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-rw-r--r--source/blender/editors/animation/keyframing.c2
-rw-r--r--source/blender/editors/armature/armature_relations.c42
-rw-r--r--source/blender/editors/armature/editarmature_sketch.c5
-rw-r--r--source/blender/editors/armature/pose_lib.c2
-rw-r--r--source/blender/editors/armature/pose_select.c2
-rw-r--r--source/blender/editors/armature/pose_transform.c22
-rw-r--r--source/blender/editors/curve/curve_ops.c3
-rw-r--r--source/blender/editors/curve/editcurve.c6
-rw-r--r--source/blender/editors/curve/editcurve_paint.c6
-rw-r--r--source/blender/editors/datafiles/CMakeLists.txt500
-rw-r--r--source/blender/editors/gpencil/drawgpencil.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_convert.c3
-rw-r--r--source/blender/editors/gpencil/gpencil_edit.c6
-rw-r--r--source/blender/editors/gpencil/gpencil_paint.c25
-rw-r--r--source/blender/editors/gpencil/gpencil_utils.c2
-rw-r--r--source/blender/editors/include/ED_gpencil.h2
-rw-r--r--source/blender/editors/include/ED_manipulator_library.h1
-rw-r--r--source/blender/editors/include/ED_mesh.h2
-rw-r--r--source/blender/editors/include/ED_screen.h4
-rw-r--r--source/blender/editors/include/ED_view3d.h35
-rw-r--r--source/blender/editors/include/UI_icons.h12
-rw-r--r--source/blender/editors/include/UI_interface.h38
-rw-r--r--source/blender/editors/interface/CMakeLists.txt5
-rw-r--r--source/blender/editors/interface/interface_draw.c6
-rw-r--r--source/blender/editors/interface/interface_eyedropper.c1205
-rw-r--r--source/blender/editors/interface/interface_eyedropper_color.c356
-rw-r--r--source/blender/editors/interface/interface_eyedropper_colorband.c337
-rw-r--r--source/blender/editors/interface/interface_eyedropper_datablock.c351
-rw-r--r--source/blender/editors/interface/interface_eyedropper_depth.c391
-rw-r--r--source/blender/editors/interface/interface_eyedropper_driver.c234
-rw-r--r--source/blender/editors/interface/interface_eyedropper_intern.h54
-rw-r--r--source/blender/editors/interface/interface_handlers.c96
-rw-r--r--source/blender/editors/interface/interface_intern.h16
-rw-r--r--source/blender/editors/interface/interface_layout.c2
-rw-r--r--source/blender/editors/interface/interface_ops.c5
-rw-r--r--source/blender/editors/interface/interface_region_tooltip.c256
-rw-r--r--source/blender/editors/interface/interface_templates.c336
-rw-r--r--source/blender/editors/interface/interface_widgets.c6
-rw-r--r--source/blender/editors/interface/resources.c4
-rw-r--r--source/blender/editors/interface/view2d_ops.c3
-rw-r--r--source/blender/editors/io/io_collada.c3
-rw-r--r--source/blender/editors/manipulator_library/CMakeLists.txt1
-rw-r--r--source/blender/editors/manipulator_library/manipulator_library_utils.c2
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c115
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c262
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c6
-rw-r--r--source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c3
-rw-r--r--source/blender/editors/mesh/editmesh_add.c111
-rw-r--r--source/blender/editors/mesh/editmesh_inset.c10
-rw-r--r--source/blender/editors/mesh/editmesh_knife.c7
-rw-r--r--source/blender/editors/mesh/editmesh_loopcut.c10
-rw-r--r--source/blender/editors/mesh/editmesh_polybuild.c1
-rw-r--r--source/blender/editors/mesh/editmesh_rip.c2
-rw-r--r--source/blender/editors/mesh/editmesh_utils.c10
-rw-r--r--source/blender/editors/mesh/mesh_navmesh.c5
-rw-r--r--source/blender/editors/object/object_add.c19
-rw-r--r--source/blender/editors/object/object_intern.h2
-rw-r--r--source/blender/editors/object/object_ops.c2
-rw-r--r--source/blender/editors/object/object_relations.c182
-rw-r--r--source/blender/editors/object/object_select.c8
-rw-r--r--source/blender/editors/physics/particle_edit.c3
-rw-r--r--source/blender/editors/physics/particle_object.c2
-rw-r--r--source/blender/editors/render/render_internal.c50
-rw-r--r--source/blender/editors/render/render_opengl.c12
-rw-r--r--source/blender/editors/render/render_preview.c15
-rw-r--r--source/blender/editors/render/render_shading.c5
-rw-r--r--source/blender/editors/render/render_update.c47
-rw-r--r--source/blender/editors/screen/area.c4
-rw-r--r--source/blender/editors/screen/screen_draw.c138
-rw-r--r--source/blender/editors/screen/screen_edit.c3
-rw-r--r--source/blender/editors/screen/screen_intern.h4
-rw-r--r--source/blender/editors/screen/screen_ops.c632
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c22
-rw-r--r--source/blender/editors/sculpt_paint/paint_image.c8
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_2d.c16
-rw-r--r--source/blender/editors/sculpt_paint/paint_image_proj.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_mask.c30
-rw-r--r--source/blender/editors/sculpt_paint/paint_ops.c12
-rw-r--r--source/blender/editors/sculpt_paint/paint_stroke.c17
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c141
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c429
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_intern.h18
-rw-r--r--source/blender/editors/sculpt_paint/sculpt_undo.c14
-rw-r--r--source/blender/editors/space_action/action_data.c2
-rw-r--r--source/blender/editors/space_action/action_select.c6
-rw-r--r--source/blender/editors/space_api/spacetypes.c1
-rw-r--r--source/blender/editors/space_buttons/space_buttons.c23
-rw-r--r--source/blender/editors/space_clip/clip_buttons.c2
-rw-r--r--source/blender/editors/space_clip/clip_intern.h2
-rw-r--r--source/blender/editors/space_clip/clip_utils.c58
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c13
-rw-r--r--source/blender/editors/space_clip/tracking_select.c4
-rw-r--r--source/blender/editors/space_file/space_file.c15
-rw-r--r--source/blender/editors/space_graph/graph_edit.c86
-rw-r--r--source/blender/editors/space_graph/graph_intern.h1
-rw-r--r--source/blender/editors/space_graph/graph_ops.c1
-rw-r--r--source/blender/editors/space_graph/graph_select.c6
-rw-r--r--source/blender/editors/space_image/image_buttons.c7
-rw-r--r--source/blender/editors/space_image/image_ops.c9
-rw-r--r--source/blender/editors/space_image/space_image.c29
-rw-r--r--source/blender/editors/space_info/space_info.c20
-rw-r--r--source/blender/editors/space_logic/logic_window.c2
-rw-r--r--source/blender/editors/space_nla/nla_buttons.c4
-rw-r--r--source/blender/editors/space_nla/nla_select.c3
-rw-r--r--source/blender/editors/space_node/drawnode.c52
-rw-r--r--source/blender/editors/space_node/node_relationships.c35
-rw-r--r--source/blender/editors/space_outliner/outliner_collections.c397
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c163
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h40
-rw-r--r--source/blender/editors/space_outliner/outliner_ops.c171
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c10
-rw-r--r--source/blender/editors/space_outliner/outliner_tools.c40
-rw-r--r--source/blender/editors/space_outliner/outliner_tree.c707
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c22
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c9
-rw-r--r--source/blender/editors/space_sequencer/sequencer_scopes.c43
-rw-r--r--source/blender/editors/space_text/text_draw.c4
-rw-r--r--source/blender/editors/space_view3d/CMakeLists.txt3
-rw-r--r--source/blender/editors/space_view3d/drawanimviz.c18
-rw-r--r--source/blender/editors/space_view3d/drawobject.c64
-rw-r--r--source/blender/editors/space_view3d/drawvolume.c4
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_camera_control.c7
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c111
-rw-r--r--source/blender/editors/space_view3d/view3d_draw_legacy.c59
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c1830
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c14
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h25
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_camera.c3
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_navigate.c359
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_navigate_type.c307
-rw-r--r--source/blender/editors/space_view3d/view3d_manipulator_ruler.c27
-rw-r--r--source/blender/editors/space_view3d/view3d_project.c19
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c1436
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c714
-rw-r--r--source/blender/editors/space_view3d/view3d_walk.c13
-rw-r--r--source/blender/editors/transform/transform.c17
-rw-r--r--source/blender/editors/transform/transform.h2
-rw-r--r--source/blender/editors/transform/transform_generics.c4
-rw-r--r--source/blender/editors/transform/transform_manipulator.c6
-rw-r--r--source/blender/editors/transform/transform_orientations.c17
-rw-r--r--source/blender/editors/transform/transform_snap_object.c6
-rw-r--r--source/blender/editors/uvedit/uvedit_draw.c89
145 files changed, 9267 insertions, 4665 deletions
diff --git a/source/blender/editors/animation/keyframing.c b/source/blender/editors/animation/keyframing.c
index afbd8e5bd41..24f6a2dab2c 100644
--- a/source/blender/editors/animation/keyframing.c
+++ b/source/blender/editors/animation/keyframing.c
@@ -147,7 +147,7 @@ bAction *verify_adt_action(ID *id, short add)
BLI_snprintf(actname, sizeof(actname), "%sAction", id->name + 2);
/* create action */
- adt->action = add_empty_action(G.main, actname);
+ adt->action = BKE_action_add(G.main, actname);
/* set ID-type from ID-block that this is going to be assigned to
* so that users can't accidentally break actions by assigning them
diff --git a/source/blender/editors/armature/armature_relations.c b/source/blender/editors/armature/armature_relations.c
index 1d63b3aee43..de2611f7092 100644
--- a/source/blender/editors/armature/armature_relations.c
+++ b/source/blender/editors/armature/armature_relations.c
@@ -126,50 +126,40 @@ typedef struct tJoinArmature_AdtFixData {
GHash *names_map;
} tJoinArmature_AdtFixData;
-/* Callback to pass to void BKE_animdata_main_cb() for fixing driver ID's to point to the new ID */
+/* Callback to pass to BKE_animdata_main_cb() for fixing driver ID's to point to the new ID */
/* FIXME: For now, we only care about drivers here. When editing rigs, it's very rare to have animation
* on the rigs being edited already, so it should be safe to skip these.
*/
-static void joined_armature_fix_animdata_cb(ID *id, AnimData *adt, void *user_data)
+static void joined_armature_fix_animdata_cb(ID *id, FCurve *fcu, void *user_data)
{
tJoinArmature_AdtFixData *afd = (tJoinArmature_AdtFixData *)user_data;
ID *src_id = &afd->srcArm->id;
ID *dst_id = &afd->tarArm->id;
GHashIterator gh_iter;
- FCurve *fcu;
/* Fix paths - If this is the target object, it will have some "dirty" paths */
- if (id == src_id) {
- /* Fix drivers */
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
- /* skip driver if it doesn't affect the bones */
- if (strstr(fcu->rna_path, "pose.bones[") == NULL) {
- continue;
- }
+ if ((id == src_id) && strstr(fcu->rna_path, "pose.bones[")) {
+ GHASH_ITER(gh_iter, afd->names_map) {
+ const char *old_name = BLI_ghashIterator_getKey(&gh_iter);
+ const char *new_name = BLI_ghashIterator_getValue(&gh_iter);
- // FIXME: this is too crude... it just does everything!
