve Object";
-
- /* callbacks */
- ot->invoke = WM_menu_invoke;
- ot->exec = gp_convert_layer_exec;
- ot->poll = gp_convert_poll;
- ot->ui = gp_convert_ui;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", prop_gpencil_convertmodes, 0, "Type", "Which type of curve to convert to");
-
- RNA_def_boolean(ot->srna, "use_normalize_weights", true, "Normalize Weight",
- "Normalize weight (set from stroke width)");
- RNA_def_float(ot->srna, "radius_multiplier", 1.0f, 0.0f, 1000.0f, "Radius Fac",
- "Multiplier for the points' radii (set from stroke width)", 0.0f, 10.0f);
- RNA_def_boolean(ot->srna, "use_link_strokes", true, "Link Strokes",
- "Whether to link strokes with zero-radius sections of curves");
-
- prop = RNA_def_enum(ot->srna, "timing_mode", prop_gpencil_convert_timingmodes, GP_STROKECONVERT_TIMING_FULL,
- "Timing Mode", "How to use timing data stored in strokes");
- RNA_def_enum_funcs(prop, rna_GPConvert_mode_items);
-
- RNA_def_int(ot->srna, "frame_range", 100, 1, 10000, "Frame Range",
- "The duration of evaluation of the path control curve", 1, 1000);
- RNA_def_int(ot->srna, "start_frame", 1, 1, 100000, "Start Frame",
- "The start frame of the path control curve", 1, 100000);
- RNA_def_boolean(ot->srna, "use_realtime", false, "Realtime",
- "Whether the path control curve reproduces the drawing in realtime, starting from Start Frame");
- prop = RNA_def_int(ot->srna, "end_frame", 250, 1, 100000, "End Frame",
- "The end frame of the path control curve (if Realtime is not set)", 1, 100000);
- RNA_def_property_update_runtime(prop, gp_convert_set_end_frame);
-
- RNA_def_float(ot->srna, "gap_duration", 0.0f, 0.0f, 10000.0f, "Gap Duration",
- "Custom Gap mode: (Average) length of gaps, in frames "
- "(Note: Realtime value, will be scaled if Realtime is not set)", 0.0f, 1000.0f);
- RNA_def_float(ot->srna, "gap_randomness", 0.0f, 0.0f, 10000.0f, "Gap Randomness",
- "Custom Gap mode: Number of frames that gap lengths can vary", 0.0f, 1000.0f);
- RNA_def_int(ot->srna, "seed", 0, 0, 1000, "Random Seed",
- "Custom Gap mode: Random generator seed", 0, 100);
-
- /* Note: Internal use, this one will always be hidden by UI code... */
- prop = RNA_def_boolean(ot->srna, "use_timing_data", false, "Has Valid Timing",
- "Whether the converted Grease Pencil layer has valid timing data (internal use)");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
-}
-
-/* ************************************************ */
diff --git a/source/blender/editors/gpencil/gpencil_intern.h b/source/blender/editors/gpencil/gpencil_intern.h
index 56420434494..72cd9022d69 100644
--- a/source/blender/editors/gpencil/gpencil_intern.h
+++ b/source/blender/editors/gpencil/gpencil_intern.h
@@ -96,6 +96,12 @@ void gp_point_conversion_init(struct bContext *C, GP_SpaceConversion *r_gsc);
void gp_point_to_xy(GP_SpaceConversion *settings, struct bGPDstroke *gps, struct bGPDspoint *pt,
int *r_x, int *r_y);
+/* Poll Callbacks ------------------------------------ */
+/* gpencil_utils.c */
+
+int gp_add_poll(struct bContext *C);
+int gp_active_layer_poll(struct bContext *C);
+
/* ***************************************************** */
/* Operator Defines */
@@ -138,6 +144,9 @@ void GPENCIL_OT_layer_remove(struct wmOperatorType *ot);
void GPENCIL_OT_layer_move(struct wmOperatorType *ot);
void GPENCIL_OT_layer_duplicate(struct wmOperatorType *ot);
+void GPENCIL_OT_hide(struct wmOperatorType *ot);
+void GPENCIL_OT_reveal(struct wmOperatorType *ot);
+
void GPENCIL_OT_active_frame_delete(struct wmOperatorType *ot);
void GPENCIL_OT_convert(struct wmOperatorType *ot);
diff --git a/source/blender/editors/gpencil/gpencil_ops.c b/source/blender/editors/gpencil/gpencil_ops.c
index 3fae208a2e2..4752f3dbb36 100644
--- a/source/blender/editors/gpencil/gpencil_ops.c
+++ b/source/blender/editors/gpencil/gpencil_ops.c
@@ -34,8 +34,6 @@
#include "BLI_sys_types.h"
-#include "BLI_blenlib.h"
-
#include "BKE_context.h"
#include "DNA_gpencil_types.h"
@@ -183,7 +181,18 @@ static void ed_keymap_gpencil_editing(wmKeyConfig *keyconf)
#ifdef __APPLE__
WM_keymap_add_item(keymap, "GPENCIL_OT_copy", CKEY, KM_PRESS, KM_OSKEY, 0);
WM_keymap_add_item(keymap, "GPENCIL_OT_paste", VKEY, KM_PRESS, KM_OSKEY, 0);
-#endif
+#endif
+
+ /* Show/Hide */
+ /* NOTE: These are available only in EditMode now, since they clash with general-purpose hotkeys */
+ WM_keymap_add_item(keymap, "GPENCIL_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
+
+ kmi = WM_keymap_add_item(keymap, "GPENCIL_OT_hide", HKEY, KM_PRESS, 0, 0);
+ RNA_boolean_set(kmi->ptr, "unselected", false);
+
+ kmi = WM_keymap_add_item(keymap, "GPENCIL_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "unselected", true);
+
/* Transform Tools */
kmi = WM_keymap_add_item(keymap, "TRANSFORM_OT_translate", GKEY, KM_PRESS, 0, 0);
@@ -262,6 +271,9 @@ void ED_operatortypes_gpencil(void)
WM_operatortype_append(GPENCIL_OT_layer_move);
WM_operatortype_append(GPENCIL_OT_layer_duplicate);
+ WM_operatortype_append(GPENCIL_OT_hide);
+ WM_operatortype_append(GPENCIL_OT_reveal);
+
WM_operatortype_append(GPENCIL_OT_active_frame_delete);
WM_operatortype_append(GPENCIL_OT_convert);
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index c8774cb73a1..f3eb1612576 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -48,6 +48,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_report.h"
+#include "BKE_screen.h"
#include "BKE_tracking.h"
#include "DNA_object_types.h"
@@ -1030,6 +1031,7 @@ static bool gp_session_initdata(bContext *C, tGPsdata *p)
/* set current area
* - must verify that region data is 3D-view (and not something else)
*/
+ /* CAUTION: If this is the "toolbar", then this will change on the first stroke */
p->sa = curarea;
p->ar = ar;
@@ -1252,6 +1254,7 @@ static void gp_paint_initstroke(tGPsdata *p, short paintmode)
/* when drawing in the camera view, in 2D space, set the subrect */
+ p->subrect = NULL;
if (!(p->gpd->flag & GP_DATA_VIEWALIGN)) {
if (p->sa->spacetype == SPACE_VIEW3D) {
View3D *v3d = p->sa->spacedata.first;
@@ -1437,12 +1440,14 @@ static void gpencil_draw_exit(bContext *C, wmOperator *op)
if (p->paintmode == GP_PAINTMODE_ERASER) {
/* turn off radial brush cursor */
gpencil_draw_toggle_eraser_cursor(C, p, false);
-
- /* if successful, store the new eraser size to be used again next time */
- if (p->status == GP_STATUS_DONE)
- U.gp_eraser = p->radius;
}
+ /* always store the new eraser size to be used again next time
+ * NOTE: Do this even when not in eraser mode, as eraser may
+ * have been toggled at some point.
+ */
+ U.gp_eraser = p->radius;
+
/* cleanup */
gp_paint_cleanup(p);
gp_session_cleanup(p);
@@ -1493,6 +1498,15 @@ static int gpencil_draw_init(bContext *C, wmOperator *op)
/* ------------------------------- */
+/* ensure that the correct cursor icon is set */
+static void gpencil_draw_cursor_set(tGPsdata *p)
+{
+ if (p->paintmode == GP_PAINTMODE_ERASER)
+ WM_cursor_modal_set(p->win, BC_CROSSCURSOR); /* XXX need a better cursor */
+ else
+ WM_cursor_modal_set(p->win, BC_PAINTBRUSHCURSOR);
+}
+
/* update UI indicators of status, including cursor and header prints */
static void gpencil_draw_status_indicators(tGPsdata *p)
{
@@ -1608,7 +1622,7 @@ static void gpencil_draw_apply_event(wmOperator *op, const wmEvent *event)
/* handle pressure sensitivity (which is supplied by tablets) */
if (event->tablet_data) {
- wmTabletData *wmtab = event->tablet_data;
+ const wmTabletData *wmtab = event->tablet_data;
tablet = (wmtab->Active != EVT_TABLET_NONE);
p->pressure = wmtab->Pressure;
@@ -1733,7 +1747,6 @@ static int gpencil_draw_exec(bContext *C, wmOperator *op)
static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
tGPsdata *p = NULL;
- wmWindow *win = CTX_wm_window(C);
if (G.debug & G_DEBUG)
printf("GPencil - Starting Drawing\n");
@@ -1759,11 +1772,11 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
gpencil_draw_toggle_eraser_cursor(C, p, true);
}
- /* set cursor */
- if (p->paintmode == GP_PAINTMODE_ERASER)
- WM_cursor_modal_set(win, BC_CROSSCURSOR); /* XXX need a better cursor */
- else
- WM_cursor_modal_set(win, BC_PAINTBRUSHCURSOR);
+ /* set cursor
+ * NOTE: This may change later (i.e. intentionally via brush toggle,
+ * or unintentionally if the user scrolls outside the area)...
+ */
+ gpencil_draw_cursor_set(p);
/* only start drawing immediately if we're allowed to do so... */
if (RNA_boolean_get(op->ptr, "wait_for_input") == false) {
@@ -1777,6 +1790,7 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
else {
/* toolbar invoked - don't start drawing yet... */
/* printf("\tGP - hotkey invoked... waiting for click-drag\n"); */
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
WM_event_add_notifier(C, NC_GPENCIL | NA_EDITED, NULL);
@@ -1814,8 +1828,10 @@ static tGPsdata *gpencil_stroke_begin(bContext *C, wmOperator *op)
if (gp_session_initdata(C, p))
gp_paint_initstroke(p, p->paintmode);
- if (p->status != GP_STATUS_ERROR)
+ if (p->status != GP_STATUS_ERROR) {
p->status = GP_STATUS_PAINTING;
+ op->flag &= ~OP_IS_MODAL_CURSOR_REGION;
+ }
return op->customdata;
}
@@ -1831,6 +1847,7 @@ static void gpencil_stroke_end(wmOperator *op)
gp_session_cleanup(p);
p->status = GP_STATUS_IDLING;
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
p->gpd = NULL;
p->gpl = NULL;
@@ -1856,6 +1873,11 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
* in 3D space.
*/
+ if (p->status == GP_STATUS_IDLING) {
+ ARegion *ar = CTX_wm_region(C);
+ p->ar = ar;
+ }
+
/* we don't pass on key events, GP is used with key-modifiers - prevents Dkey to insert drivers */
if (ISKEYBOARD(event->type)) {
if (ELEM(event->type, LEFTARROWKEY, DOWNARROWKEY, RIGHTARROWKEY, UPARROWKEY, ZKEY)) {
@@ -1885,8 +1907,9 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
* - LEFTMOUSE = standard drawing (all) / straight line drawing (all) / polyline (toolbox only)
* - RIGHTMOUSE = polyline (hotkey) / eraser (all)
* (Disabling RIGHTMOUSE case here results in bugs like [#32647])
+ * also making sure we have a valid event value, to not exit too early
*/
- if (ELEM(event->type, LEFTMOUSE, RIGHTMOUSE)) {
+ if (ELEM(event->type, LEFTMOUSE, RIGHTMOUSE) && (event->val != KM_NOTHING)) {
/* if painting, end stroke */
if (p->status == GP_STATUS_PAINTING) {
int sketch = 0;
@@ -1937,29 +1960,88 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
else if (event->val == KM_PRESS) {
- /* Switch paintmode (temporarily if need be) based on which button was used
- * NOTE: This is to make it more convenient to erase strokes when using drawing sessions
+ bool in_bounds = false;
+
+ /* Check if we're outside the bounds of the active region
+ * NOTE: An exception here is that if launched from the toolbar,
+ * whatever region we're now in should become the new region
*/
- if (event->type == LEFTMOUSE) {
- /* restore drawmode to default */
- p->paintmode = RNA_enum_get(op->ptr, "mode");
+ if ((p->ar) && (p->ar->regiontype == RGN_TYPE_TOOLS)) {
+ /* Change to whatever region is now under the mouse */
+ ARegion *current_region = BKE_area_find_region_xy(p->sa, RGN_TYPE_ANY, event->x, event->y);
+
+ if (G.debug & G_DEBUG) {
+ printf("found alternative region %p (old was %p) - at %d %d (sa: %d %d -> %d %d)\n",
+ current_region, p->ar, event->x, event->y,
+ p->sa->totrct.xmin, p->sa->totrct.ymin, p->sa->totrct.xmax, p->sa->totrct.ymax);
+ }
+
+ if (current_region) {
+ /* Assume that since we found the cursor in here, it is in bounds
+ * and that this should be the region that we begin drawing in
+ */
+ p->ar = current_region;
+ in_bounds = true;
+ }
+ else {
+ /* Out of bounds, or invalid in some other way */
+ p->status = GP_STATUS_ERROR;
+ estate = OPERATOR_CANCELLED;
+
+ if (G.debug & G_DEBUG)
+ printf("%s: Region under cursor is out of bounds, so cannot be drawn on\n", __func__);
+ }
+ }
+ else if (p->ar) {
+ rcti region_rect;
+
+ /* Perform bounds check using */
+ ED_region_visible_rect(p->ar, &region_rect);
+ in_bounds = BLI_rcti_isect_pt_v(&region_rect, event->mval);
}
- else if (event->type == RIGHTMOUSE) {
- /* turn on eraser */
- p->paintmode = GP_PAINTMODE_ERASER;
+ else {
+ /* No region */
+ p->status = GP_STATUS_ERROR;
+ estate = OPERATOR_CANCELLED;
+
+ if (G.debug & G_DEBUG)
+ printf("%s: No active region found in GP Paint session data\n", __func__);
}
-
- gpencil_draw_toggle_eraser_cursor(C, p, p->paintmode == GP_PAINTMODE_ERASER);
-
- /* not painting, so start stroke (this should be mouse-button down) */
- p = gpencil_stroke_begin(C, op);
- if (p->status == GP_STATUS_ERROR) {
- estate = OPERATOR_CANCELLED;
+ if (in_bounds) {
+ /* Switch paintmode (temporarily if need be) based on which button was used
+ * NOTE: This is to make it more convenient to erase strokes when using drawing sessions
+ */
+ if (event->type == LEFTMOUSE) {
+ /* restore drawmode to default */
+ p->paintmode = RNA_enum_get(op->ptr, "mode");
+ }
+ else if (event->type == RIGHTMOUSE) {
+ /* turn on eraser */
+ p->paintmode = GP_PAINTMODE_ERASER;
+ }
+
+ gpencil_draw_toggle_eraser_cursor(C, p, p->paintmode == GP_PAINTMODE_ERASER);
+
+ /* not painting, so start stroke (this should be mouse-button down) */
+ p = gpencil_stroke_begin(C, op);
+
+ if (p->status == GP_STATUS_ERROR) {
+ estate = OPERATOR_CANCELLED;
+ }
+ }
+ else if (p->status != GP_STATUS_ERROR) {
+ /* User clicked outside bounds of window while idling, so exit paintmode
+ * NOTE: Don't eter this case if an error occurred while finding the
+ * region (as above)
+ */
+ p->status = GP_STATUS_DONE;
+ estate = OPERATOR_FINISHED;
}
}
else {
p->status = GP_STATUS_IDLING;
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
}
@@ -2023,9 +2105,11 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* gpencil modal operator stores area, which can be removed while using it (like fullscreen) */
if (0 == gpencil_area_exists(C, p->sa))
estate = OPERATOR_CANCELLED;
- else
+ else {
/* update status indicators - cursor, header, etc. */
gpencil_draw_status_indicators(p);
+ gpencil_draw_cursor_set(p); /* cursor may have changed outside our control - T44084 */
+ }
/* process last operations before exiting */
switch (estate) {
diff --git a/source/blender/editors/gpencil/gpencil_select.c b/source/blender/editors/gpencil/gpencil_select.c
index 9ba77a4244e..1b66f366b70 100644
--- a/source/blender/editors/gpencil/gpencil_select.c
+++ b/source/blender/editors/gpencil/gpencil_select.c
@@ -35,28 +35,16 @@
#include "MEM_guardedalloc.h"
-#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_lasso.h"
#include "BLI_utildefines.h"
#include "DNA_gpencil_types.h"
-#include "DNA_object_types.h"
-#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "DNA_space_types.h"
-#include "DNA_view3d_types.h"
#include "BKE_context.h"
-#include "BKE_curve.h"
-#include "BKE_depsgraph.h"
-#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_library.h"
-#include "BKE_object.h"
#include "BKE_report.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
#include "UI_interface.h"
@@ -69,8 +57,6 @@
#include "UI_view2d.h"
#include "ED_gpencil.h"
-#include "ED_view3d.h"
-#include "ED_keyframing.h"
#include "gpencil_intern.h"
@@ -789,6 +775,7 @@ static int gpencil_select_exec(bContext *C, wmOperator *op)
bGPDstroke *hit_stroke = NULL;
bGPDspoint *hit_point = NULL;
+ int hit_distance = radius_squared;
/* sanity checks */
if (sa == NULL) {
@@ -811,7 +798,6 @@ static int gpencil_select_exec(bContext *C, wmOperator *op)
{
bGPDspoint *pt;
int i;
- int hit_index = -1;
/* firstly, check for hit-point */
for (i = 0, pt = gps->points; i < gps->totpoints; i++, pt++) {
@@ -821,18 +807,19 @@ static int gpencil_select_exec(bContext *C, wmOperator *op)
/* do boundbox check first */
if (!ELEM(V2D_IS_CLIPPED, x0, x0)) {
- /* only check if point is inside */
- if (((x0 - mx) * (x0 - mx) + (y0 - my) * (y0 - my)) <= radius_squared) {
- hit_stroke = gps;
- hit_point = pt;
- break;
+ const int pt_distance = ((x0 - mx) * (x0 - mx) + (y0 - my) * (y0 - my));
+
+ /* check if point is inside */
+ if (pt_distance <= radius_squared) {
+ /* only use this point if it is a better match than the current hit - T44685 */
+ if (pt_distance < hit_distance) {
+ hit_stroke = gps;
+ hit_point = pt;
+ hit_distance = pt_distance;
+ }
}
}
}
-
- /* skip to next stroke if nothing found */
- if (hit_index == -1)
- continue;
}
CTX_DATA_END;
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index 289cbc568d2..0d7aac7f48f 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -32,8 +32,6 @@
#include <stddef.h>
#include <math.h>
-#include "MEM_guardedalloc.h"
-
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
@@ -46,18 +44,10 @@
#include "DNA_view3d_types.h"
#include "BKE_context.h"
-#include "BKE_global.h"
#include "BKE_gpencil.h"
-#include "BKE_library.h"
-#include "BKE_object.h"
-#include "BKE_report.h"
-#include "BKE_scene.h"
-#include "BKE_screen.h"
-
-#include "UI_interface.h"
+#include "BKE_tracking.h"
#include "WM_api.h"
-#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -65,11 +55,183 @@
#include "UI_view2d.h"
#include "ED_gpencil.h"
+#include "ED_clip.h"
#include "ED_view3d.h"
#include "gpencil_intern.h"
/* ******************************************************** */
+/* Context Wrangling... */
+
+/* Get pointer to active Grease Pencil datablock, and an RNA-pointer to trace back to whatever owns it,
+ * when context info is not available.
+ */
+bGPdata **ED_gpencil_data_get_pointers_direct(ID *screen_id, Scene *scene, ScrArea *sa, Object *ob, PointerRNA *ptr)
+{
+ /* if there's an active area, check if the particular editor may
+ * have defined any special Grease Pencil context for editing...
+ */
+ if (sa) {
+ SpaceLink *sl = sa->spacedata.first;
+
+ switch (sa->spacetype) {
+ case SPACE_VIEW3D: /* 3D-View */
+ case SPACE_TIME: /* Timeline - XXX: this is a hack to get it to show GP keyframes for 3D view */
+ case SPACE_ACTION: /* DepeSheet - XXX: this is a hack to get the keyframe jump operator to take GP Keyframes into account */
+ {
+ BLI_assert(scene && ELEM(scene->toolsettings->gpencil_src,
+ GP_TOOL_SOURCE_SCENE, GP_TOOL_SOURCE_OBJECT));
+
+ if (scene->toolsettings->gpencil_src == GP_TOOL_SOURCE_OBJECT) {
+ /* legacy behaviour for usage with old addons requiring object-linked to objects */
+
+ /* just in case no active/selected object... */
+ if (ob && (ob->flag & SELECT)) {
+ /* for now, as long as there's an object, default to using that in 3D-View */
+ if (ptr) RNA_id_pointer_create(&ob->id, ptr);
+ return &ob->gpd;
+ }
+ /* else: defaults to scene... */
+ }
+ else {
+ if (ptr) RNA_id_pointer_create(&scene->id, ptr);
+ return &scene->gpd;
+ }
+ break;
+ }
+ case SPACE_NODE: /* Nodes Editor */
+ {
+ SpaceNode *snode = (SpaceNode *)sl;
+
+ /* return the GP data for the active node block/node */
+ if (snode && snode->nodetree) {
+ /* for now, as long as there's an active node tree, default to using that in the Nodes Editor */
+ if (ptr) RNA_id_pointer_create(&snode->nodetree->id, ptr);
+ return &snode->nodetree->gpd;
+ }
+
+ /* even when there is no node-tree, don't allow this to flow to scene */
+ return NULL;
+ }
+ case SPACE_SEQ: /* Sequencer */
+ {
+ SpaceSeq *sseq = (SpaceSeq *)sl;
+
+ /* for now, Grease Pencil data is associated with the space (actually preview region only) */
+ /* XXX our convention for everything else is to link to data though... */
+ if (ptr) RNA_pointer_create(screen_id, &RNA_SpaceSequenceEditor, sseq, ptr);
+ return &sseq->gpd;
+ }
+ case SPACE_IMAGE: /* Image/UV Editor */
+ {
+ SpaceImage *sima = (SpaceImage *)sl;
+
+ /* for now, Grease Pencil data is associated with the space... */
+ /* XXX our convention for everything else is to link to data though... */
+ if (ptr) RNA_pointer_create(screen_id, &RNA_SpaceImageEditor, sima, ptr);
+ return &sima->gpd;
+ }
+ case SPACE_CLIP: /* Nodes Editor */
+ {
+ SpaceClip *sc = (SpaceClip *)sl;
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+
+ if (clip) {
+ if (sc->gpencil_src == SC_GPENCIL_SRC_TRACK) {
+ MovieTrackingTrack *track = BKE_tracking_track_get_active(&clip->tracking);
+
+ if (!track)
+ return NULL;
+
+ if (ptr)
+ RNA_pointer_create(&clip->id, &RNA_MovieTrackingTrack, track, ptr);
+
+ return &track->gpd;
+ }
+ else {
+ if (ptr)
+ RNA_id_pointer_create(&clip->id, ptr);
+
+ return &clip->gpd;
+ }
+ }
+ break;
+ }
+ default: /* unsupported space */
+ return NULL;
+ }
+ }
+
+ /* just fall back on the scene's GP data */
+ if (ptr) RNA_id_pointer_create((ID *)scene, ptr);
+ return (scene) ? &scene->gpd : NULL;
+}
+
+/* Get pointer to active Grease Pencil datablock, and an RNA-pointer to trace back to whatever owns it */
+bGPdata **ED_gpencil_data_get_pointers(const bContext *C, PointerRNA *ptr)
+{
+ ID *screen_id = (ID *)CTX_wm_screen(C);
+ Scene *scene = CTX_data_scene(C);
+ ScrArea *sa = CTX_wm_area(C);
+ Object *ob = CTX_data_active_object(C);
+
+ return ED_gpencil_data_get_pointers_direct(screen_id, scene, sa, ob, ptr);
+}
+
+/* -------------------------------------------------------- */
+
+/* Get the active Grease Pencil datablock, when context is not available */
+bGPdata *ED_gpencil_data_get_active_direct(ID *screen_id, Scene *scene, ScrArea *sa, Object *ob)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers_direct(screen_id, scene, sa, ob, NULL);
+ return (gpd_ptr) ? *(gpd_ptr) : NULL;
+}
+
+/* Get the active Grease Pencil datablock */
+bGPdata *ED_gpencil_data_get_active(const bContext *C)
+{
+ bGPdata **gpd_ptr = ED_gpencil_data_get_pointers(C, NULL);
+ return (gpd_ptr) ? *(gpd_ptr) : NULL;
+}
+
+/* -------------------------------------------------------- */
+
+// XXX: this should be removed... We really shouldn't duplicate logic like this!
+bGPdata *ED_gpencil_data_get_active_v3d(Scene *scene, View3D *v3d)
+{
+ Base *base = scene->basact;
+ bGPdata *gpd = NULL;
+ /* We have to make sure active object is actually visible and selected, else we must use default scene gpd,
+ * to be consistent with ED_gpencil_data_get_active's behavior.
+ */
+
+ if (base && TESTBASE(v3d, base)) {
+ gpd = base->object->gpd;
+ }
+ return gpd ? gpd : scene->gpd;
+}
+
+/* ******************************************************** */
+/* Poll Callbacks */
+
+/* poll callback for adding data/layers - special */
+int gp_add_poll(bContext *C)
+{
+ /* the base line we have is that we have somewhere to add Grease Pencil data */
+ return ED_gpencil_data_get_pointers(C, NULL) != NULL;
+}
+
+/* poll callback for checking if there is an active layer */
+int gp_active_layer_poll(bContext *C)
+{
+ bGPdata *gpd = ED_gpencil_data_get_active(C);
+ bGPDlayer *gpl = gpencil_layer_getactive(gpd);
+
+ return (gpl != NULL);
+}
+
+/* ******************************************************** */
+/* Brush Tool Core */
/* Check if part of stroke occurs within last segment drawn by eraser */
bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]),
@@ -89,6 +251,7 @@ bool gp_stroke_inside_circle(const int mval[2], const int UNUSED(mvalo[2]),
}
/* ******************************************************** */
+/* Stroke Validity Testing */
/* Check whether given stroke can be edited given the supplied context */
// XXX: do we need additional flags for screenspace vs dataspace?
@@ -125,6 +288,7 @@ bool ED_gpencil_stroke_can_use(const bContext *C, const bGPDstroke *gps)
}
/* ******************************************************** */
+/* Space Conversion */
/* Init handling for space-conversion function (from passed-in parameters) */
void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
diff --git a/source/blender/editors/include/BIF_glutil.h b/source/blender/editors/include/BIF_glutil.h
index 4dc39681ed2..b904417cfcb 100644
--- a/source/blender/editors/include/BIF_glutil.h
+++ b/source/blender/editors/include/BIF_glutil.h
@@ -181,8 +181,8 @@ typedef struct gla2DDrawInfo gla2DDrawInfo;
#if 0
gla2DDrawInfo *glaBegin2DDraw(struct rcti *screen_rect, struct rctf *world_rect);
-void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *sc_x_r, int *sc_y_r);
-void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int screen_r[2]);
+void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *r_sc_x, int *r_sc_y);
+void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int r_screen[2]);
void glaEnd2DDraw(gla2DDrawInfo *di);
diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h
index 50581429700..0f70bf3c745 100644
--- a/source/blender/editors/include/ED_anim_api.h
+++ b/source/blender/editors/include/ED_anim_api.h
@@ -49,7 +49,6 @@ struct Object;
struct bDopeSheet;
struct bAction;
-struct bActionGroup;
struct FCurve;
struct FModifier;
@@ -115,13 +114,17 @@ typedef struct bAnimListElem {
int flag; /* copy of elem's flags for quick access */
int index; /* for un-named data, the index of the data in its collection */
- short update; /* (eAnim_Update_Flags) tag the element for updating */
+ char update; /* (eAnim_Update_Flags) tag the element for updating */
+ char tag; /* tag the included data. Temporary always */
+
short datatype; /* (eAnim_KeyType) type of motion data to expect */
void *key_data; /* motion data - mostly F-Curves, but can be other types too */
struct ID *id; /* ID block that channel is attached to */
struct AnimData *adt; /* source of the animation data attached to ID block (for convenience) */
+
+ void *owner; /* for per-element F-Curves (e.g. NLA Control Curves), the element that this represents (e.g. NlaStrip) */
} bAnimListElem;
@@ -141,6 +144,9 @@ typedef enum eAnim_ChannelType {
ANIMTYPE_GROUP,
ANIMTYPE_FCURVE,
+ ANIMTYPE_NLACONTROLS,
+ ANIMTYPE_NLACURVE,
+
ANIMTYPE_FILLACTD,
ANIMTYPE_FILLDRIVERS,
@@ -450,13 +456,13 @@ typedef struct bAnimChannelType {
/* ------------------------ Drawing API -------------------------- */
/* Get typeinfo for the given channel */
-bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale);
+const bAnimChannelType *ANIM_channel_get_typeinfo(bAnimListElem *ale);
/* Print debugging info about a given channel */
void ANIM_channel_debug_print_info(bAnimListElem *ale, short indent_level);
/* Draw the given channel */
-void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc);
+void ANIM_channel_draw(bAnimContext *ac, bAnimListElem *ale, float yminc, float ymaxc, size_t channel_index);
/* Draw the widgets for the given channel */
void ANIM_channel_draw_widgets(const struct bContext *C, bAnimContext *ac, bAnimListElem *ale, struct uiBlock *block, float yminc, float ymaxc, size_t channel_index);
@@ -611,7 +617,7 @@ typedef enum eAnimUnitConv_Flags {
short ANIM_get_normalization_flags(bAnimContext *ac);
/* Get unit conversion factor for given ID + F-Curve */
-float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FCurve *fcu, short flag);
+float ANIM_unit_mapping_get_factor(struct Scene *scene, struct ID *id, struct FCurve *fcu, short flag, float *r_offset);
/* ------------- Utility macros ----------------------- */
@@ -653,6 +659,7 @@ void ANIM_list_elem_update(struct Scene *scene, bAnimListElem *ale);
/* data -> channels syncing */
void ANIM_sync_animchannels_to_data(const struct bContext *C);
+void ANIM_center_frame(struct bContext *C, int smooth_viewtx);
/* ************************************************* */
/* OPERATORS */
@@ -670,6 +677,14 @@ void ED_operatormacros_graph(void);
void ED_operatormacros_action(void);
/* ************************************************ */
+/* Animation Editor Exports */
+/* XXX: Should we be doing these here, or at all? */
+
+/* Action Editor - Action Management */
+struct AnimData *ED_actedit_animdata_from_context(struct bContext *C);
+void ED_animedit_unlink_action(struct bContext *C, struct ID *id, struct AnimData *adt, struct bAction *act, struct ReportList *reports);
+
+/* ************************************************ */
#endif /* __ED_ANIM_API_H__ */
diff --git a/source/blender/editors/include/ED_armature.h b/source/blender/editors/include/ED_armature.h
index b08cc12dc3e..35bb12ddaad 100644
--- a/source/blender/editors/include/ED_armature.h
+++ b/source/blender/editors/include/ED_armature.h
@@ -39,16 +39,12 @@ struct Base;
struct bContext;
struct Bone;
struct bPoseChannel;
-struct DerivedMesh;
struct IDProperty;
struct ListBase;
struct MeshDeformModifierData;
struct Object;
-struct RegionView3D;
struct ReportList;
struct Scene;
-struct SK_Sketch;
-struct View3D;
struct ViewContext;
struct wmKeyConfig;
struct wmOperator;
@@ -59,8 +55,6 @@ typedef struct EditBone {
struct EditBone *parent; /* Editbones have a one-way link (i.e. children refer
* to parents. This is converted to a two-way link for
* normal bones when leaving editmode. */
- void *temp; /* Used to store temporary data */
-
char name[64]; /* MAXBONENAME */
float roll; /* Roll along axis. We'll ultimately use the axis/angle method
* for determining the transformation matrix of the bone. The axis
@@ -83,6 +77,14 @@ typedef struct EditBone {
float oldlength; /* for envelope scaling */
short segments;
+
+ /* Used to store temporary data */
+ union {
+ struct EditBone *ebone;
+ struct Bone *bone;
+ void *p;
+ int i;
+ } temp;
} EditBone;
#define BONESEL_ROOT (1 << 28)
@@ -119,10 +121,12 @@ void ED_keymap_armature(struct wmKeyConfig *keyconf);
void ED_armature_from_edit(struct bArmature *arm);
void ED_armature_to_edit(struct bArmature *arm);
void ED_armature_edit_free(struct bArmature *arm);
-void ED_armature_deselect_all(struct Object *obedit, int toggle);
+void ED_armature_ebone_listbase_temp_clear(struct ListBase *lb);
+
+void ED_armature_deselect_all(struct Object *obedit);
void ED_armature_deselect_all_visible(struct Object *obedit);
-int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
+int ED_do_pose_selectbuffer(struct Scene *scene, struct Base *base, unsigned int *buffer,
short hits, bool extend, bool deselect, bool toggle, bool do_nearest);
bool mouse_armature(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
int join_armature_exec(struct bContext *C, struct wmOperator *op);
diff --git a/source/blender/editors/include/ED_buttons.h b/source/blender/editors/include/ED_buttons.h
index 64c16605dec..9a987d7618c 100644
--- a/source/blender/editors/include/ED_buttons.h
+++ b/source/blender/editors/include/ED_buttons.h
@@ -37,4 +37,6 @@ bool ED_texture_context_check_particles(const struct bContext *C);
bool ED_texture_context_check_linestyle(const struct bContext *C);
bool ED_texture_context_check_others(const struct bContext *C);
+void ED_buttons_id_unref(struct SpaceButs *sbuts, const struct ID *id);
+
#endif /* __ED_BUTTONS_H__ */
diff --git a/source/blender/editors/include/ED_curve.h b/source/blender/editors/include/ED_curve.h
index 27e9cad4fd5..fee3d44b8eb 100644
--- a/source/blender/editors/include/ED_curve.h
+++ b/source/blender/editors/include/ED_curve.h
@@ -31,13 +31,10 @@
#ifndef __ED_CURVE_H__
#define __ED_CURVE_H__
-struct Base;
struct bContext;
struct Nurb;
struct Object;
-struct Scene;
struct Text;
-struct View3D;
struct wmOperator;
struct wmKeyConfig;
struct Curve;
@@ -79,7 +76,7 @@ void free_editText(struct Object *obedit);
void ED_text_to_object(struct bContext *C, struct Text *text, const bool split_lines);
-bool ED_curve_select_nth(struct Curve *cu, int nth);
+bool ED_curve_select_nth(struct Curve *cu, int nth, int skip, int offset);
void ED_curve_beztcpy(struct EditNurb *editnurb, struct BezTriple *dst, struct BezTriple *src, int count);
void ED_curve_bpcpy(struct EditNurb *editnurb, struct BPoint *dst, struct BPoint *src, int count);
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index c4f08ca4775..448f2c83aad 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -33,19 +33,15 @@
struct ID;
struct ListBase;
struct bContext;
-struct bScreen;
struct ScrArea;
struct ARegion;
struct View3D;
-struct SpaceNode;
-struct SpaceSeq;
struct Object;
struct bGPdata;
struct bGPDlayer;
struct bGPDframe;
struct bGPDstroke;
struct PointerRNA;
-struct ImBuf;
struct wmKeyConfig;
diff --git a/source/blender/editors/include/ED_image.h b/source/blender/editors/include/ED_image.h
index 704876e1261..f49d4b508c6 100644
--- a/source/blender/editors/include/ED_image.h
+++ b/source/blender/editors/include/ED_image.h
@@ -31,13 +31,11 @@
#define __ED_IMAGE_H__
struct SpaceImage;
-struct Main;
struct bContext;
struct Image;
struct ImageUser;
struct ImBuf;
struct ToolSettings;
-struct uiBlock;
struct wmWindowManager;
struct ARegion;
struct Scene;
@@ -49,7 +47,7 @@ struct Mask *ED_space_image_get_mask(struct SpaceImage *sima);
void ED_space_image_set_mask(struct bContext *C, struct SpaceImage *sima, struct Mask *mask);
bool ED_space_image_color_sample(struct Scene *scene, struct SpaceImage *sima, struct ARegion *ar, int mval[2], float r_col[3]);
-struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **lock_r);
+struct ImBuf *ED_space_image_acquire_buffer(struct SpaceImage *sima, void **r_lock);
void ED_space_image_release_buffer(struct SpaceImage *sima, struct ImBuf *ibuf, void *lock);
bool ED_space_image_has_buffer(struct SpaceImage *sima);
diff --git a/source/blender/editors/include/ED_keyframes_draw.h b/source/blender/editors/include/ED_keyframes_draw.h
index 0359153317b..7d163da0db0 100644
--- a/source/blender/editors/include/ED_keyframes_draw.h
+++ b/source/blender/editors/include/ED_keyframes_draw.h
@@ -34,7 +34,6 @@
struct bAnimContext;
struct AnimData;
-struct BezTriple;
struct FCurve;
struct bDopeSheet;
struct bAction;
diff --git a/source/blender/editors/include/ED_keyframing.h b/source/blender/editors/include/ED_keyframing.h
index e5b5e79875d..5d76c9e0f6f 100644
--- a/source/blender/editors/include/ED_keyframing.h
+++ b/source/blender/editors/include/ED_keyframing.h
@@ -46,10 +46,8 @@ struct FCurve;
struct BezTriple;
struct bPoseChannel;
-struct bConstraint;
struct bContext;
-struct wmOperatorType;
struct ReportList;
struct PointerRNA;
diff --git a/source/blender/editors/include/ED_lattice.h b/source/blender/editors/include/ED_lattice.h
index 6636319dc9b..6fe1524cb6d 100644
--- a/source/blender/editors/include/ED_lattice.h
+++ b/source/blender/editors/include/ED_lattice.h
@@ -32,7 +32,6 @@
#define __ED_LATTICE_H__
struct Object;
-struct Lattice;
void free_editLatt(struct Object *ob);
void make_editLatt(struct Object *obedit);
diff --git a/source/blender/editors/include/ED_mask.h b/source/blender/editors/include/ED_mask.h
index 97fd553ea19..1f13b46ff2a 100644
--- a/source/blender/editors/include/ED_mask.h
+++ b/source/blender/editors/include/ED_mask.h
@@ -31,10 +31,10 @@
#ifndef __ED_MASK_H__
#define __ED_MASK_H__
+struct bContext;
struct wmKeyConfig;
struct MaskLayer;
struct MaskLayerShape;
-struct wmEvent;
/* mask_edit.c */
void ED_mask_get_size(struct ScrArea *sa, int *width, int *height);
@@ -49,6 +49,7 @@ void ED_mask_point_pos__reverse(struct ScrArea *sa, struct ARegion *ar,
float x, float y, float *xr, float *yr);
void ED_mask_cursor_location_get(struct ScrArea *sa, float cursor[2]);
+bool ED_mask_selected_minmax(const struct bContext *C, float min[2], float max[2]);
void ED_operatortypes_mask(void);
void ED_keymap_mask(struct wmKeyConfig *keyconf);
diff --git a/source/blender/editors/include/ED_mball.h b/source/blender/editors/include/ED_mball.h
index 5e774c63841..05a4ccabd1b 100644
--- a/source/blender/editors/include/ED_mball.h
+++ b/source/blender/editors/include/ED_mball.h
@@ -32,7 +32,6 @@
#define __ED_MBALL_H__
struct bContext;
-struct MetaBall;
struct Object;
struct wmKeyConfig;
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index ccf97221112..8e19ec839d8 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -40,39 +40,27 @@ struct View3D;
struct ARegion;
struct bContext;
struct wmOperator;
-struct wmWindowManager;
struct wmKeyConfig;
struct ReportList;
-struct EditSelection;
struct ViewContext;
struct bDeformGroup;
-struct MDeformWeight;
struct MDeformVert;
struct Scene;
struct Mesh;
-struct MFace;
-struct MEdge;
-struct MVert;
-struct MCol;
struct UvVertMap;
struct UvMapVert;
-struct CustomData;
struct BMEditMesh;
-struct BMEditSelection;
struct BMesh;
struct BMVert;
struct BMLoop;
struct BMBVHTree;
-struct MLoopCol;
struct BMEdge;
struct BMFace;
struct UvVertMap;
struct UvMapVert;
struct ToolSettings;
-struct Material;
struct Object;
struct rcti;
-struct MeshStatVis;
/* editmesh_utils.c */
void EDBM_verts_mirror_cache_begin_ex(struct BMEditMesh *em, const int axis,
@@ -119,7 +107,9 @@ void EDBM_mesh_reveal(struct BMEditMesh *em);
void EDBM_update_generic(struct BMEditMesh *em, const bool do_tessface, const bool is_destructive);
-struct UvElementMap *BM_uv_element_map_create(struct BMesh *bm, const bool selected, const bool do_islands);
+struct UvElementMap *BM_uv_element_map_create(
+ struct BMesh *bm,
+ const bool selected, const bool use_winding, const bool do_islands);
void BM_uv_element_map_free(struct UvElementMap *vmap);
struct UvElement *BM_uv_element_get(struct UvElementMap *map, struct BMFace *efa, struct BMLoop *l);
@@ -128,7 +118,9 @@ struct MTexPoly *EDBM_mtexpoly_active_get(struct BMEditMesh *em, struct BMFace *
void BM_uv_vert_map_free(struct UvVertMap *vmap);
struct UvMapVert *BM_uv_vert_map_at_index(struct UvVertMap *vmap, unsigned int v);
-struct UvVertMap *BM_uv_vert_map_create(struct BMesh *bm, bool use_select, const float limit[2]);
+struct UvVertMap *BM_uv_vert_map_create(
+ struct BMesh *bm,
+ const float limit[2], const bool use_select, const bool use_winding);
void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
@@ -149,9 +141,27 @@ bool EDBM_backbuf_border_mask_init(struct ViewContext *vc, const int mcords[][2]
short xmin, short ymin, short xmax, short ymax);
bool EDBM_backbuf_circle_init(struct ViewContext *vc, short xs, short ys, short rads);
-struct BMVert *EDBM_vert_find_nearest(struct ViewContext *vc, float *r_dist, const bool sel, const bool strict);
-struct BMEdge *EDBM_edge_find_nearest(struct ViewContext *vc, float *r_dist);
-struct BMFace *EDBM_face_find_nearest(struct ViewContext *vc, float *r_dist);
+struct BMVert *EDBM_vert_find_nearest_ex(
+ struct ViewContext *vc, float *r_dist,
+ const bool use_select_bias, bool use_cycle);
+struct BMVert *EDBM_vert_find_nearest(
+ struct ViewContext *vc, float *r_dist);
+
+struct BMEdge *EDBM_edge_find_nearest_ex(
+ struct ViewContext *vc, float *r_dist,
+ float *r_dist_center,
+ const bool use_select_bias, const bool use_cycle,
+ struct BMEdge **r_eed_zbuf);
+struct BMEdge *EDBM_edge_find_nearest(
+ struct ViewContext *vc, float *r_dist);
+
+struct BMFace *EDBM_face_find_nearest_ex(
+ struct ViewContext *vc, float *r_dist,
+ float *r_dist_center,
+ const bool use_select_bias, const bool use_cycle,
+ struct BMFace **r_efa_zbuf);
+struct BMFace *EDBM_face_find_nearest(
+ struct ViewContext *vc, float *r_dist);
bool EDBM_select_pick(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
@@ -233,6 +243,11 @@ void ED_vgroup_parray_mirror_assign(struct Object *ob,
void ED_vgroup_parray_remove_zero(struct MDeformVert **dvert_array, const int dvert_tot,
const bool *vgroup_validmap, const int vgroup_tot,
const float epsilon, const bool keep_single);
+void ED_vgroup_parray_to_weight_array(const struct MDeformVert **dvert_array, const int dvert_tot,
+ float *dvert_weights, const int def_nr);
+void ED_vgroup_parray_from_weight_array(struct MDeformVert **dvert_array, const int dvert_tot,
+ const float *dvert_weights, const int def_nr,
+ const bool remove_zero);
void ED_vgroup_mirror(struct Object *ob,
const bool mirror_weights, const bool flip_vgroups,
const bool all_vgroups, const bool use_topology,
diff --git a/source/blender/editors/include/ED_node.h b/source/blender/editors/include/ED_node.h
index 824c82a0069..1445308c485 100644
--- a/source/blender/editors/include/ED_node.h
+++ b/source/blender/editors/include/ED_node.h
@@ -33,7 +33,6 @@
struct ID;
struct Main;
-struct Material;
struct Scene;
struct Tex;
struct bContext;
@@ -104,6 +103,8 @@ void ED_node_set_active(struct Main *bmain, struct bNodeTree *ntree, struct bNod
void ED_node_composite_job(const struct bContext *C, struct bNodeTree *nodetree, struct Scene *scene_owner);
+void ED_node_id_unref(struct SpaceNode *snode, const ID *id);
+
/* node_ops.c */
void ED_operatormacros_node(void);
diff --git a/source/blender/editors/include/ED_object.h b/source/blender/editors/include/ED_object.h
index 295bb752a08..c62bdc1ba87 100644
--- a/source/blender/editors/include/ED_object.h
+++ b/source/blender/editors/include/ED_object.h
@@ -35,33 +35,17 @@
extern "C" {
#endif
-struct BMEdge;
-struct BMFace;
-struct BMVert;
-struct BPoint;
struct Base;
-struct BezTriple;
-struct Curve;
-struct EditBone;
struct EnumPropertyItem;
struct ID;
-struct KeyBlock;
-struct Lattice;
struct Main;
-struct Mesh;
-struct MetaElem;
struct ModifierData;
-struct HookModifierData;
-struct Nurb;
struct Object;
struct ReportList;
struct Scene;
-struct View3D;
-struct ViewContext;
struct bConstraint;
struct bContext;
struct bPoseChannel;
-struct wmEvent;
struct wmKeyConfig;
struct wmKeyMap;
struct wmOperator;
@@ -93,7 +77,7 @@ typedef enum eParentType {
PAR_PATH_CONST,
PAR_LATTICE,
PAR_VERTEX,
- PAR_VERTEX_TRI
+ PAR_VERTEX_TRI,
} eParentType;
#ifdef __RNA_TYPES_H__
@@ -147,6 +131,10 @@ float ED_object_new_primitive_matrix(
struct bContext *C, struct Object *editob,
const float loc[3], const float rot[3], float primmat[4][4]);
+
+/* Avoid allowing too much insane values even by typing (typos can hang/crash Blender otherwise). */
+#define OBJECT_ADD_SIZE_MAXF 1.0e12f
+
void ED_object_add_unit_props(struct wmOperatorType *ot);
void ED_object_add_generic_props(struct wmOperatorType *ot, bool do_editmode);
bool ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, const char view_align_axis,
@@ -154,8 +142,10 @@ bool ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, c
bool *enter_editmode, unsigned int *layer, bool *is_view_aligned);
struct Object *ED_object_add_type(
- struct bContext *C, int type, const float loc[3], const float rot[3],
- bool enter_editmode, unsigned int layer) ATTR_RETURNS_NONNULL;
+ struct bContext *C,
+ int type, const char *name, const float loc[3], const float rot[3],
+ bool enter_editmode, unsigned int layer)
+ ATTR_NONNULL(1) ATTR_RETURNS_NONNULL;
void ED_object_single_users(struct Main *bmain, struct Scene *scene, const bool full, const bool copy_groups);
void ED_object_single_user(struct Main *bmain, struct Scene *scene, struct Object *ob);
@@ -175,6 +165,9 @@ void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con)
void ED_object_constraint_update(struct Object *ob);
void ED_object_constraint_dependency_update(struct Main *bmain, struct Object *ob);
+void ED_object_constraint_tag_update(struct Object *ob, struct bConstraint *con);
+void ED_object_constraint_dependency_tag_update(struct Main *bmain, struct Object *ob, struct bConstraint *con);
+
/* object_lattice.c */
bool mouse_lattice(struct bContext *C, const int mval[2], bool extend, bool deselect, bool toggle);
void undo_push_lattice(struct bContext *C, const char *name);
diff --git a/source/blender/editors/include/ED_outliner.h b/source/blender/editors/include/ED_outliner.h
new file mode 100644
index 00000000000..af4af8e2f5d
--- /dev/null
+++ b/source/blender/editors/include/ED_outliner.h
@@ -0,0 +1,36 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015, Blender Foundation
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file ED_outliner.h
+ * \ingroup editors
+ */
+
+#ifndef __ED_OUTLINER_H__
+#define __ED_OUTLINER_H__
+
+struct ID;
+struct SpaceOops;
+
+/* Used to check whether a given texture context is valid in current context. */
+void ED_outliner_id_unref(struct SpaceOops *so, const struct ID *id);
+
+#endif /* __ED_OUTLINER_H__ */
diff --git a/source/blender/editors/include/ED_paint.h b/source/blender/editors/include/ED_paint.h
index decd79fcc7b..e46f4b966c0 100644
--- a/source/blender/editors/include/ED_paint.h
+++ b/source/blender/editors/include/ED_paint.h
@@ -26,7 +26,6 @@
#define __ED_PAINT_H__
struct bContext;
-struct RegionView3D;
struct wmKeyConfig;
struct wmOperator;
@@ -47,9 +46,9 @@ typedef bool (*UndoCleanupCb)(struct bContext *C, struct ListBase *lb);
int ED_undo_paint_step(struct bContext *C, int type, int step, const char *name);
void ED_undo_paint_step_num(struct bContext *C, int type, int num);
-const char *ED_undo_paint_get_name(struct bContext *C, int type, int nr, int *active);
+const char *ED_undo_paint_get_name(struct bContext *C, int type, int nr, bool *r_active);
void ED_undo_paint_free(void);
-int ED_undo_paint_valid(int type, const char *name);
+bool ED_undo_paint_is_valid(int type, const char *name);
bool ED_undo_paint_empty(int type);
void ED_undo_paint_push_begin(int type, const char *name, UndoRestoreCb restore, UndoFreeCb free, UndoCleanupCb cleanup);
void ED_undo_paint_push_end(int type);
@@ -59,7 +58,7 @@ void ED_undo_paint_push_end(int type);
void ED_image_undo_restore(struct bContext *C, struct ListBase *lb);
void ED_image_undo_free(struct ListBase *lb);
void ED_imapaint_clear_partial_redraw(void);
-void ED_imapaint_dirty_region(struct Image *ima, struct ImBuf *ibuf, int x, int y, int w, int h);
+void ED_imapaint_dirty_region(struct Image *ima, struct ImBuf *ibuf, int x, int y, int w, int h, bool find_old);
void ED_imapaint_bucket_fill(struct bContext *C, float color[3], struct wmOperator *op);
#endif /* __ED_PAINT_H__ */
diff --git a/source/blender/editors/include/ED_particle.h b/source/blender/editors/include/ED_particle.h
index f9516f255cf..6cb8c0cfb19 100644
--- a/source/blender/editors/include/ED_particle.h
+++ b/source/blender/editors/include/ED_particle.h
@@ -35,10 +35,7 @@
struct bContext;
struct Object;
struct ParticleEditSettings;
-struct ParticleSystem;
-struct RadialControl;
struct rcti;
-struct wmKeyConfig;
struct PTCacheEdit;
struct Scene;
@@ -69,9 +66,9 @@ void PE_undo_push(struct Scene *scene, const char *str);
void PE_undo_step(struct Scene *scene, int step);
void PE_undo(struct Scene *scene);
void PE_redo(struct Scene *scene);
-int PE_undo_valid(struct Scene *scene);
+bool PE_undo_is_valid(struct Scene *scene);
void PE_undo_number(struct Scene *scene, int nr);
-const char *PE_undo_get_name(struct Scene *scene, int nr, int *active);
+const char *PE_undo_get_name(struct Scene *scene, int nr, bool *r_active);
#endif /* __ED_PARTICLE_H__ */
diff --git a/source/blender/editors/include/ED_render.h b/source/blender/editors/include/ED_render.h
index 293621c3d19..ba58ae60b15 100644
--- a/source/blender/editors/include/ED_render.h
+++ b/source/blender/editors/include/ED_render.h
@@ -37,9 +37,6 @@ struct MTex;
struct Render;
struct Scene;
struct ScrArea;
-struct RegionView3D;
-struct RenderEngine;
-struct View3D;
struct wmWindowManager;
/* render_ops.c */
@@ -50,7 +47,7 @@ void ED_operatortypes_render(void);
void ED_render_id_flush_update(struct Main *bmain, struct ID *id);
void ED_render_engine_changed(struct Main *bmain);
-void ED_render_engine_area_exit(struct ScrArea *sa);
+void ED_render_engine_area_exit(struct Main *bmain, struct ScrArea *sa);
void ED_render_scene_update(struct Main *bmain, struct Scene *scene, int updated);
void ED_viewport_render_kill_jobs(struct wmWindowManager *wm, struct Main *bmain, bool free_database);
@@ -63,17 +60,21 @@ struct Scene *ED_render_job_get_current_scene(const struct bContext *C);
* - PR_BUTS_RENDER: preview is rendered for buttons window
* - PR_ICON_RENDER: preview is rendered for icons. hopefully fast enough for at least 32x32
* - PR_NODE_RENDER: preview is rendered for node editor
+ * - PR_ICON_DEFERRED: No render, we just ensure deferred icon data gets generated.
*/
-#define PR_BUTS_RENDER 0
-#define PR_ICON_RENDER 1
-#define PR_NODE_RENDER 2
+enum {
+ PR_BUTS_RENDER = 0,
+ PR_ICON_RENDER = 1,
+ PR_NODE_RENDER = 2,
+ PR_ICON_DEFERRED = 3,
+};
void ED_preview_init_dbase(void);
void ED_preview_free_dbase(void);
void ED_preview_shader_job(const struct bContext *C, void *owner, struct ID *id, struct ID *parent, struct MTex *slot, int sizex, int sizey, int method);
-void ED_preview_icon_render(struct Scene *scene, struct ID *id, unsigned int *rect, int sizex, int sizey);
+void ED_preview_icon_render(struct Main *bmain, struct Scene *scene, struct ID *id, unsigned int *rect, int sizex, int sizey);
void ED_preview_icon_job(const struct bContext *C, void *owner, struct ID *id, unsigned int *rect, int sizex, int sizey);
void ED_preview_kill_jobs(struct wmWindowManager *wm, struct Main *bmain);
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index 8c33395cc49..441a9bdb1c1 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -42,7 +42,6 @@ struct wmNotifier;
struct wmEvent;
struct wmKeyConfig;
struct bContext;
-struct SpaceType;
struct Scene;
struct bScreen;
struct ARegion;
@@ -67,6 +66,7 @@ void ED_region_header_init(struct ARegion *ar);
void ED_region_header(const struct bContext *C, struct ARegion *ar);
void ED_region_toggle_hidden(struct bContext *C, struct ARegion *ar);
void ED_region_info_draw(struct ARegion *ar, const char *text, int block, float fill_color[4]);
+void ED_region_image_metadata_draw(int x, int y, struct ImBuf *ibuf, rctf frame, float zoomx, float zoomy);
void ED_region_grid_draw(struct ARegion *ar, float zoomx, float zoomy);
float ED_region_blend_factor(struct ARegion *ar);
void ED_region_visible_rect(struct ARegion *ar, struct rcti *rect);
@@ -76,7 +76,6 @@ void ED_region_visible_rect(struct ARegion *ar, struct rcti *rect);
void ED_spacetypes_keymap(struct wmKeyConfig *keyconf);
int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *block, int yco);
-
/* areas */
void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
void ED_area_exit(struct bContext *C, struct ScrArea *sa);
@@ -86,6 +85,7 @@ void ED_area_tag_redraw(ScrArea *sa);
void ED_area_tag_redraw_regiontype(ScrArea *sa, int type);
void ED_area_tag_refresh(ScrArea *sa);
void ED_area_do_refresh(struct bContext *C, ScrArea *sa);
+void ED_area_azones_update(ScrArea *sa, const int mouse_xy[]);
void ED_area_headerprint(ScrArea *sa, const char *str);
void ED_area_newspace(struct bContext *C, ScrArea *sa, int type);
void ED_area_prevspace(struct bContext *C, ScrArea *sa);
@@ -109,10 +109,11 @@ void ED_screen_animation_timer(struct bContext *C, int redraws, int refresh,
void ED_screen_animation_timer_update(struct bScreen *screen, int redraws, int refresh);
void ED_screen_restore_temp_type(struct bContext *C, ScrArea *sa);
ScrArea *ED_screen_full_newspace(struct bContext *C, ScrArea *sa, int type);
-void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa);
+void ED_screen_full_prevspace(struct bContext *C, ScrArea *sa, const bool was_prev_temp);
void ED_screen_full_restore(struct bContext *C, ScrArea *sa);
struct ScrArea *ED_screen_state_toggle(struct bContext *C, struct wmWindow *win, struct ScrArea *sa, const short state);
void ED_screens_header_tools_menu_create(struct bContext *C, struct uiLayout *layout, void *arg);
+bool ED_screen_stereo3d_required(struct bScreen *screen);
/* anim */
void ED_update_for_newframe(struct Main *bmain, struct Scene *scene, int mute);
diff --git a/source/blender/editors/include/ED_sculpt.h b/source/blender/editors/include/ED_sculpt.h
index d3b1a824104..6daaac5bb42 100644
--- a/source/blender/editors/include/ED_sculpt.h
+++ b/source/blender/editors/include/ED_sculpt.h
@@ -34,7 +34,6 @@ struct ARegion;
struct bContext;
struct Object;
struct RegionView3D;
-struct Scene;
struct ViewContext;
struct rcti;
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h
index a3b4981dad8..732e67a341d 100644
--- a/source/blender/editors/include/ED_transform.h
+++ b/source/blender/editors/include/ED_transform.h
@@ -35,17 +35,14 @@
/* ******************* Registration Function ********************** */
struct ARegion;
-struct EnumPropertyItem;
struct ListBase;
struct Object;
struct View3D;
struct bContext;
-struct uiLayout;
struct wmEvent;
struct wmKeyConfig;
struct wmKeyMap;
struct wmOperatorType;
-struct wmWindowManager;
void transform_keymap_for_space(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int spaceid);
void transform_operatortypes(void);
@@ -86,7 +83,8 @@ enum TfmMode {
TFM_ALIGN,
TFM_EDGE_SLIDE,
TFM_VERT_SLIDE,
- TFM_SEQ_SLIDE
+ TFM_SEQ_SLIDE,
+ TFM_BONE_ENVELOPE_DIST,
};
/* TRANSFORM CONTEXTS */
@@ -109,7 +107,6 @@ enum TfmMode {
bool calculateTransformCenter(struct bContext *C, int centerMode, float cent3d[3], float cent2d[2]);
struct TransInfo;
-struct ScrArea;
struct Base;
struct Scene;
struct Object;
diff --git a/source/blender/editors/include/ED_util.h b/source/blender/editors/include/ED_util.h
index e26e03473e0..496ce7f2c60 100644
--- a/source/blender/editors/include/ED_util.h
+++ b/source/blender/editors/include/ED_util.h
@@ -31,15 +31,9 @@
#ifndef __ED_UTIL_H__
#define __ED_UTIL_H__
-struct Scene;
-struct Object;
struct bContext;
-struct ARegion;
-struct uiBlock;
struct wmOperator;
struct wmOperatorType;
-struct BMEditMesh;
-struct Mesh;
/* ed_util.c */
@@ -48,6 +42,8 @@ void ED_editors_exit(struct bContext *C);
bool ED_editors_flush_edits(const struct bContext *C, bool for_render);
+void ED_spacedata_id_unref(struct SpaceLink *sl, const struct ID *id);
+
/* ************** Undo ************************ */
/* undo.c */
@@ -66,7 +62,7 @@ int ED_undo_operator_repeat(struct bContext *C, struct wmOperator *op);
void ED_undo_operator_repeat_cb(struct bContext *C, void *arg_op, void *arg_unused);
void ED_undo_operator_repeat_cb_evt(struct bContext *C, void *arg_op, int arg_unused);
-int ED_undo_valid(const struct bContext *C, const char *undoname);
+bool ED_undo_is_valid(const struct bContext *C, const char *undoname);
/* undo_editmode.c */
void undo_editmode_push(struct bContext *C, const char *name,
diff --git a/source/blender/editors/include/ED_uvedit.h b/source/blender/editors/include/ED_uvedit.h
index 3e8f234e979..535683823bf 100644
--- a/source/blender/editors/include/ED_uvedit.h
+++ b/source/blender/editors/include/ED_uvedit.h
@@ -37,13 +37,11 @@ struct BMFace;
struct BMLoop;
struct Image;
struct ImageUser;
-struct MTFace;
struct MTexPoly;
struct Main;
struct Object;
struct Scene;
struct SpaceImage;
-struct bContext;
struct bNode;
struct wmKeyConfig;
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 5fc5738c88f..be4204e7cb7 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -61,6 +61,7 @@ struct rcti;
struct wmOperator;
struct wmOperatorType;
struct wmWindow;
+struct wmWindowManager;
struct GPUFX;
struct GPUOffScreen;
struct GPUFXSettings;
@@ -103,7 +104,7 @@ void ED_view3d_lastview_store(struct RegionView3D *rv3d);
/* Depth buffer */
void ED_view3d_depth_update(struct ARegion *ar);
-float ED_view3d_depth_read_cached(struct ViewContext *vc, int x, int y);
+float ED_view3d_depth_read_cached(const struct ViewContext *vc, int x, int y);
void ED_view3d_depth_tag_update(struct RegionView3D *rv3d);
/* Projection */
@@ -218,51 +219,62 @@ void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], floa
bool ED_view3d_win_to_segment(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_end[3], const bool do_clip);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
+void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d, float obmat[4][4], float pmat[4][4]);
void ED_view3d_unproject(struct bglMats *mats, float out[3], const float x, const float y, const float z);
/* end */
-void ED_view3d_dist_range_get(struct View3D *v3d,
- float r_dist_range[2]);
-bool ED_view3d_clip_range_get(struct View3D *v3d, struct RegionView3D *rv3d,
- float *r_clipsta, float *r_clipend, const bool use_ortho_factor);
-bool ED_view3d_viewplane_get(struct View3D *v3d, struct RegionView3D *rv3d, int winxi, int winyi,
- struct rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize);
+void ED_view3d_dist_range_get(
+ const struct View3D *v3d,
+ float r_dist_range[2]);
+bool ED_view3d_clip_range_get(
+ const struct View3D *v3d, const struct RegionView3D *rv3d,
+ float *r_clipsta, float *r_clipend, const bool use_ortho_factor);
+bool ED_view3d_viewplane_get(
+ const struct View3D *v3d, const struct RegionView3D *rv3d, int winxi, int winyi,
+ struct rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize);
void ED_view3d_polygon_offset(const struct RegionView3D *rv3d, const float dist);
-void ED_view3d_calc_camera_border(struct Scene *scene, struct ARegion *ar,
- struct View3D *v3d, struct RegionView3D *rv3d,
- struct rctf *r_viewborder, const bool no_shift);
-void ED_view3d_calc_camera_border_size(struct Scene *scene, struct ARegion *ar,
- struct View3D *v3d, struct RegionView3D *rv3d,
- float r_size[2]);
+void ED_view3d_calc_camera_border(
+ const struct Scene *scene, const struct ARegion *ar,
+ const struct View3D *v3d, const struct RegionView3D *rv3d,
+ struct rctf *r_viewborder, const bool no_shift);
+void ED_view3d_calc_camera_border_size(
+ const struct Scene *scene, const struct ARegion *ar,
+ const struct View3D *v3d, const struct RegionView3D *rv3d,
+ float r_size[2]);
bool ED_view3d_calc_render_border(struct Scene *scene, struct View3D *v3d,
struct ARegion *ar, struct rcti *rect);
void ED_view3d_clipping_calc_from_boundbox(float clip[6][4], const struct BoundBox *clipbb, const bool is_flip);
void ED_view3d_clipping_calc(struct BoundBox *bb, float planes[4][4], struct bglMats *mats, const struct rcti *rect);
void ED_view3d_clipping_local(struct RegionView3D *rv3d, float mat[4][4]);
-bool ED_view3d_clipping_test(struct RegionView3D *rv3d, const float co[3], const bool is_local);
+bool ED_view3d_clipping_test(const struct RegionView3D *rv3d, const float co[3], const bool is_local);
void ED_view3d_clipping_set(struct RegionView3D *rv3d);
void ED_view3d_clipping_enable(void);
void ED_view3d_clipping_disable(void);
-float ED_view3d_pixel_size(struct RegionView3D *rv3d, const float co[3]);
+float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
-float ED_view3d_radius_to_persp_dist(const float angle, const float radius);
-float ED_view3d_radius_to_ortho_dist(const float lens, const float radius);
+float ED_view3d_radius_to_dist_persp(const float angle, const float radius);
+float ED_view3d_radius_to_dist_ortho(const float lens, const float radius);
+float ED_view3d_radius_to_dist(
+ const struct View3D *v3d, const struct ARegion *ar,
+ const char persp, const bool use_aspect,
+ const float radius);
void drawcircball(int mode, const float cent[3], float rad, float tmat[4][4]);
/* backbuffer select and draw support */
-void view3d_validate_backbuf(struct ViewContext *vc);
-struct ImBuf *view3d_read_backbuf(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
-unsigned int view3d_sample_backbuf_rect(struct ViewContext *vc, const int mval[2], int size,
- unsigned int min, unsigned int max, float *dist, short strict,
- void *handle, bool (*indextest)(void *handle, unsigned int index));
-unsigned int view3d_sample_backbuf(struct ViewContext *vc, int x, int y);
+void ED_view3d_backbuf_validate(struct ViewContext *vc);
+struct ImBuf *ED_view3d_backbuf_read(struct ViewContext *vc, short xmin, short ymin, short xmax, short ymax);
+unsigned int ED_view3d_backbuf_sample_rect(
+ struct ViewContext *vc, const int mval[2], int size,
+ unsigned int min, unsigned int max, float *r_dist);
+int ED_view3d_backbuf_sample_size_clamp(struct ARegion *ar, const float dist);
+unsigned int ED_view3d_backbuf_sample(struct ViewContext *vc, int x, int y);
/* draws and does a 4x4 sample */
bool ED_view3d_autodist(struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
@@ -313,12 +325,13 @@ void ED_view3d_draw_offscreen(
struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp,
struct GPUOffScreen *ofs,
- struct GPUFX *fx, struct GPUFXSettings *fx_settings);
+ struct GPUFX *fx, struct GPUFXSettings *fx_settings,
+ const char *viewname);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(struct Scene *scene, struct View3D *v3d, struct ARegion *ar, int sizex, int sizey, unsigned int flag,
- bool draw_background, int alpha_mode, char err_out[256]);
+ bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(struct Scene *scene, struct Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, char err_out[256]);
+ bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, const char *viewname, char err_out[256]);
struct Base *ED_view3d_give_base_under_cursor(struct bContext *C, const int mval[2]);
void ED_view3d_quadview_update(struct ScrArea *sa, struct ARegion *ar, bool do_clip);
@@ -329,15 +342,13 @@ char ED_view3d_lock_view_from_index(int index);
char ED_view3d_axis_view_opposite(char view);
bool ED_view3d_lock(struct RegionView3D *rv3d);
-uint64_t ED_view3d_datamask(struct Scene *scene, struct View3D *v3d);
-uint64_t ED_view3d_screen_datamask(struct bScreen *screen);
+uint64_t ED_view3d_datamask(const struct Scene *scene, const struct View3D *v3d);
+uint64_t ED_view3d_screen_datamask(const struct bScreen *screen);
-bool ED_view3d_view_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
-
-bool ED_view3d_offset_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
+bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
/* camera lock functions */
-bool ED_view3d_camera_lock_check(struct View3D *v3d, struct RegionView3D *rv3d);
+bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
/* copy the camera to the view before starting a view transformation */
void ED_view3d_camera_lock_init_ex(struct View3D *v3d, struct RegionView3D *rv3d, const bool calc_dist);
void ED_view3d_camera_lock_init(struct View3D *v3d, struct RegionView3D *rv3d);
@@ -377,6 +388,10 @@ void ED_view3d_operator_properties_viewmat_get(struct wmOperator *op, int *winx,
#endif
/* render */
+void ED_view3d_stop_render_preview(struct wmWindowManager *wm, struct ARegion *ar);
void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View3D *v3d, struct ScrArea *sa);
+#define V3D_IS_ZBUF(v3d) \
+ (((v3d)->flag & V3D_ZBUF_SELECT) && ((v3d)->drawtype > OB_WIRE))
+
#endif /* __ED_VIEW3D_H__ */
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index b1bb48b58ed..b5e1b9f08b1 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -40,14 +40,11 @@
/* Struct Declarations */
struct ID;
-struct Main;
struct ListBase;
struct ARegion;
-struct ARegionType;
struct ScrArea;
struct wmEvent;
struct wmWindow;
-struct wmWindowManager;
struct wmOperator;
struct AutoComplete;
struct bContext;
@@ -58,18 +55,14 @@ struct PointerRNA;
struct PropertyRNA;
struct ReportList;
struct rcti;
-struct rctf;
struct uiList;
struct uiStyle;
struct uiFontStyle;
struct uiWidgetColors;
-struct ColorBand;
-struct CurveMapping;
struct Image;
struct ImageUser;
struct wmOperatorType;
struct uiWidgetColors;
-struct Tex;
struct MTex;
struct ImBuf;
struct bNodeTree;
@@ -181,10 +174,11 @@ enum {
UI_BUT_COLOR_CUBIC = (1 << 23), /* cubic saturation for the color wheel */
UI_BUT_LIST_ITEM = (1 << 24), /* This but is "inside" a list item (currently used to change theme colors). */
UI_BUT_DRAG_MULTI = (1 << 25), /* edit this button as well as the active button (not just dragging) */
- UI_BUT_SCA_LINK_GREY = (1 << 26), /* used to flag if sca links shoud be grey out */
+ UI_BUT_SCA_LINK_GREY = (1 << 26), /* used to flag if sca links shoud be gray out */
UI_BUT_HAS_SEP_CHAR = (1 << 27), /* but->str contains UI_SEP_CHAR, used for key shortcuts */
UI_BUT_TIP_FORCE = (1 << 28), /* force show tooltips when holding option/alt if U's USER_TOOLTIPS is off */
UI_BUT_TEXTEDIT_UPDATE = (1 << 29), /* when widget is in textedit mode, update value on each char stroke */
+ UI_BUT_SEARCH_UNLINK = (1 << 30), /* show unlink for search button */
};
#define UI_PANEL_WIDTH 340
@@ -279,7 +273,6 @@ typedef enum {
UI_BTYPE_WAVEFORM = (49 << 9),
UI_BTYPE_VECTORSCOPE = (50 << 9),
UI_BTYPE_PROGRESS_BAR = (51 << 9),
- UI_BTYPE_SEARCH_MENU_UNLINK = (52 << 9),
UI_BTYPE_NODE_SOCKET = (53 << 9),
UI_BTYPE_SEPR = (54 << 9),
UI_BTYPE_SEPR_LINE = (55 << 9),
@@ -326,6 +319,11 @@ void UI_draw_safe_areas(
#define UI_SCROLL_NO_OUTLINE (1 << 2)
void UI_draw_widget_scroll(struct uiWidgetColors *wcol, const struct rcti *rect, const struct rcti *slider, int state);
+/* Shortening string helper. */
+float UI_text_clip_middle_ex(
+ struct uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
+ const size_t max_len, const char rpart_sep);
+
/* Callbacks
*
* UI_block_func_handle_set/ButmFunc are for handling events through a callback.
@@ -403,7 +401,7 @@ void UI_popup_block_invoke_ex(struct bContext *C, uiBlockCreateFunc func, void *
void UI_popup_block_ex(struct bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc popup_func, uiBlockCancelFunc cancel_func, void *arg);
/* void uiPupBlockOperator(struct bContext *C, uiBlockCreateFunc func, struct wmOperator *op, int opcontext); */ /* UNUSED */
-void UI_popup_block_close(struct bContext *C, uiBlock *block);
+void UI_popup_block_close(struct bContext *C, struct wmWindow *win, uiBlock *block);
/* Blocks
*
@@ -490,6 +488,14 @@ bool UI_but_active_only(const struct bContext *C, struct ARegion *ar, uiBlock
void UI_but_execute(const struct bContext *C, uiBut *but);
+bool UI_but_online_manual_id(
+ const uiBut *but,
+ char *r_str, size_t maxlength)
+ ATTR_WARN_UNUSED_RESULT;
+bool UI_but_online_manual_id_from_active(
+ const struct bContext *C,
+ char *r_str, size_t maxlength)
+ ATTR_WARN_UNUSED_RESULT;
/* Buttons
*
@@ -682,6 +688,7 @@ void UI_but_func_drawextra_set(
void *arg1, void *arg2);
void UI_but_func_tooltip_set(uiBut *but, uiButToolTipFunc func, void *argN);
+void UI_but_tooltip_timer_remove(struct bContext *C, uiBut *but);
bool UI_textbutton_activate_rna(const struct bContext *C, struct ARegion *ar,
const void *rna_poin_data, const char *rna_prop_id);
@@ -739,7 +746,7 @@ void UI_panel_category_draw_all(struct ARegion *ar, const
* as screen/ if ED_KEYMAP_UI is set, or internally in popup functions. */
void UI_region_handlers_add(struct ListBase *handlers);
-void UI_popup_handlers_add(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup, const bool accept_dbl_click);
+void UI_popup_handlers_add(struct bContext *C, struct ListBase *handlers, uiPopupBlockHandle *popup, const char flag);
void UI_popup_handlers_remove(struct ListBase *handlers, uiPopupBlockHandle *popup);
void UI_popup_handlers_remove_all(struct bContext *C, struct ListBase *handlers);
@@ -882,7 +889,7 @@ uiLayout *uiTemplateConstraint(uiLayout *layout, struct PointerRNA *ptr);
void uiTemplatePreview(uiLayout *layout, struct bContext *C, struct ID *id, int show_buttons, struct ID *parent,
struct MTex *slot, const char *preview_id);
void uiTemplateColorRamp(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int expand);
-void uiTemplateIconView(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
+void uiTemplateIconView(uiLayout *layout, struct PointerRNA *ptr, const char *propname, int show_labels);
void uiTemplateHistogram(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateWaveform(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
void uiTemplateVectorscope(uiLayout *layout, struct PointerRNA *ptr, const char *propname);
@@ -894,8 +901,11 @@ void uiTemplateLayers(uiLayout *layout, struct PointerRNA *ptr, const char *prop
PointerRNA *used_ptr, const char *used_propname, int active_layer);
void uiTemplateGameStates(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
PointerRNA *used_ptr, const char *used_propname, int active_state);
-void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact);
+void uiTemplateImage(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname, struct PointerRNA *userptr, int compact, int multiview);
void uiTemplateImageSettings(uiLayout *layout, struct PointerRNA *imfptr, int color_management);
+void uiTemplateImageStereo3d(uiLayout *layout, struct PointerRNA *stereo3d_format_ptr);
+void uiTemplateImageViews(uiLayout *layout, struct PointerRNA *imaptr);
+void uiTemplateImageFormatViews(uiLayout *layout, PointerRNA *imfptr, PointerRNA *ptr);
void uiTemplateImageLayers(uiLayout *layout, struct bContext *C, struct Image *ima, struct ImageUser *iuser);
void uiTemplateImageInfo(uiLayout *layout, struct bContext *C, Image *ima, ImageUser *iuser);
void uiTemplateRunningJobs(uiLayout *layout, struct bContext *C);
@@ -971,13 +981,17 @@ void ED_button_operatortypes(void);
void UI_drop_color_copy(struct wmDrag *drag, struct wmDropBox *drop);
int UI_drop_color_poll(struct bContext *C, struct wmDrag *drag, const struct wmEvent *event);
+bool UI_context_copy_to_selected_list(
+ struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA *prop,
+ struct ListBase *r_lb, bool *r_use_path_from_id, char **r_path);
+
/* Helpers for Operators */
uiBut *UI_context_active_but_get(const struct bContext *C);
void UI_context_active_but_prop_get(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop, int *index);
void UI_context_active_but_prop_handle(struct bContext *C);
struct wmOperator *UI_context_active_operator_get(const struct bContext *C);
void UI_context_update_anim_flag(const struct bContext *C);
-void UI_context_active_but_prop_get_filebrowser(const struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
+void UI_context_active_but_prop_get_filebrowser(const struct bContext *C, struct PointerRNA *r_ptr, struct PropertyRNA **r_prop, bool *r_is_undo);
void UI_context_active_but_prop_get_templateID(struct bContext *C, struct PointerRNA *ptr, struct PropertyRNA **prop);
/* Styled text draw */
diff --git a/source/blender/editors/include/UI_interface_icons.h b/source/blender/editors/include/UI_interface_icons.h
index 74927428363..634dd3d5bbc 100644
--- a/source/blender/editors/include/UI_interface_icons.h
+++ b/source/blender/editors/include/UI_interface_icons.h
@@ -34,12 +34,6 @@
struct bContext;
struct ID;
-struct Image;
-struct ImBuf;
-struct World;
-struct Tex;
-struct Lamp;
-struct Material;
struct PreviewImage;
struct PointerRNA;
@@ -55,7 +49,7 @@ typedef struct IconFile {
#define ICON_DEFAULT_HEIGHT_SCALE ((int)(UI_UNIT_Y * 0.8f))
#define ICON_DEFAULT_WIDTH_SCALE ((int)(UI_UNIT_X * 0.8f))
-#define PREVIEW_DEFAULT_HEIGHT 96
+#define PREVIEW_DEFAULT_HEIGHT 128
/*
* Resizable Icons for Blender
@@ -70,7 +64,7 @@ void UI_id_icon_render(
void UI_icon_draw(float x, float y, int icon_id);
void UI_icon_draw_preview(float x, float y, int icon_id);
void UI_icon_draw_preview_aspect(float x, float y, int icon_id, float aspect);
-void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, int size);
+void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, float alpha, int size);
void UI_icon_draw_aspect(float x, float y, int icon_id, float aspect, float alpha);
void UI_icon_draw_aspect_color(float x, float y, int icon_id, float aspect, const float rgb[3]);
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index 4a484212a63..2b19b6180e5 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -294,14 +294,16 @@ enum {
TH_INFO_DEBUG_TEXT,
TH_VIEW_OVERLAY,
- TH_V3D_CLIPPING_BORDER
+ TH_V3D_CLIPPING_BORDER,
+
+ TH_METADATA_BG,
+ TH_METADATA_TEXT
};
/* XXX WARNING: previous is saved in file, so do not change order! */
/* specific defines per space should have higher define values */
struct bTheme;
-struct PointerRNA;
struct bThemeState {
struct bTheme *theme;
diff --git a/source/blender/editors/include/UI_view2d.h b/source/blender/editors/include/UI_view2d.h
index 4d7446a7a81..2c8f5f6590a 100644
--- a/source/blender/editors/include/UI_view2d.h
+++ b/source/blender/editors/include/UI_view2d.h
@@ -233,7 +233,6 @@ void ED_keymap_view2d(struct wmKeyConfig *keyconf);
void UI_view2d_smooth_view(struct bContext *C, struct ARegion *ar,
const struct rctf *cur, const int smooth_viewtx);
-
#define UI_MARKER_MARGIN_Y (42 * UI_DPI_FAC)
#endif /* __UI_VIEW2D_H__ */
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index bad09a7c441..e045db8fdd2 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -37,6 +37,7 @@
#include "MEM_guardedalloc.h"
+#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_userdef_types.h"
@@ -82,11 +83,11 @@
#define B_NOP -1
-/*
- * a full doc with API notes can be found in bf-blender/trunk/blender/doc/guides/interface_API.txt
+/**
+ * a full doc with API notes can be found in 'blender/doc/guides/interface_API.txt'
*
- * uiBlahBlah() external function
- * ui_blah_blah() internal function
+ * `uiBlahBlah()` external function.
+ * `ui_blah_blah()` internal function.
*/
static void ui_but_free(const bContext *C, uiBut *but);
@@ -513,7 +514,7 @@ static void ui_draw_links(uiBlock *block)
uiBut *but;
uiLinkLine *line;
- /* Draw the grey out lines. Do this first so they appear at the
+ /* Draw the gray out lines. Do this first so they appear at the
* bottom of inactive or active lines.
* As we go, remember if we see any active or selected lines. */
bool found_selectline = false;
@@ -548,7 +549,7 @@ static void ui_draw_links(uiBlock *block)
}
/* Draw any active lines (lines with either button being hovered over).
- * Do this last so they appear on top of inactive and grey out lines. */
+ * Do this last so they appear on top of inactive and gray out lines. */
if (found_activeline) {
for (but = block->buttons.first; but; but = but->next) {
if (but->type == UI_BTYPE_LINK && but->link) {
@@ -1099,13 +1100,16 @@ static bool ui_but_event_property_operator_string(const bContext *C, uiBut *but,
return found;
}
-/* this goes in a seemingly weird pattern:
+/**
+ * This goes in a seemingly weird pattern:
*
+ * <pre>
* 4
* 5 6
* 1 2
* 7 8
* 3
+ * </pre>
*
* but it's actually quite logical. It's designed to be 'upwards compatible'
* for muscle memory so that the menu item locations are fixed and don't move
@@ -1930,7 +1934,7 @@ void ui_but_value_set(uiBut *but, double value)
int ui_but_string_get_max_length(uiBut *but)
{
- if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK))
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU))
return but->hardmax;
else
return UI_MAX_DRAW_STR;
@@ -1951,6 +1955,56 @@ uiBut *ui_but_drag_multi_edit_get(uiBut *but)
return but_iter;
}
+/** \name Check to show extra icons
+ *
+ * Extra icons are shown on the right hand side of buttons.
+ * \{ */
+
+static bool ui_but_icon_extra_is_visible_search_unlink(const uiBut *but)
+{
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU);
+ return ((but->editstr == NULL) &&
+ (but->drawstr[0] != '\0') &&
+ (but->flag & UI_BUT_SEARCH_UNLINK));
+}
+
+static bool ui_but_icon_extra_is_visible_eyedropper(uiBut *but)
+{
+ StructRNA *type;
+ short idcode;
+
+ BLI_assert(but->type == UI_BTYPE_SEARCH_MENU && (but->flag & UI_BUT_SEARCH_UNLINK));
+
+ if (but->rnaprop == NULL) {
+ return false;
+ }
+
+ type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
+ idcode = RNA_type_to_ID_code(type);
+
+
+ return ((but->editstr == NULL) &&
+ (idcode == ID_OB || OB_DATA_SUPPORT_ID(idcode)));
+}
+
+uiButExtraIconType ui_but_icon_extra_get(uiBut *but)
+{
+ if ((but->flag & UI_BUT_SEARCH_UNLINK) == 0) {
+ /* pass */
+ }
+ else if (ui_but_icon_extra_is_visible_search_unlink(but)) {
+ return UI_BUT_ICONEXTRA_UNLINK;
+ }
+ else if (ui_but_icon_extra_is_visible_eyedropper(but)) {
+ return UI_BUT_ICONEXTRA_EYEDROPPER;
+ }
+
+ return UI_BUT_ICONEXTRA_NONE;
+}
+
+/** \} */
+
+
static double ui_get_but_scale_unit(uiBut *but, double value)
{
UnitSettings *unit = but->block->unit;
@@ -2031,7 +2085,7 @@ static float ui_get_but_step_unit(uiBut *but, float step_default)
*/
void ui_but_string_get_ex(uiBut *but, char *str, const size_t maxlen, const int float_precision)
{
- if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
PropertyType type;
const char *buf = NULL;
int buf_len;
@@ -2073,7 +2127,7 @@ void ui_but_string_get_ex(uiBut *but, char *str, const size_t maxlen, const int
BLI_strncpy(str, but->poin, maxlen);
return;
}
- else if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
/* string */
BLI_strncpy(str, but->poin, maxlen);
return;
@@ -2194,7 +2248,7 @@ static void ui_but_string_free_internal(uiBut *but)
bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
{
- if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (but->rnaprop && ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
if (RNA_property_editable(&but->rnapoin, but->rnaprop)) {
PropertyType type;
@@ -2246,7 +2300,7 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
return true;
}
- else if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ else if (but->type == UI_BTYPE_SEARCH_MENU) {
/* string */
BLI_strncpy(but->poin, str, but->hardmax);
return true;
@@ -2264,6 +2318,7 @@ bool ui_but_string_set(bContext *C, uiBut *but, const char *str)
double value;
if (ui_but_string_set_eval_num(C, but, str, &value) == false) {
+ WM_report_banner_show(C);
return false;
}
@@ -2714,11 +2769,11 @@ void ui_but_update(uiBut *but)
}
else {
const int prec = ui_but_calc_float_precision(but, value);
- slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%.*f", prec, value);
+ slen += BLI_snprintf_rlen(but->drawstr + slen, sizeof(but->drawstr) - slen, "%.*f", prec, value);
}
}
else {
- slen += BLI_snprintf(but->drawstr + slen, sizeof(but->drawstr) - slen, "%d", (int)value);
+ slen += BLI_snprintf_rlen(but->drawstr + slen, sizeof(but->drawstr) - slen, "%d", (int)value);
}
if (but->rnaprop) {
@@ -2754,7 +2809,6 @@ void ui_but_update(uiBut *but)
case UI_BTYPE_TEXT:
case UI_BTYPE_SEARCH_MENU:
- case UI_BTYPE_SEARCH_MENU_UNLINK:
if (!but->editstr) {
char str[UI_MAX_DRAW_STR];
@@ -3047,17 +3101,18 @@ void ui_block_cm_to_scene_linear_v3(uiBlock *block, float pixel[3])
/**
* \brief ui_def_but is the function that draws many button types
*
- * \param x,y The lower left hand corner of the button (X axis)
- * \param width,height The size of the button.
+ * \param x, y: The lower left hand corner of the button (X axis)
+ * \param width, height: The size of the button.
*
* for float buttons:
- * - \a a1 Click Step (how much to change the value each click)
- * - \a a2 Number of decimal point values to display. 0 defaults to 3 (0.000)
- * 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
+ * \param a1: Click Step (how much to change the value each click)
+ * \param a2: Number of decimal point values to display. 0 defaults to 3 (0.000)
+ * 1,2,3, and a maximum of 4, all greater values will be clamped to 4.
*/
-static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
- int x, int y, short width, short height,
- void *poin, float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but(
+ uiBlock *block, int type, int retval, const char *str,
+ int x, int y, short width, short height,
+ void *poin, float min, float max, float a1, float a2, const char *tip)
{
uiBut *but;
int slen;
@@ -3139,7 +3194,7 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
ELEM(but->type,
UI_BTYPE_MENU, UI_BTYPE_TEXT, UI_BTYPE_LABEL,
UI_BTYPE_BLOCK, UI_BTYPE_BUT_MENU, UI_BTYPE_SEARCH_MENU,
- UI_BTYPE_PROGRESS_BAR, UI_BTYPE_SEARCH_MENU_UNLINK))
+ UI_BTYPE_PROGRESS_BAR))
{
but->drawflag |= (UI_BUT_TEXT_LEFT | UI_BUT_ICON_LEFT);
}
@@ -3186,6 +3241,19 @@ static uiBut *ui_def_but(uiBlock *block, int type, int retval, const char *str,
return but;
}
+void ui_def_but_icon(uiBut *but, const int icon, const int flag)
+{
+ if (icon) {
+ ui_icon_ensure_deferred(but->block->evil_C, icon, (flag & UI_BUT_ICON_PREVIEW) != 0);
+ }
+ but->icon = (BIFIconID)icon;
+ but->flag |= flag;
+
+ if (but->str && but->str[0]) {
+ but->drawflag |= UI_BUT_ICON_LEFT;
+ }
+}
+
static void ui_def_but_rna__disable(uiBut *but)
{
but->flag |= UI_BUT_DISABLED;
@@ -3325,10 +3393,11 @@ static void ui_def_but_rna__menu(bContext *UNUSED(C), uiLayout *layout, void *bu
* When this kind of change won't disrupt branches, best look into making more
* of our UI functions take prop rather then propname.
*/
-static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *str,
- int x, int y, short width, short height,
- PointerRNA *ptr, PropertyRNA *prop, int index,
- float min, float max, float a1, float a2, const char *tip)
+static uiBut *ui_def_but_rna(
+ uiBlock *block, int type, int retval, const char *str,
+ int x, int y, short width, short height,
+ PointerRNA *ptr, PropertyRNA *prop, int index,
+ float min, float max, float a1, float a2, const char *tip)
{
const PropertyType proptype = RNA_property_type(prop);
uiBut *but;
@@ -3448,11 +3517,7 @@ static uiBut *ui_def_but_rna(uiBlock *block, int type, int retval, const char *s
but->rnaindex = 0;
if (icon) {
- but->icon = (BIFIconID)icon;
- but->flag |= UI_HAS_ICON;
- if (str[0]) {
- but->drawflag |= UI_BUT_ICON_LEFT;
- }
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
}
if ((type == UI_BTYPE_MENU) && (but->dt == UI_EMBOSS_PULLDOWN)) {
@@ -3639,8 +3704,7 @@ int UI_autocomplete_end(AutoComplete *autocpl, char *autoname)
static void ui_but_update_and_icon_set(uiBut *but, int icon)
{
if (icon) {
- but->icon = (BIFIconID) icon;
- but->flag |= UI_HAS_ICON;
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
}
ui_but_update(but);
@@ -4014,7 +4078,7 @@ void UI_but_drag_set_value(uiBut *but)
void UI_but_drag_set_image(uiBut *but, const char *path, int icon, struct ImBuf *imb, float scale)
{
but->dragtype = WM_DRAG_PATH;
- but->icon = icon; /* no flag UI_HAS_ICON, so icon doesnt draw in button */
+ ui_def_but_icon(but, icon, 0); /* no flag UI_HAS_ICON, so icon doesnt draw in button */
but->dragpoin = (void *)path;
but->imb = imb;
but->imb_scale = scale;
@@ -4168,8 +4232,7 @@ uiBut *uiDefIconTextMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, in
{
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, str, x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
- but->icon = (BIFIconID) icon;
- but->flag |= UI_HAS_ICON;
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
but->drawflag |= UI_BUT_ICON_LEFT;
but->flag |= UI_BUT_ICON_SUBMENU;
@@ -4184,8 +4247,7 @@ uiBut *uiDefIconMenuBut(uiBlock *block, uiMenuCreateFunc func, void *arg, int ic
{
uiBut *but = ui_def_but(block, UI_BTYPE_PULLDOWN, 0, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
- but->icon = (BIFIconID) icon;
- but->flag |= UI_HAS_ICON;
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
but->drawflag &= ~UI_BUT_ICON_LEFT;
but->menu_create_func = func;
@@ -4201,7 +4263,7 @@ uiBut *uiDefIconTextBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg,
/* XXX temp, old menu calls pass on icon arrow, which is now UI_BUT_ICON_SUBMENU flag */
if (icon != ICON_RIGHTARROW_THIN) {
- but->icon = (BIFIconID) icon;
+ ui_def_but_icon(but, icon, 0);
but->drawflag |= UI_BUT_ICON_LEFT;
}
but->flag |= UI_HAS_ICON;
@@ -4218,9 +4280,8 @@ uiBut *uiDefIconBlockBut(uiBlock *block, uiBlockCreateFunc func, void *arg, int
{
uiBut *but = ui_def_but(block, UI_BTYPE_BLOCK, retval, "", x, y, width, height, arg, 0.0, 0.0, 0.0, 0.0, tip);
- but->icon = (BIFIconID) icon;
- but->flag |= UI_HAS_ICON;
-
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
+
but->drawflag |= UI_BUT_ICON_LEFT;
but->block_create_func = func;
@@ -4253,9 +4314,8 @@ uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxle
{
uiBut *but = ui_def_but(block, UI_BTYPE_SEARCH_MENU, retval, "", x, y, width, height, arg, 0.0, maxlen, a1, a2, tip);
- but->icon = (BIFIconID) icon;
- but->flag |= UI_HAS_ICON;
-
+ ui_def_but_icon(but, icon, UI_HAS_ICON);
+
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
ui_but_update(but);
@@ -4264,8 +4324,11 @@ uiBut *uiDefSearchBut(uiBlock *block, void *arg, int retval, int icon, int maxle
}
-/* arg is user value, searchfunc and handlefunc both get it as arg */
-/* if active set, button opens with this item visible and selected */
+/**
+ * \param sfunc, bfunc: both get it as \a arg.
+ * \param arg: user value,
+ * \param active: when set, button opens with this item visible and selected.
+ */
void UI_but_func_search_set(uiBut *but, uiButSearchFunc sfunc, void *arg, uiButHandleFunc bfunc, void *active)
{
but->search_func = sfunc;
@@ -4334,11 +4397,14 @@ static void operator_enum_call_cb(struct bContext *UNUSED(C), void *but, void *a
}
}
-/* Same parameters as for uiDefSearchBut, with additional operator type and properties, used by callback
- * to call again the right op with the right options (properties values). */
-uiBut *uiDefSearchButO_ptr(uiBlock *block, wmOperatorType *ot, IDProperty *properties,
- void *arg, int retval, int icon, int maxlen, int x, int y,
- short width, short height, float a1, float a2, const char *tip)
+/**
+ * Same parameters as for uiDefSearchBut, with additional operator type and properties, used by callback
+ * to call again the right op with the right options (properties values).
+ */
+uiBut *uiDefSearchButO_ptr(
+ uiBlock *block, wmOperatorType *ot, IDProperty *properties,
+ void *arg, int retval, int icon, int maxlen, int x, int y,
+ short width, short height, float a1, float a2, const char *tip)
{
uiBut *but;
@@ -4357,7 +4423,8 @@ uiBut *uiDefSearchButO_ptr(uiBlock *block, wmOperatorType *ot, IDProperty *prope
return but;
}
-/* push a new event onto event queue to activate the given button
+/**
+ * push a new event onto event queue to activate the given button
* (usually a text-field) upon entering a popup
*/
void UI_but_focus_on_enter_event(wmWindow *win, uiBut *but)
@@ -4390,7 +4457,19 @@ void UI_but_string_info_get(bContext *C, uiBut *but, ...)
if (type == BUT_GET_LABEL) {
if (but->str) {
- tmp = BLI_strdup(but->str);
+ const char *str_sep;
+ size_t str_len;
+
+ if ((but->flag & UI_BUT_HAS_SEP_CHAR) &&
+ (str_sep = strrchr(but->str, UI_SEP_CHAR)))
+ {
+ str_len = (str_sep - but->str);
+ }
+ else {
+ str_len = strlen(but->str);
+ }
+
+ tmp = BLI_strdupn(but->str, str_len);
}
else {
type = BUT_GET_RNA_LABEL; /* Fail-safe solution... */
diff --git a/source/blender/editors/interface/interface_anim.c b/source/blender/editors/interface/interface_anim.c
index 24a30ebe3d8..f6757b35462 100644
--- a/source/blender/editors/interface/interface_anim.c
+++ b/source/blender/editors/interface/interface_anim.c
@@ -54,13 +54,13 @@
#include "interface_intern.h"
-static FCurve *ui_but_get_fcurve(uiBut *but, AnimData **adt, bAction **action, bool *r_driven)
+static FCurve *ui_but_get_fcurve(uiBut *but, AnimData **adt, bAction **action, bool *r_driven, bool *r_special)
{
/* for entire array buttons we check the first component, it's not perfect
* but works well enough in typical cases */
int rnaindex = (but->rnaindex == -1) ? 0 : but->rnaindex;
- return rna_get_fcurve_context_ui(but->block->evil_C, &but->rnapoin, but->rnaprop, rnaindex, adt, action, r_driven);
+ return rna_get_fcurve_context_ui(but->block->evil_C, &but->rnapoin, but->rnaprop, rnaindex, adt, action, r_driven, r_special);
}
void ui_but_anim_flag(uiBut *but, float cfra)
@@ -69,11 +69,16 @@ void ui_but_anim_flag(uiBut *but, float cfra)
bAction *act;
FCurve *fcu;
bool driven;
-
+ bool special;
+
but->flag &= ~(UI_BUT_ANIMATED | UI_BUT_ANIMATED_KEY | UI_BUT_DRIVEN);
-
- fcu = ui_but_get_fcurve(but, &adt, &act, &driven);
-
+
+ /* NOTE: "special" is reserved for special F-Curves stored on the animation data
+ * itself (which are used to animate properties of the animation data).
+ * We count those as "animated" too for now
+ */
+ fcu = ui_but_get_fcurve(but, &adt, &act, &driven, &special);
+
if (fcu) {
if (!driven) {
but->flag |= UI_BUT_ANIMATED;
@@ -98,10 +103,10 @@ bool ui_but_anim_expression_get(uiBut *but, char *str, size_t maxlen)
{
FCurve *fcu;
ChannelDriver *driver;
- bool driven;
-
- fcu = ui_but_get_fcurve(but, NULL, NULL, &driven);
-
+ bool driven, special;
+
+ fcu = ui_but_get_fcurve(but, NULL, NULL, &driven, &special);
+
if (fcu && driven) {
driver = fcu->driver;
@@ -118,9 +123,9 @@ bool ui_but_anim_expression_set(uiBut *but, const char *str)
{
FCurve *fcu;
ChannelDriver *driver;
- bool driven;
+ bool driven, special;
- fcu = ui_but_get_fcurve(but, NULL, NULL, &driven);
+ fcu = ui_but_get_fcurve(but, NULL, NULL, &driven, &special);
if (fcu && driven) {
driver = fcu->driver;
@@ -215,8 +220,9 @@ void ui_but_anim_autokey(bContext *C, uiBut *but, Scene *scene, float cfra)
bAction *action;
FCurve *fcu;
bool driven;
+ bool special;
- fcu = ui_but_get_fcurve(but, NULL, &action, &driven);
+ fcu = ui_but_get_fcurve(but, NULL, &action, &driven, &special);
if (fcu && !driven) {
id = but->rnapoin.id.data;
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index 07d580b9138..2c13b199bba 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -508,8 +508,9 @@ static void draw_scope_end(const rctf *rect, GLint *scissor)
UI_draw_roundbox_gl_mode(GL_LINE_LOOP, rect->xmin - 1, rect->ymin, rect->xmax + 1, rect->ymax + 1, 3.0f);
}
-static void histogram_draw_one(float r, float g, float b, float alpha,
- float x, float y, float w, float h, const float *data, int res, const bool is_line)
+static void histogram_draw_one(
+ float r, float g, float b, float alpha,
+ float x, float y, float w, float h, const float *data, int res, const bool is_line)
{
int i;
@@ -1260,8 +1261,8 @@ void ui_draw_but_UNITVEC(uiBut *but, uiWidgetColors *wcol, const rcti *rect)
size = BLI_rcti_size_x(rect) / 200.f;
else
size = BLI_rcti_size_y(rect) / 200.f;
-
- glScalef(size, size, size);
+
+ glScalef(size, size, MIN2(size, 1.0f));
if (displist == 0) {
GLUquadricObj *qobj;
@@ -1453,7 +1454,7 @@ void ui_draw_but_CURVE(ARegion *ar, uiBut *but, uiWidgetColors *wcol, const rcti
glEnd();
}
else if (cumap->cur == 3) {
- float lum = rgb_to_bw(cumap->sample);
+ float lum = IMB_colormanagement_get_luminance(cumap->sample);
glColor3ub(240, 240, 240);
glBegin(GL_LINES);
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index aabb8e29fa9..97aa865c287 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -36,6 +36,8 @@
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
+#include "BLF_translation.h"
+
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_report.h"
@@ -176,8 +178,8 @@ static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int
if (sa) {
if (sa->spacetype == SPACE_IMAGE) {
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar && BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
SpaceImage *sima = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
@@ -188,8 +190,8 @@ static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int
}
}
else if (sa->spacetype == SPACE_NODE) {
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar && BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
SpaceNode *snode = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
@@ -200,8 +202,8 @@ static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int
}
}
else if (sa->spacetype == SPACE_CLIP) {
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar && BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
SpaceClip *sc = sa->spacedata.first;
int mval[2] = {mx - ar->winrct.xmin,
my - ar->winrct.ymin};
@@ -379,12 +381,11 @@ void UI_OT_eyedropper_color(wmOperatorType *ot)
/* -------------------------------------------------------------------- */
-/* Data Dropper
- *
- * note: datadropper is only internal name to avoid confusion in this file
- */
+/* Data Dropper */
/** \name Eyedropper (ID data-blocks)
+ *
+ * \note: datadropper is only internal name to avoid confusion in this file.
* \{ */
typedef struct DataDropper {
@@ -436,7 +437,8 @@ static int datadropper_init(bContext *C, wmOperator *op)
type = RNA_property_pointer_type(&ddr->ptr, ddr->prop);
ddr->idcode = RNA_type_to_ID_code(type);
BLI_assert(ddr->idcode != 0);
- ddr->idcode_name = BKE_idcode_to_name(ddr->idcode);
+ /* Note we can translate here (instead of on draw time), because this struct has very short lifetime. */
+ ddr->idcode_name = TIP_(BKE_idcode_to_name(ddr->idcode));
return true;
}
@@ -456,6 +458,8 @@ static void datadropper_exit(bContext *C, wmOperator *op)
op->customdata = NULL;
}
+
+ WM_event_add_mousemove(C);
}
static void datadropper_cancel(bContext *C, wmOperator *op)
@@ -482,8 +486,8 @@ static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int
if (sa) {
if (sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar && BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
const int mval[2] = {
mx - ar->winrct.xmin,
my - ar->winrct.ymin};
@@ -632,7 +636,7 @@ void UI_OT_eyedropper_id(wmOperatorType *ot)
/* identifiers */
ot->name = "Eyedropper Datablock";
ot->idname = "UI_OT_eyedropper_id";
- ot->description = "Sample a color from the Blender Window to store in a property";
+ ot->description = "Sample a datablock from the Blender Window to store in a property";
/* api callbacks */
ot->invoke = datadropper_invoke;
@@ -651,12 +655,11 @@ void UI_OT_eyedropper_id(wmOperatorType *ot)
/* -------------------------------------------------------------------- */
-/* Depth Dropper
- *
- * note: depthdropper is only internal name to avoid confusion in this file
- */
+/* Depth Dropper */
/** \name Eyedropper (Depth)
+ *
+ * \note: depthdropper is only internal name to avoid confusion in this file.
* \{ */
typedef struct DepthDropper {
@@ -765,8 +768,8 @@ static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx,
if (sa) {
if (sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
- if (ar && BLI_rcti_isect_pt(&ar->winrct, mx, my)) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
/* weak, we could pass in some reference point */
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index a6ff5bb3ad3..58cf6b900b9 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -52,9 +52,9 @@
#include "BLI_linklist.h"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
+#include "BLI_string_cursor_utf8.h"
#include "BLI_rect.h"
#include "BLI_utildefines.h"
-#include "BLI_string_cursor_utf8.h"
#include "BLF_translation.h"
@@ -99,6 +99,9 @@
/* support dragging multiple number buttons at once */
#define USE_DRAG_MULTINUM
+/* allow dragging/editing all other selected items at once */
+#define USE_ALLSELECT
+
/* so we can avoid very small mouse-moves from jumping away from keyboard navigation [#34936] */
#define USE_KEYNAV_LIMIT
@@ -158,17 +161,63 @@ typedef enum uiHandleButtonState {
} uiHandleButtonState;
+#ifdef USE_ALLSELECT
+
+/* Unfortunately theres no good way handle more generally:
+ * (propagate single clicks on layer buttons to other objects) */
+#define USE_ALLSELECT_LAYER_HACK
+
+typedef struct uiSelectContextElem {
+ PointerRNA ptr;
+ union {
+ bool val_b;
+ int val_i;
+ float val_f;
+ };
+} uiSelectContextElem;
+
+typedef struct uiSelectContextStore {
+ uiSelectContextElem *elems;
+ int elems_len;
+ bool do_free;
+ bool is_enabled;
+ /* When set, simply copy values (don't apply difference).
+ * Rules are:
+ * - dragging numbers uses delta.
+ * - typing in values will assign to all. */
+ bool is_copy;
+} uiSelectContextStore;
+
+static bool ui_selectcontext_begin(
+ bContext *C, uiBut *but, struct uiSelectContextStore *selctx_data);
+static void ui_selectcontext_end(
+ uiBut *but, uiSelectContextStore *selctx_data);
+static void ui_selectcontext_apply(
+ bContext *C, uiBut *but, struct uiSelectContextStore *selctx_data,
+ const double value, const double value_orig);
+
+#define IS_ALLSELECT_EVENT(event) ((event)->alt != 0)
+
+/** just show a tinted color so users know its activated */
+#define UI_BUT_IS_SELECT_CONTEXT UI_BUT_NODE_ACTIVE
+
+#endif /* USE_ALLSELECT */
+
+
#ifdef USE_DRAG_MULTINUM
-/* how far to drag before we check for gesture direction (in pixels),
+/**
+ * how far to drag before we check for gesture direction (in pixels),
* note: half the height of a button is about right... */
#define DRAG_MULTINUM_THRESHOLD_DRAG_X (UI_UNIT_Y / 4)
-/* how far to drag horizontally before we stop checking which buttons the gesture spans (in pixels),
+/**
+ * how far to drag horizontally before we stop checking which buttons the gesture spans (in pixels),
* locking down the buttons so we can drag freely without worrying about vertical movement. */
#define DRAG_MULTINUM_THRESHOLD_DRAG_Y (UI_UNIT_Y / 4)
-/* how strict to be when detecting a vertical gesture, [0.5 == sloppy], [0.9 == strict], (unsigned dot-product)
+/**
+ * how strict to be when detecting a vertical gesture, [0.5 == sloppy], [0.9 == strict], (unsigned dot-product)
* note: we should be quite strict here, since doing a vertical gesture by accident should be avoided,
* however with some care a user should be able to do a vertical movement without *missing*. */
#define DRAG_MULTINUM_THRESHOLD_VERTICAL (0.75f)
@@ -178,6 +227,10 @@ typedef enum uiHandleButtonState {
typedef struct uiButMultiState {
double origvalue;
uiBut *but;
+
+#ifdef USE_ALLSELECT
+ uiSelectContextStore select_others;
+#endif
} uiButMultiState;
typedef struct uiHandleButtonMulti {
@@ -210,8 +263,6 @@ typedef struct uiHandleButtonMulti {
#endif /* USE_DRAG_MULTINUM */
-
-
typedef struct uiHandleButtonData {
wmWindowManager *wm;
wmWindow *window;
@@ -280,6 +331,10 @@ typedef struct uiHandleButtonData {
uiHandleButtonMulti multi_data;
#endif
+#ifdef USE_ALLSELECT
+ uiSelectContextStore select_others;
+#endif
+
/* post activate */
uiButtonActivateType posttype;
uiBut *postbut;
@@ -328,14 +383,14 @@ static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, c
static uiBut *ui_but_find_mouse_over(ARegion *ar, const wmEvent *event);
static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState state);
-static void button_activate_exit(bContext *C, uiBut *but, uiHandleButtonData *data,
- const bool mousemove, const bool onfree);
+static void button_activate_exit(
+ bContext *C, uiBut *but, uiHandleButtonData *data,
+ const bool mousemove, const bool onfree);
static int ui_handler_region_menu(bContext *C, const wmEvent *event, void *userdata);
static void ui_handle_button_activate(bContext *C, ARegion *ar, uiBut *but, uiButtonActivateType type);
-static void button_timers_tooltip_remove(bContext *C, uiBut *but);
#ifdef USE_DRAG_MULTINUM
-static void ui_multibut_restore(uiHandleButtonData *data, uiBlock *block);
+static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block);
static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut *but);
#endif
@@ -366,7 +421,7 @@ static void ui_color_snap_hue(const enum eSnapType snap, float *r_hue)
{
const float snap_increment = (snap == SNAP_ON_SMALL) ? 24 : 12;
BLI_assert(snap != SNAP_OFF);
- *r_hue = floorf(0.5f + ((*r_hue) * snap_increment)) / snap_increment;
+ *r_hue = roundf((*r_hue) * snap_increment) / snap_increment;
}
/* assumes event type is MOUSEPAN */
@@ -413,7 +468,7 @@ bool ui_but_is_editable_as_text(const uiBut *but)
{
return ELEM(but->type,
UI_BTYPE_TEXT, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER,
- UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK);
+ UI_BTYPE_SEARCH_MENU);
}
@@ -478,10 +533,9 @@ static float ui_mouse_scale_warp_factor(const bool shift)
return shift ? 0.05f : 1.0f;
}
-static void ui_mouse_scale_warp(uiHandleButtonData *data,
- const float mx, const float my,
- float *r_mx, float *r_my,
- const bool shift)
+static void ui_mouse_scale_warp(
+ uiHandleButtonData *data, const float mx, const float my,
+ float *r_mx, float *r_my, const bool shift)
{
const float fac = ui_mouse_scale_warp_factor(shift);
@@ -894,7 +948,7 @@ static uiButMultiState *ui_multibut_lookup(uiHandleButtonData *data, const uiBut
return NULL;
}
-static void ui_multibut_restore(uiHandleButtonData *data, uiBlock *block)
+static void ui_multibut_restore(bContext *C, uiHandleButtonData *data, uiBlock *block)
{
uiBut *but;
@@ -903,6 +957,16 @@ static void ui_multibut_restore(uiHandleButtonData *data, uiBlock *block)
uiButMultiState *mbut_state = ui_multibut_lookup(data, but);
if (mbut_state) {
ui_but_value_set(but, mbut_state->origvalue);
+
+#ifdef USE_ALLSELECT
+ if (mbut_state->select_others.elems_len > 0) {
+ ui_selectcontext_apply(
+ C, but, &mbut_state->select_others,
+ mbut_state->origvalue, mbut_state->origvalue);
+ }
+#else
+ UNUSED_VARS(C);
+#endif
}
}
}
@@ -910,7 +974,26 @@ static void ui_multibut_restore(uiHandleButtonData *data, uiBlock *block)
static void ui_multibut_free(uiHandleButtonData *data, uiBlock *block)
{
+#ifdef USE_ALLSELECT
+ if (data->multi_data.mbuts) {
+ LinkNode *list = data->multi_data.mbuts;
+ while (list) {
+ LinkNode *next = list->next;
+ uiButMultiState *mbut_state = list->link;
+
+ if (mbut_state->select_others.elems) {
+ MEM_freeN(mbut_state->select_others.elems);
+ }
+
+ MEM_freeN(list->link);
+ MEM_freeN(list);
+ list = next;
+ }
+ }
+#else
BLI_linklist_freeN(data->multi_data.mbuts);
+#endif
+
data->multi_data.mbuts = NULL;
if (data->multi_data.bs_mbuts) {
@@ -979,6 +1062,7 @@ static void ui_multibut_states_create(uiBut *but_active, uiHandleButtonData *dat
uiBut *but;
BLI_assert(data->multi_data.init == BUTTON_MULTI_INIT_SETUP);
+ BLI_assert(data->multi_data.has_mbuts);
data->multi_data.bs_mbuts = UI_butstore_create(but_active->block);
@@ -1016,6 +1100,24 @@ static void ui_multibut_states_apply(bContext *C, uiHandleButtonData *data, uiBl
void *active_back;
ui_but_execute_begin(C, ar, but, &active_back);
+
+#ifdef USE_ALLSELECT
+ if (data->select_others.is_enabled) {
+ /* init once! */
+ if (mbut_state->select_others.elems_len == 0) {
+ ui_selectcontext_begin(C, but, &mbut_state->select_others);
+ }
+ if (mbut_state->select_others.elems_len == 0) {
+ mbut_state->select_others.elems_len = -1;
+ }
+ }
+
+ /* needed so we apply the right deltas */
+ but->active->origvalue = mbut_state->origvalue;
+ but->active->select_others = mbut_state->select_others;
+ but->active->select_others.do_free = false;
+#endif
+
BLI_assert(active_back == NULL);
/* no need to check 'data->state' here */
if (data->str) {
@@ -1064,8 +1166,9 @@ typedef struct uiDragToggleHandle {
int xy_last[2];
} uiDragToggleHandle;
-static bool ui_drag_toggle_set_xy_xy(bContext *C, ARegion *ar, const bool is_set, const eButType but_type_start,
- const int xy_src[2], const int xy_dst[2])
+static bool ui_drag_toggle_set_xy_xy(
+ bContext *C, ARegion *ar, const bool is_set, const eButType but_type_start,
+ const int xy_src[2], const int xy_dst[2])
{
/* popups such as layers won't re-evaluate on redraw */
const bool do_check = (ar->regiontype == RGN_TYPE_TEMPORARY);
@@ -1225,6 +1328,267 @@ static bool ui_but_is_drag_toggle(const uiBut *but)
#endif /* USE_DRAG_TOGGLE */
+#ifdef USE_ALLSELECT
+
+static bool ui_selectcontext_begin(
+ bContext *C, uiBut *but, uiSelectContextStore *selctx_data)
+{
+ PointerRNA ptr, lptr, idptr;
+ PropertyRNA *prop, *lprop;
+ bool success = false;
+ int index;
+
+ char *path = NULL;
+ ListBase lb = {NULL};
+
+ ptr = but->rnapoin;
+ prop = but->rnaprop;
+ index = but->rnaindex;
+
+ /* for now don't support whole colors */
+ if (index == -1)
+ return false;
+
+ /* if there is a valid property that is editable... */
+ if (ptr.data && prop) {
+ CollectionPointerLink *link;
+ bool use_path_from_id;
+ int i;
+
+ /* some facts we want to know */
+ const bool is_array = RNA_property_array_check(prop);
+ const int rna_type = RNA_property_type(prop);
+
+ if (!UI_context_copy_to_selected_list(C, &ptr, prop, &lb, &use_path_from_id, &path)) {
+ goto finally;
+ }
+
+ selctx_data->elems_len = BLI_listbase_count(&lb);
+ if (selctx_data->elems_len == 0) {
+ goto finally;
+ }
+
+ selctx_data->elems = MEM_mallocN(sizeof(uiSelectContextElem) * selctx_data->elems_len, __func__);
+
+ for (i = 0, link = lb.first; i < selctx_data->elems_len; i++, link = link->next) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ /* TODO,. de-duplicate copy_to_selected_button */
+ if (link->ptr.data != ptr.data) {
+ if (use_path_from_id) {
+ /* Path relative to ID. */
+ lprop = NULL;
+ RNA_id_pointer_create(link->ptr.id.data, &idptr);
+ RNA_path_resolve_property(&idptr, path, &lptr, &lprop);
+ }
+ else if (path) {
+ /* Path relative to elements from list. */
+ lprop = NULL;
+ RNA_path_resolve_property(&link->ptr, path, &lptr, &lprop);
+ }
+ else {
+ lptr = link->ptr;
+ lprop = prop;
+ }
+
+ /* lptr might not be the same as link->ptr! */
+ if ((lptr.data != ptr.data) &&
+ (lprop == prop) &&
+ RNA_property_editable(&lptr, lprop))
+ {
+ other->ptr = lptr;
+ if (is_array) {
+ if (rna_type == PROP_FLOAT) {
+ other->val_f = RNA_property_float_get_index(&lptr, lprop, index);
+ }
+ else if (rna_type == PROP_INT) {
+ other->val_i = RNA_property_int_get_index(&lptr, lprop, index);
+ }
+ /* ignored for now */
+#if 0
+ else if (rna_type == PROP_BOOLEAN) {
+ other->val_b = RNA_property_boolean_get_index(&lptr, lprop, index);
+ }
+#endif
+ }
+ else {
+ if (rna_type == PROP_FLOAT) {
+ other->val_f = RNA_property_float_get(&lptr, lprop);
+ }
+ else if (rna_type == PROP_INT) {
+ other->val_i = RNA_property_int_get(&lptr, lprop);
+ }
+ /* ignored for now */
+#if 0
+ else if (rna_type == PROP_BOOLEAN) {
+ other->val_b = RNA_property_boolean_get(&lptr, lprop);
+ }
+ else if (rna_type == PROP_ENUM) {
+ other->val_i = RNA_property_enum_get(&lptr, lprop);
+ }
+#endif
+ }
+
+ continue;
+ }
+ }
+
+ selctx_data->elems_len -= 1;
+ i -= 1;
+ }
+ }
+
+ success = (selctx_data->elems_len != 0);
+
+finally:
+ if (selctx_data->elems_len == 0) {
+ MEM_SAFE_FREE(selctx_data->elems);
+ }
+
+ MEM_SAFE_FREE(path);
+ BLI_freelistN(&lb);
+
+ /* caller can clear */
+ selctx_data->do_free = true;
+
+ if (success) {
+ but->flag |= UI_BUT_IS_SELECT_CONTEXT;
+ }
+
+ return success;
+}
+
+static void ui_selectcontext_end(
+ uiBut *but, uiSelectContextStore *selctx_data)
+{
+ if (selctx_data->do_free) {
+ if (selctx_data->elems) {
+ MEM_freeN(selctx_data->elems);
+ }
+ }
+
+ but->flag &= ~UI_BUT_IS_SELECT_CONTEXT;
+}
+
+static void ui_selectcontext_apply(
+ bContext *C, uiBut *but, uiSelectContextStore *selctx_data,
+ const double value, const double value_orig)
+{
+ if (selctx_data->elems) {
+ PropertyRNA *prop = but->rnaprop;
+ PropertyRNA *lprop = but->rnaprop;
+ int index = but->rnaindex;
+ int i;
+ const bool use_delta = (selctx_data->is_copy == false);
+
+ union {
+ bool b;
+ int i;
+ float f;
+ } delta, min, max;
+
+ const bool is_array = RNA_property_array_check(prop);
+ const int rna_type = RNA_property_type(prop);
+
+ if (rna_type == PROP_FLOAT) {
+ delta.f = use_delta ? (value - value_orig) : value;
+ RNA_property_float_range(&but->rnapoin, prop, &min.f, &max.f);
+ }
+ else if (rna_type == PROP_INT) {
+ delta.i = use_delta ? ((int)value - (int)value_orig) : (int)value;
+ RNA_property_int_range(&but->rnapoin, prop, &min.i, &max.i);
+ }
+ else if (rna_type == PROP_ENUM) {
+ delta.i = RNA_property_enum_get(&but->rnapoin, prop); /* not a delta infact */
+ }
+ else if (rna_type == PROP_BOOLEAN) {
+ if (is_array) {
+ delta.b = RNA_property_boolean_get_index(&but->rnapoin, prop, index); /* not a delta infact */
+ }
+ else {
+ delta.b = RNA_property_boolean_get(&but->rnapoin, prop); /* not a delta infact */
+ }
+ }
+
+#ifdef USE_ALLSELECT_LAYER_HACK
+ /* make up for not having 'handle_layer_buttons' */
+ {
+ PropertySubType subtype = RNA_property_subtype(prop);
+
+ if ((rna_type == PROP_BOOLEAN) &&
+ ELEM(subtype, PROP_LAYER, PROP_LAYER_MEMBER) &&
+ is_array &&
+ /* could check for 'handle_layer_buttons' */
+ but->func)
+ {
+ wmWindow *win = CTX_wm_window(C);
+ if (!win->eventstate->shift) {
+ const int len = RNA_property_array_length(&but->rnapoin, prop);
+ int *tmparray = MEM_callocN(sizeof(int) * len, __func__);
+
+ tmparray[index] = true;
+
+ for (i = 0; i < selctx_data->elems_len; i++) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ PointerRNA lptr = other->ptr;
+ RNA_property_boolean_set_array(&lptr, lprop, tmparray);
+ RNA_property_update(C, &lptr, lprop);
+ }
+
+ MEM_freeN(tmparray);
+
+ return;
+ }
+ }
+ }
+#endif
+
+ for (i = 0; i < selctx_data->elems_len; i++) {
+ uiSelectContextElem *other = &selctx_data->elems[i];
+ PointerRNA lptr = other->ptr;
+
+ if (rna_type == PROP_FLOAT) {
+ float other_value = use_delta ? (other->val_f + delta.f) : delta.f;
+ CLAMP(other_value, min.f, max.f);
+ if (is_array) {
+ RNA_property_float_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_float_set(&lptr, lprop, other_value);
+ }
+ }
+ else if (rna_type == PROP_INT) {
+ int other_value = use_delta ? (other->val_i + delta.i) : delta.i;
+ CLAMP(other_value, min.i, max.i);
+ if (is_array) {
+ RNA_property_int_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_int_set(&lptr, lprop, other_value);
+ }
+ }
+ else if (rna_type == PROP_BOOLEAN) {
+ const bool other_value = delta.b;
+ if (is_array) {
+ RNA_property_boolean_set_index(&lptr, lprop, index, other_value);
+ }
+ else {
+ RNA_property_boolean_set(&lptr, lprop, delta.b);
+ }
+ }
+ else if (rna_type == PROP_ENUM) {
+ const int other_value = delta.i;
+ BLI_assert(!is_array);
+ RNA_property_enum_set(&lptr, lprop, other_value);
+ }
+
+ RNA_property_update(C, &lptr, prop);
+ }
+ }
+}
+
+#endif /* USE_ALLSELECT */
+
+
static bool ui_but_contains_point_px_icon(uiBut *but, ARegion *ar, const wmEvent *event)
{
rcti rect;
@@ -1278,10 +1642,11 @@ static bool ui_but_drag_init(bContext *C, uiBut *but, uiHandleButtonData *data,
ar_prev = CTX_wm_region(C);
CTX_wm_region_set(C, data->region);
- WM_event_add_ui_handler(C, &data->window->modalhandlers,
- ui_handler_region_drag_toggle,
- ui_handler_region_drag_toggle_remove,
- drag_info, false);
+ WM_event_add_ui_handler(
+ C, &data->window->modalhandlers,
+ ui_handler_region_drag_toggle,
+ ui_handler_region_drag_toggle_remove,
+ drag_info, WM_HANDLER_BLOCKING);
CTX_wm_region_set(C, ar_prev);
}
@@ -1596,9 +1961,8 @@ static void ui_apply_but(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
data->str = data->origstr;
data->origstr = NULL;
data->value = data->origvalue;
- data->origvalue = 0.0;
copy_v3_v3(data->vec, data->origvec);
- data->origvec[0] = data->origvec[1] = data->origvec[2] = 0.0f;
+ /* postpone clearing origdata */
}
else {
/* we avoid applying interactive edits a second time
@@ -1609,6 +1973,27 @@ static void ui_apply_but(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
else if (data->applied_interactive) {
return;
}
+
+#ifdef USE_ALLSELECT
+# ifdef USE_DRAG_MULTINUM
+ if (but->flag & UI_BUT_DRAG_MULTI) {
+ /* pass */
+ }
+ else
+# endif
+ if (data->select_others.elems_len == 0) {
+ wmWindow *win = CTX_wm_window(C);
+ /* may have been enabled before activating */
+ if (data->select_others.is_enabled || IS_ALLSELECT_EVENT(win->eventstate)) {
+ ui_selectcontext_begin(C, but, &data->select_others);
+ data->select_others.is_enabled = true;
+ }
+ }
+ if (data->select_others.elems_len == 0) {
+ /* dont check again */
+ data->select_others.elems_len = -1;
+ }
+#endif
}
/* ensures we are writing actual values */
@@ -1629,7 +2014,6 @@ static void ui_apply_but(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
ui_apply_but_BUT(C, but, data);
break;
case UI_BTYPE_TEXT:
- case UI_BTYPE_SEARCH_MENU_UNLINK:
case UI_BTYPE_SEARCH_MENU:
ui_apply_but_TEX(C, but, data);
break;
@@ -1705,7 +2089,7 @@ static void ui_apply_but(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
if (data->multi_data.has_mbuts) {
if (data->multi_data.init == BUTTON_MULTI_INIT_ENABLE) {
if (data->cancel) {
- ui_multibut_restore(data, block);
+ ui_multibut_restore(C, data, block);
}
else {
ui_multibut_states_apply(C, data, block);
@@ -1714,6 +2098,15 @@ static void ui_apply_but(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
#endif
+#ifdef USE_ALLSELECT
+ ui_selectcontext_apply(C, but, &data->select_others, data->value, data->origvalue);
+#endif
+
+ if (data->cancel) {
+ data->origvalue = 0.0;
+ zero_v3(data->origvec);
+ }
+
but->editstr = editstr;
but->editval = editval;
but->editvec = editvec;
@@ -1732,13 +2125,13 @@ static void ui_but_drop(bContext *C, const wmEvent *event, uiBut *but, uiHandleB
for (wmd = drags->first; wmd; wmd = wmd->next) {
if (wmd->type == WM_DRAG_ID) {
/* align these types with UI_but_active_drop_name */
- if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
ID *id = (ID *)wmd->poin;
button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
BLI_strncpy(data->str, id->name + 2, data->maxlen);
- if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (ELEM(but->type, UI_BTYPE_SEARCH_MENU)) {
but->changed = true;
ui_searchbox_update(C, data->searchbox, but, true);
}
@@ -1879,7 +2272,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
}
/* text/string and ID data */
- else if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ else if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
uiHandleButtonData *active_data = but->active;
if (but->poin == NULL && but->rnapoin.data == NULL) {
@@ -1899,7 +2292,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
else
BLI_strncpy(active_data->str, buf_paste, active_data->maxlen);
- if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
/* else uiSearchboxData.active member is not updated [#26856] */
but->changed = true;
ui_searchbox_update(C, data->searchbox, but, true);
@@ -1974,15 +2367,17 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
}
}
-/* ************************ password text ******************************
+/**
+ * Password Text
+ * =============
*
* Functions to convert password strings that should not be displayed
- * to asterisk representation (e.g. mysecretpasswd -> *************)
+ * to asterisk representation (e.g. 'mysecretpasswd' -> '*************')
*
* It converts every UTF-8 character to an asterisk, and also remaps
* the cursor position and selection start/end.
*
- * Note: remaping is used, because password could contain UTF-8 characters.
+ * \note: remaping is used, because password could contain UTF-8 characters.
*
*/
@@ -2092,7 +2487,7 @@ static void ui_textedit_set_cursor_pos(uiBut *but, uiHandleButtonData *data, con
BLI_strncpy(origstr, but->editstr, data->maxlen);
- if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
if (but->flag & UI_HAS_ICON) {
startx += UI_DPI_ICON_SIZE / aspect;
}
@@ -2182,11 +2577,13 @@ static void ui_textedit_set_cursor_select(uiBut *but, uiHandleButtonData *data,
ui_but_update(but);
}
-/* this is used for both utf8 and ascii, its meant to be used for single keys,
+/**
+ * This is used for both utf8 and ascii, its meant to be used for single keys,
* notice the buffer is either copied or not, so its not suitable for pasting in
* - campbell */
-static bool ui_textedit_type_buf(uiBut *but, uiHandleButtonData *data,
- const char *utf8_buf, int utf8_buf_len)
+static bool ui_textedit_type_buf(
+ uiBut *but, uiHandleButtonData *data,
+ const char *utf8_buf, int utf8_buf_len)
{
char *str;
int len;
@@ -2230,8 +2627,9 @@ static bool ui_textedit_type_ascii(uiBut *but, uiHandleButtonData *data, char as
return ui_textedit_type_buf(but, data, buf, 1);
}
-static void ui_textedit_move(uiBut *but, uiHandleButtonData *data, strCursorJumpDirection direction,
- const bool select, strCursorJumpType jump)
+static void ui_textedit_move(
+ uiBut *but, uiHandleButtonData *data, strCursorJumpDirection direction,
+ const bool select, strCursorJumpType jump)
{
const char *str = data->str;
const int len = strlen(str);
@@ -2447,6 +2845,18 @@ static bool ui_textedit_copypaste(uiBut *but, uiHandleButtonData *data, const in
}
#ifdef WITH_INPUT_IME
+/* test if the translation context allows IME input - used to
+ * avoid weird character drawing if IME inputs non-ascii chars */
+static bool ui_ime_is_lang_supported(void)
+{
+ const char *uilng = BLF_lang_get();
+ const bool is_lang_supported = STREQ(uilng, "zh_CN") ||
+ STREQ(uilng, "zh_TW") ||
+ STREQ(uilng, "ja_JP");
+
+ return ((U.transopts & USER_DOTRANSLATE) && is_lang_supported);
+}
+
/* enable ime, and set up uibut ime data */
static void ui_textedit_ime_begin(wmWindow *win, uiBut *UNUSED(but))
{
@@ -2477,8 +2887,7 @@ void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete)
wm_window_IME_begin(but->active->window, x, y - 4, 0, 0, complete);
}
-/* should be ui_but_ime_data_get */
-wmIMEData *ui_but_get_ime_data(uiBut *but)
+wmIMEData *ui_but_ime_data_get(uiBut *but)
{
if (but->active && but->active->window) {
return but->active->window->ime_data;
@@ -2512,6 +2921,16 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
}
#endif
+#ifdef USE_ALLSELECT
+ if (is_num_but) {
+ if (IS_ALLSELECT_EVENT(win->eventstate)) {
+ data->select_others.is_enabled = true;
+ data->select_others.is_copy = true;
+
+ }
+ }
+#endif
+
/* retrieve string */
data->maxlen = ui_but_string_get_max_length(but);
data->str = MEM_callocN(sizeof(char) * data->maxlen + 1, "textedit str");
@@ -2539,7 +2958,7 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
but->selend = len;
/* optional searchbox */
- if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (but->type == UI_BTYPE_SEARCH_MENU) {
data->searchbox = ui_searchbox_create(C, data->region, but);
ui_searchbox_update(C, data->searchbox, but, true); /* true = reset */
}
@@ -2552,7 +2971,7 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
WM_cursor_modal_set(win, BC_TEXTEDITCURSOR);
#ifdef WITH_INPUT_IME
- if (is_num_but == false) {
+ if (is_num_but == false && ui_ime_is_lang_supported()) {
ui_textedit_ime_begin(win, but);
}
#endif
@@ -2789,6 +3208,9 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
ui_searchbox_event(C, data->searchbox, but, event);
break;
}
+ if (event->type == WHEELDOWNMOUSE) {
+ break;
+ }
/* fall-through */
case ENDKEY:
ui_textedit_move(but, data, STRCUR_DIR_NEXT,
@@ -2804,6 +3226,9 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
ui_searchbox_event(C, data->searchbox, but, event);
break;
}
+ if (event->type == WHEELUPMOUSE) {
+ break;
+ }
/* fall-through */
case HOMEKEY:
ui_textedit_move(but, data, STRCUR_DIR_PREV,
@@ -2854,8 +3279,6 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
if (autocomplete == AUTOCOMPLETE_FULL_MATCH)
button_activate_state(C, but, BUTTON_STATE_EXIT);
-
- update = true; /* do live update for tab key */
}
/* the hotkey here is not well defined, was G.qual so we check all */
else if (IS_EVENT_MOD(event, shift, ctrl, alt, oskey)) {
@@ -2934,7 +3357,7 @@ static void ui_do_but_textedit(bContext *C, uiBlock *block, uiBut *but, uiHandle
#endif
if (changed) {
- /* only update when typing for TAB key */
+ /* only do live update when but flag request it (UI_BUT_TEXTEDIT_UPDATE). */
if (update && data->interactive) {
ui_apply_but(C, block, but, data, true);
}
@@ -3092,6 +3515,15 @@ static void ui_block_open_begin(bContext *C, uiBut *but, uiHandleButtonData *dat
data->menu->popup = but->block->handle->popup;
}
+#ifdef USE_ALLSELECT
+ {
+ wmWindow *win = CTX_wm_window(C);
+ if (IS_ALLSELECT_EVENT(win->eventstate)) {
+ data->select_others.is_enabled = true;
+ }
+ }
+#endif
+
/* this makes adjacent blocks auto open from now on */
//if (but->block->auto_open == 0) but->block->auto_open = 1;
}
@@ -3121,9 +3553,13 @@ int ui_but_menu_direction(uiBut *but)
return 0;
}
-/* Hack for uiList UI_BTYPE_LISTROW buttons to "give" events to overlaying UI_BTYPE_TEXT buttons (cltr-clic rename feature & co). */
-static uiBut *ui_but_list_row_text_activate(bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event,
- uiButtonActivateType activate_type)
+/**
+ * Hack for #uiList #UI_BTYPE_LISTROW buttons to "give" events to overlaying #UI_BTYPE_TEXT buttons
+ * (Ctrl-Click rename feature & co).
+ */
+static uiBut *ui_but_list_row_text_activate(
+ bContext *C, uiBut *but, uiHandleButtonData *data, const wmEvent *event,
+ uiButtonActivateType activate_type)
{
ARegion *ar = CTX_wm_region(C);
uiBut *labelbut = ui_but_find_mouse_over_ex(ar, event->x, event->y, true);
@@ -3293,9 +3729,11 @@ static int ui_do_but_TEX(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
static int ui_do_but_SEARCH_UNLINK(bContext *C, uiBlock *block, uiBut *but, uiHandleButtonData *data, const wmEvent *event)
{
+ uiButExtraIconType extra_icon_type;
+
/* unlink icon is on right */
- if (ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, PADENTER, RETKEY) && event->val == KM_PRESS &&
- ui_but_is_search_unlink_visible(but))
+ if ((ELEM(event->type, LEFTMOUSE, EVT_BUT_OPEN, PADENTER, RETKEY)) &&
+ ((extra_icon_type = ui_but_icon_extra_get(but)) != UI_BUT_ICONEXTRA_NONE))
{
ARegion *ar = data->region;
rcti rect;
@@ -3306,14 +3744,29 @@ static int ui_do_but_SEARCH_UNLINK(bContext *C, uiBlock *block, uiBut *but, uiHa
BLI_rcti_rctf_copy(&rect, &but->rect);
rect.xmin = rect.xmax - (BLI_rcti_size_y(&rect));
+ /* handle click on unlink/eyedropper icon */
if (BLI_rcti_isect_pt(&rect, x, y)) {
- /* most likely NULL, but let's check, and give it temp zero string */
- if (data->str == NULL)
- data->str = MEM_callocN(1, "temp str");
- data->str[0] = 0;
+ /* doing this on KM_PRESS calls eyedropper after clicking unlink icon */
+ if (event->val == KM_RELEASE) {
+ /* unlink */
+ if (extra_icon_type == UI_BUT_ICONEXTRA_UNLINK) {
+ /* most likely NULL, but let's check, and give it temp zero string */
+ if (data->str == NULL) {
+ data->str = MEM_callocN(1, "temp str");
+ }
+ data->str[0] = 0;
- ui_apply_but_TEX(C, but, data);
- button_activate_state(C, but, BUTTON_STATE_EXIT);
+ ui_apply_but_TEX(C, but, data);
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ /* eyedropper */
+ else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) {
+ WM_operator_name_call(C, "UI_OT_eyedropper_id", WM_OP_INVOKE_DEFAULT, NULL);
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
return WM_UI_HANDLER_BREAK;
}
@@ -3352,7 +3805,7 @@ static int ui_do_but_TOG(bContext *C, uiBut *but, uiHandleButtonData *data, cons
button_activate_state(C, but, BUTTON_STATE_EXIT);
return WM_UI_HANDLER_BREAK;
}
- else if (ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
+ else if (ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
/* Support alt+wheel on expanded enum rows */
if (but->type == UI_BTYPE_ROW) {
const int direction = (event->type == WHEELDOWNMOUSE) ? -1 : 1;
@@ -3448,8 +3901,9 @@ static int ui_do_but_EXIT(bContext *C, uiBut *but, uiHandleButtonData *data, con
}
/* var names match ui_numedit_but_NUM */
-static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, float softmax, float softrange,
- const enum eSnapType snap)
+static float ui_numedit_apply_snapf(
+ uiBut *but, float tempf, float softmin, float softmax, float softrange,
+ const enum eSnapType snap)
{
if (tempf == softmin || tempf == softmax || snap == SNAP_OFF) {
/* pass */
@@ -3477,15 +3931,25 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa
softrange /= fac;
}
+ /* workaround, too high snapping values */
+ /* snapping by 10's for float buttons is quite annoying (location, scale...),
+ * but allow for rotations */
+ if ((softrange > 2100.0f)) {
+ int unit_type = UI_but_unit_type_get(but);
+ if (!ELEM(unit_type, PROP_UNIT_ROTATION)) {
+ softrange = 20.0f;
+ }
+ }
+
if (snap == SNAP_ON) {
- if (softrange < 2.10f) tempf = 0.1f * floorf(10.0f * tempf);
- else if (softrange < 21.0f) tempf = floorf(tempf);
- else tempf = 10.0f * floorf(tempf / 10.0f);
+ if (softrange < 2.10f) tempf = roundf(tempf * 10.0f) * 0.1f;
+ else if (softrange < 21.0f) tempf = roundf(tempf);
+ else tempf = roundf(tempf * 0.1f) * 10.0f;
}
else if (snap == SNAP_ON_SMALL) {
- if (softrange < 2.10f) tempf = 0.01f * floorf(100.0f * tempf);
- else if (softrange < 21.0f) tempf = 0.1f * floorf(10.0f * tempf);
- else tempf = floor(tempf);
+ if (softrange < 2.10f) tempf = roundf(tempf * 100.0f) * 0.01f;
+ else if (softrange < 21.0f) tempf = roundf(tempf * 10.0f) * 0.1f;
+ else tempf = roundf(tempf);
}
else {
BLI_assert(0);
@@ -3498,8 +3962,9 @@ static float ui_numedit_apply_snapf(uiBut *but, float tempf, float softmin, floa
return tempf;
}
-static float ui_numedit_apply_snap(int temp, float softmin, float softmax,
- const enum eSnapType snap)
+static float ui_numedit_apply_snap(
+ int temp, float softmin, float softmax,
+ const enum eSnapType snap)
{
if (temp == softmin || temp == softmax)
return temp;
@@ -3518,9 +3983,10 @@ static float ui_numedit_apply_snap(int temp, float softmin, float softmax,
return temp;
}
-static bool ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data,
- int mx,
- const enum eSnapType snap, float fac)
+static bool ui_numedit_but_NUM(
+ uiBut *but, uiHandleButtonData *data,
+ int mx,
+ const enum eSnapType snap, float fac)
{
float deler, tempf, softmin, softmax, softrange;
int lvalue, temp;
@@ -3636,7 +4102,7 @@ static bool ui_numedit_but_NUM(uiBut *but, uiHandleButtonData *data,
if (!is_float) {
- temp = floorf(tempf + 0.5f);
+ temp = iroundf(tempf);
temp = ui_numedit_apply_snap(temp, softmin, softmax, snap);
@@ -3689,11 +4155,11 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
/* XXX hardcoded keymap check.... */
if (type == MOUSEPAN && event->alt)
retval = WM_UI_HANDLER_BREAK; /* allow accumulating values, otherwise scrolling gets preference */
- else if (type == WHEELDOWNMOUSE && event->alt) {
+ else if (type == WHEELDOWNMOUSE && event->ctrl) {
mx = but->rect.xmin;
click = 1;
}
- else if (type == WHEELUPMOUSE && event->alt) {
+ else if (type == WHEELUPMOUSE && event->ctrl) {
mx = but->rect.xmax;
click = 1;
}
@@ -3759,7 +4225,6 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
fac = 1.0f;
if (event->shift) fac /= 10.0f;
- if (event->alt) fac /= 20.0f;
if (ui_numedit_but_NUM(but, data, (ui_but_is_cursor_warp(but) ? screen_mx : mx), snap, fac))
ui_numedit_apply(C, block, but, data);
@@ -3854,9 +4319,10 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
return retval;
}
-static bool ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data,
- int mx, const bool is_horizontal,
- const bool snap, const bool shift)
+static bool ui_numedit_but_SLI(
+ uiBut *but, uiHandleButtonData *data,
+ int mx, const bool is_horizontal,
+ const bool snap, const bool shift)
{
float deler, f, tempf, softmin, softmax, softrange;
int temp, lvalue;
@@ -3909,7 +4375,7 @@ static bool ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data,
tempf = softmin + f * softrange;
- temp = floorf(tempf + 0.5f);
+ temp = iroundf(tempf);
if (snap) {
if (tempf == softmin || tempf == softmax) {
@@ -3919,14 +4385,14 @@ static bool ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data,
if (shift) {
if (tempf == softmin || tempf == softmax) {}
- else if (softmax - softmin < 2.10f) tempf = 0.01f * floorf(100.0f * tempf);
- else if (softmax - softmin < 21.0f) tempf = 0.1f * floorf(10.0f * tempf);
- else tempf = floorf(tempf);
+ else if (softrange < 2.10f) tempf = roundf(tempf * 100.0f) * 0.01f;
+ else if (softrange < 21.0f) tempf = roundf(tempf * 10.0f) * 0.1f;
+ else tempf = roundf(tempf);
}
else {
- if (softmax - softmin < 2.10f) tempf = 0.1f * floorf(10.0f * tempf);
- else if (softmax - softmin < 21.0f) tempf = floorf(tempf);
- else tempf = 10.0f * floorf(tempf / 10.0f);
+ if (softrange < 2.10f) tempf = roundf(tempf * 10.0f) * 0.1f;
+ else if (softrange < 21.0f) tempf = roundf(tempf);
+ else tempf = roundf(tempf * 0.1f) * 10.0f;
}
}
else {
@@ -3936,7 +4402,7 @@ static bool ui_numedit_but_SLI(uiBut *but, uiHandleButtonData *data,
}
if (!ui_but_is_float(but)) {
- lvalue = floor(data->value + 0.5);
+ lvalue = round(data->value);
CLAMP(temp, softmin, softmax);
@@ -3978,11 +4444,11 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
/* XXX hardcoded keymap check.... */
if (type == MOUSEPAN && event->alt)
retval = WM_UI_HANDLER_BREAK; /* allow accumulating values, otherwise scrolling gets preference */
- else if (type == WHEELDOWNMOUSE && event->alt) {
+ else if (type == WHEELDOWNMOUSE && event->ctrl) {
mx = but->rect.xmin;
click = 2;
}
- else if (type == WHEELUPMOUSE && event->alt) {
+ else if (type == WHEELUPMOUSE && event->ctrl) {
mx = but->rect.xmax;
click = 2;
}
@@ -3991,6 +4457,7 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
button_activate_state(C, but, BUTTON_STATE_TEXT_EDITING);
retval = WM_UI_HANDLER_BREAK;
}
+#ifndef USE_ALLSELECT
/* alt-click on sides to get "arrows" like in UI_BTYPE_NUM buttons, and match wheel usage above */
else if (event->type == LEFTMOUSE && event->alt) {
int halfpos = BLI_rctf_cent_x(&but->rect);
@@ -4000,6 +4467,7 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
else
mx = but->rect.xmax;
}
+#endif
else if (event->type == LEFTMOUSE) {
data->dragstartx = mx;
data->draglastx = mx;
@@ -4286,7 +4754,7 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, co
return WM_UI_HANDLER_BREAK;
}
else if (but->type == UI_BTYPE_MENU) {
- if (ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
+ if (ELEM(event->type, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
const int direction = (event->type == WHEELDOWNMOUSE) ? -1 : 1;
data->value = ui_but_menu_step(but, direction);
@@ -4342,9 +4810,10 @@ static int ui_do_but_BLOCK(bContext *C, uiBut *but, uiHandleButtonData *data, co
return WM_UI_HANDLER_CONTINUE;
}
-static bool ui_numedit_but_UNITVEC(uiBut *but, uiHandleButtonData *data,
- int mx, int my,
- const enum eSnapType snap)
+static bool ui_numedit_but_UNITVEC(
+ uiBut *but, uiHandleButtonData *data,
+ int mx, int my,
+ const enum eSnapType snap)
{
float dx, dy, rad, radsq, mrad, *fp;
int mdx, mdy;
@@ -4410,7 +4879,7 @@ static bool ui_numedit_but_UNITVEC(uiBut *but, uiHandleButtonData *data,
* do this in "angle" space - this gives increments of same size */
for (i = 0; i < 3; i++) {
angle = asinf(fp[i]);
- angle_snap = floorf(0.5f + (angle / snap_steps_angle)) * snap_steps_angle;
+ angle_snap = roundf((angle / snap_steps_angle)) * snap_steps_angle;
fp[i] = sinf(angle_snap);
}
normalize_v3(fp);
@@ -4460,7 +4929,7 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
button_activate_state(C, but, BUTTON_STATE_MENU_OPEN);
return WM_UI_HANDLER_BREAK;
}
- else if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->alt) {
+ else if (ELEM(event->type, MOUSEPAN, WHEELDOWNMOUSE, WHEELUPMOUSE) && event->ctrl) {
ColorPicker *cpicker = but->custom_data;
float hsv_static[3] = {0.0f};
float *hsv = cpicker ? cpicker->color_data : hsv_static;
@@ -4494,6 +4963,12 @@ static int ui_do_but_COLOR(bContext *C, uiBut *but, uiHandleButtonData *data, co
BKE_palette_color_remove(palette, color);
button_activate_state(C, but, BUTTON_STATE_EXIT);
+
+ /* this is risky. it works OK for now,
+ * but if it gives trouble we should delay execution */
+ but->rnapoin = PointerRNA_NULL;
+ but->rnaprop = NULL;
+
return WM_UI_HANDLER_BREAK;
}
}
@@ -4638,9 +5113,10 @@ static void ui_color_picker_to_rgb_HSVCUBE_v(uiBut *but, const float hsv[3], flo
hsv_to_rgb_v(hsv, rgb);
}
-static bool ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
- int mx, int my,
- const enum eSnapType snap, const bool shift)
+static bool ui_numedit_but_HSVCUBE(
+ uiBut *but, uiHandleButtonData *data,
+ int mx, int my,
+ const enum eSnapType snap, const bool shift)
{
ColorPicker *cpicker = but->custom_data;
float *hsv = cpicker->color_data;
@@ -4699,8 +5175,8 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
switch ((int)but->a1) {
case UI_GRAD_SV:
- hsv[2] = x;
- hsv[1] = y;
+ hsv[1] = x;
+ hsv[2] = y;
break;
case UI_GRAD_HV:
hsv[0] = x;
@@ -4757,9 +5233,10 @@ static bool ui_numedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
return changed;
}
-static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
- const wmNDOFMotionData *ndof,
- const enum eSnapType snap, const bool shift)
+static void ui_ndofedit_but_HSVCUBE(
+ uiBut *but, uiHandleButtonData *data,
+ const wmNDOFMotionData *ndof,
+ const enum eSnapType snap, const bool shift)
{
ColorPicker *cpicker = but->custom_data;
float *hsv = cpicker->color_data;
@@ -4777,8 +5254,8 @@ static void ui_ndofedit_but_HSVCUBE(uiBut *but, uiHandleButtonData *data,
switch ((int)but->a1) {
case UI_GRAD_SV:
- hsv[2] += ndof->rvec[2] * sensitivity;
- hsv[1] += ndof->rvec[0] * sensitivity;
+ hsv[1] += ndof->rvec[2] * sensitivity;
+ hsv[2] += ndof->rvec[0] * sensitivity;
break;
case UI_GRAD_HV:
hsv[0] += ndof->rvec[2] * sensitivity;
@@ -4922,9 +5399,10 @@ static int ui_do_but_HSVCUBE(bContext *C, uiBlock *block, uiBut *but, uiHandleBu
return WM_UI_HANDLER_CONTINUE;
}
-static bool ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data,
- float mx, float my,
- const enum eSnapType snap, const bool shift)
+static bool ui_numedit_but_HSVCIRCLE(
+ uiBut *but, uiHandleButtonData *data,
+ float mx, float my,
+ const enum eSnapType snap, const bool shift)
{
rcti rect;
bool changed = true;
@@ -5019,9 +5497,10 @@ static bool ui_numedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data,
return changed;
}
-static void ui_ndofedit_but_HSVCIRCLE(uiBut *but, uiHandleButtonData *data,
- const wmNDOFMotionData *ndof,
- const enum eSnapType snap, const bool shift)
+static void ui_ndofedit_but_HSVCIRCLE(
+ uiBut *but, uiHandleButtonData *data,
+ const wmNDOFMotionData *ndof,
+ const enum eSnapType snap, const bool shift)
{
ColorPicker *cpicker = but->custom_data;
float *hsv = cpicker->color_data;
@@ -5280,7 +5759,8 @@ static int ui_do_but_COLORBAND(bContext *C, uiBlock *block, uiBut *but, uiHandle
return WM_UI_HANDLER_CONTINUE;
}
-static bool ui_numedit_but_CURVE(uiBlock *block, uiBut *but, uiHandleButtonData *data,
+static bool ui_numedit_but_CURVE(
+ uiBlock *block, uiBut *but, uiHandleButtonData *data,
int evtx, int evty,
bool snap, const bool shift)
{
@@ -5330,8 +5810,8 @@ static bool ui_numedit_but_CURVE(uiBlock *block, uiBut *but, uiHandleButtonData
cmp[a].x += fx;
cmp[a].y += fy;
if (snap) {
- cmp[a].x = 0.125f * floorf(0.5f + 8.0f * cmp[a].x);
- cmp[a].y = 0.125f * floorf(0.5f + 8.0f * cmp[a].y);
+ cmp[a].x = 0.125f * roundf(8.0f * cmp[a].x);
+ cmp[a].y = 0.125f * roundf(8.0f * cmp[a].y);
}
if (cmp[a].x != origx || cmp[a].y != origy)
moved_point = true;
@@ -5714,9 +6194,10 @@ static int ui_do_but_LINK(bContext *C, uiBut *but, uiHandleButtonData *data, con
return WM_UI_HANDLER_CONTINUE;
}
-static bool ui_numedit_but_TRACKPREVIEW(bContext *C, uiBut *but, uiHandleButtonData *data,
- int mx, int my,
- const bool shift)
+static bool ui_numedit_but_TRACKPREVIEW(
+ bContext *C, uiBut *but, uiHandleButtonData *data,
+ int mx, int my,
+ const bool shift)
{
MovieClipScopes *scopes = (MovieClipScopes *)but->poin;
bool changed = true;
@@ -5925,7 +6406,7 @@ static void menu_add_shortcut_cancel(struct bContext *C, void *arg1)
static void popup_change_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2))
{
uiBut *but = (uiBut *)arg1;
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
UI_popup_block_invoke(C, menu_change_shortcut, but);
}
@@ -5946,7 +6427,7 @@ static void remove_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2))
static void popup_add_shortcut_func(bContext *C, void *arg1, void *UNUSED(arg2))
{
uiBut *but = (uiBut *)arg1;
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
UI_popup_block_ex(C, menu_add_shortcut, NULL, menu_add_shortcut_cancel, but);
}
@@ -5995,7 +6476,7 @@ static bool ui_but_menu(bContext *C, uiBut *but)
return false;
}
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
/* highly unlikely getting the label ever fails */
UI_but_string_info_get(C, but, &label, NULL);
@@ -6064,7 +6545,7 @@ static bool ui_but_menu(bContext *C, uiBut *but)
}
}
- if (but->flag & UI_BUT_ANIMATED) {
+ if ((but->flag & UI_BUT_ANIMATED) && (but->rnapoin.type != &RNA_NlaStrip)) {
if (is_array_component) {
uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Clear Keyframes"),
ICON_NONE, "ANIM_OT_keyframe_clear_button", "all", 1);
@@ -6211,7 +6692,7 @@ static bool ui_but_menu(bContext *C, uiBut *but)
}
/* Show header tools for header buttons. */
- {
+ if (ui_block_is_menu(but->block) == false) {
ARegion *ar = CTX_wm_region(C);
if (ar && (ar->regiontype == RGN_TYPE_HEADER)) {
uiItemMenuF(layout, IFACE_("Header"), ICON_NONE, ED_screens_header_tools_menu_create, NULL);
@@ -6223,14 +6704,9 @@ static bool ui_but_menu(bContext *C, uiBut *but)
char buf[512];
PointerRNA ptr_props;
- if (but->rnapoin.data && but->rnaprop) {
- BLI_snprintf(buf, sizeof(buf), "%s.%s",
- RNA_struct_identifier(but->rnapoin.type), RNA_property_identifier(but->rnaprop));
-
- WM_operator_properties_create(&ptr_props, "WM_OT_doc_view_manual");
- RNA_string_set(&ptr_props, "doc_id", buf);
- uiItemFullO(layout, "WM_OT_doc_view_manual", CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Online Manual"),
- ICON_NONE, ptr_props.data, WM_OP_EXEC_DEFAULT, 0);
+ if (UI_but_online_manual_id(but, buf, sizeof(buf))) {
+ uiItemO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Online Manual"),
+ ICON_NONE, "WM_OT_doc_view_manual_ui_context");
WM_operator_properties_create(&ptr_props, "WM_OT_doc_view");
RNA_string_set(&ptr_props, "doc_id", buf);
@@ -6246,30 +6722,6 @@ static bool ui_but_menu(bContext *C, uiBut *but)
uiItemFullO(layout, "WM_OT_doc_edit", "Submit Description", ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
#endif
}
- else if (but->optype) {
- WM_operator_py_idname(buf, but->optype->idname);
-
-
- WM_operator_properties_create(&ptr_props, "WM_OT_doc_view_manual");
- RNA_string_set(&ptr_props, "doc_id", buf);
- uiItemFullO(layout, "WM_OT_doc_view_manual", CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Online Manual"),
- ICON_NONE, ptr_props.data, WM_OP_EXEC_DEFAULT, 0);
-
- WM_operator_properties_create(&ptr_props, "WM_OT_doc_view");
- RNA_string_set(&ptr_props, "doc_id", buf);
- uiItemFullO(layout, "WM_OT_doc_view", CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Online Python Reference"),
- ICON_NONE, ptr_props.data, WM_OP_EXEC_DEFAULT, 0);
-
- /* XXX inactive option, not for public! */
-#if 0
- WM_operator_properties_create(&ptr_props, "WM_OT_doc_edit");
- RNA_string_set(&ptr_props, "doc_id", buf);
- RNA_string_set(&ptr_props, "doc_new", but->optype->description);
-
- uiItemFullO(layout, "WM_OT_doc_edit", CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Submit Description"),
- ICON_NONE, ptr_props.data, WM_OP_INVOKE_DEFAULT, 0);
-#endif
- }
}
/* perhaps we should move this into (G.debug & G_DEBUG) - campbell */
@@ -6325,7 +6777,9 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
WM_operator_name_call(C, "UI_OT_eyedropper_color", WM_OP_INVOKE_DEFAULT, NULL);
return WM_UI_HANDLER_BREAK;
}
- else if (but->type == UI_BTYPE_SEARCH_MENU_UNLINK) {
+ else if ((but->type == UI_BTYPE_SEARCH_MENU) &&
+ (but->flag & UI_BUT_SEARCH_UNLINK))
+ {
if (but->rnaprop && RNA_property_type(but->rnaprop) == PROP_POINTER) {
StructRNA *type = RNA_property_pointer_type(&but->rnapoin, but->rnaprop);
const short idcode = RNA_type_to_ID_code(type);
@@ -6482,11 +6936,16 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
break;
case UI_BTYPE_TEXT:
case UI_BTYPE_SEARCH_MENU:
+ if ((but->type == UI_BTYPE_SEARCH_MENU) &&
+ (but->flag & UI_BUT_SEARCH_UNLINK))
+ {
+ retval = ui_do_but_SEARCH_UNLINK(C, block, but, data, event);
+ if (retval & WM_UI_HANDLER_BREAK) {
+ break;
+ }
+ }
retval = ui_do_but_TEX(C, block, but, data, event);
break;
- case UI_BTYPE_SEARCH_MENU_UNLINK:
- retval = ui_do_but_SEARCH_UNLINK(C, block, but, data, event);
- break;
case UI_BTYPE_MENU:
case UI_BTYPE_BLOCK:
case UI_BTYPE_PULLDOWN:
@@ -6586,8 +7045,13 @@ static int ui_do_button(bContext *C, uiBlock *block, uiBut *but, const wmEvent *
/* just to be sure, check we're dragging more hoz then virt */
abs(event->prevx - event->x) > abs(event->prevy - event->y)))
{
- ui_multibut_states_create(but, data);
- data->multi_data.init = BUTTON_MULTI_INIT_ENABLE;
+ if (data->multi_data.has_mbuts) {
+ ui_multibut_states_create(but, data);
+ data->multi_data.init = BUTTON_MULTI_INIT_ENABLE;
+ }
+ else {
+ data->multi_data.init = BUTTON_MULTI_INIT_DISABLE;
+ }
}
}
@@ -6725,7 +7189,7 @@ bool UI_but_active_drop_name(bContext *C)
uiBut *but = ui_but_find_active_in_region(ar);
if (but) {
- if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK))
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU))
return 1;
}
@@ -6840,13 +7304,6 @@ static bool ui_but_is_interactive(const uiBut *but, const bool labeledit)
return true;
}
-bool ui_but_is_search_unlink_visible(const uiBut *but)
-{
- BLI_assert(but->type == UI_BTYPE_SEARCH_MENU_UNLINK);
- return ((but->editstr == NULL) &&
- (but->drawstr[0] != '\0'));
-}
-
/* x and y are only used in case event is NULL... */
static uiBut *ui_but_find_mouse_over_ex(ARegion *ar, const int x, const int y, const bool labeledit)
{
@@ -6934,7 +7391,8 @@ static bool button_modal_state(uiHandleButtonState state)
BUTTON_STATE_MENU_OPEN);
}
-static void button_timers_tooltip_remove(bContext *C, uiBut *but)
+/* removes tooltip timer from active but (meaning tooltip is disabled until it's reenabled again) */
+void UI_but_tooltip_timer_remove(bContext *C, uiBut *but)
{
uiHandleButtonData *data;
@@ -7018,7 +7476,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
}
else {
but->flag |= UI_SELECT;
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
}
/* text editing */
@@ -7080,7 +7538,7 @@ static void button_activate_state(bContext *C, uiBut *but, uiHandleButtonState s
if (!(but->block->handle && but->block->handle->popup)) {
if (button_modal_state(state)) {
if (!button_modal_state(data->state))
- WM_event_add_ui_handler(C, &data->window->modalhandlers, ui_handler_region_menu, NULL, data, false);
+ WM_event_add_ui_handler(C, &data->window->modalhandlers, ui_handler_region_menu, NULL, data, 0);
}
else {
if (button_modal_state(data->state)) {
@@ -7125,7 +7583,7 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA
copy_v2_fl(data->ungrab_mval, FLT_MAX);
#endif
- if (ELEM(but->type, UI_BTYPE_CURVE, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (ELEM(but->type, UI_BTYPE_CURVE, UI_BTYPE_SEARCH_MENU)) {
/* XXX curve is temp */
}
else {
@@ -7185,8 +7643,9 @@ static void button_activate_init(bContext *C, ARegion *ar, uiBut *but, uiButtonA
}
}
-static void button_activate_exit(bContext *C, uiBut *but, uiHandleButtonData *data,
- const bool mousemove, const bool onfree)
+static void button_activate_exit(
+ bContext *C, uiBut *but, uiHandleButtonData *data,
+ const bool mousemove, const bool onfree)
{
uiBlock *block = but->block;
uiBut *bt;
@@ -7258,6 +7717,10 @@ static void button_activate_exit(bContext *C, uiBut *but, uiHandleButtonData *da
if (data->origstr)
MEM_freeN(data->origstr);
+#ifdef USE_ALLSELECT
+ ui_selectcontext_end(but, &data->select_others);
+#endif
+
/* redraw (data is but->active!) */
ED_region_tag_redraw(data->region);
@@ -7464,7 +7927,7 @@ void UI_context_update_anim_flag(const bContext *C)
/************** handle activating a button *************/
-static uiBut *uit_but_find_open_event(ARegion *ar, const wmEvent *event)
+static uiBut *ui_but_find_open_event(ARegion *ar, const wmEvent *event)
{
uiBlock *block;
uiBut *but;
@@ -7495,7 +7958,7 @@ static int ui_handle_button_over(bContext *C, const wmEvent *event, ARegion *ar)
}
}
else if (event->type == EVT_BUT_OPEN) {
- but = uit_but_find_open_event(ar, event);
+ but = ui_but_find_open_event(ar, event);
if (but) {
button_activate_init(C, ar, but, BUTTON_ACTIVATE_OVER);
ui_do_button(C, but->block, but, event);
@@ -7599,7 +8062,8 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
uiBut *but_other = ui_but_find_mouse_over(ar, event);
bool exit = false;
- if ((!ui_block_is_menu(block) || ui_block_is_pie_menu(but->block)) &&
+ /* always deactivate button for pie menus, else moving to blank space will leave activated */
+ if ((!ui_block_is_menu(block) || ui_block_is_pie_menu(block)) &&
!ui_but_contains_point_px(ar, but, event->x, event->y))
{
exit = true;
@@ -7647,7 +8111,7 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
case WHEELDOWNMOUSE:
case MIDDLEMOUSE:
case MOUSEPAN:
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
/* fall-through */
default:
/* handle button type specific events */
@@ -7808,7 +8272,7 @@ static int ui_handle_list_event(bContext *C, const wmEvent *event, ARegion *ar)
if (val == KM_PRESS) {
if (ELEM(type, UPARROWKEY, DOWNARROWKEY) ||
- ((ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->alt)))
+ ((ELEM(type, WHEELUPMOUSE, WHEELDOWNMOUSE) && event->ctrl)))
{
const int value_orig = RNA_property_int_get(&but->rnapoin, but->rnaprop);
int value, min, max, inc;
@@ -7958,13 +8422,14 @@ static void ui_handle_button_return_submenu(bContext *C, const wmEvent *event, u
/* ************************* menu handling *******************************/
-/* function used to prevent loosing the open menu when using nested pulldowns,
+/**
+ * Function used to prevent loosing the open menu when using nested pulldowns,
* when moving mouse towards the pulldown menu over other buttons that could
* steal the highlight from the current button, only checks:
*
* - while mouse moves in triangular area defined old mouse position and
- * left/right side of new menu
- * - only for 1 second
+ * left/right side of new menu.
+ * - only for 1 second.
*/
static void ui_mouse_motion_towards_init_ex(uiPopupBlockHandle *menu, const int xy[2], const bool force)
@@ -7993,8 +8458,9 @@ static void ui_mouse_motion_towards_reinit(uiPopupBlockHandle *menu, const int x
ui_mouse_motion_towards_init_ex(menu, xy, true);
}
-static bool ui_mouse_motion_towards_check(uiBlock *block, uiPopupBlockHandle *menu, const int xy[2],
- const bool use_wiggle_room)
+static bool ui_mouse_motion_towards_check(
+ uiBlock *block, uiPopupBlockHandle *menu, const int xy[2],
+ const bool use_wiggle_room)
{
float p1[2], p2[2], p3[2], p4[2];
float oldp[2] = {menu->towards_xy[0], menu->towards_xy[1]};
@@ -8182,8 +8648,9 @@ static int ui_menu_scroll(ARegion *ar, uiBlock *block, int my, uiBut *to_bt)
*
* Without this keyboard navigation from menu's wont work.
*/
-static bool ui_menu_pass_event_to_parent_if_nonactive(uiPopupBlockHandle *menu, const uiBut *but,
- const int level, const int retval)
+static bool ui_menu_pass_event_to_parent_if_nonactive(
+ uiPopupBlockHandle *menu, const uiBut *but,
+ const int level, const int retval)
{
if ((level != 0) && (but == NULL)) {
menu->menuretval = UI_RETURN_OUT | UI_RETURN_OUT_PARENT;
@@ -8553,7 +9020,7 @@ static int ui_handle_menu_event(
ui_handle_button_activate(C, ar, but, BUTTON_ACTIVATE);
}
else {
- printf("%s: error, but->menu_key type: %d\n", __func__, but->type);
+ printf("%s: error, but->menu_key type: %u\n", __func__, but->type);
}
break;
@@ -8622,7 +9089,7 @@ static int ui_handle_menu_event(
{
if (!but || !ui_but_contains_point_px(ar, but, event->x, event->y)) {
if (but) {
- button_timers_tooltip_remove(C, but);
+ UI_but_tooltip_timer_remove(C, but);
}
menu->is_grab = true;
@@ -8701,6 +9168,9 @@ static int ui_handle_menu_return_submenu(bContext *C, const wmEvent *event, uiPo
block = ar->uiblocks.first;
but = ui_but_find_active_in_region(ar);
+
+ BLI_assert(but);
+
data = but->active;
submenu = data->menu;
@@ -9100,7 +9570,7 @@ static int ui_handle_menus_recursive(
/* now handle events for our own menu */
if (retval == WM_UI_HANDLER_CONTINUE || event->type == TIMER) {
- const bool do_but_search = (but && ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK));
+ const bool do_but_search = (but && (but->type == UI_BTYPE_SEARCH_MENU));
if (submenu && submenu->menuretval) {
const bool do_ret_out_parent = (submenu->menuretval & UI_RETURN_OUT_PARENT) != 0;
retval = ui_handle_menu_return_submenu(C, event, menu);
@@ -9384,12 +9854,12 @@ static void ui_popup_handler_remove(bContext *C, void *userdata)
void UI_region_handlers_add(ListBase *handlers)
{
WM_event_remove_ui_handler(handlers, ui_region_handler, ui_region_handler_remove, NULL, false);
- WM_event_add_ui_handler(NULL, handlers, ui_region_handler, ui_region_handler_remove, NULL, false);
+ WM_event_add_ui_handler(NULL, handlers, ui_region_handler, ui_region_handler_remove, NULL, 0);
}
-void UI_popup_handlers_add(bContext *C, ListBase *handlers, uiPopupBlockHandle *popup, const bool accept_dbl_click)
+void UI_popup_handlers_add(bContext *C, ListBase *handlers, uiPopupBlockHandle *popup, const char flag)
{
- WM_event_add_ui_handler(C, handlers, ui_popup_handler, ui_popup_handler_remove, popup, accept_dbl_click);
+ WM_event_add_ui_handler(C, handlers, ui_popup_handler, ui_popup_handler_remove, popup, flag);
}
void UI_popup_handlers_remove(ListBase *handlers, uiPopupBlockHandle *popup)
@@ -9402,8 +9872,9 @@ void UI_popup_handlers_remove_all(bContext *C, ListBase *handlers)
WM_event_free_ui_handler_all(C, handlers, ui_popup_handler, ui_popup_handler_remove);
}
-bool UI_textbutton_activate_rna(const bContext *C, ARegion *ar,
- const void *rna_poin_data, const char *rna_prop_id)
+bool UI_textbutton_activate_rna(
+ const bContext *C, ARegion *ar,
+ const void *rna_poin_data, const char *rna_prop_id)
{
uiBlock *block;
uiBut *but = NULL;
diff --git a/source/blender/editors/interface/interface_icons.c b/source/blender/editors/interface/interface_icons.c
index 679681cb372..db1eacf57dc 100644
--- a/source/blender/editors/interface/interface_icons.c
+++ b/source/blender/editors/interface/interface_icons.c
@@ -55,6 +55,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_thumbs.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -888,11 +889,9 @@ int UI_icon_get_height(int icon_id)
void UI_icons_init(int first_dyn_id)
{
-#ifdef WITH_HEADLESS
- (void)first_dyn_id;
-#else
- init_iconfile_list(&iconfilelist);
BKE_icons_init(first_dyn_id);
+#ifndef WITH_HEADLESS
+ init_iconfile_list(&iconfilelist);
init_internal_icons();
init_brush_icons();
init_matcap_icons();
@@ -904,10 +903,13 @@ void UI_icons_init(int first_dyn_id)
static int preview_render_size(enum eIconSizes size)
{
switch (size) {
- case ICON_SIZE_ICON: return 32;
- case ICON_SIZE_PREVIEW: return PREVIEW_DEFAULT_HEIGHT;
+ case ICON_SIZE_ICON:
+ return ICON_RENDER_DEFAULT_HEIGHT;
+ case ICON_SIZE_PREVIEW:
+ return PREVIEW_RENDER_DEFAULT_HEIGHT;
+ default:
+ return 0;
}
- return 0;
}
/* Create rect for the icon
@@ -923,12 +925,49 @@ static void icon_create_rect(struct PreviewImage *prv_img, enum eIconSizes size)
else if (!prv_img->rect[size]) {
prv_img->w[size] = render_size;
prv_img->h[size] = render_size;
- prv_img->changed[size] = 1;
+ prv_img->flag[size] |= PRV_CHANGED;
prv_img->changed_timestamp[size] = 0;
prv_img->rect[size] = MEM_callocN(render_size * render_size * sizeof(unsigned int), "prv_rect");
}
}
+void ui_icon_ensure_deferred(const bContext *C, const int icon_id, const bool big)
+{
+ Icon *icon = BKE_icon_get(icon_id);
+
+ if (icon) {
+ DrawInfo *di = (DrawInfo *)icon->drawinfo;
+
+ if (!di) {
+ di = icon_create_drawinfo();
+
+ icon->drawinfo = di;
+ icon->drawinfo_free = UI_icons_free_drawinfo;
+ }
+
+ if (di) {
+ if (di->type == ICON_TYPE_PREVIEW) {
+ PreviewImage *prv = (icon->type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : icon->obj;
+
+ if (prv) {
+ const int size = big ? ICON_SIZE_PREVIEW : ICON_SIZE_ICON;
+
+ if (!prv->use_deferred || prv->rect[size] || (prv->flag[size] & PRV_USER_EDITED)) {
+ return;
+ }
+
+ icon_create_rect(prv, size);
+
+ /* Always using job (background) version. */
+ ED_preview_icon_job(C, prv, NULL, prv->rect[size], prv->w[size], prv->h[size]);
+
+ prv->flag[size] &= ~PRV_CHANGED;
+ }
+ }
+ }
+ }
+}
+
/* only called when icon has changed */
/* only call with valid pointer from UI_icon_draw */
static void icon_set_image(
@@ -940,6 +979,11 @@ static void icon_set_image(
return;
}
+ if (prv_img->flag[size] & PRV_USER_EDITED) {
+ /* user-edited preview, do not auto-update! */
+ return;
+ }
+
icon_create_rect(prv_img, size);
if (use_job) {
@@ -951,7 +995,7 @@ static void icon_set_image(
scene = CTX_data_scene(C);
}
/* Immediate version */
- ED_preview_icon_render(scene, id, prv_img->rect[size], prv_img->w[size], prv_img->h[size]);
+ ED_preview_icon_render(CTX_data_main(C), scene, id, prv_img->rect[size], prv_img->w[size], prv_img->h[size]);
}
}
@@ -961,22 +1005,32 @@ PreviewImage *UI_icon_to_preview(int icon_id)
if (icon) {
DrawInfo *di = (DrawInfo *)icon->drawinfo;
- if (di && di->data.buffer.image) {
- ImBuf *bbuf;
-
- bbuf = IMB_ibImageFromMemory(di->data.buffer.image->datatoc_rect, di->data.buffer.image->datatoc_size, IB_rect, NULL, "<matcap buffer>");
- if (bbuf) {
- PreviewImage *prv = BKE_previewimg_create();
-
- prv->rect[0] = bbuf->rect;
+ if (di) {
+ if (di->type == ICON_TYPE_PREVIEW) {
+ PreviewImage *prv = (icon->type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : icon->obj;
- prv->w[0] = bbuf->x;
- prv->h[0] = bbuf->y;
-
- bbuf->rect = NULL;
- IMB_freeImBuf(bbuf);
-
- return prv;
+ if (prv) {
+ return BKE_previewimg_copy(prv);
+ }
+ }
+ else if (di->data.buffer.image) {
+ ImBuf *bbuf;
+
+ bbuf = IMB_ibImageFromMemory(di->data.buffer.image->datatoc_rect, di->data.buffer.image->datatoc_size,
+ IB_rect, NULL, __func__);
+ if (bbuf) {
+ PreviewImage *prv = BKE_previewimg_create();
+
+ prv->rect[0] = bbuf->rect;
+
+ prv->w[0] = bbuf->x;
+ prv->h[0] = bbuf->y;
+
+ bbuf->rect = NULL;
+ IMB_freeImBuf(bbuf);
+
+ return prv;
+ }
}
}
}
@@ -987,6 +1041,10 @@ static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect),
unsigned int *rect, float alpha, const float rgb[3], const bool is_preview)
{
ImBuf *ima = NULL;
+ int draw_w = w;
+ int draw_h = h;
+ int draw_x = x;
+ int draw_y = y;
/* sanity check */
if (w <= 0 || h <= 0 || w > 2000 || h > 2000) {
@@ -1006,21 +1064,34 @@ static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect),
}
/* rect contains image in 'rendersize', we only scale if needed */
- if (rw != w && rh != h) {
+ if (rw != w || rh != h) {
+ /* preserve aspect ratio and center */
+ if (rw > rh) {
+ draw_w = w;
+ draw_h = (int)(((float)rh / (float)rw) * (float)w);
+ draw_y += (h - draw_h) / 2;
+ }
+ else if (rw < rh) {
+ draw_w = (int)(((float)rw / (float)rh) * (float)h);
+ draw_h = h;
+ draw_x += (w - draw_w) / 2;
+ }
+ /* if the image is squared, the draw_ initialization values are good */
+
/* first allocate imbuf for scaling and copy preview into it */
ima = IMB_allocImBuf(rw, rh, 32, IB_rect);
memcpy(ima->rect, rect, rw * rh * sizeof(unsigned int));
- IMB_scaleImBuf(ima, w, h); /* scale it */
+ IMB_scaleImBuf(ima, draw_w, draw_h); /* scale it */
rect = ima->rect;
}
/* draw */
if (is_preview) {
- glaDrawPixelsSafe(x, y, w, h, w, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+ glaDrawPixelsSafe(draw_x, draw_y, draw_w, draw_h, draw_w, GL_RGBA, GL_UNSIGNED_BYTE, rect);
}
else {
- glRasterPos2f(x, y);
- glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
+ glRasterPos2f(draw_x, draw_y);
+ glDrawPixels(draw_w, draw_h, GL_RGBA, GL_UNSIGNED_BYTE, rect);
}
if (ima)
@@ -1037,8 +1108,9 @@ static void icon_draw_rect(float x, float y, int w, int h, float UNUSED(aspect),
}
}
-static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy,
- int UNUSED(iw), int ih, float alpha, const float rgb[3])
+static void icon_draw_texture(
+ float x, float y, float w, float h, int ix, int iy,
+ int UNUSED(iw), int ih, float alpha, const float rgb[3])
{
float x1, x2, y1, y2;
@@ -1080,16 +1152,20 @@ static void icon_draw_texture(float x, float y, float w, float h, int ix, int iy
static int get_draw_size(enum eIconSizes size)
{
switch (size) {
- case ICON_SIZE_ICON: return ICON_DEFAULT_HEIGHT;
- case ICON_SIZE_PREVIEW: return PREVIEW_DEFAULT_HEIGHT;
+ case ICON_SIZE_ICON:
+ return ICON_DEFAULT_HEIGHT;
+ case ICON_SIZE_PREVIEW:
+ return PREVIEW_DEFAULT_HEIGHT;
+ default:
+ return 0;
}
- return 0;
}
-static void icon_draw_size(float x, float y, int icon_id, float aspect, float alpha, const float rgb[3],
- enum eIconSizes size, int draw_size, const bool UNUSED(nocreate), const bool is_preview)
+static void icon_draw_size(
+ float x, float y, int icon_id, float aspect, float alpha, const float rgb[3],
+ enum eIconSizes size, int draw_size, const bool UNUSED(nocreate), const bool is_preview)
{
bTheme *btheme = UI_GetTheme();
Icon *icon = NULL;
@@ -1145,15 +1221,21 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
else if (di->type == ICON_TYPE_PREVIEW) {
- PreviewImage *pi = BKE_previewimg_get((ID *)icon->obj);
+ PreviewImage *pi = (icon->type != 0) ? BKE_previewimg_id_ensure((ID *)icon->obj) : icon->obj;
if (pi) {
/* no create icon on this level in code */
if (!pi->rect[size]) return; /* something has gone wrong! */
/* preview images use premul alpha ... */
- glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
- icon_draw_rect(x, y, w, h, aspect, pi->w[size], pi->h[size], pi->rect[size], 1.0f, NULL, is_preview);
+ if (GLEW_VERSION_1_4) {
+ glBlendFuncSeparate(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
+ }
+ else {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ }
+
+ icon_draw_rect(x, y, w, h, aspect, pi->w[size], pi->h[size], pi->rect[size], alpha, rgb, is_preview);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
}
@@ -1162,17 +1244,17 @@ static void icon_draw_size(float x, float y, int icon_id, float aspect, float al
static void ui_id_preview_image_render_size(
const bContext *C, Scene *scene, ID *id, PreviewImage *pi, int size, const bool use_job)
{
- if ((pi->changed[size] || !pi->rect[size])) { /* changed only ever set by dynamic icons */
+ if (((pi->flag[size] & PRV_CHANGED) || !pi->rect[size])) { /* changed only ever set by dynamic icons */
/* create the rect if necessary */
icon_set_image(C, scene, id, pi, size, use_job);
- pi->changed[size] = 0;
+ pi->flag[size] &= ~PRV_CHANGED;
}
}
void UI_id_icon_render(const bContext *C, Scene *scene, ID *id, const bool big, const bool use_job)
{
- PreviewImage *pi = BKE_previewimg_get(id);
+ PreviewImage *pi = BKE_previewimg_id_ensure(id);
if (pi) {
if (big)
@@ -1184,7 +1266,7 @@ void UI_id_icon_render(const bContext *C, Scene *scene, ID *id, const bool big,
static void ui_id_brush_render(const bContext *C, ID *id)
{
- PreviewImage *pi = BKE_previewimg_get(id);
+ PreviewImage *pi = BKE_previewimg_id_ensure(id);
enum eIconSizes i;
if (!pi)
@@ -1193,9 +1275,9 @@ static void ui_id_brush_render(const bContext *C, ID *id)
for (i = 0; i < NUM_ICON_SIZES; i++) {
/* check if rect needs to be created; changed
* only set by dynamic icons */
- if ((pi->changed[i] || !pi->rect[i])) {
+ if (((pi->flag[i] & PRV_CHANGED) || !pi->rect[i])) {
icon_set_image(C, NULL, id, pi, i, true);
- pi->changed[i] = 0;
+ pi->flag[i] &= ~PRV_CHANGED;
}
}
}
@@ -1206,7 +1288,7 @@ static int ui_id_brush_get_icon(const bContext *C, ID *id)
Brush *br = (Brush *)id;
if (br->flag & BRUSH_CUSTOM_ICON) {
- BKE_icon_getid(id);
+ BKE_icon_id_ensure(id);
ui_id_brush_render(C, id);
}
else {
@@ -1268,7 +1350,7 @@ int ui_id_icon_get(const bContext *C, ID *id, const bool big)
case ID_IM: /* fall through */
case ID_WO: /* fall through */
case ID_LA: /* fall through */
- iconid = BKE_icon_getid(id);
+ iconid = BKE_icon_id_ensure(id);
/* checks if not exists, or changed */
UI_id_icon_render(C, NULL, id, big, true);
break;
@@ -1317,8 +1399,9 @@ int UI_rnaptr_icon_get(bContext *C, PointerRNA *ptr, int rnaicon, const bool big
return rnaicon;
}
-static void icon_draw_at_size(float x, float y, int icon_id, float aspect, float alpha,
- enum eIconSizes size, const bool nocreate)
+static void icon_draw_at_size(
+ float x, float y, int icon_id, float aspect, float alpha,
+ enum eIconSizes size, const bool nocreate)
{
int draw_size = get_draw_size(size);
icon_draw_size(x, y, icon_id, aspect, alpha, NULL, size, draw_size, nocreate, false);
@@ -1356,8 +1439,8 @@ void UI_icon_draw_preview_aspect(float x, float y, int icon_id, float aspect)
icon_draw_at_size(x, y, icon_id, aspect, 1.0f, ICON_SIZE_PREVIEW, 0);
}
-void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, int size)
+void UI_icon_draw_preview_aspect_size(float x, float y, int icon_id, float aspect, float alpha, int size)
{
- icon_draw_size(x, y, icon_id, aspect, 1.0f, NULL, ICON_SIZE_PREVIEW, size, false, true);
+ icon_draw_size(x, y, icon_id, aspect, alpha, NULL, ICON_SIZE_PREVIEW, size, false, true);
}
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 03816a255ad..9461547a164 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -40,11 +40,9 @@
struct ARegion;
struct bContext;
-struct IDProperty;
struct uiHandleButtonData;
struct wmEvent;
struct wmOperatorType;
-struct wmWindow;
struct wmTimer;
struct uiStyle;
struct uiWidgetColors;
@@ -123,6 +121,14 @@ enum {
/* warn: rest of uiBut->flag in UI_interface.h */
};
+/* some buttons display icons only under special conditions
+ * (e.g. 'x' icon in search menu) - used with ui_but_icon_extra_get */
+typedef enum uiButExtraIconType {
+ UI_BUT_ICONEXTRA_NONE = 1,
+ UI_BUT_ICONEXTRA_UNLINK,
+ UI_BUT_ICONEXTRA_EYEDROPPER,
+} uiButExtraIconType;
+
/* but->pie_dir */
typedef enum RadialDirection {
UI_RADIAL_NONE = -1,
@@ -445,8 +451,9 @@ extern void ui_but_hsv_set(uiBut *but);
extern void ui_but_v3_get(uiBut *but, float vec[3]);
extern void ui_but_v3_set(uiBut *but, const float vec[3]);
-extern void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti *rect,
- const float mx, const float my);
+extern void ui_hsvcircle_vals_from_pos(
+ float *val_rad, float *val_dist, const rcti *rect,
+ const float mx, const float my);
extern void ui_hsvcircle_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xpos, float *ypos);
extern void ui_hsvcube_pos_from_vals(struct uiBut *but, const rcti *rect, float *hsv, float *xp, float *yp);
bool ui_but_is_colorpicker_display_space(struct uiBut *but);
@@ -459,6 +466,9 @@ extern bool ui_but_string_set_eval_num(struct bContext *C, uiBut *but, const cha
extern int ui_but_string_get_max_length(uiBut *but);
extern uiBut *ui_but_drag_multi_edit_get(uiBut *but);
+void ui_def_but_icon(uiBut *but, const int icon, const int flag);
+extern uiButExtraIconType ui_but_icon_extra_get(uiBut *but);
+
extern void ui_but_default_set(struct bContext *C, const bool all, const bool use_afterfunc);
extern void ui_but_update(uiBut *but);
@@ -468,7 +478,6 @@ extern bool ui_but_is_unit(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_compatible(const uiBut *but_a, const uiBut *but_b) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_rna_valid(uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern bool ui_but_is_utf8(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
-extern bool ui_but_is_search_unlink_visible(const uiBut *but) ATTR_WARN_UNUSED_RESULT;
extern int ui_but_is_pushed_ex(uiBut *but, double *value) ATTR_WARN_UNUSED_RESULT;
extern int ui_but_is_pushed(uiBut *but) ATTR_WARN_UNUSED_RESULT;
@@ -575,20 +584,22 @@ bool ui_searchbox_apply(uiBut *but, struct ARegion *ar);
void ui_searchbox_free(struct bContext *C, struct ARegion *ar);
void ui_but_search_refresh(uiBut *but);
-uiBlock *ui_popup_block_refresh(struct bContext *C, uiPopupBlockHandle *handle,
- ARegion *butregion, uiBut *but);
+uiBlock *ui_popup_block_refresh(
+ struct bContext *C, uiPopupBlockHandle *handle,
+ ARegion *butregion, uiBut *but);
-uiPopupBlockHandle *ui_popup_block_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
- uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
- void *arg);
-uiPopupBlockHandle *ui_popup_menu_create(struct bContext *C, struct ARegion *butregion, uiBut *but,
- uiMenuCreateFunc create_func, void *arg);
+uiPopupBlockHandle *ui_popup_block_create(
+ struct bContext *C, struct ARegion *butregion, uiBut *but,
+ uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
+ void *arg);
+uiPopupBlockHandle *ui_popup_menu_create(
+ struct bContext *C, struct ARegion *butregion, uiBut *but,
+ uiMenuCreateFunc create_func, void *arg);
void ui_popup_block_free(struct bContext *C, uiPopupBlockHandle *handle);
int ui_but_menu_step(uiBut *but, int step);
-struct AutoComplete;
/* interface_panel.c */
extern int ui_handler_panel_region(struct bContext *C, const struct wmEvent *event, struct ARegion *ar);
@@ -635,7 +646,7 @@ uiBut *ui_but_find_new(uiBlock *block_old, const uiBut *but_new);
#ifdef WITH_INPUT_IME
void ui_but_ime_reposition(uiBut *but, int x, int y, bool complete);
-struct wmIMEData *ui_but_get_ime_data(uiBut *but);
+struct wmIMEData *ui_but_ime_data_get(uiBut *but);
#endif
/* interface_widgets.c */
@@ -664,6 +675,7 @@ void ui_draw_preview_item(struct uiFontStyle *fstyle, rcti *rect, const char *na
void uiStyleInit(void);
/* interface_icons.c */
+void ui_icon_ensure_deferred(const struct bContext *C, const int icon_id, const bool big);
int ui_id_icon_get(const struct bContext *C, struct ID *id, const bool big);
/* resources.c */
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 44c1ed474d5..a61b208278d 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -356,9 +356,10 @@ static void ui_layer_but_cb(bContext *C, void *arg_but, void *arg_index)
}
/* create buttons for an item with an RNA array */
-static void ui_item_array(uiLayout *layout, uiBlock *block, const char *name, int icon,
- PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h),
- bool expand, bool slider, bool toggle, bool icon_only)
+static void ui_item_array(
+ uiLayout *layout, uiBlock *block, const char *name, int icon,
+ PointerRNA *ptr, PropertyRNA *prop, int len, int x, int y, int w, int UNUSED(h),
+ bool expand, bool slider, bool toggle, bool icon_only)
{
uiStyle *style = layout->root->style;
uiBut *but;
@@ -545,8 +546,9 @@ static void ui_item_enum_expand_handle(bContext *C, void *arg1, void *arg2)
RNA_property_enum_set(&but->rnapoin, but->rnaprop, current_value);
}
}
-static void ui_item_enum_expand(uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop,
- const char *uiname, int h, bool icon_only)
+static void ui_item_enum_expand(
+ uiLayout *layout, uiBlock *block, PointerRNA *ptr, PropertyRNA *prop,
+ const char *uiname, int h, bool icon_only)
{
/* XXX The way this function currently handles uiname parameter is insane and inconsistent with general UI API:
* * uiname is the *enum property* label.
@@ -681,14 +683,17 @@ static uiBut *ui_item_with_label(uiLayout *layout, uiBlock *block, const char *n
return but;
}
-void UI_context_active_but_prop_get_filebrowser(const bContext *C, PointerRNA *ptr, PropertyRNA **prop)
+void UI_context_active_but_prop_get_filebrowser(
+ const bContext *C,
+ PointerRNA *r_ptr, PropertyRNA **r_prop, bool *r_is_undo)
{
ARegion *ar = CTX_wm_region(C);
uiBlock *block;
uiBut *but, *prevbut;
- memset(ptr, 0, sizeof(*ptr));
- *prop = NULL;
+ memset(r_ptr, 0, sizeof(*r_ptr));
+ *r_prop = NULL;
+ *r_is_undo = false;
if (!ar)
return;
@@ -700,8 +705,9 @@ void UI_context_active_but_prop_get_filebrowser(const bContext *C, PointerRNA *p
/* find the button before the active one */
if ((but->flag & UI_BUT_LAST_ACTIVE) && prevbut && prevbut->rnapoin.data) {
if (RNA_property_type(prevbut->rnaprop) == PROP_STRING) {
- *ptr = prevbut->rnapoin;
- *prop = prevbut->rnaprop;
+ *r_ptr = prevbut->rnapoin;
+ *r_prop = prevbut->rnaprop;
+ *r_is_undo = (prevbut->flag & UI_BUT_UNDO) != 0;
return;
}
}
@@ -877,8 +883,9 @@ void uiItemEnumO(uiLayout *layout, const char *opname, const char *name, int ico
}
-void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname, IDProperty *properties,
- int context, int flag)
+void uiItemsFullEnumO(
+ uiLayout *layout, const char *opname, const char *propname, IDProperty *properties,
+ int context, int flag)
{
wmOperatorType *ot = WM_operatortype_find(opname, 0); /* print error next */
@@ -1129,8 +1136,9 @@ void uiItemO(uiLayout *layout, const char *name, int icon, const char *opname)
/* RNA property items */
-static void ui_item_rna_size(uiLayout *layout, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop,
- int index, bool icon_only, int *r_w, int *r_h)
+static void ui_item_rna_size(
+ uiLayout *layout, const char *name, int icon, PointerRNA *ptr, PropertyRNA *prop,
+ int index, bool icon_only, int *r_w, int *r_h)
{
PropertyType type;
PropertySubType subtype;
@@ -1573,11 +1581,14 @@ void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRN
/* turn button into search button */
if (searchprop) {
- but->type = RNA_property_is_unlink(prop) ? UI_BTYPE_SEARCH_MENU_UNLINK : UI_BTYPE_SEARCH_MENU;
+ but->type = UI_BTYPE_SEARCH_MENU;
but->hardmax = MAX2(but->hardmax, 256.0f);
but->rnasearchpoin = *searchptr;
but->rnasearchprop = searchprop;
but->drawflag |= UI_BUT_ICON_LEFT | UI_BUT_TEXT_LEFT;
+ if (RNA_property_is_unlink(prop)) {
+ but->flag |= UI_BUT_SEARCH_UNLINK;
+ }
if (RNA_property_type(prop) == PROP_ENUM) {
/* XXX, this will have a menu string,
@@ -1677,8 +1688,9 @@ static void ui_item_menutype_func(bContext *C, uiLayout *layout, void *arg_mt)
layout->root->block->flag ^= UI_BLOCK_IS_FLIP;
}
-static uiBut *ui_item_menu(uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN,
- const char *tip, bool force_menu)
+static uiBut *ui_item_menu(
+ uiLayout *layout, const char *name, int icon, uiMenuCreateFunc func, void *arg, void *argN,
+ const char *tip, bool force_menu)
{
uiBlock *block = layout->root->block;
uiBut *but;
@@ -2139,7 +2151,11 @@ static void ui_litem_layout_column(uiLayout *litem)
static RadialDirection ui_get_radialbut_vec(float vec[2], short itemnum)
{
RadialDirection dir;
- BLI_assert(itemnum < 8);
+
+ if (itemnum >= 8) {
+ itemnum %= 8;
+ printf("Warning: Pie menus with more than 8 items are currently unsupported\n");
+ }
dir = ui_radial_dir_order[itemnum];
ui_but_pie_dir(dir, vec);
@@ -2717,7 +2733,8 @@ uiLayout *uiLayoutBox(uiLayout *layout)
return (uiLayout *)ui_layout_box(layout, UI_BTYPE_ROUNDBOX);
}
-/* Check all buttons defined in this layout, and set any button flagged as UI_BUT_LIST_ITEM as active/selected.
+/**
+ * Check all buttons defined in this layout, and set any button flagged as UI_BUT_LIST_ITEM as active/selected.
* Needed to handle correctly text colors of active (selected) list item.
