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-rw-r--r--source/blender/editors/armature/editarmature_sketch.c2
-rw-r--r--source/blender/editors/curve/editcurve.c2
-rw-r--r--source/blender/editors/include/ED_screen.h7
-rw-r--r--source/blender/editors/include/ED_transform_snap_object_context.h5
-rw-r--r--source/blender/editors/include/ED_view3d.h15
-rw-r--r--source/blender/editors/interface/interface_templates.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/physics/physics_pointcache.c1
-rw-r--r--source/blender/editors/render/render_internal.c55
-rw-r--r--source/blender/editors/render/render_opengl.c13
-rw-r--r--source/blender/editors/render/render_preview.c20
-rw-r--r--source/blender/editors/render/render_update.c2
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/screen/screen_context.c2
-rw-r--r--source/blender/editors/screen/workspace_edit.c10
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c4
-rw-r--r--source/blender/editors/space_action/space_action.c3
-rw-r--r--source/blender/editors/space_buttons/buttons_context.c128
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c9
-rw-r--r--source/blender/editors/space_clip/space_clip.c3
-rw-r--r--source/blender/editors/space_file/space_file.c3
-rw-r--r--source/blender/editors/space_graph/space_graph.c3
-rw-r--r--source/blender/editors/space_image/space_image.c5
-rw-r--r--source/blender/editors/space_nla/space_nla.c3
-rw-r--r--source/blender/editors/space_node/node_edit.c12
-rw-r--r--source/blender/editors/space_node/node_templates.c3
-rw-r--r--source/blender/editors/space_node/space_node.c6
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c2
-rw-r--r--source/blender/editors/space_sequencer/space_sequencer.c3
-rw-r--r--source/blender/editors/space_text/space_text.c3
-rw-r--r--source/blender/editors/space_time/space_time.c3
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c32
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c8
-rw-r--r--source/blender/editors/space_view3d/view3d_ruler.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c1
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c6
-rw-r--r--source/blender/editors/transform/CMakeLists.txt1
-rw-r--r--source/blender/editors/transform/transform.h4
-rw-r--r--source/blender/editors/transform/transform_conversions.c4
-rw-r--r--source/blender/editors/transform/transform_generics.c4
-rw-r--r--source/blender/editors/transform/transform_snap.c2
-rw-r--r--source/blender/editors/transform/transform_snap_object.c8
43 files changed, 255 insertions, 155 deletions
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 41c1c73e49c..1de7b99c6d2 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -998,7 +998,7 @@ static int sk_getStrokeSnapPoint(bContext *C, SK_Point *pt, SK_Sketch *sketch, S
* the ideal would be to call this function only at the beginning of the snap operation,
* or at the beginning of the operator itself */
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), 0,
+ CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), CTX_data_engine(C), 0,
CTX_wm_region(C), CTX_wm_view3d(C));
float mvalf[2] = {UNPACK2(dd->mval)};
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index bce6afa2434..f8863a3e00f 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -5017,7 +5017,7 @@ static int add_vertex_invoke(bContext *C, wmOperator *op, const wmEvent *event)
const float mval[2] = {UNPACK2(event->mval)};
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), vc.scene, vc.scene_layer, 0,
+ CTX_data_main(C), vc.scene, vc.scene_layer, vc.engine, 0,
vc.ar, vc.v3d);
ED_transform_snap_object_project_view3d_mixed(
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index f650ae879a5..e7a8583c50a 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -35,6 +35,7 @@
#include "DNA_space_types.h"
#include "DNA_view2d_types.h"
#include "DNA_view3d_types.h"
+#include "DNA_workspace_types.h"
#include "BLI_compiler_attrs.h"
@@ -92,7 +93,8 @@ int ED_area_header_switchbutton(const struct bContext *C, struct uiBlock *bl
void ED_area_initialize(struct wmWindowManager *wm, struct wmWindow *win, struct ScrArea *sa);
void ED_area_exit(struct bContext *C, struct ScrArea *sa);
int ED_screen_area_active(const struct bContext *C);
-void ED_area_do_listen(struct bScreen *sc, ScrArea *sa, struct wmNotifier *note, const Scene *scene);
+void ED_area_do_listen(struct bScreen *sc, ScrArea *sa, struct wmNotifier *note, const Scene *scene,
+ const struct WorkSpace *workspace);
void ED_area_tag_redraw(ScrArea *sa);
void ED_area_tag_redraw_regiontype(ScrArea *sa, int type);
void ED_area_tag_refresh(ScrArea *sa);
@@ -129,7 +131,8 @@ void ED_screen_preview_render(const struct bScreen *screen, int size_x, int s
struct WorkSpace *ED_workspace_add(
struct Main *bmain,
const char *name,
- SceneLayer *act_render_layer) ATTR_NONNULL();
+ SceneLayer *act_render_layer,
+ struct ViewRender *view_render) ATTR_NONNULL();
bool ED_workspace_change(
struct WorkSpace *workspace_new,
struct bContext *C,
diff --git a/source/blender/editors/include/ED_transform_snap_object_context.h b/source/blender/editors/include/ED_transform_snap_object_context.h
index b802694444b..babed92230c 100644
--- a/source/blender/editors/include/ED_transform_snap_object_context.h
+++ b/source/blender/editors/include/ED_transform_snap_object_context.h
@@ -30,6 +30,7 @@ struct BMEdge;
struct BMFace;
struct ListBase;
+struct RenderEngineType;
struct Scene;
struct SceneLayer;
struct Main;
@@ -75,9 +76,9 @@ struct SnapObjectParams {
typedef struct SnapObjectContext SnapObjectContext;
SnapObjectContext *ED_transform_snap_object_context_create(
- struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag);
+ struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag);
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
- struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, int flag,
+ struct Main *bmain, struct Scene *scene, struct SceneLayer *sl, struct RenderEngineType *engine, int flag,
/* extra args for view3d */
const struct ARegion *ar, const struct View3D *v3d);
void ED_transform_snap_object_context_destroy(SnapObjectContext *sctx);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0dcfd68c0f1..b55703bff0e 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -51,6 +51,7 @@ struct Nurb;
struct Object;
struct RV3DMatrixStore;
struct RegionView3D;
+struct RenderEngineType;
struct Scene;
struct SceneLayer;
struct ScrArea;
@@ -68,6 +69,7 @@ struct wmWindowManager;
struct GPUFX;
struct GPUOffScreen;
struct GPUFXSettings;
+struct WorkSpace;
enum eGPUFXFlags;
/* for derivedmesh drawing callbacks, for view3d_select, .... */
@@ -75,6 +77,7 @@ typedef struct ViewContext {
struct Depsgraph *depsgraph;
struct Scene *scene;
struct SceneLayer *scene_layer;
+ struct RenderEngineType *engine;
struct Object *obact;
struct Object *obedit;
struct ARegion *ar;
@@ -369,9 +372,11 @@ void ED_draw_object_facemap(const struct EvaluationContext *eval_ctx, struct Sc
bool ED_view3d_context_activate(struct bContext *C);
void ED_view3d_draw_offscreen_init(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d);
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct SceneLayer *sl, struct View3D *v3d);
void ED_view3d_draw_offscreen(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct SceneLayer *scene_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFX *fx, struct GPUFXSettings *fx_settings,
struct GPUOffScreen *ofs);
@@ -380,12 +385,14 @@ void ED_view3d_draw_setup_view(
float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
struct ImBuf *ED_view3d_draw_offscreen_imbuf(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct SceneLayer *sl, struct View3D *v3d, struct ARegion *ar,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct SceneLayer *scene_layer, struct View3D *v3d, struct ARegion *ar,
int sizex, int sizey, unsigned int flag, bool draw_background,
int alpha_mode, int samples, bool full_samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
struct ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct SceneLayer *sl, struct Object *camera, int width, int height,
+ const struct EvaluationContext *eval_ctx, struct Scene *scene,
+ struct SceneLayer *scene_layer, struct Object *camera, int width, int height,
unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
int alpha_mode, int samples, bool full_samples, const char *viewname,
struct GPUFX *fx, struct GPUOffScreen *ofs, char err_out[256]);
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index ebd4ce36bbe..f2ee8a11706 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -1193,7 +1193,7 @@ static uiLayout *draw_modifier(
/* When Modifier is a simulation, show button to switch to context rather than the delete button. */
if (modifier_can_delete(md) &&
(!modifier_is_simulation(md) ||
- STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME)))
+ STREQ(scene->view_render.engine_id, RE_engine_id_BLENDER_GAME)))
{
uiItemO(row, "", ICON_X, "OBJECT_OT_modifier_remove");
}
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index 5749bedc463..b44b78c450b 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -309,7 +309,7 @@ void EMBM_project_snap_verts(bContext *C, ARegion *ar, BMEditMesh *em)
ED_view3d_init_mats_rv3d(obedit, ar->regiondata);
struct SnapObjectContext *snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), 0,
+ CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), CTX_data_engine(C), 0,
ar, CTX_wm_view3d(C));
BM_ITER_MESH (eve, &iter, em->bm, BM_VERTS_OF_MESH) {
diff --git a/source/blender/editors/physics/physics_pointcache.c b/source/blender/editors/physics/physics_pointcache.c
index d4f949880ee..74946e3f44d 100644
--- a/source/blender/editors/physics/physics_pointcache.c
+++ b/source/blender/editors/physics/physics_pointcache.c
@@ -166,6 +166,7 @@ static PTCacheBaker *ptcache_baker_create(bContext *C, wmOperator *op, bool all)
baker->main = CTX_data_main(C);
baker->scene = CTX_data_scene(C);
+ baker->scene_layer = CTX_data_scene_layer(C);
baker->bake = RNA_boolean_get(op->ptr, "bake");
baker->render = 0;
baker->anim_init = 0;
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index ababd637e00..8a51d42c598 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -56,6 +56,7 @@
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_image.h"
+#include "BKE_layer.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
@@ -64,6 +65,7 @@
#include "BKE_sequencer.h"
#include "BKE_screen.h"
#include "BKE_scene.h"
+#include "BKE_workspace.h"
#include "DEG_depsgraph.h"
@@ -787,33 +789,46 @@ static void screen_render_cancel(bContext *C, wmOperator *op)
WM_jobs_kill_type(wm, scene, WM_JOB_TYPE_RENDER);
}
+static void clean_viewport_memory_base(Base *base)
+{
+ if ((base->flag & BASE_VISIBLED) == 0) {
+ return;
+ }
+
+ Object *object = base->object;
+
+ if (object->id.tag & LIB_TAG_DOIT) {
+ return;
+ }
+
+ object->id.tag &= ~LIB_TAG_DOIT;
+ if (RE_allow_render_generic_object(object)) {
+ BKE_object_free_derived_caches(object);
+ }
+}
+
static void clean_viewport_memory(Main *bmain, Scene *scene)
{
- Object *object;
Scene *sce_iter;
Base *base;
- for (object = bmain->object.first; object; object = object->id.next) {
- object->id.tag |= LIB_TAG_DOIT;
- }
+ /* Tag all the available objects. */
+ BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, true);
- for (SETLOOPER(scene, sce_iter, base)) {
- if ((base->flag & BASE_VISIBLED) == 0) {
- continue;
- }
- if (RE_allow_render_generic_object(base->object)) {
- base->object->id.tag &= ~LIB_TAG_DOIT;
- }
- }
+ /* Go over all the visible objects. */
+ for (wmWindowManager *wm = bmain->wm.first; wm; wm = wm->id.next) {
+ for (wmWindow *win = wm->windows.first; win; win = win->next) {
+ WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
+ SceneLayer *scene_layer = BKE_scene_layer_from_workspace_get(scene, workspace);
- for (SETLOOPER(scene, sce_iter, base)) {
- object = base->object;
- if ((object->id.tag & LIB_TAG_DOIT) == 0) {
- continue;
+ for (base = scene_layer->object_bases.first; base; base = base->next) {
+ clean_viewport_memory_base(base);
+ }
}
- object->id.tag &= ~LIB_TAG_DOIT;
+ }
- BKE_object_free_derived_caches(object);
+ for (SETLOOPER_SET_ONLY(scene, sce_iter, base)) {
+ clean_viewport_memory_base(base);
}
}
@@ -1256,10 +1271,10 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
/* initalize always */
if (use_border) {
rdata.mode |= R_BORDER;
- RE_InitState(re, NULL, &rdata, NULL, rp->ar->winx, rp->ar->winy, &cliprct);
+ RE_InitState(re, NULL, &rdata, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, &cliprct);
}
else
- RE_InitState(re, NULL, &rdata, NULL, rp->ar->winx, rp->ar->winy, NULL);
+ RE_InitState(re, NULL, &rdata, &rp->scene->view_render, NULL, rp->ar->winx, rp->ar->winy, NULL);
}
if (orth)
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index af932c27c5e..c17beded91e 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -94,6 +94,7 @@ typedef struct OGLRender {
Main *bmain;
Render *re;
Scene *scene;
+ WorkSpace *workspace;
SceneLayer *scene_layer;
View3D *v3d;
@@ -267,7 +268,7 @@ static void screen_opengl_views_setup(OGLRender *oglrender)
static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, RenderResult *rr)
{
Scene *scene = oglrender->scene;
- SceneLayer *sl = oglrender->scene_layer;
+ SceneLayer *scene_layer = oglrender->scene_layer;
ARegion *ar = oglrender->ar;
View3D *v3d = oglrender->v3d;
RegionView3D *rv3d = oglrender->rv3d;
@@ -352,7 +353,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
if (view_context) {
ibuf_view = ED_view3d_draw_offscreen_imbuf(
- &eval_ctx, scene, sl, v3d, ar, sizex, sizey,
+ &eval_ctx, scene, scene_layer, v3d, ar, sizex, sizey,
IB_rect, draw_bgpic,
alpha_mode, oglrender->ofs_samples, oglrender->ofs_full_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
@@ -364,7 +365,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
}
else {
ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(
- &eval_ctx, scene, sl, scene->camera, oglrender->sizex, oglrender->sizey,
+ &eval_ctx, scene, scene_layer, scene->camera, oglrender->sizex, oglrender->sizey,
IB_rect, OB_SOLID, false, true, true,
alpha_mode, oglrender->ofs_samples, oglrender->ofs_full_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
@@ -591,6 +592,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
/* new render clears all callbacks */
wmWindowManager *wm = CTX_wm_manager(C);
wmWindow *win = CTX_wm_window(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
Scene *scene = CTX_data_scene(C);
ScrArea *prevsa = CTX_wm_area(C);
@@ -662,6 +664,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->sizey = sizey;
oglrender->bmain = CTX_data_main(C);
oglrender->scene = scene;
+ oglrender->workspace = workspace;
oglrender->scene_layer = CTX_data_scene_layer(C);
oglrender->cfrao = scene->r.cfra;
@@ -698,6 +701,8 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
/* create render */
oglrender->re = RE_NewSceneRender(scene);
+ ViewRender *view_render = BKE_viewrender_get(scene, workspace);
+ RE_SetEngineByID(oglrender->re, view_render->engine_id);
/* create image and image user */
oglrender->ima = BKE_image_verify_viewer(IMA_TYPE_R_RESULT, "Render Result");
@@ -708,7 +713,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
oglrender->iuser.ok = 1;
/* create render result */
- RE_InitState(oglrender->re, NULL, &scene->r, NULL, sizex, sizey, NULL);
+ RE_InitState(oglrender->re, NULL, &scene->r, view_render, NULL, sizex, sizey, NULL);
/* create render views */
screen_opengl_views_setup(oglrender);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 3f817672c00..958f1585e84 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -173,6 +173,7 @@ typedef struct ShaderPreview {
Main *bmain;
Main *pr_main;
+ ViewRender *view_render;
} ShaderPreview;
typedef struct IconPreviewSize {
@@ -187,6 +188,7 @@ typedef struct IconPreview {
void *owner;
ID *id;
ListBase sizes;
+ ViewRender *view_render;
} IconPreview;
/* *************************** Preview for buttons *********************** */
@@ -229,7 +231,7 @@ void ED_preview_ensure_dbase(void)
static bool check_engine_supports_textures(Scene *scene)
{
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ RenderEngineType *type = RE_engines_find(scene->view_render.engine_id);
return type->flag & RE_USE_TEXTURE_PREVIEW;
}
@@ -383,10 +385,10 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
* seems commonly used render engines does not support
* such kind of rendering.
