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-rw-r--r--source/blender/editors/physics/particle_edit.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index de12d187c3b..a5ca3cf8531 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -4506,7 +4506,16 @@ static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
if (!is_mode_set) {
PTCacheEdit *edit;
+ /* Particle edit mode requires original object to have all strands
+ * cached. A bit annoying to do update here, but is simpler than
+ * rewriting the while edit mode code.
+ */
+ ob->id.recalc |= (ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY);
+ DEG_evaluate_on_refresh(depsgraph);
+ BKE_object_eval_transform_all(depsgraph, scene, ob);
+ BKE_object_handle_data_update(depsgraph, scene, ob);
ob->mode |= mode_flag;
+
edit= PE_create_current(depsgraph, scene, ob);
/* mesh may have changed since last entering editmode.