*/
void ui_layout_list_set_labels_active(uiLayout *layout)
@@ -2733,8 +2750,9 @@ void ui_layout_list_set_labels_active(uiLayout *layout)
}
}
-uiLayout *uiLayoutListBox(uiLayout *layout, uiList *ui_list, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr,
- PropertyRNA *actprop)
+uiLayout *uiLayoutListBox(
+ uiLayout *layout, uiList *ui_list, PointerRNA *ptr, PropertyRNA *prop, PointerRNA *actptr,
+ PropertyRNA *actprop)
{
uiLayoutItemBx *box = ui_layout_box(layout, UI_BTYPE_LISTBOX);
uiBut *but = box->roundbox;
@@ -3333,9 +3351,10 @@ static void ui_layout_operator_buts__reset_cb(bContext *UNUSED(C), void *op_pt,
#endif
/* this function does not initialize the layout, functions can be called on the layout before and after */
-void uiLayoutOperatorButs(const bContext *C, uiLayout *layout, wmOperator *op,
- bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
- const char label_align, const short flag)
+void uiLayoutOperatorButs(
+ const bContext *C, uiLayout *layout, wmOperator *op,
+ bool (*check_prop)(struct PointerRNA *, struct PropertyRNA *),
+ const char label_align, const short flag)
{
if (!op->properties) {
IDPropertyTemplate val = {0};
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index 41d2a90e548..23b20591275 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -33,6 +33,7 @@
#include "DNA_screen_types.h"
#include "DNA_text_types.h" /* for UI_OT_reports_to_text */
+#include "DNA_object_types.h" /* for OB_DATA_SUPPORT_ID */
#include "BLI_blenlib.h"
#include "BLI_math_color.h"
@@ -43,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_global.h"
+#include "BKE_node.h"
#include "BKE_text.h" /* for UI_OT_reports_to_text */
#include "BKE_report.h"
@@ -261,7 +263,7 @@ static void UI_OT_unset_property_button(wmOperatorType *ot)
/* Copy To Selected Operator ------------------------ */
-static bool copy_to_selected_list(
+bool UI_context_copy_to_selected_list(
bContext *C, PointerRNA *ptr, PropertyRNA *prop,
ListBase *r_lb, bool *r_use_path_from_id, char **r_path)
{
@@ -277,6 +279,49 @@ static bool copy_to_selected_list(
else if (RNA_struct_is_a(ptr->type, &RNA_Sequence)) {
*r_lb = CTX_data_collection_get(C, "selected_editable_sequences");
}
+ else if (RNA_struct_is_a(ptr->type, &RNA_Node) ||
+ RNA_struct_is_a(ptr->type, &RNA_NodeSocket))
+ {
+ ListBase lb = {NULL, NULL};
+ char *path = NULL;
+ bNode *node = NULL;
+
+ /* Get the node we're editing */
+ if (RNA_struct_is_a(ptr->type, &RNA_NodeSocket)) {
+ bNodeTree *ntree = ptr->id.data;
+ bNodeSocket *sock = ptr->data;
+ if (nodeFindNode(ntree, sock, &node, NULL)) {
+ if ((path = RNA_path_resolve_from_type_to_property(ptr, prop, &RNA_Node)) != NULL) {
+ /* we're good! */
+ }
+ else {
+ node = NULL;
+ }
+ }
+ }
+ else {
+ node = ptr->data;
+ }
+
+ /* Now filter by type */
+ if (node) {
+ CollectionPointerLink *link, *link_next;
+ lb = CTX_data_collection_get(C, "selected_nodes");
+
+ for (link = lb.first; link; link = link_next) {
+ bNode *node_data = link->ptr.data;
+ link_next = link->next;
+
+ if (node_data->type != node->type) {
+ BLI_remlink(&lb, link);
+ MEM_freeN(link);
+ }
+ }
+ }
+
+ *r_lb = lb;
+ *r_path = path;
+ }
else if (ptr->id.data) {
ID *id = ptr->id.data;
@@ -285,6 +330,51 @@ static bool copy_to_selected_list(
*r_use_path_from_id = true;
*r_path = RNA_path_from_ID_to_property(ptr, prop);
}
+ else if (OB_DATA_SUPPORT_ID(GS(id->name))) {
+ /* check we're using the active object */
+ const short id_code = GS(id->name);
+ ListBase lb = CTX_data_collection_get(C, "selected_editable_objects");
+ char *path = RNA_path_from_ID_to_property(ptr, prop);
+
+ /* de-duplicate obdata */
+ if (!BLI_listbase_is_empty(&lb)) {
+ CollectionPointerLink *link, *link_next;
+
+ for (link = lb.first; link; link = link->next) {
+ Object *ob = link->ptr.id.data;
+ if (ob->data) {
+ ID *id_data = ob->data;
+ id_data->flag |= LIB_DOIT;
+ }
+ }
+
+ for (link = lb.first; link; link = link_next) {
+ Object *ob = link->ptr.id.data;
+ ID *id_data = ob->data;
+ link_next = link->next;
+
+ if ((id_data == NULL) ||
+ (id_data->flag & LIB_DOIT) == 0 ||
+ (id_data->lib) ||
+ (GS(id_data->name) != id_code))
+ {
+ BLI_remlink(&lb, link);
+ MEM_freeN(link);
+ }
+ else {
+ /* avoid prepending 'data' to the path */
+ RNA_id_pointer_create(id_data, &link->ptr);
+ }
+
+ if (id_data) {
+ id_data->flag &= ~LIB_DOIT;
+ }
+ }
+ }
+
+ *r_lb = lb;
+ *r_path = path;
+ }
else if (GS(id->name) == ID_SCE) {
/* Sequencer's ID is scene :/ */
/* Try to recursively find an RNA_Sequence ancestor, to handle situations like T41062... */
@@ -325,7 +415,7 @@ static bool copy_to_selected_button(bContext *C, bool all, bool poll)
CollectionPointerLink *link;
ListBase lb;
- if (!copy_to_selected_list(C, &ptr, prop, &lb, &use_path_from_id, &path))
+ if (!UI_context_copy_to_selected_list(C, &ptr, prop, &lb, &use_path_from_id, &path))
return success;
for (link = lb.first; link; link = link->next) {
@@ -553,8 +643,9 @@ void UI_editsource_active_but_test(uiBut *but)
BLI_ghash_insert(ui_editsource_info->hash, but, but_store);
}
-static int editsource_text_edit(bContext *C, wmOperator *op,
- char filepath[FILE_MAX], int line)
+static int editsource_text_edit(
+ bContext *C, wmOperator *op,
+ char filepath[FILE_MAX], int line)
{
struct Main *bmain = CTX_data_main(C);
Text *text;
@@ -613,6 +704,7 @@ static int editsource_exec(bContext *C, wmOperator *op)
/* redraw and get active button python info */
ED_region_do_draw(C, ar);
+ ar->do_draw = false;
for (BLI_ghashIterator_init(&ghi, ui_editsource_info->hash);
BLI_ghashIterator_done(&ghi) == false;
@@ -667,10 +759,12 @@ static void UI_OT_editsource(wmOperatorType *ot)
}
/* ------------------------------------------------------------------------- */
-/* EditTranslation utility funcs and operator,
- * Note: this includes utility functions and button matching checks.
- * this only works in conjunction with a py operator! */
+/**
+ * EditTranslation utility funcs and operator,
+ * \note: this includes utility functions and button matching checks.
+ * this only works in conjunction with a py operator!
+ */
static void edittranslation_find_po_file(const char *root, const char *uilng, char *path, const size_t maxlen)
{
char tstr[32]; /* Should be more than enough! */
diff --git a/source/blender/editors/interface/interface_panel.c b/source/blender/editors/interface/interface_panel.c
index d165e2719c5..665266edb9f 100644
--- a/source/blender/editors/interface/interface_panel.c
+++ b/source/blender/editors/interface/interface_panel.c
@@ -82,6 +82,14 @@
/* only show pin header button for pinned panels */
#define USE_PIN_HIDDEN
+/* the state of the mouse position relative to the panel */
+typedef enum uiPanelMouseState {
+ PANEL_MOUSE_OUTSIDE, /* mouse is not in the panel */
+ PANEL_MOUSE_INSIDE_CONTENT, /* mouse is in the actual panel content */
+ PANEL_MOUSE_INSIDE_HEADER, /* mouse is in the panel header */
+ PANEL_MOUSE_INSIDE_SCALE, /* mouse is inside panel scale widget */
+} uiPanelMouseState;
+
typedef enum uiHandlePanelState {
PANEL_STATE_DRAG,
PANEL_STATE_DRAG_SCALE,
@@ -202,8 +210,9 @@ static void ui_panel_copy_offset(Panel *pa, Panel *papar)
}
-/* XXX Disabled paneltab handling for now. Old 2.4x feature, *DO NOT* confuse it with new tool tabs in 2.70. ;)
- * See also T41704.
+/**
+ * XXX Disabled paneltab handling for now. Old 2.4x feature, *DO NOT* confuse it with new tool tabs in 2.70. ;)
+ * See also T41704.
*/
/* #define UI_USE_PANELTAB */
@@ -560,6 +569,8 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
rcti headrect;
rctf itemrect;
int ofsx;
+ const bool is_closed_x = (panel->flag & PNL_CLOSEDX) ? true : false;
+ const bool is_closed_y = (panel->flag & PNL_CLOSEDY) ? true : false;
if (panel->paneltab) return;
if (panel->type && (panel->type->flag & PNL_NO_HEADER)) return;
@@ -572,7 +583,7 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
{
float minx = rect->xmin;
- float maxx = rect->xmax;
+ float maxx = is_closed_x ? (minx + PNL_HEADER / block->aspect) : rect->xmax;
float y = headrect.ymax;
glEnable(GL_BLEND);
@@ -587,8 +598,11 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
}
else if (!(panel->runtime_flag & PNL_FIRST)) {
/* draw embossed separator */
- minx += 5.0f / block->aspect;
- maxx -= 5.0f / block->aspect;
+
+ if (is_closed_x == false) {
+ minx += 5.0f / block->aspect;
+ maxx -= 5.0f / block->aspect;
+ }
glColor4f(0.0f, 0.0f, 0.0f, 0.5f);
fdrawline(minx, y, maxx, y);
@@ -615,7 +629,7 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
}
/* horizontal title */
- if (!(panel->flag & PNL_CLOSEDX)) {
+ if (is_closed_x == false) {
ui_draw_aligned_panel_header(style, block, &headrect, 'h');
/* itemrect smaller */
@@ -631,9 +645,10 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
/* if the panel is minimized vertically:
* (------)
*/
- if (panel->flag & PNL_CLOSEDY) {
+ if (is_closed_y) {
+ /* skip */
}
- else if (panel->flag & PNL_CLOSEDX) {
+ else if (is_closed_x) {
/* draw vertical title */
ui_draw_aligned_panel_header(style, block, &headrect, 'v');
}
@@ -680,9 +695,9 @@ void ui_draw_aligned_panel(uiStyle *style, uiBlock *block, const rcti *rect, con
BLI_rctf_scale(&itemrect, 0.35f);
- if (panel->flag & PNL_CLOSEDY)
+ if (is_closed_y)
ui_draw_tria_rect(&itemrect, 'h');
- else if (panel->flag & PNL_CLOSEDX)
+ else if (is_closed_x)
ui_draw_tria_rect(&itemrect, 'h');
else
ui_draw_tria_rect(&itemrect, 'v');
@@ -729,11 +744,13 @@ typedef struct PanelSort {
Panel *pa, *orig;
} PanelSort;
-/* note about sorting;
+/**
+ * \note about sorting;
* the sortorder has a lower value for new panels being added.
* however, that only works to insert a single panel, when more new panels get
* added the coordinates of existing panels and the previously stored to-be-inserted
- * panels do not match for sorting */
+ * panels do not match for sorting
+ */
static int find_leftmost_panel(const void *a1, const void *a2)
{
@@ -1128,6 +1145,157 @@ static void ui_do_drag(const bContext *C, const wmEvent *event, Panel *panel)
/******************* region level panel interaction *****************/
+static uiPanelMouseState ui_panel_mouse_state_get(const uiBlock *block, const Panel *pa, const int mx, const int my)
+{
+ /* open panel */
+ if (pa->flag & PNL_CLOSEDX) {
+ if ((block->rect.xmin <= mx) && (block->rect.xmin + PNL_HEADER >= mx)) {
+ return PANEL_MOUSE_INSIDE_HEADER;
+ }
+ }
+ /* outside left/right side */
+ else if ((block->rect.xmin > mx) || (block->rect.xmax < mx)) {
+ /* pass */
+ }
+ else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ return PANEL_MOUSE_INSIDE_HEADER;
+ }
+ /* open panel */
+ else if (!(pa->flag & PNL_CLOSEDY)) {
+ if (pa->control & UI_PNL_SCALE) {
+ if (block->rect.xmax - PNL_HEADER <= mx) {
+ if (block->rect.ymin + PNL_HEADER >= my) {
+ return PANEL_MOUSE_INSIDE_SCALE;
+ }
+ }
+ }
+ if ((block->rect.xmin <= mx) && (block->rect.xmax >= mx)) {
+ if ((block->rect.ymin <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
+ return PANEL_MOUSE_INSIDE_CONTENT;
+ }
+ }
+ }
+ return PANEL_MOUSE_OUTSIDE;
+}
+
+typedef struct uiPanelDragCollapseHandle {
+ bool was_first_open;
+ int xy_init[2];
+} uiPanelDragCollapseHandle;
+
+static void ui_panel_drag_collapse_handler_remove(bContext *UNUSED(C), void *userdata)
+{
+ uiPanelDragCollapseHandle *dragcol_data = userdata;
+ MEM_freeN(dragcol_data);
+}
+
+static void ui_panel_drag_collapse(bContext *C, uiPanelDragCollapseHandle *dragcol_data, const int xy_dst[2])
+{
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar = CTX_wm_region(C);
+ uiBlock *block;
+ Panel *pa;
+
+ for (block = ar->uiblocks.first; block; block = block->next) {
+ float xy_a_block[2] = {UNPACK2(dragcol_data->xy_init)};
+ float xy_b_block[2] = {UNPACK2(xy_dst)};
+ rctf rect = block->rect;
+ int oldflag;
+ const bool is_horizontal = (panel_aligned(sa, ar) == BUT_HORIZONTAL);
+
+ if ((pa = block->panel) == 0 || (pa->type && (pa->type->flag & PNL_NO_HEADER))) {
+ continue;
+ }
+ oldflag = pa->flag;
+
+ /* lock one axis */
+ if (is_horizontal) {
+ xy_b_block[1] = dragcol_data->xy_init[1];
+ }
+ else {
+ xy_b_block[0] = dragcol_data->xy_init[0];
+ }
+
+ /* use cursor coords in block space */
+ ui_window_to_block_fl(ar, block, &xy_a_block[0], &xy_a_block[1]);
+ ui_window_to_block_fl(ar, block, &xy_b_block[0], &xy_b_block[1]);
+
+ /* set up rect to match header size */
+ rect.ymin = rect.ymax;
+ rect.ymax = rect.ymin + PNL_HEADER;
+ if (pa->flag & PNL_CLOSEDX) {
+ rect.xmax = rect.xmin + PNL_HEADER;
+ }
+
+ /* touch all panels between last mouse coord and the current one */
+ if (BLI_rctf_isect_segment(&rect, xy_a_block, xy_b_block)) {
+ /* force panel to close */
+ if (dragcol_data->was_first_open == true) {
+ pa->flag |= (is_horizontal ? PNL_CLOSEDX : PNL_CLOSEDY);
+ }
+ /* force panel to open */
+ else {
+ pa->flag &= ~PNL_CLOSED;
+ }
+
+ /* if pa->flag has changed this means a panel was opened/closed here */
+ if (pa->flag != oldflag) {
+ panel_activate_state(C, pa, PANEL_STATE_ANIMATION);
+ }
+ }
+ }
+}
+
+/**
+ * Panel drag-collapse (modal handler)
+ * Clicking and dragging over panels toggles their collapse state based on the panel that was first
+ * dragged over. If it was open all affected panels incl the initial one are closed and vise versa.
+ */
+static int ui_panel_drag_collapse_handler(bContext *C, const wmEvent *event, void *userdata)
+{
+ wmWindow *win = CTX_wm_window(C);
+ uiPanelDragCollapseHandle *dragcol_data = userdata;
+ short retval = WM_UI_HANDLER_CONTINUE;
+
+ switch (event->type) {
+ case MOUSEMOVE:
+ ui_panel_drag_collapse(C, dragcol_data, &event->x);
+
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ case LEFTMOUSE:
+ if (event->val == KM_RELEASE) {
+ /* done! */
+ WM_event_remove_ui_handler(
+ &win->modalhandlers,
+ ui_panel_drag_collapse_handler,
+ ui_panel_drag_collapse_handler_remove,
+ dragcol_data, true);
+ ui_panel_drag_collapse_handler_remove(C, dragcol_data);
+ }
+ /* don't let any left-mouse event fall through! */
+ retval = WM_UI_HANDLER_BREAK;
+ break;
+ }
+
+ return retval;
+}
+
+static void ui_panel_drag_collapse_handler_add(const bContext *C, const bool was_open)
+{
+ wmWindow *win = CTX_wm_window(C);
+ wmEvent *event = win->eventstate;
+ uiPanelDragCollapseHandle *dragcol_data = MEM_mallocN(sizeof(*dragcol_data), __func__);
+
+ dragcol_data->was_first_open = was_open;
+ copy_v2_v2_int(dragcol_data->xy_init, &event->x);
+
+ WM_event_add_ui_handler(
+ C, &win->modalhandlers,
+ ui_panel_drag_collapse_handler,
+ ui_panel_drag_collapse_handler_remove,
+ dragcol_data, 0);
+}
/* this function is supposed to call general window drawing too */
/* also it supposes a block has panel, and isn't a menu */
@@ -1187,23 +1355,39 @@ static void ui_handle_panel_header(const bContext *C, uiBlock *block, int mx, in
ED_region_tag_redraw(ar);
}
else { /* collapse */
- if (ctrl)
+ if (ctrl) {
panels_collapse_all(sa, ar, block->panel);
+ /* reset the view - we don't want to display a view without content */
+ UI_view2d_offset(&ar->v2d, 0.0f, 1.0f);
+ }
+
if (block->panel->flag & PNL_CLOSED) {
block->panel->flag &= ~PNL_CLOSED;
/* snap back up so full panel aligns with screen edge */
if (block->panel->snap & PNL_SNAP_BOTTOM)
block->panel->ofsy = 0;
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, false);
+ }
}
else if (align == BUT_HORIZONTAL) {
block->panel->flag |= PNL_CLOSEDX;
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, true);
+ }
}
else {
- /* snap down to bottom screen edge*/
+ /* snap down to bottom screen edge */
block->panel->flag |= PNL_CLOSEDY;
if (block->panel->snap & PNL_SNAP_BOTTOM)
block->panel->ofsy = -block->panel->sizey;
+
+ if (event == LEFTMOUSE) {
+ ui_panel_drag_collapse_handler_add(C, true);
+ }
}
for (pa = ar->panels.first; pa; pa = pa->next) {
@@ -1332,10 +1516,11 @@ void UI_panel_category_clear_all(ARegion *ar)
}
/* based on UI_draw_roundbox_gl_mode, check on making a version which allows us to skip some sides */
-static void ui_panel_category_draw_tab(int mode, float minx, float miny, float maxx, float maxy, float rad,
- int roundboxtype,
- const bool use_highlight, const bool use_shadow,
- const unsigned char highlight_fade[3])
+static void ui_panel_category_draw_tab(
+ int mode, float minx, float miny, float maxx, float maxy, float rad,
+ int roundboxtype,
+ const bool use_highlight, const bool use_shadow,
+ const unsigned char highlight_fade[3])
{
float vec[4][2] = {
{0.195, 0.02},
@@ -1718,8 +1903,8 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar)
}
for (block = ar->uiblocks.last; block; block = block->prev) {
- bool inside = false, inside_header = false, inside_scale = false;
-
+ uiPanelMouseState mouse_state;
+
mx = event->x;
my = event->y;
ui_window_to_block(ar, block, &mx, &my);
@@ -1731,32 +1916,11 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar)
continue;
if (pa->type && pa->type->flag & PNL_NO_HEADER) /* XXX - accessed freed panels when scripts reload, need to fix. */
continue;
-
- /* clicked at panel header? */
- if (pa->flag & PNL_CLOSEDX) {
- if (block->rect.xmin <= mx && block->rect.xmin + PNL_HEADER >= mx)
- inside_header = true;
- }
- else if (block->rect.xmin > mx || block->rect.xmax < mx) {
- /* outside left/right side */
- }
- else if ((block->rect.ymax <= my) && (block->rect.ymax + PNL_HEADER >= my)) {
- inside_header = true;
- }
- else if (!(pa->flag & PNL_CLOSEDY)) {
- /* open panel */
- if (pa->control & UI_PNL_SCALE) {
- if (block->rect.xmax - PNL_HEADER <= mx)
- if (block->rect.ymin + PNL_HEADER >= my)
- inside_scale = true;
- }
- if (block->rect.xmin <= mx && block->rect.xmax >= mx)
- if (block->rect.ymin <= my && block->rect.ymax + PNL_HEADER >= my)
- inside = true;
- }
-
+
+ mouse_state = ui_panel_mouse_state_get(block, pa, mx, my);
+
/* XXX hardcoded key warning */
- if ((inside || inside_header) && event->val == KM_PRESS) {
+ if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER) && event->val == KM_PRESS) {
if (event->type == AKEY && ((event->ctrl + event->oskey + event->shift + event->alt) == 0)) {
if (pa->flag & PNL_CLOSEDY) {
@@ -1775,13 +1939,13 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar)
if (ui_but_is_active(ar))
continue;
- if (inside || inside_header) {
+ if (ELEM(mouse_state, PANEL_MOUSE_INSIDE_CONTENT, PANEL_MOUSE_INSIDE_HEADER)) {
if (event->val == KM_PRESS) {
/* open close on header */
if (ELEM(event->type, RETKEY, PADENTER)) {
- if (inside_header) {
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
ui_handle_panel_header(C, block, mx, my, RETKEY, event->ctrl, event->shift);
retval = WM_UI_HANDLER_BREAK;
break;
@@ -1791,12 +1955,12 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar)
/* all inside clicks should return in break - overlapping/float panels */
retval = WM_UI_HANDLER_BREAK;
- if (inside_header) {
- ui_handle_panel_header(C, block, mx, my, 0, event->ctrl, event->shift);
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
+ ui_handle_panel_header(C, block, mx, my, event->type, event->ctrl, event->shift);
retval = WM_UI_HANDLER_BREAK;
break;
}
- else if (inside_scale && !(pa->flag & PNL_CLOSED)) {
+ else if ((mouse_state == PANEL_MOUSE_INSIDE_SCALE) && !(pa->flag & PNL_CLOSED)) {
panel_activate_state(C, pa, PANEL_STATE_DRAG_SCALE);
retval = WM_UI_HANDLER_BREAK;
break;
@@ -1804,7 +1968,7 @@ int ui_handler_panel_region(bContext *C, const wmEvent *event, ARegion *ar)
}
else if (event->type == RIGHTMOUSE) {
- if (inside_header) {
+ if (mouse_state == PANEL_MOUSE_INSIDE_HEADER) {
ui_panel_menu(C, ar, block->panel);
retval = WM_UI_HANDLER_BREAK;
break;
@@ -1943,7 +2107,7 @@ static void panel_activate_state(const bContext *C, Panel *pa, uiHandlePanelStat
data = MEM_callocN(sizeof(uiHandlePanelData), "uiHandlePanelData");
pa->activedata = data;
- WM_event_add_ui_handler(C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, false);
+ WM_event_add_ui_handler(C, &win->modalhandlers, ui_handler_panel, ui_handler_remove_panel, pa, 0);
}
if (ELEM(state, PANEL_STATE_ANIMATION, PANEL_STATE_DRAG))
diff --git a/source/blender/editors/interface/interface_regions.c b/source/blender/editors/interface/interface_regions.c
index 6e5f6af3c5f..6aabbbe76b6 100644
--- a/source/blender/editors/interface/interface_regions.c
+++ b/source/blender/editors/interface/interface_regions.c
@@ -70,8 +70,9 @@
#include "interface_intern.h"
-#define MENU_TOP 8
+#define MENU_TOP (int)(8 * UI_DPI_FAC)
#define MENU_PADDING (int)(0.2f * UI_UNIT_Y)
+#define MENU_BORDER (int)(0.3f * U.widget_unit)
static int rna_property_enum_step(const bContext *C, PointerRNA *ptr, PropertyRNA *prop, int direction)
{
@@ -179,9 +180,10 @@ typedef struct uiTooltipData {
BLI_STATIC_ASSERT(UI_TIP_LC_MAX == UI_TIP_LC_ALERT + 1, "invalid lc-max");
BLI_STATIC_ASSERT(sizeof(((uiTooltipData *)NULL)->format[0]) <= sizeof(int), "oversize");
-static void rgb_tint(float col[3],
- float h, float h_strength,
- float v, float v_strength)
+static void rgb_tint(
+ float col[3],
+ float h, float h_strength,
+ float v, float v_strength)
{
float col_hsv_from[3];
float col_hsv_to[3];
@@ -241,10 +243,10 @@ static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *ar)
/* tone_fg = rgb_to_grayscale(main_color); */
/* mix the colors */
- rgb_tint(value_color, 0.0f, 0.0f, tone_bg, 0.2f); /* light grey */
+ rgb_tint(value_color, 0.0f, 0.0f, tone_bg, 0.2f); /* light gray */
rgb_tint(active_color, 0.6f, 0.2f, tone_bg, 0.2f); /* light blue */
- rgb_tint(normal_color, 0.0f, 0.0f, tone_bg, 0.4f); /* grey */
- rgb_tint(python_color, 0.0f, 0.0f, tone_bg, 0.5f); /* dark grey */
+ rgb_tint(normal_color, 0.0f, 0.0f, tone_bg, 0.4f); /* gray */
+ rgb_tint(python_color, 0.0f, 0.0f, tone_bg, 0.5f); /* dark gray */
rgb_tint(alert_color, 0.0f, 0.8f, tone_bg, 0.1f); /* red */
/* draw text */
@@ -261,7 +263,7 @@ static void ui_tooltip_region_draw_cb(const bContext *UNUSED(C), ARegion *ar)
/* override text-style */
fstyle_header.shadow = 1;
- fstyle_header.shadowcolor = rgb_to_luma(tip_colors[UI_TIP_LC_MAIN]);
+ fstyle_header.shadowcolor = rgb_to_grayscale(tip_colors[UI_TIP_LC_MAIN]);
fstyle_header.shadx = fstyle_header.shady = 0;
fstyle_header.shadowalpha = 1.0f;
@@ -394,7 +396,7 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
data->totline++;
}
- if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK)) {
+ if (ELEM(but->type, UI_BTYPE_TEXT, UI_BTYPE_SEARCH_MENU)) {
/* better not show the value of a password */
if ((but->rnaprop && (RNA_property_subtype(but->rnaprop) == PROP_PASSWORD)) == 0) {
/* full string */
@@ -815,7 +817,7 @@ static void ui_searchbox_select(bContext *C, ARegion *ar, uiBut *but, int step)
}
else {
/* only let users step into an 'unset' state for unlink buttons */
- data->active = (but->type == UI_BTYPE_SEARCH_MENU_UNLINK) ? -1 : 0;
+ data->active = (but->flag & UI_BUT_SEARCH_UNLINK) ? -1 : 0;
}
}
@@ -826,8 +828,8 @@ static void ui_searchbox_butrect(rcti *r_rect, uiSearchboxData *data, int itemnr
{
/* thumbnail preview */
if (data->preview) {
- int butw = BLI_rcti_size_x(&data->bbox) / data->prv_cols;
- int buth = (BLI_rcti_size_y(&data->bbox) - 2 * MENU_TOP) / data->prv_rows;
+ int butw = (BLI_rcti_size_x(&data->bbox) - 2 * MENU_BORDER) / data->prv_cols;
+ int buth = (BLI_rcti_size_y(&data->bbox) - 2 * MENU_BORDER) / data->prv_rows;
int row, col;
*r_rect = data->bbox;
@@ -835,10 +837,10 @@ static void ui_searchbox_butrect(rcti *r_rect, uiSearchboxData *data, int itemnr
col = itemnr % data->prv_cols;
row = itemnr / data->prv_cols;
- r_rect->xmin += col * butw;
+ r_rect->xmin += MENU_BORDER + (col * butw);
r_rect->xmax = r_rect->xmin + butw;
- r_rect->ymax = data->bbox.ymax - MENU_TOP - (row * buth);
+ r_rect->ymax -= MENU_BORDER + (row * buth);
r_rect->ymin = r_rect->ymax - buth;
}
/* list view */
@@ -886,7 +888,7 @@ bool ui_searchbox_apply(uiBut *but, ARegion *ar)
return true;
}
- else if (but->type == UI_BTYPE_SEARCH_MENU_UNLINK) {
+ else if (but->flag & UI_BUT_SEARCH_UNLINK) {
/* It is valid for _UNLINK flavor to have no active element (it's a valid way to unlink). */
but->editstr[0] = '\0';
@@ -1044,14 +1046,8 @@ static void ui_searchbox_region_draw_cb(const bContext *UNUSED(C), ARegion *ar)
ui_searchbox_butrect(&rect, data, a);
/* widget itself */
- if (data->preview) {
- ui_draw_preview_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a],
- (a == data->active) ? UI_ACTIVE : 0);
- }
- else {
- ui_draw_menu_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a],
- (a == data->active) ? UI_ACTIVE : 0, data->use_sep);
- }
+ ui_draw_preview_item(&data->fstyle, &rect, data->items.names[a], data->items.icons[a],
+ (a == data->active) ? UI_ACTIVE : 0);
}
/* indicate more */
@@ -1164,25 +1160,27 @@ ARegion *ui_searchbox_create(bContext *C, ARegion *butregion, uiBut *but)
/* compute position */
if (but->block->flag & UI_BLOCK_SEARCH_MENU) {
- const int margin = UI_POPUP_MARGIN;
+ const int margin_x = UI_POPUP_MARGIN;
+ const int margin_y = MENU_TOP;
+ const int search_but_h = BLI_rctf_size_y(&but->rect) + 10;
/* this case is search menu inside other menu */
/* we copy region size */
ar->winrct = butregion->winrct;
/* widget rect, in region coords */
- data->bbox.xmin = margin;
- data->bbox.xmax = BLI_rcti_size_x(&ar->winrct) - margin;
+ data->bbox.xmin = margin_x;
+ data->bbox.xmax = BLI_rcti_size_x(&ar->winrct) - margin_x;
/* Do not use shadow width for height, gives insane margin with big shadows, and issue T41548 with small ones */
- data->bbox.ymin = 8 * UI_DPI_FAC;
- data->bbox.ymax = BLI_rcti_size_y(&ar->winrct) - 8 * UI_DPI_FAC;
+ data->bbox.ymin = margin_y;
+ data->bbox.ymax = BLI_rcti_size_y(&ar->winrct) - margin_y;
/* check if button is lower half */
if (but->rect.ymax < BLI_rctf_cent_y(&but->block->rect)) {
- data->bbox.ymin += BLI_rctf_size_y(&but->rect);
+ data->bbox.ymin += search_but_h;
}
else {
- data->bbox.ymax -= BLI_rctf_size_y(&but->rect);
+ data->bbox.ymax -= search_but_h;
}
}
else {
@@ -1426,7 +1424,8 @@ static void ui_block_position(wmWindow *window, ARegion *butregion, uiBut *but,
if (down || top) {
if (dir1 == UI_DIR_UP && top == 0) dir1 = UI_DIR_DOWN;
if (dir1 == UI_DIR_DOWN && down == 0) dir1 = UI_DIR_UP;
- if (dir2 == UI_DIR_UP && top == 0) dir2 = UI_DIR_DOWN;
+ BLI_assert(dir2 != UI_DIR_UP);
+// if (dir2 == UI_DIR_UP && top == 0) dir2 = UI_DIR_DOWN;
if (dir2 == UI_DIR_DOWN && down == 0) dir2 = UI_DIR_UP;
}
@@ -1638,7 +1637,7 @@ static void ui_popup_block_remove(bContext *C, uiPopupBlockHandle *handle)
}
/**
- * Called for creatign new popups and refreshing existing ones.
+ * Called for creating new popups and refreshing existing ones.
*/
uiBlock *ui_popup_block_refresh(
bContext *C, uiPopupBlockHandle *handle,
@@ -1684,13 +1683,8 @@ uiBlock *ui_popup_block_refresh(
ar->regiondata = handle;
/* set UI_BLOCK_NUMSELECT before UI_block_end() so we get alphanumeric keys assigned */
- if (but) {
- if (but->type == UI_BTYPE_PULLDOWN) {
- block->flag |= UI_BLOCK_NUMSELECT;
- }
- }
- else {
- block->flag |= UI_BLOCK_POPUP | UI_BLOCK_NUMSELECT;
+ if (but == NULL) {
+ block->flag |= UI_BLOCK_POPUP;
}
block->flag |= UI_BLOCK_LOOP;
@@ -1808,9 +1802,10 @@ uiBlock *ui_popup_block_refresh(
return block;
}
-uiPopupBlockHandle *ui_popup_block_create(bContext *C, ARegion *butregion, uiBut *but,
- uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
- void *arg)
+uiPopupBlockHandle *ui_popup_block_create(
+ bContext *C, ARegion *butregion, uiBut *but,
+ uiBlockCreateFunc create_func, uiBlockHandleCreateFunc handle_create_func,
+ void *arg)
{
wmWindow *window = CTX_wm_window(C);
static ARegionType type;
@@ -2571,8 +2566,9 @@ static uiBlock *ui_block_func_POPUP(bContext *C, uiPopupBlockHandle *handle, voi
return pup->block;
}
-uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut *but,
- uiMenuCreateFunc menu_func, void *arg)
+uiPopupBlockHandle *ui_popup_menu_create(
+ bContext *C, ARegion *butregion, uiBut *but,
+ uiMenuCreateFunc menu_func, void *arg)
{
wmWindow *window = CTX_wm_window(C);
uiStyle *style = UI_style_get_dpi();
@@ -2619,7 +2615,7 @@ uiPopupBlockHandle *ui_popup_menu_create(bContext *C, ARegion *butregion, uiBut
if (!but) {
handle->popup = true;
- UI_popup_handlers_add(C, &window->modalhandlers, handle, false);
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
WM_event_add_mousemove(C);
}
@@ -2681,7 +2677,7 @@ void UI_popup_menu_end(bContext *C, uiPopupMenu *pup)
menu = ui_popup_block_create(C, NULL, NULL, NULL, ui_block_func_POPUP, pup);
menu->popup = true;
- UI_popup_handlers_add(C, &window->modalhandlers, menu, false);
+ UI_popup_handlers_add(C, &window->modalhandlers, menu, 0);
WM_event_add_mousemove(C);
MEM_freeN(pup);
@@ -2807,7 +2803,9 @@ void UI_pie_menu_end(bContext *C, uiPieMenu *pie)
menu->popup = true;
menu->towardstime = PIL_check_seconds_timer();
- UI_popup_handlers_add(C, &window->modalhandlers, menu, true);
+ UI_popup_handlers_add(
+ C, &window->modalhandlers,
+ menu, WM_HANDLER_ACCEPT_DBL_CLICK);
WM_event_add_mousemove(C);
MEM_freeN(pie);
@@ -2850,8 +2848,9 @@ int UI_pie_menu_invoke(struct bContext *C, const char *idname, const wmEvent *ev
return OPERATOR_INTERFACE;
}
-int UI_pie_menu_invoke_from_operator_enum(struct bContext *C, const char *title, const char *opname,
- const char *propname, const wmEvent *event)
+int UI_pie_menu_invoke_from_operator_enum(
+ struct bContext *C, const char *title, const char *opname,
+ const char *propname, const wmEvent *event)
{
uiPieMenu *pie;
uiLayout *layout;
@@ -2867,8 +2866,9 @@ int UI_pie_menu_invoke_from_operator_enum(struct bContext *C, const char *title,
return OPERATOR_INTERFACE;
}
-int UI_pie_menu_invoke_from_rna_enum(struct bContext *C, const char *title, const char *path,
- const wmEvent *event)
+int UI_pie_menu_invoke_from_rna_enum(
+ struct bContext *C, const char *title, const char *path,
+ const wmEvent *event)
{
PointerRNA ctx_ptr;
PointerRNA r_ptr;
@@ -2997,7 +2997,7 @@ void UI_popup_block_invoke_ex(bContext *C, uiBlockCreateFunc func, void *arg, co
handle->optype = (opname) ? WM_operatortype_find(opname, 0) : NULL;
handle->opcontext = opcontext;
- UI_popup_handlers_add(C, &window->modalhandlers, handle, false);
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
WM_event_add_mousemove(C);
}
@@ -3020,7 +3020,7 @@ void UI_popup_block_ex(bContext *C, uiBlockCreateFunc func, uiBlockHandleFunc po
handle->cancel_func = cancel_func;
// handle->opcontext = opcontext;
- UI_popup_handlers_add(C, &window->modalhandlers, handle, false);
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
WM_event_add_mousemove(C);
}
@@ -3039,17 +3039,15 @@ void uiPupBlockOperator(bContext *C, uiBlockCreateFunc func, wmOperator *op, int
handle->cancel_func = confirm_cancel_operator;
handle->opcontext = opcontext;
- UI_popup_handlers_add(C, &window->modalhandlers, handle);
+ UI_popup_handlers_add(C, &window->modalhandlers, handle, 0);
WM_event_add_mousemove(C);
}
#endif
-void UI_popup_block_close(bContext *C, uiBlock *block)
+void UI_popup_block_close(bContext *C, wmWindow *win, uiBlock *block)
{
+ /* if loading new .blend while popup is open, window will be NULL */
if (block->handle) {
- wmWindow *win = CTX_wm_window(C);
-
- /* if loading new .blend while popup is open, window will be NULL */
if (win) {
UI_popup_handlers_remove(&win->modalhandlers, block->handle);
ui_popup_block_free(C, block->handle);
diff --git a/source/blender/editors/interface/interface_style.c b/source/blender/editors/interface/interface_style.c
index 2f46c0906ae..10575fcbc54 100644
--- a/source/blender/editors/interface/interface_style.c
+++ b/source/blender/editors/interface/interface_style.c
@@ -64,7 +64,7 @@
/* style + theme + layout-engine = UI */
-/*
+/**
* This is a complete set of layout rules, the 'state' of the Layout
* Engine. Multiple styles are possible, defined via C or Python. Styles
* get a name, and will typically get activated per region type, like
@@ -323,10 +323,14 @@ void UI_fontstyle_draw_simple_backdrop(
/* XXX: read a style configure */
uiStyle *UI_style_get(void)
{
+#if 0
uiStyle *style = NULL;
/* offset is two struct uiStyle pointers */
- /* style = BLI_findstring(&U.uistyles, "Unifont Style", sizeof(style) * 2) */;
+ style = BLI_findstring(&U.uistyles, "Unifont Style", sizeof(style) * 2);
return (style != NULL) ? style : U.uistyles.first;
+#else
+ return U.uistyles.first;
+#endif
}
/* for drawing, scaled with DPI setting */
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index b3c31a1a644..c3b58e2d1c1 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -187,10 +187,10 @@ static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
/* preview thumbnails */
if (template.prv_rows > 0 && template.prv_cols > 0) {
int w = 4 * U.widget_unit * template.prv_cols;
- int h = 4 * U.widget_unit * template.prv_rows + U.widget_unit;
+ int h = 5 * U.widget_unit * template.prv_rows;
/* fake button, it holds space for search items */
- uiDefBut(block, UI_BTYPE_LABEL, 0, "", 10, 15, w, h, NULL, 0, 0, 0, 0, NULL);
+ uiDefBut(block, UI_BTYPE_LABEL, 0, "", 10, 26, w, h, NULL, 0, 0, 0, 0, NULL);
but = uiDefSearchBut(block, search, 0, ICON_VIEWZOOM, sizeof(search), 10, 0, w, UI_UNIT_Y,
template.prv_rows, template.prv_cols, "");
@@ -273,8 +273,11 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
RNA_property_pointer_set(&template->ptr, template->prop, idptr);
RNA_property_update(C, &template->ptr, template->prop);
- if (id && CTX_wm_window(C)->eventstate->shift) /* useful hidden functionality, */
+ if (id && CTX_wm_window(C)->eventstate->shift) {
+ /* only way to force-remove data (on save) */
+ id->flag &= ~LIB_FAKEUSER;
id->us = 0;
+ }
break;
case UI_ID_FAKE_USER:
@@ -359,49 +362,23 @@ static const char *template_id_browse_tip(StructRNA *type)
return N_("Browse ID data to be linked");
}
-/* Return a type-based i18n context, needed e.g. by "New" button.
+/**
+ * \return a type-based i18n context, needed e.g. by "New" button.
* In most languages, this adjective takes different form based on gender of type name...
*/
#ifdef WITH_INTERNATIONAL
static const char *template_id_context(StructRNA *type)
{
if (type) {
- switch (RNA_type_to_ID_code(type)) {
- case ID_SCE: return BLF_I18NCONTEXT_ID_SCENE;
- case ID_OB: return BLF_I18NCONTEXT_ID_OBJECT;
- case ID_ME: return BLF_I18NCONTEXT_ID_MESH;
- case ID_CU: return BLF_I18NCONTEXT_ID_CURVE;
- case ID_MB: return BLF_I18NCONTEXT_ID_METABALL;
- case ID_MA: return BLF_I18NCONTEXT_ID_MATERIAL;
- case ID_TE: return BLF_I18NCONTEXT_ID_TEXTURE;
- case ID_IM: return BLF_I18NCONTEXT_ID_IMAGE;
- case ID_LS: return BLF_I18NCONTEXT_ID_FREESTYLELINESTYLE;
- case ID_LT: return BLF_I18NCONTEXT_ID_LATTICE;
- case ID_LA: return BLF_I18NCONTEXT_ID_LAMP;
- case ID_CA: return BLF_I18NCONTEXT_ID_CAMERA;
- case ID_WO: return BLF_I18NCONTEXT_ID_WORLD;
- case ID_SCR: return BLF_I18NCONTEXT_ID_SCREEN;
- case ID_TXT: return BLF_I18NCONTEXT_ID_TEXT;
- case ID_SPK: return BLF_I18NCONTEXT_ID_SPEAKER;
- case ID_SO: return BLF_I18NCONTEXT_ID_SOUND;
- case ID_AR: return BLF_I18NCONTEXT_ID_ARMATURE;
- case ID_AC: return BLF_I18NCONTEXT_ID_ACTION;
- case ID_NT: return BLF_I18NCONTEXT_ID_NODETREE;
- case ID_BR: return BLF_I18NCONTEXT_ID_BRUSH;
- case ID_PA: return BLF_I18NCONTEXT_ID_PARTICLESETTINGS;
- case ID_GD: return BLF_I18NCONTEXT_ID_GPENCIL;
- case ID_MC: return BLF_I18NCONTEXT_ID_MOVIECLIP;
- case ID_MSK: return BLF_I18NCONTEXT_ID_MASK;
- case ID_PAL: return BLF_I18NCONTEXT_ID_PALETTE;
- case ID_PC: return BLF_I18NCONTEXT_ID_PAINTCURVE;
- }
+ return BKE_idcode_to_translation_context(RNA_type_to_ID_code(type));
}
return BLF_I18NCONTEXT_DEFAULT;
}
#endif
-static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, short idcode, int flag,
- const char *newop, const char *openop, const char *unlinkop)
+static void template_ID(
+ bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, short idcode, int flag,
+ const char *newop, const char *openop, const char *unlinkop)
{
uiBut *but;
uiBlock *block;
@@ -426,8 +403,8 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
but = uiDefBlockButN(block, id_search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X * 6, UI_UNIT_Y * 6,
TIP_(template_id_browse_tip(type)));
- but->icon = id ? ui_id_icon_get(C, id, true) : RNA_struct_ui_icon(type);
- UI_but_flag_enable(but, UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
+ ui_def_but_icon(but, id ? ui_id_icon_get(C, id, true) : RNA_struct_ui_icon(type),
+ UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
if ((idfrom && idfrom->lib) || !editable)
UI_but_flag_enable(but, UI_BUT_DISABLED);
@@ -437,10 +414,9 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
else if (flag & UI_ID_BROWSE) {
but = uiDefBlockButN(block, id_search_menu, MEM_dupallocN(template), "", 0, 0, UI_UNIT_X * 1.6, UI_UNIT_Y,
TIP_(template_id_browse_tip(type)));
- but->icon = RNA_struct_ui_icon(type);
+ ui_def_but_icon(but, RNA_struct_ui_icon(type), UI_HAS_ICON);
/* default dragging of icon for id browse buttons */
UI_but_drag_set_id(but, id);
- UI_but_flag_enable(but, UI_HAS_ICON);
UI_but_drawflag_enable(but, UI_BUT_ICON_LEFT);
if ((idfrom && idfrom->lib) || !editable)
@@ -617,8 +593,9 @@ static void template_ID(bContext *C, uiLayout *layout, TemplateID *template, Str
UI_block_align_end(block);
}
-static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop, int flag, int prv_rows, int prv_cols)
+static void ui_template_id(
+ uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
+ const char *openop, const char *unlinkop, int flag, int prv_rows, int prv_cols)
{
TemplateID *template;
PropertyRNA *prop;
@@ -658,21 +635,24 @@ static void ui_template_id(uiLayout *layout, bContext *C, PointerRNA *ptr, const
MEM_freeN(template);
}
-void uiTemplateID(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop)
+void uiTemplateID(
+ uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
+ const char *openop, const char *unlinkop)
{
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE, 0, 0);
}
-void uiTemplateIDBrowse(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop)
+void uiTemplateIDBrowse(
+ uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
+ const char *openop, const char *unlinkop)
{
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop, UI_ID_BROWSE | UI_ID_RENAME, 0, 0);
}
-void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop, int rows, int cols)
+void uiTemplateIDPreview(
+ uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
+ const char *openop, const char *unlinkop, int rows, int cols)
{
ui_template_id(layout, C, ptr, propname, newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE | UI_ID_PREVIEWS, rows, cols);
@@ -680,13 +660,15 @@ void uiTemplateIDPreview(uiLayout *layout, bContext *C, PointerRNA *ptr, const c
/************************ ID Chooser Template ***************************/
-/* This is for selecting the type of ID-block to use, and then from the relevant type choosing the block to use
+/**
+ * This is for selecting the type of ID-block to use, and then from the relevant type choosing the block to use
*
* - propname: property identifier for property that ID-pointer gets stored to
* - proptypename: property identifier for property used to determine the type of ID-pointer that can be used
*/
-void uiTemplateAnyID(uiLayout *layout, PointerRNA *ptr, const char *propname, const char *proptypename,
- const char *text)
+void uiTemplateAnyID(
+ uiLayout *layout, PointerRNA *ptr, const char *propname, const char *proptypename,
+ const char *text)
{
PropertyRNA *propID, *propType;
uiLayout *split, *row, *sub;
@@ -739,7 +721,8 @@ void uiTemplateAnyID(uiLayout *layout, PointerRNA *ptr, const char *propname, co
/* ---------- */
-/* This is creating/editing RNA-Paths
+/**
+ * This is creating/editing RNA-Paths
*
* - ptr: struct which holds the path property
* - propname: property identifier for property that path gets stored to
@@ -820,10 +803,11 @@ static int modifier_is_simulation(ModifierData *md)
}
}
-static uiLayout *draw_modifier(uiLayout *layout, Scene *scene, Object *ob,
- ModifierData *md, int index, int cageIndex, int lastCageIndex)
+static uiLayout *draw_modifier(
+ uiLayout *layout, Scene *scene, Object *ob,
+ ModifierData *md, int index, int cageIndex, int lastCageIndex)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
PointerRNA ptr;
uiBut *but;
uiBlock *block;
@@ -1065,7 +1049,8 @@ static void do_constraint_panels(bContext *C, void *ob_pt, int event)
case B_CONSTRAINT_CHANGETARGET:
{
Main *bmain = CTX_data_main(C);
- if (ob->pose) ob->pose->flag |= POSE_RECALC; /* checks & sorts pose channels */
+ if (ob->pose)
+ BKE_pose_tag_recalc(bmain, ob->pose); /* checks & sorts pose channels */
DAG_relations_tag_update(bmain);
break;
}
@@ -1095,7 +1080,7 @@ static void constraint_active_func(bContext *UNUSED(C), void *ob_v, void *con_v)
static uiLayout *draw_constraint(uiLayout *layout, Object *ob, bConstraint *con)
{
bPoseChannel *pchan = BKE_pose_channel_active(ob);
- bConstraintTypeInfo *cti;
+ const bConstraintTypeInfo *cti;
uiBlock *block;
uiLayout *result = NULL, *col, *box, *row;
PointerRNA ptr;
@@ -1283,8 +1268,9 @@ static void do_preview_buttons(bContext *C, void *arg, int event)
}
}
-void uiTemplatePreview(uiLayout *layout, bContext *C, ID *id, int show_buttons, ID *parent, MTex *slot,
- const char *preview_id)
+void uiTemplatePreview(
+ uiLayout *layout, bContext *C, ID *id, int show_buttons, ID *parent, MTex *slot,
+ const char *preview_id)
{
uiLayout *row, *col;
uiBlock *block;
@@ -1492,8 +1478,9 @@ static void colorband_update_cb(bContext *UNUSED(C), void *bt_v, void *coba_v)
bt->rnapoin.data = coba->data + coba->cur;
}
-static void colorband_buttons_layout(uiLayout *layout, uiBlock *block, ColorBand *coba, const rctf *butr,
- RNAUpdateCb *cb, int expand)
+static void colorband_buttons_layout(
+ uiLayout *layout, uiBlock *block, ColorBand *coba, const rctf *butr,
+ RNAUpdateCb *cb, int expand)
{
uiLayout *row, *split, *subsplit;
uiBut *bt;
@@ -1558,6 +1545,7 @@ static void colorband_buttons_layout(uiLayout *layout, uiBlock *block, ColorBand
row = uiLayoutRow(split, false);
uiItemR(row, &ptr, "position", 0, IFACE_("Pos"), ICON_NONE);
bt = block->buttons.last;
+ bt->a1 = 1.0f; /* gives a bit more precision for modifying position */
UI_but_func_set(bt, colorband_update_cb, bt, coba);
row = uiLayoutRow(layout, false);
@@ -1575,6 +1563,7 @@ static void colorband_buttons_layout(uiLayout *layout, uiBlock *block, ColorBand
row = uiLayoutRow(subsplit, false);
uiItemR(row, &ptr, "position", UI_ITEM_R_SLIDER, IFACE_("Pos"), ICON_NONE);
bt = block->buttons.last;
+ bt->a1 = 1.0f; /* gives a bit more precision for modifying position */
UI_but_func_set(bt, colorband_update_cb, bt, coba);
row = uiLayoutRow(split, false);
@@ -1622,44 +1611,57 @@ void uiTemplateColorRamp(uiLayout *layout, PointerRNA *ptr, const char *propname
/********************* Icon viewer Template ************************/
+typedef struct IconViewMenuArgs {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int show_labels;
+} IconViewMenuArgs;
/* ID Search browse menu, open */
static uiBlock *ui_icon_view_menu_cb(bContext *C, ARegion *ar, void *arg_litem)
{
- static RNAUpdateCb cb;
+ static IconViewMenuArgs args;
uiBlock *block;
uiBut *but;
- int icon;
+ int icon, value;
EnumPropertyItem *item;
int a;
bool free;
/* arg_litem is malloced, can be freed by parent button */
- cb = *((RNAUpdateCb *)arg_litem);
-
- /* unused */
- // icon = RNA_property_enum_get(&cb.ptr, cb.prop);
-
- block = UI_block_begin(C, ar, "_popup", UI_EMBOSS);
+ args = *((IconViewMenuArgs *) arg_litem);
+
+ block = UI_block_begin(C, ar, "_popup", UI_EMBOSS_PULLDOWN);
UI_block_flag_enable(block, UI_BLOCK_LOOP);
-
-
- RNA_property_enum_items(C, &cb.ptr, cb.prop, &item, NULL, &free);
-
+
+ RNA_property_enum_items(C, &args.ptr, args.prop, &item, NULL, &free);
+
for (a = 0; item[a].identifier; a++) {
int x, y;
-
- /* XXX hardcoded size to 5 x unit */
- x = (a % 8) * UI_UNIT_X * 5;
- y = (a / 8) * UI_UNIT_X * 5;
-
+ /* XXX hardcoded size to 5 units */
+ const int w = UI_UNIT_X * 5;
+ const int h = args.show_labels ? 6 * UI_UNIT_Y : UI_UNIT_Y * 5;
+
+ x = (a % 8) * w;
+ y = (a / 8) * h;
+
icon = item[a].icon;
- but = uiDefIconButR_prop(block, UI_BTYPE_ROW, 0, icon, x, y, UI_UNIT_X * 5, UI_UNIT_Y * 5, &cb.ptr, cb.prop, -1, 0, icon, -1, -1, NULL);
- UI_but_flag_enable(but, UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
+ value = item[a].value;
+ if (args.show_labels) {
+ but = uiDefIconTextButR_prop(
+ block, UI_BTYPE_ROW, 0, icon, item[a].name, x, y, w, h,
+ &args.ptr, args.prop, -1, 0, value, -1, -1, NULL);
+ }
+ else {
+ but = uiDefIconButR_prop(
+ block, UI_BTYPE_ROW, 0, icon, x, y, w, h,
+ &args.ptr, args.prop, -1, 0, value, -1, -1, NULL);
+ }
+ ui_def_but_icon(but, icon, UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
}
UI_block_bounds_set_normal(block, 0.3f * U.widget_unit);
- UI_block_direction_set(block, UI_DIR_UP);
+ UI_block_direction_set(block, UI_DIR_DOWN);
if (free) {
MEM_freeN(item);
@@ -1668,40 +1670,39 @@ static uiBlock *ui_icon_view_menu_cb(bContext *C, ARegion *ar, void *arg_litem)
return block;
}
-void uiTemplateIconView(uiLayout *layout, PointerRNA *ptr, const char *propname)
+void uiTemplateIconView(uiLayout *layout, PointerRNA *ptr, const char *propname, int show_labels)
{
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
- RNAUpdateCb *cb;
+ IconViewMenuArgs *cb_args;
+ EnumPropertyItem *items;
uiBlock *block;
uiBut *but;
-// rctf rect; /* UNUSED */
- int icon;
-
- if (!prop || RNA_property_type(prop) != PROP_ENUM)
+ int value, icon = ICON_NONE, tot_items;
+ bool free_items;
+
+ if (!prop || RNA_property_type(prop) != PROP_ENUM) {
+ RNA_warning("property of type Enum not found: %s.%s", RNA_struct_identifier(ptr->type), propname);
return;
-
- icon = RNA_property_enum_get(ptr, prop);
-
- cb = MEM_callocN(sizeof(RNAUpdateCb), "RNAUpdateCb");
- cb->ptr = *ptr;
- cb->prop = prop;
-
-// rect.xmin = 0; rect.xmax = 10.0f * UI_UNIT_X;
-// rect.ymin = 0; rect.ymax = 10.0f * UI_UNIT_X;
-
+ }
+
block = uiLayoutAbsoluteBlock(layout);
- but = uiDefBlockButN(block, ui_icon_view_menu_cb, MEM_dupallocN(cb), "", 0, 0, UI_UNIT_X * 6, UI_UNIT_Y * 6, "");
+ RNA_property_enum_items(block->evil_C, ptr, prop, &items, &tot_items, &free_items);
+ value = RNA_property_enum_get(ptr, prop);
+ RNA_enum_icon_from_value(items, value, &icon);
-
-// but = uiDefIconButR_prop(block, UI_BTYPE_ROW, 0, icon, 0, 0, BLI_rctf_size_x(&rect), BLI_rctf_size_y(&rect), ptr, prop, -1, 0, icon, -1, -1, NULL);
-
- but->icon = icon;
- UI_but_flag_enable(but, UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
-
- UI_but_funcN_set(but, rna_update_cb, MEM_dupallocN(cb), NULL);
-
- MEM_freeN(cb);
+ cb_args = MEM_callocN(sizeof(IconViewMenuArgs), __func__);
+ cb_args->ptr = *ptr;
+ cb_args->prop = prop;
+ cb_args->show_labels = show_labels;
+
+ but = uiDefBlockButN(block, ui_icon_view_menu_cb, cb_args, "", 0, 0, UI_UNIT_X * 6, UI_UNIT_Y * 6, "");
+
+ ui_def_but_icon(but, icon, UI_HAS_ICON | UI_BUT_ICON_PREVIEW);
+
+ if (free_items) {
+ MEM_freeN(items);
+ }
}
/********************* Histogram Template ************************/
@@ -2071,8 +2072,9 @@ static void curvemap_buttons_reset(bContext *C, void *cb_v, void *cumap_v)
}
/* still unsure how this call evolves... we use labeltype for defining what curve-channels to show */
-static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labeltype, int levels,
- int brush, int neg_slope, RNAUpdateCb *cb)
+static void curvemap_buttons_layout(
+ uiLayout *layout, PointerRNA *ptr, char labeltype, int levels,
+ int brush, int neg_slope, RNAUpdateCb *cb)
{
CurveMapping *cumap = ptr->data;
CurveMap *cm = &cumap->cm[cumap->cur];
@@ -2233,8 +2235,9 @@ static void curvemap_buttons_layout(uiLayout *layout, PointerRNA *ptr, char labe
UI_block_funcN_set(block, NULL, NULL, NULL);
}
-void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, const char *propname, int type,
- int levels, int brush, int neg_slope)
+void uiTemplateCurveMapping(
+ uiLayout *layout, PointerRNA *ptr, const char *propname, int type,
+ int levels, int brush, int neg_slope)
{
RNAUpdateCb *cb;
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
@@ -2277,8 +2280,9 @@ void uiTemplateCurveMapping(uiLayout *layout, PointerRNA *ptr, const char *propn
#define WHEEL_SIZE (5 * U.widget_unit)
/* This template now follows User Preference for type - name is not correct anymore... */
-void uiTemplateColorPicker(uiLayout *layout, PointerRNA *ptr, const char *propname, int value_slider,
- int lock, int lock_luminosity, int cubic)
+void uiTemplateColorPicker(
+ uiLayout *layout, PointerRNA *ptr, const char *propname, int value_slider,
+ int lock, int lock_luminosity, int cubic)
{
PropertyRNA *prop = RNA_struct_find_property(ptr, propname);
uiBlock *block = uiLayoutGetBlock(layout);
@@ -2398,9 +2402,6 @@ void uiTemplatePalette(uiLayout *layout, PointerRNA *ptr, const char *propname,
palette = cptr.data;
- /* first delete any pending colors */
- BKE_palette_cleanup(palette);
-
color = palette->colors.first;
col = uiLayoutColumn(layout, true);
@@ -2452,12 +2453,13 @@ static void handle_layer_buttons(bContext *C, void *arg1, void *arg2)
/* see view3d_header.c */
}
-/* TODO:
- * - for now, grouping of layers is determined by dividing up the length of
- * the array of layer bitflags */
-
-void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, const char *propname,
- PointerRNA *used_ptr, const char *used_propname, int active_layer)
+/**
+ * \todo for now, grouping of layers is determined by dividing up the length of
+ * the array of layer bitflags
+ */
+void uiTemplateLayers(
+ uiLayout *layout, PointerRNA *ptr, const char *propname,
+ PointerRNA *used_ptr, const char *used_propname, int active_layer)
{
uiLayout *uRow, *uCol;
PropertyRNA *prop, *used_prop = NULL;
@@ -2523,8 +2525,9 @@ void uiTemplateLayers(uiLayout *layout, PointerRNA *ptr, const char *propname,
}
}
-void uiTemplateGameStates(uiLayout *layout, PointerRNA *ptr, const char *propname,
- PointerRNA *used_ptr, const char *used_propname, int active_state)
+void uiTemplateGameStates(
+ uiLayout *layout, PointerRNA *ptr, const char *propname,
+ PointerRNA *used_ptr, const char *used_propname, int active_state)
{
uiLayout *uRow, *uCol;
PropertyRNA *prop, *used_prop = NULL;
@@ -2594,10 +2597,11 @@ void uiTemplateGameStates(uiLayout *layout, PointerRNA *ptr, const char *propnam
/************************* List Template **************************/
-static void uilist_draw_item_default(struct uiList *ui_list, struct bContext *UNUSED(C), struct uiLayout *layout,
- struct PointerRNA *UNUSED(dataptr), struct PointerRNA *itemptr, int icon,
- struct PointerRNA *UNUSED(active_dataptr), const char *UNUSED(active_propname),
- int UNUSED(index), int UNUSED(flt_flag))
+static void uilist_draw_item_default(
+ struct uiList *ui_list, struct bContext *UNUSED(C), struct uiLayout *layout,
+ struct PointerRNA *UNUSED(dataptr), struct PointerRNA *itemptr, int icon,
+ struct PointerRNA *UNUSED(active_dataptr), const char *UNUSED(active_propname),
+ int UNUSED(index), int UNUSED(flt_flag))
{
PropertyRNA *nameprop = RNA_struct_name_property(itemptr->type);
@@ -2764,8 +2768,9 @@ typedef struct {
int end_idx; /* Index of last item to display + 1. */
} uiListLayoutdata;
-static void uilist_prepare(uiList *ui_list, int len, int activei, int rows, int maxrows, int columns,
- uiListLayoutdata *layoutdata)
+static void uilist_prepare(
+ uiList *ui_list, int len, int activei, int rows, int maxrows, int columns,
+ uiListLayoutdata *layoutdata)
{
uiListDyn *dyn_data = ui_list->dyn_data;
int activei_row, max_scroll;
@@ -2851,9 +2856,10 @@ static char *uilist_item_tooltip_func(bContext *UNUSED(C), void *argN, const cha
return BLI_sprintfN("%s - %s", tip, dyn_tooltip);
}
-void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, const char *list_id,
- PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname,
- const char *item_dyntip_propname, int rows, int maxrows, int layout_type, int columns)
+void uiTemplateList(
+ uiLayout *layout, bContext *C, const char *listtype_name, const char *list_id,
+ PointerRNA *dataptr, const char *propname, PointerRNA *active_dataptr, const char *active_propname,
+ const char *item_dyntip_propname, int rows, int maxrows, int layout_type, int columns)
{
uiListType *ui_list_type;
uiList *ui_list = NULL;
@@ -3199,7 +3205,7 @@ void uiTemplateList(uiLayout *layout, bContext *C, const char *listtype_name, co
/* add scrollbar */
if (len > layoutdata.visual_items) {
- col = uiLayoutColumn(row, false);
+ /* col = */ uiLayoutColumn(row, false);
uiDefButI(block, UI_BTYPE_SCROLL, 0, "", 0, 0, UI_UNIT_X * 0.75, UI_UNIT_Y * dyn_data->visual_height,
&ui_list->list_scroll, 0, dyn_data->height - dyn_data->visual_height,
dyn_data->visual_height, 0, "");
@@ -3277,17 +3283,18 @@ static void operator_search_cb(const bContext *C, void *UNUSED(arg), const char
for (WM_operatortype_iter(&iter); !BLI_ghashIterator_done(&iter); BLI_ghashIterator_step(&iter)) {
wmOperatorType *ot = BLI_ghashIterator_getValue(&iter);
+ const char *ot_ui_name = CTX_IFACE_(ot->translation_context, ot->name);
if ((ot->flag & OPTYPE_INTERNAL) && (G.debug & G_DEBUG_WM) == 0)
continue;
- if (BLI_strcasestr(ot->name, str)) {
+ if (BLI_strcasestr(ot_ui_name, str)) {
if (WM_operator_poll((bContext *)C, ot)) {
char name[256];
- int len = strlen(ot->name);
+ int len = strlen(ot_ui_name);
/* display name for menu, can hold hotkey */
- BLI_strncpy(name, ot->name, sizeof(name));
+ BLI_strncpy(name, ot_ui_name, sizeof(name));
/* check for hotkey */
if (len < sizeof(name) - 6) {
diff --git a/source/blender/editors/interface/interface_utils.c b/source/blender/editors/interface/interface_utils.c
index 28bd637ae59..0823238fcb1 100644
--- a/source/blender/editors/interface/interface_utils.c
+++ b/source/blender/editors/interface/interface_utils.c
@@ -52,6 +52,9 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "WM_api.h"
+#include "WM_types.h"
+
#include "interface_intern.h"
@@ -154,9 +157,10 @@ uiBut *uiDefAutoButR(uiBlock *block, PointerRNA *ptr, PropertyRNA *prop, int ind
* \a check_prop callback filters functions to avoid drawing certain properties,
* in cases where PROP_HIDDEN flag can't be used for a property.
*/
-int uiDefAutoButsRNA(uiLayout *layout, PointerRNA *ptr,
- bool (*check_prop)(PointerRNA *, PropertyRNA *),
- const char label_align)
+int uiDefAutoButsRNA(
+ uiLayout *layout, PointerRNA *ptr,
+ bool (*check_prop)(PointerRNA *, PropertyRNA *),
+ const char label_align)
{
uiLayout *split, *col;
int flag;
@@ -309,6 +313,34 @@ int UI_calc_float_precision(int prec, double value)
return prec;
}
+bool UI_but_online_manual_id(const uiBut *but, char *r_str, size_t maxlength)
+{
+ if (but->rnapoin.id.data && but->rnapoin.data && but->rnaprop) {
+ BLI_snprintf(r_str, maxlength, "%s.%s", RNA_struct_identifier(but->rnapoin.type),
+ RNA_property_identifier(but->rnaprop));
+ return true;
+ }
+ else if (but->optype) {
+ WM_operator_py_idname(r_str, but->optype->idname);
+ return true;
+ }
+
+ *r_str = '\0';
+ return false;
+}
+
+bool UI_but_online_manual_id_from_active(const struct bContext *C, char *r_str, size_t maxlength)
+{
+ uiBut *but = UI_context_active_but_get(C);
+
+ if (but) {
+ return UI_but_online_manual_id(but, r_str, maxlength);
+ }
+
+ *r_str = '\0';
+ return false;
+}
+
/* -------------------------------------------------------------------- */
/* Modal Button Store API */
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 91186a14b49..253f4616843 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -27,7 +27,6 @@
* \ingroup edinterface
*/
-
#include <limits.h>
#include <stdlib.h>
#include <string.h>
@@ -56,7 +55,6 @@
#include "UI_interface.h"
#include "UI_interface_icons.h"
-
#include "interface_intern.h"
#ifdef WITH_INPUT_IME
@@ -67,12 +65,12 @@
#define ICON_SIZE_FROM_BUTRECT(rect) (0.8f * BLI_rcti_size_y(rect))
/* ************** widget base functions ************** */
-/*
+/**
* - in: roundbox codes for corner types and radius
- * - return: array of [size][2][x,y] points, the edges of the roundbox, + UV coords
+ * - return: array of `[size][2][x, y]` points, the edges of the roundbox, + UV coords
*
* - draw black box with alpha 0 on exact button boundbox
- * - for ever AA step:
+ * - for every AA step:
* - draw the inner part for a round filled box, with color blend codes or texture coords
* - draw outline in outline color
* - draw outer part, bottom half, extruded 1 pixel to bottom, for emboss shadow
@@ -102,14 +100,14 @@ typedef struct uiWidgetBase {
float inner_v[WIDGET_SIZE_MAX][2];
float inner_uv[WIDGET_SIZE_MAX][2];
- bool inner, outline, emboss, shadedir;
+ bool draw_inner, draw_outline, draw_emboss, draw_shadedir;
uiWidgetTrias tria1;
uiWidgetTrias tria2;
} uiWidgetBase;
-/* uiWidgetType: for time being only for visual appearance,
+/** uiWidgetType: for time being only for visual appearance,
* later, a handling callback can be added too
*/
typedef struct uiWidgetType {
@@ -239,10 +237,10 @@ static void widget_init(uiWidgetBase *wtb)
wtb->tria1.tot = 0;
wtb->tria2.tot = 0;
- wtb->inner = 1;
- wtb->outline = 1;
- wtb->emboss = 1;
- wtb->shadedir = 1;
+ wtb->draw_inner = true;
+ wtb->draw_outline = true;
+ wtb->draw_emboss = true;
+ wtb->draw_shadedir = true;
}
/* helper call, makes shadow rect, with 'sun' above menu, so only shadow to left/right/bottom */
@@ -549,12 +547,12 @@ static void widget_menu_trias(uiWidgetTrias *tria, const rcti *rect)
{
float centx, centy, size;
int a;
-
+
/* center position and size */
centx = rect->xmax - 0.32f * BLI_rcti_size_y(rect);
centy = rect->ymin + 0.50f * BLI_rcti_size_y(rect);
- size = 0.4f * (float)BLI_rcti_size_y(rect);
-
+ size = 0.4f * BLI_rcti_size_y(rect);
+
for (a = 0; a < 6; a++) {
tria->vec[a][0] = size * menu_tria_vert[a][0] + centx;
tria->vec[a][1] = size * menu_tria_vert[a][1] + centy;
@@ -587,7 +585,6 @@ static void widget_check_trias(uiWidgetTrias *tria, const rcti *rect)
/* prepares shade colors */
static void shadecolors4(char coltop[4], char coldown[4], const char *color, short shadetop, short shadedown)
{
-
coltop[0] = CLAMPIS(color[0] + shadetop, 0, 255);
coltop[1] = CLAMPIS(color[1] + shadetop, 0, 255);
coltop[2] = CLAMPIS(color[2] + shadetop, 0, 255);
@@ -604,10 +601,10 @@ static void round_box_shade_col4_r(unsigned char r_col[4], const char col1[4], c
const int faci = FTOCHAR(fac);
const int facm = 255 - faci;
- r_col[0] = (faci * col1[0] + facm * col2[0]) >> 8;
- r_col[1] = (faci * col1[1] + facm * col2[1]) >> 8;
- r_col[2] = (faci * col1[2] + facm * col2[2]) >> 8;
- r_col[3] = (faci * col1[3] + facm * col2[3]) >> 8;
+ r_col[0] = (faci * col1[0] + facm * col2[0]) / 256;
+ r_col[1] = (faci * col1[1] + facm * col2[1]) / 256;
+ r_col[2] = (faci * col1[2] + facm * col2[2]) / 256;
+ r_col[3] = (faci * col1[3] + facm * col2[3]) / 256;
}
static void widget_verts_to_triangle_strip(uiWidgetBase *wtb, const int totvert, float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2])
@@ -650,7 +647,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glEnable(GL_BLEND);
/* backdrop non AA */
- if (wtb->inner) {
+ if (wtb->draw_inner) {
if (wcol->shaded == 0) {
if (wcol->alpha_check) {
float inner_v_half[WIDGET_SIZE_MAX][2];
@@ -716,7 +713,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glShadeModel(GL_SMOOTH);
for (a = 0; a < wtb->totvert; a++, col_pt += 4) {
- round_box_shade_col4_r(col_pt, col1, col2, wtb->inner_uv[a][wtb->shadedir]);
+ round_box_shade_col4_r(col_pt, col1, col2, wtb->inner_uv[a][wtb->draw_shadedir ? 1 : 0]);
}
glEnableClientState(GL_VERTEX_ARRAY);
@@ -732,7 +729,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
}
/* for each AA step */
- if (wtb->outline) {
+ if (wtb->draw_outline) {
float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */
float triangle_strip_emboss[WIDGET_SIZE_MAX * 2][2]; /* only for emboss */
@@ -743,7 +740,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
widget_verts_to_triangle_strip(wtb, wtb->totvert, triangle_strip);
- if (wtb->emboss) {
+ if (wtb->draw_emboss) {
widget_verts_to_triangle_strip_open(wtb, wtb->halfwayvert, triangle_strip_emboss);
}
@@ -761,7 +758,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
glDrawArrays(GL_TRIANGLE_STRIP, 0, wtb->totvert * 2 + 2);
/* emboss bottom shadow */
- if (wtb->emboss) {
+ if (wtb->draw_emboss) {
UI_GetThemeColor4ubv(TH_WIDGET_EMBOSS, emboss);
if (emboss[3]) {
@@ -783,6 +780,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
wcol->item[1],
wcol->item[2],
(unsigned char)((float)wcol->item[3] / WIDGET_AA_JITTER)};
+
/* for each AA step */
for (j = 0; j < WIDGET_AA_JITTER; j++) {
glTranslatef(jit[j][0], jit[j][1], 0.0f);
@@ -801,7 +799,6 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
}
glDisable(GL_BLEND);
-
}
/* *********************** text/icon ************************************** */
@@ -810,7 +807,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
#define PREVIEW_PAD 4
-static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), const rcti *rect)
+static void widget_draw_preview(BIFIconID icon, float alpha, const rcti *rect)
{
int w, h, size;
@@ -826,7 +823,7 @@ static void widget_draw_preview(BIFIconID icon, float UNUSED(alpha), const rcti
int x = rect->xmin + w / 2 - size / 2;
int y = rect->ymin + h / 2 - size / 2;
- UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, size);
+ UI_icon_draw_preview_aspect_size(x, y, icon, 1.0f, alpha, size);
}
}
@@ -838,8 +835,9 @@ static int ui_but_draw_menu_icon(const uiBut *but)
/* icons have been standardized... and this call draws in untransformed coordinates */
-static void widget_draw_icon(const uiBut *but, BIFIconID icon, float alpha, const rcti *rect,
- const bool show_menu_icon)
+static void widget_draw_icon(
+ const uiBut *but, BIFIconID icon, float alpha, const rcti *rect,
+ const bool show_menu_icon)
{
float xs = 0.0f, ys = 0.0f;
float aspect, height;
@@ -875,7 +873,7 @@ static void widget_draw_icon(const uiBut *but, BIFIconID icon, float alpha, cons
if (but->drawflag & UI_BUT_ICON_LEFT) {
if (but->block->flag & UI_BLOCK_LOOP) {
- if (ELEM(but->type, UI_BTYPE_SEARCH_MENU, UI_BTYPE_SEARCH_MENU_UNLINK))
+ if (but->type == UI_BTYPE_SEARCH_MENU)
xs = rect->xmin + 4.0f * ofs;
else
xs = rect->xmin + ofs;
@@ -931,12 +929,14 @@ static void ui_text_clip_give_next_off(uiBut *but, const char *str)
but->ofs += bytes;
}
-/* Helper.
+/**
+ * Helper.
* This func assumes things like kerning handling have already been handled!
* Return the length of modified (right-clipped + ellipsis) string.
*/
-static void ui_text_clip_right_ex(uiFontStyle *fstyle, char *str, const size_t max_len, const float okwidth,
- const char *sep, const int sep_len, const float sep_strwidth, size_t *r_final_len)
+static void ui_text_clip_right_ex(
+ uiFontStyle *fstyle, char *str, const size_t max_len, const float okwidth,
+ const char *sep, const int sep_len, const float sep_strwidth, size_t *r_final_len)
{
float tmp;
int l_end;
@@ -968,11 +968,16 @@ static void ui_text_clip_right_ex(uiFontStyle *fstyle, char *str, const size_t m
* If rpart_sep is not Null, the part of str starting to first occurrence of rpart_sep is preserved at all cost (useful
* for strings with shortcuts, like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
*/
-static float ui_text_clip_middle_ex(uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
- const size_t max_len, const char *rpart_sep)
+float UI_text_clip_middle_ex(
+ uiFontStyle *fstyle, char *str, float okwidth, const float minwidth,
+ const size_t max_len, const char rpart_sep)
{
float strwidth;
+ /* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits!
+ * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */
+ okwidth += 1.0f + UI_DPI_FAC;
+
BLI_assert(str[0]);
/* need to set this first */
@@ -998,7 +1003,7 @@ static float ui_text_clip_middle_ex(uiFontStyle *fstyle, char *str, float okwidt
size_t final_lpart_len;
if (rpart_sep) {
- rpart = strstr(str, rpart_sep);
+ rpart = strrchr(str, rpart_sep);
if (rpart) {
rpart_len = strlen(rpart);
@@ -1069,7 +1074,7 @@ static float ui_text_clip_middle_ex(uiFontStyle *fstyle, char *str, float okwidt
}
/**
- * Wrapper around ui_text_clip_middle_ex.
+ * Wrapper around UI_text_clip_middle_ex.
*/
static void ui_text_clip_middle(uiFontStyle *fstyle, uiBut *but, const rcti *rect)
{
@@ -1080,14 +1085,14 @@ static void ui_text_clip_middle(uiFontStyle *fstyle, uiBut *but, const rcti *rec
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
but->ofs = 0;
- but->strwidth = ui_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, NULL);
+ but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, '\0');
}
/**
* Like ui_text_clip_middle(), but protect/preserve at all cost the right part of the string after sep.
* Useful for strings with shortcuts (like 'AVeryLongFooBarLabelForMenuEntry|Ctrl O' -> 'AVeryLong...MenuEntry|Ctrl O').
*/
-static void ui_text_clip_middle_protect_right(uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char *rsep)
+static void ui_text_clip_middle_protect_right(uiFontStyle *fstyle, uiBut *but, const rcti *rect, const char rsep)
{
/* No margin for labels! */
const int border = ELEM(but->type, UI_BTYPE_LABEL, UI_BTYPE_MENU) ? 0 : (int)(UI_TEXT_CLIP_MARGIN + 0.5f);
@@ -1096,7 +1101,7 @@ static void ui_text_clip_middle_protect_right(uiFontStyle *fstyle, uiBut *but, c
const float minwidth = (float)(UI_DPI_ICON_SIZE) / but->block->aspect * 2.0f;
but->ofs = 0;
- but->strwidth = ui_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep);
+ but->strwidth = UI_text_clip_middle_ex(fstyle, but->drawstr, okwidth, minwidth, max_len, rsep);
}
/**
@@ -1217,7 +1222,6 @@ static void ui_text_clip_right_label(uiFontStyle *fstyle, uiBut *but, const rcti
but->strwidth = BLF_width(fstyle->uifont_id, but->drawstr + but->ofs, sizeof(but->drawstr) - but->ofs);
if (but->strwidth < 10) break;
}
-
}
@@ -1320,7 +1324,7 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
#ifdef WITH_INPUT_IME
/* FIXME, IME is modifying 'const char *drawstr! */
- ime_data = ui_but_get_ime_data(but);
+ ime_data = ui_but_ime_data_get(but);
if (ime_data && ime_data->composite_len) {
/* insert composite string into cursor pos */
@@ -1384,7 +1388,7 @@ static void widget_draw_text(uiFontStyle *fstyle, uiWidgetColors *wcol, uiBut *b
t = 0;
}
- glColor3f(0.20, 0.6, 0.9);
+ glColor3f(0.2, 0.6, 0.9);
tx = rect->xmin + t + 2;
ty = rect->ymin + 2;
@@ -1505,6 +1509,7 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
const bool show_menu_icon = ui_but_draw_menu_icon(but);
float alpha = (float)wcol->text[3] / 255.0f;
char password_str[UI_MAX_DRAW_STR];
+ uiButExtraIconType extra_icon_type;
ui_but_text_password_hide(password_str, but, false);
@@ -1518,7 +1523,34 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* If there's an icon too (made with uiDefIconTextBut) then draw the icon
* and offset the text label to accommodate it */
- if (but->flag & UI_HAS_ICON || show_menu_icon) {
+ /* Big previews with optional text label below */
+ if (but->flag & UI_BUT_ICON_PREVIEW && ui_block_is_menu(but->block)) {
+ const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + but->iconadd : ICON_NONE;
+ int icon_size = BLI_rcti_size_y(rect);
+ int text_size = 0;
+
+ /* This is a bit britle, but avoids adding an 'UI_BUT_HAS_LABEL' flag to but... */
+ if (icon_size > BLI_rcti_size_x(rect)) {
+ /* button is not square, it has extra height for label */
+ text_size = UI_UNIT_Y;
+ icon_size -= text_size;
+ }
+
+ /* draw icon in rect above the space reserved for the label */
+ rect->ymin += text_size;
+ glEnable(GL_BLEND);
+ widget_draw_preview(icon, alpha, rect);
+ glDisable(GL_BLEND);
+
+ /* offset rect to draw label in */
+ rect->ymin -= text_size;
+ rect->ymax -= icon_size;
+
+ /* vertically centering text */
+ rect->ymin += UI_UNIT_Y / 2;
+ }
+ /* Icons on the left with optional text label on the right */
+ else if (but->flag & UI_HAS_ICON || show_menu_icon) {
const BIFIconID icon = (but->flag & UI_HAS_ICON) ? but->icon + but->iconadd : ICON_NONE;
const float icon_size = ICON_SIZE_FROM_BUTRECT(rect);
@@ -1544,11 +1576,23 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
}
/* unlink icon for this button type */
- if ((but->type == UI_BTYPE_SEARCH_MENU_UNLINK) && ui_but_is_search_unlink_visible(but)) {
+ if ((but->type == UI_BTYPE_SEARCH_MENU) &&
+ ((extra_icon_type = ui_but_icon_extra_get(but)) != UI_BUT_ICONEXTRA_NONE))
+ {
rcti temp = *rect;
temp.xmin = temp.xmax - (BLI_rcti_size_y(rect) * 1.08f);
- widget_draw_icon(but, ICON_X, alpha, &temp, false);
+
+ if (extra_icon_type == UI_BUT_ICONEXTRA_UNLINK) {
+ widget_draw_icon(but, ICON_X, alpha, &temp, false);
+ }
+ else if (extra_icon_type == UI_BUT_ICONEXTRA_EYEDROPPER) {
+ widget_draw_icon(but, ICON_EYEDROPPER, alpha, &temp, false);
+ }
+ else {
+ BLI_assert(0);
+ }
+
rect->xmax -= ICON_SIZE_FROM_BUTRECT(rect);
}
@@ -1564,9 +1608,9 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
else if (ELEM(but->type, UI_BTYPE_NUM, UI_BTYPE_NUM_SLIDER)) {
ui_text_clip_right_label(fstyle, but, rect);
}
- else if ((but->block->flag & UI_BLOCK_LOOP) && (but->type == UI_BTYPE_BUT)) {
+ else if (but->flag & UI_BUT_HAS_SEP_CHAR) {
/* Clip middle, but protect in all case right part containing the shortcut, if any. */
- ui_text_clip_middle_protect_right(fstyle, but, rect, "|");
+ ui_text_clip_middle_protect_right(fstyle, but, rect, UI_SEP_CHAR);
}
else {
ui_text_clip_middle(fstyle, but, rect);
@@ -1583,17 +1627,6 @@ static void widget_draw_text_icon(uiFontStyle *fstyle, uiWidgetColors *wcol, uiB
/* *********************** widget types ************************************* */
-
-/* uiWidgetStateColors
- * char inner_anim[4];
- * char inner_anim_sel[4];
- * char inner_key[4];
- * char inner_key_sel[4];
- * char inner_driven[4];
- * char inner_driven_sel[4];
- * float blend;
- */
-
static struct uiWidgetStateColors wcol_state_colors = {
{115, 190, 76, 255},
{90, 166, 51, 255},
@@ -1604,18 +1637,6 @@ static struct uiWidgetStateColors wcol_state_colors = {
0.5f, 0.0f
};
-/* uiWidgetColors
- * char outline[3];
- * char inner[4];
- * char inner_sel[4];
- * char item[3];
- * char text[3];
- * char text_sel[3];
- *
- * short shaded;
- * float shadetop, shadedown;
- */
-
static struct uiWidgetColors wcol_num = {
{25, 25, 25, 255},
{180, 180, 180, 255},
@@ -1746,7 +1767,7 @@ static struct uiWidgetColors wcol_tooltip = {
{45, 45, 45, 230},
{100, 100, 100, 255},
- {160, 160, 160, 255},
+ {255, 255, 255, 255},
{255, 255, 255, 255},
0,
@@ -2181,7 +2202,7 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int dir
widget_softshadow(rect, roundboxalign, 0.25f * U.widget_unit);
round_box_edges(&wtb, roundboxalign, rect, 0.25f * U.widget_unit);
- wtb.emboss = 0;
+ wtb.draw_emboss = false;
widgetbase_draw(&wtb, wcol);
glDisable(GL_BLEND);
@@ -2190,7 +2211,6 @@ static void widget_menu_back(uiWidgetColors *wcol, rcti *rect, int flag, int dir
static void ui_hsv_cursor(float x, float y)
{
-
glPushMatrix();
glTranslatef(x, y, 0.0f);
@@ -2205,7 +2225,6 @@ static void ui_hsv_cursor(float x, float y)
glDisable(GL_LINE_SMOOTH);
glPopMatrix();
-
}
void ui_hsvcircle_vals_from_pos(float *val_rad, float *val_dist, const rcti *rect,
@@ -2280,12 +2299,12 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, const rcti *
* Useful for color correction tools where you're only interested in hue. */
if (but->flag & UI_BUT_COLOR_LOCK) {
if (U.color_picker_type == USER_CP_CIRCLE_HSV)
- hsv[2] = 1.f;
+ hsv[2] = 1.0f;
else
hsv[2] = 0.5f;
}
- ui_color_picker_to_rgb(0.f, 0.f, hsv[2], colcent, colcent + 1, colcent + 2);
+ ui_color_picker_to_rgb(0.0f, 0.0f, hsv[2], colcent, colcent + 1, colcent + 2);
glShadeModel(GL_SMOOTH);
@@ -2331,7 +2350,7 @@ static void ui_draw_but_HSVCIRCLE(uiBut *but, uiWidgetColors *wcol, const rcti *
void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, const float alpha)
{
/* allows for 4 steps (red->yellow) */
- const float color_step = (1.0 / 48.0);
+ const float color_step = 1.0f / 48.0f;
int a;
float h = hsv[0], s = hsv[1], v = hsv[2];
float dx, dy, sx1, sx2, sy;
@@ -2344,9 +2363,9 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
switch (type) {
case UI_GRAD_SV:
hsv_to_rgb(h, 0.0, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
- hsv_to_rgb(h, 0.333, 0.0, &col1[1][0], &col1[1][1], &col1[1][2]);
- hsv_to_rgb(h, 0.666, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]);
- hsv_to_rgb(h, 1.0, 0.0, &col1[3][0], &col1[3][1], &col1[3][2]);
+ hsv_to_rgb(h, 0.0, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
+ hsv_to_rgb(h, 0.0, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
+ hsv_to_rgb(h, 0.0, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
break;
case UI_GRAD_HV:
hsv_to_rgb(0.0, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
@@ -2361,26 +2380,26 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
hsv_to_rgb(0.0, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]);
break;
case UI_GRAD_H:
- hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
+ hsv_to_rgb(0.0, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
copy_v3_v3(col1[1], col1[0]);
copy_v3_v3(col1[2], col1[0]);
copy_v3_v3(col1[3], col1[0]);
break;
case UI_GRAD_S:
- hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
+ hsv_to_rgb(1.0, 0.0, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
copy_v3_v3(col1[0], col1[1]);
copy_v3_v3(col1[2], col1[1]);
copy_v3_v3(col1[3], col1[1]);
break;
case UI_GRAD_V:
- hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]);
+ hsv_to_rgb(1.0, 1.0, 0.0, &col1[2][0], &col1[2][1], &col1[2][2]);
copy_v3_v3(col1[0], col1[2]);
copy_v3_v3(col1[1], col1[2]);
copy_v3_v3(col1[3], col1[2]);
break;
default:
assert(!"invalid 'type' argument");
- hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]);
+ hsv_to_rgb(1.0, 1.0, 1.0, &col1[2][0], &col1[2][1], &col1[2][2]);
copy_v3_v3(col1[0], col1[2]);
copy_v3_v3(col1[1], col1[2]);
copy_v3_v3(col1[3], col1[2]);
@@ -2401,10 +2420,10 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
/* new color */
switch (type) {
case UI_GRAD_SV:
- hsv_to_rgb(h, 0.0, dx, &col1[0][0], &col1[0][1], &col1[0][2]);
- hsv_to_rgb(h, 0.333, dx, &col1[1][0], &col1[1][1], &col1[1][2]);
- hsv_to_rgb(h, 0.666, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
- hsv_to_rgb(h, 1.0, dx, &col1[3][0], &col1[3][1], &col1[3][2]);
+ hsv_to_rgb(h, dx, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
+ hsv_to_rgb(h, dx, 0.333, &col1[1][0], &col1[1][1], &col1[1][2]);
+ hsv_to_rgb(h, dx, 0.666, &col1[2][0], &col1[2][1], &col1[2][2]);
+ hsv_to_rgb(h, dx, 1.0, &col1[3][0], &col1[3][1], &col1[3][2]);
break;
case UI_GRAD_HV:
hsv_to_rgb(dx_next, s, 0.0, &col1[0][0], &col1[0][1], &col1[0][2]);
@@ -2419,23 +2438,21 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
hsv_to_rgb(dx_next, 1.0, v, &col1[3][0], &col1[3][1], &col1[3][2]);
break;
case UI_GRAD_H:
- {
/* annoying but without this the color shifts - could be solved some other way
* - campbell */
- hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
+ hsv_to_rgb(dx_next, 1.0, 1.0, &col1[0][0], &col1[0][1], &col1[0][2]);
copy_v3_v3(col1[1], col1[0]);
copy_v3_v3(col1[2], col1[0]);
copy_v3_v3(col1[3], col1[0]);
break;
- }
case UI_GRAD_S:
- hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
+ hsv_to_rgb(h, dx, 1.0, &col1[1][0], &col1[1][1], &col1[1][2]);
copy_v3_v3(col1[0], col1[1]);
copy_v3_v3(col1[2], col1[1]);
copy_v3_v3(col1[3], col1[1]);
break;
case UI_GRAD_V:
- hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
+ hsv_to_rgb(h, 1.0, dx, &col1[2][0], &col1[2][1], &col1[2][2]);
copy_v3_v3(col1[0], col1[2]);
copy_v3_v3(col1[1], col1[2]);
copy_v3_v3(col1[3], col1[2]);
@@ -2464,9 +2481,8 @@ void ui_draw_gradient(const rcti *rect, const float hsv[3], const int type, cons
}
glEnd();
}
-
+
glShadeModel(GL_FLAT);
-
}
bool ui_but_is_colorpicker_display_space(uiBut *but)
@@ -2487,7 +2503,7 @@ void ui_hsvcube_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *x
switch ((int)but->a1) {
case UI_GRAD_SV:
- x = hsv[2]; y = hsv[1]; break;
+ x = hsv[1]; y = hsv[2]; break;
case UI_GRAD_HV:
x = hsv[0]; y = hsv[2]; break;
case UI_GRAD_HS:
@@ -2509,11 +2525,10 @@ void ui_hsvcube_pos_from_vals(uiBut *but, const rcti *rect, float *hsv, float *x
y = (hsv[2] - but->softmin) / (but->softmax - but->softmin);
break;
}
-
+
/* cursor */
*xp = rect->xmin + x * BLI_rcti_size_x(rect);
*yp = rect->ymin + y * BLI_rcti_size_y(rect);
-
}
static void ui_draw_but_HSVCUBE(uiBut *but, const rcti *rect)
@@ -2594,9 +2609,8 @@ static void ui_draw_but_HSV_v(uiBut *but, const rcti *rect)
x = rect->xmin + 0.5f * BLI_rcti_size_x(rect);
y = rect->ymin + v * BLI_rcti_size_y(rect);
CLAMP(y, rect->ymin + 3.0f, rect->ymax - 3.0f);
-
+
ui_hsv_cursor(x, y);
-
}
@@ -2681,7 +2695,8 @@ bool ui_link_bezier_points(const rcti *rect, float coord_array[][2], int resol)
BKE_curve_forward_diff_bezier(vec[0][0], vec[1][0], vec[2][0], vec[3][0], &coord_array[0][0], resol, sizeof(float[2]));
BKE_curve_forward_diff_bezier(vec[0][1], vec[1][1], vec[2][1], vec[3][1], &coord_array[0][1], resol, sizeof(float[2]));
- return 1;
+ /* TODO: why return anything if always true? */
+ return true;
}
#define LINK_RESOL 24
@@ -2690,9 +2705,10 @@ void ui_draw_link_bezier(const rcti *rect)
float coord_array[LINK_RESOL + 1][2];
if (ui_link_bezier_points(rect, coord_array, LINK_RESOL)) {
+#if 0 /* unused */
/* we can reuse the dist variable here to increment the GL curve eval amount*/
- // const float dist = 1.0f / (float)LINK_RESOL; // UNUSED
-
+ const float dist = 1.0f / (float)LINK_RESOL;
+#endif
glEnable(GL_BLEND);
glEnable(GL_LINE_SMOOTH);
@@ -2703,7 +2719,6 @@ void ui_draw_link_bezier(const rcti *rect)
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH);
-
}
}
@@ -2725,7 +2740,7 @@ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *s
else
rad = 0.5f * BLI_rcti_size_x(rect);
- wtb.shadedir = (horizontal) ? 1 : 0;
+ wtb.draw_shadedir = (horizontal) ? true : false;
/* draw back part, colors swapped and shading inverted */
if (horizontal)
@@ -2754,11 +2769,11 @@ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *s
}
/* draw */
- wtb.emboss = 0; /* only emboss once */
+ wtb.draw_emboss = false; /* only emboss once */
/* exception for progress bar */
if (state & UI_SCROLL_NO_OUTLINE) {
- SWAP(bool, outline, wtb.outline);
+ SWAP(bool, outline, wtb.draw_outline);
}
round_box_edges(&wtb, UI_CNR_ALL, slider, rad);
@@ -2781,7 +2796,7 @@ void UI_draw_widget_scroll(uiWidgetColors *wcol, const rcti *rect, const rcti *s
widgetbase_draw(&wtb, wcol);
if (state & UI_SCROLL_NO_OUTLINE) {
- SWAP(bool, outline, wtb.outline);
+ SWAP(bool, outline, wtb.draw_outline);
}
}
}
@@ -2908,7 +2923,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
toffs = offs * 0.75f;
round_box_edges(&wtb, roundboxalign, rect, offs);
- wtb.outline = 0;
+ wtb.draw_outline = false;
widgetbase_draw(&wtb, wcol);
/* draw left/right parts only when not in text editing */
@@ -2933,7 +2948,7 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
/* left part of slider, always rounded */
rect1.xmax = rect1.xmin + ceil(offs + U.pixelsize);
round_box_edges(&wtb1, roundboxalign & ~(UI_CNR_TOP_RIGHT | UI_CNR_BOTTOM_RIGHT), &rect1, offs);
- wtb1.outline = 0;
+ wtb1.draw_outline = false;
widgetbase_draw(&wtb1, wcol);
/* right part of slider, interpolate roundness */
@@ -2958,8 +2973,8 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
}
/* outline */
- wtb.outline = 1;
- wtb.inner = 0;
+ wtb.draw_outline = true;
+ wtb.draw_inner = false;
widgetbase_draw(&wtb, wcol);
/* add space at either side of the button so text aligns with numbuttons (which have arrow icons) */
@@ -2967,7 +2982,6 @@ static void widget_numslider(uiBut *but, uiWidgetColors *wcol, rcti *rect, int s
rect->xmax -= toffs;
rect->xmin += toffs;
}
-
}
/* I think 3 is sufficient border to indicate keyed status */
@@ -3027,7 +3041,7 @@ static void widget_swatch(uiBut *but, uiWidgetColors *wcol, rcti *rect, int stat
float width = rect->xmax - rect->xmin;
float height = rect->ymax - rect->ymin;
/* find color luminance and change it slightly */
- float bw = rgb_to_bw(col);
+ float bw = rgb_to_grayscale(col);
bw += (bw < 0.5f) ? 0.5f : -0.5f;
@@ -3052,7 +3066,7 @@ static void widget_icon_has_anim(uiBut *but, uiWidgetColors *wcol, rcti *rect, i
float rad;
widget_init(&wtb);
- wtb.outline = 0;
+ wtb.draw_outline = false;
/* rounded */
rad = 0.5f * BLI_rcti_size_y(rect);
@@ -3082,7 +3096,6 @@ static void widget_textbut(uiWidgetColors *wcol, rcti *rect, int state, int roun
round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
-
}
@@ -3168,7 +3181,7 @@ static void widget_menu_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(sta
widget_init(&wtb);
/* not rounded, no outline */
- wtb.outline = 0;
+ wtb.draw_outline = false;
round_box_edges(&wtb, 0, rect, 0.0f);
widgetbase_draw(&wtb, wcol);
@@ -3182,7 +3195,7 @@ static void widget_menu_radial_itembut(uiBut *but, uiWidgetColors *wcol, rcti *r
widget_init(&wtb);
- wtb.emboss = 0;
+ wtb.draw_emboss = false;
rad = 0.5f * BLI_rcti_size_y(rect);
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
@@ -3205,7 +3218,7 @@ static void widget_list_itembut(uiWidgetColors *wcol, rcti *rect, int UNUSED(sta
widget_init(&wtb);
/* rounded, but no outline */
- wtb.outline = 0;
+ wtb.draw_outline = false;
rad = 0.2f * U.widget_unit;
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
@@ -3278,7 +3291,6 @@ static void widget_radiobut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state),
round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
-
}
static void widget_box(uiBut *but, uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
@@ -3319,7 +3331,6 @@ static void widget_but(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int
round_box_edges(&wtb, roundboxalign, rect, rad);
widgetbase_draw(&wtb, wcol);
-
}
static void widget_roundbut(uiWidgetColors *wcol, rcti *rect, int UNUSED(state), int roundboxalign)
@@ -3360,10 +3371,9 @@ static void widget_draw_extra_mask(const bContext *C, uiBut *but, uiWidgetType *
/* outline */
round_box_edges(&wtb, UI_CNR_ALL, rect, rad);
- wtb.outline = 1;
- wtb.inner = 0;
+ wtb.draw_outline = true;
+ wtb.draw_inner = false;
widgetbase_draw(&wtb, &wt->wcol);
-
}
static uiWidgetType *widget_type(uiWidgetTypeEnum type)
@@ -3653,8 +3663,7 @@ void ui_draw_but(const bContext *C, ARegion *ar, uiStyle *style, uiBut *but, rct
case UI_BTYPE_TEXT:
wt = widget_type(UI_WTYPE_NAME);
break;
-
- case UI_BTYPE_SEARCH_MENU_UNLINK:
+
case UI_BTYPE_SEARCH_MENU:
wt = widget_type(UI_WTYPE_NAME);
if (but->block->flag & UI_BLOCK_LOOP)
@@ -3931,7 +3940,6 @@ static void draw_disk_shaded(
glVertex2f(c * radius_ext, s * radius_ext);
}
glEnd();
-
}
void ui_draw_pie_center(uiBlock *block)
@@ -4020,7 +4028,6 @@ void ui_draw_search_back(uiStyle *UNUSED(style), uiBlock *block, rcti *rect)
wt->draw(&wt->wcol, rect, block->flag, UI_CNR_ALL);
else
wt->draw(&wt->wcol, rect, 0, UI_CNR_ALL);
-
}
@@ -4070,7 +4077,7 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic
const float minwidth = (float)(UI_DPI_ICON_SIZE);
BLI_strncpy(drawstr, name, sizeof(drawstr));
- ui_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, NULL);
+ UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
glColor4ubv((unsigned char *)wt->wcol.text);
UI_fontstyle_draw(fstyle, rect, drawstr);
@@ -4105,39 +4112,31 @@ void ui_draw_menu_item(uiFontStyle *fstyle, rcti *rect, const char *name, int ic
void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int iconid, int state)
{
- rcti trect = *rect, bg_rect;
+ rcti trect = *rect;
+ const float text_size = UI_UNIT_Y;
float font_dims[2] = {0.0f, 0.0f};
uiWidgetType *wt = widget_type(UI_WTYPE_MENU_ITEM);
+ /* drawing button background */
wt->state(wt, state);
wt->draw(&wt->wcol, rect, 0, 0);
+ /* draw icon in rect above the space reserved for the label */
+ rect->ymin += text_size;
glEnable(GL_BLEND);
widget_draw_preview(iconid, 1.0f, rect);
+ glDisable(GL_BLEND);
BLF_width_and_height(fstyle->uifont_id, name, BLF_DRAW_STR_DUMMY_MAX, &font_dims[0], &font_dims[1]);
/* text rect */
trect.xmin += 0;
- trect.xmax = trect.xmin + font_dims[0] + 10;
- trect.ymin += 10;
+ trect.xmax = trect.xmin + font_dims[0] + U.widget_unit / 2;
+ trect.ymin += U.widget_unit / 2;
trect.ymax = trect.ymin + font_dims[1];
if (trect.xmax > rect->xmax - PREVIEW_PAD)
trect.xmax = rect->xmax - PREVIEW_PAD;
- bg_rect = trect;
- bg_rect.xmin = rect->xmin + PREVIEW_PAD;
- bg_rect.ymin = rect->ymin + PREVIEW_PAD;
- bg_rect.xmax = rect->xmax - PREVIEW_PAD;
- bg_rect.ymax += PREVIEW_PAD / 2;
-
- if (bg_rect.xmax > rect->xmax - PREVIEW_PAD)
- bg_rect.xmax = rect->xmax - PREVIEW_PAD;
-
- glColor4ubv((unsigned char *)wt->wcol_theme->inner_sel);
- glRecti(bg_rect.xmin, bg_rect.ymin, bg_rect.xmax, bg_rect.ymax);
- glDisable(GL_BLEND);
-
{
char drawstr[UI_MAX_DRAW_STR];
const float okwidth = (float)BLI_rcti_size_x(&trect);
@@ -4145,7 +4144,7 @@ void ui_draw_preview_item(uiFontStyle *fstyle, rcti *rect, const char *name, int
const float minwidth = (float)(UI_DPI_ICON_SIZE);
BLI_strncpy(drawstr, name, sizeof(drawstr));
- ui_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, NULL);
+ UI_text_clip_middle_ex(fstyle, drawstr, okwidth, minwidth, max_len, '\0');
glColor4ubv((unsigned char *)wt->wcol.text);
UI_fontstyle_draw(fstyle, &trect, drawstr);
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index a9cc53852c0..68016ae3dd8 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -569,6 +569,13 @@ const unsigned char *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colo
cp = ts->paint_curve_pivot;
break;
+ case TH_METADATA_BG:
+ cp = ts->metadatabg;
+ break;
+ case TH_METADATA_TEXT:
+ cp = ts->metadatatext;
+ break;
+
case TH_UV_OTHERS:
cp = ts->uv_others;
break;
@@ -817,8 +824,9 @@ static void ui_theme_space_init_handles_color(ThemeSpace *theme_space)
rgba_char_args_set(theme_space->act_spline, 0xdb, 0x25, 0x12, 255);
}
-/* initialize default theme
- * Note: when you add new colors, created & saved themes need initialized
+/**
+ * initialize default theme
+ * \note: when you add new colors, created & saved themes need initialized
* use function below, init_userdef_do_versions()
*/
void ui_theme_init_default(void)
@@ -1098,7 +1106,7 @@ void ui_theme_init_default(void)
rgba_char_args_set(btheme->text.syntaxd, 50, 0, 140, 255); /* Decorator/Preprocessor Dir. Blue-purple */
rgba_char_args_set(btheme->text.syntaxr, 140, 60, 0, 255); /* Reserved Orange*/
rgba_char_args_set(btheme->text.syntaxb, 128, 0, 80, 255); /* Builtin Red-purple */
- rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Grey (mix between fg/bg) */
+ rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Gray (mix between fg/bg) */
/* space oops */
btheme->toops = btheme->tv3d;
@@ -1504,8 +1512,9 @@ void UI_GetColorPtrShade3ubv(const unsigned char cp[3], unsigned char col[3], in
}
/* get a 3 byte color, blended and shaded between two other char color pointers */
-void UI_GetColorPtrBlendShade3ubv(const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3],
- float fac, int offset)
+void UI_GetColorPtrBlendShade3ubv(
+ const unsigned char cp1[3], const unsigned char cp2[3], unsigned char col[3],
+ float fac, int offset)
{
int r, g, b;
@@ -1603,8 +1612,8 @@ void init_userdef_do_versions(void)
U.tw_size = 25; /* percentage of window size */
U.tw_handlesize = 16; /* percentage of widget radius */
}
- if (U.pad_rot_angle == 0)
- U.pad_rot_angle = 15;
+ if (U.pad_rot_angle == 0.0f)
+ U.pad_rot_angle = 15.0f;
/* graph editor - unselected F-Curve visibility */
if (U.fcu_inactive_alpha == 0) {
@@ -2351,7 +2360,7 @@ void init_userdef_do_versions(void)
for (btheme = U.themes.first; btheme; btheme = btheme->next) {
rgba_char_args_set(btheme->text.syntaxd, 50, 0, 140, 255); /* Decorator/Preprocessor Dir. Blue-purple */
rgba_char_args_set(btheme->text.syntaxr, 140, 60, 0, 255); /* Reserved Orange */
- rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Grey (mix between fg/bg) */
+ rgba_char_args_set(btheme->text.syntaxs, 76, 76, 76, 255); /* Gray (mix between fg/bg) */
}
}
@@ -2602,7 +2611,22 @@ void init_userdef_do_versions(void)
cp[3] = 255;
}
}
-
+
+ if (U.versionfile < 274 || (U.versionfile == 274 && U.subversionfile < 5)) {
+ bTheme *btheme;
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ copy_v4_v4_char(btheme->tima.metadatatext, btheme->tima.text_hi);
+ copy_v4_v4_char(btheme->tseq.metadatatext, btheme->tseq.text_hi);
+ }
+ }
+
+ if (U.versionfile < 275 || (U.versionfile == 275 && U.subversionfile < 1)) {
+ bTheme *btheme;
+ for (btheme = U.themes.first; btheme; btheme = btheme->next) {
+ copy_v4_v4_char(btheme->tclip.metadatatext, btheme->tseq.text_hi);
+ }
+ }
+
if (U.pixelsize == 0.0f)
U.pixelsize = 1.0f;
diff --git a/source/blender/editors/interface/view2d.c b/source/blender/editors/interface/view2d.c
index b4a120b2dea..4f4b5ab07ff 100644
--- a/source/blender/editors/interface/view2d.c
+++ b/source/blender/editors/interface/view2d.c
@@ -99,11 +99,12 @@ BLI_INLINE void clamp_rctf_to_rcti(rcti *dst, const rctf *src)
/* XXX still unresolved: scrolls hide/unhide vs region mask handling */
/* XXX there's V2D_SCROLL_HORIZONTAL_HIDE and V2D_SCROLL_HORIZONTAL_FULLR ... */
-/* helper to allow scrollbars to dynamically hide
- * - returns a copy of the scrollbar settings with the flags to display
- * horizontal/vertical scrollbars removed
- * - input scroll value is the v2d->scroll var
- * - hide flags are set per region at drawtime
+/**
+ * helper to allow scrollbars to dynamically hide
+ * - returns a copy of the scrollbar settings with the flags to display
+ * horizontal/vertical scrollbars removed
+ * - input scroll value is the v2d->scroll var
+ * - hide flags are set per region at drawtime
*/
static int view2d_scroll_mapped(int scroll)
{
@@ -197,11 +198,12 @@ static void view2d_masks(View2D *v2d, int check_scrollers)
/* Refresh and Validation */
-/* Initialize all relevant View2D data (including view rects if first time) and/or refresh mask sizes after view resize
- * - for some of these presets, it is expected that the region will have defined some
- * additional settings necessary for the customization of the 2D viewport to its requirements
- * - this function should only be called from region init() callbacks, where it is expected that
- * this is called before UI_view2d_size_update(), as this one checks that the rects are properly initialized.
+/**
+ * Initialize all relevant View2D data (including view rects if first time) and/or refresh mask sizes after view resize
+ * - for some of these presets, it is expected that the region will have defined some
+ * additional settings necessary for the customization of the 2D viewport to its requirements
+ * - this function should only be called from region init() callbacks, where it is expected that
+ * this is called before UI_view2d_size_update(), as this one checks that the rects are properly initialized.
*/
void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
{
@@ -320,7 +322,7 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
if (do_init) {
float panelzoom = (style) ? style->panelzoom : 1.0f;
- float scrolw = v2d->scroll & V2D_SCROLL_RIGHT ? V2D_SCROLL_WIDTH : 0.0f;
+ float scrolw = (v2d->scroll & V2D_SCROLL_RIGHT) ? V2D_SCROLL_WIDTH : 0.0f;
v2d->tot.xmin = 0.0f;
v2d->tot.xmax = winx - scrolw;
@@ -361,8 +363,9 @@ void UI_view2d_region_reinit(View2D *v2d, short type, int winx, int winy)
}
-/* Ensure View2D rects remain in a viable configuration
- * - cur is not allowed to be: larger than max, smaller than min, or outside of tot
+/**
+ * Ensure View2D rects remain in a viable configuration
+ * 'cur' is not allowed to be: larger than max, smaller than min, or outside of 'tot'
*/
// XXX pre2.5 -> this used to be called test_view2d()
static void ui_view2d_curRect_validate_resize(View2D *v2d, int resize, int mask_scrollers)
@@ -842,7 +845,8 @@ void UI_view2d_sync(bScreen *screen, ScrArea *area, View2D *v2dcur, int flag)
}
-/* Restore 'cur' rect to standard orientation (i.e. optimal maximum view of tot)
+/**
+ * Restore 'cur' rect to standard orientation (i.e. optimal maximum view of tot)
* This does not take into account if zooming the view on an axis will improve the view (if allowed)
*/
void UI_view2d_curRect_reset(View2D *v2d)
@@ -1098,8 +1102,10 @@ void UI_view2d_view_ortho(View2D *v2d)
glLoadIdentity();
}
-/* Set view matrices to only use one axis of 'cur' only
- * - xaxis = if non-zero, only use cur x-axis, otherwise use cur-yaxis (mostly this will be used for x)
+/**
+ * Set view matrices to only use one axis of 'cur' only
+ *
+ * \param xaxis: if non-zero, only use cur x-axis, otherwise use cur-yaxis (mostly this will be used for x)
*/
void UI_view2d_view_orthoSpecial(ARegion *ar, View2D *v2d, const bool xaxis)
{
@@ -1192,20 +1198,23 @@ static void step_to_grid(float *step, int *power, int unit)
}
}
-/* Initialize settings necessary for drawing gridlines in a 2d-view
- * - Currently, will return pointer to View2DGrid struct that needs to
- * be freed with UI_view2d_grid_free()
- * - Is used for scrollbar drawing too (for units drawing)
- * - Units + clamping args will be checked, to make sure they are valid values that can be used
- * so it is very possible that we won't return grid at all!
- *
- * - xunits,yunits = V2D_UNIT_* grid steps in seconds or frames
- * - xclamp,yclamp = V2D_CLAMP_* only show whole-number intervals
- * - winx = width of region we're drawing to, note: not used but keeping for completeness.
- * - winy = height of region we're drawing into
+/**
+ * Initialize settings necessary for drawing gridlines in a 2d-view
+ *
+ * - Currently, will return pointer to View2DGrid struct that needs to
+ * be freed with UI_view2d_grid_free()
+ * - Is used for scrollbar drawing too (for units drawing)
+ * - Units + clamping args will be checked, to make sure they are valid values that can be used
+ * so it is very possible that we won't return grid at all!
+ *
+ * - xunits,yunits = V2D_UNIT_* grid steps in seconds or frames
+ * - xclamp,yclamp = V2D_CLAMP_* only show whole-number intervals
+ * - winx = width of region we're drawing to, note: not used but keeping for completeness.
+ * - winy = height of region we're drawing into
*/
-View2DGrid *UI_view2d_grid_calc(Scene *scene, View2D *v2d,
- short xunits, short xclamp, short yunits, short yclamp, int UNUSED(winx), int winy)
+View2DGrid *UI_view2d_grid_calc(
+ Scene *scene, View2D *v2d,
+ short xunits, short xclamp, short yunits, short yclamp, int UNUSED(winx), int winy)
{
View2DGrid *grid;
@@ -1483,9 +1492,11 @@ void UI_view2d_grid_free(View2DGrid *grid)
/* *********************************************************************** */
/* Scrollers */
-/* View2DScrollers is typedef'd in UI_view2d.h
- * WARNING: the start of this struct must not change, as view2d_ops.c uses this too.
- * For now, we don't need to have a separate (internal) header for structs like this...
+/**
+ * View2DScrollers is typedef'd in UI_view2d.h
+ *
+ * \warning The start of this struct must not change, as view2d_ops.c uses this too.
+ * For now, we don't need to have a separate (internal) header for structs like this...
*/
struct View2DScrollers {
/* focus bubbles */
@@ -1502,8 +1513,9 @@ struct View2DScrollers {
};
/* Calculate relevant scroller properties */
-View2DScrollers *UI_view2d_scrollers_calc(const bContext *C, View2D *v2d,
- short xunits, short xclamp, short yunits, short yclamp)
+View2DScrollers *UI_view2d_scrollers_calc(
+ const bContext *C, View2D *v2d,
+ short xunits, short xclamp, short yunits, short yclamp)
{
View2DScrollers *scrollers;
rcti vert, hor;
@@ -1885,18 +1897,22 @@ void UI_view2d_scrollers_free(View2DScrollers *scrollers)
/* *********************************************************************** */
/* List View Utilities */
-/* Get the view-coordinates of the nominated cell
- * - columnwidth, rowheight = size of each 'cell'
- * - startx, starty = coordinates (in 'tot' rect space) that the list starts from
- * This should be (0,0) for most views. However, for those where the starting row was offsetted
- * (like for Animation Editor channel lists, to make the first entry more visible), these will be
- * the min-coordinates of the first item.
- * - column, row = the 2d-coordinates (in 2D-view / 'tot' rect space) the cell exists at
- * - rect = coordinates of the cell (passed as single var instead of 4 separate, as it's more useful this way)
+/** Get the view-coordinates of the nominated cell
+ *
+ * \param columnwidth, rowheight: size of each 'cell'
+ * \param startx, starty: coordinates (in 'tot' rect space) that the list starts from.
+ * This should be (0,0) for most views. However, for those where the starting row was offsetted
+ * (like for Animation Editor channel lists, to make the first entry more visible), these will be
+ * the min-coordinates of the first item.
+ * \param column, row: The 2d-coordinates
+ * (in 2D-view / 'tot' rect space) the cell exists at
+ * \param rect: coordinates of the cell
+ * (passed as single var instead of 4 separate, as it's more useful this way)
*/
-void UI_view2d_listview_cell_to_view(View2D *v2d, float columnwidth, float rowheight,
- float startx, float starty,
- int column, int row, rctf *rect)
+void UI_view2d_listview_cell_to_view(
+ View2D *v2d, float columnwidth, float rowheight,
+ float startx, float starty,
+ int column, int row, rctf *rect)
{
/* sanity checks */
if (ELEM(NULL, v2d, rect)) {
@@ -1930,17 +1946,20 @@ void UI_view2d_listview_cell_to_view(View2D *v2d, float columnwidth, float rowhe
}
}
-/* Get the 'cell' (row, column) that the given 2D-view coordinates (i.e. in 'tot' rect space) lie in.
- * - columnwidth, rowheight = size of each 'cell'
- * - startx, starty = coordinates (in 'tot' rect space) that the list starts from
- * This should be (0,0) for most views. However, for those where the starting row was offsetted
- * (like for Animation Editor channel lists, to make the first entry more visible), these will be
- * the min-coordinates of the first item.
- * - viewx, viewy = 2D-coordinates (in 2D-view / 'tot' rect space) to get the cell for
- * - column, row = the 'coordinates' of the relevant 'cell'
+/**
+ * Get the 'cell' (row, column) that the given 2D-view coordinates (i.e. in 'tot' rect space) lie in.
+ *
+ * \param columnwidth, rowheight: size of each 'cell'
+ * \param startx, starty: coordinates (in 'tot' rect space) that the list starts from.
+ * This should be (0,0) for most views. However, for those where the starting row was offsetted
+ * (like for Animation Editor channel lists, to make the first entry more visible), these will be
+ * the min-coordinates of the first item.
+ * \param viewx, viewy: 2D-coordinates (in 2D-view / 'tot' rect space) to get the cell for
+ * \param column, row: the 'coordinates' of the relevant 'cell'
*/
-void UI_view2d_listview_view_to_cell(View2D *v2d, float columnwidth, float rowheight, float startx, float starty,
- float viewx, float viewy, int *column, int *row)
+void UI_view2d_listview_view_to_cell(
+ View2D *v2d, float columnwidth, float rowheight, float startx, float starty,
+ float viewx, float viewy, int *column, int *row)
{
/* adjust view coordinates to be all positive ints, corrected for the start offset */
const int x = (int)(floorf(fabsf(viewx) + 0.5f) - startx);
@@ -1967,13 +1986,16 @@ void UI_view2d_listview_view_to_cell(View2D *v2d, float columnwidth, float rowhe
*row = 0;
}
-/* Get the 'extreme' (min/max) column and row indices which are visible within the 'cur' rect
- * - columnwidth, rowheight = size of each 'cell'
- * - startx, starty = coordinates that the list starts from, which should be (0,0) for most views
- * - column/row_min/max = the starting and ending column/row indices
+/**
+ * Get the 'extreme' (min/max) column and row indices which are visible within the 'cur' rect
+ *
+ * \param columnwidth, rowheight: Size of each 'cell'
+ * \param startx, starty: Coordinates that the list starts from, which should be (0,0) for most views
+ * \param column_min, column_max, row_min, row_max: The starting and ending column/row indices
*/
-void UI_view2d_listview_visible_cells(View2D *v2d, float columnwidth, float rowheight, float startx, float starty,
- int *column_min, int *column_max, int *row_min, int *row_max)
+void UI_view2d_listview_visible_cells(
+ View2D *v2d, float columnwidth, float rowheight, float startx, float starty,
+ int *column_min, int *column_max, int *row_min, int *row_max)
{
/* using 'cur' rect coordinates, call the cell-getting function to get the cells for this */
if (v2d) {
@@ -1999,10 +2021,11 @@ float UI_view2d_region_to_view_y(struct View2D *v2d, float y)
return (v2d->cur.ymin + (BLI_rctf_size_y(&v2d->cur) * (y - v2d->mask.ymin) / BLI_rcti_size_y(&v2d->mask)));
}
-/* Convert from screen/region space to 2d-View space
- *
- * - x,y = coordinates to convert
- * - viewx,viewy = resultant coordinates
+/**
+ * Convert from screen/region space to 2d-View space
+ *
+ * \param x, y: coordinates to convert
+ * \param r_view_x, r_view_y: resultant coordinates
*/
void UI_view2d_region_to_view(View2D *v2d, float x, float y, float *r_view_x, float *r_view_y)
{
@@ -2030,11 +2053,12 @@ float UI_view2d_view_to_region_y(View2D *v2d, float y)
return (v2d->mask.ymin + (((y - v2d->cur.ymin) / BLI_rctf_size_y(&v2d->cur)) * BLI_rcti_size_y(&v2d->mask)));
}
-/* Convert from 2d-View space to screen/region space
- * - Coordinates are clamped to lie within bounds of region
+/**
+ * Convert from 2d-View space to screen/region space
+ * \note Coordinates are clamped to lie within bounds of region
*
- * - x,y = coordinates to convert
- * - regionx,regiony = resultant coordinates
+ * \param x, y: Coordinates to convert.
+ * \param r_region_x, r_region_y: Resultant coordinates.
*/
bool UI_view2d_view_to_region_clip(View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
{
@@ -2057,11 +2081,13 @@ bool UI_view2d_view_to_region_clip(View2D *v2d, float x, float y, int *r_region_
}
}
-/* Convert from 2d-view space to screen/region space
- * - Coordinates are NOT clamped to lie within bounds of region
+/**
+ * Convert from 2d-view space to screen/region space
+ *
+ * \note Coordinates are NOT clamped to lie within bounds of region.
*
- * - x,y = coordinates to convert
- * - regionx,regiony = resultant coordinates
+ * \param x, y: Coordinates to convert.
+ * \param r_region_x, r_region_y: Resultant coordinates.
*/
void UI_view2d_view_to_region(View2D *v2d, float x, float y, int *r_region_x, int *r_region_y)
{
@@ -2175,25 +2201,30 @@ View2D *UI_view2d_fromcontext_rwin(const bContext *C)
}
-/* Calculate the scale per-axis of the drawing-area
- * - Is used to inverse correct drawing of icons, etc. that need to follow view
- * but not be affected by scale
+/**
+ * Calculate the scale per-axis of the drawing-area
*
- * - x,y = scale on each axis
+ * Is used to inverse correct drawing of icons, etc. that need to follow view
+ * but not be affected by scale
+ *
+ * \param x, y: scale on each axis
*/
void UI_view2d_scale_get(View2D *v2d, float *x, float *y)
{
if (x) *x = BLI_rcti_size_x(&v2d->mask) / BLI_rctf_size_x(&v2d->cur);
if (y) *y = BLI_rcti_size_y(&v2d->mask) / BLI_rctf_size_y(&v2d->cur);
}
-/* Same as UI_view2d_scale_get() - 1.0f / x, y */
+/**
+ * Same as ``UI_view2d_scale_get() - 1.0f / x, y``
+ */
void UI_view2d_scale_get_inverse(View2D *v2d, float *x, float *y)
{
if (x) *x = BLI_rctf_size_x(&v2d->cur) / BLI_rcti_size_x(&v2d->mask);
if (y) *y = BLI_rctf_size_y(&v2d->cur) / BLI_rcti_size_y(&v2d->mask);
}
-/* Simple functions for consistent center offset access.
+/**
+ * Simple functions for consistent center offset access.
* Used by node editor to shift view center for each individual node tree.
*/
void UI_view2d_center_get(struct View2D *v2d, float *x, float *y)
@@ -2239,13 +2270,15 @@ void UI_view2d_offset(struct View2D *v2d, float xfac, float yfac)
UI_view2d_curRect_validate(v2d);
}
-/* Check if mouse is within scrollers
- * - Returns appropriate code for match
- * 'h' = in horizontal scroller
- * 'v' = in vertical scroller
- * 0 = not in scroller
- *
- * - x,y = mouse coordinates in screen (not region) space
+/**
+ * Check if mouse is within scrollers
+ *
+ * \param x, y: Mouse coordinates in screen (not region) space.
+ *
+ * \return appropriate code for match.
+ * - 'h' = in horizontal scroller.
+ * - 'v' = in vertical scroller.
+ * - 0 = not in scroller.
*/
short UI_view2d_mouse_in_scrollers(const bContext *C, View2D *v2d, int x, int y)
{
@@ -2288,8 +2321,9 @@ typedef struct View2DString {
static MemArena *g_v2d_strings_arena = NULL;
static View2DString *g_v2d_strings = NULL;
-void UI_view2d_text_cache_add(View2D *v2d, float x, float y,
- const char *str, size_t str_len, const char col[4])
+void UI_view2d_text_cache_add(
+ View2D *v2d, float x, float y,
+ const char *str, size_t str_len, const char col[4])
{
int mval[2];
@@ -2319,8 +2353,9 @@ void UI_view2d_text_cache_add(View2D *v2d, float x, float y,
}
/* no clip (yet) */
-void UI_view2d_text_cache_add_rectf(View2D *v2d, const rctf *rect_view,
- const char *str, size_t str_len, const char col[4])
+void UI_view2d_text_cache_add_rectf(
+ View2D *v2d, const rctf *rect_view,
+ const char *str, size_t str_len, const char col[4])
{
rcti rect;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index 88140d897ae..6fbe8509188 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -63,12 +63,13 @@ static int view2d_poll(bContext *C)
/* ********************************************************* */
/* VIEW PANNING OPERATOR */
-/* This group of operators come in several forms:
- * 1) Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by
- * 2) Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount
+/**
+ * This group of operators come in several forms:
+ * -# Modal 'dragging' with MMB - where movement of mouse dictates amount to pan view by
+ * -# Scrollwheel 'steps' - rolling mousewheel by one step moves view by predefined amount
*
- * In order to make sure this works, each operator must define the following RNA-Operator Props:
- * deltax, deltay - define how much to move view by (relative to zoom-correction factor)
+ * In order to make sure this works, each operator must define the following RNA-Operator Props:
+ * - `deltax, deltay` - define how much to move view by (relative to zoom-correction factor)
*/
/* ------------------ Shared 'core' stuff ---------------------- */
@@ -328,7 +329,7 @@ static void VIEW2D_OT_pan(wmOperatorType *ot)
ot->cancel = view_pan_cancel;
/* operator is modal */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
/* rna - must keep these in sync with the other operators */
RNA_def_int(ot->srna, "deltax", 0, INT_MIN, INT_MAX, "Delta X", "", INT_MIN, INT_MAX);
@@ -525,15 +526,18 @@ static void VIEW2D_OT_scroll_up(wmOperatorType *ot)
/* ********************************************************* */
/* SINGLE-STEP VIEW ZOOMING OPERATOR */
-/* This group of operators come in several forms:
- * 1) Scrollwheel 'steps' - rolling mousewheel by one step zooms view by predefined amount
- * 2) Scrollwheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y) // XXX this could be implemented...
- * 3) Pad +/- Keys - pressing each key moves the zooms the view by a predefined amount
+/**
+ * This group of operators come in several forms:
+ * -# Scrollwheel 'steps' - rolling mousewheel by one step zooms view by predefined amount.
+ * -# Scrollwheel 'steps' + alt + ctrl/shift - zooms view on one axis only (ctrl=x, shift=y).
+ * XXX this could be implemented...
+ * -# Pad +/- Keys - pressing each key moves the zooms the view by a predefined amount.
*
* In order to make sure this works, each operator must define the following RNA-Operator Props:
- * zoomfacx, zoomfacy - These two zoom factors allow for non-uniform scaling.
- * It is safe to scale by 0, as these factors are used to determine
- * amount to enlarge 'cur' by
+ *
+ * - zoomfacx, zoomfacy - These two zoom factors allow for non-uniform scaling.
+ * It is safe to scale by 0, as these factors are used to determine.
+ * amount to enlarge 'cur' by.
*/
/* ------------------ 'Shared' stuff ------------------------ */
@@ -620,8 +624,9 @@ static int view_zoom_poll(bContext *C)
}
/* apply transform to view (i.e. adjust 'cur' rect) */
-static void view_zoomstep_apply_ex(bContext *C, v2dViewZoomData *vzd, const bool use_mousepos,
- const float facx, const float facy)
+static void view_zoomstep_apply_ex(
+ bContext *C, v2dViewZoomData *vzd, const bool use_mousepos,
+ const float facx, const float facy)
{
ARegion *ar = CTX_wm_region(C);
View2D *v2d = &ar->v2d;
@@ -661,7 +666,9 @@ static void view_zoomstep_apply_ex(bContext *C, v2dViewZoomData *vzd, const bool
const float zoomx = (float)(BLI_rcti_size_x(&v2d->mask) + 1) / BLI_rctf_size_x(&v2d->cur);
/* only move view to mouse if zoom fac is inside minzoom/maxzoom */
- if (IN_RANGE_INCL(zoomx, v2d->minzoom, v2d->maxzoom)) {
+ if (((v2d->keepzoom & V2D_LIMITZOOM) == 0) ||
+ IN_RANGE_INCL(zoomx, v2d->minzoom, v2d->maxzoom))
+ {
float mval_fac = (vzd->mx_2d - cur_old.xmin) / BLI_rctf_size_x(&cur_old);
float mval_faci = 1.0f - mval_fac;
float ofs = (mval_fac * dx) - (mval_faci * dx);
@@ -692,7 +699,9 @@ static void view_zoomstep_apply_ex(bContext *C, v2dViewZoomData *vzd, const bool
const float zoomy = (float)(BLI_rcti_size_y(&v2d->mask) + 1) / BLI_rctf_size_y(&v2d->cur);
/* only move view to mouse if zoom fac is inside minzoom/maxzoom */
- if (IN_RANGE_INCL(zoomy, v2d->minzoom, v2d->maxzoom)) {
+ if (((v2d->keepzoom & V2D_LIMITZOOM) == 0) ||
+ IN_RANGE_INCL(zoomy, v2d->minzoom, v2d->maxzoom))
+ {
float mval_fac = (vzd->my_2d - cur_old.ymin) / BLI_rctf_size_y(&cur_old);
float mval_faci = 1.0f - mval_fac;
float ofs = (mval_fac * dy) - (mval_faci * dy);
@@ -867,10 +876,11 @@ static void VIEW2D_OT_zoom_out(wmOperatorType *ot)
/* ********************************************************* */
/* DRAG-ZOOM OPERATOR */
-/* MMB Drag - allows non-uniform scaling by dragging mouse
+/**
+ * MMB Drag - allows non-uniform scaling by dragging mouse
*
- * In order to make sure this works, each operator must define the following RNA-Operator Props:
- * deltax, deltay - amounts to add to each side of the 'cur' rect
+ * In order to make sure this works, each operator must define the following RNA-Operator Props:
+ * - `deltax, deltay` - amounts to add to each side of the 'cur' rect
*/
/* apply transform to view (i.e. adjust 'cur' rect) */
@@ -1175,7 +1185,7 @@ static void VIEW2D_OT_zoom(wmOperatorType *ot)
ot->poll = view_zoom_poll;
/* operator is repeatable */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
/* rna - must keep these in sync with the other operators */
prop = RNA_def_float(ot->srna, "deltax", 0, -FLT_MAX, FLT_MAX, "Delta X", "", -FLT_MAX, FLT_MAX);
@@ -1187,10 +1197,12 @@ static void VIEW2D_OT_zoom(wmOperatorType *ot)
/* ********************************************************* */
/* BORDER-ZOOM */
-/* The user defines a rect using standard borderselect tools, and we use this rect to
+/**
+ * The user defines a rect using standard borderselect tools, and we use this rect to
* define the new zoom-level of the view in the following ways:
- * 1) LEFTMOUSE - zoom in to view
- * 2) RIGHTMOUSE - zoom out of view
+ *
+ * -# LEFTMOUSE - zoom in to view
+ * -# RIGHTMOUSE - zoom out of view
*
* Currently, these key mappings are hardcoded, but it shouldn't be too important to
* have custom keymappings for this...
@@ -1402,8 +1414,9 @@ static float smooth_view_rect_to_fac(const rctf *rect_a, const rctf *rect_b)
/* will start timer if appropriate */
/* the arguments are the desired situation */
-void UI_view2d_smooth_view(bContext *C, ARegion *ar,
- const rctf *cur, const int smooth_viewtx)
+void UI_view2d_smooth_view(
+ bContext *C, ARegion *ar,
+ const rctf *cur, const int smooth_viewtx)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
@@ -1528,13 +1541,14 @@ static void VIEW2D_OT_smoothview(wmOperatorType *ot)
/* ********************************************************* */
/* SCROLLERS */
-/* Scrollers should behave in the following ways, when clicked on with LMB (and dragged):
- * 1) 'Handles' on end of 'bubble' - when the axis that the scroller represents is zoomable,
- * enlarge 'cur' rect on the relevant side
- * 2) 'Bubble'/'bar' - just drag, and bar should move with mouse (view pans opposite)
+/**
+ * Scrollers should behave in the following ways, when clicked on with LMB (and dragged):
+ * -# 'Handles' on end of 'bubble' - when the axis that the scroller represents is zoomable,
+ * enlarge 'cur' rect on the relevant side.
+ * -# 'Bubble'/'bar' - just drag, and bar should move with mouse (view pans opposite).
*
- * In order to make sure this works, each operator must define the following RNA-Operator Props:
- * deltax, deltay - define how much to move view by (relative to zoom-correction factor)
+ * In order to make sure this works, each operator must define the following RNA-Operator Props:
+ * - `deltax, deltay` - define how much to move view by (relative to zoom-correction factor)
*/
/* customdata for scroller-invoke data */
@@ -1556,10 +1570,12 @@ typedef struct v2dScrollerMove {
} v2dScrollerMove;
-/* View2DScrollers is typedef'd in UI_view2d.h
+/**
+ * #View2DScrollers is typedef'd in UI_view2d.h
* This is a CUT DOWN VERSION of the 'real' version, which is defined in view2d.c, as we only need focus bubble info
- * WARNING: the start of this struct must not change, so that it stays in sync with the 'real' version
- * For now, we don't need to have a separate (internal) header for structs like this...
+ *
+ * \warning: The start of this struct must not change, so that it stays in sync with the 'real' version
+ * For now, we don't need to have a separate (internal) header for structs like this...
*/
struct View2DScrollers {
/* focus bubbles */
@@ -1578,10 +1594,12 @@ enum {
/* ------------------------ */
-/* check if mouse is within scroller handle
- * - mouse = relevant mouse coordinate in region space
- * - sc_min, sc_max = extents of scroller 'groove' (potential available space for scroller)
- * - sh_min, sh_max = positions of scrollbar handles
+/**
+ * Check if mouse is within scroller handle.
+ *
+ * \param mouse: relevant mouse coordinate in region space.
+ * \param sc_min, sc_max: extents of scroller 'groove' (potential available space for scroller).
+ * \param sh_min, sh_max: positions of scrollbar handles.
*/
static short mouse_in_scroller_handle(int mouse, int sc_min, int sc_max, int sh_min, int sh_max)
{
@@ -1785,7 +1803,10 @@ static void scroller_activate_apply(bContext *C, wmOperator *op)
UI_view2d_sync(CTX_wm_screen(C), CTX_wm_area(C), v2d, V2D_LOCK_COPY);
}
-/* handle user input for scrollers - calculations of mouse-movement need to be done here, not in the apply callback! */
+/**
+ * Handle user input for scrollers - calculations of mouse-movement need to be done here,
+ * not in the apply callback!
+ */
static int scroller_activate_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
v2dScrollerMove *vsm = op->customdata;
diff --git a/source/blender/editors/mask/mask_add.c b/source/blender/editors/mask/mask_add.c
index cb47adbe73e..2dae9561d4e 100644
--- a/source/blender/editors/mask/mask_add.c
+++ b/source/blender/editors/mask/mask_add.c
@@ -72,7 +72,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
MaskLayer *masklay, *point_masklay;
MaskSpline *point_spline;
MaskSplinePoint *point = NULL;
- float dist = FLT_MAX, co[2];
+ float dist_best_sq = FLT_MAX, co[2];
int width, height;
float u;
float scalex, scaley;
@@ -123,7 +123,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
}
for (j = 0; j < tot_point - 1; j++) {
- float cur_dist, a[2], b[2];
+ float dist_sq, a[2], b[2];
a[0] = points[2 * j] * scalex;
a[1] = points[2 * j + 1] * scaley;
@@ -131,16 +131,16 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
b[0] = points[2 * j + 2] * scalex;
b[1] = points[2 * j + 3] * scaley;
- cur_dist = dist_to_line_segment_v2(co, a, b);
+ dist_sq = dist_squared_to_line_segment_v2(co, a, b);
- if (cur_dist < dist) {
+ if (dist_sq < dist_best_sq) {
if (tangent)
sub_v2_v2v2(tangent, &diff_points[2 * j + 2], &diff_points[2 * j]);
point_masklay = masklay;
point_spline = spline;
point = use_deform ? &spline->points[(cur_point - spline->points_deform)] : cur_point;
- dist = cur_dist;
+ dist_best_sq = dist_sq;
u = (float)j / tot_point;
}
}
@@ -154,7 +154,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
}
}
- if (point && dist < threshold) {
+ if (point && dist_best_sq < threshold) {
if (masklay_r)
*masklay_r = point_masklay;
@@ -174,7 +174,7 @@ bool ED_mask_find_nearest_diff_point(const bContext *C,
}
if (score_r) {
- *score_r = dist;
+ *score_r = dist_best_sq;
}
return true;
diff --git a/source/blender/editors/mask/mask_draw.c b/source/blender/editors/mask/mask_draw.c
index 7e767d8f6c8..2efa9e211c9 100644
--- a/source/blender/editors/mask/mask_draw.c
+++ b/source/blender/editors/mask/mask_draw.c
@@ -253,7 +253,7 @@ static void draw_spline_points(const bContext *C, MaskLayer *masklay, MaskSpline
return;
if (sc)
- undistort = sc->clip && (sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT) != 0;
+ undistort = sc->clip && (sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT);
/* TODO, add this to sequence editor */
handle_size = UI_GetThemeValuef(TH_HANDLE_VERTEX_SIZE) * U.pixelsize;
@@ -422,7 +422,7 @@ static void mask_draw_curve_type(const bContext *C, MaskSpline *spline, float (*
float (*points)[2] = orig_points;
if (sc) {
- int undistort = sc->clip && sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT;
+ const bool undistort = sc->clip && (sc->user.render_flag & MCLIP_PROXY_RENDER_UNDISTORT);
if (undistort) {
int i;
diff --git a/source/blender/editors/mask/mask_edit.c b/source/blender/editors/mask/mask_edit.c
index e2eb32e86d9..e1a58d529b6 100644
--- a/source/blender/editors/mask/mask_edit.c
+++ b/source/blender/editors/mask/mask_edit.c
@@ -35,6 +35,7 @@
#include "BKE_context.h"
#include "BKE_mask.h"
+#include "DNA_mask_types.h"
#include "DNA_scene_types.h"
#include "WM_api.h"
@@ -397,6 +398,58 @@ void ED_mask_cursor_location_get(ScrArea *sa, float cursor[2])
}
}
+bool ED_mask_selected_minmax(const bContext *C, float min[2], float max[2])
+{
+ Mask *mask = CTX_data_edit_mask(C);
+ MaskLayer *mask_layer;
+ bool ok = false;
+ INIT_MINMAX2(min, max);
+ for (mask_layer = mask->masklayers.first;
+ mask_layer != NULL;
+ mask_layer = mask_layer->next)
+ {
+ MaskSpline *spline;
+ if (mask_layer->restrictflag & (MASK_RESTRICT_VIEW | MASK_RESTRICT_SELECT)) {
+ continue;
+ }
+ for (spline = mask_layer->splines.first;
+ spline != NULL;
+ spline = spline->next)
+ {
+ MaskSplinePoint *points_array = BKE_mask_spline_point_array(spline);
+ int i;
+ for (i = 0; i < spline->tot_point; i++) {
+ MaskSplinePoint *point = &spline->points[i];
+ MaskSplinePoint *deform_point = &points_array[i];
+ BezTriple *bezt = &point->bezt;
+ float handle[2];
+ if (!MASKPOINT_ISSEL_ANY(point)) {
+ continue;
+ }
+ if (bezt->f2 & SELECT) {
+ minmax_v2v2_v2(min, max, deform_point->bezt.vec[1]);
+ }
+ if (BKE_mask_point_handles_mode_get(point) == MASK_HANDLE_MODE_STICK) {
+ BKE_mask_point_handle(deform_point, MASK_WHICH_HANDLE_STICK, handle);
+ minmax_v2v2_v2(min, max, handle);
+ }
+ else {
+ if ((bezt->f1 & SELECT) && (bezt->h1 != HD_VECT)) {
+ BKE_mask_point_handle(deform_point, MASK_WHICH_HANDLE_LEFT, handle);
+ minmax_v2v2_v2(min, max, handle);
+ }
+ if ((bezt->f3 & SELECT) && (bezt->h2 != HD_VECT)) {
+ BKE_mask_point_handle(deform_point, MASK_WHICH_HANDLE_RIGHT, handle);
+ minmax_v2v2_v2(min, max, handle);
+ }
+ }
+ ok = true;
+ }
+ }
+ }
+ return ok;
+}
+
/********************** registration *********************/
void ED_operatortypes_mask(void)
diff --git a/source/blender/editors/mask/mask_intern.h b/source/blender/editors/mask/mask_intern.h
index 5cdb224ce21..66a6c75272e 100644
--- a/source/blender/editors/mask/mask_intern.h
+++ b/source/blender/editors/mask/mask_intern.h
@@ -34,7 +34,6 @@
struct bContext;
struct Mask;
-struct wmEvent;
struct wmOperatorType;
/* internal exports only */
diff --git a/source/blender/editors/mesh/editface.c b/source/blender/editors/mesh/editface.c
index 113f0f71b53..35fc4483702 100644
--- a/source/blender/editors/mesh/editface.c
+++ b/source/blender/editors/mesh/editface.c
@@ -446,7 +446,7 @@ int do_paintface_box_select(ViewContext *vc, rcti *rect, bool select, bool exten
}
}
- view3d_validate_backbuf(vc);
+ ED_view3d_backbuf_validate(vc);
ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
rt = ibuf->rect;
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 6ce5e8a304b..7af6c59adab 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -52,6 +52,10 @@
#include "mesh_intern.h" /* own include */
+
+#define MESH_ADD_VERTS_MAXI 10000000
+
+
/* ********* add primitive operators ************* */
static Object *make_prim_init(bContext *C, const char *idname,
@@ -62,10 +66,7 @@ static Object *make_prim_init(bContext *C, const char *idname,
*was_editmode = false;
if (obedit == NULL || obedit->type != OB_MESH) {
- obedit = ED_object_add_type(C, OB_MESH, loc, rot, false, layer);
-
- rename_id((ID *)obedit, idname);
- rename_id((ID *)obedit->data, idname);
+ obedit = ED_object_add_type(C, OB_MESH, idname, loc, rot, false, layer);
/* create editmode */
ED_object_editmode_enter(C, EM_DO_UNDO | EM_IGNORE_LAYER); /* rare cases the active layer is messed up */
@@ -240,7 +241,7 @@ void MESH_OT_primitive_circle_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "vertices", 32, 3, INT_MAX, "Vertices", "", 3, 500);
+ RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
ED_object_add_unit_props(ot);
RNA_def_enum(ot->srna, "fill_type", fill_type_items, 0, "Fill Type", "");
@@ -298,9 +299,9 @@ void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "vertices", 32, 3, INT_MAX, "Vertices", "", 3, 500);
+ RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
ED_object_add_unit_props(ot);
- prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Depth", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Cap Fill Type", "");
@@ -355,12 +356,12 @@ void MESH_OT_primitive_cone_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "vertices", 32, 3, INT_MAX, "Vertices", "", 3, 500);
- prop = RNA_def_float(ot->srna, "radius1", 1.0f, 0.0, FLT_MAX, "Radius 1", "", 0.001, 100.00);
+ RNA_def_int(ot->srna, "vertices", 32, 3, MESH_ADD_VERTS_MAXI, "Vertices", "", 3, 500);
+ prop = RNA_def_float(ot->srna, "radius1", 1.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius 1", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
- prop = RNA_def_float(ot->srna, "radius2", 0.0f, 0.0, FLT_MAX, "Radius 2", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "radius2", 0.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius 2", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
- prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, FLT_MAX, "Depth", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "depth", 2.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Depth", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
RNA_def_enum(ot->srna, "end_fill_type", fill_type_items, 1, "Base Fill Type", "");
@@ -411,8 +412,10 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "x_subdivisions", 10, 2, INT_MAX, "X Subdivisions", "", 2, 1000);
- RNA_def_int(ot->srna, "y_subdivisions", 10, 2, INT_MAX, "Y Subdivisions", "", 2, 1000);
+ /* Note that if you use MESH_ADD_VERTS_MAXI for both x and y at the same time you will still reach
+ * impossible values (10^12 vertices or so...). */
+ RNA_def_int(ot->srna, "x_subdivisions", 10, 2, MESH_ADD_VERTS_MAXI, "X Subdivisions", "", 2, 1000);
+ RNA_def_int(ot->srna, "y_subdivisions", 10, 2, MESH_ADD_VERTS_MAXI, "Y Subdivisions", "", 2, 1000);
ED_object_add_unit_props(ot);
ED_object_add_generic_props(ot, true);
@@ -513,9 +516,9 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "segments", 32, 3, INT_MAX, "Segments", "", 3, 500);
- RNA_def_int(ot->srna, "ring_count", 16, 3, INT_MAX, "Rings", "", 3, 500);
- prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, FLT_MAX, "Size", "", 0.001, 100.00);
+ RNA_def_int(ot->srna, "segments", 32, 3, MESH_ADD_VERTS_MAXI / 100, "Segments", "", 3, 500);
+ RNA_def_int(ot->srna, "ring_count", 16, 3, MESH_ADD_VERTS_MAXI / 100, "Rings", "", 3, 500);
+ prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Size", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
ED_object_add_generic_props(ot, true);
@@ -566,8 +569,8 @@ void MESH_OT_primitive_ico_sphere_add(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "subdivisions", 2, 1, INT_MAX, "Subdivisions", "", 1, 8);
- prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0f, FLT_MAX, "Size", "", 0.001f, 100.00);
+ RNA_def_int(ot->srna, "subdivisions", 2, 1, 10, "Subdivisions", "", 1, 8);
+ prop = RNA_def_float(ot->srna, "size", 1.0f, 0.0f, OBJECT_ADD_SIZE_MAXF, "Size", "", 0.001f, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
ED_object_add_generic_props(ot, true);
diff --git a/source/blender/editors/mesh/editmesh_bevel.c b/source/blender/editors/mesh/editmesh_bevel.c
index 0e48cbcd589..cadfad34942 100644
--- a/source/blender/editors/mesh/editmesh_bevel.c
+++ b/source/blender/editors/mesh/editmesh_bevel.c
@@ -477,10 +477,10 @@ void MESH_OT_bevel(wmOperatorType *ot)
ot->poll = ED_operator_editmesh;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR | OPTYPE_BLOCKING;
RNA_def_enum(ot->srna, "offset_type", offset_type_items, 0, "Amount Type", "What distance Amount measures");
- prop = RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Amount", "", 0.0f, 1.0f);
+ prop = RNA_def_float(ot->srna, "offset", 0.0f, -1e6f, 1e6f, "Amount", "", 0.0f, 1.0f);
RNA_def_property_float_array_funcs_runtime(prop, NULL, NULL, mesh_ot_bevel_offset_range_func);
RNA_def_int(ot->srna, "segments", 1, 1, 50, "Segments", "Segments for curved edge", 1, 8);
RNA_def_float(ot->srna, "profile", 0.5f, 0.15f, 1.0f, "Profile", "Controls profile shape (0.5 = round)", 0.15f, 1.0f);
diff --git a/source/blender/editors/mesh/editmesh_bisect.c b/source/blender/editors/mesh/editmesh_bisect.c
index 6a54f1979cf..db4b0c16d9d 100644
--- a/source/blender/editors/mesh/editmesh_bisect.c
+++ b/source/blender/editors/mesh/editmesh_bisect.c
@@ -264,7 +264,7 @@ static int mesh_bisect_exec(bContext *C, wmOperator *op)
invert_m4_m4(imat, obedit->obmat);
mul_m4_v3(imat, plane_co);
- mul_mat3_m4_v3(imat, plane_no);
+ mul_transposed_mat3_m4_v3(obedit->obmat, plane_no);
EDBM_op_init(em, &bmop, op,
"bisect_plane geom=%hvef plane_co=%v plane_no=%v dist=%f clear_inner=%b clear_outer=%b",
@@ -335,11 +335,11 @@ void MESH_OT_bisect(struct wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_float_vector(ot->srna, "plane_co", 3, NULL, -FLT_MAX, FLT_MAX,
- "Plane Point", "A point on the plane", -FLT_MAX, FLT_MAX);
+ prop = RNA_def_float_vector(ot->srna, "plane_co", 3, NULL, -1e12f, 1e12f,
+ "Plane Point", "A point on the plane", -1e4f, 1e4f);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_float_vector(ot->srna, "plane_no", 3, NULL, -FLT_MAX, FLT_MAX,
- "Plane Normal", "The direction the plane points", -FLT_MAX, FLT_MAX);
+ prop = RNA_def_float_vector(ot->srna, "plane_no", 3, NULL, -1.0f, 1.0f,
+ "Plane Normal", "The direction the plane points", -1.0f, 1.0f);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
RNA_def_boolean(ot->srna, "use_fill", false, "Fill", "Fill in the cut");
diff --git a/source/blender/editors/mesh/editmesh_extrude.c b/source/blender/editors/mesh/editmesh_extrude.c
index 9b1b0b915c1..c4f2537eb59 100644
--- a/source/blender/editors/mesh/editmesh_extrude.c
+++ b/source/blender/editors/mesh/editmesh_extrude.c
@@ -326,8 +326,8 @@ void MESH_OT_extrude_repeat(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, FLT_MAX, "Offset", "", 0.0f, 100.0f);
- RNA_def_int(ot->srna, "steps", 10, 0, INT_MAX, "Steps", "", 0, 180);
+ RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 1e12f, "Offset", "", 0.0f, 100.0f);
+ RNA_def_int(ot->srna, "steps", 10, 0, 1000000, "Steps", "", 0, 180);
}
/* generic extern called extruder */
@@ -510,7 +510,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
float min[3], max[3];
bool done = false;
bool use_proj;
-
+
em_setup_viewcontext(C, &vc);
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
@@ -574,8 +574,7 @@ static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, const w
mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
/* correct the normal to be aligned on the view plane */
- copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
- mul_mat3_m4_v3(vc.obedit->imat, view_vec);
+ mul_v3_mat3_m4v3(view_vec, vc.obedit->imat, vc.rv3d->viewinv[2]);
cross_v3_v3v3(cross, nor, view_vec);
cross_v3_v3v3(nor, view_vec, cross);
normalize_v3(nor);
@@ -679,7 +678,7 @@ void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
+ RNA_def_boolean(ot->srna, "rotate_source", true, "Rotate Source", "Rotate initial selection giving better shape");
}
@@ -752,13 +751,15 @@ void MESH_OT_spin(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX);
+ RNA_def_int(ot->srna, "steps", 9, 0, 1000000, "Steps", "Steps", 0, 1000);
RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
- prop = RNA_def_float(ot->srna, "angle", DEG2RADF(90.0f), -FLT_MAX, FLT_MAX, "Angle", "Angle", DEG2RADF(-360.0f), DEG2RADF(360.0f));
+ prop = RNA_def_float(ot->srna, "angle", DEG2RADF(90.0f), -1e12f, 1e12f, "Angle", "Rotation for each step",
+ DEG2RADF(-360.0f), DEG2RADF(360.0f));
RNA_def_property_subtype(prop, PROP_ANGLE);
- RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX, "Axis", "Axis in global view space", -1.0f, 1.0f);
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -1e12f, 1e12f,
+ "Center", "Center in global view space", -1e4f, 1e4f);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -1.0f, 1.0f);
}
@@ -870,11 +871,11 @@ void MESH_OT_screw(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "steps", 9, 1, INT_MAX, "Steps", "Steps", 3, 256);
- RNA_def_int(ot->srna, "turns", 1, 1, INT_MAX, "Turns", "Turns", 1, 256);
+ RNA_def_int(ot->srna, "steps", 9, 1, 100000, "Steps", "Steps", 3, 256);
+ RNA_def_int(ot->srna, "turns", 1, 1, 100000, "Turns", "Turns", 1, 256);
- RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX,
- "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
- RNA_def_float_vector(ot->srna, "axis", 3, NULL, -FLT_MAX, FLT_MAX,
+ RNA_def_float_vector(ot->srna, "center", 3, NULL, -1e12f, 1e12f,
+ "Center", "Center in global view space", -1e4f, 1e4f);
+ RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f,
"Axis", "Axis in global view space", -1.0f, 1.0f);
}
diff --git a/source/blender/editors/mesh/editmesh_inset.c b/source/blender/editors/mesh/editmesh_inset.c
index f1c3ca30610..a5874b94edf 100644
--- a/source/blender/editors/mesh/editmesh_inset.c
+++ b/source/blender/editors/mesh/editmesh_inset.c
@@ -499,7 +499,7 @@ void MESH_OT_inset(wmOperatorType *ot)
ot->poll = ED_operator_editmesh;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR | OPTYPE_BLOCKING;
/* properties */
RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
@@ -507,10 +507,10 @@ void MESH_OT_inset(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
RNA_def_boolean(ot->srna, "use_edge_rail", false, "Edge Rail", "Inset the region along existing edges");
- prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
+ prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, 1e12f, "Thickness", "", 0.0f, 10.0f);
/* use 1 rather then 10 for max else dragging the button moves too far */
RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
- prop = RNA_def_float(ot->srna, "depth", 0.0f, -FLT_MAX, FLT_MAX, "Depth", "", -10.0f, 10.0f);
+ prop = RNA_def_float(ot->srna, "depth", 0.0f, -1e12f, 1e12f, "Depth", "", -10.0f, 10.0f);
RNA_def_property_ui_range(prop, -10.0f, 10.0f, 0.01, 4);
RNA_def_boolean(ot->srna, "use_outset", false, "Outset", "Outset rather than inset");
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index f3745ed72fb..8775160de76 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1319,18 +1319,63 @@ static BMElem *bm_elem_from_knife_edge(KnifeEdge *kfe)
return ele_test;
}
+/* Do edges e1 and e2 go between exactly the same coordinates? */
+static bool coinciding_edges(BMEdge *e1, BMEdge *e2)
+{
+ const float *co11, *co12, *co21, *co22;
+
+ co11 = e1->v1->co;
+ co12 = e1->v2->co;
+ co21 = e2->v1->co;
+ co22 = e2->v2->co;
+ if ((equals_v3v3(co11, co21) && equals_v3v3(co12, co22)) ||
+ (equals_v3v3(co11, co22) && equals_v3v3(co12, co21)))
+ {
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+/* Callback used in point_is_visible to exclude hits on the faces that are the same
+ * as or contain the hitting element (which is in user_data).
+ * Also (see T44492) want to exclude hits on faces that butt up to the hitting element
+ * (e.g., when you double an edge by an edge split).
+ */
static bool bm_ray_cast_cb_elem_not_in_face_check(BMFace *f, void *user_data)
{
+ bool ans;
+ BMEdge *e, *e2;
+ BMIter iter;
+
switch (((BMElem *)user_data)->head.htype) {
case BM_FACE:
- return (BMFace *)user_data != f;
+ ans = (BMFace *)user_data != f;
+ break;
case BM_EDGE:
- return !BM_edge_in_face((BMEdge *)user_data, f);
+ e = (BMEdge *)user_data;
+ ans = !BM_edge_in_face(e, f);
+ if (ans) {
+ /* Is it a boundary edge, coincident with a split edge? */
+ if (BM_edge_is_boundary(e)) {
+ BM_ITER_ELEM(e2, &iter, f, BM_EDGES_OF_FACE) {
+ if (coinciding_edges(e, e2)) {
+ ans = false;
+ break;
+ }
+ }
+ }
+ }
+ break;
case BM_VERT:
- return !BM_vert_in_face((BMVert *)user_data, f);
+ ans = !BM_vert_in_face((BMVert *)user_data, f);
+ break;
default:
- return true;
+ ans = true;
+ break;
}
+ return ans;
}
@@ -2783,7 +2828,7 @@ static void knife_make_cuts(KnifeTool_OpData *kcd)
for (lst = BLI_smallhash_iternew(ehash, &hiter, (uintptr_t *)&e); lst;
lst = BLI_smallhash_iternext(&hiter, (uintptr_t *)&e))
{
- BLI_listbase_sort_r(lst, e->v1->co, sort_verts_by_dist_cb);
+ BLI_listbase_sort_r(lst, sort_verts_by_dist_cb, e->v1->co);
for (ref = lst->first; ref; ref = ref->next) {
kfv = ref->ref;
@@ -2831,8 +2876,7 @@ static void knife_recalc_projmat(KnifeTool_OpData *kcd)
ED_view3d_ob_project_mat_get(kcd->ar->regiondata, kcd->ob, kcd->projmat);
invert_m4_m4(kcd->projmat_inv, kcd->projmat);
- copy_v3_v3(kcd->proj_zaxis, kcd->vc.rv3d->viewinv[2]);
- mul_mat3_m4_v3(kcd->ob->imat, kcd->proj_zaxis);
+ mul_v3_mat3_m4v3(kcd->proj_zaxis, kcd->ob->imat, kcd->vc.rv3d->viewinv[2]);
normalize_v3(kcd->proj_zaxis);
kcd->is_ortho = ED_view3d_clip_range_get(kcd->vc.v3d, kcd->vc.rv3d,
@@ -3006,6 +3050,8 @@ static int knifetool_invoke(bContext *C, wmOperator *op, const wmEvent *event)
knifetool_init(C, kcd, only_select, cut_through, true);
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
+
/* add a modal handler for this operator - handles loop selection */
WM_cursor_modal_set(CTX_wm_window(C), BC_KNIFECURSOR);
WM_event_add_modal_handler(C, op);
@@ -3098,6 +3144,9 @@ static int knifetool_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_FINISHED;
}
+ em_setup_viewcontext(C, &kcd->vc);
+ kcd->ar = kcd->vc.ar;
+
view3d_operator_needs_opengl(C);
ED_view3d_init_mats_rv3d(obedit, kcd->vc.rv3d); /* needed to initialize clipping */
@@ -3257,6 +3306,13 @@ static int knifetool_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
}
+ if (kcd->mode == MODE_DRAGGING) {
+ op->flag &= ~OP_IS_MODAL_CURSOR_REGION;
+ }
+ else {
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
+ }
+
if (do_refresh) {
/* we don't really need to update mval,
* but this happens to be the best way to refresh at the moment */
@@ -3315,9 +3371,7 @@ static void edbm_mesh_knife_face_point(BMFace *f, float r_cent[3])
const float *p3 = loops[index[j][2]]->v->co;
float area;
- float cross[3];
- cross_v3_v3v3(cross, p2, p3);
- area = fabsf(dot_v3v3(p1, cross));
+ area = area_squared_tri_v3(p1, p2, p3);
if (area > area_best) {
j_best = j;
area_best = area;
diff --git a/source/blender/editors/mesh/editmesh_knife_project.c b/source/blender/editors/mesh/editmesh_knife_project.c
index 553c1faa36a..0d3cc07589b 100644
--- a/source/blender/editors/mesh/editmesh_knife_project.c
+++ b/source/blender/editors/mesh/editmesh_knife_project.c
@@ -166,7 +166,7 @@ void MESH_OT_knife_project(wmOperatorType *ot)
/* callbacks */
ot->exec = knifeproject_exec;
- ot->poll = ED_operator_editmesh_view3d;
+ ot->poll = ED_operator_editmesh_region_view3d;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 3d93210382c..74a40a23fe1 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -32,7 +32,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_array.h"
+#include "BLI_stack.h"
#include "BLI_string.h"
#include "BLI_math.h"
@@ -224,7 +224,8 @@ static void edgering_preview_calc_edges(RingSelOpData *lcd, DerivedMesh *dm, con
BMEdge *eed, *eed_last;
BMVert *v[2][2] = {{NULL}}, *v_last;
float (*edges)[2][3] = NULL;
- BLI_array_declare(edges);
+ BLI_Stack *edge_stack;
+
int i, tot = 0;
BMW_init(&walker, bm, BMW_EDGERING,
@@ -232,10 +233,27 @@ static void edgering_preview_calc_edges(RingSelOpData *lcd, DerivedMesh *dm, con
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
+
+ edge_stack = BLI_stack_new(sizeof(BMEdge *), __func__);
+
+ eed_last = NULL;
+ for (eed = eed_last = BMW_begin(&walker, lcd->eed); eed; eed = BMW_step(&walker)) {
+ BLI_stack_push(edge_stack, &eed);
+ }
+ BMW_end(&walker);
+
+
+ eed_start = *(BMEdge **)BLI_stack_peek(edge_stack);
+
+ edges = MEM_mallocN(
+ (sizeof(*edges) * (BLI_stack_count(edge_stack) + (eed_last != eed_start))) * previewlines, __func__);
+
v_last = NULL;
eed_last = NULL;
- for (eed = eed_start = BMW_begin(&walker, eed_start); eed; eed = BMW_step(&walker)) {
+ while (!BLI_stack_is_empty(edge_stack)) {
+ BLI_stack_pop(edge_stack, &eed);
+
if (eed_last) {
if (v_last) {
v[1][0] = v[0][0];
@@ -250,8 +268,6 @@ static void edgering_preview_calc_edges(RingSelOpData *lcd, DerivedMesh *dm, con
edgering_find_order(eed_last, eed, v_last, v);
v_last = v[0][0];
- BLI_array_grow_items(edges, previewlines);
-
for (i = 1; i <= previewlines; i++) {
const float fac = (i / ((float)previewlines + 1));
float v_cos[2][2][3];
@@ -279,8 +295,6 @@ static void edgering_preview_calc_edges(RingSelOpData *lcd, DerivedMesh *dm, con
edgering_find_order(eed_last, eed_start, v_last, v);
- BLI_array_grow_items(edges, previewlines);
-
for (i = 1; i <= previewlines; i++) {
const float fac = (i / ((float)previewlines + 1));
float v_cos[2][2][3];
@@ -297,7 +311,8 @@ static void edgering_preview_calc_edges(RingSelOpData *lcd, DerivedMesh *dm, con
}
}
- BMW_end(&walker);
+ BLI_stack_free(edge_stack);
+
lcd->edges = edges;
lcd->totedge = tot;
}
@@ -553,6 +568,7 @@ static int loopcut_init(bContext *C, wmOperator *op, const wmEvent *event)
/* add a modal handler for this operator - handles loop selection */
if (is_interactive) {
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
WM_event_add_modal_handler(C, op);
}
@@ -639,6 +655,9 @@ static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event)
bool show_cuts = false;
const bool has_numinput = hasNumInput(&lcd->num);
+ em_setup_viewcontext(C, &lcd->vc);
+ lcd->ar = lcd->vc.ar;
+
view3d_operator_needs_opengl(C);
/* using the keyboard to input the number of cuts */
@@ -825,21 +844,21 @@ void MESH_OT_loopcut(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_BLOCKING;
/* properties */
- prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 100);
+ prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, 1000000, "Number of Cuts", "", 1, 100);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_float(ot->srna, "smoothness", 0.0f, -FLT_MAX, FLT_MAX,
+ prop = RNA_def_float(ot->srna, "smoothness", 0.0f, -1e3f, 1e3f,
"Smoothness", "Smoothness factor", -SUBD_SMOOTH_MAX, SUBD_SMOOTH_MAX);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_property(ot->srna, "falloff", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, proportional_falloff_curve_only_items);
- RNA_def_property_enum_default(prop, PROP_ROOT);
+ RNA_def_property_enum_default(prop, PROP_INVSQUARE);
RNA_def_property_ui_text(prop, "Falloff", "Falloff type the feather");
RNA_def_property_translation_context(prop, BLF_I18NCONTEXT_ID_CURVE); /* Abusing id_curve :/ */
- prop = RNA_def_int(ot->srna, "edge_index", -1, -1, INT_MAX, "Number of Cuts", "", 0, INT_MAX);
+ prop = RNA_def_int(ot->srna, "edge_index", -1, -1, INT_MAX, "Edge Index", "", 0, INT_MAX);
RNA_def_property_flag(prop, PROP_HIDDEN);
#ifdef USE_LOOPSLIDE_HACK
diff --git a/source/blender/editors/mesh/editmesh_path.c b/source/blender/editors/mesh/editmesh_path.c
index 4eaac6cc1d3..72dfb89e5f3 100644
--- a/source/blender/editors/mesh/editmesh_path.c
+++ b/source/blender/editors/mesh/editmesh_path.c
@@ -94,7 +94,7 @@ static bool mouse_mesh_shortest_path_vert(ViewContext *vc)
float dist = ED_view3d_select_dist_px();
const bool use_length = true;
- v_dst = EDBM_vert_find_nearest(vc, &dist, false, false);
+ v_dst = EDBM_vert_find_nearest(vc, &dist);
if (v_dst) {
struct UserData user_data = {bm, vc->obedit->data, vc->scene};
LinkNode *path = NULL;
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index ead243d6de8..c7a7828f3b2 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -63,9 +63,10 @@
* point and would result in the same distance.
*/
#define INSET_DEFAULT 0.00001f
-static float edbm_rip_edgedist_squared(ARegion *ar, float mat[4][4],
- const float co1[3], const float co2[3], const float mvalf[2],
- const float inset)
+static float edbm_rip_edgedist_squared(
+ ARegion *ar, float mat[4][4],
+ const float co1[3], const float co2[3], const float mvalf[2],
+ const float inset)
{
float vec1[2], vec2[2], dist_sq;
@@ -89,8 +90,9 @@ static float edbm_rip_edgedist_squared(ARegion *ar, float mat[4][4],
}
#if 0
-static float edbm_rip_linedist(ARegion *ar, float mat[4][4],
- const float co1[3], const float co2[3], const float mvalf[2])
+static float edbm_rip_linedist(
+ ARegion *ar, float mat[4][4],
+ const float co1[3], const float co2[3], const float mvalf[2])
{
float vec1[2], vec2[2];
@@ -114,9 +116,10 @@ static void edbm_calc_loop_co(BMLoop *l, float l_mid_co[3])
}
-static float edbm_rip_edge_side_measure(BMEdge *e, BMLoop *e_l,
- ARegion *ar,
- float projectMat[4][4], const float fmval[2])
+static float edbm_rip_edge_side_measure(
+ BMEdge *e, BMLoop *e_l,
+ ARegion *ar,
+ float projectMat[4][4], const float fmval[2])
{
float cent[3] = {0, 0, 0}, mid[3];
@@ -532,14 +535,14 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
BMesh *bm = em->bm;
BMIter iter, liter;
BMLoop *l;
- BMEdge *e, *e2;
+ BMEdge *e_best;
BMVert *v;
const int totvert_orig = bm->totvert;
int i;
float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
float dist_sq = FLT_MAX;
float d;
- bool is_wire;
+ bool is_wire, is_manifold_region;
BMEditSelection ese;
int totboundary_edge = 0;
@@ -559,65 +562,91 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- /* this should be impossible, but sanity checks are a good thing */
- if (!v)
+ /* (v == NULL) should be impossible */
+ if ((v == NULL) || (v->e == NULL)) {
return OPERATOR_CANCELLED;
+ }
is_wire = BM_vert_is_wire(v);
+ is_manifold_region = BM_vert_is_manifold_region(v);
- e2 = NULL;
+ e_best = NULL;
- if (v->e) {
+ {
+ BMEdge *e;
/* find closest edge to mouse cursor */
BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- const bool is_boundary = BM_edge_is_boundary(e);
/* consider wire as boundary for this purpose,
* otherwise we can't a face away from a wire edge */
- totboundary_edge += (is_boundary != 0 || BM_edge_is_wire(e));
+ totboundary_edge += (BM_edge_is_boundary(e) || BM_edge_is_wire(e));
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
- if (is_boundary == false && BM_edge_is_manifold(e)) {
+ if ((is_manifold_region == false) || BM_edge_is_manifold(e)) {
d = edbm_rip_edgedist_squared(ar, projectMat, e->v1->co, e->v2->co, fmval, INSET_DEFAULT);
- if ((e2 == NULL) || (d < dist_sq)) {
+ if ((e_best == NULL) || (d < dist_sq)) {
dist_sq = d;
- e2 = e;
+ e_best = e;
}
}
}
}
+ }
- /* if we are ripping a single vertex from 3 faces,
- * then measure the distance to the face corner as well as the edge */
- if (BM_vert_face_count(v) == 3 &&
- BM_vert_edge_count(v) == 3)
- {
- BMEdge *e_all[3];
- BMLoop *l_all[3];
- int i1, i2;
-
- BM_iter_as_array(bm, BM_EDGES_OF_VERT, v, (void **)e_all, 3);
- BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)l_all, 3);
-
- /* not do a loop similar to the one above, but test against loops */
- for (i1 = 0; i1 < 3; i1++) {
- /* consider wire as boundary for this purpose,
- * otherwise we can't a face away from a wire edge */
- float l_mid_co[3];
- l = l_all[i1];
- edbm_calc_loop_co(l, l_mid_co);
- d = edbm_rip_edgedist_squared(ar, projectMat, l->v->co, l_mid_co, fmval, INSET_DEFAULT);
- if ((e2 == NULL) || (d < dist_sq)) {
- dist_sq = d;
-
- /* find the edge that is not in this loop */
- e2 = NULL;
- for (i2 = 0; i2 < 3; i2++) {
- if (!BM_edge_in_loop(e_all[i2], l)) {
- e2 = e_all[i2];
- break;
- }
+ if (e_best && (is_manifold_region == false)) {
+ /* Try to split off a non-manifold fan (when we have multiple disconnected fans) */
+ BMLoop *l_sep = e_best->l->v == v ? e_best->l : e_best->l->next;
+ BMVert *v_new;
+
+ BLI_assert(l_sep->v == v);
+ v_new = bmesh_urmv_loop_region(bm, l_sep);
+ BLI_assert(BM_vert_find_first_loop(v));
+
+ BM_vert_select_set(bm, v, false);
+ BM_select_history_remove(bm, v);
+
+ BM_vert_select_set(bm, v_new, true);
+ if (ese.ele) {
+ BM_select_history_store(bm, v_new);
+ }
+
+ if (do_fill) {
+ BM_edge_create(bm, v, v_new, NULL, BM_CREATE_NOP);
+ }
+
+ return OPERATOR_FINISHED;
+ }
+
+ /* if we are ripping a single vertex from 3 faces,
+ * then measure the distance to the face corner as well as the edge */
+ if (BM_vert_face_count_is_equal(v, 3) &&
+ BM_vert_edge_count_is_equal(v, 3))
+ {
+ BMEdge *e_all[3];
+ BMLoop *l_all[3];
+ int i1, i2;
+
+ BM_iter_as_array(bm, BM_EDGES_OF_VERT, v, (void **)e_all, 3);
+ BM_iter_as_array(bm, BM_LOOPS_OF_VERT, v, (void **)l_all, 3);
+
+ /* not do a loop similar to the one above, but test against loops */
+ for (i1 = 0; i1 < 3; i1++) {
+ /* consider wire as boundary for this purpose,
+ * otherwise we can't a face away from a wire edge */
+ float l_mid_co[3];
+ l = l_all[i1];
+ edbm_calc_loop_co(l, l_mid_co);
+ d = edbm_rip_edgedist_squared(ar, projectMat, l->v->co, l_mid_co, fmval, INSET_DEFAULT);
+ if ((e_best == NULL) || (d < dist_sq)) {
+ dist_sq = d;
+
+ /* find the edge that is not in this loop */
+ e_best = NULL;
+ for (i2 = 0; i2 < 3; i2++) {
+ if (!BM_edge_in_loop(e_all[i2], l)) {
+ e_best = e_all[i2];
+ break;
}
- BLI_assert(e2 != NULL);
}
+ BLI_assert(e_best != NULL);
}
}
}
@@ -677,6 +706,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
else {
+ BMEdge *e;
/* a wire vert, find the best edge */
BM_ITER_ELEM (e, &iter, vout[i], BM_EDGES_OF_VERT) {
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
@@ -694,6 +724,15 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
+ /* vout[0] == best
+ * vout[1] == glue
+ * vout[2+] == splice with glue (when vout_len > 2)
+ */
+ if (vi_best != 0) {
+ SWAP(BMVert *, vout[0], vout[vi_best]);
+ vi_best = 0;
+ }
+
/* select the vert from the best region */
v = vout[vi_best];
BM_vert_select_set(bm, v, true);
@@ -704,18 +743,15 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
/* splice all others back together */
if (vout_len > 2) {
-
- /* vout[0] == best
- * vout[1] == glue
- * vout[2+] == splice with glue
- */
- if (vi_best != 0) {
- SWAP(BMVert *, vout[0], vout[vi_best]);
- vi_best = 0;
+ for (i = 2; i < vout_len; i++) {
+ BM_vert_splice(bm, vout[1], vout[i]);
}
+ }
- for (i = 2; i < vout_len; i++) {
- BM_vert_splice(bm, vout[i], vout[1]);
+ if (do_fill) {
+ if (do_fill) {
+ /* match extrude vert-order */
+ BM_edge_create(bm, vout[1], vout[0], NULL, BM_CREATE_NOP);
}
}
@@ -725,7 +761,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- if (!e2) {
+ if (!e_best) {
BKE_report(op->reports, RPT_ERROR, "Selected vertex has no edge/face pairs attached");
return OPERATOR_CANCELLED;
}
@@ -734,20 +770,51 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
/* unlike edge split, for single vertex split we only use the operator in one of the cases
* but both allocate fill */
- /* rip two adjacent edges */
- if (BM_edge_is_boundary(e2) || BM_vert_face_count(v) == 2) {
- /* Don't run the edge split operator in this case */
+ {
BMVert *v_rip;
+ BMLoop *larr[2];
+ int larr_len = 0;
- l = BM_edge_vert_share_loop(e2->l, v);
+ /* rip two adjacent edges */
+ if (BM_edge_is_boundary(e_best) || BM_vert_face_count_is_equal(v, 2)) {
+ /* Don't run the edge split operator in this case */
- /* only tag for face-fill (we don't call the operator) */
- if (BM_edge_is_boundary(e2)) {
- BM_elem_flag_enable(e2, BM_ELEM_TAG);
+ l = BM_edge_vert_share_loop(e_best->l, v);
+ larr[larr_len] = l;
+ larr_len++;
+
+ /* only tag for face-fill (we don't call the operator) */
+ if (BM_edge_is_boundary(e_best)) {
+ BM_elem_flag_enable(e_best, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_enable(l->e, BM_ELEM_TAG);
+ BM_elem_flag_enable(l->prev->e, BM_ELEM_TAG);
+ }
}
else {
- BM_elem_flag_enable(l->e, BM_ELEM_TAG);
- BM_elem_flag_enable(l->prev->e, BM_ELEM_TAG);
+ if (BM_edge_is_manifold(e_best)) {
+ BMLoop *l_iter, *l_first;
+ l_iter = l_first = e_best->l;
+ do {
+ larr[larr_len] = BM_edge_vert_share_loop(l_iter, v);
+
+ if (do_fill) {
+ /* Only needed when filling...
+ * Also, we never want to tag best edge, that one won't change during split. See T44618. */
+ if (larr[larr_len]->e == e_best) {
+ BM_elem_flag_enable(larr[larr_len]->prev->e, BM_ELEM_TAG);
+ }
+ else {
+ BM_elem_flag_enable(larr[larr_len]->e, BM_ELEM_TAG);
+ }
+ }
+ larr_len++;
+ } while ((l_iter = l_iter->radial_next) != l_first);
+ }
+ else {
+ /* looks like there are no split edges, we could just return/report-error? - Campbell */
+ }
}
/* keep directly before edgesplit */
@@ -755,13 +822,12 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
fill_uloop_pairs = edbm_tagged_loop_pairs_to_fill(bm);
}
-#if 0
- v_rip = BM_face_vert_separate(bm, l->f, v);
-#else
- v_rip = BM_face_loop_separate(bm, l);
-#endif
-
- BLI_assert(v_rip);
+ if (larr_len) {
+ v_rip = BM_face_loop_separate_multi(bm, larr, larr_len);
+ }
+ else {
+ v_rip = NULL;
+ }
if (v_rip) {
BM_vert_select_set(bm, v_rip, true);
@@ -771,27 +837,6 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
return OPERATOR_CANCELLED;
}
}
- else {
- if (BM_edge_is_manifold(e2)) {
- l = e2->l;
- e = BM_loop_other_edge_loop(l, v)->e;
- BM_elem_flag_enable(e, BM_ELEM_TAG);
-
- l = e2->l->radial_next;
- e = BM_loop_other_edge_loop(l, v)->e;
- BM_elem_flag_enable(e, BM_ELEM_TAG);
- }
- else {
- /* looks like there are no split edges, we could just return/report-error? - Campbell */
- }
-
- /* keep directly before edgesplit */
- if (do_fill) {
- fill_uloop_pairs = edbm_tagged_loop_pairs_to_fill(bm);
- }
-
- BM_mesh_edgesplit(em->bm, true, true, true);
- }
{
/* --- select which vert --- */
@@ -854,7 +899,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
BMesh *bm = em->bm;
BMIter iter, eiter;
BMLoop *l;
- BMEdge *e, *e2;
+ BMEdge *e_best;
BMVert *v;
const int totedge_orig = bm->totedge;
float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
@@ -868,11 +913,12 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
/* expand edge selection */
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
+ BMEdge *e;
bool all_manifold;
int totedge_manifold; /* manifold, visible edges */
int i;
- e2 = NULL;
+ e_best = NULL;
i = 0;
totedge_manifold = 0;
all_manifold = true;
@@ -884,7 +930,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
/* important to check selection rather then tag here
* else we get feedback loop */
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
- e2 = e;
+ e_best = e;
i++;
}
totedge_manifold++;
@@ -897,18 +943,18 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
}
/* single edge, extend */
- if (i == 1 && e2->l) {
+ if (i == 1 && e_best->l) {
/* note: if the case of 3 edges has one change in loop stepping,
* if this becomes more involved we may be better off splitting
* the 3 edge case into its own else-if branch */
if ((totedge_manifold == 4 || totedge_manifold == 3) || (all_manifold == false)) {
- BMLoop *l_a = e2->l;
+ BMLoop *l_a = e_best->l;
BMLoop *l_b = l_a->radial_next;
/* find the best face to follow, this way the edge won't point away from
* the mouse when there are more than 4 (takes the shortest face fan around) */
- l = (edbm_rip_edge_side_measure(e2, l_a, ar, projectMat, fmval) <
- edbm_rip_edge_side_measure(e2, l_b, ar, projectMat, fmval)) ? l_a : l_b;
+ l = (edbm_rip_edge_side_measure(e_best, l_a, ar, projectMat, fmval) <
+ edbm_rip_edge_side_measure(e_best, l_b, ar, projectMat, fmval)) ? l_a : l_b;
l = BM_loop_other_edge_loop(l, v);
/* important edge is manifold else we can be attempting to split off a fan that don't budge,
@@ -926,7 +972,7 @@ static int edbm_rip_invoke__edge(bContext *C, wmOperator *op, const wmEvent *eve
}
}
else {
- e = BM_vert_other_disk_edge(v, e2);
+ e = BM_vert_other_disk_edge(v, e_best);
if (e) {
BLI_assert(!BM_elem_flag_test(e, BM_ELEM_TAG));
diff --git a/source/blender/editors/mesh/editmesh_select.c b/source/blender/editors/mesh/editmesh_select.c
index d3073d519f6..27c43f9f1d3 100644
--- a/source/blender/editors/mesh/editmesh_select.c
+++ b/source/blender/editors/mesh/editmesh_select.c
@@ -36,6 +36,7 @@
#include "BLI_linklist.h"
#include "BLI_linklist_stack.h"
#include "BLI_math.h"
+#include "BLI_math_bits.h"
#include "BLI_rand.h"
#include "BLI_array.h"
@@ -52,6 +53,7 @@
#include "RNA_access.h"
#include "RNA_define.h"
+#include "RNA_enum_types.h"
#include "ED_mesh.h"
#include "ED_screen.h"
@@ -196,11 +198,11 @@ bool EDBM_backbuf_border_init(ViewContext *vc, short xmin, short ymin, short xma
unsigned int *dr;
int a;
- if (vc->obedit == NULL || vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) {
+ if (vc->obedit == NULL || !V3D_IS_ZBUF(vc->v3d)) {
return false;
}
- buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if (buf == NULL) return false;
if (bm_vertoffs == 0) return false;
@@ -271,11 +273,11 @@ bool EDBM_backbuf_border_mask_init(ViewContext *vc, const int mcords[][2], short
return false;
}
}
- else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) {
+ else if (!V3D_IS_ZBUF(vc->v3d)) {
return false;
}
- buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if (buf == NULL) return false;
if (bm_vertoffs == 0) return false;
@@ -320,13 +322,13 @@ bool EDBM_backbuf_circle_init(ViewContext *vc, short xs, short ys, short rads)
return false;
}
}
- else if (vc->v3d->drawtype < OB_SOLID || (vc->v3d->flag & V3D_ZBUF_SELECT) == 0) {
+ else if (!V3D_IS_ZBUF(vc->v3d)) {
return false;
}
xmin = xs - rads; xmax = xs + rads;
ymin = ys - rads; ymax = ys + rads;
- buf = view3d_read_backbuf(vc, xmin, ymin, xmax, ymax);
+ buf = ED_view3d_backbuf_read(vc, xmin, ymin, xmax, ymax);
if (bm_vertoffs == 0) return false;
if (buf == NULL) return false;
@@ -350,194 +352,369 @@ bool EDBM_backbuf_circle_init(ViewContext *vc, short xs, short ys, short rads)
}
+
+/* -------------------------------------------------------------------- */
+
+/** \name Find Nearest Vert/Edge/Face
+ *
+ * \note Screen-space manhatten distances are used here,
+ * since its faster and good enough for the purpose of selection.
+ *
+ * \note \a dist_bias is used so we can bias against selected items.
+ * when choosing between elements of a single type, but return the real distance
+ * to avoid the bias interfering with distance comparisons when mixing types.
+ * \{ */
+
+#define FIND_NEAR_SELECT_BIAS 5
+#define FIND_NEAR_CYCLE_THRESHOLD_MIN 3
+
+struct NearestVertUserData_Hit {
+ float dist;
+ float dist_bias;
+ int index;
+ BMVert *vert;
+};
+
+struct NearestVertUserData {
+ float mval_fl[2];
+ bool use_select_bias;
+ bool use_cycle;
+ int cycle_index_prev;
+
+ struct NearestVertUserData_Hit hit;
+ struct NearestVertUserData_Hit hit_cycle;
+};
+
static void findnearestvert__doClosest(void *userData, BMVert *eve, const float screen_co[2], int index)
{
- struct { float mval_fl[2], pass, select, strict; float dist, lastIndex, closestIndex; BMVert *closest; } *data = userData;
+ struct NearestVertUserData *data = userData;
+ float dist_test, dist_test_bias;
- if (data->pass == 0) {
- if (index <= data->lastIndex)
- return;
- }
- else {
- if (index > data->lastIndex)
- return;
+ dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
+
+ if (data->use_select_bias && BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ dist_test_bias += FIND_NEAR_SELECT_BIAS;
}
- if (data->dist > 3) {
- float dist_test = len_manhattan_v2v2(data->mval_fl, screen_co);
- if (BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->select) {
- if (data->strict == 1) {
- return;
- }
- else {
- dist_test += 5;
- }
- }
+ if (dist_test_bias < data->hit.dist_bias) {
+ data->hit.dist_bias = dist_test_bias;
+ data->hit.dist = dist_test;
+ data->hit.index = index;
+ data->hit.vert = eve;
+ }
- if (dist_test < data->dist) {
- data->dist = dist_test;
- data->closest = eve;
- data->closestIndex = index;
+ if (data->use_cycle) {
+ if ((data->hit_cycle.vert == NULL) &&
+ (index > data->cycle_index_prev) &&
+ (dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN))
+ {
+ data->hit_cycle.dist_bias = dist_test_bias;
+ data->hit_cycle.dist = dist_test;
+ data->hit_cycle.index = index;
+ data->hit_cycle.vert = eve;
}
}
}
-
-static bool findnearestvert__backbufIndextest(void *handle, unsigned int index)
-{
- BMEditMesh *em = (BMEditMesh *)handle;
- BMVert *eve = BM_vert_at_index_find(em->bm, index - 1);
- return !(eve && BM_elem_flag_test(eve, BM_ELEM_SELECT));
-}
/**
- * findnearestvert
- *
- * dist (in/out): minimal distance to the nearest and at the end, actual distance
- * sel: selection bias
- * if SELECT, selected vertice are given a 5 pixel bias to make them further than unselect verts
- * if 0, unselected vertice are given the bias
- * strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
+ * Nearest vertex under the cursor.
+ *
+ * \param r_dist (in/out), minimal distance to the nearest and at the end, actual distance
+ * \param use_select_bias
+ * - When true, selected vertice are given a 5 pixel bias to make them further than unselect verts.
+ * - When false, unselected vertice are given the bias.
+ * \param use_cycle Cycle over elements within #FIND_NEAR_CYCLE_THRESHOLD_MIN in order of index.
*/
-BMVert *EDBM_vert_find_nearest(ViewContext *vc, float *r_dist, const bool sel, const bool strict)
+BMVert *EDBM_vert_find_nearest_ex(
+ ViewContext *vc, float *r_dist,
+ const bool use_select_bias, bool use_cycle)
{
- if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- float distance;
+ BMesh *bm = vc->em->bm;
+
+ if (V3D_IS_ZBUF(vc->v3d)) {
+ const int dist_px = ED_view3d_backbuf_sample_size_clamp(vc->ar, *r_dist);
+ float dist_test;
unsigned int index;
BMVert *eve;
- if (strict) {
- index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance,
- strict, vc->em, findnearestvert__backbufIndextest);
- }
- else {
- index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_wireoffs, 0xFFFFFF, &distance,
- 0, NULL, NULL);
- }
-
- eve = index ? BM_vert_at_index_find(vc->em->bm, index - 1) : NULL;
+ index = ED_view3d_backbuf_sample_rect(
+ vc, vc->mval, dist_px, bm_wireoffs, 0xFFFFFF, &dist_test);
+ eve = index ? BM_vert_at_index_find_or_table(bm, index - 1) : NULL;
- if (eve && distance < *r_dist) {
- *r_dist = distance;
- return eve;
- }
- else {
- return NULL;
+ if (eve) {
+ if (dist_test < *r_dist) {
+ *r_dist = dist_test;
+ return eve;
+ }
}
-
+ return NULL;
}
else {
- struct { float mval_fl[2], pass, select, strict; float dist, lastIndex, closestIndex; BMVert *closest; } data;
- static int lastSelectedIndex = 0;
- static BMVert *lastSelected = NULL;
-
- if (lastSelected && BM_vert_at_index_find(vc->em->bm, lastSelectedIndex) != lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
+ struct NearestVertUserData data = {{0}};
+ const struct NearestVertUserData_Hit *hit;
+ const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT;
+
+ static int prev_select_index = 0;
+ static const BMVert *prev_select_elem = NULL;
+
+ if ((use_cycle == false) ||
+ (prev_select_elem && (prev_select_elem != BM_vert_at_index_find_or_table(bm, prev_select_index))))
+ {
+ prev_select_index = 0;
+ prev_select_elem = NULL;
}
- data.lastIndex = lastSelectedIndex;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
- data.select = sel ? BM_ELEM_SELECT : 0;
- data.dist = *r_dist;
- data.strict = strict;
- data.closest = NULL;
- data.closestIndex = 0;
-
- data.pass = 0;
+ data.use_select_bias = use_select_bias;
+ data.use_cycle = use_cycle;
+ data.hit.dist = data.hit_cycle.dist = \
+ data.hit.dist_bias = data.hit_cycle.dist_bias = *r_dist;
+ data.cycle_index_prev = prev_select_index;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, clip_flag);
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ hit = (data.use_cycle && data.hit_cycle.vert) ? &data.hit_cycle : &data.hit;
+ *r_dist = hit->dist;
- if (data.dist > 3) {
- data.pass = 1;
- mesh_foreachScreenVert(vc, findnearestvert__doClosest, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
- }
+ prev_select_elem = hit->vert;
+ prev_select_index = hit->index;
+
+ return hit->vert;
+ }
+}
+
+BMVert *EDBM_vert_find_nearest(ViewContext *vc, float *r_dist)
+{
+ return EDBM_vert_find_nearest_ex(vc, r_dist, false, false);
+}
+
+/* find the distance to the edge we already have */
+struct NearestEdgeUserData_ZBuf {
+ float mval_fl[2];
+ float dist;
+ const BMEdge *edge_test;
+};
+
+static void find_nearest_edge_center__doZBuf(
+ void *userData, BMEdge *eed,
+ const float screen_co_a[2], const float screen_co_b[2],
+ int UNUSED(index))
+{
+ struct NearestEdgeUserData_ZBuf *data = userData;
+
+ if (eed == data->edge_test) {
+ float dist_test;
+ float screen_co_mid[2];
- *r_dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
+ mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
+ dist_test = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
- return data.closest;
+ if (dist_test < data->dist) {
+ data->dist = dist_test;
+ }
}
}
+struct NearestEdgeUserData_Hit {
+ float dist;
+ float dist_bias;
+ int index;
+ BMEdge *edge;
+
+ /* edges only, un-biased manhatten distance to which ever edge we pick
+ * (not used for choosing) */
+ float dist_center;
+};
+
+struct NearestEdgeUserData {
+ ViewContext vc;
+ float mval_fl[2];
+ bool use_select_bias;
+ bool use_cycle;
+ int cycle_index_prev;
+
+ struct NearestEdgeUserData_Hit hit;
+ struct NearestEdgeUserData_Hit hit_cycle;
+};
+
/* note; uses v3d, so needs active 3d window */
-static void findnearestedge__doClosest(void *userData, BMEdge *eed, const float screen_co_a[2], const float screen_co_b[2], int UNUSED(index))
+static void find_nearest_edge__doClosest(
+ void *userData, BMEdge *eed,
+ const float screen_co_a[2], const float screen_co_b[2],
+ int index)
{
- struct { ViewContext vc; float mval_fl[2]; float dist; BMEdge *closest; } *data = userData;
- int distance;
+ struct NearestEdgeUserData *data = userData;
+ float dist_test, dist_test_bias;
- distance = dist_to_line_segment_v2(data->mval_fl, screen_co_a, screen_co_b);
-
- if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
- distance += 5;
+ float fac = line_point_factor_v2(data->mval_fl, screen_co_a, screen_co_b);
+ float screen_co[2];
+
+ if (fac <= 0.0f) {
+ fac = 0.0f;
+ copy_v2_v2(screen_co, screen_co_a);
+ }
+ else if (fac >= 1.0f) {
+ fac = 1.0f;
+ copy_v2_v2(screen_co, screen_co_b);
+ }
+ else {
+ interp_v2_v2v2(screen_co, screen_co_a, screen_co_b, fac);
}
- if (distance < data->dist) {
- if (data->vc.rv3d->rflag & RV3D_CLIPPING) {
- float lambda = line_point_factor_v2(data->mval_fl, screen_co_a, screen_co_b);
- float vec[3];
+ dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
- vec[0] = eed->v1->co[0] + lambda * (eed->v2->co[0] - eed->v1->co[0]);
- vec[1] = eed->v1->co[1] + lambda * (eed->v2->co[1] - eed->v1->co[1]);
- vec[2] = eed->v1->co[2] + lambda * (eed->v2->co[2] - eed->v1->co[2]);
+ if (data->use_select_bias && BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
+ dist_test += FIND_NEAR_SELECT_BIAS;
+ }
- if (ED_view3d_clipping_test(data->vc.rv3d, vec, true) == 0) {
- data->dist = distance;
- data->closest = eed;
- }
+ if (data->vc.rv3d->rflag & RV3D_CLIPPING) {
+ float vec[3];
+
+ interp_v3_v3v3(vec, eed->v1->co, eed->v2->co, fac);
+ if (ED_view3d_clipping_test(data->vc.rv3d, vec, true)) {
+ return;
}
- else {
- data->dist = distance;
- data->closest = eed;
+ }
+
+ if (dist_test_bias < data->hit.dist_bias) {
+ float screen_co_mid[2];
+
+ data->hit.dist_bias = dist_test_bias;
+ data->hit.dist = dist_test;
+ data->hit.index = index;
+ data->hit.edge = eed;
+
+ mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
+ data->hit.dist_center = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
+ }
+
+ if (data->use_cycle) {
+ if ((data->hit_cycle.edge == NULL) &&
+ (index > data->cycle_index_prev) &&
+ (dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN))
+ {
+ float screen_co_mid[2];
+
+ data->hit_cycle.dist_bias = dist_test_bias;
+ data->hit_cycle.dist = dist_test;
+ data->hit_cycle.index = index;
+ data->hit_cycle.edge = eed;
+
+ mid_v2_v2v2(screen_co_mid, screen_co_a, screen_co_b);
+ data->hit_cycle.dist_center = len_manhattan_v2v2(data->mval_fl, screen_co_mid);
}
}
}
-BMEdge *EDBM_edge_find_nearest(ViewContext *vc, float *r_dist)
+
+BMEdge *EDBM_edge_find_nearest_ex(
+ ViewContext *vc, float *r_dist,
+ float *r_dist_center,
+ const bool use_select_bias, const bool use_cycle,
+ BMEdge **r_eed_zbuf)
{
+ BMesh *bm = vc->em->bm;
- if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
- float distance;
+ if (V3D_IS_ZBUF(vc->v3d)) {
+ const int dist_px = ED_view3d_backbuf_sample_size_clamp(vc->ar, *r_dist);
+ float dist_test = 0.0f;
unsigned int index;
BMEdge *eed;
- view3d_validate_backbuf(vc);
-
- index = view3d_sample_backbuf_rect(vc, vc->mval, 50, bm_solidoffs, bm_wireoffs, &distance, 0, NULL, NULL);
- eed = index ? BM_edge_at_index_find(vc->em->bm, index - 1) : NULL;
-
- if (eed && distance < *r_dist) {
- *r_dist = distance;
- return eed;
+ ED_view3d_backbuf_validate(vc);
+
+ index = ED_view3d_backbuf_sample_rect(vc, vc->mval, dist_px, bm_solidoffs, bm_wireoffs, &dist_test);
+ eed = index ? BM_edge_at_index_find_or_table(bm, index - 1) : NULL;
+
+ if (r_eed_zbuf) {
+ *r_eed_zbuf = eed;
}
- else {
- return NULL;
+
+ /* exception for faces (verts don't need this) */
+ if (r_dist_center && eed) {
+ struct NearestEdgeUserData_ZBuf data;
+
+ data.mval_fl[0] = vc->mval[0];
+ data.mval_fl[1] = vc->mval[1];
+ data.dist = FLT_MAX;
+ data.edge_test = eed;
+
+ ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+
+ mesh_foreachScreenEdge(vc, find_nearest_edge_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ *r_dist_center = data.dist;
+ }
+ /* end exception */
+
+ if (eed) {
+ if (dist_test < *r_dist) {
+ *r_dist = dist_test;
+ return eed;
+ }
}
+ return NULL;
}
else {
- struct { ViewContext vc; float mval_fl[2]; float dist; BMEdge *closest; } data;
+ struct NearestEdgeUserData data = {{0}};
+ const struct NearestEdgeUserData_Hit *hit;
+ /* interpolate along the edge before doing a clipping plane test */
+ const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT & ~V3D_PROJ_TEST_CLIP_BB;
+
+ static int prev_select_index = 0;
+ static const BMEdge *prev_select_elem = NULL;
+
+ if ((use_cycle == false) ||
+ (prev_select_elem && (prev_select_elem != BM_edge_at_index_find_or_table(bm, prev_select_index))))
+ {
+ prev_select_index = 0;
+ prev_select_elem = NULL;
+ }
data.vc = *vc;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
- data.dist = *r_dist;
- data.closest = NULL;
+ data.use_select_bias = use_select_bias;
+ data.use_cycle = use_cycle;
+ data.hit.dist = data.hit_cycle.dist = \
+ data.hit.dist_bias = data.hit_cycle.dist_bias = *r_dist;
+ data.cycle_index_prev = prev_select_index;
+
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
+ mesh_foreachScreenEdge(vc, find_nearest_edge__doClosest, &data, clip_flag);
- mesh_foreachScreenEdge(vc, findnearestedge__doClosest, &data, V3D_PROJ_TEST_CLIP_WIN);
+ hit = (data.use_cycle && data.hit_cycle.edge) ? &data.hit_cycle : &data.hit;
+ *r_dist = hit->dist;
+ if (r_dist_center) {
+ *r_dist_center = hit->dist_center;
+ }
- *r_dist = data.dist;
- return data.closest;
+ prev_select_elem = hit->edge;
+ prev_select_index = hit->index;
+
+ return hit->edge;
}
}
-static void findnearestface__getDistance(void *userData, BMFace *efa, const float screen_co[2], int UNUSED(index))
+BMEdge *EDBM_edge_find_nearest(
+ ViewContext *vc, float *r_dist)
+{
+ return EDBM_edge_find_nearest_ex(vc, r_dist, false, false, false, NULL);
+}
+
+/* find the distance to the face we already have */
+struct NearestFaceUserData_ZBuf {
+ float mval_fl[2];
+ float dist;
+ const BMFace *face_test;
+};
+
+static void find_nearest_face_center__doZBuf(void *userData, BMFace *efa, const float screen_co[2], int UNUSED(index))
{
- struct { float mval_fl[2]; float dist; BMFace *toFace; } *data = userData;
+ struct NearestFaceUserData_ZBuf *data = userData;
- if (efa == data->toFace) {
+ if (efa == data->face_test) {
const float dist_test = len_manhattan_v2v2(data->mval_fl, screen_co);
if (dist_test < data->dist) {
@@ -545,96 +722,152 @@ static void findnearestface__getDistance(void *userData, BMFace *efa, const floa
}
}
}
+
+
+struct NearestFaceUserData_Hit {
+ float dist;
+ float dist_bias;
+ int index;
+ BMFace *face;
+};
+
+struct NearestFaceUserData {
+ float mval_fl[2];
+ bool use_select_bias;
+ bool use_cycle;
+ int cycle_index_prev;
+
+ struct NearestFaceUserData_Hit hit;
+ struct NearestFaceUserData_Hit hit_cycle;
+};
+
static void findnearestface__doClosest(void *userData, BMFace *efa, const float screen_co[2], int index)
{
- struct { float mval_fl[2], pass; float dist, lastIndex, closestIndex; BMFace *closest; } *data = userData;
+ struct NearestFaceUserData *data = userData;
+ float dist_test, dist_test_bias;
- if (data->pass == 0) {
- if (index <= data->lastIndex)
- return;
- }
- else {
- if (index > data->lastIndex)
- return;
+ dist_test = dist_test_bias = len_manhattan_v2v2(data->mval_fl, screen_co);
+
+ if (data->use_select_bias && BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ dist_test_bias += FIND_NEAR_SELECT_BIAS;
}
- if (data->dist > 3) {
- const float dist_test = len_manhattan_v2v2(data->mval_fl, screen_co);
+ if (dist_test_bias < data->hit.dist_bias) {
+ data->hit.dist_bias = dist_test_bias;
+ data->hit.dist = dist_test;
+ data->hit.index = index;
+ data->hit.face = efa;
+ }
- if (dist_test < data->dist) {
- data->dist = dist_test;
- data->closest = efa;
- data->closestIndex = index;
+ if (data->use_cycle) {
+ if ((data->hit_cycle.face == NULL) &&
+ (index > data->cycle_index_prev) &&
+ (dist_test_bias < FIND_NEAR_CYCLE_THRESHOLD_MIN))
+ {
+ data->hit_cycle.dist_bias = dist_test_bias;
+ data->hit_cycle.dist = dist_test;
+ data->hit_cycle.index = index;
+ data->hit_cycle.face = efa;
}
}
}
-BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
+
+BMFace *EDBM_face_find_nearest_ex(
+ ViewContext *vc, float *r_dist,
+ float *r_dist_center,
+ const bool use_select_bias, const bool use_cycle,
+ BMFace **r_efa_zbuf)
{
+ BMesh *bm = vc->em->bm;
- if (vc->v3d->drawtype > OB_WIRE && (vc->v3d->flag & V3D_ZBUF_SELECT)) {
+ if (V3D_IS_ZBUF(vc->v3d)) {
+ float dist_test = 0.0f;
unsigned int index;
BMFace *efa;
- view3d_validate_backbuf(vc);
+ ED_view3d_backbuf_validate(vc);
- index = view3d_sample_backbuf(vc, vc->mval[0], vc->mval[1]);
- efa = index ? BM_face_at_index_find(vc->em->bm, index - 1) : NULL;
+ index = ED_view3d_backbuf_sample(vc, vc->mval[0], vc->mval[1]);
+ efa = index ? BM_face_at_index_find_or_table(bm, index - 1) : NULL;
- if (efa) {
- struct { float mval_fl[2]; float dist; BMFace *toFace; } data;
+ if (r_efa_zbuf) {
+ *r_efa_zbuf = efa;
+ }
+
+ /* exception for faces (verts don't need this) */
+ if (r_dist_center && efa) {
+ struct NearestFaceUserData_ZBuf data;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
data.dist = FLT_MAX;
- data.toFace = efa;
+ data.face_test = efa;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__getDistance, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ mesh_foreachScreenFace(vc, find_nearest_face_center__doZBuf, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+
+ *r_dist_center = data.dist;
+ }
+ /* end exception */
- if ((vc->em->selectmode == SCE_SELECT_FACE) || (data.dist < *r_dist)) { /* only faces, no dist check */
- *r_dist = data.dist;
+ if (efa) {
+ if (dist_test < *r_dist) {
+ *r_dist = dist_test;
return efa;
}
}
-
return NULL;
}
else {
- struct { float mval_fl[2], pass; float dist, lastIndex, closestIndex; BMFace *closest; } data;
- static int lastSelectedIndex = 0;
- static BMFace *lastSelected = NULL;
+ struct NearestFaceUserData data = {{0}};
+ const struct NearestFaceUserData_Hit *hit;
+ const eV3DProjTest clip_flag = V3D_PROJ_TEST_CLIP_DEFAULT;
- if (lastSelected && BM_face_at_index_find(vc->em->bm, lastSelectedIndex) != lastSelected) {
- lastSelectedIndex = 0;
- lastSelected = NULL;
+ static int prev_select_index = 0;
+ static const BMFace *prev_select_elem = NULL;
+
+ if ((use_cycle == false) ||
+ (prev_select_elem && (prev_select_elem != BM_face_at_index_find_or_table(bm, prev_select_index))))
+ {
+ prev_select_index = 0;
+ prev_select_elem = NULL;
}
- data.lastIndex = lastSelectedIndex;
data.mval_fl[0] = vc->mval[0];
data.mval_fl[1] = vc->mval[1];
- data.dist = *r_dist;
- data.closest = NULL;
- data.closestIndex = 0;
+ data.use_select_bias = use_select_bias;
+ data.use_cycle = use_cycle;
+ data.hit.dist = data.hit_cycle.dist = \
+ data.hit.dist_bias = data.hit_cycle.dist_bias = *r_dist;
+ data.cycle_index_prev = prev_select_index;
- data.pass = 0;
ED_view3d_init_mats_rv3d(vc->obedit, vc->rv3d);
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ mesh_foreachScreenFace(vc, findnearestface__doClosest, &data, clip_flag);
- if (data.dist > 3.0f) {
- data.pass = 1;
- mesh_foreachScreenFace(vc, findnearestface__doClosest, &data, V3D_PROJ_TEST_CLIP_DEFAULT);
+ hit = (data.use_cycle && data.hit_cycle.face) ? &data.hit_cycle : &data.hit;
+ *r_dist = hit->dist;
+ if (r_dist_center) {
+ *r_dist_center = hit->dist;
}
- *r_dist = data.dist;
- lastSelected = data.closest;
- lastSelectedIndex = data.closestIndex;
+ prev_select_elem = hit->face;
+ prev_select_index = hit->index;
- return data.closest;
+ return hit->face;
}
}
+BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
+{
+ return EDBM_face_find_nearest_ex(vc, r_dist, NULL, false, false, NULL);
+}
+
+#undef FIND_NEAR_SELECT_BIAS
+#undef FIND_NEAR_CYCLE_THRESHOLD_MIN
+
+
/* best distance based on screen coords.