*/
- BLI_strncpy(sce->r.engine, RE_engine_id_BLENDER_RENDER, sizeof(sce->r.engine));
+ BLI_strncpy(sce->view_render.engine_id, RE_engine_id_BLENDER_RENDER, sizeof(sce->view_render.engine_id));
}
else {
- BLI_strncpy(sce->r.engine, scene->r.engine, sizeof(sce->r.engine));
+ BLI_strncpy(sce->view_render.engine_id, scene->view_render.engine_id, sizeof(sce->view_render.engine_id));
}
if (id_type == ID_MA) {
@@ -857,7 +859,7 @@ static void shader_preview_render(ShaderPreview *sp, ID *id, int split, int firs
((Camera *)sce->camera->data)->lens *= (float)sp->sizey / (float)sizex;
/* entire cycle for render engine */
- RE_PreviewRender(re, pr_main, sce);
+ RE_PreviewRender(re, pr_main, sce, sp->view_render);
((Camera *)sce->camera->data)->lens = oldlens;
@@ -1184,6 +1186,7 @@ static void icon_preview_startjob_all_sizes(void *customdata, short *stop, short
/* construct shader preview from image size and previewcustomdata */
sp->scene = ip->scene;
+ sp->view_render = ip->view_render;
sp->owner = ip->owner;
sp->sizex = cur_size->sizex;
sp->sizey = cur_size->sizey;
@@ -1268,6 +1271,7 @@ void ED_preview_icon_render(Main *bmain, Scene *scene, ID *id, unsigned int *rec
ip.bmain = bmain;
ip.scene = scene;
+ ip.view_render = &scene->view_render;
ip.owner = BKE_previewimg_id_ensure(id);
ip.id = id;
@@ -1301,6 +1305,7 @@ void ED_preview_icon_job(const bContext *C, void *owner, ID *id, unsigned int *r
/* customdata for preview thread */
ip->bmain = CTX_data_main(C);
ip->scene = CTX_data_scene(C);
+ ip->view_render = &ip->scene->view_render;
ip->owner = owner;
ip->id = id;
@@ -1328,8 +1333,12 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
wmJob *wm_job;
ShaderPreview *sp;
Scene *scene = CTX_data_scene(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
short id_type = GS(id->name);
- bool use_new_shading = BKE_scene_use_new_shading_nodes(scene);
+
+ /* Use workspace render only for buttons Window, since the other previews are related to the datablock. */
+ ViewRender *view_render = (method == PR_BUTS_RENDER) ? BKE_viewrender_get(scene, workspace) : &scene->view_render;
+ bool use_new_shading = BKE_viewrender_use_new_shading_nodes(view_render);
/* Only texture node preview is supported with Cycles. */
if (use_new_shading && method == PR_NODE_RENDER && id_type != ID_TE) {
@@ -1352,6 +1361,7 @@ void ED_preview_shader_job(const bContext *C, void *owner, ID *id, ID *parent, M
sp->parent = parent;
sp->slot = slot;
sp->bmain = CTX_data_main(C);
+ sp->view_render = view_render;
/* hardcoded preview .blend for cycles/internal, this should be solved
* once with custom preview .blend path for external engines */
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index ccea1e5930c..f160b71f633 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -141,7 +141,7 @@ void ED_render_scene_update(Main *bmain, Scene *scene, int updated)
engine->type->view_update(engine, C);
}
- else if ((RE_engines_find(scene->r.engine)->flag & RE_USE_LEGACY_PIPELINE) == 0) {
+ else if ((RE_engines_find(scene->view_render.engine_id)->flag & RE_USE_LEGACY_PIPELINE) == 0) {
if (updated) {
CTX_wm_screen_set(C, sc);
CTX_wm_area_set(C, sa);
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index 0c8ca2a5b87..852632ceddd 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -145,11 +145,11 @@ void ED_region_do_listen(bScreen *sc, ScrArea *sa, ARegion *ar, wmNotifier *note
}
/* only exported for WM */
-void ED_area_do_listen(bScreen *sc, ScrArea *sa, wmNotifier *note, const Scene *scene)
+void ED_area_do_listen(bScreen *sc, ScrArea *sa, wmNotifier *note, const Scene *scene, const WorkSpace *workspace)
{
/* no generic notes? */
if (sa->type && sa->type->listener) {
- sa->type->listener(sc, sa, note, scene);
+ sa->type->listener(sc, sa, note, scene, workspace);
}
}
diff --git a/source/blender/editors/screen/screen_context.c b/source/blender/editors/screen/screen_context.c
index 5813f317295..b8575b2da2a 100644
--- a/source/blender/editors/screen/screen_context.c
+++ b/source/blender/editors/screen/screen_context.c
@@ -89,7 +89,7 @@ int ed_screen_context(const bContext *C, const char *member, bContextDataResult
ScrArea *sa = CTX_wm_area(C);
Scene *scene = WM_window_get_active_scene(win);
WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
- SceneLayer *sl = BKE_scene_layer_from_workspace_get(workspace);
+ SceneLayer *sl = BKE_scene_layer_from_workspace_get(scene, workspace);
Object *obedit = scene->obedit;
Object *obact = sl->basact ? sl->basact->object : NULL;
diff --git a/source/blender/editors/screen/workspace_edit.c b/source/blender/editors/screen/workspace_edit.c
index 00a965beae7..1c5b11c7177 100644
--- a/source/blender/editors/screen/workspace_edit.c
+++ b/source/blender/editors/screen/workspace_edit.c
@@ -38,6 +38,7 @@
#include "BKE_main.h"
#include "BKE_library.h"
#include "BKE_report.h"
+#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_workspace.h"
@@ -51,6 +52,8 @@
#include "ED_object.h"
#include "ED_screen.h"
+#include "MEM_guardedalloc.h"
+
#include "RNA_access.h"
#include "UI_interface.h"
@@ -68,7 +71,7 @@
* \{ */
WorkSpace *ED_workspace_add(
- Main *bmain, const char *name, SceneLayer *act_render_layer)
+ Main *bmain, const char *name, SceneLayer *act_render_layer, ViewRender *view_render)
{
WorkSpace *workspace = BKE_workspace_add(bmain, name);
@@ -77,6 +80,7 @@ WorkSpace *ED_workspace_add(
#endif
BKE_workspace_render_layer_set(workspace, act_render_layer);
+ BKE_viewrender_copy(&workspace->view_render, view_render);
return workspace;
}
@@ -215,7 +219,8 @@ WorkSpace *ED_workspace_duplicate(
ListBase *layouts_old = BKE_workspace_layouts_get(workspace_old);
WorkSpace *workspace_new = ED_workspace_add(
bmain, workspace_old->id.name + 2,
- BKE_workspace_render_layer_get(workspace_old));
+ BKE_workspace_render_layer_get(workspace_old),
+ &workspace_old->view_render);
ListBase *transform_orientations_old = BKE_workspace_transform_orientations_get(workspace_old);
ListBase *transform_orientations_new = BKE_workspace_transform_orientations_get(workspace_new);
@@ -231,7 +236,6 @@ WorkSpace *ED_workspace_duplicate(
win->workspace_hook->temp_layout_store = layout_new;
}
}
-
return workspace_new;
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 2ffd9757f92..a8271287e10 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -5455,7 +5455,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
char filename[FILE_MAX];
Scene *scene = CTX_data_scene(C);
- SceneLayer *sl = CTX_data_scene_layer(C);