- GHASH_ITER(gh_iter, afd->names_map) {
- const char *old_name = BLI_ghashIterator_getKey(&gh_iter);
- const char *new_name = BLI_ghashIterator_getValue(&gh_iter);
+ /* only remap if changed; this still means there will be some waste if there aren't many drivers/keys */
+ if (!STREQ(old_name, new_name) && strstr(fcu->rna_path, old_name)) {
+ fcu->rna_path = BKE_animsys_fix_rna_path_rename(id, fcu->rna_path, "pose.bones",
+ old_name, new_name, 0, 0, false);
- /* only remap if changed; this still means there will be some waste if there aren't many drivers/keys */
- if (!STREQ(old_name, new_name) && strstr(fcu->rna_path, old_name)) {
- fcu->rna_path = BKE_animsys_fix_rna_path_rename(id, fcu->rna_path, "pose.bones",
- old_name, new_name, 0, 0, false);
-
- /* we don't want to apply a second remapping on this driver now,
- * so stop trying names, but keep fixing drivers
- */
- break;
- }
+ /* we don't want to apply a second remapping on this driver now,
+ * so stop trying names, but keep fixing drivers
+ */
+ break;
}
}
}
/* Driver targets */
- for (fcu = adt->drivers.first; fcu; fcu = fcu->next) {
+ if (fcu->driver) {
ChannelDriver *driver = fcu->driver;
DriverVar *dvar;
@@ -373,7 +363,7 @@ int join_armature_exec(bContext *C, wmOperator *op)
}
/* Fix all the drivers (and animation data) */
- BKE_animdata_main_cb(bmain, joined_armature_fix_animdata_cb, &afd);
+ BKE_fcurves_main_cb(bmain, joined_armature_fix_animdata_cb, &afd);
BLI_ghash_free(afd.names_map, MEM_freeN, NULL);
/* Only copy over animdata now, after all the remapping has been done,
diff --git a/source/blender/editors/armature/editarmature_sketch.c b/source/blender/editors/armature/editarmature_sketch.c
index 4dd8e4bd6fa..f4bebfd85e0 100644
--- a/source/blender/editors/armature/editarmature_sketch.c
+++ b/source/blender/editors/armature/editarmature_sketch.c
@@ -929,7 +929,7 @@ static void sk_interpolateDepth(bContext *C, SK_Stroke *stk, int start, int end,
float pval[2] = {0, 0};
ED_view3d_project_float_global(ar, stk->points[i].p, pval, V3D_PROJ_TEST_NOP);
- ED_view3d_win_to_ray(ar, v3d, pval, ray_start, ray_normal, false);
+ ED_view3d_win_to_ray(CTX_data_depsgraph(C), ar, v3d, pval, ray_start, ray_normal, false);
mul_v3_fl(ray_normal, distance * progress / length);
add_v3_v3(stk->points[i].p, ray_normal);
@@ -1486,6 +1486,7 @@ static int cmpIntersections(const void *i1, const void *i2)
/* returns the maximum number of intersections per stroke */
static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, SK_Stroke *gesture)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
ScrArea *sa = CTX_wm_area(C);
View3D *v3d = sa->spacedata.first;
@@ -1526,7 +1527,7 @@ static int sk_getIntersections(bContext *C, ListBase *list, SK_Sketch *sketch, S
mval[0] = vi[0];
mval[1] = vi[1];
- ED_view3d_win_to_segment(ar, v3d, mval, ray_start, ray_end, true);
+ ED_view3d_win_to_segment(depsgraph, ar, v3d, mval, ray_start, ray_end, true);
isect_line_line_v3(stk->points[s_i].p,
stk->points[s_i + 1].p,
diff --git a/source/blender/editors/armature/pose_lib.c b/source/blender/editors/armature/pose_lib.c
index 0dbe3ddaa0a..d89b2fcfe84 100644
--- a/source/blender/editors/armature/pose_lib.c
+++ b/source/blender/editors/armature/pose_lib.c
@@ -201,7 +201,7 @@ static bAction *poselib_init_new(Object *ob)
if (ob->poselib)
id_us_min(&ob->poselib->id);
- ob->poselib = add_empty_action(G.main, "PoseLib");
+ ob->poselib = BKE_action_add(G.main, "PoseLib");
ob->poselib->idroot = ID_OB;
return ob->poselib;
diff --git a/source/blender/editors/armature/pose_select.c b/source/blender/editors/armature/pose_select.c
index f808f09f1f4..9bc678cd9e6 100644
--- a/source/blender/editors/armature/pose_select.c
+++ b/source/blender/editors/armature/pose_select.c
@@ -156,7 +156,7 @@ bool ED_do_pose_selectbuffer(
* always give predictable behavior in weight paint mode - campbell */
if ((ob_act == NULL) || ((ob_act != ob) && (ob_act->mode & OB_MODE_WEIGHT_PAINT) == 0)) {
/* when we are entering into posemode via toggle-select,
- * frop another active object - always select the bone. */
+ * from another active object - always select the bone. */
if (!extend && !deselect && toggle) {
/* re-select below */
nearBone->flag &= ~BONE_SELECTED;
diff --git a/source/blender/editors/armature/pose_transform.c b/source/blender/editors/armature/pose_transform.c
index 18d6408f026..bfe365d04fd 100644
--- a/source/blender/editors/armature/pose_transform.c
+++ b/source/blender/editors/armature/pose_transform.c
@@ -158,6 +158,28 @@ static int apply_armature_pose2bones_exec(bContext *C, wmOperator *op)
curbone->roll = eul[1];
}
+ /* combine pose and rest values for bendy bone settings,
+ * then clear the pchan values (so we don't get a double-up)
+ */
+ if (pchan->bone->segments > 1) {
+ curbone->curveInX += pchan->curveInX;
+ curbone->curveInY += pchan->curveInY;
+ curbone->curveOutX += pchan->curveOutX;
+ curbone->curveOutY += pchan->curveOutY;
+ curbone->roll1 += pchan->roll1;
+ curbone->roll2 += pchan->roll2;
+ curbone->ease1 += pchan->ease1;
+ curbone->ease2 += pchan->ease2;
+ curbone->scaleIn += pchan->scaleIn;
+ curbone->scaleOut += pchan->scaleOut;
+
+ pchan->curveInX = pchan->curveOutX = 0.0f;
+ pchan->curveInY = pchan->curveOutY = 0.0f;
+ pchan->roll1 = pchan->roll2 = 0.0f;
+ pchan->ease1 = pchan->ease2 = 0.0f;
+ pchan->scaleIn = pchan->scaleOut = 1.0f;
+ }
+
/* clear transform values for pchan */
zero_v3(pchan->loc);
zero_v3(pchan->eul);
diff --git a/source/blender/editors/curve/curve_ops.c b/source/blender/editors/curve/curve_ops.c
index 4dfd4a5c0f0..71cccdfa33d 100644
--- a/source/blender/editors/curve/curve_ops.c
+++ b/source/blender/editors/curve/curve_ops.c
@@ -241,6 +241,9 @@ void ED_keymap_curve(wmKeyConfig *keyconf)
kmi = WM_keymap_add_item(keymap, "CURVE_OT_draw", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_boolean_set(kmi->ptr, "wait_for_input", false);
+ kmi = WM_keymap_add_item(keymap, "CURVE_OT_draw", TABLET_STYLUS, KM_PRESS, KM_SHIFT, 0);
+ RNA_boolean_set(kmi->ptr, "wait_for_input", false);
+
kmi = WM_keymap_add_item(keymap, "CURVE_OT_select_all", AKEY, KM_PRESS, 0, 0);
RNA_enum_set(kmi->ptr, "action", SEL_TOGGLE);
kmi = WM_keymap_add_item(keymap, "CURVE_OT_select_all", IKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/curve/editcurve.c b/source/blender/editors/curve/editcurve.c
index 79b63f36b76..4b578ba389e 100644
--- a/source/blender/editors/curve/editcurve.c
+++ b/source/blender/editors/curve/editcurve.c
@@ -6135,8 +6135,10 @@ int join_curve_exec(bContext *C, wmOperator *op)
cu = ob->data;
BLI_movelisttolist(&cu->nurb, &tempbase);
- /* Account for mixed 2D/3D curves when joining */
- BKE_curve_curve_dimension_update(cu);
+ if (ob->type == OB_CURVE) {
+ /* Account for mixed 2D/3D curves when joining */
+ BKE_curve_curve_dimension_update(cu);
+ }
DEG_relations_tag_update(bmain); // because we removed object(s), call before editmode!
diff --git a/source/blender/editors/curve/editcurve_paint.c b/source/blender/editors/curve/editcurve_paint.c
index 5a71cc39f80..062b9c94a1b 100644
--- a/source/blender/editors/curve/editcurve_paint.c
+++ b/source/blender/editors/curve/editcurve_paint.c
@@ -93,6 +93,8 @@ struct StrokeElem {
};
struct CurveDrawData {
+ const Depsgraph *depsgraph;
+
short init_event_type;
short curve_type;
@@ -199,7 +201,7 @@ static bool stroke_elem_project(
if (cdd->project.use_plane) {
/* get the view vector to 'location' */
float ray_origin[3], ray_direction[3];
- ED_view3d_win_to_ray(cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
+ ED_view3d_win_to_ray(cdd->depsgraph, cdd->vc.ar, v3d, mval_fl, ray_origin, ray_direction, false);
float lambda;
if (isect_ray_plane_v3(ray_origin, ray_direction, cdd->project.plane, &lambda, true)) {
@@ -603,6 +605,8 @@ static bool curve_draw_init(bContext *C, wmOperator *op, bool is_invoke)
struct CurveDrawData *cdd = MEM_callocN(sizeof(*cdd), __func__);
+ cdd->depsgraph = CTX_data_depsgraph(C);
+
if (is_invoke) {
view3d_set_viewcontext(C, &cdd->vc);
if (ELEM(NULL, cdd->vc.ar, cdd->vc.rv3d, cdd->vc.v3d, cdd->vc.win, cdd->vc.scene)) {
diff --git a/source/blender/editors/datafiles/CMakeLists.txt b/source/blender/editors/datafiles/CMakeLists.txt
index 2a84ca7f297..65c55b6cd22 100644
--- a/source/blender/editors/datafiles/CMakeLists.txt
+++ b/source/blender/editors/datafiles/CMakeLists.txt
@@ -31,6 +31,500 @@ set(SRC
)
+# Order matches "UI_icons.h", final name will be formatted: "icons{size}_{name}.dat"
+set(ICON_NAMES
+ question
+ error
+ cancel
+ tria_right
+ tria_down
+ tria_left
+ tria_up
+ arrow_leftright
+ plus
+ disclosure_tri_down
+ disclosure_tri_right
+ radiobut_off
+ radiobut_on
+ menu_panel
+ blender
+ grip
+ dot
+ collapsemenu
+ x
+ go_left
+ plug
+ ui
+ node
+ node_sel
+ fullscreen
+ splitscreen
+ rightarrow_thin
+ bordermove
+ viewzoom
+ zoomin
+ zoomout
+ panel_close
+ copy_id
+ eyedropper
+ link_area
+ auto
+ checkbox_dehlt
+ checkbox_hlt
+ unlocked
+ locked
+ unpinned