* use em->selectmode to define how to use
* selected vertices and edges get disadvantage
@@ -643,35 +876,78 @@ BMFace *EDBM_face_find_nearest(ViewContext *vc, float *r_dist)
static int unified_findnearest(ViewContext *vc, BMVert **r_eve, BMEdge **r_eed, BMFace **r_efa)
{
BMEditMesh *em = vc->em;
- float dist = ED_view3d_select_dist_px();
-
- *r_eve = NULL;
- *r_eed = NULL;
- *r_efa = NULL;
+ static short mval_prev[2] = {-1, -1};
+ /* only cycle while the mouse remains still */
+ const bool use_cycle = ((mval_prev[0] == vc->mval[0]) && (mval_prev[1] == vc->mval[1]));
+ const float dist_init = ED_view3d_select_dist_px();
+ /* since edges select lines, we give dots advantage of ~20 pix */
+ const float dist_margin = (dist_init / 2);
+ float dist = dist_init;
+ BMFace *efa_zbuf = NULL;
+ BMEdge *eed_zbuf = NULL;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+
+
/* no afterqueue (yet), so we check it now, otherwise the em_xxxofs indices are bad */
- view3d_validate_backbuf(vc);
-
- if (em->selectmode & SCE_SELECT_VERTEX)
- *r_eve = EDBM_vert_find_nearest(vc, &dist, BM_ELEM_SELECT, 0);
- if (em->selectmode & SCE_SELECT_FACE)
- *r_efa = EDBM_face_find_nearest(vc, &dist);
+ ED_view3d_backbuf_validate(vc);
- dist -= 20; /* since edges select lines, we give dots advantage of 20 pix */
- if (em->selectmode & SCE_SELECT_EDGE)
- *r_eed = EDBM_edge_find_nearest(vc, &dist);
+ if ((dist > 0.0f) && em->selectmode & SCE_SELECT_FACE) {
+ float dist_center = 0.0f;
+ float *dist_center_p = (em->selectmode & (SCE_SELECT_EDGE | SCE_SELECT_VERTEX)) ? &dist_center : NULL;
+ efa = EDBM_face_find_nearest_ex(vc, &dist, dist_center_p, true, use_cycle, &efa_zbuf);
+ if (efa && dist_center_p) {
+ dist = min_ff(dist_margin, dist_center);
+ }
+ }
+
+ if ((dist > 0.0f) && (em->selectmode & SCE_SELECT_EDGE)) {
+ float dist_center = 0.0f;
+ float *dist_center_p = (em->selectmode & SCE_SELECT_VERTEX) ? &dist_center : NULL;
+ eed = EDBM_edge_find_nearest_ex(vc, &dist, dist_center_p, true, use_cycle, &eed_zbuf);
+ if (eed && dist_center_p) {
+ dist = min_ff(dist_margin, dist_center);
+ }
+ }
+
+ if ((dist > 0.0f) && em->selectmode & SCE_SELECT_VERTEX) {
+ eve = EDBM_vert_find_nearest_ex(vc, &dist, true, use_cycle);
+ }
/* return only one of 3 pointers, for frontbuffer redraws */
- if (*r_eed) {
- *r_efa = NULL; *r_eve = NULL;
+ if (eve) {
+ efa = NULL; eed = NULL;
}
- else if (*r_efa) {
- *r_eve = NULL;
+ else if (eed) {
+ efa = NULL;
}
-
- return (*r_eve || *r_eed || *r_efa);
+
+ /* there may be a face under the cursor, who's center if too far away
+ * use this if all else fails, it makes sense to select this */
+ if ((eve || eed || efa) == 0) {
+ if (eed_zbuf) {
+ eed = eed_zbuf;
+ }
+ else if (efa_zbuf) {
+ efa = efa_zbuf;
+ }
+ }
+
+ mval_prev[0] = vc->mval[0];
+ mval_prev[1] = vc->mval[1];
+
+ *r_eve = eve;
+ *r_eed = eed;
+ *r_efa = efa;
+
+ return (eve || eed || efa);
}
+/** \} */
+
+
/* **************** SIMILAR "group" SELECTS. FACE, EDGE AND VERTEX ************** */
static EnumPropertyItem prop_similar_compare_types[] = {
{SIM_CMP_EQ, "EQUAL", 0, "Equal", ""},
@@ -923,7 +1199,7 @@ void MESH_OT_select_similar(wmOperatorType *ot)
RNA_def_enum(ot->srna, "compare", prop_similar_compare_types, SIM_CMP_EQ, "Compare", "");
- RNA_def_float(ot->srna, "threshold", 0.0, 0.0, 1.0, "Threshold", "", 0.0, 1.0);
+ RNA_def_float(ot->srna, "threshold", 0.0f, 0.0f, 1.0f, "Threshold", "", 0.0f, 1.0f);
}
@@ -1179,7 +1455,7 @@ static int edbm_loop_multiselect_exec(bContext *C, wmOperator *op)
else {
for (edindex = 0; edindex < totedgesel; edindex += 1) {
eed = edarray[edindex];
- walker_select(em, BMW_LOOP, eed, true);
+ walker_select(em, BMW_EDGELOOP, eed, true);
}
EDBM_selectmode_flush(em);
}
@@ -1237,12 +1513,12 @@ static void mouse_mesh_loop_edge(BMEditMesh *em, BMEdge *eed, bool select, bool
{
bool edge_boundary = false;
- /* cycle between BMW_LOOP / BMW_EDGEBOUNDARY */
+ /* cycle between BMW_EDGELOOP / BMW_EDGEBOUNDARY */
if (select_cycle && BM_edge_is_boundary(eed)) {
int tot[2];
/* if the loops selected toggle the boundaries */
- walker_select_count(em, BMW_LOOP, eed, select, false,
+ walker_select_count(em, BMW_EDGELOOP, eed, select, false,
&tot[0], &tot[1]);
if (tot[select] == 0) {
edge_boundary = true;
@@ -1264,7 +1540,7 @@ static void mouse_mesh_loop_edge(BMEditMesh *em, BMEdge *eed, bool select, bool
walker_select(em, BMW_EDGEBOUNDARY, eed, select);
}
else {
- walker_select(em, BMW_LOOP, eed, select);
+ walker_select(em, BMW_EDGELOOP, eed, select);
}
}
@@ -1286,7 +1562,7 @@ static bool mouse_mesh_loop(bContext *C, const int mval[2], bool extend, bool de
em = vc.em;
/* no afterqueue (yet), so we check it now, otherwise the bm_xxxofs indices are bad */
- view3d_validate_backbuf(&vc);
+ ED_view3d_backbuf_validate(&vc);
eed = EDBM_edge_find_nearest(&vc, &dist);
if (eed == NULL) {
@@ -2042,7 +2318,7 @@ bool EDBM_select_interior_faces(BMEditMesh *em)
ok = true;
BM_ITER_ELEM (eed, &eiter, efa, BM_EDGES_OF_FACE) {
- if (BM_edge_face_count(eed) < 3) {
+ if (!BM_edge_face_count_is_over(eed, 2)) {
ok = false;
break;
}
@@ -2060,16 +2336,98 @@ bool EDBM_select_interior_faces(BMEditMesh *em)
/************************ Select Linked Operator *************************/
-static void linked_limit_default(bContext *C, wmOperator *op)
+struct DelimitData {
+ int cd_loop_type;
+ int cd_loop_offset;
+};
+
+static bool select_linked_delimit_test(
+ BMEdge *e, int delimit,
+ const struct DelimitData *delimit_data)
{
- if (!RNA_struct_property_is_set(op->ptr, "limit")) {
- Object *obedit = CTX_data_edit_object(C);
- BMEditMesh *em = BKE_editmesh_from_object(obedit);
- if (em->selectmode == SCE_SELECT_FACE)
- RNA_boolean_set(op->ptr, "limit", true);
- else
- RNA_boolean_set(op->ptr, "limit", false);
+ BLI_assert(delimit);
+
+ if (delimit & BMO_DELIM_SEAM) {
+ if (BM_elem_flag_test(e, BM_ELEM_SEAM)) {
+ return true;
+ }
+ }
+
+ if (delimit & BMO_DELIM_SHARP) {
+ if (BM_elem_flag_test(e, BM_ELEM_SMOOTH) == 0) {
+ return true;
+ }
+ }
+
+ if (delimit & BMO_DELIM_NORMAL) {
+ if (!BM_edge_is_contiguous(e)) {
+ return true;
+ }
}
+
+ if (delimit & BMO_DELIM_MATERIAL) {
+ if (e->l && e->l->radial_next != e->l) {
+ const short mat_nr = e->l->f->mat_nr;
+ BMLoop *l_iter = e->l->radial_next;
+ do {
+ if (l_iter->f->mat_nr != mat_nr) {
+ return true;
+ }
+ } while ((l_iter = l_iter->radial_next) != e->l);
+ }
+ }
+
+ if (delimit & BMO_DELIM_UV) {
+ if (BM_edge_is_contiguous_loop_cd(e, delimit_data->cd_loop_type, delimit_data->cd_loop_offset) == 0) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static void select_linked_delimit_begin(BMesh *bm, short selectmode, int delimit)
+{
+ struct DelimitData delimit_data = {0};
+
+ BMIter iter;
+ BMEdge *e;
+
+ if (delimit & BMO_DELIM_UV) {
+ delimit_data.cd_loop_type = CD_MLOOPUV;
+ delimit_data.cd_loop_offset = CustomData_get_offset(&bm->ldata, delimit_data.cd_loop_type);
+ if (delimit_data.cd_loop_offset == -1) {
+ delimit &= ~BMO_DELIM_UV;
+ }
+ }
+
+ /* grr, shouldn't need to alloc BMO flags here */
+ BM_mesh_elem_toolflags_ensure(bm);
+ if (selectmode == SCE_SELECT_FACE) {
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ const bool is_walk_ok = (
+ (select_linked_delimit_test(e, delimit, &delimit_data) == false));
+
+ BMO_elem_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
+ }
+ }
+ else {
+ /* don't delimit selected edges in vert/edge mode */
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ const bool is_walk_ok = (
+ BM_elem_flag_test(e, BM_ELEM_SELECT) ||
+ (select_linked_delimit_test(e, delimit, &delimit_data) == false));
+
+ BMO_elem_flag_set(bm, e, BMO_ELE_TAG, is_walk_ok);
+ }
+ }
+}
+
+static void select_linked_delimit_end(BMEditMesh *em)
+{
+ BMesh *bm = em->bm;
+
+ BM_mesh_elem_toolflags_clear(bm);
}
static int edbm_select_linked_exec(bContext *C, wmOperator *op)
@@ -2078,72 +2436,139 @@ static int edbm_select_linked_exec(bContext *C, wmOperator *op)
BMEditMesh *em = BKE_editmesh_from_object(obedit);
BMesh *bm = em->bm;
BMIter iter;
- BMEdge *e;
BMWalker walker;
- int limit;
-
- linked_limit_default(C, op);
+ const int delimit = RNA_enum_get(op->ptr, "delimit");
- limit = RNA_boolean_get(op->ptr, "limit");
+ if (delimit) {
+ select_linked_delimit_begin(em->bm, em->selectmode, delimit);
+ }
- if (em->selectmode == SCE_SELECT_FACE) {
- BMFace *efa;
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ BMVert *v;
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- BM_elem_flag_set(efa, BM_ELEM_TAG, BM_elem_flag_test(efa, BM_ELEM_SELECT));
+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ BM_elem_flag_set(v, BM_ELEM_TAG, BM_elem_flag_test(v, BM_ELEM_SELECT));
}
- if (limit) {
- /* grr, shouldn't need to alloc BMO flags here */
- BM_mesh_elem_toolflags_ensure(bm);
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- BMO_elem_flag_set(bm, e, BMO_ELE_TAG, !BM_elem_flag_test(e, BM_ELEM_SEAM));
+ BMW_init(&walker, em->bm, delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ if (delimit) {
+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ BMElem *ele_walk;
+ BMW_ITER (ele_walk, &walker, v) {
+ if (ele_walk->head.htype == BM_LOOP) {
+ BMVert *v_step = ((BMLoop *)ele_walk)->v;
+ BM_vert_select_set(em->bm, v_step, true);
+ BM_elem_flag_disable(v_step, BM_ELEM_TAG);
+ }
+ else {
+ BMEdge *e_step = (BMEdge *)ele_walk;
+ BLI_assert(ele_walk->head.htype == BM_EDGE);
+ BM_edge_select_set(em->bm, e_step, true);
+ BM_elem_flag_disable(e_step->v1, BM_ELEM_TAG);
+ BM_elem_flag_disable(e_step->v2, BM_ELEM_TAG);
+ }
+ }
+ }
+ }
+ }
+ else {
+ BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
+ BMEdge *e_walk;
+ BMW_ITER (e_walk, &walker, v) {
+ BM_edge_select_set(em->bm, e_walk, true);
+ BM_elem_flag_disable(e_walk, BM_ELEM_TAG);
+ }
+ }
}
}
- BMW_init(&walker, bm, BMW_ISLAND,
- BMW_MASK_NOP, limit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_end(&walker);
+
+ EDBM_selectmode_flush(em);
+ }
+ else if (em->selectmode & SCE_SELECT_EDGE) {
+ BMEdge *e;
+
+ BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
+ BM_elem_flag_set(e, BM_ELEM_TAG, BM_elem_flag_test(e, BM_ELEM_SELECT));
+ }
+
+ BMW_init(&walker, em->bm, delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
- for (efa = BMW_begin(&walker, efa); efa; efa = BMW_step(&walker)) {
- BM_face_select_set(bm, efa, true);
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ if (delimit) {
+ BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BMElem *ele_walk;
+ BMW_ITER (ele_walk, &walker, e) {
+ if (ele_walk->head.htype == BM_LOOP) {
+ BMLoop *l_step = (BMLoop *)ele_walk;
+ BM_edge_select_set(em->bm, l_step->e, true);
+ BM_edge_select_set(em->bm, l_step->prev->e, true);
+ BM_elem_flag_disable(l_step->e, BM_ELEM_TAG);
+ }
+ else {
+ BMEdge *e_step = (BMEdge *)ele_walk;
+ BLI_assert(ele_walk->head.htype == BM_EDGE);
+ BM_edge_select_set(em->bm, e_step, true);
+ BM_elem_flag_disable(e_step, BM_ELEM_TAG);
+ }
+ }
}
}
}
+ else {
+ BM_ITER_MESH (e, &iter, em->bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_TAG)) {
+ BMEdge *e_walk;
+ BMW_ITER (e_walk, &walker, e) {
+ BM_edge_select_set(em->bm, e_walk, true);
+ BM_elem_flag_disable(e_walk, BM_ELEM_TAG);
+ }
+ }
+ }
+ }
+
BMW_end(&walker);
- if (limit) {
- BM_mesh_elem_toolflags_clear(bm);
- }
+ EDBM_selectmode_flush(em);
}
else {
- BMVert *v;
+ BMFace *f;
- BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
- BM_elem_flag_set(v, BM_ELEM_TAG, BM_elem_flag_test(v, BM_ELEM_SELECT));
+ BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
+ BM_elem_flag_set(f, BM_ELEM_TAG, BM_elem_flag_test(f, BM_ELEM_SELECT));
}
- BMW_init(&walker, em->bm, BMW_VERT_SHELL,
- BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_init(&walker, bm, BMW_ISLAND,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
BMW_FLAG_TEST_HIDDEN,
BMW_NIL_LAY);
- BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
- if (BM_elem_flag_test(v, BM_ELEM_TAG)) {
- for (e = BMW_begin(&walker, v); e; e = BMW_step(&walker)) {
- BM_edge_select_set(em->bm, e, true);
- BM_elem_flag_disable(e, BM_ELEM_TAG);
+ BM_ITER_MESH (f, &iter, em->bm, BM_FACES_OF_MESH) {
+ if (BM_elem_flag_test(f, BM_ELEM_TAG)) {
+ BMFace *f_walk;
+ BMW_ITER (f_walk, &walker, f) {
+ BM_face_select_set(bm, f_walk, true);
+ BM_elem_flag_disable(f_walk, BM_ELEM_TAG);
}
}
}
+
BMW_end(&walker);
+ }
- EDBM_selectmode_flush(em);
+ if (delimit) {
+ select_linked_delimit_end(em);
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
@@ -2165,99 +2590,209 @@ void MESH_OT_select_linked(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+ RNA_def_enum_flag(ot->srna, "delimit", mesh_delimit_mode_items, BMO_DELIM_SEAM, "Delimit",
+ "Delimit selected region");
+}
+
+static int edbm_select_linked_pick_exec(bContext *C, wmOperator *op);
+
+static void edbm_select_linked_pick_ex(
+ BMEditMesh *em,
+ BMVert *eve, BMEdge *eed, BMFace *efa,
+ bool sel, int delimit)
+{
+ BMesh *bm = em->bm;
+ BMWalker walker;
+
+ if (delimit) {
+ select_linked_delimit_begin(bm, em->selectmode, delimit);
+ }
+
+ /* Note: logic closely matches 'edbm_select_linked_exec', keep in sync */
+
+ if ((em->selectmode & SCE_SELECT_VERTEX) && eve) {
+
+ BMW_init(&walker, bm, delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ if (delimit) {
+ BMElem *ele_walk;
+ BMW_ITER (ele_walk, &walker, eve) {
+ if (ele_walk->head.htype == BM_LOOP) {
+ BMVert *v_step = ((BMLoop *)ele_walk)->v;
+ BM_vert_select_set(bm, v_step, sel);
+ }
+ else {
+ BMEdge *e_step = (BMEdge *)ele_walk;
+ BLI_assert(ele_walk->head.htype == BM_EDGE);
+ BM_edge_select_set(bm, e_step, sel);
+ }
+ }
+ }
+ else {
+ BMEdge *e_walk;
+ BMW_ITER (e_walk, &walker, eve) {
+ BM_edge_select_set(bm, e_walk, sel);
+ }
+ }
+
+ BMW_end(&walker);
+
+ EDBM_selectmode_flush(em);
+ }
+ else if ((em->selectmode & SCE_SELECT_EDGE) && eed) {
+
+ BMW_init(&walker, bm, delimit ? BMW_LOOP_SHELL_WIRE : BMW_VERT_SHELL,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ if (delimit) {
+ BMElem *ele_walk;
+ BMW_ITER (ele_walk, &walker, eed) {
+ if (ele_walk->head.htype == BM_LOOP) {
+ BMEdge *e_step = ((BMLoop *)ele_walk)->e;
+ BM_edge_select_set(bm, e_step, sel);
+ }
+ else {
+ BMEdge *e_step = (BMEdge *)ele_walk;
+ BLI_assert(ele_walk->head.htype == BM_EDGE);
+ BM_edge_select_set(bm, e_step, sel);
+ }
+ }
+ }
+ else {
+ BMEdge *e_walk;
+ BMW_ITER (e_walk, &walker, eed) {
+ BM_edge_select_set(bm, e_walk, sel);
+ }
+ }
+
+ BMW_end(&walker);
+
+ EDBM_selectmode_flush(em);
+ }
+ else if ((em->selectmode & SCE_SELECT_FACE) && efa) {
+
+ BMW_init(&walker, bm, BMW_ISLAND,
+ BMW_MASK_NOP, delimit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
+ BMW_FLAG_TEST_HIDDEN,
+ BMW_NIL_LAY);
+
+ {
+ BMFace *f_walk;
+ BMW_ITER (f_walk, &walker, efa) {
+ BM_face_select_set(bm, f_walk, sel);
+ BM_elem_flag_disable(f_walk, BM_ELEM_TAG);
+ }
+ }
+
+ BMW_end(&walker);
+ }
+
+ if (delimit) {
+ select_linked_delimit_end(em);
+ }
}
static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
Object *obedit = CTX_data_edit_object(C);
ViewContext vc;
- BMesh *bm;
- BMWalker walker;
BMEditMesh *em;
+ BMesh *bm;
BMVert *eve;
- BMEdge *e, *eed;
+ BMEdge *eed;
BMFace *efa;
const bool sel = !RNA_boolean_get(op->ptr, "deselect");
+ const int delimit = RNA_enum_get(op->ptr, "delimit");
+ int index;
- int limit;
-
- linked_limit_default(C, op);
-
- limit = RNA_boolean_get(op->ptr, "limit");
+ if (RNA_struct_property_is_set(op->ptr, "index")) {
+ return edbm_select_linked_pick_exec(C, op);
+ }
/* unified_finednearest needs ogl */
view3d_operator_needs_opengl(C);
-
+
/* setup view context for argument to callbacks */
em_setup_viewcontext(C, &vc);
em = vc.em;
+ bm = em->bm;
- if (em->bm->totedge == 0)
+ if (bm->totedge == 0) {
return OPERATOR_CANCELLED;
-
- bm = em->bm;
+ }
vc.mval[0] = event->mval[0];
vc.mval[1] = event->mval[1];
-
+
/* return warning! */
-
if (unified_findnearest(&vc, &eve, &eed, &efa) == 0) {
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
-
+
return OPERATOR_CANCELLED;
}
-
- if (em->selectmode == SCE_SELECT_FACE) {
- BMIter iter;
-
- if (efa == NULL)
- return OPERATOR_CANCELLED;
- if (limit) {
- /* grr, shouldn't need to alloc BMO flags here */
- BM_mesh_elem_toolflags_ensure(bm);
- /* hflag no-seam --> bmo-tag */
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- BMO_elem_flag_set(bm, e, BMO_ELE_TAG, !BM_elem_flag_test(e, BM_ELEM_SEAM));
- }
- }
+ edbm_select_linked_pick_ex(em, eve, eed, efa, sel, delimit);
- /* walk */
- BMW_init(&walker, bm, BMW_ISLAND,
- BMW_MASK_NOP, limit ? BMO_ELE_TAG : BMW_MASK_NOP, BMW_MASK_NOP,
- BMW_FLAG_TEST_HIDDEN,
- BMW_NIL_LAY);
-
- for (efa = BMW_begin(&walker, efa); efa; efa = BMW_step(&walker)) {
- BM_face_select_set(bm, efa, sel);
- }
- BMW_end(&walker);
+ /* to support redo */
+ if ((em->selectmode & SCE_SELECT_VERTEX) && eve) {
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
+ index = BM_elem_index_get(eve);
+ }
+ else if ((em->selectmode & SCE_SELECT_EDGE) && eed) {
+ BM_mesh_elem_index_ensure(bm, BM_EDGE);
+ index = BM_elem_index_get(eed) + bm->totvert;
+ }
+ else if ((em->selectmode & SCE_SELECT_FACE) && efa) {
+ BM_mesh_elem_index_ensure(bm, BM_FACE);
+ index = BM_elem_index_get(efa) + bm->totvert + bm->totedge;
}
else {
- if (efa) {
- eed = BM_FACE_FIRST_LOOP(efa)->e;
- }
- else if (!eed) {
- if (!eve || !eve->e)
- return OPERATOR_CANCELLED;
+ index = -1;
+ }
- eed = eve->e;
- }
+ RNA_int_set(op->ptr, "index", index);
- BMW_init(&walker, bm, BMW_VERT_SHELL,
- BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
- BMW_FLAG_TEST_HIDDEN,
- BMW_NIL_LAY);
+ WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
- for (e = BMW_begin(&walker, eed->v1); e; e = BMW_step(&walker)) {
- BM_edge_select_set(bm, e, sel);
- }
- BMW_end(&walker);
+ return OPERATOR_FINISHED;
+}
- EDBM_selectmode_flush(em);
+
+static int edbm_select_linked_pick_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMesh *bm = em->bm;
+ int index;
+ BMVert *eve = NULL;
+ BMEdge *eed = NULL;
+ BMFace *efa = NULL;
+ const bool sel = !RNA_boolean_get(op->ptr, "deselect");
+ const int delimit = RNA_enum_get(op->ptr, "delimit");
+
+ index = RNA_int_get(op->ptr, "index");
+ if (index < 0 || index >= (bm->totvert + bm->totedge + bm->totface)) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (index < bm->totvert) {
+ eve = BM_vert_at_index_find_or_table(bm, index);
}
+ else if (index < (bm->totvert + bm->totedge)) {
+ index -= bm->totvert;
+ eed = BM_edge_at_index_find_or_table(bm, index);
+ }
+ else if (index < (bm->totvert + bm->totedge + bm->totface)) {
+ index -= (bm->totvert + bm->totedge);
+ efa = BM_face_at_index_find_or_table(bm, index);
+ }
+
+ edbm_select_linked_pick_ex(em, eve, eed, efa, sel, delimit);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
@@ -2266,6 +2801,8 @@ static int edbm_select_linked_pick_invoke(bContext *C, wmOperator *op, const wmE
void MESH_OT_select_linked_pick(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Select Linked";
ot->idname = "MESH_OT_select_linked_pick";
@@ -2273,13 +2810,19 @@ void MESH_OT_select_linked_pick(wmOperatorType *ot)
/* api callbacks */
ot->invoke = edbm_select_linked_pick_invoke;
+ ot->exec = edbm_select_linked_pick_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "");
- RNA_def_boolean(ot->srna, "limit", 0, "Limit by Seams", "");
+ RNA_def_enum_flag(ot->srna, "delimit", mesh_delimit_mode_items, BMO_DELIM_SEAM, "Delimit",
+ "Delimit selected region");
+
+ /* use for redo */
+ prop = RNA_def_int(ot->srna, "index", -1, -1, INT_MAX, "", "", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
@@ -2552,7 +3095,7 @@ static bool bm_edge_is_select_isolated(BMEdge *e)
/* Walk all reachable elements of the same type as h_act in breadth-first
* order, starting from h_act. Deselects elements if the depth when they
* are reached is not a multiple of "nth". */
-static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h_act)
+static void walker_deselect_nth(BMEditMesh *em, int nth, int skip, int offset, BMHeader *h_act)
{
BMElem *ele;
BMesh *bm = em->bm;
@@ -2618,7 +3161,8 @@ static void walker_deselect_nth(BMEditMesh *em, int nth, int offset, BMHeader *h
for (ele = BMW_begin(&walker, h_act); ele != NULL; ele = BMW_step(&walker)) {
if (!BM_elem_flag_test(ele, BM_ELEM_TAG)) {
/* Deselect elements that aren't at "nth" depth from active */
- if ((offset + BMW_current_depth(&walker)) % nth) {
+ const int depth = BMW_current_depth(&walker) - 1;
+ if ((offset + depth) % (skip + nth) >= skip) {
BM_elem_select_set(bm, ele, false);
}
BM_elem_flag_enable(ele, BM_ELEM_TAG);
@@ -2685,7 +3229,7 @@ static void deselect_nth_active(BMEditMesh *em, BMVert **r_eve, BMEdge **r_eed,
}
}
-static bool edbm_deselect_nth(BMEditMesh *em, int nth, int offset)
+static bool edbm_deselect_nth(BMEditMesh *em, int nth, int skip, int offset)
{
BMVert *v;
BMEdge *e;
@@ -2694,15 +3238,15 @@ static bool edbm_deselect_nth(BMEditMesh *em, int nth, int offset)
deselect_nth_active(em, &v, &e, &f);
if (v) {
- walker_deselect_nth(em, nth, offset, &v->head);
+ walker_deselect_nth(em, nth, skip, offset, &v->head);
return true;
}
else if (e) {
- walker_deselect_nth(em, nth, offset, &e->head);
+ walker_deselect_nth(em, nth, skip, offset, &e->head);
return true;
}
else if (f) {
- walker_deselect_nth(em, nth, offset, &f->head);
+ walker_deselect_nth(em, nth, skip, offset, &f->head);
return true;
}
@@ -2713,15 +3257,14 @@ static int edbm_select_nth_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int nth = RNA_int_get(op->ptr, "nth");
+ const int nth = RNA_int_get(op->ptr, "nth") - 1;
+ const int skip = RNA_int_get(op->ptr, "skip");
int offset = RNA_int_get(op->ptr, "offset");
/* so input of offset zero ends up being (nth - 1) */
- offset = mod_i(offset, nth);
- /* depth starts at 1, this keeps active item selected */
- offset -= 1;
+ offset = mod_i(offset, nth + skip);
- if (edbm_deselect_nth(em, nth, offset) == false) {
+ if (edbm_deselect_nth(em, nth, skip, offset) == false) {
BKE_report(op->reports, RPT_ERROR, "Mesh has no active vert/edge/face");
return OPERATOR_CANCELLED;
}
@@ -2747,6 +3290,7 @@ void MESH_OT_select_nth(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(ot->srna, "nth", 2, 2, INT_MAX, "Nth Selection", "", 2, 100);
+ RNA_def_int(ot->srna, "skip", 1, 1, INT_MAX, "Skip", "", 1, 100);
RNA_def_int(ot->srna, "offset", 0, INT_MIN, INT_MAX, "Offset", "", -100, 100);
}
@@ -2937,7 +3481,7 @@ static int edbm_select_non_manifold_exec(bContext *C, wmOperator *op)
if ((use_wire && BM_edge_is_wire(e)) ||
(use_boundary && BM_edge_is_boundary(e)) ||
(use_non_contiguous && (BM_edge_is_manifold(e) && !BM_edge_is_contiguous(e))) ||
- (use_multi_face && (BM_edge_face_count(e) > 2)))
+ (use_multi_face && (BM_edge_face_count_is_over(e, 2))))
{
/* check we never select perfect edge (in test above) */
BLI_assert(!(BM_edge_is_manifold(e) && BM_edge_is_contiguous(e)));
@@ -3047,8 +3591,8 @@ void MESH_OT_select_random(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f,
- "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_float_percentage(ot->srna, "percent", 50.0f, 0.0f, 100.0f,
+ "Percent", "Percentage of elements to select randomly", 0.0f, 100.0f);
WM_operator_properties_select_action_simple(ot, SEL_SELECT);
}
@@ -3136,7 +3680,7 @@ static int edbm_select_axis_exec(bContext *C, wmOperator *op)
else {
BMVert *v;
BMIter iter;
- const float limit = CTX_data_tool_settings(C)->doublimit; // XXX
+ const float limit = RNA_float_get(op->ptr, "threshold");
float value = v_act->co[axis];
if (mode == 0)
@@ -3201,6 +3745,7 @@ void MESH_OT_select_axis(wmOperatorType *ot)
/* properties */
RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
+ RNA_def_float(ot->srna, "threshold", 0.0001f, 0.000001f, 50.0f, "Threshold", "", 0.00001f, 10.0f);
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 93ebbbcf620..2b437c02aef 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -96,7 +96,7 @@ static int edbm_subdivide_exec(bContext *C, wmOperator *op)
}
BM_mesh_esubdivide(em->bm, BM_ELEM_SELECT,
- smooth, SUBD_FALLOFF_ROOT, false,
+ smooth, SUBD_FALLOFF_INVSQUARE, false,
fractal, along_normal,
cuts,
SUBDIV_SELECT_ORIG, RNA_enum_get(op->ptr, "quadcorner"),
@@ -134,19 +134,20 @@ void MESH_OT_subdivide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
+ prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, 100, "Number of Cuts", "", 1, 10);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, FLT_MAX, "Smoothness", "Smoothness factor", 0.0f, 1.0f);
+ RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, 1e3f, "Smoothness", "Smoothness factor", 0.0f, 1.0f);
RNA_def_boolean(ot->srna, "quadtri", 0, "Quad/Tri Mode", "Tries to prevent ngons");
RNA_def_enum(ot->srna, "quadcorner", prop_mesh_cornervert_types, SUBD_CORNER_STRAIGHT_CUT,
"Quad Corner Type", "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)");
- RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
- RNA_def_float(ot->srna, "fractal_along_normal", 0.0f, 0.0f, 1.0f, "Along Normal", "Apply fractal displacement along normal only", 0.0f, 1.0f);
- RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50);
+ RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, 1e6f, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
+ RNA_def_float(ot->srna, "fractal_along_normal", 0.0f, 0.0f, 1.0f,
+ "Along Normal", "Apply fractal displacement along normal only", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "seed", 0, 0, INT_MAX, "Random Seed", "Seed for the random number generator", 0, 255);
}
/* -------------------------------------------------------------------- */
@@ -176,18 +177,18 @@ static void mesh_operator_edgering_props(wmOperatorType *ot, const int cuts_defa
PropertyRNA *prop;
- prop = RNA_def_int(ot->srna, "number_cuts", cuts_default, 0, INT_MAX, "Number of Cuts", "", 0, 64);
+ prop = RNA_def_int(ot->srna, "number_cuts", cuts_default, 0, 1000, "Number of Cuts", "", 0, 64);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
RNA_def_enum(ot->srna, "interpolation", prop_subd_edgering_types, SUBD_RING_INTERP_PATH,
"Interpolation", "Interpolation method");
- RNA_def_float(ot->srna, "smoothness", 1.0f, 0.0f, FLT_MAX,
+ RNA_def_float(ot->srna, "smoothness", 1.0f, 0.0f, 1e3f,
"Smoothness", "Smoothness factor", 0.0f, 2.0f);
/* profile-shape */
- RNA_def_float(ot->srna, "profile_shape_factor", 0.0f, -FLT_MAX, FLT_MAX,
- "Profile Factor", "", -2.0f, 2.0f);
+ RNA_def_float(ot->srna, "profile_shape_factor", 0.0f, -1e3f, 1e3f,
+ "Profile Factor", "How much intermediary new edges are shrunk/expanded", -2.0f, 2.0f);
prop = RNA_def_property(ot->srna, "profile_shape", PROP_ENUM, PROP_NONE);
RNA_def_property_enum_items(prop, proportional_falloff_curve_only_items);
@@ -289,7 +290,7 @@ void MESH_OT_unsubdivide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_int(ot->srna, "iterations", 2, 1, INT_MAX, "Iterations", "Number of times to unsubdivide", 1, 100);
+ RNA_def_int(ot->srna, "iterations", 2, 1, 1000, "Iterations", "Number of times to unsubdivide", 1, 100);
}
void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
@@ -313,6 +314,16 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
}
}
+
+/* Note, these values must match delete_mesh() event values */
+enum {
+ MESH_DELETE_VERT = 0,
+ MESH_DELETE_EDGE = 1,
+ MESH_DELETE_FACE = 2,
+ MESH_DELETE_EDGE_FACE = 3,
+ MESH_DELETE_ONLY_FACE = 4,
+};
+
static void edbm_report_delete_info(ReportList *reports, BMesh *bm, const int totelem[3])
{
BKE_reportf(reports, RPT_INFO,
@@ -320,45 +331,38 @@ static void edbm_report_delete_info(ReportList *reports, BMesh *bm, const int to
totelem[0] - bm->totvert, totelem[1] - bm->totedge, totelem[2] - bm->totface);
}
-/* Note, these values must match delete_mesh() event values */
-static EnumPropertyItem prop_mesh_delete_types[] = {
- {0, "VERT", 0, "Vertices", ""},
- {1, "EDGE", 0, "Edges", ""},
- {2, "FACE", 0, "Faces", ""},
- {3, "EDGE_FACE", 0, "Only Edges & Faces", ""},
- {4, "ONLY_FACE", 0, "Only Faces", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
static int edbm_delete_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const int type = RNA_enum_get(op->ptr, "type");
- if (type == 0) {
- if (!EDBM_op_callf(em, op, "delete geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
- return OPERATOR_CANCELLED;
- }
- else if (type == 1) {
- if (!EDBM_op_callf(em, op, "delete geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
- return OPERATOR_CANCELLED;
- }
- else if (type == 2) {
- if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
- return OPERATOR_CANCELLED;
- }
- else if (type == 3) {
- if (!EDBM_op_callf(em, op, "delete geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES)) /* Edges and Faces */
- return OPERATOR_CANCELLED;
- }
- else if (type == 4) {
- //"Erase Only Faces";
- if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i",
- BM_ELEM_SELECT, DEL_ONLYFACES))
- {
- return OPERATOR_CANCELLED;
- }
+ switch (type) {
+ case MESH_DELETE_VERT:
+ if (!EDBM_op_callf(em, op, "delete geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
+ return OPERATOR_CANCELLED;
+ break;
+ case MESH_DELETE_EDGE:
+ if (!EDBM_op_callf(em, op, "delete geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
+ return OPERATOR_CANCELLED;
+ break;
+ case MESH_DELETE_FACE:
+ if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
+ return OPERATOR_CANCELLED;
+ break;
+ case MESH_DELETE_EDGE_FACE:
+ /* Edges and Faces */
+ if (!EDBM_op_callf(em, op, "delete geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES))
+ return OPERATOR_CANCELLED;
+ break;
+ case MESH_DELETE_ONLY_FACE:
+ /* Only faces. */
+ if (!EDBM_op_callf(em, op, "delete geom=%hf context=%i", BM_ELEM_SELECT, DEL_ONLYFACES))
+ return OPERATOR_CANCELLED;
+ break;
+ default:
+ BLI_assert(0);
+ break;
}
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
@@ -370,6 +374,15 @@ static int edbm_delete_exec(bContext *C, wmOperator *op)
void MESH_OT_delete(wmOperatorType *ot)
{
+ static EnumPropertyItem prop_mesh_delete_types[] = {
+ {MESH_DELETE_VERT, "VERT", 0, "Vertices", ""},
+ {MESH_DELETE_EDGE, "EDGE", 0, "Edges", ""},
+ {MESH_DELETE_FACE, "FACE", 0, "Faces", ""},
+ {MESH_DELETE_EDGE_FACE, "EDGE_FACE", 0, "Only Edges & Faces", ""},
+ {MESH_DELETE_ONLY_FACE, "ONLY_FACE", 0, "Only Faces", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
/* identifiers */
ot->name = "Delete";
ot->description = "Delete selected vertices, edges or faces";
@@ -385,7 +398,8 @@ void MESH_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- ot->prop = RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 0, "Type", "Method used for deleting mesh data");
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, MESH_DELETE_VERT,
+ "Type", "Method used for deleting mesh data");
}
@@ -492,7 +506,7 @@ static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
+ if (!EDBM_op_callf(em, op, "collapse edges=%he uvs=%b", BM_ELEM_SELECT, true))
return OPERATOR_CANCELLED;
EDBM_update_generic(em, true, true);
@@ -1109,28 +1123,111 @@ static bool bm_vert_connect_select_history(BMesh *bm)
return false;
}
+/**
+ * Convert an edge selection to a temp vertex selection
+ * (which must be cleared after use as a path to connect).
+ */
+static bool bm_vert_connect_select_history_edge_to_vert_path(BMesh *bm, ListBase *r_selected)
+{
+ ListBase selected_orig = {NULL, NULL};
+ BMEditSelection *ese;
+ int edges_len = 0;
+ bool side = false;
+
+ /* first check all edges are OK */
+ for (ese = bm->selected.first; ese; ese = ese->next) {
+ if (ese->htype == BM_EDGE) {
+ edges_len += 1;
+ }
+ else {
+ return false;
+ }
+ }
+ /* if this is a mixed selection, bail out! */
+ if (bm->totedgesel != edges_len) {
+ return false;
+ }
+
+ SWAP(ListBase, bm->selected, selected_orig);
+
+ /* convert edge selection into 2 ordered loops (where the first edge ends up in the middle) */
+ for (ese = selected_orig.first; ese; ese = ese->next) {
+ BMEdge *e_curr = (BMEdge *)ese->ele;
+ BMEdge *e_prev = ese->prev ? (BMEdge *)ese->prev->ele : NULL;
+ BMLoop *l_curr;
+ BMLoop *l_prev;
+ BMVert *v;
+
+ if (e_prev) {
+ BMFace *f = BM_edge_pair_share_face_by_len(e_curr, e_prev, &l_curr, &l_prev, true);
+ if (f) {
+ if ((e_curr->v1 != l_curr->v) == (e_prev->v1 != l_prev->v)) {
+ side = !side;
+ }
+ }
+ else if (is_quad_flip_v3(e_curr->v1->co, e_curr->v2->co, e_prev->v2->co, e_prev->v1->co)) {
+ side = !side;
+ }
+ }
+
+ v = (&e_curr->v1)[side];
+ if (!bm->selected.last || (BMVert *)((BMEditSelection *)bm->selected.last)->ele != v) {
+ BM_select_history_store_notest(bm, v);
+ }
+
+ v = (&e_curr->v1)[!side];
+ if (!bm->selected.first || (BMVert *)((BMEditSelection *)bm->selected.first)->ele != v) {
+ BM_select_history_store_head_notest(bm, v);
+ }
+
+ e_prev = e_curr;
+ }
+
+ *r_selected = bm->selected;
+ bm->selected = selected_orig;
+
+ return true;
+}
static int edbm_vert_connect_path_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMesh *bm = em->bm;
bool is_pair = (em->bm->totvertsel == 2);
+ ListBase selected_orig = {NULL, NULL};
+ int retval;
/* when there is only 2 vertices, we can ignore selection order */
if (is_pair) {
return edbm_vert_connect_exec(C, op);
}
- if (bm_vert_connect_select_history(em->bm)) {
+ if (bm->selected.first) {
+ BMEditSelection *ese = bm->selected.first;
+ if (ese->htype == BM_EDGE) {
+ if (bm_vert_connect_select_history_edge_to_vert_path(bm, &selected_orig)) {
+ SWAP(ListBase, bm->selected, selected_orig);
+ }
+ }
+ }
+
+ if (bm_vert_connect_select_history(bm)) {
EDBM_selectmode_flush(em);
EDBM_update_generic(em, true, true);
-
- return OPERATOR_FINISHED;
+ retval = OPERATOR_FINISHED;
}
else {
BKE_report(op->reports, RPT_ERROR, "Invalid selection order");
- return OPERATOR_CANCELLED;
+ retval = OPERATOR_CANCELLED;
}
+
+ if (!BLI_listbase_is_empty(&selected_orig)) {
+ BM_select_history_clear(bm);
+ bm->selected = selected_orig;
+ }
+
+ return retval;
}
void MESH_OT_vert_connect_path(wmOperatorType *ot)
@@ -1226,6 +1323,43 @@ void MESH_OT_vert_connect_nonplanar(wmOperatorType *ot)
RNA_def_property_float_default(prop, DEG2RADF(5.0f));
}
+static int edbm_face_make_planar_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ const int repeat = RNA_int_get(op->ptr, "repeat");
+ const float fac = RNA_float_get(op->ptr, "factor");
+
+ if (!EDBM_op_callf(
+ em, op, "planar_faces faces=%hf iterations=%i factor=%f",
+ BM_ELEM_SELECT, repeat, fac))
+ {
+ return OPERATOR_CANCELLED;
+ }
+
+ EDBM_update_generic(em, true, true);
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_face_make_planar(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Make Planar Faces";
+ ot->idname = "MESH_OT_face_make_planar";
+ ot->description = "Flatten selected faces";
+
+ /* api callbacks */
+ ot->exec = edbm_face_make_planar_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* props */
+ RNA_def_float(ot->srna, "factor", 1.0f, -10.0f, 10.0f, "Factor", "", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "repeat", 1, 1, 10000, "Iterations", "", 1, 200);
+}
+
static int edbm_edge_split_exec(bContext *C, wmOperator *op)
{
@@ -1460,7 +1594,7 @@ void MESH_OT_hide(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
+ RNA_def_boolean(ot->srna, "unselected", false, "Unselected", "Hide unselected rather than selected");
}
static int edbm_reveal_exec(bContext *C, wmOperator *UNUSED(op))
@@ -1522,7 +1656,7 @@ void MESH_OT_normals_make_consistent(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
+ RNA_def_boolean(ot->srna, "inside", false, "Inside", "");
}
@@ -1609,9 +1743,9 @@ void MESH_OT_vertices_smooth(wmOperatorType *ot)
RNA_def_float(ot->srna, "factor", 0.5f, -10.0f, 10.0f, "Smoothing", "Smoothing factor", 0.0f, 1.0f);
RNA_def_int(ot->srna, "repeat", 1, 1, 1000, "Repeat", "Number of times to smooth the mesh", 1, 100);
- RNA_def_boolean(ot->srna, "xaxis", 1, "X-Axis", "Smooth along the X axis");
- RNA_def_boolean(ot->srna, "yaxis", 1, "Y-Axis", "Smooth along the Y axis");
- RNA_def_boolean(ot->srna, "zaxis", 1, "Z-Axis", "Smooth along the Z axis");
+ RNA_def_boolean(ot->srna, "xaxis", true, "X-Axis", "Smooth along the X axis");
+ RNA_def_boolean(ot->srna, "yaxis", true, "Y-Axis", "Smooth along the Y axis");
+ RNA_def_boolean(ot->srna, "zaxis", true, "Z-Axis", "Smooth along the Z axis");
}
static int edbm_do_smooth_laplacian_vertex_exec(bContext *C, wmOperator *op)
@@ -1686,16 +1820,16 @@ void MESH_OT_vertices_smooth_laplacian(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_int(ot->srna, "repeat", 1, 1, 200,
+ RNA_def_int(ot->srna, "repeat", 1, 1, 1000,
"Number of iterations to smooth the mesh", "", 1, 200);
- RNA_def_float(ot->srna, "lambda_factor", 0.00005f, 0.0000001f, 1000.0f,
- "Lambda factor", "", 0.0000001f, 1000.0f);
- RNA_def_float(ot->srna, "lambda_border", 0.00005f, 0.0000001f, 1000.0f,
- "Lambda factor in border", "", 0.0000001f, 1000.0f);
- RNA_def_boolean(ot->srna, "use_x", 1, "Smooth X Axis", "Smooth object along X axis");
- RNA_def_boolean(ot->srna, "use_y", 1, "Smooth Y Axis", "Smooth object along Y axis");
- RNA_def_boolean(ot->srna, "use_z", 1, "Smooth Z Axis", "Smooth object along Z axis");
- RNA_def_boolean(ot->srna, "preserve_volume", 1, "Preserve Volume", "Apply volume preservation after smooth");
+ RNA_def_float(ot->srna, "lambda_factor", 5e-5f, 1e-7f, 1000.0f,
+ "Lambda factor", "", 1e-7f, 1000.0f);
+ RNA_def_float(ot->srna, "lambda_border", 5e-5f, 1e-7f, 1000.0f,
+ "Lambda factor in border", "", 1e-7f, 1000.0f);
+ RNA_def_boolean(ot->srna, "use_x", true, "Smooth X Axis", "Smooth object along X axis");
+ RNA_def_boolean(ot->srna, "use_y", true, "Smooth Y Axis", "Smooth object along Y axis");
+ RNA_def_boolean(ot->srna, "use_z", true, "Smooth Z Axis", "Smooth object along Z axis");
+ RNA_def_boolean(ot->srna, "preserve_volume", true, "Preserve Volume", "Apply volume preservation after smooth");
}
/********************** Smooth/Solid Operators *************************/
@@ -1940,6 +2074,14 @@ void MESH_OT_colors_reverse(wmOperatorType *ot)
}
+enum {
+ MESH_MERGE_LAST = 1,
+ MESH_MERGE_CENTER = 3,
+ MESH_MERGE_CURSOR = 4,
+ MESH_MERGE_COLLAPSE = 5,
+ MESH_MERGE_FIRST = 6,
+};
+
static bool merge_firstlast(BMEditMesh *em, const bool use_first, const bool use_uvmerge, wmOperator *wmop)
{
BMVert *mergevert;
@@ -2036,22 +2178,20 @@ static int edbm_merge_exec(bContext *C, wmOperator *op)
bool ok = false;
switch (type) {
- case 3:
+ case MESH_MERGE_CENTER:
ok = merge_target(em, scene, v3d, obedit, false, uvs, op);
break;
- case 4:
+ case MESH_MERGE_CURSOR:
ok = merge_target(em, scene, v3d, obedit, true, uvs, op);
break;
- case 1:
+ case MESH_MERGE_LAST:
ok = merge_firstlast(em, false, uvs, op);
break;
- case 6:
+ case MESH_MERGE_FIRST:
ok = merge_firstlast(em, true, uvs, op);
break;
- case 5:
- ok = true;
- if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
- ok = false;
+ case MESH_MERGE_COLLAPSE:
+ ok = EDBM_op_callf(em, op, "collapse edges=%he uvs=%b", BM_ELEM_SELECT, uvs);
break;
default:
BLI_assert(0);
@@ -2068,11 +2208,11 @@ static int edbm_merge_exec(bContext *C, wmOperator *op)
}
static EnumPropertyItem merge_type_items[] = {
- {6, "FIRST", 0, "At First", ""},
- {1, "LAST", 0, "At Last", ""},
- {3, "CENTER", 0, "At Center", ""},
- {4, "CURSOR", 0, "At Cursor", ""},
- {5, "COLLAPSE", 0, "Collapse", ""},
+ {MESH_MERGE_FIRST, "FIRST", 0, "At First", ""},
+ {MESH_MERGE_LAST, "LAST", 0, "At Last", ""},
+ {MESH_MERGE_CENTER, "CENTER", 0, "At Center", ""},
+ {MESH_MERGE_CURSOR, "CURSOR", 0, "At Cursor", ""},
+ {MESH_MERGE_COLLAPSE, "COLLAPSE", 0, "Collapse", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -2094,20 +2234,20 @@ static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr),
((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT &&
((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT)
{
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_FIRST);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_LAST);
}
else if (em->bm->selected.first && ((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT) {
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_FIRST);
}
else if (em->bm->selected.last && ((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT) {
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_LAST);
}
}
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
- RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_CENTER);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_CURSOR);
+ RNA_enum_items_add_value(&item, &totitem, merge_type_items, MESH_MERGE_COLLAPSE);
RNA_enum_item_end(&item, &totitem);
*r_free = true;
@@ -2134,9 +2274,9 @@ void MESH_OT_merge(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
+ ot->prop = RNA_def_enum(ot->srna, "type", merge_type_items, MESH_MERGE_CENTER, "Type", "Merge method to use");
RNA_def_enum_funcs(ot->prop, merge_type_itemf);
- RNA_def_boolean(ot->srna, "uvs", 0, "UVs", "Move UVs according to merge");
+ RNA_def_boolean(ot->srna, "uvs", false, "UVs", "Move UVs according to merge");
}
@@ -2212,9 +2352,9 @@ void MESH_OT_remove_doubles(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_float(ot->srna, "threshold", 0.0001f, 0.000001f, 50.0f, "Merge Distance",
- "Minimum distance between elements to merge", 0.00001, 10.0);
- RNA_def_boolean(ot->srna, "use_unselected", 0, "Unselected", "Merge selected to other unselected vertices");
+ RNA_def_float(ot->srna, "threshold", 1e-4f, 1e-6f, 50.0f, "Merge Distance",
+ "Minimum distance between elements to merge", 1e-5f, 10.0f);
+ RNA_def_boolean(ot->srna, "use_unselected", false, "Unselected", "Merge selected to other unselected vertices");
}
@@ -2408,9 +2548,9 @@ void MESH_OT_blend_from_shape(wmOperatorType *ot)
/* properties */
prop = RNA_def_enum(ot->srna, "shape", DummyRNA_NULL_items, 0, "Shape", "Shape key to use for blending");
RNA_def_enum_funcs(prop, shape_itemf);
- RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
- RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f);
- RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather than blend between shapes");
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE | PROP_NEVER_UNLINK);
+ RNA_def_float(ot->srna, "blend", 1.0f, -1e3f, 1e3f, "Blend", "Blending factor", -2.0f, 2.0f);
+ RNA_def_boolean(ot->srna, "add", true, "Add", "Add rather than blend between shapes");
}
static int edbm_solidify_exec(bContext *C, wmOperator *op)
@@ -2463,8 +2603,8 @@ void MESH_OT_solidify(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_float(ot->srna, "thickness", 0.01f, -FLT_MAX, FLT_MAX, "thickness", "", -10.0f, 10.0f);
- RNA_def_property_ui_range(prop, -10, 10, 0.1, 4);
+ prop = RNA_def_float(ot->srna, "thickness", 0.01f, -1e4f, 1e4f, "Thickness", "", -10.0f, 10.0f);
+ RNA_def_property_ui_range(prop, -10.0, 10.0, 0.1, 4);
}
/* ******************************************************************** */
@@ -2797,9 +2937,18 @@ void MESH_OT_knife_cut(wmOperatorType *ot)
RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
/* internal */
- RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
+ RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, BC_NUMCURSORS, "Cursor", "", 0, BC_NUMCURSORS);
}
+
+/* *************** Operator: separate parts *************/
+
+enum {
+ MESH_SEPARATE_SELECTED = 0,
+ MESH_SEPARATE_MATERIAL = 1,
+ MESH_SEPARATE_LOOSE = 2,
+};
+
static Base *mesh_separate_tagged(Main *bmain, Scene *scene, Base *base_old, BMesh *bm_old)
{
Base *base_new;
@@ -3083,17 +3232,27 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
}
/* editmode separate */
- if (type == 0) retval = mesh_separate_selected(bmain, scene, base, em->bm);
- else if (type == 1) retval = mesh_separate_material(bmain, scene, base, em->bm);
- else if (type == 2) retval = mesh_separate_loose(bmain, scene, base, em->bm);
- else BLI_assert(0);
+ switch (type) {
+ case MESH_SEPARATE_SELECTED:
+ retval = mesh_separate_selected(bmain, scene, base, em->bm);
+ break;
+ case MESH_SEPARATE_MATERIAL:
+ retval = mesh_separate_material(bmain, scene, base, em->bm);
+ break;
+ case MESH_SEPARATE_LOOSE:
+ retval = mesh_separate_loose(bmain, scene, base, em->bm);
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
if (retval) {
EDBM_update_generic(em, true, true);
}
}
else {
- if (type == 0) {
+ if (type == MESH_SEPARATE_SELECTED) {
BKE_report(op->reports, RPT_ERROR, "Selection not supported in object mode");
return OPERATOR_CANCELLED;
}
@@ -3112,9 +3271,17 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
BM_mesh_bm_from_me(bm_old, me, false, false, 0);
- if (type == 1) retval_iter = mesh_separate_material(bmain, scene, base_iter, bm_old);
- else if (type == 2) retval_iter = mesh_separate_loose(bmain, scene, base_iter, bm_old);
- else BLI_assert(0);
+ switch (type) {
+ case MESH_SEPARATE_MATERIAL:
+ retval_iter = mesh_separate_material(bmain, scene, base_iter, bm_old);
+ break;
+ case MESH_SEPARATE_LOOSE:
+ retval_iter = mesh_separate_loose(bmain, scene, base_iter, bm_old);
+ break;
+ default:
+ BLI_assert(0);
+ break;
+ }
if (retval_iter) {
BM_mesh_bm_to_me(bm_old, me, false);
@@ -3143,17 +3310,15 @@ static int edbm_separate_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
-/* *************** Operator: separate parts *************/
-
-static EnumPropertyItem prop_separate_types[] = {
- {0, "SELECTED", 0, "Selection", ""},
- {1, "MATERIAL", 0, "By Material", ""},
- {2, "LOOSE", 0, "By loose parts", ""},
- {0, NULL, 0, NULL, NULL}
-};
-
void MESH_OT_separate(wmOperatorType *ot)
{
+ static EnumPropertyItem prop_separate_types[] = {
+ {MESH_SEPARATE_SELECTED, "SELECTED", 0, "Selection", ""},
+ {MESH_SEPARATE_MATERIAL, "MATERIAL", 0, "By Material", ""},
+ {MESH_SEPARATE_LOOSE, "LOOSE", 0, "By loose parts", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
/* identifiers */
ot->name = "Separate";
ot->description = "Separate selected geometry into a new mesh";
@@ -3167,7 +3332,7 @@ void MESH_OT_separate(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_UNDO;
- ot->prop = RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
+ ot->prop = RNA_def_enum(ot->srna, "type", prop_separate_types, MESH_SEPARATE_SELECTED, "Type", "");
}
@@ -3460,11 +3625,11 @@ void MESH_OT_fill_grid(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- prop = RNA_def_int(ot->srna, "span", 1, 1, INT_MAX, "Span", "Number of sides (zero disables)", 1, 100);
+ prop = RNA_def_int(ot->srna, "span", 1, 1, 1000, "Span", "Number of sides (zero disables)", 1, 100);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_int(ot->srna, "offset", 0, INT_MIN, INT_MAX, "Offset", "Number of sides (zero disables)", -100, 100);
+ prop = RNA_def_int(ot->srna, "offset", 0, -1000, 1000, "Offset", "Number of sides (zero disables)", -100, 100);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- RNA_def_boolean(ot->srna, "use_interp_simple", 0, "Simple Blending", "");
+ RNA_def_boolean(ot->srna, "use_interp_simple", false, "Simple Blending", "");
}
static int edbm_fill_holes_exec(bContext *C, wmOperator *op)
@@ -3502,7 +3667,8 @@ void MESH_OT_fill_holes(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_int(ot->srna, "sides", 4, 0, INT_MAX, "Sides", "Number of sides in hole required to fill (zero fills all holes)", 0, 100);
+ RNA_def_int(ot->srna, "sides", 4, 0, 1000,
+ "Sides", "Number of sides in hole required to fill (zero fills all holes)", 0, 100);
}
static int edbm_beautify_fill_exec(bContext *C, wmOperator *op)
@@ -3622,9 +3788,10 @@ void MESH_OT_poke(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_float(ot->srna, "offset", 0.0f, -FLT_MAX, FLT_MAX, "Poke Offset", "Poke Offset", -1.0f, 1.0f);
+ RNA_def_float(ot->srna, "offset", 0.0f, -1e3f, 1e3f, "Poke Offset", "Poke Offset", -1.0f, 1.0f);
RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
- RNA_def_enum(ot->srna, "center_mode", poke_center_modes, BMOP_POKE_MEAN_WEIGHTED, "Poke Center", "Poke Face Center Calculation");
+ RNA_def_enum(ot->srna, "center_mode", poke_center_modes, BMOP_POKE_MEAN_WEIGHTED,
+ "Poke Center", "Poke Face Center Calculation");
}
/********************** Quad/Tri Operators *************************/
@@ -3678,19 +3845,45 @@ static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- int dosharp, douvs, dovcols, domaterials;
- const float limit = RNA_float_get(op->ptr, "limit");
+ bool do_seam, do_sharp, do_uvs, do_vcols, do_materials;
+ float angle_face_threshold, angle_shape_threshold;
+ PropertyRNA *prop;
+
+ /* When joining exactly 2 faces, no limit.
+ * this is useful for one off joins while editing. */
+ prop = RNA_struct_find_property(op->ptr, "face_threshold");
+ if ((em->bm->totfacesel == 2) &&
+ (RNA_property_is_set(op->ptr, prop) == false))
+ {
+ angle_face_threshold = DEG2RADF(180.0f);
+ }
+ else {
+ angle_face_threshold = RNA_property_float_get(op->ptr, prop);
+ }
- dosharp = RNA_boolean_get(op->ptr, "sharp");
- douvs = RNA_boolean_get(op->ptr, "uvs");
- dovcols = RNA_boolean_get(op->ptr, "vcols");
- domaterials = RNA_boolean_get(op->ptr, "materials");
+ prop = RNA_struct_find_property(op->ptr, "shape_threshold");
+ if ((em->bm->totfacesel == 2) &&
+ (RNA_property_is_set(op->ptr, prop) == false))
+ {
+ angle_shape_threshold = DEG2RADF(180.0f);
+ }
+ else {
+ angle_shape_threshold = RNA_property_float_get(op->ptr, prop);
+ }
+
+ do_seam = RNA_boolean_get(op->ptr, "seam");
+ do_sharp = RNA_boolean_get(op->ptr, "sharp");
+ do_uvs = RNA_boolean_get(op->ptr, "uvs");
+ do_vcols = RNA_boolean_get(op->ptr, "vcols");
+ do_materials = RNA_boolean_get(op->ptr, "materials");
if (!EDBM_op_call_and_selectf(
em, op,
"faces.out", true,
- "join_triangles faces=%hf limit=%f cmp_sharp=%b cmp_uvs=%b cmp_vcols=%b cmp_materials=%b",
- BM_ELEM_SELECT, limit, dosharp, douvs, dovcols, domaterials))
+ "join_triangles faces=%hf angle_face_threshold=%f angle_shape_threshold=%f "
+ "cmp_seam=%b cmp_sharp=%b cmp_uvs=%b cmp_vcols=%b cmp_materials=%b",
+ BM_ELEM_SELECT, angle_face_threshold, angle_shape_threshold,
+ do_seam, do_sharp, do_uvs, do_vcols, do_materials))
{
return OPERATOR_CANCELLED;
}
@@ -3704,14 +3897,21 @@ static void join_triangle_props(wmOperatorType *ot)
{
PropertyRNA *prop;
- prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
- "Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f));
+ prop = RNA_def_float_rotation(
+ ot->srna, "face_threshold", 0, NULL, 0.0f, DEG2RADF(180.0f),
+ "Max Face Angle", "Face angle limit", 0.0f, DEG2RADF(180.0f));
+ RNA_def_property_float_default(prop, DEG2RADF(40.0f));
+
+ prop = RNA_def_float_rotation(
+ ot->srna, "shape_threshold", 0, NULL, 0.0f, DEG2RADF(180.0f),
+ "Max Shape Angle", "Shape angle limit", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(40.0f));
- RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
- RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
- RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
- RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
+ RNA_def_boolean(ot->srna, "uvs", false, "Compare UVs", "");
+ RNA_def_boolean(ot->srna, "vcols", false, "Compare VCols", "");
+ RNA_def_boolean(ot->srna, "seam", false, "Compare Seam", "");
+ RNA_def_boolean(ot->srna, "sharp", false, "Compare Sharp", "");
+ RNA_def_boolean(ot->srna, "materials", false, "Compare Materials", "");
}
void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
@@ -3747,12 +3947,12 @@ static void edbm_dissolve_prop__use_verts(wmOperatorType *ot, bool value, int fl
}
static void edbm_dissolve_prop__use_face_split(wmOperatorType *ot)
{
- RNA_def_boolean(ot->srna, "use_face_split", 0, "Face Split",
+ RNA_def_boolean(ot->srna, "use_face_split", false, "Face Split",
"Split off face corners to maintain surrounding geometry");
}
static void edbm_dissolve_prop__use_boundary_tear(wmOperatorType *ot)
{
- RNA_def_boolean(ot->srna, "use_boundary_tear", 0, "Tear Boundary",
+ RNA_def_boolean(ot->srna, "use_boundary_tear", false, "Tear Boundary",
"Split off face corners instead of merging faces");
}
@@ -3986,9 +4186,9 @@ void MESH_OT_dissolve_limited(wmOperatorType *ot)
prop = RNA_def_float_rotation(ot->srna, "angle_limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle limit", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(5.0f));
- RNA_def_boolean(ot->srna, "use_dissolve_boundaries", 0, "All Boundaries",
+ RNA_def_boolean(ot->srna, "use_dissolve_boundaries", false, "All Boundaries",
"Dissolve all vertices inbetween face boundaries");
- RNA_def_enum_flag(ot->srna, "delimit", mesh_delimit_mode_items, 0, "Delimit",
+ RNA_def_enum_flag(ot->srna, "delimit", mesh_delimit_mode_items, BMO_DELIM_NORMAL, "Delimit",
"Delimit dissolve operation");
}
@@ -4032,8 +4232,8 @@ void MESH_OT_dissolve_degenerate(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_float(ot->srna, "threshold", 0.0001f, 0.000001f, 50.0f, "Merge Distance",
- "Minimum distance between elements to merge", 0.00001, 10.0);
+ RNA_def_float(ot->srna, "threshold", 1e-4f, 1e-6f, 50.0f, "Merge Distance",
+ "Minimum distance between elements to merge", 1e-5f, 10.0f);
}
@@ -4071,6 +4271,10 @@ static int edbm_delete_edgeloop_exec(bContext *C, wmOperator *op)
BM_mesh_elem_hflag_enable_test(em->bm, BM_FACE, BM_ELEM_SELECT, true, false, BM_ELEM_TAG);
+ if (em->selectmode & SCE_SELECT_VERTEX) {
+ EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
+ }
+
EDBM_update_generic(em, true, true);
return OPERATOR_FINISHED;
@@ -4710,8 +4914,9 @@ void MESH_OT_sort_elements(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "Type of re-ordering operation to apply");
- RNA_def_enum_flag(ot->srna, "elements", elem_items, 0, "Elements",
+ ot->prop = RNA_def_enum(ot->srna, "type", type_items, SRT_VIEW_ZAXIS,
+ "Type", "Type of re-ordering operation to apply");
+ RNA_def_enum_flag(ot->srna, "elements", elem_items, BM_VERT, "Elements",
"Which elements to affect (vertices, edges and/or faces)");
RNA_def_boolean(ot->srna, "reverse", false, "Reverse", "Reverse the sorting effect");
RNA_def_int(ot->srna, "seed", 0, 0, INT_MAX, "Seed", "Seed for random-based operations", 0, 255);
@@ -4786,10 +4991,16 @@ void MESH_OT_noise(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
+ RNA_def_float(ot->srna, "factor", 0.1f, -1e4f, 1e4f, "Factor", "", 0.0f, 1.0f);
}
+enum {
+ MESH_BRIDGELOOP_SINGLE = 0,
+ MESH_BRIDGELOOP_CLOSED = 1,
+ MESH_BRIDGELOOP_PAIRS = 2,
+};
+
static int edbm_bridge_tag_boundary_edges(BMesh *bm)
{
/* tags boundary edges from a face selection */
@@ -4838,8 +5049,8 @@ static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BKE_editmesh_from_object(obedit);
const int type = RNA_enum_get(op->ptr, "type");
- const bool use_pairs = (type == 2);
- const bool use_cyclic = (type == 1);
+ const bool use_pairs = (type == MESH_BRIDGELOOP_PAIRS);
+ const bool use_cyclic = (type == MESH_BRIDGELOOP_CLOSED);
const bool use_merge = RNA_boolean_get(op->ptr, "use_merge");
const float merge_factor = RNA_float_get(op->ptr, "merge_factor");
const int twist_offset = RNA_int_get(op->ptr, "twist_offset");
@@ -4937,9 +5148,9 @@ static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
{
static EnumPropertyItem type_items[] = {
- {0, "SINGLE", 0, "Open Loop", ""},
- {1, "CLOSED", 0, "Closed Loop", ""},
- {2, "PAIRS", 0, "Loop Pairs", ""},
+ {MESH_BRIDGELOOP_SINGLE, "SINGLE", 0, "Open Loop", ""},
+ {MESH_BRIDGELOOP_CLOSED, "CLOSED", 0, "Closed Loop", ""},
+ {MESH_BRIDGELOOP_PAIRS, "PAIRS", 0, "Loop Pairs", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -4955,7 +5166,7 @@ void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0,
+ ot->prop = RNA_def_enum(ot->srna, "type", type_items, MESH_BRIDGELOOP_SINGLE,
"Connect Loops", "Method of bridging multiple loops");
RNA_def_boolean(ot->srna, "use_merge", false, "Merge", "Merge rather than creating faces");
@@ -5016,19 +5227,73 @@ void MESH_OT_wireframe(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
- RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
+ RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
+ RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
- RNA_def_boolean(ot->srna, "use_replace", true, "Replace", "Remove original faces");
- prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
+ RNA_def_boolean(ot->srna, "use_replace", true, "Replace", "Remove original faces");
+ prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, 1e4f, "Thickness", "", 0.0f, 10.0f);
/* use 1 rather then 10 for max else dragging the button moves too far */
RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
- RNA_def_float(ot->srna, "offset", 0.01f, 0.0f, FLT_MAX, "Offset", "", 0.0f, 10.0f);
- RNA_def_boolean(ot->srna, "use_crease", false, "Crease", "Crease hub edges for improved subsurf");
- prop = RNA_def_float(ot->srna, "crease_weight", 0.01f, 0.0f, FLT_MAX, "Crease weight", "", 0.0f, 1.0f);
+ RNA_def_float(ot->srna, "offset", 0.01f, 0.0f, 1e4f, "Offset", "", 0.0f, 10.0f);
+ RNA_def_boolean(ot->srna, "use_crease", false, "Crease", "Crease hub edges for improved subsurf");
+ prop = RNA_def_float(ot->srna, "crease_weight", 0.01f, 0.0f, 1e3f, "Crease weight", "", 0.0f, 1.0f);
RNA_def_property_ui_range(prop, 0.0, 1.0, 0.1, 2);
}
+static int edbm_offset_edgeloop_exec(bContext *C, wmOperator *op)
+{
+ Object *obedit = CTX_data_edit_object(C);
+ BMEditMesh *em = BKE_editmesh_from_object(obedit);
+ BMOperator bmop;
+ const bool use_cap_endpoint = RNA_boolean_get(op->ptr, "use_cap_endpoint");
+
+ EDBM_op_init(
+ em, &bmop, op,
+ "offset_edgeloops edges=%he use_cap_endpoint=%b",
+ BM_ELEM_SELECT, use_cap_endpoint);
+
+ BMO_op_exec(em->bm, &bmop);
+
+ BM_mesh_elem_hflag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+
+ /* If in face-only select mode, switch to edge select mode so that
+ * an edge-only selection is not inconsistent state */
+ if (em->selectmode == SCE_SELECT_FACE) {
+ em->selectmode = SCE_SELECT_EDGE;
+ EDBM_selectmode_set(em);
+ EDBM_selectmode_to_scene(C);
+ }
+
+ BMO_slot_buffer_hflag_enable(em->bm, bmop.slots_out, "edges.out", BM_EDGE, BM_ELEM_SELECT, true);
+
+ if (!EDBM_op_finish(em, &bmop, op, true)) {
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ EDBM_update_generic(em, true, true);
+ return OPERATOR_FINISHED;
+ }
+}
+
+void MESH_OT_offset_edge_loops(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Offset Edge Loop";
+ ot->idname = "MESH_OT_offset_edge_loops";
+ ot->description = "Create offset edge loop from the current selection";
+
+ /* api callbacks */
+ ot->exec = edbm_offset_edgeloop_exec;
+ ot->poll = ED_operator_editmesh;
+
+ /* Keep internal, since this is only meant to be accessed via 'MESH_OT_offset_edge_loops_slide' */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+
+ RNA_def_boolean(ot->srna, "use_cap_endpoint", false, "Cap Endpoint", "Extend loop around end-points");
+}
+
#ifdef WITH_BULLET
static int edbm_convex_hull_exec(bContext *C, wmOperator *op)
{
@@ -5072,11 +5337,16 @@ static int edbm_convex_hull_exec(bContext *C, wmOperator *op)
/* Merge adjacent triangles */
if (RNA_boolean_get(op->ptr, "join_triangles")) {
- if (!EDBM_op_call_and_selectf(em, op,
- "faces.out", true,
- "join_triangles faces=%S limit=%f",
- &bmop, "geom.out",
- RNA_float_get(op->ptr, "limit")))
+ float angle_face_threshold = RNA_float_get(op->ptr, "face_threshold");
+ float angle_shape_threshold = RNA_float_get(op->ptr, "shape_threshold");
+
+ if (!EDBM_op_call_and_selectf(
+ em, op,
+ "faces.out", true,
+ "join_triangles faces=%S "
+ "angle_face_threshold=%f angle_shape_threshold=%f",
+ &bmop, "geom.out",
+ angle_face_threshold, angle_shape_threshold))
{
EDBM_op_finish(em, &bmop, op, true);
return OPERATOR_CANCELLED;
@@ -5172,7 +5442,7 @@ void MESH_OT_symmetrize(struct wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "direction", symmetrize_direction_items,
BMO_SYMMETRIZE_NEGATIVE_X,
"Direction", "Which sides to copy from and to");
- RNA_def_float(ot->srna, "threshold", 0.0001, 0.0, 10.0, "Threshold", "", 0.00001, 0.1);
+ RNA_def_float(ot->srna, "threshold", 1e-4f, 0.0f, 10.0f, "Threshold", "", 1e-5f, 0.1f);
}
static int mesh_symmetry_snap_exec(bContext *C, wmOperator *op)
@@ -5296,8 +5566,8 @@ void MESH_OT_symmetry_snap(struct wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "direction", symmetrize_direction_items,
BMO_SYMMETRIZE_NEGATIVE_X,
"Direction", "Which sides to copy from and to");
- RNA_def_float(ot->srna, "threshold", 0.05, 0.0, 10.0, "Threshold", "", 0.0001, 1.0);
- RNA_def_float(ot->srna, "factor", 0.5f, 0.0, 1.0, "Factor", "", 0.0, 1.0);
+ RNA_def_float(ot->srna, "threshold", 0.05f, 0.0f, 10.0f, "Threshold", "", 1e-4f, 1.0f);
+ RNA_def_float(ot->srna, "factor", 0.5f, 0.0f, 1.0f, "Factor", "", 0.0f, 1.0f);
RNA_def_boolean(ot->srna, "use_center", true, "Center", "Snap mid verts to the axis center");
}
@@ -5364,7 +5634,7 @@ void MESH_OT_mark_freestyle_edge(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+ prop = RNA_def_boolean(ot->srna, "clear", false, "Clear", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
@@ -5428,7 +5698,7 @@ void MESH_OT_mark_freestyle_face(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- prop = RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
+ prop = RNA_def_boolean(ot->srna, "clear", false, "Clear", "");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 86cd75eed7a..d521b2c01e5 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -37,6 +37,8 @@
#include "BLI_math.h"
#include "BLI_alloca.h"
+#include "BLI_buffer.h"
+#include "BLI_kdtree.h"
#include "BLI_listbase.h"
#include "BKE_DerivedMesh.h"
@@ -613,7 +615,9 @@ void undo_push_mesh(bContext *C, const char *name)
/**
* Return a new UVVertMap from the editmesh
*/
-UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select, const float limit[2])
+UvVertMap *BM_uv_vert_map_create(
+ BMesh *bm,
+ const float limit[2], const bool use_select, const bool use_winding)
{
BMVert *ev;
BMFace *efa;
@@ -625,11 +629,14 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select, const float limit[2
/* MTexPoly *tf; */ /* UNUSED */
MLoopUV *luv;
unsigned int a;
- int totverts, i, totuv;
+ int totverts, i, totuv, totfaces;
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
+ bool *winding = NULL;
+ BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
+ totfaces = bm->totface;
totverts = bm->totvert;
totuv = 0;
@@ -650,35 +657,46 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select, const float limit[2
vmap->vert = (UvMapVert **)MEM_callocN(sizeof(*vmap->vert) * totverts, "UvMapVert_pt");
buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert");
+ if (use_winding) {
+ winding = MEM_callocN(sizeof(*winding) * totfaces, "winding");
+ }
if (!vmap->vert || !vmap->buf) {
BKE_mesh_uv_vert_map_free(vmap);
return NULL;
}
- a = 0;
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, a) {
if ((use_select == false) || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
- i = 0;
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ float (*tf_uv)[2];
+
+ if (use_winding) {
+ tf_uv = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa->len);
+ }
+
+ BM_ITER_ELEM_INDEX(l, &liter, efa, BM_LOOPS_OF_FACE, i) {
buf->tfindex = i;
buf->f = a;
buf->separate = 0;
buf->next = vmap->vert[BM_elem_index_get(l->v)];
vmap->vert[BM_elem_index_get(l->v)] = buf;
-
buf++;
- i++;
+
+ if (use_winding) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ copy_v2_v2(tf_uv[i], luv->uv);
+ }
}
- }
- a++;
+ if (use_winding) {
+ winding[a] = cross_poly_v2((const float (*)[2])tf_uv, efa->len) > 0;
+ }
+ }
}
/* sort individual uvs for each vert */
- a = 0;
- BM_ITER_MESH (ev, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_MESH_INDEX (ev, &iter, bm, BM_VERTS_OF_MESH, a) {
UvMapVert *newvlist = NULL, *vlist = vmap->vert[a];
UvMapVert *iterv, *v, *lastv, *next;
float *uv, *uv2, uvdiff[2];
@@ -710,7 +728,9 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select, const float limit[2
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1]) {
+ if (fabsf(uvdiff[0]) < limit[0] && fabsf(uvdiff[1]) < limit[1] &&
+ (!use_winding || winding[iterv->f] == winding[v->f]))
+ {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
@@ -727,9 +747,14 @@ UvVertMap *BM_uv_vert_map_create(BMesh *bm, bool use_select, const float limit[2
}
vmap->vert[a] = newvlist;
- a++;
}
+ if (use_winding) {
+ MEM_freeN(winding);
+ }
+
+ BLI_buffer_free(&tf_uv_buf);
+
return vmap;
}
@@ -743,7 +768,9 @@ UvMapVert *BM_uv_vert_map_at_index(UvVertMap *vmap, unsigned int v)
/* A specialized vert map used by stitch operator */
-UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const bool do_islands)
+UvElementMap *BM_uv_element_map_create(
+ BMesh *bm,
+ const bool selected, const bool use_winding, const bool do_islands)
{
BMVert *ev;
BMFace *efa;
@@ -752,29 +779,20 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
/* vars from original func */
UvElementMap *element_map;
UvElement *buf;
- UvElement *islandbuf;
- /* island number for faces */
- int *island_number;
+ bool *winding;
+ BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, BM_DEFAULT_NGON_STACK_SIZE);
MLoopUV *luv;
- int totverts, i, totuv, j, nislands = 0, islandbufsize = 0;
-
- unsigned int *map;
- BMFace **stack;
- int stacksize = 0;
+ int totverts, totfaces, i, totuv, j;
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
BM_mesh_elem_index_ensure(bm, BM_VERT | BM_FACE);
+ totfaces = bm->totface;
totverts = bm->totvert;
totuv = 0;
- island_number = MEM_mallocN(sizeof(*stack) * bm->totface, "uv_island_number_face");
- if (!island_number) {
- return NULL;
- }
-
/* generate UvElement array */
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
if (!selected || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
@@ -783,28 +801,31 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
}
if (totuv == 0) {
- MEM_freeN(island_number);
return NULL;
}
+
element_map = (UvElementMap *)MEM_callocN(sizeof(*element_map), "UvElementMap");
- if (!element_map) {
- MEM_freeN(island_number);
- return NULL;
- }
element_map->totalUVs = totuv;
element_map->vert = (UvElement **)MEM_callocN(sizeof(*element_map->vert) * totverts, "UvElementVerts");
buf = element_map->buf = (UvElement *)MEM_callocN(sizeof(*element_map->buf) * totuv, "UvElement");
- if (!element_map->vert || !element_map->buf) {
- BM_uv_element_map_free(element_map);
- MEM_freeN(island_number);
- return NULL;
+ if (use_winding) {
+ winding = MEM_mallocN(sizeof(*winding) * totfaces, "winding");
}
- j = 0;
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- island_number[j++] = INVALID_ISLAND;
+ BM_ITER_MESH_INDEX (efa, &iter, bm, BM_FACES_OF_MESH, j) {
+
+ if (use_winding) {
+ winding[j] = false;
+ }
+
if (!selected || BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
+ float (*tf_uv)[2];
+
+ if (use_winding) {
+ tf_uv = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, efa->len);
+ }
+
BM_ITER_ELEM_INDEX (l, &liter, efa, BM_LOOPS_OF_FACE, i) {
buf->l = l;
buf->separate = 0;
@@ -814,14 +835,22 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
buf->next = element_map->vert[BM_elem_index_get(l->v)];
element_map->vert[BM_elem_index_get(l->v)] = buf;
+ if (use_winding) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ copy_v2_v2(tf_uv[i], luv->uv);
+ }
+
buf++;
}
+
+ if (use_winding) {
+ winding[j] = cross_poly_v2((const float (*)[2])tf_uv, efa->len) > 0;
+ }
}
}
/* sort individual uvs for each vert */
- i = 0;
- BM_ITER_MESH (ev, &iter, bm, BM_VERTS_OF_MESH) {
+ BM_ITER_MESH_INDEX (ev, &iter, bm, BM_VERTS_OF_MESH, i) {
UvElement *newvlist = NULL, *vlist = element_map->vert[i];
UvElement *iterv, *v, *lastv, *next;
float *uv, *uv2, uvdiff[2];
@@ -848,7 +877,9 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT && fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT) {
+ if (fabsf(uvdiff[0]) < STD_UV_CONNECT_LIMIT && fabsf(uvdiff[1]) < STD_UV_CONNECT_LIMIT &&
+ (!use_winding || winding[BM_elem_index_get(iterv->l->f)] == winding[BM_elem_index_get(v->l->f)]))
+ {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
@@ -865,14 +896,28 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
}
element_map->vert[i] = newvlist;
- i++;
+ }
+
+ if (use_winding) {
+ MEM_freeN(winding);
}
if (do_islands) {
+ unsigned int *map;
+ BMFace **stack;
+ int stacksize = 0;
+ UvElement *islandbuf;
+ /* island number for faces */
+ int *island_number = NULL;
+
+ int nislands = 0, islandbufsize = 0;
+
/* map holds the map from current vmap->buf to the new, sorted map */
map = MEM_mallocN(sizeof(*map) * totuv, "uvelement_remap");
stack = MEM_mallocN(sizeof(*stack) * bm->totface, "uv_island_face_stack");
islandbuf = MEM_callocN(sizeof(*islandbuf) * totuv, "uvelement_island_buffer");
+ island_number = MEM_mallocN(sizeof(*island_number) * totfaces, "uv_island_number_face");
+ copy_vn_i(island_number, totfaces, INVALID_ISLAND);
/* at this point, every UvElement in vert points to a UvElement sharing the same vertex. Now we should sort uv's in islands. */
for (i = 0; i < totuv; i++) {
@@ -921,6 +966,8 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
}
}
+ MEM_freeN(island_number);
+
/* remap */
for (i = 0; i < bm->totvert; i++) {
/* important since we may do selection only. Some of these may be NULL */
@@ -929,14 +976,6 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
}
element_map->islandIndices = MEM_callocN(sizeof(*element_map->islandIndices) * nislands, "UvElementMap_island_indices");
- if (!element_map->islandIndices) {
- MEM_freeN(islandbuf);
- MEM_freeN(stack);
- MEM_freeN(map);
- BM_uv_element_map_free(element_map);
- MEM_freeN(island_number);
- }
-
j = 0;
for (i = 0; i < totuv; i++) {
UvElement *element = element_map->buf[i].next;
@@ -958,7 +997,8 @@ UvElementMap *BM_uv_element_map_create(BMesh *bm, const bool selected, const boo
MEM_freeN(stack);
MEM_freeN(map);
}
- MEM_freeN(island_number);
+
+ BLI_buffer_free(&tf_uv_buf);
return element_map;
}
@@ -1036,26 +1076,19 @@ static BMVert *cache_mirr_intptr_as_bmvert(intptr_t *index_lookup, int index)
}
/**
- * [note: I've decided to use ideasman's code for non-editmode stuff, but since
- * it has a big "not for editmode!" disclaimer, I'm going to keep what I have here
- * - joeedh]
- *
- * x-mirror editing api. usage:
+ * Mirror editing API, usage:
*
- * EDBM_verts_mirror_cache_begin(em);
- * ...
- * ...
- * BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
- * mirrorv = EDBM_verts_mirror_get(em, v);
- * }
- * ...
- * ...
- * EDBM_verts_mirror_cache_end(em);
+ * \code{.c}
+ * EDBM_verts_mirror_cache_begin(em, ...);
*
- * \param use_self Allow a vertex to reference its self.
- * \param use_select Only cache selected verts.
+ * BM_ITER_MESH (v, &iter, em->bm, BM_VERTS_OF_MESH) {
+ * v_mirror = EDBM_verts_mirror_get(em, v);
+ * e_mirror = EDBM_verts_mirror_get_edge(em, e);
+ * f_mirror = EDBM_verts_mirror_get_face(em, f);
+ * }
*
- * \note why do we only allow x axis mirror editing?
+ * EDBM_verts_mirror_cache_end(em);
+ * \endcode
*/
/* BM_SEARCH_MAXDIST is too big, copied from 2.6x MOC_THRESH, should become a
@@ -1080,9 +1113,10 @@ void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em, const int axis, const bool
BMVert *v;
int cd_vmirr_offset;
int i;
+ const float maxdist_sq = SQUARE(maxdist);
/* one or the other is used depending if topo is enabled */
- struct BMBVHTree *tree = NULL;
+ KDTree *tree = NULL;
MirrTopoStore_t mesh_topo_store = {NULL, -1, -1, -1};
BM_mesh_elem_table_ensure(bm, BM_VERT);
@@ -1107,7 +1141,11 @@ void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em, const int axis, const bool
ED_mesh_mirrtopo_init(me, -1, &mesh_topo_store, true);
}
else {
- tree = BKE_bmbvh_new_from_editmesh(em, 0, NULL, false);
+ tree = BLI_kdtree_new(bm->totvert);
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ BLI_kdtree_insert(tree, i, v->co);
+ }
+ BLI_kdtree_balance(tree);
}
#define VERT_INTPTR(_v, _i) r_index ? &r_index[_i] : BM_ELEM_CD_GET_VOID_P(_v, cd_vmirr_offset);
@@ -1127,10 +1165,19 @@ void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em, const int axis, const bool
v_mirr = cache_mirr_intptr_as_bmvert(mesh_topo_store.index_lookup, i);
}
else {
+ int i_mirr;
float co[3];
copy_v3_v3(co, v->co);
co[axis] *= -1.0f;
- v_mirr = BKE_bmbvh_find_vert_closest(tree, co, maxdist);
+
+ v_mirr = NULL;
+ i_mirr = BLI_kdtree_find_nearest(tree, co, NULL);
+ if (i_mirr != -1) {
+ BMVert *v_test = BM_vert_at_index(bm, i_mirr);
+ if (len_squared_v3v3(co, v_test->co) < maxdist_sq) {
+ v_mirr = v_test;
+ }
+ }
}
if (v_mirr && (use_self || (v_mirr != v))) {
@@ -1152,7 +1199,7 @@ void EDBM_verts_mirror_cache_begin_ex(BMEditMesh *em, const int axis, const bool
ED_mesh_mirrtopo_free(&mesh_topo_store);
}
else {
- BKE_bmbvh_free(tree);
+ BLI_kdtree_free(tree);
}
}
diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c
index 86991d7dfeb..a2054a5f43c 100644
--- a/source/blender/editors/mesh/mesh_data.c
+++ b/source/blender/editors/mesh/mesh_data.c
@@ -429,7 +429,7 @@ int ED_mesh_color_add(Mesh *me, const char *name, const bool active_set)
/* copy data from active vertex color layer */
if (layernum) {
const int layernum_dst = CustomData_get_active_layer(&em->bm->ldata, CD_MLOOPCOL);
- BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum, layernum_dst);
+ BM_data_layer_copy(em->bm, &em->bm->ldata, CD_MLOOPCOL, layernum_dst, layernum);
}
if (active_set || layernum == 0) {
CustomData_set_layer_active(&em->bm->ldata, CD_MLOOPCOL, layernum);
@@ -748,7 +748,7 @@ static int mesh_customdata_clear_exec__internal(bContext *C,
}
/* Clear Mask */
-static int mesh_customdata_clear_mask_poll(bContext *C)
+static int mesh_customdata_mask_clear_poll(bContext *C)
{
Object *ob = ED_object_context(C);
if (ob && ob->type == OB_MESH) {
@@ -772,7 +772,7 @@ static int mesh_customdata_clear_mask_poll(bContext *C)
}
return false;
}
-static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op))
+static int mesh_customdata_mask_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
int ret_a = mesh_customdata_clear_exec__internal(C, BM_VERT, CD_PAINT_MASK);
int ret_b = mesh_customdata_clear_exec__internal(C, BM_LOOP, CD_GRID_PAINT_MASK);
@@ -787,24 +787,27 @@ static int mesh_customdata_clear_mask_exec(bContext *C, wmOperator *UNUSED(op))
}
}
-void MESH_OT_customdata_clear_mask(wmOperatorType *ot)
+void MESH_OT_customdata_mask_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Sculpt-Mask Data";
- ot->idname = "MESH_OT_customdata_clear_mask";
+ ot->idname = "MESH_OT_customdata_mask_clear";
ot->description = "Clear vertex sculpt masking data from the mesh";
/* api callbacks */
- ot->exec = mesh_customdata_clear_mask_exec;
- ot->poll = mesh_customdata_clear_mask_poll;
+ ot->exec = mesh_customdata_mask_clear_exec;
+ ot->poll = mesh_customdata_mask_clear_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* Clear Skin */
-static int mesh_customdata_clear_skin_poll(bContext *C)
+/**
+ * Clear Skin
+ * \return -1 invalid state, 0 no skin, 1 has skin.
+ */
+static int mesh_customdata_skin_state(bContext *C)
{
Object *ob = ED_object_context(C);
@@ -812,28 +815,65 @@ static int mesh_customdata_clear_skin_poll(bContext *C)
Mesh *me = ob->data;
if (me->id.lib == NULL) {
CustomData *data = GET_CD_DATA(me, vdata);
- if (CustomData_has_layer(data, CD_MVERT_SKIN)) {
- return true;
- }
+ return CustomData_has_layer(data, CD_MVERT_SKIN);
}
}
- return false;
+ return -1;
}
-static int mesh_customdata_clear_skin_exec(bContext *C, wmOperator *UNUSED(op))
+
+static int mesh_customdata_skin_add_poll(bContext *C)
+{
+ return (mesh_customdata_skin_state(C) == 0);
+}
+
+static int mesh_customdata_skin_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Object *ob = ED_object_context(C);
+ Mesh *me = ob->data;
+
+ BKE_mesh_ensure_skin_customdata(me);
+
+ DAG_id_tag_update(&me->id, 0);
+ WM_event_add_notifier(C, NC_GEOM | ND_DATA, me);
+
+ return OPERATOR_FINISHED;
+}
+
+void MESH_OT_customdata_skin_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Skin Data";
+ ot->idname = "MESH_OT_customdata_skin_add";
+ ot->description = "Add a vertex skin layer";
+
+ /* api callbacks */
+ ot->exec = mesh_customdata_skin_add_exec;
+ ot->poll = mesh_customdata_skin_add_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int mesh_customdata_skin_clear_poll(bContext *C)
+{
+ return (mesh_customdata_skin_state(C) == 1);
+}
+
+static int mesh_customdata_skin_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
return mesh_customdata_clear_exec__internal(C, BM_VERT, CD_MVERT_SKIN);
}
-void MESH_OT_customdata_clear_skin(wmOperatorType *ot)
+void MESH_OT_customdata_skin_clear(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Clear Skin Data";
- ot->idname = "MESH_OT_customdata_clear_skin";
+ ot->idname = "MESH_OT_customdata_skin_clear";
ot->description = "Clear vertex skin layer";
/* api callbacks */
- ot->exec = mesh_customdata_clear_skin_exec;
- ot->poll = mesh_customdata_clear_skin_poll;
+ ot->exec = mesh_customdata_skin_clear_exec;
+ ot->poll = mesh_customdata_skin_clear_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
diff --git a/source/blender/editors/mesh/mesh_intern.h b/source/blender/editors/mesh/mesh_intern.h
index 8611872a1a0..c56465f570a 100644
--- a/source/blender/editors/mesh/mesh_intern.h
+++ b/source/blender/editors/mesh/mesh_intern.h
@@ -34,14 +34,9 @@
#ifndef __MESH_INTERN_H__
#define __MESH_INTERN_H__
-struct BMEdge;
struct BMEditMesh;
-struct BMFace;
-struct BMHeader;
struct BMOperator;
-struct BMesh;
struct EnumPropertyItem;
-struct ViewContext;
struct bContext;
struct wmKeyConfig;
struct wmKeyMap;
@@ -178,8 +173,10 @@ void MESH_OT_vert_connect(struct wmOperatorType *ot);
void MESH_OT_vert_connect_path(struct wmOperatorType *ot);
void MESH_OT_vert_connect_concave(struct wmOperatorType *ot);
void MESH_OT_vert_connect_nonplanar(struct wmOperatorType *ot);
+void MESH_OT_face_make_planar(struct wmOperatorType *ot);
void MESH_OT_edge_split(struct wmOperatorType *ot);
void MESH_OT_bridge_edge_loops(struct wmOperatorType *ot);
+void MESH_OT_offset_edge_loops(struct wmOperatorType *ot);
void MESH_OT_wireframe(struct wmOperatorType *ot);
void MESH_OT_convex_hull(struct wmOperatorType *ot);
void MESH_OT_symmetrize(struct wmOperatorType *ot);
@@ -237,8 +234,9 @@ void MESH_OT_uv_texture_remove(struct wmOperatorType *ot);
void MESH_OT_vertex_color_add(struct wmOperatorType *ot);
void MESH_OT_vertex_color_remove(struct wmOperatorType *ot);
/* no create_mask yet */
-void MESH_OT_customdata_clear_mask(struct wmOperatorType *ot);
-void MESH_OT_customdata_clear_skin(struct wmOperatorType *ot);
+void MESH_OT_customdata_mask_clear(struct wmOperatorType *ot);
+void MESH_OT_customdata_skin_add(struct wmOperatorType *ot);
+void MESH_OT_customdata_skin_clear(struct wmOperatorType *ot);
void MESH_OT_customdata_custom_splitnormals_add(struct wmOperatorType *ot);
void MESH_OT_customdata_custom_splitnormals_clear(struct wmOperatorType *ot);
void MESH_OT_drop_named_image(struct wmOperatorType *ot);
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index 440ab14dacd..1c36826b882 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -84,7 +84,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
for (oblink = obs; oblink; oblink = oblink->next) {
ob = (Object *) oblink->link;
dm = mesh_create_derived_no_virtual(scene, ob, NULL, CD_MASK_MESH);
- BLI_linklist_append(&dms, (void *)dm);
+ BLI_linklist_prepend(&dms, dm);
nverts += dm->getNumVerts(dm);
nfaces = dm->getNumTessFaces(dm);
@@ -325,7 +325,7 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
if (createob) {
/* create new object */
- obedit = ED_object_add_type(C, OB_MESH, co, rot, false, lay);
+ obedit = ED_object_add_type(C, OB_MESH, "Navmesh", co, rot, false, lay);
}
else {
obedit = base->object;
@@ -429,7 +429,6 @@ static Object *createRepresentation(bContext *C, struct recast_polyMesh *pmesh,
obedit->gameflag &= ~OB_COLLISION;
obedit->gameflag |= OB_NAVMESH;
obedit->body_type = OB_BODY_TYPE_NAVMESH;
- rename_id((ID *)obedit, "Navmesh");
}
BKE_mesh_ensure_navmesh(obedit->data);
@@ -452,7 +451,7 @@ static int navmesh_create_exec(bContext *C, wmOperator *op)
}
}
else {
- BLI_linklist_append(&obs, (void *)base->object);
+ BLI_linklist_prepend(&obs, base->object);
}
}
}
diff --git a/source/blender/editors/mesh/mesh_ops.c b/source/blender/editors/mesh/mesh_ops.c
index 2855af063c0..9718e63f012 100644
--- a/source/blender/editors/mesh/mesh_ops.c
+++ b/source/blender/editors/mesh/mesh_ops.c
@@ -151,8 +151,9 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_uv_texture_remove);
WM_operatortype_append(MESH_OT_vertex_color_add);
WM_operatortype_append(MESH_OT_vertex_color_remove);
- WM_operatortype_append(MESH_OT_customdata_clear_mask);
- WM_operatortype_append(MESH_OT_customdata_clear_skin);
+ WM_operatortype_append(MESH_OT_customdata_mask_clear);
+ WM_operatortype_append(MESH_OT_customdata_skin_add);
+ WM_operatortype_append(MESH_OT_customdata_skin_clear);
WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_add);
WM_operatortype_append(MESH_OT_customdata_custom_splitnormals_clear);
WM_operatortype_append(MESH_OT_drop_named_image);
@@ -166,6 +167,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_vert_connect_path);
WM_operatortype_append(MESH_OT_vert_connect_concave);
WM_operatortype_append(MESH_OT_vert_connect_nonplanar);
+ WM_operatortype_append(MESH_OT_face_make_planar);
WM_operatortype_append(MESH_OT_knife_tool);
WM_operatortype_append(MESH_OT_knife_project);
@@ -175,6 +177,7 @@ void ED_operatortypes_mesh(void)
WM_operatortype_append(MESH_OT_bridge_edge_loops);
WM_operatortype_append(MESH_OT_inset);
+ WM_operatortype_append(MESH_OT_offset_edge_loops);
WM_operatortype_append(MESH_OT_intersect);
WM_operatortype_append(MESH_OT_face_split_by_edges);
WM_operatortype_append(MESH_OT_poke);
@@ -223,6 +226,13 @@ void ED_operatormacros_mesh(void)
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_edge_slide");
RNA_boolean_set(otmacro->ptr, "release_confirm", false);
+ ot = WM_operatortype_append_macro("MESH_OT_offset_edge_loops_slide", "Offset Edge Slide", "Offset edge loop slide",
+ OPTYPE_UNDO | OPTYPE_REGISTER);
+ WM_operatortype_macro_define(ot, "MESH_OT_offset_edge_loops");
+ otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_edge_slide");
+ RNA_boolean_set(otmacro->ptr, "release_confirm", false);
+ RNA_boolean_set(otmacro->ptr, "single_side", true);
+
ot = WM_operatortype_append_macro("MESH_OT_duplicate_move", "Add Duplicate", "Duplicate mesh and move",
OPTYPE_UNDO | OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "MESH_OT_duplicate");
@@ -300,7 +310,8 @@ void ED_keymap_mesh(wmKeyConfig *keyconf)
keymap = WM_keymap_find(keyconf, "Mesh", 0, 0);
keymap->poll = ED_operator_editmesh;
- WM_keymap_add_item(keymap, "MESH_OT_loopcut_slide", RKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_loopcut_slide", RKEY, KM_PRESS, KM_CTRL, 0);
+ WM_keymap_add_item(keymap, "MESH_OT_offset_edge_loops_slide", RKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
WM_keymap_add_item(keymap, "MESH_OT_inset", IKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "MESH_OT_poke", PKEY, KM_PRESS, KM_ALT, 0);
kmi = WM_keymap_add_item(keymap, "MESH_OT_bevel", BKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c
index f85bb23ffc1..2491685161c 100644
--- a/source/blender/editors/mesh/meshtools.c
+++ b/source/blender/editors/mesh/meshtools.c
@@ -1025,7 +1025,7 @@ int *mesh_get_x_mirror_faces(Object *ob, BMEditMesh *em)
ED_mesh_mirror_spatial_table(ob, em, NULL, 'e');
- fhash = BLI_ghash_new_ex(mirror_facehash, mirror_facecmp, "mirror_facehash gh", me->totface, false);
+ fhash = BLI_ghash_new_ex(mirror_facehash, mirror_facecmp, "mirror_facehash gh", me->totface);
for (a = 0, mf = mface; a < me->totface; a++, mf++)
BLI_ghash_insert(fhash, mf, mf);
@@ -1082,11 +1082,11 @@ bool ED_mesh_pick_face(bContext *C, Object *ob, const int mval[2], unsigned int
* on an edge in the backbuf, we can still select a face */
float dummy_dist;
- *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totpoly + 1, &dummy_dist, 0, NULL, NULL);
+ *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totpoly + 1, &dummy_dist);
}
else {
/* sample only on the exact position */
- *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
+ *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]);
}
if ((*index) == 0 || (*index) > (unsigned int)me->totpoly)
@@ -1248,11 +1248,11 @@ bool ED_mesh_pick_vert(bContext *C, Object *ob, const int mval[2], unsigned int
* on an face in the backbuf, we can still select a vert */
float dummy_dist;
- *index = view3d_sample_backbuf_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist, 0, NULL, NULL);
+ *index = ED_view3d_backbuf_sample_rect(&vc, mval, size, 1, me->totvert + 1, &dummy_dist);
}
else {
/* sample only on the exact position */
- *index = view3d_sample_backbuf(&vc, mval[0], mval[1]);
+ *index = ED_view3d_backbuf_sample(&vc, mval[0], mval[1]);
}
if ((*index) == 0 || (*index) > (unsigned int)me->totvert)
diff --git a/source/blender/editors/metaball/mball_edit.c b/source/blender/editors/metaball/mball_edit.c
index 24cac5b9b70..42eda235276 100644
--- a/source/blender/editors/metaball/mball_edit.c
+++ b/source/blender/editors/metaball/mball_edit.c
@@ -404,7 +404,8 @@ void MBALL_OT_select_random_metaelems(struct wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
- RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f, "Percent", "Percentage of elements to select randomly", 0.f, 100.0f);
+ RNA_def_float_percentage(ot->srna, "percent", 50.f, 0.0f, 100.0f,
+ "Percent", "Percentage of elements to select randomly", 0.0f, 100.0f);
WM_operator_properties_select_action_simple(ot, SEL_SELECT);
}
@@ -532,7 +533,7 @@ void MBALL_OT_hide_metaelems(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
+ RNA_def_boolean(ot->srna, "unselected", false, "Unselected", "Hide unselected rather than selected");
}
/***************************** Unhide operator *****************************/
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 99b351561c7..075e382f628 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -57,6 +57,7 @@
#include "BLF_translation.h"
+#include "BKE_action.h"
#include "BKE_anim.h"
#include "BKE_animsys.h"
#include "BKE_armature.h"
@@ -262,7 +263,7 @@ void ED_object_add_unit_props(wmOperatorType *ot)
{
PropertyRNA *prop;
- prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, FLT_MAX, "Radius", "", 0.001, 100.00);
+ prop = RNA_def_float(ot->srna, "radius", 1.0f, 0.0, OBJECT_ADD_SIZE_MAXF, "Radius", "", 0.001, 100.00);
RNA_def_property_subtype(prop, PROP_DISTANCE);
}
@@ -280,11 +281,12 @@ void ED_object_add_generic_props(wmOperatorType *ot, bool do_editmode)
RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
}
- prop = RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location",
- "Location for the newly added object", -FLT_MAX, FLT_MAX);
+ prop = RNA_def_float_vector_xyz(ot->srna, "location", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Location", "Location for the newly added object", -1000.0f, 1000.0f);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
- prop = RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -FLT_MAX, FLT_MAX, "Rotation",
- "Rotation for the newly added object", (float)-M_PI * 2.0f, (float)M_PI * 2.0f);
+ prop = RNA_def_float_rotation(ot->srna, "rotation", 3, NULL, -OBJECT_ADD_SIZE_MAXF, OBJECT_ADD_SIZE_MAXF,
+ "Rotation", "Rotation for the newly added object",
+ DEG2RADF(-360.0f), DEG2RADF(360.0f));
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean_layer_member(ot->srna, "layers", 20, NULL, "Layer", "");
@@ -394,8 +396,11 @@ bool ED_object_add_generic_get_opts(bContext *C, wmOperator *op, const char view
/* For object add primitive operators.
* Do not call undo push in this function (users of this function have to). */
-Object *ED_object_add_type(bContext *C, int type, const float loc[3], const float rot[3],
- bool enter_editmode, unsigned int layer)
+Object *ED_object_add_type(
+ bContext *C,
+ int type, const char *name,
+ const float loc[3], const float rot[3],
+ bool enter_editmode, unsigned int layer)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -406,7 +411,7 @@ Object *ED_object_add_type(bContext *C, int type, const float loc[3], const floa
ED_object_editmode_exit(C, EM_FREEDATA | EM_FREEUNDO | EM_WAITCURSOR | EM_DO_UNDO); /* freedata, and undo */
/* deselects all, sets scene->basact */
- ob = BKE_object_add(bmain, scene, type);
+ ob = BKE_object_add(bmain, scene, type, name);
BASACT->lay = ob->lay = layer;
/* editor level activate, notifiers */
ED_base_object_activate(C, BASACT);
@@ -447,7 +452,7 @@ static int object_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
radius = RNA_float_get(op->ptr, "radius");
- ob = ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), loc, rot, enter_editmode, layer);
+ ob = ED_object_add_type(C, RNA_enum_get(op->ptr, "type"), NULL, loc, rot, enter_editmode, layer);
if (ob->type == OB_LATTICE) {
/* lattice is a special case!
@@ -504,9 +509,9 @@ static int effector_add_exec(bContext *C, wmOperator *op)
if (type == PFIELD_GUIDE) {
Curve *cu;
- ob = ED_object_add_type(C, OB_CURVE, loc, rot, false, layer);
+ const char *name = CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "CurveGuide");
+ ob = ED_object_add_type(C, OB_CURVE, name, loc, rot, false, layer);
- rename_id(&ob->id, CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "CurveGuide"));
cu = ob->data;
cu->flag |= CU_PATH | CU_3D;
ED_object_editmode_enter(C, 0);
@@ -516,9 +521,9 @@ static int effector_add_exec(bContext *C, wmOperator *op)
ED_object_editmode_exit(C, EM_FREEDATA);
}
else {
- ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
+ const char *name = CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "Field");
+ ob = ED_object_add_type(C, OB_EMPTY, name, loc, rot, false, layer);
BKE_object_obdata_size_init(ob, dia);
- rename_id(&ob->id, CTX_DATA_(BLF_I18NCONTEXT_ID_OBJECT, "Field"));
if (ELEM(type, PFIELD_WIND, PFIELD_VORTEX))
ob->empty_drawtype = OB_SINGLE_ARROW;
}
@@ -569,7 +574,7 @@ static int object_camera_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_CAMERA, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_CAMERA, NULL, loc, rot, false, layer);
if (v3d) {
if (v3d->camera == NULL)
@@ -626,7 +631,7 @@ static int object_metaball_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if (obedit == NULL || obedit->type != OB_MBALL) {
- obedit = ED_object_add_type(C, OB_MBALL, loc, rot, true, layer);
+ obedit = ED_object_add_type(C, OB_MBALL, NULL, loc, rot, true, layer);
newob = true;
}
else {
@@ -685,7 +690,7 @@ static int object_add_text_exec(bContext *C, wmOperator *op)
if (obedit && obedit->type == OB_FONT)
return OPERATOR_CANCELLED;
- obedit = ED_object_add_type(C, OB_FONT, loc, rot, enter_editmode, layer);
+ obedit = ED_object_add_type(C, OB_FONT, NULL, loc, rot, enter_editmode, layer);
BKE_object_obdata_size_init(obedit, RNA_float_get(op->ptr, "radius"));
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, obedit);
@@ -729,7 +734,7 @@ static int object_armature_add_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
if ((obedit == NULL) || (obedit->type != OB_ARMATURE)) {
- obedit = ED_object_add_type(C, OB_ARMATURE, loc, rot, true, layer);
+ obedit = ED_object_add_type(C, OB_ARMATURE, NULL, loc, rot, true, layer);
ED_object_editmode_enter(C, 0);
newob = true;
}
@@ -786,7 +791,7 @@ static int object_empty_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_EMPTY, NULL, loc, rot, false, layer);
BKE_object_empty_draw_type_set(ob, type);
BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
@@ -846,7 +851,7 @@ static int empty_drop_named_image_invoke(bContext *C, wmOperator *op, const wmEv
if (!ED_object_add_generic_get_opts(C, op, 'Z', NULL, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_EMPTY, NULL, rot, false, layer);
+ ob = ED_object_add_type(C, OB_EMPTY, NULL, NULL, rot, false, layer);
/* add under the mouse */
ED_object_location_from_view(C, ob->loc);
@@ -916,13 +921,11 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_LAMP, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_LAMP, get_lamp_defname(type), loc, rot, false, layer);
BKE_object_obdata_size_init(ob, RNA_float_get(op->ptr, "radius"));
la = (Lamp *)ob->data;
la->type = type;
- rename_id(&ob->id, get_lamp_defname(type));
- rename_id(&la->id, get_lamp_defname(type));
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(C, &la->id);
@@ -988,8 +991,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
if (group) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- Object *ob = ED_object_add_type(C, OB_EMPTY, loc, rot, false, layer);
- rename_id(&ob->id, group->id.name + 2);
+ Object *ob = ED_object_add_type(C, OB_EMPTY, group->id.name + 2, loc, rot, false, layer);
ob->dup_group = group;
ob->transflag |= OB_DUPLIGROUP;
id_lib_extern(&group->id);
@@ -1044,14 +1046,14 @@ static int object_speaker_add_exec(bContext *C, wmOperator *op)
if (!ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, NULL, &layer, NULL))
return OPERATOR_CANCELLED;
- ob = ED_object_add_type(C, OB_SPEAKER, loc, rot, false, layer);
+ ob = ED_object_add_type(C, OB_SPEAKER, NULL, loc, rot, false, layer);
/* to make it easier to start using this immediately in NLA, a default sound clip is created
* ready to be moved around to retime the sound and/or make new sound clips
*/
{
/* create new data for NLA hierarchy */
- AnimData *adt = BKE_id_add_animdata(&ob->id);
+ AnimData *adt = BKE_animdata_add_id(&ob->id);
NlaTrack *nlt = add_nlatrack(adt, NULL);
NlaStrip *strip = add_nla_soundstrip(scene, ob->data);
strip->start = CFRA;
@@ -1358,7 +1360,7 @@ static void make_object_duplilist_real(bContext *C, Scene *scene, Base *base,
basen->object = ob;
/* make sure apply works */
- BKE_free_animdata(&ob->id);
+ BKE_animdata_free(&ob->id);
ob->adt = NULL;
/* Proxies are not to be copied. */
@@ -1976,7 +1978,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
/* duplicates using userflags */
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&obn->id);
+ BKE_animdata_copy_id_action(&obn->id);
}
if (dupflag & USER_DUP_MAT) {
@@ -1989,7 +1991,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
id->us--;
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&obn->mat[a]->id);
+ BKE_animdata_copy_id_action(&obn->mat[a]->id);
}
}
}
@@ -2004,7 +2006,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
psys->part = BKE_particlesettings_copy(psys->part);
if (dupflag & USER_DUP_ACT) {
- BKE_copy_animdata_id_action(&psys->part->id);
+ BKE_animdata_copy_id_action(&psys->part->id);
}
id->us--;
@@ -2082,7 +2084,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
case OB_ARMATURE:
DAG_id_tag_update(&obn->id, OB_RECALC_DATA);
if (obn->pose)
- obn->pose->flag |= POSE_RECALC;
+ BKE_pose_tag_recalc(bmain, obn->pose);
if (dupflag & USER_DUP_ARM) {
ID_NEW_US2(obn->data)
else {
@@ -2132,9 +2134,9 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, Base *base
if (dupflag & USER_DUP_ACT) {
bActuator *act;
- BKE_copy_animdata_id_action((ID *)obn->data);
+ BKE_animdata_copy_id_action((ID *)obn->data);
if (key) {
- BKE_copy_animdata_id_action((ID *)key);
+ BKE_animdata_copy_id_action((ID *)key);
}
/* Update the duplicated action in the action actuators */
diff --git a/source/blender/editors/object/object_bake_api.c b/source/blender/editors/object/object_bake_api.c
index 97cb45daae3..b382fbafcfd 100644
--- a/source/blender/editors/object/object_bake_api.c
+++ b/source/blender/editors/object/object_bake_api.c
@@ -574,6 +574,7 @@ static int bake(
float *result = NULL;
BakePixel *pixel_array_low = NULL;
+ BakePixel *pixel_array_high = NULL;
const bool is_save_internal = (save_mode == R_BAKE_SAVE_INTERNAL);
const bool is_noncolor = is_noncolor_pass(pass_type);
@@ -682,10 +683,13 @@ static int bake(
}
pixel_array_low = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels low poly");
+ pixel_array_high = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels high poly");
result = MEM_callocN(sizeof(float) * depth * num_pixels, "bake return pixels");
/* get the mesh as it arrives in the renderer */
- me_low = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0);
+ me_low = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 0, 0);
+ BKE_mesh_split_faces(me_low);
+ BKE_mesh_tessface_ensure(me_low);
/* populate the pixel array with the face data */
if ((is_selected_to_active && (ob_cage == NULL) && is_cage) == false)
@@ -700,7 +704,9 @@ static int bake(
/* prepare cage mesh */
if (ob_cage) {
- me_cage = BKE_mesh_new_from_object(bmain, scene, ob_cage, 1, 2, 1, 0);
+ me_cage = BKE_mesh_new_from_object(bmain, scene, ob_cage, 1, 2, 0, 0);
+ BKE_mesh_split_faces(me_cage);
+ BKE_mesh_tessface_ensure(me_cage);
if (me_low->totface != me_cage->totface) {
BKE_report(reports, RPT_ERROR,
"Invalid cage object, the cage mesh must have the same number "
@@ -732,7 +738,9 @@ static int bake(
ob_low->modifiers = modifiers_tmp;
/* get the cage mesh as it arrives in the renderer */
- me_cage = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0);
+ me_cage = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 0, 0);
+ BKE_mesh_split_faces(me_cage);
+ BKE_mesh_tessface_ensure(me_cage);
RE_bake_pixels_populate(me_cage, pixel_array_low, num_pixels, &bake_images, uv_layer);
}
@@ -749,8 +757,6 @@ static int bake(
/* initialize highpoly_data */
highpoly[i].ob = ob_iter;
highpoly[i].restrict_flag = ob_iter->restrictflag;
- highpoly[i].pixel_array = MEM_mallocN(sizeof(BakePixel) * num_pixels, "bake pixels high poly");
-
/* triangulating so BVH returns the primitive_id that will be used for rendering */
highpoly[i].tri_mod = ED_object_modifier_add(
@@ -760,18 +766,16 @@ static int bake(
tmd->quad_method = MOD_TRIANGULATE_QUAD_FIXED;
tmd->ngon_method = MOD_TRIANGULATE_NGON_EARCLIP;
- highpoly[i].me = BKE_mesh_new_from_object(bmain, scene, highpoly[i].ob, 1, 2, 1, 0);
+ highpoly[i].me = BKE_mesh_new_from_object(bmain, scene, highpoly[i].ob, 1, 2, 0, 0);
highpoly[i].ob->restrictflag &= ~OB_RESTRICT_RENDER;
+ BKE_mesh_split_faces(highpoly[i].me);
+ BKE_mesh_tessface_ensure(highpoly[i].me);
/* lowpoly to highpoly transformation matrix */
copy_m4_m4(highpoly[i].obmat, highpoly[i].ob->obmat);
invert_m4_m4(highpoly[i].imat, highpoly[i].obmat);
- /* rotation */
- normalize_m4_m4(highpoly[i].rotmat, highpoly[i].imat);
- zero_v3(highpoly[i].rotmat[3]);
- if (is_negative_m4(highpoly[i].rotmat))
- negate_mat3_m4(highpoly[i].rotmat);
+ highpoly[i].is_flip_object = is_negative_m4(highpoly[i].ob->obmat);
i++;
}
@@ -782,7 +786,7 @@ static int bake(
/* populate the pixel arrays with the corresponding face data for each high poly object */
if (!RE_bake_pixels_populate_from_objects(
- me_low, pixel_array_low, highpoly, tot_highpoly, num_pixels, ob_cage != NULL,
+ me_low, pixel_array_low, pixel_array_high, highpoly, tot_highpoly, num_pixels, ob_cage != NULL,
cage_extrusion, ob_low->obmat, (ob_cage ? ob_cage->obmat : ob_low->obmat), me_cage))
{
BKE_report(reports, RPT_ERROR, "Error handling selected objects");
@@ -791,8 +795,8 @@ static int bake(
/* the baking itself */
for (i = 0; i < tot_highpoly; i++) {
- ok = RE_bake_engine(re, highpoly[i].ob, highpoly[i].pixel_array, num_pixels,
- depth, pass_type, result);
+ ok = RE_bake_engine(re, highpoly[i].ob, i, pixel_array_high,
+ num_pixels, depth, pass_type, result);
if (!ok) {
BKE_reportf(reports, RPT_ERROR, "Error baking from object \"%s\"", highpoly[i].ob->id.name + 2);
goto cage_cleanup;
@@ -818,7 +822,7 @@ cage_cleanup:
ob_low->restrictflag &= ~OB_RESTRICT_RENDER;
if (RE_bake_has_engine(re)) {
- ok = RE_bake_engine(re, ob_low, pixel_array_low, num_pixels, depth, pass_type, result);
+ ok = RE_bake_engine(re, ob_low, 0, pixel_array_low, num_pixels, depth, pass_type, result);
}
else {
BKE_report(reports, RPT_ERROR, "Current render engine does not support baking");
@@ -867,7 +871,9 @@ cage_cleanup:
md->mode &= ~eModifierMode_Render;
}
- me_nores = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 1, 0);
+ me_nores = BKE_mesh_new_from_object(bmain, scene, ob_low, 1, 2, 0, 0);
+ BKE_mesh_split_faces(me_nores);
+ BKE_mesh_tessface_ensure(me_nores);
RE_bake_pixels_populate(me_nores, pixel_array_low, num_pixels, &bake_images, uv_layer);
RE_bake_normal_world_to_tangent(pixel_array_low, num_pixels, depth, result, me_nores, normal_swizzle, ob_low->obmat);
@@ -919,7 +925,7 @@ cage_cleanup:
BakeData *bake = &scene->r.bake;
char name[FILE_MAX];
- BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false);
+ BKE_image_path_from_imtype(name, filepath, bmain->name, 0, bake->im_format.imtype, true, false, NULL);
if (is_automatic_name) {
BLI_path_suffix(name, FILE_MAX, ob_low->id.name + 2, "_");
@@ -980,9 +986,6 @@ cleanup:
for (i = 0; i < tot_highpoly; i++) {
highpoly[i].ob->restrictflag = highpoly[i].restrict_flag;
- if (highpoly[i].pixel_array)
- MEM_freeN(highpoly[i].pixel_array);
-
if (highpoly[i].tri_mod)
ED_object_modifier_remove(reports, bmain, highpoly[i].ob, highpoly[i].tri_mod);
@@ -1000,6 +1003,9 @@ cleanup:
if (pixel_array_low)
MEM_freeN(pixel_array_low);
+ if (pixel_array_high)
+ MEM_freeN(pixel_array_high);
+
if (bake_images.data)
MEM_freeN(bake_images.data);
diff --git a/source/blender/editors/object/object_constraint.c b/source/blender/editors/object/object_constraint.c
index 231d23b481d..e14674ef517 100644
--- a/source/blender/editors/object/object_constraint.c
+++ b/source/blender/editors/object/object_constraint.c
@@ -226,7 +226,7 @@ static void update_pyconstraint_cb(void *arg1, void *arg2)
/* helper function for add_constriant - sets the last target for the active constraint */
static void set_constraint_nth_target(bConstraint *con, Object *target, const char subtarget[], int index)
{
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
ListBase targets = {NULL, NULL};
bConstraintTarget *ct;
int num_targets, i;
@@ -260,17 +260,221 @@ static void set_constraint_nth_target(bConstraint *con, Object *target, const ch
/* ------------- Constraint Sanity Testing ------------------- */
-/* checks validity of object pointers, and NULLs,
- * if Bone doesnt exist it sets the CONSTRAINT_DISABLE flag.
- */
-static void test_constraints(Object *owner, bPoseChannel *pchan)
+static void test_constraint(Object *owner, bPoseChannel *pchan, bConstraint *con, int type)
+{
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ ListBase targets = {NULL, NULL};
+ bConstraintTarget *ct;
+ bool check_targets = true;
+
+ /* clear disabled-flag first */
+ con->flag &= ~CONSTRAINT_DISABLE;
+
+ if (con->type == CONSTRAINT_TYPE_KINEMATIC) {
+ bKinematicConstraint *data = con->data;
+
+ /* bad: we need a separate set of checks here as poletarget is
+ * optional... otherwise poletarget must exist too or else
+ * the constraint is deemed invalid
+ */
+ /* default IK check ... */
+ if (BKE_object_exists_check(data->tar) == 0) {
+ data->tar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (data->tar == owner) {
+ if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) {
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+
+ if (data->poletar) {
+ if (BKE_object_exists_check(data->poletar) == 0) {
+ data->poletar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (data->poletar == owner) {
+ if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->polesubtarget)) {
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+ }
+ /* ... can be overwritten here */
+ BIK_test_constraint(owner, con);
+ /* targets have already been checked for this */
+ check_targets = false;
+ }
+ else if (con->type == CONSTRAINT_TYPE_PIVOT) {
+ bPivotConstraint *data = con->data;
+
+ /* target doesn't have to exist, but if it is non-null, it must exist! */
+ if (data->tar && BKE_object_exists_check(data->tar) == 0) {
+ data->tar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (data->tar == owner) {
+ if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) {
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+
+ /* targets have already been checked for this */
+ check_targets = false;
+ }
+ else if (con->type == CONSTRAINT_TYPE_ACTION) {
+ bActionConstraint *data = con->data;
+
+ /* validate action */
+ if (data->act == NULL) {
+ /* must have action */
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (data->act->idroot != ID_OB) {
+ /* only object-rooted actions can be used */
+ data->act = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) {
+ bFollowPathConstraint *data = con->data;
+
+ /* don't allow track/up axes to be the same */
+ if (data->upflag == data->trackflag)
+ con->flag |= CONSTRAINT_DISABLE;
+ if (data->upflag + 3 == data->trackflag)
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (con->type == CONSTRAINT_TYPE_TRACKTO) {
+ bTrackToConstraint *data = con->data;
+
+ /* don't allow track/up axes to be the same */
+ if (data->reserved2 == data->reserved1)
+ con->flag |= CONSTRAINT_DISABLE;
+ if (data->reserved2 + 3 == data->reserved1)
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (con->type == CONSTRAINT_TYPE_LOCKTRACK) {
+ bLockTrackConstraint *data = con->data;
+
+ if (data->lockflag == data->trackflag)
+ con->flag |= CONSTRAINT_DISABLE;
+ if (data->lockflag + 3 == data->trackflag)
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (con->type == CONSTRAINT_TYPE_SPLINEIK) {
+ bSplineIKConstraint *data = con->data;
+
+ /* if the number of points does not match the amount required by the chain length,
+ * free the points array and request a rebind...
+ */
+ if ((data->points == NULL) || (data->numpoints != data->chainlen + 1)) {
+ /* free the points array */
+ if (data->points) {
+ MEM_freeN(data->points);
+ data->points = NULL;
+ }
+
+ /* clear the bound flag, forcing a rebind next time this is evaluated */
+ data->flag &= ~CONSTRAINT_SPLINEIK_BOUND;
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
+ bFollowTrackConstraint *data = con->data;
+
+ if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0) {
+ if (data->clip != NULL && data->track[0]) {
+ MovieTracking *tracking = &data->clip->tracking;
+ MovieTrackingObject *tracking_object;
+
+ if (data->object[0])
+ tracking_object = BKE_tracking_object_get_named(tracking, data->object);
+ else
+ tracking_object = BKE_tracking_object_get_camera(tracking);
+
+ if (!tracking_object) {
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else {
+ if (!BKE_tracking_track_get_named(tracking, tracking_object, data->track))
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+ else {
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+ }
+ else if (con->type == CONSTRAINT_TYPE_CAMERASOLVER) {
+ bCameraSolverConstraint *data = con->data;
+
+ if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0 && (data->clip == NULL))
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (con->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
+ bObjectSolverConstraint *data = con->data;
+
+ if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0 && (data->clip == NULL))
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+
+ /* Check targets for constraints */
+ if (check_targets && cti && cti->get_constraint_targets) {
+ cti->get_constraint_targets(con, &targets);
+
+ /* disable and clear constraints targets that are incorrect */
+ for (ct = targets.first; ct; ct = ct->next) {
+ /* general validity checks (for those constraints that need this) */
+ if (BKE_object_exists_check(ct->tar) == 0) {
+ /* object doesn't exist, but constraint requires target */
+ ct->tar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (ct->tar == owner) {
+ if (type == CONSTRAINT_OBTYPE_BONE) {
+ if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), ct->subtarget)) {
+ /* bone must exist in armature... */
+ /* TODO: clear subtarget? */
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else if (STREQ(pchan->name, ct->subtarget)) {
+ /* cannot target self */
+ ct->subtarget[0] = '\0';
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+ else {
+ /* cannot use self as target */
+ ct->tar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ }
+
+ /* target checks for specific constraints */
+ if (ELEM(con->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO, CONSTRAINT_TYPE_SPLINEIK)) {
+ if (ct->tar) {
+ if (ct->tar->type != OB_CURVE) {
+ ct->tar = NULL;
+ con->flag |= CONSTRAINT_DISABLE;
+ }
+ else {
+ Curve *cu = ct->tar->data;
+
+ /* auto-set 'Path' setting on curve so this works */
+ cu->flag |= CU_PATH;
+ }
+ }
+ }
+ }
+
+ /* free any temporary targets */
+ if (cti->flush_constraint_targets)
+ cti->flush_constraint_targets(con, &targets, 0);
+ }
+}
+
+static int constraint_type_get(Object *owner, bPoseChannel *pchan)
{
- bConstraint *curcon;
- ListBase *conlist = NULL;
int type;
-
- if (owner == NULL) return;
-
/* Check parents */
if (pchan) {
switch (owner->type) {
@@ -284,7 +488,22 @@ static void test_constraints(Object *owner, bPoseChannel *pchan)
}
else
type = CONSTRAINT_OBTYPE_OBJECT;
+ return type;
+}
+
+/* checks validity of object pointers, and NULLs,
+ * if Bone doesnt exist it sets the CONSTRAINT_DISABLE flag.
+ */
+static void test_constraints(Object *owner, bPoseChannel *pchan)
+{
+ bConstraint *curcon;
+ ListBase *conlist = NULL;
+ int type;
+ if (owner == NULL) return;
+
+ type = constraint_type_get(owner, pchan);
+
/* Get the constraint list for this object */
switch (type) {
case CONSTRAINT_OBTYPE_OBJECT:
@@ -298,213 +517,7 @@ static void test_constraints(Object *owner, bPoseChannel *pchan)
/* Check all constraints - is constraint valid? */
if (conlist) {
for (curcon = conlist->first; curcon; curcon = curcon->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
- ListBase targets = {NULL, NULL};
- bConstraintTarget *ct;
-
- /* clear disabled-flag first */
- curcon->flag &= ~CONSTRAINT_DISABLE;
-
- if (curcon->type == CONSTRAINT_TYPE_KINEMATIC) {
- bKinematicConstraint *data = curcon->data;
-
- /* bad: we need a separate set of checks here as poletarget is
- * optional... otherwise poletarget must exist too or else
- * the constraint is deemed invalid
- */
- /* default IK check ... */
- if (BKE_object_exists_check(data->tar) == 0) {
- data->tar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (data->tar == owner) {
- if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) {
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
-
- if (data->poletar) {
- if (BKE_object_exists_check(data->poletar) == 0) {
- data->poletar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (data->poletar == owner) {
- if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->polesubtarget)) {
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
- }
- /* ... can be overwritten here */
- BIK_test_constraint(owner, curcon);
- /* targets have already been checked for this */
- continue;
- }
- else if (curcon->type == CONSTRAINT_TYPE_PIVOT) {
- bPivotConstraint *data = curcon->data;
-
- /* target doesn't have to exist, but if it is non-null, it must exist! */
- if (data->tar && BKE_object_exists_check(data->tar) == 0) {
- data->tar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (data->tar == owner) {
- if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), data->subtarget)) {
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
-
- /* targets have already been checked for this */
- continue;
- }
- else if (curcon->type == CONSTRAINT_TYPE_ACTION) {
- bActionConstraint *data = curcon->data;
-
- /* validate action */
- if (data->act == NULL) {
- /* must have action */
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (data->act->idroot != ID_OB) {
- /* only object-rooted actions can be used */
- data->act = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
- else if (curcon->type == CONSTRAINT_TYPE_FOLLOWPATH) {
- bFollowPathConstraint *data = curcon->data;
-
- /* don't allow track/up axes to be the same */
- if (data->upflag == data->trackflag)
- curcon->flag |= CONSTRAINT_DISABLE;
- if (data->upflag + 3 == data->trackflag)
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (curcon->type == CONSTRAINT_TYPE_TRACKTO) {
- bTrackToConstraint *data = curcon->data;
-
- /* don't allow track/up axes to be the same */
- if (data->reserved2 == data->reserved1)
- curcon->flag |= CONSTRAINT_DISABLE;
- if (data->reserved2 + 3 == data->reserved1)
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (curcon->type == CONSTRAINT_TYPE_LOCKTRACK) {
- bLockTrackConstraint *data = curcon->data;
-
- if (data->lockflag == data->trackflag)
- curcon->flag |= CONSTRAINT_DISABLE;
- if (data->lockflag + 3 == data->trackflag)
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (curcon->type == CONSTRAINT_TYPE_SPLINEIK) {
- bSplineIKConstraint *data = curcon->data;
-
- /* if the number of points does not match the amount required by the chain length,
- * free the points array and request a rebind...
- */
- if ((data->points == NULL) || (data->numpoints != data->chainlen + 1)) {
- /* free the points array */
- if (data->points) {
- MEM_freeN(data->points);
- data->points = NULL;
- }
-
- /* clear the bound flag, forcing a rebind next time this is evaluated */
- data->flag &= ~CONSTRAINT_SPLINEIK_BOUND;
- }
- }
- else if (curcon->type == CONSTRAINT_TYPE_FOLLOWTRACK) {
- bFollowTrackConstraint *data = curcon->data;
-
- if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0) {
- if (data->clip != NULL && data->track[0]) {
- MovieTracking *tracking = &data->clip->tracking;
- MovieTrackingObject *tracking_object;
-
- if (data->object[0])
- tracking_object = BKE_tracking_object_get_named(tracking, data->object);
- else
- tracking_object = BKE_tracking_object_get_camera(tracking);
-
- if (!tracking_object) {
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else {
- if (!BKE_tracking_track_get_named(tracking, tracking_object, data->track))
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
- else {
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
- }
- else if (curcon->type == CONSTRAINT_TYPE_CAMERASOLVER) {
- bCameraSolverConstraint *data = curcon->data;
-
- if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0 && (data->clip == NULL))
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (curcon->type == CONSTRAINT_TYPE_OBJECTSOLVER) {
- bObjectSolverConstraint *data = curcon->data;
-
- if ((data->flag & CAMERASOLVER_ACTIVECLIP) == 0 && (data->clip == NULL))
- curcon->flag |= CONSTRAINT_DISABLE;
- }
-
- /* Check targets for constraints */
- if (cti && cti->get_constraint_targets) {
- cti->get_constraint_targets(curcon, &targets);
-
- /* disable and clear constraints targets that are incorrect */
- for (ct = targets.first; ct; ct = ct->next) {
- /* general validity checks (for those constraints that need this) */
- if (BKE_object_exists_check(ct->tar) == 0) {
- /* object doesn't exist, but constraint requires target */
- ct->tar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (ct->tar == owner) {
- if (type == CONSTRAINT_OBTYPE_BONE) {
- if (!BKE_armature_find_bone_name(BKE_armature_from_object(owner), ct->subtarget)) {
- /* bone must exist in armature... */
- /* TODO: clear subtarget? */
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else if (STREQ(pchan->name, ct->subtarget)) {
- /* cannot target self */
- ct->subtarget[0] = '\0';
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
- else {
- /* cannot use self as target */
- ct->tar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- }
-
- /* target checks for specific constraints */
- if (ELEM(curcon->type, CONSTRAINT_TYPE_FOLLOWPATH, CONSTRAINT_TYPE_CLAMPTO, CONSTRAINT_TYPE_SPLINEIK)) {
- if (ct->tar) {
- if (ct->tar->type != OB_CURVE) {
- ct->tar = NULL;
- curcon->flag |= CONSTRAINT_DISABLE;
- }
- else {
- Curve *cu = ct->tar->data;
-
- /* auto-set 'Path' setting on curve so this works */
- cu->flag |= CU_PATH;
- }
- }
- }
- }
-
- /* free any temporary targets */
- if (cti->flush_constraint_targets)
- cti->flush_constraint_targets(curcon, &targets, 0);
- }
+ test_constraint(owner, pchan, curcon, type);
}
}
}
@@ -524,6 +537,26 @@ void object_test_constraints(Object *owner)
}
}
+static void object_test_constraint(Object *owner, bConstraint *con)
+{
+ if (owner->type == OB_ARMATURE && owner->pose) {
+ if (BLI_findindex(&owner->constraints, con) != -1) {
+ test_constraint(owner, NULL, con, CONSTRAINT_OBTYPE_OBJECT);
+ }
+ else {
+ bPoseChannel *pchan;
+ for (pchan = owner->pose->chanbase.first; pchan; pchan = pchan->next) {
+ if (BLI_findindex(&pchan->constraints, con) != -1) {
+ test_constraint(owner, pchan, con, CONSTRAINT_OBTYPE_BONE);
+ break;
+ }
+ }
+ }
+ }
+ else {
+ test_constraint(owner, NULL, con, CONSTRAINT_OBTYPE_OBJECT);
+ }
+}
/************************ generic functions for operators using constraint names and data context *********************/
@@ -1161,20 +1194,49 @@ void ED_object_constraint_update(Object *ob)
DAG_id_tag_update(&ob->id, OB_RECALC_OB);
}
+static void object_pose_tag_update(Main *bmain, Object *ob)
+{
+ BKE_pose_tag_recalc(bmain, ob->pose); /* Checks & sort pose channels. */
+ if (ob->proxy && ob->adt) {
+ /* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
+ * after calling `BKE_pose_rebuild()`, which causes T43872.
+ * Note that this is a bit wide here, since we cannot be sure whether there are some locked proxy bones
+ * or not...
+ * XXX Temp hack until new depsgraph hopefully solves this. */
+ ob->adt->recalc |= ADT_RECALC_ANIM;
+ }
+}
+
void ED_object_constraint_dependency_update(Main *bmain, Object *ob)
{
ED_object_constraint_update(ob);
if (ob->pose) {
- ob->pose->flag |= POSE_RECALC; /* Checks & sort pose channels. */
- if (ob->proxy && ob->adt) {
- /* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
- * after calling `BKE_pose_rebuild()`, which causes T43872.
- * Note that this is a bit wide here, since we cannot be sure whether there are some locked proxy bones
- * or not...
- * XXX Temp hack until new depsgraph hopefully solves this. */
- ob->adt->recalc |= ADT_RECALC_ANIM;
- }
+ object_pose_tag_update(bmain, ob);
+ }
+ DAG_relations_tag_update(bmain);
+}
+
+void ED_object_constraint_tag_update(Object *ob, bConstraint *con)
+{
+ if (ob->pose) {
+ BKE_pose_tag_update_constraint_flags(ob->pose);
+ }
+
+ object_test_constraint(ob, con);
+
+ if (ob->type == OB_ARMATURE)
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA | OB_RECALC_OB);
+ else
+ DAG_id_tag_update(&ob->id, OB_RECALC_OB);
+}
+
+void ED_object_constraint_dependency_tag_update(Main *bmain, Object *ob, bConstraint *con)
+{
+ ED_object_constraint_tag_update(ob, con);
+
+ if (ob->pose) {
+ object_pose_tag_update(bmain, ob);
}
DAG_relations_tag_update(bmain);
}
@@ -1198,7 +1260,10 @@ static int constraint_delete_exec(bContext *C, wmOperator *UNUSED(op))
/* there's no active constraint now, so make sure this is the case */
BKE_constraints_active_set(&ob->constraints, NULL);
ED_object_constraint_update(ob); /* needed to set the flags on posebones correctly */
-
+
+ /* relatiols */
+ DAG_relations_tag_update(CTX_data_main(C));
+
/* notifiers */
WM_event_add_notifier(C, NC_OBJECT | ND_CONSTRAINT | NA_REMOVED, ob);
@@ -1422,8 +1487,8 @@ static int pose_constraint_copy_exec(bContext *C, wmOperator *op)
BKE_constraints_copy(&chan->constraints, &pchan->constraints, true);
/* update flags (need to add here, not just copy) */
chan->constflag |= pchan->constflag;
-
- ob->pose->flag |= POSE_RECALC;
+
+ BKE_pose_tag_recalc(bmain, ob->pose);
DAG_id_tag_update((ID *)ob, OB_RECALC_DATA);
}
}
@@ -1600,7 +1665,7 @@ static short get_new_constraint_target(bContext *C, int con_type, Object **tar_o
Object *obt;
/* add new target object */
- obt = BKE_object_add(bmain, scene, OB_EMPTY);
+ obt = BKE_object_add(bmain, scene, OB_EMPTY, NULL);
/* set layers OK */
newbase = BASACT;
@@ -1734,7 +1799,7 @@ static int constraint_add_exec(bContext *C, wmOperator *op, Object *ob, ListBase
DAG_relations_tag_update(bmain);
if ((ob->type == OB_ARMATURE) && (pchan)) {
- ob->pose->flag |= POSE_RECALC; /* sort pose channels */
+ BKE_pose_tag_recalc(bmain, ob->pose); /* sort pose channels */
if (BKE_constraints_proxylocked_owner(ob, pchan) && ob->adt) {
/* We need to make use of ugly POSE_ANIMATION_WORKAROUND here too, else anim data are not reloaded
* after calling `BKE_pose_rebuild()`, which causes T43872.
diff --git a/source/blender/editors/object/object_data_transfer.c b/source/blender/editors/object/object_data_transfer.c
index b39e8470a95..d6a1694b4b0 100644
--- a/source/blender/editors/object/object_data_transfer.c
+++ b/source/blender/editors/object/object_data_transfer.c
@@ -29,8 +29,6 @@
* \ingroup edobj
*/
-#include "MEM_guardedalloc.h"
-
#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
@@ -59,7 +57,6 @@
#include "ED_object.h"
#include "UI_interface.h"
-#include "UI_resources.h"
#include "object_intern.h"
@@ -325,7 +322,7 @@ static bool data_transfer_exec_is_object_valid(
static int data_transfer_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
- Object *ob_src = CTX_data_active_object(C);
+ Object *ob_src = ED_object_active_context(C);
ListBase ctx_objects;
CollectionPointerLink *ctx_ob_dst;
@@ -419,7 +416,7 @@ static int data_transfer_exec(bContext *C, wmOperator *op)
/* Note this context poll is only really partial, it cannot check for all possible invalid cases. */
static int data_transfer_poll(bContext *C)
{
- Object *ob = ED_object_context(C);
+ Object *ob = ED_object_active_context(C);
ID *data = (ob) ? ob->data : NULL;
return (ob && ob->type == OB_MESH && data);
}
@@ -534,7 +531,7 @@ void OBJECT_OT_data_transfer(wmOperatorType *ot)
/* Mapping options and filtering. */
RNA_def_boolean(ot->srna, "use_object_transform", true, "Object Transform",
- "Evaluate source and destination meshes in their respective object spaces");
+ "Evaluate source and destination meshes in global space");
RNA_def_boolean(ot->srna, "use_max_distance", false, "Only Neighbor Geometry",
"Source elements must be closer than given distance from destination one");
prop = RNA_def_float(ot->srna, "max_distance", 1.0f, 0.0f, FLT_MAX, "Max Distance",
diff --git a/source/blender/editors/object/object_edit.c b/source/blender/editors/object/object_edit.c
index f7d51eb403f..3499a3cc364 100644
--- a/source/blender/editors/object/object_edit.c
+++ b/source/blender/editors/object/object_edit.c
@@ -65,6 +65,7 @@
#include "BKE_curve.h"
#include "BKE_effect.h"
#include "BKE_depsgraph.h"
+#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_lattice.h"
#include "BKE_library.h"
@@ -318,7 +319,7 @@ void OBJECT_OT_hide_render_set(wmOperatorType *ot)
* Load EditMode data back into the object,
* optionally freeing the editmode data.
*/
-static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
+static bool ED_object_editmode_load_ex(Main *bmain, Object *obedit, const bool freedata)
{
if (obedit == NULL) {
return false;
@@ -348,6 +349,11 @@ static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
ED_armature_from_edit(obedit->data);
if (freedata)
ED_armature_edit_free(obedit->data);
+ /* TODO(sergey): Pose channels might have been changed, so need
+ * to inform dependency graph about this. But is it really the
+ * best place to do this?
+ */
+ DAG_relations_tag_update(bmain);
}
else if (ELEM(obedit->type, OB_CURVE, OB_SURF)) {
load_editNurb(obedit);
@@ -376,7 +382,8 @@ static bool ED_object_editmode_load_ex(Object *obedit, const bool freedata)
bool ED_object_editmode_load(Object *obedit)
{
- return ED_object_editmode_load_ex(obedit, false);
+ /* TODO(sergey): use proper main here? */
+ return ED_object_editmode_load_ex(G.main, obedit, false);
}
void ED_object_editmode_exit(bContext *C, int flag)
@@ -389,7 +396,7 @@ void ED_object_editmode_exit(bContext *C, int flag)
if (flag & EM_WAITCURSOR) waitcursor(1);
- if (ED_object_editmode_load_ex(obedit, freedata) == false) {
+ if (ED_object_editmode_load_ex(CTX_data_main(C), obedit, freedata) == false) {
/* in rare cases (background mode) its possible active object
* is flagged for editmode, without 'obedit' being set [#35489] */
if (UNLIKELY(scene->basact && (scene->basact->object->mode & OB_MODE_EDIT))) {
@@ -898,6 +905,8 @@ static void copy_attr(Main *bmain, Scene *scene, View3D *v3d, short event)
base->object->rdamping = ob->rdamping;
base->object->min_vel = ob->min_vel;
base->object->max_vel = ob->max_vel;
+ base->object->min_angvel = ob->min_angvel;
+ base->object->max_angvel = ob->max_angvel;
if (ob->gameflag & OB_BOUNDS) {
base->object->collision_boundtype = ob->collision_boundtype;
}
@@ -1769,6 +1778,77 @@ void OBJECT_OT_game_property_remove(wmOperatorType *ot)
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to remove ", 0, INT_MAX);
}
+#define GAME_PROPERTY_MOVE_UP 1
+#define GAME_PROPERTY_MOVE_DOWN -1
+
+static int game_property_move(bContext *C, wmOperator *op)
+{
+ Object *ob = CTX_data_active_object(C);
+ bProperty *prop;
+ bProperty *otherprop = NULL;
+ const int index = RNA_int_get(op->ptr, "index");
+ const int dir = RNA_enum_get(op->ptr, "direction");
+
+ if (ob == NULL)
+ return OPERATOR_CANCELLED;
+
+ prop = BLI_findlink(&ob->prop, index);
+ /* invalid index */
+ if (prop == NULL)
+ return OPERATOR_CANCELLED;
+
+ if (dir == GAME_PROPERTY_MOVE_UP) {
+ otherprop = prop->prev;
+ }
+ else if (dir == GAME_PROPERTY_MOVE_DOWN) {
+ otherprop = prop->next;
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (prop && otherprop) {
+ BLI_listbase_swaplinks(&ob->prop, prop, otherprop);
+
+ WM_event_add_notifier(C, NC_LOGIC, NULL);
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+void OBJECT_OT_game_property_move(wmOperatorType *ot)
+{
+ static EnumPropertyItem direction_property_move[] = {
+ {GAME_PROPERTY_MOVE_UP, "UP", 0, "Up", ""},
+ {GAME_PROPERTY_MOVE_DOWN, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Move Game Property";
+ ot->description = "Move game property";
+ ot->idname = "OBJECT_OT_game_property_move";
+
+ /* api callbacks */
+ ot->exec = game_property_move;
+ ot->poll = ED_operator_object_active_editable;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Property index to move", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ RNA_def_enum(ot->srna, "direction", direction_property_move, 0, "Direction",
+ "Direction for moving the property");
+}
+
+#undef GAME_PROPERTY_MOVE_UP
+#undef GAME_PROPERTY_MOVE_DOWN
+
#define COPY_PROPERTIES_REPLACE 1
#define COPY_PROPERTIES_MERGE 2
#define COPY_PROPERTIES_COPY 3
@@ -1966,6 +2046,8 @@ static int game_physics_copy_exec(bContext *C, wmOperator *UNUSED(op))
ob_iter->rdamping = ob->rdamping;
ob_iter->min_vel = ob->min_vel;
ob_iter->max_vel = ob->max_vel;
+ ob_iter->min_angvel = ob->min_angvel;
+ ob_iter->max_angvel = ob->max_angvel;
ob_iter->obstacleRad = ob->obstacleRad;
ob_iter->mass = ob->mass;
copy_v3_v3(ob_iter->anisotropicFriction, ob->anisotropicFriction);
diff --git a/source/blender/editors/object/object_hook.c b/source/blender/editors/object/object_hook.c
index 1d764ced524..8797b75a801 100644
--- a/source/blender/editors/object/object_hook.c
+++ b/source/blender/editors/object/object_hook.c
@@ -448,11 +448,12 @@ static Object *add_hook_object_new(Main *bmain, Scene *scene, Object *obedit)
Base *base, *basedit;
Object *ob;
- ob = BKE_object_add(bmain, scene, OB_EMPTY);
+ ob = BKE_object_add(bmain, scene, OB_EMPTY, NULL);
basedit = BKE_scene_base_find(scene, obedit);
- base = BKE_scene_base_find(scene, ob);
+ base = scene->basact;
base->lay = ob->lay = obedit->lay;
+ BLI_assert(scene->basact->object == ob);
/* icky, BKE_object_add sets new base as active.
* so set it back to the original edit object */
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index 64fddf1b6a1..6344e04ef1b 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -32,17 +32,12 @@
#define __OBJECT_INTERN_H__
struct wmOperatorType;
-struct KeyBlock;
-struct Lattice;
-struct Curve;
struct Object;
-struct Mesh;
struct bContext;
struct StructRNA;
struct wmOperator;
struct ModifierData;
-struct HookModifierData;
/* add hook menu */
enum eObject_Hook_Add_Mode {
@@ -99,6 +94,7 @@ void OBJECT_OT_game_property_new(struct wmOperatorType *ot);
void OBJECT_OT_game_property_remove(struct wmOperatorType *ot);
void OBJECT_OT_game_property_copy(struct wmOperatorType *ot);
void OBJECT_OT_game_property_clear(struct wmOperatorType *ot);
+void OBJECT_OT_game_property_move(struct wmOperatorType *ot);
void OBJECT_OT_logic_bricks_copy(struct wmOperatorType *ot);
void OBJECT_OT_game_physics_copy(struct wmOperatorType *ot);
@@ -179,6 +175,7 @@ void OBJECT_OT_multires_higher_levels_delete(struct wmOperatorType *ot);
void OBJECT_OT_multires_base_apply(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_save(struct wmOperatorType *ot);
void OBJECT_OT_multires_external_pack(struct wmOperatorType *ot);
+void OBJECT_OT_correctivesmooth_bind(struct wmOperatorType *ot);
void OBJECT_OT_meshdeform_bind(struct wmOperatorType *ot);
void OBJECT_OT_explode_refresh(struct wmOperatorType *ot);
void OBJECT_OT_ocean_bake(struct wmOperatorType *ot);
@@ -233,7 +230,7 @@ void OBJECT_OT_vertex_group_levels(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_lock(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_fix(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_invert(struct wmOperatorType *ot);
-void OBJECT_OT_vertex_group_blend(struct wmOperatorType *ot);
+void OBJECT_OT_vertex_group_smooth(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_clean(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_quantize(struct wmOperatorType *ot);
void OBJECT_OT_vertex_group_limit_total(struct wmOperatorType *ot);
@@ -248,7 +245,7 @@ void OBJECT_OT_vertex_weight_normalize_active_vertex(struct wmOperatorType *ot);
void OBJECT_OT_vertex_weight_copy(struct wmOperatorType *ot);
/* object_warp.c */
-void OBJECT_OT_vertex_warp(struct wmOperatorType *ot);
+void TRANSFORM_OT_vertex_warp(struct wmOperatorType *ot);
/* object_shapekey.c */
void OBJECT_OT_shape_key_add(struct wmOperatorType *ot);
@@ -274,7 +271,7 @@ void OBJECT_OT_lod_add(struct wmOperatorType *ot);
void OBJECT_OT_lod_remove(struct wmOperatorType *ot);
/* object_random.c */
-void OBJECT_OT_vertex_random(struct wmOperatorType *ot);
+void TRANSFORM_OT_vertex_random(struct wmOperatorType *ot);
/* object_transfer_data.c */
void OBJECT_OT_data_transfer(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_lattice.c b/source/blender/editors/object/object_lattice.c
index b577dab8a77..76d9facf701 100644
--- a/source/blender/editors/object/object_lattice.c
+++ b/source/blender/editors/object/object_lattice.c
@@ -713,7 +713,7 @@ static int lattice_flip_exec(bContext *C, wmOperator *op)
break;
default:
- printf("lattice_flip(): Unknown flipping axis (%d)\n", axis);
+ printf("lattice_flip(): Unknown flipping axis (%u)\n", axis);
return OPERATOR_CANCELLED;
}
diff --git a/source/blender/editors/object/object_modifier.c b/source/blender/editors/object/object_modifier.c
index 710cf2dbdd2..ce9693793a4 100644
--- a/source/blender/editors/object/object_modifier.c
+++ b/source/blender/editors/object/object_modifier.c
@@ -96,7 +96,7 @@ static void modifier_skin_customdata_delete(struct Object *ob);
ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *scene, Object *ob, const char *name, int type)
{
ModifierData *md = NULL, *new_md = NULL;
- ModifierTypeInfo *mti = modifierType_getInfo(type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(type);
/* only geometry objects should be able to get modifiers [#25291] */
if (!ELEM(ob->type, OB_MESH, OB_CURVE, OB_SURF, OB_FONT, OB_LATTICE)) {
@@ -152,10 +152,10 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
ob->pd = object_add_collision_fields(0);
ob->pd->deflect = 1;
- DAG_relations_tag_update(bmain);
}
- else if (type == eModifierType_Surface)
- DAG_relations_tag_update(bmain);
+ else if (type == eModifierType_Surface) {
+ /* pass */
+ }
else if (type == eModifierType_Multires) {
/* set totlvl from existing MDISPS layer if object already had it */
multiresModifier_set_levels_from_disps((MultiresModifierData *)new_md, ob);
@@ -172,6 +172,7 @@ ModifierData *ED_object_modifier_add(ReportList *reports, Main *bmain, Scene *sc
}
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(bmain);
return new_md;
}
@@ -247,7 +248,7 @@ static bool object_has_modifier_cb(Object *ob, void *data)
bool ED_object_multires_update_totlevels_cb(Object *ob, void *totlevel_v)
{
ModifierData *md;
- int totlevel = *((int *)totlevel_v);
+ int totlevel = *((char *)totlevel_v);
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Multires) {
@@ -319,6 +320,8 @@ static bool object_modifier_remove(Main *bmain, Object *ob, ModifierData *md,
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
}
+ DAG_relations_tag_update(bmain);
+
BLI_remlink(&ob->modifiers, md);
modifier_free(md);
@@ -368,10 +371,10 @@ void ED_object_modifier_clear(Main *bmain, Object *ob)
int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->prev) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->type != eModifierTypeType_OnlyDeform) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
+ const ModifierTypeInfo *nmti = modifierType_getInfo(md->prev->type);
if (nmti->flags & eModifierTypeFlag_RequiresOriginalData) {
BKE_report(reports, RPT_WARNING, "Cannot move above a modifier requiring original data");
@@ -389,10 +392,10 @@ int ED_object_modifier_move_up(ReportList *reports, Object *ob, ModifierData *md
int ED_object_modifier_move_down(ReportList *reports, Object *ob, ModifierData *md)
{
if (md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (mti->flags & eModifierTypeFlag_RequiresOriginalData) {
- ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
+ const ModifierTypeInfo *nmti = modifierType_getInfo(md->next->type);
if (nmti->type != eModifierTypeType_OnlyDeform) {
BKE_report(reports, RPT_WARNING, "Cannot move beyond a non-deforming modifier");
@@ -459,7 +462,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *
if (totvert == 0) return 0;
/* add new mesh */
- obn = BKE_object_add(bmain, scene, OB_MESH);
+ obn = BKE_object_add(bmain, scene, OB_MESH, NULL);
me = obn->data;
me->totvert = totvert;
@@ -518,7 +521,7 @@ int ED_object_modifier_convert(ReportList *UNUSED(reports), Main *bmain, Scene *
static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -578,7 +581,7 @@ static int modifier_apply_shape(ReportList *reports, Scene *scene, Object *ob, M
static int modifier_apply_obdata(ReportList *reports, Scene *scene, Object *ob, ModifierData *md)
{
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene = scene;
@@ -742,7 +745,7 @@ static EnumPropertyItem *modifier_add_itemf(bContext *C, PointerRNA *UNUSED(ptr)
{
Object *ob = ED_object_active_context(C);
EnumPropertyItem *item = NULL, *md_item, *group_item = NULL;
- ModifierTypeInfo *mti;
+ const ModifierTypeInfo *mti;
int totitem = 0, a;
if (!ob)
@@ -1704,7 +1707,7 @@ static Object *modifier_skin_armature_create(Main *bmain, Scene *scene, Object *
NULL,
me->totvert);
- arm_ob = BKE_object_add(bmain, scene, OB_ARMATURE);
+ arm_ob = BKE_object_add(bmain, scene, OB_ARMATURE, NULL);
BKE_object_transform_copy(arm_ob, skin_ob);
arm = arm_ob->data;
arm->layer = 1;
@@ -1815,6 +1818,73 @@ void OBJECT_OT_skin_armature_create(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
edit_modifier_properties(ot);
}
+/************************ delta mush bind operator *********************/
+
+static int correctivesmooth_poll(bContext *C)
+{
+ return edit_modifier_poll_generic(C, &RNA_CorrectiveSmoothModifier, 0);
+}
+
+static int correctivesmooth_bind_exec(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *ob = ED_object_active_context(C);
+ CorrectiveSmoothModifierData *csmd = (CorrectiveSmoothModifierData *)edit_modifier_property_get(op, ob, eModifierType_CorrectiveSmooth);
+ bool is_bind;
+
+ if (!csmd) {
+ return OPERATOR_CANCELLED;
+ }
+
+ if (!modifier_isEnabled(scene, &csmd->modifier, eModifierMode_Realtime)) {
+ BKE_report(op->reports, RPT_ERROR, "Modifier is disabled");
+ return OPERATOR_CANCELLED;
+ }
+
+ is_bind = (csmd->bind_coords != NULL);
+
+ MEM_SAFE_FREE(csmd->bind_coords);
+ MEM_SAFE_FREE(csmd->delta_cache);
+
+ if (is_bind) {
+ /* toggle off */
+ csmd->bind_coords_num = 0;
+ }
+ else {
+ /* signal to modifier to recalculate */
+ csmd->bind_coords_num = (unsigned int)-1;
+ }
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+static int correctivesmooth_bind_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ if (edit_modifier_invoke_properties(C, op))
+ return correctivesmooth_bind_exec(C, op);
+ else
+ return OPERATOR_CANCELLED;
+}
+
+void OBJECT_OT_correctivesmooth_bind(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Corrective Smooth Bind";
+ ot->description = "Bind base pose in Corrective Smooth modifier";
+ ot->idname = "OBJECT_OT_correctivesmooth_bind";
+
+ /* api callbacks */
+ ot->poll = correctivesmooth_poll;
+ ot->invoke = correctivesmooth_bind_invoke;
+ ot->exec = correctivesmooth_bind_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
+ edit_modifier_properties(ot);
+}
/************************ mdef bind operator *********************/
@@ -1978,7 +2048,7 @@ static void init_ocean_modifier_bake(struct Ocean *oc, struct OceanModifierData
do_normals = (omd->flag & MOD_OCEAN_GENERATE_NORMALS);
do_jacobian = (omd->flag & MOD_OCEAN_GENERATE_FOAM);
- BKE_init_ocean(oc, omd->resolution * omd->resolution, omd->resolution * omd->resolution, omd->spatial_size, omd->spatial_size,
+ BKE_ocean_init(oc, omd->resolution * omd->resolution, omd->resolution * omd->resolution, omd->spatial_size, omd->spatial_size,
omd->wind_velocity, omd->smallest_wave, 1.0, omd->wave_direction, omd->damp, omd->wave_alignment,
omd->depth, omd->time,
do_heightfield, do_chop, do_normals, do_jacobian,
@@ -2036,7 +2106,7 @@ static void oceanbake_startjob(void *customdata, short *stop, short *do_update,
G.is_break = false; /* XXX shared with render - replace with job 'stop' switch */
- BKE_bake_ocean(oj->ocean, oj->och, oceanbake_update, (void *)oj);
+ BKE_ocean_bake(oj->ocean, oj->och, oceanbake_update, (void *)oj);
*do_update = true;
*stop = 0;
@@ -2047,7 +2117,7 @@ static void oceanbake_endjob(void *customdata)
OceanBakeJob *oj = customdata;
if (oj->ocean) {
- BKE_free_ocean(oj->ocean);
+ BKE_ocean_free(oj->ocean);
oj->ocean = NULL;
}
@@ -2078,7 +2148,7 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
- och = BKE_init_ocean_cache(omd->cachepath, modifier_path_relbase(ob),
+ och = BKE_ocean_init_cache(omd->cachepath, modifier_path_relbase(ob),
omd->bakestart, omd->bakeend, omd->wave_scale,
omd->chop_amount, omd->foam_coverage, omd->foam_fade, omd->resolution);
@@ -2112,11 +2182,11 @@ static int ocean_bake_exec(bContext *C, wmOperator *op)
}
/* make a copy of ocean to use for baking - threadsafety */
- ocean = BKE_add_ocean();
+ ocean = BKE_ocean_add();
init_ocean_modifier_bake(ocean, omd);
#if 0
- BKE_bake_ocean(ocean, och);
+ BKE_ocean_bake(ocean, och);
omd->oceancache = och;
omd->cached = true;
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index 15eb9090ce5..22cac8638d9 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -144,6 +144,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_skin_radii_equalize);
WM_operatortype_append(OBJECT_OT_skin_armature_create);
+ WM_operatortype_append(OBJECT_OT_correctivesmooth_bind);
WM_operatortype_append(OBJECT_OT_meshdeform_bind);
WM_operatortype_append(OBJECT_OT_explode_refresh);
WM_operatortype_append(OBJECT_OT_ocean_bake);
@@ -185,7 +186,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_group_fix);
WM_operatortype_append(OBJECT_OT_vertex_group_invert);
WM_operatortype_append(OBJECT_OT_vertex_group_levels);
- WM_operatortype_append(OBJECT_OT_vertex_group_blend);
+ WM_operatortype_append(OBJECT_OT_vertex_group_smooth);
WM_operatortype_append(OBJECT_OT_vertex_group_clean);
WM_operatortype_append(OBJECT_OT_vertex_group_quantize);
WM_operatortype_append(OBJECT_OT_vertex_group_limit_total);
@@ -199,12 +200,13 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_vertex_weight_normalize_active_vertex);
WM_operatortype_append(OBJECT_OT_vertex_weight_copy);
- WM_operatortype_append(OBJECT_OT_vertex_warp);
+ WM_operatortype_append(TRANSFORM_OT_vertex_warp);
WM_operatortype_append(OBJECT_OT_game_property_new);
WM_operatortype_append(OBJECT_OT_game_property_remove);
WM_operatortype_append(OBJECT_OT_game_property_copy);
WM_operatortype_append(OBJECT_OT_game_property_clear);
+ WM_operatortype_append(OBJECT_OT_game_property_move);
WM_operatortype_append(OBJECT_OT_logic_bricks_copy);
WM_operatortype_append(OBJECT_OT_game_physics_copy);
@@ -247,7 +249,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_lod_add);
WM_operatortype_append(OBJECT_OT_lod_remove);
- WM_operatortype_append(OBJECT_OT_vertex_random);
+ WM_operatortype_append(TRANSFORM_OT_vertex_random);
WM_operatortype_append(OBJECT_OT_data_transfer);
WM_operatortype_append(OBJECT_OT_datalayout_transfer);
diff --git a/source/blender/editors/object/object_random.c b/source/blender/editors/object/object_random.c
index 41b26b98047..a293f7a950e 100644
--- a/source/blender/editors/object/object_random.c
+++ b/source/blender/editors/object/object_random.c
@@ -124,12 +124,12 @@ static int object_rand_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OBJECT_OT_vertex_random(struct wmOperatorType *ot)
+void TRANSFORM_OT_vertex_random(struct wmOperatorType *ot)
{
/* identifiers */
ot->name = "Randomize";
ot->description = "Randomize vertices";
- ot->idname = "OBJECT_OT_vertex_random";
+ ot->idname = "TRANSFORM_OT_vertex_random";
/* api callbacks */
ot->exec = object_rand_verts_exec;
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index bfa501c3732..c2d2bffbbe5 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -342,12 +342,10 @@ static int make_proxy_exec(bContext *C, wmOperator *op)
Base *newbase, *oldbase = BASACT;
char name[MAX_ID_NAME + 4];
- /* Add new object for the proxy */
- newob = BKE_object_add(bmain, scene, OB_EMPTY);
-
BLI_snprintf(name, sizeof(name), "%s_proxy", ((ID *)(gob ? gob : ob))->name + 2);
- rename_id(&newob->id, name);
+ /* Add new object for the proxy */
+ newob = BKE_object_add(bmain, scene, OB_EMPTY, name);
/* set layers OK */
newbase = BASACT; /* BKE_object_add sets active... */
@@ -573,6 +571,9 @@ void ED_object_parent(Object *ob, Object *par, const int type, const char *subst
return;
}
+ /* Other partypes are deprecated, do not use here! */
+ BLI_assert(ELEM(type & PARTYPE, PAROBJECT, PARSKEL, PARVERT1, PARVERT3, PARBONE));
+
/* this could use some more checks */
ob->parent = par;
@@ -1574,13 +1575,13 @@ static int make_links_data_exec(bContext *C, wmOperator *op)
DAG_id_tag_update(&ob_dst->id, 0);
break;
case MAKE_LINKS_ANIMDATA:
- BKE_copy_animdata_id((ID *)ob_dst, (ID *)ob_src, false);
+ BKE_animdata_copy_id((ID *)ob_dst, (ID *)ob_src, false);
if (ob_dst->data && ob_src->data) {
if (obdata_id->lib) {
is_lib = true;
break;
}
- BKE_copy_animdata_id((ID *)ob_dst->data, (ID *)ob_src->data, false);
+ BKE_animdata_copy_id((ID *)ob_dst->data, (ID *)ob_src->data, false);
}
DAG_id_tag_update(&ob_dst->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
break;
@@ -1871,7 +1872,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
case OB_MESH:
ob->data = me = BKE_mesh_copy(ob->data);
if (me->key)
- BKE_copy_animdata_id_action((ID *)me->key);
+ BKE_animdata_copy_id_action((ID *)me->key);
break;
case OB_MBALL:
ob->data = BKE_mball_copy(ob->data);
@@ -1883,12 +1884,12 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
ID_NEW(cu->bevobj);
ID_NEW(cu->taperobj);
if (cu->key)
- BKE_copy_animdata_id_action((ID *)cu->key);
+ BKE_animdata_copy_id_action((ID *)cu->key);
break;
case OB_LATTICE:
ob->data = lat = BKE_lattice_copy(ob->data);
if (lat->key)
- BKE_copy_animdata_id_action((ID *)lat->key);
+ BKE_animdata_copy_id_action((ID *)lat->key);
break;
case OB_ARMATURE:
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -1909,7 +1910,7 @@ static void single_obdata_users(Main *bmain, Scene *scene, const int flag)
* AnimData structure, which is not what we want.