+ SceneLayer *scene_layer = CTX_data_scene_layer(C);
EvaluationContext eval_ctx;
ToolSettings *settings = scene->toolsettings;
int w = settings->imapaint.screen_grab_size[0];
@@ -5473,7 +5473,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
if (h > maxsize) h = maxsize;
ibuf = ED_view3d_draw_offscreen_imbuf(
- &eval_ctx, scene, sl, CTX_wm_view3d(C), CTX_wm_region(C),
+ &eval_ctx, scene, scene_layer, CTX_wm_view3d(C), CTX_wm_region(C),
w, h, IB_rect, false, R_ALPHAPREMUL, 0, false, NULL,
NULL, NULL, err_out);
if (!ibuf) {
diff --git a/source/blender/editors/space_action/space_action.c b/source/blender/editors/space_action/space_action.c
index f4affb90cc3..50882571dad 100644
--- a/source/blender/editors/space_action/space_action.c
+++ b/source/blender/editors/space_action/space_action.c
@@ -409,7 +409,8 @@ static void action_main_region_listener(
/* editor level listener */
static void action_listener(
- bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+ bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
SpaceAction *saction = (SpaceAction *)sa->spacedata.first;
diff --git a/source/blender/editors/space_buttons/buttons_context.c b/source/blender/editors/space_buttons/buttons_context.c
index f6c15f4d030..8aa4e674d11 100644
--- a/source/blender/editors/space_buttons/buttons_context.c
+++ b/source/blender/editors/space_buttons/buttons_context.c
@@ -57,6 +57,7 @@
#include "BKE_screen.h"
#include "BKE_texture.h"
#include "BKE_linestyle.h"
+#include "BKE_workspace.h"
#include "RNA_access.h"
@@ -168,29 +169,53 @@ static int buttons_context_path_linestyle(ButsContextPath *path)
return 0;
}
+static int buttons_context_path_workspace(ButsContextPath *path)
+{
+ PointerRNA *ptr = &path->ptr[path->len - 1];
+
+ /* This one just verifies. */
+ return RNA_struct_is_a(ptr->type, &RNA_WorkSpace);
+}
+
+static int buttons_context_path_collection(ButsContextPath *path)
+{
+ PointerRNA *ptr = &path->ptr[path->len - 1];
+
+ /* if we already have a (pinned) Collection, we're done */
+ if (RNA_struct_is_a(ptr->type, &RNA_LayerCollection)) {
+ return 1;
+ }
+
+ SceneLayer *sl = ptr->data;
+ LayerCollection *sc = BKE_layer_collection_get_active(sl);
+
+ if (sc) {
+ RNA_pointer_create(NULL, &RNA_LayerCollection, sc, &path->ptr[path->len]);
+ path->len++;
+ return 1;
+ }
+
+ /* no path to a collection possible */
+ return 0;
+}
+
static int buttons_context_path_object(ButsContextPath *path)
{
- Scene *scene;
- Object *ob;
PointerRNA *ptr = &path->ptr[path->len - 1];
/* if we already have a (pinned) object, we're done */
if (RNA_struct_is_a(ptr->type, &RNA_Object)) {
return 1;
}
- /* if we have a scene, use the scene's active object */
- else if (buttons_context_path_scene(path)) {
- scene = path->ptr[path->len - 1].data;
- SceneLayer *sl = BKE_scene_layer_context_active_PLACEHOLDER(scene);
- ob = (sl->basact) ? sl->basact->object : NULL;
+ SceneLayer *sl = ptr->data;
+ Object *ob = (sl->basact) ? sl->basact->object : NULL;
- if (ob) {
- RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
- path->len++;
+ if (ob) {
+ RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
+ path->len++;
- return 1;
- }
+ return 1;
}
/* no path to a object possible */
@@ -559,39 +584,11 @@ static bool buttons_context_linestyle_pinnable(const bContext *C)
}
#endif
-static int buttons_context_path_collection(const bContext *C, ButsContextPath *path)
-{
- PointerRNA *ptr = &path->ptr[path->len - 1];
-
- /* if we already have a (pinned) Collection, we're done */
- if (RNA_struct_is_a(ptr->type, &RNA_LayerCollection)) {
- return 1;
- }
-
- SceneLayer *sl = CTX_data_scene_layer(C);
- LayerCollection *sc = BKE_layer_collection_get_active(sl);
-
- if (sc) {
- RNA_pointer_create(NULL, &RNA_LayerCollection, sc, &path->ptr[path->len]);
- path->len++;
-
- /* temporary object in context path to get edit mode */
- Object *ob = CTX_data_active_object(C);
- if (ob) {
- RNA_id_pointer_create(&ob->id, &path->ptr[path->len]);
- path->len++;
- }
-
- return 1;
- }
-
- /* no path to a collection possible */
- return 0;
-}
-
static int buttons_context_path(const bContext *C, ButsContextPath *path, int mainb, int flag)
{
SpaceButs *sbuts = CTX_wm_space_buts(C);
+ Scene *scene = CTX_data_scene(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
ID *id;
int found;
@@ -599,18 +596,32 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
path->flag = flag;
path->tex_ctx = sbuts->texture_context;
- /* if some ID datablock is pinned, set the root pointer */
+ const bool use_scene_settings = BKE_workspace_use_scene_settings_get(workspace);
+
+ /* If some ID datablock is pinned, set the root pointer. */
if (sbuts->pinid) {
id = sbuts->pinid;
RNA_id_pointer_create(id, &path->ptr[0]);
path->len++;
}
+ /* No pinned root, use scene or workspace as initial root. */
+ else {
+ if ((mainb != BCONTEXT_WORKSPACE) && (use_scene_settings ||
+ ELEM(mainb, BCONTEXT_SCENE, BCONTEXT_RENDER, BCONTEXT_RENDER_LAYER, BCONTEXT_WORLD)))
+ {
+ RNA_id_pointer_create(&scene->id, &path->ptr[0]);
+ path->len++;
+ }
+ else {
+ RNA_id_pointer_create(&workspace->id, &path->ptr[0]);
+ path->len++;
+ }
+ }
- /* no pinned root, use scene as root */
- if (path->len == 0) {
- id = (ID *)CTX_data_scene(C);
- RNA_id_pointer_create(id, &path->ptr[0]);
+ if (!ELEM(mainb, BCONTEXT_WORKSPACE, BCONTEXT_SCENE, BCONTEXT_RENDER, BCONTEXT_RENDER_LAYER, BCONTEXT_WORLD)) {
+ SceneLayer *scene_layer = BKE_scene_layer_from_workspace_get(scene, workspace);
+ RNA_pointer_create(NULL, &RNA_SceneLayer, scene_layer, &path->ptr[path->len]);
path->len++;
}
@@ -635,6 +646,12 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
case BCONTEXT_WORLD:
found = buttons_context_path_world(path);
break;
+ case BCONTEXT_WORKSPACE:
+ found = buttons_context_path_workspace(path);
+ break;
+ case BCONTEXT_COLLECTION:
+ found = buttons_context_path_collection(path);
+ break;
case BCONTEXT_OBJECT:
case BCONTEXT_PHYSICS:
case BCONTEXT_CONSTRAINT:
@@ -663,9 +680,6 @@ static int buttons_context_path(const bContext *C, ButsContextPath *path, int ma
case BCONTEXT_BONE_CONSTRAINT:
found = buttons_context_path_pose_bone(path);
break;
- case BCONTEXT_COLLECTION:
- found = buttons_context_path_collection(C, path);
- break;
default:
found = 0;
break;
@@ -783,7 +797,7 @@ const char *buttons_context_dir[] = {
"texture", "texture_user", "texture_user_property", "bone", "edit_bone",
"pose_bone", "particle_system", "particle_system_editable", "particle_settings",