+ pinned
+ screen_back
+ rightarrow
+ downarrow_hlt
+ dotsup
+ dotsdown
+ link
+ inlink
+ plugin
+ help
+ ghost_enabled
+ color
+ linked
+ unlinked
+ hand
+ zoom_all
+ zoom_selected
+ zoom_previous
+ zoom_in
+ zoom_out
+ render_region
+ border_rect
+ border_lasso
+ freeze
+ stylus_pressure
+ ghost_disabled
+ new
+ file_tick
+ quit
+ url
+ recover_last
+ fullscreen_enter
+ fullscreen_exit
+ lamp
+ material
+ texture
+ anim
+ world
+ scene
+ edit
+ game
+ radio
+ script
+ particles
+ physics
+ speaker
+ texture_shaded
+ view3d
+ ipo
+ oops
+ buts
+ filesel
+ image_col
+ info
+ sequence
+ text
+ imasel
+ sound
+ action
+ nla
+ scriptwin
+ time
+ nodetree
+ logic
+ console
+ preferences
+ clip
+ asset_manager
+ object_datamode
+ editmode_hlt
+ facesel_hlt
+ vpaint_hlt
+ tpaint_hlt
+ wpaint_hlt
+ sculptmode_hlt
+ pose_hlt
+ particlemode
+ lightpaint
+ greasepencil_stroke_paint
+ scene_data
+ renderlayers
+ world_data
+ object_data
+ mesh_data
+ curve_data
+ meta_data
+ lattice_data
+ lamp_data
+ material_data
+ texture_data
+ anim_data
+ camera_data
+ particle_data
+ library_data_direct
+ group
+ armature_data
+ pose_data
+ bone_data
+ constraint
+ shapekey_data
+ constraint_bone
+ camera_stereo
+ package
+ uglypackage
+ brush_data
+ image_data
+ file
+ fcurve
+ font_data
+ render_result
+ surface_data
+ empty_data
+ settings
+ render_animation
+ render_still
+ library_data_broken
+ boids
+ strands
+ library_data_indirect
+ greasepencil
+ line_data
+ library_data_override
+ group_bone
+ group_vertex
+ group_vcol
+ group_uvs
+ rna
+ rna_add
+ outliner_ob_empty
+ outliner_ob_mesh
+ outliner_ob_curve
+ outliner_ob_lattice
+ outliner_ob_meta
+ outliner_ob_lamp
+ outliner_ob_camera
+ outliner_ob_armature
+ outliner_ob_font
+ outliner_ob_surface
+ outliner_ob_speaker
+ outliner_ob_force_field
+ outliner_ob_group_instance
+ outliner_ob_greasepencil
+ restrict_color_off
+ restrict_color_on
+ restrict_view_off
+ restrict_view_on
+ restrict_select_off
+ restrict_select_on
+ restrict_render_off
+ restrict_render_on
+ outliner_data_empty
+ outliner_data_mesh
+ outliner_data_curve
+ outliner_data_lattice
+ outliner_data_meta
+ outliner_data_lamp
+ outliner_data_camera
+ outliner_data_armature
+ outliner_data_font
+ outliner_data_surface
+ outliner_data_speaker
+ outliner_data_pose
+ outliner_data_greasepencil
+ mesh_plane
+ mesh_cube
+ mesh_circle
+ mesh_uvsphere
+ mesh_icosphere
+ mesh_grid
+ mesh_monkey
+ mesh_cylinder
+ mesh_torus
+ mesh_cone
+ mesh_capsule
+ lamp_point
+ lamp_sun
+ lamp_spot
+ lamp_hemi
+ lamp_area
+ meta_empty
+ meta_plane
+ meta_cube
+ meta_ball
+ meta_ellipsoid
+ meta_capsule
+ surface_ncurve
+ surface_ncircle
+ surface_nsurface
+ surface_ncylinder
+ surface_nsphere
+ surface_ntorus
+ curve_bezcurve
+ curve_bezcircle
+ curve_ncurve
+ curve_ncircle
+ curve_path
+ color_red
+ color_green
+ color_blue
+ tria_right_bar
+ tria_down_bar
+ tria_left_bar
+ tria_up_bar
+ force_force
+ force_wind
+ force_vortex
+ force_magnetic
+ force_harmonic
+ force_charge
+ force_lennardjones
+ force_texture
+ force_curve
+ force_boid
+ force_turbulence
+ force_drag
+ force_smokeflow
+ node_insert_on
+ node_insert_off
+ modifier
+ mod_wave
+ mod_build
+ mod_decim
+ mod_mirror
+ mod_soft
+ mod_subsurf
+ hook
+ mod_physics
+ mod_particles
+ mod_boolean
+ mod_edgesplit
+ mod_array
+ mod_uvproject
+ mod_displace
+ mod_curve
+ mod_lattice
+ constraint_data
+ mod_armature
+ mod_shrinkwrap
+ mod_cast
+ mod_meshdeform
+ mod_bevel
+ mod_smooth
+ mod_simpledeform
+ mod_mask
+ mod_cloth
+ mod_explode
+ mod_fluidsim
+ mod_multires
+ mod_smoke
+ mod_solidify
+ mod_screw
+ mod_vertex_weight
+ mod_dynamicpaint
+ mod_remesh
+ mod_ocean
+ mod_warp
+ mod_skin
+ mod_triangulate
+ mod_wireframe
+ mod_data_transfer
+ mod_normaledit
+ rec
+ play
+ ff
+ rew
+ pause
+ prev_keyframe
+ next_keyframe
+ play_audio
+ play_reverse
+ preview_range
+ action_tweak
+ pmarker_act
+ pmarker_sel
+ pmarker
+ marker_hlt
+ marker
+ space2
+ space3
+ keyingset
+ key_dehlt
+ key_hlt
+ mute_ipo_off
+ mute_ipo_on
+ visible_ipo_off
+ visible_ipo_on
+ driver
+ solo_off
+ solo_on
+ frame_prev
+ frame_next
+ nla_pushdown
+ ipo_constant
+ ipo_linear
+ ipo_bezier
+ ipo_sine
+ ipo_quad
+ ipo_cubic
+ ipo_quart
+ ipo_quint
+ ipo_expo
+ ipo_circ
+ ipo_bounce
+ ipo_elastic
+ ipo_back
+ ipo_ease_in
+ ipo_ease_out
+ ipo_ease_in_out
+ normalize_fcurves
+ vertexsel
+ edgesel
+ facesel
+ loopsel
+ rotate
+ cursor
+ rotatecollection
+ rotatecenter
+ rotactive
+ align
+ smoothcurve
+ spherecurve
+ rootcurve
+ sharpcurve
+ lincurve
+ nocurve
+ rndcurve
+ prop_off
+ prop_on
+ prop_con
+ particle_point
+ particle_tip
+ particle_path
+ man_trans
+ man_rot
+ man_scale
+ manipul
+ snap_off
+ snap_on
+ snap_normal
+ snap_grid
+ snap_vertex
+ snap_edge
+ snap_face
+ snap_volume
+ snap_increment
+ sticky_uvs_loc
+ sticky_uvs_disable
+ sticky_uvs_vert
+ clipuv_dehlt
+ clipuv_hlt
+ snap_peel_object
+ grid
+ object_origin
+ pastedown
+ copydown
+ pasteflipup
+ pasteflipdown
+ snap_surface
+ automerge_on
+ automerge_off
+ retopo
+ uv_vertexsel
+ uv_edgesel
+ uv_facesel
+ uv_islandsel
+ uv_sync_select
+ bbox
+ wire
+ solid
+ smooth
+ potato
+ ortho
+ lockview_off
+ lockview_on
+ axis_side
+ axis_front
+ axis_top
+ ndof_dom
+ ndof_turn
+ ndof_fly
+ ndof_trans
+ layer_used
+ layer_active
+ sortalpha
+ sortbyext
+ sorttime
+ sortsize
+ longdisplay
+ shortdisplay
+ ghost
+ imgdisplay
+ save_as
+ save_copy
+ bookmarks
+ fontpreview
+ filter
+ newfolder
+ open_recent
+ file_parent
+ file_refresh
+ file_folder
+ file_blend
+ file_image
+ file_movie
+ file_script
+ file_sound
+ file_font
+ file_text
+ recover_auto
+ save_prefs
+ link_blend
+ append_blend
+ import
+ export
+ external_data
+ load_factory
+ loop_back
+ loop_forwards
+ back
+ forward
+ file_hidden
+ file_backup
+ disk_drive
+ matplane
+ matsphere
+ matcube
+ monkey
+ hair
+ aliased
+ antialiased
+ mat_sphere_sky
+ wordwrap_off
+ wordwrap_on
+ syntax_off
+ syntax_on
+ linenumbers_off
+ linenumbers_on
+ scriptplugins
+ seq_sequencer
+ seq_preview
+ seq_luma_waveform
+ seq_chroma_scope
+ seq_histogram
+ seq_splitview
+ image_rgb
+ image_rgb_alpha
+ image_alpha
+ image_zdepth
+ imagefile
+)
+
data_to_c_simple(../../../../release/datafiles/bfont.pfb SRC)
data_to_c_simple(../../../../release/datafiles/bfont.ttf SRC)
data_to_c_simple(../../../../release/datafiles/bmonofont.ttf SRC)
@@ -53,12 +547,12 @@ if(WITH_BLENDER)
#../../../../release/datafiles/blender_icons16.png
#90 SRC)
- data_to_c_simple_icons(../../../../release/datafiles/blender_icons16 SRC)
+ data_to_c_simple_icons(../../../../release/datafiles/blender_icons16 "icon16_" "${ICON_NAMES}" SRC)
#data_to_c_simple(../../../../release/datafiles/blender_icons16.png SRC)
#svg_to_png(../../../../release/datafiles/blender_icons.svg
#../../../../release/datafiles/blender_icons32.png
#180 SRC)
- data_to_c_simple_icons(../../../../release/datafiles/blender_icons32 SRC)
+ data_to_c_simple_icons(../../../../release/datafiles/blender_icons32 "icon32_" "${ICON_NAMES}" SRC)
#data_to_c_simple(../../../../release/datafiles/blender_icons32.png SRC)
#svg_to_png(../../../../release/datafiles/prvicons.svg
#../../../../release/datafiles/prvicons.png
@@ -130,4 +624,6 @@ if(WITH_BLENDER)
data_to_c_simple(../../../../release/datafiles/startup.blend SRC)
endif()
+unset(ICON_NAMES)
+
blender_add_lib(bf_editor_datafiles "${SRC}" "${INC}" "${INC_SYS}")
diff --git a/source/blender/editors/gpencil/drawgpencil.c b/source/blender/editors/gpencil/drawgpencil.c
index 1674091f138..4a95027528b 100644
--- a/source/blender/editors/gpencil/drawgpencil.c
+++ b/source/blender/editors/gpencil/drawgpencil.c
@@ -1672,6 +1672,7 @@ void ED_gpencil_draw_view2d(const bContext *C, bool onlyv2d)
void ED_gpencil_draw_view3d(wmWindowManager *wm,
Scene *scene,
ViewLayer *view_layer,
+ const struct Depsgraph *depsgraph,
View3D *v3d,
ARegion *ar,
bool only3d)
@@ -1688,7 +1689,7 @@ void ED_gpencil_draw_view3d(wmWindowManager *wm,
* deal with the camera border, otherwise map the coords to the camera border. */
if ((rv3d->persp == RV3D_CAMOB) && !(G.f & G_RENDER_OGL)) {
rctf rectf;
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &rectf, true); /* no shift */
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &rectf, true); /* no shift */
offsx = round_fl_to_int(rectf.xmin);
offsy = round_fl_to_int(rectf.ymin);
diff --git a/source/blender/editors/gpencil/gpencil_convert.c b/source/blender/editors/gpencil/gpencil_convert.c
index f3b12b9bc85..76fa3b3f9ea 100644
--- a/source/blender/editors/gpencil/gpencil_convert.c
+++ b/source/blender/editors/gpencil/gpencil_convert.c
@@ -1111,7 +1111,8 @@ static int gp_camera_view_subrect(bContext *C, rctf *subrect)
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, subrect, true); /* no shift */
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, subrect, true); /* no shift */
return 1;
}
}
diff --git a/source/blender/editors/gpencil/gpencil_edit.c b/source/blender/editors/gpencil/gpencil_edit.c