* (sergey)
*/
- BKE_copy_animdata_id_action((ID *)ob->data);
+ BKE_animdata_copy_id_action((ID *)ob->data);
id->us--;
id->newid = ob->data;
@@ -1933,7 +1934,7 @@ static void single_object_action_users(Scene *scene, const int flag)
ob = base->object;
if (ob->id.lib == NULL && (flag == 0 || (base->flag & SELECT)) ) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
- BKE_copy_animdata_id_action(&ob->id);
+ BKE_animdata_copy_id_action(&ob->id);
}
}
}
@@ -1956,7 +1957,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
if (ma->id.us > 1) {
man = BKE_material_copy(ma);
- BKE_copy_animdata_id_action(&man->id);
+ BKE_animdata_copy_id_action(&man->id);
man->id.us = 0;
assign_material(ob, man, a, BKE_MAT_ASSIGN_USERPREF);
@@ -1967,7 +1968,7 @@ static void single_mat_users(Scene *scene, const int flag, const bool do_texture
if (tex->id.us > 1) {
tex->id.us--;
tex = BKE_texture_copy(tex);
- BKE_copy_animdata_id_action(&tex->id);
+ BKE_animdata_copy_id_action(&tex->id);
man->mtex[b]->tex = tex;
}
}
@@ -1994,7 +1995,7 @@ static void do_single_tex_user(Tex **from)
}
else if (tex->id.us > 1) {
texn = BKE_texture_copy(tex);
- BKE_copy_animdata_id_action(&texn->id);
+ BKE_animdata_copy_id_action(&texn->id);
tex->id.newid = (ID *)texn;
tex->id.us--;
*from = texn;
diff --git a/source/blender/editors/object/object_shapekey.c b/source/blender/editors/object/object_shapekey.c
index fb9687da6df..ed71af71ac9 100644
--- a/source/blender/editors/object/object_shapekey.c
+++ b/source/blender/editors/object/object_shapekey.c
@@ -48,7 +48,6 @@
#include "DNA_lattice_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
-#include "DNA_scene_types.h"
#include "DNA_object_types.h"
#include "BKE_context.h"
@@ -78,7 +77,7 @@
static void ED_object_shape_key_add(bContext *C, Object *ob, const bool from_mix)
{
KeyBlock *kb;
- if ((kb = BKE_object_insert_shape_key(ob, NULL, from_mix))) {
+ if ((kb = BKE_object_shapekey_insert(ob, NULL, from_mix))) {
Key *key = BKE_key_from_object(ob);
/* for absolute shape keys, new keys may not be added last */
ob->shapenr = BLI_findindex(&key->block, kb) + 1;
@@ -89,89 +88,21 @@ static void ED_object_shape_key_add(bContext *C, Object *ob, const bool from_mix
/*********************** remove shape key ***********************/
-static bool ED_object_shape_key_remove_all(Main *bmain, Object *ob)
+static bool object_shapekey_remove(Main *bmain, Object *ob)
{
- Key *key;
+ KeyBlock *kb;
+ Key *key = BKE_key_from_object(ob);
- key = BKE_key_from_object(ob);
- if (key == NULL)
+ if (key == NULL) {
return false;
-
- switch (GS(key->from->name)) {
- case ID_ME: ((Mesh *)key->from)->key = NULL; break;
- case ID_CU: ((Curve *)key->from)->key = NULL; break;
- case ID_LT: ((Lattice *)key->from)->key = NULL; break;
}
- BKE_libblock_free_us(bmain, key);
-
- return true;
-}
-
-static bool ED_object_shape_key_remove(Main *bmain, Object *ob)
-{
- KeyBlock *kb, *rkb;
- Key *key;
-
- key = BKE_key_from_object(ob);
- if (key == NULL)
- return false;
-
kb = BLI_findlink(&key->block, ob->shapenr - 1);
-
if (kb) {
- for (rkb = key->block.first; rkb; rkb = rkb->next) {
- if (rkb->relative == ob->shapenr - 1) {
- /* remap to the 'Basis' */
- rkb->relative = 0;
- }
- else if (rkb->relative >= ob->shapenr) {
- /* Fix positional shift of the keys when kb is deleted from the list */
- rkb->relative -= 1;
- }
- }
-
- BLI_remlink(&key->block, kb);
- key->totkey--;
- if (key->refkey == kb) {
- key->refkey = key->block.first;
-
- if (key->refkey) {
- /* apply new basis key on original data */
- switch (ob->type) {
- case OB_MESH:
- BKE_keyblock_convert_to_mesh(key->refkey, ob->data);
- break;
- case OB_CURVE:
- case OB_SURF:
- BKE_keyblock_convert_to_curve(key->refkey, ob->data, BKE_curve_nurbs_get(ob->data));
- break;
- case OB_LATTICE:
- BKE_keyblock_convert_to_lattice(key->refkey, ob->data);
- break;
- }
- }
- }
-
- if (kb->data) MEM_freeN(kb->data);
- MEM_freeN(kb);
-
- if (ob->shapenr > 1) {
- ob->shapenr--;
- }
+ return BKE_object_shapekey_remove(bmain, ob, kb);
}
-
- if (key->totkey == 0) {
- switch (GS(key->from->name)) {
- case ID_ME: ((Mesh *)key->from)->key = NULL; break;
- case ID_CU: ((Curve *)key->from)->key = NULL; break;
- case ID_LT: ((Lattice *)key->from)->key = NULL; break;
- }
- BKE_libblock_free_us(bmain, key);
- }
-
- return true;
+ return false;
}
static bool object_shape_key_mirror(bContext *C, Object *ob,
@@ -332,6 +263,9 @@ static int shape_key_add_exec(bContext *C, wmOperator *op)
ED_object_shape_key_add(C, ob, from_mix);
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(CTX_data_main(C));
+
return OPERATOR_FINISHED;
}
@@ -360,14 +294,15 @@ static int shape_key_remove_exec(bContext *C, wmOperator *op)
bool changed = false;
if (RNA_boolean_get(op->ptr, "all")) {
- changed = ED_object_shape_key_remove_all(bmain, ob);
+ changed = BKE_object_shapekey_free(bmain, ob);
}
else {
- changed = ED_object_shape_key_remove(bmain, ob);
+ changed = object_shapekey_remove(bmain, ob);
}
if (changed) {
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ DAG_relations_tag_update(CTX_data_main(C));
WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index 92fe5ded4dd..340b662c0ef 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -939,8 +939,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
/* convert the offset to parent space */
BKE_object_to_mat4(ob, obmat);
- copy_v3_v3(centn, cent);
- mul_mat3_m4_v3(obmat, centn); /* omit translation part */
+ mul_v3_mat3_m4v3(centn, obmat, cent); /* omit translation part */
add_v3_v3(ob->loc, centn);
@@ -970,8 +969,7 @@ static int object_origin_set_exec(bContext *C, wmOperator *op)
ob_other->flag |= OB_DONE;
DAG_id_tag_update(&ob_other->id, OB_RECALC_OB | OB_RECALC_DATA);
- copy_v3_v3(centn, cent);
- mul_mat3_m4_v3(ob_other->obmat, centn); /* omit translation part */
+ mul_v3_mat3_m4v3(centn, ob_other->obmat, cent); /* omit translation part */
add_v3_v3(ob_other->loc, centn);
BKE_object_where_is_calc(scene, ob_other);
diff --git a/source/blender/editors/object/object_vgroup.c b/source/blender/editors/object/object_vgroup.c
index f885cbbb24f..f2b2923ee0d 100644
--- a/source/blender/editors/object/object_vgroup.c
+++ b/source/blender/editors/object/object_vgroup.c
@@ -50,6 +50,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_linklist_stack.h"
+#include "BLI_stackdefines.h"
#include "BKE_context.h"
@@ -427,6 +428,48 @@ bool ED_vgroup_array_copy(Object *ob, Object *ob_from)
return true;
}
+void ED_vgroup_parray_to_weight_array(
+ const MDeformVert **dvert_array, const int dvert_tot,
+ float *dvert_weights, const int def_nr)
+{
+ int i;
+
+ for (i = 0; i < dvert_tot; i++) {
+ const MDeformVert *dv = dvert_array[i];
+ dvert_weights[i] = dv ? defvert_find_weight(dv, def_nr) : 0.0f;
+ }
+}
+
+void ED_vgroup_parray_from_weight_array(
+ MDeformVert **dvert_array, const int dvert_tot,
+ const float *dvert_weights, const int def_nr, const bool remove_zero)
+{
+ int i;
+
+ for (i = 0; i < dvert_tot; i++) {
+ MDeformVert *dv = dvert_array[i];
+ if (dv) {
+ if (dvert_weights[i] > 0.0f) {
+ MDeformWeight *dw = defvert_verify_index(dv, def_nr);
+ BLI_assert(IN_RANGE_INCL(dvert_weights[i], 0.0f, 1.0f));
+ dw->weight = dvert_weights[i];
+ }
+ else {
+ MDeformWeight *dw = defvert_find_index(dv, def_nr);
+ if (dw) {
+ if (remove_zero) {
+ defvert_remove_group(dv, dw);
+ }
+ else {
+ dw->weight = 0.0f;
+ }
+ }
+ }
+ }
+ }
+}
+
+
/* TODO, cache flip data to speedup calls within a loop. */
static void mesh_defvert_mirror_update_internal(Object *ob,
MDeformVert *dvert_dst, MDeformVert *dvert_src,
@@ -1177,7 +1220,7 @@ static void getVerticalAndHorizontalChange(const float norm[3], float d, const f
dists[index] = dot_v3v3(norm, end) + d;
/* vertical change */
changes[index][0] = dists[index] - distToStart;
- //printf("vc %f %f\n", distance(end, projB, 3)-distance(start, projA, 3), changes[index][0]);
+ //printf("vc %f %f\n", distance(end, projB, 3) - distance(start, projA, 3), changes[index][0]);
/* horizontal change */
changes[index][1] = len_v3v3(projA, projB);
}
@@ -1631,9 +1674,17 @@ static void vgroup_invert_subset(Object *ob,
}
}
-static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const int vgroup_tot,
- const int subset_count,
- const float fac)
+enum {
+ WEIGHT_SMOOTH_ALL = -1,
+ WEIGHT_SMOOTH_DESELECT = false,
+ WEIGHT_SMOOTH_SELECT = true,
+};
+
+static void vgroup_smooth_subset(
+ Object *ob, const bool *vgroup_validmap, const int vgroup_tot,
+ const int subset_count,
+ const float fac, const int repeat,
+ const float fac_expand, const int source)
{
const float ifac = 1.0f - fac;
MDeformVert **dvert_array = NULL;
@@ -1642,6 +1693,10 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
float *vgroup_subset_weights = BLI_array_alloca(vgroup_subset_weights, subset_count);
const bool use_mirror = (ob->type == OB_MESH) ? (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_X) != 0 : false;
+ const int expand_sign = signum_i(fac_expand);
+ const float expand = fabsf(fac_expand);
+ const float iexpand = 1.0f - expand;
+
BMEditMesh *em = BKE_editmesh_from_object(ob);
BMesh *bm = em ? em->bm : NULL;
Mesh *me = em ? NULL : ob->data;
@@ -1649,7 +1704,15 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
MeshElemMap *emap;
int *emap_mem;
- BLI_SMALLSTACK_DECLARE(dv_stack, MDeformVert *);
+ float *weight_accum_prev;
+ float *weight_accum_curr;
+
+ unsigned int subset_index;
+
+ /* vertex indices that will be smoothed, (only to avoid iterating over verts that do nothing) */
+ unsigned int *verts_used;
+ STACK_DECLARE(verts_used);
+
BKE_object_defgroup_subset_to_index_array(vgroup_validmap, vgroup_tot, vgroup_subset_map);
ED_vgroup_parray_alloc(ob->data, &dvert_array, &dvert_tot, false);
@@ -1657,87 +1720,159 @@ static void vgroup_blend_subset(Object *ob, const bool *vgroup_validmap, const i
if (bm) {
BM_mesh_elem_table_ensure(bm, BM_VERT);
+ BM_mesh_elem_index_ensure(bm, BM_VERT);
emap = NULL;
emap_mem = NULL;
}
else {
- BKE_mesh_vert_edge_map_create(&emap, &emap_mem,
- me->medge, me->totvert, me->totedge);
+ BKE_mesh_vert_edge_map_create(&emap, &emap_mem, me->medge, me->totvert, me->totedge);
}
+ weight_accum_prev = MEM_mallocN(sizeof(*weight_accum_prev) * dvert_tot, __func__);
+ weight_accum_curr = MEM_mallocN(sizeof(*weight_accum_curr) * dvert_tot, __func__);
+
+ verts_used = MEM_mallocN(sizeof(*verts_used) * dvert_tot, __func__);
+ STACK_INIT(verts_used, dvert_tot);
- for (i = 0; i < dvert_tot; i++) {
- MDeformVert *dv;
- int dv_stack_tot = 0;
- int j;
- /* in case its not selected */
- if (bm) {
+ /* initialize used verts */
+ if (bm) {
+ for (i = 0; i < dvert_tot; i++) {
BMVert *v = BM_vert_at_index(bm, i);
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
BMIter eiter;
BMEdge *e;
BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
BMVert *v_other = BM_edge_other_vert(e, v);
- const int i_other = BM_elem_index_get(v_other);
-
- if (BM_elem_flag_test(v_other, BM_ELEM_SELECT) == 0) {
- dv = dvert_array[i_other];
- BLI_SMALLSTACK_PUSH(dv_stack, dv);
- dv_stack_tot++;
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == (BM_elem_flag_test(v_other, BM_ELEM_SELECT) != 0)))
+ {
+ STACK_PUSH(verts_used, i);
+ break;
}
}
}
}
- else {
+ }
+ else {
+ for (i = 0; i < dvert_tot; i++) {
MVert *v = &me->mvert[i];
if (v->flag & SELECT) {
+ int j;
for (j = 0; j < emap[i].count; j++) {
MEdge *e = &me->medge[emap[i].indices[j]];
const int i_other = (e->v1 == i ? e->v2 : e->v1);
MVert *v_other = &me->mvert[i_other];
-
- if ((v_other->flag & SELECT) == 0) {
- dv = dvert_array[i_other];
- BLI_SMALLSTACK_PUSH(dv_stack, dv);
- dv_stack_tot++;
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == ((v_other->flag & SELECT) != 0)))
+ {
+ STACK_PUSH(verts_used, i);
+ break;
}
}
}
}
+ }
- if (dv_stack_tot) {
- const float dv_mul = 1.0f / (float)dv_stack_tot;
-
- /* vgroup_subset_weights is zero'd at this point */
- while ((dv = BLI_SMALLSTACK_POP(dv_stack))) {
- for (j = 0; j < subset_count; j++) {
- vgroup_subset_weights[j] += dv_mul * defvert_find_weight(dv, vgroup_subset_map[j]);
- }
- }
-
- dv = dvert_array[i];
- for (j = 0; j < subset_count; j++) {
- MDeformWeight *dw;
- if (vgroup_subset_weights[j] > 0.0f) {
- dw = defvert_verify_index(dv, vgroup_subset_map[j]);
+ for (subset_index = 0; subset_index < subset_count; subset_index++) {
+ const int def_nr = vgroup_subset_map[subset_index];
+ int iter;
+
+ ED_vgroup_parray_to_weight_array((const MDeformVert **)dvert_array, dvert_tot, weight_accum_prev, def_nr);
+ memcpy(weight_accum_curr, weight_accum_prev, sizeof(*weight_accum_curr) * dvert_tot);
+
+ for (iter = 0; iter < repeat; iter++) {
+ unsigned *vi_step, *vi_end = verts_used + STACK_SIZE(verts_used);
+
+ /* avoid looping over all verts */
+ // for (i = 0; i < dvert_tot; i++)
+ for (vi_step = verts_used; vi_step != vi_end; vi_step++) {
+ const unsigned int i = *vi_step;
+ float weight_tot = 0.0f;
+ float weight = 0.0f;
+
+#define WEIGHT_ACCUMULATE \
+ { \
+ float weight_other = weight_accum_prev[i_other]; \
+ float tot_factor = 1.0f; \
+ if (expand_sign == 1) { /* expand */ \
+ if (weight_other < weight_accum_prev[i]) { \
+ weight_other = (weight_accum_prev[i_other] * iexpand) + (weight_other * expand); \
+ tot_factor = iexpand; \
+ } \
+ } \
+ else if (expand_sign == -1) { /* contract */ \
+ if (weight_other > weight_accum_prev[i]) { \
+ weight_other = (weight_accum_prev[i_other] * iexpand) + (weight_other * expand); \
+ tot_factor = iexpand; \
+ } \
+ } \
+ weight += tot_factor * weight_other; \
+ weight_tot += tot_factor; \
+ } ((void)0)
+
+
+ if (bm) {
+ BMVert *v = BM_vert_at_index(bm, i);
+ BMIter eiter;
+ BMEdge *e;
+
+ /* checked already */
+ BLI_assert(BM_elem_flag_test(v, BM_ELEM_SELECT));
+
+ BM_ITER_ELEM (e, &eiter, v, BM_EDGES_OF_VERT) {
+ BMVert *v_other = BM_edge_other_vert(e, v);
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == (BM_elem_flag_test(v_other, BM_ELEM_SELECT) != 0)))
+ {
+ const int i_other = BM_elem_index_get(v_other);
+
+ WEIGHT_ACCUMULATE;
+ }
+ }
}
else {
- dw = defvert_find_index(dv, vgroup_subset_map[j]);
- }
+ int j;
- if (dw) {
- dw->weight = (fac * vgroup_subset_weights[j]) + (ifac * dw->weight);
- CLAMP(dw->weight, 0.0f, 1.0f);
+ /* checked already */
+ BLI_assert(me->mvert[i].flag & SELECT);
+
+ for (j = 0; j < emap[i].count; j++) {
+ MEdge *e = &me->medge[emap[i].indices[j]];
+ const int i_other = (e->v1 == i ? e->v2 : e->v1);
+ MVert *v_other = &me->mvert[i_other];
+
+ if ((source == WEIGHT_SMOOTH_ALL) ||
+ (source == ((v_other->flag & SELECT) != 0)))
+ {
+ WEIGHT_ACCUMULATE;
+ }
+ }
}
- /* zero for next iteration */
- vgroup_subset_weights[j] = 0.0f;
+#undef WEIGHT_ACCUMULATE
+
+ if (weight_tot != 0.0f) {
+ weight /= weight_tot;
+ weight = (weight_accum_prev[i] * ifac) + (weight * fac);
+
+ /* should be within range, just clamp because of float precision */
+ CLAMP(weight, 0.0f, 1.0f);
+ weight_accum_curr[i] = weight;
+ }
}
+
+ SWAP(float *, weight_accum_curr, weight_accum_prev);
}
+
+ ED_vgroup_parray_from_weight_array(dvert_array, dvert_tot, weight_accum_prev, def_nr, true);
}
+ MEM_freeN(weight_accum_curr);
+ MEM_freeN(weight_accum_prev);
+ MEM_freeN(verts_used);
+
if (bm) {
/* pass */
}
@@ -2062,7 +2197,7 @@ void ED_vgroup_mirror(Object *ob,
/* object mode / weight paint */
MVert *mv, *mv_mirr;
int vidx, vidx_mirr;
- const int use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
if (me->dvert == NULL) {
goto cleanup;
@@ -2315,16 +2450,43 @@ static int UNUSED_FUNCTION(vertex_group_poll_edit) (bContext *C)
}
/* editmode _or_ weight paint vertex sel */
-static int vertex_group_vert_select_poll(bContext *C)
+static int vertex_group_vert_select_poll_ex(bContext *C, const short ob_type_flag)
{
Object *ob = ED_object_context(C);
ID *data = (ob) ? ob->data : NULL;
if (!(ob && !ob->id.lib && data && !data->lib))
- return 0;
+ return false;
- return (BKE_object_is_in_editmode_vgroup(ob) ||
- BKE_object_is_in_wpaint_select_vert(ob));
+ if (ob_type_flag && (((1 << ob->type) & ob_type_flag)) == 0) {
+ return false;
+ }
+
+ if (BKE_object_is_in_editmode_vgroup(ob)) {
+ return true;
+ }
+ else if (ob->mode & OB_MODE_WEIGHT_PAINT) {
+ if (BKE_object_is_in_wpaint_select_vert(ob)) {
+ return true;
+ }
+ else {
+ CTX_wm_operator_poll_msg_set(C, "Vertex select needs to be enabled in weight paint mode");
+ return false;
+ }
+ }
+ else {
+ return false;
+ }
+}
+
+static int vertex_group_vert_select_poll(bContext *C)
+{
+ return vertex_group_vert_select_poll_ex(C, 0);
+}
+
+static int vertex_group_mesh_vert_select_poll(bContext *C)
+{
+ return vertex_group_vert_select_poll_ex(C, (1 << OB_MESH));
}
/* editmode _or_ weight paint vertex sel and active group unlocked */
@@ -2851,17 +3013,19 @@ void OBJECT_OT_vertex_group_invert(wmOperatorType *ot)
"Remove verts from groups that have zero weight after inverting");
}
-
-static int vertex_group_blend_exec(bContext *C, wmOperator *op)
+static int vertex_group_smooth_exec(bContext *C, wmOperator *op)
{
Object *ob = ED_object_context(C);
- float fac = RNA_float_get(op->ptr, "factor");
+ const float fac = RNA_float_get(op->ptr, "factor");
+ const int repeat = RNA_int_get(op->ptr, "repeat");
eVGroupSelect subset_type = RNA_enum_get(op->ptr, "group_select_mode");
+ const int source = RNA_enum_get(op->ptr, "source");
+ const float fac_expand = RNA_float_get(op->ptr, "expand");
int subset_count, vgroup_tot;
const bool *vgroup_validmap = BKE_object_defgroup_subset_from_select_type(ob, subset_type, &vgroup_tot, &subset_count);
- vgroup_blend_subset(ob, vgroup_validmap, vgroup_tot, subset_count, fac);
+ vgroup_smooth_subset(ob, vgroup_validmap, vgroup_tot, subset_count, fac, repeat, fac_expand, source);
MEM_freeN((void *)vgroup_validmap);
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
@@ -2871,60 +3035,34 @@ static int vertex_group_blend_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-/* check we have a vertex selection, either in weight paint or editmode */
-static int vertex_group_blend_poll(bContext *C)
+void OBJECT_OT_vertex_group_smooth(wmOperatorType *ot)
{
- Object *ob = ED_object_context(C);
- ID *data = (ob) ? ob->data : NULL;
-
- if (!(ob && !ob->id.lib && data && !data->lib))
- return false;
-
- if (ob->type != OB_MESH) {
- return false;
- }
-
- if (BKE_object_is_in_editmode_vgroup(ob)) {
- return true;
- }
- else if (ob->mode & OB_MODE_WEIGHT_PAINT) {
- if (ME_EDIT_PAINT_SEL_MODE(((Mesh *)data)) == SCE_SELECT_VERTEX) {
- return true;
- }
- else {
- CTX_wm_operator_poll_msg_set(C, "Vertex select needs to be enabled in weight paint mode");
- return false;
- }
-
- }
- else {
- return false;
- }
-}
-
-void OBJECT_OT_vertex_group_blend(wmOperatorType *ot)
-{
- PropertyRNA *prop;
+ static EnumPropertyItem smooth_source_item[] = {
+ {WEIGHT_SMOOTH_ALL, "ALL", 0, "All", ""},
+ {WEIGHT_SMOOTH_SELECT, "SELECT", 0, "Only Selected", ""},
+ {WEIGHT_SMOOTH_DESELECT, "DESELECT", 0, "Only Deselected", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
/* identifiers */
- ot->name = "Blend Vertex Group";
- ot->idname = "OBJECT_OT_vertex_group_blend";
- ot->description = "Blend selected vertex weights with unselected for the active group";
+ ot->name = "Smooth Vertex Weights";
+ ot->idname = "OBJECT_OT_vertex_group_smooth";
+ ot->description = "Smooth weights for selected vertices";
/* api callbacks */
- ot->poll = vertex_group_blend_poll;
- ot->exec = vertex_group_blend_exec;
+ ot->poll = vertex_group_mesh_vert_select_poll;
+ ot->exec = vertex_group_smooth_exec;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
vgroup_operator_subset_select_props(ot, true);
- prop = RNA_def_property(ot->srna, "factor", PROP_FLOAT, PROP_FACTOR);
- RNA_def_property_ui_text(prop, "Factor", "");
- RNA_def_property_range(prop, 0.0f, 1.0f);
- RNA_def_property_float_default(prop, 1.0f);
-}
+ RNA_def_float(ot->srna, "factor", 0.5f, 0.0f, 1.0, "Factor", "", 0.0f, 1.0f);
+ RNA_def_int(ot->srna, "repeat", 1, 1, 10000, "Iterations", "", 1, 200);
+ RNA_def_float(ot->srna, "expand", 0.0f, -1.0f, 1.0, "Expand/Contract", "Expand/contract weights", -1.0f, 1.0f);
+ RNA_def_enum(ot->srna, "source", smooth_source_item, -1, "Source", "Vertices to mix with");
+}
static int vertex_group_clean_exec(bContext *C, wmOperator *op)
{
diff --git a/source/blender/editors/object/object_warp.c b/source/blender/editors/object/object_warp.c
index 7413bb07c4c..9f4da87903d 100644
--- a/source/blender/editors/object/object_warp.c
+++ b/source/blender/editors/object/object_warp.c
@@ -275,14 +275,14 @@ static int object_warp_verts_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-void OBJECT_OT_vertex_warp(struct wmOperatorType *ot)
+void TRANSFORM_OT_vertex_warp(struct wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Warp";
ot->description = "Warp vertices around the cursor";
- ot->idname = "OBJECT_OT_vertex_warp";
+ ot->idname = "TRANSFORM_OT_vertex_warp";
/* api callbacks */
ot->exec = object_warp_verts_exec;
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 6c90e319bc6..f25679986a5 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -400,12 +400,12 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
/* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather than (obmat * viewmat) */
view3d_get_transformation(data->vc.ar, data->vc.rv3d, NULL, &data->mats);
- if ((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT)) {
+ if (V3D_IS_ZBUF(data->vc.v3d)) {
if (data->vc.v3d->flag & V3D_INVALID_BACKBUF) {
/* needed or else the draw matrix can be incorrect */
view3d_operator_needs_opengl(C);
- view3d_validate_backbuf(&data->vc);
+ ED_view3d_backbuf_validate(&data->vc);
/* we may need to force an update here by setting the rv3d as dirty
* for now it seems ok, but take care!:
* rv3d->depths->dirty = 1; */
@@ -414,18 +414,18 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
}
}
-static void PE_create_shape_tree(PEData *data, Object *shapeob)
+static bool PE_create_shape_tree(PEData *data, Object *shapeob)
{
DerivedMesh *dm = shapeob->derivedFinal;
memset(&data->shape_bvh, 0, sizeof(data->shape_bvh));
if (!dm) {
- return;
+ return false;
}
DM_ensure_tessface(dm);
- bvhtree_from_mesh_faces(&data->shape_bvh, dm, 0.0f, 4, 8);
+ return bvhtree_from_mesh_faces(&data->shape_bvh, dm, 0.0f, 4, 8);
}
static void PE_free_shape_tree(PEData *data)
@@ -443,8 +443,8 @@ static bool key_test_depth(PEData *data, const float co[3], const int screen_co[
float depth;
/* nothing to do */
- if ((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0)
- return 1;
+ if (!V3D_IS_ZBUF(v3d))
+ return true;
/* used to calculate here but all callers have the screen_co already, so pass as arg */
#if 0
@@ -4059,11 +4059,12 @@ void PARTICLE_OT_brush_edit(wmOperatorType *ot)
static int shape_cut_poll(bContext *C)
{
if (PE_hair_poll(C)) {
- Scene *scene= CTX_data_scene(C);
- ParticleEditSettings *pset= PE_settings(scene);
+ Scene *scene = CTX_data_scene(C);
+ ParticleEditSettings *pset = PE_settings(scene);
- if (pset->shape_object)
+ if (pset->shape_object && (pset->shape_object->type == OB_MESH)) {
return true;
+ }
}
return false;
@@ -4179,7 +4180,10 @@ static int shape_cut_exec(bContext *C, wmOperator *UNUSED(op))
int removed;
PE_set_data(C, &data);
- PE_create_shape_tree(&data, shapeob);
+ if (!PE_create_shape_tree(&data, shapeob)) {
+ /* shapeob may not have faces... */
+ return OPERATOR_CANCELLED;
+ }
if (selected)
foreach_selected_point(&data, shape_cut);
@@ -4445,7 +4449,7 @@ void PE_undo_step(Scene *scene, int step)
DAG_id_tag_update(&OBACT->id, OB_RECALC_DATA);
}
-int PE_undo_valid(Scene *scene)
+bool PE_undo_is_valid(Scene *scene)
{
PTCacheEdit *edit= PE_get_current(scene, OBACT);
@@ -4496,18 +4500,19 @@ void PE_undo_number(Scene *scene, int nr)
/* get name of undo item, return null if no item with this index */
/* if active pointer, set it to 1 if true */
-const char *PE_undo_get_name(Scene *scene, int nr, int *active)
+const char *PE_undo_get_name(Scene *scene, int nr, bool *r_active)
{
PTCacheEdit *edit= PE_get_current(scene, OBACT);
PTCacheUndo *undo;
- if (active) *active= 0;
+ if (r_active) *r_active = false;
if (edit) {
undo= BLI_findlink(&edit->undo, nr);
if (undo) {
- if (active && undo==edit->curundo)
- *active= 1;
+ if (r_active && (undo == edit->curundo)) {
+ *r_active = true;
+ }
return undo->name;
}
}
diff --git a/source/blender/editors/physics/rigidbody_object.c b/source/blender/editors/physics/rigidbody_object.c
index 9b4f128ef86..c8b944f7d2a 100644
--- a/source/blender/editors/physics/rigidbody_object.c
+++ b/source/blender/editors/physics/rigidbody_object.c
@@ -348,6 +348,7 @@ static int rigidbody_objects_shape_change_exec(bContext *C, wmOperator *op)
if (changed) {
/* send updates */
WM_event_add_notifier(C, NC_OBJECT | ND_POINTCACHE, NULL);
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL);
/* done */
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/render/render_intern.h b/source/blender/editors/render/render_intern.h
index f9377d576bf..54429f9f066 100644
--- a/source/blender/editors/render/render_intern.h
+++ b/source/blender/editors/render/render_intern.h
@@ -32,9 +32,9 @@
#ifndef __RENDER_INTERN_H__
#define __RENDER_INTERN_H__
+struct bContext;
+struct RenderEngine;
struct wmOperatorType;
-struct RenderResult;
-struct Scene;
struct ScrArea;
/* render_shading.c */
@@ -44,6 +44,7 @@ void OBJECT_OT_material_slot_assign(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_select(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_deselect(struct wmOperatorType *ot);
void OBJECT_OT_material_slot_copy(struct wmOperatorType *ot);
+void OBJECT_OT_material_slot_move(struct wmOperatorType *ot);
void MATERIAL_OT_new(struct wmOperatorType *ot);
void TEXTURE_OT_new(struct wmOperatorType *ot);
@@ -55,6 +56,9 @@ void MATERIAL_OT_paste(struct wmOperatorType *ot);
void SCENE_OT_render_layer_add(struct wmOperatorType *ot);
void SCENE_OT_render_layer_remove(struct wmOperatorType *ot);
+void SCENE_OT_render_view_add(struct wmOperatorType *ot);
+void SCENE_OT_render_view_remove(struct wmOperatorType *ot);
+
#ifdef WITH_FREESTYLE
void SCENE_OT_freestyle_module_add(struct wmOperatorType *ot);
void SCENE_OT_freestyle_module_remove(struct wmOperatorType *ot);
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 1c9f32697d4..2ba1e615a9e 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -48,6 +48,7 @@
#include "DNA_userdef_types.h"
#include "BKE_blender.h"
+#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_depsgraph.h"
@@ -116,7 +117,7 @@ typedef struct RenderJob {
} RenderJob;
/* called inside thread! */
-static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect)
+static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibuf, ImageUser *iuser, volatile rcti *renrect, const char *viewname)
{
Scene *scene = rj->scene;
const float *rectf = NULL;
@@ -187,12 +188,16 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
* - sergey -
*/
/* TODO(sergey): Need to check has_combined here? */
- if (iuser->pass == 0) {
+ if (iuser->passtype == SCE_PASS_COMBINED) {
+ RenderView *rv;
+ size_t view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
+ rv = RE_RenderViewGetById(rr, view_id);
+
/* find current float rect for display, first case is after composite... still weak */
- if (rr->rectf)
- rectf = rr->rectf;
+ if (rv->rectf)
+ rectf = rv->rectf;
else {
- if (rr->rect32) {
+ if (rv->rect32) {
/* special case, currently only happens with sequencer rendering,
* which updates the whole frame, so we can only mark display buffer
* as invalid here (sergey)
@@ -201,8 +206,8 @@ static void image_buffer_rect_update(RenderJob *rj, RenderResult *rr, ImBuf *ibu
return;
}
else {
- if (rr->renlay == NULL || rr->renlay->rectf == NULL) return;
- rectf = rr->renlay->rectf;
+ if (rr->renlay == NULL) return;
+ rectf = RE_RenderLayerGetPass(rr->renlay, SCE_PASS_COMBINED, viewname);
}
}
if (rectf == NULL) return;
@@ -518,7 +523,6 @@ static void render_image_update_pass_and_layer(RenderJob *rj, RenderResult *rr,
}
}
- iuser->pass = sima->iuser.pass;
iuser->layer = sima->iuser.layer;
RE_ReleaseResult(rj->re);
@@ -531,6 +535,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
Image *ima = rj->image;
ImBuf *ibuf;
void *lock;
+ const char *viewname = RE_GetActiveRenderView(rj->re);
/* only update if we are displaying the slot being rendered */
if (ima->render_slot != ima->last_render_slot) {
@@ -563,7 +568,7 @@ static void image_rect_update(void *rjv, RenderResult *rr, volatile rcti *renrec
ibuf->channels == 1 ||
U.image_draw_method != IMAGE_DRAW_METHOD_GLSL)
{
- image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect);
+ image_buffer_rect_update(rj, rr, ibuf, &rj->iuser, renrect, viewname);
}
/* make jobs timer to send notifier */
@@ -891,6 +896,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
rj->write_still = is_write_still && !is_animation;
rj->iuser.scene = scene;
rj->iuser.ok = 1;
+ rj->iuser.passtype = SCE_PASS_COMBINED;
rj->reports = op->reports;
rj->orig_layer = 0;
rj->last_layer = 0;
@@ -1227,10 +1233,10 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
if ((update_flag & (PR_UPDATE_RENDERSIZE | PR_UPDATE_DATABASE)) || rstats->convertdone == 0) {
RenderData rdata;
- /* no osa, blur, seq, layers, etc for preview render */
+ /* no osa, blur, seq, layers, savebuffer etc for preview render */
rdata = rp->scene->r;
rdata.mode &= ~(R_OSA | R_MBLUR | R_BORDER | R_PANORAMA);
- rdata.scemode &= ~(R_DOSEQ | R_DOCOMP | R_FREE_IMAGE);
+ rdata.scemode &= ~(R_DOSEQ | R_DOCOMP | R_FREE_IMAGE | R_EXR_TILE_FILE | R_FULL_SAMPLE);
rdata.scemode |= R_VIEWPORT_PREVIEW;
/* we do use layers, but only active */
@@ -1487,7 +1493,8 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C)
if (re == NULL) return;
}
- RE_AcquireResultImage(re, &rres);
+ /* Viewport render preview doesn't support multiview, view hardcoded to 0 */
+ RE_AcquireResultImage(re, &rres, 0);
if (rres.rectf) {
RegionView3D *rv3d = CTX_wm_region_view3d(C);
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 402e72db217..5c69748e423 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -39,6 +39,7 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BLI_jitter.h"
+#include "BLI_threads.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -103,11 +104,17 @@ typedef struct OGLRender {
bMovieHandle *mh;
int cfrao, nfra;
+ size_t totvideos;
+
+ /* quick lookup */
+ int view_id;
+
/* wm vars for timer and progress cursor */
wmWindowManager *wm;
wmWindow *win;
wmTimer *timer; /* use to check if running modal or not (invoke'd or exec'd)*/
+ void **movie_ctx_arr;
} OGLRender;
/* added because v3d is not always valid */
@@ -121,25 +128,144 @@ static unsigned int screen_opengl_layers(OGLRender *oglrender)
}
}
-static void screen_opengl_render_apply(OGLRender *oglrender)
+static bool screen_opengl_is_multiview(OGLRender *oglrender)
+{
+ View3D *v3d = oglrender->v3d;
+ RegionView3D *rv3d = oglrender->rv3d;
+ RenderData *rd = &oglrender->scene->r;
+
+ if ((rd == NULL) || ((!oglrender->is_sequencer) && ((rv3d == NULL) || (v3d == NULL))))
+ return false;
+
+ return (rd->scemode & R_MULTIVIEW) && ((oglrender->is_sequencer) || (rv3d->persp == RV3D_CAMOB && v3d->camera));
+}
+
+static void screen_opengl_views_setup(OGLRender *oglrender)
+{
+ RenderResult *rr;
+ RenderView *rv;
+ SceneRenderView *srv;
+ bool is_multiview;
+ Object *camera;
+ View3D *v3d = oglrender->v3d;
+
+ RenderData *rd = &oglrender->scene->r;
+
+ rr = RE_AcquireResultWrite(oglrender->re);
+
+ is_multiview = screen_opengl_is_multiview(oglrender);
+
+ if (!is_multiview) {
+ /* we only have one view when multiview is off */
+ rv = rr->views.first;
+
+ if (rv == NULL) {
+ rv = MEM_callocN(sizeof(RenderView), "new opengl render view");
+ BLI_addtail(&rr->views, rv);
+ }
+
+ while (rv->next) {
+ RenderView *rv_del = rv->next;
+ BLI_remlink(&rr->views, rv_del);
+
+ if (rv_del->rectf)
+ MEM_freeN(rv_del->rectf);
+
+ if (rv_del->rectz)
+ MEM_freeN(rv_del->rectz);
+
+ MEM_freeN(rv_del);
+ }
+ }
+ else {
+ if (!oglrender->is_sequencer)
+ RE_SetOverrideCamera(oglrender->re, V3D_CAMERA_SCENE(oglrender->scene, v3d));
+
+ /* remove all the views that are not needed */
+ rv = rr->views.last;
+ while (rv) {
+ srv = BLI_findstring(&rd->views, rv->name, offsetof(SceneRenderView, name));
+ if (BKE_scene_multiview_is_render_view_active(rd, srv)) {
+ if (rv->rectf == NULL)
+ rv->rectf = MEM_callocN(sizeof(float) * 4 * oglrender->sizex * oglrender->sizey, "screen_opengl_render_init rect");
+ rv = rv->prev;
+ }
+ else {
+ RenderView *rv_del = rv;
+ rv = rv_del->prev;
+
+ BLI_remlink(&rr->views, rv_del);
+
+ if (rv_del->rectf)
+ MEM_freeN(rv_del->rectf);
+
+ if (rv_del->rectz)
+ MEM_freeN(rv_del->rectz);
+
+ MEM_freeN(rv_del);
+ }
+ }
+
+ /* create all the views that are needed */
+ for (srv = rd->views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(rd, srv) == false)
+ continue;
+
+ rv = BLI_findstring(&rr->views, srv->name, offsetof(SceneRenderView, name));
+
+ if (rv == NULL) {
+ rv = MEM_callocN(sizeof(RenderView), "new opengl render view");
+ BLI_strncpy(rv->name, srv->name, sizeof(rv->name));
+ BLI_addtail(&rr->views, rv);
+ }
+ }
+ }
+
+ for (rv = rr->views.first; rv; rv = rv->next) {
+ if (rv->rectf == NULL) {
+ rv->rectf = MEM_callocN(sizeof(float) * 4 * oglrender->sizex * oglrender->sizey, "screen_opengl_render_init rect");
+ }
+ }
+
+ BLI_lock_thread(LOCK_DRAW_IMAGE);
+ if (is_multiview && BKE_scene_multiview_is_stereo3d(rd)) {
+ oglrender->ima->flag |= IMA_IS_STEREO;
+ }
+ else {
+ oglrender->ima->flag &= ~IMA_IS_STEREO;
+ oglrender->iuser.flag &= ~IMA_SHOW_STEREO;
+ }
+ BLI_unlock_thread(LOCK_DRAW_IMAGE);
+
+ /* will only work for non multiview correctly */
+ if (v3d) {
+ camera = BKE_camera_multiview_render(oglrender->scene, v3d->camera, "new opengl render view");
+ BKE_render_result_stamp_info(oglrender->scene, camera, rr);
+ }
+ else {
+ BKE_render_result_stamp_info(oglrender->scene, oglrender->scene->camera, rr);
+ }
+
+ RE_ReleaseResult(oglrender->re);
+}
+
+static void screen_opengl_render_doit(OGLRender *oglrender, RenderResult *rr)
{
Scene *scene = oglrender->scene;
ARegion *ar = oglrender->ar;
View3D *v3d = oglrender->v3d;
RegionView3D *rv3d = oglrender->rv3d;
- RenderResult *rr;
Object *camera = NULL;
ImBuf *ibuf;
- void *lock;
float winmat[4][4];
+ float *rectf = RE_RenderViewGetById(rr, oglrender->view_id)->rectf;
int sizex = oglrender->sizex;
int sizey = oglrender->sizey;
const short view_context = (v3d != NULL);
bool draw_bgpic = true;
bool draw_sky = (scene->r.alphamode == R_ADDSKY);
unsigned char *rect = NULL;
-
- rr = RE_AcquireResultRead(oglrender->re);
+ const char *viewname = RE_GetActiveRenderView(oglrender->re);
if (oglrender->is_sequencer) {
SeqRenderData context;
@@ -152,6 +278,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
oglrender->sizex, oglrender->sizey, 100.0f,
&context);
+ context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
ibuf = BKE_sequencer_give_ibuf(&context, CFRA, chanshown);
if (ibuf) {
@@ -175,7 +302,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
BKE_sequencer_imbuf_from_sequencer_space(scene, linear_ibuf);
}
- memcpy(rr->rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
+ memcpy(rectf, linear_ibuf->rect_float, sizeof(float) * 4 * oglrender->sizex * oglrender->sizey);
IMB_freeImBuf(linear_ibuf);
}
@@ -199,10 +326,12 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
gp_rect = MEM_mallocN(sizex * sizey * sizeof(unsigned char) * 4, "offscreen rect");
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, gp_rect);
+ BLI_assert(rectf != NULL);
+
for (i = 0; i < sizex * sizey * 4; i += 4) {
float col_src[4];
rgba_uchar_to_float(col_src, &gp_rect[i]);
- blend_color_mix_float(&rr->rectf[i], &rr->rectf[i], col_src);
+ blend_color_mix_float(&rectf[i], &rectf[i], col_src);
}
GPU_offscreen_unbind(oglrender->ofs, true);
@@ -220,10 +349,17 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* render 3d view */
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
- /*int is_ortho = scene->r.mode & R_ORTHO;*/
- camera = v3d->camera;
+#if 0
+ const bool is_ortho = (scene->r.mode & R_ORTHO) != 0;
+#endif
+ camera = BKE_camera_multiview_render(oglrender->scene, v3d->camera, viewname);
RE_GetCameraWindow(oglrender->re, camera, scene->r.cfra, winmat);
- is_persp = true;
+ if (camera->type == OB_CAMERA) {
+ Camera *cam = camera->data;
+ is_persp = cam->type == CAM_PERSP;
+ }
+ else
+ is_persp = true;
BKE_camera_to_gpu_dof(camera, &fx_settings);
}
else {
@@ -243,7 +379,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
}
else {
@@ -259,7 +395,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
@@ -275,7 +411,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, winmat_jitter,
draw_bgpic, draw_sky, is_persp,
- oglrender->ofs, oglrender->fx, &fx_settings);
+ oglrender->ofs, oglrender->fx, &fx_settings, viewname);
GPU_offscreen_read_pixels(oglrender->ofs, GL_UNSIGNED_BYTE, rect);
for (i = 0; i < sizex * sizey * 4; i++)
@@ -295,7 +431,7 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
char err_out[256] = "unknown";
ImBuf *ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(scene, scene->camera, oglrender->sizex, oglrender->sizey,
IB_rect, OB_SOLID, false, true, true,
- (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, err_out);
+ (draw_sky) ? R_ADDSKY : R_ALPHAPREMUL, viewname, err_out);
camera = scene->camera;
if (ibuf_view) {
@@ -320,7 +456,8 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
if (rect) {
int profile_to;
-
+ float *rectf = RE_RenderViewGetById(rr, oglrender->view_id)->rectf;
+
if (BKE_scene_check_color_management_enabled(scene))
profile_to = IB_PROFILE_LINEAR_RGB;
else
@@ -328,47 +465,68 @@ static void screen_opengl_render_apply(OGLRender *oglrender)
/* sequencer has got trickier conversion happened above
* also assume opengl's space matches byte buffer color space */
- IMB_buffer_float_from_byte(rr->rectf, rect,
+ IMB_buffer_float_from_byte(rectf, rect,
profile_to, IB_PROFILE_SRGB, true,
oglrender->sizex, oglrender->sizey, oglrender->sizex, oglrender->sizex);
+
+ /* rr->rectf is now filled with image data */
+
+ if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW))
+ BKE_image_stamp_buf(scene, camera, rect, rectf, rr->rectx, rr->recty, 4);
+
+ MEM_freeN(rect);
}
+}
- /* rr->rectf is now filled with image data */
+static void screen_opengl_render_write(OGLRender *oglrender)
+{
+ Scene *scene = oglrender->scene;
+ RenderResult *rr;
+ bool ok;
+ char name[FILE_MAX];
+
+ rr = RE_AcquireResultRead(oglrender->re);
+
+ BKE_image_path_from_imformat(
+ name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false, NULL);
+
+ /* write images as individual images or stereo */
+ BKE_render_result_stamp_info(scene, scene->camera, rr);
+ ok = RE_WriteRenderViewsImage(oglrender->reports, rr, scene, false, name);
+
+ RE_ReleaseResultImage(oglrender->re);
+
+ if (ok) printf("OpenGL Render written to '%s'\n", name);
+ else printf("OpenGL Render failed to write '%s'\n", name);
+}
+
+static void screen_opengl_render_apply(OGLRender *oglrender)
+{
+ RenderResult *rr;
+ RenderView *rv;
+ int view_id;
+ ImBuf *ibuf;
+ void *lock;
- if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW)) {
- BKE_image_stamp_buf(scene, camera, rect, rr->rectf, rr->rectx, rr->recty, 4);
+ rr = RE_AcquireResultRead(oglrender->re);
+ for (rv = rr->views.first, view_id = 0; rv; rv = rv->next, view_id++) {
+ RE_SetActiveRenderView(oglrender->re, rv->name);
+ oglrender->view_id = view_id;
+ screen_opengl_render_doit(oglrender, rr);
}
RE_ReleaseResult(oglrender->re);
- /* update byte from float buffer */
ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
-
if (ibuf) {
ibuf->userflags |= IB_DISPLAY_BUFFER_INVALID;
-
- /* write file for animation */
- if (oglrender->write_still) {
- char name[FILE_MAX];
- int ok;
-
- if (scene->r.im_format.planes == R_IMF_CHAN_DEPTH_8) {
- IMB_color_to_bw(ibuf);
- }
-
- BKE_image_path_from_imformat(
- name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, false);
- ok = BKE_imbuf_write_as(ibuf, name, &scene->r.im_format, true); /* no need to stamp here */
- if (ok) printf("OpenGL Render written to '%s'\n", name);
- else printf("OpenGL Render failed to write '%s'\n", name);
- }
}
-
BKE_image_release_ibuf(oglrender->ima, ibuf, lock);
- if (rect)
- MEM_freeN(rect);
+ if (oglrender->write_still) {
+ screen_opengl_render_write(oglrender);
+ }
}
static bool screen_opengl_render_init(bContext *C, wmOperator *op)
@@ -380,7 +538,6 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
ScrArea *prevsa = CTX_wm_area(C);
ARegion *prevar = CTX_wm_region(C);
- RenderResult *rr;
GPUOffScreen *ofs;
OGLRender *oglrender;
int sizex, sizey;
@@ -453,7 +610,6 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->sseq = CTX_wm_space_seq(C);
}
-
oglrender->prevsa = prevsa;
oglrender->prevar = prevar;
@@ -487,15 +643,17 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
/* create render result */
RE_InitState(oglrender->re, NULL, &scene->r, NULL, sizex, sizey, NULL);
- rr = RE_AcquireResultWrite(oglrender->re);
- if (rr->rectf == NULL)
- rr->rectf = MEM_callocN(sizeof(float) * 4 * sizex * sizey, "screen_opengl_render_init rect");
- RE_ReleaseResult(oglrender->re);
+ /* create render views */
+ screen_opengl_views_setup(oglrender);
/* wm vars */
oglrender->wm = wm;
oglrender->win = win;
+ oglrender->totvideos = 0;
+ oglrender->mh = NULL;
+ oglrender->movie_ctx_arr = NULL;
+
return true;
}
@@ -503,10 +661,19 @@ static void screen_opengl_render_end(bContext *C, OGLRender *oglrender)
{
Main *bmain = CTX_data_main(C);
Scene *scene = oglrender->scene;
+ size_t i;
if (oglrender->mh) {
- if (BKE_imtype_is_movie(scene->r.im_format.imtype))
- oglrender->mh->end_movie();
+ if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
+ for (i = 0; i < oglrender->totvideos; i++) {
+ oglrender->mh->end_movie(oglrender->movie_ctx_arr[i]);
+ oglrender->mh->context_free(oglrender->movie_ctx_arr[i]);
+ }
+ }
+
+ if (oglrender->movie_ctx_arr) {
+ MEM_freeN(oglrender->movie_ctx_arr);
+ }
}
if (oglrender->timer) { /* exec will not have a timer */
@@ -547,13 +714,27 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
oglrender = op->customdata;
scene = oglrender->scene;
+ oglrender->totvideos = BKE_scene_multiview_num_videos_get(&scene->r);
oglrender->reports = op->reports;
- oglrender->mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+
if (BKE_imtype_is_movie(scene->r.im_format.imtype)) {
- if (!oglrender->mh->start_movie(scene, &scene->r, oglrender->sizex, oglrender->sizey, oglrender->reports)) {
- screen_opengl_render_end(C, oglrender);
- return 0;
+ size_t i, width, height;
+
+ BKE_scene_multiview_videos_dimensions_get(&scene->r, oglrender->sizex, oglrender->sizey, &width, &height);
+ oglrender->movie_ctx_arr = MEM_mallocN(sizeof(void *) * oglrender->totvideos, "Movies");
+ oglrender->mh = BKE_movie_handle_get(scene->r.im_format.imtype);
+
+ for (i = 0; i < oglrender->totvideos; i++) {
+ const char *suffix = BKE_scene_multiview_view_id_suffix_get(&scene->r, i);
+
+ oglrender->movie_ctx_arr[i] = oglrender->mh->context_create();
+ if (!oglrender->mh->start_movie(oglrender->movie_ctx_arr[i], scene, &scene->r, oglrender->sizex,
+ oglrender->sizey, oglrender->reports, PRVRANGEON != 0, suffix))
+ {
+ screen_opengl_render_end(C, oglrender);
+ return 0;
+ }
}
}
@@ -563,18 +744,17 @@ static int screen_opengl_render_anim_initialize(bContext *C, wmOperator *op)
return 1;
}
+
static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
OGLRender *oglrender = op->customdata;
Scene *scene = oglrender->scene;
- ImBuf *ibuf, *ibuf_save = NULL;
- void *lock;
char name[FILE_MAX];
bool ok = false;
const bool view_context = (oglrender->v3d != NULL);
- Object *camera = NULL;
bool is_movie;
+ RenderResult *rr;
/* go to next frame */
if (CFRA < oglrender->nfra)
@@ -594,7 +774,7 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (!is_movie) {
BKE_image_path_from_imformat(
name, scene->r.pic, oglrender->bmain->name, scene->r.cfra,
- &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true);
+ &scene->r.im_format, (scene->r.scemode & R_EXTENSION) != 0, true, NULL);
if ((scene->r.mode & R_NO_OVERWRITE) && BLI_exists(name)) {
BKE_reportf(op->reports, RPT_INFO, "Skipping existing frame \"%s\"", name);
@@ -614,89 +794,41 @@ static bool screen_opengl_render_anim_step(bContext *C, wmOperator *op)
if (BKE_scene_camera_switch_update(scene)) {
oglrender->v3d->camera = scene->camera;
}
-
- camera = oglrender->v3d->camera;
}
}
else {
BKE_scene_camera_switch_update(scene);
-
- camera = scene->camera;
}
/* render into offscreen buffer */
screen_opengl_render_apply(oglrender);
/* save to disk */
- ibuf = BKE_image_acquire_ibuf(oglrender->ima, &oglrender->iuser, &lock);
-
- if (ibuf) {
- bool needs_free = false;
-
- ibuf_save = ibuf;
-
- if (is_movie || !BKE_imtype_requires_linear_float(scene->r.im_format.imtype)) {
- ibuf_save = IMB_colormanagement_imbuf_for_write(ibuf, true, true, &scene->view_settings,
- &scene->display_settings, &scene->r.im_format);
-
- needs_free = true;
- }
-
- /* color -> grayscale */
- /* editing directly would alter the render view */
- if (scene->r.im_format.planes == R_IMF_PLANES_BW) {
- ImBuf *ibuf_bw = IMB_dupImBuf(ibuf_save);
- IMB_color_to_bw(ibuf_bw);
-
- if (needs_free)
- IMB_freeImBuf(ibuf_save);
-
- ibuf_save = ibuf_bw;
- }
- else {
- /* this is lightweight & doesnt re-alloc the buffers, only do this
- * to save the correct bit depth since the image is always RGBA */
- ImBuf *ibuf_cpy = IMB_allocImBuf(ibuf_save->x, ibuf_save->y, scene->r.im_format.planes, 0);
-
- ibuf_cpy->rect = ibuf_save->rect;
- ibuf_cpy->rect_float = ibuf_save->rect_float;
- ibuf_cpy->zbuf_float = ibuf_save->zbuf_float;
-
- if (needs_free) {
- ibuf_cpy->mall = ibuf_save->mall;
- ibuf_save->mall = 0;
- IMB_freeImBuf(ibuf_save);
- }
+ rr = RE_AcquireResultRead(oglrender->re);
- ibuf_save = ibuf_cpy;
+ if (is_movie) {
+ ok = RE_WriteRenderViewsMovie(oglrender->reports, rr, scene, &scene->r, oglrender->mh, oglrender->sizex,
+ oglrender->sizey, oglrender->movie_ctx_arr, oglrender->totvideos, PRVRANGEON != 0);
+ if (ok) {
+ printf("Append frame %d", scene->r.cfra);
+ BKE_reportf(op->reports, RPT_INFO, "Appended frame: %d", scene->r.cfra);
}
-
- if (is_movie) {
- ok = oglrender->mh->append_movie(&scene->r, PSFRA, CFRA, (int *)ibuf_save->rect,
- oglrender->sizex, oglrender->sizey, oglrender->reports);
- if (ok) {
- printf("Append frame %d", scene->r.cfra);
- BKE_reportf(op->reports, RPT_INFO, "Appended frame: %d", scene->r.cfra);
- }
+ }
+ else {
+ BKE_render_result_stamp_info(scene, scene->camera, rr);
+ ok = RE_WriteRenderViewsImage(op->reports, rr, scene, true, name);
+ if (ok) {
+ printf("Saved: %s", name);
+ BKE_reportf(op->reports, RPT_INFO, "Saved file: %s", name);
}
else {
- ok = BKE_imbuf_write_stamp(scene, camera, ibuf_save, name, &scene->r.im_format);
-
- if (ok == 0) {
- printf("Write error: cannot save %s\n", name);
- BKE_reportf(op->reports, RPT_ERROR, "Write error: cannot save %s", name);
- }
- else {
- printf("Saved: %s", name);
- BKE_reportf(op->reports, RPT_INFO, "Saved file: %s", name);
- }
+ printf("Write error: cannot save %s\n", name);
+ BKE_reportf(op->reports, RPT_ERROR, "Write error: cannot save %s", name);
}
-
- if (needs_free)
- IMB_freeImBuf(ibuf_save);
}
- BKE_image_release_ibuf(oglrender->ima, ibuf, lock);
+ RE_ReleaseResult(oglrender->re);
+
/* movie stats prints have no line break */
printf("\n");
diff --git a/source/blender/editors/render/render_ops.c b/source/blender/editors/render/render_ops.c
index 0d334082a2b..f98083f7e74 100644
--- a/source/blender/editors/render/render_ops.c
+++ b/source/blender/editors/render/render_ops.c
@@ -47,6 +47,7 @@ void ED_operatortypes_render(void)
WM_operatortype_append(OBJECT_OT_material_slot_select);
WM_operatortype_append(OBJECT_OT_material_slot_deselect);
WM_operatortype_append(OBJECT_OT_material_slot_copy);
+ WM_operatortype_append(OBJECT_OT_material_slot_move);
WM_operatortype_append(MATERIAL_OT_new);
WM_operatortype_append(TEXTURE_OT_new);
@@ -58,6 +59,9 @@ void ED_operatortypes_render(void)
WM_operatortype_append(SCENE_OT_render_layer_add);
WM_operatortype_append(SCENE_OT_render_layer_remove);
+ WM_operatortype_append(SCENE_OT_render_view_add);
+ WM_operatortype_append(SCENE_OT_render_view_remove);
+
#ifdef WITH_FREESTYLE
WM_operatortype_append(SCENE_OT_freestyle_module_add);
WM_operatortype_append(SCENE_OT_freestyle_module_remove);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 99edaff759e..9ed0cec5545 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -79,7 +79,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
-
+#include "IMB_thumbs.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
@@ -128,7 +128,7 @@ ImBuf *get_brush_icon(Brush *brush)
}
if (brush->icon_imbuf)
- BKE_icon_changed(BKE_icon_getid(&brush->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&brush->id));
}
}
}
@@ -161,6 +161,7 @@ typedef struct ShaderPreview {
unsigned int *pr_rect;
int pr_method;
+ Main *bmain;
Main *pr_main;
} ShaderPreview;
@@ -171,6 +172,7 @@ typedef struct IconPreviewSize {
} IconPreviewSize;
typedef struct IconPreview {
+ Main *bmain;
Scene *scene;
void *owner;
ID *id;
@@ -261,12 +263,14 @@ static Scene *preview_get_scene(Main *pr_main)
/* call this with a pointer to initialize preview scene */
/* call this with NULL to restore assigned ID pointers in preview scene */
-static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPreview *sp)
+static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_type, ShaderPreview *sp)
{
Scene *sce;
Base *base;
Main *pr_main = sp->pr_main;
-
+
+ memcpy(pr_main->name, bmain->name, sizeof(pr_main->name));
+
sce = preview_get_scene(pr_main);
if (sce) {
@@ -423,7 +427,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
Tex *tex = NULL, *origtex = (Tex *)id;
if (origtex) {
- tex = localize_texture(origtex);
+ tex = BKE_texture_localize(origtex);
sp->texcopy = tex;
BLI_addtail(&pr_main->tex, tex);
}
@@ -525,6 +529,7 @@ static Scene *preview_prepare_scene(Scene *scene, ID *id, int id_type, ShaderPre
static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect, rcti *newrect)
{
Render *re;
+ RenderView *rv;
RenderResult rres;
char name[32];
int offx = 0;
@@ -548,9 +553,16 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
/* test if something rendered ok */
re = RE_GetRender(name);
- RE_AcquireResultImage(re, &rres);
- if (rres.rectf) {
+ if (re == NULL)
+ return false;
+
+ RE_AcquireResultImageViews(re, &rres);
+
+ /* material preview only needs monoscopy (view 0) */
+ rv = RE_RenderViewGetById(&rres, 0);
+
+ if (rv->rectf) {
if (ABS(rres.rectx - newx) < 2 && ABS(rres.recty - newy) < 2) {
@@ -561,9 +573,11 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
unsigned char *rect_byte = MEM_mallocN(rres.rectx * rres.recty * sizeof(int), "ed_preview_draw_rect");
float fx = rect->xmin + offx;
float fy = rect->ymin;
+
+ /* material preview only needs monoscopy (view 0) */
if (re)
- RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte);
-
+ RE_AcquiredResultGet32(re, &rres, (unsigned int *)rect_byte, 0);
+
glaDrawPixelsSafe(fx, fy, rres.rectx, rres.recty, rres.rectx, GL_RGBA, GL_UNSIGNED_BYTE, rect_byte);
MEM_freeN(rect_byte);
@@ -573,7 +587,7 @@ static bool ed_preview_draw_rect(ScrArea *sa, int split, int first, rcti *rect,
}
}
- RE_ReleaseResultImage(re);
+ RE_ReleaseResultImageViews(re, &rres);
return ok;
}
@@ -702,7 +716,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
}
/* get the stuff from the builtin preview dbase */
- sce = preview_prepare_scene(sp->scene, id, idtype, sp);
+ sce = preview_prepare_scene(sp->bmain, sp->scene, id, idtype, sp);
if (sce == NULL) return;
if (!split || first) sprintf(name, "Preview %p", sp->owner);
@@ -757,7 +771,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
}
/* unassign the pointers, reset vars */
- preview_prepare_scene(sp->scene, NULL, GS(id->name), sp);
+ preview_prepare_scene(sp->bmain, sp->scene, NULL, GS(id->name), sp);
/* XXX bad exception, end-exec is not being called in render, because it uses local main */
// if (idtype == ID_TE) {
@@ -925,65 +939,87 @@ static void set_alpha(char *cp, int sizex, int sizey, char alpha)
static void icon_preview_startjob(void *customdata, short *stop, short *do_update)
{
ShaderPreview *sp = customdata;
- ID *id = sp->id;
- short idtype = GS(id->name);
-
- if (idtype == ID_IM) {
- Image *ima = (Image *)id;
- ImBuf *ibuf = NULL;
- ImageUser iuser = {NULL};
- /* ima->ok is zero when Image cannot load */
- if (ima == NULL || ima->ok == 0)
- return;
+ if (sp->pr_method == PR_ICON_DEFERRED) {
+ PreviewImage *prv = sp->owner;
+ ImBuf *thumb;
+ char *deferred_data = PRV_DEFERRED_DATA(prv);
+ int source = deferred_data[0];
+ char *path = &deferred_data[1];
- /* setup dummy image user */
- iuser.ok = iuser.framenr = 1;
- iuser.scene = sp->scene;
-
- /* elubie: this needs to be changed: here image is always loaded if not
- * already there. Very expensive for large images. Need to find a way to
- * only get existing ibuf */
- ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
- if (ibuf == NULL || ibuf->rect == NULL) {
- BKE_image_release_ibuf(ima, ibuf, NULL);
- return;
- }
-
- icon_copy_rect(ibuf, sp->sizex, sp->sizey, sp->pr_rect);
+// printf("generating deferred %d×%d preview for %s\n", sp->sizex, sp->sizey, path);
- *do_update = true;
+ thumb = IMB_thumb_manage(path, THB_LARGE, source);
- BKE_image_release_ibuf(ima, ibuf, NULL);
+ if (thumb) {
+ /* PreviewImage assumes premultiplied alhpa... */
+ IMB_premultiply_alpha(thumb);
+
+ icon_copy_rect(thumb, sp->sizex, sp->sizey, sp->pr_rect);
+ IMB_freeImBuf(thumb);
+ }
}
- else if (idtype == ID_BR) {
- Brush *br = (Brush *)id;
+ else {
+ ID *id = sp->id;
+ short idtype = GS(id->name);
+
+ if (idtype == ID_IM) {
+ Image *ima = (Image *)id;
+ ImBuf *ibuf = NULL;
+ ImageUser iuser = {NULL};
+
+ /* ima->ok is zero when Image cannot load */
+ if (ima == NULL || ima->ok == 0)
+ return;
+
+ /* setup dummy image user */
+ iuser.ok = iuser.framenr = 1;
+ iuser.scene = sp->scene;
+
+ /* elubie: this needs to be changed: here image is always loaded if not
+ * already there. Very expensive for large images. Need to find a way to
+ * only get existing ibuf */
+ ibuf = BKE_image_acquire_ibuf(ima, &iuser, NULL);
+ if (ibuf == NULL || ibuf->rect == NULL) {
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ return;
+ }
- br->icon_imbuf = get_brush_icon(br);
+ icon_copy_rect(ibuf, sp->sizex, sp->sizey, sp->pr_rect);
- memset(sp->pr_rect, 0x88, sp->sizex * sp->sizey * sizeof(unsigned int));
+ *do_update = true;
- if (!(br->icon_imbuf) || !(br->icon_imbuf->rect))
- return;
+ BKE_image_release_ibuf(ima, ibuf, NULL);
+ }
+ else if (idtype == ID_BR) {
+ Brush *br = (Brush *)id;
- icon_copy_rect(br->icon_imbuf, sp->sizex, sp->sizey, sp->pr_rect);
+ br->icon_imbuf = get_brush_icon(br);
- *do_update = true;
- }
- else {
- /* re-use shader job */
- shader_preview_startjob(customdata, stop, do_update);
+ memset(sp->pr_rect, 0x88, sp->sizex * sp->sizey * sizeof(unsigned int));
+
+ if (!(br->icon_imbuf) || !(br->icon_imbuf->rect))
+ return;
- /* world is rendered with alpha=0, so it wasn't displayed
- * this could be render option for sky to, for later */
- if (idtype == ID_WO) {
- set_alpha((char *)sp->pr_rect, sp->sizex, sp->sizey, 255);
+ icon_copy_rect(br->icon_imbuf, sp->sizex, sp->sizey, sp->pr_rect);
+
+ *do_update = true;
}
- else if (idtype == ID_MA) {
- Material *ma = (Material *)id;
+ else {
+ /* re-use shader job */
+ shader_preview_startjob(customdata, stop, do_update);
- if (ma->material_type == MA_TYPE_HALO)
+ /* world is rendered with alpha=0, so it wasn't displayed
+ * this could be render option for sky to, for later */
+ if (idtype == ID_WO) {
set_alpha((char *)sp->pr_rect, sp->sizex, sp->sizey, 255);
+ }
+ else if (idtype == ID_MA) {
+ Material *ma = (Material *)id;
+
+ if (ma->material_type == MA_TYPE_HALO)
+ set_alpha((char *)sp->pr_rect, sp->sizex, sp->sizey, 255);
+ }
}
}
}
@@ -995,7 +1031,7 @@ static void common_preview_startjob(void *customdata, short *stop, short *do_upd
{
ShaderPreview *sp = customdata;
- if (sp->pr_method == PR_ICON_RENDER)
+ if (ELEM(sp->pr_method, PR_ICON_RENDER, PR_ICON_DEFERRED))
icon_preview_startjob(customdata, stop, do_update);
else
shader_preview_startjob(customdata, stop, do_update);
@@ -1031,29 +1067,35 @@ static void icon_preview_startjob_all_sizes(void *customdata, short *stop, short
const bool use_new_shading = BKE_scene_use_new_shading_nodes(ip->scene);
while (cur_size) {
+ PreviewImage *prv = ip->owner;
ShaderPreview *sp = MEM_callocN(sizeof(ShaderPreview), "Icon ShaderPreview");
+ const bool is_render = !prv->use_deferred;
/* construct shader preview from image size and previewcustomdata */
sp->scene = ip->scene;
sp->owner = ip->owner;
sp->sizex = cur_size->sizex;
sp->sizey = cur_size->sizey;
- sp->pr_method = PR_ICON_RENDER;
+ sp->pr_method = is_render ? PR_ICON_RENDER : PR_ICON_DEFERRED;
sp->pr_rect = cur_size->rect;
sp->id = ip->id;
-
- if (use_new_shading) {
- /* texture icon rendering is hardcoded to use BI,
- * so don't even think of using cycle's bmain for
- * texture icons
- */
- if (GS(ip->id->name) != ID_TE)
- sp->pr_main = G_pr_main_cycles;
- else
+ sp->bmain = ip->bmain;
+
+ if (is_render) {
+ BLI_assert(ip->id);
+ if (use_new_shading) {
+ /* texture icon rendering is hardcoded to use BI,
+ * so don't even think of using cycle's bmain for
+ * texture icons
+ */
+ if (GS(ip->id->name) != ID_TE)
+ sp->pr_main = G_pr_main_cycles;
+ else
+ sp->pr_main = G_pr_main;
+ }
+ else {
sp->pr_main = G_pr_main;
- }
- else {
- sp->pr_main = G_pr_main;
+ }
}
common_preview_startjob(sp, stop, do_update, progress);
@@ -1098,12 +1140,13 @@ static void icon_preview_free(void *customdata)
MEM_freeN(ip);
}
-void ED_preview_icon_render(Scene *scene, ID *id, unsigned int *rect, int sizex, int sizey)
+void ED_preview_icon_render(Main *bmain, Scene *scene, ID *id, unsigned int *rect, int sizex, int sizey)
{
IconPreview ip = {NULL};
short stop = false, update = false;
float progress = 0.0f;
+ ip.bmain = bmain;
ip.scene = scene;
ip.owner = id;
ip.id = id;
@@ -1134,8 +1177,9 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
BLI_movelisttolist(&ip->sizes, &old_ip->sizes);
/* customdata for preview thread */
+ ip->bmain = CTX_data_main(C);
ip->scene = CTX_data_scene(C);
- ip->owner = id;
+ ip->owner = owner;
ip->id = id;
icon_preview_add_size(ip, rect, sizex, sizey);
@@ -1175,6 +1219,7 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
sp->id = id;
sp->parent = parent;
sp->slot = slot;
+ sp->bmain = CTX_data_main(C);
/* hardcoded preview .blend for cycles/internal, this should be solved
* once with custom preview .blend path for external engines */
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index ff90f48d705..3b8b874a462 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -41,8 +41,9 @@
#include "DNA_space_types.h"
#include "DNA_world_types.h"
-#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_listbase.h"
+#include "BLI_math_vector.h"
#include "BLF_translation.h"
@@ -202,7 +203,7 @@ static int material_slot_assign_exec(bContext *C, wmOperator *UNUSED(op))
if (nurbs) {
for (nu = nurbs->first; nu; nu = nu->next)
if (isNurbsel(nu))
- nu->mat_nr = nu->charidx = ob->actcol - 1;
+ nu->mat_nr = ob->actcol - 1;
}
}
else if (ob->type == OB_FONT) {
@@ -381,6 +382,74 @@ void OBJECT_OT_material_slot_copy(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
}
+static int material_slot_move_exec(bContext *C, wmOperator *op)
+{
+ Object *ob = ED_object_context(C);
+
+ unsigned int *slot_remap;
+ int index_pair[2];
+
+ int dir = RNA_enum_get(op->ptr, "direction");
+
+ if (!ob || ob->totcol < 2) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* up */
+ if (dir == 1 && ob->actcol > 1) {
+ index_pair[0] = ob->actcol - 2;
+ index_pair[1] = ob->actcol - 1;
+ ob->actcol--;
+ }
+ /* down */
+ else if (dir == -1 && ob->actcol < ob->totcol) {
+ index_pair[0] = ob->actcol - 1;
+ index_pair[1] = ob->actcol - 0;
+ ob->actcol++;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+
+ slot_remap = MEM_mallocN(sizeof(unsigned int) * ob->totcol, __func__);
+
+ range_vn_u(slot_remap, ob->totcol, 0);
+
+ slot_remap[index_pair[0]] = index_pair[1];
+ slot_remap[index_pair[1]] = index_pair[0];
+
+ BKE_material_remap_object(ob, slot_remap);
+
+ MEM_freeN(slot_remap);
+
+ DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW | ND_DATA, ob);
+
+ return OPERATOR_FINISHED;
+}
+
+void OBJECT_OT_material_slot_move(wmOperatorType *ot)
+{
+ static EnumPropertyItem material_slot_move[] = {
+ {1, "UP", 0, "Up", ""},
+ {-1, "DOWN", 0, "Down", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ /* identifiers */
+ ot->name = "Move Material";
+ ot->idname = "OBJECT_OT_material_slot_move";
+ ot->description = "Move the active material up/down in the list";
+
+ /* api callbacks */
+ ot->exec = material_slot_move_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ RNA_def_enum(ot->srna, "direction", material_slot_move, 0, "Direction", "Direction to move, UP or DOWN");
+}
+
/********************** new material operator *********************/
static int new_material_exec(bContext *C, wmOperator *UNUSED(op))
@@ -450,7 +519,7 @@ static int new_texture_exec(bContext *C, wmOperator *UNUSED(op))
tex = BKE_texture_copy(tex);
}
else {
- tex = add_texture(bmain, DATA_("Texture"));
+ tex = BKE_texture_add(bmain, DATA_("Texture"));
}
/* hook into UI */
@@ -605,6 +674,70 @@ void SCENE_OT_render_layer_remove(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_INTERNAL;
}
+/********************** render view operators *********************/
+
+static int render_view_remove_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+
+ /* don't allow user to remove "left" and "right" views */
+ return scene->r.actview > 1;
+}
+
+static int render_view_add_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+
+ BKE_scene_add_render_view(scene, NULL);
+ scene->r.actview = BLI_listbase_count(&scene->r.views) - 1;
+
+ WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_view_add(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Add Render View";
+ ot->idname = "SCENE_OT_render_view_add";
+ ot->description = "Add a render view";
+
+ /* api callbacks */
+ ot->exec = render_view_add_exec;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+static int render_view_remove_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+ SceneRenderView *rv = BLI_findlink(&scene->r.views, scene->r.actview);
+
+ if (!BKE_scene_remove_render_view(scene, rv))
+ return OPERATOR_CANCELLED;
+
+ WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SCENE_OT_render_view_remove(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Remove Render View";
+ ot->idname = "SCENE_OT_render_view_remove";
+ ot->description = "Remove the selected render view";
+
+ /* api callbacks */
+ ot->exec = render_view_remove_exec;
+ ot->poll = render_view_remove_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
#ifdef WITH_FREESTYLE
static bool freestyle_linestyle_check_report(FreestyleLineSet *lineset, ReportList *reports)
@@ -731,10 +864,11 @@ void SCENE_OT_freestyle_module_move(wmOperatorType *ot)
static int freestyle_lineset_add_exec(bContext *C, wmOperator *UNUSED(op))
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
- BKE_freestyle_lineset_add(&srl->freestyleConfig, NULL);
+ BKE_freestyle_lineset_add(bmain, &srl->freestyleConfig, NULL);
DAG_id_tag_update(&scene->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_RENDER_OPTIONS, scene);
@@ -893,6 +1027,7 @@ void SCENE_OT_freestyle_lineset_move(wmOperatorType *ot)
static int freestyle_linestyle_new_exec(bContext *C, wmOperator *op)
{
+ Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
SceneRenderLayer *srl = BLI_findlink(&scene->r.layers, scene->r.actlay);
FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(&srl->freestyleConfig);
@@ -903,10 +1038,10 @@ static int freestyle_linestyle_new_exec(bContext *C, wmOperator *op)
}
if (lineset->linestyle) {
lineset->linestyle->id.us--;
- lineset->linestyle = BKE_linestyle_copy(lineset->linestyle);
+ lineset->linestyle = BKE_linestyle_copy(bmain, lineset->linestyle);
}
else {
- lineset->linestyle = BKE_linestyle_new("LineStyle", NULL);
+ lineset->linestyle = BKE_linestyle_new(bmain, "LineStyle");
}
DAG_id_tag_update(&lineset->linestyle->id, 0);
WM_event_add_notifier(C, NC_LINESTYLE, lineset->linestyle);
@@ -1490,7 +1625,7 @@ static int envmap_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
Tex *tex = CTX_data_pointer_get_type(C, "texture", &RNA_Texture).data;
- BKE_free_envmapdata(tex->env);
+ BKE_texture_envmap_free_data(tex->env);
WM_event_add_notifier(C, NC_TEXTURE | NA_EDITED, tex);
@@ -1533,7 +1668,7 @@ static int envmap_clear_all_exec(bContext *C, wmOperator *UNUSED(op))
for (tex = bmain->tex.first; tex; tex = tex->id.next)
if (tex->env)
- BKE_free_envmapdata(tex->env);
+ BKE_texture_envmap_free_data(tex->env);
WM_event_add_notifier(C, NC_TEXTURE | NA_EDITED, tex);
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index be42e2ed518..dedcbb144aa 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -61,6 +61,7 @@
#include "ED_node.h"
#include "ED_render.h"
+#include "ED_view3d.h"
#include "render_intern.h" // own include
@@ -141,26 +142,19 @@ void ED_render_scene_update(Main *bmain, Scene *scene, int updated)
recursive_check = false;
}
-void ED_render_engine_area_exit(ScrArea *sa)
+void ED_render_engine_area_exit(Main *bmain, ScrArea *sa)
{
/* clear all render engines in this area */
ARegion *ar;
+ wmWindowManager *wm = bmain->wm.first;
if (sa->spacetype != SPACE_VIEW3D)
return;
for (ar = sa->regionbase.first; ar; ar = ar->next) {
- RegionView3D *rv3d;
-
if (ar->regiontype != RGN_TYPE_WINDOW || !(ar->regiondata))
continue;
-
- rv3d = ar->regiondata;
-
- if (rv3d->render_engine) {
- RE_engine_free(rv3d->render_engine);
- rv3d->render_engine = NULL;
- }
+ ED_view3d_stop_render_preview(wm, ar);
}
}
@@ -173,7 +167,7 @@ void ED_render_engine_changed(Main *bmain)
for (sc = bmain->screen.first; sc; sc = sc->id.next)
for (sa = sc->areabase.first; sa; sa = sa->next)
- ED_render_engine_area_exit(sa);
+ ED_render_engine_area_exit(bmain, sa);
RE_FreePersistentData();
@@ -276,7 +270,7 @@ static void material_changed(Main *bmain, Material *ma)
int texture_draw = false;
/* icons */
- BKE_icon_changed(BKE_icon_getid(&ma->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&ma->id));
/* glsl */
if (ma->gpumaterial.first)
@@ -291,7 +285,7 @@ static void material_changed(Main *bmain, Material *ma)
continue;
}
- BKE_icon_changed(BKE_icon_getid(&parent->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&parent->id));
if (parent->gpumaterial.first)
GPU_material_free(&parent->gpumaterial);
@@ -306,7 +300,7 @@ static void material_changed(Main *bmain, Material *ma)
}
/* find textured objects */
- if (texture_draw && !(U.gameflags & USER_DISABLE_VBO)) {
+ if (texture_draw) {
for (ob = bmain->object.first; ob; ob = ob->id.next) {
DerivedMesh *dm = ob->derivedFinal;
Material ***material = give_matarar(ob);
@@ -331,7 +325,7 @@ static void lamp_changed(Main *bmain, Lamp *la)
Material *ma;
/* icons */
- BKE_icon_changed(BKE_icon_getid(&la->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&la->id));
/* glsl */
for (ob = bmain->object.first; ob; ob = ob->id.next)
@@ -367,7 +361,7 @@ static void texture_changed(Main *bmain, Tex *tex)
bool texture_draw = false;
/* icons */
- BKE_icon_changed(BKE_icon_getid(&tex->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&tex->id));
/* paint overlays */
for (scene = bmain->scene.first; scene; scene = scene->id.next)
@@ -378,7 +372,7 @@ static void texture_changed(Main *bmain, Tex *tex)
if (!material_uses_texture(ma, tex))
continue;
- BKE_icon_changed(BKE_icon_getid(&ma->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&ma->id));
if (ma->gpumaterial.first)
GPU_material_free(&ma->gpumaterial);
@@ -409,7 +403,7 @@ static void texture_changed(Main *bmain, Tex *tex)
continue;
}
- BKE_icon_changed(BKE_icon_getid(&wo->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&wo->id));
if (wo->gpumaterial.first)
GPU_material_free(&wo->gpumaterial);
@@ -429,7 +423,7 @@ static void texture_changed(Main *bmain, Tex *tex)
}
/* find textured objects */
- if (texture_draw && !(U.gameflags & USER_DISABLE_VBO)) {
+ if (texture_draw) {
for (ob = bmain->object.first; ob; ob = ob->id.next) {
DerivedMesh *dm = ob->derivedFinal;
Material ***material = give_matarar(ob);
@@ -457,7 +451,7 @@ static void world_changed(Main *bmain, World *wo)
Material *ma;
/* icons */
- BKE_icon_changed(BKE_icon_getid(&wo->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&wo->id));
/* glsl */
for (ma = bmain->mat.first; ma; ma = ma->id.next)
@@ -476,7 +470,7 @@ static void image_changed(Main *bmain, Image *ima)
Tex *tex;
/* icons */
- BKE_icon_changed(BKE_icon_getid(&ima->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&ima->id));
/* textures */
for (tex = bmain->tex.first; tex; tex = tex->id.next)
diff --git a/source/blender/editors/render/render_view.c b/source/blender/editors/render/render_view.c
index fe357a7a0e2..f6690296890 100644
--- a/source/blender/editors/render/render_view.c
+++ b/source/blender/editors/render/render_view.c
@@ -63,7 +63,7 @@ static ScrArea *biggest_non_image_area(bContext *C)
for (sa = sc->areabase.first; sa; sa = sa->next) {
if (sa->winx > 30 && sa->winy > 30) {
size = sa->winx * sa->winy;
- if (sa->spacetype == SPACE_BUTS) {
+ if (!sa->full && sa->spacetype == SPACE_BUTS) {
if (foundwin == 0 && size > bwmaxsize) {
bwmaxsize = size;
big = sa;
@@ -197,7 +197,7 @@ ScrArea *render_view_open(bContext *C, int mx, int my)
/* we already had a fullscreen here -> mark new space as a stacked fullscreen */
if (sa->full) {
- sa->flag |= AREA_FLAG_STACKED_FULLSCREEN;
+ sa->flag |= (AREA_FLAG_STACKED_FULLSCREEN | AREA_FLAG_TEMP_TYPE);
}
}
else {
@@ -245,6 +245,11 @@ static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
ScrArea *sa = CTX_wm_area(C);
SpaceImage *sima = sa->spacedata.first;
+ /* ensure image editor fullscreen and area fullscreen states are in sync */
+ if ((sima->flag & SI_FULLWINDOW) && !sa->full) {
+ sima->flag &= ~SI_FULLWINDOW;
+ }
+
/* test if we have a temp screen in front */
if (win->screen->temp) {
wm_window_lower(win);
@@ -256,10 +261,11 @@ static int render_view_cancel_exec(bContext *C, wmOperator *UNUSED(op))
if (sima->flag & SI_FULLWINDOW) {
sima->flag &= ~SI_FULLWINDOW;
- ED_screen_full_prevspace(C, sa);
+ ED_screen_full_prevspace(C, sa, false);
}
- else
+ else {
ED_area_prevspace(C, sa);
+ }
return OPERATOR_FINISHED;
}
@@ -320,7 +326,7 @@ static int render_view_show_invoke(bContext *C, wmOperator *UNUSED(op), const wm
if (sima->flag & SI_FULLWINDOW) {
sima->flag &= ~SI_FULLWINDOW;
- ED_screen_full_prevspace(C, sa);
+ ED_screen_full_prevspace(C, sa, false);
}
else if (sima->next) {
/* workaround for case of double prevspace, render window
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index c423d81bfe2..7fe6518134e 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -61,6 +61,9 @@
#include "BIF_glutil.h"
#include "BLF_api.h"
+#include "IMB_imbuf.h"
+#include "IMB_imbuf_types.h"
+
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
@@ -149,6 +152,34 @@ void ED_area_do_refresh(bContext *C, ScrArea *sa)
}
/**
+ * Action zones are only updated if the mouse is inside of them, but in some cases (currently only fullscreen icon)
+ * it might be needed to update their properties and redraw if the mouse isn't inside.
+ */
+void ED_area_azones_update(ScrArea *sa, const int mouse_xy[2])
+{
+ AZone *az;
+ bool changed = false;
+
+ for (az = sa->actionzones.first; az; az = az->next) {
+ if (az->type == AZONE_FULLSCREEN) {
+ /* only if mouse is not hovering the azone */
+ if (BLI_rcti_isect_pt_v(&az->rect, mouse_xy) == false) {
+ az->alpha = 0.0f;
+ changed = true;
+
+ /* can break since currently only this is handled here */
+ break;
+ }
+ }
+ }
+
+ if (changed) {
+ sa->flag &= ~AREA_FLAG_ACTIONZONES_UPDATE;
+ ED_area_tag_redraw(sa);
+ }
+}
+
+/**
* \brief Corner widget use for quitting fullscreen.
*/
static void area_draw_azone_fullscreen(short x1, short y1, short x2, short y2, float alpha)
@@ -366,6 +397,11 @@ static void region_draw_azone_tria(AZone *az)
glDisable(GL_BLEND);
}
+static void area_azone_tag_update(ScrArea *sa)
+{
+ sa->flag |= AREA_FLAG_ACTIONZONES_UPDATE;
+}
+
static void region_draw_azones(ScrArea *sa, ARegion *ar)
{
AZone *az;
@@ -406,6 +442,10 @@ static void region_draw_azones(ScrArea *sa, ARegion *ar)
}
else if (az->type == AZONE_FULLSCREEN) {
area_draw_azone_fullscreen(az->x1, az->y1, az->x2, az->y2, az->alpha);
+
+ if (az->alpha != 0.0f) {
+ area_azone_tag_update(sa);
+ }
}
}
}
@@ -493,7 +533,6 @@ void ED_region_do_draw(bContext *C, ARegion *ar)
glDisable(GL_BLEND);
#endif
- ar->do_draw = 0;
memset(&ar->drawrct, 0, sizeof(ar->drawrct));
UI_blocklist_free_inactive(C, &ar->uiblocks);
@@ -773,7 +812,7 @@ static void region_azone_tab_plus(ScrArea *sa, AZone *az, ARegion *ar)
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
- if (ar->winrct.ymax == sa->totrct.ymin) add = 1; else add = 0;
+ add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
az->x1 = ar->winrct.xmax - 2.5f * AZONEPAD_TAB_PLUSW;
az->y1 = ar->winrct.ymax - add;
az->x2 = ar->winrct.xmax - 1.5f * AZONEPAD_TAB_PLUSW;
@@ -818,7 +857,7 @@ static void region_azone_tab(ScrArea *sa, AZone *az, ARegion *ar)
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
- if (ar->winrct.ymax == sa->totrct.ymin) add = 1; else add = 0;
+ add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
az->x1 = ar->winrct.xmax - 2 * AZONEPAD_TABW;
az->y1 = ar->winrct.ymax - add;
az->x2 = ar->winrct.xmax - AZONEPAD_TABW;
@@ -863,7 +902,7 @@ static void region_azone_tria(ScrArea *sa, AZone *az, ARegion *ar)
switch (az->edge) {
case AE_TOP_TO_BOTTOMRIGHT:
- if (ar->winrct.ymax == sa->totrct.ymin) add = 1; else add = 0;
+ add = (ar->winrct.ymax == sa->totrct.ymin) ? 1 : 0;
az->x1 = ar->winrct.xmax - 2 * AZONEPAD_TRIAW;
az->y1 = ar->winrct.ymax - add;
az->x2 = ar->winrct.xmax - AZONEPAD_TRIAW;
@@ -1224,16 +1263,22 @@ static void region_rect_recursive(wmWindow *win, ScrArea *sa, ARegion *ar, rcti
if (ar->flag & (RGN_FLAG_HIDDEN | RGN_FLAG_TOO_SMALL)) {
ar->winrct = *remainder;
- if (alignment == RGN_ALIGN_TOP)
- ar->winrct.ymin = ar->winrct.ymax;
- else if (alignment == RGN_ALIGN_BOTTOM)
- ar->winrct.ymax = ar->winrct.ymin;
- else if (alignment == RGN_ALIGN_RIGHT)
- ar->winrct.xmin = ar->winrct.xmax;
- else if (alignment == RGN_ALIGN_LEFT)
- ar->winrct.xmax = ar->winrct.xmin;
- else /* prevent winrct to be valid */
- ar->winrct.xmax = ar->winrct.xmin;
+ switch (alignment) {
+ case RGN_ALIGN_TOP:
+ ar->winrct.ymin = ar->winrct.ymax;
+ break;
+ case RGN_ALIGN_BOTTOM:
+ ar->winrct.ymax = ar->winrct.ymin;
+ break;
+ case RGN_ALIGN_RIGHT:
+ ar->winrct.xmin = ar->winrct.xmax;
+ break;
+ case RGN_ALIGN_LEFT:
+ default:
+ /* prevent winrct to be valid */
+ ar->winrct.xmax = ar->winrct.xmin;
+ break;
+ }
}
/* restore prev-split exception */
@@ -2028,6 +2073,196 @@ void ED_region_info_draw(ARegion *ar, const char *text, int block, float fill_co
glScissor(scissor[0], scissor[1], scissor[2], scissor[3]);
}
+#define MAX_METADATA_STR 1024
+
+static const char *meta_data_list[] =
+{
+ "File",
+ "Strip",
+ "Note",
+ "Date",
+ "RenderTime",
+ "Marker",
+ "Time",
+ "Frame",
+ "Camera",
+ "Scene"
+};
+
+BLI_INLINE bool metadata_is_valid(ImBuf *ibuf, char *r_str, short index, int offset)
+{
+ return (IMB_metadata_get_field(ibuf, meta_data_list[index], r_str + offset, MAX_METADATA_STR - offset) && r_str[0]);
+}
+
+static void metadata_draw_imbuf(ImBuf *ibuf, rctf rect, int fontid, const bool is_top)
+{
+ char temp_str[MAX_METADATA_STR];
+ int line_width;
+ int ofs_y = 0;
+ short i;
+ int len;
+ const float height = BLF_height_max(fontid);
+ const float vertical_offset = height + (0.1f * U.widget_unit);
+
+ if (is_top) {
+ for (i = 0; i < 4; i++) {
+ /* first line */
+ if (i == 0) {
+ bool do_newline = false;
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[0]);
+ if (metadata_is_valid(ibuf, temp_str, 0, len)) {
+ BLF_position(fontid, rect.xmin + (0.2f * U.widget_unit),
+ rect.ymax - vertical_offset, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ do_newline = true;
+ }
+
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[1]);
+ if (metadata_is_valid(ibuf, temp_str, 1, len)) {
+ line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ BLF_position(fontid, rect.xmax - line_width - (0.2f * U.widget_unit),
+ rect.ymax - vertical_offset, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ do_newline = true;
+ }
+
+ if (do_newline)
+ ofs_y += vertical_offset;
+ }
+ else if (i == 1) {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
+ if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
+ BLF_position(fontid, rect.xmin + (0.2f * U.widget_unit),
+ rect.ymax - vertical_offset - ofs_y, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ ofs_y += vertical_offset;
+ }
+ }
+ else {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i + 1]);
+ if (metadata_is_valid(ibuf, temp_str, i + 1, len)) {
+ line_width = BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ BLF_position(fontid, rect.xmax - line_width - (0.2f * U.widget_unit),
+ rect.ymax - vertical_offset - ofs_y, 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+ ofs_y += vertical_offset;
+ }
+ }
+ }
+ }
+ else {
+ int ofs_x = 0;
+ for (i = 5; i < 10; i++) {
+ len = BLI_snprintf_rlen(temp_str, MAX_METADATA_STR, "%s: ", meta_data_list[i]);
+ if (metadata_is_valid(ibuf, temp_str, i, len)) {
+ BLF_position(fontid, rect.xmin + (0.2f * U.widget_unit) + ofs_x,
+ rect.ymin + (0.3f * U.widget_unit), 0.0f);
+ BLF_draw(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX);
+
+ ofs_x += BLF_width(fontid, temp_str, BLF_DRAW_STR_DUMMY_MAX) + UI_UNIT_X;
+ }
+ }
+ }
+}
+
+static float metadata_box_height_get(ImBuf *ibuf, int fontid, const bool is_top)
+{
+ char str[MAX_METADATA_STR] = "";
+ short i, count = 0;
+ const float height = BLF_height_max(fontid) + 0.1f * U.widget_unit;
+
+ if (is_top) {
+ if (metadata_is_valid(ibuf, str, 0, 0) || metadata_is_valid(ibuf, str, 1, 0)) {
+ count++;
+ }
+ for (i = 2; i < 5; i++) {
+ if (metadata_is_valid(ibuf, str, i, 0)) {
+ count++;
+ }
+ }
+ }
+ else {
+ for (i = 5; i < 10; i++) {
+ if (metadata_is_valid(ibuf, str, i, 0)) {
+ count = 1;
+ }
+ }
+ }
+
+ if (count) {
+ return (height * count + (0.1f * U.widget_unit));
+ }
+
+ return 0;
+}
+
+#undef MAX_METADATA_STR
+
+void ED_region_image_metadata_draw(int x, int y, ImBuf *ibuf, rctf frame, float zoomx, float zoomy)
+{
+ float box_y;
+ rctf rect;
+ uiStyle *style = UI_style_get_dpi();
+
+ if (!ibuf->metadata)
+ return;
+
+ /* find window pixel coordinates of origin */
+ glPushMatrix();
+
+ /* offset and zoom using ogl */
+ glTranslatef(x, y, 0.0f);
+ glScalef(zoomx, zoomy, 1.0f);
+
+ BLF_size(blf_mono_font, style->widgetlabel.points * 1.5f, U.dpi);
+
+ /* *** upper box*** */
+
+ /* get needed box height */
+ box_y = metadata_box_height_get(ibuf, blf_mono_font, true);
+
+ if (box_y) {
+ UI_ThemeColor(TH_METADATA_BG);
+
+ /* set up rect */
+ BLI_rctf_init(&rect, frame.xmin, frame.xmax, frame.ymax, frame.ymax + box_y);
+ /* draw top box */
+ glRectf(rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+
+ BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ BLF_enable(blf_mono_font, BLF_CLIPPING);
+
+ UI_ThemeColor(TH_METADATA_TEXT);
+ metadata_draw_imbuf(ibuf, rect, blf_mono_font, true);
+
+ BLF_disable(blf_mono_font, BLF_CLIPPING);
+ }
+
+
+ /* *** lower box*** */
+
+ box_y = metadata_box_height_get(ibuf, blf_mono_font, false);
+
+ if (box_y) {
+ UI_ThemeColor(TH_METADATA_BG);
+
+ /* set up box rect */
+ BLI_rctf_init(&rect, frame.xmin, frame.xmax, frame.ymin - box_y, frame.ymin);
+ /* draw top box */
+ glRectf(rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+
+ BLF_clipping(blf_mono_font, rect.xmin, rect.ymin, rect.xmax, rect.ymax);
+ BLF_enable(blf_mono_font, BLF_CLIPPING);
+
+ UI_ThemeColor(TH_METADATA_TEXT);
+ metadata_draw_imbuf(ibuf, rect, blf_mono_font, false);
+
+ BLF_disable(blf_mono_font, BLF_CLIPPING);
+ }
+
+ glPopMatrix();
+}
+
void ED_region_grid_draw(ARegion *ar, float zoomx, float zoomy)
{
float gridsize, gridstep = 1.0f / 32.0f;
diff --git a/source/blender/editors/screen/glutil.c b/source/blender/editors/screen/glutil.c
index 6001534e88d..fd65d81baad 100644
--- a/source/blender/editors/screen/glutil.c
+++ b/source/blender/editors/screen/glutil.c
@@ -579,25 +579,25 @@ void glaDrawPixelsTexScaled(float x, float y, int img_w, int img_h, int format,
continue;
if (type == GL_FLOAT) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, GL_FLOAT, &f_rect[subpart_y * offset_y * img_w * components + subpart_x * offset_x * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, GL_FLOAT, &f_rect[((size_t)subpart_y) * offset_y * img_w * components + subpart_x * offset_x * components]);
/* add an extra border of pixels so linear looks ok at edges of full image. */
if (subpart_w < tex_w)
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, GL_FLOAT, &f_rect[subpart_y * offset_y * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, GL_FLOAT, &f_rect[((size_t)subpart_y) * offset_y * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
if (subpart_h < tex_h)
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, subpart_h, subpart_w, 1, format, GL_FLOAT, &f_rect[(subpart_y * offset_y + subpart_h - 1) * img_w * components + subpart_x * offset_x * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, subpart_h, subpart_w, 1, format, GL_FLOAT, &f_rect[(((size_t)subpart_y) * offset_y + subpart_h - 1) * img_w * components + subpart_x * offset_x * components]);
if (subpart_w < tex_w && subpart_h < tex_h)
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, subpart_h, 1, 1, format, GL_FLOAT, &f_rect[(subpart_y * offset_y + subpart_h - 1) * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, subpart_h, 1, 1, format, GL_FLOAT, &f_rect[(((size_t)subpart_y) * offset_y + subpart_h - 1) * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
}
else {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, GL_UNSIGNED_BYTE, &uc_rect[subpart_y * offset_y * img_w * components + subpart_x * offset_x * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subpart_w, subpart_h, format, GL_UNSIGNED_BYTE, &uc_rect[((size_t)subpart_y) * offset_y * img_w * components + subpart_x * offset_x * components]);
if (subpart_w < tex_w)
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, GL_UNSIGNED_BYTE, &uc_rect[subpart_y * offset_y * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, 0, 1, subpart_h, format, GL_UNSIGNED_BYTE, &uc_rect[((size_t)subpart_y) * offset_y * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
if (subpart_h < tex_h)
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, subpart_h, subpart_w, 1, format, GL_UNSIGNED_BYTE, &uc_rect[(subpart_y * offset_y + subpart_h - 1) * img_w * components + subpart_x * offset_x * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, subpart_h, subpart_w, 1, format, GL_UNSIGNED_BYTE, &uc_rect[(((size_t)subpart_y) * offset_y + subpart_h - 1) * img_w * components + subpart_x * offset_x * components]);
if (subpart_w < tex_w && subpart_h < tex_h)
- glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, subpart_h, 1, 1, format, GL_UNSIGNED_BYTE, &uc_rect[(subpart_y * offset_y + subpart_h - 1) * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, subpart_w, subpart_h, 1, 1, format, GL_UNSIGNED_BYTE, &uc_rect[(((size_t)subpart_y) * offset_y + subpart_h - 1) * img_w * components + (subpart_x * offset_x + subpart_w - 1) * components]);
}
glEnable(GL_TEXTURE_2D);
@@ -841,7 +841,7 @@ void gla2DDrawTranslatePt(gla2DDrawInfo *di, float wo_x, float wo_y, int *r_sc_x
/**
* Translate the \a world point from world coordinates into screen space.
*/
-void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int screen_r[2])
+void gla2DDrawTranslatePtv(gla2DDrawInfo *di, float world[2], int r_screen[2])
{
screen_r[0] = (world[0] - di->world_rect.xmin) * di->wo_to_sc[0];
screen_r[1] = (world[1] - di->world_rect.ymin) * di->wo_to_sc[1];
@@ -991,7 +991,7 @@ void bgl_get_mats(bglMats *mats)
/**
* \note \a viewdist is only for ortho at the moment.
*/
-void bglPolygonOffset(float viewdist, float dist)
+void bglPolygonOffset(float viewdist, float dist)
{
static float winmat[16], offset = 0.0;
@@ -1007,8 +1007,25 @@ void bglPolygonOffset(float viewdist, float dist)
/* dist is from camera to center point */
- if (winmat[15] > 0.5f) offs = 0.00001f * dist * viewdist; // ortho tweaking
- else offs = 0.0005f * dist; // should be clipping value or so...
+ if (winmat[15] > 0.5f) {
+#if 1
+ offs = 0.00001f * dist * viewdist; // ortho tweaking
+#else
+ static float depth_fac = 0.0f;
+ if (depth_fac == 0.0f) {
+ int depthbits;
+ glGetIntegerv(GL_DEPTH_BITS, &depthbits);
+ depth_fac = 1.0f / (float)((1 << depthbits) - 1);
+ }
+ offs = (-1.0 / winmat[10]) * dist * depth_fac;
+
+ UNUSED_VARS(viewdist);
+#endif
+ }
+ else {
+ /* should be clipping value or so... */
+ offs = 0.0005f * dist;
+ }
winmat[14] -= offs;
offset += offs;
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 3431ce9f50a..87c0ce398e5 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -47,6 +47,7 @@
#include "BKE_action.h"
#include "BKE_armature.h"
#include "BKE_gpencil.h"
+#include "BKE_screen.h"
#include "BKE_sequencer.h"
#include "RNA_access.h"
@@ -59,6 +60,18 @@
#include "screen_intern.h"
+static unsigned int context_layers(bScreen *sc, Scene *scene, ScrArea *sa_ctx)
+{
+ /* needed for 'USE_ALLSELECT' define, otherwise we end up editing off-screen layers. */
+ if (sc && sa_ctx && (sa_ctx->spacetype == SPACE_BUTS)) {
+ const unsigned int lay = BKE_screen_view3d_layer_all(sc);
+ if (lay) {
+ return lay;
+ }
+ }
+ return scene->lay;
+}
+
const char *screen_context_dir[] = {
"scene", "visible_objects", "visible_bases", "selectable_objects", "selectable_bases",
"selected_objects", "selected_bases",
@@ -81,7 +94,6 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
ScrArea *sa = CTX_wm_area(C);
Scene *scene = sc->scene;
Base *base;
- unsigned int lay = scene->lay;
#if 0 /* Using the context breaks adding objects in the UI. Need to find out why - campbell */
Object *obact = CTX_data_active_object(C);
@@ -102,10 +114,11 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if (CTX_data_equals(member, "visible_objects") || CTX_data_equals(member, "visible_bases")) {
+ const unsigned int lay = context_layers(sc, scene, sa);
int visible_objects = CTX_data_equals(member, "visible_objects");
for (base = scene->base.first; base; base = base->next) {
- if (((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & scene->lay)) {
+ if (((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) && (base->lay & lay)) {
if (visible_objects)
CTX_data_id_list_add(result, &base->object->id);
else
@@ -116,6 +129,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if (CTX_data_equals(member, "selectable_objects") || CTX_data_equals(member, "selectable_bases")) {
+ const unsigned int lay = context_layers(sc, scene, sa);
int selectable_objects = CTX_data_equals(member, "selectable_objects");
for (base = scene->base.first; base; base = base->next) {
@@ -132,10 +146,11 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if (CTX_data_equals(member, "selected_objects") || CTX_data_equals(member, "selected_bases")) {
+ const unsigned int lay = context_layers(sc, scene, sa);
int selected_objects = CTX_data_equals(member, "selected_objects");
for (base = scene->base.first; base; base = base->next) {
- if ((base->flag & SELECT) && (base->lay & scene->lay)) {
+ if ((base->flag & SELECT) && (base->lay & lay)) {
if (selected_objects)
CTX_data_id_list_add(result, &base->object->id);
else
@@ -146,10 +161,11 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
return 1;
}
else if (CTX_data_equals(member, "selected_editable_objects") || CTX_data_equals(member, "selected_editable_bases")) {
+ const unsigned int lay = context_layers(sc, scene, sa);
int selected_editable_objects = CTX_data_equals(member, "selected_editable_objects");
for (base = scene->base.first; base; base = base->next) {
- if ((base->flag & SELECT) && (base->lay & scene->lay)) {
+ if ((base->flag & SELECT) && (base->lay & lay)) {
if ((base->object->restrictflag & OB_RESTRICT_VIEW) == 0) {
if (0 == BKE_object_is_libdata(base->object)) {
if (selected_editable_objects)
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index aadfa9e6608..0c40c833c0d 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -59,6 +59,7 @@
#include "ED_screen.h"
#include "ED_screen_types.h"
#include "ED_clip.h"
+#include "ED_node.h"
#include "ED_render.h"
#include "UI_interface.h"
@@ -1747,7 +1748,9 @@ ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
newsa = sa;
}
}
-
+
+ BLI_assert(newsa);
+
if (sa && (sa->spacetype != type)) {
newsa->flag |= AREA_FLAG_TEMP_TYPE;
}
@@ -1760,11 +1763,18 @@ ScrArea *ED_screen_full_newspace(bContext *C, ScrArea *sa, int type)
return newsa;
}
-void ED_screen_full_prevspace(bContext *C, ScrArea *sa)
+/**
+ * \a was_prev_temp for the case previous space was a temporary fullscreen as well
+ */
+void ED_screen_full_prevspace(bContext *C, ScrArea *sa, const bool was_prev_temp)
{
if (sa->flag & AREA_FLAG_STACKED_FULLSCREEN) {
/* stacked fullscreen -> only go back to previous screen and don't toggle out of fullscreen */
ED_area_prevspace(C, sa);
+ /* only clear if previous space wasn't a temp fullscreen as well */
+ if (!was_prev_temp) {
+ sa->flag &= ~AREA_FLAG_TEMP_TYPE;
+ }
}
else {
ED_screen_restore_temp_type(C, sa);
@@ -1799,13 +1809,12 @@ void ED_screen_full_restore(bContext *C, ScrArea *sa)
if (sl->next) {
if (sa->flag & AREA_FLAG_TEMP_TYPE) {
- ED_screen_full_prevspace(C, sa);
+ ED_screen_full_prevspace(C, sa, false);
}
else {
ED_screen_state_toggle(C, win, sa, state);
}
-
- sa->flag &= ~AREA_FLAG_TEMP_TYPE;
+ /* warning: 'sa' may be freed */
}
/* otherwise just tile the area again */
else {
@@ -1813,7 +1822,11 @@ void ED_screen_full_restore(bContext *C, ScrArea *sa)
}
}
-/* this function toggles: if area is maximized/full then the parent will be restored */
+/**
+ * this function toggles: if area is maximized/full then the parent will be restored
+ *
+ * \warning \a sa may be freed.
+ */
ScrArea *ED_screen_state_toggle(bContext *C, wmWindow *win, ScrArea *sa, const short state)
{
bScreen *sc, *oldscreen;
@@ -2118,4 +2131,85 @@ void ED_update_for_newframe(Main *bmain, Scene *scene, int UNUSED(mute))
}
+/*
+ * return true if any active area requires to see in 3D
+ */
+bool ED_screen_stereo3d_required(bScreen *screen)
+{
+ ScrArea *sa;
+ Scene *sce = screen->scene;
+ const bool is_multiview = (sce->r.scemode & R_MULTIVIEW) != 0;
+
+ for (sa = screen->areabase.first; sa; sa = sa->next) {
+ switch (sa->spacetype) {
+ case SPACE_VIEW3D:
+ {
+ View3D *v3d;
+
+ if (!is_multiview)
+ continue;
+
+ v3d = sa->spacedata.first;
+ if (v3d->camera && v3d->stereo3d_camera == STEREO_3D_ID) {
+ ARegion *ar;
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiondata && ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+ if (rv3d->persp == RV3D_CAMOB) {
+ return true;
+ }
+ }
+ }
+ }
+ break;
+ }
+ case SPACE_IMAGE:
+ {
+ SpaceImage *sima;
+
+ /* images should always show in stereo, even if
+ * the file doesn't have views enabled */
+ sima = sa->spacedata.first;
+ if (sima->image && (sima->image->flag & IMA_IS_STEREO) &&
+ (sima->iuser.flag & IMA_SHOW_STEREO))
+ {
+ return true;
+ }
+ break;
+ }
+ case SPACE_NODE:
+ {
+ SpaceNode *snode;
+
+ if (!is_multiview)
+ continue;
+
+ snode = sa->spacedata.first;
+ if ((snode->flag & SNODE_BACKDRAW) && ED_node_is_compositor(snode)) {
+ return true;
+ }
+ break;
+ }
+ case SPACE_SEQ:
+ {
+ SpaceSeq *sseq;
+
+ if (!is_multiview)
+ continue;
+ sseq = sa->spacedata.first;
+ if (ELEM(sseq->view, SEQ_VIEW_PREVIEW, SEQ_VIEW_SEQUENCE_PREVIEW)) {
+ return true;
+ }
+
+ if (sseq->draw_flag & SEQ_DRAW_BACKDROP) {
+ return true;
+ }
+
+ break;
+ }
+ }
+ }
+
+ return false;
+}
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 79036d3356f..ccb6d5a6dca 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -32,8 +32,6 @@
#define __SCREEN_INTERN_H__
/* internal exports only */
-struct wmWindow;
-struct Scene;
#define AZONESPOT (0.6f * U.widget_unit)
#define AZONEFADEIN (5.0f * U.widget_unit) /* when azone is totally visible */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 48d39020236..e5c3cb4e5e2 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -81,6 +81,7 @@
#include "UI_interface.h"
#include "UI_resources.h"
+#include "UI_view2d.h"
#include "screen_intern.h" /* own module include */
@@ -717,7 +718,7 @@ static void actionzone_apply(bContext *C, wmOperator *op, int type)
else
event.type = EVT_ACTIONZONE_REGION;
- event.val = 0;
+ event.val = KM_NOTHING;
event.customdata = op->customdata;
event.customdatafree = true;
op->customdata = NULL;
@@ -990,6 +991,7 @@ static int area_dupli_invoke(bContext *C, wmOperator *op, const wmEvent *event)
rect.ymax = rect.ymin + BLI_rcti_size_y(&rect) / U.pixelsize;
newwin = WM_window_open(C, &rect);
+ *newwin->stereo3d_format = *win->stereo3d_format;
/* allocs new screen and adds to newly created window, using window size */
newsc = ED_screen_add(newwin, CTX_data_scene(C), sc->id.name + 2);
@@ -1928,6 +1930,12 @@ static void region_scale_validate_size(RegionMoveData *rmd)
static void region_scale_toggle_hidden(bContext *C, RegionMoveData *rmd)
{
+ /* hidden areas may have bad 'View2D.cur' value,
+ * correct before displaying. see T45156 */
+ if (rmd->ar->flag & RGN_FLAG_HIDDEN) {
+ UI_view2d_curRect_validate(&rmd->ar->v2d);
+ }
+
region_toggle_hidden(C, rmd->ar, 0);
region_scale_validate_size(rmd);
}
@@ -2099,7 +2107,7 @@ static int frame_offset_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, false);
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -2151,7 +2159,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, true);
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -2257,7 +2265,7 @@ static int keyframe_jump_exec(bContext *C, wmOperator *op)
else {
areas_do_frame_follow(C, true);
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -2319,7 +2327,7 @@ static int marker_jump_exec(bContext *C, wmOperator *op)
areas_do_frame_follow(C, true);
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
@@ -3413,10 +3421,17 @@ static int match_region_with_redraws(int spacetype, int regiontype, int redraws)
return 0;
}
+//#define PROFILE_AUDIO_SYNCH
+
static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
{
bScreen *screen = CTX_wm_screen(C);
+#ifdef PROFILE_AUDIO_SYNCH
+ static int old_frame = 0;
+ int newfra_int;
+#endif
+
if (screen->animtimer && screen->animtimer == event->customdata) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -3435,14 +3450,27 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
if ((scene->audio.flag & AUDIO_SYNC) &&
(sad->flag & ANIMPLAY_FLAG_REVERSE) == false &&
- finite(time = sound_sync_scene(scene)))
+ finite(time = BKE_sound_sync_scene(scene)))
{
double newfra = (double)time * FPS;
+
/* give some space here to avoid jumps */
if (newfra + 0.5 > scene->r.cfra && newfra - 0.5 < scene->r.cfra)
scene->r.cfra++;
else
scene->r.cfra = newfra + 0.5;
+
+#ifdef PROFILE_AUDIO_SYNCH
+ newfra_int = scene->r.cfra;
+ if (newfra_int < old_frame) {
+ printf("back jump detected, frame %d!\n", newfra_int);
+ }
+ else if (newfra_int > old_frame + 1) {
+ printf("forward jump detected, frame %d!\n", newfra_int);
+ }
+ fflush(stdout);
+ old_frame = newfra_int;
+#endif
}
else {
if (sync) {
@@ -3509,8 +3537,12 @@ static int screen_animation_step(bContext *C, wmOperator *UNUSED(op), const wmEv
sad->flag |= ANIMPLAY_FLAG_JUMPED;
}
- if (sad->flag & ANIMPLAY_FLAG_JUMPED)
- sound_seek_scene(bmain, scene);
+ if (sad->flag & ANIMPLAY_FLAG_JUMPED) {
+ BKE_sound_seek_scene(bmain, scene);
+#ifdef PROFILE_AUDIO_SYNCH
+ old_frame = CFRA;
+#endif
+ }
/* since we follow drawflags, we can't send notifier but tag regions ourselves */
ED_update_for_newframe(bmain, scene, 1);
@@ -3610,7 +3642,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
/* stop playback now */
ED_screen_animation_timer(C, 0, 0, 0, 0);
- sound_stop_scene(scene);
+ BKE_sound_stop_scene(scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -3618,7 +3650,7 @@ int ED_screen_animation_play(bContext *C, int sync, int mode)
int refresh = SPACE_TIME; /* these settings are currently only available from a menu in the TimeLine */
if (mode == 1) /* XXX only play audio forwards!? */
- sound_play_scene(scene);
+ BKE_sound_play_scene(scene);
ED_screen_animation_timer(C, screen->redraws_flag, refresh, sync, mode);
@@ -3775,7 +3807,7 @@ static int fullscreen_back_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- ED_screen_full_prevspace(C, sa);
+ ED_screen_full_prevspace(C, sa, false);
return OPERATOR_FINISHED;
}
@@ -4227,6 +4259,8 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "SCREEN_OT_area_dupli", EVT_ACTIONZONE_AREA, 0, KM_SHIFT, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_area_swap", EVT_ACTIONZONE_AREA, 0, KM_CTRL, 0);
WM_keymap_verify_item(keymap, "SCREEN_OT_region_scale", EVT_ACTIONZONE_REGION, 0, 0, 0);
+ kmi = WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", EVT_ACTIONZONE_FULLSCREEN, 0, 0, 0);
+ RNA_boolean_set(kmi->ptr, "use_hide_panels", true);
/* area move after action zones */
WM_keymap_verify_item(keymap, "SCREEN_OT_area_move", LEFTMOUSE, KM_PRESS, 0, 0);
@@ -4254,8 +4288,6 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", SPACEKEY, KM_PRESS, KM_SHIFT, 0);
kmi = WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", F10KEY, KM_PRESS, KM_ALT, 0);
RNA_boolean_set(kmi->ptr, "use_hide_panels", true);
- kmi = WM_keymap_add_item(keymap, "SCREEN_OT_screen_full_area", EVT_ACTIONZONE_FULLSCREEN, 0, 0, 0);
- RNA_boolean_set(kmi->ptr, "use_hide_panels", true);
WM_keymap_add_item(keymap, "SCREEN_OT_screenshot", F3KEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "SCREEN_OT_screencast", F3KEY, KM_PRESS, KM_ALT, 0);
diff --git a/source/blender/editors/screen/screendump.c b/source/blender/editors/screen/screendump.c
index 9c05f1d4780..3f66d84c185 100644
--- a/source/blender/editors/screen/screendump.c
+++ b/source/blender/editors/screen/screendump.c
@@ -303,6 +303,9 @@ typedef struct ScreenshotJob {
const short *stop;
const short *do_update;
ReportList reports;
+
+ bMovieHandle *movie_handle;
+ void *movie_ctx;
} ScreenshotJob;
@@ -312,7 +315,13 @@ static void screenshot_freejob(void *sjv)
if (sj->dumprect)
MEM_freeN(sj->dumprect);
-
+
+ if (sj->movie_handle) {
+ bMovieHandle *mh = sj->movie_handle;
+ mh->end_movie(sj->movie_ctx);
+ mh->context_free(sj->movie_ctx);
+ }
+
MEM_freeN(sj);
}
@@ -337,20 +346,22 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
{
ScreenshotJob *sj = sjv;
RenderData rd = sj->scene->r;
- bMovieHandle *mh = BKE_movie_handle_get(sj->scene->r.im_format.imtype);
-
+ bMovieHandle *mh = NULL;
+
/* we need this as local variables for renderdata */
rd.frs_sec = U.scrcastfps;
rd.frs_sec_base = 1.0f;
if (BKE_imtype_is_movie(rd.im_format.imtype)) {
- if (!mh->start_movie(sj->scene, &rd, sj->dumpsx, sj->dumpsy, &sj->reports)) {
+ mh = BKE_movie_handle_get(sj->scene->r.im_format.imtype);
+ sj->movie_ctx = mh->context_create();
+ sj->movie_handle = mh;
+
+ if (!mh->start_movie(sj->movie_ctx, sj->scene, &rd, sj->dumpsx, sj->dumpsy, &sj->reports, false, "")) {
printf("screencast job stopped\n");
return;
}
}
- else
- mh = NULL;
sj->stop = stop;
sj->do_update = do_update;
@@ -362,8 +373,8 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
if (sj->dumprect) {
if (mh) {
- if (mh->append_movie(&rd, rd.sfra, rd.cfra, (int *)sj->dumprect,
- sj->dumpsx, sj->dumpsy, &sj->reports))
+ if (mh->append_movie(sj->movie_ctx, &rd, rd.sfra, rd.cfra, (int *)sj->dumprect,
+ sj->dumpsx, sj->dumpsy, "", &sj->reports))
{
BKE_reportf(&sj->reports, RPT_INFO, "Appended frame: %d", rd.cfra);
printf("Appended frame %d\n", rd.cfra);
@@ -379,7 +390,7 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
BKE_image_path_from_imformat(
name, rd.pic, sj->bmain->name, rd.cfra,
- &rd.im_format, (rd.scemode & R_EXTENSION) != 0, true);
+ &rd.im_format, (rd.scemode & R_EXTENSION) != 0, true, NULL);
ibuf->rect = sj->dumprect;
ok = BKE_imbuf_write(ibuf, name, &rd.im_format);
@@ -410,8 +421,11 @@ static void screenshot_startjob(void *sjv, short *stop, short *do_update, float
PIL_sleep_ms(U.scrcastwait);
}
- if (mh)
- mh->end_movie();
+ if (mh) {
+ mh->end_movie(sj->movie_ctx);
+ mh->context_free(sj->movie_ctx);
+ sj->movie_handle = NULL;
+ }
BKE_report(&sj->reports, RPT_INFO, "Screencast job stopped");
}
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 886e4e5ef8c..e4cad389004 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -426,7 +426,7 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
len = sqrtf(x * x + y * y);
if (len <= 1) {
- float avg = BKE_brush_curve_strength(br, len, 1.0f); /* Falloff curve */
+ float avg = BKE_brush_curve_strength_clamped(br, len, 1.0f); /* Falloff curve */
buffer[index] = 255 - (GLubyte)(255 * avg);
@@ -955,21 +955,32 @@ static void paint_cursor_on_hit(UnifiedPaintSettings *ups, Brush *brush, ViewCon
}
}
+static bool ommit_cursor_drawing(Paint *paint, PaintMode mode, Brush *brush)
+{
+ if (paint->flags & PAINT_SHOW_BRUSH) {
+ if (ELEM(mode, PAINT_TEXTURE_2D, PAINT_TEXTURE_PROJECTIVE) && brush->imagepaint_tool == PAINT_TOOL_FILL) {
+ return true;
+ }
+ return false;
+ }
+ return true;
+}
+
static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
{
Scene *scene = CTX_data_scene(C);
UnifiedPaintSettings *ups = &scene->toolsettings->unified_paint_settings;
Paint *paint = BKE_paint_get_active_from_context(C);
Brush *brush = BKE_paint_brush(paint);
+ PaintMode mode = BKE_paintmode_get_active_from_context(C);
ViewContext vc;
- PaintMode mode;
float final_radius;
float translation[2];
float outline_alpha, *outline_col;
float zoomx, zoomy;
-
+
/* check that brush drawing is enabled */
- if (!(paint->flags & PAINT_SHOW_BRUSH))
+ if (ommit_cursor_drawing(paint, mode, brush))
return;
/* can't use stroke vc here because this will be called during
@@ -978,7 +989,6 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
get_imapaint_zoom(C, &zoomx, &zoomy);
zoomx = max_ff(zoomx, zoomy);
- mode = BKE_paintmode_get_active_from_context(C);
/* skip everything and draw brush here */
if (brush->flag & BRUSH_CURVE) {
@@ -1018,8 +1028,8 @@ static void paint_draw_cursor(bContext *C, int x, int y, void *UNUSED(unused))
/* check if brush is subtracting, use different color then */
/* TODO: no way currently to know state of pen flip or
* invert key modifier without starting a stroke */
- if ((!(ups->draw_inverted) ^
- !(brush->flag & BRUSH_DIR_IN)) &&
+ if (((ups->draw_inverted == 0) ^
+ ((brush->flag & BRUSH_DIR_IN) == 0)) &&
ELEM(brush->sculpt_tool, SCULPT_TOOL_DRAW,
SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY,
SCULPT_TOOL_PINCH, SCULPT_TOOL_CREASE))
diff --git a/source/blender/editors/sculpt_paint/paint_curve.c b/source/blender/editors/sculpt_paint/paint_curve.c
index 439c2a639bd..8c754d7adf3 100644
--- a/source/blender/editors/sculpt_paint/paint_curve.c
+++ b/source/blender/editors/sculpt_paint/paint_curve.c
@@ -222,6 +222,28 @@ static int paintcurve_point_co_index(char sel)
return i;
}
+static char paintcurve_point_side_index(const BezTriple *bezt, const bool is_first, const char fallback)
+{
+ /* when matching, guess based on endpoint side */
+ if (BEZSELECTED(bezt)) {
+ if ((bezt->f1 & SELECT) == (bezt->f3 & SELECT)) {
+ return is_first ? SEL_F1 : SEL_F3;
+ }
+ else if (bezt->f1 & SELECT) {
+ return SEL_F1;
+ }
+ else if (bezt->f3 & SELECT) {
+ return SEL_F3;
+ }
+ else {
+ return fallback;
+ }
+ }
+ else {
+ return 0;
+ }
+}
+
/******************* Operators *********************************/
static int paintcurve_new_exec(bContext *C, wmOperator *UNUSED(op))
@@ -295,10 +317,17 @@ static void paintcurve_point_add(bContext *C, wmOperator *op, const int loc[2])
for (i = 0; i < pc->tot_points; i++) {
pcp[i].bez.f1 = pcp[i].bez.f2 = pcp[i].bez.f3 = 0;
}
- pcp[add_index].bez.f3 = SELECT;
- pcp[add_index].bez.h2 = HD_ALIGN;
- pc->add_index = add_index + 1;
+ BKE_paint_curve_clamp_endpoint_add_index(pc, add_index);
+
+ if (pc->add_index != 0) {
+ pcp[add_index].bez.f3 = SELECT;
+ pcp[add_index].bez.h2 = HD_ALIGN;
+ }
+ else {
+ pcp[add_index].bez.f1 = SELECT;
+ pcp[add_index].bez.h1 = HD_ALIGN;
+ }
WM_paint_cursor_tag_redraw(window, ar);
}
@@ -384,7 +413,7 @@ static int paintcurve_delete_point_exec(bContext *C, wmOperator *op)
points_new[j] = pc->points[i];
if ((i + 1) == pc->add_index) {
- pc->add_index = j + 1;
+ BKE_paint_curve_clamp_endpoint_add_index(pc, j);
}
j++;
}
@@ -469,7 +498,7 @@ static bool paintcurve_point_select(bContext *C, wmOperator *op, const int loc[2
pcp = paintcurve_point_get_closest(pc, loc_fl, false, PAINT_CURVE_SELECT_THRESHOLD, &selflag);
if (pcp) {
- pc->add_index = (pcp - pc->points) + 1;
+ BKE_paint_curve_clamp_endpoint_add_index(pc, pcp - pc->points);
if (selflag == SEL_F2) {
if (extend)
@@ -599,9 +628,8 @@ static int paintcurve_slide_invoke(bContext *C, wmOperator *op, const wmEvent *e
pcp = NULL;
/* just find first selected point */
for (i = 0; i < pc->tot_points; i++) {
- if (pc->points[i].bez.f1 || pc->points[i].bez.f2 || pc->points[i].bez.f3) {
+ if ((select = paintcurve_point_side_index(&pc->points[i].bez, i == 0, SEL_F3))) {
pcp = &pc->points[i];
- select = SEL_F3;
break;
}
}
@@ -631,7 +659,7 @@ static int paintcurve_slide_invoke(bContext *C, wmOperator *op, const wmEvent *e
/* only select the active point */
PAINT_CURVE_POINT_SELECT(pcp, psd->select);
- pc->add_index = (pcp - pc->points) + 1;
+ BKE_paint_curve_clamp_endpoint_add_index(pc, pcp - pc->points);
WM_event_add_modal_handler(C, op);
WM_paint_cursor_tag_redraw(window, ar);
diff --git a/source/blender/editors/sculpt_paint/paint_hide.c b/source/blender/editors/sculpt_paint/paint_hide.c
index f1c91d0fcb5..52a60347f9f 100644
--- a/source/blender/editors/sculpt_paint/paint_hide.c
+++ b/source/blender/editors/sculpt_paint/paint_hide.c
@@ -150,7 +150,7 @@ static void partialvis_update_grids(Object *ob,
/* get PBVH data */
BKE_pbvh_node_get_grids(pbvh, node,
&grid_indices, &totgrid, NULL, NULL,
- &grids, NULL);
+ &grids);
grid_hidden = BKE_pbvh_grid_hidden(pbvh);
BKE_pbvh_get_grid_key(pbvh, &key);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 5cfbd164153..346be5b336e 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -215,7 +215,7 @@ void *image_undo_find_tile(Image *ima, ImBuf *ibuf, int x_tile, int y_tile, unsi
return NULL;
}
-void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile, int y_tile, unsigned short **mask, bool **valid, bool proj)
+void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile, int y_tile, unsigned short **mask, bool **valid, bool proj, bool find_prev)
{
ListBase *lb = undo_paint_push_get_list(UNDO_PAINT_IMAGE);
UndoImageTile *tile;
@@ -226,7 +226,7 @@ void *image_undo_push_tile(Image *ima, ImBuf *ibuf, ImBuf **tmpibuf, int x_tile,
/* check if tile is already pushed */
/* in projective painting we keep accounting of tiles, so if we need one pushed, just push! */
- if (!proj) {
+ if (find_prev) {
data = image_undo_find_tile(ima, ibuf, x_tile, y_tile, mask, true);
if (data)
return data;
@@ -445,7 +445,7 @@ void imapaint_region_tiles(ImBuf *ibuf, int x, int y, int w, int h, int *tx, int
*ty = (y >> IMAPAINT_TILE_BITS);
}
-void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h)
+void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int h, bool find_old)
{
ImBuf *tmpibuf = NULL;
int tilex, tiley, tilew, tileh, tx, ty;
@@ -474,7 +474,7 @@ void ED_imapaint_dirty_region(Image *ima, ImBuf *ibuf, int x, int y, int w, int
for (ty = tiley; ty <= tileh; ty++)
for (tx = tilex; tx <= tilew; tx++)
- image_undo_push_tile(ima, ibuf, &tmpibuf, tx, ty, NULL, NULL, false);
+ image_undo_push_tile(ima, ibuf, &tmpibuf, tx, ty, NULL, NULL, false, find_old);
ibuf->userflags |= IB_BITMAPDIRTY;
@@ -499,7 +499,7 @@ void imapaint_image_update(SpaceImage *sima, Image *image, ImBuf *ibuf, short te
int w = imapaintpartial.x2 - imapaintpartial.x1;
int h = imapaintpartial.y2 - imapaintpartial.y1;
/* Testing with partial update in uv editor too */
- GPU_paint_update_image(image, imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint);
+ GPU_paint_update_image(image, (sima ? &sima->iuser : NULL), imapaintpartial.x1, imapaintpartial.y1, w, h); //!texpaint);
}
}
@@ -1393,7 +1393,7 @@ static int texture_paint_toggle_exec(bContext *C, wmOperator *op)
if (ma && ma->texpaintslot)
ima = ma->texpaintslot[ma->paint_active_slot].ima;
}
- else if (imapaint->mode == IMAGEPAINT_MODE_MATERIAL) {
+ else if (imapaint->mode == IMAGEPAINT_MODE_IMAGE) {
ima = imapaint->canvas;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index eb96d1d20d5..483bf0f3190 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -359,7 +359,7 @@ static unsigned short *brush_painter_curve_mask_new(BrushPainter *painter, int d
float xy[2] = {x + xoff, y + yoff};
float len = len_v2(xy);
- *m = (unsigned short)(65535.0f * BKE_brush_curve_strength(brush, len, radius));
+ *m = (unsigned short)(65535.0f * BKE_brush_curve_strength_clamped(brush, len, radius));
}
}
@@ -889,7 +889,7 @@ static void paint_2d_lift_soften(ImagePaintState *s, ImBuf *ibuf, ImBuf *ibufb,
/* now rgba_ub contains the edge result, but this should be converted to luminance to avoid
* colored speckles appearing in final image, and also to check for threshold */
- outrgb[0] = outrgb[1] = outrgb[2] = rgb_to_grayscale(outrgb);
+ outrgb[0] = outrgb[1] = outrgb[2] = IMB_colormanagement_get_luminance(outrgb);
if (fabsf(outrgb[0]) > threshold) {
float mask = BKE_brush_alpha_get(s->scene, s->brush);
float alpha = rgba[3];
@@ -996,8 +996,8 @@ static ImBuf *paint_2d_lift_clone(ImBuf *ibuf, ImBuf *ibufb, int *pos)
static void paint_2d_convert_brushco(ImBuf *ibufb, const float pos[2], int ipos[2])
{
- ipos[0] = (int)floorf((pos[0] - ibufb->x / 2) + 1.0f);
- ipos[1] = (int)floorf((pos[1] - ibufb->y / 2) + 1.0f);
+ ipos[0] = (int)floorf((pos[0] - ibufb->x / 2));
+ ipos[1] = (int)floorf((pos[1] - ibufb->y / 2));
}
static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, unsigned short *texmaskb, const float lastpos[2], const float pos[2])
@@ -1049,7 +1049,7 @@ static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, unsign
for (a = 0; a < tot; a++) {
ED_imapaint_dirty_region(s->image, s->canvas,
region[a].destx, region[a].desty,
- region[a].width, region[a].height);
+ region[a].width, region[a].height, true);
if (s->do_masking) {
/* masking, find original pixels tiles from undo buffer to composite over */
@@ -1109,7 +1109,7 @@ static int paint_2d_canvas_set(ImagePaintState *s, Image *ima)
if (ima == NULL) {
return 0;
}
- else if (ima->packedfile && ima->rr) {
+ else if (BKE_image_has_packedfile(ima) && ima->rr) {
s->warnpackedfile = ima->id.name + 2;
return 0;
}
@@ -1306,12 +1306,12 @@ static void paint_2d_fill_add_pixel_byte(
const int x_px, const int y_px, ImBuf *ibuf, BLI_Stack *stack, BLI_bitmap *touched,
const float color[4], float threshold_sq)
{
- int coordinate;
+ size_t coordinate;
if (x_px >= ibuf->x || x_px < 0 || y_px >= ibuf->y || y_px < 0)
return;
- coordinate = y_px * ibuf->x + x_px;
+ coordinate = ((size_t)y_px) * ibuf->x + x_px;
if (!BLI_BITMAP_TEST(touched, coordinate)) {
float color_f[4];
@@ -1329,12 +1329,12 @@ static void paint_2d_fill_add_pixel_float(
const int x_px, const int y_px, ImBuf *ibuf, BLI_Stack *stack, BLI_bitmap *touched,
const float color[4], float threshold_sq)
{
- int coordinate;
+ size_t coordinate;
if (x_px >= ibuf->x || x_px < 0 || y_px >= ibuf->y || y_px < 0)
return;
- coordinate = y_px * ibuf->x + x_px;
+ coordinate = ((size_t)y_px) * ibuf->x + x_px;
if (!BLI_BITMAP_TEST(touched, coordinate)) {
if (compare_len_squared_v3v3(ibuf->rect_float + 4 * coordinate, color, threshold_sq)) {
@@ -1386,21 +1386,21 @@ void paint_2d_bucket_fill(
if (!mouse_init || !br) {
/* first case, no image UV, fill the whole image */
- ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y);
+ ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y, false);
if (do_float) {
for (x_px = 0; x_px < ibuf->x; x_px++) {
for (y_px = 0; y_px < ibuf->y; y_px++) {
- blend_color_mix_float(ibuf->rect_float + 4 * (y_px * ibuf->x + x_px),
- ibuf->rect_float + 4 * (y_px * ibuf->x + x_px), color_f);
+ blend_color_mix_float(ibuf->rect_float + 4 * (((size_t)y_px) * ibuf->x + x_px),
+ ibuf->rect_float + 4 * (((size_t)y_px) * ibuf->x + x_px), color_f);
}
}
}
else {
for (x_px = 0; x_px < ibuf->x; x_px++) {
for (y_px = 0; y_px < ibuf->y; y_px++) {
- blend_color_mix_byte((unsigned char *)(ibuf->rect + y_px * ibuf->x + x_px),
- (unsigned char *)(ibuf->rect + y_px * ibuf->x + x_px), (unsigned char *)&color_b);
+ blend_color_mix_byte((unsigned char *)(ibuf->rect + ((size_t)y_px) * ibuf->x + x_px),
+ (unsigned char *)(ibuf->rect + ((size_t)y_px) * ibuf->x + x_px), (unsigned char *)&color_b);
}
}
}
@@ -1410,7 +1410,7 @@ void paint_2d_bucket_fill(
* value is within the brush fill threshold from the fill color */
BLI_Stack *stack;
BLI_bitmap *touched;
- int coordinate;
+ size_t coordinate;
int width = ibuf->x;
float image_init[2];
int minx = ibuf->x, miny = ibuf->y, maxx = 0, maxy = 0;
@@ -1428,12 +1428,12 @@ void paint_2d_bucket_fill(
}
/* change image invalidation method later */
- ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y);
+ ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y, false);
- stack = BLI_stack_new(sizeof(int), __func__);
- touched = BLI_BITMAP_NEW(ibuf->x * ibuf->y, "bucket_fill_bitmap");
+ stack = BLI_stack_new(sizeof(size_t), __func__);
+ touched = BLI_BITMAP_NEW(((size_t)ibuf->x) * ibuf->y, "bucket_fill_bitmap");
- coordinate = (y_px * ibuf->x + x_px);
+ coordinate = (((size_t)y_px) * ibuf->x + x_px);
if (do_float) {
copy_v4_v4(pixel_color, ibuf->rect_float + 4 * coordinate);
@@ -1566,7 +1566,7 @@ void paint_2d_gradient_fill(
do_float = (ibuf->rect_float != NULL);
/* this will be substituted by something else when selection is available */
- ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y);
+ ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y, false);
if (do_float) {
for (x_px = 0; x_px < ibuf->x; x_px++) {
@@ -1590,8 +1590,8 @@ void paint_2d_gradient_fill(
/* convert to premultiplied */
mul_v3_fl(color_f, color_f[3]);
color_f[3] *= br->alpha;
- IMB_blend_color_float(ibuf->rect_float + 4 * (y_px * ibuf->x + x_px),
- ibuf->rect_float + 4 * (y_px * ibuf->x + x_px),
+ IMB_blend_color_float(ibuf->rect_float + 4 * (((size_t)y_px) * ibuf->x + x_px),
+ ibuf->rect_float + 4 * (((size_t)y_px) * ibuf->x + x_px),
color_f, br->blend);
}
}
@@ -1619,8 +1619,8 @@ void paint_2d_gradient_fill(
linearrgb_to_srgb_v3_v3(color_f, color_f);
rgba_float_to_uchar((unsigned char *)&color_b, color_f);
((unsigned char *)&color_b)[3] *= br->alpha;
- IMB_blend_color_byte((unsigned char *)(ibuf->rect + y_px * ibuf->x + x_px),
- (unsigned char *)(ibuf->rect + y_px * ibuf->x + x_px),
+ IMB_blend_color_byte((unsigned char *)(ibuf->rect + ((size_t)y_px) * ibuf->x + x_px),
+ (unsigned char *)(ibuf->rect + ((size_t)y_px) * ibuf->x + x_px),
(unsigned char *)&color_b, br->blend);
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 098f0d04d78..1549c31baf6 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -43,6 +43,7 @@
#include "BLI_blenlib.h"
#include "BLI_linklist.h"
#include "BLI_math.h"
+#include "BLI_math_bits.h"
#include "BLI_math_color_blend.h"
#include "BLI_memarena.h"
#include "BLI_threads.h"
@@ -134,6 +135,8 @@ BLI_INLINE unsigned char f_to_char(const float val)
//#define PROJ_DEBUG_PRINT_CLIP 1
#define PROJ_DEBUG_WINCLIP 1
+
+#ifndef PROJ_DEBUG_NOSEAMBLEED
/* projectFaceSeamFlags options */
//#define PROJ_FACE_IGNORE (1<<0) /* When the face is hidden, backfacing or occluded */
//#define PROJ_FACE_INIT (1<<1) /* When we have initialized the faces data */
@@ -151,6 +154,13 @@ BLI_INLINE unsigned char f_to_char(const float val)
#define PROJ_FACE_WINDING_INIT 1
#define PROJ_FACE_WINDING_CW 2
+/* a slightly scaled down face is used to get fake 3D location for edge pixels in the seams
+ * as this number approaches 1.0f the likelihood increases of float precision errors where
+ * it is occluded by an adjacent face */
+#define PROJ_FACE_SCALE_SEAM 0.99f
+#endif /* PROJ_DEBUG_NOSEAMBLEED */
+
+
#define PROJ_SRC_VIEW 1
#define PROJ_SRC_IMAGE_CAM 2
#define PROJ_SRC_IMAGE_VIEW 3
@@ -159,12 +169,6 @@ BLI_INLINE unsigned char f_to_char(const float val)
#define PROJ_VIEW_DATA_ID "view_data"
#define PROJ_VIEW_DATA_SIZE (4 * 4 + 4 * 4 + 3) /* viewmat + winmat + clipsta + clipend + is_ortho */
-
-/* a slightly scaled down face is used to get fake 3D location for edge pixels in the seams
- * as this number approaches 1.0f the likelihood increases of float precision errors where
- * it is occluded by an adjacent face */
-#define PROJ_FACE_SCALE_SEAM 0.99f
-
#define PROJ_BUCKET_NULL 0
#define PROJ_BUCKET_INIT (1 << 0)
// #define PROJ_BUCKET_CLONE_INIT (1<<1)
@@ -190,9 +194,32 @@ typedef struct ProjPaintImage {
unsigned short **maskRect; /* the mask accumulation must happen on canvas, not on space screen bucket.
* Here we store the mask rectangle */
bool **valid; /* store flag to enforce validation of undo rectangle */
- int touch;
+ bool touch;
} ProjPaintImage;
+/**
+ * Handle for stroke (operator customdata)
+ */
+typedef struct ProjStrokeHandle {
+ /* Support for painting from multiple views at once,
+ * currently used to impliment summetry painting,
+ * we can assume at least the first is set while painting. */
+ struct ProjPaintState *ps_views[8];
+ int ps_views_tot;
+ int symmetry_flags;
+
+ int orig_brush_size;
+
+ bool need_redraw;
+
+ /* trick to bypass regular paint and allow clone picking */
+ bool is_clone_cursor_pick;
+
+ /* In ProjPaintState, only here for convenience */
+ Scene *scene;
+ Brush *brush;
+} ProjStrokeHandle;
+
/* Main projection painting struct passed to all projection painting functions */
typedef struct ProjPaintState {
View3D *v3d;
@@ -208,24 +235,14 @@ typedef struct ProjPaintState {
Brush *brush;
short tool, blend, mode;
- int orig_brush_size;
+
float brush_size;
Object *ob;
+ /* for symmetry, we need to store modified object matrix */
+ float obmat[4][4];
+ float obmat_imat[4][4];
/* end similarities with ImagePaintState */
- DerivedMesh *dm;
- int dm_totface;
- int dm_totedge;
- int dm_totvert;
- int dm_release;
-
- MVert *dm_mvert;
- MEdge *dm_medge;
- MFace *dm_mface;
- MTFace **dm_mtface;
- MTFace **dm_mtface_clone; /* other UV map, use for cloning between layers */
- MTFace *dm_mtface_stencil;
-
Image *stencil_ima;
Image *canvas_ima;
Image *clone_ima;
@@ -236,24 +253,16 @@ typedef struct ProjPaintState {
LinkNode **bucketRect; /* screen sized 2D array, each pixel has a linked list of ProjPixel's */
LinkNode **bucketFaces; /* bucketRect aligned array linkList of faces overlapping each bucket */
unsigned char *bucketFlags; /* store if the bucks have been initialized */
-#ifndef PROJ_DEBUG_NOSEAMBLEED
- char *faceSeamFlags; /* store info about faces, if they are initialized etc*/
- char *faceWindingFlags; /* save the winding of the face in uv space, helps as an extra validation step for seam detection */
- float (*faceSeamUVs)[4][2]; /* expanded UVs for faces to use as seams */
- LinkNode **vertFaces; /* Only needed for when seam_bleed_px is enabled, use to find UV seams */
-#endif
+
char *vertFlags; /* store options per vert, now only store if the vert is pointing away from the view */
int buckets_x; /* The size of the bucket grid, the grid span's screenMin/screenMax so you can paint outsize the screen or with 2 brushes at once */
int buckets_y;
- ProjPaintImage *projImages;
-
int pixel_sizeof; /* result of project_paint_pixel_sizeof(), constant per stroke */
int image_tot; /* size of projectImages array */
float (*screenCoords)[4]; /* verts projected into floating point screen space */
- float *cavities; /* cavity amount for vertices */
float screenMin[2]; /* 2D bounds for mesh verts on the screen's plane (screenspace) */
float screenMax[2];
float screen_width; /* Calculated from screenMin & screenMax */
@@ -272,12 +281,15 @@ typedef struct ProjPaintState {
bool do_mask_normal; /* mask out pixels based on their normals */
bool do_mask_cavity; /* mask out pixels based on cavity */
bool do_new_shading_nodes; /* cache BKE_scene_use_new_shading_nodes value */
- float normal_angle; /* what angle to mask at*/
+ float normal_angle; /* what angle to mask at */
+ float normal_angle__cos; /* cos(normal_angle), faster to compare */
float normal_angle_inner;
+ float normal_angle_inner__cos;
float normal_angle_range; /* difference between normal_angle and normal_angle_inner, for easy access */
bool do_face_sel; /* quick access to (me->editflag & ME_EDIT_PAINT_FACE_SEL) */
bool is_ortho;
+ bool is_flip_object; /* the object is negative scaled */
bool do_masking; /* use masking during painting. Some operations such as airbrush may disable */
bool is_texbrush; /* only to avoid running */
bool is_maskbrush; /* mask brush is applied before masking */
@@ -302,13 +314,51 @@ typedef struct ProjPaintState {
int bucketMax[2];
int context_bucket_x, context_bucket_y; /* must lock threads while accessing these */
- /* redraw */
- bool need_redraw;
-
struct CurveMapping *cavity_curve;
BlurKernel *blurkernel;
+
+
+ /* -------------------------------------------------------------------- */
+ /* Vars shared between multiple views (keep last) */
+ /**
+ * This data is owned by ``ProjStrokeHandle.ps_views[0]``,
+ * all other views re-use the data.
+ */
+
+#define PROJ_PAINT_STATE_SHARED_MEMCPY(ps_dst, ps_src) \
+ MEMCPY_STRUCT_OFS(ps_dst, ps_src, is_shared_user)
+
+#define PROJ_PAINT_STATE_SHARED_CLEAR(ps) \
+ MEMSET_STRUCT_OFS(ps, 0, is_shared_user)
+
+ bool is_shared_user;
+
+ ProjPaintImage *projImages;
+ float *cavities; /* cavity amount for vertices */
+
+#ifndef PROJ_DEBUG_NOSEAMBLEED
+ char *faceSeamFlags; /* store info about faces, if they are initialized etc*/
+ char *faceWindingFlags; /* save the winding of the face in uv space, helps as an extra validation step for seam detection */
+ float (*faceSeamUVs)[4][2]; /* expanded UVs for faces to use as seams */
+ LinkNode **vertFaces; /* Only needed for when seam_bleed_px is enabled, use to find UV seams */
+#endif
+
SpinLock *tile_lock;
+
+ DerivedMesh *dm;
+ int dm_totface;
+ int dm_totedge;
+ int dm_totvert;
+ int dm_release;
+
+ MVert *dm_mvert;
+ MEdge *dm_medge;
+ MFace *dm_mface;
+ MTFace *dm_mtface_stencil;
+
+ MTFace **dm_mtface;
+ MTFace **dm_mtface_clone; /* other UV map, use for cloning between layers */
} ProjPaintState;
typedef union pixelPointer {
@@ -326,25 +376,27 @@ typedef union pixelStore {
typedef struct ProjPixel {
float projCoSS[2]; /* the floating point screen projection of this pixel */
float worldCoSS[3];
+
+ short x_px, y_px;
+
+ unsigned short image_index; /* if anyone wants to paint onto more than 65535 images they can bite me */
+ unsigned char bb_cell_index;
+
+ /* for various reasons we may want to mask out painting onto this pixel */
+ unsigned short mask;
+
/* Only used when the airbrush is disabled.
* Store the max mask value to avoid painting over an area with a lower opacity
* with an advantage that we can avoid touching the pixel at all, if the
* new mask value is lower then mask_accum */
unsigned short *mask_accum;
- /* for various reasons we may want to mask out painting onto this pixel */
- unsigned short mask;
-
- short x_px, y_px;
/* horrible hack, store tile valid flag pointer here to re-validate tiles used for anchored and drag-dot strokes */
bool *valid;
PixelPointer origColor;
PixelStore newColor;
PixelPointer pixel;
-
- short image_index; /* if anyone wants to paint onto more than 32768 images they can bite me */
- unsigned char bb_cell_index;
} ProjPixel;
typedef struct ProjPixelClone {
@@ -474,7 +526,9 @@ static float VecZDepthPersp(
/* Return the top-most face index that the screen space coord 'pt' touches (or -1) */
-static int project_paint_PickFace(const ProjPaintState *ps, const float pt[2], float w[3], int *side)
+static int project_paint_PickFace(
+ const ProjPaintState *ps, const float pt[2],
+ float w[3], int *r_side)
{
LinkNode *node;
float w_tmp[3];
@@ -531,7 +585,7 @@ static int project_paint_PickFace(const ProjPaintState *ps, const float pt[2], f
}
}
- *side = best_side;
+ *r_side = best_side;
return best_face_index; /* will be -1 or a valid face */
}
@@ -718,7 +772,7 @@ static bool project_bucket_point_occluded(
int face_index;
int isect_ret;
float w[3]; /* not needed when clipping */
- const short do_clip = ps->rv3d ? ps->rv3d->rflag & RV3D_CLIPPING : 0;
+ const bool do_clip = ps->rv3d ? (ps->rv3d->rflag & RV3D_CLIPPING) != 0 : 0;
/* we could return 0 for 1 face buckets, as long as this function assumes
* that the point its testing is only every originated from an existing face */
@@ -776,11 +830,11 @@ static int line_isect_y(const float p1[2], const float p2[2], const float y_leve
}
if (p1[1] > y_level && p2[1] < y_level) {
- *x_isect = (p2[0] * (p1[1] - y_level) + p1[0] * (y_level - p2[1])) / y_diff; /*(p1[1]-p2[1]);*/
+ *x_isect = (p2[0] * (p1[1] - y_level) + p1[0] * (y_level - p2[1])) / y_diff; /* (p1[1] - p2[1]); */
return ISECT_TRUE;
}
else if (p1[1] < y_level && p2[1] > y_level) {
- *x_isect = (p2[0] * (y_level - p1[1]) + p1[0] * (p2[1] - y_level)) / y_diff; /*(p2[1]-p1[1]);*/
+ *x_isect = (p2[0] * (y_level - p1[1]) + p1[0] * (p2[1] - y_level)) / y_diff; /* (p2[1] - p1[1]); */
return ISECT_TRUE;
}
else {
@@ -809,11 +863,11 @@ static int line_isect_x(const float p1[2], const float p2[2], const float x_leve
}
if (p1[0] > x_level && p2[0] < x_level) {
- *y_isect = (p2[1] * (p1[0] - x_level) + p1[1] * (x_level - p2[0])) / x_diff; /*(p1[0]-p2[0]);*/
+ *y_isect = (p2[1] * (p1[0] - x_level) + p1[1] * (x_level - p2[0])) / x_diff; /* (p1[0] - p2[0]); */
return ISECT_TRUE;
}
else if (p1[0] < x_level && p2[0] > x_level) {
- *y_isect = (p2[1] * (x_level - p1[0]) + p1[1] * (p2[0] - x_level)) / x_diff; /*(p2[0]-p1[0]);*/
+ *y_isect = (p2[1] * (x_level - p1[0]) + p1[1] * (p2[0] - x_level)) / x_diff; /* (p2[0] - p1[0]); */
return ISECT_TRUE;
}
else {
@@ -1228,22 +1282,22 @@ static void screen_px_from_persp(
static void project_face_pixel(
const MTFace *tf_other, ImBuf *ibuf_other, const float w[3],
- int side, unsigned char rgba_ub[4], float rgba_f[4])
+ bool side, unsigned char rgba_ub[4], float rgba_f[4])
{
const float *uvCo1, *uvCo2, *uvCo3;
float uv_other[2], x, y;
- uvCo1 = (float *)tf_other->uv[0];
+ uvCo1 = tf_other->uv[0];
if (side == 1) {
- uvCo2 = (float *)tf_other->uv[2];
- uvCo3 = (float *)tf_other->uv[3];
+ uvCo2 = tf_other->uv[2];
+ uvCo3 = tf_other->uv[3];
}
else {
- uvCo2 = (float *)tf_other->uv[1];
- uvCo3 = (float *)tf_other->uv[2];
+ uvCo2 = tf_other->uv[1];
+ uvCo3 = tf_other->uv[2];
}
- interp_v2_v2v2v2(uv_other, uvCo1, uvCo2, uvCo3, (float *)w);
+ interp_v2_v2v2v2(uv_other, uvCo1, uvCo2, uvCo3, w);
/* use */
uvco_to_wrapped_pxco(uv_other, ibuf_other->x, ibuf_other->y, &x, &y);
@@ -1262,7 +1316,7 @@ static void project_face_pixel(
static float project_paint_uvpixel_mask(
const ProjPaintState *ps,
const int face_index,
- const int side,
+ const bool side,
const float w[3])
{
float mask;
@@ -1327,7 +1381,7 @@ static float project_paint_uvpixel_mask(
/* calculate mask */
if (ps->do_mask_normal) {
MFace *mf = &ps->dm_mface[face_index];
- float no[3], angle;
+ float no[3], angle_cos;
if (mf->flag & ME_SMOOTH) {
const short *no1, *no2, *no3;
no1 = ps->dm_mvert[mf->v1].no;
@@ -1366,9 +1420,13 @@ static float project_paint_uvpixel_mask(
#endif
}
+ if (UNLIKELY(ps->is_flip_object)) {
+ negate_v3(no);
+ }
+
/* now we can use the normal as a mask */
if (ps->is_ortho) {
- angle = angle_normalized_v3v3(ps->viewDir, no);
+ angle_cos = dot_v3v3(ps->viewDir, no);
}
else {
/* Annoying but for the perspective view we need to get the pixels location in 3D space :/ */
@@ -1389,15 +1447,18 @@ static float project_paint_uvpixel_mask(
viewDirPersp[1] = (ps->viewPos[1] - (w[0] * co1[1] + w[1] * co2[1] + w[2] * co3[1]));
viewDirPersp[2] = (ps->viewPos[2] - (w[0] * co1[2] + w[1] * co2[2] + w[2] * co3[2]));
normalize_v3(viewDirPersp);
+ if (UNLIKELY(ps->is_flip_object)) {
+ negate_v3(viewDirPersp);
+ }
- angle = angle_normalized_v3v3(viewDirPersp, no);
+ angle_cos = dot_v3v3(viewDirPersp, no);
}
- if (angle >= ps->normal_angle) {
+ if (angle_cos <= ps->normal_angle__cos) {
return 0.0f; /* outsize the normal limit*/
}
- else if (angle > ps->normal_angle_inner) {
- mask *= (ps->normal_angle - angle) / ps->normal_angle_range;
+ else if (angle_cos < ps->normal_angle_inner__cos) {
+ mask *= (ps->normal_angle - acosf(angle_cos)) / ps->normal_angle_range;
} /* otherwise no mask normal is needed, were within the limit */
}
@@ -1440,10 +1501,10 @@ static int project_paint_undo_subtiles(const TileInfo *tinf, int tx, int ty)
if (generate_tile) {
volatile void *undorect;
if (tinf->masked) {
- undorect = image_undo_push_tile(pjIma->ima, pjIma->ibuf, tinf->tmpibuf, tx, ty, &pjIma->maskRect[tile_index], &pjIma->valid[tile_index], true);
+ undorect = image_undo_push_tile(pjIma->ima, pjIma->ibuf, tinf->tmpibuf, tx, ty, &pjIma->maskRect[tile_index], &pjIma->valid[tile_index], true, false);
}
else {
- undorect = image_undo_push_tile(pjIma->ima, pjIma->ibuf, tinf->tmpibuf, tx, ty, NULL, &pjIma->valid[tile_index], true);
+ undorect = image_undo_push_tile(pjIma->ima, pjIma->ibuf, tinf->tmpibuf, tx, ty, NULL, &pjIma->valid[tile_index], true, false);
}
pjIma->ibuf->userflags |= IB_BITMAPDIRTY;
@@ -1470,7 +1531,7 @@ static ProjPixel *project_paint_uvpixel_init(
const int face_index,
const float pixelScreenCo[4],
const float world_spaceCo[3],
- const int side,
+ const bool side,
const float w[3])
{
ProjPixel *projPixel;
@@ -1591,7 +1652,7 @@ static ProjPixel *project_paint_uvpixel_init(
}
else {
float co[2];
- sub_v2_v2v2(co, projPixel->projCoSS, (float *)ps->cloneOffset);
+ sub_v2_v2v2(co, projPixel->projCoSS, ps->cloneOffset);
/* no need to initialize the bucket, we're only checking buckets faces and for this
* the faces are already initialized in project_paint_delayed_face_init(...) */
@@ -1619,13 +1680,14 @@ static ProjPixel *project_paint_uvpixel_init(
}
static bool line_clip_rect2f(
+ const rctf *cliprect,
const rctf *rect,
const float l1[2], const float l2[2],
float l1_clip[2], float l2_clip[2])
{
/* first account for horizontal, then vertical lines */
/* horiz */
- if (fabsf(l1[1] - l2[1]) < PROJ_GEOM_TOLERANCE) {
+ if (fabsf(l1[1] - l2[1]) < PROJ_PIXEL_TOLERANCE) {
/* is the line out of range on its Y axis? */
if (l1[1] < rect->ymin || l1[1] > rect->ymax) {
return 0;
@@ -1636,7 +1698,7 @@ static bool line_clip_rect2f(
}
- if (fabsf(l1[0] - l2[0]) < PROJ_GEOM_TOLERANCE) { /* this is a single point (or close to)*/
+ if (fabsf(l1[0] - l2[0]) < PROJ_PIXEL_TOLERANCE) { /* this is a single point (or close to)*/
if (BLI_rctf_isect_pt_v(rect, l1)) {
copy_v2_v2(l1_clip, l1);
copy_v2_v2(l2_clip, l2);
@@ -1653,7 +1715,7 @@ static bool line_clip_rect2f(
CLAMP(l2_clip[0], rect->xmin, rect->xmax);
return 1;
}
- else if (fabsf(l1[0] - l2[0]) < PROJ_GEOM_TOLERANCE) {
+ else if (fabsf(l1[0] - l2[0]) < PROJ_PIXEL_TOLERANCE) {
/* is the line out of range on its X axis? */
if (l1[0] < rect->xmin || l1[0] > rect->xmax) {
return 0;
@@ -1664,7 +1726,7 @@ static bool line_clip_rect2f(
return 0;
}
- if (fabsf(l1[1] - l2[1]) < PROJ_GEOM_TOLERANCE) { /* this is a single point (or close to)*/
+ if (fabsf(l1[1] - l2[1]) < PROJ_PIXEL_TOLERANCE) { /* this is a single point (or close to)*/
if (BLI_rctf_isect_pt_v(rect, l1)) {
copy_v2_v2(l1_clip, l1);
copy_v2_v2(l2_clip, l2);
@@ -1703,7 +1765,7 @@ static bool line_clip_rect2f(
if (ok1 && ok2) return 1;
/* top/bottom */
- if (line_isect_y(l1, l2, rect->ymin, &isect) && (isect >= rect->xmin) && (isect <= rect->xmax)) {
+ if (line_isect_y(l1, l2, rect->ymin, &isect) && (isect >= cliprect->xmin) && (isect <= cliprect->xmax)) {
if (l1[1] < l2[1]) { /* line 1 is outside */
l1_clip[0] = isect;
l1_clip[1] = rect->ymin;
@@ -1718,7 +1780,7 @@ static bool line_clip_rect2f(
if (ok1 && ok2) return 1;
- if (line_isect_y(l1, l2, rect->ymax, &isect) && (isect >= rect->xmin) && (isect <= rect->xmax)) {
+ if (line_isect_y(l1, l2, rect->ymax, &isect) && (isect >= cliprect->xmin) && (isect <= cliprect->xmax)) {
if (l1[1] > l2[1]) { /* line 1 is outside */
l1_clip[0] = isect;
l1_clip[1] = rect->ymax;
@@ -1734,7 +1796,7 @@ static bool line_clip_rect2f(
if (ok1 && ok2) return 1;
/* left/right */
- if (line_isect_x(l1, l2, rect->xmin, &isect) && (isect >= rect->ymin) && (isect <= rect->ymax)) {
+ if (line_isect_x(l1, l2, rect->xmin, &isect) && (isect >= cliprect->ymin) && (isect <= cliprect->ymax)) {
if (l1[0] < l2[0]) { /* line 1 is outside */
l1_clip[0] = rect->xmin;
l1_clip[1] = isect;
@@ -1749,7 +1811,7 @@ static bool line_clip_rect2f(
if (ok1 && ok2) return 1;
- if (line_isect_x(l1, l2, rect->xmax, &isect) && (isect >= rect->ymin) && (isect <= rect->ymax)) {
+ if (line_isect_x(l1, l2, rect->xmax, &isect) && (isect >= cliprect->ymin) && (isect <= cliprect->ymax)) {
if (l1[0] > l2[0]) { /* line 1 is outside */
l1_clip[0] = rect->xmax;
l1_clip[1] = isect;
@@ -1964,7 +2026,7 @@ static float angle_2d_clockwise(const float p1[2], const float p2[2], const floa
v1[0] = p1[0] - p2[0]; v1[1] = p1[1] - p2[1];
v2[0] = p3[0] - p2[0]; v2[1] = p3[1] - p2[1];
- return -atan2(v1[0] * v2[1] - v1[1] * v2[0], v1[0] * v2[0] + v1[1] * v2[1]);
+ return -atan2f(v1[0] * v2[1] - v1[1] * v2[0], v1[0] * v2[0] + v1[1] * v2[1]);
}
#endif
@@ -1976,7 +2038,10 @@ static float angle_2d_clockwise(const float p1[2], const float p2[2], const floa
#define ISECT_ALL4 ((1 << 4) - 1)
/* limit must be a fraction over 1.0f */
-static bool IsectPT2Df_limit(float pt[2], float v1[2], float v2[2], float v3[2], float limit)
+static bool IsectPT2Df_limit(
+ const float pt[2],
+ const float v1[2], const float v2[2], const float v3[2],
+ const float limit)
{
return ((area_tri_v2(pt, v1, v2) +
area_tri_v2(pt, v2, v3) +
@@ -2043,9 +2108,10 @@ static bool line_rect_clip(
static void project_bucket_clip_face(
- const bool is_ortho,
+ const bool is_ortho, const bool is_flip_object,
+ const rctf *cliprect,
const rctf *bucket_bounds,
- float *v1coSS, float *v2coSS, float *v3coSS,
+ const float *v1coSS, const float *v2coSS, const float *v3coSS,
const float *uv1co, const float *uv2co, const float *uv3co,
float bucket_bounds_uv[8][2],
int *tot, bool cull)
@@ -2071,7 +2137,8 @@ static void project_bucket_clip_face(
inside_bucket_flag |= BLI_rctf_isect_pt_v(bucket_bounds, v3coSS) << 2;
if (inside_bucket_flag == ISECT_ALL3) {
- flip = ((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) !=
+ /* is_flip_object is used here because we use the face winding */
+ flip = (((line_point_side_v2(v1coSS, v2coSS, v3coSS) > 0.0f) != is_flip_object) !=
(line_point_side_v2(uv1co, uv2co, uv3co) > 0.0f));
/* all screenspace points are inside the bucket bounding box,
@@ -2193,7 +2260,7 @@ static void project_bucket_clip_face(
float cent[2] = {0.0f, 0.0f};
/*float up[2] = {0.0f, 1.0f};*/
int i;
- short doubles;
+ bool doubles;
(*tot) = 0;
@@ -2207,21 +2274,21 @@ static void project_bucket_clip_face(
if (inside_bucket_flag & ISECT_3) { copy_v2_v2(isectVCosSS[*tot], v3coSS); (*tot)++; }
if ((inside_bucket_flag & (ISECT_1 | ISECT_2)) != (ISECT_1 | ISECT_2)) {
- if (line_clip_rect2f(bucket_bounds, v1coSS, v2coSS, v1_clipSS, v2_clipSS)) {
+ if (line_clip_rect2f(cliprect, bucket_bounds, v1coSS, v2coSS, v1_clipSS, v2_clipSS)) {
if ((inside_bucket_flag & ISECT_1) == 0) { copy_v2_v2(isectVCosSS[*tot], v1_clipSS); (*tot)++; }
if ((inside_bucket_flag & ISECT_2) == 0) { copy_v2_v2(isectVCosSS[*tot], v2_clipSS); (*tot)++; }
}
}
if ((inside_bucket_flag & (ISECT_2 | ISECT_3)) != (ISECT_2 | ISECT_3)) {
- if (line_clip_rect2f(bucket_bounds, v2coSS, v3coSS, v1_clipSS, v2_clipSS)) {
+ if (line_clip_rect2f(cliprect, bucket_bounds, v2coSS, v3coSS, v1_clipSS, v2_clipSS)) {
if ((inside_bucket_flag & ISECT_2) == 0) { copy_v2_v2(isectVCosSS[*tot], v1_clipSS); (*tot)++; }
if ((inside_bucket_flag & ISECT_3) == 0) { copy_v2_v2(isectVCosSS[*tot], v2_clipSS); (*tot)++; }
}
}
if ((inside_bucket_flag & (ISECT_3 | ISECT_1)) != (ISECT_3 | ISECT_1)) {
- if (line_clip_rect2f(bucket_bounds, v3coSS, v1coSS, v1_clipSS, v2_clipSS)) {
+ if (line_clip_rect2f(cliprect, bucket_bounds, v3coSS, v1coSS, v1_clipSS, v2_clipSS)) {
if ((inside_bucket_flag & ISECT_3) == 0) { copy_v2_v2(isectVCosSS[*tot], v1_clipSS); (*tot)++; }
if ((inside_bucket_flag & ISECT_1) == 0) { copy_v2_v2(isectVCosSS[*tot], v2_clipSS); (*tot)++; }
}
@@ -2404,7 +2471,7 @@ static bool IsectPoly2Df(const float pt[2], float uv[][2], const int tot)
static bool IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot)
{
int i;
- int side = (line_point_side_v2(uv[tot - 1], uv[0], pt) > 0.0f);
+ bool side = (line_point_side_v2(uv[tot - 1], uv[0], pt) > 0.0f);
for (i = 1; i < tot; i++) {
if ((line_point_side_v2(uv[i - 1], uv[i], pt) > 0.0f) != side)
@@ -2423,7 +2490,8 @@ static bool IsectPoly2Df_twoside(const float pt[2], float uv[][2], const int tot
static void project_paint_face_init(
const ProjPaintState *ps,
const int thread_index, const int bucket_index, const int face_index, const int image_index,
- const rctf *bucket_bounds, ImBuf *ibuf, ImBuf **tmpibuf, const short clamp_u, const short clamp_v)
+ const rctf *clip_rect, const rctf *bucket_bounds, ImBuf *ibuf, ImBuf **tmpibuf,
+ const bool clamp_u, const bool clamp_v)
{
/* Projection vars, to get the 3D locations into screen space */
MemArena *arena = ps->arena_mt[thread_index];
@@ -2448,8 +2516,8 @@ static void project_paint_face_init(
float mask;
float uv[2]; /* Image floating point UV - same as x, y but from 0.0-1.0 */
- int side;
- float *v1coSS, *v2coSS, *v3coSS; /* vert co screen-space, these will be assigned to mf->v1,2,3 or mf->v1,3,4 */
+ bool side;
+ const float *v1coSS, *v2coSS, *v3coSS; /* vert co screen-space, these will be assigned to mf->v1,2,3 or mf->v1,3,4 */
float *vCo[4]; /* vertex screenspace coords */
@@ -2468,11 +2536,10 @@ static void project_paint_face_init(
int has_x_isect = 0, has_isect = 0; /* for early loop exit */
- int i1, i2, i3;
-
float uv_clip[8][2];
int uv_clip_tot;
const bool is_ortho = ps->is_ortho;
+ const bool is_flip_object = ps->is_flip_object;
const bool do_backfacecull = ps->do_backfacecull;
const bool do_clip = ps->rv3d ? ps->rv3d->rflag & RV3D_CLIPPING : 0;
@@ -2517,6 +2584,8 @@ static void project_paint_face_init(
}
do {
+ int i1, i2, i3;
+
if (side == 1) {
i1 = 0; i2 = 2; i3 = 3;
}
@@ -2534,11 +2603,12 @@ static void project_paint_face_init(
/* This funtion gives is a concave polyline in UV space from the clipped quad and tri*/
project_bucket_clip_face(
- is_ortho, bucket_bounds,
+ is_ortho, is_flip_object,
+ clip_rect, bucket_bounds,
v1coSS, v2coSS, v3coSS,
uv1co, uv2co, uv3co,
uv_clip, &uv_clip_tot,
- ps->do_backfacecull || ps->do_occlude);
+ do_backfacecull || ps->do_occlude);
/* sometimes this happens, better just allow for 8 intersectiosn even though there should be max 6 */
#if 0
@@ -2674,7 +2744,7 @@ static void project_paint_face_init(
int fidx1, fidx2; /* face edge pairs - loop throuh these ((0,1), (1,2), (2,3), (3,0)) or ((0,1), (1,2), (2,0)) for a tri */
float seam_subsection[4][2];
- float fac1, fac2, ftot;
+ float fac1, fac2;
if (outset_uv[0][0] == FLT_MAX) /* first time initialize */
uv_image_outset(tf_uv_pxoffset, outset_uv, ps->seam_bleed_px, ibuf->x, ibuf->y, mf->v4 != 0, (ps->faceWindingFlags[face_index] & PROJ_FACE_WINDING_CW) == 0);
@@ -2706,19 +2776,16 @@ static void project_paint_face_init(
else fidx2 = (fidx1 == 2) ? 0 : fidx1 + 1; /* next fidx in the face (0,1,2) -> (1,2,0) */
if ((face_seam_flag & (1 << fidx1)) && /* 1<<fidx1 -> PROJ_FACE_SEAM# */
- line_clip_rect2f(bucket_bounds, vCoSS[fidx1], vCoSS[fidx2], bucket_clip_edges[0], bucket_clip_edges[1]))
+ line_clip_rect2f(clip_rect, bucket_bounds, vCoSS[fidx1], vCoSS[fidx2], bucket_clip_edges[0], bucket_clip_edges[1]))
{
-
- ftot = len_v2v2(vCoSS[fidx1], vCoSS[fidx2]); /* screenspace edge length */
-
- if (ftot > 0.0f) { /* avoid div by zero */
+ if (len_squared_v2v2(vCoSS[fidx1], vCoSS[fidx2]) > FLT_EPSILON) { /* avoid div by zero */
if (mf->v4) {
- if (fidx1 == 2 || fidx2 == 2) side = 1;
+ if (fidx1 == 3 || fidx2 == 3) side = 1;
else side = 0;
}
- fac1 = len_v2v2(vCoSS[fidx1], bucket_clip_edges[0]) / ftot;
- fac2 = len_v2v2(vCoSS[fidx1], bucket_clip_edges[1]) / ftot;
+ fac1 = line_point_factor_v2(bucket_clip_edges[0], vCoSS[fidx1], vCoSS[fidx2]);
+ fac2 = line_point_factor_v2(bucket_clip_edges[1], vCoSS[fidx1], vCoSS[fidx2]);
interp_v2_v2v2(seam_subsection[0], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac1);
interp_v2_v2v2(seam_subsection[1], tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], fac2);
@@ -2760,11 +2827,8 @@ static void project_paint_face_init(
/* Since this is a seam we need to work out where on the line this pixel is */
//fac = line_point_factor_v2(uv, uv_seam_quad[0], uv_seam_quad[1]);
-
- fac = line_point_factor_v2(uv, seam_subsection[0], seam_subsection[1]);
- if (fac < 0.0f) { copy_v3_v3(pixelScreenCo, edge_verts_inset_clip[0]); }
- else if (fac > 1.0f) { copy_v3_v3(pixelScreenCo, edge_verts_inset_clip[1]); }
- else { interp_v3_v3v3(pixelScreenCo, edge_verts_inset_clip[0], edge_verts_inset_clip[1], fac); }
+ fac = resolve_quad_u_v2(uv, UNPACK4(seam_subsection));
+ interp_v3_v3v3(pixelScreenCo, edge_verts_inset_clip[0], edge_verts_inset_clip[1], fac);
if (!is_ortho) {
pixelScreenCo[3] = 1.0f;
@@ -2779,24 +2843,20 @@ static void project_paint_face_init(
{
/* Only bother calculating the weights if we intersect */
if (ps->do_mask_normal || ps->dm_mtface_clone) {
-#if 1
+ const float uv_fac = fac1 + (fac * (fac2 - fac1));
+#if 0
/* get the UV on the line since we want to copy the pixels from there for bleeding */
float uv_close[2];
- float uv_fac = closest_to_line_v2(uv_close, uv, tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2]);
- if (uv_fac < 0.0f) copy_v2_v2(uv_close, tf_uv_pxoffset[fidx1]);
- else if (uv_fac > 1.0f) copy_v2_v2(uv_close, tf_uv_pxoffset[fidx2]);
-
+ interp_v2_v2v2(uv_close, tf_uv_pxoffset[fidx1], tf_uv_pxoffset[fidx2], uv_fac);
if (side) {
barycentric_weights_v2(tf_uv_pxoffset[0], tf_uv_pxoffset[2], tf_uv_pxoffset[3], uv_close, w);
}
else {
barycentric_weights_v2(tf_uv_pxoffset[0], tf_uv_pxoffset[1], tf_uv_pxoffset[2], uv_close, w);
}
-#else /* this is buggy with quads, don't use for now */
+#else
/* Cheat, we know where we are along the edge so work out the weights from that */
- uv_fac = fac1 + (uv_fac * (fac2 - fac1));
-
w[0] = w[1] = w[2] = 0.0;
if (side) {
w[fidx1 ? fidx1 - 1 : 0] = 1.0f - uv_fac;
@@ -2811,8 +2871,8 @@ static void project_paint_face_init(
/* a pity we need to get the worldspace pixel location here */
if (do_clip || do_3d_mapping) {
- if (side) interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v3].co, ps->dm_mvert[mf->v4].co, w);
- else interp_v3_v3v3v3(wco, ps->dm_mvert[mf->v1].co, ps->dm_mvert[mf->v2].co, ps->dm_mvert[mf->v3].co, w);
+ if (side) interp_v3_v3v3v3(wco, vCo[0], vCo[2], vCo[3], w);
+ else interp_v3_v3v3v3(wco, vCo[0], vCo[1], vCo[2], w);
if (do_clip && ED_view3d_clipping_test(ps->rv3d, wco, true)) {
continue; /* Watch out that no code below this needs to run */
@@ -2851,6 +2911,8 @@ static void project_paint_face_init(
}
}
}
+#else
+ UNUSED_VARS(vCo, threaded);
#endif // PROJ_DEBUG_NOSEAMBLEED
}
@@ -2887,7 +2949,7 @@ static void project_bucket_bounds(const ProjPaintState *ps, const int bucket_x,
/* Fill this bucket with pixels from the faces that intersect it.
*
* have bucket_bounds as an argument so we don't need to give bucket_x/y the rect function needs */
-static void project_bucket_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const rctf *bucket_bounds)
+static void project_bucket_init(const ProjPaintState *ps, const int thread_index, const int bucket_index, const rctf *clip_rect, const rctf *bucket_bounds)
{
LinkNode *node;
int face_index, image_index = 0;
@@ -2902,7 +2964,10 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
ima = ps->projImages[0].ima;
for (node = ps->bucketFaces[bucket_index]; node; node = node->next) {
- project_paint_face_init(ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0, bucket_bounds, ibuf, &tmpibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V);
+ project_paint_face_init(
+ ps, thread_index, bucket_index, GET_INT_FROM_POINTER(node->link), 0,
+ clip_rect, bucket_bounds, ibuf, &tmpibuf,
+ (ima->tpageflag & IMA_CLAMP_U) != 0, (ima->tpageflag & IMA_CLAMP_V) != 0);
}
}
else {
@@ -2926,7 +2991,10 @@ static void project_bucket_init(const ProjPaintState *ps, const int thread_index
}
/* context switching done */
- project_paint_face_init(ps, thread_index, bucket_index, face_index, image_index, bucket_bounds, ibuf, &tmpibuf, ima->tpageflag & IMA_CLAMP_U, ima->tpageflag & IMA_CLAMP_V);
+ project_paint_face_init(
+ ps, thread_index, bucket_index, face_index, image_index,
+ clip_rect, bucket_bounds, ibuf, &tmpibuf,
+ (ima->tpageflag & IMA_CLAMP_U) != 0, (ima->tpageflag & IMA_CLAMP_V) != 0);
}
}
@@ -3078,7 +3146,8 @@ static void proj_paint_state_non_cddm_init(ProjPaintState *ps)
}
}
-static void proj_paint_state_viewport_init(ProjPaintState *ps)
+static void proj_paint_state_viewport_init(
+ ProjPaintState *ps, const char symmetry_flag)
{
float mat[3][3];
float viewmat[4][4];
@@ -3088,7 +3157,19 @@ static void proj_paint_state_viewport_init(ProjPaintState *ps)
ps->viewDir[1] = 0.0f;
ps->viewDir[2] = 1.0f;
- invert_m4_m4(ps->ob->imat, ps->ob->obmat);
+ copy_m4_m4(ps->obmat, ps->ob->obmat);
+
+ if (symmetry_flag) {
+ int i;
+ for (i = 0; i < 3; i++) {
+ if ((symmetry_flag >> i) & 1) {
+ negate_v3(ps->obmat[i]);
+ ps->is_flip_object = !ps->is_flip_object;
+ }
+ }
+ }
+
+ invert_m4_m4(ps->obmat_imat, ps->obmat);
if (ELEM(ps->source, PROJ_SRC_VIEW, PROJ_SRC_VIEW_FILL)) {
/* normal drawing */
@@ -3098,7 +3179,7 @@ static void proj_paint_state_viewport_init(ProjPaintState *ps)
copy_m4_m4(viewmat, ps->rv3d->viewmat);
copy_m4_m4(viewinv, ps->rv3d->viewinv);
- ED_view3d_ob_project_mat_get(ps->rv3d, ps->ob, ps->projectMat);
+ ED_view3d_ob_project_mat_get_from_obmat(ps->rv3d, ps->obmat, ps->projectMat);
ps->is_ortho = ED_view3d_clip_range_get(ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend, true);
}
@@ -3151,24 +3232,27 @@ static void proj_paint_state_viewport_init(ProjPaintState *ps)
}
/* same as #ED_view3d_ob_project_mat_get */
- mul_m4_m4m4(vmat, viewmat, ps->ob->obmat);
+ mul_m4_m4m4(vmat, viewmat, ps->obmat);
mul_m4_m4m4(ps->projectMat, winmat, vmat);
}
/* viewDir - object relative */
- invert_m4_m4(ps->ob->imat, ps->ob->obmat);
copy_m3_m4(mat, viewinv);
mul_m3_v3(mat, ps->viewDir);
- copy_m3_m4(mat, ps->ob->imat);
+ copy_m3_m4(mat, ps->obmat_imat);
mul_m3_v3(mat, ps->viewDir);
normalize_v3(ps->viewDir);
+ if (UNLIKELY(ps->is_flip_object)) {
+ negate_v3(ps->viewDir);
+ }
+
/* viewPos - object relative */
copy_v3_v3(ps->viewPos, viewinv[3]);
- copy_m3_m4(mat, ps->ob->imat);
+ copy_m3_m4(mat, ps->obmat_imat);
mul_m3_v3(mat, ps->viewPos);
- add_v3_v3(ps->viewPos, ps->ob->imat[3]);
+ add_v3_v3(ps->viewPos, ps->obmat_imat[3]);
}
static void proj_paint_state_screen_coords_init(ProjPaintState *ps, const int diameter)
@@ -3234,6 +3318,8 @@ static void proj_paint_state_screen_coords_init(ProjPaintState *ps, const int di
CLAMP(ps->screenMin[1], (float)(-diameter), (float)(ps->winy + diameter));
CLAMP(ps->screenMax[1], (float)(-diameter), (float)(ps->winy + diameter));
+#else
+ UNUSED_VARS(diameter);
#endif
}
else if (ps->source != PROJ_SRC_VIEW_FILL) { /* re-projection, use bounds */
@@ -3313,12 +3399,14 @@ static void proj_paint_state_thread_init(ProjPaintState *ps, const bool reset_th
if (reset_threads)
ps->thread_tot = 1;
- if (ps->thread_tot > 1) {
- ps->tile_lock = MEM_mallocN(sizeof(SpinLock), "projpaint_tile_lock");
- BLI_spin_init(ps->tile_lock);
- }
+ if (ps->is_shared_user == false) {
+ if (ps->thread_tot > 1) {
+ ps->tile_lock = MEM_mallocN(sizeof(SpinLock), "projpaint_tile_lock");
+ BLI_spin_init(ps->tile_lock);
+ }
- image_undo_init_locks();
+ image_undo_init_locks();
+ }
for (a = 0; a < ps->thread_tot; a++) {
ps->arena_mt[a] = BLI_memarena_new(MEM_SIZE_OPTIMAL(1 << 16), "project paint arena");
@@ -3337,16 +3425,22 @@ static void proj_paint_state_vert_flags_init(ProjPaintState *ps)
for (a = 0, mv = ps->dm_mvert; a < ps->dm_totvert; a++, mv++) {
normal_short_to_float_v3(no, mv->no);
+ if (UNLIKELY(ps->is_flip_object)) {
+ negate_v3(no);
+ }
if (ps->is_ortho) {
- if (angle_normalized_v3v3(ps->viewDir, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
+ if (dot_v3v3(ps->viewDir, no) <= ps->normal_angle__cos) { /* 1 vert of this face is towards us */
ps->vertFlags[a] |= PROJ_VERT_CULL;
}
}
else {
sub_v3_v3v3(viewDirPersp, ps->viewPos, mv->co);
normalize_v3(viewDirPersp);
- if (angle_normalized_v3v3(viewDirPersp, no) >= ps->normal_angle) { /* 1 vert of this face is towards us */
+ if (UNLIKELY(ps->is_flip_object)) {
+ negate_v3(viewDirPersp);
+ }
+ if (dot_v3v3(viewDirPersp, no) <= ps->normal_angle__cos) { /* 1 vert of this face is towards us */
ps->vertFlags[a] |= PROJ_VERT_CULL;
}
}
@@ -3628,7 +3722,7 @@ static bool project_paint_backface_cull(
}
}
else {
- if (line_point_side_v2(coSS->v1, coSS->v2, coSS->v3) < 0.0f) {
+ if ((line_point_side_v2(coSS->v1, coSS->v2, coSS->v3) < 0.0f) != ps->is_flip_object) {
return true;
}
@@ -3670,10 +3764,11 @@ static void project_paint_prepare_all_faces(
ProjPaintState *ps, MemArena *arena,
const ProjPaintFaceLookup *face_lookup,
ProjPaintLayerClone *layer_clone,
- MTFace *tf_base)
+ MTFace *tf_base,
+ const bool is_multi_view)
{
/* Image Vars - keep track of images we have used */
- LinkNode *image_LinkList = NULL;
+ LinkNodePair image_LinkList = {NULL, NULL};
Image *tpage_last = NULL, *tpage;
TexPaintSlot *slot_last = NULL;
@@ -3729,25 +3824,26 @@ static void project_paint_prepare_all_faces(
ProjPaintFaceCoSS coSS;
proj_paint_face_coSS_init(ps, mf, &coSS);
- if (project_paint_flt_max_cull(ps, &coSS)) {
- continue;
- }
+ if (is_multi_view == false) {
+ if (project_paint_flt_max_cull(ps, &coSS)) {
+ continue;
+ }
#ifdef PROJ_DEBUG_WINCLIP
- if (project_paint_winclip(ps, mf, &coSS)) {
- continue;
- }
+ if (project_paint_winclip(ps, mf, &coSS)) {
+ continue;
+ }
#endif //PROJ_DEBUG_WINCLIP
-
- if (project_paint_backface_cull(ps, mf, &coSS)) {
- continue;
+ if (project_paint_backface_cull(ps, mf, &coSS)) {
+ continue;
+ }
}
if (tpage_last != tpage) {
- image_index = BLI_linklist_index(image_LinkList, tpage);
+ image_index = BLI_linklist_index(image_LinkList.list, tpage);
if (image_index == -1 && BKE_image_has_ibuf(tpage, NULL)) { /* MemArena dosnt have an append func */
BLI_linklist_append(&image_LinkList, tpage);
@@ -3767,18 +3863,22 @@ static void project_paint_prepare_all_faces(
}
/* build an array of images we use*/
- project_paint_build_proj_ima(ps, arena, image_LinkList);
+ if (ps->is_shared_user == false) {
+ project_paint_build_proj_ima(ps, arena, image_LinkList.list);
+ }
/* we have built the array, discard the linked list */
- BLI_linklist_free(image_LinkList, NULL);
+ BLI_linklist_free(image_LinkList.list, NULL);
}
/* run once per stroke before projection painting */
-static void project_paint_begin(ProjPaintState *ps)
+static void project_paint_begin(
+ ProjPaintState *ps,
+ const bool is_multi_view, const char symmetry_flag)
{
ProjPaintLayerClone layer_clone;
ProjPaintFaceLookup face_lookup;
- MTFace *tf_base;
+ MTFace *tf_base = NULL;
MemArena *arena; /* at the moment this is just ps->arena_mt[0], but use this to show were not multithreading */
@@ -3792,10 +3892,13 @@ static void project_paint_begin(ProjPaintState *ps)
ED_view3d_clipping_local(ps->rv3d, ps->ob->obmat); /* faster clipping lookups */
ps->do_face_sel = ((((Mesh *)ps->ob->data)->editflag & ME_EDIT_PAINT_FACE_SEL) != 0);
+ ps->is_flip_object = (ps->ob->transflag & OB_NEG_SCALE) != 0;
/* paint onto the derived mesh */
- if (!proj_paint_state_dm_init(ps)) {
- return;
+ if (ps->is_shared_user == false) {
+ if (!proj_paint_state_dm_init(ps)) {
+ return;
+ }
}
proj_paint_face_lookup_init(ps, &face_lookup);
@@ -3817,11 +3920,13 @@ static void project_paint_begin(ProjPaintState *ps)
}
/* when using subsurf or multires, mface arrays are thrown away, we need to keep a copy */
- proj_paint_state_non_cddm_init(ps);
+ if (ps->is_shared_user == false) {
+ proj_paint_state_non_cddm_init(ps);
- proj_paint_state_cavity_init(ps);
+ proj_paint_state_cavity_init(ps);
+ }
- proj_paint_state_viewport_init(ps);
+ proj_paint_state_viewport_init(ps, symmetry_flag);
/* calculate vert screen coords
* run this early so we can calculate the x/y resolution of our bucket rect */
@@ -3850,7 +3955,9 @@ static void project_paint_begin(ProjPaintState *ps)
ps->bucketFlags = MEM_callocN(sizeof(char) * ps->buckets_x * ps->buckets_y, "paint-bucketFaces");
#ifndef PROJ_DEBUG_NOSEAMBLEED
- proj_paint_state_seam_bleed_init(ps);
+ if (ps->is_shared_user == false) {
+ proj_paint_state_seam_bleed_init(ps);
+ }
#endif
proj_paint_state_thread_init(ps, reset_threads);
@@ -3858,7 +3965,7 @@ static void project_paint_begin(ProjPaintState *ps)
proj_paint_state_vert_flags_init(ps);
- project_paint_prepare_all_faces(ps, arena, &face_lookup, &layer_clone, tf_base);
+ project_paint_prepare_all_faces(ps, arena, &face_lookup, &layer_clone, tf_base, is_multi_view);
}
static void paint_proj_begin_clone(ProjPaintState *ps, const float mouse[2])
@@ -3867,7 +3974,7 @@ static void paint_proj_begin_clone(ProjPaintState *ps, const float mouse[2])
if (ps->tool == PAINT_TOOL_CLONE) {
float projCo[4];
copy_v3_v3(projCo, ED_view3d_cursor3d_get(ps->scene, ps->v3d));
- mul_m4_v3(ps->ob->imat, projCo);
+ mul_m4_v3(ps->obmat_imat, projCo);
projCo[3] = 1.0f;
mul_m4_v4(ps->projectMat, projCo);
@@ -3879,14 +3986,16 @@ static void paint_proj_begin_clone(ProjPaintState *ps, const float mouse[2])
static void project_paint_end(ProjPaintState *ps)
{
int a;
- ProjPaintImage *projIma;
image_undo_remove_masks();
/* dereference used image buffers */
- for (a = 0, projIma = ps->projImages; a < ps->image_tot; a++, projIma++) {
- BKE_image_release_ibuf(projIma->ima, projIma->ibuf, NULL);
- DAG_id_tag_update(&projIma->ima->id, 0);
+ if (ps->is_shared_user == false) {
+ ProjPaintImage *projIma;
+ for (a = 0, projIma = ps->projImages; a < ps->image_tot; a++, projIma++) {
+ BKE_image_release_ibuf(projIma->ima, projIma->ibuf, NULL);
+ DAG_id_tag_update(&projIma->ima->id, 0);
+ }
}
BKE_image_release_ibuf(ps->reproject_image, ps->reproject_ibuf, NULL);
@@ -3895,68 +4004,81 @@ static void project_paint_end(ProjPaintState *ps)
MEM_freeN(ps->bucketRect);
MEM_freeN(ps->bucketFaces);
MEM_freeN(ps->bucketFlags);
- MEM_freeN(ps->dm_mtface);
- if (ps->do_layer_clone)
- MEM_freeN(ps->dm_mtface_clone);
- if (ps->thread_tot > 1) {
- BLI_spin_end(ps->tile_lock);
- MEM_freeN((void *)ps->tile_lock);
- }
- image_undo_end_locks();
+
+ if (ps->is_shared_user == false) {
+
+ /* must be set for non-shared */
+ BLI_assert(ps->dm_mtface || ps->is_shared_user);
+ if (ps->dm_mtface)
+ MEM_freeN(ps->dm_mtface);
+
+ if (ps->do_layer_clone)
+ MEM_freeN(ps->dm_mtface_clone);
+ if (ps->thread_tot > 1) {
+ BLI_spin_end(ps->tile_lock);
+ MEM_freeN((void *)ps->tile_lock);
+ }
+
+ image_undo_end_locks();
#ifndef PROJ_DEBUG_NOSEAMBLEED
- if (ps->seam_bleed_px > 0.0f) {
- MEM_freeN(ps->vertFaces);
- MEM_freeN(ps->faceSeamFlags);
- MEM_freeN(ps->faceWindingFlags);
- MEM_freeN(ps->faceSeamUVs);
- }
+ if (ps->seam_bleed_px > 0.0f) {
+ MEM_freeN(ps->vertFaces);
+ MEM_freeN(ps->faceSeamFlags);
+ MEM_freeN(ps->faceWindingFlags);
+ MEM_freeN(ps->faceSeamUVs);
+ }
+#endif
+
+ if (ps->do_mask_cavity) {
+ MEM_freeN(ps->cavities);
+ }
+
+ /* copy for subsurf/multires, so throw away */
+ if (ps->dm->type != DM_TYPE_CDDM) {
+ if (ps->dm_mvert) MEM_freeN(ps->dm_mvert);
+ if (ps->dm_mface) MEM_freeN(ps->dm_mface);
+ /* looks like these don't need copying */
+#if 0
+ if (ps->dm_mtface) MEM_freeN(ps->dm_mtface);
+ if (ps->dm_mtface_clone) MEM_freeN(ps->dm_mtface_clone);
+ if (ps->dm_mtface_stencil) MEM_freeN(ps->dm_mtface_stencil);
#endif
+ }
+
+ if (ps->dm_release)
+ ps->dm->release(ps->dm);
+ }
if (ps->blurkernel) {
paint_delete_blur_kernel(ps->blurkernel);
MEM_freeN(ps->blurkernel);
}
- if (ps->do_mask_cavity) {
- MEM_freeN(ps->cavities);
- }
-
if (ps->vertFlags) MEM_freeN(ps->vertFlags);
for (a = 0; a < ps->thread_tot; a++) {
BLI_memarena_free(ps->arena_mt[a]);
}
+}
- /* copy for subsurf/multires, so throw away */
- if (ps->dm->type != DM_TYPE_CDDM) {
- if (ps->dm_mvert) MEM_freeN(ps->dm_mvert);
- if (ps->dm_mface) MEM_freeN(ps->dm_mface);
- /* looks like these don't need copying */
-#if 0
- if (ps->dm_mtface) MEM_freeN(ps->dm_mtface);
- if (ps->dm_mtface_clone) MEM_freeN(ps->dm_mtface_clone);
- if (ps->dm_mtface_stencil) MEM_freeN(ps->dm_mtface_stencil);
-#endif
- }
+/* 1 = an undo, -1 is a redo. */
+static void partial_redraw_single_init(ImagePaintPartialRedraw *pr)
+{
+ pr->x1 = 10000000;
+ pr->y1 = 10000000;
- if (ps->dm_release)
- ps->dm->release(ps->dm);
+ pr->x2 = -1;
+ pr->y2 = -1;
+
+ pr->enabled = 1;
}
-/* 1 = an undo, -1 is a redo. */
static void partial_redraw_array_init(ImagePaintPartialRedraw *pr)
{
int tot = PROJ_BOUNDBOX_SQUARED;
while (tot--) {
- pr->x1 = 10000000;
- pr->y1 = 10000000;
-
- pr->x2 = -1;
- pr->y2 = -1;
-
- pr->enabled = 1;
-
+ partial_redraw_single_init(pr);
pr++;
}
}
@@ -4000,6 +4122,8 @@ static bool project_image_refresh_tagged(ProjPaintState *ps)
imapaint_image_update(NULL, projIma->ima, projIma->ibuf, true);
redraw = 1;
}
+
+ partial_redraw_single_init(pr);
}
projIma->touch = 0; /* clear for reuse */
@@ -4207,7 +4331,7 @@ static void do_projectpaint_soften_f(ProjPaintState *ps, ProjPixel *projPixel, f
/* now rgba_ub contains the edge result, but this should be converted to luminance to avoid
* colored speckles appearing in final image, and also to check for threshold */
- rgba[0] = rgba[1] = rgba[2] = rgb_to_grayscale(rgba);
+ rgba[0] = rgba[1] = rgba[2] = IMB_colormanagement_get_luminance(rgba);
if (fabsf(rgba[0]) > ps->brush->sharp_threshold) {
float alpha = projPixel->pixel.f_pt[3];
projPixel->pixel.f_pt[3] = rgba[3] = mask;
@@ -4268,7 +4392,7 @@ static void do_projectpaint_soften(ProjPaintState *ps, ProjPixel *projPixel, flo
sub_v3_v3v3(rgba, rgba_pixel, rgba);
/* now rgba_ub contains the edge result, but this should be converted to luminance to avoid
* colored speckles appearing in final image, and also to check for threshold */
- rgba[0] = rgba[1] = rgba[2] = rgb_to_grayscale(rgba);
+ rgba[0] = rgba[1] = rgba[2] = IMB_colormanagement_get_luminance(rgba);
if (fabsf(rgba[0]) > ps->brush->sharp_threshold) {
float alpha = rgba_pixel[3];
rgba[3] = rgba_pixel[3] = mask;
@@ -4414,7 +4538,8 @@ static void *do_projectpaint_thread(void *ph_v)
const float brush_radius = ps->brush_size;
const float brush_radius_sq = brush_radius * brush_radius; /* avoid a square root with every dist comparison */
- short lock_alpha = ELEM(brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ? 0 : brush->flag & BRUSH_LOCK_ALPHA;
+ const bool lock_alpha = ELEM(brush->blend, IMB_BLEND_ERASE_ALPHA, IMB_BLEND_ADD_ALPHA) ?
+ 0 : (brush->flag & BRUSH_LOCK_ALPHA) != 0;
LinkNode *smearPixels = NULL;
LinkNode *smearPixels_f = NULL;
@@ -4440,8 +4565,13 @@ static void *do_projectpaint_thread(void *ph_v)
/* Check this bucket and its faces are initialized */
if (ps->bucketFlags[bucket_index] == PROJ_BUCKET_NULL) {
+ rctf clip_rect = bucket_bounds;
+ clip_rect.xmin -= PROJ_PIXEL_TOLERANCE;
+ clip_rect.xmax += PROJ_PIXEL_TOLERANCE;
+ clip_rect.ymin -= PROJ_PIXEL_TOLERANCE;
+ clip_rect.ymax += PROJ_PIXEL_TOLERANCE;
/* No pixels initialized */
- project_bucket_init(ps, thread_index, bucket_index, &bucket_bounds);
+ project_bucket_init(ps, thread_index, bucket_index, &clip_rect, &bucket_bounds);
}
if (ps->source != PROJ_SRC_VIEW) {
@@ -4531,8 +4661,17 @@ static void *do_projectpaint_thread(void *ph_v)
}
if (lock_alpha) {
- if (is_floatbuf) projPixel->pixel.f_pt[3] = projPixel->origColor.f_pt[3];
- else projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
+ if (is_floatbuf) {
+ /* slightly more involved case since floats are in premultiplied space we need
+ * to make sure alpha is consistent, see T44627 */
+ float rgb_straight[4];
+ premul_to_straight_v4_v4(rgb_straight, projPixel->pixel.f_pt);
+ rgb_straight[3] = projPixel->origColor.f_pt[3];
+ straight_to_premul_v4_v4(projPixel->pixel.f_pt, rgb_straight);
+ }
+ else {
+ projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
+ }
}
last_partial_redraw_cell = last_projIma->partRedrawRect + projPixel->bb_cell_index;
@@ -4583,7 +4722,7 @@ static void *do_projectpaint_thread(void *ph_v)
if (dist_sq <= brush_radius_sq) {
dist = sqrtf(dist_sq);
- falloff = BKE_brush_curve_strength(ps->brush, dist, brush_radius);
+ falloff = BKE_brush_curve_strength_clamped(ps->brush, dist, brush_radius);
if (falloff > 0.0f) {
float texrgb[3];
@@ -4697,11 +4836,20 @@ static void *do_projectpaint_thread(void *ph_v)
else do_projectpaint_draw(ps, projPixel, texrgb, mask, ps->dither, projPixel->x_px, projPixel->y_px);
break;
}
- }
- if (lock_alpha) {
- if (is_floatbuf) projPixel->pixel.f_pt[3] = projPixel->origColor.f_pt[3];
- else projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
+ if (lock_alpha) {
+ if (is_floatbuf) {
+ /* slightly more involved case since floats are in premultiplied space we need
+ * to make sure alpha is consistent, see T44627 */
+ float rgb_straight[4];
+ premul_to_straight_v4_v4(rgb_straight, projPixel->pixel.f_pt);
+ rgb_straight[3] = projPixel->origColor.f_pt[3];
+ straight_to_premul_v4_v4(projPixel->pixel.f_pt, rgb_straight);
+ }
+ else {
+ projPixel->pixel.ch_pt[3] = projPixel->origColor.ch_pt[3];
+ }
+ }
}
/* done painting */
@@ -4818,7 +4966,8 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
/* calculate pivot for rotation around seletion if needed */
if (U.uiflag & USER_ORBIT_SELECTION) {
float w[3];
- int side, index;
+ int index;
+ int side;
index = project_paint_PickFace(ps, pos, w, &side);
@@ -4837,7 +4986,7 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
ups->average_stroke_counter++;
- mul_m4_v3(ps->ob->obmat, world);
+ mul_m4_v3(ps->obmat, world);
add_v3_v3(ups->average_stroke_accum, world);
ups->last_stroke_valid = true;
}
@@ -4847,33 +4996,21 @@ static bool project_paint_op(void *state, const float lastpos[2], const float po
}
-void paint_proj_stroke(const bContext *C, void *pps, const float prev_pos[2], const float pos[2], const bool eraser, float pressure, float distance, float size)
+static void paint_proj_stroke_ps(
+ const bContext *UNUSED(C), void *ps_handle_p, const float prev_pos[2], const float pos[2],
+ const bool eraser, float pressure, float distance, float size,
+ /* extra view */
+ ProjPaintState *ps
+ )
{
- ProjPaintState *ps = pps;
+ ProjStrokeHandle *ps_handle = ps_handle_p;
Brush *brush = ps->brush;
Scene *scene = ps->scene;
- int a;
ps->brush_size = size;
ps->blend = brush->blend;
if (eraser)
ps->blend = IMB_BLEND_ERASE_ALPHA;
-
- /* clone gets special treatment here to avoid going through image initialization */
- if (ps->tool == PAINT_TOOL_CLONE && ps->mode == BRUSH_STROKE_INVERT) {
- View3D *v3d = ps->v3d;
- float *cursor = ED_view3d_cursor3d_get(scene, v3d);
- int mval_i[2] = {(int)pos[0], (int)pos[1]};
-
- view3d_operator_needs_opengl(C);
-
- if (!ED_view3d_autodist(scene, ps->ar, v3d, mval_i, cursor, false, NULL))
- return;
-
- ED_region_tag_redraw(ps->ar);
-
- return;
- }
/* handle gradient and inverted stroke color here */
if (ps->tool == PAINT_TOOL_DRAW) {
@@ -4894,14 +5031,42 @@ void paint_proj_stroke(const bContext *C, void *pps, const float prev_pos[2], co
}
}
- /* continue adding to existing partial redraw rects until redraw */
- if (!ps->need_redraw) {
- for (a = 0; a < ps->image_tot; a++)
- partial_redraw_array_init(ps->projImages[a].partRedrawRect);
+ if (project_paint_op(ps, prev_pos, pos)) {
+ ps_handle->need_redraw = true;
+ project_image_refresh_tagged(ps);
}
+}
+
+
+void paint_proj_stroke(
+ const bContext *C, void *ps_handle_p, const float prev_pos[2], const float pos[2],
+ const bool eraser, float pressure, float distance, float size)
+{
+ int i;
+ ProjStrokeHandle *ps_handle = ps_handle_p;
+
+ /* clone gets special treatment here to avoid going through image initialization */
+ if (ps_handle->is_clone_cursor_pick) {
+ Scene *scene = ps_handle->scene;
+ View3D *v3d = CTX_wm_view3d(C);
+ ARegion *ar = CTX_wm_region(C);
+ float *cursor = ED_view3d_cursor3d_get(scene, v3d);
+ int mval_i[2] = {(int)pos[0], (int)pos[1]};
- if (project_paint_op(ps, prev_pos, pos))
- ps->need_redraw = true;
+ view3d_operator_needs_opengl(C);
+
+ if (!ED_view3d_autodist(scene, ar, v3d, mval_i, cursor, false, NULL))
+ return;
+
+ ED_region_tag_redraw(ar);
+
+ return;
+ }
+
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps = ps_handle->ps_views[i];
+ paint_proj_stroke_ps(C, ps_handle_p, prev_pos, pos, eraser, pressure, distance, size, ps);
+ }
}
@@ -4920,7 +5085,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
ps->blend = brush->blend;
/* only check for inversion for the soften tool, elsewhere, a resident brush inversion flag can cause issues */
if (brush->imagepaint_tool == PAINT_TOOL_SOFTEN) {
- ps->mode = ((ps->mode == BRUSH_STROKE_INVERT) ^ ((brush->flag & BRUSH_DIR_IN) != 0) ?
+ ps->mode = (((ps->mode == BRUSH_STROKE_INVERT) ^ ((brush->flag & BRUSH_DIR_IN) != 0)) ?
BRUSH_STROKE_INVERT : BRUSH_STROKE_NORMAL);
ps->blurkernel = paint_new_blur_kernel(brush, true);
@@ -5001,6 +5166,9 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
if (ps->normal_angle_range <= 0.0f)
ps->do_mask_normal = false; /* no need to do blending */
+ ps->normal_angle__cos = cosf(ps->normal_angle);
+ ps->normal_angle_inner__cos = cosf(ps->normal_angle_inner);
+
ps->dither = settings->imapaint.dither;
return;
@@ -5008,51 +5176,116 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
void *paint_proj_new_stroke(bContext *C, Object *ob, const float mouse[2], int mode)
{
- ProjPaintState *ps = MEM_callocN(sizeof(ProjPaintState), "ProjectionPaintState");
+ ProjStrokeHandle *ps_handle;
+ Scene *scene = CTX_data_scene(C);
+ ToolSettings *settings = scene->toolsettings;
+ int i;
+ bool is_multi_view;
+ char symmetry_flag_views[ARRAY_SIZE(ps_handle->ps_views)] = {0};
- project_state_init(C, ob, ps, mode);
+ ps_handle = MEM_callocN(sizeof(ProjStrokeHandle), "ProjStrokeHandle");
+ ps_handle->scene = scene;
+ ps_handle->brush = BKE_paint_brush(&settings->imapaint.paint);
- if (ps->tool == PAINT_TOOL_CLONE && mode == BRUSH_STROKE_INVERT) {
+ /* bypass regular stroke logic */
+ if ((ps_handle->brush->imagepaint_tool == PAINT_TOOL_CLONE) &&
+ (mode == BRUSH_STROKE_INVERT))
+ {
view3d_operator_needs_opengl(C);
- return ps;
+ ps_handle->is_clone_cursor_pick = true;
+ return ps_handle;
}
- paint_brush_init_tex(ps->brush);
+ ps_handle->orig_brush_size = BKE_brush_size_get(scene, ps_handle->brush);
- ps->source = (ps->tool == PAINT_TOOL_FILL) ? PROJ_SRC_VIEW_FILL : PROJ_SRC_VIEW;
+ ps_handle->symmetry_flags = settings->imapaint.paint.symmetry_flags & PAINT_SYMM_AXIS_ALL;
+ ps_handle->ps_views_tot = 1 + (pow_i(2, count_bits_i(ps_handle->symmetry_flags)) - 1);
+ is_multi_view = (ps_handle->ps_views_tot != 1);
- if (ps->ob == NULL || !(ps->ob->lay & ps->v3d->lay)) {
- MEM_freeN(ps);
- return NULL;
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps = MEM_callocN(sizeof(ProjPaintState), "ProjectionPaintState");
+ ps_handle->ps_views[i] = ps;
+ }
+
+ if (ps_handle->symmetry_flags) {
+ int index = 0;
+
+ int x = 0;
+ do {
+ int y = 0;
+ do {
+ int z = 0;
+ do {
+ symmetry_flag_views[index++] = (
+ (x ? PAINT_SYMM_X : 0) |
+ (y ? PAINT_SYMM_Y : 0) |
+ (z ? PAINT_SYMM_Z : 0));
+ BLI_assert(index <= ps_handle->ps_views_tot);
+ } while ((z++ == 0) && (ps_handle->symmetry_flags & PAINT_SYMM_Z));
+ } while ((y++ == 0) && (ps_handle->symmetry_flags & PAINT_SYMM_Y));
+ } while ((x++ == 0) && (ps_handle->symmetry_flags & PAINT_SYMM_X));
+ BLI_assert(index == ps_handle->ps_views_tot);
}
- ps->orig_brush_size = BKE_brush_size_get(ps->scene, ps->brush);
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps = ps_handle->ps_views[i];
+
+ project_state_init(C, ob, ps, mode);
+
+ if (ps->ob == NULL || !(ps->ob->lay & ps->v3d->lay)) {
+ ps_handle->ps_views_tot = i + 1;
+ goto fail;
+ }
+ }
/* Don't allow brush size below 2 */
- if (BKE_brush_size_get(ps->scene, ps->brush) < 2)
- BKE_brush_size_set(ps->scene, ps->brush, 2 * U.pixelsize);
+ if (BKE_brush_size_get(scene, ps_handle->brush) < 2)
+ BKE_brush_size_set(scene, ps_handle->brush, 2 * U.pixelsize);
/* allocate and initialize spatial data structures */
- project_paint_begin(ps);
- if (ps->dm == NULL) {
- MEM_freeN(ps);
- return NULL;
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps = ps_handle->ps_views[i];
+
+ ps->source = (ps->tool == PAINT_TOOL_FILL) ? PROJ_SRC_VIEW_FILL : PROJ_SRC_VIEW;
+ project_image_refresh_tagged(ps);
+
+ /* re-use! */
+ if (i != 0) {
+ ps->is_shared_user = true;
+ PROJ_PAINT_STATE_SHARED_MEMCPY(ps, ps_handle->ps_views[0]);
+ }
+
+ project_paint_begin(ps, is_multi_view, symmetry_flag_views[i]);
+
+ paint_proj_begin_clone(ps, mouse);
+
+ if (ps->dm == NULL) {
+ goto fail;
+ return NULL;
+ }
}
- paint_proj_begin_clone(ps, mouse);
+ paint_brush_init_tex(ps_handle->brush);
+
+ return ps_handle;
+
- return ps;
+fail:
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps = ps_handle->ps_views[i];
+ MEM_freeN(ps);
+ }
+ MEM_freeN(ps_handle);
+ return NULL;
}
-void paint_proj_redraw(const bContext *C, void *pps, bool final)
+void paint_proj_redraw(const bContext *C, void *ps_handle_p, bool final)
{
- ProjPaintState *ps = pps;
-
- if (ps->need_redraw) {
- project_image_refresh_tagged(ps);
+ ProjStrokeHandle *ps_handle = ps_handle_p;
- ps->need_redraw = false;
+ if (ps_handle->need_redraw) {
+ ps_handle->need_redraw = false;
}
else if (!final) {
return;
@@ -5067,19 +5300,34 @@ void paint_proj_redraw(const bContext *C, void *pps, bool final)
}
}
-void paint_proj_stroke_done(void *pps)
+void paint_proj_stroke_done(void *ps_handle_p)
{
- ProjPaintState *ps = pps;
- if (ps->tool == PAINT_TOOL_CLONE && ps->mode == BRUSH_STROKE_INVERT) {
- MEM_freeN(ps);
+ ProjStrokeHandle *ps_handle = ps_handle_p;
+ Scene *scene = ps_handle->scene;
+ int i;
+
+ if (ps_handle->is_clone_cursor_pick) {
+ MEM_freeN(ps_handle);
return;
}
- BKE_brush_size_set(ps->scene, ps->brush, ps->orig_brush_size);
- paint_brush_exit_tex(ps->brush);
+ for (i = 1; i < ps_handle->ps_views_tot; i++) {
+ PROJ_PAINT_STATE_SHARED_CLEAR(ps_handle->ps_views[i]);
+ }
+
+ BKE_brush_size_set(scene, ps_handle->brush, ps_handle->orig_brush_size);
+
+ paint_brush_exit_tex(ps_handle->brush);
+
+ for (i = 0; i < ps_handle->ps_views_tot; i++) {
+ ProjPaintState *ps;
+ ps = ps_handle->ps_views[i];
+ project_paint_end(ps);
+ MEM_freeN(ps);
+
+ }
- project_paint_end(ps);
- MEM_freeN(ps);
+ MEM_freeN(ps_handle);
}
/* use project paint to re-apply an image */
static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
@@ -5159,7 +5407,7 @@ static int texture_paint_camera_project_exec(bContext *C, wmOperator *op)
ED_image_undo_restore, ED_image_undo_free, NULL);
/* allocate and initialize spatial data structures */
- project_paint_begin(&ps);
+ project_paint_begin(&ps, false, 0);
if (ps.dm == NULL) {
BKE_brush_size_set(scene, ps.brush, orig_brush_size);
@@ -5233,7 +5481,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (w > maxsize) w = maxsize;
if (h > maxsize) h = maxsize;
- ibuf = ED_view3d_draw_offscreen_imbuf(scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, false, R_ALPHAPREMUL, err_out);
+ ibuf = ED_view3d_draw_offscreen_imbuf(scene, CTX_wm_view3d(C), CTX_wm_region(C), w, h, IB_rect, false, R_ALPHAPREMUL, NULL, err_out);
if (!ibuf) {
/* Mostly happens when OpenGL offscreen buffer was failed to create, */
/* but could be other reasons. Should be handled in the future. nazgul */
@@ -5241,7 +5489,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
- image = BKE_image_add_from_imbuf(ibuf);
+ image = BKE_image_add_from_imbuf(ibuf, "image_view");
/* Drop reference to ibuf so that the image owns it */
IMB_freeImBuf(ibuf);
@@ -5271,8 +5519,6 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
array[2] = is_ortho ? 1.0f : 0.0f;
IDP_AddToGroup(idgroup, view_data);
-
- rename_id(&image->id, "image_view");
}
return OPERATOR_FINISHED;
@@ -5444,7 +5690,7 @@ static Image *proj_paint_image_create(wmOperator *op, Main *bmain)
RNA_string_get(op->ptr, "name", imagename);
}
ima = BKE_image_add_generated(bmain, width, height, imagename, alpha ? 32 : 24, use_float,
- gen_type, color);
+ gen_type, color, false);
return ima;
}
@@ -5487,7 +5733,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
ntreeUpdateTree(CTX_data_main(C), ntree);
}
else {
- MTex *mtex = add_mtex_id(&ma->id, -1);
+ MTex *mtex = BKE_texture_mtex_add_id(&ma->id, -1);
/* successful creation of mtex layer, now create set */
if (mtex) {
@@ -5506,7 +5752,7 @@ static bool proj_paint_add_slot(bContext *C, wmOperator *op)
}
}
- mtex->tex = add_texture(bmain, DATA_(layer_type_items[type_id].name));
+ mtex->tex = BKE_texture_add(bmain, DATA_(layer_type_items[type_id].name));
mtex->mapto = type;
if (mtex->tex) {
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 9e558092f73..fd7e053fea3 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -34,14 +34,11 @@
struct ARegion;
struct bContext;
-struct bglMats;
struct Brush;
struct ImagePool;
struct ColorSpace;
struct ColorManagedDisplay;
struct ListBase;
-struct Material;
-struct Mesh;
struct MTex;
struct Object;
struct PaintStroke;
@@ -55,7 +52,6 @@ struct ViewContext;
struct wmEvent;
struct wmOperator;
struct wmOperatorType;
-struct ImagePaintState;
struct wmWindowManager;
struct DMCoNo;
enum PaintMode;
@@ -149,7 +145,7 @@ typedef struct ImagePaintPartialRedraw {
int image_texture_paint_poll(struct bContext *C);
void *image_undo_find_tile(struct Image *ima, struct ImBuf *ibuf, int x_tile, int y_tile, unsigned short **mask, bool validate);
-void *image_undo_push_tile(struct Image *ima, struct ImBuf *ibuf, struct ImBuf **tmpibuf, int x_tile, int y_tile, unsigned short **, bool **valid, bool proj);
+void *image_undo_push_tile(struct Image *ima, struct ImBuf *ibuf, struct ImBuf **tmpibuf, int x_tile, int y_tile, unsigned short **, bool **valid, bool proj, bool find_prev);
void image_undo_remove_masks(void);
void image_undo_init_locks(void);
void image_undo_end_locks(void);
@@ -164,7 +160,7 @@ void paint_2d_redraw(const bContext *C, void *ps, bool final);
void paint_2d_stroke_done(void *ps);
void paint_2d_stroke(void *ps, const float prev_mval[2], const float mval[2], const bool eraser, float pressure, float distance, float size);
void paint_2d_bucket_fill(const struct bContext *C, const float color[3], struct Brush *br, const float mouse_init[2], void *ps);
-void paint_2d_gradient_fill (const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps);
+void paint_2d_gradient_fill(const struct bContext *C, struct Brush *br, const float mouse_init[2], const float mouse_final[2], void *ps);
void *paint_proj_new_stroke(struct bContext *C, struct Object *ob, const float mouse[2], int mode);
void paint_proj_stroke(const struct bContext *C, void *ps, const float prevmval_i[2], const float mval_i[2], const bool eraser, float pressure, float distance, float size);
void paint_proj_redraw(const struct bContext *C, void *pps, bool final);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 25f22996050..2254bc991b6 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -290,7 +290,7 @@ typedef struct LassoMaskData {
static bool is_effected_lasso(LassoMaskData *data, float co[3])
{
float scr_co_f[2];
- short scr_co_s[2];
+ int scr_co_s[2];
float co_final[3];
flip_v3_v3(co_final, co, data->symmpass);
@@ -301,8 +301,13 @@ static bool is_effected_lasso(LassoMaskData *data, float co[3])
scr_co_s[1] = scr_co_f[1];
/* clip against screen, because lasso is limited to screen only */
- if (scr_co_s[0] < data->rect.xmin || scr_co_s[1] < data->rect.ymin || scr_co_s[0] >= data->rect.xmax || scr_co_s[1] >= data->rect.ymax)
+ if ((scr_co_s[0] < data->rect.xmin) ||
+ (scr_co_s[1] < data->rect.ymin) ||
+ (scr_co_s[0] >= data->rect.xmax) ||
+ (scr_co_s[1] >= data->rect.ymax))
+ {
return false;
+ }
scr_co_s[0] -= data->rect.xmin;
scr_co_s[1] -= data->rect.ymin;
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 121b0b83a4b..eebd49895ef 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -196,7 +196,10 @@ static int palette_color_add_exec(bContext *C, wmOperator *UNUSED(op))
Brush *brush = paint->brush;
PaintMode mode = BKE_paintmode_get_active_from_context(C);
Palette *palette = paint->palette;
- PaletteColor *color = BKE_palette_color_add(palette);
+ PaletteColor *color;
+
+ color = BKE_palette_color_add(palette);
+ palette->active_color = BLI_listbase_count(&palette->colors) - 1;
if (ELEM(mode, PAINT_TEXTURE_PROJECTIVE, PAINT_TEXTURE_2D, PAINT_VERTEX)) {
copy_v3_v3(color->rgb, BKE_brush_color_get(scene, brush));
@@ -231,7 +234,9 @@ static int palette_color_delete_exec(bContext *C, wmOperator *UNUSED(op))
Palette *palette = paint->palette;
PaletteColor *color = BLI_findlink(&palette->colors, palette->active_color);
- BKE_palette_color_remove(palette, color);
+ if (color) {
+ BKE_palette_color_remove(palette, color);
+ }
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index bfd429d0924..ece6ea7a940 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -68,7 +68,7 @@
#include <float.h>
#include <math.h>
-// #define DEBUG_TIME
+#define DEBUG_TIME
#ifdef DEBUG_TIME
# include "PIL_time_utildefines.h"
@@ -347,7 +347,8 @@ static bool paint_brush_update(bContext *C,
if (!stroke->brush_init) {
copy_v2_v2(ups->last_rake, mouse_init);
}
- else {
+ /* curve strokes do their own rake calculation */
+ else if (!(brush->flag & BRUSH_CURVE)) {
paint_calculate_rake_rotation(ups, brush, mouse_init);
}
}
@@ -556,7 +557,7 @@ static float paint_stroke_integrate_overlap(Brush *br, float factor)
g = 1.0f / m;
max = 0;
for (i = 0; i < m; i++) {
- float overlap = paint_stroke_overlapped_curve(br, i * g, spacing);
+ float overlap = fabs(paint_stroke_overlapped_curve(br, i * g, spacing));
if (overlap > max)
max = overlap;
@@ -671,9 +672,8 @@ PaintStroke *paint_stroke_new(bContext *C,
get_imapaint_zoom(C, &zoomx, &zoomy);
stroke->zoom_2d = max_ff(zoomx, zoomy);
- if (stroke->stroke_mode == BRUSH_STROKE_INVERT)
- {
- if (br->flag & (BRUSH_CURVE | BRUSH_LINE)) {
+ if (stroke->stroke_mode == BRUSH_STROKE_INVERT) {
+ if (br->flag & (BRUSH_CURVE)) {
RNA_enum_set(op->ptr, "mode", BRUSH_STROKE_NORMAL);
}
}
@@ -955,6 +955,7 @@ static bool paint_stroke_curve_end(bContext *C, wmOperator *op, PaintStroke *str
Brush *br = stroke->brush;
if (br->flag & BRUSH_CURVE) {
+ UnifiedPaintSettings *ups = &CTX_data_tool_settings(C)->unified_paint_settings;
const Scene *scene = CTX_data_scene(C);
const float spacing = paint_space_stroke_spacing(scene, stroke, 1.0f, 1.0f);
PaintCurve *pc = br->paint_curve;
@@ -975,18 +976,39 @@ static bool paint_stroke_curve_end(bContext *C, wmOperator *op, PaintStroke *str
for (i = 0; i < pc->tot_points - 1; i++, pcp++) {
int j;
float data[(PAINT_CURVE_NUM_SEGMENTS + 1) * 2];
+ float tangents[(PAINT_CURVE_NUM_SEGMENTS + 1) * 2];
PaintCurvePoint *pcp_next = pcp + 1;
+ bool do_rake = false;
- for (j = 0; j < 2; j++)
+ for (j = 0; j < 2; j++) {
BKE_curve_forward_diff_bezier(
pcp->bez.vec[1][j],
pcp->bez.vec[2][j],
pcp_next->bez.vec[0][j],
pcp_next->bez.vec[1][j],
data + j, PAINT_CURVE_NUM_SEGMENTS, sizeof(float[2]));
+ }
+ if ((br->mtex.brush_angle_mode & MTEX_ANGLE_RAKE) ||
+ (br->mask_mtex.brush_angle_mode & MTEX_ANGLE_RAKE))
+ {
+ do_rake = true;
+ for (j = 0; j < 2; j++) {
+ BKE_curve_forward_diff_tangent_bezier(
+ pcp->bez.vec[1][j],
+ pcp->bez.vec[2][j],
+ pcp_next->bez.vec[0][j],
+ pcp_next->bez.vec[1][j],
+ tangents + j, PAINT_CURVE_NUM_SEGMENTS, sizeof(float[2]));
+ }
+ }
for (j = 0; j < PAINT_CURVE_NUM_SEGMENTS; j++) {
+ if (do_rake) {
+ float rotation = atan2f(tangents[2 * j], tangents[2 * j + 1]);
+ paint_update_brush_rake_rotation(ups, br, rotation);
+ }
+
if (!stroke->stroke_started) {
stroke->last_pressure = 1.0;
copy_v2_v2(stroke->last_mouse_position, data + 2 * j);
@@ -1015,14 +1037,14 @@ static bool paint_stroke_curve_end(bContext *C, wmOperator *op, PaintStroke *str
return false;
}
-static void paint_stroke_line_constrain (PaintStroke *stroke, float mouse[2])
+static void paint_stroke_line_constrain(PaintStroke *stroke, float mouse[2])
{
if (stroke->constrain_line) {
float line[2];
float angle, len, res;
sub_v2_v2v2(line, mouse, stroke->last_mouse_position);
- angle = atan2(line[1], line[0]);
+ angle = atan2f(line[1], line[0]);
len = len_v2(line);
/* divide angle by PI/4 */
@@ -1129,7 +1151,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_FINISHED;
}
else if (br->flag & BRUSH_LINE) {
- if (event->ctrl)
+ if (event->alt)
stroke->constrain_line = true;
else
stroke->constrain_line = false;
@@ -1137,8 +1159,7 @@ int paint_stroke_modal(bContext *C, wmOperator *op, const wmEvent *event)
copy_v2_fl2(mouse, event->mval[0], event->mval[1]);
paint_stroke_line_constrain(stroke, mouse);
- if (stroke->stroke_started && (first_modal || (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE))))
- {
+ if (stroke->stroke_started && (first_modal || (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)))) {
if ((br->mtex.brush_angle_mode & MTEX_ANGLE_RAKE) || (br->mtex.brush_angle_mode & MTEX_ANGLE_RAKE)) {
copy_v2_v2(stroke->ups->last_rake, stroke->last_mouse_position);
}
diff --git a/source/blender/editors/sculpt_paint/paint_undo.c b/source/blender/editors/sculpt_paint/paint_undo.c
index 0293a0bfc00..42f0aaab173 100644
--- a/source/blender/editors/sculpt_paint/paint_undo.c
+++ b/source/blender/editors/sculpt_paint/paint_undo.c
@@ -331,32 +331,33 @@ void ED_undo_paint_step_num(bContext *C, int type, int step)
undo_step_num(C, &MeshUndoStack, step);
}
-static char *undo_stack_get_name(UndoStack *stack, int nr, int *active)
+static char *undo_stack_get_name(UndoStack *stack, int nr, bool *r_active)
{
UndoElem *uel;
- if (active) *active = 0;
+ if (r_active) *r_active = false;
uel = BLI_findlink(&stack->elems, nr);
if (uel) {
- if (active && uel == stack->current)
- *active = 1;
+ if (r_active && (uel == stack->current)) {
+ *r_active = true;
+ }
return uel->name;
}
return NULL;
}
-const char *ED_undo_paint_get_name(bContext *C, int type, int nr, int *active)
+const char *ED_undo_paint_get_name(bContext *C, int type, int nr, bool *r_active)
{
if (type == UNDO_PAINT_IMAGE) {
undo_stack_cleanup(&ImageUndoStack, C);
- return undo_stack_get_name(&ImageUndoStack, nr, active);
+ return undo_stack_get_name(&ImageUndoStack, nr, r_active);
}
else if (type == UNDO_PAINT_MESH) {
undo_stack_cleanup(&MeshUndoStack, C);
- return undo_stack_get_name(&MeshUndoStack, nr, active);
+ return undo_stack_get_name(&MeshUndoStack, nr, r_active);
}
return NULL;
}
@@ -379,7 +380,7 @@ bool ED_undo_paint_empty(int type)
return false;
}
-int ED_undo_paint_valid(int type, const char *name)
+bool ED_undo_paint_is_valid(int type, const char *name)
{
UndoStack *stack;
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index c0ed5005397..4e550543479 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -379,7 +379,7 @@ static int imapaint_pick_face(ViewContext *vc, const int mval[2], unsigned int *
return 0;
/* sample only on the exact position */
- *r_index = view3d_sample_backbuf(vc, mval[0], mval[1]);
+ *r_index = ED_view3d_backbuf_sample(vc, mval[0], mval[1]);
if ((*r_index) == 0 || (*r_index) > (unsigned int)totpoly) {
return 0;
@@ -395,7 +395,7 @@ static Image *imapaint_face_image(Object *ob, Mesh *me, int face_index)
{
Image *ima;
MPoly *mp = me->mpoly + face_index;
- Material *ma = give_current_material(ob, mp->mat_nr + 1);;
+ Material *ma = give_current_material(ob, mp->mat_nr + 1);
ima = ma && ma->texpaintslot ? ma->texpaintslot[ma->paint_active_slot].ima : NULL;
return ima;
@@ -439,6 +439,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
}
color = BKE_palette_color_add(palette);
+ palette->active_color = BLI_listbase_count(&palette->colors) - 1;
}
@@ -486,12 +487,15 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
if (u < 0.0f) u += 1.0f;
if (v < 0.0f) v += 1.0f;
- u = u * ibuf->x - 0.5f;
- v = v * ibuf->y - 0.5f;
+ u = u * ibuf->x;
+ v = v * ibuf->y;
if (ibuf->rect_float) {
float rgba_f[4];
- bilinear_interpolation_color_wrap(ibuf, NULL, rgba_f, u, v);
+ if (U.gameflags & USER_DISABLE_MIPMAP)
+ nearest_interpolation_color_wrap(ibuf, NULL, rgba_f, u, v);
+ else
+ bilinear_interpolation_color_wrap(ibuf, NULL, rgba_f, u, v);
straight_to_premul_v4(rgba_f);
if (use_palette) {
linearrgb_to_srgb_v3_v3(color->rgb, rgba_f);
@@ -503,7 +507,10 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
}
else {
unsigned char rgba[4];
- bilinear_interpolation_color_wrap(ibuf, rgba, NULL, u, v);
+ if (U.gameflags & USER_DISABLE_MIPMAP)
+ nearest_interpolation_color_wrap(ibuf, rgba, NULL, u, v);
+ else
+ bilinear_interpolation_color_wrap(ibuf, rgba, NULL, u, v);
if (use_palette) {
rgb_uchar_to_float(color->rgb, rgba);
}
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index e87dd6c2810..5af327e7b49 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -37,6 +37,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
+#include "IMB_colormanagement.h"
#include "DNA_armature_types.h"
#include "DNA_mesh_types.h"
@@ -208,7 +209,7 @@ static void do_shared_vertex_tesscol(Mesh *me, bool *mfacetag)
{
/* if no mcol: do not do */
/* if tface: only the involved faces, otherwise all */
- const int use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL);
+ const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
MFace *mface;
int a;
short *scolmain, *scol;
@@ -279,7 +280,7 @@ static void do_shared_vertex_tesscol(Mesh *me, bool *mfacetag)
static void do_shared_vertexcol(Mesh *me, bool *mlooptag, bool *mfacetag, const bool do_tessface)
{
- const int use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL);
+ const bool use_face_sel = (me->editflag & ME_EDIT_PAINT_FACE_SEL) != 0;
MPoly *mp;
int (*scol)[4];
int i, j;
@@ -768,7 +769,7 @@ BLI_INLINE unsigned int mcol_lighten(unsigned int col1, unsigned int col2, int f
/* See if are lighter, if so mix, else don't do anything.