"cloth", "soft_body", "fluid", "smoke", "collision", "brush", "dynamic_paint",
- "line_style", "collection", NULL
+ "line_style", "collection", "workspace", NULL
};
int buttons_context(const bContext *C, const char *member, bContextDataResult *result)
@@ -812,6 +826,10 @@ int buttons_context(const bContext *C, const char *member, bContextDataResult *r
set_pointer_type(path, result, &RNA_World);
return 1;
}
+ else if (CTX_data_equals(member, "workspace")) {
+ /* Do not return one here if scene not found in path, in this case we want to get default context scene! */
+ return set_pointer_type(path, result, &RNA_WorkSpace);
+ }
else if (CTX_data_equals(member, "object")) {
set_pointer_type(path, result, &RNA_Object);
return 1;
@@ -1168,10 +1186,14 @@ void buttons_context_draw(const bContext *C, uiLayout *layout)
name = RNA_struct_name_get_alloc(ptr, namebuf, sizeof(namebuf), NULL);
if (name) {
- if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_RENDER_LAYER) && ptr->type == &RNA_Scene)
+ if ((!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_RENDER_LAYER) && ptr->type == &RNA_Scene) ||
+ (!ELEM(sbuts->mainb, BCONTEXT_WORKSPACE) && ptr->type == &RNA_WorkSpace))
+ {
uiItemLDrag(row, ptr, "", icon); /* save some space */
- else
+ }
+ else {
uiItemLDrag(row, ptr, name, icon);
+ }
if (name != namebuf)
MEM_freeN(name);
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index 299ab7171d6..c2b0b3cdcc0 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -151,6 +151,10 @@ static void buttons_main_region_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, "render_layer", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_WORLD)
ED_region_panels(C, ar, "world", sbuts->mainb, vertical);
+ else if (sbuts->mainb == BCONTEXT_WORKSPACE)
+ ED_region_panels(C, ar, "workspace", sbuts->mainb, vertical);
+ else if (sbuts->mainb == BCONTEXT_COLLECTION)
+ ED_region_panels(C, ar, "collection", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_OBJECT)
ED_region_panels(C, ar, "object", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_DATA)
@@ -171,8 +175,6 @@ static void buttons_main_region_draw(const bContext *C, ARegion *ar)
ED_region_panels(C, ar, "constraint", sbuts->mainb, vertical);
else if (sbuts->mainb == BCONTEXT_BONE_CONSTRAINT)
ED_region_panels(C, ar, "bone_constraint", sbuts->mainb, vertical);
- else if (sbuts->mainb == BCONTEXT_COLLECTION)
- ED_region_panels(C, ar, "collection", sbuts->mainb, vertical);
sbuts->re_align = 0;
sbuts->mainbo = sbuts->mainb;
@@ -235,7 +237,8 @@ static void buttons_area_redraw(ScrArea *sa, short buttons)
/* reused! */
static void buttons_area_listener(
- bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+ bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene),
+ const WorkSpace *UNUSED(workspace))
{
SpaceButs *sbuts = sa->spacedata.first;
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index f185eea6d32..478254fb165 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -330,7 +330,8 @@ static SpaceLink *clip_duplicate(SpaceLink *sl)
return (SpaceLink *)scn;
}
-static void clip_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void clip_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
/* context changes */
switch (wmn->category) {
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 6e4815af032..780c2ec5a47 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -292,7 +292,8 @@ static void file_refresh(const bContext *C, ScrArea *sa)
}
}
-static void file_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void file_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
SpaceFile *sfile = (SpaceFile *)sa->spacedata.first;
diff --git a/source/blender/editors/space_graph/space_graph.c b/source/blender/editors/space_graph/space_graph.c
index d2358a494d5..4b89c8db9e6 100644
--- a/source/blender/editors/space_graph/space_graph.c
+++ b/source/blender/editors/space_graph/space_graph.c
@@ -475,7 +475,8 @@ static void graph_region_listener(
}
/* editor level listener */
-static void graph_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void graph_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
SpaceIpo *sipo = (SpaceIpo *)sa->spacedata.first;
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 514cb1ab97e..cd4bfb918b3 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -442,7 +442,8 @@ static void image_refresh(const bContext *C, ScrArea *sa)
}
}
-static void image_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *scene)
+static void image_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *scene,
+ WorkSpace *workspace)
{
SpaceImage *sima = (SpaceImage *)sa->spacedata.first;
@@ -536,7 +537,7 @@ static void image_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, co
case ND_TRANSFORM:
case ND_MODIFIER:
{
- SceneLayer *sl = BKE_scene_layer_context_active_PLACEHOLDER(scene);
+ SceneLayer *sl = BKE_scene_layer_from_workspace_get(scene, workspace);
Object *ob = OBACT_NEW(sl);
if (ob && (ob == wmn->reference) && (ob->mode & OB_MODE_EDIT)) {
if (sima->lock && (sima->flag & SI_DRAWSHADOW)) {
diff --git a/source/blender/editors/space_nla/space_nla.c b/source/blender/editors/space_nla/space_nla.c
index ab7a913ce62..f6068087f02 100644
--- a/source/blender/editors/space_nla/space_nla.c
+++ b/source/blender/editors/space_nla/space_nla.c
@@ -477,7 +477,8 @@ static void nla_channel_region_listener(
}
/* editor level listener */
-static void nla_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void nla_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
/* context changes */
switch (wmn->category) {
diff --git a/source/blender/editors/space_node/node_edit.c b/source/blender/editors/space_node/node_edit.c
index 75955ea3ab1..2f269470b82 100644
--- a/source/blender/editors/space_node/node_edit.c
+++ b/source/blender/editors/space_node/node_edit.c
@@ -383,7 +383,7 @@ bool ED_node_is_texture(struct SpaceNode *snode)
/* called from shading buttons or header */
void ED_node_shader_default(const bContext *C, ID *id)
{
- Scene *scene = CTX_data_scene(C);
+ ViewRender *view_render = CTX_data_view_render(C);
bNode *in, *out;
bNodeSocket *fromsock, *tosock, *sock;
bNodeTree *ntree;
@@ -398,11 +398,11 @@ void ED_node_shader_default(const bContext *C, ID *id)
Material *ma = (Material *)id;
ma->nodetree = ntree;
- if (BKE_scene_uses_blender_eevee(scene)) {
+ if (BKE_viewrender_uses_blender_eevee(view_render)) {
output_type = SH_NODE_OUTPUT_MATERIAL;
shader_type = SH_NODE_BSDF_PRINCIPLED;