index a82148788c8..22a3224e563 100644
--- a/source/blender/editors/gpencil/gpencil_edit.c
+++ b/source/blender/editors/gpencil/gpencil_edit.c
@@ -105,7 +105,8 @@ static int gpencil_editmode_toggle_exec(bContext *C, wmOperator *UNUSED(op))
ED_gpencil_reset_layers_parent(gpd);
}
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | ND_GPENCIL_EDITMODE, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_GPENCIL_EDITMODE, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_MODE, NULL);
return OPERATOR_FINISHED;
@@ -153,7 +154,8 @@ static int gpencil_hideselect_toggle_exec(bContext *C, wmOperator *UNUSED(op))
ts->gp_sculpt.alpha = 1.0f;
}
- WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | ND_GPENCIL_EDITMODE, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_DATA, NULL);
+ WM_event_add_notifier(C, NC_GPENCIL | ND_GPENCIL_EDITMODE, NULL);
WM_event_add_notifier(C, NC_SCENE | ND_MODE, NULL);
return OPERATOR_FINISHED;
diff --git a/source/blender/editors/gpencil/gpencil_paint.c b/source/blender/editors/gpencil/gpencil_paint.c
index 09ccc4600ef..472b88cb18b 100644
--- a/source/blender/editors/gpencil/gpencil_paint.c
+++ b/source/blender/editors/gpencil/gpencil_paint.c
@@ -1609,7 +1609,7 @@ static void gp_session_cleanup(tGPsdata *p)
}
/* init new stroke */
-static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode)
+static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode, const Depsgraph *depsgraph)
{
Scene *scene = p->scene;
ToolSettings *ts = scene->toolsettings;
@@ -1738,7 +1738,7 @@ static void gp_paint_initstroke(tGPsdata *p, eGPencil_PaintModes paintmode)
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
- ED_view3d_calc_camera_border(p->scene, p->ar, v3d, rv3d, &p->subrect_data, true); /* no shift */
+ ED_view3d_calc_camera_border(p->scene, depsgraph, p->ar, v3d, rv3d, &p->subrect_data, true); /* no shift */
p->subrect = &p->subrect_data;
}
}
@@ -1979,7 +1979,7 @@ static int gpencil_draw_init(bContext *C, wmOperator *op, const wmEvent *event)
}
/* init painting data */
- gp_paint_initstroke(p, paintmode);
+ gp_paint_initstroke(p, paintmode, CTX_data_depsgraph(C));
if (p->status == GP_STATUS_ERROR) {
gpencil_draw_exit(C, op);
return 0;
@@ -2056,7 +2056,7 @@ static void gpencil_draw_status_indicators(tGPsdata *p)
/* ------------------------------- */
/* create a new stroke point at the point indicated by the painting context */
-static void gpencil_draw_apply(wmOperator *op, tGPsdata *p)
+static void gpencil_draw_apply(wmOperator *op, tGPsdata *p, const Depsgraph *depsgraph)
{
/* handle drawing/erasing -> test for erasing first */
if (p->paintmode == GP_PAINTMODE_ERASER) {
@@ -2078,7 +2078,7 @@ static void gpencil_draw_apply(wmOperator *op, tGPsdata *p)
/* finish off old stroke */
gp_paint_strokeend(p);
/* And start a new one!!! Else, projection errors! */
- gp_paint_initstroke(p, p->paintmode);
+ gp_paint_initstroke(p, p->paintmode, depsgraph);
/* start a new stroke, starting from previous point */
/* XXX Must manually reset inittime... */
@@ -2111,7 +2111,7 @@ static void gpencil_draw_apply(wmOperator *op, tGPsdata *p)
}
/* handle draw event */
-static void gpencil_draw_apply_event(wmOperator *op, const wmEvent *event)
+static void gpencil_draw_apply_event(wmOperator *op, const wmEvent *event, const Depsgraph *depsgraph)
{
tGPsdata *p = op->customdata;
PointerRNA itemptr;
@@ -2216,7 +2216,7 @@ static void gpencil_draw_apply_event(wmOperator *op, const wmEvent *event)
RNA_float_set(&itemptr, "time", p->curtime - p->inittime);
/* apply the current latest drawing point */
- gpencil_draw_apply(op, p);
+ gpencil_draw_apply(op, p, depsgraph);
/* force refresh */
ED_region_tag_redraw(p->ar); /* just active area for now, since doing whole screen is too slow */
@@ -2228,6 +2228,7 @@ static void gpencil_draw_apply_event(wmOperator *op, const wmEvent *event)
static int gpencil_draw_exec(bContext *C, wmOperator *op)
{
tGPsdata *p = NULL;
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* printf("GPencil - Starting Re-Drawing\n"); */
@@ -2265,7 +2266,7 @@ static int gpencil_draw_exec(bContext *C, wmOperator *op)
if ((p->flags & GP_PAINTFLAG_FIRSTRUN) == 0) {
/* TODO: both of these ops can set error-status, but we probably don't need to worry */
gp_paint_strokeend(p);
- gp_paint_initstroke(p, p->paintmode);
+ gp_paint_initstroke(p, p->paintmode, depsgraph);
}
}
@@ -2280,7 +2281,7 @@ static int gpencil_draw_exec(bContext *C, wmOperator *op)
}
/* apply this data as necessary now (as per usual) */
- gpencil_draw_apply(op, p);
+ gpencil_draw_apply(op, p, depsgraph);
}
RNA_END;
@@ -2339,7 +2340,7 @@ static int gpencil_draw_invoke(bContext *C, wmOperator *op, const wmEvent *event
p->status = GP_STATUS_PAINTING;
/* handle the initial drawing - i.e. for just doing a simple dot */
- gpencil_draw_apply_event(op, event);
+ gpencil_draw_apply_event(op, event, CTX_data_depsgraph(C));
op->flag |= OP_IS_MODAL_CURSOR_REGION;
}
else {
@@ -2380,7 +2381,7 @@ static tGPsdata *gpencil_stroke_begin(bContext *C, wmOperator *op)
* it'd be nice to allow changing paint-mode when in sketching-sessions */
if (gp_session_initdata(C, p))
- gp_paint_initstroke(p, p->paintmode);
+ gp_paint_initstroke(p, p->paintmode, CTX_data_depsgraph(C));
if (p->status != GP_STATUS_ERROR) {
p->status = GP_STATUS_PAINTING;
@@ -2671,7 +2672,7 @@ static int gpencil_draw_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (ELEM(event->type, MOUSEMOVE, INBETWEEN_MOUSEMOVE) || (p->flags & GP_PAINTFLAG_FIRSTRUN)) {
/* handle drawing event */
/* printf("\t\tGP - add point\n"); */
- gpencil_draw_apply_event(op, event);
+ gpencil_draw_apply_event(op, event, CTX_data_depsgraph(C));
/* finish painting operation if anything went wrong just now */
if (p->status == GP_STATUS_ERROR) {
diff --git a/source/blender/editors/gpencil/gpencil_utils.c b/source/blender/editors/gpencil/gpencil_utils.c
index e1e4f850039..94689fb59fa 100644
--- a/source/blender/editors/gpencil/gpencil_utils.c
+++ b/source/blender/editors/gpencil/gpencil_utils.c
@@ -553,7 +553,7 @@ void gp_point_conversion_init(bContext *C, GP_SpaceConversion *r_gsc)
/* for camera view set the subrect */
if (rv3d->persp == RV3D_CAMOB) {
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &r_gsc->subrect_data, true); /* no shift */
+ ED_view3d_calc_camera_border(scene, CTX_data_depsgraph(C), ar, v3d, rv3d, &r_gsc->subrect_data, true); /* no shift */
r_gsc->subrect = &r_gsc->subrect_data;
}
}
diff --git a/source/blender/editors/include/ED_gpencil.h b/source/blender/editors/include/ED_gpencil.h
index 7e384e0056b..3ea754b242c 100644
--- a/source/blender/editors/include/ED_gpencil.h
+++ b/source/blender/editors/include/ED_gpencil.h
@@ -35,6 +35,7 @@
struct ID;
struct ListBase;
struct bContext;
+struct Depsgraph;
struct ScrArea;
struct ARegion;
struct View3D;
@@ -152,6 +153,7 @@ void ED_gpencil_draw_view2d(const struct bContext *C, bool onlyv2d);
void ED_gpencil_draw_view3d(struct wmWindowManager *wm,
struct Scene *scene,
struct ViewLayer *view_layer,
+ const struct Depsgraph *depsgraph,
struct View3D *v3d,
struct ARegion *ar,
bool only3d);
diff --git a/source/blender/editors/include/ED_manipulator_library.h b/source/blender/editors/include/ED_manipulator_library.h
index 80703321490..7166292147e 100644
--- a/source/blender/editors/include/ED_manipulator_library.h
+++ b/source/blender/editors/include/ED_manipulator_library.h
@@ -33,6 +33,7 @@
/* initialize manipulators */
void ED_manipulatortypes_arrow_2d(void);
void ED_manipulatortypes_arrow_3d(void);
+void ED_manipulatortypes_button_2d(void);
void ED_manipulatortypes_cage_2d(void);
void ED_manipulatortypes_cage_3d(void);
void ED_manipulatortypes_dial_3d(void);
diff --git a/source/blender/editors/include/ED_mesh.h b/source/blender/editors/include/ED_mesh.h
index 1fd7756df77..78497b29313 100644
--- a/source/blender/editors/include/ED_mesh.h
+++ b/source/blender/editors/include/ED_mesh.h
@@ -40,6 +40,7 @@ struct EvaluationContext;
struct View3D;
struct ARegion;
struct bContext;
+struct Depsgraph;
struct wmOperator;
struct wmKeyConfig;
struct ReportList;
@@ -126,6 +127,7 @@ void EDBM_flag_enable_all(struct BMEditMesh *em, const char hflag);
void EDBM_flag_disable_all(struct BMEditMesh *em, const char hflag);
bool BMBVH_EdgeVisible(struct BMBVHTree *tree, struct BMEdge *e,
+ const struct Depsgraph *depsgraph,
struct ARegion *ar, struct View3D *v3d, struct Object *obedit);
/* editmesh_select.c */
diff --git a/source/blender/editors/include/ED_screen.h b/source/blender/editors/include/ED_screen.h
index d931109b941..32e6ddf6f54 100644
--- a/source/blender/editors/include/ED_screen.h
+++ b/source/blender/editors/include/ED_screen.h
@@ -141,7 +141,9 @@ int ED_region_global_size_y(void);
/* screens */
void ED_screens_initialize(struct wmWindowManager *wm);
-void ED_screen_draw(struct wmWindow *win);
+void ED_screen_draw_edges(struct wmWindow *win);
+void ED_screen_draw_join_shape(struct ScrArea *sa1, struct ScrArea *sa2);