* if the paint col is darker then the original, then ignore */
- if (rgb_to_grayscale_byte(cp1) > rgb_to_grayscale_byte(cp2)) {
+ if (IMB_colormanagement_get_luminance_byte(cp1) > IMB_colormanagement_get_luminance_byte(cp2)) {
return col1;
}
@@ -801,7 +802,7 @@ BLI_INLINE unsigned int mcol_darken(unsigned int col1, unsigned int col2, int fa
/* See if were darker, if so mix, else don't do anything.
* if the paint col is brighter then the original, then ignore */
- if (rgb_to_grayscale_byte(cp1) < rgb_to_grayscale_byte(cp2)) {
+ if (IMB_colormanagement_get_luminance_byte(cp1) < IMB_colormanagement_get_luminance_byte(cp2)) {
return col1;
}
@@ -877,7 +878,7 @@ static int sample_backbuf_area(ViewContext *vc, int *indexar, int totface, int x
* brushes with size > 64, why is this here? */
/*if (size > 64.0) size = 64.0;*/
- ibuf = view3d_read_backbuf(vc, x - size, y - size, x + size, y + size);
+ ibuf = ED_view3d_backbuf_read(vc, x - size, y - size, x + size, y + size);
if (ibuf) {
unsigned int *rt = ibuf->rect;
@@ -935,7 +936,7 @@ static float calc_vp_strength_col_dl(VPaint *vp, ViewContext *vc, const float co
else {
factor = 1.0f;
}
- return factor * BKE_brush_curve_strength(brush, dist, brush_size_pressure);
+ return factor * BKE_brush_curve_strength_clamped(brush, dist, brush_size_pressure);
}
}
if (rgba)
@@ -1090,7 +1091,7 @@ static int weight_sample_invoke(bContext *C, wmOperator *op, const wmEvent *even
me = BKE_mesh_from_object(vc.obact);
if (me && me->dvert && vc.v3d && vc.rv3d) {
- const int use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
int v_idx_best = -1;
unsigned int index;
@@ -1176,7 +1177,7 @@ static EnumPropertyItem *weight_paint_sample_enum_itemf(bContext *C, PointerRNA
if (me && me->dvert && vc.v3d && vc.rv3d && vc.obact->defbase.first) {
const int defbase_tot = BLI_listbase_count(&vc.obact->defbase);
- const int use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
+ const bool use_vert_sel = (me->editflag & ME_EDIT_PAINT_VERT_SEL) != 0;
int *groups = MEM_callocN(defbase_tot * sizeof(int), "groups");
bool found = false;
unsigned int index;
@@ -3216,7 +3217,7 @@ static void gradientVert_update(DMGradient_userData *grad_data, int index)
/* no need to clamp 'alpha' yet */
/* adjust weight */
- alpha = BKE_brush_curve_strength(grad_data->brush, alpha, 1.0f);
+ alpha = BKE_brush_curve_strength_clamped(grad_data->brush, alpha, 1.0f);
if (alpha != 0.0f) {
MDeformVert *dv = &me->dvert[index];
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index ae729248f7e..c939eb6df35 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -186,7 +186,7 @@ static void vpaint_proj_dm_map_cosnos_update(struct VertProjHandle *vp_handle,
/* highly unlikely this will become unavailable once painting starts (perhaps with animated modifiers) */
if (LIKELY(dm->foreachMappedVert)) {
- fill_vn_fl(vp_handle->dists_sq, me->totvert, FLT_MAX);
+ copy_vn_fl(vp_handle->dists_sq, me->totvert, FLT_MAX);
dm->foreachMappedVert(dm, vpaint_proj_dm_map_cosnos_update__map_cb, &vp_update, DM_FOREACH_USE_NORMAL);
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index ea046b7d4d5..ede90b6e1f1 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -116,6 +116,13 @@ static int system_physical_thread_count(void)
}
#endif /* __APPLE__ */
+/** \name Tool Capabilities
+ *
+ * Avoid duplicate checks, internal logic only,
+ * share logic with #rna_def_sculpt_capabilities where possible.
+ *
+ * \{ */
+
/* Check if there are any active modifiers in stack (used for flushing updates at enter/exit sculpt mode) */
static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
{
@@ -133,6 +140,43 @@ static bool sculpt_has_active_modifiers(Scene *scene, Object *ob)
return 0;
}
+static bool sculpt_tool_needs_original(const char sculpt_tool)
+{
+ return ELEM(sculpt_tool,
+ SCULPT_TOOL_GRAB,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB,
+ SCULPT_TOOL_LAYER);
+}
+
+static bool sculpt_tool_is_proxy_used(const char sculpt_tool)
+{
+ return ELEM(sculpt_tool,
+ SCULPT_TOOL_SMOOTH,
+ SCULPT_TOOL_LAYER);
+}
+
+/**
+ * Test whether the #StrokeCache.sculpt_normal needs update in #do_brush_action
+ */
+static int sculpt_brush_needs_normal(const Brush *brush)
+{
+ return ((SCULPT_TOOL_HAS_NORMAL_WEIGHT(brush->sculpt_tool) &&
+ (brush->normal_weight > 0)) ||
+
+ ELEM(brush->sculpt_tool,
+ SCULPT_TOOL_BLOB,
+ SCULPT_TOOL_CREASE,
+ SCULPT_TOOL_DRAW,
+ SCULPT_TOOL_LAYER,
+ SCULPT_TOOL_NUDGE,
+ SCULPT_TOOL_ROTATE,
+ SCULPT_TOOL_THUMB) ||
+
+ (brush->mtex.brush_map_mode == MTEX_MAP_MODE_AREA));
+}
+
+/** \} */
typedef enum StrokeFlags {
@@ -182,8 +226,6 @@ typedef struct StrokeCache {
ViewContext *vc;
Brush *brush;
- float (*face_norms)[3]; /* Copy of the mesh faces' normals */
-
float special_rotation;
float grab_delta[3], grab_delta_symmetry[3];
float old_grab_location[3], orig_grab_location[3];
@@ -285,30 +327,70 @@ static void sculpt_orig_vert_data_update(SculptOrigVertData *orig_data,
PBVHVertexIter *iter)
{
if (orig_data->unode->type == SCULPT_UNDO_COORDS) {
- if (orig_data->coords) {
- orig_data->co = orig_data->coords[iter->i];
+ if (orig_data->bm_log) {
+ BM_log_original_vert_data(
+ orig_data->bm_log, iter->bm_vert,
+ &orig_data->co, &orig_data->no);
}
else {
- orig_data->co = BM_log_original_vert_co(orig_data->bm_log, iter->bm_vert);
- }
-
- if (orig_data->normals) {
+ orig_data->co = orig_data->coords[iter->i];
orig_data->no = orig_data->normals[iter->i];
}
- else {
- orig_data->no = BM_log_original_vert_no(orig_data->bm_log, iter->bm_vert);
- }
}
else if (orig_data->unode->type == SCULPT_UNDO_MASK) {
- if (orig_data->vmasks) {
- orig_data->mask = orig_data->vmasks[iter->i];
+ if (orig_data->bm_log) {
+ orig_data->mask = BM_log_original_mask(orig_data->bm_log, iter->bm_vert);
}
else {
- orig_data->mask = BM_log_original_mask(orig_data->bm_log, iter->bm_vert);
+ orig_data->mask = orig_data->vmasks[iter->i];
}
}
}
+/** \name SculptProjectVector
+ *
+ * Fast-path for #project_plane_v3_v3v3
+ *
+ * \{ */
+
+typedef struct SculptProjectVector {
+ float plane[3];
+ float len_sq;
+ float len_sq_inv_neg;
+ bool is_valid;
+
+} SculptProjectVector;
+
+/**
+ * \param plane Direction, can be any length.
+ */
+static void sculpt_project_v3_cache_init(
+ SculptProjectVector *spvc, const float plane[3])
+{
+ copy_v3_v3(spvc->plane, plane);
+ spvc->len_sq = len_squared_v3(spvc->plane);
+ spvc->is_valid = (spvc->len_sq > FLT_EPSILON);
+ spvc->len_sq_inv_neg = (spvc->is_valid) ? -1.0f / spvc->len_sq : 0.0f;
+}
+
+/**
+ * Calculate the projection.
+ */
+static void sculpt_project_v3(
+ const SculptProjectVector *spvc, const float vec[3],
+ float r_vec[3])
+{
+#if 0
+ project_plane_v3_v3v3(r_vec, vec, spvc->plane);
+#else
+ /* inline the projection, cache `-1.0 / dot_v3_v3(v_proj, v_proj)` */
+ madd_v3_v3fl(r_vec, spvc->plane, dot_v3v3(vec, spvc->plane) * spvc->len_sq_inv_neg);
+#endif
+}
+
+/** \} */
+
+
/**********************************************************************/
/* Returns true if the stroke will use dynamic topology, false
@@ -317,8 +399,8 @@ static void sculpt_orig_vert_data_update(SculptOrigVertData *orig_data,
* Factors: some brushes like grab cannot do dynamic topology.
* Others, like smooth, are better without. Same goes for alt-
* key smoothing. */
-static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
- const Brush *brush)
+static bool sculpt_stroke_is_dynamic_topology(
+ const SculptSession *ss, const Brush *brush)
{
return ((BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) &&
@@ -328,20 +410,8 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
* dynamic-topology */
!(brush->flag & BRUSH_ANCHORED) &&
!(brush->flag & BRUSH_DRAG_DOT) &&
-
- (!ELEM(brush->sculpt_tool,
- /* These brushes, as currently coded, cannot
- * support dynamic topology */
- SCULPT_TOOL_GRAB,
- SCULPT_TOOL_ROTATE,
- SCULPT_TOOL_THUMB,
- SCULPT_TOOL_LAYER,
-
- /* These brushes could handle dynamic topology,
- * but user feedback indicates it's better not
- * to */
- SCULPT_TOOL_SMOOTH,
- SCULPT_TOOL_MASK)));
+
+ SCULPT_TOOL_HAS_DYNTOPO(brush->sculpt_tool));
}
/*** paint mesh ***/
@@ -349,17 +419,11 @@ static int sculpt_stroke_dynamic_topology(const SculptSession *ss,
static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
{
SculptSession *ss = ob->sculpt;
- StrokeCache *cache = ss->cache;
const Brush *brush = BKE_paint_brush(&sd->paint);
- int i;
PBVHNode **nodes;
int n, totnode;
-#ifndef _OPENMP
- (void)sd; /* quied unused warning */
-#endif
-
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
/* Disable OpenMP when dynamic-topology is enabled. Otherwise, new
@@ -404,12 +468,6 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
}
}
- if (ss->face_normals) {
- for (i = 0; i < ss->totpoly; i++) {
- copy_v3_v3(ss->face_normals[i], cache->face_norms[i]);
- }
- }
-
if (nodes)
MEM_freeN(nodes);
}
@@ -509,7 +567,7 @@ static void sculpt_brush_test_init(SculptSession *ss, SculptBrushTest *test)
}
}
-BLI_INLINE bool sculpt_brush_test_clipping(SculptBrushTest *test, const float co[3])
+BLI_INLINE bool sculpt_brush_test_clipping(const SculptBrushTest *test, const float co[3])
{
RegionView3D *rv3d = test->clip_rv3d;
return (rv3d && (ED_view3d_clipping_test(rv3d, co, true)));
@@ -547,7 +605,7 @@ static bool sculpt_brush_test_sq(SculptBrushTest *test, const float co[3])
}
}
-static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
+static bool sculpt_brush_test_fast(const SculptBrushTest *test, const float co[3])
{
if (sculpt_brush_test_clipping(test, co)) {
return 0;
@@ -555,7 +613,7 @@ static bool sculpt_brush_test_fast(SculptBrushTest *test, float co[3])
return len_squared_v3v3(co, test->location) <= test->radius_squared;
}
-static bool sculpt_brush_test_cube(SculptBrushTest *test, float co[3], float local[4][4])
+static bool sculpt_brush_test_cube(SculptBrushTest *test, const float co[3], float local[4][4])
{
float side = M_SQRT1_2;
float local_co[3];
@@ -608,7 +666,7 @@ static float frontface(Brush *br, const float sculpt_normal[3],
#if 0
-static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], float an[3])
+static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float location[3], const float area_no[3])
{
if (sculpt_brush_test_fast(test, co)) {
float t1[3], t2[3], t3[3], dist;
@@ -616,7 +674,7 @@ static bool sculpt_brush_test_cyl(SculptBrushTest *test, float co[3], float loca
sub_v3_v3v3(t1, location, co);
sub_v3_v3v3(t2, x2, location);
- cross_v3_v3v3(t3, an, t1);
+ cross_v3_v3v3(t3, area_no, t1);
dist = len_v3(t3) / len_v3(t2);
@@ -702,18 +760,447 @@ static float calc_symmetry_feather(Sculpt *sd, StrokeCache *cache)
}
}
+/** \name Calculate Normal and Center
+ *
+ * Calculate geometry surrounding the brush center.
+ * (optionally using original coordinates).
+ *
+ * Functions are:
+ * - #calc_area_center
+ * - #calc_area_normal
+ * - #calc_area_normal_and_center
+ *
+ * \note These are all _very_ similar, when changing one, check others.
+ * \{ */
+
+static void calc_area_center(
+ Sculpt *sd, Object *ob,
+ PBVHNode **nodes, int totnode,
+ float r_area_co[3])
+{
+ const Brush *brush = BKE_paint_brush(&sd->paint);
+ SculptSession *ss = ob->sculpt;
+ const bool has_bm_orco = ss->bm && sculpt_stroke_is_dynamic_topology(ss, brush);
+ int n;
+
+ /* 0=towards view, 1=flipped */
+ float area_co[2][3] = {{0.0f}};
+
+ int count[2] = {0};
+
+#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
+ for (n = 0; n < totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ SculptUndoNode *unode;
+ float private_co[2][3] = {{0.0f}};
+ int private_count[2] = {0};
+ bool use_original;
+
+ unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
+ sculpt_brush_test_init(ss, &test);
+
+ use_original = (ss->cache->original && (unode->co || unode->bm_entry));
+
+ /* when the mesh is edited we can't rely on original coords
+ * (original mesh may not even have verts in brush radius) */
+ if (use_original && has_bm_orco) {
+ float (*orco_coords)[3];
+ int (*orco_tris)[3];
+ int orco_tris_num;
+ int i;
+
+ BKE_pbvh_node_get_bm_orco_data(
+ nodes[n],
+ &orco_tris, &orco_tris_num, &orco_coords);
+
+ for (i = 0; i < orco_tris_num; i++) {
+ const float *co_tri[3] = {
+ orco_coords[orco_tris[i][0]],
+ orco_coords[orco_tris[i][1]],
+ orco_coords[orco_tris[i][2]],
+ };
+ float co[3];
+
+ closest_on_tri_to_point_v3(co, test.location, UNPACK3(co_tri));
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no[3];
+ int flip_index;
+
+ cross_tri_v3(no, UNPACK3(co_tri));
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_co[flip_index], co);
+ private_count[flip_index] += 1;
+ }
+ }
+ }
+ else {
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ const float *co;
+ const short *no_s; /* bm_vert only */
+
+ if (use_original) {
+ if (unode->bm_entry) {
+ BM_log_original_vert_data(ss->bm_log, vd.bm_vert, &co, &no_s);
+ }
+ else {
+ co = unode->co[vd.i];
+ no_s = unode->no[vd.i];
+ }
+ }
+ else {
+ co = vd.co;
+ }
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no_buf[3];
+ const float *no;
+ int flip_index;
+
+ if (use_original) {
+ normal_short_to_float_v3(no_buf, no_s);
+ no = no_buf;
+ }
+ else {
+ if (vd.no) {
+ normal_short_to_float_v3(no_buf, vd.no);
+ no = no_buf;
+ }
+ else {
+ no = vd.fno;
+ }
+ }
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_co[flip_index], co);
+ private_count[flip_index] += 1;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ }
+
+#pragma omp critical
+ {
+ /* for flatten center */
+ add_v3_v3(area_co[0], private_co[0]);
+ add_v3_v3(area_co[1], private_co[1]);
+
+ /* weights */
+ count[0] += private_count[0];
+ count[1] += private_count[1];
+ }
+ }
+
+ /* for flatten center */
+ for (n = 0; n < ARRAY_SIZE(area_co); n++) {
+ if (count[n] != 0) {
+ mul_v3_v3fl(r_area_co, area_co[n], 1.0f / count[n]);
+ break;
+ }
+ }
+ if (n == 2) {
+ zero_v3(r_area_co);
+ }
+}
+
+
+static void calc_area_normal(
+ Sculpt *sd, Object *ob,
+ PBVHNode **nodes, int totnode,
+ float r_area_no[3])
+{
+ const Brush *brush = BKE_paint_brush(&sd->paint);
+ SculptSession *ss = ob->sculpt;
+ const bool has_bm_orco = ss->bm && sculpt_stroke_is_dynamic_topology(ss, brush);
+ int n;
+
+ /* 0=towards view, 1=flipped */
+ float area_no[2][3] = {{0.0f}};
+
+ int count[2] = {0};
+
+#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
+ for (n = 0; n < totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ SculptUndoNode *unode;
+ float private_no[2][3] = {{0.0f}};
+ int private_count[2] = {0};
+ bool use_original;
+
+ unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
+ sculpt_brush_test_init(ss, &test);
+
+ use_original = (ss->cache->original && (unode->co || unode->bm_entry));
+
+ /* when the mesh is edited we can't rely on original coords
+ * (original mesh may not even have verts in brush radius) */
+ if (use_original && has_bm_orco) {
+ float (*orco_coords)[3];
+ int (*orco_tris)[3];
+ int orco_tris_num;
+ int i;
+
+ BKE_pbvh_node_get_bm_orco_data(
+ nodes[n],
+ &orco_tris, &orco_tris_num, &orco_coords);
+
+ for (i = 0; i < orco_tris_num; i++) {
+ const float *co_tri[3] = {
+ orco_coords[orco_tris[i][0]],
+ orco_coords[orco_tris[i][1]],
+ orco_coords[orco_tris[i][2]],
+ };
+ float co[3];
+
+ closest_on_tri_to_point_v3(co, test.location, UNPACK3(co_tri));
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no[3];
+ int flip_index;
+
+ normal_tri_v3(no, UNPACK3(co_tri));
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_no[flip_index], no);
+ private_count[flip_index] += 1;
+ }
+ }
+ }
+ else {
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ const float *co;
+ const short *no_s; /* bm_vert only */
+
+ if (use_original) {
+ if (unode->bm_entry) {
+ BM_log_original_vert_data(ss->bm_log, vd.bm_vert, &co, &no_s);
+ }
+ else {
+ co = unode->co[vd.i];
+ no_s = unode->no[vd.i];
+ }
+ }
+ else {
+ co = vd.co;
+ }
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no_buf[3];
+ const float *no;
+ int flip_index;
+
+ if (use_original) {
+ normal_short_to_float_v3(no_buf, no_s);
+ no = no_buf;
+ }
+ else {
+ if (vd.no) {
+ normal_short_to_float_v3(no_buf, vd.no);
+ no = no_buf;
+ }
+ else {
+ no = vd.fno;
+ }
+ }
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_no[flip_index], no);
+ private_count[flip_index] += 1;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ }
+
+#pragma omp critical
+ {
+ /* for area normal */
+ add_v3_v3(area_no[0], private_no[0]);
+ add_v3_v3(area_no[1], private_no[1]);
+
+ /* weights */
+ count[0] += private_count[0];
+ count[1] += private_count[1];
+ }
+ }
+
+ /* for area normal */
+ for (n = 0; n < ARRAY_SIZE(area_no); n++) {
+ if (normalize_v3_v3(r_area_no, area_no[n]) != 0.0f) {
+ break;
+ }
+ }
+}
+
+/* this calculates flatten center and area normal together,
+ * amortizing the memory bandwidth and loop overhead to calculate both at the same time */
+static void calc_area_normal_and_center(
+ Sculpt *sd, Object *ob,
+ PBVHNode **nodes, int totnode,
+ float r_area_no[3], float r_area_co[3])
+{
+ const Brush *brush = BKE_paint_brush(&sd->paint);
+ SculptSession *ss = ob->sculpt;
+ const bool has_bm_orco = ss->bm && sculpt_stroke_is_dynamic_topology(ss, brush);
+ int n;
+
+ /* 0=towards view, 1=flipped */
+ float area_co[2][3] = {{0.0f}};
+ float area_no[2][3] = {{0.0f}};
+
+ int count[2] = {0};
+
+#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
+ for (n = 0; n < totnode; n++) {
+ PBVHVertexIter vd;
+ SculptBrushTest test;
+ SculptUndoNode *unode;
+ float private_co[2][3] = {{0.0f}};
+ float private_no[2][3] = {{0.0f}};
+ int private_count[2] = {0};
+ bool use_original;
+
+ unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
+ sculpt_brush_test_init(ss, &test);
+
+ use_original = (ss->cache->original && (unode->co || unode->bm_entry));
+
+ /* when the mesh is edited we can't rely on original coords
+ * (original mesh may not even have verts in brush radius) */
+ if (use_original && has_bm_orco) {
+ float (*orco_coords)[3];
+ int (*orco_tris)[3];
+ int orco_tris_num;
+ int i;
+
+ BKE_pbvh_node_get_bm_orco_data(
+ nodes[n],
+ &orco_tris, &orco_tris_num, &orco_coords);
+
+ for (i = 0; i < orco_tris_num; i++) {
+ const float *co_tri[3] = {
+ orco_coords[orco_tris[i][0]],
+ orco_coords[orco_tris[i][1]],
+ orco_coords[orco_tris[i][2]],
+ };
+ float co[3];
+
+ closest_on_tri_to_point_v3(co, test.location, UNPACK3(co_tri));
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no[3];
+ int flip_index;
+
+ normal_tri_v3(no, UNPACK3(co_tri));
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_co[flip_index], co);
+ add_v3_v3(private_no[flip_index], no);
+ private_count[flip_index] += 1;
+ }
+ }
+ }
+ else {
+ BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
+ {
+ const float *co;
+ const short *no_s; /* bm_vert only */
+
+ if (use_original) {
+ if (unode->bm_entry) {
+ BM_log_original_vert_data(ss->bm_log, vd.bm_vert, &co, &no_s);
+ }
+ else {
+ co = unode->co[vd.i];
+ no_s = unode->no[vd.i];
+ }
+ }
+ else {
+ co = vd.co;
+ }
+
+ if (sculpt_brush_test_fast(&test, co)) {
+ float no_buf[3];
+ const float *no;
+ int flip_index;
+
+ if (use_original) {
+ normal_short_to_float_v3(no_buf, no_s);
+ no = no_buf;
+ }
+ else {
+ if (vd.no) {
+ normal_short_to_float_v3(no_buf, vd.no);
+ no = no_buf;
+ }
+ else {
+ no = vd.fno;
+ }
+ }
+
+ flip_index = (dot_v3v3(ss->cache->view_normal, no) <= 0.0f);
+ add_v3_v3(private_co[flip_index], co);
+ add_v3_v3(private_no[flip_index], no);
+ private_count[flip_index] += 1;
+ }
+ }
+ BKE_pbvh_vertex_iter_end;
+ }
+
+#pragma omp critical
+ {
+ /* for flatten center */
+ add_v3_v3(area_co[0], private_co[0]);
+ add_v3_v3(area_co[1], private_co[1]);
+
+ /* for area normal */
+ add_v3_v3(area_no[0], private_no[0]);
+ add_v3_v3(area_no[1], private_no[1]);
+
+ /* weights */
+ count[0] += private_count[0];
+ count[1] += private_count[1];
+ }
+ }
+
+ /* for flatten center */
+ for (n = 0; n < ARRAY_SIZE(area_co); n++) {
+ if (count[n] != 0) {
+ mul_v3_v3fl(r_area_co, area_co[n], 1.0f / count[n]);
+ break;
+ }
+ }
+ if (n == 2) {
+ zero_v3(r_area_co);
+ }
+
+ /* for area normal */
+ for (n = 0; n < ARRAY_SIZE(area_no); n++) {
+ if (normalize_v3_v3(r_area_no, area_no[n]) != 0.0f) {
+ break;
+ }
+ }
+}
+
+/** \} */
+
+
/* Return modified brush strength. Includes the direction of the brush, positive
* values pull vertices, negative values push. Uses tablet pressure and a
* special multiplier found experimentally to scale the strength factor. */
-static float brush_strength(Sculpt *sd, StrokeCache *cache, float feather, UnifiedPaintSettings *ups)
+static float brush_strength(const Sculpt *sd, const StrokeCache *cache, const float feather, const UnifiedPaintSettings *ups)
{
const Scene *scene = cache->vc->scene;
- Brush *brush = BKE_paint_brush(&sd->paint);
+ const Brush *brush = BKE_paint_brush((Paint *)&sd->paint);
/* Primary strength input; square it to make lower values more sensitive */
const float root_alpha = BKE_brush_alpha_get(scene, brush);
float alpha = root_alpha * root_alpha;
- float dir = brush->flag & BRUSH_DIR_IN ? -1 : 1;
+ float dir = (brush->flag & BRUSH_DIR_IN) ? -1 : 1;
float pressure = BKE_brush_use_alpha_pressure(scene, brush) ? cache->pressure : 1;
float pen_flip = cache->pen_flip ? -1 : 1;
float invert = cache->invert ? -1 : 1;
@@ -927,132 +1414,34 @@ static void sculpt_clip(Sculpt *sd, SculptSession *ss, float co[3], const float
}
}
-static void add_norm_if(float view_vec[3], float out[3], float out_flip[3], float fno[3])
-{
- if ((dot_v3v3(view_vec, fno)) > 0) {
- add_v3_v3(out, fno);
- }
- else {
- add_v3_v3(out_flip, fno); /* out_flip is used when out is {0,0,0} */
- }
-}
-
-static void calc_area_normal(Sculpt *sd, Object *ob, float an[3], PBVHNode **nodes, int totnode)
-{
- float out_flip[3] = {0.0f, 0.0f, 0.0f};
-
- SculptSession *ss = ob->sculpt;
- const Brush *brush = BKE_paint_brush(&sd->paint);
- int n;
- bool original;
-
- /* Grab brush requires to test on original data (see r33888 and
- * bug #25371) */
- original = (BKE_paint_brush(&sd->paint)->sculpt_tool == SCULPT_TOOL_GRAB ?
- true : ss->cache->original);
-
- /* In general the original coords are not available with dynamic
- * topology
- *
- * Mask tool could not use undo nodes to get coordinates from
- * since the coordinates are not stored in those odes.
- * And mask tool is not gonna to modify vertex coordinates,
- * so we don't actually need to use modified coords.
- */
- if (ss->bm || brush->sculpt_tool == SCULPT_TOOL_MASK)
- original = false;
-
- (void)sd; /* unused w/o openmp */
-
- zero_v3(an);
-
-#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
- for (n = 0; n < totnode; n++) {
- PBVHVertexIter vd;
- SculptBrushTest test;
- SculptUndoNode *unode;
- float private_an[3] = {0.0f, 0.0f, 0.0f};
- float private_out_flip[3] = {0.0f, 0.0f, 0.0f};
-
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- sculpt_brush_test_init(ss, &test);
-
- if (original) {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
- float fno[3];
-
- normal_short_to_float_v3(fno, unode->no[vd.i]);
- add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
- else {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, vd.co)) {
- if (vd.no) {
- float fno[3];
-
- normal_short_to_float_v3(fno, vd.no);
- add_norm_if(ss->cache->view_normal, private_an, private_out_flip, fno);
- }
- else {
- add_norm_if(ss->cache->view_normal, private_an, private_out_flip, vd.fno);
- }
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
-
-#pragma omp critical
- {
- add_v3_v3(an, private_an);
- add_v3_v3(out_flip, private_out_flip);
- }
- }
-
- if (is_zero_v3(an))
- copy_v3_v3(an, out_flip);
-
- normalize_v3(an);
-}
-
/* Calculate primary direction of movement for many brushes */
-static void calc_sculpt_normal(Sculpt *sd, Object *ob,
- PBVHNode **nodes, int totnode,
- float an[3])
+static void calc_sculpt_normal(
+ Sculpt *sd, Object *ob,
+ PBVHNode **nodes, int totnode,
+ float r_area_no[3])
{
const Brush *brush = BKE_paint_brush(&sd->paint);
const SculptSession *ss = ob->sculpt;
switch (brush->sculpt_plane) {
case SCULPT_DISP_DIR_VIEW:
- copy_v3_v3(an, ss->cache->true_view_normal);
+ copy_v3_v3(r_area_no, ss->cache->true_view_normal);
break;
case SCULPT_DISP_DIR_X:
- an[1] = 0.0;
- an[2] = 0.0;
- an[0] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 1, 0, 0);
break;
case SCULPT_DISP_DIR_Y:
- an[0] = 0.0;
- an[2] = 0.0;
- an[1] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 0, 1, 0);
break;
case SCULPT_DISP_DIR_Z:
- an[0] = 0.0;
- an[1] = 0.0;
- an[2] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 0, 0, 1);
break;
case SCULPT_DISP_DIR_AREA:
- calc_area_normal(sd, ob, an, nodes, totnode);
+ calc_area_normal(sd, ob, nodes, totnode, r_area_no);
break;
default:
@@ -1153,27 +1542,6 @@ static void update_brush_local_mat(Sculpt *sd, Object *ob)
}
}
-/* Test whether the StrokeCache.sculpt_normal needs update in
- * do_brush_action() */
-static int brush_needs_sculpt_normal(const Brush *brush)
-{
- return ((ELEM(brush->sculpt_tool,
- SCULPT_TOOL_GRAB,
- SCULPT_TOOL_SNAKE_HOOK) &&
- (brush->normal_weight > 0)) ||
-
- ELEM(brush->sculpt_tool,
- SCULPT_TOOL_BLOB,
- SCULPT_TOOL_CREASE,
- SCULPT_TOOL_DRAW,
- SCULPT_TOOL_LAYER,
- SCULPT_TOOL_NUDGE,
- SCULPT_TOOL_ROTATE,
- SCULPT_TOOL_THUMB) ||
-
- (brush->mtex.brush_map_mode == MTEX_MAP_MODE_AREA));
-}
-
/* For the smooth brush, uses the neighboring vertices around vert to calculate
* a smoothed location for vert. Skips corner vertices (used by only one
* polygon.) */
@@ -1183,20 +1551,19 @@ static void neighbor_average(SculptSession *ss, float avg[3], unsigned vert)
const MVert *mvert = ss->mvert;
float (*deform_co)[3] = ss->deform_cos;
- zero_v3(avg);
-
/* Don't modify corner vertices */
if (vert_map->count > 1) {
int i, total = 0;
+ zero_v3(avg);
+
for (i = 0; i < vert_map->count; i++) {
const MPoly *p = &ss->mpoly[vert_map->indices[i]];
- unsigned f_adj_v[3];
+ unsigned f_adj_v[2];
if (poly_get_adj_loops_from_vert(f_adj_v, p, ss->mloop, vert) != -1) {
int j;
-
- for (j = 0; j < 3; j++) {
+ for (j = 0; j < ARRAY_SIZE(f_adj_v); j += 1) {
if (vert_map->count != 2 || ss->pmap[f_adj_v[j]].count <= 2) {
add_v3_v3(avg, deform_co ? deform_co[f_adj_v[j]] :
mvert[f_adj_v[j]].co);
@@ -1227,12 +1594,11 @@ static float neighbor_average_mask(SculptSession *ss, unsigned vert)
for (i = 0; i < ss->pmap[vert].count; i++) {
const MPoly *p = &ss->mpoly[ss->pmap[vert].indices[i]];
- unsigned f_adj_v[3];
+ unsigned f_adj_v[2];
if (poly_get_adj_loops_from_vert(f_adj_v, p, ss->mloop, vert) != -1) {
int j;
-
- for (j = 0; j < 3; j++) {
+ for (j = 0; j < ARRAY_SIZE(f_adj_v); j += 1) {
avg += vmask[f_adj_v[j]];
total++;
}
@@ -1248,22 +1614,24 @@ static float neighbor_average_mask(SculptSession *ss, unsigned vert)
/* Same logic as neighbor_average(), but for bmesh rather than mesh */
static void bmesh_neighbor_average(float avg[3], BMVert *v)
{
- const int vfcount = BM_vert_face_count(v);
+ /* logic for 3 or more is identical */
+ const int vfcount = BM_vert_face_count_ex(v, 3);
- zero_v3(avg);
-
/* Don't modify corner vertices */
if (vfcount > 1) {
BMIter liter;
BMLoop *l;
int i, total = 0;
+ zero_v3(avg);
+
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
- BMVert *adj_v[3] = {l->prev->v, v, l->next->v};
+ const BMVert *adj_v[2] = {l->prev->v, l->next->v};
- for (i = 0; i < 3; i++) {
- if (vfcount != 2 || BM_vert_face_count(adj_v[i]) <= 2) {
- add_v3_v3(avg, adj_v[i]->co);
+ for (i = 0; i < ARRAY_SIZE(adj_v); i++) {
+ const BMVert *v_other = adj_v[i];
+ if (vfcount != 2 || BM_vert_face_count_ex(v_other, 2) <= 2) {
+ add_v3_v3(avg, v_other->co);
total++;
}
}
@@ -1279,7 +1647,7 @@ static void bmesh_neighbor_average(float avg[3], BMVert *v)
}
/* Same logic as neighbor_average_mask(), but for bmesh rather than mesh */
-static float bmesh_neighbor_average_mask(BMesh *bm, BMVert *v)
+static float bmesh_neighbor_average_mask(BMVert *v, const int cd_vert_mask_offset)
{
BMIter liter;
BMLoop *l;
@@ -1287,13 +1655,12 @@ static float bmesh_neighbor_average_mask(BMesh *bm, BMVert *v)
int i, total = 0;
BM_ITER_ELEM (l, &liter, v, BM_LOOPS_OF_VERT) {
- BMVert *adj_v[3] = {l->prev->v, v, l->next->v};
+ /* skip this vertex */
+ const BMVert *adj_v[2] = {l->prev->v, l->next->v};
- for (i = 0; i < 3; i++) {
- BMVert *v2 = adj_v[i];
- float *vmask = CustomData_bmesh_get(&bm->vdata,
- v2->head.data,
- CD_PAINT_MASK);
+ for (i = 0; i < ARRAY_SIZE(adj_v); i++) {
+ const BMVert *v_other = adj_v[i];
+ const float *vmask = BM_ELEM_CD_GET_VOID_P(v_other, cd_vert_mask_offset);
avg += (*vmask);
total++;
}
@@ -1303,9 +1670,7 @@ static float bmesh_neighbor_average_mask(BMesh *bm, BMVert *v)
return avg / (float)total;
}
else {
- float *vmask = CustomData_bmesh_get(&bm->vdata,
- v->head.data,
- CD_PAINT_MASK);
+ const float *vmask = BM_ELEM_CD_GET_VOID_P(v, cd_vert_mask_offset);
return (*vmask);
}
}
@@ -1368,7 +1733,7 @@ static void do_bmesh_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *node,
vd.no, vd.fno,
smooth_mask ? 0 : *vd.mask);
if (smooth_mask) {
- float val = bmesh_neighbor_average_mask(ss->bm, vd.bm_vert) - *vd.mask;
+ float val = bmesh_neighbor_average_mask(vd.bm_vert, vd.cd_vert_mask_offset) - *vd.mask;
val *= fade * bstrength;
*vd.mask += val;
CLAMP(*vd.mask, 0, 1);
@@ -1399,12 +1764,11 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
SculptBrushTest test;
CCGElem **griddata, *data;
CCGKey key;
- DMGridAdjacency *gridadj, *adj;
float (*tmpgrid_co)[3], (*tmprow_co)[3];
float *tmpgrid_mask, *tmprow_mask;
int v1, v2, v3, v4;
int thread_num;
- BLI_bitmap **grid_hidden;
+ BLI_bitmap * const *grid_hidden;
int *grid_indices, totgrid, gridsize, i, x, y;
sculpt_brush_test_init(ss, &test);
@@ -1412,7 +1776,7 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
CLAMP(bstrength, 0.0f, 1.0f);
BKE_pbvh_node_get_grids(ss->pbvh, node, &grid_indices, &totgrid,
- NULL, &gridsize, &griddata, &gridadj);
+ NULL, &gridsize, &griddata);
BKE_pbvh_get_grid_key(ss->pbvh, &key);
grid_hidden = BKE_pbvh_grid_hidden(ss->pbvh);
@@ -1429,9 +1793,8 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
for (i = 0; i < totgrid; ++i) {
int gi = grid_indices[i];
- BLI_bitmap *gh = grid_hidden[gi];
+ const BLI_bitmap *gh = grid_hidden[gi];
data = griddata[gi];
- adj = &gridadj[gi];
if (smooth_mask)
memset(tmpgrid_mask, 0, sizeof(float) * gridsize * gridsize);
@@ -1497,18 +1860,6 @@ static void do_multires_smooth_brush(Sculpt *sd, SculptSession *ss, PBVHNode *no
continue;
}
- if (x == 0 && adj->index[0] == -1)
- continue;
-
- if (x == gridsize - 1 && adj->index[2] == -1)
- continue;
-
- if (y == 0 && adj->index[3] == -1)
- continue;
-
- if (y == gridsize - 1 && adj->index[1] == -1)
- continue;
-
index = x + y * gridsize;
co = CCG_elem_offset_co(&key, data, index);
fno = CCG_elem_offset_no(&key, data, index);
@@ -1699,6 +2050,8 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
float brush_alpha;
int n;
+ SculptProjectVector spvc;
+
/* offset with as much as possible factored in already */
mul_v3_v3fl(offset, ss->cache->sculpt_normal_symm, ss->cache->radius);
mul_v3_v3(offset, ss->cache->scale);
@@ -1715,6 +2068,10 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
if (brush->sculpt_tool == SCULPT_TOOL_BLOB) flippedbstrength *= -1.0f;
+ /* Use surface normal for 'spvc', so the vertices are pinched towards a line instead of a single point.
+ * Without this we get a 'flat' surface surrounding the pinch */
+ sculpt_project_v3_cache_init(&spvc, ss->cache->sculpt_normal_symm);
+
/* threaded loop over nodes */
#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
for (n = 0; n < totnode; n++) {
@@ -1739,6 +2096,8 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
sub_v3_v3v3(val1, test.location, vd.co);
mul_v3_fl(val1, fade * flippedbstrength);
+ sculpt_project_v3(&spvc, val1, val1);
+
/* then we draw */
mul_v3_v3fl(val2, offset, fade);
@@ -2132,233 +2491,10 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
}
}
-static void calc_flatten_center(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float fc[3])
-{
- SculptSession *ss = ob->sculpt;
- int n;
-
- int count = 0;
- int count_flip = 0;
-
- float fc_flip[3] = {0.0, 0.0, 0.0};
-
- (void)sd; /* unused w/o openmp */
-
- zero_v3(fc);
-
-#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
- for (n = 0; n < totnode; n++) {
- PBVHVertexIter vd;
- SculptBrushTest test;
- SculptUndoNode *unode;
- float private_fc[3] = {0.0f, 0.0f, 0.0f};
- float private_fc_flip[3] = {0.0f, 0.0f, 0.0f};
- int private_count = 0;
- int private_count_flip = 0;
-
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- sculpt_brush_test_init(ss, &test);
-
- if (ss->cache->original && unode->co) {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
- float fno[3];
-
- normal_short_to_float_v3(fno, unode->no[vd.i]);
- if (dot_v3v3(ss->cache->view_normal, fno) > 0) {
- add_v3_v3(private_fc, unode->co[vd.i]);
- private_count++;
- }
- else {
- add_v3_v3(private_fc_flip, unode->co[vd.i]);
- private_count_flip++;
- }
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
- else {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, vd.co)) {
- /* for area normal */
- if (vd.no) {
- float fno[3];
-
- normal_short_to_float_v3(fno, vd.no);
-
- if (dot_v3v3(ss->cache->view_normal, fno) > 0) {
- add_v3_v3(private_fc, vd.co);
- private_count++;
- }
- else {
- add_v3_v3(private_fc_flip, vd.co);
- private_count_flip++;
- }
- }
- else {
- if (dot_v3v3(ss->cache->view_normal, vd.fno) > 0) {
- add_v3_v3(private_fc, vd.co);
- private_count++;
- }
- else {
- add_v3_v3(private_fc_flip, vd.co);
- private_count_flip++;
- }
- }
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
-
-#pragma omp critical
- {
- add_v3_v3(fc, private_fc);
- add_v3_v3(fc_flip, private_fc_flip);
- count += private_count;
- count_flip += private_count_flip;
- }
- }
- if (count != 0)
- mul_v3_fl(fc, 1.0f / count);
- else if (count_flip != 0)
- mul_v3_v3fl(fc, fc_flip, 1.0f / count_flip);
- else
- zero_v3(fc);
-}
-
-/* this calculates flatten center and area normal together,
- * amortizing the memory bandwidth and loop overhead to calculate both at the same time */
-static void calc_area_normal_and_flatten_center(Sculpt *sd, Object *ob,
- PBVHNode **nodes, int totnode,
- float an[3], float fc[3])
-{
- SculptSession *ss = ob->sculpt;
- int n;
-
- /* for area normal */
- float out_flip[3] = {0.0f, 0.0f, 0.0f};
- float fc_flip[3] = {0.0f, 0.0f, 0.0f};
-
- /* for flatten center */
- int count = 0;
- int count_flipped = 0;
-
- (void)sd; /* unused w/o openmp */
-
- /* for area normal */
- zero_v3(an);
-
- /* for flatten center */
- zero_v3(fc);
-
-#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
- for (n = 0; n < totnode; n++) {
- PBVHVertexIter vd;
- SculptBrushTest test;
- SculptUndoNode *unode;
- float private_an[3] = {0.0f, 0.0f, 0.0f};
- float private_out_flip[3] = {0.0f, 0.0f, 0.0f};
- float private_fc[3] = {0.0f, 0.0f, 0.0f};
- float private_fc_flip[3] = {0.0f, 0.0f, 0.0f};
- int private_count = 0;
- int private_count_flip = 0;
-
- unode = sculpt_undo_push_node(ob, nodes[n], SCULPT_UNDO_COORDS);
- sculpt_brush_test_init(ss, &test);
-
- if (ss->cache->original && unode->co) {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, unode->co[vd.i])) {
- /* for area normal */
- float fno[3];
-
- normal_short_to_float_v3(fno, unode->no[vd.i]);
-
- if (dot_v3v3(ss->cache->view_normal, fno) > 0) {
- add_v3_v3(private_an, fno);
- add_v3_v3(private_fc, unode->co[vd.i]);
- private_count++;
- }
- else {
- add_v3_v3(private_out_flip, fno);
- add_v3_v3(private_fc_flip, unode->co[vd.i]);
- private_count_flip++;
- }
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
- else {
- BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
- {
- if (sculpt_brush_test_fast(&test, vd.co)) {
- /* for area normal */
- if (vd.no) {
- float fno[3];
-
- normal_short_to_float_v3(fno, vd.no);
-
- if (dot_v3v3(ss->cache->view_normal, fno) > 0) {
- add_v3_v3(private_an, fno);
- add_v3_v3(private_fc, vd.co);
- private_count++;
- }
- else {
- add_v3_v3(private_out_flip, fno);
- add_v3_v3(private_fc_flip, vd.co);
- private_count_flip++;
- }
- }
- else {
- if (dot_v3v3(ss->cache->view_normal, vd.fno) > 0) {
- add_v3_v3(private_an, vd.fno);
- add_v3_v3(private_fc, vd.co);
- private_count++;
- }
- else {
- add_v3_v3(private_out_flip, vd.fno);
- add_v3_v3(private_fc_flip, vd.co);
- private_count_flip++;
- }
- }
- }
- }
- BKE_pbvh_vertex_iter_end;
- }
-
-#pragma omp critical
- {
- /* for area normal */
- add_v3_v3(an, private_an);
- add_v3_v3(out_flip, private_out_flip);
-
- /* for flatten center */
- add_v3_v3(fc, private_fc);
- add_v3_v3(fc_flip, private_fc_flip);
- count += private_count;
- count_flipped += private_count_flip;
- }
- }
-
- /* for area normal */
- if (is_zero_v3(an))
- copy_v3_v3(an, out_flip);
-
- normalize_v3(an);
-
- /* for flatten center */
- if (count != 0)
- mul_v3_fl(fc, 1.0f / count);
- else if (count_flipped != 0)
- mul_v3_v3fl(fc, fc_flip, 1.0f / count_flipped);
- else
- zero_v3(fc);
-}
-
-static void calc_sculpt_plane(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, float an[3], float fc[3])
+static void calc_sculpt_plane(
+ Sculpt *sd, Object *ob,
+ PBVHNode **nodes, int totnode,
+ float r_area_no[3], float r_area_co[3])
{
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
@@ -2369,29 +2505,23 @@ static void calc_sculpt_plane(Sculpt *sd, Object *ob, PBVHNode **nodes, int totn
{
switch (brush->sculpt_plane) {
case SCULPT_DISP_DIR_VIEW:
- copy_v3_v3(an, ss->cache->true_view_normal);
+ copy_v3_v3(r_area_no, ss->cache->true_view_normal);
break;
case SCULPT_DISP_DIR_X:
- an[1] = 0.0;
- an[2] = 0.0;
- an[0] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 1, 0, 0);
break;
case SCULPT_DISP_DIR_Y:
- an[0] = 0.0;
- an[2] = 0.0;
- an[1] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 0, 1, 0);
break;
case SCULPT_DISP_DIR_Z:
- an[0] = 0.0;
- an[1] = 0.0;
- an[2] = 1.0;
+ ARRAY_SET_ITEMS(r_area_no, 0, 0, 1);
break;
case SCULPT_DISP_DIR_AREA:
- calc_area_normal_and_flatten_center(sd, ob, nodes, totnode, an, fc);
+ calc_area_normal_and_center(sd, ob, nodes, totnode, r_area_no, r_area_co);
break;
default:
@@ -2401,50 +2531,54 @@ static void calc_sculpt_plane(Sculpt *sd, Object *ob, PBVHNode **nodes, int totn
/* for flatten center */
/* flatten center has not been calculated yet if we are not using the area normal */
if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA)
- calc_flatten_center(sd, ob, nodes, totnode, fc);
+ calc_area_center(sd, ob, nodes, totnode, r_area_co);
/* for area normal */
- copy_v3_v3(ss->cache->sculpt_normal, an);
+ copy_v3_v3(ss->cache->sculpt_normal, r_area_no);
/* for flatten center */
- copy_v3_v3(ss->cache->last_center, fc);
+ copy_v3_v3(ss->cache->last_center, r_area_co);
}
else {
/* for area normal */
- copy_v3_v3(an, ss->cache->sculpt_normal);
+ copy_v3_v3(r_area_no, ss->cache->sculpt_normal);
/* for flatten center */
- copy_v3_v3(fc, ss->cache->last_center);
+ copy_v3_v3(r_area_co, ss->cache->last_center);
/* for area normal */
- flip_v3(an, ss->cache->mirror_symmetry_pass);
+ flip_v3(r_area_no, ss->cache->mirror_symmetry_pass);
/* for flatten center */
- flip_v3(fc, ss->cache->mirror_symmetry_pass);
+ flip_v3(r_area_co, ss->cache->mirror_symmetry_pass);
/* for area normal */
- mul_m4_v3(ss->cache->symm_rot_mat, an);
+ mul_m4_v3(ss->cache->symm_rot_mat, r_area_no);
/* for flatten center */
- mul_m4_v3(ss->cache->symm_rot_mat, fc);
+ mul_m4_v3(ss->cache->symm_rot_mat, r_area_co);
}
}
/* Projects a point onto a plane along the plane's normal */
-static void point_plane_project(float intr[3], float co[3], float plane_normal[3], float plane_center[3])
+static void point_plane_project(
+ float intr[3],
+ const float co[3], const float plane_normal[3], const float plane_center[3])
{
sub_v3_v3v3(intr, co, plane_center);
mul_v3_v3fl(intr, plane_normal, dot_v3v3(plane_normal, intr));
sub_v3_v3v3(intr, co, intr);
}
-static int plane_trim(StrokeCache *cache, Brush *brush, float val[3])
+static int plane_trim(const StrokeCache *cache, const Brush *brush, const float val[3])
{
return (!(brush->flag & BRUSH_PLANE_TRIM) ||
((dot_v3v3(val, val) <= cache->radius_squared * cache->plane_trim_squared)));
}
-static int plane_point_side_flip(float co[3], float plane_normal[3], float plane_center[3], int flip)
+static bool plane_point_side_flip(
+ const float co[3], const float plane_normal[3], const float plane_center[3],
+ const bool flip)
{
float delta[3];
float d;
@@ -2457,7 +2591,7 @@ static int plane_point_side_flip(float co[3], float plane_normal[3], float plane
return d <= 0.0f;
}
-static int plane_point_side(float co[3], float plane_normal[3], float plane_center[3])
+static int plane_point_side(const float co[3], const float plane_normal[3], const float plane_center[3])
{
float delta[3];
@@ -2486,8 +2620,8 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
float bstrength = ss->cache->bstrength;
const float radius = ss->cache->radius;
- float an[3];
- float fc[3];
+ float area_no[3];
+ float area_co[3];
float offset = get_offset(sd, ss);
@@ -2497,13 +2631,13 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
float temp[3];
- calc_sculpt_plane(sd, ob, nodes, totnode, an, fc);
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no, area_co);
displace = radius * offset;
- mul_v3_v3v3(temp, an, ss->cache->scale);
+ mul_v3_v3v3(temp, area_no, ss->cache->scale);
mul_v3_fl(temp, displace);
- add_v3_v3(fc, temp);
+ add_v3_v3(area_co, temp);
#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
for (n = 0; n < totnode; n++) {
@@ -2521,7 +2655,7 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
float intr[3];
float val[3];
- point_plane_project(intr, vd.co, an, fc);
+ point_plane_project(intr, vd.co, area_no, area_co);
sub_v3_v3v3(val, intr, vd.co);
@@ -2551,16 +2685,16 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
float displace;
- float an[3];
- float fc[3];
+ float area_no[3];
+ float area_co[3];
int n;
float temp[3];
- int flip;
+ bool flip;
- calc_sculpt_plane(sd, ob, nodes, totnode, an, fc);
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no, area_co);
flip = bstrength < 0;
@@ -2571,11 +2705,11 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
displace = radius * (0.25f + offset);
- mul_v3_v3v3(temp, an, ss->cache->scale);
+ mul_v3_v3v3(temp, area_no, ss->cache->scale);
mul_v3_fl(temp, displace);
- add_v3_v3(fc, temp);
+ add_v3_v3(area_co, temp);
- /* add_v3_v3v3(p, ss->cache->location, an); */
+ /* add_v3_v3v3(p, ss->cache->location, area_no); */
#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
for (n = 0; n < totnode; n++) {
@@ -2590,15 +2724,17 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
- if (plane_point_side_flip(vd.co, an, fc, flip)) {
+ if (plane_point_side_flip(vd.co, area_no, area_co, flip)) {
float intr[3];
float val[3];
- point_plane_project(intr, vd.co, an, fc);
+ point_plane_project(intr, vd.co, area_no, area_co);
sub_v3_v3v3(val, intr, vd.co);
if (plane_trim(ss->cache, brush, val)) {
+ /* note, the normal from the vertices is ignored,
+ * causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co, sqrtf(test.dist),
vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
@@ -2625,9 +2761,9 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
float displace;
- float sn[3];
- float an[3];
- float fc[3];
+ float area_no_sp[3]; /* the sculpt-plane normal (whatever its set to) */
+ float area_no[3]; /* geometry normal */
+ float area_co[3];
int n;
@@ -2636,14 +2772,14 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
float scale[4][4];
float tmat[4][4];
- int flip;
+ bool flip;
- calc_sculpt_plane(sd, ob, nodes, totnode, sn, fc);
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no_sp, area_co);
if (brush->sculpt_plane != SCULPT_DISP_DIR_AREA || (brush->flag & BRUSH_ORIGINAL_NORMAL))
- calc_area_normal(sd, ob, an, nodes, totnode);
+ calc_area_normal(sd, ob, nodes, totnode, area_no);
else
- copy_v3_v3(an, sn);
+ copy_v3_v3(area_no, area_no_sp);
/* delay the first daub because grab delta is not setup */
if (ss->cache->first_time)
@@ -2658,16 +2794,16 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
displace = radius * (0.25f + offset);
- mul_v3_v3v3(temp, sn, ss->cache->scale);
+ mul_v3_v3v3(temp, area_no_sp, ss->cache->scale);
mul_v3_fl(temp, displace);
- add_v3_v3(fc, temp);
+ add_v3_v3(area_co, temp);
/* init mat */
- cross_v3_v3v3(mat[0], an, ss->cache->grab_delta_symmetry);
+ cross_v3_v3v3(mat[0], area_no, ss->cache->grab_delta_symmetry);
mat[0][3] = 0;
- cross_v3_v3v3(mat[1], an, mat[0]);
+ cross_v3_v3v3(mat[1], area_no, mat[0]);
mat[1][3] = 0;
- copy_v3_v3(mat[2], an);
+ copy_v3_v3(mat[2], area_no);
mat[2][3] = 0;
copy_v3_v3(mat[3], ss->cache->location);
mat[3][3] = 1;
@@ -2691,15 +2827,17 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_cube(&test, vd.co, mat)) {
- if (plane_point_side_flip(vd.co, sn, fc, flip)) {
+ if (plane_point_side_flip(vd.co, area_no_sp, area_co, flip)) {
float intr[3];
float val[3];
- point_plane_project(intr, vd.co, sn, fc);
+ point_plane_project(intr, vd.co, area_no_sp, area_co);
sub_v3_v3v3(val, intr, vd.co);
if (plane_trim(ss->cache, brush, val)) {
+ /* note, the normal from the vertices is ignored,
+ * causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(ss, brush, vd.co,
ss->cache->radius * test.dist,
vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f);
@@ -2724,8 +2862,8 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
float bstrength = ss->cache->bstrength;
const float radius = ss->cache->radius;
- float an[3];
- float fc[3];
+ float area_no[3];
+ float area_co[3];
float offset = get_offset(sd, ss);
float displace;
@@ -2734,13 +2872,13 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
float temp[3];
- calc_sculpt_plane(sd, ob, nodes, totnode, an, fc);
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no, area_co);
displace = radius * offset;
- mul_v3_v3v3(temp, an, ss->cache->scale);
+ mul_v3_v3v3(temp, area_no, ss->cache->scale);
mul_v3_fl(temp, displace);
- add_v3_v3(fc, temp);
+ add_v3_v3(area_co, temp);
#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
for (n = 0; n < totnode; n++) {
@@ -2755,11 +2893,11 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
- if (plane_point_side(vd.co, an, fc)) {
+ if (plane_point_side(vd.co, area_no, area_co)) {
float intr[3];
float val[3];
- point_plane_project(intr, vd.co, an, fc);
+ point_plane_project(intr, vd.co, area_no, area_co);
sub_v3_v3v3(val, intr, vd.co);
@@ -2788,8 +2926,8 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
float bstrength = ss->cache->bstrength;
const float radius = ss->cache->radius;
- float an[3];
- float fc[3];
+ float area_no[3];
+ float area_co[3];
float offset = get_offset(sd, ss);
float displace;
@@ -2798,13 +2936,13 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
float temp[3];
- calc_sculpt_plane(sd, ob, nodes, totnode, an, fc);
+ calc_sculpt_plane(sd, ob, nodes, totnode, area_no, area_co);
displace = -radius * offset;
- mul_v3_v3v3(temp, an, ss->cache->scale);
+ mul_v3_v3v3(temp, area_no, ss->cache->scale);
mul_v3_fl(temp, displace);
- add_v3_v3(fc, temp);
+ add_v3_v3(area_co, temp);
#pragma omp parallel for schedule(guided) if ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_OMP_LIMIT)
for (n = 0; n < totnode; n++) {
@@ -2819,11 +2957,11 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
BKE_pbvh_vertex_iter_begin(ss->pbvh, nodes[n], vd, PBVH_ITER_UNIQUE)
{
if (sculpt_brush_test_sq(&test, vd.co)) {
- if (!plane_point_side(vd.co, an, fc)) {
+ if (!plane_point_side(vd.co, area_no, area_co)) {
float intr[3];
float val[3];
- point_plane_project(intr, vd.co, an, fc);
+ point_plane_project(intr, vd.co, area_no, area_co);
sub_v3_v3v3(val, intr, vd.co);
@@ -2849,7 +2987,7 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- float offset[3]/*, an[3]*/;
+ float offset[3]/*, area_no[3]*/;
int n;
float gravity_vector[3];
@@ -2946,11 +3084,7 @@ static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush, Unified
radius = ss->cache->radius * 1.25f;
data.radius_squared = radius * radius;
- data.original = ELEM(brush->sculpt_tool,
- SCULPT_TOOL_GRAB,
- SCULPT_TOOL_ROTATE,
- SCULPT_TOOL_THUMB,
- SCULPT_TOOL_LAYER) ? true : ss->cache->original;
+ data.original = sculpt_tool_needs_original(brush->sculpt_tool) ? true : ss->cache->original;
BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
@@ -2981,9 +3115,11 @@ static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush, Unified
}
if (BKE_pbvh_type(ss->pbvh) == PBVH_BMESH) {
- BKE_pbvh_bmesh_update_topology(ss->pbvh, mode,
- ss->cache->location,
- ss->cache->radius);
+ BKE_pbvh_bmesh_update_topology(
+ ss->pbvh, mode,
+ ss->cache->location,
+ (brush->flag & BRUSH_FRONTFACE) ? ss->cache->view_normal : NULL,
+ ss->cache->radius);
}
MEM_freeN(nodes);
@@ -3005,11 +3141,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
data.ss = ss;
data.sd = sd;
data.radius_squared = ss->cache->radius_squared;
- data.original = ELEM(brush->sculpt_tool,
- SCULPT_TOOL_GRAB,
- SCULPT_TOOL_ROTATE,
- SCULPT_TOOL_THUMB,
- SCULPT_TOOL_LAYER) ? true : ss->cache->original;
+ data.original = sculpt_tool_needs_original(brush->sculpt_tool) ? true : ss->cache->original;
BKE_pbvh_search_gather(ss->pbvh, sculpt_search_sphere_cb, &data, &nodes, &totnode);
/* Only act if some verts are inside the brush area */
@@ -3024,7 +3156,7 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
BKE_pbvh_node_mark_update(nodes[n]);
}
- if (brush_needs_sculpt_normal(brush))
+ if (sculpt_brush_needs_normal(brush))
update_sculpt_normal(sd, ob, nodes, totnode);
if (brush->mtex.brush_map_mode == MTEX_MAP_MODE_AREA)
@@ -3144,8 +3276,8 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
BKE_pbvh_gather_proxies(ss->pbvh, &nodes, &totnode);
/* first line is tools that don't support proxies */
- if (!ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_LAYER) ||
- ss->cache->supports_gravity)
+ if (ss->cache->supports_gravity ||
+ (sculpt_tool_is_proxy_used(brush->sculpt_tool) == false))
{
/* these brushes start from original coordinates */
const bool use_orco = ELEM(brush->sculpt_tool, SCULPT_TOOL_GRAB,
@@ -3223,7 +3355,7 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
SculptSession *ss = ob->sculpt;
Brush *brush = BKE_paint_brush(&sd->paint);
- if (ELEM(brush->sculpt_tool, SCULPT_TOOL_SMOOTH, SCULPT_TOOL_LAYER)) {
+ if (sculpt_tool_is_proxy_used(brush->sculpt_tool)) {
/* this brushes aren't using proxies, so sculpt_combine_proxies() wouldn't
* propagate needed deformation to original base */
@@ -3484,8 +3616,6 @@ static const char *sculpt_tool_name(Sculpt *sd)
static void sculpt_cache_free(StrokeCache *cache)
{
- if (cache->face_norms)
- MEM_freeN(cache->face_norms);
if (cache->dial)
MEM_freeN(cache->dial);
MEM_freeN(cache);
@@ -3557,7 +3687,7 @@ static void sculpt_omp_start(Sculpt *sd, SculptSession *ss)
if (ss->multires) {
int i, gridsize, array_mem_size;
BKE_pbvh_node_get_grids(ss->pbvh, NULL, NULL, NULL, NULL,
- &gridsize, NULL, NULL);
+ &gridsize, NULL);
array_mem_size = cache->num_threads * sizeof(void *);
@@ -3745,21 +3875,10 @@ static void sculpt_update_cache_invariants(bContext *C, Sculpt *sd, SculptSessio
/* Make copies of the mesh vertex locations and normals for some tools */
if (brush->flag & BRUSH_ANCHORED) {
- if (ss->face_normals) {
- cache->face_norms = MEM_mallocN(sizeof(float) * 3 * ss->totpoly, "Sculpt face norms");
- for (i = 0; i < ss->totpoly; ++i) {
- copy_v3_v3(cache->face_norms[i], ss->face_normals[i]);
- }
- }
-
cache->original = 1;
}
- if (ELEM(brush->sculpt_tool,
- SCULPT_TOOL_DRAW, SCULPT_TOOL_CREASE, SCULPT_TOOL_BLOB,
- SCULPT_TOOL_LAYER, SCULPT_TOOL_INFLATE, SCULPT_TOOL_CLAY,
- SCULPT_TOOL_CLAY_STRIPS, SCULPT_TOOL_ROTATE, SCULPT_TOOL_FLATTEN))
- {
+ if (SCULPT_TOOL_HAS_ACCUMULATE(brush->sculpt_tool)) {
if (!(brush->flag & BRUSH_ACCUMULATE)) {
cache->original = 1;
}
@@ -4251,6 +4370,9 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st
if (sd->flags & SCULPT_DYNTOPO_DETAIL_CONSTANT) {
BKE_pbvh_bmesh_detail_size_set(ss->pbvh, sd->constant_detail / 100.0f);
}
+ else if (sd->flags & SCULPT_DYNTOPO_DETAIL_BRUSH) {
+ BKE_pbvh_bmesh_detail_size_set(ss->pbvh, ss->cache->radius * sd->detail_percent / 100.0f);
+ }
else {
BKE_pbvh_bmesh_detail_size_set(
ss->pbvh,
@@ -4259,7 +4381,7 @@ static void sculpt_stroke_update_step(bContext *C, struct PaintStroke *UNUSED(st
(float)(sd->detail_size * U.pixelsize) / 0.4f);
}
- if (sculpt_stroke_dynamic_topology(ss, brush)) {
+ if (sculpt_stroke_is_dynamic_topology(ss, brush)) {
do_symmetrical_brush_actions(sd, ob, sculpt_topology_update, ups);
}
@@ -4746,7 +4868,7 @@ static int sculpt_dynamic_topology_toggle_invoke(bContext *C, wmOperator *op, co
/* exception for shape keys because we can edit those */
for (; md; md = md->next) {
- ModifierTypeInfo *mti = modifierType_getInfo(md->type);
+ const ModifierTypeInfo *mti = modifierType_getInfo(md->type);
if (!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
if (mti->type == eModifierTypeType_Constructive) {
@@ -4838,6 +4960,9 @@ static int sculpt_symmetrize_exec(bContext *C, wmOperator *UNUSED(op))
sd->symmetrize_direction, 0.00001f);
sculpt_dynamic_topology_triangulate(ss->bm);
+ /* bisect operator flags edges (keep tags clean for edge queue) */
+ BM_mesh_elem_hflag_disable_all(ss->bm, BM_EDGE, BM_ELEM_TAG, false);
+
/* Finish undo */
BM_log_all_added(ss->bm, ss->bm_log);
sculpt_undo_push_end();
@@ -4912,7 +5037,7 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
/* Leave sculptmode */
ob->mode &= ~mode_flag;
- BKE_free_sculptsession(ob);
+ BKE_sculptsession_free(ob);
paint_cursor_delete_textures();
}
@@ -4941,16 +5066,16 @@ static int sculpt_mode_toggle_exec(bContext *C, wmOperator *op)
ts->sculpt->flags |= SCULPT_DYNTOPO_SUBDIVIDE | SCULPT_DYNTOPO_COLLAPSE;
}
- if (!ts->sculpt->detail_size) {
+ if (!ts->sculpt->detail_size)
ts->sculpt->detail_size = 12;
- }
-
+ if (!ts->sculpt->detail_percent)
+ ts->sculpt->detail_percent = 25;
if (ts->sculpt->constant_detail == 0.0f)
ts->sculpt->constant_detail = 30.0f;
/* Create sculpt mode session data */
if (ob->sculpt)
- BKE_free_sculptsession(ob);
+ BKE_sculptsession_free(ob);
sculpt_init_session(scene, ob);
@@ -5033,7 +5158,10 @@ static int sculpt_detail_flood_fill_exec(bContext *C, wmOperator *UNUSED(op))
sculpt_undo_push_begin("Dynamic topology flood fill");
sculpt_undo_push_node(ob, NULL, SCULPT_UNDO_COORDS);
- while (BKE_pbvh_bmesh_update_topology(ss->pbvh, PBVH_Collapse | PBVH_Subdivide, bb_min, size)) {
+ while (BKE_pbvh_bmesh_update_topology(
+ ss->pbvh, PBVH_Collapse | PBVH_Subdivide,
+ bb_min, NULL, size))
+ {
for (i = 0; i < totnodes; i++)
BKE_pbvh_node_mark_topology_update(nodes[i]);
}
@@ -5177,6 +5305,10 @@ static int sculpt_set_detail_size_exec(bContext *C, wmOperator *UNUSED(op))
set_brush_rc_props(&props_ptr, "sculpt", "constant_detail", NULL, 0);
RNA_string_set(&props_ptr, "data_path_primary", "tool_settings.sculpt.constant_detail");
}
+ else if (sd->flags & SCULPT_DYNTOPO_DETAIL_BRUSH) {
+ set_brush_rc_props(&props_ptr, "sculpt", "constant_detail", NULL, 0);
+ RNA_string_set(&props_ptr, "data_path_primary", "tool_settings.sculpt.detail_percent");
+ }
else {
set_brush_rc_props(&props_ptr, "sculpt", "detail_size", NULL, 0);
RNA_string_set(&props_ptr, "data_path_primary", "tool_settings.sculpt.detail_size");
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index a61f571fdf6..8f1a4655c37 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -41,14 +41,8 @@
#include "BKE_pbvh.h"
struct bContext;
-struct Brush;
struct KeyBlock;
-struct Mesh;
-struct MultiresModifierData;
struct Object;
-struct Scene;
-struct Sculpt;
-struct SculptStroke;
struct SculptUndoNode;
int sculpt_mode_poll(struct bContext *C);
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index a4adbc6bca8..2f0957c3b60 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -484,7 +484,7 @@ static void sculpt_undo_restore(bContext *C, ListBase *lb)
BKE_mesh_calc_normals_tessface(mesh->mvert, mesh->totvert,
mesh->mface, mesh->totface, NULL);
- BKE_free_sculptsession_deformMats(ss);
+ BKE_sculptsession_free_deformMats(ss);
tag_update |= true;
}
@@ -581,7 +581,7 @@ static void sculpt_undo_alloc_and_store_hidden(PBVH *pbvh,
grid_hidden = BKE_pbvh_grid_hidden(pbvh);
BKE_pbvh_node_get_grids(pbvh, node, &grid_indices, &totgrid,
- NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL);
unode->grid_hidden = MEM_mapallocN(sizeof(*unode->grid_hidden) * totgrid,
"unode->grid_hidden");
@@ -610,7 +610,7 @@ static SculptUndoNode *sculpt_undo_alloc_node(Object *ob, PBVHNode *node,
if (node) {
BKE_pbvh_node_num_verts(ss->pbvh, node, &totvert, &allvert);
BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
- &maxgrid, &gridsize, NULL, NULL);
+ &maxgrid, &gridsize, NULL);
unode->totvert = totvert;
}
@@ -842,7 +842,7 @@ SculptUndoNode *sculpt_undo_push_node(Object *ob, PBVHNode *node,
if (unode->grids) {
int totgrid, *grids;
BKE_pbvh_node_get_grids(ss->pbvh, node, &grids, &totgrid,
- NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL);
memcpy(unode->grids, grids, sizeof(int) * totgrid);
}
else {
diff --git a/source/blender/editors/sculpt_paint/sculpt_uv.c b/source/blender/editors/sculpt_paint/sculpt_uv.c
index a9feb9f48de..e01d8a6bd17 100644
--- a/source/blender/editors/sculpt_paint/sculpt_uv.c
+++ b/source/blender/editors/sculpt_paint/sculpt_uv.c
@@ -315,7 +315,7 @@ static void HC_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *sculptdata,
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * BKE_brush_curve_strength(brush, sqrtf(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength_clamped(brush, sqrtf(dist), radius_root);
sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * (tmp_uvdata[i].p[0] - 0.5f * (tmp_uvdata[i].b[0] + tmp_uvdata[i].sum_b[0] / tmp_uvdata[i].ncounter));
sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * (tmp_uvdata[i].p[1] - 0.5f * (tmp_uvdata[i].b[1] + tmp_uvdata[i].sum_b[1] / tmp_uvdata[i].ncounter));
@@ -379,7 +379,7 @@ static void laplacian_relaxation_iteration_uv(BMEditMesh *em, UvSculptData *scul
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * BKE_brush_curve_strength(brush, sqrtf(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength_clamped(brush, sqrtf(dist), radius_root);
sculptdata->uv[i].uv[0] = (1.0f - strength) * sculptdata->uv[i].uv[0] + strength * tmp_uvdata[i].p[0];
sculptdata->uv[i].uv[1] = (1.0f - strength) * sculptdata->uv[i].uv[1] + strength * tmp_uvdata[i].p[1];
@@ -454,7 +454,7 @@ static void uv_sculpt_stroke_apply(bContext *C, wmOperator *op, const wmEvent *e
if ((dist = dot_v2v2(diff, diff)) <= radius) {
UvElement *element;
float strength;
- strength = alpha * BKE_brush_curve_strength(brush, sqrtf(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength_clamped(brush, sqrtf(dist), radius_root);
normalize_v2(diff);
sculptdata->uv[i].uv[0] -= strength * diff[0] * 0.001f;
@@ -612,18 +612,18 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
if (do_island_optimization) {
/* We will need island information */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = BM_uv_element_map_create(bm, false, true);
+ data->elementMap = BM_uv_element_map_create(bm, false, true, true);
}
else {
- data->elementMap = BM_uv_element_map_create(bm, true, true);
+ data->elementMap = BM_uv_element_map_create(bm, true, true, true);
}
}
else {
if (ts->uv_flag & UV_SYNC_SELECTION) {
- data->elementMap = BM_uv_element_map_create(bm, false, false);
+ data->elementMap = BM_uv_element_map_create(bm, false, true, false);
}
else {
- data->elementMap = BM_uv_element_map_create(bm, true, false);
+ data->elementMap = BM_uv_element_map_create(bm, true, true, false);
}
}
@@ -822,7 +822,7 @@ static UvSculptData *uv_sculpt_stroke_init(bContext *C, wmOperator *op, const wm
diff[1] /= aspectRatio;
if ((dist = dot_v2v2(diff, diff)) <= radius) {
float strength;
- strength = alpha * BKE_brush_curve_strength(brush, sqrtf(dist), radius_root);
+ strength = alpha * BKE_brush_curve_strength_clamped(brush, sqrtf(dist), radius_root);
data->initial_stroke->initialSelection[counter].uv = i;
data->initial_stroke->initialSelection[counter].strength = strength;
diff --git a/source/blender/editors/sound/sound_intern.h b/source/blender/editors/sound/sound_intern.h
index e8a8ec55ab5..ace173abdee 100644
--- a/source/blender/editors/sound/sound_intern.h
+++ b/source/blender/editors/sound/sound_intern.h
@@ -32,7 +32,6 @@
#ifndef __SOUND_INTERN_H__
#define __SOUND_INTERN_H__
-struct wmOperatorType;
#endif /* __SOUND_INTERN_H__ */
diff --git a/source/blender/editors/sound/sound_ops.c b/source/blender/editors/sound/sound_ops.c
index f3c6781b0fa..8a3b48125d0 100644
--- a/source/blender/editors/sound/sound_ops.c
+++ b/source/blender/editors/sound/sound_ops.c
@@ -51,6 +51,7 @@
#include "BKE_global.h"
#include "BKE_main.h"
#include "BKE_report.h"
+#include "BKE_library.h"
#include "BKE_packedFile.h"
#include "BKE_scene.h"
#include "BKE_sound.h"
@@ -100,13 +101,14 @@ static int sound_open_exec(bContext *C, wmOperator *op)
Main *bmain = CTX_data_main(C);
RNA_string_get(op->ptr, "filepath", path);
- sound = sound_new_file(bmain, path);
+ sound = BKE_sound_new_file(bmain, path);
if (!op->customdata)
sound_open_init(C, op);
- if (sound == NULL || sound->playback_handle == NULL) {
+ if (sound->playback_handle == NULL) {
if (op->customdata) MEM_freeN(op->customdata);
+ BKE_libblock_free(bmain, sound);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
}
@@ -114,7 +116,7 @@ static int sound_open_exec(bContext *C, wmOperator *op)
info = AUD_getInfo(sound->playback_handle);
if (info.specs.channels == AUD_CHANNELS_INVALID) {
- sound_delete(bmain, sound);
+ BKE_sound_delete(bmain, sound);
if (op->customdata) MEM_freeN(op->customdata);
BKE_report(op->reports, RPT_ERROR, "Unsupported audio format");
return OPERATOR_CANCELLED;
@@ -122,11 +124,11 @@ static int sound_open_exec(bContext *C, wmOperator *op)
if (RNA_boolean_get(op->ptr, "mono")) {
sound->flags |= SOUND_FLAGS_MONO;
- sound_load(bmain, sound);
+ BKE_sound_load(bmain, sound);
}
if (RNA_boolean_get(op->ptr, "cache")) {
- sound_cache(sound);
+ BKE_sound_cache(sound);
}
/* hook into UI */
@@ -690,7 +692,7 @@ static int sound_pack_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
sound->packedfile = newPackedFile(op->reports, sound->name, ID_BLEND_PATH(bmain, &sound->id));
- sound_load(bmain, sound);
+ BKE_sound_load(bmain, sound);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_action/CMakeLists.txt b/source/blender/editors/space_action/CMakeLists.txt
index 50cf84079d2..68e56490217 100644
--- a/source/blender/editors/space_action/CMakeLists.txt
+++ b/source/blender/editors/space_action/CMakeLists.txt
@@ -36,6 +36,7 @@ set(INC_SYS
)
set(SRC
+ action_data.c
action_draw.c
action_edit.c
action_ops.c
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
new file mode 100644
index 00000000000..6e3e456f67d
--- /dev/null
+++ b/source/blender/editors/space_action/action_data.c
@@ -0,0 +1,908 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation
+ * This is a new part of Blender
+ *
+ * Contributor(s): Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_action/action_data.c
+ * \ingroup spaction
+ */
+
+
+#include <math.h>
+#include <stdlib.h>
+#include <string.h>
+#include <float.h>
+
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BLF_translation.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_gpencil_types.h"
+#include "DNA_key_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+#include "DNA_mask_types.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "BKE_animsys.h"
+#include "BKE_action.h"
+#include "BKE_fcurve.h"
+#include "BKE_global.h"
+#include "BKE_library.h"
+#include "BKE_key.h"
+#include "BKE_main.h"
+#include "BKE_nla.h"
+#include "BKE_scene.h"
+#include "BKE_context.h"
+#include "BKE_report.h"
+
+#include "UI_view2d.h"
+
+#include "ED_anim_api.h"
+#include "ED_gpencil.h"
+#include "ED_keyframing.h"
+#include "ED_keyframes_edit.h"
+#include "ED_screen.h"
+#include "ED_markers.h"
+#include "ED_mask.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "UI_interface.h"
+
+#include "action_intern.h"
+
+/* ************************************************************************** */
+/* ACTION CREATION */
+
+/* Helper function to find the active AnimData block from the Action Editor context */
+AnimData *ED_actedit_animdata_from_context(bContext *C)
+{
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ Object *ob = CTX_data_active_object(C);
+ AnimData *adt = NULL;
+
+ /* Get AnimData block to use */
+ if (saction->mode == SACTCONT_ACTION) {
+ /* Currently, "Action Editor" means object-level only... */
+ if (ob) {
+ adt = ob->adt;
+ }
+ }
+ else if (saction->mode == SACTCONT_SHAPEKEY) {
+ Key *key = BKE_key_from_object(ob);
+ if (key) {
+ adt = key->adt;
+ }
+ }
+
+ return adt;
+}
+
+/* -------------------------------------------------------------------- */
+
+/* Create new action */
+static bAction *action_create_new(bContext *C, bAction *oldact)
+{
+ ScrArea *sa = CTX_wm_area(C);
+ bAction *action;
+
+ /* create action - the way to do this depends on whether we've got an
+ * existing one there already, in which case we make a copy of it
+ * (which is useful for "versioning" actions within the same file)
+ */
+ if (oldact && GS(oldact->id.name) == ID_AC) {
+ /* make a copy of the existing action */
+ action = BKE_action_copy(oldact);
+ }
+ else {
+ /* just make a new (empty) action */
+ action = add_empty_action(CTX_data_main(C), "Action");
+ }
+
+ /* when creating new ID blocks, there is already 1 user (as for all new datablocks),
+ * but the RNA pointer code will assign all the proper users instead, so we compensate
+ * for that here
+ */
+ BLI_assert(action->id.us == 1);
+ action->id.us--;
+
+ /* set ID-Root type */
+ if (sa->spacetype == SPACE_ACTION) {
+ SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
+
+ if (saction->mode == SACTCONT_SHAPEKEY)
+ action->idroot = ID_KE;
+ else
+ action->idroot = ID_OB;
+ }
+
+ return action;
+}
+
+/* Change the active action used by the action editor */
+static void actedit_change_action(bContext *C, bAction *act)
+{
+ bScreen *screen = CTX_wm_screen(C);
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+
+ PointerRNA ptr, idptr;
+ PropertyRNA *prop;
+
+ /* create RNA pointers and get the property */
+ RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, saction, &ptr);
+ prop = RNA_struct_find_property(&ptr, "action");
+
+ /* NOTE: act may be NULL here, so better to just use a cast here */
+ RNA_id_pointer_create((ID *)act, &idptr);
+
+ /* set the new pointer, and force a refresh */
+ RNA_property_pointer_set(&ptr, prop, idptr);
+ RNA_property_update(C, &ptr, prop);
+}
+
+/* ******************** New Action Operator *********************** */
+
+/* Criteria:
+ * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions...
+ * OR
+ * The NLA Editor is active (i.e. Animation Data panel -> new action)
+ * 2) The associated AnimData block must not be in tweakmode
+ */
+static int action_new_poll(bContext *C)
+{
+ Scene *scene = CTX_data_scene(C);
+
+ /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* NOTE: unlike for pushdown, this operator needs to be run when creating an action from nothing... */
+ if (ED_operator_action_active(C)) {
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ Object *ob = CTX_data_active_object(C);
+
+ /* For now, actions are only for the active object, and on object and shapekey levels... */
+ if (saction->mode == SACTCONT_ACTION) {
+ /* XXX: This assumes that actions are assigned to the active object in this mode */
+ if (ob) {
+ if ((ob->adt == NULL) || (ob->adt->flag & ADT_NLA_EDIT_ON) == 0)
+ return true;
+ }
+ }
+ else if (saction->mode == SACTCONT_SHAPEKEY) {
+ Key *key = BKE_key_from_object(ob);
+ if (key) {
+ if ((key->adt == NULL) || (key->adt->flag & ADT_NLA_EDIT_ON) == 0)
+ return true;
+ }
+ }
+ }
+ else if (ED_operator_nla_active(C)) {
+ if (!(scene->flag & SCE_NLA_EDIT_ON)) {
+ return true;
+ }
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ PointerRNA ptr, idptr;
+ PropertyRNA *prop;
+
+ /* hook into UI */
+ UI_context_active_but_prop_get_templateID(C, &ptr, &prop);
+
+ if (prop) {
+ bAction *action = NULL, *oldact = NULL;
+ AnimData *adt = NULL;
+ PointerRNA oldptr;
+
+ oldptr = RNA_property_pointer_get(&ptr, prop);
+ oldact = (bAction *)oldptr.id.data;
+
+ /* stash the old action to prevent it from being lost */
+ if (ptr.type == &RNA_AnimData) {
+ adt = ptr.data;
+ }
+ else if (ptr.type == &RNA_SpaceDopeSheetEditor) {
+ adt = ED_actedit_animdata_from_context(C);
+ }
+
+ /* Perform stashing operation - But only if there is an action */
+ if (adt && oldact) {
+ /* stash the action */
+ if (BKE_nla_action_stash(adt)) {
+ /* The stash operation will remove the user already
+ * (and unlink the action from the AnimData action slot).
+ * Hence, we must unset the ref to the action in the
+ * action editor too (if this is where we're being called from)
+ * first before setting the new action once it is created,
+ * or else the user gets decremented twice!
+ */
+ if (ptr.type == &RNA_SpaceDopeSheetEditor) {
+ SpaceAction *saction = (SpaceAction *)ptr.data;
+ saction->action = NULL;
+ }
+ }
+ else {
+ //printf("WARNING: Failed to stash %s. It may already exist in the NLA stack though\n", oldact->id.name);
+ }
+ }
+
+ /* create action */
+ action = action_create_new(C, oldact);
+
+ /* set this new action
+ * NOTE: we can't use actedit_change_action, as this function is also called from the NLA
+ */
+ RNA_id_pointer_create(&action->id, &idptr);
+ RNA_property_pointer_set(&ptr, prop, idptr);
+ RNA_property_update(C, &ptr, prop);
+ }
+
+ /* set notifier that keyframes have changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, NULL);
+
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "New Action";
+ ot->idname = "ACTION_OT_new";
+ ot->description = "Create new action";
+
+ /* api callbacks */
+ ot->exec = action_new_exec;
+ ot->poll = action_new_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ******************* Action Push-Down Operator ******************** */
+
+/* Criteria:
+ * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
+ * 2) There must be an action active
+ * 3) The associated AnimData block must not be in tweakmode
+ */
+static int action_pushdown_poll(bContext *C)
+{
+ if (ED_operator_action_active(C)) {
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Check for AnimData, Actions, and that tweakmode is off */
+ if (adt && saction->action) {
+ /* NOTE: We check this for the AnimData block in question and not the global flag,
+ * as the global flag may be left dirty by some of the browsing ops here.
+ */
+ if (!(adt->flag & ADT_NLA_EDIT_ON))
+ return true;
+ }
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_pushdown_exec(bContext *C, wmOperator *op)
+{
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Do the deed... */
+ if (adt) {
+ /* Perform the pushdown operation
+ * - This will deal with all the AnimData-side usercounts
+ */
+ if (action_has_motion(adt->action) == 0) {
+ /* action may not be suitable... */
+ BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* action can be safely added */
+ BKE_nla_action_pushdown(adt);
+ }
+
+ /* Stop displaying this action in this editor
+ * NOTE: The editor itself doesn't set a user...
+ */
+ saction->action = NULL;
+ }
+
+ /* Send notifiers that stuff has changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_push_down(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Push Down Action";
+ ot->idname = "ACTION_OT_push_down";
+ ot->description = "Push action down on to the NLA stack as a new strip";
+
+ /* callbacks */
+ ot->exec = action_pushdown_exec;
+ ot->poll = action_pushdown_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ******************* Action Stash Operator ******************** */
+
+static int action_stash_exec(bContext *C, wmOperator *op)
+{
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Perform stashing operation */
+ if (adt) {
+ /* don't do anything if this action is empty... */
+ if (action_has_motion(adt->action) == 0) {
+ /* action may not be suitable... */
+ BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* stash the action */
+ if (BKE_nla_action_stash(adt)) {
+ /* The stash operation will remove the user already,
+ * so the flushing step later shouldn't double up
+ * the usercount fixes. Hence, we must unset this ref
+ * first before setting the new action.
+ */
+ saction->action = NULL;
+ }
+ else {
+ /* action has already been added - simply warn about this, and clear */
+ BKE_report(op->reports, RPT_ERROR, "Action has already been stashed");
+ }
+
+ /* clear action refs from editor, and then also the backing data (not necessary) */
+ actedit_change_action(C, NULL);
+ }
+ }
+
+ /* Send notifiers that stuff has changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_stash(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Stash Action";
+ ot->idname = "ACTION_OT_stash";
+ ot->description = "Store this action in the NLA stack as a non-contributing strip for later use";
+
+ /* callbacks */
+ ot->exec = action_stash_exec;
+ ot->poll = action_pushdown_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ ot->prop = RNA_def_boolean(ot->srna, "create_new", true, "Create New Action",
+ "Create a new action once the existing one has been safely stored");
+}
+
+/* ----------------- */
+
+/* Criteria:
+ * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
+ * 2) The associated AnimData block must not be in tweakmode
+ */
+static int action_stash_create_poll(bContext *C)
+{
+ if (ED_operator_action_active(C)) {
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
+ /* NOTE: unlike for pushdown, this operator needs to be run when creating an action from nothing... */
+ if (adt) {
+ if (!(adt->flag & ADT_NLA_EDIT_ON))
+ return true;
+ }
+ else {
+ /* There may not be any action/animdata yet, so, just fallback to the global setting
+ * (which may not be totally valid yet if the action editor was used and things are
+ * now in an inconsistent state)
+ */
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ Scene *scene = CTX_data_scene(C);
+
+ if (!(scene->flag & SCE_NLA_EDIT_ON)) {
+ /* For now, actions are only for the active object, and on object and shapekey levels... */
+ return ELEM(saction->mode, SACTCONT_ACTION, SACTCONT_SHAPEKEY);
+ }
+ }
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_stash_create_exec(bContext *C, wmOperator *op)
+{
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Check for no action... */
+ if (saction->action == NULL) {
+ /* just create a new action */
+ bAction *action = action_create_new(C, NULL);
+ actedit_change_action(C, action);
+ }
+ else if (adt) {
+ /* Perform stashing operation */
+ if (action_has_motion(adt->action) == 0) {
+ /* don't do anything if this action is empty... */
+ BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
+ return OPERATOR_CANCELLED;
+ }
+ else {
+ /* stash the action */
+ if (BKE_nla_action_stash(adt)) {
+ bAction *new_action = NULL;
+
+ /* create new action not based on the old one (since the "new" operator already does that) */
+ new_action = action_create_new(C, NULL);
+
+ /* The stash operation will remove the user already,
+ * so the flushing step later shouldn't double up
+ * the usercount fixes. Hence, we must unset this ref
+ * first before setting the new action.
+ */
+ saction->action = NULL;
+ actedit_change_action(C, new_action);
+ }
+ else {
+ /* action has already been added - simply warn about this, and clear */
+ BKE_report(op->reports, RPT_ERROR, "Action has already been stashed");
+ actedit_change_action(C, NULL);
+ }
+ }
+ }
+
+ /* Send notifiers that stuff has changed */
+ WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_stash_and_create(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Stash Action";
+ ot->idname = "ACTION_OT_stash_and_create";
+ ot->description = "Store this action in the NLA stack as a non-contributing strip for later use, and create a new action";
+
+ /* callbacks */
+ ot->exec = action_stash_create_exec;
+ ot->poll = action_stash_create_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ************************************************************************** */
+/* ACTION UNLINK */
+
+/* ******************* Action Unlink Operator ******************** */
+/* We use a custom unlink operator here, as there are some technicalities which need special care:
+ * 1) When in Tweak Mode, it shouldn't be possible to unlink the active action,
+ * or else, everything turns to custard.
+ * 2) If the Action doesn't have any other users, the user should at least get
+ * a warning that it is going to get lost.
+ * 3) We need a convenient way to exit Tweak Mode from the Action Editor
+ */
+
+void ED_animedit_unlink_action(bContext *C, ID *id, AnimData *adt, bAction *act, ReportList *reports)
+{
+ ScrArea *sa = CTX_wm_area(C);
+
+ /* If the old action only has a single user (that it's about to lose),
+ * warn user about it
+ *
+ * TODO: Maybe we should just save it for them? But then, there's the problem of
+ * trying to get rid of stuff that's actually unwanted!
+ */
+ if (act->id.us == 1) {
+ BKE_reportf(reports, RPT_WARNING,
+ "Action '%s' will not be saved, create Fake User or Stash in NLA Stack to retain",
+ act->id.name + 2);
+ }
+
+ /* If in Tweak Mode, don't unlink. Instead, this
+ * becomes a shortcut to exit Tweak Mode instead
+ */
+ if ((adt) && (adt->flag & ADT_NLA_EDIT_ON)) {
+ /* Exit Tweak Mode */
+ BKE_nla_tweakmode_exit(adt);
+
+ /* Flush this to the Action Editor (if that's where this change was initiated) */
+ if (sa->spacetype == SPACE_ACTION) {
+ actedit_change_action(C, NULL);
+ }
+ }
+ else {
+ /* Unlink normally - Setting it to NULL should be enough to get the old one unlinked */
+ if (sa->spacetype == SPACE_ACTION) {
+ /* clear action editor -> action */
+ actedit_change_action(C, NULL);
+ }
+ else {
+ /* clear AnimData -> action */
+ PointerRNA ptr;
+ PropertyRNA *prop;
+
+ /* create AnimData RNA pointers */
+ RNA_pointer_create(id, &RNA_AnimData, adt, &ptr);
+ prop = RNA_struct_find_property(&ptr, "action");
+
+ /* clear... */
+ RNA_property_pointer_set(&ptr, prop, PointerRNA_NULL);
+ RNA_property_update(C, &ptr, prop);
+ }
+ }
+}
+
+/* -------------------------- */
+
+static int action_unlink_poll(bContext *C)
+{
+ if (ED_operator_action_active(C)) {
+ SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ /* Only when there's an active action, in the right modes... */
+ if (saction->action && adt)
+ return true;
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_unlink_exec(bContext *C, wmOperator *op)
+{
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+
+ if (adt && adt->action) {
+ ED_animedit_unlink_action(C, NULL, adt, adt->action, op->reports);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_unlink(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Unlink Action";
+ ot->idname = "ACTION_OT_unlink";
+ ot->description = "Unlink this action from the active action slot (and/or exit Tweak Mode)";
+
+ /* callbacks */
+ ot->exec = action_unlink_exec;
+ ot->poll = action_unlink_poll;
+}
+
+/* ************************************************************************** */
+/* ACTION BROWSING */
+
+/* Try to find NLA Strip to use for action layer up/down tool */
+static NlaStrip *action_layer_get_nlastrip(ListBase *strips, float ctime)
+{
+ NlaStrip *strip;
+
+ for (strip = strips->first; strip; strip = strip->next) {
+ /* Can we use this? */
+ if (IN_RANGE_INCL(ctime, strip->start, strip->end)) {
+ /* in range - use this one */
+ return strip;
+ }
+ else if ((ctime < strip->start) && (strip->prev == NULL)) {
+ /* before first - use this one */
+ return strip;
+ }
+ else if ((ctime > strip->end) && (strip->next == NULL)) {
+ /* after last - use this one */
+ return strip;
+ }
+ }
+
+ /* nothing suitable found... */
+ return NULL;
+}
+
+/* Switch NLA Strips/Actions */
+static void action_layer_switch_strip(AnimData *adt,
+ NlaTrack *old_track, NlaStrip *old_strip,
+ NlaTrack *nlt, NlaStrip *strip)
+{
+ /* Exit tweakmode on old strip
+ * NOTE: We need to manually clear this stuff ourselves, as tweakmode exit doesn't do it
+ */
+ BKE_nla_tweakmode_exit(adt);
+
+ if (old_strip) {
+ old_strip->flag &= ~(NLASTRIP_FLAG_ACTIVE | NLASTRIP_FLAG_SELECT);
+ }
+ if (old_track) {
+ old_track->flag &= ~(NLATRACK_ACTIVE | NLATRACK_SELECTED);
+ }
+
+ /* Make this one the active one instead */
+ strip->flag |= (NLASTRIP_FLAG_ACTIVE | NLASTRIP_FLAG_SELECT);
+ nlt->flag |= NLATRACK_ACTIVE;
+
+ /* Copy over "solo" flag - This is useful for stashed actions... */
+ if (old_track) {
+ if (old_track->flag & NLATRACK_SOLO) {
+ old_track->flag &= ~NLATRACK_SOLO;
+ nlt->flag |= NLATRACK_SOLO;
+ }
+ }
+ else {
+ /* NLA muting <==> Solo Tracks */
+ if (adt->flag & ADT_NLA_EVAL_OFF) {
+ /* disable NLA muting */
+ adt->flag &= ~ADT_NLA_EVAL_OFF;
+
+ /* mark this track as being solo */
+ adt->flag |= ADT_NLA_SOLO_TRACK;
+ nlt->flag |= NLATRACK_SOLO;
+
+ // TODO: Needs restpose flushing (when we get reference track)
+ }
+ }
+
+ /* Enter tweakmode again - hopefully we're now "it" */
+ BKE_nla_tweakmode_enter(adt);
+ BLI_assert(adt->actstrip == strip);
+}
+
+/* ********************** One Layer Up Operator ************************** */
+
+static int action_layer_next_poll(bContext *C)
+{
+ /* Action Editor's action editing modes only */
+ if (ED_operator_action_active(C)) {
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+ if (adt) {
+ /* only allow if we're in tweakmode, and there's something above us... */
+ if (adt->flag & ADT_NLA_EDIT_ON) {
+ /* We need to check if there are any tracks above the active one
+ * since the track the action comes from is not stored in AnimData
+ */
+ if (adt->nla_tracks.last) {
+ NlaTrack *nlt = (NlaTrack *)adt->nla_tracks.last;
+
+ if (nlt->flag & NLATRACK_DISABLED) {
+ /* A disabled track will either be the track itself,
+ * or one of the ones above it.
+ *
+ * If this is the top-most one, there is the possibility
+ * that there is no active action. For now, we let this
+ * case return true too, so that there is a natural way
+ * to "move to an empty layer", even though this means
+ * that we won't actually have an action.
+ */
+ // return (adt->tmpact != NULL);
+ return true;
+ }
+ }
+ }
+ }
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_layer_next_exec(bContext *C, wmOperator *op)
+{
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+ NlaTrack *act_track;
+
+ Scene *scene = CTX_data_scene(C);
+ float ctime = BKE_scene_frame_get(scene);
+
+ /* Get active track */
+ act_track = BKE_nlatrack_find_tweaked(adt);
+
+ if (act_track == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Could not find current NLA Track");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Find next action, and hook it up */
+ if (act_track->next) {
+ NlaTrack *nlt;
+
+ /* Find next action to use */
+ for (nlt = act_track->next; nlt; nlt = nlt->next) {
+ NlaStrip *strip = action_layer_get_nlastrip(&nlt->strips, ctime);
+
+ if (strip) {
+ action_layer_switch_strip(adt, act_track, adt->actstrip, nlt, strip);
+ break;
+ }
+ }
+ }
+ else {
+ /* No more actions (strips) - Go back to editing the original active action
+ * NOTE: This will mean exiting tweakmode...
+ */
+ BKE_nla_tweakmode_exit(adt);
+
+ /* Deal with solo flags...
+ * Assume: Solo Track == NLA Muting
+ */
+ if (adt->flag & ADT_NLA_SOLO_TRACK) {
+ /* turn off solo flags on tracks */
+ act_track->flag &= ~NLATRACK_SOLO;
+ adt->flag &= ~ADT_NLA_SOLO_TRACK;
+
+ /* turn on NLA muting (to keep same effect) */
+ adt->flag |= ADT_NLA_EVAL_OFF;
+
+ // TODO: Needs restpose flushing (when we get reference track)
+ }
+ }
+
+ /* Update the action that this editor now uses
+ * NOTE: The calls above have already handled the usercount/animdata side of things
+ */
+ actedit_change_action(C, adt->action);
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_layer_next(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Next Layer";
+ ot->idname = "ACTION_OT_layer_next";
+ ot->description = "Switch to editing action in animation layer above the current action in the NLA Stack";
+
+ /* callbacks */
+ ot->exec = action_layer_next_exec;
+ ot->poll = action_layer_next_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ********************* One Layer Down Operator ************************* */
+
+static int action_layer_prev_poll(bContext *C)
+{
+ /* Action Editor's action editing modes only */
+ if (ED_operator_action_active(C)) {
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+ if (adt) {
+ if (adt->flag & ADT_NLA_EDIT_ON) {
+ /* Tweak Mode: We need to check if there are any tracks below the active one that we can move to */
+ if (adt->nla_tracks.first) {
+ NlaTrack *nlt = (NlaTrack *)adt->nla_tracks.first;
+
+ /* Since the first disabled track is the track being tweaked/edited,
+ * we can simplify things by only checking the first track:
+ * - If it is disabled, this is the track being tweaked,
+ * so there can't be anything below it
+ * - Otherwise, there is at least 1 track below the tweaking
+ * track that we can descend to
+ */
+ if ((nlt->flag & NLATRACK_DISABLED) == 0) {
+ /* not disabled = there are actions below the one being tweaked */
+ return true;
+ }
+ }
+ }
+ else {
+ /* Normal Mode: If there are any tracks, we can try moving to those */
+ return (adt->nla_tracks.first != NULL);
+ }
+ }
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int action_layer_prev_exec(bContext *C, wmOperator *op)
+{
+ AnimData *adt = ED_actedit_animdata_from_context(C);
+ NlaTrack *act_track;
+ NlaTrack *nlt;
+
+ Scene *scene = CTX_data_scene(C);
+ float ctime = BKE_scene_frame_get(scene);
+
+ /* Sanity Check */
+ if (adt == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Internal Error: Could not find Animation Data/NLA Stack to use");
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Get active track */
+ act_track = BKE_nlatrack_find_tweaked(adt);
+
+ /* If there is no active track, that means we are using the active action... */
+ if (act_track) {
+ /* Active Track - Start from the one below it */
+ nlt = act_track->prev;
+ }
+ else {
+ /* Active Action - Use the top-most track */
+ nlt = adt->nla_tracks.last;
+ }
+
+ /* Find previous action and hook it up */
+ for (; nlt; nlt = nlt->prev) {
+ NlaStrip *strip = action_layer_get_nlastrip(&nlt->strips, ctime);
+
+ if (strip) {
+ action_layer_switch_strip(adt, act_track, adt->actstrip, nlt, strip);
+ break;
+ }
+ }
+
+ /* Update the action that this editor now uses
+ * NOTE: The calls above have already handled the usercount/animdata side of things
+ */
+ actedit_change_action(C, adt->action);
+ return OPERATOR_FINISHED;
+}
+
+void ACTION_OT_layer_prev(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Previous Layer";
+ ot->idname = "ACTION_OT_layer_prev";
+ ot->description = "Switch to editing action in animation layer below the current action in the NLA Stack";
+
+ /* callbacks */
+ ot->exec = action_layer_prev_exec;
+ ot->poll = action_layer_prev_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/* ************************************************************************** */
diff --git a/source/blender/editors/space_action/action_draw.c b/source/blender/editors/space_action/action_draw.c
index a17cfa4d87c..10748c2fe15 100644
--- a/source/blender/editors/space_action/action_draw.c
+++ b/source/blender/editors/space_action/action_draw.c
@@ -93,6 +93,8 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
/* loop through channels, and set up drawing depending on their type */
{ /* first pass: just the standard GL-drawing for backdrop + text */
+ size_t channel_index = 0;
+
y = (float)ACHANNEL_FIRST;
for (ale = anim_data.first; ale; ale = ale->next) {
@@ -104,11 +106,12 @@ void draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
/* draw all channels using standard channel-drawing API */
- ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ ANIM_channel_draw(ac, ale, yminc, ymaxc, channel_index);
}
/* adjust y-position for next one */
y -= ACHANNEL_STEP;
+ channel_index++;
}
}
{ /* second pass: widgets */
@@ -210,7 +213,7 @@ void draw_channel_strips(bAnimContext *ac, SpaceAction *saction, ARegion *ar)
if (IN_RANGE(yminc, v2d->cur.ymin, v2d->cur.ymax) ||
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
int sel = 0;
/* determine if any need to draw channel */
diff --git a/source/blender/editors/space_action/action_edit.c b/source/blender/editors/space_action/action_edit.c
index 76c955d8bca..90c38426164 100644
--- a/source/blender/editors/space_action/action_edit.c
+++ b/source/blender/editors/space_action/action_edit.c
@@ -80,418 +80,6 @@
#include "action_intern.h"
-/* ************************************************************************** */
-/* ACTION MANAGEMENT */
-
-/* Helper function to find the active AnimData block from the Action Editor context */
-static AnimData *actedit_animdata_from_context(bContext *C)
-{
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- Object *ob = CTX_data_active_object(C);
- AnimData *adt = NULL;
-
- /* Get AnimData block to use */
- if (saction->mode == SACTCONT_ACTION) {
- /* Currently, "Action Editor" means object-level only... */
- adt = ob->adt;
- }
- else if (saction->mode == SACTCONT_SHAPEKEY) {
- Key *key = BKE_key_from_object(ob);
- adt = key->adt;
- }
-
- return adt;
-}
-
-/* Create new action */
-static bAction *action_create_new(bContext *C, bAction *oldact)
-{
- ScrArea *sa = CTX_wm_area(C);
- bAction *action;
-
- /* create action - the way to do this depends on whether we've got an
- * existing one there already, in which case we make a copy of it
- * (which is useful for "versioning" actions within the same file)
- */
- if (oldact && GS(oldact->id.name) == ID_AC) {
- /* make a copy of the existing action */
- action = BKE_action_copy(oldact);
- }
- else {
- /* just make a new (empty) action */
- action = add_empty_action(CTX_data_main(C), "Action");
- }
-
- /* when creating new ID blocks, there is already 1 user (as for all new datablocks),
- * but the RNA pointer code will assign all the proper users instead, so we compensate
- * for that here
- */
- BLI_assert(action->id.us == 1);
- action->id.us--;
-
- /* set ID-Root type */
- if (sa->spacetype == SPACE_ACTION) {
- SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
-
- if (saction->mode == SACTCONT_SHAPEKEY)
- action->idroot = ID_KE;
- else
- action->idroot = ID_OB;
- }
-
- return action;
-}
-
-/* Change the active action used by the action editor */
-static void actedit_change_action(bContext *C, bAction *act)
-{
- bScreen *screen = CTX_wm_screen(C);
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
-
- PointerRNA ptr, idptr;
- PropertyRNA *prop;
-
- /* create RNA pointers and get the property */
- RNA_pointer_create(&screen->id, &RNA_SpaceDopeSheetEditor, saction, &ptr);
- prop = RNA_struct_find_property(&ptr, "action");
-
- /* NOTE: act may be NULL here, so better to just use a cast here */
- RNA_id_pointer_create((ID *)act, &idptr);
-
- /* set the new pointer, and force a refresh */
- RNA_property_pointer_set(&ptr, prop, idptr);
- RNA_property_update(C, &ptr, prop);
-}
-
-/* ******************** New Action Operator *********************** */
-
-/* Criteria:
- * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions...
- * OR
- * The NLA Editor is active (i.e. Animation Data panel -> new action)
- * 2) The associated AnimData block must not be in tweakmode
- */
-static int action_new_poll(bContext *C)
-{
- Scene *scene = CTX_data_scene(C);
-
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
- /* NOTE: unlike for pushdown, this operator needs to be run when creating an action from nothing... */
- if (!(scene->flag & SCE_NLA_EDIT_ON)) {
- if (ED_operator_action_active(C)) {
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
-
- /* For now, actions are only for the active object, and on object and shapekey levels... */
- return ELEM(saction->mode, SACTCONT_ACTION, SACTCONT_SHAPEKEY);
- }
- else if (ED_operator_nla_active(C)) {
- return true;
- }
- }
-
- /* something failed... */
- return false;
-}
-
-static int action_new_exec(bContext *C, wmOperator *UNUSED(op))
-{
- PointerRNA ptr, idptr;
- PropertyRNA *prop;
-
- /* hook into UI */
- UI_context_active_but_prop_get_templateID(C, &ptr, &prop);
-
- if (prop) {
- bAction *action = NULL, *oldact = NULL;
- AnimData *adt = NULL;
- PointerRNA oldptr;
-
- oldptr = RNA_property_pointer_get(&ptr, prop);
- oldact = (bAction *)oldptr.id.data;
-
- /* stash the old action to prevent it from being lost */
- if (ptr.type == &RNA_AnimData) {
- adt = ptr.data;
- }
- else if (ptr.type == &RNA_SpaceDopeSheetEditor) {
- adt = actedit_animdata_from_context(C);
- }
-
- /* Perform stashing operation - But only if there is an action */
- if (adt && oldact) {
- /* stash the action */
- if (BKE_nla_action_stash(adt)) {
- /* The stash operation will remove the user already
- * (and unlink the action from the AnimData action slot).
- * Hence, we must unset the ref to the action in the
- * action editor too (if this is where we're being called from)
- * first before setting the new action once it is created,
- * or else the user gets decremented twice!
- */
- if (ptr.type == &RNA_SpaceDopeSheetEditor) {
- SpaceAction *saction = (SpaceAction *)ptr.data;
- saction->action = NULL;
- }
- }
- else {
- //printf("WARNING: Failed to stash %s. It may already exist in the NLA stack though\n", oldact->id.name);
- }
- }
-
- /* create action */
- action = action_create_new(C, oldact);
-
- /* set this new action
- * NOTE: we can't use actedit_change_action, as this function is also called from the NLA
- */
- RNA_id_pointer_create(&action->id, &idptr);
- RNA_property_pointer_set(&ptr, prop, idptr);
- RNA_property_update(C, &ptr, prop);
- }
-
- /* set notifier that keyframes have changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_ADDED, NULL);
-
- return OPERATOR_FINISHED;
-}
-
-void ACTION_OT_new(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "New Action";
- ot->idname = "ACTION_OT_new";
- ot->description = "Create new action";
-
- /* api callbacks */
- ot->exec = action_new_exec;
- ot->poll = action_new_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/* ******************* Action Push-Down Operator ******************** */
-
-/* Criteria:
- * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
- * 2) There must be an action active
- * 3) The associated AnimData block must not be in tweakmode
- */
-static int action_pushdown_poll(bContext *C)
-{
- if (ED_operator_action_active(C)) {
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- Scene *scene = CTX_data_scene(C);
- Object *ob = CTX_data_active_object(C);
-
- /* Check for actions and that tweakmode is off */
- if ((saction->action) && !(scene->flag & SCE_NLA_EDIT_ON)) {
- /* For now, actions are only for the active object, and on object and shapekey levels... */
- if (saction->mode == SACTCONT_ACTION) {
- return (ob->adt != NULL);
- }
- else if (saction->mode == SACTCONT_SHAPEKEY) {
- Key *key = BKE_key_from_object(ob);
-
- return (key && key->adt);
- }
- }
- }
-
- /* something failed... */
- return false;
-}
-
-static int action_pushdown_exec(bContext *C, wmOperator *op)
-{
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- AnimData *adt = actedit_animdata_from_context(C);
-
- /* Do the deed... */
- if (adt) {
- /* Perform the pushdown operation
- * - This will deal with all the AnimData-side usercounts
- */
- if (action_has_motion(adt->action) == 0) {
- /* action may not be suitable... */
- BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
- return OPERATOR_CANCELLED;
- }
- else {
- /* action can be safely added */
- BKE_nla_action_pushdown(adt);
- }
-
- /* Stop displaying this action in this editor
- * NOTE: The editor itself doesn't set a user...
- */
- saction->action = NULL;
- }
-
- /* Send notifiers that stuff has changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
- return OPERATOR_FINISHED;
-}
-
-void ACTION_OT_push_down(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Push Down Action";
- ot->idname = "ACTION_OT_push_down";
- ot->description = "Push action down on to the NLA stack as a new strip";
-
- /* callbacks */
- ot->exec = action_pushdown_exec;
- ot->poll = action_pushdown_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-/* ******************* Action Stash Operator ******************** */
-
-static int action_stash_exec(bContext *C, wmOperator *op)
-{
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- AnimData *adt = actedit_animdata_from_context(C);
-
- /* Perform stashing operation */
- if (adt) {
- /* don't do anything if this action is empty... */
- if (action_has_motion(adt->action) == 0) {
- /* action may not be suitable... */
- BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
- return OPERATOR_CANCELLED;
- }
- else {
- /* stash the action */
- if (BKE_nla_action_stash(adt)) {
- /* The stash operation will remove the user already,
- * so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
- * first before setting the new action.
- */
- saction->action = NULL;
- }
- else {
- /* action has already been added - simply warn about this, and clear */
- BKE_report(op->reports, RPT_ERROR, "Action has already been stashed");
- }
-
- /* clear action refs from editor, and then also the backing data (not necessary) */
- actedit_change_action(C, NULL);
- }
- }
-
- /* Send notifiers that stuff has changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
- return OPERATOR_FINISHED;
-}
-
-void ACTION_OT_stash(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Stash Action";
- ot->idname = "ACTION_OT_stash";
- ot->description = "Store this action in the NLA stack as a non-contributing strip for later use";
-
- /* callbacks */
- ot->exec = action_stash_exec;
- ot->poll = action_pushdown_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-
- /* properties */
- ot->prop = RNA_def_boolean(ot->srna, "create_new", true, "Create New Action",
- "Create a new action once the existing one has been safely stored");
-}
-
-/* ----------------- */
-
-/* Criteria:
- * 1) There must be an dopesheet/action editor, and it must be in a mode which uses actions
- * 2) The associated AnimData block must not be in tweakmode
- */
-static int action_stash_create_poll(bContext *C)
-{
- if (ED_operator_action_active(C)) {
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- Scene *scene = CTX_data_scene(C);
-
- /* Check tweakmode is off (as you don't want to be tampering with the action in that case) */
- /* NOTE: unlike for pushdown, this operator needs to be run when creating an action from nothing... */
- if (!(scene->flag & SCE_NLA_EDIT_ON)) {
- /* For now, actions are only for the active object, and on object and shapekey levels... */
- return ELEM(saction->mode, SACTCONT_ACTION, SACTCONT_SHAPEKEY);
- }
- }
-
- /* something failed... */
- return false;
-}
-
-static int action_stash_create_exec(bContext *C, wmOperator *op)
-{
- SpaceAction *saction = (SpaceAction *)CTX_wm_space_data(C);
- AnimData *adt = actedit_animdata_from_context(C);
-
- /* Check for no action... */
- if (saction->action == NULL) {
- /* just create a new action */
- bAction *action = action_create_new(C, NULL);
- actedit_change_action(C, action);
- }
- else if (adt) {
- /* Perform stashing operation */
- if (action_has_motion(adt->action) == 0) {
- /* don't do anything if this action is empty... */
- BKE_report(op->reports, RPT_WARNING, "Action must have at least one keyframe or F-Modifier");
- return OPERATOR_CANCELLED;
- }
- else {
- /* stash the action */
- if (BKE_nla_action_stash(adt)) {
- bAction *new_action = NULL;
-
- /* create new action not based on the old one (since the "new" operator already does that) */
- new_action = action_create_new(C, NULL);
-
- /* The stash operation will remove the user already,
- * so the flushing step later shouldn't double up
- * the usercount fixes. Hence, we must unset this ref
- * first before setting the new action.
- */
- saction->action = NULL;
- actedit_change_action(C, new_action);
- }
- else {
- /* action has already been added - simply warn about this, and clear */
- BKE_report(op->reports, RPT_ERROR, "Action has already been stashed");
- actedit_change_action(C, NULL);
- }
- }
- }
-
- /* Send notifiers that stuff has changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_NLA_ACTCHANGE, NULL);
- return OPERATOR_FINISHED;
-}
-
-void ACTION_OT_stash_and_create(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Stash Action";
- ot->idname = "ACTION_OT_stash_and_create";
- ot->description = "Store this action in the NLA stack as a non-contributing strip for later use, and create a new action";
-
- /* callbacks */
- ot->exec = action_stash_create_exec;
- ot->poll = action_stash_create_poll;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
/* ************************************************************************** */
/* POSE MARKERS STUFF */
@@ -738,7 +326,7 @@ static bool actkeys_channels_get_selected_extents(bAnimContext *ac, float *min,
y = (float)ACHANNEL_FIRST;
for (ale = anim_data.first; ale; ale = ale->next) {
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* must be selected... */
if (acf && acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT) &&
@@ -837,7 +425,15 @@ static int actkeys_viewsel_exec(bContext *C, wmOperator *UNUSED(op))
/* only selected */
return actkeys_viewall(C, true);
}
-
+
+static int actkeys_view_frame_exec(bContext *C, wmOperator *op)
+{
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+ ANIM_center_frame(C, smooth_viewtx);
+
+ return OPERATOR_FINISHED;
+}
+
void ACTION_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
@@ -868,6 +464,21 @@ void ACTION_OT_view_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+void ACTION_OT_view_frame(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "View Frame";
+ ot->idname = "ACTION_OT_view_frame";
+ ot->description = "Reset viewable area to show range around current frame";
+
+ /* api callbacks */
+ ot->exec = actkeys_view_frame_exec;
+ ot->poll = ED_operator_action_active; /* XXX: unchecked poll to get fsamples working too, but makes modifier damage trickier... */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/* ************************************************************************** */
/* GENERAL STUFF */
@@ -1068,8 +679,13 @@ static void insert_action_keys(bAnimContext *ac, short mode)
else
cfra = (float)CFRA;
- /* if there's an id */
- if (ale->id)
+ /* read value from property the F-Curve represents, or from the curve only?
+ * - ale->id != NULL: Typically, this means that we have enough info to try resolving the path
+ * - ale->owner != NULL: If this is set, then the path may not be resolvable from the ID alone,
+ * so it's easier for now to just read the F-Curve directly.
+ * (TODO: add the full-blown PointerRNA relative parsing case here...)
+ */
+ if (ale->id && !ale->owner)
insert_keyframe(reports, ale->id, NULL, ((fcu->grp) ? (fcu->grp->name) : (NULL)), fcu->rna_path, fcu->array_index, cfra, flag);
else
insert_vert_fcurve(fcu, cfra, fcu->curval, 0);
@@ -1142,7 +758,7 @@ static void duplicate_action_keys(bAnimContext *ac)
/* loop through filtered data and delete selected keys */
for (ale = anim_data.first; ale; ale = ale->next) {
- if (ale->type == ANIMTYPE_FCURVE)
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE))
duplicate_fcurve_keys((FCurve *)ale->key_data);
else if (ale->type == ANIMTYPE_GPLAYER)
ED_gplayer_frames_duplicate((bGPDlayer *)ale->data);
@@ -1176,13 +792,6 @@ static int actkeys_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-
-static int actkeys_duplicate_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- actkeys_duplicate_exec(C, op);
-
- return OPERATOR_FINISHED;
-}
void ACTION_OT_duplicate(wmOperatorType *ot)
{
@@ -1192,7 +801,6 @@ void ACTION_OT_duplicate(wmOperatorType *ot)
ot->description = "Make a copy of all selected keyframes";
/* api callbacks */
- ot->invoke = actkeys_duplicate_invoke;
ot->exec = actkeys_duplicate_exec;
ot->poll = ED_operator_action_active;
diff --git a/source/blender/editors/space_action/action_intern.h b/source/blender/editors/space_action/action_intern.h
index 61d4249ae20..17f1f404225 100644
--- a/source/blender/editors/space_action/action_intern.h
+++ b/source/blender/editors/space_action/action_intern.h
@@ -35,10 +35,7 @@ struct bContext;
struct bAnimContext;
struct SpaceAction;
struct ARegion;
-struct wmWindowManager;
struct wmOperatorType;
-struct ActKeysInc;
-struct bAnimListElem;
/* internal exports only */
@@ -80,6 +77,7 @@ enum eActKeys_ColumnSelect_Mode {
void ACTION_OT_previewrange_set(struct wmOperatorType *ot);
void ACTION_OT_view_all(struct wmOperatorType *ot);
void ACTION_OT_view_selected(struct wmOperatorType *ot);
+void ACTION_OT_view_frame(struct wmOperatorType *ot);
void ACTION_OT_copy(struct wmOperatorType *ot);
void ACTION_OT_paste(struct wmOperatorType *ot);
@@ -101,10 +99,15 @@ void ACTION_OT_snap(struct wmOperatorType *ot);
void ACTION_OT_mirror(struct wmOperatorType *ot);
void ACTION_OT_new(struct wmOperatorType *ot);
+void ACTION_OT_unlink(struct wmOperatorType *ot);
+
void ACTION_OT_push_down(struct wmOperatorType *ot);
void ACTION_OT_stash(struct wmOperatorType *ot);
void ACTION_OT_stash_and_create(struct wmOperatorType *ot);
+void ACTION_OT_layer_next(struct wmOperatorType *ot);
+void ACTION_OT_layer_prev(struct wmOperatorType *ot);
+
void ACTION_OT_markers_make_local(struct wmOperatorType *ot);
/* defines for snap keyframes
diff --git a/source/blender/editors/space_action/action_ops.c b/source/blender/editors/space_action/action_ops.c
index 8c706d8da57..59b147c6f6c 100644
--- a/source/blender/editors/space_action/action_ops.c
+++ b/source/blender/editors/space_action/action_ops.c
@@ -79,14 +79,20 @@ void action_operatortypes(void)
WM_operatortype_append(ACTION_OT_paste);
WM_operatortype_append(ACTION_OT_new);
+ WM_operatortype_append(ACTION_OT_unlink);
+
WM_operatortype_append(ACTION_OT_push_down);
WM_operatortype_append(ACTION_OT_stash);
WM_operatortype_append(ACTION_OT_stash_and_create);
+ WM_operatortype_append(ACTION_OT_layer_next);
+ WM_operatortype_append(ACTION_OT_layer_prev);
+
WM_operatortype_append(ACTION_OT_previewrange_set);
WM_operatortype_append(ACTION_OT_view_all);
WM_operatortype_append(ACTION_OT_view_selected);
-
+ WM_operatortype_append(ACTION_OT_view_frame);
+
WM_operatortype_append(ACTION_OT_markers_make_local);
}
@@ -101,6 +107,7 @@ void ED_operatormacros_action(void)
WM_operatortype_macro_define(ot, "ACTION_OT_duplicate");
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_transform");
RNA_enum_set(otmacro->ptr, "mode", TFM_TIME_DUPLICATE);
+ RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
}
/* ************************** registration - keymaps **********************************/
@@ -197,11 +204,10 @@ static void action_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "ACTION_OT_keyframe_type", RKEY, KM_PRESS, 0, 0);
/* destructive */
- WM_keymap_add_item(keymap, "ACTION_OT_clean", OKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ACTION_OT_sample", OKEY, KM_PRESS, KM_SHIFT, 0);
- WM_keymap_add_item(keymap, "ACTION_OT_delete", XKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "ACTION_OT_delete", DELKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "DOPESHEET_MT_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "DOPESHEET_MT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ACTION_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "ACTION_OT_keyframe_insert", IKEY, KM_PRESS, 0, 0);
@@ -223,6 +229,8 @@ static void action_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "ACTION_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ACTION_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "ACTION_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "ACTION_OT_view_frame", PAD0, KM_PRESS, 0, 0);
+
/* animation module */
/* channels list
@@ -236,6 +244,9 @@ static void action_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
/* transform system */
transform_keymap_for_space(keyconf, keymap, SPACE_ACTION);
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_proportional_action");
+
/* special markers hotkeys for anim editors: see note in definition of this function */
ED_marker_keymap_animedit_conflictfree(keymap);
}
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index ddfca98a119..0f94baff082 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -1221,11 +1221,11 @@ static void mouse_action_keys(bAnimContext *ac, const int mval[2], short select_
agrp->flag |= AGRP_SELECTED;
ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, agrp, ANIMTYPE_GROUP);
}
- else if (ale->type == ANIMTYPE_FCURVE) {
+ else if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE)) {
FCurve *fcu = ale->data;
fcu->flag |= FCURVE_SELECTED;
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, fcu, ale->type);
}
}
}
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index 73091e7f261..bc42f1dd5bb 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -59,6 +59,7 @@
#include "RNA_access.h"
+#include "ED_buttons.h"
#include "ED_armature.h"
#include "ED_screen.h"
#include "ED_physics.h"
@@ -1179,3 +1180,33 @@ ID *buttons_context_id_path(const bContext *C)
return NULL;
}
+
+void ED_buttons_id_unref(SpaceButs *sbuts, const ID *id)
+{
+ if (sbuts->pinid == id) {
+ sbuts->pinid = NULL;
+ sbuts->flag &= ~SB_PIN_CONTEXT;
+ }
+
+ if (sbuts->path) {
+ ButsContextPath *path = sbuts->path;
+ int i;
+
+ for (i = 0; i < path->len; i++) {
+ if (path->ptr[i].id.data == id) {
+ break;
+ }
+ }
+
+ if (i == path->len) {
+ /* pass */
+ }
+ else if (i == 0) {
+ MEM_SAFE_FREE(sbuts->path);
+ }
+ else {
+ memset(&path->ptr[i], 0, sizeof(path->ptr[i]) * (path->len - i));
+ path->len = i;
+ }
+ }
+}
diff --git a/source/blender/editors/space_buttons/buttons_intern.h b/source/blender/editors/space_buttons/buttons_intern.h
index f294729ae97..7fc35a6b1e7 100644
--- a/source/blender/editors/space_buttons/buttons_intern.h
+++ b/source/blender/editors/space_buttons/buttons_intern.h
@@ -34,7 +34,6 @@
#include "DNA_listBase.h"
#include "RNA_types.h"
-struct ARegion;
struct ARegionType;
struct ID;
struct SpaceButs;
diff --git a/source/blender/editors/space_buttons/buttons_ops.c b/source/blender/editors/space_buttons/buttons_ops.c
index ba0c22a4ade..8ad4858ff22 100644
--- a/source/blender/editors/space_buttons/buttons_ops.c
+++ b/source/blender/editors/space_buttons/buttons_ops.c
@@ -97,6 +97,7 @@ void BUTTONS_OT_toolbox(wmOperatorType *ot)
typedef struct FileBrowseOp {
PointerRNA ptr;
PropertyRNA *prop;
+ bool is_undo;
} FileBrowseOp;
static int file_browse_exec(bContext *C, wmOperator *op)
@@ -142,6 +143,10 @@ static int file_browse_exec(bContext *C, wmOperator *op)
RNA_property_update(C, &fbo->ptr, fbo->prop);
MEM_freeN(str);
+ if (fbo->is_undo) {
+ const char *undostr = RNA_property_identifier(fbo->prop);
+ ED_undo_push(C, undostr);
+ }
/* special, annoying exception, filesel on redo panel [#26618] */
{
@@ -168,6 +173,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
PointerRNA ptr;
PropertyRNA *prop;
+ bool is_undo;
FileBrowseOp *fbo;
char *str;
@@ -176,7 +182,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_CANCELLED;
}
- UI_context_active_but_prop_get_filebrowser(C, &ptr, &prop);
+ UI_context_active_but_prop_get_filebrowser(C, &ptr, &prop, &is_undo);
if (!prop)
return OPERATOR_CANCELLED;
@@ -210,6 +216,7 @@ static int file_browse_invoke(bContext *C, wmOperator *op, const wmEvent *event)
fbo = MEM_callocN(sizeof(FileBrowseOp), "FileBrowseOp");
fbo->ptr = ptr;
fbo->prop = prop;
+ fbo->is_undo = is_undo;
op->customdata = fbo;
RNA_string_set(op->ptr, path_prop, str);
@@ -241,7 +248,8 @@ void BUTTONS_OT_file_browse(wmOperatorType *ot)
ot->exec = file_browse_exec;
ot->cancel = file_browse_cancel;
- ot->flag |= OPTYPE_UNDO;
+ /* conditional undo based on button flag */
+ ot->flag = 0;
/* properties */
WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE,
@@ -261,7 +269,8 @@ void BUTTONS_OT_directory_browse(wmOperatorType *ot)
ot->exec = file_browse_exec;
ot->cancel = file_browse_cancel;
- ot->flag |= OPTYPE_UNDO;
+ /* conditional undo based on button flag */
+ ot->flag = 0;
/* properties */
WM_operator_properties_filesel(ot, 0, FILE_SPECIAL, FILE_OPENFILE,
diff --git a/source/blender/editors/space_clip/clip_draw.c b/source/blender/editors/space_clip/clip_draw.c
index 6c55d8d034e..76954ede522 100644
--- a/source/blender/editors/space_clip/clip_draw.c
+++ b/source/blender/editors/space_clip/clip_draw.c
@@ -43,6 +43,7 @@
#include "BLI_math.h"
#include "BLI_string.h"
#include "BLI_math_base.h"
+#include "BLI_rect.h"
#include "BKE_context.h"
#include "BKE_image.h"
@@ -285,6 +286,7 @@ static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar,
MovieClip *clip = ED_space_clip_get_clip(sc);
int filter = GL_LINEAR;
int x, y;
+ rctf frame;
/* find window pixel coordinates of origin */
UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x, &y);
@@ -308,10 +310,14 @@ static void draw_movieclip_buffer(const bContext *C, SpaceClip *sc, ARegion *ar,
glPixelZoom(zoomx * width / ibuf->x, zoomy * height / ibuf->y);
glaDrawImBuf_glsl_ctx(C, ibuf, x, y, filter);
-
/* reset zoom */
glPixelZoom(1.0f, 1.0f);
+ BLI_rctf_init(&frame, 0.0f, ibuf->x, 0.0f, ibuf->y);
+
+ if (sc->flag & SC_SHOW_METADATA)
+ ED_region_image_metadata_draw(x, y, ibuf, frame, zoomx * width / ibuf->x, zoomy * height / ibuf->y);
+
if (ibuf->planes == 32)
glDisable(GL_BLEND);
}
@@ -1123,7 +1129,9 @@ static void draw_plane_marker_ex(SpaceClip *sc, Scene *scene, MovieTrackingPlane
{
bool tiny = (sc->flag & SC_SHOW_TINY_MARKER) != 0;
bool is_selected_track = (plane_track->flag & SELECT) != 0;
- bool draw_plane_quad = plane_track->image == NULL || plane_track->image_opacity == 0.0f;
+ const bool has_image = plane_track->image != NULL &&
+ BKE_image_has_ibuf(plane_track->image, NULL);
+ const bool draw_plane_quad = !has_image || plane_track->image_opacity == 0.0f;
float px[2];
if (draw_outline) {
@@ -1692,29 +1700,29 @@ void clip_draw_main(const bContext *C, SpaceClip *sc, ARegion *ar)
}
if (sc->flag & SC_SHOW_STABLE) {
+ float translation[2];
+ float aspect = clip->tracking.camera.pixel_aspect;
float smat[4][4], ismat[4][4];
- ibuf = ED_space_clip_get_stable_buffer(sc, sc->loc, &sc->scale, &sc->angle);
-
- if (ibuf) {
- float translation[2];
- float aspect = clip->tracking.camera.pixel_aspect;
+ if ((sc->flag & SC_MUTE_FOOTAGE) == 0) {
+ ibuf = ED_space_clip_get_stable_buffer(sc, sc->loc,
+ &sc->scale, &sc->angle);
+ }
- if (width != ibuf->x)
- mul_v2_v2fl(translation, sc->loc, (float)width / ibuf->x);
- else
- copy_v2_v2(translation, sc->loc);
+ if (ibuf != NULL && width != ibuf->x)
+ mul_v2_v2fl(translation, sc->loc, (float)width / ibuf->x);
+ else
+ copy_v2_v2(translation, sc->loc);
- BKE_tracking_stabilization_data_to_mat4(width, height, aspect,
- translation, sc->scale, sc->angle, sc->stabmat);
+ BKE_tracking_stabilization_data_to_mat4(width, height, aspect, translation,
+ sc->scale, sc->angle, sc->stabmat);
- unit_m4(smat);
- smat[0][0] = 1.0f / width;
- smat[1][1] = 1.0f / height;
- invert_m4_m4(ismat, smat);
+ unit_m4(smat);
+ smat[0][0] = 1.0f / width;
+ smat[1][1] = 1.0f / height;
+ invert_m4_m4(ismat, smat);
- mul_m4_series(sc->unistabmat, smat, sc->stabmat, ismat);
- }
+ mul_m4_series(sc->unistabmat, smat, sc->stabmat, ismat);
}
else if ((sc->flag & SC_MUTE_FOOTAGE) == 0) {
ibuf = ED_space_clip_get_buffer(sc);
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 89693a403fe..dbedfaa1de4 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -52,6 +52,7 @@
#include "BKE_global.h"
#include "BKE_main.h"
+#include "BKE_mask.h"
#include "BKE_movieclip.h"
#include "BKE_context.h"
#include "BKE_tracking.h"
@@ -64,6 +65,7 @@
#include "ED_screen.h"
#include "ED_clip.h"
+#include "ED_mask.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -219,6 +221,7 @@ int ED_space_clip_get_clip_frame_number(SpaceClip *sc)
{
MovieClip *clip = ED_space_clip_get_clip(sc);
+ /* Caller must ensure space does have a valid clip, otherwise it will crash, see T45017. */
return BKE_movieclip_remap_scene_to_clip_frame(clip, sc->user.framenr);
}
@@ -329,7 +332,7 @@ void ED_clip_update_frame(const Main *mainp, int cfra)
}
}
-static bool selected_boundbox(SpaceClip *sc, float min[2], float max[2])
+static bool selected_tracking_boundbox(SpaceClip *sc, float min[2], float max[2])
{
MovieClip *clip = ED_space_clip_get_clip(sc);
MovieTrackingTrack *track;
@@ -377,6 +380,29 @@ static bool selected_boundbox(SpaceClip *sc, float min[2], float max[2])
return ok;
}
+static bool selected_boundbox(const bContext *C, float min[2], float max[2])
+{
+ SpaceClip *sc = CTX_wm_space_clip(C);
+ if (sc->mode == SC_MODE_TRACKING) {
+ return selected_tracking_boundbox(sc, min, max);
+ }
+ else {
+ if (ED_mask_selected_minmax(C, min, max)) {
+ MovieClip *clip = ED_space_clip_get_clip(sc);
+ int width, height;
+ ED_space_clip_get_size(sc, &width, &height);
+ BKE_mask_coord_to_movieclip(clip, &sc->user, min, min);
+ BKE_mask_coord_to_movieclip(clip, &sc->user, max, max);
+ min[0] *= width;
+ min[1] *= height;
+ max[0] *= width;
+ max[1] *= height;
+ return true;
+ }
+ return false;
+ }
+}
+
bool ED_clip_view_selection(const bContext *C, ARegion *ar, bool fit)
{
SpaceClip *sc = CTX_wm_space_clip(C);
@@ -388,7 +414,7 @@ bool ED_clip_view_selection(const bContext *C, ARegion *ar, bool fit)
if ((frame_width == 0) || (frame_height == 0) || (sc->clip == NULL))
return false;
- if (!selected_boundbox(sc, min, max))
+ if (!selected_boundbox(C, min, max))
return false;
/* center view */
@@ -626,8 +652,9 @@ static bool check_prefetch_break(void)
}
/* read file for specified frame number to the memory */
-static unsigned char *prefetch_read_file_to_memory(MovieClip *clip, int current_frame, short render_size,
- short render_flag, size_t *size_r)
+static unsigned char *prefetch_read_file_to_memory(
+ MovieClip *clip, int current_frame, short render_size, short render_flag,
+ size_t *r_size)
{
MovieClipUser user = {0};
char name[FILE_MAX];
@@ -660,7 +687,7 @@ static unsigned char *prefetch_read_file_to_memory(MovieClip *clip, int current_
return NULL;
}
- *size_r = size;
+ *r_size = size;
close(file);
@@ -698,8 +725,9 @@ static int prefetch_find_uncached_frame(MovieClip *clip, int from_frame, int end
}
/* get memory buffer for first uncached frame within prefetch frame range */
-static unsigned char *prefetch_thread_next_frame(PrefetchQueue *queue, MovieClip *clip,
- size_t *size_r, int *current_frame_r)
+static unsigned char *prefetch_thread_next_frame(
+ PrefetchQueue *queue, MovieClip *clip,
+ size_t *r_size, int *r_current_frame)
{
unsigned char *mem = NULL;
@@ -728,9 +756,9 @@ static unsigned char *prefetch_thread_next_frame(PrefetchQueue *queue, MovieClip
int frames_processed;
mem = prefetch_read_file_to_memory(clip, current_frame, queue->render_size,
- queue->render_flag, size_r);
+ queue->render_flag, r_size);
- *current_frame_r = current_frame;
+ *r_current_frame = current_frame;
queue->current_frame = current_frame;
@@ -765,13 +793,15 @@ static void prefetch_task_func(TaskPool *pool, void *task_data, int UNUSED(threa
int flag = IB_rect | IB_alphamode_detect;
int result;
char *colorspace_name = NULL;
+ const bool use_proxy = (clip->flag & MCLIP_USE_PROXY) &&
+ (queue->render_size != MCLIP_PROXY_RENDER_SIZE_FULL);
user.framenr = current_frame;
user.render_size = queue->render_size;
user.render_flag = queue->render_flag;
/* Proxies are stored in the display space. */
- if (queue->render_flag & MCLIP_USE_PROXY) {
+ if (!use_proxy) {
colorspace_name = clip->colorspace_settings.name;
}
diff --git a/source/blender/editors/space_clip/clip_graph_ops.c b/source/blender/editors/space_clip/clip_graph_ops.c
index 2a2f15c94bb..e781d199d35 100644
--- a/source/blender/editors/space_clip/clip_graph_ops.c
+++ b/source/blender/editors/space_clip/clip_graph_ops.c
@@ -200,10 +200,18 @@ static bool mouse_select_knot(bContext *C, float co[2], bool extend)
toggle_selection_cb);
}
- if (userdata.coord == 0)
- userdata.marker->flag |= MARKER_GRAPH_SEL_X;
- else
- userdata.marker->flag |= MARKER_GRAPH_SEL_Y;
+ if (userdata.coord == 0) {
+ if (extend && (userdata.marker->flag & MARKER_GRAPH_SEL_X) != 0)
+ userdata.marker->flag &= ~MARKER_GRAPH_SEL_X;
+ else
+ userdata.marker->flag |= MARKER_GRAPH_SEL_X;
+ }
+ else {
+ if (extend && (userdata.marker->flag & MARKER_GRAPH_SEL_Y) != 0)
+ userdata.marker->flag &= ~MARKER_GRAPH_SEL_Y;
+ else
+ userdata.marker->flag |= MARKER_GRAPH_SEL_Y;
+ }
return true;
}
@@ -238,10 +246,12 @@ static bool mouse_select_curve(bContext *C, float co[2], bool extend)
else if (act_track != userdata.track) {
SelectUserData selectdata = {SEL_DESELECT};
MovieTrackingObject *object = BKE_tracking_object_get_active(tracking);
- ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, object);
tracking->act_track = userdata.track;
- BKE_tracking_track_select(tracksbase, userdata.track, TRACK_AREA_ALL, true);
+ if ((sc->flag & SC_SHOW_GRAPH_SEL_ONLY) == 0) {
+ ListBase *tracksbase = BKE_tracking_object_get_tracks(tracking, object);
+ BKE_tracking_track_select(tracksbase, userdata.track, TRACK_AREA_ALL, false);
+ }
/* deselect all knots on newly selected curve */
clip_graph_tracking_iterate(sc,
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index 322825ccc84..1d398177d9f 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -658,7 +658,7 @@ void CLIP_OT_view_zoom(wmOperatorType *ot)
ot->poll = ED_space_clip_view_clip_poll;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
/* properties */
prop = RNA_def_float(ot->srna, "factor", 0.0f, -FLT_MAX, FLT_MAX, "Factor",
@@ -912,7 +912,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
SUBFRA = 0.0f;
/* do updates */
- sound_seek_scene(CTX_data_main(C), scene);
+ BKE_sound_seek_scene(CTX_data_main(C), scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 5f919c9b51d..48f8f587106 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -177,9 +177,7 @@ void clip_delete_track(bContext *C, MovieClip *clip, MovieTrackingTrack *track)
MovieTracking *tracking = &clip->tracking;
MovieTrackingStabilization *stab = &tracking->stabilization;
MovieTrackingTrack *act_track = BKE_tracking_track_get_active(tracking);
- MovieTrackingPlaneTrack *plane_track, *next_plane_track;
ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking);
- ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
bool has_bundle = false, update_stab = false;
char track_name_escaped[MAX_NAME], prefix[MAX_NAME * 2];
@@ -197,49 +195,7 @@ void clip_delete_track(bContext *C, MovieClip *clip, MovieTrackingTrack *track)
has_bundle = true;
/* Make sure no plane will use freed track */
- for (plane_track = plane_tracks_base->first;
- plane_track;
- plane_track = next_plane_track)
- {
- bool found = false;
- int i;
-
- next_plane_track = plane_track->next;
-
- for (i = 0; i < plane_track->point_tracksnr; i++) {
- if (plane_track->point_tracks[i] == track) {
- found = true;
- break;
- }
- }
-
- if (!found) {
- continue;
- }
-
- if (plane_track->point_tracksnr > 4) {
- int track_index;
- MovieTrackingTrack **new_point_tracks;
-
- new_point_tracks = MEM_mallocN(sizeof(*new_point_tracks) * plane_track->point_tracksnr,
- "new point tracks array");
-
- for (i = 0, track_index = 0; i < plane_track->point_tracksnr; i++) {
- if (plane_track->point_tracks[i] != track) {
- new_point_tracks[track_index++] = plane_track->point_tracks[i];
- }
- }
-
- MEM_freeN(plane_track->point_tracks);
- plane_track->point_tracks = new_point_tracks;
- plane_track->point_tracksnr--;
- }
- else {
- /* Delete planes with less than 3 point tracks in it. */
- BKE_tracking_plane_track_free(plane_track);
- BLI_freelinkN(plane_tracks_base, plane_track);
- }
- }
+ BKE_tracking_plane_tracks_remove_point_track(tracking, track);
/* Delete f-curves associated with the track (such as weight, i.e.) */
BLI_strescape(track_name_escaped, track->name, sizeof(track_name_escaped));
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index fc2c0d3d45c..5ba82f7f71f 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -206,7 +206,7 @@ static void clip_scopes_tag_refresh(ScrArea *sa)
if (sc->mode != SC_MODE_TRACKING)
return;
- /* only while proeprties are visible */
+ /* only while properties are visible */
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_UI && ar->flag & RGN_FLAG_HIDDEN)
return;
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 742e58d80dd..91e11d30cc2 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -825,12 +825,8 @@ static void apply_mouse_slide(bContext *C, SlideMarkerData *data)
plane_track = plane_track->next)
{
if ((plane_track->flag & PLANE_TRACK_AUTOKEY) == 0) {
- int i;
- for (i = 0; i < plane_track->point_tracksnr; i++) {
- if (plane_track->point_tracks[i] == data->track) {
- BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
- break;
- }
+ if (BKE_tracking_plane_track_has_point_track(plane_track, data->track)) {
+ BKE_tracking_track_plane_from_existing_motion(plane_track, framenr);
}
}
}
@@ -1070,7 +1066,7 @@ void CLIP_OT_slide_marker(wmOperatorType *ot)
ot->modal = slide_marker_modal;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR | OPTYPE_BLOCKING;
/* properties */
RNA_def_float_vector(ot->srna, "offset", 2, NULL, -FLT_MAX, FLT_MAX,
@@ -1430,6 +1426,7 @@ static int track_markers_invoke(bContext *C, wmOperator *op, const wmEvent *UNUS
}
clip = ED_space_clip_get_clip(sc);
+ BLI_assert(clip != NULL);
framenr = ED_space_clip_get_clip_frame_number(sc);
if (WM_jobs_test(CTX_wm_manager(C), sa, WM_JOB_TYPE_ANY)) {
@@ -1508,6 +1505,7 @@ void CLIP_OT_track_markers(wmOperatorType *ot)
ot->exec = track_markers_exec;
ot->invoke = track_markers_invoke;
ot->modal = track_markers_modal;
+ ot->poll = ED_space_clip_tracking_poll;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -1883,7 +1881,7 @@ void CLIP_OT_clear_track_path(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* proeprties */
+ /* properties */
RNA_def_enum(ot->srna, "action", clear_path_actions, TRACK_CLEAR_REMAINED, "Action", "Clear action to execute");
RNA_def_boolean(ot->srna, "clear_active", 0, "Clear Active", "Clear active track only instead of all selected tracks");
}
@@ -2042,7 +2040,7 @@ static void object_solver_inverted_matrix(Scene *scene, Object *ob, float invmat
bool found = false;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (!cti)
continue;
@@ -2073,7 +2071,7 @@ static Object *object_solver_camera(Scene *scene, Object *ob)
bConstraint *con;
for (con = ob->constraints.first; con; con = con->next) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(con);
if (!cti)
continue;
@@ -3054,7 +3052,7 @@ static int frame_jump_exec(bContext *C, wmOperator *op)
if (CFRA != sc->user.framenr) {
CFRA = sc->user.framenr;
- sound_seek_scene(CTX_data_main(C), scene);
+ BKE_sound_seek_scene(CTX_data_main(C), scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
@@ -3117,6 +3115,12 @@ static int join_tracks_exec(bContext *C, wmOperator *op)
if (tracking->stabilization.rot_track == track)
tracking->stabilization.rot_track = act_track;
+ /* TODO(sergey): Re-evaluate planes with auto-key. */
+ BKE_tracking_plane_tracks_replace_point_track(tracking,
+ track,
+ act_track);
+
+
BKE_tracking_track_free(track);
BLI_freelinkN(tracksbase, track);
}
@@ -4181,7 +4185,7 @@ void CLIP_OT_slide_plane_marker(wmOperatorType *ot)
ot->modal = slide_plane_marker_modal;
/* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR | OPTYPE_BLOCKING;
}
/********************** Insert track keyframe operator *********************/
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index 0b29c253f3a..8a2bf17c667 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -997,6 +997,6 @@ void CLIP_OT_select_grouped(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* proeprties */
+ /* properties */
RNA_def_enum(ot->srna, "group", select_group_items, TRACK_CLEAR_REMAINED, "Action", "Clear action to execute");
}
diff --git a/source/blender/editors/space_console/console_intern.h b/source/blender/editors/space_console/console_intern.h
index a3746e091ce..d8a4a6fd2bb 100644
--- a/source/blender/editors/space_console/console_intern.h
+++ b/source/blender/editors/space_console/console_intern.h
@@ -31,7 +31,6 @@
struct ConsoleLine;
struct wmOperatorType;
-struct ReportList;
struct bContext;
/* console_draw.c */
diff --git a/source/blender/editors/space_file/CMakeLists.txt b/source/blender/editors/space_file/CMakeLists.txt
index fc007a659b4..4c33499da41 100644
--- a/source/blender/editors/space_file/CMakeLists.txt
+++ b/source/blender/editors/space_file/CMakeLists.txt
@@ -42,6 +42,7 @@ set(SRC
file_draw.c
file_ops.c
file_panels.c
+ file_utils.c
filelist.c
filesel.c
fsmenu.c
diff --git a/source/blender/editors/space_file/file_draw.c b/source/blender/editors/space_file/file_draw.c
index 98c7ddeff77..6347ce7c4e8 100644
--- a/source/blender/editors/space_file/file_draw.c
+++ b/source/blender/editors/space_file/file_draw.c
@@ -295,22 +295,29 @@ static void file_draw_icon(uiBlock *block, char *path, int sx, int sy, int icon,
static void file_draw_string(int sx, int sy, const char *string, float width, int height, short align)
{
- uiStyle *style = UI_style_get();
- uiFontStyle fs = style->widgetlabel;
+ uiStyle *style;
+ uiFontStyle fs;
rcti rect;
char fname[FILE_MAXFILE];
+ if (string[0] == '\0') {
+ return;
+ }
+
+ style = UI_style_get();
+ fs = style->widgetlabel;
+
fs.align = align;
BLI_strncpy(fname, string, FILE_MAXFILE);
- file_shorten_string(fname, width + 1.0f, 0);
+ UI_text_clip_middle_ex(&fs, fname, width, UI_DPI_ICON_SIZE, sizeof(fname), '\0');
/* no text clipping needed, UI_fontstyle_draw does it but is a bit too strict (for buttons it works) */
rect.xmin = sx;
- rect.xmax = (int)(sx + ceil(width + 4.0f));
+ rect.xmax = (int)(sx + ceil(width + 5.0f / UI_DPI_FAC));
rect.ymin = sy - height;
rect.ymax = sy;
-
+
UI_fontstyle_draw(&fs, &rect, fname);
}
@@ -323,35 +330,40 @@ void file_calc_previews(const bContext *C, ARegion *ar)
UI_view2d_totRect_set(v2d, sfile->layout->width, sfile->layout->height);
}
-static void file_draw_preview(uiBlock *block, struct direntry *file, int sx, int sy, ImBuf *imb, FileLayout *layout, bool dropshadow, bool drag)
+static void file_draw_preview(uiBlock *block, struct direntry *file, int sx, int sy, ImBuf *imb, FileLayout *layout, bool is_icon, bool drag)
{
uiBut *but;
float fx, fy;
float dx, dy;
int xco, yco;
+ float ui_imbx, ui_imby;
float scaledx, scaledy;
float scale;
int ex, ey;
+ bool use_dropshadow = !is_icon && (file->flags & FILE_TYPE_IMAGE);
BLI_assert(imb != NULL);
- if ((imb->x * UI_DPI_FAC > layout->prv_w) ||
- (imb->y * UI_DPI_FAC > layout->prv_h))
+ ui_imbx = imb->x * UI_DPI_FAC;
+ ui_imby = imb->y * UI_DPI_FAC;
+ /* Unlike thumbnails, icons are not scaled up. */
+ if (((ui_imbx > layout->prv_w) || (ui_imby > layout->prv_h)) ||
+ (!is_icon && ((ui_imbx < layout->prv_w) || (ui_imby < layout->prv_h))))
{
if (imb->x > imb->y) {
scaledx = (float)layout->prv_w;
- scaledy = ( (float)imb->y / (float)imb->x) * layout->prv_w;
+ scaledy = ((float)imb->y / (float)imb->x) * layout->prv_w;
scale = scaledx / imb->x;
}
else {
scaledy = (float)layout->prv_h;
- scaledx = ( (float)imb->x / (float)imb->y) * layout->prv_h;
+ scaledx = ((float)imb->x / (float)imb->y) * layout->prv_h;
scale = scaledy / imb->y;
}
}
else {
- scaledx = (float)imb->x * UI_DPI_FAC;
- scaledy = (float)imb->y * UI_DPI_FAC;
+ scaledx = ui_imbx;
+ scaledy = ui_imby;
scale = UI_DPI_FAC;
}
@@ -367,17 +379,23 @@ static void file_draw_preview(uiBlock *block, struct direntry *file, int sx, int
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
/* shadow */
- if (dropshadow)
+ if (use_dropshadow) {
UI_draw_box_shadow(220, (float)xco, (float)yco, (float)(xco + ex), (float)(yco + ey));
+ }
glEnable(GL_BLEND);
/* the image */
- glColor4f(1.0, 1.0, 1.0, 1.0);
+ if (!is_icon && file->flags & FILE_TYPE_FTFONT) {
+ UI_ThemeColor(TH_TEXT);
+ }
+ else {
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+ }
glaDrawPixelsTexScaled((float)xco, (float)yco, imb->x, imb->y, GL_RGBA, GL_UNSIGNED_BYTE, GL_NEAREST, imb->rect, scale, scale);
/* border */
- if (dropshadow) {
+ if (use_dropshadow) {
glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
fdrawbox((float)xco, (float)yco, (float)(xco + ex), (float)(yco + ey));
}
@@ -525,9 +543,9 @@ void file_draw_list(const bContext *C, ARegion *ar)
if (!(file->selflag & FILE_SEL_EDITING)) {
- if ((params->active_file == i) || (file->selflag & FILE_SEL_HIGHLIGHTED) || (file->selflag & FILE_SEL_SELECTED)) {
+ if ((params->highlight_file == i) || (file->selflag & FILE_SEL_HIGHLIGHTED) || (file->selflag & FILE_SEL_SELECTED)) {
int colorid = (file->selflag & FILE_SEL_SELECTED) ? TH_HILITE : TH_BACK;
- int shade = (params->active_file == i) || (file->selflag & FILE_SEL_HIGHLIGHTED) ? 20 : 0;
+ int shade = (params->highlight_file == i) || (file->selflag & FILE_SEL_HIGHLIGHTED) ? 35 : 0;
/* readonly files (".." and ".") must not be drawn as selected - set color back to normal */
if (FILENAME_IS_CURRPAR(file->relname)) {
@@ -549,7 +567,7 @@ void file_draw_list(const bContext *C, ARegion *ar)
is_icon = 1;
}
- file_draw_preview(block, file, sx, sy, imb, layout, !is_icon && (file->flags & FILE_TYPE_IMAGE), do_drag);
+ file_draw_preview(block, file, sx, sy, imb, layout, is_icon, do_drag);
}
else {
file_draw_icon(block, file->path, sx, sy - (UI_UNIT_Y / 6), get_file_icon(file), ICON_DEFAULT_WIDTH_SCALE, ICON_DEFAULT_HEIGHT_SCALE, do_drag);
diff --git a/source/blender/editors/space_file/file_intern.h b/source/blender/editors/space_file/file_intern.h
index e7a6cd62a33..d7af6c9b812 100644
--- a/source/blender/editors/space_file/file_intern.h
+++ b/source/blender/editors/space_file/file_intern.h
@@ -59,9 +59,17 @@ bool file_draw_check_exists(SpaceFile *sfile);
/* file_ops.h */
struct wmOperatorType;
struct wmOperator;
-struct wmEvent;
+
+typedef enum WalkSelectDirection {
+ FILE_SELECT_WALK_UP,
+ FILE_SELECT_WALK_DOWN,
+ FILE_SELECT_WALK_LEFT,
+ FILE_SELECT_WALK_RIGHT,
+} WalkSelectDirections;
+
void FILE_OT_highlight(struct wmOperatorType *ot);
void FILE_OT_select(struct wmOperatorType *ot);
+void FILE_OT_select_walk(struct wmOperatorType *ot);
void FILE_OT_select_all_toggle(struct wmOperatorType *ot);
void FILE_OT_select_border(struct wmOperatorType *ot);
void FILE_OT_select_bookmark(struct wmOperatorType *ot);
@@ -102,7 +110,6 @@ void file_operator_to_sfile(struct SpaceFile *sfile, struct wmOperator *op);
/* filesel.c */
-float file_shorten_string(char *string, float w, int front);
float file_string_width(const char *str);
float file_font_pointsize(void);
@@ -113,5 +120,8 @@ int autocomplete_file(struct bContext *C, char *str, void *arg_v);
/* file_panels.c */
void file_panels_register(struct ARegionType *art);
+/* file_utils.c */
+void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds);
+
#endif /* __FILE_INTERN_H__ */
diff --git a/source/blender/editors/space_file/file_ops.c b/source/blender/editors/space_file/file_ops.c
index f8d13bb6adb..8c9233e3ce5 100644
--- a/source/blender/editors/space_file/file_ops.c
+++ b/source/blender/editors/space_file/file_ops.c
@@ -176,7 +176,8 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
(selected_idx < numfiles) &&
(file = filelist_file(sfile->files, selected_idx)))
{
- params->active_file = selected_idx;
+ params->highlight_file = selected_idx;
+ sfile->params->active_file = selected_idx;
if (S_ISDIR(file->type)) {
const bool is_parent_dir = FILENAME_IS_PARENT(file->relname);
@@ -214,6 +215,23 @@ static FileSelect file_select_do(bContext *C, int selected_idx, bool do_diropen)
return retval;
}
+/**
+ * \warning: loops over all files so better use cautiously
+ */
+static bool file_is_any_selected(struct FileList *files)
+{
+ const int numfiles = filelist_numfiles(files);
+ int i;
+
+ for (i = 0; i < numfiles; ++i) {
+ if (filelist_is_selected(files, i, CHECK_ALL)) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
static FileSelect file_select(bContext *C, const rcti *rect, FileSelType select, bool fill, bool do_diropen)
{
@@ -229,19 +247,53 @@ static FileSelect file_select(bContext *C, const rcti *rect, FileSelType select,
if (sel.first != sel.last) select = 0;
/* Do we have a valid selection and are we actually selecting */
- if ((sel.last >= 0) && ((select == FILE_SEL_ADD) || (select == FILE_SEL_TOGGLE))) {
+ if ((sel.last >= 0) && (select != FILE_SEL_REMOVE)) {
/* Check last selection, if selected, act on the file or dir */
if (filelist_is_selected(sfile->files, sel.last, check_type)) {
retval = file_select_do(C, sel.last, do_diropen);
}
}
+ if (select != FILE_SEL_ADD && !file_is_any_selected(sfile->files)) {
+ sfile->params->active_file = -1;
+ }
+
/* update operator for name change event */
file_draw_check(C);
return retval;
}
+static int file_border_select_find_last_selected(
+ SpaceFile *sfile, ARegion *ar, const FileSelection *sel,
+ const int mouse_xy[2])
+{
+ FileLayout *layout = ED_fileselect_get_layout(sfile, ar);
+ rcti bounds_first, bounds_last;
+ int dist_first, dist_last;
+
+ file_tile_boundbox(ar, layout, sel->first, &bounds_first);
+ file_tile_boundbox(ar, layout, sel->last, &bounds_last);
+
+ /* are first and last in the same column (horizontal layout)/row (vertical layout)? */
+ if ((layout->flag & FILE_LAYOUT_HOR && bounds_first.xmin == bounds_last.xmin) ||
+ (layout->flag & FILE_LAYOUT_VER && bounds_first.ymin != bounds_last.ymin))
+ {
+ /* use vertical distance */
+ const int my_loc = mouse_xy[1] - ar->winrct.ymin;
+ dist_first = BLI_rcti_length_y(&bounds_first, my_loc);
+ dist_last = BLI_rcti_length_y(&bounds_last, my_loc);
+ }
+ else {
+ /* use horizontal distance */
+ const int mx_loc = mouse_xy[0] - ar->winrct.xmin;
+ dist_first = BLI_rcti_length_x(&bounds_first, mx_loc);
+ dist_last = BLI_rcti_length_x(&bounds_last, mx_loc);
+ }
+
+ return dist_first < dist_last ? sel->first : sel->last;
+}
+
static int file_border_select_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
@@ -276,17 +328,17 @@ static int file_border_select_modal(bContext *C, wmOperator *op, const wmEvent *
file->selflag &= ~FILE_SEL_HIGHLIGHTED;
}
- /* active_file gets highlighted as well - make sure it is no readonly file */
+ /* make sure highlight_file is no readonly file */
if (sel.last == idx) {
- params->active_file = idx;
+ params->highlight_file = idx;
}
}
}
params->sel_first = sel.first; params->sel_last = sel.last;
-
+ params->active_file = file_border_select_find_last_selected(sfile, ar, &sel, &event->x);
}
else {
- params->active_file = -1;
+ params->highlight_file = -1;
params->sel_first = params->sel_last = -1;
file_deselect_all(sfile, FILE_SEL_HIGHLIGHTED);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
@@ -361,7 +413,7 @@ static int file_select_invoke(bContext *C, wmOperator *op, const wmEvent *event)
return OPERATOR_CANCELLED;
if (sfile && sfile->params) {
- int idx = sfile->params->active_file;
+ int idx = sfile->params->highlight_file;
if (idx >= 0) {
struct direntry *file = filelist_file(sfile->files, idx);
@@ -409,35 +461,252 @@ void FILE_OT_select(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+/**
+ * \returns true if selection has changed
+ */
+static bool file_walk_select_selection_set(
+ bContext *C, SpaceFile *sfile,
+ const int direction, const int numfiles,
+ const int active_old, const int active_new, const int other_site,
+ const bool has_selection, const bool extend, const bool fill)
+{
+ FileSelectParams *params = sfile->params;
+ struct FileList *files = sfile->files;
+ const int last_sel = params->active_file; /* store old value */
+ int active = active_old; /* could use active_old instead, just for readability */
+ bool deselect = false;
+
+ BLI_assert(params);
+
+ if (has_selection) {
+ if (extend &&
+ filelist_is_selected(files, active_old, FILE_SEL_SELECTED) &&
+ filelist_is_selected(files, active_new, FILE_SEL_SELECTED))
+ {
+ /* conditions for deselecting: initial file is selected, new file is
+ * selected and either other_side isn't selected/found or we use fill */
+ deselect = (fill || other_site == -1 || !filelist_is_selected(files, other_site, FILE_SEL_SELECTED));
+
+ /* don't change active here since we either want to deselect active or we want to
+ * walk through a block of selected files without selecting/deselecting anything */
+ params->active_file = active_new;
+ /* but we want to change active if we use fill (needed to get correct selection bounds) */
+ if (deselect && fill) {
+ active = active_new;
+ }
+ }
+ else {
+ /* regular selection change */
+ params->active_file = active = active_new;
+ }
+ }
+ else {
+ /* select last file */
+ if (ELEM(direction, FILE_SELECT_WALK_UP, FILE_SELECT_WALK_LEFT)) {
+ params->active_file = active = numfiles - 1;
+ }
+ /* select first file */
+ else if (ELEM(direction, FILE_SELECT_WALK_DOWN, FILE_SELECT_WALK_RIGHT)) {
+ params->active_file = active = 1;
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
+
+ if (active < 0) {
+ return false;
+ }
+
+ /* highlight the active walker file for extended selection for better visual feedback */
+ if (extend) {
+ params->highlight_file = params->active_file;
+ }
+ else {
+ /* deselect all first */
+ file_deselect_all(sfile, FILE_SEL_SELECTED);
+
+ /* highlight file under mouse pos */
+ params->highlight_file = -1;
+ WM_event_add_mousemove(C);
+ }
+
+ /* do the actual selection */
+ if (fill) {
+ FileSelection sel = { MIN2(active, last_sel), MAX2(active, last_sel) };
+
+ /* fill selection between last and first selected file */
+ filelist_select(
+ files, &sel, deselect ? FILE_SEL_REMOVE : FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
+ /* entire sel is cleared here, so select active again */
+ if (deselect) {
+ filelist_select_file(files, active, FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
+ }
+ }
+ else {
+ filelist_select_file(
+ files, active, deselect ? FILE_SEL_REMOVE : FILE_SEL_ADD, FILE_SEL_SELECTED, CHECK_ALL);
+ }
+
+ BLI_assert(IN_RANGE(active, 0, numfiles));
+
+ /* selection changed */
+ return true;
+}
+
+/**
+ * \returns true if selection has changed
+ */
+static bool file_walk_select_do(
+ bContext *C, SpaceFile *sfile,
+ FileSelectParams *params, const int direction,
+ const bool extend, const bool fill)
+{
+ struct FileList *files = sfile->files;
+ const int numfiles = filelist_numfiles(files);
+ const bool has_selection = file_is_any_selected(files);
+ const int active_old = params->active_file;
+ int active_new = -1;
+ int other_site = -1; /* file on the other site of active_old */
+
+
+ /* *** get all needed files for handling selection *** */
+
+ if (has_selection) {
+ ARegion *ar = CTX_wm_region(C);
+ FileLayout *layout = ED_fileselect_get_layout(sfile, ar);
+ const int idx_shift = (layout->flag & FILE_LAYOUT_HOR) ? layout->rows : layout->columns;
+
+ if ((layout->flag & FILE_LAYOUT_HOR && direction == FILE_SELECT_WALK_UP) ||
+ (layout->flag & FILE_LAYOUT_VER && direction == FILE_SELECT_WALK_LEFT))
+ {
+ active_new = active_old - 1;
+ other_site = active_old + 1;
+ }
+ else if ((layout->flag & FILE_LAYOUT_HOR && direction == FILE_SELECT_WALK_DOWN) ||
+ (layout->flag & FILE_LAYOUT_VER && direction == FILE_SELECT_WALK_RIGHT))
+ {
+ active_new = active_old + 1;
+ other_site = active_old - 1;
+ }
+ else if ((layout->flag & FILE_LAYOUT_HOR && direction == FILE_SELECT_WALK_LEFT) ||
+ (layout->flag & FILE_LAYOUT_VER && direction == FILE_SELECT_WALK_UP))
+ {
+ active_new = active_old - idx_shift;
+ other_site = active_old + idx_shift;
+ }
+ else if ((layout->flag & FILE_LAYOUT_HOR && direction == FILE_SELECT_WALK_RIGHT) ||
+ (layout->flag & FILE_LAYOUT_VER && direction == FILE_SELECT_WALK_DOWN))
+ {
+
+ active_new = active_old + idx_shift;
+ other_site = active_old - idx_shift;
+ }
+ else {
+ BLI_assert(0);
+ }
+
+ if (!IN_RANGE(active_new, 0, numfiles)) {
+ if (extend) {
+ /* extend to invalid file -> abort */
+ return false;
+ }
+ else {
+ /* select initial file */
+ active_new = active_old;
+ }
+ }
+ if (!IN_RANGE(other_site, 0, numfiles)) {
+ other_site = -1;
+ }
+ }
+
+ return file_walk_select_selection_set(
+ C, sfile, direction, numfiles, active_old, active_new, other_site, has_selection, extend, fill);
+}
+
+static int file_walk_select_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
+ FileSelectParams *params = sfile->params;
+ const int direction = RNA_enum_get(op->ptr, "direction");
+ const bool extend = RNA_boolean_get(op->ptr, "extend");
+ const bool fill = RNA_boolean_get(op->ptr, "fill");
+
+ if (file_walk_select_do(C, sfile, params, direction, extend, fill)) {
+ WM_event_add_notifier(C, NC_SPACE | ND_SPACE_FILE_PARAMS, NULL);
+ return OPERATOR_FINISHED;
+ }
+
+ return OPERATOR_CANCELLED;
+}
+
+void FILE_OT_select_walk(wmOperatorType *ot)
+{
+ static EnumPropertyItem direction_items[] = {
+ {FILE_SELECT_WALK_UP, "UP", 0, "Prev", ""},
+ {FILE_SELECT_WALK_DOWN, "DOWN", 0, "Next", ""},
+ {FILE_SELECT_WALK_LEFT, "LEFT", 0, "Left", ""},
+ {FILE_SELECT_WALK_RIGHT, "RIGHT", 0, "Right", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+ PropertyRNA *prop;
+
+ /* identifiers */
+ ot->name = "Walk Select/Deselect File";
+ ot->description = "Select/Deselect files by walking through them";
+ ot->idname = "FILE_OT_select_walk";
+
+ /* api callbacks */
+ ot->invoke = file_walk_select_invoke;
+ ot->poll = ED_operator_file_active;
+
+ /* properties */
+ prop = RNA_def_enum(ot->srna, "direction", direction_items, 0, "Walk Direction",
+ "Select/Deselect file in this direction");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "extend", false, "Extend",
+ "Extend selection instead of deselecting everything first");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ prop = RNA_def_boolean(ot->srna, "fill", false, "Fill", "Select everything beginning with the last selection");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+}
+
static int file_select_all_exec(bContext *C, wmOperator *UNUSED(op))
{
ScrArea *sa = CTX_wm_area(C);
SpaceFile *sfile = CTX_wm_space_file(C);
FileSelection sel;
- int numfiles = filelist_numfiles(sfile->files);
- int i;
- bool is_selected = false;
+ const int numfiles = filelist_numfiles(sfile->files);
+ const bool has_selection = file_is_any_selected(sfile->files);
sel.first = 0;
sel.last = numfiles - 1;
- /* Is any file selected ? */
- for (i = 0; i < numfiles; ++i) {
- if (filelist_is_selected(sfile->files, i, CHECK_ALL)) {
- is_selected = true;
- break;
- }
- }
/* select all only if previously no file was selected */
- if (is_selected) {
+ if (has_selection) {
filelist_select(sfile->files, &sel, FILE_SEL_REMOVE, FILE_SEL_SELECTED, CHECK_ALL);
+ sfile->params->active_file = -1;
}
else {
const FileCheckType check_type = (sfile->params->flag & FILE_DIRSEL_ONLY) ? CHECK_DIRS : CHECK_FILES;
+ int i;
+
filelist_select(sfile->files, &sel, FILE_SEL_ADD, FILE_SEL_SELECTED, check_type);
+
+ /* set active_file to first selected */
+ for (i = 0; i < numfiles; i++) {
+ if (filelist_is_selected(sfile->files, i, check_type)) {
+ sfile->params->active_file = i;
+ break;
+ }
+ }
}
+
file_draw_check(C);
+ WM_event_add_mousemove(C);
ED_area_tag_redraw(sa);
+
return OPERATOR_FINISHED;
}
@@ -748,28 +1017,28 @@ int file_highlight_set(SpaceFile *sfile, ARegion *ar, int mx, int my)
numfiles = filelist_numfiles(sfile->files);
params = ED_fileselect_get_params(sfile);
- origfile = params->active_file;
+ origfile = params->highlight_file;
mx -= ar->winrct.xmin;
my -= ar->winrct.ymin;
if (BLI_rcti_isect_pt(&ar->v2d.mask, mx, my)) {
float fx, fy;
- int active_file;
+ int highlight_file;
UI_view2d_region_to_view(v2d, mx, my, &fx, &fy);
- active_file = ED_fileselect_layout_offset(sfile->layout, (int)(v2d->tot.xmin + fx), (int)(v2d->tot.ymax - fy));
+ highlight_file = ED_fileselect_layout_offset(sfile->layout, (int)(v2d->tot.xmin + fx), (int)(v2d->tot.ymax - fy));
- if ((active_file >= 0) && (active_file < numfiles))
- params->active_file = active_file;
+ if ((highlight_file >= 0) && (highlight_file < numfiles))
+ params->highlight_file = highlight_file;
else
- params->active_file = -1;
+ params->highlight_file = -1;
}
else
- params->active_file = -1;
+ params->highlight_file = -1;
- return (params->active_file != origfile);
+ return (params->highlight_file != origfile);
}
static int file_highlight_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *event)
@@ -1669,7 +1938,7 @@ static int file_rename_exec(bContext *C, wmOperator *UNUSED(op))
SpaceFile *sfile = (SpaceFile *)CTX_wm_space_data(C);
if (sfile->params) {
- int idx = sfile->params->active_file;
+ int idx = sfile->params->highlight_file;
int numfiles = filelist_numfiles(sfile->files);
if ( (0 <= idx) && (idx < numfiles) ) {
struct direntry *file = filelist_file(sfile->files, idx);
@@ -1690,7 +1959,7 @@ static int file_rename_poll(bContext *C)
SpaceFile *sfile = CTX_wm_space_file(C);
if (sfile && sfile->params) {
- int idx = sfile->params->active_file;
+ int idx = sfile->params->highlight_file;
if (idx >= 0) {
struct direntry *file = filelist_file(sfile->files, idx);
@@ -1699,7 +1968,7 @@ static int file_rename_poll(bContext *C)
}
}
- if (sfile->params->active_file < 0) {
+ if (sfile->params->highlight_file < 0) {
poll = 0;
}
else {
diff --git a/source/blender/editors/space_file/file_utils.c b/source/blender/editors/space_file/file_utils.c
new file mode 100644
index 00000000000..8a80e4a69ee
--- /dev/null
+++ b/source/blender/editors/space_file/file_utils.c
@@ -0,0 +1,46 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_file/file_utils.c
+ * \ingroup spfile
+ */
+
+#include "BLI_rect.h"
+
+#include "BKE_context.h"
+
+#include "ED_screen.h"
+#include "ED_fileselect.h"
+
+#include "WM_types.h"
+
+#include "file_intern.h"
+
+
+void file_tile_boundbox(const ARegion *ar, FileLayout *layout, const int file, rcti *r_bounds)
+{
+ int xmin, ymax;
+
+ ED_fileselect_layout_tilepos(layout, file, &xmin, &ymax);
+ BLI_rcti_init(r_bounds, xmin, xmin + layout->tile_w + layout->tile_border_x,
+ ar->winy - ymax - layout->tile_h - layout->tile_border_y, ar->winy - ymax);
+}
diff --git a/source/blender/editors/space_file/filelist.c b/source/blender/editors/space_file/filelist.c
index 66acd7d05e3..4048c9fc1a1 100644
--- a/source/blender/editors/space_file/filelist.c
+++ b/source/blender/editors/space_file/filelist.c
@@ -654,7 +654,7 @@ ImBuf *filelist_geticon(struct FileList *filelist, const int index)
if (file->flags & FILE_TYPE_BLENDER) {
ibuf = gSpecialFileImages[SPECIAL_IMG_BLENDFILE];
}
- else if ((file->flags & FILE_TYPE_MOVIE) || (file->flags & FILE_TYPE_MOVIE_ICON)) {
+ else if (file->flags & FILE_TYPE_MOVIE) {
ibuf = gSpecialFileImages[SPECIAL_IMG_MOVIEFILE];
}
else if (file->flags & FILE_TYPE_SOUND) {
@@ -900,7 +900,6 @@ static void filelist_setfiletypes(struct FileList *filelist)
file = filelist->filelist;
for (num = 0; num < filelist->numfiles; num++, file++) {
- file->type = file->s.st_mode; /* restore the mess below */
#ifndef __APPLE__
/* Don't check extensions for directories, allow in OSX cause bundles have extensions*/
if (file->type & S_IFDIR) {
@@ -1105,7 +1104,7 @@ static void filelist_from_library(struct FileList *filelist)
previews = NULL;
nprevs = 0;
names = BLO_blendhandle_get_linkable_groups(filelist->libfiledata);
- nnames = BLI_linklist_length(names);
+ nnames = BLI_linklist_count(names);
}
filelist->numfiles = nnames + 1;
@@ -1235,7 +1234,7 @@ static void filelist_from_main(struct FileList *filelist)
files = filelist->filelist;
- if (!filelist->filter_data.hide_parent) {
+ if (files && !filelist->filter_data.hide_parent) {
memset(&(filelist->filelist[0]), 0, sizeof(struct direntry));
filelist->filelist[0].relname = BLI_strdup(FILENAME_PARENT);
filelist->filelist[0].type |= S_IFDIR;
@@ -1247,7 +1246,7 @@ static void filelist_from_main(struct FileList *filelist)
for (id = lb->first; id; id = id->next) {
ok = 1;
if (ok) {
- if (!filelist->filter_data.hide_dot || id->name[2] != '.') {
+ if (files && (!filelist->filter_data.hide_dot || id->name[2] != '.')) {
memset(files, 0, sizeof(struct direntry));
if (id->lib == NULL) {
files->relname = BLI_strdup(id->name + 2);
@@ -1334,20 +1333,23 @@ static void thumbnails_startjob(void *tjv, short *stop, short *do_update, float
tj->do_update = do_update;
while ((*stop == 0) && (limg)) {
+ ThumbSource source = 0;
+
+ BLI_assert(limg->flags & (FILE_TYPE_IMAGE | FILE_TYPE_MOVIE | FILE_TYPE_FTFONT |
+ FILE_TYPE_BLENDER | FILE_TYPE_BLENDER_BACKUP));
if (limg->flags & FILE_TYPE_IMAGE) {
- limg->img = IMB_thumb_manage(limg->path, THB_NORMAL, THB_SOURCE_IMAGE);
+ source = THB_SOURCE_IMAGE;
}
else if (limg->flags & (FILE_TYPE_BLENDER | FILE_TYPE_BLENDER_BACKUP)) {
- limg->img = IMB_thumb_manage(limg->path, THB_NORMAL, THB_SOURCE_BLEND);
+ source = THB_SOURCE_BLEND;
}
else if (limg->flags & FILE_TYPE_MOVIE) {
- limg->img = IMB_thumb_manage(limg->path, THB_NORMAL, THB_SOURCE_MOVIE);
- if (!limg->img) {
- /* remember that file can't be loaded via IMB_open_anim */
- limg->flags &= ~FILE_TYPE_MOVIE;
- limg->flags |= FILE_TYPE_MOVIE_ICON;
- }
+ source = THB_SOURCE_MOVIE;
}
+ else if (limg->flags & FILE_TYPE_FTFONT) {
+ source = THB_SOURCE_FONT;
+ }
+ limg->img = IMB_thumb_manage(limg->path, THB_LARGE, source);
*do_update = true;
PIL_sleep_ms(10);
limg = limg->next;
@@ -1363,11 +1365,6 @@ static void thumbnails_update(void *tjv)
while (limg) {
if (!limg->done && limg->img) {
tj->filelist->filelist[limg->index].image = IMB_dupImBuf(limg->img);
- /* update flag for movie files where thumbnail can't be created */
- if (limg->flags & FILE_TYPE_MOVIE_ICON) {
- tj->filelist->filelist[limg->index].flags &= ~FILE_TYPE_MOVIE;
- tj->filelist->filelist[limg->index].flags |= FILE_TYPE_MOVIE_ICON;
- }
limg->done = true;
IMB_freeImBuf(limg->img);
limg->img = NULL;
@@ -1408,7 +1405,7 @@ void thumbnails_start(FileList *filelist, const bContext *C)
continue;
}
if (!filelist->filelist[idx].image) {
- if (filelist->filelist[idx].flags & (FILE_TYPE_IMAGE | FILE_TYPE_MOVIE |
+ if (filelist->filelist[idx].flags & (FILE_TYPE_IMAGE | FILE_TYPE_MOVIE | FILE_TYPE_FTFONT |
FILE_TYPE_BLENDER | FILE_TYPE_BLENDER_BACKUP))
{
FileImage *limg = MEM_callocN(sizeof(*limg), __func__);
diff --git a/source/blender/editors/space_file/filelist.h b/source/blender/editors/space_file/filelist.h
index 797d54a89b1..44e0a5169fa 100644
--- a/source/blender/editors/space_file/filelist.h
+++ b/source/blender/editors/space_file/filelist.h
@@ -40,12 +40,7 @@ extern "C" {
struct BlendHandle;
struct FileList;
struct FileSelection;
-struct FolderList;
-struct Main;
-struct ReportList;
-struct Scene;
struct direntry;
-struct rcti;
struct wmWindowManager;
typedef enum FileSelType {
diff --git a/source/blender/editors/space_file/filesel.c b/source/blender/editors/space_file/filesel.c
index 14b72eb8f6d..66eb79abae2 100644
--- a/source/blender/editors/space_file/filesel.c
+++ b/source/blender/editors/space_file/filesel.c
@@ -102,6 +102,8 @@ short ED_fileselect_set_params(SpaceFile *sfile)
/* set path to most recently opened .blend */
BLI_split_dirfile(G.main->name, sfile->params->dir, sfile->params->file, sizeof(sfile->params->dir), sizeof(sfile->params->file));
sfile->params->filter_glob[0] = '\0';
+ /* set the default thumbnails size */
+ sfile->params->thumbnail_size = 128;
}
params = sfile->params;
@@ -248,6 +250,7 @@ short ED_fileselect_set_params(SpaceFile *sfile)
/* operator has no setting for this */
params->sort = FILE_SORT_ALPHA;
+ params->active_file = -1;
/* initialize the list with previous folders */
@@ -281,6 +284,7 @@ void ED_fileselect_reset_params(SpaceFile *sfile)
sfile->params->type = FILE_UNIX;
sfile->params->flag = 0;
sfile->params->title[0] = '\0';
+ sfile->params->active_file = -1;
}
int ED_fileselect_layout_numfiles(FileLayout *layout, ARegion *ar)
@@ -396,63 +400,23 @@ void ED_fileselect_layout_tilepos(FileLayout *layout, int tile, int *x, int *y)
}
}
-/* Shorten a string to a given width w.
- * If front is set, shorten from the front,
- * otherwise shorten from the end. */
-float file_shorten_string(char *string, float w, int front)
-{
- char temp[FILE_MAX];
- short shortened = 0;
- float sw = 0;
- float pad = 0;
-
- if (w <= 0) {
- *string = '\0';
- return 0.0;
- }
+float file_string_width(const char *str)
+{
+ uiStyle *style = UI_style_get();
+ float width;
- sw = file_string_width(string);
- if (front == 1) {
- const char *s = string;
- BLI_strncpy(temp, "...", 4);
- pad = file_string_width(temp);
- while ((*s) && (sw + pad > w)) {
- s++;
- sw = file_string_width(s);
- shortened = 1;
- }
- if (shortened) {
- int slen = strlen(s);
- BLI_strncpy(temp + 3, s, slen + 1);
- temp[slen + 4] = '\0';
- BLI_strncpy(string, temp, slen + 4);
- }
+ UI_fontstyle_set(&style->widget);
+ if (style->widget.kerning == 1) { /* for BLF_width */
+ BLF_enable(style->widget.uifont_id, BLF_KERNING_DEFAULT);
}
- else {
- const char *s = string;
- while (sw > w) {
- int slen = strlen(string);
- string[slen - 1] = '\0';
- sw = file_string_width(s);
- shortened = 1;
- }
- if (shortened) {
- int slen = strlen(string);
- if (slen > 3) {
- BLI_strncpy(string + slen - 3, "...", 4);
- }
- }
+ width = BLF_width(style->widget.uifont_id, str, BLF_DRAW_STR_DUMMY_MAX);
+
+ if (style->widget.kerning == 1) {
+ BLF_disable(style->widget.uifont_id, BLF_KERNING_DEFAULT);
}
-
- return sw;
-}
-float file_string_width(const char *str)
-{
- uiStyle *style = UI_style_get();
- UI_fontstyle_set(&style->widget);
- return BLF_width(style->widget.uifont_id, str, BLF_DRAW_STR_DUMMY_MAX);
+ return width;
}
float file_font_pointsize(void)
@@ -527,8 +491,8 @@ void ED_fileselect_init_layout(struct SpaceFile *sfile, ARegion *ar)
layout->textheight = textheight;
if (params->display == FILE_IMGDISPLAY) {
- layout->prv_w = 4.8f * UI_UNIT_X;
- layout->prv_h = 4.8f * UI_UNIT_Y;
+ layout->prv_w = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_X;
+ layout->prv_h = ((float)params->thumbnail_size / 20.0f) * UI_UNIT_Y;
layout->tile_border_x = 0.3f * UI_UNIT_X;
layout->tile_border_y = 0.3f * UI_UNIT_X;
layout->prv_border_x = 0.3f * UI_UNIT_X;
@@ -642,8 +606,8 @@ int file_select_match(struct SpaceFile *sfile, const char *pattern, char *matche
*/
for (i = 0; i < n; i++) {
file = filelist_file(sfile->files, i);
- /* use same rule as 'FileCheckType.CHECK_FILES' */
- if (S_ISREG(file->type) && (fnmatch(pattern, file->relname, 0) == 0)) {
+ /* Do not check wether file is a file or dir here! Causes T44243 (we do accept dirs at this stage). */
+ if (fnmatch(pattern, file->relname, 0) == 0) {
file->selflag |= FILE_SEL_SELECTED;
if (!match) {
BLI_strncpy(matched_file, file->relname, FILE_MAX);
@@ -694,13 +658,8 @@ int autocomplete_directory(struct bContext *C, char *str, void *UNUSED(arg_v))
closedir(dir);
match = UI_autocomplete_end(autocpl, str);
- if (match) {
- if (match == AUTOCOMPLETE_FULL_MATCH) {
- BLI_add_slash(str);
- }
- else {
- BLI_strncpy(sfile->params->dir, str, sizeof(sfile->params->dir));
- }
+ if (match == AUTOCOMPLETE_FULL_MATCH) {
+ BLI_add_slash(str);
}
}
}
@@ -740,7 +699,7 @@ void ED_fileselect_clear(struct wmWindowManager *wm, struct SpaceFile *sfile)
filelist_free(sfile->files);
}
- sfile->params->active_file = -1;
+ sfile->params->highlight_file = -1;
WM_main_add_notifier(NC_SPACE | ND_SPACE_FILE_LIST, NULL);
}
diff --git a/source/blender/editors/space_file/fsmenu.c b/source/blender/editors/space_file/fsmenu.c
index c6ee6875403..fdf7b458865 100644
--- a/source/blender/editors/space_file/fsmenu.c
+++ b/source/blender/editors/space_file/fsmenu.c
@@ -565,7 +565,7 @@ void fsmenu_read_system(struct FSMenu *fsmenu, int read_bookmarks)
pathString = CFURLCopyFileSystemPath(cfURL, kCFURLPOSIXPathStyle);
- if (pathString == NULL || !CFStringGetCString(pathString, line, sizeof(line), kCFStringEncodingASCII))
+ if (pathString == NULL || !CFStringGetCString(pathString, line, sizeof(line), kCFStringEncodingUTF8))
continue;
/* Exclude "all my files" as it makes no sense in blender fileselector */
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 782b318b8a2..c7e0e4ad4e9 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -212,7 +212,7 @@ static void file_refresh(const bContext *C, ScrArea *sa)
if (!sfile->files) {
sfile->files = filelist_new(params->type);
filelist_setdir(sfile->files, params->dir);
- params->active_file = -1; /* added this so it opens nicer (ton) */
+ params->highlight_file = -1; /* added this so it opens nicer (ton) */
}
filelist_setsorting(sfile->files, params->sort);
filelist_setfilter_options(sfile->files, params->flag & FILE_HIDE_DOT,
@@ -377,7 +377,7 @@ static void file_main_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_ortho(v2d);
/* on first read, find active file */
- if (params->active_file == -1) {
+ if (params->highlight_file == -1) {
wmEvent *event = CTX_wm_window(C)->eventstate;
file_highlight_set(sfile, ar, event->x, event->y);
}
@@ -397,6 +397,7 @@ static void file_main_area_draw(const bContext *C, ARegion *ar)
static void file_operatortypes(void)
{
WM_operatortype_append(FILE_OT_select);
+ WM_operatortype_append(FILE_OT_select_walk);
WM_operatortype_append(FILE_OT_select_all_toggle);
WM_operatortype_append(FILE_OT_select_border);
WM_operatortype_append(FILE_OT_select_bookmark);
@@ -462,6 +463,49 @@ static void file_keymap(struct wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "fill", true);
RNA_boolean_set(kmi->ptr, "open", false);
+
+ /* arrow keys navigation (walk selecting) */
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", UPARROWKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_UP);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", UPARROWKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_UP);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", UPARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_UP);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ RNA_boolean_set(kmi->ptr, "fill", true);
+
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", DOWNARROWKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_DOWN);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", DOWNARROWKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_DOWN);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", DOWNARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_DOWN);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ RNA_boolean_set(kmi->ptr, "fill", true);
+
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", LEFTARROWKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_LEFT);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", LEFTARROWKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_LEFT);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", LEFTARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_LEFT);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ RNA_boolean_set(kmi->ptr, "fill", true);
+
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", RIGHTARROWKEY, KM_PRESS, 0, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_RIGHT);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", RIGHTARROWKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_RIGHT);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ kmi = WM_keymap_add_item(keymap, "FILE_OT_select_walk", RIGHTARROWKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
+ RNA_enum_set(kmi->ptr, "direction", FILE_SELECT_WALK_RIGHT);
+ RNA_boolean_set(kmi->ptr, "extend", true);
+ RNA_boolean_set(kmi->ptr, "fill", true);
+
+
/* front and back mouse folder navigation */
WM_keymap_add_item(keymap, "FILE_OT_previous", BUTTON4MOUSE, KM_CLICK, 0, 0);
WM_keymap_add_item(keymap, "FILE_OT_next", BUTTON5MOUSE, KM_CLICK, 0, 0);
diff --git a/source/blender/editors/space_graph/graph_buttons.c b/source/blender/editors/space_graph/graph_buttons.c
index a2b64afdb15..e0b62722d57 100644
--- a/source/blender/editors/space_graph/graph_buttons.c
+++ b/source/blender/editors/space_graph/graph_buttons.c
@@ -165,9 +165,28 @@ static void graph_panel_properties(const bContext *C, Panel *pa)
RNA_pointer_create(ale->id, &RNA_FCurve, fcu, &fcu_ptr);
/* user-friendly 'name' for F-Curve */
- /* TODO: only show the path if this is invalid? */
col = uiLayoutColumn(layout, false);
- icon = getname_anim_fcurve(name, ale->id, fcu);
+ if (ale->type == ANIMTYPE_FCURVE) {
+ /* get user-friendly name for F-Curve */
+ icon = getname_anim_fcurve(name, ale->id, fcu);
+ }
+ else {
+ /* NLA Control Curve, etc. */
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+
+ /* get name */
+ if (acf && acf->name) {
+ acf->name(ale, name);
+ }
+ else {
+ strcpy(name, IFACE_("<invalid>"));
+ icon = ICON_ERROR;
+ }
+
+ /* icon */
+ if (ale->type == ANIMTYPE_NLACURVE)
+ icon = ICON_NLA;
+ }
uiItemL(col, name, icon);
/* RNA-Path Editing - only really should be enabled when things aren't working */
diff --git a/source/blender/editors/space_graph/graph_draw.c b/source/blender/editors/space_graph/graph_draw.c
index a5c04ce2cb4..87e7cab4d15 100644
--- a/source/blender/editors/space_graph/graph_draw.c
+++ b/source/blender/editors/space_graph/graph_draw.c
@@ -481,7 +481,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
ChannelDriver *driver;
float samplefreq;
float stime, etime;
- float unitFac;
+ float unitFac, offset;
float dx, dy;
short mapping_flag = ANIM_get_normalization_flags(ac);
int i, n;
@@ -498,7 +498,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
fcu->driver = NULL;
/* compute unit correction factor */
- unitFac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag);
+ unitFac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
/* Note about sampling frequency:
* Ideally, this is chosen such that we have 1-2 pixels = 1 segment
@@ -550,7 +550,7 @@ static void draw_fcurve_curve(bAnimContext *ac, ID *id, FCurve *fcu, View2D *v2d
n = (etime - stime) / samplefreq + 0.5f;
for (i = 0; i <= n; i++) {
float ctime = stime + i * samplefreq;
- glVertex2f(ctime, evaluate_fcurve(fcu, ctime) * unitFac);
+ glVertex2f(ctime, (evaluate_fcurve(fcu, ctime) + offset) * unitFac);
}
glEnd();
@@ -566,13 +566,14 @@ static void draw_fcurve_curve_samples(bAnimContext *ac, ID *id, FCurve *fcu, Vie
FPoint *fpt = prevfpt + 1;
float fac, v[2];
int b = fcu->totvert - 1;
- float unit_scale;
+ float unit_scale, offset;
short mapping_flag = ANIM_get_normalization_flags(ac);
/* apply unit mapping */
glPushMatrix();
- unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag);
+ unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
glScalef(1.0f, unit_scale, 1.0f);
+ glTranslatef(0.0f, offset, 0.0f);
glBegin(GL_LINE_STRIP);
@@ -665,14 +666,15 @@ static void draw_fcurve_curve_bezts(bAnimContext *ac, ID *id, FCurve *fcu, View2
float fac = 0.0f;
int b = fcu->totvert - 1;
int resol;
- float unit_scale;
+ float unit_scale, offset;
short mapping_flag = ANIM_get_normalization_flags(ac);
/* apply unit mapping */
glPushMatrix();
- unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag);
+ unit_scale = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
glScalef(1.0f, unit_scale, 1.0f);
-
+ glTranslatef(0.0f, offset, 0.0f);
+
glBegin(GL_LINE_STRIP);
/* extrapolate to left? */
@@ -826,7 +828,8 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu)
ChannelDriver *driver = fcu->driver;
View2D *v2d = &ac->ar->v2d;
short mapping_flag = ANIM_get_normalization_flags(ac);
- float unitfac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag);
+ float offset;
+ float unitfac = ANIM_unit_mapping_get_factor(ac->scene, id, fcu, mapping_flag, &offset);
/* for now, only show when debugging driver... */
//if ((driver->flag & DRIVER_FLAG_SHOWDEBUG) == 0)
@@ -850,10 +853,10 @@ static void graph_draw_driver_debug(bAnimContext *ac, ID *id, FCurve *fcu)
glBegin(GL_LINES);
{
t = v2d->cur.xmin;
- glVertex2f(t, t * unitfac);
+ glVertex2f(t, (t + offset) * unitfac);
t = v2d->cur.xmax;
- glVertex2f(t, t * unitfac);
+ glVertex2f(t, (t + offset) * unitfac);
}
glEnd();
@@ -1067,10 +1070,12 @@ void graph_draw_curves(bAnimContext *ac, SpaceIpo *sipo, ARegion *ar, View2DGrid
}
else if (((fcu->bezt) || (fcu->fpt)) && (fcu->totvert)) {
short mapping_flag = ANIM_get_normalization_flags(ac);
- float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag);
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
glPushMatrix();
glScalef(1.0f, unit_scale, 1.0f);
+ glTranslatef(0.0f, offset, 0.0f);
if (fcu->bezt) {
bool do_handles = draw_fcurve_handles_check(sipo, fcu);
@@ -1137,6 +1142,8 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
/* loop through channels, and set up drawing depending on their type */
{ /* first pass: just the standard GL-drawing for backdrop + text */
+ size_t channel_index = 0;
+
y = (float)ACHANNEL_FIRST;
for (ale = anim_data.first, i = 0; ale; ale = ale->next, i++) {
@@ -1148,11 +1155,12 @@ void graph_draw_channel_names(bContext *C, bAnimContext *ac, ARegion *ar)
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
/* draw all channels using standard channel-drawing API */
- ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ ANIM_channel_draw(ac, ale, yminc, ymaxc, channel_index);
}
/* adjust y-position for next one */
y -= ACHANNEL_STEP;
+ channel_index++;
}
}
{ /* second pass: widgets */
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 2944901663b..3de3ecebc44 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -109,7 +109,7 @@ void get_graph_keyframe_extents(bAnimContext *ac, float *xmin, float *xmax, floa
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
float txmin, txmax, tymin, tymax;
- float unitFac;
+ float unitFac, offset;
/* get range */
if (calc_fcurve_bounds(fcu, &txmin, &txmax, &tymin, &tymax, do_sel_only, include_handles)) {
@@ -122,7 +122,9 @@ void get_graph_keyframe_extents(bAnimContext *ac, float *xmin, float *xmax, floa
}
/* apply unit corrections */
- unitFac = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag);
+ unitFac = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
+ tymin += offset;
+ tymax += offset;
tymin *= unitFac;
tymax *= unitFac;
@@ -256,6 +258,14 @@ static int graphkeys_view_selected_exec(bContext *C, wmOperator *op)
return graphkeys_viewall(C, true, include_handles, smooth_viewtx);
}
+static int graphkeys_view_frame_exec(bContext *C, wmOperator *op)
+{
+ const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
+ ANIM_center_frame(C, smooth_viewtx);
+ return OPERATOR_FINISHED;
+}
+
+
void GRAPH_OT_view_all(wmOperatorType *ot)
{
/* identifiers */
@@ -294,6 +304,21 @@ void GRAPH_OT_view_selected(wmOperatorType *ot)
"Include handles of keyframes when calculating extents");
}
+void GRAPH_OT_view_frame(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "View Frame";
+ ot->idname = "GRAPH_OT_view_frame";
+ ot->description = "Reset viewable area to show range around current frame";
+
+ /* api callbacks */
+ ot->exec = graphkeys_view_frame_exec;
+ ot->poll = ED_operator_graphedit_active; /* XXX: unchecked poll to get fsamples working too, but makes modifier damage trickier... */
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/* ******************** Create Ghost-Curves Operator *********************** */
/* This operator samples the data of the selected F-Curves to F-Points, storing them
* as 'ghost curves' in the active Graph Editor
@@ -327,7 +352,7 @@ static void create_ghost_curves(bAnimContext *ac, int start, int end)
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
ChannelDriver *driver = fcu->driver;
FPoint *fpt;
- float unitFac;
+ float unitFac, offset;
int cfra;
SpaceIpo *sipo = (SpaceIpo *) ac->sl;
short mapping_flag = ANIM_get_normalization_flags(ac);
@@ -336,7 +361,7 @@ static void create_ghost_curves(bAnimContext *ac, int start, int end)
fcu->driver = NULL;
/* calculate unit-mapping factor */
- unitFac = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag);
+ unitFac = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
/* create samples, but store them in a new curve
* - we cannot use fcurve_store_samples() as that will only overwrite the original curve
@@ -349,7 +374,7 @@ static void create_ghost_curves(bAnimContext *ac, int start, int end)
float cfrae = BKE_nla_tweakedit_remap(adt, cfra, NLATIME_CONVERT_UNMAP);
fpt->vec[0] = cfrae;
- fpt->vec[1] = fcurve_samplingcb_evalcurve(fcu, NULL, cfrae) * unitFac;
+ fpt->vec[1] = (fcurve_samplingcb_evalcurve(fcu, NULL, cfrae) + offset) * unitFac;
}
/* set color of ghost curve
@@ -498,12 +523,17 @@ static void insert_graph_keys(bAnimContext *ac, short mode)
else
cfra = (float)CFRA;
- /* if there's an id */
- if (ale->id)
+ /* read value from property the F-Curve represents, or from the curve only?