}
- else if (BKE_scene_use_new_shading_nodes(scene)) {
+ else if (BKE_viewrender_use_new_shading_nodes(view_render)) {
output_type = SH_NODE_OUTPUT_MATERIAL;
shader_type = SH_NODE_BSDF_DIFFUSE;
}
@@ -460,7 +460,7 @@ void ED_node_shader_default(const bContext *C, ID *id)
nodeAddLink(ntree, in, fromsock, out, tosock);
/* default values */
- if (BKE_scene_use_new_shading_nodes(scene)) {
+ if (BKE_viewrender_use_new_shading_nodes(view_render)) {
PointerRNA sockptr;
sock = in->inputs.first;
RNA_pointer_create((ID *)ntree, &RNA_NodeSocket, sock, &sockptr);
@@ -2353,7 +2353,7 @@ void NODE_OT_tree_socket_move(wmOperatorType *ot)
static int node_shader_script_update_poll(bContext *C)
{
Scene *scene = CTX_data_scene(C);
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ RenderEngineType *type = RE_engines_find(scene->view_render.engine_id);
SpaceNode *snode = CTX_wm_space_node(C);
bNode *node;
Text *text;
@@ -2423,7 +2423,7 @@ static int node_shader_script_update_exec(bContext *C, wmOperator *op)
bool found = false;
/* setup render engine */
- type = RE_engines_find(scene->r.engine);
+ type = RE_engines_find(scene->view_render.engine_id);
engine = RE_engine_create(type);
engine->reports = op->reports;
diff --git a/source/blender/editors/space_node/node_templates.c b/source/blender/editors/space_node/node_templates.c
index 5d0877a1eff..c791b9f6eae 100644
--- a/source/blender/editors/space_node/node_templates.c
+++ b/source/blender/editors/space_node/node_templates.c
@@ -559,6 +559,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
+ ViewRender *view_render = CTX_data_view_render(C);
uiBlock *block = uiLayoutGetBlock(layout);
uiBut *but = (uiBut *)but_p;
uiLayout *split, *column;
@@ -575,7 +576,7 @@ static void ui_template_node_link_menu(bContext *C, uiLayout *layout, void *but_
arg->layout = split;
if (ntreetype && ntreetype->foreach_nodeclass)
- ntreetype->foreach_nodeclass(scene, arg, node_menu_column_foreach_cb);
+ ntreetype->foreach_nodeclass(view_render, arg, node_menu_column_foreach_cb);
column = uiLayoutColumn(split, false);
UI_block_layout_set_current(block, column);
diff --git a/source/blender/editors/space_node/space_node.c b/source/blender/editors/space_node/space_node.c
index 7cb22dcc570..e1765e39f7a 100644
--- a/source/blender/editors/space_node/space_node.c
+++ b/source/blender/editors/space_node/space_node.c
@@ -382,12 +382,14 @@ static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa))
}
-static void node_area_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *scene)
+static void node_area_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *scene,
+ WorkSpace *workspace)
{
/* note, ED_area_tag_refresh will re-execute compositor */
SpaceNode *snode = sa->spacedata.first;
+ ViewRender *view_render = BKE_viewrender_get(scene, workspace);
/* shaderfrom is only used for new shading nodes, otherwise all shaders are from objects */
- short shader_type = BKE_scene_use_new_shading_nodes(scene) ? snode->shaderfrom : SNODE_SHADER_OBJECT;
+ short shader_type = BKE_viewrender_use_new_shading_nodes(view_render) ? snode->shaderfrom : SNODE_SHADER_OBJECT;
/* preview renders */
switch (wmn->category) {
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index f3a5af4b164..5331c76a0dc 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -386,7 +386,7 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
outliner_add_element(soops, lb, sce->world, te, 0, 0);
#ifdef WITH_FREESTYLE
- if (STREQ(sce->r.engine, RE_engine_id_BLENDER_RENDER) && (sce->r.mode & R_EDGE_FRS))
+ if (STREQ(sce->view_render->engine_id, RE_engine_id_BLENDER_RENDER) && (sce->r.mode & R_EDGE_FRS))
outliner_add_line_styles(soops, lb, sce, te);
#endif
}
diff --git a/source/blender/editors/space_sequencer/space_sequencer.c b/source/blender/editors/space_sequencer/space_sequencer.c
index 3b04e6c80cd..da16ac5acaa 100644
--- a/source/blender/editors/space_sequencer/space_sequencer.c
+++ b/source/blender/editors/space_sequencer/space_sequencer.c
@@ -338,7 +338,8 @@ static SpaceLink *sequencer_duplicate(SpaceLink *sl)
}
static void sequencer_listener(
- bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+ bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
/* context changes */
switch (wmn->category) {
diff --git a/source/blender/editors/space_text/space_text.c b/source/blender/editors/space_text/space_text.c
index ed1ef080e0c..539fe1c53bd 100644
--- a/source/blender/editors/space_text/space_text.c
+++ b/source/blender/editors/space_text/space_text.c
@@ -125,7 +125,8 @@ static SpaceLink *text_duplicate(SpaceLink *sl)
return (SpaceLink *)stextn;
}
-static void text_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void text_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
SpaceText *st = sa->spacedata.first;
diff --git a/source/blender/editors/space_time/space_time.c b/source/blender/editors/space_time/space_time.c
index 7ecb5cb072d..8a5277d31da 100644
--- a/source/blender/editors/space_time/space_time.c
+++ b/source/blender/editors/space_time/space_time.c
@@ -468,7 +468,8 @@ static void time_draw_keyframes(const bContext *C, ARegion *ar)
/* ---------------- */
/* editor level listener */
-static void time_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene))
+static void time_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, const Scene *UNUSED(scene),
+ const WorkSpace *UNUSED(workspace))
{
/* mainly for updating cache display */
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 9654ff74f54..2267c12f100 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -1301,7 +1301,8 @@ static void view3d_props_region_listener(
/* area (not region) level listener */
static void space_view3d_listener(
- bScreen *UNUSED(sc), ScrArea *sa, struct wmNotifier *wmn, const Scene *UNUSED(scene))
+ bScreen *UNUSED(sc), ScrArea *sa, struct wmNotifier *wmn, Scene *UNUSED(scene),
+ WorkSpace *UNUSED(workspace))
{
View3D *v3d = sa->spacedata.first;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index ed4d7861d6d..ec2dcc75bc0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -1880,10 +1880,11 @@ static void view3d_draw_view(const bContext *C, ARegion *ar)
void view3d_main_region_draw(const bContext *C, ARegion *ar)
{
Scene *scene = CTX_data_scene(C);
+ WorkSpace *workspace = CTX_wm_workspace(C);
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = ar->regiondata;
- /* XXX: In the future we should get RE from Layers/Depsgraph */