+void ED_screen_draw_split_preview(struct ScrArea *sa, const int dir, const float fac);
void ED_screen_refresh(struct wmWindowManager *wm, struct wmWindow *win);
void ED_screen_ensure_updated(struct wmWindowManager *wm, struct wmWindow *win, struct bScreen *screen);
void ED_screen_do_listen(struct bContext *C, struct wmNotifier *note);
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 69061bdcd26..7eee053061e 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -70,6 +70,7 @@ struct wmWindowManager;
struct GPUFX;
struct GPUOffScreen;
struct GPUFXSettings;
+struct GPUViewport;
struct WorkSpace;
enum eGPUFXFlags;
@@ -223,12 +224,16 @@ eV3DProjStatus ED_view3d_project_float_ex(const struct ARegion *ar, float perspm
eV3DProjStatus ED_view3d_project_float_global(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
eV3DProjStatus ED_view3d_project_float_object(const struct ARegion *ar, const float co[3], float r_co[2], const eV3DProjTest flag);
+float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
+
float ED_view3d_calc_zfac(const struct RegionView3D *rv3d, const float co[3], bool *r_flip);
bool ED_view3d_clip_segment(const struct RegionView3D *rv3d, float ray_start[3], float ray_end[3]);
bool ED_view3d_win_to_ray(
+ const struct Depsgraph *depsgraph,
const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
float ray_start[3], float ray_normal[3], const bool do_clip);
bool ED_view3d_win_to_ray_ex(
+ const struct Depsgraph *depsgraph,
const struct ARegion *ar, const struct View3D *v3d, const float mval[2],
float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip);
void ED_view3d_global_to_vector(const struct RegionView3D *rv3d, const float coord[3], float vec[3]);
@@ -243,7 +248,8 @@ void ED_view3d_win_to_3d_int(
void ED_view3d_win_to_delta(const struct ARegion *ar, const float mval[2], float out[3], const float zfac);
void ED_view3d_win_to_origin(const struct ARegion *ar, const float mval[2], float out[3]);
void ED_view3d_win_to_vector(const struct ARegion *ar, const float mval[2], float out[3]);
-bool ED_view3d_win_to_segment(const struct ARegion *ar, struct View3D *v3d, const float mval[2],
+bool ED_view3d_win_to_segment(const struct Depsgraph *depsgraph,
+ const struct ARegion *ar, struct View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_end[3], const bool do_clip);
void ED_view3d_ob_project_mat_get(const struct RegionView3D *v3d, struct Object *ob, float pmat[4][4]);
void ED_view3d_ob_project_mat_get_from_obmat(const struct RegionView3D *rv3d, float obmat[4][4], float pmat[4][4]);
@@ -258,24 +264,29 @@ void ED_view3d_dist_range_get(
const struct View3D *v3d,
float r_dist_range[2]);
bool ED_view3d_clip_range_get(
+ const struct Depsgraph *depsgraph,
const struct View3D *v3d, const struct RegionView3D *rv3d,
float *r_clipsta, float *r_clipend, const bool use_ortho_factor);
bool ED_view3d_viewplane_get(
+ const struct Depsgraph *depsgraph,
const struct View3D *v3d, const struct RegionView3D *rv3d, int winxi, int winyi,
struct rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize);
void ED_view3d_polygon_offset(const struct RegionView3D *rv3d, const float dist);
void ED_view3d_calc_camera_border(
- const struct Scene *scene, const struct ARegion *ar,
+ const struct Scene *scene, const struct Depsgraph *depsgraph,
+ const struct ARegion *ar,
const struct View3D *v3d, const struct RegionView3D *rv3d,
struct rctf *r_viewborder, const bool no_shift);
void ED_view3d_calc_camera_border_size(
- const struct Scene *scene, const struct ARegion *ar,
+ const struct Scene *scene, const struct Depsgraph *depsgraph,
+ const struct ARegion *ar,
const struct View3D *v3d, const struct RegionView3D *rv3d,
float r_size[2]);
bool ED_view3d_calc_render_border(
- const struct Scene *scene, struct View3D *v3d,
+ const struct Scene *scene, const struct Depsgraph *depsgraph,
+ struct View3D *v3d,
struct ARegion *ar, struct rcti *rect);
void ED_view3d_clipping_calc_from_boundbox(float clip[6][4], const struct BoundBox *clipbb, const bool is_flip);
@@ -287,8 +298,6 @@ void ED_view3d_clipping_set(struct RegionView3D *rv3d);
void ED_view3d_clipping_enable(void);
void ED_view3d_clipping_disable(void);
-float ED_view3d_pixel_size(const struct RegionView3D *rv3d, const float co[3]);
-
float ED_view3d_radius_to_dist_persp(const float angle, const float radius);
float ED_view3d_radius_to_dist_ortho(const float lens, const float radius);
float ED_view3d_radius_to_dist(
@@ -380,7 +389,7 @@ void ED_view3d_draw_offscreen(
struct ViewLayer *view_layer, struct View3D *v3d, struct ARegion *ar, int winx, int winy, float viewmat[4][4],
float winmat[4][4], bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
struct GPUFX *fx, struct GPUFXSettings *fx_settings,
- struct GPUOffScreen *ofs);
+ struct GPUOffScreen *ofs, struct GPUViewport *viewport);
void ED_view3d_draw_setup_view(
struct wmWindow *win, const struct EvaluationContext *eval_ctx, struct Scene *scene, struct ARegion *ar, struct View3D *v3d,
float viewmat[4][4], float winmat[4][4], const struct rcti *rect);
@@ -425,6 +434,9 @@ uint64_t ED_view3d_datamask(const struct Scene *scene, const struct View3D *v3d)
uint64_t ED_view3d_screen_datamask(const struct Scene *scene, const struct bScreen *screen);
bool ED_view3d_offset_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
+void ED_view3d_persp_switch_from_camera(struct View3D *v3d, struct RegionView3D *rv3d, const char persp);
+bool ED_view3d_persp_ensure(struct View3D *v3d, struct ARegion *ar);
+
/* camera lock functions */
bool ED_view3d_camera_lock_check(const struct View3D *v3d, const struct RegionView3D *rv3d);
@@ -441,7 +453,7 @@ bool ED_view3d_camera_lock_autokey(
struct View3D *v3d, struct RegionView3D *rv3d,
struct bContext *C, const bool do_rotate, const bool do_translate);
-void ED_view3D_lock_clear(struct View3D *v3d);
+void ED_view3d_lock_clear(struct View3D *v3d);
#define VIEW3D_MARGIN 1.4f
#define VIEW3D_DIST_FALLBACK 1.0f
@@ -471,4 +483,11 @@ void ED_view3d_shade_update(struct Main *bmain, struct Scene *scene, struct View
void ED_view3d_id_remap(struct View3D *v3d, const struct ID *old_id, struct ID *new_id);
+/* view3d_draw_legacy.c */
+/* Try avoid using these more move out of legacy. */
+void ED_view3d_draw_bgpic_test(
+ struct Scene *scene, const struct Depsgraph *depsgraph,
+ struct ARegion *ar, struct View3D *v3d,
+ const bool do_foreground, const bool do_camera_frame);
+
#endif /* __ED_VIEW3D_H__ */
diff --git a/source/blender/editors/include/UI_icons.h b/source/blender/editors/include/UI_icons.h
index 0c83038b7a3..923038a7490 100644
--- a/source/blender/editors/include/UI_icons.h
+++ b/source/blender/editors/include/UI_icons.h
@@ -190,8 +190,8 @@ DEF_ICON(SCULPTMODE_HLT)
DEF_ICON(POSE_HLT)
DEF_ICON(PARTICLEMODE)
DEF_ICON(LIGHTPAINT)
+DEF_ICON(GREASEPENCIL_STROKE_PAINT)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK063)
DEF_ICON(BLANK064)
DEF_ICON(BLANK065)
DEF_ICON(BLANK066)
@@ -257,9 +257,7 @@ DEF_ICON(STRANDS)
DEF_ICON(LIBRARY_DATA_INDIRECT)
DEF_ICON(GREASEPENCIL)
DEF_ICON(LINE_DATA)
-#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK084)
-#endif
+DEF_ICON(LIBRARY_DATA_OVERRIDE)
DEF_ICON(GROUP_BONE)
DEF_ICON(GROUP_VERTEX)
DEF_ICON(GROUP_VCOL)
@@ -315,8 +313,8 @@ DEF_ICON(OUTLINER_OB_SURFACE)
DEF_ICON(OUTLINER_OB_SPEAKER)
DEF_ICON(OUTLINER_OB_FORCE_FIELD)
DEF_ICON(OUTLINER_OB_GROUP_INSTANCE)
+DEF_ICON(OUTLINER_OB_GREASEPENCIL)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK122)
DEF_ICON(BLANK123)
DEF_ICON(BLANK124)
DEF_ICON(BLANK125)
@@ -346,8 +344,8 @@ DEF_ICON(OUTLINER_DATA_FONT)
DEF_ICON(OUTLINER_DATA_SURFACE)
DEF_ICON(OUTLINER_DATA_SPEAKER)
DEF_ICON(OUTLINER_DATA_POSE)
+DEF_ICON(OUTLINER_DATA_GREASEPENCIL)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK130)
DEF_ICON(BLANK131)
DEF_ICON(BLANK132)
DEF_ICON(BLANK133)
@@ -715,8 +713,8 @@ DEF_ICON(CLIPUV_DEHLT)
DEF_ICON(CLIPUV_HLT)
DEF_ICON(SNAP_PEEL_OBJECT)
DEF_ICON(GRID)
+DEF_ICON(OBJECT_ORIGIN)
#ifndef DEF_ICON_BLANK_SKIP
- DEF_ICON(BLANK221)
DEF_ICON(BLANK222)
DEF_ICON(BLANK224)
DEF_ICON(BLANK225)
diff --git a/source/blender/editors/include/UI_interface.h b/source/blender/editors/include/UI_interface.h
index 9a816f21fb8..c1f2f68dbeb 100644
--- a/source/blender/editors/include/UI_interface.h
+++ b/source/blender/editors/include/UI_interface.h
@@ -73,6 +73,7 @@ struct bNodeSocket;
struct wmDropBox;
struct wmDrag;
struct wmEvent;
+struct wmManipulator;
struct wmMsgBus;
typedef struct uiBut uiBut;
@@ -667,8 +668,18 @@ void UI_but_string_info_get(struct bContext *C, uiBut *but, ...) ATTR_SENTINEL(0
#define UI_ID_FAKE_USER (1 << 8)
#define UI_ID_PIN (1 << 9)
#define UI_ID_PREVIEWS (1 << 10)
+#define UI_ID_OVERRIDE (1 << 11)
#define UI_ID_FULL (UI_ID_RENAME | UI_ID_BROWSE | UI_ID_ADD_NEW | UI_ID_OPEN | UI_ID_ALONE | UI_ID_DELETE | UI_ID_LOCAL)
+/**
+ * Ways to limit what is displayed in ID-search popup.
+ * \note We may want to add LOCAL, LIBRARY ... as needed.