+ * - ale->id != NULL: Typically, this means that we have enough info to try resolving the path
+ * - ale->owner != NULL: If this is set, then the path may not be resolvable from the ID alone,
+ * so it's easier for now to just read the F-Curve directly.
+ * (TODO: add the full-blown PointerRNA relative parsing case here...)
+ */
+ if (ale->id && !ale->owner)
insert_keyframe(reports, ale->id, NULL, ((fcu->grp) ? (fcu->grp->name) : (NULL)), fcu->rna_path, fcu->array_index, cfra, flag);
else
insert_vert_fcurve(fcu, cfra, fcu->curval, 0);
-
+
ale->update |= ANIM_UPDATE_DEFAULT;
}
@@ -582,7 +612,7 @@ static int graphkeys_click_insert_exec(bContext *C, wmOperator *op)
ListBase anim_data;
short mapping_flag = ANIM_get_normalization_flags(&ac);
-
+ float scale, offset;
/* get frame and value from props */
frame = RNA_float_get(op->ptr, "frame");
val = RNA_float_get(op->ptr, "value");
@@ -592,16 +622,18 @@ static int graphkeys_click_insert_exec(bContext *C, wmOperator *op)
frame = BKE_nla_tweakedit_remap(adt, frame, NLATIME_CONVERT_UNMAP);
/* apply inverse unit-mapping to value to get correct value for F-Curves */
- val *= ANIM_unit_mapping_get_factor(ac.scene, ale->id, fcu, mapping_flag | ANIM_UNITCONV_RESTORE);
-
+ scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, fcu, mapping_flag | ANIM_UNITCONV_RESTORE, &offset);
+
+ val = val * scale - offset;
+
/* insert keyframe on the specified frame + value */
insert_vert_fcurve(fcu, frame, val, 0);
-
+
ale->update |= ANIM_UPDATE_DEPS;
-
+
BLI_listbase_clear(&anim_data);
BLI_addtail(&anim_data, ale);
-
+
ANIM_animdata_update(&ac, &anim_data);
}
else {
@@ -851,13 +883,6 @@ static int graphkeys_duplicate_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
-static int graphkeys_duplicate_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- graphkeys_duplicate_exec(C, op);
-
- return OPERATOR_FINISHED;
-}
-
void GRAPH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
@@ -866,7 +891,6 @@ void GRAPH_OT_duplicate(wmOperatorType *ot)
ot->description = "Make a copy of all selected keyframes";
/* api callbacks */
- ot->invoke = graphkeys_duplicate_invoke;
ot->exec = graphkeys_duplicate_exec;
ot->poll = graphop_editable_keyframes_poll;
@@ -1155,6 +1179,11 @@ static int graphkeys_sound_bake_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filepath", path);
+ if (!BLI_is_file(path)) {
+ BKE_reportf(op->reports, RPT_ERROR, "File not found '%s'", path);
+ return OPERATOR_CANCELLED;
+ }
+
scene = ac.scene; /* current scene */
/* store necessary data for the baking steps */
@@ -1877,7 +1906,8 @@ static int graphkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
short mapping_flag = ANIM_get_normalization_flags(&ac);
KeyframeEditData current_ked;
- float unit_scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, ale->key_data, mapping_flag | ANIM_UNITCONV_ONLYKEYS);
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, ale->key_data, mapping_flag | ANIM_UNITCONV_ONLYKEYS, &offset);
memset(&current_ked, 0, sizeof(current_ked));
@@ -1891,7 +1921,7 @@ static int graphkeys_framejump_exec(bContext *C, wmOperator *UNUSED(op))
ked.f1 += current_ked.f1;
ked.i1 += current_ked.i1;
- ked.f2 += current_ked.f2 * unit_scale;
+ ked.f2 += (current_ked.f2 + offset) * unit_scale;
ked.i2 += current_ked.i2;
}
@@ -1984,9 +2014,10 @@ static void snap_graph_keys(bAnimContext *ac, short mode)
/* normalise cursor value (for normalised F-Curves display) */
if (mode == GRAPHKEYS_SNAP_VALUE) {
short mapping_flag = ANIM_get_normalization_flags(ac);
- float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, ale->key_data, mapping_flag);
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, ale->key_data, mapping_flag, &offset);
- ked.f1 = cursor_value / unit_scale;
+ ked.f1 = (cursor_value / unit_scale) - offset;
}
/* perform snapping */
@@ -2111,9 +2142,10 @@ static void mirror_graph_keys(bAnimContext *ac, short mode)
/* apply unit corrections */
if (mode == GRAPHKEYS_MIRROR_VALUE) {
short mapping_flag = ANIM_get_normalization_flags(ac);
- float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, ale->key_data, mapping_flag | ANIM_UNITCONV_ONLYKEYS);
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, ale->key_data, mapping_flag | ANIM_UNITCONV_ONLYKEYS, &offset);
- ked.f1 = cursor_value * unit_scale;
+ ked.f1 = (cursor_value + offset) * unit_scale;
}
/* perform actual mirroring */
@@ -2243,7 +2275,7 @@ static EnumPropertyItem *graph_fmodifier_itemf(bContext *C, PointerRNA *UNUSED(p
/* start from 1 to skip the 'Invalid' modifier type */
for (i = 1; i < FMODIFIER_NUM_TYPES; i++) {
- FModifierTypeInfo *fmi = get_fmodifier_typeinfo(i);
+ const FModifierTypeInfo *fmi = get_fmodifier_typeinfo(i);
int index;
/* check if modifier is valid for this context */
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 50412952139..a478a86a5e2 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -32,11 +32,8 @@
#define __GRAPH_INTERN_H__
struct bContext;
-struct wmWindowManager;
struct bAnimContext;
struct bAnimListElem;
-struct FCurve;
-struct FModifier;
struct SpaceIpo;
struct ScrArea;
struct ARegion;
@@ -94,6 +91,7 @@ void get_graph_keyframe_extents(struct bAnimContext *ac, float *xmin, float *xma
void GRAPH_OT_previewrange_set(struct wmOperatorType *ot);
void GRAPH_OT_view_all(struct wmOperatorType *ot);
void GRAPH_OT_view_selected(struct wmOperatorType *ot);
+void GRAPH_OT_view_frame(struct wmOperatorType *ot);
void GRAPH_OT_click_insert(struct wmOperatorType *ot);
void GRAPH_OT_keyframe_insert(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index da308d0b1f1..f4cce29bda8 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -87,8 +87,9 @@ static void graphview_cursor_apply(bContext *C, wmOperator *op)
* NOTE: sync this part of the code with ANIM_OT_change_frame
*/
CFRA = RNA_int_get(op->ptr, "frame");
+ FRAMENUMBER_MIN_CLAMP(CFRA);
SUBFRA = 0.f;
- sound_seek_scene(bmain, scene);
+ BKE_sound_seek_scene(bmain, scene);
/* set the cursor value */
sipo->cursorVal = RNA_float_get(op->ptr, "value");
@@ -380,6 +381,7 @@ void graphedit_operatortypes(void)
WM_operatortype_append(GRAPH_OT_view_all);
WM_operatortype_append(GRAPH_OT_view_selected);
WM_operatortype_append(GRAPH_OT_properties);
+ WM_operatortype_append(GRAPH_OT_view_frame);
WM_operatortype_append(GRAPH_OT_ghost_curves_create);
WM_operatortype_append(GRAPH_OT_ghost_curves_clear);
@@ -440,6 +442,7 @@ void ED_operatormacros_graph(void)
WM_operatortype_macro_define(ot, "GRAPH_OT_duplicate");
otmacro = WM_operatortype_macro_define(ot, "TRANSFORM_OT_transform");
RNA_enum_set(otmacro->ptr, "mode", TFM_TIME_DUPLICATE);
+ RNA_enum_set(otmacro->ptr, "proportional", PROP_EDIT_OFF);
}
@@ -562,15 +565,14 @@ static void graphedit_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "GRAPH_OT_easing_type", EKEY, KM_PRESS, KM_CTRL, 0);
/* destructive */
- WM_keymap_add_item(keymap, "GRAPH_OT_clean", OKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_smooth", OKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_sample", OKEY, KM_PRESS, KM_SHIFT, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_bake", CKEY, KM_PRESS, KM_ALT, 0);
- WM_keymap_add_item(keymap, "GRAPH_OT_delete", XKEY, KM_PRESS, 0, 0);
- WM_keymap_add_item(keymap, "GRAPH_OT_delete", DELKEY, KM_PRESS, 0, 0);
-
+ WM_keymap_add_menu(keymap, "GRAPH_MT_delete", XKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_menu(keymap, "GRAPH_MT_delete", DELKEY, KM_PRESS, 0, 0);
+
WM_keymap_add_item(keymap, "GRAPH_OT_duplicate_move", DKEY, KM_PRESS, KM_SHIFT, 0);
/* insertkey */
@@ -594,7 +596,8 @@ static void graphedit_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
WM_keymap_add_item(keymap, "GRAPH_OT_view_all", HOMEKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_view_all", NDOF_BUTTON_FIT, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "GRAPH_OT_view_selected", PADPERIOD, KM_PRESS, 0, 0);
-
+ WM_keymap_add_item(keymap, "GRAPH_OT_view_frame", PAD0, KM_PRESS, 0, 0);
+
/* F-Modifiers */
kmi = WM_keymap_add_item(keymap, "GRAPH_OT_fmodifier_add", MKEY, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "only_active", false);
@@ -608,6 +611,9 @@ static void graphedit_keymap_keyframes(wmKeyConfig *keyconf, wmKeyMap *keymap)
/* transform system */
transform_keymap_for_space(keyconf, keymap, SPACE_IPO);
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", OKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_proportional_fcurve");
+
/* pivot point settings */
kmi = WM_keymap_add_item(keymap, "WM_OT_context_set_enum", COMMAKEY, KM_PRESS, 0, 0);
RNA_string_set(kmi->ptr, "data_path", "space_data.pivot_point");
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 78dbae7618b..4cf8a1de7ab 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -272,7 +272,8 @@ static void borderselect_graphkeys(
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
- float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag);
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
/* apply NLA mapping to all the keyframes, since it's easier than trying to
* guess when a callback might use something different
@@ -282,8 +283,8 @@ static void borderselect_graphkeys(
scaled_rectf.xmin = rectf.xmin;
scaled_rectf.xmax = rectf.xmax;
- scaled_rectf.ymin = rectf.ymin / unit_scale;
- scaled_rectf.ymax = rectf.ymax / unit_scale;
+ scaled_rectf.ymin = rectf.ymin / unit_scale - offset;
+ scaled_rectf.ymax = rectf.ymax / unit_scale - offset;
/* set horizontal range (if applicable)
* NOTE: these values are only used for x-range and y-range but not region
@@ -1089,6 +1090,8 @@ typedef struct tNearestVertInfo {
short hpoint; /* the handle index that we hit (eHandleIndex) */
short sel; /* whether the handle is selected or not */
int dist; /* distance from mouse to vert */
+
+ eAnim_ChannelType ctype; /* type of animation channel this FCurve comes from */
} tNearestVertInfo;
/* Tags for the type of graph vert that we have */
@@ -1116,8 +1119,8 @@ static bool fcurve_handle_sel_check(SpaceIpo *sipo, BezTriple *bezt)
/* check if the given vertex is within bounds or not */
// TODO: should we return if we hit something?
static void nearest_fcurve_vert_store(
- ListBase *matches, View2D *v2d, FCurve *fcu,
- BezTriple *bezt, FPoint *fpt, short hpoint, const int mval[2], float unit_scale)
+ ListBase *matches, View2D *v2d, FCurve *fcu, eAnim_ChannelType ctype,
+ BezTriple *bezt, FPoint *fpt, short hpoint, const int mval[2], float unit_scale, float offset)
{
/* Keyframes or Samples? */
if (bezt) {
@@ -1129,7 +1132,7 @@ static void nearest_fcurve_vert_store(
* 'vec' matrix
*/
if (UI_view2d_view_to_region_clip(v2d,
- bezt->vec[hpoint + 1][0], bezt->vec[hpoint + 1][1] * unit_scale,
+ bezt->vec[hpoint + 1][0], (bezt->vec[hpoint + 1][1] + offset) * unit_scale,
&screen_co[0], &screen_co[1]) &&
/* check if distance from mouse cursor to vert in screen space is within tolerance */
((dist = len_v2v2_int(mval, screen_co)) <= GVERTSEL_TOL))
@@ -1149,6 +1152,8 @@ static void nearest_fcurve_vert_store(
/* store values */
nvi->fcu = fcu;
+ nvi->ctype = ctype;
+
nvi->bezt = bezt;
nvi->hpoint = hpoint;
nvi->dist = dist;
@@ -1189,30 +1194,31 @@ static void get_nearest_fcurve_verts_list(bAnimContext *ac, const int mval[2], L
for (ale = anim_data.first; ale; ale = ale->next) {
FCurve *fcu = (FCurve *)ale->key_data;
AnimData *adt = ANIM_nla_mapping_get(ac, ale);
- float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag);
-
+ float offset;
+ float unit_scale = ANIM_unit_mapping_get_factor(ac->scene, ale->id, fcu, mapping_flag, &offset);
+
/* apply NLA mapping to all the keyframes */
if (adt)
ANIM_nla_mapping_apply_fcurve(adt, ale->key_data, 0, 0);
-
+
if (fcu->bezt) {
BezTriple *bezt1 = fcu->bezt, *prevbezt = NULL;
int i;
for (i = 0; i < fcu->totvert; i++, prevbezt = bezt1, bezt1++) {
/* keyframe */
- nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_KEY, mval, unit_scale);
+ nearest_fcurve_vert_store(matches, v2d, fcu, ale->type, bezt1, NULL, NEAREST_HANDLE_KEY, mval, unit_scale, offset);
/* handles - only do them if they're visible */
if (fcurve_handle_sel_check(sipo, bezt1) && (fcu->totvert > 1)) {
/* first handle only visible if previous segment had handles */
if ((!prevbezt && (bezt1->ipo == BEZT_IPO_BEZ)) || (prevbezt && (prevbezt->ipo == BEZT_IPO_BEZ))) {
- nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_LEFT, mval, unit_scale);
+ nearest_fcurve_vert_store(matches, v2d, fcu, ale->type, bezt1, NULL, NEAREST_HANDLE_LEFT, mval, unit_scale, offset);
}
/* second handle only visible if this segment is bezier */
if (bezt1->ipo == BEZT_IPO_BEZ) {
- nearest_fcurve_vert_store(matches, v2d, fcu, bezt1, NULL, NEAREST_HANDLE_RIGHT, mval, unit_scale);
+ nearest_fcurve_vert_store(matches, v2d, fcu, ale->type, bezt1, NULL, NEAREST_HANDLE_RIGHT, mval, unit_scale, offset);
}
}
}
@@ -1405,7 +1411,7 @@ static void mouse_graph_keys(bAnimContext *ac, const int mval[2], short select_m
/* needs to be called with (sipo->flag & SIPO_SELCUVERTSONLY) otherwise the active flag won't be set [#26452] */
if (nvi->fcu->flag & FCURVE_SELECTED) {
int filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS);
- ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nvi->fcu, ANIMTYPE_FCURVE);
+ ANIM_set_active_channel(ac, ac->data, ac->datatype, filter, nvi->fcu, nvi->ctype);
}
/* free temp sample data for filtering */
diff --git a/source/blender/editors/space_graph/graph_utils.c b/source/blender/editors/space_graph/graph_utils.c
index eea360ced45..0e56dc817e4 100644
--- a/source/blender/editors/space_graph/graph_utils.c
+++ b/source/blender/editors/space_graph/graph_utils.c
@@ -210,13 +210,18 @@ int graphop_active_fcurve_poll(bContext *C)
if (ale == NULL)
return 0;
- /* free temp data... */
- has_fcurve = ((ale->data) && (ale->type == ANIMTYPE_FCURVE));
+ /* do we have a suitable F-Curves?
+ * - For most cases, NLA Control Curves are sufficiently similar to NLA curves to serve this role too.
+ * Under the hood, they are F-Curves too. The only problems which will arise here are if these need to be
+ * in an Action too (but drivers would then also be affected!)
+ */
+ has_fcurve = ((ale->data) && ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE));
if (has_fcurve) {
FCurve *fcu = (FCurve *)ale->data;
has_fcurve = (fcu->flag & FCURVE_VISIBLE) != 0;
}
+ /* free temp data... */
MEM_freeN(ale);
/* return success */
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index fb3c140fddf..fac9369928b 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -44,6 +44,7 @@
#include "BKE_image.h"
#include "BKE_node.h"
#include "BKE_screen.h"
+#include "BKE_scene.h"
#include "RE_pipeline.h"
@@ -82,9 +83,9 @@ static void image_info(Scene *scene, ImageUser *iuser, Image *ima, ImBuf *ibuf,
else {
if (ima->source == IMA_SRC_MOVIE) {
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Movie"), len - ofs);
- if (ima->anim)
+ if (BKE_image_has_anim(ima))
ofs += BLI_snprintf(str + ofs, len - ofs, IFACE_(" %d frs"),
- IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN));
+ IMB_anim_get_duration(((ImageAnim *)ima->anims.first)->anim, IMB_TC_RECORD_RUN));
}
else {
ofs += BLI_strncpy_rlen(str, IFACE_("Image"), len - ofs);
@@ -311,10 +312,11 @@ static void ui_imageuser_slot_menu(bContext *UNUSED(C), uiLayout *layout, void *
static const char *ui_imageuser_layer_fake_name(RenderResult *rr)
{
- if (rr->rectf) {
+ RenderView *rv = RE_RenderViewGetById(rr, 0);
+ if (rv->rectf) {
return IFACE_("Composite");
}
- else if (rr->rect32) {
+ else if (rv->rect32) {
return IFACE_("Sequence");
}
else {
@@ -358,7 +360,7 @@ static void ui_imageuser_layer_menu(bContext *UNUSED(C), uiLayout *layout, void
for (rl = rr->layers.last; rl; rl = rl->prev, nr--) {
final:
- uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rl->name), 0, 0,
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, rl->name, 0, 0,
UI_UNIT_X * 5, UI_UNIT_X, &iuser->layer, (float) nr, 0.0, 0, -1, "");
}
@@ -375,7 +377,7 @@ final:
static const char *ui_imageuser_pass_fake_name(RenderLayer *rl)
{
- if (rl == NULL || rl->rectf) {
+ if (rl == NULL) {
return IFACE_("Combined");
}
else {
@@ -383,9 +385,9 @@ static const char *ui_imageuser_pass_fake_name(RenderLayer *rl)
}
}
-static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *ptrpair_p)
+static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
{
- void **rnd_data = ptrpair_p;
+ void **rnd_data = rnd_pt;
uiBlock *block = uiLayoutGetBlock(layout);
Image *image = rnd_data[0];
ImageUser *iuser = rnd_data[1];
@@ -398,6 +400,7 @@ static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *
RenderPass *rpass;
const char *fake_name;
int nr;
+ int passflag = 0;
/* may have been freed since drawing */
rr = BKE_image_acquire_renderresult(scene, image);
@@ -419,15 +422,22 @@ static void ui_imageuser_pass_menu(bContext *UNUSED(C), uiLayout *layout, void *
fake_name = ui_imageuser_pass_fake_name(rl);
if (fake_name) {
- BLI_strncpy(rpass_fake.name, fake_name, sizeof(rpass_fake.name));
+ BLI_strncpy(rpass_fake.internal_name, fake_name, sizeof(rpass_fake.internal_name));
nr += 1;
}
/* rendered results don't have a Combined pass */
for (rpass = rl ? rl->passes.last : NULL; rpass; rpass = rpass->prev, nr--) {
+
+ /* just show one pass of each kind */
+ if (passflag & rpass->passtype)
+ continue;
+
+ passflag |= rpass->passtype;
+
final:
- uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rpass->name), 0, 0,
- UI_UNIT_X * 5, UI_UNIT_X, &iuser->pass, (float) nr, 0.0, 0, -1, "");
+ uiDefButI(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rpass->internal_name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->passtype, (float) rpass->passtype, 0.0, 0, -1, "");
}
if (fake_name) {
@@ -441,21 +451,81 @@ final:
BKE_image_release_renderresult(scene, image);
}
+/**************************** view menus *****************************/
+static void ui_imageuser_view_menu_rr(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
+{
+ void **rnd_data = rnd_pt;
+ uiBlock *block = uiLayoutGetBlock(layout);
+ Image *image = rnd_data[0];
+ ImageUser *iuser = rnd_data[1];
+ RenderResult *rr;
+ RenderView *rview;
+ int nr;
+ Scene *scene = iuser->scene;
+
+ /* may have been freed since drawing */
+ rr = BKE_image_acquire_renderresult(scene, image);
+ if (UNLIKELY(rr == NULL)) {
+ return;
+ }
+
+ UI_block_layout_set_current(block, layout);
+ uiLayoutColumn(layout, false);
+
+ uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_("View"),
+ 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiItemS(layout);
+
+ nr = (rr ? BLI_listbase_count(&rr->views) : 0) - 1;
+ for (rview = rr ? rr->views.last : NULL; rview; rview = rview->prev, nr--) {
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(rview->name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->view, (float) nr, 0.0, 0, -1, "");
+ }
+
+ BKE_image_release_renderresult(scene, image);
+}
+
+static void ui_imageuser_view_menu_multiview(bContext *UNUSED(C), uiLayout *layout, void *rnd_pt)
+{
+ void **rnd_data = rnd_pt;
+ uiBlock *block = uiLayoutGetBlock(layout);
+ Image *image = rnd_data[0];
+ ImageUser *iuser = rnd_data[1];
+ int nr;
+ ImageView *iv;
+
+ UI_block_layout_set_current(block, layout);
+ uiLayoutColumn(layout, false);
+
+ uiDefBut(block, UI_BTYPE_LABEL, 0, IFACE_("View"),
+ 0, 0, UI_UNIT_X * 5, UI_UNIT_Y, NULL, 0.0, 0.0, 0, 0, "");
+
+ uiItemS(layout);
+
+ nr = BLI_listbase_count(&image->views) - 1;
+ for (iv = image->views.last; iv; iv = iv->prev, nr--) {
+ uiDefButS(block, UI_BTYPE_BUT_MENU, B_NOP, IFACE_(iv->name), 0, 0,
+ UI_UNIT_X * 5, UI_UNIT_X, &iuser->view, (float) nr, 0.0, 0, -1, "");
+ }
+}
+
/* 5 layer button callbacks... */
static void image_multi_cb(bContext *C, void *rr_v, void *iuser_v)
{
ImageUser *iuser = iuser_v;
- BKE_image_multilayer_index(rr_v, iuser);
+ BKE_image_multilayer_index(rr_v, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
+
static void image_multi_inclay_cb(bContext *C, void *rr_v, void *iuser_v)
{
RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
int tot = BLI_listbase_count(&rr->layers);
- if (rr->rectf || rr->rect32)
+ if (RE_HasFakeLayer(rr))
tot++; /* fake compo/sequencer layer */
if (iuser->layer < tot - 1) {
@@ -478,32 +548,75 @@ static void image_multi_incpass_cb(bContext *C, void *rr_v, void *iuser_v)
{
RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
- RenderLayer *rl = BLI_findlink(&rr->layers, iuser->layer);
+ RenderLayer *rl;
+ RenderPass *rp;
+ RenderPass *next = NULL;
+ int layer = iuser->layer;
- if (rl) {
- int tot = BLI_listbase_count(&rl->passes);
+ if (RE_HasFakeLayer(rr))
+ layer -= 1;
- if (rr->rectf || rr->rect32)
- tot++; /* fake compo/sequencer layer */
+ rl = BLI_findlink(&rr->layers, layer);
- if (iuser->pass < tot - 1) {
- iuser->pass++;
- BKE_image_multilayer_index(rr, iuser);
+ if (rl) {
+ for (rp = rl->passes.first; rp; rp = rp->next) {
+ if (rp->passtype == iuser->passtype) {
+ next = rp->next;
+ if (next != NULL && next->passtype == rp->passtype)
+ next = next->next;
+ break;
+ }
+ }
+
+ if (next != NULL && iuser->passtype != next->passtype) {
+ iuser->passtype = next->passtype;
+ BKE_image_multilayer_index(rr, iuser);
WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
}
}
}
static void image_multi_decpass_cb(bContext *C, void *rr_v, void *iuser_v)
{
+ RenderResult *rr = rr_v;
ImageUser *iuser = iuser_v;
+ RenderLayer *rl;
+ RenderPass *rp;
+ RenderPass *prev = NULL;
+ int layer = iuser->layer;
- if (iuser->pass > 0) {
- iuser->pass--;
- BKE_image_multilayer_index(rr_v, iuser);
- WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
+ if (RE_HasFakeLayer(rr))
+ layer -= 1;
+
+ rl = BLI_findlink(&rr->layers, layer);
+
+ if (rl) {
+ for (rp = rl->passes.last; rp; rp = rp->prev) {
+ if (rp->passtype == iuser->passtype) {
+ prev = rp->prev;
+ if (prev != NULL && prev->passtype == rp->passtype)
+ prev = prev->prev;
+ break;
+ }
+ }
+
+ if (prev != NULL && iuser->passtype != prev->passtype) {
+ iuser->passtype = prev->passtype;
+ BKE_image_multilayer_index(rr, iuser);
+ WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
+ }
}
}
+/* 5 view button callbacks... */
+static void image_multiview_cb(bContext *C, void *ima_v, void *iuser_v)
+{
+ Image *ima = ima_v;
+ ImageUser *iuser = iuser_v;
+
+ BKE_image_multiview_index(ima, iuser);
+ WM_event_add_notifier(C, NC_IMAGE | ND_DRAW, NULL);
+}
+
#if 0
static void image_freecache_cb(bContext *C, void *ima_v, void *unused)
{
@@ -523,13 +636,14 @@ static void image_user_change(bContext *C, void *iuser_v, void *unused)
static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderResult *rr, ImageUser *iuser, int w, short *render_slot)
{
- static void *rnd_pt[3]; /* XXX, workaround */
+ static void *rnd_pt[4]; /* XXX, workaround */
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but;
RenderLayer *rl = NULL;
- int wmenu1, wmenu2, wmenu3;
+ int wmenu1, wmenu2, wmenu3, wmenu4;
const char *fake_name;
- const char *display_name;
+ const char *display_name = "";
+ const bool show_stereo = (iuser->flag & IMA_SHOW_STEREO);
uiLayoutRow(layout, true);
@@ -537,6 +651,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
wmenu1 = (2 * w) / 5;
wmenu2 = (3 * w) / 5;
wmenu3 = (3 * w) / 6;
+ wmenu4 = (3 * w) / 6;
rnd_pt[0] = image;
rnd_pt[1] = iuser;
@@ -558,6 +673,7 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
if (rr) {
RenderPass *rpass;
+ RenderView *rview;
int rpass_index;
/* layer */
@@ -566,29 +682,61 @@ static void uiblock_layer_pass_buttons(uiLayout *layout, Image *image, RenderRes
rl = BLI_findlink(&rr->layers, rpass_index);
rnd_pt[2] = SET_INT_IN_POINTER(rpass_index);
- display_name = rl ? rl->name : (fake_name ? fake_name : "");
- but = uiDefMenuBut(block, ui_imageuser_layer_menu, rnd_pt, display_name, 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
- UI_but_func_set(but, image_multi_cb, rr, iuser);
- UI_but_type_set_menu_from_pulldown(but);
-
+ if (RE_layers_have_name(rr)) {
+ display_name = rl ? rl->name : (fake_name ? fake_name : "");
+ but = uiDefMenuBut(block, ui_imageuser_layer_menu, rnd_pt, display_name,
+ 0, 0, wmenu2, UI_UNIT_Y, TIP_("Select Layer"));
+ UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
+ }
/* pass */
fake_name = ui_imageuser_pass_fake_name(rl);
- rpass = (rl ? BLI_findlink(&rl->passes, iuser->pass - (fake_name ? 1 : 0)) : NULL);
+ rpass = (rl ? RE_pass_find_by_type(rl, iuser->passtype, ((RenderView *)rr->views.first)->name) : NULL);
- display_name = rpass ? rpass->name : (fake_name ? fake_name : "");
- but = uiDefMenuBut(block, ui_imageuser_pass_menu, rnd_pt, display_name, 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass"));
+ display_name = rpass ? rpass->internal_name : (fake_name ? fake_name : "");
+ but = uiDefMenuBut(block, ui_imageuser_pass_menu, rnd_pt, IFACE_(display_name),
+ 0, 0, wmenu3, UI_UNIT_Y, TIP_("Select Pass"));
UI_but_func_set(but, image_multi_cb, rr, iuser);
UI_but_type_set_menu_from_pulldown(but);
+
+ /* view */
+ if (BLI_listbase_count_ex(&rr->views, 2) > 1 && !show_stereo) {
+ rview = BLI_findlink(&rr->views, iuser->view);
+ display_name = rview ? rview->name : "";
+
+ but = uiDefMenuBut(block, ui_imageuser_view_menu_rr, rnd_pt, display_name, 0, 0, wmenu4, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_func_set(but, image_multi_cb, rr, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
+ }
+ }
+
+ /* stereo image */
+ else if (((image->flag & IMA_IS_STEREO) && (!show_stereo)) ||
+ ((image->flag & IMA_IS_MULTIVIEW) && ((image->flag & IMA_IS_STEREO) == 0)))
+ {
+ ImageView *iv;
+ int nr = 0;
+
+ for (iv = image->views.first; iv; iv = iv->next) {
+ if (nr++ == iuser->view) {
+ display_name = iv->name;
+ break;
+ }
+ }
+
+ but = uiDefMenuBut(block, ui_imageuser_view_menu_multiview, rnd_pt, display_name, 0, 0, wmenu1, UI_UNIT_Y, TIP_("Select View"));
+ UI_but_func_set(but, image_multiview_cb, image, iuser);
+ UI_but_type_set_menu_from_pulldown(but);
}
}
-static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, Image *image, RenderResult *rr, ImageUser *iuser, short *render_slot)
+static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, Image *image, RenderResult *rr, ImageUser *iuser,
+ int menus_width, short *render_slot)
{
uiBlock *block = uiLayoutGetBlock(layout);
uiLayout *row;
uiBut *but;
- const float dpi_fac = UI_DPI_FAC;
row = uiLayoutRow(layout, true);
@@ -605,7 +753,7 @@ static void uiblock_layer_pass_arrow_buttons(uiLayout *layout, Image *image, Ren
but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_TRIA_RIGHT, 0, 0, 0.90f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Next Layer"));
UI_but_func_set(but, image_multi_inclay_cb, rr, iuser);
- uiblock_layer_pass_buttons(row, image, rr, iuser, 230 * dpi_fac, render_slot);
+ uiblock_layer_pass_buttons(row, image, rr, iuser, menus_width, render_slot);
/* decrease, increase arrows */
but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_TRIA_LEFT, 0, 0, 0.85f * UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0, TIP_("Previous Pass"));
@@ -639,7 +787,7 @@ static void rna_update_cb(bContext *C, void *arg_cb, void *UNUSED(arg))
RNA_property_update(C, &cb->ptr, cb->prop);
}
-void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, PointerRNA *userptr, int compact)
+void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, PointerRNA *userptr, int compact, int multiview)
{
PropertyRNA *prop;
PointerRNA imaptr;
@@ -722,10 +870,17 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
else if (ima->type == IMA_TYPE_R_RESULT) {
/* browse layer/passes */
RenderResult *rr;
+ const float dpi_fac = UI_DPI_FAC;
+ const int menus_width = 230 * dpi_fac;
/* use BKE_image_acquire_renderresult so we get the correct slot in the menu */
rr = BKE_image_acquire_renderresult(scene, ima);
- uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, &ima->render_slot);
+ if (rr) {
+ uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot);
+ }
+ else {
+ uiblock_layer_pass_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot);
+ }
BKE_image_release_renderresult(scene, ima);
}
}
@@ -734,13 +889,13 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
if (ima->source != IMA_SRC_GENERATED) {
row = uiLayoutRow(layout, true);
- if (ima->packedfile)
+ if (BKE_image_has_packedfile(ima))
uiItemO(row, "", ICON_PACKAGE, "image.unpack");
else
uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
row = uiLayoutRow(row, true);
- uiLayoutSetEnabled(row, ima->packedfile == NULL);
+ uiLayoutSetEnabled(row, BKE_image_has_packedfile(ima) == false);
uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
}
@@ -758,7 +913,8 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
/* multilayer? */
if (ima->type == IMA_TYPE_MULTILAYER && ima->rr) {
- uiblock_layer_pass_arrow_buttons(layout, ima, ima->rr, iuser, NULL);
+ const float dpi_fac = UI_DPI_FAC;
+ uiblock_layer_pass_arrow_buttons(layout, ima, ima->rr, iuser, 230 * dpi_fac, NULL);
}
else if (ima->source != IMA_SRC_GENERATED) {
if (compact == 0) {
@@ -784,6 +940,16 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
BKE_image_release_ibuf(ima, ibuf, NULL);
}
+ if (multiview) {
+ if ((scene->r.scemode & R_MULTIVIEW) != 0) {
+ uiItemR(layout, &imaptr, "use_multiview", 0, NULL, ICON_NONE);
+
+ if (RNA_boolean_get(&imaptr, "use_multiview")) {
+ uiTemplateImageViews(layout, &imaptr);
+ }
+ }
+ }
+
if (has_alpha) {
col = uiLayoutColumn(layout, false);
uiItemR(col, &imaptr, "use_alpha", 0, NULL, ICON_NONE);
@@ -797,8 +963,6 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
uiItemR(col, &imaptr, "use_deinterlace", 0, IFACE_("Deinterlace"), ICON_NONE);
}
- uiItemS(layout);
-
split = uiLayoutSplit(layout, 0.0f, false);
col = uiLayoutColumn(split, false);
@@ -962,18 +1126,118 @@ void uiTemplateImageSettings(uiLayout *layout, PointerRNA *imfptr, int color_man
}
}
+void uiTemplateImageStereo3d(uiLayout *layout, PointerRNA *stereo3d_format_ptr)
+{
+ Stereo3dFormat *stereo3d_format = stereo3d_format_ptr->data;
+ uiLayout *col;
+
+ col = uiLayoutColumn(layout, false);
+ uiItemR(col, stereo3d_format_ptr, "display_mode", 0, NULL, ICON_NONE);
+
+ switch (stereo3d_format->display_mode) {
+ case S3D_DISPLAY_ANAGLYPH:
+ {
+ uiItemR(col, stereo3d_format_ptr, "anaglyph_type", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_INTERLACE:
+ {
+ uiItemR(col, stereo3d_format_ptr, "interlace_type", 0, NULL, ICON_NONE);
+ uiItemR(col, stereo3d_format_ptr, "use_interlace_swap", 0, NULL, ICON_NONE);
+ break;
+ }
+ case S3D_DISPLAY_SIDEBYSIDE:
+ {
+ uiItemR(col, stereo3d_format_ptr, "use_sidebyside_crosseyed", 0, NULL, ICON_NONE);
+ /* fall-through */
+ }
+ case S3D_DISPLAY_TOPBOTTOM:
+ {
+ uiItemR(col, stereo3d_format_ptr, "use_squeezed_frame", 0, NULL, ICON_NONE);
+ break;
+ }
+ }
+}
+
+static void uiTemplateViewsFormat(uiLayout *layout, PointerRNA *ptr, PointerRNA *stereo3d_format_ptr)
+{
+ uiLayout *col, *box;
+
+ col = uiLayoutColumn(layout, false);
+
+ uiItemL(col, IFACE_("Views Format:"), ICON_NONE);
+ uiItemR(uiLayoutRow(col, false), ptr, "views_format", UI_ITEM_R_EXPAND, NULL, ICON_NONE);
+
+ if (stereo3d_format_ptr) {
+ box = uiLayoutBox(col);
+ uiLayoutSetActive(box, RNA_enum_get(ptr, "views_format") == R_IMF_VIEWS_STEREO_3D);
+ uiTemplateImageStereo3d(box, stereo3d_format_ptr);
+ }
+}
+
+void uiTemplateImageViews(uiLayout *layout, PointerRNA *imaptr)
+{
+ Image *ima = imaptr->data;
+
+ if (ima->type != IMA_TYPE_MULTILAYER) {
+ PropertyRNA *prop;
+ PointerRNA stereo3d_format_ptr;
+
+ prop = RNA_struct_find_property(imaptr, "stereo_3d_format");
+ stereo3d_format_ptr = RNA_property_pointer_get(imaptr, prop);
+
+ uiTemplateViewsFormat(layout, imaptr, &stereo3d_format_ptr);
+ }
+ else {
+ uiTemplateViewsFormat(layout, imaptr, NULL);
+ }
+}
+
+void uiTemplateImageFormatViews(uiLayout *layout, PointerRNA *imfptr, PointerRNA *ptr)
+{
+ ImageFormatData *imf = imfptr->data;
+
+ if (ptr == NULL)
+ return;
+
+ uiItemR(layout, ptr, "use_multiview", 0, NULL, ICON_NONE);
+
+ if (RNA_boolean_get(ptr, "use_multiview")) {
+ if (imf->imtype != R_IMF_IMTYPE_MULTILAYER) {
+ PropertyRNA *prop;
+ PointerRNA stereo3d_format_ptr;
+
+ prop = RNA_struct_find_property(imfptr, "stereo_3d_format");
+ stereo3d_format_ptr = RNA_property_pointer_get(imfptr, prop);
+
+ uiTemplateViewsFormat(layout, imfptr, &stereo3d_format_ptr);
+ }
+ else {
+ uiTemplateViewsFormat(layout, imfptr, NULL);
+ }
+ }
+}
+
void uiTemplateImageLayers(uiLayout *layout, bContext *C, Image *ima, ImageUser *iuser)
{
Scene *scene = CTX_data_scene(C);
/* render layers and passes */
if (ima && iuser) {
- const float dpi_fac = UI_DPI_FAC;
RenderResult *rr;
+ const float dpi_fac = UI_DPI_FAC;
+ const int menus_width = 160 * dpi_fac;
+ const bool is_render_result = (ima->type == IMA_TYPE_R_RESULT);
/* use BKE_image_acquire_renderresult so we get the correct slot in the menu */
rr = BKE_image_acquire_renderresult(scene, ima);
- uiblock_layer_pass_buttons(layout, ima, rr, iuser, 160 * dpi_fac, (ima->type == IMA_TYPE_R_RESULT) ? &ima->render_slot : NULL);
+ if (rr && is_render_result) {
+ uiblock_layer_pass_arrow_buttons(layout, ima, rr, iuser, menus_width, &ima->render_slot);
+ }
+ else {
+ uiblock_layer_pass_buttons(layout, ima, rr, iuser, menus_width,
+ is_render_result ? &ima->render_slot : NULL);
+ }
BKE_image_release_renderresult(scene, ima);
}
}
diff --git a/source/blender/editors/space_image/image_draw.c b/source/blender/editors/space_image/image_draw.c
index d03f3c157a9..36419ccd10d 100644
--- a/source/blender/editors/space_image/image_draw.c
+++ b/source/blender/editors/space_image/image_draw.c
@@ -106,9 +106,10 @@ static void draw_render_info(const bContext *C,
if (re) {
int total_tiles;
+ bool need_free_tiles;
rcti *tiles;
- RE_engine_get_current_tiles(re, &total_tiles, &tiles);
+ tiles = RE_engine_get_current_tiles(re, &total_tiles, &need_free_tiles);
if (total_tiles) {
int i, x, y;
@@ -133,7 +134,9 @@ static void draw_render_info(const bContext *C,
glaDrawBorderCorners(tile, zoomx, zoomy);
}
- MEM_freeN(tiles);
+ if (need_free_tiles) {
+ MEM_freeN(tiles);
+ }
glPopMatrix();
}
@@ -780,7 +783,7 @@ void draw_image_main(const bContext *C, ARegion *ar)
Image *ima;
ImBuf *ibuf;
float zoomx, zoomy;
- bool show_viewer, show_render, show_paint;
+ bool show_viewer, show_render, show_paint, show_stereo3d, show_multilayer;
void *lock;
/* XXX can we do this in refresh? */
@@ -810,6 +813,8 @@ void draw_image_main(const bContext *C, ARegion *ar)
show_viewer = (ima && ima->source == IMA_SRC_VIEWER) != 0;
show_render = (show_viewer && ima->type == IMA_TYPE_R_RESULT) != 0;
show_paint = (ima && (sima->mode == SI_MODE_PAINT) && (show_viewer == false) && (show_render == false));
+ show_stereo3d = (ima && (ima->flag & IMA_IS_STEREO) && (sima->iuser.flag & IMA_SHOW_STEREO));
+ show_multilayer = ima && BKE_image_is_multilayer(ima);
if (show_viewer) {
/* use locked draw for drawing viewer image buffer since the compositor
@@ -820,17 +825,41 @@ void draw_image_main(const bContext *C, ARegion *ar)
BLI_lock_thread(LOCK_DRAW_IMAGE);
}
+ if (show_stereo3d) {
+ if (show_multilayer)
+ /* update multiindex and pass for the current eye */
+ BKE_image_multilayer_index(ima->rr, &sima->iuser);
+ else
+ BKE_image_multiview_index(ima, &sima->iuser);
+ }
+
ibuf = ED_space_image_acquire_buffer(sima, &lock);
/* draw the image or grid */
- if (ibuf == NULL)
+ if (ibuf == NULL) {
ED_region_grid_draw(ar, zoomx, zoomy);
- else if (sima->flag & SI_DRAW_TILE)
- draw_image_buffer_repeated(C, sima, ar, scene, ima, ibuf, zoomx, zoomy);
- else if (ima && (ima->tpageflag & IMA_TILES))
- draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, 0.0f, 0.0, zoomx, zoomy);
- else
- draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
+ }
+ else {
+
+ if (sima->flag & SI_DRAW_TILE)
+ draw_image_buffer_repeated(C, sima, ar, scene, ima, ibuf, zoomx, zoomy);
+ else if (ima && (ima->tpageflag & IMA_TILES))
+ draw_image_buffer_tiled(sima, ar, scene, ima, ibuf, 0.0f, 0.0, zoomx, zoomy);
+ else
+ draw_image_buffer(C, sima, ar, scene, ibuf, 0.0f, 0.0f, zoomx, zoomy);
+
+ if (sima->flag & SI_DRAW_METADATA) {
+ int x, y;
+ rctf frame;
+
+ BLI_rctf_init(&frame, 0.0f, ibuf->x, 0.0f, ibuf->y);
+ UI_view2d_view_to_region(&ar->v2d, 0.0f, 0.0f, &x, &y);
+
+ ED_region_image_metadata_draw(x, y, ibuf, frame, zoomx, zoomy);
+ }
+ }
+
+ ED_space_image_release_buffer(sima, ibuf, lock);
/* paint helpers */
if (show_paint)
@@ -853,8 +882,6 @@ void draw_image_main(const bContext *C, ARegion *ar)
}
#endif
- ED_space_image_release_buffer(sima, ibuf, lock);
-
if (show_viewer) {
BLI_unlock_thread(LOCK_DRAW_IMAGE);
}
diff --git a/source/blender/editors/space_image/image_edit.c b/source/blender/editors/space_image/image_edit.c
index 8e2c6b97a5b..38c9604d14b 100644
--- a/source/blender/editors/space_image/image_edit.c
+++ b/source/blender/editors/space_image/image_edit.c
@@ -104,7 +104,7 @@ void ED_space_image_set_mask(bContext *C, SpaceImage *sima, Mask *mask)
}
}
-ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **lock_r)
+ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **r_lock)
{
ImBuf *ibuf;
@@ -114,7 +114,7 @@ ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **lock_r)
return BIF_render_spare_imbuf();
else
#endif
- ibuf = BKE_image_acquire_ibuf(sima->image, &sima->iuser, lock_r);
+ ibuf = BKE_image_acquire_ibuf(sima->image, &sima->iuser, r_lock);
if (ibuf) {
if (ibuf->rect || ibuf->rect_float)
@@ -124,7 +124,7 @@ ImBuf *ED_space_image_acquire_buffer(SpaceImage *sima, void **lock_r)
}
}
else
- *lock_r = NULL;
+ *r_lock = NULL;
return NULL;
}
@@ -299,7 +299,7 @@ void ED_space_image_scopes_update(const struct bContext *C, struct SpaceImage *s
/* scope update can be expensive, don't update during paint modes */
if (sima->mode == SI_MODE_PAINT)
return;
- if (ob && ((ob->mode & OB_MODE_TEXTURE_PAINT) != 0))
+ if (ob && ((ob->mode & (OB_MODE_TEXTURE_PAINT | OB_MODE_EDIT)) != 0))
return;
scopes_update(&sima->scopes, ibuf, use_view_settings ? &scene->view_settings : NULL, &scene->display_settings);
diff --git a/source/blender/editors/space_image/image_intern.h b/source/blender/editors/space_image/image_intern.h
index aecc43f4fdf..6eaad302180 100644
--- a/source/blender/editors/space_image/image_intern.h
+++ b/source/blender/editors/space_image/image_intern.h
@@ -38,11 +38,7 @@ struct ARegion;
struct ARegionType;
struct ScrArea;
struct SpaceImage;
-struct Object;
-struct Image;
-struct ImBuf;
struct wmOperatorType;
-struct Scene;
struct bNodeTree;
/* space_image.c */
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index 61667b02140..72e3f21b1be 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -30,14 +30,21 @@
#include <stddef.h>
#include <string.h>
+#include <fcntl.h>
#include <stdlib.h>
#include <errno.h>
+#ifndef WIN32
+# include <unistd.h>
+#else
+# include <io.h>
+#endif
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_string_utf8.h"
#include "BLF_translation.h"
@@ -60,6 +67,7 @@
#include "BKE_report.h"
#include "BKE_screen.h"
#include "BKE_sound.h"
+#include "BKE_scene.h"
#include "GPU_draw.h"
#include "GPU_buffers.h"
@@ -68,6 +76,7 @@
#include "IMB_imbuf.h"
#include "IMB_imbuf_types.h"
#include "IMB_moviecache.h"
+#include "intern/openexr/openexr_multi.h"
#include "RE_pipeline.h"
@@ -76,6 +85,7 @@
#include "RNA_enum_types.h"
#include "ED_image.h"
+#include "ED_mask.h"
#include "ED_paint.h"
#include "ED_render.h"
#include "ED_screen.h"
@@ -369,7 +379,7 @@ void IMAGE_OT_view_pan(wmOperatorType *ot)
ot->poll = space_image_main_area_poll;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER | OPTYPE_LOCK_BYPASS;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR | OPTYPE_LOCK_BYPASS;
/* properties */
RNA_def_float_vector(ot->srna, "offset", 2, NULL, -FLT_MAX, FLT_MAX,
@@ -585,7 +595,7 @@ void IMAGE_OT_view_zoom(wmOperatorType *ot)
ot->poll = space_image_main_area_poll;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER | OPTYPE_LOCK_BYPASS;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR | OPTYPE_LOCK_BYPASS;
/* properties */
prop = RNA_def_float(ot->srna, "factor", 0.0f, -FLT_MAX, FLT_MAX, "Factor",
@@ -711,6 +721,9 @@ void IMAGE_OT_view_all(wmOperatorType *ot)
ot->exec = image_view_all_exec;
ot->poll = space_image_main_area_poll;
+ /* flags */
+ ot->flag = OPTYPE_LOCK_BYPASS;
+
/* properties */
prop = RNA_def_boolean(ot->srna, "fit_view", 0, "Fit View", "Fit frame to the viewport");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
@@ -742,8 +755,15 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
height = height * aspy;
/* get bounds */
- if (!ED_uvedit_minmax(scene, ima, obedit, min, max))
- return OPERATOR_CANCELLED;
+ if (ED_space_image_show_uvedit(sima, obedit)) {
+ if (!ED_uvedit_minmax(scene, ima, obedit, min, max))
+ return OPERATOR_CANCELLED;
+ }
+ else if (ED_space_image_check_show_maskedit(scene, sima)) {
+ if (!ED_mask_selected_minmax(C, min, max)) {
+ return OPERATOR_CANCELLED;
+ }
+ }
/* adjust offset and zoom */
sima->xof = (int)(((min[0] + max[0]) * 0.5f - 0.5f) * width);
@@ -763,7 +783,7 @@ static int image_view_selected_exec(bContext *C, wmOperator *UNUSED(op))
static int image_view_selected_poll(bContext *C)
{
- return (space_image_main_area_poll(C) && ED_operator_uvedit(C));
+ return (space_image_main_area_poll(C) && (ED_operator_uvedit(C) || ED_operator_mask(C)));
}
void IMAGE_OT_view_selected(wmOperatorType *ot)
@@ -936,6 +956,7 @@ static void image_filesel(bContext *C, wmOperator *op, const char *path)
typedef struct ImageOpenData {
PropertyPointerRNA pprop;
ImageUser *iuser;
+ ImageFormatData im_format;
} ImageOpenData;
typedef struct ImageFrame {
@@ -946,7 +967,6 @@ typedef struct ImageFrame {
static void image_open_init(bContext *C, wmOperator *op)
{
ImageOpenData *iod;
-
op->customdata = iod = MEM_callocN(sizeof(ImageOpenData), __func__);
iod->iuser = CTX_data_pointer_get_type(C, "image_user", &RNA_ImageUser).data;
UI_context_active_but_prop_get_templateID(C, &iod->pprop.ptr, &iod->pprop.prop);
@@ -996,6 +1016,7 @@ static void image_sequence_get_frames(PointerRNA *ptr, ListBase *frames, char *p
}
else {
/* different file base name found, is ignored */
+ MEM_freeN(filename);
MEM_freeN(frame);
break;
}
@@ -1048,7 +1069,7 @@ static int image_open_exec(bContext *C, wmOperator *op)
Scene *scene = CTX_data_scene(C);
Object *obedit = CTX_data_edit_object(C);
ImageUser *iuser = NULL;
- ImageOpenData *iod;
+ ImageOpenData *iod = op->customdata;
PointerRNA idptr;
Image *ima = NULL;
char path[FILE_MAX];
@@ -1060,15 +1081,27 @@ static int image_open_exec(bContext *C, wmOperator *op)
RNA_string_get(op->ptr, "filepath", path);
- if (!IMB_isanim(path) && RNA_struct_property_is_set(op->ptr, "files") &&
- RNA_struct_property_is_set(op->ptr, "directory"))
+ if (RNA_struct_property_is_set(op->ptr, "directory") &&
+ RNA_struct_property_is_set(op->ptr, "files"))
{
- ListBase frames;
-
- BLI_listbase_clear(&frames);
- image_sequence_get_frames(op->ptr, &frames, path, sizeof(path));
- frame_seq_len = image_sequence_get_len(&frames, &frame_ofs);
- BLI_freelistN(&frames);
+ /* only to pass to imbuf */
+ char path_full[FILE_MAX];
+ BLI_strncpy(path_full, path, sizeof(path_full));
+ BLI_path_abs(path_full, G.main->name);
+
+ if (!IMB_isanim(path_full)) {
+ bool was_relative = BLI_path_is_rel(path);
+ ListBase frames;
+
+ BLI_listbase_clear(&frames);
+ image_sequence_get_frames(op->ptr, &frames, path, sizeof(path));
+ frame_seq_len = image_sequence_get_len(&frames, &frame_ofs);
+ BLI_freelistN(&frames);
+
+ if (was_relative) {
+ BLI_path_rel(path, G.main->name);
+ }
+ }
}
errno = 0;
@@ -1085,6 +1118,21 @@ static int image_open_exec(bContext *C, wmOperator *op)
if (!op->customdata)
image_open_init(C, op);
+ /* handle multiview images */
+ if (RNA_boolean_get(op->ptr, "use_multiview")) {
+ ImageFormatData *imf = &iod->im_format;
+
+ ima->flag |= IMA_USE_VIEWS;
+ ima->views_format = imf->views_format;
+ *ima->stereo3d_format = imf->stereo3d_format;
+ }
+ else {
+ ima->flag &= ~IMA_USE_VIEWS;
+ ima->flag &= ~IMA_IS_STEREO;
+ ima->flag &= ~IMA_IS_MULTIVIEW;
+ BKE_image_free_views(ima);
+ }
+
/* only image path after save, never ibuf */
if (is_relative_path) {
if (!exists) {
@@ -1128,6 +1176,8 @@ static int image_open_exec(bContext *C, wmOperator *op)
iuser->framenr = 1;
iuser->offset = frame_ofs - 1;
iuser->fie_ima = 2;
+ iuser->scene = scene;
+ BKE_image_init_imageuser(ima, iuser);
}
/* XXX unpackImage frees image buffers */
@@ -1146,7 +1196,8 @@ static int image_open_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
SpaceImage *sima = CTX_wm_space_image(C); /* XXX other space types can call */
const char *path = U.textudir;
Image *ima = NULL;
-
+ Scene *scene = CTX_data_scene(C);
+ PropertyRNA *prop;
if (sima) {
ima = sima->image;
}
@@ -1185,11 +1236,44 @@ static int image_open_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(
image_open_init(C, op);
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
image_filesel(C, op, path);
return OPERATOR_RUNNING_MODAL;
}
+static bool image_open_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
+{
+ const char *prop_id = RNA_property_identifier(prop);
+
+ return !(STREQ(prop_id, "filepath") ||
+ STREQ(prop_id, "directory") ||
+ STREQ(prop_id, "filename")
+ );
+}
+
+static void image_open_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ ImageOpenData *iod = op->customdata;
+ ImageFormatData *imf = &iod->im_format;
+ PointerRNA imf_ptr, ptr;
+
+ /* main draw call */
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+ uiDefAutoButsRNA(layout, &ptr, image_open_draw_check_prop, '\0');
+
+ /* image template */
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+
+ /* multiview template */
+ if (RNA_boolean_get(op->ptr, "show_multiview"))
+ uiTemplateImageFormatViews(layout, &imf_ptr, op->ptr);
+}
+
/* called by other space types too */
void IMAGE_OT_open(wmOperatorType *ot)
{
@@ -1202,6 +1286,7 @@ void IMAGE_OT_open(wmOperatorType *ot)
ot->exec = image_open_exec;
ot->invoke = image_open_invoke;
ot->cancel = image_open_cancel;
+ ot->ui = image_open_draw;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -1233,10 +1318,10 @@ static int image_match_len_exec(bContext *C, wmOperator *UNUSED(op))
}
- if (!ima || !iuser || !ima->anim)
+ if (!ima || !iuser || !BKE_image_has_anim(ima))
return OPERATOR_CANCELLED;
- iuser->frames = IMB_anim_get_duration(ima->anim, IMB_TC_RECORD_RUN);
+ iuser->frames = IMB_anim_get_duration(((ImageAnim *) ima->anims.first)->anim, IMB_TC_RECORD_RUN);
BKE_image_user_frame_calc(iuser, scene->r.cfra, 0);
return OPERATOR_FINISHED;
@@ -1285,7 +1370,7 @@ static int image_replace_exec(bContext *C, wmOperator *op)
/* XXX unpackImage frees image buffers */
ED_preview_kill_jobs(CTX_wm_manager(C), CTX_data_main(C));
- BKE_icon_changed(BKE_icon_getid(&sima->image->id));
+ BKE_icon_changed(BKE_icon_id_ensure(&sima->image->id));
BKE_image_signal(sima->image, &sima->iuser, IMA_SIGNAL_RELOAD);
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
@@ -1433,6 +1518,10 @@ static int save_image_options_init(SaveImageOptions *simopts, SpaceImage *sima,
}
}
+ /* use the multiview image settings as the default */
+ simopts->im_format.stereo3d_format = *ima->stereo3d_format;
+ simopts->im_format.views_format = ima->views_format;
+
/* color management */
BKE_color_managed_display_settings_copy(&simopts->im_format.display_settings, &scene->display_settings);
BKE_color_managed_view_settings_copy(&simopts->im_format.view_settings, &scene->view_settings);
@@ -1468,30 +1557,104 @@ static void save_image_options_to_op(SaveImageOptions *simopts, wmOperator *op)
RNA_string_set(op->ptr, "filepath", simopts->filepath);
}
+static void save_image_post(wmOperator *op, ImBuf *ibuf, Image *ima, int ok, int save_copy, const char *relbase, int relative, int do_newpath, const char *filepath)
+{
+ if (ok) {
+ if (!save_copy) {
+ ColorManagedColorspaceSettings old_colorspace_settings;
+
+ if (do_newpath) {
+ BLI_strncpy(ibuf->name, filepath, sizeof(ibuf->name));
+ BLI_strncpy(ima->name, filepath, sizeof(ima->name));
+ }
+
+ ibuf->userflags &= ~IB_BITMAPDIRTY;
+
+ /* change type? */
+ if (ima->type == IMA_TYPE_R_RESULT) {
+ ima->type = IMA_TYPE_IMAGE;
+
+ /* workaround to ensure the render result buffer is no longer used
+ * by this image, otherwise can crash when a new render result is
+ * created. */
+ if (ibuf->rect && !(ibuf->mall & IB_rect))
+ imb_freerectImBuf(ibuf);
+ if (ibuf->rect_float && !(ibuf->mall & IB_rectfloat))
+ imb_freerectfloatImBuf(ibuf);
+ if (ibuf->zbuf && !(ibuf->mall & IB_zbuf))
+ IMB_freezbufImBuf(ibuf);
+ if (ibuf->zbuf_float && !(ibuf->mall & IB_zbuffloat))
+ IMB_freezbuffloatImBuf(ibuf);
+ }
+ if (ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER)) {
+ ima->source = IMA_SRC_FILE;
+ ima->type = IMA_TYPE_IMAGE;
+ }
+
+ /* only image path, never ibuf */
+ if (relative) {
+ BLI_path_rel(ima->name, relbase); /* only after saving */
+ }
+
+ BKE_color_managed_colorspace_settings_copy(&old_colorspace_settings,
+ &ima->colorspace_settings);
+ IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
+ if (!BKE_color_managed_colorspace_settings_equals(&old_colorspace_settings,
+ &ima->colorspace_settings))
+ {
+ BKE_image_signal(ima, NULL, IMA_SIGNAL_COLORMANAGE);
+ }
+ }
+ }
+ else {
+ BKE_reportf(op->reports, RPT_ERROR, "Could not write image %s", filepath);
+ }
+}
+
+static void save_imbuf_post(ImBuf *ibuf, ImBuf *colormanaged_ibuf)
+{
+ if (colormanaged_ibuf != ibuf) {
+ /* This guys might be modified by image buffer write functions,
+ * need to copy them back from color managed image buffer to an
+ * original one, so file type of image is being properly updated.
+ */
+ ibuf->ftype = colormanaged_ibuf->ftype;
+ ibuf->planes = colormanaged_ibuf->planes;
+
+ IMB_freeImBuf(colormanaged_ibuf);
+ }
+}
+
/**
* \return success.
* \note ``ima->name`` and ``ibuf->name`` should end up the same.
+ * \note for multiview the first ``ibuf`` is important to get the settings.
*/
static bool save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveImageOptions *simopts, bool do_newpath)
{
Image *ima = ED_space_image(sima);
void *lock;
ImBuf *ibuf = ED_space_image_acquire_buffer(sima, &lock);
+ Scene *scene;
+ RenderResult *rr = NULL;
bool ok = false;
+ WM_cursor_wait(1);
+
if (ibuf) {
- ImBuf *colormanaged_ibuf;
+ ImBuf *colormanaged_ibuf = NULL;
const char *relbase = ID_BLEND_PATH(CTX_data_main(C), &ima->id);
const bool relative = (RNA_struct_find_property(op->ptr, "relative_path") && RNA_boolean_get(op->ptr, "relative_path"));
const bool save_copy = (RNA_struct_find_property(op->ptr, "copy") && RNA_boolean_get(op->ptr, "copy"));
const bool save_as_render = (RNA_struct_find_property(op->ptr, "save_as_render") && RNA_boolean_get(op->ptr, "save_as_render"));
ImageFormatData *imf = &simopts->im_format;
+ const bool is_multilayer = imf->imtype == R_IMF_IMTYPE_MULTILAYER;
+ bool is_mono;
+
/* old global to ensure a 2nd save goes to same dir */
BLI_strncpy(G.ima, simopts->filepath, sizeof(G.ima));
- WM_cursor_wait(1);
-
if (ima->type == IMA_TYPE_R_RESULT) {
/* enforce user setting for RGB or RGBA, but skip BW */
if (simopts->im_format.planes == R_IMF_PLANES_RGBA) {
@@ -1512,83 +1675,194 @@ static bool save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
}
}
- colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ /* we need renderresult for exr and rendered multiview */
+ scene = CTX_data_scene(C);
+ rr = BKE_image_acquire_renderresult(scene, ima);
+ is_mono = rr ? BLI_listbase_count_ex(&rr->views, 2) < 2 : (ima->flag & IMA_IS_MULTIVIEW) == 0;
- if (simopts->im_format.imtype == R_IMF_IMTYPE_MULTILAYER) {
- Scene *scene = CTX_data_scene(C);
- RenderResult *rr = BKE_image_acquire_renderresult(scene, ima);
- if (rr) {
- ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, simopts->im_format.exr_codec);
- }
- else {
+ /* error handling */
+ if (!rr) {
+ if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) {
BKE_report(op->reports, RPT_ERROR, "Did not write, no Multilayer Image");
+ goto cleanup;
}
- BKE_image_release_renderresult(scene, ima);
}
else {
- ok = BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, &simopts->im_format, save_copy);
- }
-
- if (ok) {
- if (!save_copy) {
- if (do_newpath) {
- BLI_strncpy(ibuf->name, simopts->filepath, sizeof(ibuf->name));
- BLI_strncpy(ima->name, simopts->filepath, sizeof(ima->name));
+ if (imf->views_format == R_IMF_VIEWS_STEREO_3D) {
+ if ((ima->flag & IMA_IS_STEREO) == 0) {
+ BKE_reportf(op->reports, RPT_ERROR, "Did not write, the image doesn't have a \"%s\" and \"%s\" views",
+ STEREO_LEFT_NAME, STEREO_RIGHT_NAME);
+ goto cleanup;
}
- ibuf->userflags &= ~IB_BITMAPDIRTY;
-
- /* change type? */
- if (ima->type == IMA_TYPE_R_RESULT) {
- ima->type = IMA_TYPE_IMAGE;
-
- /* workaround to ensure the render result buffer is no longer used
- * by this image, otherwise can crash when a new render result is
- * created. */
- if (ibuf->rect && !(ibuf->mall & IB_rect))
- imb_freerectImBuf(ibuf);
- if (ibuf->rect_float && !(ibuf->mall & IB_rectfloat))
- imb_freerectfloatImBuf(ibuf);
- if (ibuf->zbuf && !(ibuf->mall & IB_zbuf))
- IMB_freezbufImBuf(ibuf);
- if (ibuf->zbuf_float && !(ibuf->mall & IB_zbuffloat))
- IMB_freezbuffloatImBuf(ibuf);
- }
- if (ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER)) {
- ima->source = IMA_SRC_FILE;
- ima->type = IMA_TYPE_IMAGE;
+ /* it shouldn't ever happen*/
+ if ((BLI_findstring(&rr->views, STEREO_LEFT_NAME, offsetof(RenderView, name)) == NULL) ||
+ (BLI_findstring(&rr->views, STEREO_RIGHT_NAME, offsetof(RenderView, name)) == NULL))
+ {
+ BKE_reportf(op->reports, RPT_ERROR, "Did not write, the image doesn't have a \"%s\" and \"%s\" views",
+ STEREO_LEFT_NAME, STEREO_RIGHT_NAME);
+ goto cleanup;
}
+ }
+ BKE_imbuf_stamp_info(rr, ibuf);
+ }
+
+ /* fancy multiview OpenEXR */
+ if ((imf->imtype == R_IMF_IMTYPE_MULTILAYER) && (imf->views_format == R_IMF_VIEWS_MULTIVIEW)) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, true, NULL);
+ save_image_post(op, ibuf, ima, ok, true, relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ else if ((imf->imtype == R_IMF_IMTYPE_OPENEXR) && (imf->views_format == R_IMF_VIEWS_MULTIVIEW)) {
+ /* treat special Openexr case separetely (this is the singlelayer multiview OpenEXR */
+ BKE_imbuf_write_prepare(ibuf, imf);
+ ok = BKE_image_save_openexr_multiview(ima, ibuf, simopts->filepath, (IB_rect | IB_zbuf | IB_zbuffloat | IB_multiview));
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ /* regular mono pipeline */
+ else if (is_mono) {
+ if (is_multilayer) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, false, NULL);
+ }
+ else {
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ IMB_metadata_copy(colormanaged_ibuf, ibuf);
+ ok = BKE_imbuf_write_as(colormanaged_ibuf, simopts->filepath, imf, save_copy);
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ }
+ save_image_post(op, ibuf, ima, ok, (is_multilayer ? true : save_copy), relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ /* individual multiview images */
+ else if (imf->views_format == R_IMF_VIEWS_INDIVIDUAL) {
+ size_t i;
+ unsigned char planes = ibuf->planes;
+ const size_t totviews = (rr ? BLI_listbase_count(&rr->views) : BLI_listbase_count(&ima->views));
+
+ if (!is_multilayer) {
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
- /* only image path, never ibuf */
- if (relative) {
- BLI_path_rel(ima->name, relbase); /* only after saving */
+ for (i = 0; i < totviews; i++) {
+ char filepath[FILE_MAX];
+ bool ok_view = false;
+ const char *view = rr ? ((RenderView *) BLI_findlink(&rr->views, i))->name :
+ ((ImageView *) BLI_findlink(&ima->views, i))->name;
+
+ if (is_multilayer) {
+ BKE_scene_multiview_view_filepath_get(&scene->r, simopts->filepath, view, filepath);
+ ok_view = RE_WriteRenderResult(op->reports, rr, filepath, imf, false, view);
+ save_image_post(op, ibuf, ima, ok_view, true, relbase, relative, do_newpath, filepath);
+ }
+ else {
+ /* copy iuser to get the correct ibuf for this view */
+ ImageUser iuser = sima->iuser;
+ iuser.view = i;
+ iuser.flag &= ~IMA_SHOW_STEREO;
+
+ if (rr)
+ BKE_image_multilayer_index(rr, &iuser);
+ else
+ BKE_image_multiview_index(ima, &iuser);
+
+ ibuf = BKE_image_acquire_ibuf(sima->image, &iuser, &lock);
+ ibuf->planes = planes;
+
+ BKE_scene_multiview_view_filepath_get(&scene->r, simopts->filepath, view, filepath);
+
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true, &imf->view_settings, &imf->display_settings, imf);
+ ok_view = BKE_imbuf_write_as(colormanaged_ibuf, filepath, &simopts->im_format, save_copy);
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ save_image_post(op, ibuf, ima, ok_view, true, relbase, relative, do_newpath, filepath);
+ BKE_image_release_ibuf(sima->image, ibuf, lock);
}
+ ok &= ok_view;
+ }
- IMB_colormanagment_colorspace_from_ibuf_ftype(&ima->colorspace_settings, ibuf);
+ if (is_multilayer) {
+ ED_space_image_release_buffer(sima, ibuf, lock);
}
}
- else {
- BKE_reportf(op->reports, RPT_ERROR, "Could not write image %s", simopts->filepath);
- }
+ /* stereo (multiview) images */
+ else if (simopts->im_format.views_format == R_IMF_VIEWS_STEREO_3D) {
+ if (imf->imtype == R_IMF_IMTYPE_MULTILAYER) {
+ ok = RE_WriteRenderResult(op->reports, rr, simopts->filepath, imf, false, NULL);
+ save_image_post(op, ibuf, ima, ok, true, relbase, relative, do_newpath, simopts->filepath);
+ ED_space_image_release_buffer(sima, ibuf, lock);
+ }
+ else {
+ ImBuf *ibuf_stereo[2] = {NULL};
+ unsigned char planes = ibuf->planes;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ int i;
- WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
+ /* we need to get the specific per-view buffers */
+ ED_space_image_release_buffer(sima, ibuf, lock);
- WM_cursor_wait(0);
+ for (i = 0; i < 2; i ++) {
+ ImageUser iuser = sima->iuser;
+ iuser.flag &= ~IMA_SHOW_STEREO;
- if (colormanaged_ibuf != ibuf) {
- /* This guys might be modified by image buffer write functions,
- * need to copy them back from color managed image buffer to an
- * original one, so file type of image is being properly updated.
- */
- ibuf->ftype = colormanaged_ibuf->ftype;
- ibuf->planes = colormanaged_ibuf->planes;
+ if (rr) {
+ int id = BLI_findstringindex(&rr->views, names[i], offsetof(RenderView, name));
+ iuser.view = id;
+ BKE_image_multilayer_index(rr, &iuser);
+ }
+ else {
+ iuser.view = i;
+ BKE_image_multiview_index(ima, &iuser);
+ }
+
+ ibuf = BKE_image_acquire_ibuf(sima->image, &iuser, &lock);
+
+ if (ibuf == NULL) {
+ BKE_report(op->reports, RPT_ERROR, "Did not write, unexpected error when saving stereo image");
+ goto cleanup;
+ }
- IMB_freeImBuf(colormanaged_ibuf);
+ ibuf->planes = planes;
+
+ /* color manage the ImBuf leaving it ready for saving */
+ colormanaged_ibuf = IMB_colormanagement_imbuf_for_write(ibuf, save_as_render, true,
+ &imf->view_settings, &imf->display_settings, imf);
+
+ BKE_imbuf_write_prepare(colormanaged_ibuf, imf);
+ IMB_prepare_write_ImBuf(IMB_isfloat(colormanaged_ibuf), colormanaged_ibuf);
+
+ /* duplicate buffer to prevent locker issue when using render result */
+ ibuf_stereo[i] = IMB_dupImBuf(colormanaged_ibuf);
+
+ save_imbuf_post(ibuf, colormanaged_ibuf);
+ BKE_image_release_ibuf(sima->image, ibuf, lock);
+ }
+
+ ibuf = IMB_stereo3d_ImBuf(imf, ibuf_stereo[0], ibuf_stereo[1]);
+
+ /* save via traditional path */
+ ok = BKE_imbuf_write_as(ibuf, simopts->filepath, imf, save_copy);
+
+ IMB_freeImBuf(ibuf);
+
+ for (i = 0; i < 2; i ++) {
+ IMB_freeImBuf(ibuf_stereo[i]);
+ }
+ }
}
+
+ WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, sima->image);
+
+ }
+ else {
+cleanup:
+ ED_space_image_release_buffer(sima, ibuf, lock);
}
- ED_space_image_release_buffer(sima, ibuf, lock);
+ if (rr) {
+ BKE_image_release_renderresult(scene, ima);
+ }
+
+ WM_cursor_wait(0);
return ok;
}
@@ -1636,6 +1910,7 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, const wmEvent *UNUS
Image *ima = ED_space_image(sima);
Scene *scene = CTX_data_scene(C);
SaveImageOptions simopts;
+ PropertyRNA *prop;
const bool save_as_render = ((ima->source == IMA_SRC_VIEWER) || (ima->flag & IMA_VIEW_AS_RENDER));
if (RNA_struct_property_is_set(op->ptr, "filepath"))
@@ -1657,6 +1932,12 @@ static int image_save_as_invoke(bContext *C, wmOperator *op, const wmEvent *UNUS
op->customdata = MEM_mallocN(sizeof(simopts.im_format), __func__);
memcpy(op->customdata, &simopts.im_format, sizeof(simopts.im_format));
+ /* show multiview save options only if image has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (ima->flag & IMA_IS_MULTIVIEW) != 0);
+ prop = RNA_struct_find_property(op->ptr, "use_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (ima->flag & IMA_IS_MULTIVIEW) != 0);
+
image_filesel(C, op, simopts.filepath);
return OPERATOR_RUNNING_MODAL;
@@ -1683,15 +1964,20 @@ static void image_save_as_draw(bContext *UNUSED(C), wmOperator *op)
{
uiLayout *layout = op->layout;
ImageFormatData *imf = op->customdata;
- PointerRNA ptr;
+ PointerRNA imf_ptr, ptr;
+ const bool is_multiview = RNA_boolean_get(op->ptr, "show_multiview");
/* image template */
- RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &ptr);
- uiTemplateImageSettings(layout, &ptr, false);
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+ uiTemplateImageSettings(layout, &imf_ptr, false);
/* main draw call */
RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
uiDefAutoButsRNA(layout, &ptr, image_save_as_draw_check_prop, '\0');
+
+ /* multiview template */
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imf_ptr, op->ptr);
}
static int image_save_as_poll(bContext *C)
@@ -1714,8 +2000,6 @@ static int image_save_as_poll(bContext *C)
void IMAGE_OT_save_as(wmOperatorType *ot)
{
-// PropertyRNA *prop;
-
/* identifiers */
ot->name = "Save As Image";
ot->idname = "IMAGE_OT_save_as";
@@ -1932,6 +2216,7 @@ static int image_new_exec(bContext *C, wmOperator *op)
float color[4];
int width, height, floatbuf, gen_type, alpha;
int gen_context;
+ int stereo3d;
/* retrieve state */
sima = CTX_wm_space_image(C);
@@ -1952,11 +2237,12 @@ static int image_new_exec(bContext *C, wmOperator *op)
RNA_float_get_array(op->ptr, "color", color);
alpha = RNA_boolean_get(op->ptr, "alpha");
gen_context = RNA_enum_get(op->ptr, "gen_context");
+ stereo3d = RNA_boolean_get(op->ptr, "use_stereo_3d");
if (!alpha)
color[3] = 1.0f;
- ima = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, floatbuf, gen_type, color);
+ ima = BKE_image_add_generated(bmain, width, height, name, alpha ? 32 : 24, floatbuf, gen_type, color, stereo3d);
if (!ima)
return OPERATOR_CANCELLED;
@@ -2036,6 +2322,53 @@ static int image_new_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(e
return WM_operator_props_dialog_popup(C, op, 15 * UI_UNIT_X, 5 * UI_UNIT_Y);
}
+static void image_new_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *split, *col[2];
+ uiLayout *layout = op->layout;
+ PointerRNA ptr;
+#if 0
+ Scene *scene = CTX_data_scene(C);
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+#endif
+
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+
+ /* copy of WM_operator_props_dialog_popup() layout */
+
+ split = uiLayoutSplit(layout, 0.5f, false);
+ col[0] = uiLayoutColumn(split, false);
+ col[1] = uiLayoutColumn(split, false);
+
+ uiItemL(col[0], IFACE_("Name"), ICON_NONE);
+ uiItemR(col[1], &ptr, "name", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Width"), ICON_NONE);
+ uiItemR(col[1], &ptr, "width", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Height"), ICON_NONE);
+ uiItemR(col[1], &ptr, "height", 0, "", ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Color"), ICON_NONE);
+ uiItemR(col[1], &ptr, "color", 0, "", ICON_NONE);
+
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "alpha", 0, NULL, ICON_NONE);
+
+ uiItemL(col[0], IFACE_("Generated Type"), ICON_NONE);
+ uiItemR(col[1], &ptr, "generated_type", 0, "", ICON_NONE);
+
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "float", 0, NULL, ICON_NONE);
+
+#if 0
+ if (is_multiview) {
+ uiItemL(col[0], "", ICON_NONE);
+ uiItemR(col[1], &ptr, "use_stereo_3d", 0, NULL, ICON_NONE);
+ }
+#endif
+}
+
void IMAGE_OT_new(wmOperatorType *ot)
{
PropertyRNA *prop;
@@ -2056,6 +2389,7 @@ void IMAGE_OT_new(wmOperatorType *ot)
/* api callbacks */
ot->exec = image_new_exec;
ot->invoke = image_new_invoke;
+ ot->ui = image_new_draw;
/* flags */
ot->flag = OPTYPE_UNDO;
@@ -2075,7 +2409,8 @@ void IMAGE_OT_new(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "float", 0, "32 bit Float", "Create image with 32 bit floating point bit depth");
prop = RNA_def_enum(ot->srna, "gen_context", gen_context_items, 0, "Gen Context", "Generation context");
RNA_def_property_flag(prop, PROP_HIDDEN);
-
+ prop = RNA_def_boolean(ot->srna, "use_stereo_3d", 0, "Stereo 3D", "Create an image with left and right views");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
#undef IMA_DEF_NAME
@@ -2103,7 +2438,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
const bool b = RNA_boolean_get(op->ptr, "invert_b");
const bool a = RNA_boolean_get(op->ptr, "invert_a");
- int i;
+ size_t i;
if (ibuf == NULL) /* TODO: this should actually never happen, but does for render-results -> cleanup */
return OPERATOR_CANCELLED;
@@ -2114,13 +2449,13 @@ static int image_invert_exec(bContext *C, wmOperator *op)
/* not strictly needed, because we only imapaint_dirty_region to invalidate all tiles
* but better do this right in case someone copies this for a tool that uses partial redraw better */
ED_imapaint_clear_partial_redraw();
- ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y);
+ ED_imapaint_dirty_region(ima, ibuf, 0, 0, ibuf->x, ibuf->y, false);
}
/* TODO: make this into an IMB_invert_channels(ibuf,r,g,b,a) method!? */
if (ibuf->rect_float) {
float *fp = (float *) ibuf->rect_float;
- for (i = ibuf->x * ibuf->y; i > 0; i--, fp += 4) {
+ for (i = ((size_t)ibuf->x) * ibuf->y; i > 0; i--, fp += 4) {
if (r) fp[0] = 1.0f - fp[0];
if (g) fp[1] = 1.0f - fp[1];
if (b) fp[2] = 1.0f - fp[2];
@@ -2134,7 +2469,7 @@ static int image_invert_exec(bContext *C, wmOperator *op)
else if (ibuf->rect) {
char *cp = (char *) ibuf->rect;
- for (i = ibuf->x * ibuf->y; i > 0; i--, cp += 4) {
+ for (i = ((size_t)ibuf->x) * ibuf->y; i > 0; i--, cp += 4) {
if (r) cp[0] = 255 - cp[0];
if (g) cp[1] = 255 - cp[1];
if (b) cp[2] = 255 - cp[2];
@@ -2200,7 +2535,7 @@ static bool image_pack_test(bContext *C, wmOperator *op)
if (!ima)
return 0;
- if (!as_png && ima->packedfile)
+ if (!as_png && BKE_image_has_packedfile(ima))
return 0;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2229,7 +2564,7 @@ static int image_pack_exec(bContext *C, wmOperator *op)
if (as_png)
BKE_image_memorypack(ima);
else
- ima->packedfile = newPackedFile(op->reports, ima->name, ID_BLEND_PATH(bmain, &ima->id));
+ BKE_image_packfiles(op->reports, ima, ID_BLEND_PATH(bmain, &ima->id));
WM_event_add_notifier(C, NC_IMAGE | NA_EDITED, ima);
@@ -2301,7 +2636,7 @@ static int image_unpack_exec(bContext *C, wmOperator *op)
if (!ima) ima = CTX_data_edit_image(C);
}
- if (!ima || !ima->packedfile)
+ if (!ima || !BKE_image_has_packedfile(ima))
return OPERATOR_CANCELLED;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2329,7 +2664,7 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
if (RNA_struct_property_is_set(op->ptr, "id"))
return image_unpack_exec(C, op);
- if (!ima || !ima->packedfile)
+ if (!ima || !BKE_image_has_packedfile(ima))
return OPERATOR_CANCELLED;
if (ima->source == IMA_SRC_SEQUENCE || ima->source == IMA_SRC_MOVIE) {
@@ -2340,7 +2675,7 @@ static int image_unpack_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
if (G.fileflags & G_AUTOPACK)
BKE_report(op->reports, RPT_WARNING, "AutoPack is enabled, so image will be packed again on file save");
- unpack_menu(C, "IMAGE_OT_unpack", ima->id.name + 2, ima->name, "textures", ima->packedfile);
+ unpack_menu(C, "IMAGE_OT_unpack", ima->id.name + 2, ima->name, "textures", BKE_image_has_packedfile(ima) ? ((ImagePackedFile *)ima->packedfiles.first)->packedfile : NULL);
return OPERATOR_FINISHED;
}
@@ -2609,8 +2944,11 @@ static int image_sample_modal(bContext *C, wmOperator *op, const wmEvent *event)
switch (event->type) {
case LEFTMOUSE:
case RIGHTMOUSE: // XXX hardcoded
- image_sample_exit(C, op);
- return OPERATOR_CANCELLED;
+ if (event->val == KM_RELEASE) {
+ image_sample_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ break;
case MOUSEMOVE:
image_sample_apply(C, op, event);
break;
@@ -2982,7 +3320,7 @@ static void change_frame_apply(bContext *C, wmOperator *op)
SUBFRA = 0.0f;
/* do updates */
- sound_seek_scene(CTX_data_main(C), scene);
+ BKE_sound_seek_scene(CTX_data_main(C), scene);
WM_event_add_notifier(C, NC_SCENE | ND_FRAME, scene);
}
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index bd3d76bbaba..a9a5e601e10 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -156,7 +156,9 @@ static SpaceLink *image_new(const bContext *UNUSED(C))
simage->iuser.ok = true;
simage->iuser.fie_ima = 2;
simage->iuser.frames = 100;
-
+ simage->iuser.flag = IMA_SHOW_STEREO;
+ simage->iuser.passtype = SCE_PASS_COMBINED;
+
scopes_new(&simage->scopes);
simage->sample_line_hist.height = 100;
@@ -681,7 +683,7 @@ static void image_main_area_draw(const bContext *C, ARegion *ar)
View2D *v2d = &ar->v2d;
//View2DScrollers *scrollers;
float col[3];
-
+
/* XXX not supported yet, disabling for now */
scene->r.scemode &= ~R_COMP_CROP;
diff --git a/source/blender/editors/space_info/info_draw.c b/source/blender/editors/space_info/info_draw.c
index e2895109b48..cd424f45842 100644
--- a/source/blender/editors/space_info/info_draw.c
+++ b/source/blender/editors/space_info/info_draw.c
@@ -50,7 +50,7 @@
#include "UI_view2d.h"
#include "info_intern.h"
-#include "../space_info/textview.h"
+#include "textview.h"
/* complicates things a bit, so leaving in old simple code */
#define USE_INFO_NEWLINE
diff --git a/source/blender/editors/space_info/info_ops.c b/source/blender/editors/space_info/info_ops.c
index 240d8baa6f2..a1f90f16bbf 100644
--- a/source/blender/editors/space_info/info_ops.c
+++ b/source/blender/editors/space_info/info_ops.c
@@ -134,7 +134,7 @@ static int autopack_toggle_exec(bContext *C, wmOperator *op)
G.fileflags &= ~G_AUTOPACK;
}
else {
- packAll(bmain, op->reports);
+ packAll(bmain, op->reports, true);
G.fileflags |= G_AUTOPACK;
}
@@ -161,7 +161,7 @@ static int pack_all_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- packAll(bmain, op->reports);
+ packAll(bmain, op->reports, true);
G.fileflags |= G_AUTOPACK;
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/space_info/info_stats.c b/source/blender/editors/space_info/info_stats.c
index a0dfb285a1c..48a39cd79fc 100644
--- a/source/blender/editors/space_info/info_stats.c
+++ b/source/blender/editors/space_info/info_stats.c
@@ -56,6 +56,8 @@
#include "ED_info.h"
#include "ED_armature.h"
+#include "GPU_extensions.h"
+
#define MAX_INFO_LEN 512
#define MAX_INFO_NUM_LEN 16
@@ -381,6 +383,7 @@ static void stats_string(Scene *scene)
Object *ob = (scene->basact) ? scene->basact->object : NULL;
uintptr_t mem_in_use, mmap_in_use;
char memstr[MAX_INFO_MEM_LEN];
+ char gpumemstr[MAX_INFO_MEM_LEN] = "";
char *s;
size_t ofs = 0;
@@ -416,11 +419,22 @@ static void stats_string(Scene *scene)
/* get memory statistics */
- s = memstr;
- ofs += BLI_snprintf(s + ofs, MAX_INFO_MEM_LEN - ofs, IFACE_(" | Mem:%.2fM"),
+ ofs = BLI_snprintf(memstr, MAX_INFO_MEM_LEN, IFACE_(" | Mem:%.2fM"),
(double)((mem_in_use - mmap_in_use) >> 10) / 1024.0);
if (mmap_in_use)
- BLI_snprintf(s + ofs, MAX_INFO_MEM_LEN - ofs, IFACE_(" (%.2fM)"), (double)((mmap_in_use) >> 10) / 1024.0);
+ BLI_snprintf(memstr + ofs, MAX_INFO_MEM_LEN - ofs, IFACE_(" (%.2fM)"), (double)((mmap_in_use) >> 10) / 1024.0);
+
+ if (GPU_mem_stats_supported()) {
+ int gpu_free_mem, gpu_tot_memory;
+
+ GPU_mem_stats_get(&gpu_tot_memory, &gpu_free_mem);
+
+ ofs = BLI_snprintf(gpumemstr, MAX_INFO_MEM_LEN, IFACE_(" | Free GPU Mem:%.2fM"), (double)((gpu_free_mem)) / 1024.0);
+
+ if (gpu_tot_memory) {
+ BLI_snprintf(gpumemstr + ofs, MAX_INFO_MEM_LEN - ofs, IFACE_("/%.2fM"), (double)((gpu_tot_memory)) / 1024.0);
+ }
+ }
s = stats->infostr;
ofs = 0;
@@ -447,22 +461,23 @@ static void stats_string(Scene *scene)
}
ofs += BLI_strncpy_rlen(s + ofs, memstr, MAX_INFO_LEN - ofs);
+ ofs += BLI_strncpy_rlen(s + ofs, gpumemstr, MAX_INFO_LEN - ofs);
}
else if (ob && (ob->mode & OB_MODE_POSE)) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, IFACE_("Bones:%s/%s %s"),
- stats_fmt.totbonesel, stats_fmt.totbone, memstr);
+ ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, IFACE_("Bones:%s/%s %s%s"),
+ stats_fmt.totbonesel, stats_fmt.totbone, memstr, gpumemstr);
}
else if (stats_is_object_dynamic_topology_sculpt(ob)) {
- ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, IFACE_("Verts:%s | Tris:%s"), stats_fmt.totvert,
- stats_fmt.tottri);
+ ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs, IFACE_("Verts:%s | Tris:%s%s"), stats_fmt.totvert,
+ stats_fmt.tottri, gpumemstr);
}
else {
ofs += BLI_snprintf(s + ofs, MAX_INFO_LEN - ofs,
- IFACE_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s | Lamps:%s/%s%s"),
+ IFACE_("Verts:%s | Faces:%s | Tris:%s | Objects:%s/%s | Lamps:%s/%s%s%s"),
stats_fmt.totvert, stats_fmt.totface,
stats_fmt.tottri, stats_fmt.totobjsel,
stats_fmt.totobj, stats_fmt.totlampsel,
- stats_fmt.totlamp, memstr);
+ stats_fmt.totlamp, memstr, gpumemstr);
}
if (ob)
diff --git a/source/blender/editors/space_logic/logic_intern.h b/source/blender/editors/space_logic/logic_intern.h
index 38b122f64b6..13146621d1b 100644
--- a/source/blender/editors/space_logic/logic_intern.h
+++ b/source/blender/editors/space_logic/logic_intern.h
@@ -35,12 +35,8 @@
/* internal exports only */
struct bContext;
struct ARegion;
-struct ARegionType;
struct ScrArea;
-struct SpaceLogic;
-struct Object;
struct wmOperatorType;
-struct Scene;
/* space_logic.c */
struct ARegion *logic_has_buttons_region(struct ScrArea *sa);
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 7204144ce85..e78100f3ceb 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -903,7 +903,7 @@ static void draw_sensor_internal_header(uiLayout *layout, PointerRNA *ptr)
sub = uiLayoutRow(row, false);
uiLayoutSetActive(sub, (RNA_boolean_get(ptr, "use_pulse_true_level") ||
RNA_boolean_get(ptr, "use_pulse_false_level")));
- uiItemR(sub, ptr, "frequency", 0, IFACE_("Freq"), ICON_NONE);
+ uiItemR(sub, ptr, "tick_skip", 0, IFACE_("Skip"), ICON_NONE);
row = uiLayoutRow(split, true);
uiItemR(row, ptr, "use_level", UI_ITEM_R_TOGGLE, NULL, ICON_NONE);
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index 66023ce1243..1fb7228dd98 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -159,7 +159,9 @@ bool nla_panel_context(const bContext *C, PointerRNA *adt_ptr, PointerRNA *nlt_p
}
/* AnimData pointer */
- RNA_pointer_create(id, &RNA_AnimData, ale->adt, adt_ptr);
+ if (adt_ptr) {
+ RNA_pointer_create(id, &RNA_AnimData, ale->adt, adt_ptr);
+ }
/* set found status to -1, since setting to 1 would break the loop
* and potentially skip an active NLA-Track in some cases...
@@ -282,7 +284,7 @@ static void nla_panel_animdata(const bContext *C, Panel *pa)
/* Active Action Properties ------------------------------------- */
/* action */
row = uiLayoutRow(layout, true);
- uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, NULL /*"ACTION_OT_unlink"*/); // XXX: need to make these operators
+ uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, "NLA_OT_action_unlink");
/* extrapolation */
row = uiLayoutRow(layout, true);
diff --git a/source/blender/editors/space_nla/nla_channels.c b/source/blender/editors/space_nla/nla_channels.c
index 5476d1c2683..32a8e660f66 100644
--- a/source/blender/editors/space_nla/nla_channels.c
+++ b/source/blender/editors/space_nla/nla_channels.c
@@ -291,10 +291,12 @@ static int mouse_nla_channels(bContext *C, bAnimContext *ac, float x, int channe
* the case of users trying to use this to change actions
* - in tweakmode, clicking here gets us out of tweakmode, as changing selection
* while in tweakmode is really evil!
+ * - we disable "solo" flags too, to make it easier to work with stashed actions
+ * with less trouble
*/
if (nlaedit_is_tweakmode_on(ac)) {
/* exit tweakmode immediately */
- nlaedit_disable_tweakmode(ac);
+ nlaedit_disable_tweakmode(ac, true);
/* changes to NLA-Action occurred */
notifierFlags |= ND_NLA_ACTCHANGE;
@@ -504,6 +506,52 @@ void NLA_OT_action_pushdown(wmOperatorType *ot)
RNA_def_property_flag(ot->prop, PROP_SKIP_SAVE);
}
+/* ******************** Action Unlink ******************************** */
+
+static int nla_action_unlink_poll(bContext *C)
+{
+ if (ED_operator_nla_active(C)) {
+ return nla_panel_context(C, NULL, NULL, NULL);
+ }
+
+ /* something failed... */
+ return false;
+}
+
+static int nla_action_unlink_exec(bContext *C, wmOperator *op)
+{
+ PointerRNA adt_ptr;
+ AnimData *adt;
+
+ /* check context and also validity of pointer */
+ if (!nla_panel_context(C, &adt_ptr, NULL, NULL))
+ return OPERATOR_CANCELLED;
+
+ /* get animdata */
+ adt = adt_ptr.data;
+ if (adt == NULL)
+ return OPERATOR_CANCELLED;
+
+ /* do unlinking */
+ if (adt && adt->action) {
+ ED_animedit_unlink_action(C, adt_ptr.id.data, adt, adt->action, op->reports);
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+void NLA_OT_action_unlink(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Unlink Action";
+ ot->idname = "NLA_OT_action_unlink";
+ ot->description = "Unlink this action from the active action slot (and/or exit Tweak Mode)";
+
+ /* callbacks */
+ ot->exec = nla_action_unlink_exec;
+ ot->poll = nla_action_unlink_poll;
+}
+
/* ******************** Add Tracks Operator ***************************** */
/* Add NLA Tracks to the same AnimData block as a selected track, or above the selected tracks */
@@ -725,7 +773,7 @@ static int nlaedit_objects_add_exec(bContext *C, wmOperator *UNUSED(op))
CTX_DATA_BEGIN (C, Object *, ob, selected_objects)
{
/* ensure that object has AnimData... that's all */
- BKE_id_add_animdata(&ob->id);
+ BKE_animdata_add_id(&ob->id);
}
CTX_DATA_END;
diff --git a/source/blender/editors/space_nla/nla_draw.c b/source/blender/editors/space_nla/nla_draw.c
index aae0e38696c..4d37fcc9276 100644
--- a/source/blender/editors/space_nla/nla_draw.c
+++ b/source/blender/editors/space_nla/nla_draw.c
@@ -186,7 +186,7 @@ static void nla_strip_get_color_inside(AnimData *adt, NlaStrip *strip, float col
}
else {
/* Action Clip (default/normal type of strip) */
- if ((strip->flag & NLASTRIP_FLAG_ACTIVE) && (adt && (adt->flag & ADT_NLA_EDIT_ON))) {
+ if (adt && (adt->flag & ADT_NLA_EDIT_ON) && (adt->actstrip == strip)) {
/* active strip should be drawn green when it is acting as the tweaking strip.
* however, this case should be skipped for when not in EditMode...
*/
@@ -433,7 +433,7 @@ static void nla_draw_strip_text(AnimData *adt, NlaTrack *nlt, NlaStrip *strip, i
/* just print the name and the range */
if (strip->flag & NLASTRIP_FLAG_TEMP_META) {
- str_len = BLI_snprintf(str, sizeof(str), "%d) Temp-Meta", index);
+ str_len = BLI_snprintf_rlen(str, sizeof(str), "%d) Temp-Meta", index);
}
else {
str_len = BLI_strncpy_rlen(str, strip->name, sizeof(str));
@@ -490,11 +490,11 @@ static void nla_draw_strip_frames_text(NlaTrack *UNUSED(nlt), NlaStrip *strip, V
* while also preserving some accuracy, since we do use floats
*/
/* start frame */
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%.1f", strip->start);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%.1f", strip->start);
UI_view2d_text_cache_add(v2d, strip->start - 1.0f, ymaxc + ytol, numstr, numstr_len, col);
/* end frame */
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%.1f", strip->end);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%.1f", strip->end);
UI_view2d_text_cache_add(v2d, strip->end, ymaxc + ytol, numstr, numstr_len, col);
}
@@ -650,6 +650,8 @@ void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar)
/* draw channels */
{ /* first pass: just the standard GL-drawing for backdrop + text */
+ size_t channel_index = 0;
+
y = (float)(-NLACHANNEL_HEIGHT(snla));
for (ale = anim_data.first; ale; ale = ale->next) {
@@ -661,11 +663,12 @@ void draw_nla_channel_list(const bContext *C, bAnimContext *ac, ARegion *ar)
IN_RANGE(ymaxc, v2d->cur.ymin, v2d->cur.ymax) )
{
/* draw all channels using standard channel-drawing API */
- ANIM_channel_draw(ac, ale, yminc, ymaxc);
+ ANIM_channel_draw(ac, ale, yminc, ymaxc, channel_index);
}
/* adjust y-position for next one */
y -= NLACHANNEL_STEP(snla);
+ channel_index++;
}
}
{ /* second pass: UI widgets */
diff --git a/source/blender/editors/space_nla/nla_edit.c b/source/blender/editors/space_nla/nla_edit.c
index a883f350f1c..19e6f5a8100 100644
--- a/source/blender/editors/space_nla/nla_edit.c
+++ b/source/blender/editors/space_nla/nla_edit.c
@@ -111,6 +111,8 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
+
+ const bool do_solo = RNA_boolean_get(op->ptr, "isolate_action");
bool ok = false;
/* get editor data */
@@ -133,6 +135,15 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
/* try entering tweakmode if valid */
ok |= BKE_nla_tweakmode_enter(adt);
+
+ /* mark the active track as being "solo"? */
+ if (do_solo && adt->actstrip) {
+ NlaTrack *nlt = BKE_nlatrack_find_tweaked(adt);
+
+ if (nlt && !(nlt->flag & NLATRACK_SOLO)) {
+ BKE_nlatrack_solo_toggle(adt, nlt);
+ }
+ }
}
/* free temp data */
@@ -159,6 +170,8 @@ static int nlaedit_enable_tweakmode_exec(bContext *C, wmOperator *op)
void NLA_OT_tweakmode_enter(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Enter Tweak Mode";
ot->idname = "NLA_OT_tweakmode_enter";
@@ -170,16 +183,22 @@ void NLA_OT_tweakmode_enter(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_boolean(ot->srna, "isolate_action", 0, "Isolate Action",
+ "Enable 'solo' on the NLA Track containing the active strip, "
+ "to edit it without seeing the effects of the NLA stack");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* ------------- */
/* NLA Editor internal API function for exiting tweakmode */
-bool nlaedit_disable_tweakmode(bAnimContext *ac)
+bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo)
{
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
- int filter;
+ int filter;
/* get a list of the AnimData blocks being shown in the NLA */
filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_ANIMDATA);
@@ -195,7 +214,14 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac)
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ale->data;
- /* to be sure, just exit tweakmode... */
+ /* clear solo flags */
+ if ((do_solo) & (adt->flag & ADT_NLA_SOLO_TRACK) &&
+ (adt->flag & ADT_NLA_EDIT_ON))
+ {
+ BKE_nlatrack_solo_toggle(adt, NULL);
+ }
+
+ /* to be sure that we're doing everything right, just exit tweakmode... */
BKE_nla_tweakmode_exit(adt);
}
@@ -218,9 +244,11 @@ bool nlaedit_disable_tweakmode(bAnimContext *ac)
}
/* exit tweakmode operator callback */
-static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *UNUSED(op))
+static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *op)
{
bAnimContext ac;
+
+ const bool do_solo = RNA_boolean_get(op->ptr, "isolate_action");
bool ok = false;
/* get editor data */
@@ -228,7 +256,7 @@ static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_CANCELLED;
/* perform operation */
- ok = nlaedit_disable_tweakmode(&ac);
+ ok = nlaedit_disable_tweakmode(&ac, do_solo);
/* success? */
if (ok)
@@ -239,6 +267,8 @@ static int nlaedit_disable_tweakmode_exec(bContext *C, wmOperator *UNUSED(op))
void NLA_OT_tweakmode_exit(wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Exit Tweak Mode";
ot->idname = "NLA_OT_tweakmode_exit";
@@ -250,6 +280,12 @@ void NLA_OT_tweakmode_exit(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+
+ /* properties */
+ prop = RNA_def_boolean(ot->srna, "isolate_action", 0, "Isolate Action",
+ "Disable 'solo' on any of the NLA Tracks after exiting tweak mode "
+ "to get things back to normal");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
/* *********************************************** */
@@ -382,7 +418,7 @@ static bool nla_channels_get_selected_extents(bAnimContext *ac, float *min, floa
y = (float)NLACHANNEL_FIRST;
for (ale = anim_data.first; ale; ale = ale->next) {
- bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
+ const bAnimChannelType *acf = ANIM_channel_get_typeinfo(ale);
/* must be selected... */
if (acf && acf->has_setting(ac, ale, ACHANNEL_SETTING_SELECT) &&
@@ -2189,7 +2225,7 @@ static int nla_fmodifier_add_invoke(bContext *C, wmOperator *UNUSED(op), const w
/* start from 1 to skip the 'Invalid' modifier type */
for (i = 1; i < FMODIFIER_NUM_TYPES; i++) {
- FModifierTypeInfo *fmi = get_fmodifier_typeinfo(i);
+ const FModifierTypeInfo *fmi = get_fmodifier_typeinfo(i);
/* check if modifier is valid for this context */
if (fmi == NULL)
diff --git a/source/blender/editors/space_nla/nla_intern.h b/source/blender/editors/space_nla/nla_intern.h
index bd96b5a4de5..344580c0d15 100644
--- a/source/blender/editors/space_nla/nla_intern.h
+++ b/source/blender/editors/space_nla/nla_intern.h
@@ -83,7 +83,7 @@ enum eNlaEdit_Snap_Mode {
/* --- */
-bool nlaedit_disable_tweakmode(bAnimContext *ac);
+bool nlaedit_disable_tweakmode(bAnimContext *ac, bool do_solo);
void NLA_OT_tweakmode_enter(wmOperatorType *ot);
void NLA_OT_tweakmode_exit(wmOperatorType *ot);
@@ -137,6 +137,7 @@ bool nlaedit_add_tracks_empty(bAnimContext *ac);
void NLA_OT_channels_click(wmOperatorType *ot);
void NLA_OT_action_pushdown(wmOperatorType *ot);
+void NLA_OT_action_unlink(wmOperatorType *ot);
void NLA_OT_tracks_add(wmOperatorType *ot);
void NLA_OT_tracks_delete(wmOperatorType *ot);
diff --git a/source/blender/editors/space_nla/nla_ops.c b/source/blender/editors/space_nla/nla_ops.c
index b3a875047db..98da10470f8 100644
--- a/source/blender/editors/space_nla/nla_ops.c
+++ b/source/blender/editors/space_nla/nla_ops.c
@@ -114,6 +114,7 @@ void nla_operatortypes(void)
WM_operatortype_append(NLA_OT_channels_click);
WM_operatortype_append(NLA_OT_action_pushdown);
+ WM_operatortype_append(NLA_OT_action_unlink);
WM_operatortype_append(NLA_OT_tracks_add);
WM_operatortype_append(NLA_OT_tracks_delete);
@@ -305,6 +306,7 @@ static void nla_keymap_main(wmKeyConfig *keyconf, wmKeyMap *keymap)
void nla_keymap(wmKeyConfig *keyconf)
{
wmKeyMap *keymap;
+ wmKeyMapItem *kmi;
/* keymap for all regions ------------------------------------------- */
keymap = WM_keymap_find(keyconf, "NLA Generic", SPACE_NLA, 0);
@@ -319,6 +321,16 @@ void nla_keymap(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "NLA_OT_tweakmode_enter", TABKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "NLA_OT_tweakmode_exit", TABKEY, KM_PRESS, 0, 0);
+ /* tweakmode for stashed actions
+ * - similar to normal tweakmode, except we mark the tracks as being "solo"
+ * too so that the action can be edited in isolation
+ */
+ kmi = WM_keymap_add_item(keymap, "NLA_OT_tweakmode_enter", TABKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "isolate_action", true);
+
+ kmi = WM_keymap_add_item(keymap, "NLA_OT_tweakmode_exit", TABKEY, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "isolate_action", true);
+
/* find (i.e. a shortcut for setting the name filter) */
WM_keymap_add_item(keymap, "ANIM_OT_channels_find", FKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index 6fa164a483f..7f35884cb65 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -703,7 +703,9 @@ static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *ptr,
uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
}
- if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER) {
+ if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
+ RNA_boolean_get(ptr, "has_layers"))
+ {
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "layer", 0, NULL, ICON_NONE);
}
@@ -829,7 +831,7 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0);
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
}
static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -862,14 +864,15 @@ static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, P
if (!(ELEM(ima->source, IMA_SRC_GENERATED, IMA_SRC_VIEWER))) {
uiLayout *row = uiLayoutRow(layout, true);
+ const bool is_packed = BKE_image_has_packedfile(ima);
- if (ima->packedfile)
+ if (is_packed)
uiItemO(row, "", ICON_PACKAGE, "image.unpack");
else
uiItemO(row, "", ICON_UGLYPACKAGE, "image.pack");
row = uiLayoutRow(row, true);
- uiLayoutSetEnabled(row, ima->packedfile == NULL);
+ uiLayoutSetEnabled(row, !is_packed);
uiItemR(row, &imaptr, "filepath", 0, "", ICON_NONE);
uiItemO(row, "", ICON_FILE_REFRESH, "image.reload");
}
@@ -1214,6 +1217,24 @@ static void node_shader_set_butfunc(bNodeType *ntype)
/* ****************** BUTTON CALLBACKS FOR COMPOSITE NODES ***************** */
+static void node_buts_image_views(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr,
+ PointerRNA *imaptr)
+{
+ uiLayout *col;
+
+ if (!imaptr->data)
+ return;
+
+ col = uiLayoutColumn(layout, false);
+
+ if (RNA_boolean_get(ptr, "has_views")) {
+ if (RNA_enum_get(ptr, "view") == 0)
+ uiItemR(col, ptr, "view", 0, NULL, ICON_CAMERA_STEREO);
+ else
+ uiItemR(col, ptr, "view", 0, NULL, ICON_SCENE);
+ }
+}
+
static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
bNode *node = ptr->data;
@@ -1227,6 +1248,8 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
imaptr = RNA_pointer_get(ptr, "image");
node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+
+ node_buts_image_views(layout, C, ptr, &imaptr);
}
static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1236,7 +1259,7 @@ static void node_composit_buts_image_ex(uiLayout *layout, bContext *C, PointerRN
RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0);
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 1);
}
static void node_composit_buts_renderlayers(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1717,8 +1740,8 @@ static void node_composit_buts_id_mask(uiLayout *layout, bContext *UNUSED(C), Po
static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
- int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
-
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+
if (multilayer)
uiItemL(layout, IFACE_("Path:"), ICON_NONE);
else
@@ -1727,15 +1750,22 @@ static void node_composit_buts_file_output(uiLayout *layout, bContext *UNUSED(C)
}
static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
+ Scene *scene = CTX_data_scene(C);
PointerRNA imfptr = RNA_pointer_get(ptr, "format");
PointerRNA active_input_ptr, op_ptr;
uiLayout *row, *col;
int active_index;
- int multilayer = (RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER);
+ const bool multilayer = RNA_enum_get(&imfptr, "file_format") == R_IMF_IMTYPE_MULTILAYER;
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
node_composit_buts_file_output(layout, C, ptr);
uiTemplateImageSettings(layout, &imfptr, false);
+ /* disable stereo output for multilayer, too much work for something that no one will use */
+ /* if someone asks for that we can implement it */
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
+
uiItemS(layout);
uiItemO(layout, IFACE_("Add Input"), ICON_ZOOMIN, "NODE_OT_output_file_add_socket");
@@ -1797,6 +1827,9 @@ static void node_composit_buts_file_output_ex(uiLayout *layout, bContext *C, Poi
col = uiLayoutColumn(layout, false);
uiLayoutSetActive(col, RNA_boolean_get(&active_input_ptr, "use_node_format") == false);
uiTemplateImageSettings(col, &imfptr, false);
+
+ if (is_multiview)
+ uiTemplateImageFormatViews(layout, &imfptr, NULL);
}
}
}
@@ -2090,6 +2123,18 @@ static void node_composit_buts_switch(uiLayout *layout, bContext *UNUSED(C), Poi
uiItemR(layout, ptr, "check", 0, NULL, ICON_NONE);
}
+static void node_composit_buts_switch_view_ex(uiLayout *layout, bContext *UNUSED(C), PointerRNA *UNUSED(ptr))
+{
+ PointerRNA op_ptr;
+ wmOperatorType *ot = WM_operatortype_find("NODE_OT_switch_view_update", 1);
+
+ BLI_assert(ot != 0);
+
+ WM_operator_properties_create_ptr(&op_ptr, ot);
+
+ uiItemFullO_ptr(layout, ot, "Update Views", ICON_FILE_REFRESH, op_ptr.data, WM_OP_INVOKE_DEFAULT, 0);
+}
+
static void node_composit_buts_boxmask(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
{
uiLayout *row;
@@ -2587,6 +2632,9 @@ static void node_composit_set_butfunc(bNodeType *ntype)
case CMP_NODE_SWITCH:
ntype->draw_buttons = node_composit_buts_switch;
break;
+ case CMP_NODE_SWITCH_VIEW:
+ ntype->draw_buttons_ex = node_composit_buts_switch_view_ex;
+ break;
case CMP_NODE_MASK_BOX:
ntype->draw_buttons = node_composit_buts_boxmask;
ntype->draw_backdrop = node_composit_backdrop_boxmask;
@@ -2739,7 +2787,7 @@ static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA
PointerRNA iuserptr;
RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
- uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0);
+ uiTemplateImage(layout, C, ptr, "image", &iuserptr, 0, 0);
}
static void node_texture_buts_output(uiLayout *layout, bContext *UNUSED(C), PointerRNA *ptr)
@@ -2959,6 +3007,7 @@ static void node_file_output_socket_draw(bContext *C, uiLayout *layout, PointerR
imfptr = RNA_pointer_get(node_ptr, "format");
imtype = RNA_enum_get(&imfptr, "file_format");
+
if (imtype == R_IMF_IMTYPE_MULTILAYER) {
NodeImageMultiFileSocket *input = sock->storage;
RNA_pointer_create(&ntree->id, &RNA_NodeOutputFileSlotLayer, input, &inputptr);
diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c
index 87a64e95e63..34efba00b86 100644
--- a/source/blender/editors/space_node/node_draw.c
+++ b/source/blender/editors/space_node/node_draw.c
@@ -123,7 +123,14 @@ void ED_node_tag_update_id(ID *id)
bNodeTree *ntree = node_tree_from_ID(id);
if (id == NULL || ntree == NULL)
return;
-
+
+ /* TODO(sergey): With the new dependency graph it
+ * should be just enough to only tag ntree itself,
+ * all the users of this tree will have update
+ * flushed from the tree,
+ */
+ DAG_id_tag_update(&ntree->id, 0);
+
if (ntree->type == NTREE_SHADER) {
DAG_id_tag_update(id, 0);
@@ -163,14 +170,14 @@ void ED_node_tag_update_nodetree(Main *bmain, bNodeTree *ntree)
ntreeTexCheckCyclics(ntree);
}
-static int compare_nodes(bNode *a, bNode *b)
+static bool compare_nodes(const bNode *a, const bNode *b)
{
bNode *parent;
/* These tell if either the node or any of the parent nodes is selected.
* A selected parent means an unselected node is also in foreground!
*/
- int a_select = (a->flag & NODE_SELECT), b_select = (b->flag & NODE_SELECT);
- int a_active = (a->flag & NODE_ACTIVE), b_active = (b->flag & NODE_ACTIVE);
+ bool a_select = (a->flag & NODE_SELECT) != 0, b_select = (b->flag & NODE_SELECT) != 0;
+ bool a_active = (a->flag & NODE_ACTIVE) != 0, b_active = (b->flag & NODE_ACTIVE) != 0;
/* if one is an ancestor of the other */
/* XXX there might be a better sorting algorithm for stable topological sort, this is O(n^2) worst case */
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index f79d6e26f22..ffd51bcc44e 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -93,7 +93,6 @@ typedef struct CompoJob {
const short *stop;
short *do_update;
float *progress;
- short need_sync;
int recalc_flags;
} CompoJob;
@@ -162,13 +161,12 @@ static int compo_breakjob(void *cjv)
);
}
-/* called by compo, wmJob sends notifier, old compositor system only */
-static void compo_statsdrawjob(void *cjv, char *UNUSED(str))
+/* called by compo, wmJob sends notifier */
+static void compo_statsdrawjob(void *cjv, const char *UNUSED(str))
{
CompoJob *cj = cjv;
*(cj->do_update) = true;
- cj->need_sync = true;
}
/* called by compo, wmJob sends notifier */
@@ -202,17 +200,8 @@ static void compo_initjob(void *cjv)
}
/* called before redraw notifiers, it moves finished previews over */
-static void compo_updatejob(void *cjv)
+static void compo_updatejob(void *UNUSED(cjv))
{
- CompoJob *cj = cjv;
-
- if (cj->need_sync) {
- /* was used by old compositor system only */
- ntreeLocalSync(cj->localtree, cj->ntree);
-
- cj->need_sync = false;
- }
-
WM_main_add_notifier(NC_SCENE | ND_COMPO_RESULT, NULL);
}
@@ -223,13 +212,13 @@ static void compo_progressjob(void *cjv, float progress)
*(cj->progress) = progress;
}
-
/* only this runs inside thread */
static void compo_startjob(void *cjv, short *stop, short *do_update, float *progress)
{
CompoJob *cj = cjv;
bNodeTree *ntree = cj->localtree;
Scene *scene = cj->scene;
+ SceneRenderView *srv;
if (scene->use_nodes == false)
return;
@@ -249,7 +238,16 @@ static void compo_startjob(void *cjv, short *stop, short *do_update, float *prog
// XXX BIF_store_spare();
/* 1 is do_previews */
- ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings);
+
+ if ((cj->scene->r.scemode & R_MULTIVIEW) == 0) {
+ ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings, "");
+ }
+ else {
+ for (srv = scene->r.views.first; srv; srv = srv->next) {
+ if (BKE_scene_multiview_is_render_view_active(&scene->r, srv) == false) continue;
+ ntreeCompositExecTree(cj->scene, ntree, &cj->scene->r, false, true, &scene->view_settings, &scene->display_settings, srv->name);
+ }
+ }
ntree->test_break = NULL;
ntree->stats_draw = NULL;
@@ -742,6 +740,34 @@ void ED_node_set_active(Main *bmain, bNodeTree *ntree, bNode *node)
}
}
+void ED_node_id_unref(SpaceNode *snode, const ID *id)
+{
+ if (GS(id->name) == ID_SCE) {
+ if (snode->id == id) {
+ /* nasty DNA logic for SpaceNode:
+ * ideally should be handled by editor code, but would be bad level call
+ */
+ bNodeTreePath *path, *path_next;
+ for (path = snode->treepath.first; path; path = path_next) {
+ path_next = path->next;
+ MEM_freeN(path);
+ }
+ BLI_listbase_clear(&snode->treepath);
+
+ snode->id = NULL;
+ snode->from = NULL;
+ snode->nodetree = NULL;
+ snode->edittree = NULL;
+ }
+ }
+ else if (GS(id->name) == ID_OB) {
+ if (snode->from == id) {
+ snode->flag &= ~SNODE_PIN;
+ snode->from = NULL;
+ }
+ }
+}
+
void ED_node_post_apply_transform(bContext *UNUSED(C), bNodeTree *UNUSED(ntree))
{
/* XXX This does not work due to layout functions relying on node->block,
@@ -1671,6 +1697,54 @@ void NODE_OT_delete(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/* ****************** Switch View ******************* */
+
+static int node_switch_view_poll(bContext *C)
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+
+ if (snode && snode->edittree)
+ return true;
+
+ return false;
+}
+
+static int node_switch_view_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ SpaceNode *snode = CTX_wm_space_node(C);
+ bNode *node, *next;
+
+ for (node = snode->edittree->nodes.first; node; node = next) {
+ next = node->next;
+ if (node->flag & SELECT) {
+ /* call the update function from the Switch View node */
+ node->update = NODE_UPDATE_OPERATOR;
+ }
+ }
+
+ ntreeUpdateTree(CTX_data_main(C), snode->edittree);
+
+ snode_notify(C, snode);
+ snode_dag_update(C, snode);
+
+ return OPERATOR_FINISHED;
+}
+
+void NODE_OT_switch_view_update(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Update Views";
+ ot->description = "Update views of selected node";
+ ot->idname = "NODE_OT_switch_view_update";
+
+ /* api callbacks */
+ ot->exec = node_switch_view_exec;
+ ot->poll = node_switch_view_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
/* ****************** Delete with reconnect ******************* */
static int node_delete_reconnect_exec(bContext *C, wmOperator *UNUSED(op))
{
diff --git a/source/blender/editors/space_node/node_group.c b/source/blender/editors/space_node/node_group.c
index b69808d4e81..f1d9d4efcc6 100644
--- a/source/blender/editors/space_node/node_group.c
+++ b/source/blender/editors/space_node/node_group.c
@@ -456,8 +456,8 @@ static int node_group_separate_selected(bNodeTree *ntree, bNodeTree *ngroup, flo
/* add internal links to the ntree */
for (link = ngroup->links.first; link; link = link_next) {
- int fromselect = (link->fromnode && (link->fromnode->flag & NODE_SELECT));
- int toselect = (link->tonode && (link->tonode->flag & NODE_SELECT));
+ const bool fromselect = (link->fromnode && (link->fromnode->flag & NODE_SELECT));
+ const bool toselect = (link->tonode && (link->tonode->flag & NODE_SELECT));
link_next = link->next;
if (make_copy) {
diff --git a/source/blender/editors/space_node/node_intern.h b/source/blender/editors/space_node/node_intern.h
index 27c3ab813ae..b15e9025a82 100644
--- a/source/blender/editors/space_node/node_intern.h
+++ b/source/blender/editors/space_node/node_intern.h
@@ -42,12 +42,9 @@ struct ARegionType;
struct View2D;
struct bContext;
struct wmWindow;
-struct wmWindowManager;
-struct wmEvent;
struct bNode;
struct bNodeSocket;
struct bNodeLink;
-struct Main;
struct wmKeyConfig;
/* temp data to pass on to modal */
@@ -203,6 +200,8 @@ void NODE_OT_output_file_add_socket(struct wmOperatorType *ot);
void NODE_OT_output_file_remove_active_socket(struct wmOperatorType *ot);
void NODE_OT_output_file_move_active_socket(struct wmOperatorType *ot);
+void NODE_OT_switch_view_update (struct wmOperatorType *ot);
+
/* Note: clipboard_cut is a simple macro of copy + delete */
void NODE_OT_clipboard_copy(struct wmOperatorType *ot);
void NODE_OT_clipboard_paste(struct wmOperatorType *ot);
diff --git a/source/blender/editors/space_node/node_ops.c b/source/blender/editors/space_node/node_ops.c
index e2d83c243a2..474ad4db4af 100644
--- a/source/blender/editors/space_node/node_ops.c
+++ b/source/blender/editors/space_node/node_ops.c
@@ -123,6 +123,8 @@ void node_operatortypes(void)
WM_operatortype_append(NODE_OT_viewer_border);
WM_operatortype_append(NODE_OT_clear_viewer_border);
+ WM_operatortype_append(NODE_OT_switch_view_update);
+
WM_operatortype_append(NODE_OT_tree_socket_add);
WM_operatortype_append(NODE_OT_tree_socket_remove);
WM_operatortype_append(NODE_OT_tree_socket_move);
diff --git a/source/blender/editors/space_node/node_select.c b/source/blender/editors/space_node/node_select.c
index 25f9d56c8f0..78302fedd97 100644
--- a/source/blender/editors/space_node/node_select.c
+++ b/source/blender/editors/space_node/node_select.c
@@ -249,9 +249,9 @@ static bool node_select_grouped_name(SpaceNode *snode, bNode *node_act, const bo
bool changed = false;
const unsigned int delims[] = {'.', '-', '_', '\0'};
size_t pref_len_act, pref_len_curr;
- char *sep, *suf_act, *suf_curr;
+ const char *sep, *suf_act, *suf_curr;
- pref_len_act = BLI_str_partition_ex_utf8(node_act->name, delims, &sep, &suf_act, from_right);
+ pref_len_act = BLI_str_partition_ex_utf8(node_act->name, NULL, delims, &sep, &suf_act, from_right);
/* Note: in case we are searching for suffix, and found none, use whole name as suffix. */
if (from_right && !(sep && suf_act)) {
@@ -263,7 +263,7 @@ static bool node_select_grouped_name(SpaceNode *snode, bNode *node_act, const bo
if (node->flag & SELECT) {
continue;
}
- pref_len_curr = BLI_str_partition_ex_utf8(node->name, delims, &sep, &suf_curr, from_right);
+ pref_len_curr = BLI_str_partition_ex_utf8(node->name, NULL, delims, &sep, &suf_curr, from_right);
/* Same as with active node name! */
if (from_right && !(sep && suf_curr)) {
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 8b68ac013c2..a7fd624d2aa 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -24,6 +24,7 @@
* \ingroup edinterface
*/
+#include <stdlib.h>
#include <string.h>
#include "MEM_guardedalloc.h"
@@ -214,8 +215,22 @@ static void node_socket_add_replace(const bContext *C, bNodeTree *ntree, bNode *
}
else if (!node_from) {
node_from = nodeAddStaticNode(C, ntree, type);
- node_from->locx = node_to->locx - (node_from->typeinfo->width + 50);
- node_from->locy = node_to->locy;
+ if (node_prev != NULL) {
+ /* If we're replacing existing node, use it's location. */
+ node_from->locx = node_prev->locx;
+ node_from->locy = node_prev->locy;
+ node_from->offsetx = node_prev->offsetx;
+ node_from->offsety = node_prev->offsety;
+ }
+ else {
+ /* Avoid exact intersection of nodes.
+ * TODO(sergey): Still not ideal, but better than nothing.
+ */
+ int index = BLI_findindex(&node_to->inputs, sock_to);
+ BLI_assert(index != -1);
+ node_from->locx = node_to->locx - (node_from->typeinfo->width + 50);
+ node_from->locy = node_to->locy - (node_from->typeinfo->height * index);
+ }
node_link_item_apply(node_from, item);
}
diff --git a/source/blender/editors/space_node/node_view.c b/source/blender/editors/space_node/node_view.c
index 3491ecc86af..8c5d2d82468 100644
--- a/source/blender/editors/space_node/node_view.c
+++ b/source/blender/editors/space_node/node_view.c
@@ -292,7 +292,7 @@ void NODE_OT_backimage_move(wmOperatorType *ot)
ot->cancel = snode_bg_viewmove_cancel;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
}
static int backimage_zoom_exec(bContext *C, wmOperator *op)
@@ -609,8 +609,11 @@ static int sample_modal(bContext *C, wmOperator *op, const wmEvent *event)
switch (event->type) {
case LEFTMOUSE:
case RIGHTMOUSE: // XXX hardcoded
- sample_exit(C, op);
- return OPERATOR_CANCELLED;
+ if (event->val == KM_RELEASE) {
+ sample_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ break;
case MOUSEMOVE:
sample_apply(C, op, event);
break;
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 62cb0bc73cd..de90c417bdd 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -203,12 +203,10 @@ void ED_node_tree_path_get_fixedbuf(SpaceNode *snode, char *value, int max_lengt
value[0] = '\0';
for (path = snode->treepath.first, i = 0; path; path = path->next, ++i) {
if (i == 0) {
- BLI_strncpy(value, path->node_name, max_length);
- size = strlen(path->node_name);
+ size = BLI_strncpy_rlen(value, path->node_name, max_length);
}
else {
- BLI_snprintf(value, max_length, "/%s", path->node_name);
- size = strlen(path->node_name) + 1;
+ size = BLI_snprintf_rlen(value, max_length, "/%s", path->node_name);
}
max_length -= size;
if (max_length <= 0)
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 2c61e69d611..420b73cee86 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -198,11 +198,11 @@ static void restrictbutton_recursive_child(bContext *C, Scene *scene, Object *ob
ID *id;
bAction *action;
FCurve *fcu;
- bool driven;
+ bool driven, special;
RNA_id_pointer_create(&ob->id, &ptr);
prop = RNA_struct_find_property(&ptr, rnapropname);
- fcu = rna_get_fcurve_context_ui(C, &ptr, prop, 0, NULL, &action, &driven);
+ fcu = rna_get_fcurve_context_ui(C, &ptr, prop, 0, NULL, &action, &driven, &special);
if (fcu && !driven) {
id = ptr.id.data;
@@ -290,8 +290,7 @@ static void restrictbutton_modifier_cb(bContext *C, void *UNUSED(poin), void *po
Object *ob = (Object *)poin2;
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
-
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_MODIFIER, ob);
}
static void restrictbutton_bone_visibility_cb(bContext *C, void *poin, void *poin2)
@@ -1122,6 +1121,7 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
UI_icon_draw(x, y, ICON_MOD_BEVEL); break;
case eModifierType_Smooth:
case eModifierType_LaplacianSmooth:
+ case eModifierType_CorrectiveSmooth:
UI_icon_draw(x, y, ICON_MOD_SMOOTH); break;
case eModifierType_SimpleDeform:
UI_icon_draw(x, y, ICON_MOD_SIMPLEDEFORM); break;
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 798dae2cef3..0821304abf3 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -39,20 +39,24 @@
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
+#include "BLI_mempool.h"
#include "BLF_translation.h"
#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
+#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
+#include "BKE_outliner_treehash.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_material.h"
#include "BKE_group.h"
#include "ED_object.h"
+#include "ED_outliner.h"
#include "ED_screen.h"
#include "ED_keyframing.h"
@@ -785,7 +789,7 @@ static void outliner_find_panel(Scene *UNUSED(scene), ARegion *ar, SpaceOops *so
else {
/* pop up panel - no previous, or user didn't want search after previous */
name[0] = '\0';
-// XXX if (sbutton(name, 0, sizeof(name)-1, "Find: ") && name[0]) {
+// XXX if (sbutton(name, 0, sizeof(name) - 1, "Find: ") && name[0]) {
// te = outliner_find_name(soops, &soops->tree, name, flags, NULL, &prevFound);
// }
// else return; /* XXX RETURN! XXX */
@@ -1952,3 +1956,36 @@ void OUTLINER_OT_group_link(wmOperatorType *ot)
/* properties */
RNA_def_string(ot->srna, "object", "Object", MAX_ID_NAME, "Object", "Target Object");
}
+
+/******** Utils to clear any ref to freed ID... **********/
+
+void ED_outliner_id_unref(SpaceOops *so, const ID *id)
+{
+ /* Some early out checks. */
+ if (!TREESTORE_ID_TYPE(id)) {
+ return; /* ID type is not used by outilner... */
+ }
+
+ if (so->search_tse.id == id) {
+ so->search_tse.id = NULL;
+ }
+
+ if (so->treestore) {
+ TreeStoreElem *tselem;
+ BLI_mempool_iter iter;
+ bool changed = false;
+
+ BLI_mempool_iternew(so->treestore, &iter);
+ while ((tselem = BLI_mempool_iterstep(&iter))) {
+ if (tselem->id == id) {
+ tselem->id = NULL;
+ changed = true;
+ }
+ }
+ if (so->treehash && changed) {
+ /* rebuild hash table, because it depends on ids too */
+ /* postpone a full rebuild because this can be called many times on-free */
+ so->storeflag |= SO_TREESTORE_REBUILD;
+ }
+ }
+}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index 50fecebb742..24842d20573 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -36,12 +36,10 @@
/* internal exports only */
-struct wmWindowManager;
struct wmOperatorType;
struct TreeStoreElem;
struct bContext;
struct Scene;
-struct ARegion;
struct ID;
struct Object;
@@ -59,6 +57,11 @@ typedef struct TreeElement {
PointerRNA rnaptr; // RNA Pointer
} TreeElement;
+#define TREESTORE_ID_TYPE(_id) \
+ (ELEM(GS((_id)->name), ID_SCE, ID_LI, ID_OB, ID_ME, ID_CU, ID_MB, ID_MA, ID_TE, ID_IM, ID_LT, ID_LA, ID_CA) || \
+ ELEM(GS((_id)->name), ID_KE, ID_WO, ID_SPK, ID_GR, ID_AR, ID_AC, ID_BR, ID_PA, ID_GD, ID_LS) || \
+ ELEM(GS((_id)->name), ID_SCR, ID_WM)) /* Only in 'blendfile' mode ... :/ */
+
/* TreeElement->flag */
#define TE_ACTIVE 1
#define TE_ICONROW 2
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 730ee02f448..e52c68b57e9 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -554,10 +554,12 @@ static eOLDrawState tree_element_active_bone(
Object *ob = OBACT;
if (ob) {
if (set != OL_SETSEL_EXTEND) {
- bPoseChannel *pchannel;
/* single select forces all other bones to get unselected */
- for (pchannel = ob->pose->chanbase.first; pchannel; pchannel = pchannel->next)
- pchannel->bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ Bone *bone;
+ for (bone = arm->bonebase.first; bone != NULL; bone = bone->next) {
+ bone->flag &= ~(BONE_TIPSEL | BONE_SELECTED | BONE_ROOTSEL);
+ do_outliner_bone_select_recursive(arm, bone, false);
+ }
}
}
@@ -618,7 +620,7 @@ static eOLDrawState tree_element_active_ebone(
if (set != OL_SETSEL_NONE) {
if (set == OL_SETSEL_NORMAL) {
if (!(ebone->flag & BONE_HIDDEN_A)) {
- ED_armature_deselect_all(scene->obedit, 0); // deselect
+ ED_armature_deselect_all(scene->obedit);
tree_element_active_ebone__sel(C, scene, arm, ebone, true);
status = OL_DRAWSEL_NORMAL;
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 64e00589712..66863b8061b 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -427,8 +427,7 @@ static void group_instance_cb(bContext *C, Scene *scene, TreeElement *UNUSED(te)
{
Group *group = (Group *)tselem->id;
- Object *ob = ED_object_add_type(C, OB_EMPTY, scene->cursor, NULL, false, scene->layact);
- rename_id(&ob->id, group->id.name + 2);
+ Object *ob = ED_object_add_type(C, OB_EMPTY, group->id.name + 2, scene->cursor, NULL, false, scene->layact);
ob->dup_group = group;
ob->transflag |= OB_DUPLIGROUP;
id_lib_extern(&group->id);
@@ -467,7 +466,7 @@ void outliner_do_object_operation(bContext *C, Scene *scene_act, SpaceOops *soop
static void clear_animdata_cb(int UNUSED(event), TreeElement *UNUSED(te),
TreeStoreElem *tselem, void *UNUSED(arg))
{
- BKE_free_animdata(tselem->id);
+ BKE_animdata_free(tselem->id);
}
@@ -694,23 +693,26 @@ static void outliner_do_data_operation(SpaceOops *soops, int type, int event, Li
}
}
-static void outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
+static Base *outline_delete_hierarchy(bContext *C, Scene *scene, Base *base)
{
- Base *child_base;
+ Base *child_base, *base_next;
Object *parent;
if (!base) {
- return;
+ return NULL;
}
- for (child_base = scene->base.first; child_base; child_base = child_base->next) {
+ for (child_base = scene->base.first; child_base; child_base = base_next) {
+ base_next = child_base->next;
for (parent = child_base->object->parent; parent && (parent != base->object); parent = parent->parent);
if (parent) {
- outline_delete_hierarchy(C, scene, child_base);
+ base_next = outline_delete_hierarchy(C, scene, child_base);
}
}
+ base_next = base->next;
ED_base_object_free_and_unlink(CTX_data_main(C), scene, base);
+ return base_next;
}
static void object_delete_hierarchy_cb(
@@ -943,16 +945,15 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
default:
BLI_assert(0);
}
-
if (event == 3) { /* instance */
/* works without this except if you try render right after, see: 22027 */
DAG_relations_tag_update(CTX_data_main(C));
}
-
- ED_undo_push(C, prop_group_op_types[event].name);
+
+ ED_undo_push(C, prop_group_op_types[event - 1].name);
WM_event_add_notifier(C, NC_GROUP, NULL);
-
+
return OPERATOR_FINISHED;
}
@@ -1652,9 +1653,14 @@ static int outliner_operation(bContext *C, wmOperator *UNUSED(op), const wmEvent
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
+ uiBut *but = UI_context_active_but_get(C);
TreeElement *te;
float fmval[2];
+ if (but) {
+ UI_but_tooltip_timer_remove(C, but);
+ }
+
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
for (te = soops->tree.first; te; te = te->next) {
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index 7aac6a7797c..d4bef06cca9 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -66,7 +66,7 @@
#include "BKE_modifier.h"
#include "BKE_sequencer.h"
#include "BKE_idcode.h"
-#include "BKE_treehash.h"
+#include "BKE_outliner_treehash.h"
#include "ED_armature.h"
#include "ED_screen.h"
@@ -104,6 +104,8 @@ static void outliner_storage_cleanup(SpaceOops *soops)
/* cleanup only after reading file or undo step, and always for
* RNA datablocks view in order to save memory */
if (soops->storeflag & SO_TREESTORE_CLEANUP) {
+ soops->storeflag &= ~SO_TREESTORE_CLEANUP;
+
BLI_mempool_iternew(ts, &iter);
while ((tselem = BLI_mempool_iterstep(&iter))) {
if (tselem->id == NULL) unused++;
@@ -114,7 +116,7 @@ static void outliner_storage_cleanup(SpaceOops *soops)
BLI_mempool_destroy(ts);
soops->treestore = NULL;
if (soops->treehash) {
- BKE_treehash_free(soops->treehash);
+ BKE_outliner_treehash_free(soops->treehash);
soops->treehash = NULL;
}
}
@@ -133,7 +135,7 @@ static void outliner_storage_cleanup(SpaceOops *soops)
soops->treestore = new_ts;
if (soops->treehash) {
/* update hash table to fix broken pointers */
- BKE_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
+ BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
}
}
}
@@ -151,12 +153,12 @@ static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short ty
}
if (soops->treehash == NULL) {
- soops->treehash = BKE_treehash_create_from_treestore(soops->treestore);
+ soops->treehash = BKE_outliner_treehash_create_from_treestore(soops->treestore);
}
/* find any unused tree element in treestore and mark it as used
* (note that there may be multiple unused elements in case of linked objects) */
- tselem = BKE_treehash_lookup_unused(soops->treehash, type, nr, id);
+ tselem = BKE_outliner_treehash_lookup_unused(soops->treehash, type, nr, id);
if (tselem) {
te->store_elem = tselem;
tselem->used = 1;
@@ -171,7 +173,7 @@ static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short ty
tselem->used = 0;
tselem->flag = TSE_CLOSED;
te->store_elem = tselem;
- BKE_treehash_add_element(soops->treehash, tselem);
+ BKE_outliner_treehash_add_element(soops->treehash, tselem);
}
/* ********************************************************* */
@@ -216,7 +218,7 @@ TreeElement *outliner_find_tse(SpaceOops *soops, TreeStoreElem *tse)
if (tse->id == NULL) return NULL;
/* check if 'tse' is in treestore */
- tselem = BKE_treehash_lookup_any(soops->treehash, tse->type, tse->nr, tse->id);
+ tselem = BKE_outliner_treehash_lookup_any(soops->treehash, tse->type, tse->nr, tse->id);
if (tselem)
return outliner_find_tree_element(&soops->tree, tselem);
@@ -769,16 +771,16 @@ static void outliner_add_id_contents(SpaceOops *soops, TreeElement *te, TreeStor
ten = outliner_add_element(soops, &te->subtree, id, te, TSE_EBONE, a);
ten->directdata = ebone;
ten->name = ebone->name;
- ebone->temp = ten;
+ ebone->temp.p = ten;
}
/* make hierarchy */
- ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp : NULL;
+ ten = arm->edbo->first ? ((EditBone *)arm->edbo->first)->temp.p : NULL;
while (ten) {
TreeElement *nten = ten->next, *par;
ebone = (EditBone *)ten->directdata;
if (ebone->parent) {
BLI_remlink(&te->subtree, ten);
- par = ebone->parent->temp;
+ par = ebone->parent->temp.p;
BLI_addtail(&par->subtree, ten);
ten->parent = par;
}
@@ -855,6 +857,11 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
return NULL;
}
+ if (type == 0) {
+ /* Zero type means real ID, ensure we do not get non-outliner ID types here... */
+ BLI_assert(TREESTORE_ID_TYPE(id));
+ }
+
te = MEM_callocN(sizeof(TreeElement), "tree elem");
/* add to the visual tree */
BLI_addtail(lb, te);
@@ -1573,6 +1580,11 @@ void outliner_build_tree(Main *mainvar, Scene *scene, SpaceOops *soops)
else
soops->search_flags &= ~SO_SEARCH_RECURSIVE;
+ if (soops->treehash && (soops->storeflag & SO_TREESTORE_REBUILD)) {
+ soops->storeflag &= ~SO_TREESTORE_REBUILD;
+ BKE_outliner_treehash_rebuild_from_treestore(soops->treehash, soops->treestore);
+ }
+
if (soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
return;
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index e1aea8892b5..7b1ec174a6b 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -41,7 +41,7 @@
#include "BKE_context.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
-#include "BKE_treehash.h"
+#include "BKE_outliner_treehash.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -464,7 +464,7 @@ static void outliner_free(SpaceLink *sl)
BLI_mempool_destroy(soutliner->treestore);
}
if (soutliner->treehash) {
- BKE_treehash_free(soutliner->treehash);
+ BKE_outliner_treehash_free(soutliner->treehash);
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_add.c b/source/blender/editors/space_sequencer/sequencer_add.c
index 38a01bcd78c..86d1fe71ade 100644
--- a/source/blender/editors/space_sequencer/sequencer_add.c
+++ b/source/blender/editors/space_sequencer/sequencer_add.c
@@ -30,6 +30,7 @@
#include <stdlib.h>
#include <math.h>
#include <string.h>
+#include <ctype.h>
#include "MEM_guardedalloc.h"
@@ -60,6 +61,7 @@
#include "ED_screen.h"
#include "ED_sequencer.h"
+#include "UI_interface.h"
#include "BKE_sound.h"
@@ -70,6 +72,10 @@
/* own include */
#include "sequencer_intern.h"
+typedef struct SequencerAddData {
+ ImageFormatData im_format;
+} SequencerAddData;
+
/* Generic functions, reused by add strip operators */
/* avoid passing multiple args and be more verbose */
@@ -222,6 +228,19 @@ static void seq_load_operator_info(SeqLoadInfo *seq_load, wmOperator *op)
}
RNA_PROP_END;
}
+
+ if ((prop = RNA_struct_find_property(op->ptr, "use_multiview")) && RNA_property_boolean_get(op->ptr, prop)) {
+ if (op->customdata) {
+ SequencerAddData *sad = op->customdata;
+ ImageFormatData *imf = &sad->im_format;
+
+ seq_load->views_format = imf->views_format;
+ seq_load->flag |= SEQ_USE_VIEWS;
+
+ /* operator custom data is always released after the SeqLoadInfo, no need to handle the memory here */
+ seq_load->stereo3d_format = &imf->stereo3d_format;
+ }
+ }
}
/**
@@ -287,7 +306,7 @@ static int sequencer_add_scene_strip_exec(bContext *C, wmOperator *op)
BLI_strncpy(seq->name + 2, sce_seq->id.name + 2, sizeof(seq->name) - 2);
BKE_sequence_base_unique_name_recursive(&ed->seqbase, seq);
- seq->scene_sound = sound_scene_add_scene_sound(scene, seq, start_frame, start_frame + seq->len, 0);
+ seq->scene_sound = BKE_sound_scene_add_scene_sound(scene, seq, start_frame, start_frame + seq->len, 0);
BKE_sequence_calc_disp(scene, seq);
BKE_sequencer_sort(scene);
@@ -573,6 +592,9 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
return OPERATOR_CANCELLED;
}
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+
BKE_sequencer_sort(scene);
BKE_sequencer_update_muting(ed);
@@ -581,15 +603,40 @@ static int sequencer_add_generic_strip_exec(bContext *C, wmOperator *op, SeqLoad
return OPERATOR_FINISHED;
}
+/* add sequencer operators */
+static void sequencer_add_init(bContext *UNUSED(C), wmOperator *op)
+{
+ op->customdata = MEM_callocN(sizeof(SequencerAddData), __func__);
+}
+
+static void sequencer_add_cancel(bContext *UNUSED(C), wmOperator *op)
+{
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+}
+
+static bool sequencer_add_draw_check_prop(PointerRNA *UNUSED(ptr), PropertyRNA *prop)
+{
+ const char *prop_id = RNA_property_identifier(prop);
+
+ return !(STREQ(prop_id, "filepath") ||
+ STREQ(prop_id, "directory") ||
+ STREQ(prop_id, "filename")
+ );
+}
+
/* add movie operator */
static int sequencer_add_movie_strip_exec(bContext *C, wmOperator *op)
{
return sequencer_add_generic_strip_exec(C, op, BKE_sequencer_add_movie_strip);
}
-
static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
+ PropertyRNA *prop;
+ Scene *scene = CTX_data_scene(C);
+
/* This is for drag and drop */
if ((RNA_struct_property_is_set(op->ptr, "files") && RNA_collection_length(op->ptr, "files")) ||
RNA_struct_property_is_set(op->ptr, "filepath"))
@@ -599,13 +646,37 @@ static int sequencer_add_movie_strip_invoke(bContext *C, wmOperator *op, const w
}
sequencer_generic_invoke_xy__internal(C, op, 0, SEQ_TYPE_MOVIE);
-
+
+ sequencer_add_init(C, op);
+
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
//return sequencer_add_movie_strip_exec(C, op);
}
+static void sequencer_add_draw(bContext *UNUSED(C), wmOperator *op)
+{
+ uiLayout *layout = op->layout;
+ SequencerAddData *sad = op->customdata;
+ ImageFormatData *imf = &sad->im_format;
+ PointerRNA imf_ptr, ptr;
+
+ /* main draw call */
+ RNA_pointer_create(NULL, op->type->srna, op->properties, &ptr);
+ uiDefAutoButsRNA(layout, &ptr, sequencer_add_draw_check_prop, '\0');
+
+ /* image template */
+ RNA_pointer_create(NULL, &RNA_ImageFormatSettings, imf, &imf_ptr);
+
+ /* multiview template */
+ if (RNA_boolean_get(op->ptr, "show_multiview"))
+ uiTemplateImageFormatViews(layout, &imf_ptr, op->ptr);
+}
void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
{
@@ -618,9 +689,11 @@ void SEQUENCER_OT_movie_strip_add(struct wmOperatorType *ot)
/* api callbacks */
ot->invoke = sequencer_add_movie_strip_invoke;
ot->exec = sequencer_add_movie_strip_exec;
+ ot->cancel = sequencer_add_cancel;
+ ot->ui = sequencer_add_draw;
ot->poll = ED_operator_sequencer_active_editable;
-
+
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -679,11 +752,74 @@ void SEQUENCER_OT_sound_strip_add(struct wmOperatorType *ot)
RNA_def_boolean(ot->srna, "cache", false, "Cache", "Cache the sound in memory");
}
+int sequencer_image_seq_get_minmax_frame(wmOperator *op, int sfra, int *r_minframe, int *r_numdigits)
+{
+ int minframe = INT32_MAX, maxframe = INT32_MIN;
+ int numdigits = 0;
+
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
+ char *filename;
+ int frame;
+ /* just get the first filename */
+ filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
+
+ if (filename) {
+ if (BLI_path_frame_get(filename, &frame, &numdigits)) {
+ minframe = min_ii(minframe, frame);
+ maxframe = max_ii(maxframe, frame);
+ }
+
+ MEM_freeN(filename);
+ }
+ }
+ RNA_END;
+
+ if (minframe == INT32_MAX) {
+ minframe = sfra;
+ maxframe = minframe + 1;
+ }
+
+ *r_minframe = minframe;
+ *r_numdigits = numdigits;
+
+ return maxframe - minframe + 1;
+}
+
+void sequencer_image_seq_reserve_frames(wmOperator *op, StripElem *se, int len, int minframe, int numdigits)
+{
+ int i;
+ char *filename = NULL;
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
+ /* just get the first filename */
+ filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
+ break;
+ }
+ RNA_END;
+
+ if (filename) {
+ char ext[PATH_MAX];
+ char filename_stripped[PATH_MAX];
+ /* strip the frame from filename and substitute with # */
+ BLI_path_frame_strip(filename, true, ext);
+
+ for (i = 0; i < len; i++, se++) {
+ BLI_strncpy(filename_stripped, filename, sizeof(filename_stripped));
+ BLI_path_frame(filename_stripped, minframe + i, numdigits);
+ BLI_snprintf(se->name, sizeof(se->name), "%s%s", filename_stripped, ext);
+ }
+
+ MEM_freeN(filename);
+ }
+}
+
+
/* add image operator */
static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
{
+ int minframe, numdigits;
/* cant use the generic function for this */
-
Scene *scene = CTX_data_scene(C); /* only for sound */
Editing *ed = BKE_sequencer_editing_get(scene, true);
SeqLoadInfo seq_load;
@@ -691,11 +827,17 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
Strip *strip;
StripElem *se;
+ const bool use_placeholders = RNA_boolean_get(op->ptr, "use_placeholders");
seq_load_operator_info(&seq_load, op);
/* images are unique in how they handle this - 1 per strip elem */
- seq_load.len = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+ if (use_placeholders) {
+ seq_load.len = sequencer_image_seq_get_minmax_frame(op, seq_load.start_frame, &minframe, &numdigits);
+ }
+ else {
+ seq_load.len = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+ }
if (seq_load.len == 0)
return OPERATOR_CANCELLED;
@@ -703,20 +845,24 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
if (seq_load.flag & SEQ_LOAD_REPLACE_SEL)
ED_sequencer_deselect_all(scene);
-
/* main adding function */
seq = BKE_sequencer_add_image_strip(C, ed->seqbasep, &seq_load);
strip = seq->strip;
se = strip->stripdata;
- RNA_BEGIN (op->ptr, itemptr, "files")
- {
- char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
- BLI_strncpy(se->name, filename, sizeof(se->name));
- MEM_freeN(filename);
- se++;
+ if (use_placeholders) {
+ sequencer_image_seq_reserve_frames(op, se, seq_load.len, minframe, numdigits);
+ }
+ else {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
+ char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
+ BLI_strncpy(se->name, filename, sizeof(se->name));
+ MEM_freeN(filename);
+ se++;
+ }
+ RNA_END;
}
- RNA_END;
if (seq_load.len == 1) {
if (seq_load.start_frame < seq_load.end_frame) {
@@ -735,6 +881,9 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
sequencer_add_apply_overlap(C, op, seq);
+ if (op->customdata)
+ MEM_freeN(op->customdata);
+
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
return OPERATOR_FINISHED;
@@ -742,6 +891,9 @@ static int sequencer_add_image_strip_exec(bContext *C, wmOperator *op)
static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
+ PropertyRNA *prop;
+ Scene *scene = CTX_data_scene(C);
+
/* drag drop has set the names */
if (RNA_struct_property_is_set(op->ptr, "files") && RNA_collection_length(op->ptr, "files")) {
sequencer_generic_invoke_xy__internal(C, op, SEQPROP_ENDFRAME | SEQPROP_NOPATHS, SEQ_TYPE_IMAGE);
@@ -750,6 +902,12 @@ static int sequencer_add_image_strip_invoke(bContext *C, wmOperator *op, const w
sequencer_generic_invoke_xy__internal(C, op, SEQPROP_ENDFRAME, SEQ_TYPE_IMAGE);
+ sequencer_add_init(C, op);
+
+ /* show multiview save options only if scene has multiviews */
+ prop = RNA_struct_find_property(op->ptr, "show_multiview");
+ RNA_property_boolean_set(op->ptr, prop, (scene->r.scemode & R_MULTIVIEW) != 0);
+
WM_event_add_fileselect(C, op);
return OPERATOR_RUNNING_MODAL;
}
@@ -766,6 +924,8 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot)
/* api callbacks */
ot->invoke = sequencer_add_image_strip_invoke;
ot->exec = sequencer_add_image_strip_exec;
+ ot->cancel = sequencer_add_cancel;
+ ot->ui = sequencer_add_draw;
ot->poll = ED_operator_sequencer_active_editable;
@@ -775,6 +935,8 @@ void SEQUENCER_OT_image_strip_add(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_IMAGE, FILE_SPECIAL, FILE_OPENFILE,
WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH | WM_FILESEL_FILES, FILE_DEFAULTDISPLAY);
sequencer_generic_props__internal(ot, SEQPROP_STARTFRAME | SEQPROP_ENDFRAME);
+
+ RNA_def_boolean(ot->srna, "use_placeholders", false, "Use Placeholders", "Use placeholders for missing frames of the strip");
}
diff --git a/source/blender/editors/space_sequencer/sequencer_draw.c b/source/blender/editors/space_sequencer/sequencer_draw.c
index b63c46cba01..27eb28bec8f 100644
--- a/source/blender/editors/space_sequencer/sequencer_draw.c
+++ b/source/blender/editors/space_sequencer/sequencer_draw.c
@@ -50,6 +50,7 @@
#include "BKE_main.h"
#include "BKE_sequencer.h"
#include "BKE_sound.h"
+#include "BKE_scene.h"
#include "IMB_colormanagement.h"
#include "IMB_imbuf.h"
@@ -62,6 +63,7 @@
#include "ED_markers.h"
#include "ED_mask.h"
#include "ED_sequencer.h"
+#include "ED_screen.h"
#include "ED_space_api.h"
#include "UI_interface.h"
@@ -424,12 +426,12 @@ static void draw_seq_handle(View2D *v2d, Sequence *seq, const float handsize_cla
size_t numstr_len;
if (direction == SEQ_LEFTHANDLE) {
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%d", seq->startdisp);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", seq->startdisp);
x1 = rx1;
y1 -= 0.45f;
}
else {
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%d", seq->enddisp - 1);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", seq->enddisp - 1);
x1 = x2 - handsize_clamped * 0.75f;
y1 = y2 + 0.05f;
}
@@ -860,7 +862,7 @@ void ED_sequencer_special_preview_clear(void)
sequencer_special_update_set(NULL);
}
-ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs)
+ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname)
{
SeqRenderData context;
ImBuf *ibuf;
@@ -888,6 +890,7 @@ ImBuf *sequencer_ibuf_get(struct Main *bmain, Scene *scene, SpaceSeq *sseq, int
bmain->eval_ctx, bmain, scene,
rectx, recty, proxy_size,
&context);
+ context.view_id = BKE_scene_multiview_view_id_get(&scene->r, viewname);
/* sequencer could start rendering, in this case we need to be sure it wouldn't be canceled
* by Esc pressed somewhere in the past
@@ -978,6 +981,76 @@ static void sequencer_display_size(Scene *scene, SpaceSeq *sseq, float r_viewrec
}
}
+static void sequencer_draw_gpencil(const bContext *C)
+{
+ /* draw grease-pencil (image aligned) */
+ ED_gpencil_draw_2dimage(C);
+
+ /* ortho at pixel level */
+ UI_view2d_view_restore(C);
+
+ /* draw grease-pencil (screen aligned) */
+ ED_gpencil_draw_view2d(C, 0);
+}
+
+/* draws content borders plus safety borders if needed */
+static void sequencer_draw_borders(const SpaceSeq *sseq, const View2D *v2d, const Scene *scene)
+{
+ float x1 = v2d->tot.xmin;
+ float y1 = v2d->tot.ymin;
+ float x2 = v2d->tot.xmax;
+ float y2 = v2d->tot.ymax;
+
+ /* border */
+ setlinestyle(3);
+
+ UI_ThemeColorBlendShade(TH_WIRE, TH_BACK, 1.0, 0);
+
+ glBegin(GL_LINE_LOOP);
+ glVertex2f(x1 - 0.5f, y1 - 0.5f);
+ glVertex2f(x1 - 0.5f, y2 + 0.5f);
+ glVertex2f(x2 + 0.5f, y2 + 0.5f);
+ glVertex2f(x2 + 0.5f, y1 - 0.5f);
+ glEnd();
+
+ /* safety border */
+ if (sseq->flag & SEQ_SHOW_SAFE_MARGINS) {
+ UI_draw_safe_areas(
+ x1, x2, y1, y2,
+ scene->safe_areas.title,
+ scene->safe_areas.action);
+
+ if (sseq->flag & SEQ_SHOW_SAFE_CENTER) {
+ UI_draw_safe_areas(
+ x1, x2, y1, y2,
+ scene->safe_areas.title_center,
+ scene->safe_areas.action_center);
+ }
+ }
+
+ setlinestyle(0);
+}
+
+/* draws checkerboard background for transparent content */
+static void sequencer_draw_background(const SpaceSeq *sseq, View2D *v2d, const float viewrect[2])
+{
+ /* setting up the view */
+ UI_view2d_totRect_set(v2d, viewrect[0] + 0.5f, viewrect[1] + 0.5f);
+ UI_view2d_curRect_validate(v2d);
+ UI_view2d_view_ortho(v2d);
+
+ /* only draw alpha for main buffer */
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ if (sseq->flag & SEQ_USE_ALPHA) {
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ fdrawcheckerboard(v2d->tot.xmin, v2d->tot.ymin, v2d->tot.xmax, v2d->tot.ymax);
+ glColor4f(1.0, 1.0, 1.0, 1.0);
+ }
+ }
+}
+
void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq, int cfra, int frame_ofs, bool draw_overlay, bool draw_backdrop)
{
struct Main *bmain = CTX_data_main(C);
@@ -994,6 +1067,9 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
const bool is_imbuf = ED_space_sequencer_check_show_imbuf(sseq);
int format, type;
bool glsl_used = false;
+ const bool draw_gpencil = ((sseq->flag & SEQ_SHOW_GPENCIL) && sseq->gpd);
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ bool draw_metadata = false;
if (G.is_rendering == false && (scene->r.seq_flag & R_SEQ_GL_PREV) == 0) {
/* stop all running jobs, except screen one. currently previews frustrate Render
@@ -1015,6 +1091,9 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
glClear(GL_COLOR_BUFFER_BIT);
}
+ /* without this colors can flicker from previous opengl state */
+ glColor4ub(255, 255, 255, 255);
+
/* only initialize the preview if a render is in progress */
if (G.is_rendering)
return;
@@ -1023,17 +1102,27 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
return;
}
- ibuf = sequencer_ibuf_get(bmain, scene, sseq, cfra, frame_ofs);
-
- if (ibuf == NULL)
- return;
+ /* for now we only support Left/Right */
+ ibuf = sequencer_ibuf_get(bmain, scene, sseq, cfra, frame_ofs, names[sseq->multiview_eye]);
+
+ if ((ibuf == NULL) ||
+ (ibuf->rect == NULL && ibuf->rect_float == NULL))
+ {
+ /* gpencil can also be drawn without a valid imbuf */
+ if (draw_gpencil && is_imbuf) {
+ sequencer_display_size(scene, sseq, viewrect);
+
+ sequencer_draw_background(sseq, v2d, viewrect);
+ sequencer_draw_borders(sseq, v2d, scene);
- if (ibuf->rect == NULL && ibuf->rect_float == NULL)
+ sequencer_draw_gpencil(C);
+ }
return;
+ }
sequencer_display_size(scene, sseq, viewrect);
- if (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0) {
+ if (!draw_backdrop && (sseq->mainb != SEQ_DRAW_IMG_IMBUF || sseq->zebra != 0)) {
SequencerScopes *scopes = &sseq->scopes;
sequencer_check_scopes(scopes, ibuf);
@@ -1079,36 +1168,23 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
/* future files may have new scopes we don't catch above */
if (scope) {
scopes->reference_ibuf = ibuf;
- viewrect[0] = scope->x;
- viewrect[1] = scope->y;
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ /* scopes drawn in image preview use viewrect from orig ibuf - currently that's only zebra */
+ }
+ else {
+ viewrect[0] = scope->x;
+ viewrect[1] = scope->y;
+ }
}
else {
scopes->reference_ibuf = NULL;
}
}
- /* without this colors can flicker from previous opengl state */
- glColor4ub(255, 255, 255, 255);
-
if (!draw_backdrop) {
- UI_view2d_totRect_set(v2d, viewrect[0] + 0.5f, viewrect[1] + 0.5f);
- UI_view2d_curRect_validate(v2d);
-
- /* setting up the view - actual drawing starts here */
- UI_view2d_view_ortho(v2d);
-
- /* only draw alpha for main buffer */
- if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
- if (sseq->flag & SEQ_USE_ALPHA) {
- glEnable(GL_BLEND);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-
- fdrawcheckerboard(v2d->tot.xmin, v2d->tot.ymin, v2d->tot.xmax, v2d->tot.ymax);
- glColor4f(1.0, 1.0, 1.0, 1.0);
- }
- }
+ sequencer_draw_background(sseq, v2d, viewrect);
}
-
+
if (scope) {
IMB_freeImBuf(ibuf);
ibuf = scope;
@@ -1229,10 +1305,12 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
}
}
else if (draw_backdrop) {
- float aspect = BLI_rcti_size_x(&ar->winrct) / (float)BLI_rcti_size_y(&ar->winrct);
+ float aspect;
float image_aspect = viewrect[0] / viewrect[1];
float imagex, imagey;
-
+
+ aspect = BLI_rcti_size_x(&ar->winrct) / (float)BLI_rcti_size_y(&ar->winrct);
+
if (aspect >= image_aspect) {
imagex = image_aspect / aspect;
imagey = 1.0f;
@@ -1241,28 +1319,22 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
imagex = 1.0f;
imagey = aspect / image_aspect;
}
-
+
glTexCoord2f(0.0f, 0.0f); glVertex2f(-imagex, -imagey);
glTexCoord2f(0.0f, 1.0f); glVertex2f(-imagex, imagey);
glTexCoord2f(1.0f, 1.0f); glVertex2f(imagex, imagey);
glTexCoord2f(1.0f, 0.0f); glVertex2f(imagex, -imagey);
}
else {
+ draw_metadata = ((sseq->flag & SEQ_SHOW_METADATA) != 0);
+
glTexCoord2f(0.0f, 0.0f); glVertex2f(v2d->tot.xmin, v2d->tot.ymin);
glTexCoord2f(0.0f, 1.0f); glVertex2f(v2d->tot.xmin, v2d->tot.ymax);
glTexCoord2f(1.0f, 1.0f); glVertex2f(v2d->tot.xmax, v2d->tot.ymax);
glTexCoord2f(1.0f, 0.0f); glVertex2f(v2d->tot.xmax, v2d->tot.ymin);
}
glEnd();
-
- if (draw_backdrop) {
- glPopMatrix();
- glMatrixMode(GL_PROJECTION);
- glPopMatrix();
- glMatrixMode(GL_MODELVIEW);
-
- }
-
+
glBindTexture(GL_TEXTURE_2D, last_texid);
glDisable(GL_TEXTURE_2D);
if (sseq->mainb == SEQ_DRAW_IMG_IMBUF && sseq->flag & SEQ_USE_ALPHA)
@@ -1277,63 +1349,29 @@ void draw_image_seq(const bContext *C, Scene *scene, ARegion *ar, SpaceSeq *sseq
if (!scope)
IMB_freeImBuf(ibuf);
-
+
+ if (draw_metadata) {
+ ED_region_image_metadata_draw(0.0, 0.0, ibuf, v2d->tot, 1.0, 1.0);
+ }
+
if (draw_backdrop) {
+ glPopMatrix();
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
return;
}
-
- if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
-
- float x1 = v2d->tot.xmin;
- float y1 = v2d->tot.ymin;
- float x2 = v2d->tot.xmax;
- float y2 = v2d->tot.ymax;
-
- /* border */
- setlinestyle(3);
-
- UI_ThemeColorBlendShade(TH_WIRE, TH_BACK, 1.0, 0);
-
- glBegin(GL_LINE_LOOP);
- glVertex2f(x1 - 0.5f, y1 - 0.5f);
- glVertex2f(x1 - 0.5f, y2 + 0.5f);
- glVertex2f(x2 + 0.5f, y2 + 0.5f);
- glVertex2f(x2 + 0.5f, y1 - 0.5f);
- glEnd();
-
- /* safety border */
- if (sseq->flag & SEQ_SHOW_SAFE_MARGINS) {
- UI_draw_safe_areas(
- x1, x2, y1, y2,
- scene->safe_areas.title,
- scene->safe_areas.action);
-
- if (sseq->flag & SEQ_SHOW_SAFE_CENTER) {
- UI_draw_safe_areas(
- x1, x2, y1, y2,
- scene->safe_areas.title_center,
- scene->safe_areas.action_center);
- }
- }
- setlinestyle(0);
+ if (sseq->mainb == SEQ_DRAW_IMG_IMBUF) {
+ sequencer_draw_borders(sseq, v2d, scene);
}
-
- if (sseq->flag & SEQ_SHOW_GPENCIL) {
- if (is_imbuf) {
- /* draw grease-pencil (image aligned) */
- ED_gpencil_draw_2dimage(C);
- }
+
+ if (draw_gpencil && is_imbuf) {
+ sequencer_draw_gpencil(C);
}
-
- /* ortho at pixel level */
- UI_view2d_view_restore(C);
-
- if (sseq->flag & SEQ_SHOW_GPENCIL) {
- if (is_imbuf) {
- /* draw grease-pencil (screen aligned) */
- ED_gpencil_draw_view2d(C, 0);
- }
+ else {
+ /* ortho at pixel level */
+ UI_view2d_view_restore(C);
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index aaf398bf3a1..7c43720ae2b 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -180,8 +180,6 @@ static void seq_proxy_build_job(const bContext *C)
Scene *scene = CTX_data_scene(C);
Editing *ed = BKE_sequencer_editing_get(scene, false);
ScrArea *sa = CTX_wm_area(C);
- struct SeqIndexBuildContext *context;
- LinkData *link;
Sequence *seq;
GSet *file_list;
@@ -209,9 +207,7 @@ static void seq_proxy_build_job(const bContext *C)
SEQP_BEGIN (ed, seq)
{
if ((seq->flag & SELECT)) {
- context = BKE_sequencer_proxy_rebuild_context(pj->main, pj->scene, seq, file_list);
- link = BLI_genericNodeN(context);
- BLI_addtail(&pj->queue, link);
+ BKE_sequencer_proxy_rebuild_context(pj->main, pj->scene, seq, file_list, &pj->queue);
}
}
SEQ_END
@@ -988,11 +984,11 @@ static void UNUSED_FUNCTION(seq_remap_paths) (Scene *scene)
return;
BLI_strncpy(from, last_seq->strip->dir, sizeof(from));
-// XXX if (0 == sbutton(from, 0, sizeof(from)-1, "From: "))
+// XXX if (0 == sbutton(from, 0, sizeof(from) - 1, "From: "))
// return;
BLI_strncpy(to, from, sizeof(to));
-// XXX if (0 == sbutton(to, 0, sizeof(to)-1, "To: "))
+// XXX if (0 == sbutton(to, 0, sizeof(to) - 1, "To: "))
// return;
if (STREQ(to, from))
@@ -1742,7 +1738,7 @@ void SEQUENCER_OT_mute(struct wmOperatorType *ot)
/* identifiers */
ot->name = "Mute Strips";
ot->idname = "SEQUENCER_OT_mute";
- ot->description = "Mute selected strips";
+ ot->description = "Mute (un)selected strips";
/* api callbacks */
ot->exec = sequencer_mute_exec;
@@ -1793,7 +1789,7 @@ void SEQUENCER_OT_unmute(struct wmOperatorType *ot)
/* identifiers */
ot->name = "Un-Mute Strips";
ot->idname = "SEQUENCER_OT_unmute";
- ot->description = "Un-Mute unselected rather than selected strips";
+ ot->description = "Unmute (un)selected strips";
/* api callbacks */
ot->exec = sequencer_unmute_exec;
@@ -1802,7 +1798,7 @@ void SEQUENCER_OT_unmute(struct wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "UnMute unselected rather than selected strips");
+ RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Unmute unselected rather than selected strips");
}
@@ -3165,7 +3161,7 @@ static void seq_copy_del_sound(Scene *scene, Sequence *seq)
}
}
else if (seq->scene_sound) {
- sound_remove_scene_sound(scene, seq->scene_sound);
+ BKE_sound_remove_scene_sound(scene, seq->scene_sound);
seq->scene_sound = NULL;
}
}
@@ -3322,10 +3318,10 @@ static int sequencer_swap_data_exec(bContext *C, wmOperator *op)
}
if (seq_act->scene_sound)
- sound_remove_scene_sound(scene, seq_act->scene_sound);
+ BKE_sound_remove_scene_sound(scene, seq_act->scene_sound);
if (seq_other->scene_sound)
- sound_remove_scene_sound(scene, seq_other->scene_sound);
+ BKE_sound_remove_scene_sound(scene, seq_other->scene_sound);
seq_act->scene_sound = NULL;
seq_other->scene_sound = NULL;
@@ -3333,8 +3329,8 @@ static int sequencer_swap_data_exec(bContext *C, wmOperator *op)
BKE_sequence_calc(scene, seq_act);
BKE_sequence_calc(scene, seq_other);
- if (seq_act->sound) sound_add_scene_sound_defaults(scene, seq_act);
- if (seq_other->sound) sound_add_scene_sound_defaults(scene, seq_other);
+ if (seq_act->sound) BKE_sound_add_scene_sound_defaults(scene, seq_act);
+ if (seq_other->sound) BKE_sound_add_scene_sound_defaults(scene, seq_other);
WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
@@ -3442,12 +3438,18 @@ static int sequencer_rebuild_proxy_exec(bContext *C, wmOperator *UNUSED(op))
SEQP_BEGIN(ed, seq)
{
if ((seq->flag & SELECT)) {
- struct SeqIndexBuildContext *context;
+ ListBase queue = {NULL, NULL};
+ LinkData *link;
short stop = 0, do_update;
float progress;
- context = BKE_sequencer_proxy_rebuild_context(bmain, scene, seq, file_list);
- BKE_sequencer_proxy_rebuild(context, &stop, &do_update, &progress);
- BKE_sequencer_proxy_rebuild_finish(context, 0);
+
+ BKE_sequencer_proxy_rebuild_context(bmain, scene, seq, file_list, &queue);
+
+ for (link = queue.first; link; link = link->next) {
+ struct SeqIndexBuildContext *context = link->data;
+ BKE_sequencer_proxy_rebuild(context, &stop, &do_update, &progress);
+ BKE_sequencer_proxy_rebuild_finish(context, 0);
+ }
BKE_sequencer_free_imbuf(scene, &ed->seqbase, false);
}
}
@@ -3692,12 +3694,21 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
Editing *ed = BKE_sequencer_editing_get(scene, false);
Sequence *seq = BKE_sequencer_active_get(scene);
const bool is_relative_path = RNA_boolean_get(op->ptr, "relative_path");
+ const bool use_placeholders = RNA_boolean_get(op->ptr, "use_placeholders");
+ int minframe, numdigits;
if (seq->type == SEQ_TYPE_IMAGE) {
char directory[FILE_MAX];
- const int len = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+ int len;
StripElem *se;
+ /* need to find min/max frame for placeholders */
+ if (use_placeholders) {
+ len = sequencer_image_seq_get_minmax_frame(op, seq->sfra, &minframe, &numdigits);
+ }
+ else {
+ len = RNA_property_collection_length(op->ptr, RNA_struct_find_property(op->ptr, "files"));
+ }
if (len == 0)
return OPERATOR_CANCELLED;
@@ -3715,14 +3726,19 @@ static int sequencer_change_path_exec(bContext *C, wmOperator *op)
}
seq->strip->stripdata = se = MEM_callocN(len * sizeof(StripElem), "stripelem");
- RNA_BEGIN (op->ptr, itemptr, "files")
- {
- char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
- BLI_strncpy(se->name, filename, sizeof(se->name));
- MEM_freeN(filename);
- se++;
+ if (use_placeholders) {
+ sequencer_image_seq_reserve_frames(op, se, len, minframe, numdigits);
+ }
+ else {
+ RNA_BEGIN (op->ptr, itemptr, "files")
+ {
+ char *filename = RNA_string_get_alloc(&itemptr, "name", NULL, 0);
+ BLI_strncpy(se->name, filename, sizeof(se->name));
+ MEM_freeN(filename);
+ se++;
+ }
+ RNA_END;
}
- RNA_END;
/* reset these else we wont see all the images */
seq->anim_startofs = seq->anim_endofs = 0;
@@ -3797,4 +3813,5 @@ void SEQUENCER_OT_change_path(struct wmOperatorType *ot)
WM_operator_properties_filesel(ot, FILE_TYPE_FOLDER | FILE_TYPE_IMAGE | FILE_TYPE_MOVIE, FILE_SPECIAL, FILE_OPENFILE,
WM_FILESEL_DIRECTORY | WM_FILESEL_RELPATH | WM_FILESEL_FILEPATH | WM_FILESEL_FILES,
FILE_DEFAULTDISPLAY);
+ RNA_def_boolean(ot->srna, "use_placeholders", false, "Use Placeholders", "Use placeholders for missing frames of the strip");
}
diff --git a/source/blender/editors/space_sequencer/sequencer_intern.h b/source/blender/editors/space_sequencer/sequencer_intern.h
index 461c72961c2..eaac43095e8 100644
--- a/source/blender/editors/space_sequencer/sequencer_intern.h
+++ b/source/blender/editors/space_sequencer/sequencer_intern.h
@@ -45,7 +45,8 @@ struct ARegion;
struct ARegionType;
struct Scene;
struct Main;
-struct SequencePreview;
+struct wmOperator;
+struct StripElem;
/* space_sequencer.c */
struct ARegion *sequencer_has_buttons_region(struct ScrArea *sa);
@@ -63,7 +64,7 @@ void sequencer_special_update_set(Sequence *seq);
/* UNUSED */
// void seq_reset_imageofs(struct SpaceSeq *sseq);
-struct ImBuf *sequencer_ibuf_get(struct Main *bmain, struct Scene *scene, struct SpaceSeq *sseq, int cfra, int frame_ofs);
+struct ImBuf *sequencer_ibuf_get(struct Main *bmain, struct Scene *scene, struct SpaceSeq *sseq, int cfra, int frame_ofs, const char *viewname);
/* sequencer_edit.c */
struct View2D;
@@ -196,6 +197,7 @@ void SEQUENCER_OT_properties(struct wmOperatorType *ot);
void SEQUENCER_OT_strip_modifier_add(struct wmOperatorType *ot);
void SEQUENCER_OT_strip_modifier_remove(struct wmOperatorType *ot);
void SEQUENCER_OT_strip_modifier_move(struct wmOperatorType *ot);
+void SEQUENCER_OT_strip_modifier_copy(struct wmOperatorType *ot);
/* sequencer_view.c */
void SEQUENCER_OT_sample(struct wmOperatorType *ot);
@@ -203,5 +205,9 @@ void SEQUENCER_OT_sample(struct wmOperatorType *ot);
/* sequencer_preview.c */
void sequencer_preview_add_sound(const struct bContext *C, struct Sequence *seq);
+/* sequencer_add */
+int sequencer_image_seq_get_minmax_frame(struct wmOperator *op, int sfra, int *r_minframe, int *r_numdigits);
+void sequencer_image_seq_reserve_frames(struct wmOperator *op, struct StripElem *se, int len, int minframe, int numdigits);
+
#endif /* __SEQUENCER_INTERN_H__ */
diff --git a/source/blender/editors/space_sequencer/sequencer_modifier.c b/source/blender/editors/space_sequencer/sequencer_modifier.c
index 83f3f9bc961..fad317fdd4e 100644
--- a/source/blender/editors/space_sequencer/sequencer_modifier.c
+++ b/source/blender/editors/space_sequencer/sequencer_modifier.c
@@ -207,3 +207,58 @@ void SEQUENCER_OT_strip_modifier_move(wmOperatorType *ot)
RNA_def_string(ot->srna, "name", "Name", MAX_NAME, "Name", "Name of modifier to remove");
RNA_def_enum(ot->srna, "direction", direction_items, SEQ_MODIFIER_MOVE_UP, "Type", "");
}
+
+static int strip_modifier_copy_exec(bContext *C, wmOperator *UNUSED(op))
+{
+ Scene *scene = CTX_data_scene(C);
+ Editing *ed = scene->ed;
+ Sequence *seq = BKE_sequencer_active_get(scene);
+ Sequence *seq_iter;
+
+ if (!seq || !seq->modifiers.first)
+ return OPERATOR_CANCELLED;
+
+ SEQP_BEGIN(ed, seq_iter)
+ {
+ if (seq_iter->flag & SELECT) {
+ if (seq_iter == seq)
+ continue;
+
+ if (seq_iter->modifiers.first) {
+ SequenceModifierData *smd_tmp, *smd = seq_iter->modifiers.first;
+
+ while (smd) {
+ smd_tmp = smd->next;
+ BLI_remlink(&seq_iter->modifiers, smd);
+ BKE_sequence_modifier_free(smd);
+ smd = smd_tmp;
+ }
+ BLI_listbase_clear(&seq_iter->modifiers);
+ }
+
+ BKE_sequence_modifier_list_copy(seq_iter, seq);
+ }
+ }
+ SEQ_END
+
+ BKE_sequence_invalidate_cache(scene, seq);
+ WM_event_add_notifier(C, NC_SCENE | ND_SEQUENCER, scene);
+
+ return OPERATOR_FINISHED;
+}
+
+void SEQUENCER_OT_strip_modifier_copy(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Copy to Selected Strips";
+ ot->idname = "SEQUENCER_OT_strip_modifier_copy";
+ ot->description = "Copy modifiers of the active strip to all selected strips";
+
+ /* api callbacks */
+ ot->exec = strip_modifier_copy_exec;
+ ot->poll = strip_modifier_active_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
diff --git a/source/blender/editors/space_sequencer/sequencer_ops.c b/source/blender/editors/space_sequencer/sequencer_ops.c
index 33a8a1c5b41..dadd187f36c 100644
--- a/source/blender/editors/space_sequencer/sequencer_ops.c
+++ b/source/blender/editors/space_sequencer/sequencer_ops.c
@@ -121,6 +121,7 @@ void sequencer_operatortypes(void)
WM_operatortype_append(SEQUENCER_OT_strip_modifier_add);
WM_operatortype_append(SEQUENCER_OT_strip_modifier_remove);
WM_operatortype_append(SEQUENCER_OT_strip_modifier_move);
+ WM_operatortype_append(SEQUENCER_OT_strip_modifier_copy);
/* sequencer_view.h */
WM_operatortype_append(SEQUENCER_OT_sample);
@@ -365,5 +366,5 @@ void ED_operatormacros_sequencer(void)
"Duplicate selected strips and move them", OPTYPE_UNDO | OPTYPE_REGISTER);
WM_operatortype_macro_define(ot, "SEQUENCER_OT_duplicate");
- WM_operatortype_macro_define(ot, "TRANSFORM_OT_translate");
+ WM_operatortype_macro_define(ot, "TRANSFORM_OT_seq_slide");
}
diff --git a/source/blender/editors/space_sequencer/sequencer_preview.c b/source/blender/editors/space_sequencer/sequencer_preview.c
index c8834d394f5..3f908dc7096 100644
--- a/source/blender/editors/space_sequencer/sequencer_preview.c
+++ b/source/blender/editors/space_sequencer/sequencer_preview.c
@@ -85,7 +85,7 @@ static void preview_startjob(void *data, short *stop, short *do_update, float *p
PreviewJobAudio *preview_next;
bSound *sound = previewjb->sound;
- sound_read_waveform(sound, stop);
+ BKE_sound_read_waveform(sound, stop);
if (*stop || G.is_break) {
BLI_mutex_lock(pj->mutex);
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 24b3776da6d..c197aabedfd 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -29,9 +29,9 @@
#include <math.h>
#include <string.h>
-#include "BLI_math_color.h"
#include "BLI_utildefines.h"
+#include "IMB_colormanagement.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
@@ -167,7 +167,7 @@ static ImBuf *make_waveform_view_from_ibuf_byte(ImBuf *ibuf)
for (x = 0; x < ibuf->x; x++) {
const unsigned char *rgb = src + 4 * (ibuf->x * y + x);
- float v = (float)rgb_to_luma_byte(rgb) / 255.0f;
+ float v = (float)IMB_colormanagement_get_luminance_byte(rgb) / 255.0f;
unsigned char *p = tgt;
p += 4 * (w * ((int) (v * (h - 3)) + 1) + x + 1);
@@ -207,7 +207,7 @@ static ImBuf *make_waveform_view_from_ibuf_float(ImBuf *ibuf)
for (x = 0; x < ibuf->x; x++) {
const float *rgb = src + 4 * (ibuf->x * y + x);
- float v = rgb_to_luma(rgb);
+ float v = IMB_colormanagement_get_luminance(rgb);
unsigned char *p = tgt;
CLAMP(v, 0.0f, 1.0f);
@@ -647,13 +647,13 @@ static ImBuf *make_vectorscope_view_from_ibuf_byte(ImBuf *ibuf)
wtable[x] = (unsigned char) (pow(((float) x + 1) / 256, scope_gamma) * 255);
}
- for (x = 0; x <= 255; x++) {
- vectorscope_put_cross(255, 0, 255 - x, tgt, w, h, 1);
- vectorscope_put_cross(255, x, 0, tgt, w, h, 1);
- vectorscope_put_cross(255 - x, 255, 0, tgt, w, h, 1);
- vectorscope_put_cross(0, 255, x, tgt, w, h, 1);
- vectorscope_put_cross(0, 255 - x, 255, tgt, w, h, 1);
- vectorscope_put_cross(x, 0, 255, tgt, w, h, 1);
+ for (x = 0; x < 256; x++) {
+ vectorscope_put_cross(255, 0, 255 - x, tgt, w, h, 1);
+ vectorscope_put_cross(255, x, 0, tgt, w, h, 1);
+ vectorscope_put_cross(255 - x, 255, 0, tgt, w, h, 1);
+ vectorscope_put_cross(0, 255, x, tgt, w, h, 1);
+ vectorscope_put_cross(0, 255 - x, 255, tgt, w, h, 1);
+ vectorscope_put_cross(x, 0, 255, tgt, w, h, 1);
}
for (y = 0; y < ibuf->y; y++) {
@@ -694,12 +694,12 @@ static ImBuf *make_vectorscope_view_from_ibuf_float(ImBuf *ibuf)
}
for (x = 0; x <= 255; x++) {
- vectorscope_put_cross(255, 0, 255 - x, tgt, w, h, 1);
- vectorscope_put_cross(255, x, 0, tgt, w, h, 1);
- vectorscope_put_cross(255 - x, 255, 0, tgt, w, h, 1);
- vectorscope_put_cross(0, 255, x, tgt, w, h, 1);
- vectorscope_put_cross(0, 255 - x, 255, tgt, w, h, 1);
- vectorscope_put_cross(x, 0, 255, tgt, w, h, 1);
+ vectorscope_put_cross(255, 0, 255 - x, tgt, w, h, 1);
+ vectorscope_put_cross(255, x, 0, tgt, w, h, 1);
+ vectorscope_put_cross(255 - x, 255, 0, tgt, w, h, 1);
+ vectorscope_put_cross(0, 255, x, tgt, w, h, 1);
+ vectorscope_put_cross(0, 255 - x, 255, tgt, w, h, 1);
+ vectorscope_put_cross(x, 0, 255, tgt, w, h, 1);
}
for (y = 0; y < ibuf->y; y++) {
diff --git a/source/blender/editors/space_sequencer/sequencer_view.c b/source/blender/editors/space_sequencer/sequencer_view.c
index 7fdbc9cc7de..4d6ea865b40 100644
--- a/source/blender/editors/space_sequencer/sequencer_view.c
+++ b/source/blender/editors/space_sequencer/sequencer_view.c
@@ -94,7 +94,7 @@ static void sample_apply(bContext *C, wmOperator *op, const wmEvent *event)
Scene *scene = CTX_data_scene(C);
SpaceSeq *sseq = (SpaceSeq *) CTX_wm_space_data(C);
ARegion *ar = CTX_wm_region(C);
- ImBuf *ibuf = sequencer_ibuf_get(bmain, scene, sseq, CFRA, 0);
+ ImBuf *ibuf = sequencer_ibuf_get(bmain, scene, sseq, CFRA, 0, NULL);
ImageSampleInfo *info = op->customdata;
float fx, fy;
@@ -201,8 +201,11 @@ static int sample_modal(bContext *C, wmOperator *op, const wmEvent *event)
switch (event->type) {
case LEFTMOUSE:
case RIGHTMOUSE: /* XXX hardcoded */
- sample_exit(C, op);
- return OPERATOR_CANCELLED;
+ if (event->val == KM_RELEASE) {
+ sample_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+ break;
case MOUSEMOVE:
sample_apply(C, op, event);
break;
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 7a7f189b187..769718e1567 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -564,7 +564,10 @@ static void sequencer_preview_area_draw(const bContext *C, ARegion *ar)
SpaceSeq *sseq = sa->spacedata.first;
Scene *scene = CTX_data_scene(C);
wmWindowManager *wm = CTX_wm_manager(C);
- int show_split = scene->ed && scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW && sseq->mainb == SEQ_DRAW_IMG_IMBUF;
+ const bool show_split = (
+ scene->ed &&
+ (scene->ed->over_flag & SEQ_EDIT_OVERLAY_SHOW) &&
+ (sseq->mainb == SEQ_DRAW_IMG_IMBUF));
/* XXX temp fix for wrong setting in sseq->mainb */
if (sseq->mainb == SEQ_DRAW_SEQUENCE) sseq->mainb = SEQ_DRAW_IMG_IMBUF;
diff --git a/source/blender/editors/space_text/text_intern.h b/source/blender/editors/space_text/text_intern.h
index f577714c480..7ae2617f375 100644
--- a/source/blender/editors/space_text/text_intern.h
+++ b/source/blender/editors/space_text/text_intern.h
@@ -34,15 +34,12 @@
/* internal exports only */
struct ARegion;
-struct ARegionType;
struct bContext;
-struct ReportList;
struct ScrArea;
struct SpaceText;
struct Text;
struct TextLine;
struct wmOperatorType;
-struct wmWindowManager;
/* text_draw.c */
void draw_text_main(struct SpaceText *st, struct ARegion *ar);
diff --git a/source/blender/editors/space_text/text_ops.c b/source/blender/editors/space_text/text_ops.c
index ad8050a50e8..fce864d975f 100644
--- a/source/blender/editors/space_text/text_ops.c
+++ b/source/blender/editors/space_text/text_ops.c
@@ -2233,7 +2233,7 @@ void TEXT_OT_scroll(wmOperatorType *ot)
ot->poll = text_scroll_poll;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER | OPTYPE_INTERNAL;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR | OPTYPE_INTERNAL;
/* properties */
RNA_def_int(ot->srna, "lines", 1, INT_MIN, INT_MAX, "Lines", "Number of lines to scroll", -100, 100);
diff --git a/source/blender/editors/space_time/time_intern.h b/source/blender/editors/space_time/time_intern.h
index ce52cbbd65e..ced36b2ac2d 100644
--- a/source/blender/editors/space_time/time_intern.h
+++ b/source/blender/editors/space_time/time_intern.h
@@ -34,7 +34,6 @@
/* internal exports only */
-struct wmWindowManager;
/* time_ops.c */
void time_operatortypes(void);
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index ab69e67361d..d8d29d63686 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -30,6 +30,7 @@ set(INC
../../makesrna
../../render/extern/include
../../windowmanager
+ ../../depsgraph
../../../../intern/guardedalloc
../../../../intern/glew-mx
../../../../intern/smoke/extern
diff --git a/source/blender/editors/space_view3d/SConscript b/source/blender/editors/space_view3d/SConscript
index a21da940906..78f24948070 100644
--- a/source/blender/editors/space_view3d/SConscript
+++ b/source/blender/editors/space_view3d/SConscript
@@ -48,6 +48,7 @@ incs = [
'../../makesrna',
'../../render/extern/include',
'../../windowmanager',
+ '../../depsgraph',
]
if env['WITH_BF_PYTHON']:
diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c
index d8b18140cde..d753ad68fcc 100644
--- a/source/blender/editors/space_view3d/drawanimviz.c
+++ b/source/blender/editors/space_view3d/drawanimviz.c
@@ -51,7 +51,6 @@
#include "BIF_gl.h"
-#include "ED_armature.h"
#include "ED_keyframes_draw.h"
diff --git a/source/blender/editors/space_view3d/drawmesh.c b/source/blender/editors/space_view3d/drawmesh.c
index 755c633531d..96ea5d810bf 100644
--- a/source/blender/editors/space_view3d/drawmesh.c
+++ b/source/blender/editors/space_view3d/drawmesh.c
@@ -579,7 +579,7 @@ static DMDrawOption draw_tface__set_draw(MTFace *tface, const bool UNUSED(has_mc
{
Material *ma = give_current_material(Gtexdraw.ob, matnr + 1);
- if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return 0;
+ if (ma && (ma->game.flag & GEMAT_INVISIBLE)) return DM_DRAW_OPTION_SKIP;
if (tface || Gtexdraw.is_texpaint)
set_draw_settings_cached(0, tface, ma, Gtexdraw);
@@ -588,15 +588,19 @@ static DMDrawOption draw_tface__set_draw(MTFace *tface, const bool UNUSED(has_mc
return DM_DRAW_OPTION_NORMAL;
}
-static void update_tface_color_layer(DerivedMesh *dm)
+static void update_tface_color_layer(DerivedMesh *dm, bool use_mcol)
{
MTFace *tface = DM_get_tessface_data_layer(dm, CD_MTFACE);
MFace *mface = dm->getTessFaceArray(dm);
MCol *finalCol;
int i, j;
- MCol *mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
- if (!mcol)
- mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
+ MCol *mcol = NULL;
+
+ if (use_mcol) {
+ mcol = dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL);
+ if (!mcol)
+ mcol = dm->getTessFaceDataArray(dm, CD_MCOL);
+ }
if (CustomData_has_layer(&dm->faceData, CD_TEXTURE_MCOL)) {
finalCol = CustomData_get_layer(&dm->faceData, CD_TEXTURE_MCOL);
@@ -771,7 +775,7 @@ static void draw_mesh_text(Scene *scene, Object *ob, int glsl)
for (a = 0, mp = mface; a < totpoly; a++, mtpoly++, mp++) {
short matnr = mp->mat_nr;
- int mf_smooth = mp->flag & ME_SMOOTH;
+ const bool mf_smooth = (mp->flag & ME_SMOOTH) != 0;
Material *mat = (me->mat) ? me->mat[matnr] : NULL;
int mode = mat ? mat->game.flag : GEMAT_INVISIBLE;
@@ -937,7 +941,7 @@ static void draw_mesh_textured_old(Scene *scene, View3D *v3d, RegionView3D *rv3d
else {
drawTFace_userData userData;
- update_tface_color_layer(dm);
+ update_tface_color_layer(dm, !(ob->mode & OB_MODE_TEXTURE_PAINT));
userData.mf = DM_get_tessface_data_layer(dm, CD_MFACE);
userData.tf = DM_get_tessface_data_layer(dm, CD_MTFACE);
@@ -1103,7 +1107,7 @@ void draw_mesh_textured(Scene *scene, View3D *v3d, RegionView3D *rv3d,
Mesh *me = ob->data;
TexMatCallback data = {scene, ob, me, dm};
bool (*set_face_cb)(void *, int);
- int glsl, picking = (G.f & G_PICKSEL);
+ bool glsl, picking = (G.f & G_PICKSEL) != 0;
/* face hiding callback depending on mode */
if (ob == scene->obedit)
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 61c9891e201..8cca1c8b1ef 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -52,6 +52,7 @@
#include "BKE_anim.h" /* for the where_on_path function */
#include "BKE_armature.h"
#include "BKE_camera.h"
+#include "BKE_colortools.h"
#include "BKE_constraint.h" /* for the get_constraint_target function */
#include "BKE_curve.h"
#include "BKE_DerivedMesh.h"
@@ -213,6 +214,7 @@ static void drawcube_size(float size);
static void drawcircle_size(float size);
static void draw_empty_sphere(float size);
static void draw_empty_cone(float size);
+static void draw_box(float vec[8][3], bool solid);
static void ob_wire_color_blend_theme_id(const unsigned char ob_wire_col[4], const int theme_id, float fac)
{
@@ -299,11 +301,12 @@ bool draw_glsl_material(Scene *scene, Object *ob, View3D *v3d, const char dt)
if (v3d->flag2 & V3D_SHOW_SOLID_MATCAP)
return true;
- if (BKE_scene_use_new_shading_nodes(scene))
+ if (v3d->drawtype == OB_TEXTURE)
+ return (scene->gm.matmode == GAME_MAT_GLSL && !BKE_scene_use_new_shading_nodes(scene));
+ else if (v3d->drawtype == OB_MATERIAL && dt > OB_SOLID)
+ return true;
+ else
return false;
-
- return ((scene->gm.matmode == GAME_MAT_GLSL && v3d->drawtype == OB_TEXTURE) ||
- (v3d->drawtype == OB_MATERIAL)) && (dt > OB_SOLID);
}
static bool check_alpha_pass(Base *base)
@@ -402,13 +405,13 @@ static const float cosval[CIRCLE_RESOL] = {
static void draw_xyz_wire(const float c[3], float size, int axis)
{
- float v1[3] = {0.f, 0.f, 0.f}, v2[3] = {0.f, 0.f, 0.f};
+ float v1[3] = {0.0f, 0.0f, 0.0f}, v2[3] = {0.0f, 0.0f, 0.0f};
float dim = size * 0.1f;
float dx[3], dy[3], dz[3];
- dx[0] = dim; dx[1] = 0.f; dx[2] = 0.f;
- dy[0] = 0.f; dy[1] = dim; dy[2] = 0.f;
- dz[0] = 0.f; dz[1] = 0.f; dz[2] = dim;
+ dx[0] = dim; dx[1] = 0.0f; dx[2] = 0.0f;
+ dy[0] = 0.0f; dy[1] = dim; dy[2] = 0.0f;
+ dz[0] = 0.0f; dz[1] = 0.0f; dz[2] = dim;
switch (axis) {
case 0: /* x axis */
@@ -424,7 +427,7 @@ static void draw_xyz_wire(const float c[3], float size, int axis)
glVertex3fv(v2);
/* top left to bottom right */
- mul_v3_fl(dy, 2.f);
+ mul_v3_fl(dy, 2.0f);
add_v3_v3(v1, dy);
sub_v3_v3(v2, dy);
@@ -447,7 +450,7 @@ static void draw_xyz_wire(const float c[3], float size, int axis)
glVertex3fv(v2);
/* top left to center */
- mul_v3_fl(dy, 2.f);
+ mul_v3_fl(dy, 2.0f);
add_v3_v3(v1, dy);
copy_v3_v3(v2, c);
@@ -465,12 +468,12 @@ static void draw_xyz_wire(const float c[3], float size, int axis)
glVertex3fv(v1);
- mul_v3_fl(dx, 2.f);
+ mul_v3_fl(dx, 2.0f);
add_v3_v3(v1, dx);
glVertex3fv(v1);
- mul_v3_fl(dz, 2.f);
+ mul_v3_fl(dz, 2.0f);
sub_v3_v3(v1, dx);
sub_v3_v3(v1, dz);
@@ -483,7 +486,6 @@ static void draw_xyz_wire(const float c[3], float size, int axis)
glEnd();
break;
}
-
}
void drawaxes(float size, char drawtype)
@@ -597,10 +599,10 @@ void drawaxes(float size, char drawtype)
}
-/* Function to draw an Image on a empty Object */
+/* Function to draw an Image on an empty Object */
static void draw_empty_image(Object *ob, const short dflag, const unsigned char ob_wire_col[4])
{
- Image *ima = (Image *)ob->data;
+ Image *ima = ob->data;
ImBuf *ibuf = BKE_image_acquire_ibuf(ima, ob->iuser, NULL);
float scale, ofs_x, ofs_y, sca_x, sca_y;
@@ -640,16 +642,13 @@ static void draw_empty_image(Object *ob, const short dflag, const unsigned char
sca_y = 1.0f;
}
- /* Calculate the scale center based on objects origin */
+ /* Calculate the scale center based on object's origin */
ofs_x = ob->ima_ofs[0] * ima_x;
ofs_y = ob->ima_ofs[1] * ima_y;
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
- /* Make sure we are drawing at the origin */
- glTranslatef(0.0f, 0.0f, 0.0f);
-
/* Calculate Image scale */
scale = (ob->empty_drawsize / max_ff((float)ima_x * sca_x, (float)ima_y * sca_y));
@@ -943,7 +942,7 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, bool depth_write, flo
/* ******************** primitive drawing ******************* */
-/* draws a cube on given the scaling of the cube, assuming that
+/* draws a cube given the scaling of the cube, assuming that
* all required matrices have been set (used for drawing empties)
*/
static void drawcube_size(float size)
@@ -1025,8 +1024,6 @@ static void drawshadbuflimits(Lamp *la, float mat[4][4])
glPointSize(1.0);
}
-
-
static void spotvolume(float lvec[3], float vvec[3], const float inp)
{
/* camera is at 0,0,0 */
@@ -1035,8 +1032,8 @@ static void spotvolume(float lvec[3], float vvec[3], const float inp)
normalize_v3(lvec);
normalize_v3(vvec); /* is this the correct vector ? */
- cross_v3_v3v3(temp, vvec, lvec); /* equation for a plane through vvec en lvec */
- cross_v3_v3v3(plane, lvec, temp); /* a plane perpendicular to this, parrallel with lvec */
+ cross_v3_v3v3(temp, vvec, lvec); /* equation for a plane through vvec and lvec */
+ cross_v3_v3v3(plane, lvec, temp); /* a plane perpendicular to this, parallel with lvec */
/* vectors are exactly aligned, use the X axis, this is arbitrary */
if (normalize_v3(plane) == 0.0f)
@@ -1149,6 +1146,52 @@ static void draw_transp_spot_volume(Lamp *la, float x, float z)
glCullFace(GL_BACK);
}
+#ifdef WITH_GAMEENGINE
+static void draw_transp_sun_volume(Lamp *la)
+{
+ float box[8][3];
+
+ /* construct box */
+ box[0][0] = box[1][0] = box[2][0] = box[3][0] = -la->shadow_frustum_size;
+ box[4][0] = box[5][0] = box[6][0] = box[7][0] = +la->shadow_frustum_size;
+ box[0][1] = box[1][1] = box[4][1] = box[5][1] = -la->shadow_frustum_size;
+ box[2][1] = box[3][1] = box[6][1] = box[7][1] = +la->shadow_frustum_size;
+ box[0][2] = box[3][2] = box[4][2] = box[7][2] = -la->clipend;
+ box[1][2] = box[2][2] = box[5][2] = box[6][2] = -la->clipsta;
+
+ /* draw edges */
+ draw_box(box, false);
+
+ /* draw faces */
+ glEnable(GL_CULL_FACE);
+ glEnable(GL_BLEND);
+ glDepthMask(0);
+
+ /* draw backside darkening */
+ glCullFace(GL_FRONT);
+
+ glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
+ glColor4f(0.0f, 0.0f, 0.0f, 0.4f);
+
+ draw_box(box, true);
+
+ /* draw front side lighting */
+ glCullFace(GL_BACK);
+
+ glBlendFunc(GL_ONE, GL_ONE);
+ glColor4f(0.2f, 0.2f, 0.2f, 1.0f);
+
+ draw_box(box, true);
+
+ /* restore state */
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glDisable(GL_BLEND);
+ glDepthMask(1);
+ glDisable(GL_CULL_FACE);
+ glCullFace(GL_BACK);
+}
+#endif
+
static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4], const bool is_obact)
{
@@ -1161,7 +1204,7 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
unsigned char curcol[4];
unsigned char col[4];
- /* cone can't be drawn for duplicated lamps, because duplilist would be freed to */
+ /* cone can't be drawn for duplicated lamps, because duplilist would be freed */
/* the moment of view3d_draw_transp() call */
const bool is_view = (rv3d->persp == RV3D_CAMOB && v3d->camera == base->object);
const bool drawcone = ((dt > OB_WIRE) &&
@@ -1171,7 +1214,22 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
!(base->flag & OB_FROMDUPLI) &&
!is_view);
- if (drawcone && !v3d->transp) {
+#ifdef WITH_GAMEENGINE
+ const bool drawshadowbox = (
+ (rv3d->rflag & RV3D_IS_GAME_ENGINE) &&
+ (dt > OB_WIRE) &&
+ !(G.f & G_PICKSEL) &&
+ (la->type == LA_SUN) &&
+ ((la->mode & LA_SHAD_BUF) ||
+ (la->mode & LA_SHAD_RAY)) &&
+ (la->mode & LA_SHOW_SHADOW_BOX) &&
+ !(base->flag & OB_FROMDUPLI) &&
+ !is_view);
+#else
+ const bool drawshadowbox = false;
+#endif
+
+ if ((drawcone || drawshadowbox) && !v3d->transp) {
/* in this case we need to draw delayed */
ED_view3d_after_add(&v3d->afterdraw_transp, base, dflag);
return;
@@ -1310,7 +1368,7 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
x *= y;
/* draw the circle/square at the end of the cone */
- glTranslatef(0.0, 0.0, x);
+ glTranslatef(0.0, 0.0, x);
if (la->mode & LA_SQUARE) {
float tvec[3];
float z_abs = fabsf(z);
@@ -1416,6 +1474,13 @@ static void drawlamp(View3D *v3d, RegionView3D *rv3d, Base *base,
dir = -dir;
}
}
+
+#ifdef WITH_GAMEENGINE
+ if (drawshadowbox) {
+ draw_transp_sun_volume(la);
+ }
+#endif
+
}
else if (la->type == LA_AREA) {
setlinestyle(3);
@@ -1499,10 +1564,10 @@ static void draw_limit_line(float sta, float end, const short dflag, unsigned in
static void draw_focus_cross(float dist, float size)
{
glBegin(GL_LINES);
- glVertex3f(-size, 0.f, -dist);
- glVertex3f(size, 0.f, -dist);
- glVertex3f(0.f, -size, -dist);
- glVertex3f(0.f, size, -dist);
+ glVertex3f(-size, 0.0f, -dist);
+ glVertex3f(size, 0.0f, -dist);
+ glVertex3f(0.0f, -size, -dist);
+ glVertex3f(0.0f, size, -dist);
glEnd();
}
@@ -1555,8 +1620,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D
BKE_tracking_get_camera_object_matrix(scene, base->object, mat);
/* we're compensating camera size for bundles size,
- * to make it so bundles are always displayed with the same size
- */
+ * to make it so bundles are always displayed with the same size */
copy_v3_v3(camera_size, base->object->size);
if ((tracking_object->flag & TRACKING_OBJECT_CAMERA) == 0)
mul_v3_fl(camera_size, tracking_object->scale);
@@ -1624,7 +1688,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D
glColor3ubv(ob_wire_col);
}
- glLineWidth(2.f);
+ glLineWidth(2.0f);
glDisable(GL_LIGHTING);
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
@@ -1632,7 +1696,7 @@ static void draw_viewport_object_reconstruction(Scene *scene, Base *base, View3D
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
glEnable(GL_LIGHTING);
- glLineWidth(1.f);
+ glLineWidth(1.0f);
}
if ((dflag & DRAW_CONSTCOLOR) == 0) {
@@ -1746,6 +1810,238 @@ static void draw_viewport_reconstruction(Scene *scene, Base *base, View3D *v3d,
GPU_select_load_id(base->selcol);
}
+static void drawcamera_volume(float near_plane[4][3], float far_plane[4][3], const GLenum mode)
+{
+ glBegin(mode);
+ glVertex3fv(near_plane[0]);
+ glVertex3fv(far_plane[0]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(near_plane[1]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(near_plane[1]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(far_plane[2]);
+ glVertex3fv(near_plane[2]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(near_plane[2]);
+ glVertex3fv(near_plane[1]);
+ glVertex3fv(far_plane[1]);
+ glVertex3fv(far_plane[2]);
+ glEnd();
+
+ glBegin(mode);
+ glVertex3fv(far_plane[0]);
+ glVertex3fv(near_plane[0]);
+ glVertex3fv(near_plane[3]);
+ glVertex3fv(far_plane[3]);
+ glEnd();
+}
+
+/* camera frame */
+static void drawcamera_frame(float vec[4][3], const GLenum mode)
+{
+ glBegin(mode);
+ glVertex3fv(vec[0]);
+ glVertex3fv(vec[1]);
+ glVertex3fv(vec[2]);
+ glVertex3fv(vec[3]);
+ glEnd();
+}
+
+/* center point to camera frame */
+static void drawcamera_framelines(float vec[4][3], float origin[3])
+{
+ glBegin(GL_LINE_STRIP);
+ glVertex3fv(vec[1]);
+ glVertex3fv(origin);
+ glVertex3fv(vec[0]);
+ glVertex3fv(vec[3]);
+ glVertex3fv(origin);
+ glVertex3fv(vec[2]);
+ glEnd();
+}
+
+static bool drawcamera_is_stereo3d(Scene *scene, View3D *v3d, Object *ob)
+{
+ return (ob == v3d->camera) &&
+ (scene->r.scemode & R_MULTIVIEW) != 0 &&
+ (v3d->stereo3d_flag);
+}
+
+static void drawcamera_stereo3d(
+ Scene *scene, View3D *v3d, RegionView3D *rv3d, Object *ob, const Camera *cam,
+ float vec[4][3], float drawsize, const float scale[3])
+{
+ int i, j;
+ float obmat[4][4];
+ float vec_lr[2][4][3];
+ const float fac = (cam->stereo.pivot == CAM_S3D_PIVOT_CENTER) ? 2.0f : 1.0f;
+ float origin[2][3] = {{0}};
+ float tvec[3];
+ const Camera *cam_lr[2];
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+
+ const bool is_stereo3d_cameras = (v3d->stereo3d_flag & V3D_S3D_DISPCAMERAS) && (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D);
+ const bool is_stereo3d_plane = (v3d->stereo3d_flag & V3D_S3D_DISPPLANE) && (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D);
+ const bool is_stereo3d_volume = (v3d->stereo3d_flag & V3D_S3D_DISPVOLUME);
+
+ zero_v3(tvec);
+
+ glPushMatrix();
+
+ for (i = 0; i < 2; i++) {
+ ob = BKE_camera_multiview_render(scene, ob, names[i]);
+ cam_lr[i] = ob->data;
+
+ glLoadMatrixf(rv3d->viewmat);
+ BKE_camera_multiview_model_matrix(&scene->r, ob, names[i], obmat);
+ glMultMatrixf(obmat);
+
+ copy_m3_m3(vec_lr[i], vec);
+ copy_v3_v3(vec_lr[i][3], vec[3]);
+
+ if (cam->stereo.convergence_mode == CAM_S3D_OFFAXIS) {
+ const float shift_x =
+ ((BKE_camera_multiview_shift_x(&scene->r, ob, names[i]) - cam->shiftx) *
+ (drawsize * scale[0] * fac));
+
+ for (j = 0; j < 4; j++) {
+ vec_lr[i][j][0] += shift_x;
+ }
+ }
+
+ if (is_stereo3d_cameras) {
+ /* camera frame */
+ drawcamera_frame(vec_lr[i], GL_LINE_LOOP);
+
+ /* center point to camera frame */
+ drawcamera_framelines(vec_lr[i], tvec);
+ }
+
+ /* connecting line */
+ mul_m4_v3(obmat, origin[i]);
+
+ /* convergence plane */
+ if (is_stereo3d_plane || is_stereo3d_volume) {
+ for (j = 0; j < 4; j++) {
+ mul_m4_v3(obmat, vec_lr[i][j]);
+ }
+ }
+ }
+
+
+ /* the remaining drawing takes place in the view space */
+ glLoadMatrixf(rv3d->viewmat);
+
+ if (is_stereo3d_cameras) {
+ /* draw connecting lines */
+ glPushAttrib(GL_ENABLE_BIT);
+
+ glLineStipple(2, 0xAAAA);
+ glEnable(GL_LINE_STIPPLE);
+
+ glBegin(GL_LINES);
+ glVertex3fv(origin[0]);
+ glVertex3fv(origin[1]);
+ glEnd();
+ glPopAttrib();
+ }
+
+ /* draw convergence plane*/
+ if (is_stereo3d_plane) {
+ float axis_center[3], screen_center[3];
+ float world_plane[4][3];
+ float local_plane[4][3];
+ float offset;
+
+ mid_v3_v3v3(axis_center, origin[0], origin[1]);
+
+ for (i = 0; i < 4; i++) {
+ mid_v3_v3v3(world_plane[i], vec_lr[0][i], vec_lr[1][i]);
+ sub_v3_v3v3(local_plane[i], world_plane[i], axis_center);
+ }
+
+ mid_v3_v3v3(screen_center, world_plane[0], world_plane[2]);
+ offset = cam->stereo.convergence_distance / len_v3v3(screen_center, axis_center);
+
+ for (i = 0; i < 4; i++) {
+ mul_v3_fl(local_plane[i], offset);
+ add_v3_v3(local_plane[i], axis_center);
+ }
+
+ glColor3f(0.0f, 0.0f, 0.0f);
+
+ /* camera frame */
+ drawcamera_frame(local_plane, GL_LINE_LOOP);
+
+ if (v3d->stereo3d_convergence_alpha > 0.0f) {
+ glEnable(GL_BLEND);
+ glDepthMask(0); /* disable write in zbuffer, needed for nice transp */
+
+ glColor4f(0.0f, 0.0f, 0.0f, v3d->stereo3d_convergence_alpha);
+
+ drawcamera_frame(local_plane, GL_QUADS);
+
+ glDisable(GL_BLEND);
+ glDepthMask(1); /* restore write in zbuffer */
+ }
+ }
+
+ /* draw convergence plane*/
+ if (is_stereo3d_volume) {
+ float screen_center[3];
+ float near_plane[4][3], far_plane[4][3];
+ float offset;
+ int j;
+
+ for (i = 0; i < 2; i++) {
+ mid_v3_v3v3(screen_center, vec_lr[i][0], vec_lr[i][2]);
+
+ offset = len_v3v3(screen_center, origin[i]);
+
+ for (j = 0; j < 4; j++) {
+ sub_v3_v3v3(near_plane[j], vec_lr[i][j], origin[i]);
+ mul_v3_fl(near_plane[j], cam_lr[i]->clipsta / offset);
+ add_v3_v3(near_plane[j], origin[i]);
+
+ sub_v3_v3v3(far_plane[j], vec_lr[i][j], origin[i]);
+ mul_v3_fl(far_plane[j], cam_lr[i]->clipend / offset);
+ add_v3_v3(far_plane[j], origin[i]);
+ }
+
+ /* camera frame */
+ glColor3f(0.0f, 0.0f, 0.0f);
+
+ drawcamera_frame(near_plane, GL_LINE_LOOP);
+ drawcamera_frame(far_plane, GL_LINE_LOOP);
+ drawcamera_volume(near_plane, far_plane, GL_LINE_LOOP);
+
+ if (v3d->stereo3d_volume_alpha > 0.0f) {
+ glEnable(GL_BLEND);
+ glDepthMask(0); /* disable write in zbuffer, needed for nice transp */
+
+ if (i == 0)
+ glColor4f(0.0f, 1.0f, 1.0f, v3d->stereo3d_volume_alpha);
+ else
+ glColor4f(1.0f, 0.0f, 0.0f, v3d->stereo3d_volume_alpha);
+
+ drawcamera_frame(near_plane, GL_QUADS);
+ drawcamera_frame(far_plane, GL_QUADS);
+ drawcamera_volume(near_plane, far_plane, GL_QUADS);
+
+ glDisable(GL_BLEND);
+ glDepthMask(1); /* restore write in zbuffer */
+ }
+ }
+ }
+
+ glPopMatrix();
+}
+
/* flag similar to draw_object() */
static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
const short dflag, const unsigned char ob_wire_col[4])
@@ -1757,9 +2053,20 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
float vec[4][3], asp[2], shift[2], scale[3];
int i;
float drawsize;
- const bool is_view = (rv3d->persp == RV3D_CAMOB && ob == v3d->camera);
MovieClip *clip = BKE_object_movieclip_get(scene, base->object, false);
+ const bool is_view = (rv3d->persp == RV3D_CAMOB && ob == v3d->camera);
+ const bool is_multiview = (scene->r.scemode & R_MULTIVIEW) != 0;
+ const bool is_stereo3d = drawcamera_is_stereo3d(scene, v3d, ob);
+ const bool is_stereo3d_view = (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D);
+ const bool is_stereo3d_cameras = (ob == scene->camera) &&
+ is_multiview &&
+ is_stereo3d_view &&
+ (v3d->stereo3d_flag & V3D_S3D_DISPCAMERAS);
+ const bool is_selection_camera_stereo = (G.f & G_PICKSEL) &&
+ is_view && is_multiview &&
+ is_stereo3d_view;
+
/* draw data for movie clip set as active for scene */
if (clip) {
draw_viewport_reconstruction(scene, base, v3d, clip, dflag, ob_wire_col, false);
@@ -1785,9 +2092,17 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
cam = ob->data;
- scale[0] = 1.0f / len_v3(ob->obmat[0]);
- scale[1] = 1.0f / len_v3(ob->obmat[1]);
- scale[2] = 1.0f / len_v3(ob->obmat[2]);
+ /* BKE_camera_multiview_model_matrix already accounts for scale, don't do it here */
+ if (is_selection_camera_stereo) {
+ scale[0] = 1.0f;
+ scale[1] = 1.0f;
+ scale[2] = 1.0f;
+ }
+ else {
+ scale[0] = 1.0f / len_v3(ob->obmat[0]);
+ scale[1] = 1.0f / len_v3(ob->obmat[1]);
+ scale[2] = 1.0f / len_v3(ob->obmat[2]);
+ }
BKE_camera_view_frame_ex(scene, cam, cam->drawsize, is_view, scale,
asp, shift, &drawsize, vec);
@@ -1796,12 +2111,24 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
glDisable(GL_CULL_FACE);
/* camera frame */
- glBegin(GL_LINE_LOOP);
- glVertex3fv(vec[0]);
- glVertex3fv(vec[1]);
- glVertex3fv(vec[2]);
- glVertex3fv(vec[3]);
- glEnd();
+ if (!is_stereo3d_cameras) {
+ /* make sure selection uses the same matrix for camera as the one used while viewing */
+ if (is_selection_camera_stereo) {
+ float obmat[4][4];
+ bool is_left = v3d->multiview_eye == STEREO_LEFT_ID;
+
+ glPushMatrix();
+ glLoadMatrixf(rv3d->viewmat);
+ BKE_camera_multiview_model_matrix(&scene->r, ob, is_left ? STEREO_LEFT_NAME : STEREO_RIGHT_NAME, obmat);
+ glMultMatrixf(obmat);
+
+ drawcamera_frame(vec, GL_LINE_LOOP);
+ glPopMatrix();
+ }
+ else {
+ drawcamera_frame(vec, GL_LINE_LOOP);
+ }
+ }
if (is_view)
return;
@@ -1809,20 +2136,12 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
zero_v3(tvec);
/* center point to camera frame */
- glBegin(GL_LINE_STRIP);
- glVertex3fv(vec[1]);
- glVertex3fv(tvec);
- glVertex3fv(vec[0]);
- glVertex3fv(vec[3]);
- glVertex3fv(tvec);
- glVertex3fv(vec[2]);
- glEnd();
-
+ if (!is_stereo3d_cameras)
+ drawcamera_framelines(vec, tvec);
/* arrow on top */
tvec[2] = vec[1][2]; /* copy the depth */
-
/* draw an outline arrow for inactive cameras and filled
* for active cameras. We actually draw both outline+filled
* for active cameras so the wire can be seen side-on */
@@ -1872,14 +2191,17 @@ static void drawcamera(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base
glPopMatrix();
}
}
+
+ /* stereo cameras drawing */
+ if (is_stereo3d) {
+ drawcamera_stereo3d(scene, v3d, rv3d, ob, cam, vec, drawsize, scale);
+ }
}
/* flag similar to draw_object() */
static void drawspeaker(Scene *UNUSED(scene), View3D *UNUSED(v3d), RegionView3D *UNUSED(rv3d),
Object *UNUSED(ob), int UNUSED(flag))
{
- //Speaker *spk = ob->data;
-
float vec[3];
int i, j;
@@ -1990,9 +2312,9 @@ static void ensure_curve_cache(Scene *scene, Object *object)
* here, we also need to check whether display list is
* empty or not.