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ ViewRender *view_render = BKE_viewrender_get(scene, workspace);
+ RenderEngineType *type = RE_engines_find(view_render->engine_id);
/* Provisory Blender Internal drawing */
if (type->flag & RE_USE_LEGACY_PIPELINE) {
@@ -1931,7 +1932,7 @@ static void view3d_stereo3d_setup_offscreen(
void ED_view3d_draw_offscreen_init(const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d)
{
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ RenderEngineType *type = eval_ctx->engine;
if (type->flag & RE_USE_LEGACY_PIPELINE) {
/* shadow buffers, before we setup matrices */
if (draw_glsl_material(scene, sl, NULL, v3d, v3d->drawtype)) {
@@ -1959,7 +1960,8 @@ static void view3d_main_region_clear(Scene *scene, View3D *v3d, ARegion *ar)
* stuff like shadow buffers
*/
void ED_view3d_draw_offscreen(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, int winx, int winy,
+ const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *scene_layer,
+ View3D *v3d, ARegion *ar, int winx, int winy,
float viewmat[4][4], float winmat[4][4],
bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
GPUFX *fx, GPUFXSettings *fx_settings,
@@ -2013,7 +2015,7 @@ void ED_view3d_draw_offscreen(
view3d_main_region_setup_view(eval_ctx, scene, v3d, ar, viewmat, winmat, NULL);
/* main drawing call */
- RenderEngineType *type = RE_engines_find(scene->r.engine);
+ RenderEngineType *type = eval_ctx->engine;
if (type->flag & RE_USE_LEGACY_PIPELINE) {
/* framebuffer fx needed, we need to draw offscreen first */
@@ -2055,8 +2057,8 @@ void ED_view3d_draw_offscreen(
}
else {
/* XXX, should take depsgraph as arg */
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, sl);
- DRW_draw_render_loop_offscreen(depsgraph, ar, v3d, ofs);
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, scene_layer);
+ DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine, ar, v3d, ofs);
}
/* restore size */
@@ -2079,7 +2081,8 @@ void ED_view3d_draw_offscreen(
* (avoids re-creating when doing multiple GL renders).
*/
ImBuf *ED_view3d_draw_offscreen_imbuf(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, View3D *v3d, ARegion *ar, int sizex, int sizey,
+ const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *scene_layer,
+ View3D *v3d, ARegion *ar, int sizex, int sizey,
unsigned int flag, bool draw_background,
int alpha_mode, int samples, bool full_samples, const char *viewname,
/* output vars */
@@ -2108,7 +2111,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
}
}
- ED_view3d_draw_offscreen_init(eval_ctx, scene, sl, v3d);
+ ED_view3d_draw_offscreen_init(eval_ctx, scene, scene_layer, v3d);
GPU_offscreen_bind(ofs, true);
@@ -2150,7 +2153,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
if ((samples && full_samples) == 0) {
/* Single-pass render, common case */
ED_view3d_draw_offscreen(
- eval_ctx, scene, sl, v3d, ar, sizex, sizey, NULL, winmat,
+ eval_ctx, scene, scene_layer, v3d, ar, sizex, sizey, NULL, winmat,
draw_background, draw_sky, !is_ortho, viewname,
fx, &fx_settings, ofs);
@@ -2174,7 +2177,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
/* first sample buffer, also initializes 'rv3d->persmat' */
ED_view3d_draw_offscreen(
- eval_ctx, scene, sl, v3d, ar, sizex, sizey, NULL, winmat,
+ eval_ctx, scene, scene_layer, v3d, ar, sizex, sizey, NULL, winmat,
draw_background, draw_sky, !is_ortho, viewname,
fx, &fx_settings, ofs);
GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, rect_temp);
@@ -2193,7 +2196,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
(jit_ofs[j][1] * 2.0f) / sizey);
ED_view3d_draw_offscreen(
- eval_ctx, scene, sl, v3d, ar, sizex, sizey, NULL, winmat_jitter,
+ eval_ctx, scene, scene_layer, v3d, ar, sizex, sizey, NULL, winmat_jitter,
draw_background, draw_sky, !is_ortho, viewname,
fx, &fx_settings, ofs);
GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, rect_temp);
@@ -2244,7 +2247,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
* \note used by the sequencer
*/
ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
- const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *sl, Object *camera, int width, int height,
+ const EvaluationContext *eval_ctx, Scene *scene, SceneLayer *scene_layer,
+ Object *camera, int width, int height,
unsigned int flag, int drawtype, bool use_solid_tex, bool use_gpencil, bool draw_background,
int alpha_mode, int samples, bool full_samples, const char *viewname,
GPUFX *fx, GPUOffScreen *ofs, char err_out[256])
@@ -2298,7 +2302,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf_simple(
invert_m4_m4(rv3d.persinv, rv3d.viewinv);
return ED_view3d_draw_offscreen_imbuf(
- eval_ctx, scene, sl, &v3d, &ar, width, height, flag,
+ eval_ctx, scene, scene_layer, &v3d, &ar, width, height, flag,
draw_background, alpha_mode, samples, full_samples, viewname,
fx, ofs, err_out);
}
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index d24c8241855..3680470c734 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -1786,8 +1786,7 @@ void ED_scene_draw_fps(Scene *scene, const rcti *rect)
static bool view3d_main_region_do_render_draw(const Scene *scene)
{
- RenderEngineType *type = RE_engines_find(scene->r.engine);
-
+ RenderEngineType *type = RE_engines_find(scene->view_render.engine_id);
return (type && type->view_update && type->render_to_view);
}
@@ -1849,8 +1848,7 @@ static bool view3d_main_region_draw_engine(
/* create render engine */
if (!rv3d->render_engine) {
RenderEngine *engine;
-
- type = RE_engines_find(scene->r.engine);
+ type = RE_engines_find(scene->view_render.engine_id);
if (!(type->view_update && type->render_to_view))
return false;
@@ -1979,7 +1977,7 @@ static void view3d_main_region_draw_objects(const bContext *C, Scene *scene, Sce
rv3d->rflag &= ~RV3D_IS_GAME_ENGINE;
#ifdef WITH_GAMEENGINE
- if (STREQ(scene->r.engine, RE_engine_id_BLENDER_GAME)) {
+ if (STREQ(scene->view_render.engine_id, RE_engine_id_BLENDER_GAME)) {
rv3d->rflag |= RV3D_IS_GAME_ENGINE;
/* Make sure LoDs are up to date */
diff --git a/source/blender/editors/space_view3d/view3d_ruler.c b/source/blender/editors/space_view3d/view3d_ruler.c
index 60e90121ad1..03f4f506c13 100644
--- a/source/blender/editors/space_view3d/view3d_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_ruler.c
@@ -282,7 +282,7 @@ static void ruler_state_set(bContext *C, RulerInfo *ruler_info, int state)
}
else if (state == RULER_STATE_DRAG) {
ruler_info->snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), 0,