+ */
+enum {
+ UI_TEMPLATE_ID_FILTER_ALL = 0,
+ UI_TEMPLATE_ID_FILTER_AVAILABLE = 1,
+};
+
int UI_icon_from_id(struct ID *id);
int UI_icon_from_report_type(int type);
@@ -952,16 +963,20 @@ uiLayout *uiLayoutRadial(uiLayout *layout);
/* templates */
void uiTemplateHeader(uiLayout *layout, struct bContext *C);
-void uiTemplateID(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
-void uiTemplateIDBrowse(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
-void uiTemplateIDPreview(uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop, int rows, int cols);
+void uiTemplateID(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int filter);
+void uiTemplateIDBrowse(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int filter);
+void uiTemplateIDPreview(
+ uiLayout *layout, struct bContext *C, struct PointerRNA *ptr, const char *propname,
+ const char *newop, const char *openop, const char *unlinkop, int rows, int cols, int filter);
void uiTemplateIDTabs(
uiLayout *layout, struct bContext *C,
PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop);
+ const char *newop, const char *openop, const char *unlinkop,
+ int filter);
void uiTemplateAnyID(uiLayout *layout, struct PointerRNA *ptr, const char *propname,
const char *proptypename, const char *text);
void uiTemplateSearch(
@@ -1125,6 +1140,8 @@ void UI_context_active_but_prop_get_templateID(
struct bContext *C,
struct PointerRNA *r_ptr, struct PropertyRNA **r_prop);
+uiBut *UI_region_active_but_get(struct ARegion *ar);
+
/* Styled text draw */
void UI_fontstyle_set(const struct uiFontStyle *fs);
void UI_fontstyle_draw_ex(const struct uiFontStyle *fs, const struct rcti *rect, const char *str,
@@ -1168,6 +1185,13 @@ void UI_butstore_register(uiButStore *bs_handle, uiBut **but_p);
bool UI_butstore_register_update(uiBlock *block, uiBut *but_dst, const uiBut *but_src);
void UI_butstore_unregister(uiButStore *bs_handle, uiBut **but_p);
+/* ui_interface_region_tooltip.c */
+struct ARegion *UI_tooltip_create_from_button(struct bContext *C, struct ARegion *butregion, uiBut *but);
+struct ARegion *UI_tooltip_create_from_manipulator(struct bContext *C, struct wmManipulator *mpr);
+void UI_tooltip_free(struct bContext *C, struct bScreen *sc, struct ARegion *ar);
+
+/* How long before a tool-tip shows. */
+#define UI_TOOLTIP_DELAY 0.5
/* Float precision helpers */
#define UI_PRECISION_FLOAT_MAX 6
diff --git a/source/blender/editors/interface/CMakeLists.txt b/source/blender/editors/interface/CMakeLists.txt
index 03a2c1ec414..94f377fb35e 100644
--- a/source/blender/editors/interface/CMakeLists.txt
+++ b/source/blender/editors/interface/CMakeLists.txt
@@ -45,6 +45,11 @@ set(SRC
interface_anim.c
interface_draw.c
interface_eyedropper.c
+ interface_eyedropper_color.c
+ interface_eyedropper_colorband.c
+ interface_eyedropper_datablock.c
+ interface_eyedropper_depth.c
+ interface_eyedropper_driver.c
interface_handlers.c
interface_icons.c
interface_layout.c
diff --git a/source/blender/editors/interface/interface_draw.c b/source/blender/editors/interface/interface_draw.c
index e46c6a0e267..3ecb72353bc 100644
--- a/source/blender/editors/interface/interface_draw.c
+++ b/source/blender/editors/interface/interface_draw.c
@@ -40,9 +40,9 @@
#include "BLI_string.h"
#include "BLI_utildefines.h"
+#include "BKE_colorband.h"
#include "BKE_colortools.h"
#include "BKE_node.h"
-#include "BKE_texture.h"
#include "BKE_tracking.h"
@@ -1335,7 +1335,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), const rcti
immBegin(GWN_PRIM_TRI_STRIP, (sizex + 1) * 2);
for (int a = 0; a <= sizex; a++) {
float pos = ((float)a) / sizex;
- do_colorband(coba, pos, colf);
+ BKE_colorband_evaluate(coba, pos, colf);
if (display)
IMB_colormanagement_scene_linear_to_display_v3(colf, display);
@@ -1354,7 +1354,7 @@ void ui_draw_but_COLORBAND(uiBut *but, uiWidgetColors *UNUSED(wcol), const rcti
immBegin(GWN_PRIM_TRI_STRIP, (sizex + 1) * 2);
for (int a = 0; a <= sizex; a++) {
float pos = ((float)a) / sizex;
- do_colorband(coba, pos, colf);
+ BKE_colorband_evaluate(coba, pos, colf);
if (display)
IMB_colormanagement_scene_linear_to_display_v3(colf, display);
diff --git a/source/blender/editors/interface/interface_eyedropper.c b/source/blender/editors/interface/interface_eyedropper.c
index e92139ada0c..8cb55b724fb 100644
--- a/source/blender/editors/interface/interface_eyedropper.c
+++ b/source/blender/editors/interface/interface_eyedropper.c
@@ -27,55 +27,23 @@
* \ingroup edinterface
*/
-#include "MEM_guardedalloc.h"
-
-#include "DNA_anim_types.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
-#include "DNA_object_types.h"
#include "BLI_blenlib.h"
#include "BLI_math_vector.h"
-#include "BLT_translation.h"
-
#include "BKE_context.h"
#include "BKE_screen.h"
-#include "BKE_report.h"
-#include "BKE_animsys.h"
-#include "BKE_idcode.h"
-#include "BKE_unit.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_build.h"
-
-#include "RNA_access.h"
-#include "RNA_define.h"
-
-#include "BIF_gl.h"
#include "UI_interface.h"
-#include "IMB_colormanagement.h"
-
#include "WM_api.h"
#include "WM_types.h"
#include "interface_intern.h"
-/* for HDR color sampling */
-#include "ED_image.h"
-#include "ED_node.h"
-#include "ED_clip.h"
-
-/* for ID data eyedropper */
-#include "ED_space_api.h"
-#include "ED_screen.h"
-#include "ED_view3d.h"
-
-/* for Driver eyedropper */
-#include "ED_keyframing.h"
-
+#include "interface_eyedropper_intern.h" /* own include */
/* -------------------------------------------------------------------- */
/* Keymap
@@ -83,12 +51,6 @@
/** \name Modal Keymap
* \{ */
-enum {
- EYE_MODAL_CANCEL = 1,
- EYE_MODAL_SAMPLE_CONFIRM,
- EYE_MODAL_SAMPLE_BEGIN,
- EYE_MODAL_SAMPLE_RESET,
-};
wmKeyMap *eyedropper_modal_keymap(wmKeyConfig *keyconf)
{
@@ -118,6 +80,7 @@ wmKeyMap *eyedropper_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, SPACEKEY, KM_RELEASE, KM_ANY, 0, EYE_MODAL_SAMPLE_RESET);
/* assign to operators */
+ WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_colorband");
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_color");
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_id");
WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_depth");
@@ -126,6 +89,37 @@ wmKeyMap *eyedropper_modal_keymap(wmKeyConfig *keyconf)
return keymap;
}
+wmKeyMap *eyedropper_colorband_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items_point[] = {
+ {EYE_MODAL_POINT_CANCEL, "CANCEL", 0, "Cancel", ""},
+ {EYE_MODAL_POINT_SAMPLE, "SAMPLE_SAMPLE", 0, "Sample a point", ""},
+ {EYE_MODAL_POINT_CONFIRM, "SAMPLE_CONFIRM", 0, "Confirm Sampling", ""},
+ {EYE_MODAL_POINT_RESET, "SAMPLE_RESET", 0, "Reset Sampling", ""},
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "Eyedropper ColorBand PointSampling Map");
+ if (keymap && keymap->modal_items)
+ return keymap;
+
+ keymap = WM_modalkeymap_add(keyconf, "Eyedropper ColorBand PointSampling Map", modal_items_point);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, EYE_MODAL_CANCEL);
+ WM_modalkeymap_add_item(keymap, BACKSPACEKEY, KM_PRESS, KM_ANY, 0, EYE_MODAL_POINT_REMOVE_LAST);
+ WM_modalkeymap_add_item(keymap, RIGHTMOUSE, KM_PRESS, KM_ANY, 0, EYE_MODAL_POINT_CONFIRM);
+ WM_modalkeymap_add_item(keymap, RETKEY, KM_RELEASE, KM_ANY, 0, EYE_MODAL_POINT_CONFIRM);
+ WM_modalkeymap_add_item(keymap, PADENTER, KM_RELEASE, KM_ANY, 0, EYE_MODAL_POINT_CONFIRM);
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_PRESS, KM_ANY, 0, EYE_MODAL_POINT_SAMPLE);
+ WM_modalkeymap_add_item(keymap, SPACEKEY, KM_RELEASE, KM_ANY, 0, EYE_MODAL_POINT_RESET);
+
+ /* assign to operators */
+ WM_modalkeymap_assign(keymap, "UI_OT_eyedropper_colorband_point");
+
+ return keymap;
+}
+
/** \} */
@@ -135,7 +129,7 @@ wmKeyMap *eyedropper_modal_keymap(wmKeyConfig *keyconf)
/** \name Generic Shared Functions
* \{ */
-static void eyedropper_draw_cursor_text(const struct bContext *C, ARegion *ar, const char *name)
+void eyedropper_draw_cursor_text(const struct bContext *C, const ARegion *ar, const char *name)
{
const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
wmWindow *win = CTX_wm_window(C);
@@ -169,14 +163,14 @@ static void eyedropper_draw_cursor_text(const struct bContext *C, ARegion *ar, c
*
* \return A button under the mouse which relates to some RNA Property, or NULL
*/
-static uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEvent *event)
+uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEvent *event)
{
bScreen *screen = CTX_wm_screen(C);
ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, event->x, event->y);
ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_ANY, event->x, event->y);
-
+
uiBut *but = ui_but_find_mouse_over(ar, event);
-
+
if (ELEM(NULL, but, but->rnapoin.data, but->rnaprop)) {
return NULL;
}
@@ -187,1128 +181,3 @@ static uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEv
/** \} */
-
-/* -------------------------------------------------------------------- */
-/* Eyedropper
- */
-
-/** \name Eyedropper (RGB Color)
- * \{ */
-
-typedef struct Eyedropper {
- struct ColorManagedDisplay *display;
-
- PointerRNA ptr;
- PropertyRNA *prop;
- int index;
-
- float init_col[3]; /* for resetting on cancel */
-
- bool accum_start; /* has mouse been pressed */
- float accum_col[3];
- int accum_tot;
-} Eyedropper;
-
-static bool eyedropper_init(bContext *C, wmOperator *op)
-{
- Scene *scene = CTX_data_scene(C);
- Eyedropper *eye;
-
- op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper");
-
- UI_context_active_but_prop_get(C, &eye->ptr, &eye->prop, &eye->index);
-
- if ((eye->ptr.data == NULL) ||
- (eye->prop == NULL) ||
- (RNA_property_editable(&eye->ptr, eye->prop) == false) ||
- (RNA_property_array_length(&eye->ptr, eye->prop) < 3) ||
- (RNA_property_type(eye->prop) != PROP_FLOAT))
- {
- return false;
- }
-
- if (RNA_property_subtype(eye->prop) != PROP_COLOR) {
- const char *display_device;
- float col[4];
-
- display_device = scene->display_settings.display_device;
- eye->display = IMB_colormanagement_display_get_named(display_device);
-
- /* store inital color */
- RNA_property_float_get_array(&eye->ptr, eye->prop, col);
- if (eye->display) {
- IMB_colormanagement_display_to_scene_linear_v3(col, eye->display);
- }
- copy_v3_v3(eye->init_col, col);
- }
-
- return true;
-}
-
-static void eyedropper_exit(bContext *C, wmOperator *op)
-{
- WM_cursor_modal_restore(CTX_wm_window(C));
-
- if (op->customdata) {
- MEM_freeN(op->customdata);
- op->customdata = NULL;
- }
-}
-
-/* *** eyedropper_color_ helper functions *** */
-
-/**
- * \brief get the color from the screen.
- *
- * Special check for image or nodes where we MAY have HDR pixels which don't display.
- */
-static void eyedropper_color_sample_fl(bContext *C, Eyedropper *UNUSED(eye), int mx, int my, float r_col[3])
-{
- /* we could use some clever */
- bScreen *screen = CTX_wm_screen(C);
- ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
- const char *display_device = CTX_data_scene(C)->display_settings.display_device;
- struct ColorManagedDisplay *display = IMB_colormanagement_display_get_named(display_device);
-
- if (sa) {
- if (sa->spacetype == SPACE_IMAGE) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- SpaceImage *sima = sa->spacedata.first;
- int mval[2] = {mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
-
- if (ED_space_image_color_sample(sima, ar, mval, r_col)) {
- return;
- }
- }
- }
- else if (sa->spacetype == SPACE_NODE) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- SpaceNode *snode = sa->spacedata.first;
- int mval[2] = {mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
-
- if (ED_space_node_color_sample(snode, ar, mval, r_col)) {
- return;
- }
- }
- }
- else if (sa->spacetype == SPACE_CLIP) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- SpaceClip *sc = sa->spacedata.first;
- int mval[2] = {mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
-
- if (ED_space_clip_color_sample(sc, ar, mval, r_col)) {
- return;
- }
- }
- }
- }
-
- /* fallback to simple opengl picker */
- glReadBuffer(GL_FRONT);
- glReadPixels(mx, my, 1, 1, GL_RGB, GL_FLOAT, r_col);
- glReadBuffer(GL_BACK);
-
- IMB_colormanagement_display_to_scene_linear_v3(r_col, display);
-}
-
-/* sets the sample color RGB, maintaining A */
-static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3])
-{
- float col_conv[4];
-
- /* to maintain alpha */
- RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv);
-
- /* convert from linear rgb space to display space */
- if (eye->display) {
- copy_v3_v3(col_conv, col);
- IMB_colormanagement_scene_linear_to_display_v3(col_conv, eye->display);
- }
- else {
- copy_v3_v3(col_conv, col);
- }
-
- RNA_property_float_set_array(&eye->ptr, eye->prop, col_conv);
-
- RNA_property_update(C, &eye->ptr, eye->prop);
-}
-
-/* set sample from accumulated values */
-static void eyedropper_color_set_accum(bContext *C, Eyedropper *eye)
-{
- float col[3];
- mul_v3_v3fl(col, eye->accum_col, 1.0f / (float)eye->accum_tot);
- eyedropper_color_set(C, eye, col);
-}
-
-/* single point sample & set */
-static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my)
-{
- float col[3];
- eyedropper_color_sample_fl(C, eye, mx, my, col);
- eyedropper_color_set(C, eye, col);
-}
-
-static void eyedropper_color_sample_accum(bContext *C, Eyedropper *eye, int mx, int my)
-{
- float col[3];
- eyedropper_color_sample_fl(C, eye, mx, my, col);
- /* delay linear conversion */
- add_v3_v3(eye->accum_col, col);
- eye->accum_tot++;
-}
-
-static void eyedropper_cancel(bContext *C, wmOperator *op)
-{
- Eyedropper *eye = op->customdata;
- eyedropper_color_set(C, eye, eye->init_col);
- eyedropper_exit(C, op);
-}
-
-/* main modal status check */
-static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- Eyedropper *eye = (Eyedropper *)op->customdata;
-
- /* handle modal keymap */
- if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case EYE_MODAL_CANCEL:
- eyedropper_cancel(C, op);
- return OPERATOR_CANCELLED;
- case EYE_MODAL_SAMPLE_CONFIRM:
- if (eye->accum_tot == 0) {
- eyedropper_color_sample(C, eye, event->x, event->y);
- }
- else {
- eyedropper_color_set_accum(C, eye);
- }
- eyedropper_exit(C, op);
- return OPERATOR_FINISHED;
- case EYE_MODAL_SAMPLE_BEGIN:
- /* enable accum and make first sample */
- eye->accum_start = true;
- eyedropper_color_sample_accum(C, eye, event->x, event->y);
- break;
- case EYE_MODAL_SAMPLE_RESET:
- eye->accum_tot = 0;
- zero_v3(eye->accum_col);
- eyedropper_color_sample_accum(C, eye, event->x, event->y);
- eyedropper_color_set_accum(C, eye);
- break;
- }
- }
- else if (event->type == MOUSEMOVE) {
- if (eye->accum_start) {
- /* button is pressed so keep sampling */
- eyedropper_color_sample_accum(C, eye, event->x, event->y);
- eyedropper_color_set_accum(C, eye);
- }
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* Modal Operator init */
-static int eyedropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- /* init */
- if (eyedropper_init(C, op)) {
- WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- eyedropper_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-}
-
-/* Repeat operator */
-static int eyedropper_exec(bContext *C, wmOperator *op)
-{
- /* init */
- if (eyedropper_init(C, op)) {
-
- /* do something */
-
- /* cleanup */
- eyedropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
-}
-
-static int eyedropper_poll(bContext *C)
-{
- PointerRNA ptr;
- PropertyRNA *prop;
- int index_dummy;
- uiBut *but;
-
- /* Only color buttons */
- if ((CTX_wm_window(C) != NULL) &&
- (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
- (but->type == UI_BTYPE_COLOR))
- {
- return 1;
- }
-
- return 0;
-}
-
-void UI_OT_eyedropper_color(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Eyedropper";
- ot->idname = "UI_OT_eyedropper_color";
- ot->description = "Sample a color from the Blender Window to store in a property";
-
- /* api callbacks */
- ot->invoke = eyedropper_invoke;
- ot->modal = eyedropper_modal;
- ot->cancel = eyedropper_cancel;
- ot->exec = eyedropper_exec;
- ot->poll = eyedropper_poll;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
-
- /* properties */
-}
-
-/** \} */
-
-
-/* -------------------------------------------------------------------- */
-/* Data Dropper */
-
-/** \name Eyedropper (ID data-blocks)
- *
- * \note: datadropper is only internal name to avoid confusion in this file.