*
- * The trick below tries to optimie calls to displist
+ * The trick below tries to optimize calls to displist
* creation for cases curve is empty. Meaning, if the curve
- * is empty (without splies) bevel list would also be empty.
+ * is empty (without splines) bevel list would also be empty.
* And the thing is, render thread always leaves bevel list
* in a proper state. So if bevel list is here and display
* list is not we need to make display list.
@@ -2270,8 +2592,7 @@ static void draw_dm_verts__mapFunc(void *userData, int index, const float co[3],
BMVert *eve = BM_vert_at_index(data->bm, index);
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN) && BM_elem_flag_test(eve, BM_ELEM_SELECT) == data->sel) {
- /* skin nodes: draw a red circle around the root
- * node(s) */
+ /* skin nodes: draw a red circle around the root node(s) */
if (data->cd_vskin_offset != -1) {
const MVertSkin *vs = BM_ELEM_CD_GET_VOID_P(eve, data->cd_vskin_offset);
if (vs->flag & MVERT_SKIN_ROOT) {
@@ -2337,7 +2658,6 @@ static void draw_dm_verts(BMEditMesh *em, DerivedMesh *dm, const char sel, BMVer
static DMDrawOption draw_dm_edges_sel__setDrawOptions(void *userData, int index)
{
BMEdge *eed;
- //unsigned char **cols = userData, *col;
drawDMEdgesSel_userData *data = userData;
unsigned char *col;
@@ -2354,7 +2674,7 @@ static DMDrawOption draw_dm_edges_sel__setDrawOptions(void *userData, int index)
else {
col = data->baseCol;
}
- /* no alpha, this is used so a transparent color can disable drawing unselected edges in editmode */
+ /* no alpha, this is used so a transparent color can disable drawing unselected edges in editmode */
if (col[3] == 0)
return DM_DRAW_OPTION_SKIP;
@@ -2751,7 +3071,7 @@ static void draw_dm_faces_sel(BMEditMesh *em, DerivedMesh *dm, unsigned char *ba
data.orig_index_mf_to_mpoly = data.orig_index_mp_to_orig = NULL;
}
- dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, GPU_enable_material, draw_dm_faces_sel__compareDrawOptions, &data, 0);
+ dm->drawMappedFaces(dm, draw_dm_faces_sel__setDrawOptions, NULL, draw_dm_faces_sel__compareDrawOptions, &data, 0);
}
static DMDrawOption draw_dm_creases__setDrawOptions(void *userData, int index)
@@ -3044,7 +3364,7 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
}
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- /* draw selected edges, or edges next to selected verts while draging */
+ /* draw selected edges, or edges next to selected verts while dragging */
if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
(do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
BM_elem_flag_test(eed->v2, BM_ELEM_SELECT))))
@@ -3082,7 +3402,7 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
unit->system, B_UNIT_LENGTH, do_split, false);
}
else {
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, len_v3v3(v1, v2));
}
view3d_cached_text_draw_add(vmid, numstr, numstr_len, 0, txt_flag, col);
@@ -3101,17 +3421,15 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
}
- // invert_m4_m4(ob->imat, ob->obmat); // this is already called
-
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
BMLoop *l_a, *l_b;
if (BM_edge_loop_pair(eed, &l_a, &l_b)) {
- /* draw selected edges, or edges next to selected verts while draging */
+ /* draw selected edges, or edges next to selected verts while dragging */
if (BM_elem_flag_test(eed, BM_ELEM_SELECT) ||
(do_moving && (BM_elem_flag_test(eed->v1, BM_ELEM_SELECT) ||
BM_elem_flag_test(eed->v2, BM_ELEM_SELECT) ||
- /* special case, this is useful to show when vertes connected to this edge via a
- * face are being transformed */
+ /* special case, this is useful to show when verts connected to
+ * this edge via a face are being transformed */
BM_elem_flag_test(l_a->next->next->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(l_a->prev->v, BM_ELEM_SELECT) ||
BM_elem_flag_test(l_b->next->next->v, BM_ELEM_SELECT) ||
@@ -3161,7 +3479,7 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
angle = angle_normalized_v3v3(no_a, no_b);
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
view3d_cached_text_draw_add(vmid, numstr, numstr_len, 0, txt_flag, col);
}
@@ -3186,7 +3504,7 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
3, unit->system, B_UNIT_AREA, do_split, false); \
} \
else { \
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), conv_float, area); \
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), conv_float, area); \
} \
view3d_cached_text_draw_add(vmid, numstr, numstr_len, 0, txt_flag, col); \
} (void)0
@@ -3304,7 +3622,7 @@ static void draw_em_measure_stats(ARegion *ar, View3D *v3d, Object *ob, BMEditMe
angle = angle_v3v3v3(v1, v2, v3);
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%.3f", is_rad ? angle : RAD2DEGF(angle));
interp_v3_v3v3(fvec, vmid, v2_local, 0.8f);
view3d_cached_text_draw_add(fvec, numstr, numstr_len, 0, txt_flag, col);
}
@@ -3335,7 +3653,7 @@ static void draw_em_indices(BMEditMesh *em)
UI_GetThemeColor3ubv(TH_DRAWEXTRA_FACEANG, col);
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%d", i);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
view3d_cached_text_draw_add(v->co, numstr, numstr_len, 0, txt_flag, col);
}
i++;
@@ -3347,7 +3665,7 @@ static void draw_em_indices(BMEditMesh *em)
UI_GetThemeColor3ubv(TH_DRAWEXTRA_EDGELEN, col);
BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%d", i);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
mid_v3_v3v3(pos, e->v1->co, e->v2->co);
view3d_cached_text_draw_add(pos, numstr, numstr_len, 0, txt_flag, col);
}
@@ -3361,7 +3679,7 @@ static void draw_em_indices(BMEditMesh *em)
BM_ITER_MESH (f, &iter, bm, BM_FACES_OF_MESH) {
if (BM_elem_flag_test(f, BM_ELEM_SELECT)) {
BM_face_calc_center_mean(f, pos);
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%d", i);
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%d", i);
view3d_cached_text_draw_add(pos, numstr, numstr_len, 0, txt_flag, col);
}
i++;
@@ -3417,7 +3735,7 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
if (em->bm->selected.last) {
BMEditSelection *ese = em->bm->selected.last;
- /* face is handeled above */
+ /* face is handled above */
#if 0
if (ese->type == BM_FACE) {
efa_act = (BMFace *)ese->data;
@@ -3532,11 +3850,14 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
}
else if (efa_act) {
/* even if draw faces is off it would be nice to draw the stipple face
- * Make all other faces zero alpha except for the active
- * */
- /* col4 is only used by WITH_FREESTYLE, but keeping it here spares some #ifdef's... */
- unsigned char col1[4], col2[4], col3[4], col4[4];
- col1[3] = col2[3] = col4[3] = 0; /* don't draw */
+ * Make all other faces zero alpha except for the active */
+ unsigned char col1[4], col2[4], col3[4];
+#ifdef WITH_FREESTYLE
+ unsigned char col4[4];
+ col4[3] = 0; /* don't draw */
+#endif
+ col1[3] = col2[3] = 0; /* don't draw */
+
UI_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, col3);
glEnable(GL_BLEND);
@@ -3550,7 +3871,6 @@ static void draw_em_fancy(Scene *scene, ARegion *ar, View3D *v3d,
glDisable(GL_BLEND);
glDepthMask(1); /* restore write in zbuffer */
-
}
/* here starts all fancy draw-extra over */
@@ -3691,7 +4011,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
#endif
Mesh *me = ob->data;
eWireDrawMode draw_wire = OBDRAW_WIRE_OFF;
- int /* totvert,*/ totedge, totface;
+ bool /* no_verts,*/ no_edges, no_faces;
DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
const bool is_obact = (ob == OBACT);
int draw_flags = (is_obact && BKE_paint_select_face_test(ob)) ? DRAW_FACE_SELECT : 0;
@@ -3714,9 +4034,9 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
draw_wire = OBDRAW_WIRE_ON_DEPTH; /* draw wire after solid using zoffset and depth buffer adjusment */
}
- /* totvert = dm->getNumVerts(dm); */ /*UNUSED*/
- totedge = dm->getNumEdges(dm);
- totface = dm->getNumTessFaces(dm);
+ /* check polys instead of tessfaces because of dyntopo where tessfaces don't exist */
+ no_edges = (dm->getNumEdges(dm) == 0);
+ no_faces = (dm->getNumPolys(dm) == 0);
/* vertexpaint, faceselect wants this, but it doesnt work for shaded? */
glFrontFace((ob->transflag & OB_NEG_SCALE) ? GL_CW : GL_CCW);
@@ -3725,15 +4045,15 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
if (((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= OB_WIRE) == 0)
draw_bounding_volume(ob, ob->boundtype);
}
- else if ((totface == 0 && totedge == 0) ||
+ else if ((no_faces && no_edges) ||
((!is_obact || (ob->mode == OB_MODE_OBJECT)) && object_is_halo(scene, ob)))
{
glPointSize(1.5);
dm->drawVerts(dm);
glPointSize(1.0);
}
- else if (dt == OB_WIRE || totface == 0) {
- draw_wire = OBDRAW_WIRE_ON; /* draw wire only, no depth buffer stuff */
+ else if ((dt == OB_WIRE) || no_faces) {
+ draw_wire = OBDRAW_WIRE_ON; /* draw wire only, no depth buffer stuff */
}
else if (((is_obact && ob->mode & OB_MODE_TEXTURE_PAINT)) ||
check_object_draw_texture(scene, v3d, dt))
@@ -3775,8 +4095,10 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else
dm->drawFacesGLSL(dm, GPU_enable_material);
-// if (BKE_bproperty_object_get(ob, "Text"))
-// XXX draw_mesh_text(ob, 1);
+#if 0 /* XXX */
+ if (BKE_bproperty_object_get(ob, "Text"))
+ draw_mesh_text(ob, 1);
+#endif
GPU_disable_material();
glFrontFace(GL_CCW);
@@ -3894,7 +4216,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
}
if ((draw_wire != OBDRAW_WIRE_OFF) && /* draw extra wire */
- /* when overriding with render only, don't bother */
+ /* when overriding with render only, don't bother */
(((v3d->flag2 & V3D_RENDER_OVERRIDE) && v3d->drawtype >= OB_SOLID) == 0))
{
/* When using wireframe object draw in particle edit mode
@@ -3924,7 +4246,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
glDepthMask(0); /* disable write in zbuffer, selected edge wires show better */
}
- dm->drawEdges(dm, (dt == OB_WIRE || totface == 0), (ob->dtx & OB_DRAW_ALL_EDGES) != 0);
+ dm->drawEdges(dm, ((dt == OB_WIRE) || no_faces), (ob->dtx & OB_DRAW_ALL_EDGES) != 0);
if (dt != OB_WIRE && (draw_wire == OBDRAW_WIRE_ON_DEPTH)) {
glDepthMask(1);
@@ -3933,7 +4255,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
}
if (is_obact && BKE_paint_select_vert_test(ob)) {
- const int use_depth = (v3d->flag & V3D_ZBUF_SELECT);
+ const bool use_depth = (v3d->flag & V3D_ZBUF_SELECT) != 0;
glColor3f(0.0f, 0.0f, 0.0f);
glPointSize(UI_GetThemeValuef(TH_VERTEX_SIZE));
@@ -3948,7 +4270,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
dm->release(dm);
}
-/* returns 1 if nothing was drawn, for detecting to draw an object center */
+/* returns true if nothing was drawn, for detecting to draw an object center */
static bool draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const unsigned char ob_wire_col[4], const short dflag)
{
@@ -3992,7 +4314,9 @@ static bool draw_mesh_object(Scene *scene, ARegion *ar, View3D *v3d, RegionView3
scene->customdata_mask);
DM_update_materials(finalDM, ob);
- DM_update_materials(cageDM, ob);
+ if (cageDM != finalDM) {
+ DM_update_materials(cageDM, ob);
+ }
if (dt > OB_WIRE) {
const bool glsl = draw_glsl_material(scene, ob, v3d, dt);
@@ -4328,7 +4652,7 @@ static bool drawCurveDerivedMesh(Scene *scene, View3D *v3d, RegionView3D *rv3d,
/**
* Only called by #drawDispList
- * \return 1 when nothing was drawn
+ * \return true when nothing was drawn
*/
static bool drawDispList_nobackface(Scene *scene, View3D *v3d, RegionView3D *rv3d, Base *base,
const char dt, const short dflag, const unsigned char ob_wire_col[4])
@@ -4600,7 +4924,7 @@ static void draw_particle(ParticleKey *state, int draw_as, short draw, float pix
copy_v3_v3(pdd->vd, vec2); pdd->vd += 3;
vec[2] = 2.0f * pixsize;
- vec[0] = vec[1] = 0.0;
+ vec[0] = vec[1] = 0.0f;
mul_qt_v3(state->rot, vec);
if (draw_as == PART_DRAW_AXIS) {
copy_v3_v3(vec2, state->co);
@@ -4683,7 +5007,7 @@ static void draw_particle_data(ParticleSystem *psys, RegionView3D *rv3d,
if (psys->parent)
mul_m4_v3(psys->parent->obmat, state->co);
- /* create actiual particle data */
+ /* create actual particle data */
if (draw_as == PART_DRAW_BB) {
bb->offset[0] = part->bb_offset[0];
bb->offset[1] = part->bb_offset[1];
@@ -4708,16 +5032,17 @@ static void draw_particle_data(ParticleSystem *psys, RegionView3D *rv3d,
draw_particle(state, draw_as, part->draw, pixsize, imat, part->draw_line, bb, pdd);
}
-/* unified drawing of all new particle systems draw types except dupli ob & group */
-/* mostly tries to use vertex arrays for speed */
-
-/* 1. check that everything is ok & updated */
-/* 2. start initializing things */
-/* 3. initialize according to draw type */
-/* 4. allocate drawing data arrays */
-/* 5. start filling the arrays */
-/* 6. draw the arrays */
-/* 7. clean up */
+/* unified drawing of all new particle systems draw types except dupli ob & group
+ * mostly tries to use vertex arrays for speed
+ *
+ * 1. check that everything is ok & updated
+ * 2. start initializing things
+ * 3. initialize according to draw type
+ * 4. allocate drawing data arrays
+ * 5. start filling the arrays
+ * 6. draw the arrays
+ * 7. clean up
+ */
static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv3d,
Base *base, ParticleSystem *psys,
const char ob_dt, const short dflag)
@@ -4762,6 +5087,12 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if (draw_as == PART_DRAW_NOT)
return;
+ /* prepare curvemapping tables */
+ if ((psys->part->child_flag & PART_CHILD_USE_CLUMP_CURVE) && psys->part->clumpcurve)
+ curvemapping_changed_all(psys->part->clumpcurve);
+ if ((psys->part->child_flag & PART_CHILD_USE_ROUGH_CURVE) && psys->part->roughcurve)
+ curvemapping_changed_all(psys->part->roughcurve);
+
/* 2. */
sim.scene = scene;
sim.ob = ob;
@@ -4907,7 +5238,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
int create_ndata = 0;
if (!pdd)
- pdd = psys->pdd = MEM_callocN(sizeof(ParticleDrawData), "ParticlDrawData");
+ pdd = psys->pdd = MEM_callocN(sizeof(ParticleDrawData), "ParticleDrawData");
if (part->draw_as == PART_DRAW_REND && part->trail_count > 1) {
tot_vec_size *= part->trail_count;
@@ -5010,7 +5341,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
BLI_assert(0);
break;
}
- CLAMP(intensity, 0.f, 1.f);
+ CLAMP(intensity, 0.0f, 1.0f);
weight_to_rgb(ma_col, intensity);
}
}
@@ -5069,8 +5400,8 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
}
if (drawn) {
- /* additional things to draw for each particle */
- /* (velocity, size and number) */
+ /* additional things to draw for each particle
+ * (velocity, size and number) */
if ((part->draw & PART_DRAW_VEL) && pdd && pdd->vedata) {
copy_v3_v3(pdd->ved, state.co);
pdd->ved += 3;
@@ -5098,21 +5429,21 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if (part->draw & PART_DRAW_NUM) {
if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype == PART_PHYS_BOIDS)) {
- numstr_len = BLI_snprintf(val_pos, sizeof(numstr), "%d:%.2f", a, pa_health);
+ numstr_len = BLI_snprintf_rlen(val_pos, sizeof(numstr), "%d:%.2f", a, pa_health);
}
else {
- numstr_len = BLI_snprintf(val_pos, sizeof(numstr), "%d", a);
+ numstr_len = BLI_snprintf_rlen(val_pos, sizeof(numstr), "%d", a);
}
}
else {
if (a < totpart && (part->draw & PART_DRAW_HEALTH) && (part->phystype == PART_PHYS_BOIDS)) {
- numstr_len = BLI_snprintf(val_pos, sizeof(numstr), "%.2f", pa_health);
+ numstr_len = BLI_snprintf_rlen(val_pos, sizeof(numstr), "%.2f", pa_health);
}
}
if (numstr[0]) {
- /* in path drawing state.co is the end point */
- /* use worldspace beause object matrix is already applied */
+ /* in path drawing state.co is the end point
+ * use worldspace because object matrix is already applied */
mul_v3_m4v3(vec_txt, ob->imat, state.co);
view3d_cached_text_draw_add(vec_txt, numstr, numstr_len,
10, V3D_CACHE_TEXT_WORLDSPACE | V3D_CACHE_TEXT_ASCII, tcol);
@@ -5129,7 +5460,7 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
if (draw_as == PART_DRAW_PATH) {
ParticleCacheKey **cache, *path;
- float /* *cd2=NULL, */ /* UNUSED */ *cdata2 = NULL;
+ float *cdata2 = NULL;
/* setup gl flags */
if (1) { //ob_dt > OB_WIRE) {
@@ -5193,11 +5524,13 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
HairKey *hkey = pa->hair;
glVertexPointer(3, GL_FLOAT, sizeof(HairKey), hkey->world_co);
-
- // XXX use proper theme color here
-// UI_ThemeColor(TH_NORMAL);
+
+#if 0 /* XXX use proper theme color here */
+ UI_ThemeColor(TH_NORMAL);
+#else
glColor3f(0.58f, 0.67f, 1.0f);
-
+#endif
+
glDrawArrays(GL_LINE_STRIP, 0, pa->totkey);
}
}
@@ -5274,22 +5607,22 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
UI_ThemeColorShadeAlpha(TH_WIRE, 0, -100);
glEnable(GL_BLEND);
glBegin(GL_LINES);
- for (i = 1; i < res[0]-1; ++i) {
- float f = interpf(b[0], a[0], (float)i / (float)(res[0]-1));
+ for (i = 1; i < res[0] - 1; ++i) {
+ float f = interpf(b[0], a[0], (float)i / (float)(res[0] - 1));
glVertex3f(f, a[1], a[2]); glVertex3f(f, b[1], a[2]);
glVertex3f(f, b[1], a[2]); glVertex3f(f, b[1], b[2]);
glVertex3f(f, b[1], b[2]); glVertex3f(f, a[1], b[2]);
glVertex3f(f, a[1], b[2]); glVertex3f(f, a[1], a[2]);
}
- for (i = 1; i < res[1]-1; ++i) {
- float f = interpf(b[1], a[1], (float)i / (float)(res[1]-1));
+ for (i = 1; i < res[1] - 1; ++i) {
+ float f = interpf(b[1], a[1], (float)i / (float)(res[1] - 1));
glVertex3f(a[0], f, a[2]); glVertex3f(b[0], f, a[2]);
glVertex3f(b[0], f, a[2]); glVertex3f(b[0], f, b[2]);
glVertex3f(b[0], f, b[2]); glVertex3f(a[0], f, b[2]);
glVertex3f(a[0], f, b[2]); glVertex3f(a[0], f, a[2]);
}
- for (i = 1; i < res[2]-1; ++i) {
- float f = interpf(b[2], a[2], (float)i / (float)(res[2]-1));
+ for (i = 1; i < res[2] - 1; ++i) {
+ float f = interpf(b[2], a[2], (float)i / (float)(res[2] - 1));
glVertex3f(a[0], a[1], f); glVertex3f(b[0], a[1], f);
glVertex3f(b[0], a[1], f); glVertex3f(b[0], b[1], f);
glVertex3f(b[0], b[1], f); glVertex3f(a[0], b[1], f);
@@ -5326,7 +5659,6 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
glDrawArrays(GL_LINE_STRIP, 0, path->segments + 1);
}
-
/* restore & clean up */
if (1) { //ob_dt > OB_WIRE) {
if (part->draw_col == PART_DRAW_COL_MAT)
@@ -5334,9 +5666,10 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
glDisable(GL_COLOR_MATERIAL);
}
- if (cdata2)
+ if (cdata2) {
MEM_freeN(cdata2);
- /* cd2 = */ /* UNUSED */ cdata2 = NULL;
+ cdata2 = NULL;
+ }
glLineWidth(1.0f);
@@ -5345,8 +5678,8 @@ static void draw_new_particle_system(Scene *scene, View3D *v3d, RegionView3D *rv
for (a = 0, pa = psys->particles; a < totpart; a++, pa++) {
float vec_txt[3];
- numstr_len = BLI_snprintf(numstr, sizeof(numstr), "%i", a);
- /* use worldspace beause object matrix is already applied */
+ numstr_len = BLI_snprintf_rlen(numstr, sizeof(numstr), "%i", a);
+ /* use worldspace because object matrix is already applied */
mul_v3_m4v3(vec_txt, ob->imat, cache[a]->co);
view3d_cached_text_draw_add(vec_txt, numstr, numstr_len,
10, V3D_CACHE_TEXT_WORLDSPACE | V3D_CACHE_TEXT_ASCII, tcol);
@@ -5474,7 +5807,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
PTCacheEditPoint *point;
PTCacheEditKey *key;
ParticleEditSettings *pset = PE_settings(scene);
- int i, k, totpoint = edit->totpoint, timed = pset->flag & PE_FADE_TIME ? pset->fade_frames : 0;
+ int i, k, totpoint = edit->totpoint, timed = (pset->flag & PE_FADE_TIME) ? pset->fade_frames : 0;
int totkeys = 1;
float sel_col[3];
float nosel_col[3];
@@ -5614,7 +5947,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
glColor3fv(nosel_col);
/* has to be like this.. otherwise selection won't work, have try glArrayElement later..*/
glBegin(GL_POINTS);
- glVertex3fv(key->flag & PEK_USE_WCO ? key->world_co : key->co);
+ glVertex3fv((key->flag & PEK_USE_WCO) ? key->world_co : key->co);
glEnd();
}
}
@@ -5630,9 +5963,9 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
glShadeModel(GL_FLAT);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
glLineWidth(1.0f);
- glPointSize(1.0);
+ glPointSize(1.0f);
}
-//static void ob_draw_RE_motion(float com[3],float rotscale[3][3],float tw,float th)
+
static void ob_draw_RE_motion(float com[3], float rotscale[3][3], float itw, float ith, float drw_size)
{
float tr[3][3];
@@ -6036,7 +6369,7 @@ static void draw_editnurb_splines(Object *ob, Nurb *nurb, const bool sel)
Nurb *nu;
BPoint *bp, *bp1;
int a, b, ofs, index;
- Curve *cu = (Curve *)ob->data;
+ Curve *cu = ob->data;
index = 0;
nu = nurb;
@@ -6396,7 +6729,7 @@ static void draw_empty_sphere(float size)
static GLuint displist = 0;
if (displist == 0) {
- GLUquadricObj *qobj;
+ GLUquadricObj *qobj;
displist = glGenLists(1);
glNewList(displist, GL_COMPILE);
@@ -6427,16 +6760,13 @@ static void draw_empty_sphere(float size)
/* draw a cone for use as an empty drawtype */
static void draw_empty_cone(float size)
{
- float cent = 0;
- float radius;
+ const float radius = size;
+
GLUquadricObj *qobj = gluNewQuadric();
gluQuadricDrawStyle(qobj, GLU_SILHOUETTE);
-
glPushMatrix();
- radius = size;
- glTranslatef(cent, cent, cent);
glScalef(radius, size * 2.0f, radius);
glRotatef(-90.0, 1.0, 0.0, 0.0);
gluCylinder(qobj, 1.0, 0.0, 1.0, 8, 1);
@@ -6449,7 +6779,7 @@ static void draw_empty_cone(float size)
static void drawspiral(const float cent[3], float rad, float tmat[4][4], int start)
{
float vec[3], vx[3], vy[3];
- const float tot_inv = (1.0f / (float)CIRCLE_RESOL);
+ const float tot_inv = 1.0f / (float)CIRCLE_RESOL;
int a;
bool inverse = false;
float x, y, fac;
@@ -6513,8 +6843,7 @@ static void drawspiral(const float cent[3], float rad, float tmat[4][4], int sta
}
/* draws a circle on x-z plane given the scaling of the circle, assuming that
- * all required matrices have been set (used for drawing empties)
- */
+ * all required matrices have been set (used for drawing empties) */
static void drawcircle_size(float size)
{
float x, y;
@@ -6522,7 +6851,7 @@ static void drawcircle_size(float size)
glBegin(GL_LINE_LOOP);
- /* coordinates are: cos(degrees * 11.25) = x, sin(degrees*11.25) = y, 0.0f = z */
+ /* coordinates are: cos(degrees * 11.25) = x, sin(degrees * 11.25) = y, 0.0f = z */
for (degrees = 0; degrees < CIRCLE_RESOL; degrees++) {
x = cosval[degrees];
y = sinval[degrees];
@@ -6666,31 +6995,23 @@ static void draw_forcefield(Object *ob, RegionView3D *rv3d,
PartDeflect *pd = ob->pd;
float imat[4][4], tmat[4][4];
float vec[3] = {0.0, 0.0, 0.0};
- float size;
-
/* scale size of circle etc with the empty drawsize */
- if (ob->type == OB_EMPTY) size = ob->empty_drawsize;
- else size = 1.0;
+ const float size = (ob->type == OB_EMPTY) ? ob->empty_drawsize : 1.0f;
/* calculus here, is reused in PFIELD_FORCE */
invert_m4_m4(imat, rv3d->viewmatob);
-// normalize_v3(imat[0]); /* we don't do this because field doesnt scale either... apart from wind! */
-// normalize_v3(imat[1]);
+#if 0
+ normalize_v3(imat[0]); /* we don't do this because field doesnt scale either... apart from wind! */
+ normalize_v3(imat[1]);
+#endif
if (pd->forcefield == PFIELD_WIND) {
- float force_val;
+ float force_val = pd->f_strength;
if ((dflag & DRAW_CONSTCOLOR) == 0) {
ob_wire_color_blend_theme_id(ob_wire_col, TH_BACK, 0.5f);
}
- //if (has_ipo_code(ob->ipo, OB_PD_FSTR))
- // force_val = IPO_GetFloatValue(ob->ipo, OB_PD_FSTR, scene->r.cfra);
- //else
- {
- force_val = pd->f_strength;
- }
-
unit_m4(tmat);
force_val *= 0.1f;
drawcircball(GL_LINE_LOOP, vec, size, tmat);
@@ -6704,14 +7025,7 @@ static void draw_forcefield(Object *ob, RegionView3D *rv3d,
}
else if (pd->forcefield == PFIELD_FORCE) {
- float ffall_val;
-
- //if (has_ipo_code(ob->ipo, OB_PD_FFALL))
- // ffall_val = IPO_GetFloatValue(ob->ipo, OB_PD_FFALL, scene->r.cfra);
- //else
- {
- ffall_val = pd->f_power;
- }
+ float ffall_val = pd->f_power;
if ((dflag & DRAW_CONSTCOLOR) == 0) ob_wire_color_blend_theme_id(ob_wire_col, TH_BACK, 0.5f);
drawcircball(GL_LINE_LOOP, vec, size, imat);
@@ -6721,20 +7035,9 @@ static void draw_forcefield(Object *ob, RegionView3D *rv3d,
drawcircball(GL_LINE_LOOP, vec, size * 2.0f, imat);
}
else if (pd->forcefield == PFIELD_VORTEX) {
- float /*ffall_val,*/ force_val;
+ float force_val = pd->f_strength;
unit_m4(tmat);
- //if (has_ipo_code(ob->ipo, OB_PD_FFALL))
- // ffall_val = IPO_GetFloatValue(ob->ipo, OB_PD_FFALL, scene->r.cfra);
- //else
- // ffall_val = pd->f_power;
-
- //if (has_ipo_code(ob->ipo, OB_PD_FSTR))
- // force_val = IPO_GetFloatValue(ob->ipo, OB_PD_FSTR, scene->r.cfra);
- //else
- {
- force_val = pd->f_strength;
- }
if ((dflag & DRAW_CONSTCOLOR) == 0) {
ob_wire_color_blend_theme_id(ob_wire_col, TH_BACK, 0.7f);
@@ -6752,25 +7055,19 @@ static void draw_forcefield(Object *ob, RegionView3D *rv3d,
else if (pd->forcefield == PFIELD_GUIDE && ob->type == OB_CURVE) {
Curve *cu = ob->data;
if ((cu->flag & CU_PATH) && ob->curve_cache->path && ob->curve_cache->path->data) {
- float mindist, guidevec1[4], guidevec2[3];
-
- //if (has_ipo_code(ob->ipo, OB_PD_FSTR))
- // mindist = IPO_GetFloatValue(ob->ipo, OB_PD_FSTR, scene->r.cfra);
- //else
- {
- mindist = pd->f_strength;
- }
+ float guidevec1[4], guidevec2[3];
+ float mindist = pd->f_strength;
if ((dflag & DRAW_CONSTCOLOR) == 0) {
ob_wire_color_blend_theme_id(ob_wire_col, TH_BACK, 0.5f);
}
- /*path end*/
+ /* path end */
setlinestyle(3);
where_on_path(ob, 1.0f, guidevec1, guidevec2, NULL, NULL, NULL);
drawcircball(GL_LINE_LOOP, guidevec1, mindist, imat);
- /*path beginning*/
+ /* path beginning */
setlinestyle(0);
where_on_path(ob, 0.0f, guidevec1, guidevec2, NULL, NULL, NULL);
drawcircball(GL_LINE_LOOP, guidevec1, mindist, imat);
@@ -6841,19 +7138,31 @@ static void draw_forcefield(Object *ob, RegionView3D *rv3d,
setlinestyle(0);
}
-static void draw_box(float vec[8][3])
+static void draw_box(float vec[8][3], bool solid)
{
- glBegin(GL_LINE_STRIP);
- glVertex3fv(vec[0]); glVertex3fv(vec[1]); glVertex3fv(vec[2]); glVertex3fv(vec[3]);
- glVertex3fv(vec[0]); glVertex3fv(vec[4]); glVertex3fv(vec[5]); glVertex3fv(vec[6]);
- glVertex3fv(vec[7]); glVertex3fv(vec[4]);
- glEnd();
+ if (!solid) {
+ glBegin(GL_LINE_STRIP);
+ glVertex3fv(vec[0]); glVertex3fv(vec[1]); glVertex3fv(vec[2]); glVertex3fv(vec[3]);
+ glVertex3fv(vec[0]); glVertex3fv(vec[4]); glVertex3fv(vec[5]); glVertex3fv(vec[6]);
+ glVertex3fv(vec[7]); glVertex3fv(vec[4]);
+ glEnd();
- glBegin(GL_LINES);
- glVertex3fv(vec[1]); glVertex3fv(vec[5]);
- glVertex3fv(vec[2]); glVertex3fv(vec[6]);
- glVertex3fv(vec[3]); glVertex3fv(vec[7]);
- glEnd();
+ glBegin(GL_LINES);
+ glVertex3fv(vec[1]); glVertex3fv(vec[5]);
+ glVertex3fv(vec[2]); glVertex3fv(vec[6]);
+ glVertex3fv(vec[3]); glVertex3fv(vec[7]);
+ glEnd();
+ }
+ else {
+ glBegin(GL_QUADS);
+ glVertex3fv(vec[0]); glVertex3fv(vec[1]); glVertex3fv(vec[2]); glVertex3fv(vec[3]);
+ glVertex3fv(vec[7]); glVertex3fv(vec[6]); glVertex3fv(vec[5]); glVertex3fv(vec[4]);
+ glVertex3fv(vec[4]); glVertex3fv(vec[5]); glVertex3fv(vec[1]); glVertex3fv(vec[0]);
+ glVertex3fv(vec[3]); glVertex3fv(vec[2]); glVertex3fv(vec[6]); glVertex3fv(vec[7]);
+ glVertex3fv(vec[3]); glVertex3fv(vec[7]); glVertex3fv(vec[4]); glVertex3fv(vec[0]);
+ glVertex3fv(vec[1]); glVertex3fv(vec[5]); glVertex3fv(vec[6]); glVertex3fv(vec[2]);
+ glEnd();
+ }
}
static void draw_bb_quadric(BoundBox *bb, char type, bool around_origin)
@@ -6947,7 +7256,7 @@ static void draw_bounding_volume(Object *ob, char type)
vec[0][2] = vec[3][2] = vec[4][2] = vec[7][2] = -size[2];
vec[1][2] = vec[2][2] = vec[5][2] = vec[6][2] = +size[2];
- draw_box(vec);
+ draw_box(vec, false);
}
else {
draw_bb_quadric(bb, type, true);
@@ -6955,7 +7264,7 @@ static void draw_bounding_volume(Object *ob, char type)
}
else {
if (type == OB_BOUND_BOX)
- draw_box(bb->vec);
+ draw_box(bb->vec, false);
else
draw_bb_quadric(bb, type, false);
}
@@ -6991,7 +7300,7 @@ static void drawtexspace(Object *ob)
setlinestyle(2);
- draw_box(vec);
+ draw_box(vec, false);
setlinestyle(0);
}
@@ -7178,7 +7487,7 @@ static void draw_object_wire_color(Scene *scene, Base *base, unsigned char r_ob_
else {
if (ob->flag & OB_FROMGROUP) {
if (base->flag & (SELECT + BA_WAS_SEL)) {
- /* uses darker active color for non-active + selected*/
+ /* uses darker active color for non-active + selected */
theme_id = TH_GROUP_ACTIVE;
if (scene->basact != base) {
@@ -7232,8 +7541,11 @@ static void draw_object_matcap_check(View3D *v3d, Object *ob)
v3d->defmaterial->preview = NULL;
}
/* first time users */
- if (v3d->matcap_icon == 0)
+ if (v3d->matcap_icon < ICON_MATCAP_01 ||
+ v3d->matcap_icon > ICON_MATCAP_24)
+ {
v3d->matcap_icon = ICON_MATCAP_01;
+ }
if (v3d->defmaterial->preview == NULL)
v3d->defmaterial->preview = UI_icon_to_preview(v3d->matcap_icon);
@@ -7265,7 +7577,7 @@ static void draw_rigidbody_shape(Object *ob)
vec[0][2] = vec[3][2] = vec[4][2] = vec[7][2] = -size[2];
vec[1][2] = vec[2][2] = vec[5][2] = vec[6][2] = +size[2];
- draw_box(vec);
+ draw_box(vec, false);
break;
case RB_SHAPE_SPHERE:
draw_bb_quadric(bb, OB_BOUND_SPHERE, true);
@@ -7302,7 +7614,8 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
const bool render_override = (v3d->flag2 & V3D_RENDER_OVERRIDE) != 0;
const bool is_picking = (G.f & G_PICKSEL) != 0;
const bool has_particles = (ob->particlesystem.first != NULL);
- bool particle_skip_object = false; /* Draw particles but not their emitter object. */
+ bool skip_object = false; /* Draw particles but not their emitter object. */
+ SmokeModifierData *smd = NULL;
if (ob != scene->obedit) {
if (ob->restrictflag & OB_RESTRICT_VIEW)
@@ -7326,17 +7639,37 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if (ob->mode == OB_MODE_OBJECT) {
ParticleSystem *psys;
- particle_skip_object = render_override;
+ skip_object = render_override;
for (psys = ob->particlesystem.first; psys; psys = psys->next) {
/* Once we have found a psys which renders its emitter object, we are done. */
if (psys->part->draw & PART_DRAW_EMITTER) {
- particle_skip_object = false;
+ skip_object = false;
break;
}
}
}
}
+ if ((md = modifiers_findByType(ob, eModifierType_Smoke)) && (modifier_isEnabled(scene, md, eModifierMode_Realtime))) {
+ smd = (SmokeModifierData *)md;
+
+ if (smd->domain) {
+ if (!v3d->transp && (dflag & DRAW_PICKING) == 0) {
+ if (!v3d->xray && !(ob->dtx & OB_DRAWXRAY)) {
+ /* object has already been drawn so skip drawing it */
+ ED_view3d_after_add(&v3d->afterdraw_transp, base, dflag);
+ return;
+ }
+ else if (v3d->xray) {
+ /* object has already been drawn so skip drawing it */
+ ED_view3d_after_add(&v3d->afterdraw_xraytransp, base, dflag);
+ return;
+ }
+ }
+ }
+ }
+
+
/* xray delay? */
if ((dflag & DRAW_PICKING) == 0 && (base->flag & OB_FROMDUPLI) == 0 && (v3d->flag2 & V3D_RENDER_SHADOW) == 0) {
/* don't do xray in particle mode, need the z-buffer */
@@ -7435,13 +7768,12 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if (dt >= OB_BOUNDBOX) {
dtx = ob->dtx;
if (ob->mode & OB_MODE_EDIT) {
- // the only 2 extra drawtypes alowed in editmode
+ /* the only 2 extra drawtypes alowed in editmode */
dtx = dtx & (OB_DRAWWIRE | OB_TEXSPACE);
}
-
}
- if (!particle_skip_object) {
+ if (!skip_object) {
/* draw outline for selected objects, mesh does itself */
if ((v3d->flag & V3D_SELECT_OUTLINE) && !render_override && ob->type != OB_MESH) {
if (dt > OB_WIRE && (ob->mode & OB_MODE_EDIT) == 0 && (dflag & DRAW_SCENESET) == 0) {
@@ -7496,9 +7828,6 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
else if (ED_view3d_boundbox_clip(rv3d, ob->bb)) {
empty_object = drawDispList(scene, v3d, rv3d, base, dt, dflag, ob_wire_col);
-
-//XXX old animsys if (cu->path)
-// curve_draw_speed(scene, ob);
}
break;
case OB_MBALL:
@@ -7663,12 +7992,10 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
/* draw code for smoke */
- if ((md = modifiers_findByType(ob, eModifierType_Smoke)) && (modifier_isEnabled(scene, md, eModifierMode_Realtime))) {
- SmokeModifierData *smd = (SmokeModifierData *)md;
-
- // draw collision objects
- if ((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll) {
+ if (smd) {
#if 0
+ /* draw collision objects */
+ if ((smd->type & MOD_SMOKE_TYPE_COLL) && smd->coll) {
SmokeCollSettings *scs = smd->coll;
if (scs->points) {
size_t i;
@@ -7695,30 +8022,30 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
glDisable(GL_BLEND);
glDepthMask(GL_TRUE);
if (col) cpack(col);
-
}
-#endif
}
+#endif
/* only draw domains */
if (smd->domain) {
SmokeDomainSettings *sds = smd->domain;
- float p0[3], p1[3], viewnormal[3];
- BoundBox bb;
+ float viewnormal[3];
glLoadMatrixf(rv3d->viewmat);
glMultMatrixf(ob->obmat);
/* draw adaptive domain bounds */
- if (sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN) {
+ if ((sds->flags & MOD_SMOKE_ADAPTIVE_DOMAIN) && !render_override) {
+ float p0[3], p1[3];
+ BoundBox bb;
/* draw domain max bounds */
VECSUBFAC(p0, sds->p0, sds->cell_size, sds->adapt_res);
VECADDFAC(p1, sds->p1, sds->cell_size, sds->adapt_res);
BKE_boundbox_init_from_minmax(&bb, p0, p1);
- draw_box(bb.vec);
+ draw_box(bb.vec, false);
- /* draw base resolution bounds */
#if 0
+ /* draw base resolution bounds */
BKE_boundbox_init_from_minmax(&bb, sds->p0, sds->p1);
draw_box(bb.vec);
#endif
@@ -7726,16 +8053,16 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
/* don't show smoke before simulation starts, this could be made an option in the future */
if (smd->domain->fluid && CFRA >= smd->domain->point_cache[0]->startframe) {
+ float p0[3], p1[3];
- // get view vector
- copy_v3_v3(viewnormal, rv3d->viewinv[2]);
+ /* get view vector */
invert_m4_m4(ob->imat, ob->obmat);
- mul_mat3_m4_v3(ob->imat, viewnormal);
+ mul_v3_mat3_m4v3(viewnormal, ob->imat, rv3d->viewinv[2]);
normalize_v3(viewnormal);
/* set dynamic boundaries to draw the volume
- * also scale cube to global space to equalize volume slicing on all axises
- * (its scaled back before drawing) */
+ * also scale cube to global space to equalize volume slicing on all axes
+ * (it's scaled back before drawing) */
p0[0] = (sds->p0[0] + sds->cell_size[0] * sds->res_min[0] + sds->obj_shift_f[0]) * fabsf(ob->size[0]);
p0[1] = (sds->p0[1] + sds->cell_size[1] * sds->res_min[1] + sds->obj_shift_f[1]) * fabsf(ob->size[1]);
p0[2] = (sds->p0[2] + sds->cell_size[2] * sds->res_min[2] + sds->obj_shift_f[2]) * fabsf(ob->size[2]);
@@ -7819,7 +8146,6 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
view3d_cached_text_draw_add(zero, ob->id.name + 2, strlen(ob->id.name + 2), 10, 0, ob_wire_col);
}
}
- /*if (dtx & OB_DRAWIMAGE) drawDispListwire(&ob->disp);*/
if ((dtx & OB_DRAWWIRE) && dt >= OB_SOLID) {
if ((dflag & DRAW_CONSTCOLOR) == 0) {
draw_wire_extra(scene, rv3d, ob, ob_wire_col);
@@ -7935,7 +8261,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
if (ELEM(curcon->type, CONSTRAINT_TYPE_FOLLOWTRACK, CONSTRAINT_TYPE_OBJECTSOLVER)) {
/* special case for object solver and follow track constraints because they don't fill
* constraint targets properly (design limitation -- scene is needed for their target
- * but it can't be accessed from get_targets callvack) */
+ * but it can't be accessed from get_targets callback) */
Object *camob = NULL;
@@ -7960,7 +8286,7 @@ void draw_object(Scene *scene, ARegion *ar, View3D *v3d, Base *base, const short
}
}
else {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_get(curcon);
if ((cti && cti->get_constraint_targets) && (curcon->flag & CONSTRAINT_EXPAND)) {
ListBase targets = {NULL, NULL};
@@ -8192,7 +8518,7 @@ static void bbs_mesh_solid_verts(Scene *scene, Object *ob)
static void bbs_mesh_solid_faces(Scene *scene, Object *ob)
{
DerivedMesh *dm = mesh_get_derived_final(scene, ob, scene->customdata_mask);
- Mesh *me = (Mesh *)ob->data;
+ Mesh *me = ob->data;
glColor3ub(0, 0, 0);
diff --git a/source/blender/editors/space_view3d/drawsimdebug.c b/source/blender/editors/space_view3d/drawsimdebug.c
index 6113bfd4143..46320ba6763 100644
--- a/source/blender/editors/space_view3d/drawsimdebug.c
+++ b/source/blender/editors/space_view3d/drawsimdebug.c
@@ -29,28 +29,21 @@
* \ingroup spview3d
*/
-#include "MEM_guardedalloc.h"
-
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_view3d_types.h"
#include "DNA_object_types.h"
-#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_ghash.h"
#include "BKE_effect.h"
-#include "BKE_global.h"
-#include "BKE_modifier.h"
#include "view3d_intern.h"
#include "BIF_gl.h"
-#include "BIF_glutil.h"
-#include "UI_resources.h"
static void draw_sim_debug_elements(SimDebugData *debug_data, float imat[4][4])
{
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index a220e1e39b0..d6691f431dd 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -48,8 +48,6 @@
#include "GPU_extensions.h"
-#include "ED_mesh.h"
-
#include "view3d_intern.h" // own include
struct GPUTexture;
@@ -107,7 +105,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
float cor[3] = {1.0f, 1.0f, 1.0f};
int gl_depth = 0, gl_blend = 0;
- int use_fire = (sds->active_fields & SM_ACTIVE_FIRE);
+ const bool use_fire = (sds->active_fields & SM_ACTIVE_FIRE) != 0;
/* draw slices of smoke is adapted from c++ code authored
* by: Johannes Schmid and Ingemar Rask, 2006, johnny@grob.org */
@@ -137,76 +135,8 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
unsigned char *spec_data;
float *spec_pixels;
GPUTexture *tex_spec;
-
- /* Fragment program to calculate the view3d of smoke */
- /* using 4 textures, density, shadow, flame and flame spectrum */
- const char *shader_basic =
- "!!ARBfp1.0\n"
- "PARAM dx = program.local[0];\n"
- "PARAM darkness = program.local[1];\n"
- "PARAM render = program.local[2];\n"
- "PARAM f = {1.442695041, 1.442695041, 1.442695041, 0.01};\n"
- "TEMP temp, shadow, flame, spec, value;\n"
- "TEX temp, fragment.texcoord[0], texture[0], 3D;\n"
- "TEX shadow, fragment.texcoord[0], texture[1], 3D;\n"
- "TEX flame, fragment.texcoord[0], texture[2], 3D;\n"
- "TEX spec, flame.r, texture[3], 1D;\n"
- /* calculate shading factor from density */
- "MUL value.r, temp.a, darkness.a;\n"
- "MUL value.r, value.r, dx.r;\n"
- "MUL value.r, value.r, f.r;\n"
- "EX2 temp, -value.r;\n"
- /* alpha */
- "SUB temp.a, 1.0, temp.r;\n"
- /* shade colors */
- "MUL temp.r, temp.r, shadow.r;\n"
- "MUL temp.g, temp.g, shadow.r;\n"
- "MUL temp.b, temp.b, shadow.r;\n"
- "MUL temp.r, temp.r, darkness.r;\n"
- "MUL temp.g, temp.g, darkness.g;\n"
- "MUL temp.b, temp.b, darkness.b;\n"
- /* for now this just replace smoke shading if rendering fire */
- "CMP result.color, render.r, temp, spec;\n"
- "END\n";
-
- /* color shader */
- const char *shader_color =
- "!!ARBfp1.0\n"
- "PARAM dx = program.local[0];\n"
- "PARAM darkness = program.local[1];\n"
- "PARAM render = program.local[2];\n"
- "PARAM f = {1.442695041, 1.442695041, 1.442695041, 1.442695041};\n"
- "TEMP temp, shadow, flame, spec, value;\n"
- "TEX temp, fragment.texcoord[0], texture[0], 3D;\n"
- "TEX shadow, fragment.texcoord[0], texture[1], 3D;\n"
- "TEX flame, fragment.texcoord[0], texture[2], 3D;\n"
- "TEX spec, flame.r, texture[3], 1D;\n"
- /* unpremultiply volume texture */
- "RCP value.r, temp.a;\n"
- "MUL temp.r, temp.r, value.r;\n"
- "MUL temp.g, temp.g, value.r;\n"
- "MUL temp.b, temp.b, value.r;\n"
- /* calculate shading factor from density */
- "MUL value.r, temp.a, darkness.a;\n"
- "MUL value.r, value.r, dx.r;\n"
- "MUL value.r, value.r, f.r;\n"
- "EX2 value.r, -value.r;\n"
- /* alpha */
- "SUB temp.a, 1.0, value.r;\n"
- /* shade colors */
- "MUL temp.r, temp.r, shadow.r;\n"
- "MUL temp.g, temp.g, shadow.r;\n"
- "MUL temp.b, temp.b, shadow.r;\n"
- "MUL temp.r, temp.r, value.r;\n"
- "MUL temp.g, temp.g, value.r;\n"
- "MUL temp.b, temp.b, value.r;\n"
- /* for now this just replace smoke shading if rendering fire */
- "CMP result.color, render.r, temp, spec;\n"
- "END\n";
-
- GLuint prog;
-
-
+ GPUProgram *smoke_program;
+ int progtype = (sds->active_fields & SM_ACTIVE_COLORS) ? GPU_PROGRAM_SMOKE_COLORED : GPU_PROGRAM_SMOKE;
float size[3];
if (!tex) {
@@ -323,8 +253,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
glGetBooleanv(GL_BLEND, (GLboolean *)&gl_blend);
glGetBooleanv(GL_DEPTH_TEST, (GLboolean *)&gl_depth);
- glDepthMask(GL_FALSE);
- glDisable(GL_DEPTH_TEST);
+ glEnable(GL_DEPTH_TEST);
glEnable(GL_BLEND);
/* find cube vertex that is closest to the viewer */
@@ -351,24 +280,17 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
// printf("i: %d\n", i);
// printf("point %f, %f, %f\n", cv[i][0], cv[i][1], cv[i][2]);
- if (GL_TRUE == glewIsSupported("GL_ARB_fragment_program")) {
- glEnable(GL_FRAGMENT_PROGRAM_ARB);
- glGenProgramsARB(1, &prog);
-
- glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prog);
- /* set shader */
- if (sds->active_fields & SM_ACTIVE_COLORS)
- glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(shader_color), shader_color);
- else
- glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, (GLsizei)strlen(shader_basic), shader_basic);
+ smoke_program = GPU_shader_get_builtin_program(progtype);
+ if (smoke_program) {
+ GPU_program_bind(smoke_program);
/* cell spacing */
- glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 0, dx, dx, dx, 1.0);
+ GPU_program_parameter_4f(smoke_program, 0, dx, dx, dx, 1.0);
/* custom parameter for smoke style (higher = thicker) */
if (sds->active_fields & SM_ACTIVE_COLORS)
- glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, 1.0, 1.0, 1.0, 10.0);
+ GPU_program_parameter_4f(smoke_program, 1, 1.0, 1.0, 1.0, 10.0);
else
- glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 1, sds->active_color[0], sds->active_color[1], sds->active_color[2], 10.0);
+ GPU_program_parameter_4f(smoke_program, 1, sds->active_color[0], sds->active_color[1], sds->active_color[2], 10.0);
}
else
printf("Your gfx card does not support 3D View smoke drawing.\n");
@@ -448,7 +370,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
- glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 2, 1.0, 0.0, 0.0, 0.0);
+ GPU_program_parameter_4f(smoke_program, 2, 1.0, 0.0, 0.0, 0.0);
glBegin(GL_POLYGON);
glColor3f(1.0, 1.0, 1.0);
for (i = 0; i < numpoints; i++) {
@@ -468,7 +390,7 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
else
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glProgramLocalParameter4fARB(GL_FRAGMENT_PROGRAM_ARB, 2, -1.0, 0.0, 0.0, 0.0);
+ GPU_program_parameter_4f(smoke_program, 2, -1.0, 0.0, 0.0, 0.0);
glBegin(GL_POLYGON);
glColor3f(1.0, 1.0, 1.0);
for (i = 0; i < numpoints; i++) {
@@ -501,10 +423,8 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
free(spec_data);
free(spec_pixels);
- if (GLEW_ARB_fragment_program) {
- glDisable(GL_FRAGMENT_PROGRAM_ARB);
- glDeleteProgramsARB(1, &prog);
- }
+ if (smoke_program)
+ GPU_program_unbind(smoke_program);
MEM_freeN(points);
@@ -516,8 +436,6 @@ void draw_smoke_volume(SmokeDomainSettings *sds, Object *ob,
if (gl_depth) {
glEnable(GL_DEPTH_TEST);
}
-
- glDepthMask(GL_TRUE);
}
#ifdef SMOKE_DEBUG_VELOCITY
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 35fb2bce115..096d9e8a40a 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -74,6 +74,8 @@
# include "BPY_extern.h"
#endif
+#include "DEG_depsgraph.h"
+
#include "view3d_intern.h" /* own include */
/* ******************** manage regions ********************* */
@@ -266,7 +268,7 @@ void ED_view3d_check_mats_rv3d(struct RegionView3D *rv3d)
}
#endif
-static void view3d_stop_render_preview(wmWindowManager *wm, ARegion *ar)
+void ED_view3d_stop_render_preview(wmWindowManager *wm, ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
@@ -297,7 +299,7 @@ void ED_view3d_shade_update(Main *bmain, Scene *scene, View3D *v3d, ScrArea *sa)
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiondata)
- view3d_stop_render_preview(wm, ar);
+ ED_view3d_stop_render_preview(wm, ar);
}
}
else if (scene->obedit != NULL && scene->obedit->type == OB_MESH) {
@@ -344,7 +346,13 @@ static SpaceLink *view3d_new(const bContext *C)
v3d->bundle_size = 0.2f;
v3d->bundle_drawtype = OB_PLAINAXES;
-
+
+ /* stereo */
+ v3d->stereo3d_camera = STEREO_3D_ID;
+ v3d->stereo3d_flag |= V3D_S3D_DISPPLANE;
+ v3d->stereo3d_convergence_alpha = 0.15f;
+ v3d->stereo3d_volume_alpha = 0.05f;
+
/* header */
ar = MEM_callocN(sizeof(ARegion), "header for view3d");
@@ -563,7 +571,7 @@ static void view3d_main_area_exit(wmWindowManager *wm, ARegion *ar)
{
RegionView3D *rv3d = ar->regiondata;
- view3d_stop_render_preview(wm, ar);
+ ED_view3d_stop_render_preview(wm, ar);
if (rv3d->gpuoffscreen) {
GPU_offscreen_free(rv3d->gpuoffscreen);
@@ -925,7 +933,8 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
(ob && (ob->mode == OB_MODE_TEXTURE_PAINT)) ||
(v3d->drawtype == OB_TEXTURE &&
(scene->gm.matmode == GAME_MAT_GLSL ||
- BKE_scene_use_new_shading_nodes(scene))))
+ BKE_scene_use_new_shading_nodes(scene))) ||
+ !DEG_depsgraph_use_legacy())
{
ED_region_tag_redraw(ar);
}
@@ -948,7 +957,8 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
switch (wmn->data) {
case ND_LIGHTING:
if ((v3d->drawtype == OB_MATERIAL) ||
- (v3d->drawtype == OB_TEXTURE && (scene->gm.matmode == GAME_MAT_GLSL)))
+ (v3d->drawtype == OB_TEXTURE && (scene->gm.matmode == GAME_MAT_GLSL)) ||
+ !DEG_depsgraph_use_legacy())
{
ED_region_tag_redraw(ar);
}
@@ -1005,7 +1015,7 @@ static void view3d_main_area_listener(bScreen *sc, ScrArea *sa, ARegion *ar, wmN
break;
case NC_GPENCIL:
- if (ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
+ if (wmn->data == ND_DATA || ELEM(wmn->action, NA_EDITED, NA_SELECTED)) {
ED_region_tag_redraw(ar);
}
break;
diff --git a/source/blender/editors/space_view3d/view3d_buttons.c b/source/blender/editors/space_view3d/view3d_buttons.c
index 88f43ab340f..1f8a69adba0 100644
--- a/source/blender/editors/space_view3d/view3d_buttons.c
+++ b/source/blender/editors/space_view3d/view3d_buttons.c
@@ -68,7 +68,6 @@
#include "RNA_access.h"
#include "ED_armature.h"
-#include "ED_gpencil.h"
#include "ED_mesh.h"
#include "ED_screen.h"
@@ -200,7 +199,7 @@ static void v3d_editvertex_buts(uiLayout *layout, View3D *v3d, Object *ob, float
bool has_skinradius = false;
PointerRNA data_ptr;
- fill_vn_fl(median, NBR_TRANSFORM_PROPERTIES, 0.0f);
+ copy_vn_fl(median, NBR_TRANSFORM_PROPERTIES, 0.0f);
tot = totedgedata = totcurvedata = totlattdata = totcurvebweight = 0;
/* make sure we got storage */
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 58ef9184dd0..fb0f437884a 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -50,11 +50,13 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_endian_switch.h"
+#include "BLI_threads.h"
#include "BKE_anim.h"
#include "BKE_camera.h"
#include "BKE_context.h"
#include "BKE_customdata.h"
+#include "BKE_DerivedMesh.h"
#include "BKE_image.h"
#include "BKE_key.h"
#include "BKE_main.h"
@@ -99,6 +101,11 @@
#include "view3d_intern.h" /* own include */
+/* prototypes */
+static void view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar);
+static void view3d_stereo3d_setup_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
+ float winmat[4][4], const char *viewname);
+
/* handy utility for drawing shapes in the viewport for arbitrary code.
* could add lines and points too */
// #define DEBUG_DRAW
@@ -207,7 +214,7 @@ void ED_view3d_clipping_enable(void)
}
}
-static bool view3d_clipping_test(const float co[3], float clip[6][4])
+static bool view3d_clipping_test(const float co[3], const float clip[6][4])
{
if (plane_point_side_v3(clip[0], co) > 0.0f)
if (plane_point_side_v3(clip[1], co) > 0.0f)
@@ -220,7 +227,7 @@ static bool view3d_clipping_test(const float co[3], float clip[6][4])
/* for 'local' ED_view3d_clipping_local must run first
* then all comparisons can be done in localspace */
-bool ED_view3d_clipping_test(RegionView3D *rv3d, const float co[3], const bool is_local)
+bool ED_view3d_clipping_test(const RegionView3D *rv3d, const float co[3], const bool is_local)
{
return view3d_clipping_test(co, is_local ? rv3d->clip_local : rv3d->clip);
}
@@ -465,7 +472,7 @@ float ED_view3d_grid_scale(Scene *scene, View3D *v3d, const char **grid_unit)
return v3d->grid * ED_scene_grid_scale(scene, grid_unit);
}
-static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit)
+static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit, bool write_depth)
{
float grid, grid_scale;
unsigned char col_grid[3];
@@ -477,7 +484,8 @@ static void drawfloor(Scene *scene, View3D *v3d, const char **grid_unit)
grid_scale = ED_view3d_grid_scale(scene, v3d, grid_unit);
grid = gridlines * grid_scale;
- glDepthMask(GL_FALSE);
+ if (!write_depth)
+ glDepthMask(GL_FALSE);
UI_GetThemeColor3ubv(TH_GRID, col_grid);
@@ -650,7 +658,7 @@ static void draw_rotation_guide(RegionView3D *rv3d)
glEnable(GL_POINT_SMOOTH);
glDepthMask(0); /* don't overwrite zbuf */
- if (rv3d->rot_angle != 0.f) {
+ if (rv3d->rot_angle != 0.0f) {
/* -- draw rotation axis -- */
float scaled_axis[3];
const float scale = rv3d->dist;
@@ -658,19 +666,21 @@ static void draw_rotation_guide(RegionView3D *rv3d)
glBegin(GL_LINE_STRIP);
- color[3] = 0.f; /* more transparent toward the ends */
+ color[3] = 0.0f; /* more transparent toward the ends */
glColor4fv(color);
add_v3_v3v3(end, o, scaled_axis);
glVertex3fv(end);
- // color[3] = 0.2f + fabsf(rv3d->rot_angle); /* modulate opacity with angle */
- // ^^ neat idea, but angle is frame-rate dependent, so it's usually close to 0.2
+#if 0
+ color[3] = 0.2f + fabsf(rv3d->rot_angle); /* modulate opacity with angle */
+ /* ^^ neat idea, but angle is frame-rate dependent, so it's usually close to 0.2 */
+#endif
color[3] = 0.5f; /* more opaque toward the center */
glColor4fv(color);
glVertex3fv(o);
- color[3] = 0.f;
+ color[3] = 0.0f;
glColor4fv(color);
sub_v3_v3v3(end, o, scaled_axis);
glVertex3fv(end);
@@ -681,14 +691,14 @@ static void draw_rotation_guide(RegionView3D *rv3d)
#define ROT_AXIS_DETAIL 13
const float s = 0.05f * scale;
- const float step = 2.f * (float)(M_PI / ROT_AXIS_DETAIL);
+ const float step = 2.0f * (float)(M_PI / ROT_AXIS_DETAIL);
float angle;
int i;
float q[4]; /* rotate ring so it's perpendicular to axis */
const int upright = fabsf(rv3d->rot_axis[2]) >= 0.95f;
if (!upright) {
- const float up[3] = {0.f, 0.f, 1.f};
+ const float up[3] = {0.0f, 0.0f, 1.0f};
float vis_angle, vis_axis[3];
cross_v3_v3v3(vis_axis, up, rv3d->rot_axis);
@@ -699,7 +709,7 @@ static void draw_rotation_guide(RegionView3D *rv3d)
color[3] = 0.25f; /* somewhat faint */
glColor4fv(color);
glBegin(GL_LINE_LOOP);
- for (i = 0, angle = 0.f; i < ROT_AXIS_DETAIL; ++i, angle += step) {
+ for (i = 0, angle = 0.0f; i < ROT_AXIS_DETAIL; ++i, angle += step) {
float p[3] = {s * cosf(angle), s * sinf(angle), 0.0f};
if (!upright) {
@@ -725,12 +735,12 @@ static void draw_rotation_guide(RegionView3D *rv3d)
glVertex3fv(o);
glEnd();
- /* find screen coordinates for rotation center, then draw pretty icon */
#if 0
+ /* find screen coordinates for rotation center, then draw pretty icon */
mul_m4_v3(rv3d->persinv, rot_center);
UI_icon_draw(rot_center[0], rot_center[1], ICON_NDOF_TURN);
-#endif
/* ^^ just playing around, does not work */
+#endif
glDisable(GL_BLEND);
glDisable(GL_POINT_SMOOTH);
@@ -949,8 +959,9 @@ static void draw_selected_name(Scene *scene, Object *ob, rcti *rect)
BLF_draw_default(offset, 0.5f * U.widget_unit, 0.0f, info, sizeof(info));
}
-static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
- rctf *r_viewborder, const bool no_shift, const bool no_zoom)
+static void view3d_camera_border(
+ const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ rctf *r_viewborder, const bool no_shift, const bool no_zoom)
{
CameraParams params;
rctf rect_view, rect_camera;
@@ -983,7 +994,9 @@ static void view3d_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionV
r_viewborder->ymax = ((rect_camera.ymax - rect_view.ymin) / BLI_rctf_size_y(&rect_view)) * ar->winy;
}
-void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, float r_size[2])
+void ED_view3d_calc_camera_border_size(
+ const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ float r_size[2])
{
rctf viewborder;
@@ -992,8 +1005,9 @@ void ED_view3d_calc_camera_border_size(Scene *scene, ARegion *ar, View3D *v3d, R
r_size[1] = BLI_rctf_size_y(&viewborder);
}
-void ED_view3d_calc_camera_border(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d,
- rctf *r_viewborder, const bool no_shift)
+void ED_view3d_calc_camera_border(
+ const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ rctf *r_viewborder, const bool no_shift)
{
view3d_camera_border(scene, ar, v3d, rv3d, r_viewborder, no_shift, false);
}
@@ -1314,12 +1328,12 @@ static void backdrawview3d(Scene *scene, ARegion *ar, View3D *v3d)
/* do nothing */
}
else if ((base && (base->object->mode & OB_MODE_PARTICLE_EDIT)) &&
- v3d->drawtype > OB_WIRE && (v3d->flag & V3D_ZBUF_SELECT))
+ V3D_IS_ZBUF(v3d))
{
/* do nothing */
}
- else if (scene->obedit && v3d->drawtype > OB_WIRE &&
- (v3d->flag & V3D_ZBUF_SELECT))
+ else if (scene->obedit &&
+ V3D_IS_ZBUF(v3d))
{
/* do nothing */
}
@@ -1441,14 +1455,23 @@ static void view3d_opengl_read_Z_pixels(ARegion *ar, int x, int y, int w, int h,
glReadPixels(ar->winrct.xmin + x, ar->winrct.ymin + y, w, h, format, type, data);
}
-void view3d_validate_backbuf(ViewContext *vc)
+void ED_view3d_backbuf_validate(ViewContext *vc)
{
if (vc->v3d->flag & V3D_INVALID_BACKBUF)
backdrawview3d(vc->scene, vc->ar, vc->v3d);
}
+/**
+ * allow for small values [0.5 - 2.5],
+ * and large values, FLT_MAX by clamping by the area size
+ */
+int ED_view3d_backbuf_sample_size_clamp(ARegion *ar, const float dist)
+{
+ return (int)min_ff(ceilf(dist), (float)max_ii(ar->winx, ar->winx));
+}
+
/* samples a single pixel (copied from vpaint) */
-unsigned int view3d_sample_backbuf(ViewContext *vc, int x, int y)
+unsigned int ED_view3d_backbuf_sample(ViewContext *vc, int x, int y)
{
unsigned int col;
@@ -1456,7 +1479,7 @@ unsigned int view3d_sample_backbuf(ViewContext *vc, int x, int y)
return 0;
}
- view3d_validate_backbuf(vc);
+ ED_view3d_backbuf_validate(vc);
view3d_opengl_read_pixels(vc->ar, x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &col);
glReadBuffer(GL_BACK);
@@ -1469,7 +1492,7 @@ unsigned int view3d_sample_backbuf(ViewContext *vc, int x, int y)
}
/* reads full rect, converts indices */
-ImBuf *view3d_read_backbuf(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
+ImBuf *ED_view3d_backbuf_read(ViewContext *vc, short xmin, short ymin, short xmax, short ymax)
{
unsigned int *dr, *rd;
struct ImBuf *ibuf, *ibuf1;
@@ -1477,17 +1500,18 @@ ImBuf *view3d_read_backbuf(ViewContext *vc, short xmin, short ymin, short xmax,
short xminc, yminc, xmaxc, ymaxc, xs, ys;
/* clip */
- if (xmin < 0) xminc = 0; else xminc = xmin;
- if (xmax >= vc->ar->winx) xmaxc = vc->ar->winx - 1; else xmaxc = xmax;
- if (xminc > xmaxc) return NULL;
+ xminc = max_ii(xmin, 0);
+ yminc = max_ii(ymin, 0);
+ xmaxc = min_ii(xmax, vc->ar->winx - 1);
+ ymaxc = min_ii(ymax, vc->ar->winy - 1);
+
+ if (UNLIKELY((xminc > xmaxc) || (yminc > ymaxc))) {
+ return NULL;
+ }
- if (ymin < 0) yminc = 0; else yminc = ymin;
- if (ymax >= vc->ar->winy) ymaxc = vc->ar->winy - 1; else ymaxc = ymax;
- if (yminc > ymaxc) return NULL;
-
ibuf = IMB_allocImBuf((xmaxc - xminc + 1), (ymaxc - yminc + 1), 32, IB_rect);
- view3d_validate_backbuf(vc);
+ ED_view3d_backbuf_validate(vc);
view3d_opengl_read_pixels(vc->ar,
xminc, yminc,
@@ -1527,23 +1551,21 @@ ImBuf *view3d_read_backbuf(ViewContext *vc, short xmin, short ymin, short xmax,
}
/* smart function to sample a rect spiralling outside, nice for backbuf selection */
-unsigned int view3d_sample_backbuf_rect(ViewContext *vc, const int mval[2], int size,
- unsigned int min, unsigned int max, float *r_dist, short strict,
- void *handle, bool (*indextest)(void *handle, unsigned int index))
+unsigned int ED_view3d_backbuf_sample_rect(
+ ViewContext *vc, const int mval[2], int size,
+ unsigned int min, unsigned int max, float *r_dist)
{
struct ImBuf *buf;
- unsigned int *bufmin, *bufmax, *tbuf;
+ const unsigned int *bufmin, *bufmax, *tbuf;
int minx, miny;
int a, b, rc, nr, amount, dirvec[4][2];
- int distance = 0;
unsigned int index = 0;
- bool indexok = false;
amount = (size - 1) / 2;
minx = mval[0] - (amount + 1);
miny = mval[1] - (amount + 1);
- buf = view3d_read_backbuf(vc, minx, miny, minx + size - 1, miny + size - 1);
+ buf = ED_view3d_backbuf_read(vc, minx, miny, minx + size - 1, miny + size - 1);
if (!buf) return 0;
rc = 0;
@@ -1561,21 +1583,19 @@ unsigned int view3d_sample_backbuf_rect(ViewContext *vc, const int mval[2], int
for (nr = 1; nr <= size; nr++) {
for (a = 0; a < 2; a++) {
- for (b = 0; b < nr; b++, distance++) {
- if (*tbuf && *tbuf >= min && *tbuf < max) { /* we got a hit */
- if (strict) {
- indexok = indextest(handle, *tbuf - min + 1);
- if (indexok) {
- *r_dist = sqrtf((float)distance);
- index = *tbuf - min + 1;
- goto exit;
- }
- }
- else {
- *r_dist = sqrtf((float)distance); /* XXX, this distance is wrong - */
- index = *tbuf - min + 1; /* messy yah, but indices start at 1 */
- goto exit;
- }
+ for (b = 0; b < nr; b++) {
+ if (*tbuf && *tbuf >= min && *tbuf < max) {
+ /* we got a hit */
+
+ /* get x,y pixel coords from the offset
+ * (manhatten distance in keeping with other screen-based selection) */
+ *r_dist = (float)(
+ abs(((int)(tbuf - buf->rect) % size) - (size / 2)) +
+ abs(((int)(tbuf - buf->rect) / size) - (size / 2)));
+
+ /* indices start at 1 here */
+ index = (*tbuf - min) + 1;
+ goto exit;
}
tbuf += (dirvec[rc][0] + dirvec[rc][1]);
@@ -1597,6 +1617,26 @@ exit:
/* ************************************************************* */
+static void view3d_stereo_bgpic_setup(Scene *scene, View3D *v3d, Image *ima, ImageUser *iuser)
+{
+ if ((ima->flag & IMA_IS_STEREO)) {
+ iuser->flag |= IMA_SHOW_STEREO;
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0) {
+ iuser->multiview_eye = STEREO_LEFT_ID;
+ }
+ else if (v3d->stereo3d_camera != STEREO_3D_ID) {
+ /* show only left or right camera */
+ iuser->multiview_eye = v3d->stereo3d_camera;
+ }
+
+ BKE_image_multiview_index(ima, iuser);
+ }
+ else {
+ iuser->flag &= ~IMA_SHOW_STEREO;
+ }
+}
+
static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
const bool do_foreground, const bool do_camera_frame)
{
@@ -1620,6 +1660,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
ImBuf *ibuf = NULL, *freeibuf, *releaseibuf;
void *lock;
+ rctf clip_rect;
Image *ima = NULL;
MovieClip *clip = NULL;
@@ -1639,6 +1680,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
ibuf = NULL; /* frame is out of range, dont show */
}
else {
+ view3d_stereo_bgpic_setup(scene, v3d, ima, &bgpic->iuser);
ibuf = BKE_image_acquire_ibuf(ima, &bgpic->iuser, &lock);
releaseibuf = ibuf;
}
@@ -1782,8 +1824,12 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
}
/* complete clip? */
+ BLI_rctf_init(&clip_rect, x1, x2, y1, y2);
+ if (bgpic->rotation) {
+ BLI_rctf_rotate_expand(&clip_rect, &clip_rect, bgpic->rotation);
+ }
- if (x2 < 0 || y2 < 0 || x1 > ar->winx || y1 > ar->winy) {
+ if (clip_rect.xmax < 0 || clip_rect.ymax < 0 || clip_rect.xmin > ar->winx || clip_rect.ymin > ar->winy) {
if (freeibuf)
IMB_freeImBuf(freeibuf);
if (releaseibuf)
@@ -1830,9 +1876,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
ED_region_pixelspace(ar);
glTranslatef(centx, centy, 0.0);
- if (rv3d->persp != RV3D_CAMOB) {
- glRotatef(RAD2DEGF(-bgpic->rotation), 0.0f, 0.0f, 1.0f);
- }
+ glRotatef(RAD2DEGF(-bgpic->rotation), 0.0f, 0.0f, 1.0f);
if (bgpic->flag & V3D_BGPIC_FLIP_X) {
zoomx *= -1.0f;
@@ -2044,7 +2088,7 @@ static void draw_dupli_objects_color(
lb = object_duplilist(G.main->eval_ctx, scene, base->object);
// BLI_listbase_sort(lb, dupli_ob_sort); /* might be nice to have if we have a dupli list with mixed objects. */
- apply_data = duplilist_apply(base->object, lb);
+ apply_data = duplilist_apply(base->object, scene, lb);
dob = dupli_step(lb->first);
if (dob) dob_next = dupli_step(dob->next);
@@ -2479,13 +2523,14 @@ static void gpu_render_lamp_update(Scene *scene, View3D *v3d, Object *ob, Object
}
}
-static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
+static void gpu_update_lamps_shadows_world(Scene *scene, View3D *v3d)
{
ListBase shadows;
View3DShadow *shadow;
Scene *sce_iter;
Base *base;
Object *ob;
+ World *world = scene->world;
SceneRenderLayer *srl = v3d->scenelock ? BLI_findlink(&scene->r.layers, scene->r.actlay) : NULL;
BLI_listbase_clear(&shadows);
@@ -2541,7 +2586,7 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
ED_view3d_draw_offscreen(
scene, v3d, &ar, winsize, winsize, viewmat, winmat,
false, false, true,
- NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL);
GPU_lamp_shadow_buffer_unbind(shadow->lamp);
v3d->drawtype = drawtype;
@@ -2550,11 +2595,19 @@ static void gpu_update_lamps_shadows(Scene *scene, View3D *v3d)
}
BLI_freelistN(&shadows);
+
+ /* update world values */
+ if (world) {
+ GPU_mist_update_enable(world->mode & WO_MIST);
+ GPU_mist_update_values(world->mistype, world->miststa, world->mistdist, world->misi, &world->horr);
+ GPU_horizon_update_color(&world->horr);
+ GPU_ambient_update_color(&world->ambr);
+ }
}
/* *********************** customdata **************** */
-CustomDataMask ED_view3d_datamask(Scene *scene, View3D *v3d)
+CustomDataMask ED_view3d_datamask(const Scene *scene, const View3D *v3d)
{
CustomDataMask mask = 0;
@@ -2580,16 +2633,16 @@ CustomDataMask ED_view3d_datamask(Scene *scene, View3D *v3d)
}
/* goes over all modes and view3d settings */
-CustomDataMask ED_view3d_screen_datamask(bScreen *screen)
+CustomDataMask ED_view3d_screen_datamask(const bScreen *screen)
{
- Scene *scene = screen->scene;
+ const Scene *scene = screen->scene;
CustomDataMask mask = CD_MASK_BAREMESH;
- ScrArea *sa;
+ const ScrArea *sa;
/* check if we need tfaces & mcols due to view mode */
for (sa = screen->areabase.first; sa; sa = sa->next) {
if (sa->spacetype == SPACE_VIEW3D) {
- mask |= ED_view3d_datamask(scene, (View3D *)sa->spacedata.first);
+ mask |= ED_view3d_datamask(scene, sa->spacedata.first);
}
}
@@ -2674,7 +2727,7 @@ static void view3d_draw_objects(
const bool draw_grids = !draw_offscreen && (v3d->flag2 & V3D_RENDER_OVERRIDE) == 0;
const bool draw_floor = (rv3d->view == RV3D_VIEW_USER) || (rv3d->persp != RV3D_ORTHO);
/* only draw grids after in solid modes, else it hovers over mesh wires */
- const bool draw_grids_after = draw_grids && draw_floor && (v3d->drawtype > OB_WIRE);
+ const bool draw_grids_after = draw_grids && draw_floor && (v3d->drawtype > OB_WIRE) && fx;
bool do_composite_xray = false;
bool xrayclear = true;
@@ -2723,8 +2776,8 @@ static void view3d_draw_objects(
glMatrixMode(GL_MODELVIEW);
glLoadMatrixf(rv3d->viewmat);
}
- else {
- drawfloor(scene, v3d, grid_unit);
+ else if (!draw_grids_after) {
+ drawfloor(scene, v3d, grid_unit, true);
}
}
@@ -2802,7 +2855,7 @@ static void view3d_draw_objects(
/* perspective floor goes last to use scene depth and avoid writing to depth buffer */
if (draw_grids_after) {
- drawfloor(scene, v3d, grid_unit);
+ drawfloor(scene, v3d, grid_unit, false);
}
/* must be before xray draw which clears the depth buffer */
@@ -2873,7 +2926,7 @@ void ED_view3d_draw_offscreen_init(Scene *scene, View3D *v3d)
{
/* shadow buffers, before we setup matrices */
if (draw_glsl_material(scene, NULL, v3d, v3d->drawtype))
- gpu_update_lamps_shadows(scene, v3d);
+ gpu_update_lamps_shadows_world(scene, v3d);
}
/*
@@ -2887,21 +2940,41 @@ static void view3d_main_area_clear(Scene *scene, View3D *v3d, ARegion *ar)
if (glsl) {
RegionView3D *rv3d = ar->regiondata;
GPUMaterial *gpumat = GPU_material_world(scene, scene->world);
+ bool material_not_bound;
/* calculate full shader for background */
GPU_material_bind(gpumat, 1, 1, 1.0, false, rv3d->viewmat, rv3d->viewinv, rv3d->viewcamtexcofac, (v3d->scenelock != 0));
+ material_not_bound = !GPU_material_bound(gpumat);
+
+ if (material_not_bound) {
+ glMatrixMode(GL_PROJECTION);
+ glPushMatrix();
+ glLoadIdentity();
+ glMatrixMode(GL_MODELVIEW);
+ glPushMatrix();
+ glLoadIdentity();
+ glColor4f(0.0f, 0.0f, 0.0f, 1.0f);
+ }
+
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_ALWAYS);
glShadeModel(GL_SMOOTH);
- glBegin(GL_QUADS);
+ glBegin(GL_TRIANGLE_STRIP);
glVertex3f(-1.0, -1.0, 1.0);
glVertex3f(1.0, -1.0, 1.0);
- glVertex3f(1.0, 1.0, 1.0);
glVertex3f(-1.0, 1.0, 1.0);
+ glVertex3f(1.0, 1.0, 1.0);
glEnd();
glShadeModel(GL_FLAT);
+ if (material_not_bound) {
+ glMatrixMode(GL_PROJECTION);
+ glPopMatrix();
+ glMatrixMode(GL_MODELVIEW);
+ glPopMatrix();
+ }
+
GPU_material_unbind(gpumat);
glDepthFunc(GL_LEQUAL);
@@ -3079,7 +3152,8 @@ void ED_view3d_draw_offscreen(
float viewmat[4][4], float winmat[4][4],
bool do_bgpic, bool do_sky, bool is_persp,
GPUOffScreen *ofs,
- GPUFX *fx, GPUFXSettings *fx_settings)
+ GPUFX *fx, GPUFXSettings *fx_settings,
+ const char *viewname)
{
struct bThemeState theme_state;
int bwinx, bwiny;
@@ -3114,11 +3188,24 @@ void ED_view3d_draw_offscreen(
}
/* setup view matrices before fx or unbinding the offscreen buffers will cause issues */
- view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ if ((viewname != NULL && viewname[0] != '\0') && (viewmat == NULL) && rv3d->persp == RV3D_CAMOB && v3d->camera)
+ view3d_stereo3d_setup_offscreen(scene, v3d, ar, winmat, viewname);
+ else
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
/* framebuffer fx needed, we need to draw offscreen first */
if (v3d->fx_settings.fx_flag && fx) {
+ GPUSSAOSettings *ssao = NULL;
+
+ if (v3d->drawtype < OB_SOLID) {
+ ssao = v3d->fx_settings.ssao;
+ v3d->fx_settings.ssao = NULL;
+ }
+
do_compositing = GPU_fx_compositor_initialize_passes(fx, &ar->winrct, NULL, fx_settings);
+
+ if (ssao)
+ v3d->fx_settings.ssao = ssao;
}
/* clear opengl buffers */
@@ -3168,13 +3255,16 @@ void ED_view3d_draw_offscreen(
/* utility func for ED_view3d_draw_offscreen */
ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, int sizex, int sizey, unsigned int flag,
- bool draw_background, int alpha_mode, char err_out[256])
+ bool draw_background, int alpha_mode, const char *viewname, char err_out[256])
{
RegionView3D *rv3d = ar->regiondata;
ImBuf *ibuf;
GPUOffScreen *ofs;
bool draw_sky = (alpha_mode == R_ADDSKY) && v3d && (v3d->flag3 & V3D_SHOW_WORLD);
+ if (UNLIKELY(v3d == NULL))
+ return NULL;
+
/* state changes make normal drawing go weird otherwise */
glPushAttrib(GL_LIGHTING_BIT);
@@ -3193,13 +3283,14 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
CameraParams params;
GPUFXSettings fx_settings = {NULL};
- Object *camera = v3d->camera;
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
BKE_camera_params_init(&params);
/* fallback for non camera objects */
params.clipsta = v3d->near;
params.clipend = v3d->far;
- BKE_camera_params_from_object(&params, v3d->camera);
+ BKE_camera_params_from_object(&params, camera);
+ BKE_camera_multiview_params(&scene->r, &params, camera, viewname);
BKE_camera_params_compute_viewplane(&params, sizex, sizey, scene->r.xasp, scene->r.yasp);
BKE_camera_params_compute_matrix(&params);
@@ -3208,13 +3299,13 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, params.winmat,
draw_background, draw_sky, !params.is_ortho,
- ofs, NULL, &fx_settings);
+ ofs, NULL, &fx_settings, viewname);
}
else {
ED_view3d_draw_offscreen(
scene, v3d, ar, sizex, sizey, NULL, NULL,
draw_background, draw_sky, true,
- ofs, NULL, NULL);
+ ofs, NULL, NULL, viewname);
}
/* read in pixels & stamp */
@@ -3239,7 +3330,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(Scene *scene, View3D *v3d, ARegion *ar, in
/* creates own 3d views, used by the sequencer */
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int width, int height, unsigned int flag, int drawtype,
- bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode, char err_out[256])
+ bool use_solid_tex, bool use_gpencil, bool draw_background, int alpha_mode,
+ const char *viewname, char err_out[256])
{
View3D v3d = {NULL};
ARegion ar = {NULL};
@@ -3269,9 +3361,11 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
{
CameraParams params;
+ Object *camera = BKE_camera_multiview_render(scene, v3d.camera, viewname);
BKE_camera_params_init(&params);
- BKE_camera_params_from_object(&params, v3d.camera);
+ BKE_camera_params_from_object(&params, camera);
+ BKE_camera_multiview_params(&scene->r, &params, camera, viewname);
BKE_camera_params_compute_viewplane(&params, width, height, scene->r.xasp, scene->r.yasp);
BKE_camera_params_compute_matrix(&params);
@@ -3285,7 +3379,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(Scene *scene, Object *camera, int w
invert_m4_m4(rv3d.persinv, rv3d.viewinv);
return ED_view3d_draw_offscreen_imbuf(scene, &v3d, &ar, width, height, flag,
- draw_background, alpha_mode, err_out);
+ draw_background, alpha_mode, viewname, err_out);
// seq_view3d_cb(scene, cfra, render_size, seqrectx, seqrecty);
}
@@ -3490,6 +3584,104 @@ static void view3d_main_area_draw_engine_info(View3D *v3d, RegionView3D *rv3d, A
ED_region_info_draw(ar, rv3d->render_engine->text, 1, fill_color);
}
+static bool view3d_stereo3d_active(const bContext *C, Scene *scene, View3D *v3d, RegionView3D *rv3d)
+{
+ wmWindow *win = CTX_wm_window(C);
+
+ if ((scene->r.scemode & R_MULTIVIEW) == 0)
+ return false;
+
+ if (WM_stereo3d_enabled(win, true) == false)
+ return false;
+
+ if ((v3d->camera == NULL) || (v3d->camera->type != OB_CAMERA) || rv3d->persp != RV3D_CAMOB)
+ return false;
+
+ if (scene->r.views_format & SCE_VIEWS_FORMAT_MULTIVIEW) {
+ if (v3d->stereo3d_camera == STEREO_MONO_ID)
+ return false;
+
+ return BKE_scene_multiview_is_stereo3d(&scene->r);
+ }
+
+ return true;
+}
+
+/* setup the view and win matrices for the multiview cameras
+ *
+ * unlike view3d_stereo3d_setup_offscreen, when view3d_stereo3d_setup is called
+ * we have no winmatrix (i.e., projection matrix) defined at that time.
+ * Since the camera and the camera shift are needed for the winmat calculation
+ * we do a small hack to replace it temporarily so we don't need to change the
+ * view3d)main_area_setup_view() code to account for that.
+ */
+static void view3d_stereo3d_setup(Scene *scene, View3D *v3d, ARegion *ar)
+{
+ bool is_left;
+ const char *names[2] = {STEREO_LEFT_NAME, STEREO_RIGHT_NAME};
+ const char *viewname;
+
+ /* show only left or right camera */
+ if (v3d->stereo3d_camera != STEREO_3D_ID)
+ v3d->multiview_eye = v3d->stereo3d_camera;
+
+ is_left = v3d->multiview_eye == STEREO_LEFT_ID;
+ viewname = names[is_left ? STEREO_LEFT_ID : STEREO_RIGHT_ID];
+
+ /* update the viewport matrices with the new camera */
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ Camera *data;
+ float viewmat[4][4];
+ float shiftx;
+
+ data = (Camera *)v3d->camera->data;
+ shiftx = data->shiftx;
+
+ BLI_lock_thread(LOCK_VIEW3D);
+ data->shiftx = BKE_camera_multiview_shift_x(&scene->r, v3d->camera, viewname);
+
+ BKE_camera_multiview_view_matrix(&scene->r, v3d->camera, is_left, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, NULL);
+
+ data->shiftx = shiftx;
+ BLI_unlock_thread(LOCK_VIEW3D);
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ float viewmat[4][4];
+ Object *view_ob = v3d->camera;
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
+
+ BLI_lock_thread(LOCK_VIEW3D);
+ v3d->camera = camera;
+
+ BKE_camera_multiview_view_matrix(&scene->r, camera, false, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, NULL);
+
+ v3d->camera = view_ob;
+ BLI_unlock_thread(LOCK_VIEW3D);
+ }
+}
+
+static void view3d_stereo3d_setup_offscreen(Scene *scene, View3D *v3d, ARegion *ar,
+ float winmat[4][4], const char *viewname)
+{
+ /* update the viewport matrices with the new camera */
+ if (scene->r.views_format == SCE_VIEWS_FORMAT_STEREO_3D) {
+ float viewmat[4][4];
+ const bool is_left = STREQ(viewname, STEREO_LEFT_NAME);
+
+ BKE_camera_multiview_view_matrix(&scene->r, v3d->camera, is_left, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ }
+ else { /* SCE_VIEWS_FORMAT_MULTIVIEW */
+ float viewmat[4][4];
+ Object *camera = BKE_camera_multiview_render(scene, v3d->camera, viewname);
+
+ BKE_camera_multiview_view_matrix(&scene->r, camera, false, viewmat);
+ view3d_main_area_setup_view(scene, v3d, ar, viewmat, winmat);
+ }
+}
+
#ifdef WITH_GAMEENGINE
static void update_lods(Scene *scene, float camera_pos[3])
{
@@ -3515,16 +3707,19 @@ static void view3d_main_area_draw_objects(const bContext *C, Scene *scene, View3
/* shadow buffers, before we setup matrices */
if (draw_glsl_material(scene, NULL, v3d, v3d->drawtype))
- gpu_update_lamps_shadows(scene, v3d);
-
+ gpu_update_lamps_shadows_world(scene, v3d);
+
/* reset default OpenGL lights if needed (i.e. after preferences have been altered) */
if (rv3d->rflag & RV3D_GPULIGHT_UPDATE) {
rv3d->rflag &= ~RV3D_GPULIGHT_UPDATE;
GPU_default_lights();
}
- /* setup view matrices */
- view3d_main_area_setup_view(scene, v3d, ar, NULL, NULL);
+ /* setup the view matrix */
+ if (view3d_stereo3d_active(C, scene, v3d, rv3d))
+ view3d_stereo3d_setup(scene, v3d, ar);
+ else
+ view3d_main_area_setup_view(scene, v3d, ar, NULL, NULL);
rv3d->rflag &= ~RV3D_IS_GAME_ENGINE;
#ifdef WITH_GAMEENGINE
@@ -3537,7 +3732,7 @@ static void view3d_main_area_draw_objects(const bContext *C, Scene *scene, View3
#endif
/* framebuffer fx needed, we need to draw offscreen first */
- if (v3d->fx_settings.fx_flag) {
+ if (v3d->fx_settings.fx_flag && v3d->drawtype >= OB_SOLID) {
GPUFXSettings fx_settings;
BKE_screen_gpu_fx_validate(&v3d->fx_settings);
fx_settings = v3d->fx_settings;
@@ -3549,6 +3744,7 @@ static void view3d_main_area_draw_objects(const bContext *C, Scene *scene, View3
else {
fx_settings.dof = NULL;
}
+
do_compositing = GPU_fx_compositor_initialize_passes(rv3d->compositor, &ar->winrct, &ar->drawrct, &fx_settings);
}
@@ -3606,7 +3802,7 @@ static bool is_cursor_visible(Scene *scene)
else if (ob->mode & OB_MODE_TEXTURE_PAINT) {
const Paint *p = BKE_paint_get_active(scene);
- if (p && p->brush->imagepaint_tool == PAINT_TOOL_CLONE) {
+ if (p && p->brush && p->brush->imagepaint_tool == PAINT_TOOL_CLONE) {
if ((scene->toolsettings->imapaint.flag & IMAGEPAINT_PROJECT_LAYER_CLONE) == 0) {
return true;
}
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 51915e05a9e..d38de4a426e 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -28,7 +28,6 @@
* \ingroup spview3d
*/
-
#include <string.h>
#include <stdio.h>
#include <math.h>
@@ -38,7 +37,6 @@
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
-#include "DNA_camera_types.h"
#include "MEM_guardedalloc.h"
@@ -75,7 +73,6 @@
#include "ED_transform.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
-#include "ED_sculpt.h"
#include "UI_resources.h"
@@ -83,7 +80,7 @@
#include "view3d_intern.h" /* own include */
-bool ED_view3d_offset_lock_check(struct View3D *v3d, struct RegionView3D *rv3d)
+bool ED_view3d_offset_lock_check(const View3D *v3d, const RegionView3D *rv3d)
{
return (rv3d->persp != RV3D_CAMOB) && (v3d->ob_centre_cursor || v3d->ob_centre);
}
@@ -103,7 +100,7 @@ static bool view3d_operator_offset_lock_check(bContext *C, wmOperator *op)
/* ********************** view3d_edit: view manipulations ********************* */
-bool ED_view3d_camera_lock_check(View3D *v3d, RegionView3D *rv3d)
+bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
{
return ((v3d->camera) &&
(v3d->camera->id.lib == NULL) &&
@@ -520,6 +517,7 @@ void ED_view3d_quadview_update(ScrArea *sa, ARegion *ar, bool do_clip)
typedef struct ViewOpsData {
/* context pointers (assigned by viewops_data_alloc) */
+ Scene *scene;
ScrArea *sa;
ARegion *ar;
View3D *v3d;
@@ -592,6 +590,7 @@ static void viewops_data_alloc(bContext *C, wmOperator *op)
/* store data */
op->customdata = vod;
+ vod->scene = CTX_data_scene(C);
vod->sa = CTX_wm_area(C);
vod->ar = CTX_wm_region(C);
vod->v3d = vod->sa->spacedata.first;
@@ -1313,7 +1312,7 @@ void VIEW3D_OT_rotate(wmOperatorType *ot)
ot->cancel = viewrotate_cancel;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
}
/** \name NDOF Utility Functions
@@ -2056,7 +2055,7 @@ void VIEW3D_OT_move(wmOperatorType *ot)
ot->cancel = viewmove_cancel;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
}
/* ************************ viewzoom ******************************** */
@@ -2096,16 +2095,63 @@ void viewzoom_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
}
-static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
+static void view_zoom_mouseloc_camera(
+ Scene *scene, View3D *v3d,
+ ARegion *ar, float dfac, int mx, int my)
{
RegionView3D *rv3d = ar->regiondata;
+ const float zoomfac = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom);
+ const float zoomfac_new = CLAMPIS(zoomfac * (1.0f / dfac), RV3D_CAMZOOM_MIN_FACTOR, RV3D_CAMZOOM_MAX_FACTOR);
+ const float camzoom_new = BKE_screen_view3d_zoom_from_fac(zoomfac_new);
+
+
+ if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
+ float zoomfac_px;
+ rctf camera_frame_old;
+ rctf camera_frame_new;
+
+ const float pt_src[2] = {mx, my};
+ float pt_dst[2];
+ float delta_px[2];
+
+ ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &camera_frame_old, false);
+ BLI_rctf_translate(&camera_frame_old, ar->winrct.xmin, ar->winrct.ymin);
+
+ rv3d->camzoom = camzoom_new;
+ CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
+
+ ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &camera_frame_new, false);
+ BLI_rctf_translate(&camera_frame_new, ar->winrct.xmin, ar->winrct.ymin);
+
+ BLI_rctf_transform_pt_v(&camera_frame_new, &camera_frame_old, pt_dst, pt_src);
+ sub_v2_v2v2(delta_px, pt_dst, pt_src);
+
+ /* translate the camera offset using pixel space delta
+ * mapped back to the camera (same logic as panning in camera view) */
+ zoomfac_px = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom) * 2.0f;
+
+ rv3d->camdx += delta_px[0] / (ar->winx * zoomfac_px);
+ rv3d->camdy += delta_px[1] / (ar->winy * zoomfac_px);
+ CLAMP(rv3d->camdx, -1.0f, 1.0f);
+ CLAMP(rv3d->camdy, -1.0f, 1.0f);
+ }
+ else {
+ rv3d->camzoom = camzoom_new;
+ CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
+ }
+}
+
+static void view_zoom_mouseloc_3d(ARegion *ar, float dfac, int mx, int my)
+{
+ RegionView3D *rv3d = ar->regiondata;
+ const float dist_new = rv3d->dist * dfac;
if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
float dvec[3];
float tvec[3];
float tpos[3];
float mval_f[2];
- float new_dist;
+
float zfac;
negate_v3_v3(tpos, rv3d->ofs);
@@ -2122,105 +2168,133 @@ static void view_zoom_mouseloc(ARegion *ar, float dfac, int mx, int my)
negate_v3(tvec);
/* Offset to target position and dolly */
- new_dist = rv3d->dist * dfac;
-
copy_v3_v3(rv3d->ofs, tvec);
- rv3d->dist = new_dist;
+ rv3d->dist = dist_new;
/* Calculate final offset */
madd_v3_v3v3fl(rv3d->ofs, tvec, dvec, dfac);
}
else {
- rv3d->dist *= dfac;
+ rv3d->dist = dist_new;
}
}
-
-static void viewzoom_apply(ViewOpsData *vod, const int xy[2], const short viewzoom, const short zoom_invert)
+static float viewzoom_scale_value(
+ const rcti *winrct,
+ const short viewzoom,
+ const bool zoom_invert, const bool zoom_invert_force,
+ const int xy[2], const int xy_orig[2],
+ const float val, const float val_orig,
+ double *r_timer_lastdraw)
{
- float zfac = 1.0;
- bool use_cam_zoom;
- float dist_range[2];
-
- use_cam_zoom = (vod->rv3d->persp == RV3D_CAMOB) && !(vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d));
-
- ED_view3d_dist_range_get(vod->v3d, dist_range);
-
- if (use_cam_zoom) {
- float delta;
- delta = (xy[0] - vod->origx + xy[1] - vod->origy) / 10.0f;
- vod->rv3d->camzoom = vod->camzoom_prev + (zoom_invert ? -delta : delta);
-
- CLAMP(vod->rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
- }
+ float zfac;
if (viewzoom == USER_ZOOM_CONT) {
double time = PIL_check_seconds_timer();
- float time_step = (float)(time - vod->timer_lastdraw);
+ float time_step = (float)(time - *r_timer_lastdraw);
float fac;
if (U.uiflag & USER_ZOOM_HORIZ) {
- fac = (float)(vod->origx - xy[0]);
+ fac = (float)(xy_orig[0] - xy[0]);
}
else {
- fac = (float)(vod->origy - xy[1]);
+ fac = (float)(xy_orig[1] - xy[1]);
}
- if (zoom_invert) {
+ if (zoom_invert != zoom_invert_force) {
fac = -fac;
}
/* oldstyle zoom */
zfac = 1.0f + ((fac / 20.0f) * time_step);
- vod->timer_lastdraw = time;
+ *r_timer_lastdraw = time;
}
else if (viewzoom == USER_ZOOM_SCALE) {
/* method which zooms based on how far you move the mouse */
const int ctr[2] = {
- BLI_rcti_cent_x(&vod->ar->winrct),
- BLI_rcti_cent_y(&vod->ar->winrct),
+ BLI_rcti_cent_x(winrct),
+ BLI_rcti_cent_y(winrct),
};
- const float len_new = 5 + len_v2v2_int(ctr, xy);
- const float len_old = 5 + len_v2v2_int(ctr, &vod->origx);
- zfac = vod->dist_prev * ((len_old + 5) / (len_new + 5)) / vod->rv3d->dist;
+ float len_new = 5 + len_v2v2_int(ctr, xy);
+ float len_old = 5 + len_v2v2_int(ctr, xy_orig);
+
+ /* intentionally ignore 'zoom_invert' for scale */
+ if (zoom_invert_force) {
+ SWAP(float, len_new, len_old);
+ }
+
+ zfac = val_orig * (len_old / max_ff(len_new, 1.0f)) / val;
}
else { /* USER_ZOOM_DOLLY */
- float len1, len2;
-
+ float len_new = 5;
+ float len_old = 5;
+
if (U.uiflag & USER_ZOOM_HORIZ) {
- len1 = (vod->ar->winrct.xmax - xy[0]) + 5;
- len2 = (vod->ar->winrct.xmax - vod->origx) + 5;
+ len_new += (winrct->xmax - xy[0]);
+ len_old += (winrct->xmax - xy_orig[0]);
}
else {
- len1 = (vod->ar->winrct.ymax - xy[1]) + 5;
- len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
- }
- if (zoom_invert) {
- SWAP(float, len1, len2);
+ len_new += (winrct->ymax - xy[1]);
+ len_old += (winrct->ymax - xy_orig[1]);
}
-
- if (use_cam_zoom) {
- /* zfac is ignored in this case, see below */
-#if 0
- zfac = vod->camzoom_prev * (2.0f * ((len1 / len2) - 1.0f) + 1.0f) / vod->rv3d->camzoom;
-#endif
- }
- else {
- zfac = vod->dist_prev * (2.0f * ((len1 / len2) - 1.0f) + 1.0f) / vod->rv3d->dist;
+
+ if (zoom_invert != zoom_invert_force) {
+ SWAP(float, len_new, len_old);
}
+
+ zfac = val_orig * (2.0f * ((len_new / max_ff(len_old, 1.0f)) - 1.0f) + 1.0f) / val;
}
- if (!use_cam_zoom) {
- if (zfac != 1.0f) {
- const float zfac_min = dist_range[0] / vod->rv3d->dist;
- const float zfac_max = dist_range[1] / vod->rv3d->dist;
- CLAMP(zfac, zfac_min, zfac_max);
- if (zfac != 1.0f) {
- view_zoom_mouseloc(vod->ar, zfac, vod->oldx, vod->oldy);
- }
- }
+ return zfac;
+}
+
+static void viewzoom_apply_camera(
+ ViewOpsData *vod, const int xy[2],
+ const short viewzoom, const bool zoom_invert)
+{
+ float zfac;
+ float zoomfac_prev = BKE_screen_view3d_zoom_to_fac(vod->camzoom_prev) * 2.0f;
+ float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
+
+ zfac = viewzoom_scale_value(
+ &vod->ar->winrct, viewzoom, zoom_invert, true, xy, &vod->origx,
+ zoomfac, zoomfac_prev,
+ &vod->timer_lastdraw);
+
+ if (zfac != 1.0f && zfac != 0.0f) {
+ /* calculate inverted, then invert again (needed because of camera zoom scaling) */
+ zfac = 1.0f / zfac;
+ view_zoom_mouseloc_camera(
+ vod->scene, vod->v3d,
+ vod->ar, zfac, vod->oldx, vod->oldy);
+ }
+
+ ED_region_tag_redraw(vod->ar);
+}
+
+static void viewzoom_apply_3d(
+ ViewOpsData *vod, const int xy[2],
+ const short viewzoom, const bool zoom_invert)
+{
+ float zfac;
+ float dist_range[2];
+
+ ED_view3d_dist_range_get(vod->v3d, dist_range);
+
+ zfac = viewzoom_scale_value(
+ &vod->ar->winrct, viewzoom, zoom_invert, false, xy, &vod->origx,
+ vod->rv3d->dist, vod->dist_prev,
+ &vod->timer_lastdraw);
+
+ if (zfac != 1.0f) {
+ const float zfac_min = dist_range[0] / vod->rv3d->dist;
+ const float zfac_max = dist_range[1] / vod->rv3d->dist;
+ CLAMP(zfac, zfac_min, zfac_max);
+
+ view_zoom_mouseloc_3d(
+ vod->ar, zfac, vod->oldx, vod->oldy);
}
/* these limits were in old code too */
@@ -2234,6 +2308,19 @@ static void viewzoom_apply(ViewOpsData *vod, const int xy[2], const short viewzo
ED_region_tag_redraw(vod->ar);
}
+static void viewzoom_apply(
+ ViewOpsData *vod, const int xy[2],
+ const short viewzoom, const bool zoom_invert)
+{
+ if ((vod->rv3d->persp == RV3D_CAMOB) &&
+ (vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) == 0)
+ {
+ viewzoom_apply_camera(vod, xy, viewzoom, zoom_invert);
+ }
+ else {
+ viewzoom_apply_3d(vod, xy, viewzoom, zoom_invert);
+ }
+}
static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -2294,6 +2381,7 @@ static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
static int viewzoom_exec(bContext *C, wmOperator *op)
{
+ Scene *scene = CTX_data_scene(C);
View3D *v3d;
RegionView3D *rv3d;
ScrArea *sa;
@@ -2326,22 +2414,26 @@ static int viewzoom_exec(bContext *C, wmOperator *op)
ED_view3d_dist_range_get(v3d, dist_range);
if (delta < 0) {
+ const float step = 1.2f;
/* this min and max is also in viewmove() */
if (use_cam_zoom) {
- rv3d->camzoom -= 10.0f;
- if (rv3d->camzoom < RV3D_CAMZOOM_MIN) rv3d->camzoom = RV3D_CAMZOOM_MIN;
+ view_zoom_mouseloc_camera(scene, v3d, ar, step, mx, my);
}
- else if (rv3d->dist < dist_range[1]) {
- view_zoom_mouseloc(ar, 1.2f, mx, my);
+ else {
+ if (rv3d->dist < dist_range[1]) {
+ view_zoom_mouseloc_3d(ar, step, mx, my);
+ }
}
}
else {
+ const float step = 1.0f / 1.2f;
if (use_cam_zoom) {
- rv3d->camzoom += 10.0f;
- if (rv3d->camzoom > RV3D_CAMZOOM_MAX) rv3d->camzoom = RV3D_CAMZOOM_MAX;
+ view_zoom_mouseloc_camera(scene, v3d, ar, step, mx, my);
}
- else if (rv3d->dist > dist_range[0]) {
- view_zoom_mouseloc(ar, 0.83333f, mx, my);
+ else {
+ if (rv3d->dist > dist_range[0]) {
+ view_zoom_mouseloc_3d(ar, step, mx, my);
+ }
}
}
@@ -2471,7 +2563,7 @@ void VIEW3D_OT_zoom(wmOperatorType *ot)
ot->cancel = viewzoom_cancel;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
prop = RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
@@ -2725,7 +2817,7 @@ void VIEW3D_OT_dolly(wmOperatorType *ot)
ot->cancel = viewdolly_cancel;
/* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_POINTER;
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
@@ -2748,29 +2840,15 @@ static void view3d_from_minmax(bContext *C, View3D *v3d, ARegion *ar,
size = max_fff(afm[0], afm[1], afm[2]);
if (ok_dist) {
- /* fix up zoom distance if needed */
+ char persp;
if (rv3d->is_persp) {
- float lens, sensor_size;
- /* offset the view based on the lens */
if (rv3d->persp == RV3D_CAMOB && ED_view3d_camera_lock_check(v3d, rv3d)) {
- CameraParams params;
- BKE_camera_params_init(&params);
- params.clipsta = v3d->near;
- params.clipend = v3d->far;
- BKE_camera_params_from_object(&params, v3d->camera);
-
- lens = params.lens;
- sensor_size = BKE_camera_sensor_size(params.sensor_fit, params.sensor_x, params.sensor_y);
+ persp = RV3D_CAMOB;
}
else {
- lens = v3d->lens;
- sensor_size = DEFAULT_SENSOR_WIDTH;
+ persp = RV3D_PERSP;
}
- size = ED_view3d_radius_to_persp_dist(focallength_to_fov(lens, sensor_size), size / 2.0f) * VIEW3D_MARGIN;
-
- /* do not zoom closer than the near clipping plane */
- size = max_ff(size, v3d->near * 1.5f);
}
else { /* ortho */
if (size < 0.0001f) {
@@ -2779,7 +2857,15 @@ static void view3d_from_minmax(bContext *C, View3D *v3d, ARegion *ar,
}
else {
/* adjust zoom so it looks nicer */
- size = ED_view3d_radius_to_ortho_dist(v3d->lens, size / 2.0f) * VIEW3D_MARGIN;
+ persp = RV3D_ORTHO;
+ }
+ }
+
+ if (ok_dist) {
+ new_dist = ED_view3d_radius_to_dist(v3d, ar, persp, true, (size / 2) * VIEW3D_MARGIN);
+ if (rv3d->is_persp) {
+ /* don't zoom closer than the near clipping plane */
+ new_dist = max_ff(new_dist, v3d->near * 1.5f);
}
}
}
@@ -2787,15 +2873,6 @@ static void view3d_from_minmax(bContext *C, View3D *v3d, ARegion *ar,
mid_v3_v3v3(new_ofs, min, max);
negate_v3(new_ofs);
- new_dist = size;
-
- /* correction for window aspect ratio */
- if (ar->winy > 2 && ar->winx > 2) {
- size = (float)ar->winx / (float)ar->winy;
- if (size < 1.0f) size = 1.0f / size;
- new_dist *= size;
- }
-
if (rv3d->persp == RV3D_CAMOB && !ED_view3d_camera_lock_check(v3d, rv3d)) {
rv3d->persp = RV3D_PERSP;
ED_view3d_smooth_view(C, v3d, ar, v3d->camera, NULL,
@@ -3877,7 +3954,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
char view_opposite;
PropertyRNA *prop_angle = RNA_struct_find_property(op->ptr, "angle");
float angle = RNA_property_is_set(op->ptr, prop_angle) ?
- RNA_property_float_get(op->ptr, prop_angle) : DEG2RADF((float)U.pad_rot_angle);
+ RNA_property_float_get(op->ptr, prop_angle) : DEG2RADF(U.pad_rot_angle);
/* no NULL check is needed, poll checks */
v3d = CTX_wm_view3d(C);
@@ -4106,7 +4183,7 @@ static int viewroll_exec(bContext *C, wmOperator *op)
rv3d = ar->regiondata;
if ((rv3d->persp != RV3D_CAMOB) || ED_view3d_camera_lock_check(v3d, rv3d)) {
int type = RNA_enum_get(op->ptr, "type");
- float angle = (type == 0) ? RNA_float_get(op->ptr, "angle") : DEG2RADF((float)U.pad_rot_angle);
+ float angle = (type == 0) ? RNA_float_get(op->ptr, "angle") : DEG2RADF(U.pad_rot_angle);
float mousevec[3];
float quat_new[4];
@@ -4530,7 +4607,7 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
Scene *scene = CTX_data_scene(C);
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ RegionView3D *rv3d = ar->regiondata;
bool flip;
bool depth_used = false;
@@ -4565,11 +4642,30 @@ void ED_view3d_cursor3d_update(bContext *C, const int mval[2])
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- float *fp = ED_view3d_cursor3d_get(scene, v3d);
- ED_view3d_cursor3d_position(C, fp, mval);
+ float *fp_curr = ED_view3d_cursor3d_get(scene, v3d);
+ float fp_prev[3];
+
+ copy_v3_v3(fp_prev, fp_curr);
- if (v3d && v3d->localvd)
+ ED_view3d_cursor3d_position(C, fp_curr, mval);
+
+ /* offset the cursor lock to avoid jumping to new offset */
+ if (v3d->ob_centre_cursor) {
+ ARegion *ar = CTX_wm_region(C);
+ RegionView3D *rv3d = ar->regiondata;
+
+ float co_curr[2], co_prev[2];
+
+ if ((ED_view3d_project_float_global(ar, fp_prev, co_prev, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK) &&
+ (ED_view3d_project_float_global(ar, fp_curr, co_curr, V3D_PROJ_TEST_NOP) == V3D_PROJ_RET_OK))
+ {
+ rv3d->ofs_lock[0] += (co_curr[0] - co_prev[0]) / (ar->winx * 0.5f);
+ rv3d->ofs_lock[1] += (co_curr[1] - co_prev[1]) / (ar->winy * 0.5f);
+ }
+ }
+
+ if (v3d->localvd)
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
else
WM_event_add_notifier(C, NC_SCENE | NA_EDITED, scene);
@@ -4579,7 +4675,7 @@ static int view3d_cursor3d_invoke(bContext *C, wmOperator *UNUSED(op), const wmE
{
ED_view3d_cursor3d_update(C, event->mval);
- return OPERATOR_FINISHED;
+ return OPERATOR_FINISHED;
}
void VIEW3D_OT_cursor3d(wmOperatorType *ot)
@@ -4593,7 +4689,7 @@ void VIEW3D_OT_cursor3d(wmOperatorType *ot)
/* api callbacks */
ot->invoke = view3d_cursor3d_invoke;
- ot->poll = ED_operator_view3d_active;
+ ot->poll = ED_operator_region_view3d_active;
/* flags */
// ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
@@ -4719,16 +4815,24 @@ bool ED_view3d_autodist(Scene *scene, ARegion *ar, View3D *v3d,
bglMats mats; /* ZBuffer depth vars */
float depth_close;
double cent[2], p[3];
+ int margin_arr[] = {0, 2, 4};
+ int i;
+ bool depth_ok = false;
/* Get Z Depths, needed for perspective, nice for ortho */
bgl_get_mats(&mats);
ED_view3d_draw_depth(scene, ar, v3d, alphaoverride);
- depth_close = view_autodist_depth_margin(ar, mval, 4);
+ /* Attempt with low margin's first */
+ i = 0;
+ do {
+ depth_close = view_autodist_depth_margin(ar, mval, margin_arr[i++] * U.pixelsize);
+ depth_ok = (depth_close != FLT_MAX);
+ } while ((depth_ok == false) && (i < ARRAY_SIZE(margin_arr)));
- if (depth_close != FLT_MAX) {
- cent[0] = (double)mval[0];
- cent[1] = (double)mval[1];
+ if (depth_ok) {
+ cent[0] = (double)mval[0] + 0.5;
+ cent[1] = (double)mval[1] + 0.5;
if (gluUnProject(cent[0], cent[1], depth_close,
mats.modelview, mats.projection, (GLint *)mats.viewport, &p[0], &p[1], &p[2]))
@@ -4779,8 +4883,8 @@ bool ED_view3d_autodist_simple(ARegion *ar, const int mval[2], float mouse_world
if (depth == FLT_MAX)
return false;
- cent[0] = (double)mval[0];
- cent[1] = (double)mval[1];
+ cent[0] = (double)mval[0] + 0.5;
+ cent[1] = (double)mval[1] + 0.5;
bgl_get_mats(&mats);
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index da77c4f75f7..469a7e63903 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -296,10 +296,10 @@ static void fly_update_header(bContext *C, FlyInfo *fly)
"Ctrl: free look, "
"X: Upright x axis (%s), "
"Z: Upright z axis (%s), "
- "(+/- | Wheel): speed"),
+ "(+/- | Wheel): speed"),
WM_bool_as_string(fly->xlock != FLY_AXISLOCK_STATE_OFF),
- WM_bool_as_string(fly->zlock != FLY_AXISLOCK_STATE_OFF));
+ WM_bool_as_string(fly->zlock != FLY_AXISLOCK_STATE_OFF));
ED_area_headerprint(CTX_wm_area(C), header);
#undef HEADER_LENGTH
@@ -806,7 +806,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
copy_v3_fl3(upvec, 1.0f, 0.0f, 0.0f);
mul_m3_v3(mat, upvec);
/* Rotate about the relative up vec */
- axis_angle_to_quat(tmp_quat, upvec, (float)moffset[1] * time_redraw * -FLY_ROTATE_FAC);
+ axis_angle_to_quat(tmp_quat, upvec, moffset[1] * time_redraw * -FLY_ROTATE_FAC);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
if (fly->xlock != FLY_AXISLOCK_STATE_OFF)
@@ -836,7 +836,7 @@ static int flyApply(bContext *C, FlyInfo *fly)
}
/* Rotate about the relative up vec */
- axis_angle_to_quat(tmp_quat, upvec, (float)moffset[0] * time_redraw * FLY_ROTATE_FAC);
+ axis_angle_to_quat(tmp_quat, upvec, moffset[0] * time_redraw * FLY_ROTATE_FAC);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, tmp_quat);
if (fly->xlock != FLY_AXISLOCK_STATE_OFF)
diff --git a/source/blender/editors/space_view3d/view3d_header.c b/source/blender/editors/space_view3d/view3d_header.c
index 11ed9867e2f..f8912345e1c 100644
--- a/source/blender/editors/space_view3d/view3d_header.c
+++ b/source/blender/editors/space_view3d/view3d_header.c
@@ -105,8 +105,8 @@ static void view3d_layers_editmode_ensure(Scene *scene, View3D *v3d)
if (scene->obedit && (scene->obedit->lay & v3d->lay) == 0) {
int bit;
for (bit = 0; bit < 32; bit++) {
- if (scene->obedit->lay & (1 << bit)) {
- v3d->lay |= 1 << bit;
+ if (scene->obedit->lay & (1u << bit)) {
+ v3d->lay |= (1u << bit);
break;
}
}
@@ -161,8 +161,8 @@ static int view3d_layers_exec(bContext *C, wmOperator *op)
v3d->layact = 1 << nr;
else if ((v3d->lay & v3d->layact) == 0) {
for (bit = 0; bit < 32; bit++) {
- if (v3d->lay & (1 << bit)) {
- v3d->layact = 1 << bit;
+ if (v3d->lay & (1u << bit)) {
+ v3d->layact = (1u << bit);
break;
}
}
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 25dbc8830fe..95c0ef92680 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -41,14 +41,11 @@ struct BoundBox;
struct DerivedMesh;
struct Object;
struct SmokeDomainSettings;
-struct ViewContext;
struct bAnimVizSettings;
struct bContext;
struct bMotionPath;
struct bPoseChannel;
-struct bScreen;
struct Mesh;
-struct SimDebugData;
struct wmNDOFMotionData;
struct wmOperatorType;
struct wmWindowManager;
@@ -208,7 +205,7 @@ void VIEW3D_OT_localview(struct wmOperatorType *ot);
void VIEW3D_OT_game_start(struct wmOperatorType *ot);
-bool ED_view3d_boundbox_clip_ex(RegionView3D *rv3d, const struct BoundBox *bb, float obmat[4][4]);
+bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d, const struct BoundBox *bb, float obmat[4][4]);
bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const struct BoundBox *bb);
void ED_view3d_smooth_view_ex(
@@ -225,8 +222,8 @@ void ED_view3d_smooth_view(
const float *ofs, const float *quat, const float *dist, const float *lens,
const int smooth_viewtx);
-void view3d_winmatrix_set(ARegion *ar, View3D *v3d, const rctf *rect);
-void view3d_viewmatrix_set(Scene *scene, View3D *v3d, RegionView3D *rv3d);
+void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rctf *rect);
+void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d);
void fly_modal_keymap(struct wmKeyConfig *keyconf);
void walk_modal_keymap(struct wmKeyConfig *keyconf);
diff --git a/source/blender/editors/space_view3d/view3d_ops.c b/source/blender/editors/space_view3d/view3d_ops.c
index 8c668b2b8e0..6a2c948aa8d 100644
--- a/source/blender/editors/space_view3d/view3d_ops.c
+++ b/source/blender/editors/space_view3d/view3d_ops.c
@@ -236,6 +236,7 @@ void view3d_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "VIEW3D_OT_navigate", FKEY, KM_PRESS, KM_SHIFT, 0);
+ /* value is set to KM_NOTHING to avoid conflicts with click type (see T44251) */
WM_keymap_verify_item(keymap, "VIEW3D_OT_smoothview", TIMER1, KM_ANY, KM_ANY, 0);
WM_keymap_add_item(keymap, "VIEW3D_OT_rotate", MOUSEPAN, 0, 0, 0);
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index 74e3fde0eec..ba0626c58ea 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -605,6 +605,14 @@ void ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, Object *ob, float pm
mul_m4_m4m4(pmat, (float (*)[4])rv3d->winmat, vmat);
}
+void ED_view3d_ob_project_mat_get_from_obmat(const RegionView3D *rv3d, float obmat[4][4], float pmat[4][4])
+{
+ float vmat[4][4];
+
+ mul_m4_m4m4(vmat, (float (*)[4])rv3d->viewmat, obmat);
+ mul_m4_m4m4(pmat, (float (*)[4])rv3d->winmat, vmat);
+}
+
/**
* Uses window coordinates (x,y) and depth component z to find a point in
* modelspace */
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c
index eba31866f54..98b1e846c70 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -187,8 +187,9 @@ typedef struct RulerInfo {
/* wm state */
wmWindow *win;
- ARegion *ar;
+ ScrArea *sa;
void *draw_handle_pixel;
+ ARegion *ar; /* re-assigned every modal update */
} RulerInfo;
/* -------------------------------------------------------------------- */
@@ -435,7 +436,7 @@ static void ruler_info_draw_pixel(const struct bContext *C, ARegion *ar, void *a
UnitSettings *unit = &scene->unit;
RulerItem *ruler_item;
RulerInfo *ruler_info = arg;
- RegionView3D *rv3d = ruler_info->ar->regiondata;
+ RegionView3D *rv3d = ar->regiondata;
// ARegion *ar = ruler_info->ar;
const float cap_size = 4.0f;
const float bg_margin = 4.0f * U.pixelsize;
@@ -798,12 +799,14 @@ static int view3d_ruler_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSE
op->customdata = ruler_info;
ruler_info->win = win;
- ruler_info->ar = ar;
+ ruler_info->sa = sa;
ruler_info->draw_handle_pixel = ED_region_draw_cb_activate(ar->type, ruler_info_draw_pixel,
ruler_info, REGION_DRAW_POST_PIXEL);
view3d_ruler_header_update(sa);
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
+
WM_cursor_modal_set(win, BC_CROSSCURSOR);
WM_event_add_modal_handler(C, op);
@@ -825,15 +828,17 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
int exit_code = OPERATOR_RUNNING_MODAL;
RulerInfo *ruler_info = op->customdata;
ScrArea *sa = CTX_wm_area(C);
- ARegion *ar = ruler_info->ar;
+ ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
/* its possible to change spaces while running the operator [#34894] */
- if (UNLIKELY(ar != CTX_wm_region(C))) {
+ if (UNLIKELY(sa != ruler_info->sa)) {
exit_code = OPERATOR_FINISHED;
goto exit;
}
+ ruler_info->ar = ar;
+
switch (event->type) {
case LEFTMOUSE:
if (event->val == KM_RELEASE) {
@@ -1019,6 +1024,13 @@ static int view3d_ruler_modal(bContext *C, wmOperator *op, const wmEvent *event)
}
+ if (ruler_info->state == RULER_STATE_DRAG) {
+ op->flag &= ~OP_IS_MODAL_CURSOR_REGION;
+ }
+ else {
+ op->flag |= OP_IS_MODAL_CURSOR_REGION;
+ }
+
if (do_draw) {
view3d_ruler_header_update(sa);
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index d0f22ba58c5..49e42cf164a 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -725,7 +725,7 @@ static void do_lasso_select_meshobject__doSelectVert(void *userData, MVert *mv,
}
static void do_lasso_select_paintvert(ViewContext *vc, const int mcords[][2], short moves, bool extend, bool select)
{
- const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
+ const bool use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT) != 0;
Object *ob = vc->obact;
Mesh *me = ob->data;
rcti rect;
@@ -1641,7 +1641,7 @@ static void do_paintvert_box_select__doSelectVert(void *userData, MVert *mv, con
}
static int do_paintvert_box_select(ViewContext *vc, rcti *rect, bool select, bool extend)
{
- const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
+ const bool use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT) != 0;
Mesh *me;
MVert *mvert;
struct ImBuf *ibuf;
@@ -1662,7 +1662,7 @@ static int do_paintvert_box_select(ViewContext *vc, rcti *rect, bool select, boo
if (use_zbuf) {
selar = MEM_callocN(me->totvert + 1, "selar");
- view3d_validate_backbuf(vc);
+ ED_view3d_backbuf_validate(vc);
ibuf = IMB_allocImBuf(sx, sy, 32, IB_rect);
rt = ibuf->rect;
@@ -2185,7 +2185,7 @@ void VIEW3D_OT_select_border(wmOperatorType *ot)
static bool mouse_weight_paint_vertex_select(bContext *C, const int mval[2], bool extend, bool deselect, bool toggle, Object *obact)
{
View3D *v3d = CTX_wm_view3d(C);
- const int use_zbuf = (v3d->flag & V3D_ZBUF_SELECT);
+ const bool use_zbuf = (v3d->flag & V3D_ZBUF_SELECT) != 0;
Mesh *me = obact->data; /* already checked for NULL */
unsigned int index = 0;
@@ -2453,7 +2453,7 @@ static void paint_vertsel_circle_select_doSelectVert(void *userData, MVert *mv,
}
static void paint_vertsel_circle_select(ViewContext *vc, const bool select, const int mval[2], float rad)
{
- const int use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT);
+ const bool use_zbuf = (vc->v3d->flag & V3D_ZBUF_SELECT) != 0;
Object *ob = vc->obact;
Mesh *me = ob->data;
bool bbsel;
diff --git a/source/blender/editors/space_view3d/view3d_snap.c b/source/blender/editors/space_view3d/view3d_snap.c
index 0608c35129d..8bb84d00c83 100644
--- a/source/blender/editors/space_view3d/view3d_snap.c
+++ b/source/blender/editors/space_view3d/view3d_snap.c
@@ -31,9 +31,7 @@
#include "DNA_armature_types.h"
-#include "DNA_curve_types.h"
#include "DNA_object_types.h"
-#include "DNA_meta_types.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
@@ -43,11 +41,9 @@
#include "BKE_armature.h"
#include "BKE_context.h"
#include "BKE_depsgraph.h"
-#include "BKE_lattice.h"
#include "BKE_main.h"
#include "BKE_mball.h"
#include "BKE_object.h"
-#include "BKE_editmesh.h"
#include "BKE_tracking.h"
#include "WM_api.h"
@@ -60,7 +56,6 @@
#include "ED_transverts.h"
#include "ED_keyframing.h"
#include "ED_screen.h"
-#include "ED_curve.h"
#include "view3d_intern.h"
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 4888c6846d2..529e5fcf756 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -688,7 +688,7 @@ static bool view3d_boundbox_clip_m4(const BoundBox *bb, float persmatob[4][4])
return false;
}
-bool ED_view3d_boundbox_clip_ex(RegionView3D *rv3d, const BoundBox *bb, float obmat[4][4])
+bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d, const BoundBox *bb, float obmat[4][4])
{
/* return 1: draw */
@@ -697,7 +697,7 @@ bool ED_view3d_boundbox_clip_ex(RegionView3D *rv3d, const BoundBox *bb, float ob
if (bb == NULL) return true;
if (bb->flag & BOUNDBOX_DISABLED) return true;
- mul_m4_m4m4(persmatob, rv3d->persmat, obmat);
+ mul_m4_m4m4(persmatob, (float(*)[4])rv3d->persmat, obmat);
return view3d_boundbox_clip_m4(bb, persmatob);
}
@@ -710,7 +710,7 @@ bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const BoundBox *bb)
return view3d_boundbox_clip_m4(bb, rv3d->persmatob);
}
-float ED_view3d_depth_read_cached(ViewContext *vc, int x, int y)
+float ED_view3d_depth_read_cached(const ViewContext *vc, int x, int y)
{
ViewDepths *vd = vc->rv3d->depths;
@@ -729,16 +729,19 @@ void ED_view3d_depth_tag_update(RegionView3D *rv3d)
rv3d->depths->damaged = true;
}
-void ED_view3d_dist_range_get(struct View3D *v3d,
- float r_dist_range[2])
+void ED_view3d_dist_range_get(
+ const View3D *v3d,
+ float r_dist_range[2])
{
r_dist_range[0] = v3d->grid * 0.001f;
r_dist_range[1] = v3d->far * 10.0f;
}
/* copies logic of get_view3d_viewplane(), keep in sync */
-bool ED_view3d_clip_range_get(View3D *v3d, RegionView3D *rv3d, float *r_clipsta, float *r_clipend,
- const bool use_ortho_factor)
+bool ED_view3d_clip_range_get(
+ const View3D *v3d, const RegionView3D *rv3d,
+ float *r_clipsta, float *r_clipend,
+ const bool use_ortho_factor)
{
CameraParams params;
@@ -758,8 +761,9 @@ bool ED_view3d_clip_range_get(View3D *v3d, RegionView3D *rv3d, float *r_clipsta,
}
/* also exposed in previewrender.c */
-bool ED_view3d_viewplane_get(View3D *v3d, RegionView3D *rv3d, int winx, int winy,
- rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize)
+bool ED_view3d_viewplane_get(
+ const View3D *v3d, const RegionView3D *rv3d, int winx, int winy,
+ rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize)
{
CameraParams params;
@@ -797,7 +801,7 @@ void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
/**
* \param rect optional for picking (can be NULL).
*/
-void view3d_winmatrix_set(ARegion *ar, View3D *v3d, const rctf *rect)
+void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rctf *rect)
{
RegionView3D *rv3d = ar->regiondata;
rctf viewplane;
@@ -917,7 +921,7 @@ bool ED_view3d_lock(RegionView3D *rv3d)
}
/* don't set windows active in here, is used by renderwin too */
-void view3d_viewmatrix_set(Scene *scene, View3D *v3d, RegionView3D *rv3d)
+void view3d_viewmatrix_set(Scene *scene, const View3D *v3d, RegionView3D *rv3d)
{
if (rv3d->persp == RV3D_CAMOB) { /* obs/camera */
if (v3d->camera) {
@@ -956,7 +960,7 @@ void view3d_viewmatrix_set(Scene *scene, View3D *v3d, RegionView3D *rv3d)
}
else if (v3d->ob_centre_cursor) {
float vec[3];
- copy_v3_v3(vec, ED_view3d_cursor3d_get(scene, v3d));
+ copy_v3_v3(vec, ED_view3d_cursor3d_get(scene, (View3D *)v3d));
translate_m4(rv3d->viewmat, -vec[0], -vec[1], -vec[2]);
use_lock_ofs = true;
}
@@ -1214,7 +1218,7 @@ static bool view3d_localview_init(
View3D *v3d = sa->spacedata.first;
Base *base;
float min[3], max[3], box[3], mid[3];
- float size = 0.0f, size_persp = 0.0f, size_ortho = 0.0f;
+ float size = 0.0f;
unsigned int locallay;
bool ok = false;
@@ -1252,13 +1256,6 @@ static bool view3d_localview_init(
sub_v3_v3v3(box, max, min);
size = max_fff(box[0], box[1], box[2]);
-
- /* do not zoom closer than the near clipping plane */
- size = max_ff(size, v3d->near * 1.5f);
-
- /* perspective size (we always switch out of camera view so no need to use its lens size) */
- size_persp = ED_view3d_radius_to_persp_dist(focallength_to_fov(v3d->lens, DEFAULT_SENSOR_WIDTH), size / 2.0f) * VIEW3D_MARGIN;
- size_ortho = ED_view3d_radius_to_ortho_dist(v3d->lens, size / 2.0f) * VIEW3D_MARGIN;
}
if (ok == true) {
@@ -1275,6 +1272,7 @@ static bool view3d_localview_init(
for (ar = sa->regionbase.first; ar; ar = ar->next) {
if (ar->regiontype == RGN_TYPE_WINDOW) {
RegionView3D *rv3d = ar->regiondata;
+ bool ok_dist = true;
/* new view values */
Object *camera_old = NULL;
@@ -1290,25 +1288,24 @@ static bool view3d_localview_init(
camera_old = v3d->camera;
}
- /* perspective should be a bit farther away to look nice */
- if (rv3d->persp != RV3D_ORTHO) {
- dist_new = size_persp;
- }
- else {
- dist_new = size_ortho;
+ if (rv3d->persp == RV3D_ORTHO) {
+ if (size < 0.0001f) {
+ ok_dist = false;
+ }
}
- /* correction for window aspect ratio */
- if (ar->winy > 2 && ar->winx > 2) {
- float asp = (float)ar->winx / (float)ar->winy;
- if (asp < 1.0f) asp = 1.0f / asp;
- dist_new *= asp;
+ if (ok_dist) {
+ dist_new = ED_view3d_radius_to_dist(v3d, ar, rv3d->persp, true, (size / 2) * VIEW3D_MARGIN);
+ if (rv3d->persp == RV3D_PERSP) {
+ /* don't zoom closer than the near clipping plane */
+ dist_new = max_ff(dist_new, v3d->near * 1.5f);
+ }
}
ED_view3d_smooth_view_ex(
wm, win, sa,
v3d, ar, camera_old, NULL,
- ofs_new, NULL, &dist_new, NULL,
+ ofs_new, NULL, ok_dist ? &dist_new : NULL, NULL,
smooth_viewtx);
}
}
@@ -1715,21 +1712,116 @@ void VIEW3D_OT_game_start(wmOperatorType *ot)
/* ************************************** */
-float ED_view3d_pixel_size(RegionView3D *rv3d, const float co[3])
+float ED_view3d_pixel_size(const RegionView3D *rv3d, const float co[3])
{
- return mul_project_m4_v3_zfac(rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
+ return mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
}
-float ED_view3d_radius_to_persp_dist(const float angle, const float radius)
+float ED_view3d_radius_to_dist_persp(const float angle, const float radius)
{
- return (radius / 2.0f) * fabsf(1.0f / cosf((((float)M_PI) - angle) / 2.0f));
+ return radius * (1.0f / tanf(angle / 2.0f));
}
-float ED_view3d_radius_to_ortho_dist(const float lens, const float radius)
+float ED_view3d_radius_to_dist_ortho(const float lens, const float radius)
{
return radius / (DEFAULT_SENSOR_WIDTH / lens);
}
+/**
+ * Return a new RegionView3D.dist value to fit the \a radius.
+ *
+ * \note Depth isn't taken into account, this will fit a flat plane exactly,
+ * but points towards the view (with a perspective projection),
+ * may be within the radius but outside the view. eg:
+ *
+ * <pre>
+ * +
+ * pt --> + /^ radius
+ * / |
+ * / |
+ * view + +
+ * \ |
+ * \ |
+ * \|
+ * +
+ * </pre>
+ *
+ * \param ar Can be NULL if \a use_aspect is false.
+ * \param persp Allow the caller to tell what kind of perspective to use (ortho/view/camera)
+ * \param use_aspect Increase the distance to account for non 1:1 view aspect.
+ * \param radius The radius will be fitted exactly, typically pre-scaled by a margin (#VIEW3D_MARGIN).
+ */
+float ED_view3d_radius_to_dist(
+ const View3D *v3d, const ARegion *ar,
+ const char persp, const bool use_aspect,
+ const float radius)
+{
+ float dist;
+
+ BLI_assert(ELEM(persp, RV3D_ORTHO, RV3D_PERSP, RV3D_CAMOB));
+ BLI_assert((persp != RV3D_CAMOB) || v3d->camera);
+
+ if (persp == RV3D_ORTHO) {
+ dist = ED_view3d_radius_to_dist_ortho(v3d->lens, radius);
+ }
+ else {
+ float lens, sensor_size, zoom;
+ float angle;
+
+ if (persp == RV3D_CAMOB) {
+ CameraParams params;
+ BKE_camera_params_init(&params);
+ params.clipsta = v3d->near;
+ params.clipend = v3d->far;
+ BKE_camera_params_from_object(&params, v3d->camera);
+
+ lens = params.lens;
+ sensor_size = BKE_camera_sensor_size(params.sensor_fit, params.sensor_x, params.sensor_y);
+
+ /* ignore 'rv3d->camzoom' because we wan't to fit to the cameras frame */
+ zoom = CAMERA_PARAM_ZOOM_INIT_CAMOB;
+ }
+ else {
+ lens = v3d->lens;
+ sensor_size = DEFAULT_SENSOR_WIDTH;
+ zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
+ }
+
+ angle = focallength_to_fov(lens, sensor_size);
+
+ /* zoom influences lens, correct this by scaling the angle as a distance (by the zoom-level) */
+ angle = atanf(tanf(angle / 2.0f) * zoom) * 2.0f;
+
+ dist = ED_view3d_radius_to_dist_persp(angle, radius);
+ }
+
+ if (use_aspect) {
+ const RegionView3D *rv3d = ar->regiondata;
+
+ float winx, winy;
+
+ if (persp == RV3D_CAMOB) {
+ /* camera frame x/y in pixels */
+ winx = ar->winx / rv3d->viewcamtexcofac[0];
+ winy = ar->winy / rv3d->viewcamtexcofac[1];
+ }
+ else {
+ winx = ar->winx;
+ winy = ar->winy;
+ }
+
+ if (winx && winy) {
+ float aspect = winx / winy;
+ if (aspect < 1.0f) {
+ aspect = 1.0f / aspect;
+ }
+ dist *= aspect;
+ }
+ }
+
+ return dist;
+}
+
/* view matrix properties utilities */
/* unused */
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 191eeb05c71..1d5c2a3a169 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -26,8 +26,6 @@
/* defines VIEW3D_OT_navigate - walk modal operator */
-//#define NDOF_WALK_DEBUG
-//#define NDOF_WALK_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -58,6 +56,11 @@
#include "view3d_intern.h" /* own include */
+//#define NDOF_WALK_DEBUG
+//#define NDOF_WALK_DRAW_TOOMUCH /* is this needed for ndof? - commented so redraw doesnt thrash - campbell */
+
+#define USE_TABLET_SUPPORT
+
/* prototypes */
static float getVelocityZeroTime(const float gravity, const float velocity);
@@ -220,8 +223,7 @@ void walk_modal_keymap(wmKeyConfig *keyconf)
}
-typedef struct WalkTeleport
-{
+typedef struct WalkTeleport {
eWalkTeleportState state;
float duration; /* from user preferences */
float origin[3];
@@ -277,6 +279,14 @@ typedef struct WalkInfo {
/* mouse reverse */
bool is_reversed;
+#ifdef USE_TABLET_SUPPORT
+ /* check if we had a cursor event before */
+ bool is_cursor_first;
+
+ /* tablet devices (we can't relocate the cursor) */
+ bool is_cursor_absolute;
+#endif
+
/* gravity system */
eWalkGravityState gravity_state;
float gravity;
@@ -345,7 +355,7 @@ static void walk_update_header(bContext *C, WalkInfo *walk)
char header[HEADER_LENGTH];
BLI_snprintf(header, HEADER_LENGTH, IFACE_("LMB/Return: confirm, Esc/RMB: cancel, "
- "Tab: gravity (%s), "
+ "Tab: gravity (%s), "
"WASD: move around, "
"Shift: fast, Alt: slow, "
"QE: up and down, MMB/Space: teleport, V: jump, "
@@ -520,6 +530,12 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->is_reversed = ((U.walk_navigation.flag & USER_WALK_MOUSE_REVERSE) != 0);
+#ifdef USE_TABLET_SUPPORT
+ walk->is_cursor_first = true;
+
+ walk->is_cursor_absolute = false;
+#endif
+
walk->active_directions = 0;
#ifdef NDOF_WALK_DRAW_TOOMUCH
@@ -587,10 +603,16 @@ static int walkEnd(bContext *C, WalkInfo *walk)
/* restore the cursor */
WM_cursor_modal_restore(win);
- /* center the mouse */
- WM_cursor_warp(win,
- walk->ar->winrct.xmin + walk->center_mval[0],
- walk->ar->winrct.ymin + walk->center_mval[1]);
+#ifdef USE_TABLET_SUPPORT
+ if (walk->is_cursor_absolute == false)
+#endif
+ {
+ /* center the mouse */
+ WM_cursor_warp(
+ win,
+ walk->ar->winrct.xmin + walk->center_mval[0],
+ walk->ar->winrct.ymin + walk->center_mval[1]);
+ }
if (walk->state == WALK_CONFIRM) {
MEM_freeN(walk);
@@ -618,6 +640,27 @@ static void walkEvent(bContext *C, wmOperator *UNUSED(op), WalkInfo *walk, const
}
else if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE)) {
+#ifdef USE_TABLET_SUPPORT
+ if (walk->is_cursor_first) {
+ /* wait until we get the 'warp' event */
+ if ((walk->center_mval[0] == event->mval[0]) &&
+ (walk->center_mval[1] == event->mval[1]))
+ {
+ walk->is_cursor_first = false;
+ }
+ return;
+ }
+
+ if ((walk->is_cursor_absolute == false) && WM_event_is_absolute(event)) {
+ walk->is_cursor_absolute = true;
+ copy_v2_v2_int(walk->prev_mval, event->mval);
+ copy_v2_v2_int(walk->center_mval, event->mval);
+ /* without this we can't turn 180d */
+ CLAMP_MIN(walk->mouse_speed, 4.0f);
+ }
+#endif /* USE_TABLET_SUPPORT */
+
+
walk->moffset[0] += event->mval[0] - walk->prev_mval[0];
walk->moffset[1] += event->mval[1] - walk->prev_mval[1];
@@ -628,6 +671,12 @@ static void walkEvent(bContext *C, wmOperator *UNUSED(op), WalkInfo *walk, const
{
walk->redraw = true;
+#ifdef USE_TABLET_SUPPORT
+ if (walk->is_cursor_absolute) {
+ /* pass */
+ }
+ else
+#endif
if (wm_event_is_last_mousemove(event)) {
wmWindow *win = CTX_wm_window(C);
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index 0c360474b78..0bc38f81dd7 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -55,6 +55,10 @@ if(WITH_INTERNATIONAL)
add_definitions(-DWITH_INTERNATIONAL)
endif()
+if(WITH_LEGACY_DEPSGRAPH)
+ add_definitions(-DWITH_LEGACY_DEPSGRAPH)
+endif()
+
add_definitions(${GL_DEFINITIONS})
blender_add_lib(bf_editor_transform "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/editors/transform/SConscript b/source/blender/editors/transform/SConscript
index e249856b747..1a2e9ab074a 100644
--- a/source/blender/editors/transform/SConscript
+++ b/source/blender/editors/transform/SConscript
@@ -50,4 +50,7 @@ defs = env['BF_GL_DEFINITIONS']
if env['WITH_BF_INTERNATIONAL']:
defs.append('WITH_INTERNATIONAL')
+if env['WITH_BF_LEGACY_DEPSGRAPH']:
+ defs.append('WITH_LEGACY_DEPSGRAPH')
+
env.BlenderLib ( 'bf_editors_transform', sources, incs, defs, libtype=['core'], priority=[40] )
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 061d00424b8..68d77dec619 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -54,6 +54,7 @@
#include "BLI_memarena.h"
#include "BKE_nla.h"
+#include "BKE_editmesh.h"
#include "BKE_editmesh_bvh.h"
#include "BKE_context.h"
#include "BKE_constraint.h"
@@ -98,11 +99,13 @@ static void drawTransformApply(const struct bContext *C, ARegion *ar, void *arg)
static void doEdgeSlide(TransInfo *t, float perc);
static void doVertSlide(TransInfo *t, float perc);
-static void drawEdgeSlide(const struct bContext *C, TransInfo *t);
-static void drawVertSlide(const struct bContext *C, TransInfo *t);
+static void drawEdgeSlide(TransInfo *t);
+static void drawVertSlide(TransInfo *t);
static void len_v3_ensure(float v[3], const float length);
static void postInputRotation(TransInfo *t, float values[3]);
+static void ElementRotation(TransInfo *t, TransData *td, float mat[3][3], short around);
+
/* Transform Callbacks */
static void initBend(TransInfo *t);
@@ -164,6 +167,7 @@ static void applyBoneEnvelope(TransInfo *t, const int mval[2]);
static void initBoneRoll(TransInfo *t);
static void applyBoneRoll(TransInfo *t, const int mval[2]);
+static void initEdgeSlide_ex(TransInfo *t, bool use_double_side);
static void initEdgeSlide(TransInfo *t);
static eRedrawFlag handleEventEdgeSlide(TransInfo *t, const struct wmEvent *event);
static void applyEdgeSlide(TransInfo *t, const int mval[2]);
@@ -235,6 +239,38 @@ void setTransformViewMatrices(TransInfo *t)
calculateCenter2D(t);
}
+void setTransformViewAspect(TransInfo *t, float r_aspect[3])
+{
+ copy_v3_fl(r_aspect, 1.0f);
+
+ if (t->spacetype == SPACE_IMAGE) {
+ SpaceImage *sima = t->sa->spacedata.first;
+
+ if (t->options & CTX_MASK) {
+ ED_space_image_get_aspect(sima, &r_aspect[0], &r_aspect[1]);
+ }
+ else if (t->options & CTX_PAINT_CURVE) {
+ /* pass */
+ }
+ else {
+ ED_space_image_get_uv_aspect(sima, &r_aspect[0], &r_aspect[1]);
+ }
+ }
+ else if (t->spacetype == SPACE_CLIP) {
+ SpaceClip *sclip = t->sa->spacedata.first;
+
+ if (t->options & CTX_MOVIECLIP) {
+ ED_space_clip_get_aspect_dimension_aware(sclip, &r_aspect[0], &r_aspect[1]);
+ }
+ else {
+ ED_space_clip_get_aspect(sclip, &r_aspect[0], &r_aspect[1]);
+ }
+ }
+ else if (t->spacetype == SPACE_IPO) {
+ /* depemds on context of usage */
+ }
+}
+
static void convertViewVec2D(View2D *v2d, float r_vec[3], int dx, int dy)
{
float divx, divy;
@@ -288,25 +324,19 @@ void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
}
}
else if (t->spacetype == SPACE_IMAGE) {
- float aspx, aspy;
-
if (t->options & CTX_MASK) {
convertViewVec2D_mask(t->view, r_vec, dx, dy);
- ED_space_image_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
}
else if (t->options & CTX_PAINT_CURVE) {
r_vec[0] = dx;
r_vec[1] = dy;
-
- aspx = aspy = 1.0;
}
else {
convertViewVec2D(t->view, r_vec, dx, dy);
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
}
- r_vec[0] *= aspx;
- r_vec[1] *= aspy;
+ r_vec[0] *= t->aspect[0];
+ r_vec[1] *= t->aspect[1];
}
else if (ELEM(t->spacetype, SPACE_IPO, SPACE_NLA)) {
convertViewVec2D(t->view, r_vec, dx, dy);
@@ -315,8 +345,6 @@ void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
convertViewVec2D(&t->ar->v2d, r_vec, dx, dy);
}
else if (t->spacetype == SPACE_CLIP) {
- float aspx, aspy;
-
if (t->options & CTX_MASK) {
convertViewVec2D_mask(t->view, r_vec, dx, dy);
}
@@ -324,21 +352,8 @@ void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy)
convertViewVec2D(t->view, r_vec, dx, dy);
}
- if (t->options & CTX_MOVIECLIP) {
- ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
- }
- else if (t->options & CTX_MASK) {
- /* TODO - NOT WORKING, this isnt so bad since its only display aspect */
- ED_space_clip_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
- }
- else {
- /* should never happen, quiet warnings */
- BLI_assert(0);
- aspx = aspy = 1.0f;
- }
-
- r_vec[0] *= aspx;
- r_vec[1] *= aspy;
+ r_vec[0] *= t->aspect[0];
+ r_vec[1] *= t->aspect[1];
}
else {
printf("%s: called in an invalid context\n", __func__);
@@ -360,15 +375,10 @@ void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DPr
SpaceImage *sima = t->sa->spacedata.first;
if (t->options & CTX_MASK) {
- float aspx, aspy;
float v[2];
- ED_space_image_get_aspect(sima, &aspx, &aspy);
-
- copy_v2_v2(v, vec);
-
- v[0] = v[0] / aspx;
- v[1] = v[1] / aspy;
+ v[0] = vec[0] / t->aspect[0];
+ v[1] = vec[1] / t->aspect[1];
BKE_mask_coord_to_image(sima->image, &sima->iuser, v, v);
@@ -382,11 +392,10 @@ void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DPr
adr[1] = vec[1];
}
else {
- float aspx, aspy, v[2];
+ float v[2];
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
- v[0] = vec[0] / aspx;
- v[1] = vec[1] / aspy;
+ v[0] = vec[0] / t->aspect[0];
+ v[1] = vec[1] / t->aspect[1];
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
}
@@ -431,15 +440,10 @@ void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DPr
MovieClip *clip = ED_space_clip_get_clip(sc);
if (clip) {
- float aspx, aspy;
float v[2];
- ED_space_clip_get_aspect(sc, &aspx, &aspy);
-
- copy_v2_v2(v, vec);
-
- v[0] = v[0] / aspx;
- v[1] = v[1] / aspy;
+ v[0] = vec[0] / t->aspect[0];
+ v[1] = vec[1] / t->aspect[1];
BKE_mask_coord_to_movieclip(sc->clip, &sc->user, v, v);
@@ -454,13 +458,10 @@ void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DPr
}
}
else if (t->options & CTX_MOVIECLIP) {
- float v[2], aspx, aspy;
-
- copy_v2_v2(v, vec);
- ED_space_clip_get_aspect_dimension_aware(t->sa->spacedata.first, &aspx, &aspy);
+ float v[2];
- v[0] /= aspx;
- v[1] /= aspy;
+ v[0] = vec[0] / t->aspect[0];
+ v[1] = vec[1] / t->aspect[1];
UI_view2d_view_to_region(t->view, v[0], v[1], &adr[0], &adr[1]);
}
@@ -516,7 +517,6 @@ void applyAspectRatio(TransInfo *t, float vec[2])
{
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION) && !(t->options & CTX_PAINT_CURVE)) {
SpaceImage *sima = t->sa->spacedata.first;
- float aspx, aspy;
if ((sima->flag & SI_COORDFLOATS) == 0) {
int width, height;
@@ -526,28 +526,13 @@ void applyAspectRatio(TransInfo *t, float vec[2])
vec[1] *= height;
}
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
- vec[0] /= aspx;
- vec[1] /= aspy;
+ vec[0] /= t->aspect[0];
+ vec[1] /= t->aspect[1];
}
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
- SpaceClip *sc = t->sa->spacedata.first;
- float aspx, aspy;
-
-
- if (t->options & CTX_MOVIECLIP) {
- ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
-
- vec[0] /= aspx;
- vec[1] /= aspy;
- }
- else if (t->options & CTX_MASK) {
- ED_space_clip_get_aspect(sc, &aspx, &aspy);
-
- vec[0] /= aspx;
- vec[1] /= aspy;
- }
+ vec[0] /= t->aspect[0];
+ vec[1] /= t->aspect[1];
}
}
}
@@ -556,7 +541,6 @@ void removeAspectRatio(TransInfo *t, float vec[2])
{
if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
SpaceImage *sima = t->sa->spacedata.first;
- float aspx, aspy;
if ((sima->flag & SI_COORDFLOATS) == 0) {
int width, height;
@@ -566,24 +550,13 @@ void removeAspectRatio(TransInfo *t, float vec[2])
vec[1] /= height;
}
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
- vec[0] *= aspx;
- vec[1] *= aspy;
+ vec[0] *= t->aspect[0];
+ vec[1] *= t->aspect[1];
}
else if ((t->spacetype == SPACE_CLIP) && (t->mode == TFM_TRANSLATION)) {
if (t->options & (CTX_MOVIECLIP | CTX_MASK)) {
- SpaceClip *sc = t->sa->spacedata.first;
- float aspx = 1.0f, aspy = 1.0f;
-
- if (t->options & CTX_MOVIECLIP) {
- ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
- }
- else if (t->options & CTX_MASK) {
- ED_space_clip_get_aspect(sc, &aspx, &aspy);
- }
-
- vec[0] *= aspx;
- vec[1] *= aspy;
+ vec[0] *= t->aspect[0];
+ vec[1] *= t->aspect[1];
}
}
}
@@ -729,7 +702,6 @@ static void view_editmove(unsigned short UNUSED(event))
switch (event) {
case WHEELUPMOUSE:
-
if (G.qual & LR_SHIFTKEY) {
if (G.qual & LR_ALTKEY) {
G.qual &= ~LR_SHIFTKEY;
@@ -795,35 +767,38 @@ static void view_editmove(unsigned short UNUSED(event))
/* ************************************************* */
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
-#define TFM_MODAL_CANCEL 1
-#define TFM_MODAL_CONFIRM 2
-#define TFM_MODAL_TRANSLATE 3
-#define TFM_MODAL_ROTATE 4
-#define TFM_MODAL_RESIZE 5
-#define TFM_MODAL_SNAP_INV_ON 6
-#define TFM_MODAL_SNAP_INV_OFF 7
-#define TFM_MODAL_SNAP_TOGGLE 8
-#define TFM_MODAL_AXIS_X 9
-#define TFM_MODAL_AXIS_Y 10
-#define TFM_MODAL_AXIS_Z 11
-#define TFM_MODAL_PLANE_X 12
-#define TFM_MODAL_PLANE_Y 13
-#define TFM_MODAL_PLANE_Z 14
-#define TFM_MODAL_CONS_OFF 15
-#define TFM_MODAL_ADD_SNAP 16
-#define TFM_MODAL_REMOVE_SNAP 17
-/* 18 and 19 used by numinput, defined in transform.h
- * */
-#define TFM_MODAL_PROPSIZE_UP 20
-#define TFM_MODAL_PROPSIZE_DOWN 21
-#define TFM_MODAL_AUTOIK_LEN_INC 22
-#define TFM_MODAL_AUTOIK_LEN_DEC 23
-
-#define TFM_MODAL_EDGESLIDE_UP 24
-#define TFM_MODAL_EDGESLIDE_DOWN 25
+enum {
+ TFM_MODAL_CANCEL = 1,
+ TFM_MODAL_CONFIRM = 2,
+ TFM_MODAL_TRANSLATE = 3,
+ TFM_MODAL_ROTATE = 4,
+ TFM_MODAL_RESIZE = 5,
+ TFM_MODAL_SNAP_INV_ON = 6,
+ TFM_MODAL_SNAP_INV_OFF = 7,
+ TFM_MODAL_SNAP_TOGGLE = 8,
+ TFM_MODAL_AXIS_X = 9,
+ TFM_MODAL_AXIS_Y = 10,
+ TFM_MODAL_AXIS_Z = 11,
+ TFM_MODAL_PLANE_X = 12,
+ TFM_MODAL_PLANE_Y = 13,
+ TFM_MODAL_PLANE_Z = 14,
+ TFM_MODAL_CONS_OFF = 15,
+ TFM_MODAL_ADD_SNAP = 16,
+ TFM_MODAL_REMOVE_SNAP = 17,
+
+/* 18 and 19 used by numinput, defined in transform.h */
+
+ TFM_MODAL_PROPSIZE_UP = 20,
+ TFM_MODAL_PROPSIZE_DOWN = 21,
+ TFM_MODAL_AUTOIK_LEN_INC = 22,
+ TFM_MODAL_AUTOIK_LEN_DEC = 23,
+
+ TFM_MODAL_EDGESLIDE_UP = 24,
+ TFM_MODAL_EDGESLIDE_DOWN = 25,
/* for analog input, like trackpad */
-#define TFM_MODAL_PROPSIZE 26
+ TFM_MODAL_PROPSIZE = 26,
+};
/* called in transform_ops.c, on each regeneration of keymaps */
wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
@@ -868,8 +843,8 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
/* items for modal map */
WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CANCEL);
WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
- WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
- WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, TFM_MODAL_CONFIRM);
WM_modalkeymap_add_item(keymap, GKEY, KM_PRESS, 0, 0, TFM_MODAL_TRANSLATE);
WM_modalkeymap_add_item(keymap, RKEY, KM_PRESS, 0, 0, TFM_MODAL_ROTATE);
@@ -888,8 +863,12 @@ wmKeyMap *transform_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
+ WM_modalkeymap_add_item(keymap, PAGEUPKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_UP);
+ WM_modalkeymap_add_item(keymap, PAGEDOWNKEY, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_DOWN);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_UP);
WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, 0, 0, TFM_MODAL_PROPSIZE_DOWN);
+ WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_UP);
+ WM_modalkeymap_add_item(keymap, WHEELUPMOUSE, KM_PRESS, KM_SHIFT, 0, TFM_MODAL_PROPSIZE_DOWN);
WM_modalkeymap_add_item(keymap, MOUSEPAN, 0, 0, 0, TFM_MODAL_PROPSIZE);
WM_modalkeymap_add_item(keymap, WHEELDOWNMOUSE, KM_PRESS, KM_ALT, 0, TFM_MODAL_EDGESLIDE_UP);
@@ -907,7 +886,7 @@ static void transform_event_xyz_constraint(TransInfo *t, short key_type, char cm
{
if (!(t->flag & T_NO_CONSTRAINT)) {
int constraint_axis, constraint_plane;
- int edit_2d = (t->flag & T_2D_EDIT);
+ const bool edit_2d = (t->flag & T_2D_EDIT) != 0;
const char *msg1 = "", *msg2 = "", *msg3 = "";
char axis;
@@ -1230,7 +1209,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_PROPSIZE_UP:
if (t->flag & T_PROP_EDIT) {
- t->prop_size *= 1.1f;
+ t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
calculatePropRatio(t);
@@ -1240,17 +1219,12 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case TFM_MODAL_PROPSIZE_DOWN:
if (t->flag & T_PROP_EDIT) {
- t->prop_size *= 0.90909090f;
+ t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
calculatePropRatio(t);
t->redraw |= TREDRAW_HARD;
handled = true;
}
break;
- case TFM_MODAL_EDGESLIDE_UP:
- case TFM_MODAL_EDGESLIDE_DOWN:
- t->redraw |= TREDRAW_HARD;
- handled = true;
- break;
case TFM_MODAL_AUTOIK_LEN_INC:
if (t->flag & T_AUTOIK) {
transform_autoik_update(t, 1);
@@ -1265,6 +1239,9 @@ int transformEvent(TransInfo *t, const wmEvent *event)
handled = true;
}
break;
+ /* Those two are only handled in transform's own handler, see T44634! */
+ case TFM_MODAL_EDGESLIDE_UP:
+ case TFM_MODAL_EDGESLIDE_DOWN:
default:
break;
}
@@ -1413,7 +1390,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case PADPLUSKEY:
if (event->alt && t->flag & T_PROP_EDIT) {
- t->prop_size *= 1.1f;
+ t->prop_size *= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
if (t->spacetype == SPACE_VIEW3D && t->persp != RV3D_ORTHO)
t->prop_size = min_ff(t->prop_size, ((View3D *)t->view)->far);
calculatePropRatio(t);
@@ -1434,7 +1411,7 @@ int transformEvent(TransInfo *t, const wmEvent *event)
break;
case PADMINUS:
if (event->alt && t->flag & T_PROP_EDIT) {
- t->prop_size *= 0.90909090f;
+ t->prop_size /= (t->modifiers & MOD_PRECISION) ? 1.01f : 1.1f;
calculatePropRatio(t);
t->redraw = TREDRAW_HARD;
handled = true;
@@ -1571,7 +1548,7 @@ bool calculateTransformCenter(bContext *C, int centerMode, float cent3d[3], floa
if (cent3d) {
// Copy center from constraint center. Transform center can be local
- copy_v3_v3(cent3d, t->con.center);
+ copy_v3_v3(cent3d, t->center_global);
}
}
@@ -1824,8 +1801,8 @@ static void drawTransformView(const struct bContext *C, ARegion *UNUSED(ar), voi
drawSnapping(C, t);
/* edge slide, vert slide */
- drawEdgeSlide(C, t);
- drawVertSlide(C, t);
+ drawEdgeSlide(t);
+ drawVertSlide(t);
}
/* just draw a little warning message in the top-right corner of the viewport to warn that autokeying is enabled */
@@ -1934,7 +1911,11 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
if ((prop = RNA_struct_find_property(op->ptr, "proportional")) &&
!RNA_property_is_set(op->ptr, prop))
{
- if (t->obedit)
+ if (t->spacetype == SPACE_IPO)
+ ts->proportional_fcurve = proportional;
+ else if (t->spacetype == SPACE_ACTION)
+ ts->proportional_action = proportional;
+ else if (t->obedit)
ts->proportional = proportional;
else if (t->options & CTX_MASK)
ts->proportional_mask = (proportional != PROP_EDIT_OFF);
@@ -1985,7 +1966,7 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
if ((prop = RNA_struct_find_property(op->ptr, "mirror"))) {
- RNA_property_boolean_set(op->ptr, prop, t->flag & T_MIRROR);
+ RNA_property_boolean_set(op->ptr, prop, (t->flag & T_MIRROR) != 0);
}
if ((prop = RNA_struct_find_property(op->ptr, "constraint_axis"))) {
@@ -2013,6 +1994,18 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
RNA_property_boolean_set_array(op->ptr, prop, constraint_axis);
}
+
+ {
+ const char *prop_id = NULL;
+ if (t->mode == TFM_SHRINKFATTEN) {
+ prop_id = "use_even_offset";
+ }
+
+ if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id))) {
+
+ RNA_property_boolean_set(op->ptr, prop, (t->flag & T_ALT_TRANSFORM) != 0);
+ }
+ }
}
/* note: caller needs to free 't' on a 0 return */
@@ -2085,6 +2078,18 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
}
+ else if (t->spacetype == SPACE_IPO) {
+ unit_m3(t->spacemtx);
+ t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
+ //t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
+ t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
+ }
+ else if (t->spacetype == SPACE_ACTION) {
+ unit_m3(t->spacemtx);
+ t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW);
+ //t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL);
+ t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t);
+ }
else
unit_m3(t->spacemtx);
@@ -2184,18 +2189,28 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
case TFM_BONESIZE:
{ /* used for both B-Bone width (bonesize) as for deform-dist (envelope) */
bArmature *arm = t->poseobj->data;
- if (arm->drawtype == ARM_ENVELOPE)
+ if (arm->drawtype == ARM_ENVELOPE) {
initBoneEnvelope(t);
- else
+ t->mode = TFM_BONE_ENVELOPE_DIST;
+ }
+ else {
initBoneSize(t);
+ }
break;
}
case TFM_BONE_ENVELOPE:
initBoneEnvelope(t);
break;
+ case TFM_BONE_ENVELOPE_DIST:
+ initBoneEnvelope(t);
+ t->mode = TFM_BONE_ENVELOPE_DIST;
+ break;
case TFM_EDGE_SLIDE:
- initEdgeSlide(t);
+ {
+ const bool use_double_side = (op ? !RNA_boolean_get(op->ptr, "single_side") : true);
+ initEdgeSlide_ex(t, use_double_side);
break;
+ }
case TFM_VERT_SLIDE:
initVertSlide(t);
break;
@@ -2254,7 +2269,6 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
return 0;
}
-
/* overwrite initial values if operator supplied a non-null vector */
if ((prop = RNA_struct_find_property(op->ptr, "value")) && RNA_property_is_set(op->ptr, prop)) {
float values[4] = {0}; /* in case value isn't length 4, avoid uninitialized memory */
@@ -2512,8 +2526,8 @@ static void protectedQuaternionBits(short protectflag, float quat[4], const floa
static void constraintTransLim(TransInfo *t, TransData *td)
{
if (td->con) {
- bConstraintTypeInfo *ctiLoc = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_LOCLIMIT);
- bConstraintTypeInfo *ctiDist = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_DISTLIMIT);
+ const bConstraintTypeInfo *ctiLoc = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_LOCLIMIT);
+ const bConstraintTypeInfo *ctiDist = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_DISTLIMIT);
bConstraintOb cob = {NULL};
bConstraint *con;
@@ -2528,7 +2542,7 @@ static void constraintTransLim(TransInfo *t, TransData *td)
/* Evaluate valid constraints */
for (con = td->con; con; con = con->next) {
- bConstraintTypeInfo *cti = NULL;
+ const bConstraintTypeInfo *cti = NULL;
ListBase targets = {NULL, NULL};
/* only consider constraint if enabled */
@@ -2615,7 +2629,7 @@ static void constraintob_from_transdata(bConstraintOb *cob, TransData *td)
static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
{
if (td->con) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_ROTLIMIT);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_ROTLIMIT);
bConstraintOb cob;
bConstraint *con;
bool do_limit = false;
@@ -2682,7 +2696,7 @@ static void constraintRotLim(TransInfo *UNUSED(t), TransData *td)
static void constraintSizeLim(TransInfo *t, TransData *td)
{
if (td->con && td->ext) {
- bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_SIZELIMIT);
+ const bConstraintTypeInfo *cti = BKE_constraint_typeinfo_from_type(CONSTRAINT_TYPE_SIZELIMIT);
bConstraintOb cob = {NULL};
bConstraint *con;
float size_sign[3], size_abs[3];
@@ -2806,10 +2820,11 @@ static void initBend(TransInfo *t)
t->num.unit_type[0] = B_UNIT_ROTATION;
t->num.unit_type[1] = B_UNIT_LENGTH;
- t->flag |= T_NO_CONSTRAINT;
+ t->flag |= T_NO_CONSTRAINT | T_FREE_CUSTOMDATA;
//copy_v3_v3(t->center, ED_view3d_cursor3d_get(t->scene, t->view));
calculateCenterCursor(t, t->center);
+ calculateCenterGlobal(t);
t->val = 0.0f;
@@ -2884,6 +2899,8 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
values.scale = values.scale / data->warp_init_dist;
}
+ copy_v2_v2(t->values, values.vector);
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN * 2];
@@ -2901,8 +2918,6 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
WM_bool_as_string(is_clamp));
}
- copy_v2_v2(t->values, values.vector);
-
values.angle *= -1.0f;
values.scale *= data->warp_init_dist;
@@ -2957,6 +2972,13 @@ static void Bend(TransInfo *t, const int UNUSED(mval[2]))
add_v3_v3(vec, pivot);
mul_m3_v3(td->smtx, vec);
+
+ /* rotation */
+ if ((t->flag & T_POINTS) == 0) {
+ ElementRotation(t, td, mat, V3D_LOCAL);
+ }
+
+ /* location */
copy_v3_v3(td->loc, vec);
}
@@ -3052,6 +3074,8 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &value);
+ t->values[0] = value;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -3065,8 +3089,6 @@ static void applyShear(TransInfo *t, const int UNUSED(mval[2]))
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Shear: %.3f %s (Press X or Y to set shear axis)"), value, t->proptext);
}
- t->values[0] = value;
-
unit_m3(smat);
// Custom data signals shear direction
@@ -3329,7 +3351,7 @@ static void applyResize(TransInfo *t, const int mval[2])
ratio = t->values[0];
}
- size[0] = size[1] = size[2] = ratio;
+ copy_v3_fl(size, ratio);
snapGridIncrement(t, size);
@@ -3435,12 +3457,10 @@ static void applySkinResize(TransInfo *t, const int UNUSED(mval[2]))
{
TransData *td;
float size[3], mat[3][3];
- float ratio;
int i;
char str[MAX_INFO_LEN];
- ratio = t->values[0];
- size[0] = size[1] = size[2] = ratio;
+ copy_v3_fl(size, t->values[0]);
snapGridIncrement(t, size);
@@ -3545,10 +3565,7 @@ static void applyToSphere(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &ratio);
- if (ratio < 0)
- ratio = 0.0f;
- else if (ratio > 1)
- ratio = 1.0f;
+ CLAMP(ratio, 0.0f, 1.0f);
t->values[0] = ratio;
@@ -3917,6 +3934,8 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
final = angle_wrap_rad(final);
}
+ t->values[0] = final;
+
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -3933,8 +3952,6 @@ static void applyRotation(TransInfo *t, const int UNUSED(mval[2]))
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
}
- t->values[0] = final;
-
applyRotationValue(t, final, t->axis);
recalcData(t);
@@ -4006,7 +4023,9 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
char str[MAX_INFO_LEN];
size_t ofs = 0;
float axis1[3], axis2[3];
+#if 0 /* UNUSED */
float mat[3][3], totmat[3][3], smat[3][3];
+#endif
float phi[2];
copy_v3_v3(axis1, t->persinv[0]);
@@ -4014,13 +4033,14 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
normalize_v3(axis1);
normalize_v3(axis2);
- phi[0] = t->values[0];
- phi[1] = t->values[1];
+ copy_v2_v2(phi, t->values);
snapGridIncrement(t, phi);
applyNumInput(&t->num, phi);
+ copy_v2_v2(t->values, phi);
+
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN * 2];
@@ -4038,6 +4058,7 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
}
+#if 0 /* UNUSED */
axis_angle_normalized_to_mat3(smat, axis1, phi[0]);
axis_angle_normalized_to_mat3(totmat, axis2, phi[1]);
@@ -4045,6 +4066,7 @@ static void applyTrackball(TransInfo *t, const int UNUSED(mval[2]))
// TRANSFORM_FIX_ME
//copy_m3_m3(t->mat, mat); // used in manipulator
+#endif
applyTrackballValue(t, axis1, axis2, phi);
@@ -4370,6 +4392,8 @@ static void applyShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &distance);
+ t->values[0] = -distance;
+
/* header print for NumInput */
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Shrink/Fatten:"), MAX_INFO_LEN - ofs);
if (hasNumInput(&t->num)) {
@@ -4397,9 +4421,6 @@ static void applyShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
/* done with header string */
-
- t->values[0] = -distance;
-
for (i = 0; i < t->total; i++, td++) {
float tdistance; /* temp dist */
if (td->flag & TD_NOACTION)
@@ -4466,6 +4487,8 @@ static void applyTilt(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &final);
+ t->values[0] = final;
+
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4543,6 +4566,8 @@ static void applyCurveShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &ratio);
+ t->values[0] = ratio;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4621,6 +4646,8 @@ static void applyMaskShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &ratio);
+ t->values[0] = ratio;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4719,6 +4746,8 @@ static void applyGPShrinkFatten(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &ratio);
+ t->values[0] = ratio;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4791,6 +4820,8 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &distance);
+ t->values[0] = distance;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4804,8 +4835,6 @@ static void applyPushPull(TransInfo *t, const int UNUSED(mval[2]))
BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Push/Pull: %.4f%s %s"), distance, t->con.text, t->proptext);
}
- t->values[0] = distance;
-
if (t->con.applyRot && t->con.mode & CON_APPLY) {
t->con.applyRot(t, NULL, axis, NULL);
}
@@ -4878,12 +4907,14 @@ static void applyBevelWeight(TransInfo *t, const int UNUSED(mval[2]))
weight = t->values[0];
- if (weight > 1.0f) weight = 1.0f;
+ CLAMP_MAX(weight, 1.0f);
snapGridIncrement(t, &weight);
applyNumInput(&t->num, &weight);
+ t->values[0] = weight;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -4956,12 +4987,14 @@ static void applyCrease(TransInfo *t, const int UNUSED(mval[2]))
crease = t->values[0];
- if (crease > 1.0f) crease = 1.0f;
+ CLAMP_MAX(crease, 1.0f);
snapGridIncrement(t, &crease);
applyNumInput(&t->num, &crease);
+ t->values[0] = crease;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -5095,7 +5128,7 @@ static void applyBoneSize(TransInfo *t, const int mval[2])
ratio = t->values[0];
}
- size[0] = size[1] = size[2] = ratio;
+ copy_v3_fl(size, ratio);
snapGridIncrement(t, size);
@@ -5103,6 +5136,8 @@ static void applyBoneSize(TransInfo *t, const int mval[2])
constraintNumInput(t, size);
}
+ copy_v3_v3(t->values, size);
+
size_to_mat3(mat, size);
if (t->con.applySize) {
@@ -5169,6 +5204,8 @@ static void applyBoneEnvelope(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &ratio);
+ t->values[0] = ratio;
+
/* header print for NumInput */
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -5256,11 +5293,22 @@ static void slide_origdata_create_data_vert(
loop_weights = BLI_array_alloca(loop_weights, l_num);
for (j = 0; j < l_num; j++) {
BMLoop *l = BM_iter_step(&liter);
- if (!BLI_ghash_haskey(sod->origfaces, l->f)) {
+ BMLoop *l_prev, *l_next;
+ void **val_p;
+ if (!BLI_ghash_ensure_p(sod->origfaces, l->f, &val_p)) {
BMFace *f_copy = BM_face_copy(sod->bm_origfaces, bm, l->f, true, true);
- BLI_ghash_insert(sod->origfaces, l->f, f_copy);
+ *val_p = f_copy;
}
- loop_weights[j] = BM_loop_calc_face_angle(l);
+
+ if ((l_prev = BM_loop_find_prev_nodouble(l, l->next, FLT_EPSILON)) &&
+ (l_next = BM_loop_find_next_nodouble(l, l_prev, FLT_EPSILON)))
+ {
+ loop_weights[j] = angle_v3v3v3(l_prev->v->co, l->v->co, l_next->v->co);
+ }
+ else {
+ loop_weights[j] = 0.0f;
+ }
+
}
/* store cd_loop_groups */
@@ -5328,6 +5376,13 @@ static void slide_origdata_interp_data_vert(
int j, l_num;
float *loop_weights;
const bool do_loop_weight = (len_squared_v3v3(sv->v->co, sv->co_orig_3d) > FLT_EPSILON);
+ const float *v_proj_axis = sv->v->no;
+ /* original (l->prev, l, l->next) projections for each loop ('l' remains unchanged) */
+ float v_proj[3][3];
+
+ if (do_loop_weight) {
+ project_plane_v3_v3v3(v_proj[1], sv->co_orig_3d, v_proj_axis);
+ }
// BM_ITER_ELEM (l, &liter, sv->v, BM_LOOPS_OF_VERT) {
BM_iter_init(&liter, bm, BM_LOOPS_OF_VERT, sv->v);
@@ -5348,11 +5403,44 @@ static void slide_origdata_interp_data_vert(
/* weight the loop */
if (do_loop_weight) {
- const float *v_prev = slide_origdata_orig_vert_co(sod, l->prev->v);
- const float *v_next = slide_origdata_orig_vert_co(sod, l->next->v);
- const float dist = dist_signed_squared_to_corner_v3v3v3(sv->v->co, v_prev, sv->co_orig_3d, v_next, f_copy->no);
- const float eps = 0.00001f;
- loop_weights[j] = (dist >= 0.0f) ? 1.0f : ((dist <= -eps) ? 0.0f : (1.0f + (dist / eps)));
+ const float eps = 1.0e-8f;
+ const BMLoop *l_prev = l->prev;
+ const BMLoop *l_next = l->next;
+ const float *co_prev = slide_origdata_orig_vert_co(sod, l_prev->v);
+ const float *co_next = slide_origdata_orig_vert_co(sod, l_next->v);
+ bool co_prev_ok;
+ bool co_next_ok;
+
+
+ /* In the unlikely case that we're next to a zero length edge - walk around the to the next.
