diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_mask.c | 2 | ||||
-rw-r--r-- | source/blender/editors/space_node/node_draw.c | 4 |
2 files changed, 2 insertions, 4 deletions
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c index bacb3b549e3..26e2bcc42cf 100644 --- a/source/blender/editors/sculpt_paint/paint_mask.c +++ b/source/blender/editors/sculpt_paint/paint_mask.c @@ -1073,8 +1073,6 @@ static void sculpt_gesture_trim_calculate_depth(SculptGestureContext *sgcontext) mid_point_depth = ss->gesture_initial_hit ? 0.0f : (trim_operation->depth_back + trim_operation->depth_front) * 0.5f; - - } const float depth_radius = ss->cursor_radius; diff --git a/source/blender/editors/space_node/node_draw.c b/source/blender/editors/space_node/node_draw.c index 9ef914af75b..c7be5f848f7 100644 --- a/source/blender/editors/space_node/node_draw.c +++ b/source/blender/editors/space_node/node_draw.c @@ -1153,8 +1153,8 @@ void node_draw_sockets(const View2D *v2d, GPU_program_point_size(false); GPU_blend(GPU_BLEND_NONE); - /* Draw multi-nput sockets after the others because they are drawn with "UI_roundbox" - * rather than with GL_POINT. */ + /* Draw multi-input sockets after the others because they are drawn with `UI_draw_roundbox` + * rather than with `GL_POINT`. */ LISTBASE_FOREACH (bNodeSocket *, socket, &node->inputs) { if (nodeSocketIsHidden(socket)) { continue; |