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Diffstat (limited to 'source/blender/editors')
-rw-r--r--source/blender/editors/object/object_add.c10
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/screen/screen_ops.c8
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c4
-rw-r--r--source/blender/editors/space_graph/graph_edit.c4
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_unwrap_ops.c10
7 files changed, 23 insertions, 23 deletions
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index 98350985abf..705d7ac6f18 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -829,11 +829,11 @@ static int object_lamp_add_exec(bContext *C, wmOperator *op)
void OBJECT_OT_lamp_add(wmOperatorType *ot)
{
static EnumPropertyItem lamp_type_items[] = {
- {LA_LOCAL, "POINT", ICON_LAMP_POINT, "Point", "Omnidirectional point light source."},
- {LA_SUN, "SUN", ICON_LAMP_SUN, "Sun", "Constant direction parallel ray light source."},
- {LA_SPOT, "SPOT", ICON_LAMP_SPOT, "Spot", "Directional cone light source."},
- {LA_HEMI, "HEMI", ICON_LAMP_HEMI, "Hemi", "180 degree constant light source."},
- {LA_AREA, "AREA", ICON_LAMP_AREA, "Area", "Directional area light source."},
+ {LA_LOCAL, "POINT", ICON_LAMP_POINT, "Point", "Omnidirectional point light source"},
+ {LA_SUN, "SUN", ICON_LAMP_SUN, "Sun", "Constant direction parallel ray light source"},
+ {LA_SPOT, "SPOT", ICON_LAMP_SPOT, "Spot", "Directional cone light source"},
+ {LA_HEMI, "HEMI", ICON_LAMP_HEMI, "Hemi", "180 degree constant light source"},
+ {LA_AREA, "AREA", ICON_LAMP_AREA, "Area", "Directional area light source"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 9e7034b6475..3a136ba6423 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -1173,8 +1173,8 @@ int ED_area_header_switchbutton(const bContext *C, uiBlock *block, int yco)
but= uiDefIconTextButC(block, ICONTEXTROW, 0, ICON_VIEW3D,
editortype_pup(), xco, yco, XIC+10, YIC,
&(sa->butspacetype), 1.0, SPACEICONMAX, 0, 0,
- "Displays Current Editor Type. "
- "Click for menu of available types.");
+ "Displays current editor type. "
+ "Click for menu of available types");
uiButSetFunc(but, spacefunc, NULL, NULL);
return xco + XIC + 14;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 36bf53defa1..7f63fc11e64 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -3904,10 +3904,10 @@ static int scene_new_exec(bContext *C, wmOperator *op)
void SCENE_OT_new(wmOperatorType *ot)
{
static EnumPropertyItem type_items[]= {
- {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene."},
- {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene."},
- {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene."},
- {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene."},
+ {SCE_COPY_EMPTY, "EMPTY", 0, "Empty", "Add empty scene"},
+ {SCE_COPY_LINK_OB, "LINK_OBJECTS", 0, "Link Objects", "Link to the objects from the current scene"},
+ {SCE_COPY_LINK_DATA, "LINK_OBJECT_DATA", 0, "Link Object Data", "Copy objects linked to data from the current scene"},
+ {SCE_COPY_FULL, "FULL_COPY", 0, "Full Copy", "Make a full copy of the current scene"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index e596e5bed63..a3eb9785eb3 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1996,8 +1996,8 @@ static int weight_from_bones_exec(bContext *C, wmOperator *op)
void PAINT_OT_weight_from_bones(wmOperatorType *ot)
{
static EnumPropertyItem type_items[]= {
- {ARM_GROUPS_AUTO, "AUTOMATIC", 0, "Automatic", "Automatic weights froms bones."},
- {ARM_GROUPS_ENVELOPE, "ENVELOPES", 0, "From Envelopes", "Weights from envelopes with user defined radius."},
+ {ARM_GROUPS_AUTO, "AUTOMATIC", 0, "Automatic", "Automatic weights froms bones"},
+ {ARM_GROUPS_ENVELOPE, "ENVELOPES", 0, "From Envelopes", "Weights from envelopes with user defined radius"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 734d88d553e..4bb1aeee420 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -1366,8 +1366,8 @@ EnumPropertyItem graphkeys_handle_type_items[] = {
{HD_VECT, "VECTOR", 0, "Vector", ""},
{HD_ALIGN, "ALIGNED", 0, "Aligned", ""},
{0, "", 0, "", ""},
- {HD_AUTO, "AUTO", 0, "Auto", "Handles that are automatically adjusted upon moving the keyframe. Whole curve."},
- {HD_AUTO_ANIM, "ANIM_CLAMPED", 0, "Auto Clamped", "Auto handles clamped to not overshoot. Whole curve."},
+ {HD_AUTO, "AUTO", 0, "Auto", "Handles that are automatically adjusted upon moving the keyframe. Whole curve"},
+ {HD_AUTO_ANIM, "ANIM_CLAMPED", 0, "Auto Clamped", "Auto handles clamped to not overshoot. Whole curve"},
{0, NULL, 0, NULL, NULL}};
/* ------------------- */
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index cf508df0a5c..14031abd35e 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1037,9 +1037,9 @@ static int align_exec(bContext *C, wmOperator *op)
void UV_OT_align(wmOperatorType *ot)
{
static EnumPropertyItem axis_items[] = {
- {'a', "ALIGN_AUTO", 0, "Align Auto", "Automatically choose the axis on which there is most alignment already."},
- {'x', "ALIGN_X", 0, "Align X", "Align UVs on X axis."},
- {'y', "ALIGN_Y", 0, "Align Y", "Align UVs on Y axis."},
+ {'a', "ALIGN_AUTO", 0, "Align Auto", "Automatically choose the axis on which there is most alignment already"},
+ {'x', "ALIGN_X", 0, "Align X", "Align UVs on X axis"},
+ {'y', "ALIGN_Y", 0, "Align Y", "Align UVs on Y axis"},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
index 331e1d33879..b7fe8e0eddc 100644
--- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c
+++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c
@@ -668,14 +668,14 @@ static void uv_map_transform(bContext *C, wmOperator *op, float center[3], float
static void uv_transform_properties(wmOperatorType *ot, int radius)
{
static EnumPropertyItem direction_items[]= {
- {VIEW_ON_EQUATOR, "VIEW_ON_EQUATOR", 0, "View on Equator", "3D view is on the equator."},
- {VIEW_ON_POLES, "VIEW_ON_POLES", 0, "View on Poles", "3D view is on the poles."},
- {ALIGN_TO_OBJECT, "ALIGN_TO_OBJECT", 0, "Align to Object", "Align according to object transform."},
+ {VIEW_ON_EQUATOR, "VIEW_ON_EQUATOR", 0, "View on Equator", "3D view is on the equator"},
+ {VIEW_ON_POLES, "VIEW_ON_POLES", 0, "View on Poles", "3D view is on the poles"},
+ {ALIGN_TO_OBJECT, "ALIGN_TO_OBJECT", 0, "Align to Object", "Align according to object transform"},
{0, NULL, 0, NULL, NULL}
};
static EnumPropertyItem align_items[]= {
- {POLAR_ZX, "POLAR_ZX", 0, "Polar ZX", "Polar 0 is X."},
- {POLAR_ZY, "POLAR_ZY", 0, "Polar ZY", "Polar 0 is Y."},
+ {POLAR_ZX, "POLAR_ZX", 0, "Polar ZX", "Polar 0 is X"},
+ {POLAR_ZY, "POLAR_ZY", 0, "Polar ZY", "Polar 0 is Y"},
{0, NULL, 0, NULL, NULL}
};