+ * Since we only need to check if the vertex is in this corner,
+ * its not important _which_ loop - as long as its not overlapping 'sv->co_orig_3d', see: T45096. */
+ project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
+ while (UNLIKELY(((co_prev_ok = (len_squared_v3v3(v_proj[1], v_proj[0]) > eps)) == false) &&
+ ((l_prev = l_prev->prev) != l->next)))
+ {
+ co_prev = slide_origdata_orig_vert_co(sod, l_prev->v);
+ project_plane_v3_v3v3(v_proj[0], co_prev, v_proj_axis);
+ }
+ project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
+ while (UNLIKELY(((co_next_ok = (len_squared_v3v3(v_proj[1], v_proj[2]) > eps)) == false) &&
+ ((l_next = l_next->next) != l->prev)))
+ {
+ co_next = slide_origdata_orig_vert_co(sod, l_next->v);
+ project_plane_v3_v3v3(v_proj[2], co_next, v_proj_axis);
+ }
+
+ if (co_prev_ok && co_next_ok) {
+ const float dist = dist_signed_squared_to_corner_v3v3v3(sv->v->co, UNPACK3(v_proj), v_proj_axis);
+
+ loop_weights[j] = (dist >= 0.0f) ? 1.0f : ((dist <= -eps) ? 0.0f : (1.0f + (dist / eps)));
+ if (UNLIKELY(!isfinite(loop_weights[j]))) {
+ loop_weights[j] = 0.0f;
+ }
+ }
+ else {
+ loop_weights[j] = 0.0f;
+ }
}
}
@@ -5423,6 +5511,19 @@ static void slide_origdata_free_date(
/** \name Transform Edge Slide
* \{ */
+static void calcEdgeSlideCustomPoints(struct TransInfo *t)
+{
+ EdgeSlideData *sld = t->customData;
+
+ setCustomPoints(t, &t->mouse, sld->mval_end, sld->mval_start);
+
+ /* setCustomPoints isn't normally changing as the mouse moves,
+ * in this case apply mouse input immediatly so we don't refresh
+ * with the value from the previous points */
+ applyMouseInput(t, &t->mouse, t->mval, t->values);
+}
+
+
static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
{
BMIter iter;
@@ -5438,7 +5539,7 @@ static BMEdge *get_other_edge(BMVert *v, BMEdge *e)
}
/* interpoaltes along a line made up of 2 segments (used for edge slide) */
-static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float t)
+static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], float t)
{
float t_mid, t_delta;
@@ -5446,17 +5547,28 @@ static void interp_line_v3_v3v3v3(float p[3], const float v1[3], const float v2[
t_mid = line_point_factor_v3(v2, v1, v3);
t_delta = t - t_mid;
- if (fabsf(t_delta) < FLT_EPSILON) {
- copy_v3_v3(p, v2);
- }
- else if (t_delta < 0.0f) {
- interp_v3_v3v3(p, v1, v2, t / t_mid);
+ if (t_delta < 0.0f) {
+ if (UNLIKELY(fabsf(t_mid) < FLT_EPSILON)) {
+ copy_v3_v3(p, v2);
+ }
+ else {
+ interp_v3_v3v3(p, v1, v2, t / t_mid);
+ }
}
else {
- interp_v3_v3v3(p, v2, v3, (t - t_mid) / (1.0f - t_mid));
+ t = t - t_mid;
+ t_mid = 1.0f - t_mid;
+
+ if (UNLIKELY(fabsf(t_mid) < FLT_EPSILON)) {
+ copy_v3_v3(p, v3);
+ }
+ else {
+ interp_v3_v3v3(p, v2, v3, t / t_mid);
+ }
}
}
+
static void len_v3_ensure(float v[3], const float length)
{
normalize_v3(v);
@@ -5601,7 +5713,171 @@ static BMLoop *get_next_loop(BMVert *v, BMLoop *l,
return NULL;
}
-static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const float mval[2])
+/**
+ * Calculate screenspace `mval_start` / `mval_end`, optionally slide direction.
+ */
+static void calcEdgeSlide_mval_range(
+ TransInfo *t, EdgeSlideData *sld, const int *sv_table, const int loop_nr,
+ const float mval[2], const bool use_btree_disp, const bool use_calc_direction)
+{
+ TransDataEdgeSlideVert *sv_array = sld->sv;
+ BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
+ BMesh *bm = em->bm;
+ ARegion *ar = t->ar;
+ View3D *v3d = NULL;
+ RegionView3D *rv3d = NULL;
+ float projectMat[4][4];
+ BMBVHTree *btree;
+
+ /* only for use_calc_direction */
+ float (*loop_dir)[3] = NULL, *loop_maxdist = NULL;
+
+ float mval_start[2], mval_end[2];
+ float mval_dir[3], dist_best_sq;
+ BMIter iter;
+ BMEdge *e;
+
+ if (t->spacetype == SPACE_VIEW3D) {
+ /* background mode support */
+ v3d = t->sa ? t->sa->spacedata.first : NULL;
+ rv3d = t->ar ? t->ar->regiondata : NULL;
+ }
+
+ if (!rv3d) {
+ /* ok, let's try to survive this */
+ unit_m4(projectMat);
+ }
+ else {
+ ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
+ }
+
+ if (use_btree_disp) {
+ btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
+ }
+ else {
+ btree = NULL;
+ }
+
+ /* find mouse vectors, the global one, and one per loop in case we have
+ * multiple loops selected, in case they are oriented different */
+ zero_v3(mval_dir);
+ dist_best_sq = -1.0f;
+
+ if (use_calc_direction) {
+ loop_dir = MEM_callocN(sizeof(float[3]) * loop_nr, "sv loop_dir");
+ loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
+ copy_vn_fl(loop_maxdist, loop_nr, -1.0f);
+ }
+
+ BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ int i;
+
+ /* search cross edges for visible edge to the mouse cursor,
+ * then use the shared vertex to calculate screen vector*/
+ for (i = 0; i < 2; i++) {
+ BMIter iter_other;
+ BMEdge *e_other;
+
+ BMVert *v = i ? e->v1 : e->v2;
+ BM_ITER_ELEM (e_other, &iter_other, v, BM_EDGES_OF_VERT) {
+ /* screen-space coords */
+ float sco_a[3], sco_b[3];
+ float dist_sq;
+ int j, l_nr;
+
+ if (BM_elem_flag_test(e_other, BM_ELEM_SELECT))
+ continue;
+
+ /* This test is only relevant if object is not wire-drawn! See [#32068]. */
+ if (use_btree_disp && !BMBVH_EdgeVisible(btree, e_other, ar, v3d, t->obedit)) {
+ continue;
+ }
+
+ BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
+ j = sv_table[BM_elem_index_get(v)];
+
+ if (sv_array[j].v_side[1]) {
+ ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[1]->co, sco_b, projectMat);
+ }
+ else {
+ add_v3_v3v3(sco_b, v->co, sv_array[j].dir_side[1]);
+ ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
+ }
+
+ if (sv_array[j].v_side[0]) {
+ ED_view3d_project_float_v3_m4(ar, sv_array[j].v_side[0]->co, sco_a, projectMat);
+ }
+ else {
+ add_v3_v3v3(sco_a, v->co, sv_array[j].dir_side[0]);
+ ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
+ }
+
+ /* global direction */
+ dist_sq = dist_squared_to_line_segment_v2(mval, sco_b, sco_a);
+ if ((dist_best_sq == -1.0f) ||
+ /* intentionally use 2d size on 3d vector */
+ (dist_sq < dist_best_sq && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
+ {
+ dist_best_sq = dist_sq;
+ sub_v3_v3v3(mval_dir, sco_b, sco_a);
+ }
+
+ if (use_calc_direction) {
+ /* per loop direction */
+ l_nr = sv_array[j].loop_nr;
+ if (loop_maxdist[l_nr] == -1.0f || dist_sq < loop_maxdist[l_nr]) {
+ loop_maxdist[l_nr] = dist_sq;
+ sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (use_calc_direction) {
+ int i;
+ sv_array = sld->sv;
+ for (i = 0; i < sld->totsv; i++, sv_array++) {
+ /* switch a/b if loop direction is different from global direction */
+ int l_nr = sv_array->loop_nr;
+ if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
+ swap_v3_v3(sv_array->dir_side[0], sv_array->dir_side[1]);
+ SWAP(BMVert *, sv_array->v_side[0], sv_array->v_side[1]);
+ }
+ }
+
+ MEM_freeN(loop_dir);
+ MEM_freeN(loop_maxdist);
+ }
+
+ /* possible all of the edge loops are pointing directly at the view */
+ if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
+ mval_dir[0] = 0.0f;
+ mval_dir[1] = 100.0f;
+ }
+
+ /* zero out start */
+ zero_v2(mval_start);
+
+ /* dir holds a vector along edge loop */
+ copy_v2_v2(mval_end, mval_dir);
+ mul_v2_fl(mval_end, 0.5f);
+
+ sld->mval_start[0] = t->mval[0] + mval_start[0];
+ sld->mval_start[1] = t->mval[1] + mval_start[1];
+
+ sld->mval_end[0] = t->mval[0] + mval_end[0];
+ sld->mval_end[1] = t->mval[1] + mval_end[1];
+
+ if (btree) {
+ BKE_bmbvh_free(btree);
+ }
+}
+
+static void calcEdgeSlide_non_proportional(
+ TransInfo *t, EdgeSlideData *sld, const float mval[2])
{
TransDataEdgeSlideVert *sv = sld->sv;
@@ -5631,7 +5907,7 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const
for (i = 0; i < sld->totsv; i++, sv++) {
/* Set length */
- sv->edge_len = len_v3v3(sv->dir_a, sv->dir_b);
+ sv->edge_len = len_v3v3(sv->dir_side[0], sv->dir_side[1]);
ED_view3d_project_float_v2_m4(ar, sv->v->co, v_proj, projectMat);
dist_sq = len_squared_v2v2(mval, v_proj);
@@ -5646,7 +5922,7 @@ static void calcNonProportionalEdgeSlide(TransInfo *t, EdgeSlideData *sld, const
}
}
-static bool createEdgeSlideVerts(TransInfo *t)
+static bool createEdgeSlideVerts_double_side(TransInfo *t)
{
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
BMesh *bm = em->bm;
@@ -5655,24 +5931,13 @@ static bool createEdgeSlideVerts(TransInfo *t)
BMVert *v;
TransDataEdgeSlideVert *sv_array;
int sv_tot;
- BMBVHTree *btree;
int *sv_table; /* BMVert -> sv_array index */
EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
+ float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
+ int numsel, i, j, loop_nr;
+ bool use_btree_disp = false;
View3D *v3d = NULL;
RegionView3D *rv3d = NULL;
- ARegion *ar = t->ar;
- float projectMat[4][4];
- float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
- float mval_start[2], mval_end[2];
- float mval_dir[3], maxdist, (*loop_dir)[3], *loop_maxdist;
- int numsel, i, j, loop_nr, l_nr;
- int use_btree_disp;
-
- if (t->spacetype == SPACE_VIEW3D) {
- /* background mode support */
- v3d = t->sa ? t->sa->spacedata.first : NULL;
- rv3d = t->ar ? t->ar->regiondata : NULL;
- }
slide_origdata_init_flag(t, &sld->orig_data);
@@ -5680,14 +5945,6 @@ static bool createEdgeSlideVerts(TransInfo *t)
sld->curr_sv_index = 0;
sld->flipped_vtx = false;
- if (!rv3d) {
- /* ok, let's try to survive this */
- unit_m4(projectMat);
- }
- else {
- ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
- }
-
/*ensure valid selection*/
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
@@ -5859,14 +6116,14 @@ static bool createEdgeSlideVerts(TransInfo *t)
if (l_a || l_a_prev) {
BMLoop *l_tmp = BM_loop_other_edge_loop(l_a ? l_a : l_a_prev, v);
- sv->v_a = BM_edge_other_vert(l_tmp->e, v);
- copy_v3_v3(sv->dir_a, vec_a);
+ sv->v_side[0] = BM_edge_other_vert(l_tmp->e, v);
+ copy_v3_v3(sv->dir_side[0], vec_a);
}
if (l_b || l_b_prev) {
BMLoop *l_tmp = BM_loop_other_edge_loop(l_b ? l_b : l_b_prev, v);
- sv->v_b = BM_edge_other_vert(l_tmp->e, v);
- copy_v3_v3(sv->dir_b, vec_b);
+ sv->v_side[1] = BM_edge_other_vert(l_tmp->e, v);
+ copy_v3_v3(sv->dir_side[1], vec_b);
}
v_prev = v;
@@ -5885,23 +6142,23 @@ static bool createEdgeSlideVerts(TransInfo *t)
if (l_a) {
BMLoop *l_tmp = BM_loop_other_edge_loop(l_a, v);
- sv->v_a = BM_edge_other_vert(l_tmp->e, v);
+ sv->v_side[0] = BM_edge_other_vert(l_tmp->e, v);
if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
- get_next_loop(v, l_a, e_prev, l_tmp->e, sv->dir_a);
+ get_next_loop(v, l_a, e_prev, l_tmp->e, sv->dir_side[0]);
}
else {
- sub_v3_v3v3(sv->dir_a, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
+ sub_v3_v3v3(sv->dir_side[0], sv->v_side[0]->co, v->co);
}
}
if (l_b) {
BMLoop *l_tmp = BM_loop_other_edge_loop(l_b, v);
- sv->v_b = BM_edge_other_vert(l_tmp->e, v);
+ sv->v_side[1] = BM_edge_other_vert(l_tmp->e, v);
if (EDGESLIDE_VERT_IS_INNER(v, l_tmp->e)) {
- get_next_loop(v, l_b, e_prev, l_tmp->e, sv->dir_b);
+ get_next_loop(v, l_b, e_prev, l_tmp->e, sv->dir_side[1]);
}
else {
- sub_v3_v3v3(sv->dir_b, BM_edge_other_vert(l_tmp->e, v)->co, v->co);
+ sub_v3_v3v3(sv->dir_side[1], sv->v_side[1]->co, v->co);
}
}
@@ -5972,142 +6229,228 @@ static bool createEdgeSlideVerts(TransInfo *t)
#undef EDGESLIDE_VERT_IS_INNER
}
- /* use for visibility checks */
- use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
+ /* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
- if (use_btree_disp) {
- btree = BKE_bmbvh_new_from_editmesh(em, BMBVH_RESPECT_HIDDEN, NULL, false);
- }
- else {
- btree = NULL;
+ sld->sv = sv_array;
+ sld->totsv = sv_tot;
+
+ /* use for visibility checks */
+ if (t->spacetype == SPACE_VIEW3D) {
+ v3d = t->sa ? t->sa->spacedata.first : NULL;
+ rv3d = t->ar ? t->ar->regiondata : NULL;
+ use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
}
+ calcEdgeSlide_mval_range(t, sld, sv_table, loop_nr, mval, use_btree_disp, true);
- /* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
+ /* create copies of faces for customdata projection */
+ bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
+ slide_origdata_init_data(t, &sld->orig_data);
+ slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
- sld->sv = sv_array;
- sld->totsv = sv_tot;
+ if (rv3d) {
+ calcEdgeSlide_non_proportional(t, sld, mval);
+ }
+
+ sld->em = em;
- /* find mouse vectors, the global one, and one per loop in case we have
- * multiple loops selected, in case they are oriented different */
- zero_v3(mval_dir);
- maxdist = -1.0f;
+ sld->perc = 0.0f;
+
+ t->customData = sld;
+
+ MEM_freeN(sv_table);
- loop_dir = MEM_callocN(sizeof(float) * 3 * loop_nr, "sv loop_dir");
- loop_maxdist = MEM_mallocN(sizeof(float) * loop_nr, "sv loop_maxdist");
- fill_vn_fl(loop_maxdist, loop_nr, -1.0f);
+ return true;
+}
- BM_ITER_MESH (e, &iter, bm, BM_EDGES_OF_MESH) {
- if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
- BMIter iter2;
- BMEdge *e2;
- float d;
+/**
+ * A simple version of #createEdgeSlideVerts
+ * Which assumes the longest unselected.
+ */
+static bool createEdgeSlideVerts_single_side(TransInfo *t)
+{
+ BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
+ BMesh *bm = em->bm;
+ BMIter iter;
+ BMEdge *e;
+ BMVert *v;
+ TransDataEdgeSlideVert *sv_array;
+ int sv_tot;
+ int *sv_table; /* BMVert -> sv_array index */
+ EdgeSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
+ float mval[2] = {(float)t->mval[0], (float)t->mval[1]};
+ int i, j, loop_nr;
+ bool use_btree_disp = false;
+ View3D *v3d = NULL;
+ RegionView3D *rv3d = NULL;
- /* search cross edges for visible edge to the mouse cursor,
- * then use the shared vertex to calculate screen vector*/
- for (i = 0; i < 2; i++) {
- v = i ? e->v1 : e->v2;
- BM_ITER_ELEM (e2, &iter2, v, BM_EDGES_OF_VERT) {
- /* screen-space coords */
- float sco_a[3], sco_b[3];
+ if (t->spacetype == SPACE_VIEW3D) {
+ /* background mode support */
+ v3d = t->sa ? t->sa->spacedata.first : NULL;
+ rv3d = t->ar ? t->ar->regiondata : NULL;
+ }
- if (BM_elem_flag_test(e2, BM_ELEM_SELECT))
- continue;
+ slide_origdata_init_flag(t, &sld->orig_data);
- /* This test is only relevant if object is not wire-drawn! See [#32068]. */
- if (use_btree_disp && !BMBVH_EdgeVisible(btree, e2, ar, v3d, t->obedit)) {
- continue;
+ sld->is_proportional = true;
+ sld->curr_sv_index = 0;
+ /* heppans to be best for single-sided */
+ sld->flipped_vtx = true;
+
+ /* ensure valid selection */
+ j = 0;
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
+ float len_sq_max = -1.0f;
+ BMIter iter2;
+ BM_ITER_ELEM (e, &iter2, v, BM_EDGES_OF_VERT) {
+ if (!BM_elem_flag_test(e, BM_ELEM_SELECT)) {
+ float len_sq = BM_edge_calc_length_squared(e);
+ if (len_sq > len_sq_max) {
+ len_sq_max = len_sq;
+ v->e = e;
}
+ }
+ }
- BLI_assert(sv_table[BM_elem_index_get(v)] != -1);
- j = sv_table[BM_elem_index_get(v)];
+ if (len_sq_max != -1.0f) {
+ j++;
+ }
+ }
+ BM_elem_index_set(v, i); /* set_inline */
+ }
+ bm->elem_index_dirty &= ~BM_VERT;
- if (sv_array[j].v_b) {
- ED_view3d_project_float_v3_m4(ar, sv_array[j].v_b->co, sco_b, projectMat);
- }
- else {
- add_v3_v3v3(sco_b, v->co, sv_array[j].dir_b);
- ED_view3d_project_float_v3_m4(ar, sco_b, sco_b, projectMat);
- }
-
- if (sv_array[j].v_a) {
- ED_view3d_project_float_v3_m4(ar, sv_array[j].v_a->co, sco_a, projectMat);
+ if (!j) {
+ return false;
+ }
+
+
+ sv_tot = j;
+ BLI_assert(sv_tot != 0);
+ /* over alloc */
+ sv_array = MEM_callocN(sizeof(TransDataEdgeSlideVert) * bm->totvertsel, "sv_array");
+
+ /* same loop for all loops, weak but we dont connect loops in this case */
+ loop_nr = 1;
+
+ sv_table = MEM_mallocN(sizeof(*sv_table) * bm->totvert, __func__);
+
+ j = 0;
+ BM_ITER_MESH_INDEX (v, &iter, bm, BM_VERTS_OF_MESH, i) {
+ sv_table[i] = -1;
+ if ((v->e != NULL) && (BM_elem_flag_test(v, BM_ELEM_SELECT))) {
+ if (BM_elem_flag_test(v->e, BM_ELEM_SELECT) == 0) {
+ TransDataEdgeSlideVert *sv;
+ sv = &sv_array[j];
+ sv->v = v;
+ copy_v3_v3(sv->v_co_orig, v->co);
+ sv->v_side[0] = BM_edge_other_vert(v->e, v);
+ sub_v3_v3v3(sv->dir_side[0], sv->v_side[0]->co, v->co);
+ sv->loop_nr = 0;
+ sv_table[i] = j;
+ j += 1;
+ }
+ }
+ }
+
+ /* check for wire vertices,
+ * interpolate the directions of wire verts between non-wire verts */
+ if (sv_tot != bm->totvert) {
+ const int sv_tot_nowire = sv_tot;
+ TransDataEdgeSlideVert *sv_iter = sv_array;
+ int i;
+ for (i = 0; i < sv_tot_nowire; i++, sv_iter++) {
+ BMIter eiter;
+ BM_ITER_ELEM (e, &eiter, sv_iter->v, BM_EDGES_OF_VERT) {
+ /* walk over wire */
+ TransDataEdgeSlideVert *sv_end = NULL;
+ BMEdge *e_step = e;
+ BMVert *v = sv_iter->v;
+
+ j = sv_tot;
+
+ while (1) {
+ BMVert *v_other = BM_edge_other_vert(e_step, v);
+ int endpoint = (
+ (sv_table[BM_elem_index_get(v_other)] != -1) +
+ (BM_vert_is_edge_pair(v_other) == false));
+
+ if ((BM_elem_flag_test(e_step, BM_ELEM_SELECT) &&
+ BM_elem_flag_test(v_other, BM_ELEM_SELECT)) &&
+ (endpoint == 0))
+ {
+ /* scan down the list */
+ TransDataEdgeSlideVert *sv;
+ BLI_assert(sv_table[BM_elem_index_get(v_other)] == -1);
+ sv_table[BM_elem_index_get(v_other)] = j;
+ sv = &sv_array[j];
+ sv->v = v_other;
+ copy_v3_v3(sv->v_co_orig, v_other->co);
+ copy_v3_v3(sv->dir_side[0], sv_iter->dir_side[0]);
+ j++;
+
+ /* advance! */
+ v = v_other;
+ e_step = BM_DISK_EDGE_NEXT(e_step, v_other);
}
else {
- add_v3_v3v3(sco_a, v->co, sv_array[j].dir_a);
- ED_view3d_project_float_v3_m4(ar, sco_a, sco_a, projectMat);
- }
-
- /* global direction */
- d = dist_to_line_segment_v2(mval, sco_b, sco_a);
- if ((maxdist == -1.0f) ||
- /* intentionally use 2d size on 3d vector */
- (d < maxdist && (len_squared_v2v2(sco_b, sco_a) > 0.1f)))
- {
- maxdist = d;
- sub_v3_v3v3(mval_dir, sco_b, sco_a);
+ if ((endpoint == 2) && (sv_tot != j)) {
+ BLI_assert(BM_elem_index_get(v_other) != -1);
+ sv_end = &sv_array[sv_table[BM_elem_index_get(v_other)]];
+ }
+ break;
}
+ }
- /* per loop direction */
- l_nr = sv_array[j].loop_nr;
- if (loop_maxdist[l_nr] == -1.0f || d < loop_maxdist[l_nr]) {
- loop_maxdist[l_nr] = d;
- sub_v3_v3v3(loop_dir[l_nr], sco_b, sco_a);
+ if (sv_end) {
+ int sv_tot_prev = sv_tot;
+ const float *co_src = sv_iter->v->co;
+ const float *co_dst = sv_end->v->co;
+ const float *dir_src = sv_iter->dir_side[0];
+ const float *dir_dst = sv_end->dir_side[0];
+ sv_tot = j;
+
+ while (j-- != sv_tot_prev) {
+ float factor;
+ factor = line_point_factor_v3(sv_array[j].v->co, co_src, co_dst);
+ interp_v3_v3v3(sv_array[j].dir_side[0], dir_src, dir_dst, factor);
}
}
}
}
}
- /* possible all of the edge loops are pointing directly at the view */
- if (UNLIKELY(len_squared_v2(mval_dir) < 0.1f)) {
- mval_dir[0] = 0.0f;
- mval_dir[1] = 100.0f;
+ /* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
+
+ sld->sv = sv_array;
+ sld->totsv = sv_tot;
+
+ /* use for visibility checks */
+ if (t->spacetype == SPACE_VIEW3D) {
+ v3d = t->sa ? t->sa->spacedata.first : NULL;
+ rv3d = t->ar ? t->ar->regiondata : NULL;
+ use_btree_disp = (v3d && t->obedit->dt > OB_WIRE && v3d->drawtype > OB_WIRE);
}
+ calcEdgeSlide_mval_range(t, sld, sv_table, loop_nr, mval, use_btree_disp, false);
+
+ /* create copies of faces for customdata projection */
bmesh_edit_begin(bm, BMO_OPTYPE_FLAG_UNTAN_MULTIRES);
slide_origdata_init_data(t, &sld->orig_data);
slide_origdata_create_data(t, &sld->orig_data, (TransDataGenericSlideVert *)sld->sv, sizeof(*sld->sv), sld->totsv);
- /*create copies of faces for customdata projection*/
- sv_array = sld->sv;
- for (i = 0; i < sld->totsv; i++, sv_array++) {
- /* switch a/b if loop direction is different from global direction */
- l_nr = sv_array->loop_nr;
- if (dot_v3v3(loop_dir[l_nr], mval_dir) < 0.0f) {
- swap_v3_v3(sv_array->dir_a, sv_array->dir_b);
- SWAP(BMVert *, sv_array->v_a, sv_array->v_b);
- }
+ if (rv3d) {
+ calcEdgeSlide_non_proportional(t, sld, mval);
}
- if (rv3d)
- calcNonProportionalEdgeSlide(t, sld, mval);
-
sld->em = em;
- /*zero out start*/
- zero_v2(mval_start);
-
- /*dir holds a vector along edge loop*/
- copy_v2_v2(mval_end, mval_dir);
- mul_v2_fl(mval_end, 0.5f);
-
- sld->mval_start[0] = t->mval[0] + mval_start[0];
- sld->mval_start[1] = t->mval[1] + mval_start[1];
-
- sld->mval_end[0] = t->mval[0] + mval_end[0];
- sld->mval_end[1] = t->mval[1] + mval_end[1];
-
sld->perc = 0.0f;
-
+
t->customData = sld;
-
+
MEM_freeN(sv_table);
- if (btree) {
- BKE_bmbvh_free(btree);
- }
- MEM_freeN(loop_dir);
- MEM_freeN(loop_maxdist);
return true;
}
@@ -6148,15 +6491,23 @@ void freeEdgeSlideVerts(TransInfo *t)
recalcData(t);
}
-static void initEdgeSlide(TransInfo *t)
+static void initEdgeSlide_ex(TransInfo *t, bool use_double_side)
{
EdgeSlideData *sld;
+ bool ok;
t->mode = TFM_EDGE_SLIDE;
t->transform = applyEdgeSlide;
t->handleEvent = handleEventEdgeSlide;
- if (!createEdgeSlideVerts(t)) {
+ if (use_double_side) {
+ ok = createEdgeSlideVerts_double_side(t);
+ }
+ else {
+ ok = createEdgeSlideVerts_single_side(t);
+ }
+
+ if (!ok) {
t->state = TRANS_CANCEL;
return;
}
@@ -6169,7 +6520,7 @@ static void initEdgeSlide(TransInfo *t)
t->customFree = freeEdgeSlideVerts;
/* set custom point first if you want value to be initialized by init */
- setCustomPoints(t, &t->mouse, sld->mval_end, sld->mval_start);
+ calcEdgeSlideCustomPoints(t);
initMouseInputMode(t, &t->mouse, INPUT_CUSTOM_RATIO_FLIP);
t->idx_max = 0;
@@ -6185,6 +6536,11 @@ static void initEdgeSlide(TransInfo *t)
t->flag |= T_NO_CONSTRAINT | T_NO_PROJECT;
}
+static void initEdgeSlide(TransInfo *t)
+{
+ initEdgeSlide_ex(t, true);
+}
+
static eRedrawFlag handleEventEdgeSlide(struct TransInfo *t, const struct wmEvent *event)
{
if (t->mode == TFM_EDGE_SLIDE) {
@@ -6195,35 +6551,40 @@ static eRedrawFlag handleEventEdgeSlide(struct TransInfo *t, const struct wmEven
case EKEY:
if (event->val == KM_PRESS) {
sld->is_proportional = !sld->is_proportional;
+ calcEdgeSlideCustomPoints(t);
return TREDRAW_HARD;
}
break;
case FKEY:
- {
if (event->val == KM_PRESS) {
if (sld->is_proportional == false) {
sld->flipped_vtx = !sld->flipped_vtx;
}
+ calcEdgeSlideCustomPoints(t);
+ return TREDRAW_HARD;
+ }
+ break;
+ case CKEY:
+ /* use like a modifier key */
+ if (event->val == KM_PRESS) {
+ t->flag ^= T_ALT_TRANSFORM;
+ calcEdgeSlideCustomPoints(t);
return TREDRAW_HARD;
}
break;
- }
case EVT_MODAL_MAP:
- {
switch (event->val) {
case TFM_MODAL_EDGESLIDE_DOWN:
- {
sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
- break;
- }
+ return TREDRAW_HARD;
case TFM_MODAL_EDGESLIDE_UP:
- {
sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
- break;
- }
+ return TREDRAW_HARD;
}
break;
- }
+ case MOUSEMOVE:
+ calcEdgeSlideCustomPoints(t);
+ break;
default:
break;
}
@@ -6232,23 +6593,16 @@ static eRedrawFlag handleEventEdgeSlide(struct TransInfo *t, const struct wmEven
return TREDRAW_NOTHING;
}
-static void drawEdgeSlide(const struct bContext *C, TransInfo *t)
+static void drawEdgeSlide(TransInfo *t)
{
- if (t->mode == TFM_EDGE_SLIDE) {
- EdgeSlideData *sld = (EdgeSlideData *)t->customData;
+ if ((t->mode == TFM_EDGE_SLIDE) && t->customData) {
+ EdgeSlideData *sld = t->customData;
+ const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
+
/* Non-Prop mode */
- if (sld && sld->is_proportional == false) {
- View3D *v3d = CTX_wm_view3d(C);
- float co_a[3], co_b[3], co_mark[3];
- TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
- const float fac = (sld->perc + 1.0f) / 2.0f;
- const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
- const float guide_size = ctrl_size - 0.5f;
+ if ((sld->is_proportional == false) || (is_clamp == false)) {
+ View3D *v3d = t->view;
const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
- const int alpha_shade = -30;
-
- add_v3_v3v3(co_a, curr_sv->v_co_orig, curr_sv->dir_a);
- add_v3_v3v3(co_b, curr_sv->v_co_orig, curr_sv->dir_b);
if (v3d && v3d->zbuf)
glDisable(GL_DEPTH_TEST);
@@ -6261,42 +6615,88 @@ static void drawEdgeSlide(const struct bContext *C, TransInfo *t)
glMultMatrixf(t->obedit->obmat);
- glLineWidth(line_size);
- UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
- glBegin(GL_LINES);
- if (curr_sv->v_a) {
- glVertex3fv(curr_sv->v_a->co);
- glVertex3fv(curr_sv->v_co_orig);
- }
- if (curr_sv->v_b) {
- glVertex3fv(curr_sv->v_b->co);
- glVertex3fv(curr_sv->v_co_orig);
- }
- bglEnd();
+ if (sld->is_proportional == false) {
+ float co_a[3], co_b[3], co_mark[3];
+ TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
+ const float fac = (sld->perc + 1.0f) / 2.0f;
+ const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
+ const float guide_size = ctrl_size - 0.5f;
+ const int alpha_shade = -30;
+
+ add_v3_v3v3(co_a, curr_sv->v_co_orig, curr_sv->dir_side[0]);
+ add_v3_v3v3(co_b, curr_sv->v_co_orig, curr_sv->dir_side[1]);
+
+ glLineWidth(line_size);
+ UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
+ glBegin(GL_LINES);
+ if (curr_sv->v_side[0]) {
+ glVertex3fv(curr_sv->v_side[0]->co);
+ glVertex3fv(curr_sv->v_co_orig);
+ }
+ if (curr_sv->v_side[1]) {
+ glVertex3fv(curr_sv->v_side[1]->co);
+ glVertex3fv(curr_sv->v_co_orig);
+ }
+ glEnd();
+ UI_ThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
+ glPointSize(ctrl_size);
+ bglBegin(GL_POINTS);
+ if (sld->flipped_vtx) {
+ if (curr_sv->v_side[1]) bglVertex3fv(curr_sv->v_side[1]->co);
+ }
+ else {
+ if (curr_sv->v_side[0]) bglVertex3fv(curr_sv->v_side[0]->co);
+ }
+ bglEnd();
- UI_ThemeColorShadeAlpha(TH_SELECT, -30, alpha_shade);
- glPointSize(ctrl_size);
- bglBegin(GL_POINTS);
- if (sld->flipped_vtx) {
- if (curr_sv->v_b) bglVertex3fv(curr_sv->v_b->co);
+ UI_ThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
+ glPointSize(guide_size);
+ bglBegin(GL_POINTS);
+#if 0
+ interp_v3_v3v3(co_mark, co_b, co_a, fac);
+ bglVertex3fv(co_mark);
+#endif
+ interp_line_v3_v3v3v3(co_mark, co_b, curr_sv->v_co_orig, co_a, fac);
+ bglVertex3fv(co_mark);
+ bglEnd();
}
else {
- if (curr_sv->v_a) bglVertex3fv(curr_sv->v_a->co);
- }
- bglEnd();
+ if (is_clamp == false) {
+ const int side_index = sld->curr_side_unclamp;
+ TransDataEdgeSlideVert *sv;
+ int i;
+ const int alpha_shade = -160;
+
+ glLineWidth(line_size);
+ UI_ThemeColorShadeAlpha(TH_EDGE_SELECT, 80, alpha_shade);
+ glBegin(GL_LINES);
+
+ sv = sld->sv;
+ for (i = 0; i < sld->totsv; i++, sv++) {
+ float a[3], b[3];
+
+ if (!is_zero_v3(sv->dir_side[side_index])) {
+ copy_v3_v3(a, sv->dir_side[side_index]);
+ }
+ else {
+ copy_v3_v3(a, sv->dir_side[!side_index]);
+ }
- UI_ThemeColorShadeAlpha(TH_SELECT, 255, alpha_shade);
- glPointSize(guide_size);
- bglBegin(GL_POINTS);
-#if 0
- interp_v3_v3v3(co_mark, co_b, co_a, fac);
- bglVertex3fv(co_mark);
-#endif
- interp_line_v3_v3v3v3(co_mark, co_b, curr_sv->v_co_orig, co_a, fac);
- bglVertex3fv(co_mark);
- bglEnd();
+ mul_v3_fl(a, 100.0f);
+ negate_v3_v3(b, a);
+ add_v3_v3(a, sv->v_co_orig);
+ add_v3_v3(b, sv->v_co_orig);
+ glVertex3fv(a);
+ glVertex3fv(b);
+ }
+ glEnd();
+ }
+ else {
+ BLI_assert(0);
+ }
+ }
glPopMatrix();
glPopAttrib();
@@ -6319,17 +6719,30 @@ static void doEdgeSlide(TransInfo *t, float perc)
sv = svlist;
if (sld->is_proportional == true) {
- for (i = 0; i < sld->totsv; i++, sv++) {
- float vec[3];
- if (perc > 0.0f) {
- copy_v3_v3(vec, sv->dir_a);
- mul_v3_fl(vec, perc);
- add_v3_v3v3(sv->v->co, sv->v_co_orig, vec);
+ const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
+ if (is_clamp) {
+ const int side_index = (perc < 0.0f);
+ const float perc_final = fabsf(perc);
+ for (i = 0; i < sld->totsv; i++, sv++) {
+ madd_v3_v3v3fl(sv->v->co, sv->v_co_orig, sv->dir_side[side_index], perc_final);
}
- else {
- copy_v3_v3(vec, sv->dir_b);
- mul_v3_fl(vec, -perc);
- add_v3_v3v3(sv->v->co, sv->v_co_orig, vec);
+
+ sld->curr_side_unclamp = side_index;
+ }
+ else {
+ const int side_index = sld->curr_side_unclamp;
+ const float perc_init = fabsf(perc) * ((sld->curr_side_unclamp == (perc < 0.0f)) ? 1 : -1);
+ for (i = 0; i < sld->totsv; i++, sv++) {
+ float dir_flip[3];
+ float perc_final = perc_init;
+ if (!is_zero_v3(sv->dir_side[side_index])) {
+ copy_v3_v3(dir_flip, sv->dir_side[side_index]);
+ }
+ else {
+ copy_v3_v3(dir_flip, sv->dir_side[!side_index]);
+ perc_final *= -1;
+ }
+ madd_v3_v3v3fl(sv->v->co, sv->v_co_orig, dir_flip, perc_final);
}
}
}
@@ -6339,7 +6752,7 @@ static void doEdgeSlide(TransInfo *t, float perc)
* a/b verts, this could be changed/improved so the distance is still met but the verts are moved along
* their original path (which may not be straight), however how it works now is OK and matches 2.4x - Campbell
*
- * \note len_v3v3(curr_sv->dir_a, curr_sv->dir_b)
+ * \note len_v3v3(curr_sv->dir_side[0], curr_sv->dir_side[1])
* is the same as the distance between the original vert locations, same goes for the lines below.
*/
TransDataEdgeSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
@@ -6352,8 +6765,8 @@ static void doEdgeSlide(TransInfo *t, float perc)
if (sv->edge_len > FLT_EPSILON) {
const float fac = min_ff(sv->edge_len, curr_length_perc) / sv->edge_len;
- add_v3_v3v3(co_a, sv->v_co_orig, sv->dir_a);
- add_v3_v3v3(co_b, sv->v_co_orig, sv->dir_b);
+ add_v3_v3v3(co_a, sv->v_co_orig, sv->dir_side[0]);
+ add_v3_v3v3(co_b, sv->v_co_orig, sv->dir_side[1]);
if (sld->flipped_vtx) {
interp_line_v3_v3v3v3(sv->v->co, co_b, sv->v_co_orig, co_a, fac);
@@ -6371,46 +6784,43 @@ static void doEdgeSlide(TransInfo *t, float perc)
static void applyEdgeSlide(TransInfo *t, const int UNUSED(mval[2]))
{
char str[MAX_INFO_LEN];
+ size_t ofs = 0;
float final;
EdgeSlideData *sld = t->customData;
bool flipped = sld->flipped_vtx;
bool is_proportional = sld->is_proportional;
+ const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
+ const bool is_constrained = !(is_clamp == false || hasNumInput(&t->num));
final = t->values[0];
snapGridIncrement(t, &final);
/* only do this so out of range values are not displayed */
- CLAMP(final, -1.0f, 1.0f);
+ if (is_constrained) {
+ CLAMP(final, -1.0f, 1.0f);
+ }
applyNumInput(&t->num, &final);
+ t->values[0] = final;
+
+ /* header string */
+ ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Edge Slide: "), MAX_INFO_LEN - ofs);
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
-
outputNumInput(&(t->num), c, &t->scene->unit);
-
- if (is_proportional) {
- BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %s (E)ven: %s"),
- &c[0], WM_bool_as_string(!is_proportional));
- }
- else {
- BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %s (E)ven: %s, (F)lipped: %s"),
- &c[0], WM_bool_as_string(!is_proportional), WM_bool_as_string(flipped));
- }
- }
- else if (is_proportional) {
- BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %.4f (E)ven: %s"),
- final, WM_bool_as_string(!is_proportional));
+ ofs += BLI_strncpy_rlen(str + ofs, &c[0], MAX_INFO_LEN - ofs);
}
else {
- BLI_snprintf(str, MAX_INFO_LEN, IFACE_("Edge Slide: %.4f (E)ven: %s, (F)lipped: %s"),
- final, WM_bool_as_string(!is_proportional), WM_bool_as_string(flipped));
+ ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, "%.4f ", final);
}
-
- CLAMP(final, -1.0f, 1.0f);
-
- t->values[0] = final;
+ ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("(E)ven: %s, "), WM_bool_as_string(!is_proportional));
+ if (!is_proportional) {
+ ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("(F)lipped: %s, "), WM_bool_as_string(flipped));
+ }
+ ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_("Alt or (C)lamp: %s"), WM_bool_as_string(is_clamp));
+ /* done with header string */
/* do stuff here */
doEdgeSlide(t, final);
@@ -6432,10 +6842,20 @@ static void calcVertSlideCustomPoints(struct TransInfo *t)
{
VertSlideData *sld = t->customData;
TransDataVertSlideVert *sv = &sld->sv[sld->curr_sv_index];
- const float *co_orig = sv->co_orig_2d;
- const float *co_curr = sv->co_link_orig_2d[sv->co_link_curr];
- const int mval_start[2] = {co_orig[0], co_orig[1]};
- const int mval_end[2] = {co_curr[0], co_curr[1]};
+
+ const float *co_orig_3d = sv->co_orig_3d;
+ const float *co_curr_3d = sv->co_link_orig_3d[sv->co_link_curr];
+
+ float co_curr_2d[2], co_orig_2d[2];
+
+ int mval_ofs[2], mval_start[2], mval_end[2];
+
+ ED_view3d_project_float_v2_m4(t->ar, co_orig_3d, co_orig_2d, sld->proj_mat);
+ ED_view3d_project_float_v2_m4(t->ar, co_curr_3d, co_curr_2d, sld->proj_mat);
+
+ ARRAY_SET_ITEMS(mval_ofs, t->imval[0] - co_orig_2d[0], t->imval[1] - co_orig_2d[1]);
+ ARRAY_SET_ITEMS(mval_start, co_orig_2d[0] + mval_ofs[0], co_orig_2d[1] + mval_ofs[1]);
+ ARRAY_SET_ITEMS(mval_end, co_curr_2d[0] + mval_ofs[0], co_curr_2d[1] + mval_ofs[1]);
if (sld->flipped_vtx && sld->is_proportional == false) {
setCustomPoints(t, &t->mouse, mval_start, mval_end);
@@ -6443,6 +6863,11 @@ static void calcVertSlideCustomPoints(struct TransInfo *t)
else {
setCustomPoints(t, &t->mouse, mval_end, mval_start);
}
+
+ /* setCustomPoints isn't normally changing as the mouse moves,
+ * in this case apply mouse input immediatly so we don't refresh
+ * with the value from the previous points */
+ applyMouseInput(t, &t->mouse, t->mval, t->values);
}
/**
@@ -6460,28 +6885,39 @@ static void calcVertSlideMouseActiveVert(struct TransInfo *t, const int mval[2])
int i;
for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
- dist_sq = len_squared_v2v2(mval_fl, sv->co_orig_2d);
+ float co_2d[2];
+
+ ED_view3d_project_float_v2_m4(t->ar, sv->co_orig_3d, co_2d, sld->proj_mat);
+
+ dist_sq = len_squared_v2v2(mval_fl, co_2d);
if (dist_sq < dist_min_sq) {
dist_min_sq = dist_sq;
sld->curr_sv_index = i;
}
}
}
+
/**
* Run while moving the mouse to slide along the edge matching the mouse direction
*/
static void calcVertSlideMouseActiveEdges(struct TransInfo *t, const int mval[2])
{
VertSlideData *sld = t->customData;
- float mval_fl[2] = {UNPACK2(mval)};
+ float imval_fl[2] = {UNPACK2(t->imval)};
+ float mval_fl[2] = {UNPACK2(mval)};
- float dir[2];
+ float dir[3];
TransDataVertSlideVert *sv;
int i;
- /* first get the direction of the original vertex */
- sub_v2_v2v2(dir, sld->sv[sld->curr_sv_index].co_orig_2d, mval_fl);
- normalize_v2(dir);
+ /* first get the direction of the original mouse position */
+ sub_v2_v2v2(dir, imval_fl, mval_fl);
+ ED_view3d_win_to_delta(t->ar, dir, dir, t->zfac);
+
+ invert_m4_m4(t->obedit->imat, t->obedit->obmat);
+ mul_mat3_m4_v3(t->obedit->imat, dir);
+
+ normalize_v3(dir);
for (i = 0, sv = sld->sv; i < sld->totsv; i++, sv++) {
if (sv->co_link_tot > 1) {
@@ -6490,11 +6926,14 @@ static void calcVertSlideMouseActiveEdges(struct TransInfo *t, const int mval[2]
int j;
for (j = 0; j < sv->co_link_tot; j++) {
- float tdir[2];
+ float tdir[3];
float dir_dot;
- sub_v2_v2v2(tdir, sv->co_orig_2d, sv->co_link_orig_2d[j]);
- normalize_v2(tdir);
- dir_dot = dot_v2v2(dir, tdir);
+
+ sub_v3_v3v3(tdir, sv->co_orig_3d, sv->co_link_orig_3d[j]);
+ project_plane_v3_v3v3(tdir, tdir, t->viewinv[2]);
+
+ normalize_v3(tdir);
+ dir_dot = dot_v3v3(dir, tdir);
if (dir_dot > dir_dot_best) {
dir_dot_best = dir_dot;
co_link_curr_best = j;
@@ -6518,32 +6957,14 @@ static bool createVertSlideVerts(TransInfo *t)
BMVert *v;
TransDataVertSlideVert *sv_array;
VertSlideData *sld = MEM_callocN(sizeof(*sld), "sld");
-// View3D *v3d = NULL;
- RegionView3D *rv3d = NULL;
- ARegion *ar = t->ar;
- float projectMat[4][4];
int j;
- if (t->spacetype == SPACE_VIEW3D) {
- /* background mode support */
-// v3d = t->sa ? t->sa->spacedata.first : NULL;
- rv3d = ar ? ar->regiondata : NULL;
- }
-
slide_origdata_init_flag(t, &sld->orig_data);
sld->is_proportional = true;
sld->curr_sv_index = 0;
sld->flipped_vtx = false;
- if (!rv3d) {
- /* ok, let's try to survive this */
- unit_m4(projectMat);
- }
- else {
- ED_view3d_ob_project_mat_get(rv3d, t->obedit, projectMat);
- }
-
j = 0;
BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
bool ok = false;
@@ -6587,7 +7008,6 @@ static bool createVertSlideVerts(TransInfo *t)
}
sv_array[j].co_link_orig_3d = MEM_mallocN(sizeof(*sv_array[j].co_link_orig_3d) * k, __func__);
- sv_array[j].co_link_orig_2d = MEM_mallocN(sizeof(*sv_array[j].co_link_orig_2d) * k, __func__);
sv_array[j].co_link_tot = k;
k = 0;
@@ -6595,31 +7015,9 @@ static bool createVertSlideVerts(TransInfo *t)
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
BMVert *v_other = BM_edge_other_vert(e, v);
copy_v3_v3(sv_array[j].co_link_orig_3d[k], v_other->co);
- if (ar) {
- ED_view3d_project_float_v2_m4(ar,
- sv_array[j].co_link_orig_3d[k],
- sv_array[j].co_link_orig_2d[k],
- projectMat);
- }
- else {
- copy_v2_v2(sv_array[j].co_link_orig_2d[k],
- sv_array[j].co_link_orig_3d[k]);
- }
k++;
}
}
-
- if (ar) {
- ED_view3d_project_float_v2_m4(ar,
- sv_array[j].co_orig_3d,
- sv_array[j].co_orig_2d,
- projectMat);
- }
- else {
- copy_v2_v2(sv_array[j].co_orig_2d,
- sv_array[j].co_orig_3d);
- }
-
j++;
}
}
@@ -6637,7 +7035,19 @@ static bool createVertSlideVerts(TransInfo *t)
t->customData = sld;
- if (rv3d) {
+ /* most likely will be set below */
+ unit_m4(sld->proj_mat);
+
+ if (t->spacetype == SPACE_VIEW3D) {
+ /* view vars */
+ RegionView3D *rv3d = NULL;
+ ARegion *ar = t->ar;
+
+ rv3d = ar ? ar->regiondata : NULL;
+ if (rv3d) {
+ ED_view3d_ob_project_mat_get(rv3d, t->obedit, sld->proj_mat);
+ }
+
calcVertSlideMouseActiveVert(t, t->mval);
calcVertSlideMouseActiveEdges(t, t->mval);
}
@@ -6677,7 +7087,6 @@ void freeVertSlideVerts(TransInfo *t)
TransDataVertSlideVert *sv = sld->sv;
int i = 0;
for (i = 0; i < sld->totsv; i++, sv++) {
- MEM_freeN(sv->co_link_orig_2d);
MEM_freeN(sv->co_link_orig_3d);
}
}
@@ -6744,16 +7153,13 @@ static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEven
}
break;
case FKEY:
- {
if (event->val == KM_PRESS) {
sld->flipped_vtx = !sld->flipped_vtx;
calcVertSlideCustomPoints(t);
return TREDRAW_HARD;
}
break;
- }
case CKEY:
- {
/* use like a modifier key */
if (event->val == KM_PRESS) {
t->flag ^= T_ALT_TRANSFORM;
@@ -6761,23 +7167,17 @@ static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEven
return TREDRAW_HARD;
}
break;
- }
#if 0
case EVT_MODAL_MAP:
- {
switch (event->val) {
case TFM_MODAL_EDGESLIDE_DOWN:
- {
sld->curr_sv_index = ((sld->curr_sv_index - 1) + sld->totsv) % sld->totsv;
break;
- }
case TFM_MODAL_EDGESLIDE_UP:
- {
sld->curr_sv_index = (sld->curr_sv_index + 1) % sld->totsv;
break;
- }
}
- }
+ break;
#endif
case MOUSEMOVE:
{
@@ -6797,19 +7197,20 @@ static eRedrawFlag handleEventVertSlide(struct TransInfo *t, const struct wmEven
return TREDRAW_NOTHING;
}
-static void drawVertSlide(const struct bContext *C, TransInfo *t)
+static void drawVertSlide(TransInfo *t)
{
- if (t->mode == TFM_VERT_SLIDE) {
- VertSlideData *sld = (VertSlideData *)t->customData;
+ if ((t->mode == TFM_VERT_SLIDE) && t->customData) {
+ VertSlideData *sld = t->customData;
+ const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
+
/* Non-Prop mode */
- if (sld) {
- View3D *v3d = CTX_wm_view3d(C);
+ {
+ View3D *v3d = t->view;
TransDataVertSlideVert *curr_sv = &sld->sv[sld->curr_sv_index];
TransDataVertSlideVert *sv;
const float ctrl_size = UI_GetThemeValuef(TH_FACEDOT_SIZE) + 1.5f;
const float line_size = UI_GetThemeValuef(TH_OUTLINE_WIDTH) + 0.5f;
const int alpha_shade = -160;
- const bool is_clamp = !(t->flag & T_ALT_TRANSFORM);
int i;
if (v3d && v3d->zbuf)
@@ -6857,11 +7258,40 @@ static void drawVertSlide(const struct bContext *C, TransInfo *t)
curr_sv->co_orig_3d);
bglEnd();
+ glDisable(GL_BLEND);
+
+ /* direction from active vertex! */
+ if ((t->mval[0] != t->imval[0]) ||
+ (t->mval[1] != t->imval[1]))
+ {
+ float zfac = ED_view3d_calc_zfac(t->ar->regiondata, curr_sv->co_orig_3d, NULL);
+ float mval_ofs[2];
+ float co_dest_3d[3];
+
+ mval_ofs[0] = t->mval[0] - t->imval[0];
+ mval_ofs[1] = t->mval[1] - t->imval[1];
+
+ ED_view3d_win_to_delta(t->ar, mval_ofs, co_dest_3d, zfac);
+
+ invert_m4_m4(t->obedit->imat, t->obedit->obmat);
+ mul_mat3_m4_v3(t->obedit->imat, co_dest_3d);
+
+ add_v3_v3(co_dest_3d, curr_sv->co_orig_3d);
+
+ glLineWidth(1);
+ setlinestyle(1);
+
+ cpack(0xffffff);
+ glBegin(GL_LINES);
+ glVertex3fv(curr_sv->co_orig_3d);
+ glVertex3fv(co_dest_3d);
+
+ glEnd();
+ }
+
glPopMatrix();
glPopAttrib();
- glDisable(GL_BLEND);
-
if (v3d && v3d->zbuf)
glEnable(GL_DEPTH_TEST);
}
@@ -6933,6 +7363,8 @@ static void applyVertSlide(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &final);
+ t->values[0] = final;
+
/* header string */
ofs += BLI_strncpy_rlen(str + ofs, IFACE_("Vert Slide: "), MAX_INFO_LEN - ofs);
if (hasNumInput(&t->num)) {
@@ -7001,6 +7433,8 @@ static void applyBoneRoll(TransInfo *t, const int UNUSED(mval[2]))
applyNumInput(&t->num, &final);
+ t->values[0] = final;
+
if (hasNumInput(&t->num)) {
char c[NUM_STR_REP_LEN];
@@ -7273,7 +7707,7 @@ static void initSeqSlide(TransInfo *t)
t->num.idx_max = t->idx_max;
t->snap[0] = 0.0f;
- t->snap[1] = floor(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
+ t->snap[1] = floorf(t->scene->r.frs_sec / t->scene->r.frs_sec_base);
t->snap[2] = 10.0f;
copy_v3_fl(t->num.val_inc, t->snap[1]);
@@ -7307,40 +7741,28 @@ static void headerSeqSlide(TransInfo *t, const float val[2], char str[MAX_INFO_L
WM_bool_as_string((t->flag & T_ALT_TRANSFORM) != 0));
}
-static void applySeqSlideValue(TransInfo *t, const float val[2], int frame)
+static void applySeqSlideValue(TransInfo *t, const float val[2])
{
TransData *td = t->data;
int i;
- TransSeq *ts = t->customData;
for (i = 0; i < t->total; i++, td++) {
- float tvec[2];
-
if (td->flag & TD_NOACTION)
break;
if (td->flag & TD_SKIP)
continue;
- copy_v2_v2(tvec, val);
-
- mul_v2_fl(tvec, td->factor);
-
- if (t->modifiers & MOD_SNAP_INVERT) {
- td->loc[0] = frame + td->factor * (td->iloc[0] - ts->min);
- }
- else {
- td->loc[0] = td->iloc[0] + tvec[0];
- }
-
- td->loc[1] = td->iloc[1] + tvec[1];
+ madd_v2_v2v2fl(td->loc, td->iloc, val, td->factor);
}
}
static void applySeqSlide(TransInfo *t, const int mval[2])
{
char str[MAX_INFO_LEN];
- int snap_frame = 0;
+
+ snapSequenceBounds(t, mval);
+
if (t->con.mode & CON_APPLY) {
float pvec[3] = {0.0f, 0.0f, 0.0f};
float tvec[3];
@@ -7348,16 +7770,15 @@ static void applySeqSlide(TransInfo *t, const int mval[2])
copy_v3_v3(t->values, tvec);
}
else {
- snap_frame = snapSequenceBounds(t, mval);
// snapGridIncrement(t, t->values);
applyNumInput(&t->num, t->values);
}
- t->values[0] = floor(t->values[0] + 0.5f);
- t->values[1] = floor(t->values[1] + 0.5f);
+ t->values[0] = floorf(t->values[0] + 0.5f);
+ t->values[1] = floorf(t->values[1] + 0.5f);
headerSeqSlide(t, t->values, str);
- applySeqSlideValue(t, t->values, snap_frame);
+ applySeqSlideValue(t, t->values);
recalcData(t);
@@ -7520,6 +7941,7 @@ static void initTimeTranslate(TransInfo *t)
static void headerTimeTranslate(TransInfo *t, char str[MAX_INFO_LEN])
{
char tvec[NUM_STR_REP_LEN * 3];
+ int ofs = 0;
/* if numeric input is active, use results from that, otherwise apply snapping to result */
if (hasNumInput(&t->num)) {
@@ -7555,10 +7977,14 @@ static void headerTimeTranslate(TransInfo *t, char str[MAX_INFO_LEN])
BLI_snprintf(&tvec[0], NUM_STR_REP_LEN, "%.4f", val);
}
- BLI_snprintf(str, MAX_INFO_LEN, IFACE_("DeltaX: %s"), &tvec[0]);
+ ofs += BLI_snprintf(str, MAX_INFO_LEN, IFACE_("DeltaX: %s"), &tvec[0]);
+
+ if (t->flag & T_PROP_EDIT_ALL) {
+ ofs += BLI_snprintf(str + ofs, MAX_INFO_LEN - ofs, IFACE_(" Proportional size: %.2f"), t->prop_size);
+ }
}
-static void applyTimeTranslateValue(TransInfo *t, float UNUSED(sval))
+static void applyTimeTranslateValue(TransInfo *t)
{
TransData *td = t->data;
TransData2D *td2d = t->data2d;
@@ -7588,11 +8014,11 @@ static void applyTimeTranslateValue(TransInfo *t, float UNUSED(sval))
deltax = (float)(floor(((double)deltax / secf) + 0.5) * secf);
}
else if (autosnap == SACTSNAP_STEP) {
- deltax = (float)(floor(deltax + 0.5f));
+ deltax = floorf(deltax + 0.5f);
}
val = BKE_nla_tweakedit_remap(adt, td->ival, NLATIME_CONVERT_MAP);
- val += deltax;
+ val += deltax * td->factor;
*(td->val) = BKE_nla_tweakedit_remap(adt, val, NLATIME_CONVERT_UNMAP);
}
else {
@@ -7602,7 +8028,7 @@ static void applyTimeTranslateValue(TransInfo *t, float UNUSED(sval))
val = (float)(floor(((double)deltax / secf) + 0.5) * secf);
}
else if (autosnap == SACTSNAP_STEP) {
- val = (float)(floor(val + 0.5f));
+ val = floorf(val + 0.5f);
}
*(td->val) = td->ival + val;
@@ -7616,15 +8042,17 @@ static void applyTimeTranslateValue(TransInfo *t, float UNUSED(sval))
static void applyTimeTranslate(TransInfo *t, const int mval[2])
{
View2D *v2d = (View2D *)t->view;
- float cval[2], sval[2];
char str[MAX_INFO_LEN];
/* calculate translation amount from mouse movement - in 'time-grid space' */
- UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
- UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
+ if (t->flag & T_MODAL) {
+ float cval[2], sval[2];
+ UI_view2d_region_to_view(v2d, mval[0], mval[0], &cval[0], &cval[1]);
+ UI_view2d_region_to_view(v2d, t->imval[0], t->imval[0], &sval[0], &sval[1]);
- /* we only need to calculate effect for time (applyTimeTranslate only needs that) */
- t->values[0] = cval[0] - sval[0];
+ /* we only need to calculate effect for time (applyTimeTranslate only needs that) */
+ t->values[0] = cval[0] - sval[0];
+ }
/* handle numeric-input stuff */
t->vec[0] = t->values[0];
@@ -7632,7 +8060,7 @@ static void applyTimeTranslate(TransInfo *t, const int mval[2])
t->values[0] = t->vec[0];
headerTimeTranslate(t, str);
- applyTimeTranslateValue(t, sval[0]);
+ applyTimeTranslateValue(t);
recalcData(t);
@@ -7765,7 +8193,7 @@ static void applyTimeSlide(TransInfo *t, const int mval[2])
/* t->values[0] stores cval[0], which is the current mouse-pointer location (in frames) */
// XXX Need to be able to repeat this
- t->values[0] = cval[0];
+ /* t->values[0] = cval[0]; */ /* UNUSED (reset again later). */
/* handle numeric-input stuff */
t->vec[0] = 2.0f * (cval[0] - sval[0]) / (maxx - minx);
@@ -7866,7 +8294,7 @@ static void applyTimeScaleValue(TransInfo *t)
fac = (float)(floor((double)fac / secf + 0.5) * secf);
}
else if (autosnap == SACTSNAP_STEP) {
- fac = (float)(floor(fac + 0.5f));
+ fac = floorf(fac + 0.5f);
}
/* check if any need to apply nla-mapping */
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 8d6c693b14a..8863d337cff 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -39,9 +39,6 @@
#include "DNA_listBase.h"
-#include "BLI_smallhash.h"
-#include "BKE_editmesh.h"
-
/* ************************** Types ***************************** */
struct TransInfo;
@@ -107,8 +104,6 @@ typedef struct TransCon {
float mtx[3][3]; /* Matrix of the Constraint space */
float imtx[3][3]; /* Inverse Matrix of the Constraint space */
float pmtx[3][3]; /* Projection Constraint Matrix (same as imtx with some axis == 0) */
- float center[3]; /* transformation center to define where to draw the view widget
- * ALWAYS in global space. Unlike the transformation center */
int imval[2]; /* initial mouse value for visual calculation */
/* the one in TransInfo is not garanty to stay the same (Rotates change it) */
int mode; /* Mode flags of the Constraint */
@@ -216,10 +211,10 @@ typedef struct TransDataEdgeSlideVert {
float edge_len;
- struct BMVert *v_a, *v_b;
+ struct BMVert *v_side[2];
/* add origvert.co to get the original locations */
- float dir_a[3], dir_b[3];
+ float dir_side[2][3];
int loop_nr;
} TransDataEdgeSlideVert;
@@ -256,19 +251,20 @@ typedef struct EdgeSlideData {
bool flipped_vtx;
int curr_sv_index;
+
+ /** when un-clamped - use this index: #TransDataEdgeSlideVert.dir_side */
+ int curr_side_unclamp;
} EdgeSlideData;
typedef struct TransDataVertSlideVert {
/* TransDataGenericSlideVert */
- BMVert *v;
+ struct BMVert *v;
struct LinkNode **cd_loop_groups;
float co_orig_3d[3];
/* end generic */
- float co_orig_2d[2];
float (*co_link_orig_3d)[3];
- float (*co_link_orig_2d)[2];
int co_link_tot;
int co_link_curr;
} TransDataVertSlideVert;
@@ -287,6 +283,9 @@ typedef struct VertSlideData {
bool flipped_vtx;
int curr_sv_index;
+
+ /* result of ED_view3d_ob_project_mat_get */
+ float proj_mat[4][4];
} VertSlideData;
typedef struct BoneInitData {
@@ -356,7 +355,10 @@ typedef struct TransInfo {
eRedrawFlag redraw; /* redraw flag */
float prop_size; /* proportional circle radius */
char proptext[20]; /* proportional falloff text */
- float center[3]; /* center of transformation */
+ float aspect[3]; /* spaces using non 1:1 aspect, (uv's, f-curve, movie-clip... etc)
+ * use for conversion and snapping. */
+ float center[3]; /* center of transformation (in local-space) */
+ float center_global[3]; /* center of transformation (in global-space) */
float center2d[2]; /* center in screen coordinates */
int imval[2]; /* initial mouse position */
short event_type; /* event->type used to invoke transform */
@@ -541,6 +543,7 @@ void transformApply(struct bContext *C, TransInfo *t);
int transformEnd(struct bContext *C, TransInfo *t);
void setTransformViewMatrices(TransInfo *t);
+void setTransformViewAspect(TransInfo *t, float r_aspect[3]);
void convertViewVec(TransInfo *t, float r_vec[3], int dx, int dy);
void projectIntViewEx(TransInfo *t, const float vec[3], int adr[2], const eV3DProjTest flag);
void projectIntView(TransInfo *t, const float vec[3], int adr[2]);
@@ -626,7 +629,7 @@ typedef enum {
void snapGridIncrement(TransInfo *t, float *val);
void snapGridIncrementAction(TransInfo *t, float *val, GearsType action);
-int snapSequenceBounds(TransInfo *t, const int mval[2]);
+void snapSequenceBounds(TransInfo *t, const int mval[2]);
bool activeSnap(TransInfo *t);
bool validSnap(TransInfo *t);
@@ -690,6 +693,7 @@ void restoreTransObjects(TransInfo *t);
void recalcData(TransInfo *t);
void calculateCenter2D(TransInfo *t);
+void calculateCenterGlobal(TransInfo *t);
void calculateCenter(TransInfo *t);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index ccb81c7342b..3063ee22c55 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -46,6 +46,7 @@
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BLI_string.h"
+#include "BLI_rect.h"
#include "BKE_context.h"
@@ -202,7 +203,7 @@ static void axisProjection(TransInfo *t, const float axis[3], const float in[3],
return;
}
- copy_v3_v3(t_con_center, t->con.center);
+ copy_v3_v3(t_con_center, t->center_global);
/* checks for center being too close to the view center */
viewAxisCorrectCenter(t, t_con_center);
@@ -276,7 +277,7 @@ static void planeProjection(TransInfo *t, const float in[3], float out[3])
{
float vec[3], factor, norm[3];
- add_v3_v3v3(vec, in, t->con.center);
+ add_v3_v3v3(vec, in, t->center_global);
getViewVector(t, vec, norm);
sub_v3_v3v3(vec, out, in);
@@ -309,7 +310,7 @@ static void applyAxisConstraintVec(TransInfo *t, TransData *td, const float in[3
mul_m3_v3(t->con.pmtx, out);
// With snap, a projection is alright, no need to correct for view alignment
- if (!(t->tsnap.mode != SCE_SNAP_MODE_INCREMENT && activeSnap(t))) {
+ if (ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) || activeSnap(t)) {
if (getConstraintSpaceDimension(t) == 2) {
if (out[0] != 0.0f || out[1] != 0.0f || out[2] != 0.0f) {
planeProjection(t, in, out);
@@ -687,11 +688,11 @@ void drawConstraint(TransInfo *t)
int depth_test_enabled;
convertViewVec(t, vec, (t->mval[0] - t->con.imval[0]), (t->mval[1] - t->con.imval[1]));
- add_v3_v3(vec, tc->center);
+ add_v3_v3(vec, t->center_global);
- drawLine(t, tc->center, tc->mtx[0], 'X', 0);
- drawLine(t, tc->center, tc->mtx[1], 'Y', 0);
- drawLine(t, tc->center, tc->mtx[2], 'Z', 0);
+ drawLine(t, t->center_global, tc->mtx[0], 'X', 0);
+ drawLine(t, t->center_global, tc->mtx[1], 'Y', 0);
+ drawLine(t, t->center_global, tc->mtx[2], 'Z', 0);
glColor3ubv((GLubyte *)col2);
@@ -701,7 +702,7 @@ void drawConstraint(TransInfo *t)
setlinestyle(1);
glBegin(GL_LINE_STRIP);
- glVertex3fv(tc->center);
+ glVertex3fv(t->center_global);
glVertex3fv(vec);
glEnd();
setlinestyle(0);
@@ -711,13 +712,13 @@ void drawConstraint(TransInfo *t)
}
if (tc->mode & CON_AXIS0) {
- drawLine(t, tc->center, tc->mtx[0], 'X', DRAWLIGHT);
+ drawLine(t, t->center_global, tc->mtx[0], 'X', DRAWLIGHT);
}
if (tc->mode & CON_AXIS1) {
- drawLine(t, tc->center, tc->mtx[1], 'Y', DRAWLIGHT);
+ drawLine(t, t->center_global, tc->mtx[1], 'Y', DRAWLIGHT);
}
if (tc->mode & CON_AXIS2) {
- drawLine(t, tc->center, tc->mtx[2], 'Z', DRAWLIGHT);
+ drawLine(t, t->center_global, tc->mtx[2], 'Z', DRAWLIGHT);
}
}
}
@@ -728,7 +729,6 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
if (t->flag & T_PROP_EDIT) {
RegionView3D *rv3d = CTX_wm_region_view3d(C);
float tmat[4][4], imat[4][4];
- float center[3];
int depth_test_enabled;
UI_ThemeColor(TH_GRID);
@@ -744,25 +744,21 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
glPushMatrix();
- copy_v3_v3(center, t->center);
-
- if ((t->spacetype == SPACE_VIEW3D) && t->obedit) {
- mul_m4_v3(t->obedit->obmat, center); /* because t->center is in local space */
+ if (t->spacetype == SPACE_VIEW3D) {
+ /* pass */
}
else if (t->spacetype == SPACE_IMAGE) {
- float aspx, aspy;
-
- if (t->options & CTX_MASK) {
- /* untested - mask aspect is TODO */
- ED_space_image_get_aspect(t->sa->spacedata.first, &aspx, &aspy);
- }
- else if (t->options & CTX_PAINT_CURVE) {
- aspx = aspy = 1.0;
- }
- else {
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
- }
- glScalef(1.0f / aspx, 1.0f / aspy, 1.0);
+ glScalef(1.0f / t->aspect[0], 1.0f / t->aspect[1], 1.0f);
+ }
+ else if (ELEM(t->spacetype, SPACE_IPO, SPACE_ACTION)) {
+ /* only scale y */
+ rcti *mask = &t->ar->v2d.mask;
+ rctf *datamask = &t->ar->v2d.cur;
+ float xsize = BLI_rctf_size_x(datamask);
+ float ysize = BLI_rctf_size_y(datamask);
+ float xmask = BLI_rcti_size_x(mask);
+ float ymask = BLI_rcti_size_y(mask);
+ glScalef(1.0f, (ysize / xsize) * (xmask / ymask), 1.0f);
}
depth_test_enabled = glIsEnabled(GL_DEPTH_TEST);
@@ -770,7 +766,7 @@ void drawPropCircle(const struct bContext *C, TransInfo *t)
glDisable(GL_DEPTH_TEST);
set_inverted_drawing(1);
- drawcircball(GL_LINE_LOOP, center, t->prop_size, imat);
+ drawcircball(GL_LINE_LOOP, t->center_global, t->prop_size, imat);
set_inverted_drawing(0);
if (depth_test_enabled)
@@ -961,7 +957,7 @@ static void setNearestAxis3d(TransInfo *t)
mul_v3_fl(axis, zfac);
/* now we can project to get window coordinate */
- add_v3_v3(axis, t->con.center);
+ add_v3_v3(axis, t->center_global);
projectFloatView(t, axis, axis_2d);
sub_v2_v2v2(axis, axis_2d, t->center2d);
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index b50f56aae3e..c9e7e085a96 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -31,6 +31,7 @@
#include <string.h>
#include <math.h>
+#include <limits.h>
#include "DNA_anim_types.h"
#include "DNA_brush_types.h"
@@ -58,6 +59,7 @@
#include "BLI_linklist_stack.h"
#include "BLI_string.h"
#include "BLI_bitmap.h"
+#include "BLI_rect.h"
#include "BKE_DerivedMesh.h"
#include "BKE_action.h"
@@ -340,20 +342,20 @@ static void createTransEdge(TransInfo *t)
BMIter iter;
float mtx[3][3], smtx[3][3];
int count = 0, countsel = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
int cd_edge_float_offset;
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN)) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) countsel++;
- if (propmode) count++;
+ if (is_prop_edit) count++;
}
}
if (countsel == 0)
return;
- if (propmode) {
+ if (is_prop_edit) {
t->total = count;
}
else {
@@ -379,7 +381,7 @@ static void createTransEdge(TransInfo *t)
BLI_assert(cd_edge_float_offset != -1);
BM_ITER_MESH (eed, &iter, em->bm, BM_EDGES_OF_MESH) {
- if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && (BM_elem_flag_test(eed, BM_ELEM_SELECT) || propmode)) {
+ if (!BM_elem_flag_test(eed, BM_ELEM_HIDDEN) && (BM_elem_flag_test(eed, BM_ELEM_SELECT) || is_prop_edit)) {
float *fl_ptr;
/* need to set center for center calculations */
mid_v3_v3v3(td->center, eed->v1->co, eed->v2->co);
@@ -627,10 +629,10 @@ static void add_pose_transdata(TransInfo *t, bPoseChannel *pchan, Object *ob, Tr
mul_m3_m3m3(td->axismtx, omat, pmat);
normalize_m3(td->axismtx);
- if (t->mode == TFM_BONESIZE) {
+ if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
bArmature *arm = t->poseobj->data;
- if (arm->drawtype == ARM_ENVELOPE) {
+ if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
td->loc = NULL;
td->val = &bone->dist;
td->ival = bone->dist;
@@ -717,7 +719,7 @@ int count_set_pose_transflags(int *out_mode, short around, Object *ob)
/* make sure no bone can be transformed when a parent is transformed */
/* since pchans are depsgraph sorted, the parents are in beginning of list */
- if (mode != TFM_BONESIZE) {
+ if (!ELEM(mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
bone = pchan->bone;
if (bone->flag & BONE_TRANSFORM)
@@ -1124,7 +1126,7 @@ static void createTransArmatureVerts(TransInfo *t)
oldtot = t->total;
if (EBONE_VISIBLE(arm, ebo) && !(ebo->flag & BONE_EDITMODE_LOCKED)) {
- if (t->mode == TFM_BONESIZE) {
+ if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
if (ebo->flag & BONE_SELECTED)
t->total++;
}
@@ -1202,9 +1204,9 @@ static void createTransArmatureVerts(TransInfo *t)
}
}
- else if (t->mode == TFM_BONESIZE) {
+ else if (ELEM(t->mode, TFM_BONESIZE, TFM_BONE_ENVELOPE_DIST)) {
if (ebo->flag & BONE_SELECTED) {
- if (arm->drawtype == ARM_ENVELOPE) {
+ if ((t->mode == TFM_BONE_ENVELOPE_DIST) || (arm->drawtype == ARM_ENVELOPE)) {
td->loc = NULL;
td->val = &ebo->dist;
td->ival = ebo->dist;
@@ -1329,18 +1331,18 @@ static void createTransMBallVerts(TransInfo *t)
TransDataExtension *tx;
float mtx[3][3], smtx[3][3];
int count = 0, countsel = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
/* count totals */
for (ml = mb->editelems->first; ml; ml = ml->next) {
if (ml->flag & SELECT) countsel++;
- if (propmode) count++;
+ if (is_prop_edit) count++;
}
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) return;
- if (propmode) t->total = count;
+ if (is_prop_edit) t->total = count;
else t->total = countsel;
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(MBall EditMode)");
@@ -1350,7 +1352,7 @@ static void createTransMBallVerts(TransInfo *t)
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
for (ml = mb->editelems->first; ml; ml = ml->next) {
- if (propmode || (ml->flag & SELECT)) {
+ if (is_prop_edit || (ml->flag & SELECT)) {
td->loc = &ml->x;
copy_v3_v3(td->iloc, td->loc);
copy_v3_v3(td->center, td->loc);
@@ -1463,7 +1465,7 @@ static void createTransCurveVerts(TransInfo *t)
float mtx[3][3], smtx[3][3];
int a;
int count = 0, countsel = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
short hide_handles = (cu->drawflag & CU_HIDE_HANDLES);
ListBase *nurbs;
@@ -1478,13 +1480,13 @@ static void createTransCurveVerts(TransInfo *t)
if (bezt->hide == 0) {
if (hide_handles) {
if (bezt->f2 & SELECT) countsel += 3;
- if (propmode) count += 3;
+ if (is_prop_edit) count += 3;
}
else {
if (bezt->f1 & SELECT) countsel++;
if (bezt->f2 & SELECT) countsel++;
if (bezt->f3 & SELECT) countsel++;
- if (propmode) count += 3;
+ if (is_prop_edit) count += 3;
}
}
}
@@ -1492,7 +1494,7 @@ static void createTransCurveVerts(TransInfo *t)
else {
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
- if (propmode) count++;
+ if (is_prop_edit) count++;
if (bp->f1 & SELECT) countsel++;
}
}
@@ -1501,7 +1503,7 @@ static void createTransCurveVerts(TransInfo *t)
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) return;
- if (propmode) t->total = count;
+ if (is_prop_edit) t->total = count;
else t->total = countsel;
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Curve EditMode)");
@@ -1536,7 +1538,7 @@ static void createTransCurveVerts(TransInfo *t)
}
}
- if (propmode ||
+ if (is_prop_edit ||
((bezt->f2 & SELECT) && hide_handles) ||
((bezt->f1 & SELECT) && hide_handles == 0))
{
@@ -1570,7 +1572,7 @@ static void createTransCurveVerts(TransInfo *t)
}
/* This is the Curve Point, the other two are handles */
- if (propmode || (bezt->f2 & SELECT)) {
+ if (is_prop_edit || (bezt->f2 & SELECT)) {
copy_v3_v3(td->iloc, bezt->vec[1]);
td->loc = bezt->vec[1];
copy_v3_v3(td->center, td->loc);
@@ -1606,7 +1608,7 @@ static void createTransCurveVerts(TransInfo *t)
count++;
tail++;
}
- if (propmode ||
+ if (is_prop_edit ||
((bezt->f2 & SELECT) && hide_handles) ||
((bezt->f3 & SELECT) && hide_handles == 0))
{
@@ -1643,12 +1645,12 @@ static void createTransCurveVerts(TransInfo *t)
(void)hdata; /* quiet warning */
}
- else if (propmode && head != tail) {
+ else if (is_prop_edit && head != tail) {
calc_distanceCurveVerts(head, tail - 1);
head = tail;
}
}
- if (propmode && head != tail)
+ if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
/* TODO - in the case of tilt and radius we can also avoid allocating the initTransDataCurveHandles
@@ -1663,7 +1665,7 @@ static void createTransCurveVerts(TransInfo *t)
head = tail = td;
for (a = nu->pntsu * nu->pntsv, bp = nu->bp; a > 0; a--, bp++) {
if (bp->hide == 0) {
- if (propmode || (bp->f1 & SELECT)) {
+ if (is_prop_edit || (bp->f1 & SELECT)) {
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
copy_v3_v3(td->center, td->loc);
@@ -1688,12 +1690,12 @@ static void createTransCurveVerts(TransInfo *t)
tail++;
}
}
- else if (propmode && head != tail) {
+ else if (is_prop_edit && head != tail) {
calc_distanceCurveVerts(head, tail - 1);
head = tail;
}
}
- if (propmode && head != tail)
+ if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
}
}
@@ -1709,14 +1711,14 @@ static void createTransLatticeVerts(TransInfo *t)
float mtx[3][3], smtx[3][3];
int a;
int count = 0, countsel = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
bp = latt->def;
a = latt->pntsu * latt->pntsv * latt->pntsw;
while (a--) {
if (bp->hide == 0) {
if (bp->f1 & SELECT) countsel++;
- if (propmode) count++;
+ if (is_prop_edit) count++;
}
bp++;
}
@@ -1724,7 +1726,7 @@ static void createTransLatticeVerts(TransInfo *t)
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) return;
- if (propmode) t->total = count;
+ if (is_prop_edit) t->total = count;
else t->total = countsel;
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Lattice EditMode)");
@@ -1735,7 +1737,7 @@ static void createTransLatticeVerts(TransInfo *t)
bp = latt->def;
a = latt->pntsu * latt->pntsv * latt->pntsw;
while (a--) {
- if (propmode || (bp->f1 & SELECT)) {
+ if (is_prop_edit || (bp->f1 & SELECT)) {
if (bp->hide == 0) {
copy_v3_v3(td->iloc, bp->vec);
td->loc = bp->vec;
@@ -1776,7 +1778,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
float mat[4][4];
int i, k, transformparticle;
int count = 0, hasselected = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
if (edit == NULL || t->settings->particle.selectmode == SCE_SELECT_PATH) return;
@@ -1798,7 +1800,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
hasselected = 1;
transformparticle = 1;
}
- else if (propmode)
+ else if (is_prop_edit)
transformparticle = 1;
}
}
@@ -1848,7 +1850,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
if (key->flag & PEK_SELECT)
td->flag |= TD_SELECTED;
- else if (!propmode)
+ else if (!is_prop_edit)
td->flag |= TD_SKIP;
unit_m3(td->mtx);
@@ -1877,7 +1879,7 @@ static void createTransParticleVerts(bContext *C, TransInfo *t)
tx++;
tail++;
}
- if (propmode && head != tail)
+ if (is_prop_edit && head != tail)
calc_distanceCurveVerts(head, tail - 1);
}
}
@@ -1893,7 +1895,8 @@ void flushTransParticles(TransInfo *t)
PTCacheEditKey *key;
TransData *td;
float mat[4][4], imat[4][4], co[3];
- int i, k, propmode = t->flag & T_PROP_EDIT;
+ int i, k;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
if (psys)
psmd = psys_get_modifier(ob, psys);
@@ -1914,7 +1917,7 @@ void flushTransParticles(TransInfo *t)
/* optimization for proportional edit */
- if (!propmode || !compare_v3v3(key->co, co, 0.0001f)) {
+ if (!is_prop_edit || !compare_v3v3(key->co, co, 0.0001f)) {
copy_v3_v3(key->co, co);
point->flag |= PEP_EDIT_RECALC;
}
@@ -1972,17 +1975,19 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
int i;
BM_ITER_MESH_INDEX (v, &viter, bm, BM_VERTS_OF_MESH, i) {
+ float dist;
BM_elem_index_set(v, i); /* set_inline */
BM_elem_flag_disable(v, BM_ELEM_TAG);
if (BM_elem_flag_test(v, BM_ELEM_SELECT) == 0 || BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
- dists[i] = FLT_MAX;
+ dist = FLT_MAX;
}
else {
BLI_LINKSTACK_PUSH(queue, v);
-
- dists[i] = 0.0f;
+ dist = 0.0f;
}
+
+ dists[i] = dists_prev[i] = dist;
}
bm->elem_index_dirty &= ~BM_VERT;
}
@@ -1991,55 +1996,77 @@ static void editmesh_set_connectivity_distance(BMesh *bm, float mtx[3][3], float
BMVert *v;
LinkNode *lnk;
+ /* this is correct but slow to do each iteration,
+ * instead sync the dist's while clearing BM_ELEM_TAG (below) */
+#if 0
memcpy(dists_prev, dists, sizeof(float) * bm->totvert);
+#endif
while ((v = BLI_LINKSTACK_POP(queue))) {
- /* quick checks */
- bool has_edges = (v->e != NULL);
- bool has_faces = false;
+ BLI_assert(dists[BM_elem_index_get(v)] != FLT_MAX);
/* connected edge-verts */
- if (has_edges) {
- BMIter iter;
- BMEdge *e;
+ if (v->e != NULL) {
+ BMEdge *e_iter, *e_first;
+
+ e_iter = e_first = v->e;
- BM_ITER_ELEM (e, &iter, v, BM_EDGES_OF_VERT) {
- has_faces |= (BM_edge_is_wire(e) == false);
+ /* would normally use BM_EDGES_OF_VERT, but this runs so often,
+ * its faster to iterate on the data directly */
+ do {
- if (BM_elem_flag_test(e, BM_ELEM_HIDDEN) == 0) {
- BMVert *v_other = BM_edge_other_vert(e, v);
+ if (BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN) == 0) {
+
+ /* edge distance */
+ BMVert *v_other = BM_edge_other_vert(e_iter, v);
if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
BM_elem_flag_enable(v_other, BM_ELEM_TAG);
BLI_LINKSTACK_PUSH(queue_next, v_other);
}
}
- }
- }
- }
-
- /* imaginary edge diagonally across quad */
- if (has_faces) {
- BMIter iter;
- BMLoop *l;
- BM_ITER_ELEM (l, &iter, v, BM_LOOPS_OF_VERT) {
- if ((BM_elem_flag_test(l->f, BM_ELEM_HIDDEN) == 0) && (l->f->len == 4)) {
- BMVert *v_other = l->next->next->v;
- if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
- if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
- BM_elem_flag_enable(v_other, BM_ELEM_TAG);
- BLI_LINKSTACK_PUSH(queue_next, v_other);
- }
+ /* face distance */
+ if (e_iter->l) {
+ BMLoop *l_iter_radial, *l_first_radial;
+ /**
+ * imaginary edge diagonally across quad,
+ * \note, this takes advantage of the rules of winding that we
+ * know 2 or more of a verts edges wont reference the same face twice.
+ * Also, if the edge is hidden, the face will be hidden too.
+ */
+ l_iter_radial = l_first_radial = e_iter->l;
+
+ do {
+ if ((l_iter_radial->v == v) &&
+ (l_iter_radial->f->len == 4) &&
+ (BM_elem_flag_test(l_iter_radial->f, BM_ELEM_HIDDEN) == 0))
+ {
+ BMVert *v_other = l_iter_radial->next->next->v;
+ if (bmesh_test_dist_add(v, v_other, dists, dists_prev, mtx)) {
+ if (BM_elem_flag_test(v_other, BM_ELEM_TAG) == 0) {
+ BM_elem_flag_enable(v_other, BM_ELEM_TAG);
+ BLI_LINKSTACK_PUSH(queue_next, v_other);
+ }
+ }
+ }
+ } while ((l_iter_radial = l_iter_radial->radial_next) != l_first_radial);
}
}
- }
+ } while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
}
}
+
/* clear for the next loop */
for (lnk = queue_next; lnk; lnk = lnk->next) {
- BM_elem_flag_disable((BMVert *)lnk->link, BM_ELEM_TAG);
+ BMVert *v = lnk->link;
+ const int i = BM_elem_index_get(v);
+
+ BM_elem_flag_disable(v, BM_ELEM_TAG);
+
+ /* keep in sync, avoid having to do full memcpy each iteration */
+ dists_prev[i] = dists[i];
}
BLI_LINKSTACK_SWAP(queue, queue_next);
@@ -2097,7 +2124,7 @@ static struct TransIslandData *editmesh_islands_info_calc(BMEditMesh *em, int *r
vert_map = MEM_mallocN(sizeof(*vert_map) * bm->totvert, __func__);
/* we shouldn't need this, but with incorrect selection flushing
* its possible we have a selected vertex thats not in a face, for now best not crash in that case. */
- fill_vn_i(vert_map, bm->totvert, -1);
+ copy_vn_i(vert_map, bm->totvert, -1);
BM_mesh_elem_table_ensure(bm, htype);
ele_array = (htype == BM_FACE) ? (void **)bm->ftable : (void **)bm->etable;
@@ -2257,7 +2284,7 @@ static void createTransEditVerts(TransInfo *t)
float mtx[3][3], smtx[3][3], (*defmats)[3][3] = NULL, (*defcos)[3] = NULL;
float *dists = NULL;
int a;
- int propmode = (t->flag & T_PROP_EDIT) ? (t->flag & T_PROP_EDIT_ALL) : 0;
+ const int prop_mode = (t->flag & T_PROP_EDIT) ? (t->flag & T_PROP_EDIT_ALL) : 0;
int mirror = 0;
int cd_vert_bweight_offset = -1;
bool use_topology = (me->editflag & ME_EDIT_MIRROR_TOPO) != 0;
@@ -2297,7 +2324,7 @@ static void createTransEditVerts(TransInfo *t)
cd_vert_bweight_offset = CustomData_get_offset(&bm->vdata, CD_BWEIGHT);
}
- if (propmode) {
+ if (prop_mode) {
unsigned int count = 0;
BM_ITER_MESH (eve, &iter, bm, BM_VERTS_OF_MESH) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
@@ -2308,7 +2335,7 @@ static void createTransEditVerts(TransInfo *t)
t->total = count;
/* allocating scratch arrays */
- if (propmode & T_PROP_CONNECTED)
+ if (prop_mode & T_PROP_CONNECTED)
dists = MEM_mallocN(em->bm->totvert * sizeof(float), "scratch nears");
}
else {
@@ -2330,7 +2357,7 @@ static void createTransEditVerts(TransInfo *t)
* matrix inversion still works and we can still moving along the other */
pseudoinverse_m3_m3(smtx, mtx, PSEUDOINVERSE_EPSILON);
- if (propmode & T_PROP_CONNECTED) {
+ if (prop_mode & T_PROP_CONNECTED) {
editmesh_set_connectivity_distance(em->bm, mtx, dists);
}
@@ -2359,7 +2386,7 @@ static void createTransEditVerts(TransInfo *t)
{
mappedcos = BKE_crazyspace_get_mapped_editverts(t->scene, t->obedit);
quats = MEM_mallocN(em->bm->totvert * sizeof(*quats), "crazy quats");
- BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !propmode);
+ BKE_crazyspace_set_quats_editmesh(em, defcos, mappedcos, quats, !prop_mode);
if (mappedcos)
MEM_freeN(mappedcos);
}
@@ -2384,7 +2411,7 @@ static void createTransEditVerts(TransInfo *t)
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, a) {
if (!BM_elem_flag_test(eve, BM_ELEM_HIDDEN)) {
- if (propmode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
+ if (prop_mode || BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
struct TransIslandData *v_island = (island_info && island_vert_map[a] != -1) ?
&island_info[island_vert_map[a]] : NULL;
float *bweight = (cd_vert_bweight_offset != -1) ? BM_ELEM_CD_GET_VOID_P(eve, cd_vert_bweight_offset) : NULL;
@@ -2397,8 +2424,8 @@ static void createTransEditVerts(TransInfo *t)
if (BM_elem_flag_test(eve, BM_ELEM_SELECT))
tob->flag |= TD_SELECTED;
- if (propmode) {
- if (propmode & T_PROP_CONNECTED) {
+ if (prop_mode) {
+ if (prop_mode & T_PROP_CONNECTED) {
tob->dist = dists[a];
}
else {
@@ -2650,24 +2677,23 @@ void flushTransSeq(TransInfo *t)
/* ********************* UV ****************** */
-static void UVsToTransData(SpaceImage *sima, TransData *td, TransData2D *td2d, float *uv, int selected)
+static void UVsToTransData(
+ const float aspect[2], TransData *td, TransData2D *td2d,
+ float *uv, const float *center, bool selected)
{
- float aspx, aspy;
-
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
-
/* uv coords are scaled by aspects. this is needed for rotations and
* proportional editing to be consistent with the stretched uv coords
* that are displayed. this also means that for display and numinput,
* and when the uv coords are flushed, these are converted each time */
- td2d->loc[0] = uv[0] * aspx;
- td2d->loc[1] = uv[1] * aspy;
+ td2d->loc[0] = uv[0] * aspect[0];
+ td2d->loc[1] = uv[1] * aspect[1];
td2d->loc[2] = 0.0f;
td2d->loc2d = uv;
td->flag = 0;
td->loc = td2d->loc;
- copy_v3_v3(td->center, td->loc);
+ copy_v2_v2(td->center, center ? center : td->loc);
+ td->center[2] = 0.0f;
copy_v3_v3(td->iloc, td->loc);
memset(td->axismtx, 0, sizeof(td->axismtx));
@@ -2694,36 +2720,43 @@ static void createTransUVs(bContext *C, TransInfo *t)
ToolSettings *ts = CTX_data_tool_settings(C);
TransData *td = NULL;
TransData2D *td2d = NULL;
- MTexPoly *tf;
- MLoopUV *luv;
BMEditMesh *em = BKE_editmesh_from_object(t->obedit);
BMFace *efa;
- BMLoop *l;
BMIter iter, liter;
UvElementMap *elementmap = NULL;
BLI_bitmap *island_enabled = NULL;
+ struct { float co[2]; int co_num; } *island_center = NULL;
int count = 0, countsel = 0, count_rejected = 0;
- const bool propmode = (t->flag & T_PROP_EDIT) != 0;
- const bool propconnected = (t->flag & T_PROP_CONNECTED) != 0;
-
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ const bool is_prop_connected = (t->flag & T_PROP_CONNECTED) != 0;
+ const bool is_island_center = (t->around == V3D_LOCAL);
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
+ const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
- if (!ED_space_image_show_uvedit(sima, t->obedit)) return;
+ if (!ED_space_image_show_uvedit(sima, t->obedit))
+ return;
/* count */
- if (propconnected) {
+ if (is_prop_connected || is_island_center) {
/* create element map with island information */
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- elementmap = BM_uv_element_map_create(em->bm, false, true);
+ const bool use_facesel = (ts->uv_flag & UV_SYNC_SELECTION) == 0;
+ elementmap = BM_uv_element_map_create(em->bm, use_facesel, false, true);
+ if (elementmap == NULL) {
+ return;
}
- else {
- elementmap = BM_uv_element_map_create(em->bm, true, true);
+
+ if (is_prop_connected) {
+ island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
+ }
+
+ if (is_island_center) {
+ island_center = MEM_callocN(sizeof(*island_center) * elementmap->totalIslands, __func__);
}
- island_enabled = BLI_BITMAP_NEW(elementmap->totalIslands, "TransIslandData(UV Editing)");
}
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- tf = CustomData_bmesh_get(&em->bm->pdata, efa->head.data, CD_MTEXPOLY);
+ MTexPoly *tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
+ BMLoop *l;
if (!uvedit_face_visible_test(scene, ima, efa, tf)) {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
@@ -2735,14 +2768,25 @@ static void createTransUVs(bContext *C, TransInfo *t)
if (uvedit_uv_select_test(scene, l, cd_loop_uv_offset)) {
countsel++;
- if (propconnected) {
+ if (is_prop_connected || island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
- BLI_BITMAP_ENABLE(island_enabled, element->island);
- }
+ if (is_prop_connected) {
+ BLI_BITMAP_ENABLE(island_enabled, element->island);
+ }
+
+ if (is_island_center) {
+ if (element->flag == false) {
+ MLoopUV *luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+ add_v2_v2(island_center[element->island].co, luv->uv);
+ island_center[element->island].co_num++;
+ element->flag = true;
+ }
+ }
+ }
}
- if (propmode) {
+ if (is_prop_edit) {
count++;
}
}
@@ -2750,13 +2794,19 @@ static void createTransUVs(bContext *C, TransInfo *t)
/* note: in prop mode we need at least 1 selected */
if (countsel == 0) {
- if (propconnected) {
- MEM_freeN(island_enabled);
+ goto finally;
+ }
+
+ if (is_island_center) {
+ int i;
+
+ for (i = 0; i < elementmap->totalIslands; i++) {
+ mul_v2_fl(island_center[i].co, 1.0f / island_center[i].co_num);
+ mul_v2_v2(island_center[i].co, t->aspect);
}
- return;
}
- t->total = (propmode) ? count : countsel;
+ t->total = (is_prop_edit) ? count : countsel;
t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(UV Editing)");
/* for each 2d uv coord a 3d vector is allocated, so that they can be
* treated just as if they were 3d verts */
@@ -2769,56 +2819,88 @@ static void createTransUVs(bContext *C, TransInfo *t)
td2d = t->data2d;
BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
+ BMLoop *l;
+
if (!BM_elem_flag_test(efa, BM_ELEM_TAG))
continue;
BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- if (!propmode && !uvedit_uv_select_test(scene, l, cd_loop_uv_offset))
+ const bool selected = uvedit_uv_select_test(scene, l, cd_loop_uv_offset);
+ MLoopUV *luv;
+ const float *center = NULL;
+
+ if (!is_prop_edit && !selected)
continue;
- if (propconnected) {
+ if (is_prop_connected || is_island_center) {
UvElement *element = BM_uv_element_get(elementmap, efa, l);
- if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
- count_rejected++;
- continue;
+
+ if (is_prop_connected) {
+ if (!BLI_BITMAP_TEST(island_enabled, element->island)) {
+ count_rejected++;
+ continue;
+ }
+ }
+
+ if (is_island_center) {
+ center = island_center[element->island].co;
}
}
+ BM_elem_flag_enable(l, BM_ELEM_TAG);
luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- UVsToTransData(sima, td++, td2d++, luv->uv, uvedit_uv_select_test(scene, l, cd_loop_uv_offset));
+ UVsToTransData(t->aspect, td++, td2d++, luv->uv, center, selected);
}
}
- if (propconnected) {
+ if (is_prop_connected) {
t->total -= count_rejected;
- BM_uv_element_map_free(elementmap);
- MEM_freeN(island_enabled);
}
if (sima->flag & SI_LIVE_UNWRAP)
ED_uvedit_live_unwrap_begin(t->scene, t->obedit);
+
+
+finally:
+ if (is_prop_connected || is_island_center) {
+ BM_uv_element_map_free(elementmap);
+
+ if (is_prop_connected) {
+ MEM_freeN(island_enabled);
+ }
+
+ if (island_center) {
+ MEM_freeN(island_center);
+ }
+ }
}
void flushTransUVs(TransInfo *t)
{
SpaceImage *sima = t->sa->spacedata.first;
TransData2D *td;
- int a, width, height;
- float aspx, aspy, invx, invy;
+ int a;
+ float aspect_inv[2], size[2];
+ const bool use_pixel_snap = ((sima->flag & SI_PIXELSNAP) && (t->state != TRANS_CANCEL));
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
- ED_space_image_get_size(sima, &width, &height);
- invx = 1.0f / aspx;
- invy = 1.0f / aspy;
+ aspect_inv[0] = 1.0f / t->aspect[0];
+ aspect_inv[1] = 1.0f / t->aspect[1];
+
+ if (use_pixel_snap) {
+ int size_i[2];
+ ED_space_image_get_size(sima, &size_i[0], &size_i[1]);
+ size[0] = size_i[0];
+ size[1] = size_i[1];
+ }
/* flush to 2d vector from internally used 3d vector */
for (a = 0, td = t->data2d; a < t->total; a++, td++) {
- td->loc2d[0] = td->loc[0] * invx;
- td->loc2d[1] = td->loc[1] * invy;
+ td->loc2d[0] = td->loc[0] * aspect_inv[0];
+ td->loc2d[1] = td->loc[1] * aspect_inv[1];
- if ((sima->flag & SI_PIXELSNAP) && (t->state != TRANS_CANCEL)) {
- td->loc2d[0] = roundf(width * td->loc2d[0]) / width;
- td->loc2d[1] = roundf(height * td->loc2d[1]) / height;
+ if (use_pixel_snap) {
+ td->loc2d[0] = roundf(td->loc2d[0] * size[0]) / size[0];
+ td->loc2d[1] = roundf(td->loc2d[1] * size[1]) / size[1];
}
}
}
@@ -2826,44 +2908,45 @@ void flushTransUVs(TransInfo *t)
bool clipUVTransform(TransInfo *t, float vec[2], const bool resize)
{
TransData *td;
- int a, clipx = 1, clipy = 1;
- float aspx, aspy, min[2], max[2];
+ int a;
+ bool clipx = true, clipy = true;
+ float min[2], max[2];
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
min[0] = min[1] = 0.0f;
- max[0] = aspx; max[1] = aspy;
+ max[0] = t->aspect[0];
+ max[1] = t->aspect[1];
for (a = 0, td = t->data; a < t->total; a++, td++) {
minmax_v2v2_v2(min, max, td->loc);
}
if (resize) {
- if (min[0] < 0.0f && t->center[0] > 0.0f && t->center[0] < aspx * 0.5f)
+ if (min[0] < 0.0f && t->center[0] > 0.0f && t->center[0] < t->aspect[0] * 0.5f)
vec[0] *= t->center[0] / (t->center[0] - min[0]);
- else if (max[0] > aspx && t->center[0] < aspx)
- vec[0] *= (t->center[0] - aspx) / (t->center[0] - max[0]);
+ else if (max[0] > t->aspect[0] && t->center[0] < t->aspect[0])
+ vec[0] *= (t->center[0] - t->aspect[0]) / (t->center[0] - max[0]);
else
clipx = 0;
- if (min[1] < 0.0f && t->center[1] > 0.0f && t->center[1] < aspy * 0.5f)
+ if (min[1] < 0.0f && t->center[1] > 0.0f && t->center[1] < t->aspect[1] * 0.5f)
vec[1] *= t->center[1] / (t->center[1] - min[1]);
- else if (max[1] > aspy && t->center[1] < aspy)
- vec[1] *= (t->center[1] - aspy) / (t->center[1] - max[1]);
+ else if (max[1] > t->aspect[1] && t->center[1] < t->aspect[1])
+ vec[1] *= (t->center[1] - t->aspect[1]) / (t->center[1] - max[1]);
else
clipy = 0;
}
else {
if (min[0] < 0.0f)
vec[0] -= min[0];
- else if (max[0] > aspx)
- vec[0] -= max[0] - aspx;
+ else if (max[0] > t->aspect[0])
+ vec[0] -= max[0] - t->aspect[0];
else
clipx = 0;
if (min[1] < 0.0f)
vec[1] -= min[1];
- else if (max[1] > aspy)
- vec[1] -= max[1] - aspy;
+ else if (max[1] > t->aspect[1])
+ vec[1] -= max[1] - t->aspect[1];
else
clipy = 0;
}
@@ -2875,9 +2958,6 @@ void clipUVData(TransInfo *t)
{
TransData *td = NULL;
int a;
- float aspx, aspy;
-
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
for (a = 0, td = t->data; a < t->total; a++, td++) {
if (td->flag & TD_NOACTION)
@@ -2886,8 +2966,8 @@ void clipUVData(TransInfo *t)
if ((td->flag & TD_SKIP) || (!td->loc))
continue;
- td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), aspx);
- td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), aspy);
+ td->loc[0] = min_ff(max_ff(0.0f, td->loc[0]), t->aspect[0]);
+ td->loc[1] = min_ff(max_ff(0.0f, td->loc[1]), t->aspect[1]);
}
}
@@ -3161,7 +3241,7 @@ static void posttrans_gpd_clean(bGPdata *gpd)
bGPDframe *gpf, *gpfn;
bool is_double = false;
- BLI_listbase_sort_r(&gpl->frames, &is_double, gpf_cmp_frame);
+ BLI_listbase_sort_r(&gpl->frames, gpf_cmp_frame, &is_double);
if (is_double) {
for (gpf = gpl->frames.first; gpf; gpf = gpfn) {
@@ -3188,7 +3268,7 @@ static void posttrans_mask_clean(Mask *mask)
MaskLayerShape *masklay_shape, *masklay_shape_next;
bool is_double = false;
- BLI_listbase_sort_r(&masklay->splines_shapes, &is_double, masklay_shape_cmp_frame);
+ BLI_listbase_sort_r(&masklay->splines_shapes, masklay_shape_cmp_frame, &is_double);
if (is_double) {
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape_next) {
@@ -3304,76 +3384,90 @@ static void posttrans_action_clean(bAnimContext *ac, bAction *act)
/* ----------------------------- */
/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_fcurve_keys(FCurve *fcu, char side, float cfra)
+static int count_fcurve_keys(FCurve *fcu, char side, float cfra, bool is_prop_edit)
{
BezTriple *bezt;
- int i, count = 0;
+ int i, count = 0, count_all = 0;
if (ELEM(NULL, fcu, fcu->bezt))
return count;
/* only include points that occur on the right side of cfra */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
- if (bezt->f2 & SELECT) {
+ if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
/* no need to adjust the handle selection since they are assumed
* selected (like graph editor with SIPO_NOHANDLES) */
- if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
- count += 1;
- }
+ if (bezt->f2 & SELECT)
+ count++;
+
+ count_all++;
}
}
- return count;
+ if (is_prop_edit && count > 0)
+ return count_all;
+ else return count;
}
/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra)
+static int count_gplayer_frames(bGPDlayer *gpl, char side, float cfra, bool is_prop_edit)
{
bGPDframe *gpf;
- int count = 0;
+ int count = 0, count_all = 0;
if (gpl == NULL)
return count;
/* only include points that occur on the right side of cfra */
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- if (gpf->flag & GP_FRAME_SELECT) {
- if (FrameOnMouseSide(side, (float)gpf->framenum, cfra))
+ if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
+ if (gpf->flag & GP_FRAME_SELECT)
count++;
+ count_all++;
}
}
- return count;
+ if (is_prop_edit && count > 0)
+ return count_all;
+ else
+ return count;
}
/* fully select selected beztriples, but only include if it's on the right side of cfra */
-static int count_masklayer_frames(MaskLayer *masklay, char side, float cfra)
+static int count_masklayer_frames(MaskLayer *masklay, char side, float cfra, bool is_prop_edit)
{
MaskLayerShape *masklayer_shape;
- int count = 0;
+ int count = 0, count_all = 0;
if (masklay == NULL)
return count;
/* only include points that occur on the right side of cfra */
for (masklayer_shape = masklay->splines_shapes.first; masklayer_shape; masklayer_shape = masklayer_shape->next) {
- if (masklayer_shape->flag & MASK_SHAPE_SELECT) {
- if (FrameOnMouseSide(side, (float)masklayer_shape->frame, cfra))
+ if (FrameOnMouseSide(side, (float)masklayer_shape->frame, cfra)) {
+ if (masklayer_shape->flag & MASK_SHAPE_SELECT)
count++;
+ count_all++;
}
}
- return count;
+ if (is_prop_edit && count > 0)
+ return count_all;
+ else
+ return count;
}
/* This function assigns the information to transdata */
-static void TimeToTransData(TransData *td, float *time, AnimData *adt)
+static void TimeToTransData(TransData *td, float *time, AnimData *adt, float ypos)
{
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = time;
td->ival = *(time);
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
/* store the AnimData where this keyframe exists as a keyframe of the
* active action as td->extra.
*/
@@ -3387,7 +3481,7 @@ static void TimeToTransData(TransData *td, float *time, AnimData *adt)
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
* on the named side are used.
*/
-static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FCurve *fcu, AnimData *adt, char side, float cfra)
+static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FCurve *fcu, AnimData *adt, char side, float cfra, bool is_prop_edit, float ypos)
{
BezTriple *bezt;
TransData2D *td2d = *td2dv;
@@ -3398,11 +3492,14 @@ static TransData *ActionFCurveToTransData(TransData *td, TransData2D **td2dv, FC
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
/* only add selected keyframes (for now, proportional edit is not enabled) */
- if (bezt->f2 & SELECT) { /* note this MUST match count_fcurve_keys(), so can't use BEZSELECTED() macro */
+ if (is_prop_edit || (bezt->f2 & SELECT)) { /* note this MUST match count_fcurve_keys(), so can't use BEZSELECTED() macro */
/* only add if on the right 'side' of the current frame */
if (FrameOnMouseSide(side, bezt->vec[1][0], cfra)) {
- TimeToTransData(td, bezt->vec[1], adt);
+ TimeToTransData(td, bezt->vec[1], adt, ypos);
+ if (bezt->f2 & SELECT)
+ td->flag |= TD_SELECTED;
+
/*set flags to move handles as necessary*/
td->flag |= TD_MOVEHANDLE1 | TD_MOVEHANDLE2;
td2d->h1 = bezt->vec[0];
@@ -3453,19 +3550,22 @@ void flushTransIntFrameActionData(TransInfo *t)
* The 'side' argument is needed for the extend mode. 'B' = both sides, 'R'/'L' mean only data
* on the named side are used.
*/
-static int GPLayerToTransData(TransData *td, tGPFtransdata *tfd, bGPDlayer *gpl, char side, float cfra)
+static int GPLayerToTransData(TransData *td, tGPFtransdata *tfd, bGPDlayer *gpl, char side, float cfra, bool is_prop_edit, float ypos)
{
bGPDframe *gpf;
int count = 0;
/* check for select frames on right side of current frame */
for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
- if (gpf->flag & GP_FRAME_SELECT) {
+ if (is_prop_edit || (gpf->flag & GP_FRAME_SELECT)) {
if (FrameOnMouseSide(side, (float)gpf->framenum, cfra)) {
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = &tfd->val;
td->ival = (float)gpf->framenum;
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
tfd->val = (float)gpf->framenum;
tfd->sdata = &gpf->framenum;
@@ -3481,19 +3581,22 @@ static int GPLayerToTransData(TransData *td, tGPFtransdata *tfd, bGPDlayer *gpl,
}
/* refer to comment above #GPLayerToTransData, this is the same but for masks */
-static int MaskLayerToTransData(TransData *td, tGPFtransdata *tfd, MaskLayer *masklay, char side, float cfra)
+static int MaskLayerToTransData(TransData *td, tGPFtransdata *tfd, MaskLayer *masklay, char side, float cfra, bool is_prop_edit, float ypos)
{
MaskLayerShape *masklay_shape;
int count = 0;
/* check for select frames on right side of current frame */
for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
- if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ if (is_prop_edit || (masklay_shape->flag & MASK_SHAPE_SELECT)) {
if (FrameOnMouseSide(side, (float)masklay_shape->frame, cfra)) {
/* memory is calloc'ed, so that should zero everything nicely for us */
td->val = &tfd->val;
td->ival = (float)masklay_shape->frame;
+ td->center[0] = td->ival;
+ td->center[1] = ypos;
+
tfd->val = (float)masklay_shape->frame;
tfd->sdata = &masklay_shape->frame;
@@ -3515,15 +3618,25 @@ static void createTransActionData(bContext *C, TransInfo *t)
TransData *td = NULL;
TransData2D *td2d = NULL;
tGPFtransdata *tfd = NULL;
-
+
+ rcti *mask = &t->ar->v2d.mask;
+ rctf *datamask = &t->ar->v2d.cur;
+
+ float xsize = BLI_rctf_size_x(datamask);
+ float ysize = BLI_rctf_size_y(datamask);
+ float xmask = BLI_rcti_size_x(mask);
+ float ymask = BLI_rcti_size_y(mask);
+
bAnimContext ac;
ListBase anim_data = {NULL, NULL};
bAnimListElem *ale;
int filter;
-
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+
int count = 0;
float cfra;
-
+ float ypos = 1.0f / ((ysize / xsize) * (xmask / ymask)) * BLI_rctf_cent_y(&t->ar->v2d.cur);
+
/* determine what type of data we are operating on */
if (ANIM_animdata_get_context(C, &ac) == 0)
return;
@@ -3551,7 +3664,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
/* loop 1: fully select ipo-keys and count how many BezTriples are selected */
for (ale = anim_data.first; ale; ale = ale->next) {
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
-
+ int adt_count = 0;
/* convert current-frame to action-time (slightly less accurate, especially under
* higher scaling ratios, but is faster than converting all points)
*/
@@ -3560,14 +3673,19 @@ static void createTransActionData(bContext *C, TransInfo *t)
else
cfra = (float)CFRA;
- if (ale->type == ANIMTYPE_FCURVE)
- count += count_fcurve_keys(ale->key_data, t->frame_side, cfra);
+ if (ELEM(ale->type, ANIMTYPE_FCURVE, ANIMTYPE_NLACURVE))
+ adt_count = count_fcurve_keys(ale->key_data, t->frame_side, cfra, is_prop_edit);
else if (ale->type == ANIMTYPE_GPLAYER)
- count += count_gplayer_frames(ale->data, t->frame_side, cfra);
+ adt_count = count_gplayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
else if (ale->type == ANIMTYPE_MASKLAYER)
- count += count_masklayer_frames(ale->data, t->frame_side, cfra);
+ adt_count = count_masklayer_frames(ale->data, t->frame_side, cfra, is_prop_edit);
else
BLI_assert(0);
+
+ if (adt_count > 0) {
+ count += adt_count;
+ ale->tag = true;
+ }
}
/* stop if trying to build list if nothing selected */
@@ -3604,11 +3722,22 @@ static void createTransActionData(bContext *C, TransInfo *t)
/* loop 2: build transdata array */
for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt;
+
+ if (is_prop_edit && !ale->tag)
+ continue;
+
+ adt = ANIM_nla_mapping_get(&ac, ale);
+ if (adt)
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ else
+ cfra = (float)CFRA;
+
if (ale->type == ANIMTYPE_GPLAYER) {
bGPDlayer *gpl = (bGPDlayer *)ale->data;
int i;
- i = GPLayerToTransData(td, tfd, gpl, t->frame_side, cfra);
+ i = GPLayerToTransData(td, tfd, gpl, t->frame_side, cfra, is_prop_edit, ypos);
td += i;
tfd += i;
}
@@ -3616,7 +3745,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
MaskLayer *masklay = (MaskLayer *)ale->data;
int i;
- i = MaskLayerToTransData(td, tfd, masklay, t->frame_side, cfra);
+ i = MaskLayerToTransData(td, tfd, masklay, t->frame_side, cfra, is_prop_edit, ypos);
td += i;
tfd += i;
}
@@ -3624,15 +3753,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
- /* convert current-frame to action-time (slightly less accurate, especially under
- * higher scaling ratios, but is faster than converting all points)
- */
- if (adt)
- cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
- else
- cfra = (float)CFRA;
-
- td = ActionFCurveToTransData(td, &td2d, fcu, adt, t->frame_side, cfra);
+ td = ActionFCurveToTransData(td, &td2d, fcu, adt, t->frame_side, cfra, is_prop_edit, ypos);
}
}
@@ -3661,6 +3782,109 @@ static void createTransActionData(bContext *C, TransInfo *t)
*((float *)(t->customData) + 1) = max;
}
+ /* calculate distances for proportional editing */
+ if (is_prop_edit) {
+ td = t->data;
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt;
+
+ /* F-Curve may not have any keyframes */
+ if (!ale->tag)
+ continue;
+
+ adt = ANIM_nla_mapping_get(&ac, ale);
+ if (adt)
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ else
+ cfra = (float)CFRA;
+
+ if (ale->type == ANIMTYPE_GPLAYER) {
+ bGPDlayer *gpl = (bGPDlayer *)ale->data;
+ bGPDframe *gpf;
+
+ for (gpf = gpl->frames.first; gpf; gpf = gpf->next) {
+ if (gpf->flag & GP_FRAME_SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ bGPDframe *gpf_iter;
+ int min = INT_MAX;
+ for (gpf_iter = gpl->frames.first; gpf_iter; gpf_iter = gpf->next) {
+ if (gpf_iter->flag & GP_FRAME_SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)gpf_iter->framenum, cfra)) {
+ int val = abs(gpf->framenum - gpf_iter->framenum);
+ if (val < min) {
+ min = val;
+ }
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ else if (ale->type == ANIMTYPE_MASKLAYER) {
+ MaskLayer *masklay = (MaskLayer *)ale->data;
+ MaskLayerShape *masklay_shape;
+
+ for (masklay_shape = masklay->splines_shapes.first; masklay_shape; masklay_shape = masklay_shape->next) {
+ if (FrameOnMouseSide(t->frame_side, (float)masklay_shape->frame, cfra)) {
+ if (masklay_shape->flag & MASK_SHAPE_SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ MaskLayerShape *masklay_iter;
+ int min = INT_MAX;
+ for (masklay_iter = masklay->splines_shapes.first; masklay_iter; masklay_iter = masklay_iter->next) {
+ if (masklay_iter->flag & MASK_SHAPE_SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)masklay_iter->frame, cfra)) {
+ int val = abs(masklay_shape->frame - masklay_iter->frame);
+ if (val < min) {
+ min = val;
+ }
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ }
+ else {
+ FCurve *fcu = (FCurve *)ale->key_data;
+ BezTriple *bezt;
+ int i;
+
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ if (bezt->f2 & SELECT) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ BezTriple *bezt_iter;
+ int j;
+ float min = FLT_MAX;
+ for (j = 0, bezt_iter = fcu->bezt; j < fcu->totvert; j++, bezt_iter++) {
+ if (bezt_iter->f2 & SELECT) {
+ if (FrameOnMouseSide(t->frame_side, (float)bezt_iter->vec[1][0], cfra)) {
+ float val = fabs(bezt->vec[1][0] - bezt_iter->vec[1][0]);
+ if (val < min)
+ min = val;
+ }
+ }
+ }
+ td->dist = td->rdist = min;
+ }
+ td++;
+ }
+ }
+ }
+ }
+ }
+
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
}
@@ -3669,6 +3893,7 @@ static void createTransActionData(bContext *C, TransInfo *t)
typedef struct TransDataGraph {
float unit_scale;
+ float offset;
} TransDataGraph;
/* Helper function for createTransGraphEditData, which is responsible for associating
@@ -3677,7 +3902,7 @@ typedef struct TransDataGraph {
static void bezt_to_transdata(TransData *td, TransData2D *td2d, TransDataGraph *tdg,
AnimData *adt, BezTriple *bezt,
int bi, bool selected, bool ishandle, bool intvals,
- float mtx[3][3], float smtx[3][3], float unit_scale)
+ float mtx[3][3], float smtx[3][3], float unit_scale, float offset)
{
float *loc = bezt->vec[bi];
const float *cent = bezt->vec[1];
@@ -3691,26 +3916,26 @@ static void bezt_to_transdata(TransData *td, TransData2D *td2d, TransDataGraph *
if (adt) {
td2d->loc[0] = BKE_nla_tweakedit_remap(adt, loc[0], NLATIME_CONVERT_MAP);
- td2d->loc[1] = loc[1] * unit_scale;
+ td2d->loc[1] = (loc[1] + offset) * unit_scale;
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
td->loc = td2d->loc;
td->center[0] = BKE_nla_tweakedit_remap(adt, cent[0], NLATIME_CONVERT_MAP);
- td->center[1] = cent[1] * unit_scale;
+ td->center[1] = (cent[1] + offset) * unit_scale;
td->center[2] = 0.0f;
copy_v3_v3(td->iloc, td->loc);
}
else {
td2d->loc[0] = loc[0];
- td2d->loc[1] = loc[1] * unit_scale;
+ td2d->loc[1] = (loc[1] + offset) * unit_scale;
td2d->loc[2] = 0.0f;
td2d->loc2d = loc;
td->loc = td2d->loc;
copy_v3_v3(td->center, cent);
- td->center[1] *= unit_scale;
+ td->center[1] = (td->center[1] + offset) * unit_scale;
copy_v3_v3(td->iloc, td->loc);
}
@@ -3750,6 +3975,7 @@ static void bezt_to_transdata(TransData *td, TransData2D *td2d, TransDataGraph *
copy_m3_m3(td->smtx, smtx);
tdg->unit_scale = unit_scale;
+ tdg->offset = offset;
}
static bool graph_edit_is_translation_mode(TransInfo *t)
@@ -3762,6 +3988,29 @@ static bool graph_edit_use_local_center(TransInfo *t)
return (t->around == V3D_LOCAL) && !graph_edit_is_translation_mode(t);
}
+
+static void graph_key_shortest_dist(TransInfo *t, FCurve *fcu, TransData *td_start, TransData *td, int cfra, bool use_handle)
+{
+ int j = 0;
+ TransData *td_iter = td_start;
+
+ td->dist = FLT_MAX;
+ for (; j < fcu->totvert; j++) {
+ BezTriple *bezt = fcu->bezt + j;
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ if (sel1 || sel2 || sel3) {
+ td->dist = td->rdist = min_ff(td->dist, fabs(td_iter->center[0] - td->center[0]));
+ }
+
+ td_iter += 3;
+ }
+ }
+}
+
static void createTransGraphEditData(bContext *C, TransInfo *t)
{
SpaceIpo *sipo = (SpaceIpo *)t->sa->spacedata.first;
@@ -3784,6 +4033,7 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
const bool is_translation_mode = graph_edit_is_translation_mode(t);
const bool use_handle = !(sipo->flag & SIPO_NOHANDLES);
const bool use_local_center = graph_edit_use_local_center(t);
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
short anim_map_flag = ANIM_UNITCONV_ONLYSEL | ANIM_UNITCONV_SELVERTS;
/* determine what type of data we are operating on */
@@ -3815,6 +4065,8 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
float cfra;
+ int curvecount = 0;
+ bool selected = false;
/* F-Curve may not have any keyframes */
if (fcu->bezt == NULL)
@@ -3835,20 +4087,34 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
- if (!is_translation_mode || !(sel2)) {
- if (sel1) {
- count++;
+ if (is_prop_edit) {
+ curvecount += 3;
+ if (sel2 || sel1 || sel3)
+ selected = true;
+ }
+ else {
+ if (!is_translation_mode || !(sel2)) {
+ if (sel1) {
+ count++;
+ }
+
+ if (sel3) {
+ count++;
+ }
}
- if (sel3) {
+ /* only include main vert if selected */
+ if (sel2 && !use_local_center) {
count++;
}
}
+ }
+ }
- /* only include main vert if selected */
- if (sel2 && !use_local_center) {
- count++;
- }
+ if (is_prop_edit) {
+ if (selected) {
+ count += curvecount;
+ ale->tag = true;
}
}
}
@@ -3897,11 +4163,11 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
FCurve *fcu = (FCurve *)ale->key_data;
bool intvals = (fcu->flag & FCURVE_INT_VALUES) != 0;
- float unit_scale;
+ float unit_scale, offset;
float cfra;
/* F-Curve may not have any keyframes */
- if (fcu->bezt == NULL)
+ if (fcu->bezt == NULL || (is_prop_edit && ale->tag == 0))
continue;
/* convert current-frame to action-time (slightly less accurate, especially under
@@ -3912,7 +4178,7 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
else
cfra = (float)CFRA;
- unit_scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, ale->key_data, anim_map_flag);
+ unit_scale = ANIM_unit_mapping_get_factor(ac.scene, ale->id, ale->key_data, anim_map_flag, &offset);
/* only include BezTriples whose 'keyframe' occurs on the same side of the current frame as mouse (if applicable) */
for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
@@ -3924,66 +4190,135 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
TransDataCurveHandleFlags *hdata = NULL;
/* short h1=1, h2=1; */ /* UNUSED */
- /* only include handles if selected, irrespective of the interpolation modes.
- * also, only treat handles specially if the center point isn't selected.
- */
- if (!is_translation_mode || !(sel2)) {
- if (sel1) {
- hdata = initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 0, sel1, true, intvals, mtx, smtx, unit_scale);
+ if (is_prop_edit) {
+ bool is_sel = (sel2 || sel1 || sel3);
+ /* we always select all handles for proportional editing if central handle is selected */
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 0, is_sel, true, intvals, mtx, smtx, unit_scale, offset);
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 1, is_sel, false, intvals, mtx, smtx, unit_scale, offset);
+ initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 2, is_sel, true, intvals, mtx, smtx, unit_scale, offset);
+ }
+ else {
+ /* only include handles if selected, irrespective of the interpolation modes.
+ * also, only treat handles specially if the center point isn't selected.
+ */
+ if (!is_translation_mode || !(sel2)) {
+ if (sel1) {
+ hdata = initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 0, sel1, true, intvals, mtx, smtx, unit_scale, offset);
+ }
+ else {
+ /* h1 = 0; */ /* UNUSED */
+ }
+
+ if (sel3) {
+ if (hdata == NULL)
+ hdata = initTransDataCurveHandles(td, bezt);
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 2, sel3, true, intvals, mtx, smtx, unit_scale, offset);
+ }
+ else {
+ /* h2 = 0; */ /* UNUSED */
+ }
}
- else {
- /* h1 = 0; */ /* UNUSED */
+
+ /* only include main vert if selected */
+ if (sel2 && !use_local_center) {
+ /* move handles relative to center */
+ if (is_translation_mode) {
+ if (sel1) td->flag |= TD_MOVEHANDLE1;
+ if (sel3) td->flag |= TD_MOVEHANDLE2;
+ }
+
+ /* if handles were not selected, store their selection status */
+ if (!(sel1) || !(sel3)) {
+ if (hdata == NULL)
+ hdata = initTransDataCurveHandles(td, bezt);
+ }
+
+ bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 1, sel2, false, intvals, mtx, smtx, unit_scale, offset);
+
}
-
- if (sel3) {
- if (hdata == NULL)
- hdata = initTransDataCurveHandles(td, bezt);
- bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 2, sel3, true, intvals, mtx, smtx, unit_scale);
+ /* special hack (must be done after initTransDataCurveHandles(), as that stores handle settings to restore...):
+ * - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
+ * then check if we're using auto-handles.
+ * - If so, change them auto-handles to aligned handles so that handles get affected too
+ */
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
+ {
+ if (hdata && (sel1) && (sel3)) {
+ bezt->h1 = HD_ALIGN;
+ bezt->h2 = HD_ALIGN;
+ }
+ }
+ }
+ }
+ }
+
+ /* Sets handles based on the selection */
+ testhandles_fcurve(fcu, use_handle);
+ }
+
+ if (is_prop_edit) {
+ /* loop 2: build transdata arrays */
+ td = t->data;
+
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ AnimData *adt = ANIM_nla_mapping_get(&ac, ale);
+ FCurve *fcu = (FCurve *)ale->key_data;
+ TransData *td_start = td;
+ float cfra;
+
+ /* F-Curve may not have any keyframes */
+ if (fcu->bezt == NULL || (ale->tag == 0))
+ continue;
+
+ /* convert current-frame to action-time (slightly less accurate, especially under
+ * higher scaling ratios, but is faster than converting all points)
+ */
+ if (adt)
+ cfra = BKE_nla_tweakedit_remap(adt, (float)CFRA, NLATIME_CONVERT_UNMAP);
+ else
+ cfra = (float)CFRA;
+
+ /* only include BezTriples whose 'keyframe' occurs on the same side of the current frame as mouse (if applicable) */
+ for (i = 0, bezt = fcu->bezt; i < fcu->totvert; i++, bezt++) {
+ if (FrameOnMouseSide(t->frame_side, bezt->vec[1][0], cfra)) {
+ const bool sel2 = (bezt->f2 & SELECT) != 0;
+ const bool sel1 = use_handle ? (bezt->f1 & SELECT) != 0 : sel2;
+ const bool sel3 = use_handle ? (bezt->f3 & SELECT) != 0 : sel2;
+
+ if (sel1 || sel2) {
+ td->dist = td->rdist = 0.0f;
}
else {
- /* h2 = 0; */ /* UNUSED */
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
- }
-
- /* only include main vert if selected */
- if (sel2 && !use_local_center) {
- /* move handles relative to center */
- if (is_translation_mode) {
- if (sel1) td->flag |= TD_MOVEHANDLE1;
- if (sel3) td->flag |= TD_MOVEHANDLE2;
+ td++;
+
+ if (sel2) {
+ td->dist = td->rdist = 0.0f;
}
-
- /* if handles were not selected, store their selection status */
- if (!(sel1) || !(sel3)) {
- if (hdata == NULL)
- hdata = initTransDataCurveHandles(td, bezt);
+ else {
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
-
- bezt_to_transdata(td++, td2d++, tdg++, adt, bezt, 1, sel2, false, intvals, mtx, smtx, unit_scale);
-
- }
- /* special hack (must be done after initTransDataCurveHandles(), as that stores handle settings to restore...):
- * - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
- * then check if we're using auto-handles.
- * - If so, change them auto-handles to aligned handles so that handles get affected too
- */
- if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
- {
- if (hdata && (sel1) && (sel3)) {
- bezt->h1 = HD_ALIGN;
- bezt->h2 = HD_ALIGN;
+ td++;
+
+ if (sel3 || sel2) {
+ td->dist = td->rdist = 0.0f;
+ }
+ else {
+ graph_key_shortest_dist(t, fcu, td_start, td, cfra, use_handle);
}
+ td++;
}
}
}
-
- /* Sets handles based on the selection */
- testhandles_fcurve(fcu, use_handle);
}
-
+
/* cleanup temp list */
ANIM_animdata_freelist(&anim_data);
}
@@ -4267,7 +4602,7 @@ void flushTransGraphData(TransInfo *t)
if (td->flag & TD_INTVALUES)
td2d->loc2d[1] = floorf(td2d->loc[1] + 0.5f);
else
- td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale;
+ td2d->loc2d[1] = td2d->loc[1] * inv_unit_scale - tdg->offset;
if ((td->flag & TD_MOVEHANDLE1) && td2d->h1) {
td2d->h1[0] = td2d->ih1[0] + td->loc[0] - td->iloc[0];
@@ -5080,7 +5415,9 @@ static void set_trans_object_base_flags(TransInfo *t)
}
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
+#ifdef WITH_LEGACY_DEPSGRAPH
DAG_scene_flush_update(G.main, t->scene, -1, 0);
+#endif
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -5157,7 +5494,9 @@ static int count_proportional_objects(TransInfo *t)
/* all recalc flags get flushed to all layers, so a layer flip later on works fine */
DAG_scene_relations_update(G.main, t->scene);
+#ifdef WITH_LEGACY_DEPSGRAPH
DAG_scene_flush_update(G.main, t->scene, -1, 0);
+#endif
/* and we store them temporal in base (only used for transform code) */
/* this because after doing updates, the object->recalc is cleared */
@@ -6039,7 +6378,7 @@ static void createTransObject(bContext *C, TransInfo *t)
TransData *td = NULL;
TransDataExtension *tx;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
set_trans_object_base_flags(t);
@@ -6052,7 +6391,7 @@ static void createTransObject(bContext *C, TransInfo *t)
return;
}
- if (propmode) {
+ if (is_prop_edit) {
t->total += count_proportional_objects(t);
}
@@ -6085,7 +6424,7 @@ static void createTransObject(bContext *C, TransInfo *t)
}
CTX_DATA_END;
- if (propmode) {
+ if (is_prop_edit) {
View3D *v3d = t->view;
Base *base;
@@ -6239,22 +6578,22 @@ typedef struct TransDataTracking {
static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTracking *tdt,
MovieTrackingTrack *track, MovieTrackingMarker *marker,
- int area, float loc[2], float rel[2], const float off[2], float aspx, float aspy)
+ int area, float loc[2], float rel[2], const float off[2], const float aspect[2])
{
int anchor = area == TRACK_AREA_POINT && off;
tdt->mode = transDataTracking_ModeTracks;
if (anchor) {
- td2d->loc[0] = rel[0] * aspx; /* hold original location */
- td2d->loc[1] = rel[1] * aspy;
+ td2d->loc[0] = rel[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = rel[1] * aspect[1];
tdt->loc = loc;
td2d->loc2d = loc; /* current location */
}
else {
- td2d->loc[0] = loc[0] * aspx; /* hold original location */
- td2d->loc[1] = loc[1] * aspy;
+ td2d->loc[0] = loc[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = loc[1] * aspect[1];
td2d->loc2d = loc; /* current location */
}
@@ -6269,8 +6608,8 @@ static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTra
if (rel) {
if (!anchor) {
- td2d->loc[0] += rel[0] * aspx;
- td2d->loc[1] += rel[1] * aspy;
+ td2d->loc[0] += rel[0] * aspect[0];
+ td2d->loc[1] += rel[1] * aspect[1];
}
copy_v2_v2(tdt->srelative, rel);
@@ -6285,8 +6624,8 @@ static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTra
//copy_v3_v3(td->center, td->loc);
td->flag |= TD_INDIVIDUAL_SCALE;
- td->center[0] = marker->pos[0] * aspx;
- td->center[1] = marker->pos[1] * aspy;
+ td->center[0] = marker->pos[0] * aspect[0];
+ td->center[1] = marker->pos[1] * aspect[1];
memset(td->axismtx, 0, sizeof(td->axismtx));
td->axismtx[2][2] = 1.0f;
@@ -6301,8 +6640,9 @@ static void markerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTra
unit_m3(td->smtx);
}
-static void trackToTransData(const int framenr, TransData *td, TransData2D *td2d,
- TransDataTracking *tdt, MovieTrackingTrack *track, float aspx, float aspy)
+static void trackToTransData(
+ const int framenr, TransData *td, TransData2D *td2d,
+ TransDataTracking *tdt, MovieTrackingTrack *track, const float aspect[2])
{
MovieTrackingMarker *marker = BKE_tracking_marker_ensure(track, framenr);
@@ -6310,11 +6650,11 @@ static void trackToTransData(const int framenr, TransData *td, TransData2D *td2d
marker->flag &= ~(MARKER_DISABLED | MARKER_TRACKED);
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT,
- track->offset, marker->pos, track->offset, aspx, aspy);
+ track->offset, marker->pos, track->offset, aspect);
if (track->flag & SELECT) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_POINT,
- marker->pos, NULL, NULL, aspx, aspy);
+ marker->pos, NULL, NULL, aspect);
}
if (track->pat_flag & SELECT) {
@@ -6322,28 +6662,28 @@ static void trackToTransData(const int framenr, TransData *td, TransData2D *td2d
for (a = 0; a < 4; a++) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_PAT,
- marker->pattern_corners[a], marker->pos, NULL, aspx, aspy);
+ marker->pattern_corners[a], marker->pos, NULL, aspect);
}
}
if (track->search_flag & SELECT) {
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_SEARCH,
- marker->search_min, marker->pos, NULL, aspx, aspy);
+ marker->search_min, marker->pos, NULL, aspect);
markerToTransDataInit(td++, td2d++, tdt++, track, marker, TRACK_AREA_SEARCH,
- marker->search_max, marker->pos, NULL, aspx, aspy);
+ marker->search_max, marker->pos, NULL, aspect);
}
}
static void planeMarkerToTransDataInit(TransData *td, TransData2D *td2d, TransDataTracking *tdt,
MovieTrackingPlaneTrack *plane_track, float corner[2],
- float aspx, float aspy)
+ const float aspect[2])
{
tdt->mode = transDataTracking_ModePlaneTracks;
tdt->plane_track = plane_track;
- td2d->loc[0] = corner[0] * aspx; /* hold original location */
- td2d->loc[1] = corner[1] * aspy;
+ td2d->loc[0] = corner[0] * aspect[0]; /* hold original location */
+ td2d->loc[1] = corner[1] * aspect[1];
td2d->loc2d = corner; /* current location */
td2d->loc[2] = 0.0f;
@@ -6368,7 +6708,7 @@ static void planeMarkerToTransDataInit(TransData *td, TransData2D *td2d, TransDa
static void planeTrackToTransData(const int framenr, TransData *td, TransData2D *td2d,
TransDataTracking *tdt, MovieTrackingPlaneTrack *plane_track,
- float aspx, float aspy)
+ const float aspect[2])
{
MovieTrackingPlaneMarker *plane_marker = BKE_tracking_plane_marker_ensure(plane_track, framenr);
int i;
@@ -6377,7 +6717,7 @@ static void planeTrackToTransData(const int framenr, TransData *td, TransData2D
plane_marker->flag &= ~PLANE_MARKER_TRACKED;
for (i = 0; i < 4; i++) {
- planeMarkerToTransDataInit(td++, td2d++, tdt++, plane_track, plane_marker->corners[i], aspx, aspy);
+ planeMarkerToTransDataInit(td++, td2d++, tdt++, plane_track, plane_marker->corners[i], aspect);
}
}
@@ -6406,7 +6746,6 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
MovieTrackingPlaneTrack *plane_track;
TransDataTracking *tdt;
int framenr = ED_space_clip_get_clip_frame_number(sc);
- float aspx, aspy;
/* count */
t->total = 0;
@@ -6441,8 +6780,6 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
if (t->total == 0)
return;
- ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
-
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransTracking TransData");
td2d = t->data2d = MEM_callocN(t->total * sizeof(TransData2D), "TransTracking TransData2D");
tdt = t->customData = MEM_callocN(t->total * sizeof(TransDataTracking), "TransTracking TransDataTracking");
@@ -6453,7 +6790,7 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
track = tracksbase->first;
while (track) {
if (TRACK_VIEW_SELECTED(sc, track) && (track->flag & TRACK_LOCKED) == 0) {
- trackToTransData(framenr, td, td2d, tdt, track, aspx, aspy);
+ trackToTransData(framenr, td, td2d, tdt, track, t->aspect);
/* offset */
td++;
@@ -6487,7 +6824,7 @@ static void createTransTrackingTracksData(bContext *C, TransInfo *t)
plane_track = plane_track->next)
{
if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
- planeTrackToTransData(framenr, td, td2d, tdt, plane_track, aspx, aspy);
+ planeTrackToTransData(framenr, td, td2d, tdt, plane_track, t->aspect);
td += 4;
td2d += 4;
tdt += 4;
@@ -6699,14 +7036,10 @@ static void cancelTransTracking(TransInfo *t)
void flushTransTracking(TransInfo *t)
{
- SpaceClip *sc = t->sa->spacedata.first;
TransData *td;
TransData2D *td2d;
TransDataTracking *tdt;
int a;
- float aspx, aspy;
-
- ED_space_clip_get_aspect_dimension_aware(sc, &aspx, &aspy);
if (t->state == TRANS_CANCEL)
cancelTransTracking(t);
@@ -6720,8 +7053,8 @@ void flushTransTracking(TransInfo *t)
continue;
}
- loc2d[0] = td2d->loc[0] / aspx;
- loc2d[1] = td2d->loc[1] / aspy;
+ loc2d[0] = td2d->loc[0] / t->aspect[0];
+ loc2d[1] = td2d->loc[1] / t->aspect[1];
if (t->flag & T_ALT_TRANSFORM) {
if (t->mode == TFM_RESIZE) {
@@ -6763,8 +7096,8 @@ void flushTransTracking(TransInfo *t)
td2d->loc2d[tdt->coord] = tdt->prev_pos[tdt->coord] + td2d->loc[1] * tdt->scale;
}
else if (tdt->mode == transDataTracking_ModePlaneTracks) {
- td2d->loc2d[0] = td2d->loc[0] / aspx;
- td2d->loc2d[1] = td2d->loc[1] / aspy;
+ td2d->loc2d[0] = td2d->loc[0] / t->aspect[0];
+ td2d->loc2d[1] = td2d->loc[1] / t->aspect[1];
}
}
}
@@ -6842,9 +7175,10 @@ static void MaskHandleToTransData(MaskSplinePoint *point, eMaskWhichHandle which
}
}
-static void MaskPointToTransData(Scene *scene, MaskSplinePoint *point,
- TransData *td, TransData2D *td2d, TransDataMasking *tdm,
- const int propmode, const float asp[2])
+static void MaskPointToTransData(
+ Scene *scene, MaskSplinePoint *point,
+ TransData *td, TransData2D *td2d, TransDataMasking *tdm,
+ const bool is_prop_edit, const float asp[2])
{
BezTriple *bezt = &point->bezt;
const bool is_sel_point = MASKPOINT_ISSEL_KNOT(point);
@@ -6854,7 +7188,7 @@ static void MaskPointToTransData(Scene *scene, MaskSplinePoint *point,
BKE_mask_point_parent_matrix_get(point, CFRA, parent_matrix);
invert_m3_m3(parent_inverse_matrix, parent_matrix);
- if (propmode || is_sel_point) {
+ if (is_prop_edit || is_sel_point) {
int i;
tdm->point = point;
@@ -6974,7 +7308,7 @@ static void createTransMaskingData(bContext *C, TransInfo *t)
TransData2D *td2d = NULL;
TransDataMasking *tdm = NULL;
int count = 0, countsel = 0;
- int propmode = t->flag & T_PROP_EDIT;
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT);
float asp[2];
t->total = 0;
@@ -7024,7 +7358,7 @@ static void createTransMaskingData(bContext *C, TransInfo *t)
}
}
- if (propmode)
+ if (is_prop_edit)
count += 3;
}
}
@@ -7037,7 +7371,7 @@ static void createTransMaskingData(bContext *C, TransInfo *t)
ED_mask_get_aspect(t->sa, t->ar, &asp[0], &asp[1]);
- t->total = (propmode) ? count : countsel;
+ t->total = (is_prop_edit) ? count : countsel;
td = t->data = MEM_callocN(t->total * sizeof(TransData), "TransObData(Mask Editing)");
/* for each 2d uv coord a 3d vector is allocated, so that they can be
* treated just as if they were 3d verts */
@@ -7060,10 +7394,10 @@ static void createTransMaskingData(bContext *C, TransInfo *t)
for (i = 0; i < spline->tot_point; i++) {
MaskSplinePoint *point = &spline->points[i];
- if (propmode || MASKPOINT_ISSEL_ANY(point)) {
- MaskPointToTransData(scene, point, td, td2d, tdm, propmode, asp);
+ if (is_prop_edit || MASKPOINT_ISSEL_ANY(point)) {
+ MaskPointToTransData(scene, point, td, td2d, tdm, is_prop_edit, asp);
- if (propmode || MASKPOINT_ISSEL_KNOT(point)) {
+ if (is_prop_edit || MASKPOINT_ISSEL_KNOT(point)) {
td += 3;
td2d += 3;
tdm += 3;
@@ -7306,8 +7640,8 @@ static void createTransGPencil(bContext *C, TransInfo *t)
const Scene *scene = CTX_data_scene(C);
const int cfra = CFRA;
- const int propedit = (t->flag & T_PROP_EDIT);
- const int propedit_connected = (t->flag & T_PROP_CONNECTED);
+ const bool is_prop_edit = (t->flag & T_PROP_EDIT) != 0;
+ const bool is_prop_edit_connected = (t->flag & T_PROP_CONNECTED) != 0;
/* == Grease Pencil Strokes to Transform Data ==
@@ -7338,9 +7672,9 @@ static void createTransGPencil(bContext *C, TransInfo *t)
continue;
}
- if (propedit) {
+ if (is_prop_edit) {
/* Proportional Editing... */
- if (propedit_connected) {
+ if (is_prop_edit_connected) {
/* connected only - so only if selected */
if (gps->flag & GP_STROKE_SELECT)
t->total += gps->totpoints;
@@ -7447,8 +7781,8 @@ static void createTransGPencil(bContext *C, TransInfo *t)
}
/* What we need to include depends on proportional editing settings... */
- if (propedit) {
- if (propedit_connected) {
+ if (is_prop_edit) {
+ if (is_prop_edit_connected) {
/* A) "Connected" - Only those in selected strokes */
stroke_ok = (gps->flag & GP_STROKE_SELECT) != 0;
}
@@ -7467,7 +7801,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
bGPDspoint *pt;
int i;
-#if 0 /* XXX: this isn't needed anymore; cannot calculate center this way or propedit breaks */
+#if 0 /* XXX: this isn't needed anymore; cannot calculate center this way or is_prop_edit breaks */
const float ninv = 1.0f / gps->totpoints;
float center[3] = {0.0f};
@@ -7482,7 +7816,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
bool point_ok;
/* include point? */
- if (propedit) {
+ if (is_prop_edit) {
/* Always all points in strokes that get included */
point_ok = true;
}
@@ -7525,7 +7859,7 @@ static void createTransGPencil(bContext *C, TransInfo *t)
}
/* March over these points, and calculate the proportional editing distances */
- if (propedit && (head != tail)) {
+ if (is_prop_edit && (head != tail)) {
/* XXX: for now, we are similar enough that this works... */
calc_distanceCurveVerts(head, tail - 1);
}
@@ -7594,6 +7928,12 @@ void createTransData(bContext *C, TransInfo *t)
else if (t->spacetype == SPACE_ACTION) {
t->flag |= T_POINTS | T_2D_EDIT;
createTransActionData(C, t);
+
+ if (t->data && (t->flag & T_PROP_EDIT)) {
+ sort_trans_data(t); // makes selected become first in array
+ //set_prop_dist(t, false); /* don't do that, distance has been set in createTransActionData already */
+ sort_trans_data_dist(t);
+ }
}
else if (t->spacetype == SPACE_NLA) {
t->flag |= T_POINTS | T_2D_EDIT;
@@ -7607,13 +7947,12 @@ void createTransData(bContext *C, TransInfo *t)
else if (t->spacetype == SPACE_IPO) {
t->flag |= T_POINTS | T_2D_EDIT;
createTransGraphEditData(C, t);
-#if 0
+
if (t->data && (t->flag & T_PROP_EDIT)) {
sort_trans_data(t); // makes selected become first in array
- set_prop_dist(t, 1);
+ set_prop_dist(t, false); /* don't do that, distance has been set in createTransGraphEditData already */
sort_trans_data_dist(t);
}
-#endif
}
else if (t->spacetype == SPACE_NODE) {
t->flag |= T_POINTS | T_2D_EDIT;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 5f02fa1b05f..90c806a2d05 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -80,6 +80,7 @@
#include "BKE_editmesh.h"
#include "BKE_tracking.h"
#include "BKE_mask.h"
+#include "BKE_utildefines.h"
#include "ED_anim_api.h"
#include "ED_armature.h"
@@ -808,10 +809,14 @@ static void recalcData_objects(TransInfo *t)
ebo->rad_head *= ebo->length / ebo->oldlength;
ebo->rad_tail *= ebo->length / ebo->oldlength;
ebo->oldlength = ebo->length;
+
+ if (ebo_parent) {
+ ebo_parent->rad_tail = ebo->rad_head;
+ }
}
}
- if (!ELEM(t->mode, TFM_BONE_ROLL, TFM_BONE_ENVELOPE, TFM_BONESIZE)) {
+ if (!ELEM(t->mode, TFM_BONE_ROLL, TFM_BONE_ENVELOPE, TFM_BONE_ENVELOPE_DIST, TFM_BONESIZE)) {
/* fix roll */
for (i = 0; i < t->total; i++, td++) {
if (td->extra) {
@@ -1065,6 +1070,8 @@ static int initTransInfo_edit_pet_to_flag(const int proportional)
* Setup internal data, mouse, vectors
*
* \note \a op and \a event can be NULL
+ *
+ * \see #saveTransform does the reverse.
*/
void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event)
{
@@ -1121,6 +1128,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
zero_v3(t->vec);
zero_v3(t->center);
+ zero_v3(t->center_global);
unit_m3(t->mat);
@@ -1156,6 +1164,19 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
t->spacetype = sa->spacetype;
}
+ /* handle T_ALT_TRANSFORM initialization, we may use for different operators */
+ if (op) {
+ const char *prop_id = NULL;
+ if (t->mode == TFM_SHRINKFATTEN) {
+ prop_id = "use_even_offset";
+ }
+
+ if (prop_id && (prop = RNA_struct_find_property(op->ptr, prop_id)) &&
+ RNA_property_is_set(op->ptr, prop))
+ {
+ BKE_BIT_TEST_SET(t->flag, RNA_property_boolean_get(op->ptr, prop), T_ALT_TRANSFORM);
+ }
+ }
if (t->spacetype == SPACE_VIEW3D) {
View3D *v3d = sa->spacedata.first;
@@ -1316,7 +1337,13 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
/* use settings from scene only if modal */
if (t->flag & T_MODAL) {
if ((t->options & CTX_NO_PET) == 0) {
- if (t->obedit) {
+ if (t->spacetype == SPACE_IPO) {
+ t->flag |= initTransInfo_edit_pet_to_flag(ts->proportional_fcurve);
+ }
+ else if (t->spacetype == SPACE_ACTION) {
+ t->flag |= initTransInfo_edit_pet_to_flag(ts->proportional_action);
+ }
+ else if (t->obedit) {
t->flag |= initTransInfo_edit_pet_to_flag(ts->proportional);
}
else if (t->options & CTX_GPENCIL_STROKES) {
@@ -1375,6 +1402,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
#endif
setTransformViewMatrices(t);
+ setTransformViewAspect(t, t->aspect);
initNumInput(&t->num);
}
@@ -1541,6 +1569,19 @@ void calculateCenter2D(TransInfo *t)
}
}
+void calculateCenterGlobal(TransInfo *t)
+{
+ /* setting constraint center */
+ /* note, init functions may over-ride t->center */
+ if (t->flag & (T_EDIT | T_POSE)) {
+ Object *ob = t->obedit ? t->obedit : t->poseobj;
+ mul_v3_m4v3(t->center_global, ob->obmat, t->center);
+ }
+ else {
+ copy_v3_v3(t->center_global, t->center);
+ }
+}
+
void calculateCenterCursor(TransInfo *t, float r_center[3])
{
const float *cursor;
@@ -1569,30 +1610,17 @@ void calculateCenterCursor(TransInfo *t, float r_center[3])
void calculateCenterCursor2D(TransInfo *t, float r_center[2])
{
- float aspx = 1.0, aspy = 1.0;
const float *cursor = NULL;
if (t->spacetype == SPACE_IMAGE) {
SpaceImage *sima = (SpaceImage *)t->sa->spacedata.first;
- if (t->options & CTX_MASK) {
- ED_space_image_get_aspect(sima, &aspx, &aspy);
- }
- else {
- ED_space_image_get_uv_aspect(sima, &aspx, &aspy);
- }
cursor = sima->cursor;
}
else if (t->spacetype == SPACE_CLIP) {
SpaceClip *space_clip = (SpaceClip *) t->sa->spacedata.first;
- if (t->options & CTX_MOVIECLIP) {
- ED_space_clip_get_aspect_dimension_aware(space_clip, &aspx, &aspy);
- }
- else {
- ED_space_clip_get_aspect(space_clip, &aspx, &aspy);
- }
cursor = space_clip->cursor;
}
-
+
if (cursor) {
if (t->options & CTX_MASK) {
float co[2];
@@ -1609,8 +1637,8 @@ void calculateCenterCursor2D(TransInfo *t, float r_center[2])
BLI_assert(!"Shall not happen");
}
- r_center[0] = co[0] * aspx;
- r_center[1] = co[1] * aspy;
+ r_center[0] = co[0] * t->aspect[0];
+ r_center[1] = co[1] * t->aspect[1];
}
else if (t->options & CTX_PAINT_CURVE) {
if (t->spacetype == SPACE_IMAGE) {
@@ -1619,8 +1647,8 @@ void calculateCenterCursor2D(TransInfo *t, float r_center[2])
}
}
else {
- r_center[0] = cursor[0] * aspx;
- r_center[1] = cursor[1] * aspy;
+ r_center[0] = cursor[0] * t->aspect[0];
+ r_center[1] = cursor[1] * t->aspect[1];
}
}
}
@@ -1755,14 +1783,8 @@ void calculateCenter(TransInfo *t)
}
calculateCenter2D(t);
+ calculateCenterGlobal(t);
- /* setting constraint center */
- copy_v3_v3(t->con.center, t->center);
- if (t->flag & (T_EDIT | T_POSE)) {
- Object *ob = t->obedit ? t->obedit : t->poseobj;
- mul_m4_v3(ob->obmat, t->con.center);
- }
-
/* for panning from cameraview */
if (t->flag & T_OBJECT) {
if (t->spacetype == SPACE_VIEW3D && t->ar && t->ar->regiontype == RGN_TYPE_WINDOW) {
@@ -1783,7 +1805,7 @@ void calculateCenter(TransInfo *t)
/* rotate only needs correct 2d center, grab needs ED_view3d_calc_zfac() value */
if (t->mode == TFM_TRANSLATION) {
copy_v3_v3(t->center, axis);
- copy_v3_v3(t->con.center, t->center);
+ copy_v3_v3(t->center_global, t->center);
}
}
}
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index fc8e6cd0286..acc6108f264 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -512,7 +512,7 @@ static int calc_manipulator_stats(const bContext *C)
for (k = 0, ek = point->keys; k < point->totkey; k++, ek++) {
if (ek->flag & PEK_SELECT) {
- calc_tw_center(scene, ek->flag & PEK_USE_WCO ? ek->world_co : ek->co);
+ calc_tw_center(scene, (ek->flag & PEK_USE_WCO) ? ek->world_co : ek->co);
totsel++;
}
}
@@ -895,6 +895,11 @@ static void postOrtho(const bool ortho)
}
}
+BLI_INLINE bool manipulator_rotate_is_visible(const int drawflags)
+{
+ return (drawflags & (MAN_ROT_X | MAN_ROT_Y | MAN_ROT_Z));
+}
+
static void draw_manipulator_rotate(
View3D *v3d, RegionView3D *rv3d, const int drawflags, const int combo,
const bool is_moving, const bool is_picksel)
@@ -908,8 +913,8 @@ static void draw_manipulator_rotate(
const int colcode = (is_moving) ? MAN_MOVECOL : MAN_RGB;
bool ortho;
- /* when called while moving in mixed mode, do not draw when... */
- if ((drawflags & MAN_ROT_C) == 0) return;
+ /* skip drawing if all axes are locked */
+ if (manipulator_rotate_is_visible(drawflags) == false) return;
/* Init stuff */
glDisable(GL_DEPTH_TEST);
@@ -1051,8 +1056,6 @@ static void draw_manipulator_rotate(
glRotatef(90.0, 1.0, 0.0, 0.0);
postOrtho(ortho);
}
-
- if (arcs) glDisable(GL_CLIP_PLANE0);
}
// donut arcs
if (arcs) {
@@ -1448,8 +1451,8 @@ static void draw_manipulator_rotate_cyl(
int axis_order[3] = {2, 0, 1};
int i;
- /* when called while moving in mixed mode, do not draw when... */
- if ((drawflags & MAN_ROT_C) == 0) return;
+ /* skip drawing if all axes are locked */
+ if (manipulator_rotate_is_visible(drawflags) == false) return;
manipulator_axis_order(rv3d, axis_order);
diff --git a/source/blender/editors/transform/transform_ops.c b/source/blender/editors/transform/transform_ops.c
index e33bc19fc92..013e47886eb 100644
--- a/source/blender/editors/transform/transform_ops.c
+++ b/source/blender/editors/transform/transform_ops.c
@@ -38,6 +38,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_report.h"
+#include "BKE_editmesh.h"
#include "RNA_access.h"
#include "RNA_define.h"
@@ -63,23 +64,23 @@ typedef struct TransformModeItem {
static const float VecOne[3] = {1, 1, 1};
-static char OP_TRANSLATION[] = "TRANSFORM_OT_translate";
-static char OP_ROTATION[] = "TRANSFORM_OT_rotate";
-static char OP_TOSPHERE[] = "TRANSFORM_OT_tosphere";
-static char OP_RESIZE[] = "TRANSFORM_OT_resize";
-static char OP_SKIN_RESIZE[] = "TRANSFORM_OT_skin_resize";
-static char OP_SHEAR[] = "TRANSFORM_OT_shear";
-static char OP_BEND[] = "TRANSFORM_OT_bend";
-static char OP_SHRINK_FATTEN[] = "TRANSFORM_OT_shrink_fatten";
-static char OP_PUSH_PULL[] = "TRANSFORM_OT_push_pull";
-static char OP_TILT[] = "TRANSFORM_OT_tilt";
-static char OP_TRACKBALL[] = "TRANSFORM_OT_trackball";
-static char OP_MIRROR[] = "TRANSFORM_OT_mirror";
-static char OP_EDGE_SLIDE[] = "TRANSFORM_OT_edge_slide";
-static char OP_VERT_SLIDE[] = "TRANSFORM_OT_vert_slide";
-static char OP_EDGE_CREASE[] = "TRANSFORM_OT_edge_crease";
-static char OP_EDGE_BWEIGHT[] = "TRANSFORM_OT_edge_bevelweight";
-static char OP_SEQ_SLIDE[] = "TRANSFORM_OT_seq_slide";
+static const char OP_TRANSLATION[] = "TRANSFORM_OT_translate";
+static const char OP_ROTATION[] = "TRANSFORM_OT_rotate";
+static const char OP_TOSPHERE[] = "TRANSFORM_OT_tosphere";
+static const char OP_RESIZE[] = "TRANSFORM_OT_resize";
+static const char OP_SKIN_RESIZE[] = "TRANSFORM_OT_skin_resize";
+static const char OP_SHEAR[] = "TRANSFORM_OT_shear";
+static const char OP_BEND[] = "TRANSFORM_OT_bend";
+static const char OP_SHRINK_FATTEN[] = "TRANSFORM_OT_shrink_fatten";
+static const char OP_PUSH_PULL[] = "TRANSFORM_OT_push_pull";
+static const char OP_TILT[] = "TRANSFORM_OT_tilt";
+static const char OP_TRACKBALL[] = "TRANSFORM_OT_trackball";
+static const char OP_MIRROR[] = "TRANSFORM_OT_mirror";
+static const char OP_EDGE_SLIDE[] = "TRANSFORM_OT_edge_slide";
+static const char OP_VERT_SLIDE[] = "TRANSFORM_OT_vert_slide";
+static const char OP_EDGE_CREASE[] = "TRANSFORM_OT_edge_crease";
+static const char OP_EDGE_BWEIGHT[] = "TRANSFORM_OT_edge_bevelweight";
+static const char OP_SEQ_SLIDE[] = "TRANSFORM_OT_seq_slide";
static void TRANSFORM_OT_translate(struct wmOperatorType *ot);
static void TRANSFORM_OT_rotate(struct wmOperatorType *ot);
@@ -140,6 +141,7 @@ EnumPropertyItem transform_mode_types[] =
{TFM_MIRROR, "MIRROR", 0, "Mirror", ""},
{TFM_BONESIZE, "BONE_SIZE", 0, "Bonesize", ""},
{TFM_BONE_ENVELOPE, "BONE_ENVELOPE", 0, "Bone_Envelope", ""},
+ {TFM_BONE_ENVELOPE_DIST, "BONE_ENVELOPE_DIST", 0, "Bone_Envelope_Distance", ""},
{TFM_CURVE_SHRINKFATTEN, "CURVE_SHRINKFATTEN", 0, "Curve_Shrinkfatten", ""},
{TFM_MASK_SHRINKFATTEN, "MASK_SHRINKFATTEN", 0, "Mask_Shrinkfatten", ""},
{TFM_GPENCIL_SHRINKFATTEN, "GPENCIL_SHRINKFATTEN", 0, "GPencil_Shrinkfatten", ""},
@@ -488,7 +490,7 @@ static int transform_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* add temp handler */
WM_event_add_modal_handler(C, op);
- op->flag |= OP_GRAB_POINTER; // XXX maybe we want this with the manipulator only?
+ op->flag |= OP_IS_MODAL_GRAB_CURSOR; // XXX maybe we want this with the manipulator only?
return OPERATOR_RUNNING_MODAL;
}
}
@@ -790,6 +792,8 @@ static void TRANSFORM_OT_shrink_fatten(struct wmOperatorType *ot)
RNA_def_float(ot->srna, "value", 0, -FLT_MAX, FLT_MAX, "Offset", "", -FLT_MAX, FLT_MAX);
+ RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
+
Transform_Properties(ot, P_PROPORTIONAL | P_MIRROR | P_SNAP);
}
@@ -834,6 +838,8 @@ static void TRANSFORM_OT_mirror(struct wmOperatorType *ot)
static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot)
{
+ PropertyRNA *prop;
+
/* identifiers */
ot->name = "Edge Slide";
ot->description = "Slide an edge loop along a mesh";
@@ -845,9 +851,12 @@ static void TRANSFORM_OT_edge_slide(struct wmOperatorType *ot)
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
- ot->poll = ED_operator_editmesh;
+ ot->poll = ED_operator_editmesh_region_view3d;
- RNA_def_float_factor(ot->srna, "value", 0, -1.0f, 1.0f, "Factor", "", -1.0f, 1.0f);
+ RNA_def_float_factor(ot->srna, "value", 0, -10.0f, 10.0f, "Factor", "", -1.0f, 1.0f);
+
+ prop = RNA_def_boolean(ot->srna, "single_side", false, "Single Side", "");
+ RNA_def_property_flag(prop, PROP_HIDDEN | PROP_SKIP_SAVE);
Transform_Properties(ot, P_MIRROR | P_SNAP | P_CORRECT_UV);
}
@@ -865,7 +874,7 @@ static void TRANSFORM_OT_vert_slide(struct wmOperatorType *ot)
ot->exec = transform_exec;
ot->modal = transform_modal;
ot->cancel = transform_cancel;
- ot->poll = ED_operator_editmesh;
+ ot->poll = ED_operator_editmesh_region_view3d;
RNA_def_float_factor(ot->srna, "value", 0, -10.0f, 10.0f, "Factor", "", -1.0f, 1.0f);
@@ -1118,7 +1127,7 @@ void transform_keymap_for_space(wmKeyConfig *keyconf, wmKeyMap *keymap, int spac
kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", TABKEY, KM_PRESS, KM_SHIFT, 0);
RNA_string_set(kmi->ptr, "data_path", "tool_settings.use_snap");
kmi = WM_keymap_add_item(keymap, "WM_OT_context_menu_enum", TABKEY, KM_PRESS, KM_SHIFT | KM_CTRL, 0);
- RNA_string_set(kmi->ptr, "data_path", "tool_settings.snap_element");
+ RNA_string_set(kmi->ptr, "data_path", "tool_settings.snap_node_element");
break;
case SPACE_SEQ:
WM_keymap_add_item(keymap, OP_SEQ_SLIDE, GKEY, KM_PRESS, 0, 0);
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index 4a2927ace00..1b0256bdeed 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -454,7 +454,7 @@ void applySnapping(TransInfo *t, float *vec)
t->tsnap.applySnap(t, vec);
}
- else if ((t->tsnap.mode != SCE_SNAP_MODE_INCREMENT) && activeSnap(t)) {
+ else if (!ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID) && activeSnap(t)) {
double current = PIL_check_seconds_timer();
// Time base quirky code to go around findnearest slowness
@@ -577,6 +577,10 @@ static void initSnappingMode(TransInfo *t)
t->tsnap.mode = SCE_SNAP_MODE_INCREMENT;
}
}
+ else if (t->spacetype == SPACE_SEQ) {
+ /* We do our own snapping currently, so nothing here */
+ t->tsnap.mode = SCE_SNAP_MODE_GRID; /* Dummy, should we rather add a NOP mode? */
+ }
else {
/* Always grid outside of 3D view */
t->tsnap.mode = SCE_SNAP_MODE_INCREMENT;
@@ -837,16 +841,10 @@ static float TranslationBetween(TransInfo *UNUSED(t), const float p1[3], const f
static float RotationBetween(TransInfo *t, const float p1[3], const float p2[3])
{
- float angle, start[3], end[3], center[3];
-
- copy_v3_v3(center, t->center);
- if (t->flag & (T_EDIT | T_POSE)) {
- Object *ob = t->obedit ? t->obedit : t->poseobj;
- mul_m4_v3(ob->obmat, center);
- }
+ float angle, start[3], end[3];
- sub_v3_v3v3(start, p1, center);
- sub_v3_v3v3(end, p2, center);
+ sub_v3_v3v3(start, p1, t->center_global);
+ sub_v3_v3v3(end, p2, t->center_global);
// Angle around a constraint axis (error prone, will need debug)
if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
@@ -893,16 +891,10 @@ static float RotationBetween(TransInfo *t, const float p1[3], const float p2[3])
static float ResizeBetween(TransInfo *t, const float p1[3], const float p2[3])
{
- float d1[3], d2[3], center[3], len_d1;
-
- copy_v3_v3(center, t->center);
- if (t->flag & (T_EDIT | T_POSE)) {
- Object *ob = t->obedit ? t->obedit : t->poseobj;
- mul_m4_v3(ob->obmat, center);
- }
+ float d1[3], d2[3], len_d1;
- sub_v3_v3v3(d1, p1, center);
- sub_v3_v3v3(d2, p2, center);
+ sub_v3_v3v3(d1, p1, t->center_global);
+ sub_v3_v3v3(d2, p2, t->center_global);
if (t->con.applyRot != NULL && (t->con.mode & CON_APPLY)) {
mul_m3_v3(t->con.pmtx, d1);
@@ -949,9 +941,9 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
// last_p = LAST_SNAP_POINT;
// }
// else
-// {
+ {
last_p = t->tsnap.snapPoint;
-// }
+ }
for (p1 = depth_peels.first; p1; p1 = p1->next) {
@@ -1041,14 +1033,13 @@ static void CalcSnapGeometry(TransInfo *t, float *UNUSED(vec))
else if (t->spacetype == SPACE_IMAGE && t->obedit != NULL && t->obedit->type == OB_MESH) {
/* same as above but for UV's */
Image *ima = ED_space_image(t->sa->spacedata.first);
- float aspx, aspy, co[2];
+ float co[2];
UI_view2d_region_to_view(&t->ar->v2d, t->mval[0], t->mval[1], &co[0], &co[1]);
if (ED_uvedit_nearest_uv(t->scene, t->obedit, ima, co, t->tsnap.snapPoint)) {
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, &aspx, &aspy);
- t->tsnap.snapPoint[0] *= aspx;
- t->tsnap.snapPoint[1] *= aspy;
+ t->tsnap.snapPoint[0] *= t->aspect[0];
+ t->tsnap.snapPoint[1] *= t->aspect[1];
t->tsnap.status |= POINT_INIT;
}
@@ -1109,13 +1100,7 @@ static void TargetSnapCenter(TransInfo *t)
{
/* Only need to calculate once */
if ((t->tsnap.status & TARGET_INIT) == 0) {
- copy_v3_v3(t->tsnap.snapTarget, t->center);
-
- if (t->flag & (T_EDIT | T_POSE)) {
- Object *ob = t->obedit ? t->obedit : t->poseobj;
- mul_m4_v3(ob->obmat, t->tsnap.snapTarget);
- }
-
+ copy_v3_v3(t->tsnap.snapTarget, t->center_global);
TargetSnapOffset(t, NULL);
t->tsnap.status |= TARGET_INIT;
@@ -1396,11 +1381,8 @@ static bool snapArmature(short snap_mode, ARegion *ar, Object *ob, bArmature *ar
invert_m4_m4(imat, obmat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
if (arm->edbo) {
EditBone *eBone;
@@ -1758,11 +1740,8 @@ static bool snapEmpty(short snap_mode, ARegion *ar, Object *ob, float obmat[4][4
invert_m4_m4(imat, obmat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
switch (snap_mode) {
case SCE_SNAP_MODE_VERTEX:
@@ -2107,12 +2086,8 @@ static bool peelDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[4][4],
transpose_m3_m4(timat, imat);
- copy_v3_v3(ray_start_local, ray_start);
- copy_v3_v3(ray_normal_local, ray_normal);
-
- mul_m4_v3(imat, ray_start_local);
- mul_mat3_m4_v3(imat, ray_normal_local);
-
+ mul_v3_m4v3(ray_start_local, imat, ray_start);
+ mul_v3_mat3_m4v3(ray_normal_local, imat, ray_normal);
/* If number of vert is more than an arbitrary limit,
* test against boundbox first
@@ -2418,8 +2393,8 @@ void snapGridIncrement(TransInfo *t, float *val)
{
GearsType action;
- // Only do something if using Snap to Grid
- if (t->tsnap.mode != SCE_SNAP_MODE_INCREMENT)
+ /* only do something if using absolute or incremental grid snapping */
+ if (!ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID))
return;
action = activeSnap(t) ? BIG_GEARS : NO_GEARS;
@@ -2431,7 +2406,7 @@ void snapGridIncrement(TransInfo *t, float *val)
snapGridIncrementAction(t, val, action);
}
-int snapSequenceBounds(TransInfo *t, const int mval[2])
+void snapSequenceBounds(TransInfo *t, const int mval[2])
{
float xmouse, ymouse;
int frame;
@@ -2439,7 +2414,7 @@ int snapSequenceBounds(TransInfo *t, const int mval[2])
TransSeq *ts = t->customData;
/* reuse increment, strictly speaking could be another snap mode, but leave as is */
if (!(t->modifiers & MOD_SNAP_INVERT))
- return 0;
+ return;
/* convert to frame range */
UI_view2d_region_to_view(&t->ar->v2d, mval[0], mval[1], &xmouse, &ymouse);
@@ -2450,50 +2425,58 @@ int snapSequenceBounds(TransInfo *t, const int mval[2])
if (!ts->snap_left)
frame = frame - (ts->max - ts->min);
- return frame;
+ t->values[0] = frame - ts->min;
}
static void applyGridIncrement(TransInfo *t, float *val, int max_index, const float fac[3], GearsType action)
{
+ float asp_local[3] = {1, 1, 1};
+ const bool use_aspect = ELEM(t->mode, TFM_TRANSLATION);
+ const float *asp = use_aspect ? t->aspect : asp_local;
int i;
- float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3)
- if (max_index > 2) {
- printf("applyGridIncrement: invalid index %d, clamping\n", max_index);
- max_index = 2;
- }
+ BLI_assert(ELEM(t->tsnap.mode, SCE_SNAP_MODE_INCREMENT, SCE_SNAP_MODE_GRID));
+ BLI_assert(max_index <= 2);
- // Early bailing out if no need to snap
- if (fac[action] == 0.0f)
+ /* Early bailing out if no need to snap */
+ if (fac[action] == 0.0f) {
return;
-
- /* evil hack - snapping needs to be adapted for image aspect ratio */
- if ((t->spacetype == SPACE_IMAGE) && (t->mode == TFM_TRANSLATION)) {
- if (t->options & CTX_MASK) {
- ED_space_image_get_aspect(t->sa->spacedata.first, asp, asp + 1);
- }
- else if (t->options & CTX_PAINT_CURVE) {
- asp[0] = asp[1] = 1.0;
- }
- else {
- ED_space_image_get_uv_aspect(t->sa->spacedata.first, asp, asp + 1);
- }
}
- else if ((t->spacetype == SPACE_IPO) && (t->mode == TFM_TRANSLATION)) {
- View2D *v2d = &t->ar->v2d;
- View2DGrid *grid;
- SpaceIpo *sipo = t->sa->spacedata.first;
- int unity = V2D_UNIT_VALUES;
- int unitx = (sipo->flag & SIPO_DRAWTIME) ? V2D_UNIT_SECONDS : V2D_UNIT_FRAMESCALE;
- /* grid */
- grid = UI_view2d_grid_calc(t->scene, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP, t->ar->winx, t->ar->winy);
+ if (use_aspect) {
+ /* custom aspect for fcurve */
+ if (t->spacetype == SPACE_IPO) {
+ View2D *v2d = &t->ar->v2d;
+ View2DGrid *grid;
+ SpaceIpo *sipo = t->sa->spacedata.first;
+ int unity = V2D_UNIT_VALUES;
+ int unitx = (sipo->flag & SIPO_DRAWTIME) ? V2D_UNIT_SECONDS : V2D_UNIT_FRAMESCALE;
+
+ /* grid */
+ grid = UI_view2d_grid_calc(t->scene, v2d, unitx, V2D_GRID_NOCLAMP, unity, V2D_GRID_NOCLAMP, t->ar->winx, t->ar->winy);
+
+ UI_view2d_grid_size(grid, &asp_local[0], &asp_local[1]);
+ UI_view2d_grid_free(grid);
- UI_view2d_grid_size(grid, &asp[0], &asp[1]);
- UI_view2d_grid_free(grid);
+ asp = asp_local;
+ }
}
- for (i = 0; i <= max_index; i++) {
- val[i] = fac[action] * asp[i] * floorf(val[i] / (fac[action] * asp[i]) + 0.5f);
+ /* absolute snapping on grid based on global center */
+ if ((t->tsnap.mode == SCE_SNAP_MODE_GRID) && (t->mode == TFM_TRANSLATION)) {
+ for (i = 0; i <= max_index; i++) {
+ /* do not let unconstrained axis jump to absolute grid increments */
+ if (!(t->con.mode & CON_APPLY) || t->con.mode & (CON_AXIS0 << i)) {
+ const float iter_fac = fac[action] * asp[i];
+ val[i] = iter_fac * roundf((val[i] + t->center_global[i]) / iter_fac) - t->center_global[i];
+ }
+ }
+ }
+ else {
+ /* relative snapping in fixed increments */
+ for (i = 0; i <= max_index; i++) {
+ const float iter_fac = fac[action] * asp[i];
+ val[i] = iter_fac * roundf(val[i] / iter_fac);
+ }
}
}
diff --git a/source/blender/editors/util/CMakeLists.txt b/source/blender/editors/util/CMakeLists.txt
index f4189a18da4..47894e1bc1f 100644
--- a/source/blender/editors/util/CMakeLists.txt
+++ b/source/blender/editors/util/CMakeLists.txt
@@ -24,6 +24,7 @@ set(INC
../../blenkernel
../../blenlib
../../bmesh
+ ../../imbuf
../../gpu
../../makesdna
../../makesrna
@@ -69,6 +70,7 @@ set(SRC
../include/ED_node.h
../include/ED_numinput.h
../include/ED_object.h
+ ../include/ED_outliner.h
../include/ED_paint.h
../include/ED_particle.h
../include/ED_physics.h
diff --git a/source/blender/editors/util/ed_util.c b/source/blender/editors/util/ed_util.c
index 438eb1f3864..433c7603f35 100644
--- a/source/blender/editors/util/ed_util.c
+++ b/source/blender/editors/util/ed_util.c
@@ -38,6 +38,7 @@
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
+#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_packedFile_types.h"
@@ -58,9 +59,12 @@
#include "BKE_paint.h"
#include "ED_armature.h"
+#include "ED_buttons.h"
#include "ED_image.h"
#include "ED_mesh.h"
+#include "ED_node.h"
#include "ED_object.h"
+#include "ED_outliner.h"
#include "ED_paint.h"
#include "ED_space_api.h"
#include "ED_util.h"
@@ -318,3 +322,25 @@ void ED_region_draw_mouse_line_cb(const bContext *C, ARegion *ar, void *arg_info
glEnd();
setlinestyle(0);
}
+
+/**
+ * Use to free ID references within runtime data (stored outside of DNA)
+ *
+ * \note Typically notifiers take care of this,
+ * but there are times we have to free references immediately, see: T44376
+ */
+void ED_spacedata_id_unref(struct SpaceLink *sl, const ID *id)
+{
+
+ switch (sl->spacetype) {
+ case SPACE_OUTLINER:
+ ED_outliner_id_unref((SpaceOops *)sl, id);
+ break;
+ case SPACE_BUTS:
+ ED_buttons_id_unref((SpaceButs *)sl, id);
+ break;
+ case SPACE_NODE:
+ ED_node_id_unref((SpaceNode *)sl, id);
+ break;
+ }
+}
diff --git a/source/blender/editors/util/editmode_undo.c b/source/blender/editors/util/editmode_undo.c
index 7f5edb5ea9e..bc7a8374c73 100644
--- a/source/blender/editors/util/editmode_undo.c
+++ b/source/blender/editors/util/editmode_undo.c
@@ -315,7 +315,7 @@ void undo_editmode_name(bContext *C, const char *undoname)
}
/* undoname optionally, if NULL it just checks for existing undo steps */
-int undo_editmode_valid(const char *undoname)
+bool undo_editmode_is_valid(const char *undoname)
{
if (undoname) {
UndoElem *uel;
@@ -332,19 +332,20 @@ int undo_editmode_valid(const char *undoname)
/* get name of undo item, return null if no item with this index */
/* if active pointer, set it to 1 if true */
-const char *undo_editmode_get_name(bContext *C, int nr, int *active)
+const char *undo_editmode_get_name(bContext *C, int nr, bool *r_active)
{
UndoElem *uel;
/* prevent wrong numbers to be returned */
undo_clean_stack(C);
- if (active) *active = 0;
+ if (r_active) *r_active = false;
uel = BLI_findlink(&undobase, nr);
if (uel) {
- if (active && uel == curundo)
- *active = 1;
+ if (r_active && (uel == curundo)) {
+ *r_active = true;
+ }
return uel->name;
}
return NULL;
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index 050631362b4..effb45a61ab 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -73,14 +73,14 @@ void initNumInput(NumInput *n)
{
n->idx_max = 0;
n->unit_sys = USER_UNIT_NONE;
- fill_vn_i(n->unit_type, NUM_MAX_ELEMENTS, B_UNIT_NONE);
+ copy_vn_i(n->unit_type, NUM_MAX_ELEMENTS, B_UNIT_NONE);
n->unit_use_radians = false;
n->flag = 0;
- fill_vn_short(n->val_flag, NUM_MAX_ELEMENTS, 0);
+ copy_vn_short(n->val_flag, NUM_MAX_ELEMENTS, 0);
zero_v3(n->val);
- fill_vn_fl(n->val_org, NUM_MAX_ELEMENTS, 0.0f);
- fill_vn_fl(n->val_inc, NUM_MAX_ELEMENTS, 1.0f);
+ copy_vn_fl(n->val_org, NUM_MAX_ELEMENTS, 0.0f);
+ copy_vn_fl(n->val_inc, NUM_MAX_ELEMENTS, 1.0f);
n->idx = 0;
n->str[0] = '\0';
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index ab882a388ad..ee6101d2952 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -108,7 +108,7 @@ void ED_undo_push(bContext *C, const char *str)
/* do nothing for now */
}
else {
- BKE_write_undo(C, str);
+ BKE_undo_write(C, str);
}
if (wm->file_saved) {
@@ -244,7 +244,7 @@ void ED_undo_pop_op(bContext *C, wmOperator *op)
}
/* name optionally, function used to check for operator redo panel */
-int ED_undo_valid(const bContext *C, const char *undoname)
+bool ED_undo_is_valid(const bContext *C, const char *undoname)
{
Object *obedit = CTX_data_edit_object(C);
Object *obact = CTX_data_active_object(C);
@@ -263,7 +263,7 @@ int ED_undo_valid(const bContext *C, const char *undoname)
}
else if (obedit) {
if (OB_TYPE_SUPPORT_EDITMODE(obedit->type)) {
- return undo_editmode_valid(undoname);
+ return undo_editmode_is_valid(undoname);
}
}
else {
@@ -271,19 +271,19 @@ int ED_undo_valid(const bContext *C, const char *undoname)
/* if below tests fail, global undo gets executed */
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
- if (ED_undo_paint_valid(UNDO_PAINT_IMAGE, undoname))
+ if (ED_undo_paint_is_valid(UNDO_PAINT_IMAGE, undoname))
return 1;
}
else if (obact && obact->mode & OB_MODE_SCULPT) {
- if (ED_undo_paint_valid(UNDO_PAINT_MESH, undoname))
+ if (ED_undo_paint_is_valid(UNDO_PAINT_MESH, undoname))
return 1;
}
else if (obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
- return PE_undo_valid(CTX_data_scene(C));
+ return PE_undo_is_valid(CTX_data_scene(C));
}
if (U.uiflag & USER_GLOBALUNDO) {
- return BKE_undo_valid(undoname);
+ return BKE_undo_is_valid(undoname);
}
}
return 0;
@@ -487,7 +487,8 @@ static int get_undo_system(bContext *C)
static EnumPropertyItem *rna_undo_itemf(bContext *C, int undosys, int *totitem)
{
EnumPropertyItem item_tmp = {0}, *item = NULL;
- int active, i = 0;
+ int i = 0;
+ bool active;
while (true) {
const char *name = NULL;
diff --git a/source/blender/editors/util/util_intern.h b/source/blender/editors/util/util_intern.h
index d366ad7997f..0f650330951 100644
--- a/source/blender/editors/util/util_intern.h
+++ b/source/blender/editors/util/util_intern.h
@@ -35,12 +35,12 @@
/* internal exports only */
/* editmode_undo.c */
-void undo_editmode_name (struct bContext *C, const char *undoname);
-int undo_editmode_valid (const char *undoname);
-const char *undo_editmode_get_name (struct bContext *C, int nr, int *active);
-void *undo_editmode_get_prev (struct Object *ob);
-void undo_editmode_step (struct bContext *C, int step);
-void undo_editmode_number (struct bContext *C, int nr);
+void undo_editmode_name(struct bContext *C, const char *undoname);
+bool undo_editmode_is_valid(const char *undoname);
+const char *undo_editmode_get_name(struct bContext *C, int nr, bool *r_active);
+void *undo_editmode_get_prev(struct Object *ob);
+void undo_editmode_step(struct bContext *C, int step);
+void undo_editmode_number(struct bContext *C, int nr);
#endif /* __UTIL_INTERN_H__ */
diff --git a/source/blender/editors/uvedit/uvedit_intern.h b/source/blender/editors/uvedit/uvedit_intern.h
index d1fd8d969a4..e028c08091c 100644
--- a/source/blender/editors/uvedit/uvedit_intern.h
+++ b/source/blender/editors/uvedit/uvedit_intern.h
@@ -34,18 +34,13 @@
struct MTexPoly;
struct Image;
-struct MTFace;
struct Object;
struct Scene;
struct SpaceImage;
-struct UvElementMap;
struct wmOperatorType;
struct BMEditMesh;
-struct BMesh;
struct BMFace;
struct BMLoop;
-struct BMEdge;
-struct BMVert;
/* visibility and selection */
bool uvedit_face_visible_nolocal(struct Scene *scene, struct BMFace *efa);
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index c70fcdbbd94..3b40dad3f3b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -53,6 +53,8 @@
#include "BLI_blenlib.h"
#include "BLI_array.h"
+#include "BLF_translation.h"
+
#include "BKE_context.h"
#include "BKE_customdata.h"
#include "BKE_depsgraph.h"
@@ -80,6 +82,8 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "UI_interface.h"
+#include "UI_resources.h"
#include "UI_view2d.h"
#include "uvedit_intern.h"
@@ -1028,7 +1032,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH
/* setup */
BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, 0, limit);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
BM_mesh_elem_index_ensure(em->bm, BM_VERT | BM_FACE);
@@ -1114,7 +1118,7 @@ static int uv_select_edgeloop(Scene *scene, Image *ima, BMEditMesh *em, NearestH
/*********************** linked select ***********************/
-static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const float limit[2], NearestHit *hit, bool extend)
+static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const float limit[2], NearestHit *hit, bool extend, bool select_faces)
{
BMFace *efa;
BMLoop *l;
@@ -1131,7 +1135,9 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
BM_mesh_elem_table_ensure(em->bm, BM_FACE); /* we can use this too */
- vmap = BM_uv_vert_map_create(em->bm, 1, limit);
+
+ /* use winding so we don't consider overlapping islands as connected, see T44320 */
+ vmap = BM_uv_vert_map_create(em->bm, limit, !select_faces, true);
if (vmap == NULL)
return;
@@ -1144,15 +1150,24 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
tf = BM_ELEM_CD_GET_VOID_P(efa, cd_poly_tex_offset);
if (uvedit_face_visible_test(scene, ima, efa, tf)) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
stack[stacksize] = a;
stacksize++;
flag[a] = 1;
+ }
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
- break;
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ stack[stacksize] = a;
+ stacksize++;
+ flag[a] = 1;
+
+ break;
+ }
}
}
}
@@ -1204,13 +1219,21 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
if (!extend) {
BM_ITER_MESH_INDEX (efa, &iter, em->bm, BM_FACES_OF_MESH, a) {
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
+ if (select_faces) {
if (flag[a])
- luv->flag |= MLOOPUV_VERTSEL;
+ BM_face_select_set(em->bm, efa, true);
else
- luv->flag &= ~MLOOPUV_VERTSEL;
+ BM_face_select_set(em->bm, efa, false);
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (flag[a])
+ luv->flag |= MLOOPUV_VERTSEL;
+ else
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
}
@@ -1219,17 +1242,23 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
if (!flag[a]) {
continue;
}
-
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- if (luv->flag & MLOOPUV_VERTSEL) {
+
+ if (select_faces) {
+ if (BM_elem_flag_test(efa, BM_ELEM_SELECT) && !BM_elem_flag_test(efa, BM_ELEM_HIDDEN))
break;
- }
}
-
- if (l) {
- break;
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ if (luv->flag & MLOOPUV_VERTSEL) {
+ break;
+ }
+ }
+
+ if (l) {
+ break;
+ }
}
}
@@ -1239,10 +1268,15 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
continue;
}
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- luv->flag &= ~MLOOPUV_VERTSEL;
+ if (select_faces) {
+ BM_face_select_set(em->bm, efa, false);
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ luv->flag &= ~MLOOPUV_VERTSEL;
+ }
}
}
}
@@ -1252,10 +1286,15 @@ static void uv_select_linked(Scene *scene, Image *ima, BMEditMesh *em, const flo
continue;
}
- BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
- luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
-
- luv->flag |= MLOOPUV_VERTSEL;
+ if (select_faces) {
+ BM_face_select_set(em->bm, efa, true);
+ }
+ else {
+ BM_ITER_ELEM (l, &liter, efa, BM_LOOPS_OF_FACE) {
+ luv = BM_ELEM_CD_GET_VOID_P(l, cd_loop_uv_offset);
+
+ luv->flag |= MLOOPUV_VERTSEL;
+ }
}
}
}
@@ -2087,7 +2126,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
/* mark 1 vertex as being hit */
hitv = BLI_array_alloca(hitv, hit.efa->len);
hituv = BLI_array_alloca(hituv, hit.efa->len);
- fill_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
hituv[hit.lindex] = hit.luv->uv;
@@ -2104,7 +2143,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
/* mark 2 edge vertices as being hit */
hitv = BLI_array_alloca(hitv, hit.efa->len);
hituv = BLI_array_alloca(hituv, hit.efa->len);
- fill_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
+ copy_vn_i(hitv, hit.efa->len, 0xFFFFFFFF);
hitv[hit.lindex] = BM_elem_index_get(hit.l->v);
hitv[(hit.lindex + 1) % hit.efa->len] = BM_elem_index_get(hit.l->next->v);
@@ -2154,7 +2193,7 @@ static int uv_mouse_select(bContext *C, const float co[2], bool extend, bool loo
flush = uv_select_edgeloop(scene, ima, em, &hit, limit, extend);
}
else if (selectmode == UV_SELECT_ISLAND) {
- uv_select_linked(scene, ima, em, limit, &hit, extend);
+ uv_select_linked(scene, ima, em, limit, &hit, extend, false);
}
else if (extend) {
if (selectmode == UV_SELECT_VERTEX) {
@@ -2375,11 +2414,12 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
BMEditMesh *em = BKE_editmesh_from_object(obedit);
float limit[2];
int extend;
+ bool select_faces = (ts->uv_flag & UV_SYNC_SELECTION) && (ts->selectmode & SCE_SELECT_FACE);
NearestHit hit, *hit_p = NULL;
- if (ts->uv_flag & UV_SYNC_SELECTION) {
- BKE_report(op->reports, RPT_ERROR, "Cannot select linked when sync selection is enabled");
+ if ((ts->uv_flag & UV_SYNC_SELECTION) && !(ts->selectmode & SCE_SELECT_FACE)) {
+ BKE_report(op->reports, RPT_ERROR, "Select linked only works in face select mode when sync selection is enabled");
return OPERATOR_CANCELLED;
}
@@ -2405,7 +2445,7 @@ static int uv_select_linked_internal(bContext *C, wmOperator *op, const wmEvent
hit_p = &hit;
}
- uv_select_linked(scene, ima, em, limit, hit_p, extend);
+ uv_select_linked(scene, ima, em, limit, hit_p, extend, select_faces);
DAG_id_tag_update(obedit->data, 0);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
@@ -2680,7 +2720,7 @@ static void uv_select_flush_from_tag_face(SpaceImage *sima, Scene *scene, Object
uvedit_pixel_to_float(sima, limit, 0.05);
BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, 0, limit);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
if (vmap == NULL) {
return;
}
@@ -2771,7 +2811,7 @@ static void uv_select_flush_from_tag_loop(SpaceImage *sima, Scene *scene, Object
uvedit_pixel_to_float(sima, limit, 0.05);
BM_mesh_elem_table_ensure(em->bm, BM_FACE);
- vmap = BM_uv_vert_map_create(em->bm, 0, limit);
+ vmap = BM_uv_vert_map_create(em->bm, limit, false, false);
if (vmap == NULL) {
return;
}
@@ -3064,9 +3104,10 @@ static bool do_lasso_select_mesh_uv(bContext *C, const int mcords[][2], short mo
Scene *scene = CTX_data_scene(C);
ToolSettings *ts = scene->toolsettings;
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const int use_face_center = (ts->uv_flag & UV_SYNC_SELECTION) ?
- (ts->selectmode == SCE_SELECT_FACE) :
- (ts->uv_selectmode == UV_SELECT_FACE);
+ const bool use_face_center = (
+ (ts->uv_flag & UV_SYNC_SELECTION) ?
+ (ts->selectmode == SCE_SELECT_FACE) :
+ (ts->uv_selectmode == UV_SELECT_FACE));
const int cd_loop_uv_offset = CustomData_get_offset(&em->bm->ldata, CD_MLOOPUV);
const int cd_poly_tex_offset = CustomData_get_offset(&em->bm->pdata, CD_MTEXPOLY);
@@ -4002,7 +4043,7 @@ static int uv_seams_from_islands_exec(bContext *C, wmOperator *op)
/* This code sets editvert->tmp.l to the index. This will be useful later on. */
BM_mesh_elem_table_ensure(bm, BM_FACE);
- vmap = BM_uv_vert_map_create(bm, 0, limit);
+ vmap = BM_uv_vert_map_create(bm, limit, false, false);
BM_ITER_MESH (editedge, &iter, bm, BM_EDGES_OF_MESH) {
/* flags to determine if we uv is separated from first editface match */
@@ -4107,7 +4148,7 @@ static void UV_OT_seams_from_islands(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "mark_sharp", 0, "Mark Sharp", "Mark boundary edges as sharp");
}
-static int uv_mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
+static int uv_mark_seam_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
@@ -4117,13 +4158,17 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
BMFace *efa;
BMLoop *loop;
BMIter iter, liter;
+ bool clear = RNA_boolean_get(op->ptr, "clear");
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
BM_ITER_ELEM (loop, &liter, efa, BM_LOOPS_OF_FACE) {
if (uvedit_edge_select_test(scene, loop, cd_loop_uv_offset)) {
- BM_elem_flag_enable(loop->e, BM_ELEM_SEAM);
+ if (clear)
+ BM_elem_flag_disable(loop->e, BM_ELEM_SEAM);
+ else
+ BM_elem_flag_enable(loop->e, BM_ELEM_SEAM);
}
}
}
@@ -4139,10 +4184,27 @@ static int uv_mark_seam_exec(bContext *C, wmOperator *UNUSED(op))
return OPERATOR_FINISHED;
}
+static int uv_mark_seam_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ uiPopupMenu *pup;
+ uiLayout *layout;
+
+ pup = UI_popup_menu_begin(C, IFACE_("Edges"), ICON_NONE);
+ layout = UI_popup_menu_layout(pup);
+
+ uiLayoutSetOperatorContext(layout, WM_OP_EXEC_DEFAULT);
+ uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Mark Seam"), ICON_NONE, op->type->idname, "clear", false);
+ uiItemBooleanO(layout, CTX_IFACE_(BLF_I18NCONTEXT_OPERATOR_DEFAULT, "Clear Seam"), ICON_NONE, op->type->idname, "clear", true);
+
+ UI_popup_menu_end(C, pup);
+
+ return OPERATOR_INTERFACE;
+}
+
static void UV_OT_mark_seam(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Mark Seams";
+ ot->name = "Mark Seam";
ot->description = "Mark selected UV edges as seams";
ot->idname = "UV_OT_mark_seam";
@@ -4151,7 +4213,10 @@ static void UV_OT_mark_seam(wmOperatorType *ot)
/* api callbacks */
ot->exec = uv_mark_seam_exec;
+ ot->invoke = uv_mark_seam_invoke;
ot->poll = ED_operator_uvedit;
+
+ RNA_def_boolean(ot->srna, "clear", false, "Clear Seams", "Clear instead of marking seams");
}
diff --git a/source/blender/editors/uvedit/uvedit_smart_stitch.c b/source/blender/editors/uvedit/uvedit_smart_stitch.c
index f7a8735ccca..828537fd585 100644
--- a/source/blender/editors/uvedit/uvedit_smart_stitch.c
+++ b/source/blender/editors/uvedit/uvedit_smart_stitch.c
@@ -1649,10 +1649,10 @@ static int stitch_init(bContext *C, wmOperator *op)
/* in uv synch selection, all uv's are visible */
if (ts->uv_flag & UV_SYNC_SELECTION) {
- state->element_map = BM_uv_element_map_create(state->em->bm, false, true);
+ state->element_map = BM_uv_element_map_create(state->em->bm, false, true, true);
}
else {
- state->element_map = BM_uv_element_map_create(state->em->bm, true, true);
+ state->element_map = BM_uv_element_map_create(state->em->bm, true, true, true);
}
if (!state->element_map) {
state_delete(state);
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 793f84b05ec..f915a4b2e51 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -681,7 +681,7 @@ void UV_OT_minimize_stretch(wmOperatorType *ot)
/* identifiers */
ot->name = "Minimize Stretch";
ot->idname = "UV_OT_minimize_stretch";
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_POINTER | OPTYPE_BLOCKING;
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO | OPTYPE_GRAB_CURSOR | OPTYPE_BLOCKING;
ot->description = "Reduce UV stretching by relaxing angles";
/* api callbacks */