- * \{ */
-
-typedef struct DataDropper {
- PointerRNA ptr;
- PropertyRNA *prop;
- short idcode;
- const char *idcode_name;
-
- ID *init_id; /* for resetting on cancel */
-
- ARegionType *art;
- void *draw_handle_pixel;
- char name[200];
-} DataDropper;
-
-
-static void datadropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg)
-{
- DataDropper *ddr = arg;
- eyedropper_draw_cursor_text(C, ar, ddr->name);
-}
-
-
-static int datadropper_init(bContext *C, wmOperator *op)
-{
- DataDropper *ddr;
- int index_dummy;
- StructRNA *type;
-
- SpaceType *st;
- ARegionType *art;
-
- st = BKE_spacetype_from_id(SPACE_VIEW3D);
- art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
-
- op->customdata = ddr = MEM_callocN(sizeof(DataDropper), "DataDropper");
-
- UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
-
- if ((ddr->ptr.data == NULL) ||
- (ddr->prop == NULL) ||
- (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
- (RNA_property_type(ddr->prop) != PROP_POINTER))
- {
- return false;
- }
-
- ddr->art = art;
- ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, datadropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
-
- type = RNA_property_pointer_type(&ddr->ptr, ddr->prop);
- ddr->idcode = RNA_type_to_ID_code(type);
- BLI_assert(ddr->idcode != 0);
- /* Note we can translate here (instead of on draw time), because this struct has very short lifetime. */
- ddr->idcode_name = TIP_(BKE_idcode_to_name(ddr->idcode));
-
- PointerRNA ptr = RNA_property_pointer_get(&ddr->ptr, ddr->prop);
- ddr->init_id = ptr.id.data;
-
- return true;
-}
-
-static void datadropper_exit(bContext *C, wmOperator *op)
-{
- WM_cursor_modal_restore(CTX_wm_window(C));
-
- if (op->customdata) {
- DataDropper *ddr = (DataDropper *)op->customdata;
-
- if (ddr->art) {
- ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
- }
-
- MEM_freeN(op->customdata);
-
- op->customdata = NULL;
- }
-
- WM_event_add_mousemove(C);
-}
-
-/* *** datadropper id helper functions *** */
-/**
- * \brief get the ID from the screen.
- *
- */
-static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int my, ID **r_id)
-{
- /* we could use some clever */
- bScreen *screen = CTX_wm_screen(C);
- ScrArea *sa = BKE_screen_find_area_xy(screen, -1, mx, my);
-
- ScrArea *area_prev = CTX_wm_area(C);
- ARegion *ar_prev = CTX_wm_region(C);
-
- ddr->name[0] = '\0';
-
- if (sa) {
- if (sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- const int mval[2] = {
- mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
- Base *base;
-
- CTX_wm_area_set(C, sa);
- CTX_wm_region_set(C, ar);
-
- /* grr, always draw else we leave stale text */
- ED_region_tag_redraw(ar);
-
- base = ED_view3d_give_base_under_cursor(C, mval);
- if (base) {
- Object *ob = base->object;
- ID *id = NULL;
- if (ddr->idcode == ID_OB) {
- id = (ID *)ob;
- }
- else if (ob->data) {
- if (GS(((ID *)ob->data)->name) == ddr->idcode) {
- id = (ID *)ob->data;
- }
- else {
- BLI_snprintf(ddr->name, sizeof(ddr->name), "Incompatible, expected a %s",
- ddr->idcode_name);
- }
- }
-
- if (id) {
- BLI_snprintf(ddr->name, sizeof(ddr->name), "%s: %s",
- ddr->idcode_name, id->name + 2);
- *r_id = id;
- }
- }
- }
- }
- }
-
- CTX_wm_area_set(C, area_prev);
- CTX_wm_region_set(C, ar_prev);
-}
-
-/* sets the ID, returns success */
-static bool datadropper_id_set(bContext *C, DataDropper *ddr, ID *id)
-{
- PointerRNA ptr_value;
-
- RNA_id_pointer_create(id, &ptr_value);
-
- RNA_property_pointer_set(&ddr->ptr, ddr->prop, ptr_value);
-
- RNA_property_update(C, &ddr->ptr, ddr->prop);
-
- ptr_value = RNA_property_pointer_get(&ddr->ptr, ddr->prop);
-
- return (ptr_value.id.data == id);
-}
-
-/* single point sample & set */
-static bool datadropper_id_sample(bContext *C, DataDropper *ddr, int mx, int my)
-{
- ID *id = NULL;
-
- datadropper_id_sample_pt(C, ddr, mx, my, &id);
- return datadropper_id_set(C, ddr, id);
-}
-
-static void datadropper_cancel(bContext *C, wmOperator *op)
-{
- DataDropper *ddr = op->customdata;
- datadropper_id_set(C, ddr, ddr->init_id);
- datadropper_exit(C, op);
-}
-
-/* main modal status check */
-static int datadropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- DataDropper *ddr = (DataDropper *)op->customdata;
-
- /* handle modal keymap */
- if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case EYE_MODAL_CANCEL:
- datadropper_cancel(C, op);
- return OPERATOR_CANCELLED;
- case EYE_MODAL_SAMPLE_CONFIRM:
- {
- bool success;
-
- success = datadropper_id_sample(C, ddr, event->x, event->y);
- datadropper_exit(C, op);
-
- if (success) {
- return OPERATOR_FINISHED;
- }
- else {
- BKE_report(op->reports, RPT_WARNING, "Failed to set value");
- return OPERATOR_CANCELLED;
- }
- }
- }
- }
- else if (event->type == MOUSEMOVE) {
- ID *id = NULL;
- datadropper_id_sample_pt(C, ddr, event->x, event->y, &id);
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* Modal Operator init */
-static int datadropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- /* init */
- if (datadropper_init(C, op)) {
- WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- datadropper_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-}
-
-/* Repeat operator */
-static int datadropper_exec(bContext *C, wmOperator *op)
-{
- /* init */
- if (datadropper_init(C, op)) {
- /* cleanup */
- datadropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
-}
-
-static int datadropper_poll(bContext *C)
-{
- PointerRNA ptr;
- PropertyRNA *prop;
- int index_dummy;
- uiBut *but;
-
- /* data dropper only supports object data */
- if ((CTX_wm_window(C) != NULL) &&
- (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
- (but->type == UI_BTYPE_SEARCH_MENU) &&
- (but->flag & UI_BUT_VALUE_CLEAR))
- {
- if (prop && RNA_property_type(prop) == PROP_POINTER) {
- StructRNA *type = RNA_property_pointer_type(&ptr, prop);
- const short idcode = RNA_type_to_ID_code(type);
- if ((idcode == ID_OB) || OB_DATA_SUPPORT_ID(idcode)) {
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-void UI_OT_eyedropper_id(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Eyedropper Data-Block";
- ot->idname = "UI_OT_eyedropper_id";
- ot->description = "Sample a data-block from the 3D View to store in a property";
-
- /* api callbacks */
- ot->invoke = datadropper_invoke;
- ot->modal = datadropper_modal;
- ot->cancel = datadropper_cancel;
- ot->exec = datadropper_exec;
- ot->poll = datadropper_poll;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
-
- /* properties */
-}
-
-/** \} */
-
-
-/* -------------------------------------------------------------------- */
-/* Depth Dropper */
-
-/** \name Eyedropper (Depth)
- *
- * \note: depthdropper is only internal name to avoid confusion in this file.
- * \{ */
-
-typedef struct DepthDropper {
- PointerRNA ptr;
- PropertyRNA *prop;
-
- float init_depth; /* for resetting on cancel */
-
- bool accum_start; /* has mouse been presed */
- float accum_depth;
- int accum_tot;
-
- ARegionType *art;
- void *draw_handle_pixel;
- char name[200];
-} DepthDropper;
-
-
-static void depthdropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg)
-{
- DepthDropper *ddr = arg;
- eyedropper_draw_cursor_text(C, ar, ddr->name);
-}
-
-
-static int depthdropper_init(bContext *C, wmOperator *op)
-{
- DepthDropper *ddr;
- int index_dummy;
-
- SpaceType *st;
- ARegionType *art;
-
- st = BKE_spacetype_from_id(SPACE_VIEW3D);
- art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
-
- op->customdata = ddr = MEM_callocN(sizeof(DepthDropper), "DepthDropper");
-
- UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
-
- /* fallback to the active camera's dof */
- if (ddr->prop == NULL) {
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if (rv3d && rv3d->persp == RV3D_CAMOB) {
- View3D *v3d = CTX_wm_view3d(C);
- if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
- RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
- ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
- }
- }
- }
-
- if ((ddr->ptr.data == NULL) ||
- (ddr->prop == NULL) ||
- (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
- (RNA_property_type(ddr->prop) != PROP_FLOAT))
- {
- return false;
- }
-
- ddr->art = art;
- ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
- ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop);
-
- return true;
-}
-
-static void depthdropper_exit(bContext *C, wmOperator *op)
-{
- WM_cursor_modal_restore(CTX_wm_window(C));
-
- if (op->customdata) {
- DepthDropper *ddr = (DepthDropper *)op->customdata;
-
- if (ddr->art) {
- ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
- }
-
- MEM_freeN(op->customdata);
-
- op->customdata = NULL;
- }
-}
-
-/* *** depthdropper id helper functions *** */
-/**
- * \brief get the ID from the screen.
