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-rw-r--r--source/blender/editors/interface/interface_widgets.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c2
-rw-r--r--source/blender/editors/util/numinput.c7
3 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 253f4616843..b98a29c5b56 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -975,7 +975,7 @@ float UI_text_clip_middle_ex(
float strwidth;
/* Add some epsilon to OK width, avoids 'ellipsing' text that nearly fits!
- * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */
+ * Better to have a small piece of the last char cut out, than two remaining chars replaced by an allipsis... */
okwidth += 1.0f + UI_DPI_FAC;
BLI_assert(str[0]);
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 2254bc991b6..118f3a7571f 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -69,7 +69,7 @@
static EnumPropertyItem mode_items[] = {
{PAINT_MASK_FLOOD_VALUE, "VALUE", 0, "Value", "Set mask to the level specified by the 'value' property"},
- {PAINT_MASK_FLOOD_VALUE_INVERSE, "VALUE_INVERSE", 0, "Value Inverted", "Set mask to the level specified by the inverted 'value' property"},
+ {PAINT_MASK_FLOOD_VALUE_INVERSE, "VALUE_INVERSE", 0, "Value Inverted", "Set mask to the level specified by the inverted 'value' property"},
{PAINT_MASK_INVERT, "INVERT", 0, "Invert", "Invert the mask"},
{0}};
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index effb45a61ab..d2bc8bc80c0 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -365,9 +365,10 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
ascii[0] = '.';
utf8_buf = ascii;
break;
-#if 0 /* Those keys are not directly accessible in all layouts, preventing to generate matching events.
- * So we use a hack (ascii value) instead, see below.
- */
+#if 0
+ /* Those keys are not directly accessible in all layouts, preventing to generate matching events.
+ * So we use a hack (ascii value) instead, see below.
+ */
case EQUALKEY:
case PADASTERKEY:
if (!(n->flag & NUM_EDIT_FULL)) {