+ CTX_data_main(C), CTX_data_scene(C), CTX_data_scene_layer(C), CTX_data_engine(C), 0,
ruler_info->ar, CTX_wm_view3d(C));
}
else {
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index f5d5ae3726f..9014a2c74e6 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -114,6 +114,7 @@ void view3d_set_viewcontext(bContext *C, ViewContext *vc)
vc->depsgraph = CTX_data_depsgraph(C);
vc->scene = CTX_data_scene(C);
vc->scene_layer = CTX_data_scene_layer(C);
+ vc->engine = CTX_data_engine(C);
vc->v3d = CTX_wm_view3d(C);
vc->win = CTX_wm_window(C);
vc->rv3d = CTX_wm_region_view3d(C);
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 44b7fadd29f..2f7893b9b83 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -58,6 +58,8 @@
#include "GPU_immediate.h"
+#include "RE_engine.h"
+
#include "view3d_intern.h" /* own include */
#ifdef WITH_INPUT_NDOF
@@ -249,6 +251,7 @@ typedef struct WalkInfo {
ARegion *ar;
Scene *scene;
SceneLayer *scene_layer;
+ RenderEngineType *engine;
wmTimer *timer; /* needed for redraws */
@@ -512,6 +515,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->ar = CTX_wm_region(C);
walk->scene = CTX_data_scene(C);
walk->scene_layer = CTX_data_scene_layer(C);
+ walk->engine = CTX_data_engine(C);
#ifdef NDOF_WALK_DEBUG
puts("\n-- walk begin --");
@@ -600,7 +604,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->rv3d->rflag |= RV3D_NAVIGATING;
walk->snap_context = ED_transform_snap_object_context_create_view3d(
- CTX_data_main(C), walk->scene, walk->scene_layer, 0,
+ CTX_data_main(C), walk->scene, walk->scene_layer, walk->engine, 0,
walk->ar, walk->v3d);
walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
diff --git a/source/blender/editors/transform/CMakeLists.txt b/source/blender/editors/transform/CMakeLists.txt
index fda15545ead..f38f6c064b8 100644
--- a/source/blender/editors/transform/CMakeLists.txt
+++ b/source/blender/editors/transform/CMakeLists.txt
@@ -29,6 +29,7 @@ set(INC
../../ikplugin
../../makesdna
../../makesrna
+ ../../render/extern/include
../../windowmanager
../../depsgraph
../../../../intern/guardedalloc
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index 92eb31aabe6..60ad61e3475 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -37,6 +37,8 @@
#include "ED_numinput.h"
#include "ED_view3d.h"
+#include "RE_engine.h"
+
#include "DNA_listBase.h"
/* ************************** Types ***************************** */
@@ -60,6 +62,7 @@ struct wmTimer;
struct ARegion;
struct ReportList;
struct EditBone;
+struct RenderEngineType;
struct SnapObjectContext;
/* transinfo->redraw */
@@ -467,6 +470,7 @@ typedef struct TransInfo {
struct ARegion *ar;
struct Scene *scene;
struct SceneLayer *scene_layer;
+ struct RenderEngineType *engine;
struct ToolSettings *settings;
struct wmTimer *animtimer;
struct wmKeyMap *keymap; /* so we can do lookups for header text */
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index 166a5805fa1..b04767724ea 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -2485,7 +2485,7 @@ static void createTransEditVerts(TransInfo *t)
int *island_vert_map = NULL;
DEG_evaluation_context_init_from_scene(&eval_ctx,
- t->scene, t->scene_layer,
+ t->scene, t->scene_layer, t->engine,
DAG_EVAL_VIEWPORT);
/* Even for translation this is needed because of island-orientation, see: T51651. */
@@ -5557,7 +5557,7 @@ static void set_trans_object_base_flags(TransInfo *t)
/* handle pending update events, otherwise they got copied below */
EvaluationContext eval_ctx;
DEG_evaluation_context_init_from_scene(&eval_ctx,
- t->scene, t->scene_layer,
+ t->scene, t->scene_layer, t->engine,
DAG_EVAL_VIEWPORT);
for (base = sl->object_bases.first; base; base = base->next) {
if (base->object->recalc & OB_RECALC_ALL) {
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 2bed1dd28f2..5081b65c215 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -105,6 +105,8 @@
#include "WM_types.h"
#include "WM_api.h"
+#include "RE_engine.h"
+
#include "UI_resources.h"
#include "UI_view2d.h"
@@ -1122,10 +1124,12 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
Object *obedit = CTX_data_edit_object(C);
Object *ob = CTX_data_active_object(C);
bGPdata *gpd = CTX_data_gpencil_data(C);
+ RenderEngineType *engine = CTX_data_engine(C);
PropertyRNA *prop;
t->scene = sce;
t->scene_layer = sl;
+ t->engine = engine;
t->sa = sa;
t->ar = ar;
t->obedit = obedit;
diff --git a/source/blender/editors/transform/transform_snap.c b/source/blender/editors/transform/transform_snap.c
index e3ea8a51c6d..2654887d45c 100644
--- a/source/blender/editors/transform/transform_snap.c
+++ b/source/blender/editors/transform/transform_snap.c
@@ -585,7 +585,7 @@ static void initSnappingMode(TransInfo *t)
if (t->spacetype == SPACE_VIEW3D) {
if (t->tsnap.object_context == NULL) {
t->tsnap.object_context = ED_transform_snap_object_context_create_view3d(
- G.main, t->scene, t->scene_layer, 0,
+ G.main, t->scene, t->scene_layer, t->engine, 0,
t->ar, t->view);
ED_transform_snap_object_context_set_editmesh_callbacks(
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index e72bfa40480..9d60cac48f0 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -2096,7 +2096,7 @@ static bool snapObjectsRay(
* \{ */
SnapObjectContext *ED_transform_snap_object_context_create(
- Main *bmain, Scene *scene, SceneLayer *sl, int flag)
+ Main *bmain, Scene *scene, SceneLayer *sl, RenderEngineType *engine, int flag)
{
SnapObjectContext *sctx = MEM_callocN(sizeof(*sctx), __func__);
@@ -2105,7 +2105,7 @@ SnapObjectContext *ED_transform_snap_object_context_create(
sctx->bmain = bmain;
sctx->scene = scene;
- DEG_evaluation_context_init_from_scene(&sctx->eval_ctx, scene, sl, DAG_EVAL_VIEWPORT);
+ DEG_evaluation_context_init_from_scene(&sctx->eval_ctx, scene, sl, engine, DAG_EVAL_VIEWPORT);
sctx->cache.object_map = BLI_ghash_ptr_new(__func__);
sctx->cache.mem_arena = BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE, __func__);
@@ -2114,11 +2114,11 @@ SnapObjectContext *ED_transform_snap_object_context_create(
}
SnapObjectContext *ED_transform_snap_object_context_create_view3d(
- Main *bmain, Scene *scene, SceneLayer *sl, int flag,
+ Main *bmain, Scene *scene, SceneLayer *sl, RenderEngineType *engine, int flag,
/* extra args for view3d */
const ARegion *ar, const View3D *v3d)
{
- SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, sl, flag);
+ SnapObjectContext *sctx = ED_transform_snap_object_context_create(bmain, scene, sl, engine, flag);
sctx->use_v3d = true;
sctx->v3d_data.ar = ar;