- *
- */
-static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
-{
- /* we could use some clever */
- bScreen *screen = CTX_wm_screen(C);
- ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
- Scene *scene = CTX_data_scene(C);
- UnitSettings *unit = &scene->unit;
- const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
-
- ScrArea *area_prev = CTX_wm_area(C);
- ARegion *ar_prev = CTX_wm_region(C);
-
- ddr->name[0] = '\0';
-
- if (sa) {
- if (sa->spacetype == SPACE_VIEW3D) {
- ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
- if (ar) {
- struct Depsgraph *graph = CTX_data_depsgraph(C);
- View3D *v3d = sa->spacedata.first;
- RegionView3D *rv3d = ar->regiondata;
- /* weak, we could pass in some reference point */
- const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
- const int mval[2] = {
- mx - ar->winrct.xmin,
- my - ar->winrct.ymin};
- float co[3];
-
- EvaluationContext eval_ctx;
- CTX_data_eval_ctx(C, &eval_ctx);
-
- CTX_wm_area_set(C, sa);
- CTX_wm_region_set(C, ar);
-
- /* grr, always draw else we leave stale text */
- ED_region_tag_redraw(ar);
-
- view3d_operator_needs_opengl(C);
-
- if (ED_view3d_autodist(&eval_ctx, graph, ar, v3d, mval, co, true, NULL)) {
- const float mval_center_fl[2] = {
- (float)ar->winx / 2,
- (float)ar->winy / 2};
- float co_align[3];
-
- /* quick way to get view-center aligned point */
- ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align);
-
- *r_depth = len_v3v3(view_co, co_align);
-
- bUnit_AsString(ddr->name, sizeof(ddr->name),
- (double)*r_depth,
- 4, unit->system, B_UNIT_LENGTH, do_split, false);
- }
- else {
- BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name));
- }
- }
- }
- }
-
- CTX_wm_area_set(C, area_prev);
- CTX_wm_region_set(C, ar_prev);
-}
-
-/* sets the sample depth RGB, maintaining A */
-static void depthdropper_depth_set(bContext *C, DepthDropper *ddr, const float depth)
-{
- RNA_property_float_set(&ddr->ptr, ddr->prop, depth);
- RNA_property_update(C, &ddr->ptr, ddr->prop);
-}
-
-/* set sample from accumulated values */
-static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr)
-{
- float depth = ddr->accum_depth;
- if (ddr->accum_tot) {
- depth /= (float)ddr->accum_tot;
- }
- depthdropper_depth_set(C, ddr, depth);
-}
-
-/* single point sample & set */
-static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my)
-{
- float depth = -1.0f;
- if (depth != -1.0f) {
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
- depthdropper_depth_set(C, ddr, depth);
- }
-}
-
-static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my)
-{
- float depth = -1.0f;
- depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
- if (depth != -1.0f) {
- ddr->accum_depth += depth;
- ddr->accum_tot++;
- }
-}
-
-static void depthdropper_cancel(bContext *C, wmOperator *op)
-{
- DepthDropper *ddr = op->customdata;
- depthdropper_depth_set(C, ddr, ddr->init_depth);
- depthdropper_exit(C, op);
-}
-
-/* main modal status check */
-static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- DepthDropper *ddr = (DepthDropper *)op->customdata;
-
- /* handle modal keymap */
- if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case EYE_MODAL_CANCEL:
- depthdropper_cancel(C, op);
- return OPERATOR_CANCELLED;
- case EYE_MODAL_SAMPLE_CONFIRM:
- if (ddr->accum_tot == 0) {
- depthdropper_depth_sample(C, ddr, event->x, event->y);
- }
- else {
- depthdropper_depth_set_accum(C, ddr);
- }
- depthdropper_exit(C, op);
- return OPERATOR_FINISHED;
- case EYE_MODAL_SAMPLE_BEGIN:
- /* enable accum and make first sample */
- ddr->accum_start = true;
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- break;
- case EYE_MODAL_SAMPLE_RESET:
- ddr->accum_tot = 0;
- ddr->accum_depth = 0.0f;
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- depthdropper_depth_set_accum(C, ddr);
- break;
- }
- }
- else if (event->type == MOUSEMOVE) {
- if (ddr->accum_start) {
- /* button is pressed so keep sampling */
- depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
- depthdropper_depth_set_accum(C, ddr);
- }
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* Modal Operator init */
-static int depthdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- /* init */
- if (depthdropper_init(C, op)) {
- WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- depthdropper_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-}
-
-/* Repeat operator */
-static int depthdropper_exec(bContext *C, wmOperator *op)
-{
- /* init */
- if (depthdropper_init(C, op)) {
- /* cleanup */
- depthdropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
-}
-
-static int depthdropper_poll(bContext *C)
-{
- PointerRNA ptr;
- PropertyRNA *prop;
- int index_dummy;
- uiBut *but;
-
- /* check if there's an active button taking depth value */
- if ((CTX_wm_window(C) != NULL) &&
- (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
- (but->type == UI_BTYPE_NUM) &&
- (prop != NULL))
- {
- if ((RNA_property_type(prop) == PROP_FLOAT) &&
- (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) &&
- (RNA_property_array_check(prop) == false))
- {
- return 1;
- }
- }
- else {
- RegionView3D *rv3d = CTX_wm_region_view3d(C);
- if (rv3d && rv3d->persp == RV3D_CAMOB) {
- View3D *v3d = CTX_wm_view3d(C);
- if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
- return 1;
- }
- }
- }
-
- return 0;
-}
-
-void UI_OT_eyedropper_depth(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Eyedropper Depth";
- ot->idname = "UI_OT_eyedropper_depth";
- ot->description = "Sample depth from the 3D view";
-
- /* api callbacks */
- ot->invoke = depthdropper_invoke;
- ot->modal = depthdropper_modal;
- ot->cancel = depthdropper_cancel;
- ot->exec = depthdropper_exec;
- ot->poll = depthdropper_poll;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
-
- /* properties */
-}
-
-/** \} */
-
-/* -------------------------------------------------------------------- */
-/* Eyedropper
- */
-
-/* NOTE: This is here (instead of in drivers.c) because we need access the button internals,
- * which we cannot access outside of the interface module
- */
-
-/** \name Eyedropper (Driver Target)
- * \{ */
-
-typedef struct DriverDropper {
- /* Destination property (i.e. where we'll add a driver) */
- PointerRNA ptr;
- PropertyRNA *prop;
- int index;
-
- // TODO: new target?
-} DriverDropper;
-
-static bool driverdropper_init(bContext *C, wmOperator *op)
-{
- DriverDropper *ddr;
- uiBut *but;
-
- op->customdata = ddr = MEM_callocN(sizeof(DriverDropper), "DriverDropper");
-
- but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &ddr->index);
-
- if ((ddr->ptr.data == NULL) ||
- (ddr->prop == NULL) ||
- (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
- (RNA_property_animateable(&ddr->ptr, ddr->prop) == false) ||
- (but->flag & UI_BUT_DRIVEN))
- {
- return false;
- }
-
- return true;
-}
-
-static void driverdropper_exit(bContext *C, wmOperator *op)
-{
- WM_cursor_modal_restore(CTX_wm_window(C));
-
- if (op->customdata) {
- MEM_freeN(op->customdata);
- op->customdata = NULL;
- }
-}
-
-static void driverdropper_sample(bContext *C, wmOperator *op, const wmEvent *event)
-{
- DriverDropper *ddr = (DriverDropper *)op->customdata;
- uiBut *but = eyedropper_get_property_button_under_mouse(C, event);
-
- short mapping_type = RNA_enum_get(op->ptr, "mapping_type");
- short flag = 0;
-
- /* we can only add a driver if we know what RNA property it corresponds to */
- if (but == NULL) {
- return;
- }
- else {
- /* Get paths for src... */
- PointerRNA *target_ptr = &but->rnapoin;
- PropertyRNA *target_prop = but->rnaprop;
- int target_index = but->rnaindex;
-
- char *target_path = RNA_path_from_ID_to_property(target_ptr, target_prop);
-
- /* ... and destination */
- char *dst_path = BKE_animdata_driver_path_hack(C, &ddr->ptr, ddr->prop, NULL);
-
- /* Now create driver(s) */
- if (target_path && dst_path) {
- int success = ANIM_add_driver_with_target(op->reports,
- ddr->ptr.id.data, dst_path, ddr->index,
- target_ptr->id.data, target_path, target_index,
- flag, DRIVER_TYPE_PYTHON, mapping_type);
-
- if (success) {
- /* send updates */
- UI_context_update_anim_flag(C);
- DEG_relations_tag_update(CTX_data_main(C));
- DEG_id_tag_update(ddr->ptr.id.data, OB_RECALC_OB | OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); // XXX
- }
- }
-
- /* cleanup */
- if (target_path)
- MEM_freeN(target_path);
- if (dst_path)
- MEM_freeN(dst_path);
- }
-}
-
-static void driverdropper_cancel(bContext *C, wmOperator *op)
-{
- driverdropper_exit(C, op);
-}
-
-/* main modal status check */
-static int driverdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
-{
- /* handle modal keymap */
- if (event->type == EVT_MODAL_MAP) {
- switch (event->val) {
- case EYE_MODAL_CANCEL:
- driverdropper_cancel(C, op);
- return OPERATOR_CANCELLED;
-
- case EYE_MODAL_SAMPLE_CONFIRM:
- driverdropper_sample(C, op, event);
- driverdropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- }
-
- return OPERATOR_RUNNING_MODAL;
-}
-
-/* Modal Operator init */
-static int driverdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
-{
- /* init */
- if (driverdropper_init(C, op)) {
- WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
-
- /* add temp handler */
- WM_event_add_modal_handler(C, op);
-
- return OPERATOR_RUNNING_MODAL;
- }
- else {
- driverdropper_exit(C, op);
- return OPERATOR_CANCELLED;
- }
-}
-
-/* Repeat operator */
-static int driverdropper_exec(bContext *C, wmOperator *op)
-{
- /* init */
- if (driverdropper_init(C, op)) {
- /* cleanup */
- driverdropper_exit(C, op);
-
- return OPERATOR_FINISHED;
- }
- else {
- return OPERATOR_CANCELLED;
- }
-}
-
-static int driverdropper_poll(bContext *C)
-{
- if (!CTX_wm_window(C)) return 0;
- else return 1;
-}
-
-void UI_OT_eyedropper_driver(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Eyedropper Driver";
- ot->idname = "UI_OT_eyedropper_driver";
- ot->description = "Pick a property to use as a driver target";
-
- /* api callbacks */
- ot->invoke = driverdropper_invoke;
- ot->modal = driverdropper_modal;
- ot->cancel = driverdropper_cancel;
- ot->exec = driverdropper_exec;
- ot->poll = driverdropper_poll;
-
- /* flags */
- ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL | OPTYPE_UNDO;
-
- /* properties */
- RNA_def_enum(ot->srna, "mapping_type", prop_driver_create_mapping_types, 0,
- "Mapping Type", "Method used to match target and driven properties");
-}
-
-/** \} */
diff --git a/source/blender/editors/interface/interface_eyedropper_color.c b/source/blender/editors/interface/interface_eyedropper_color.c
new file mode 100644
index 00000000000..f3301d55284
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_color.c
@@ -0,0 +1,356 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_color.c
+ * \ingroup edinterface
+ *
+ * Eyedropper (RGB Color)
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_color
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+
+#include "BLI_math_vector.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+
+#include "RNA_access.h"
+
+#include "BIF_gl.h"
+
+#include "UI_interface.h"
+
+#include "IMB_colormanagement.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "interface_intern.h"
+
+#include "ED_image.h"
+#include "ED_node.h"
+#include "ED_clip.h"
+
+#include "interface_eyedropper_intern.h"
+
+typedef struct Eyedropper {
+ struct ColorManagedDisplay *display;
+
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+
+ float init_col[3]; /* for resetting on cancel */
+
+ bool accum_start; /* has mouse been pressed */
+ float accum_col[3];
+ int accum_tot;
+} Eyedropper;
+
+static bool eyedropper_init(bContext *C, wmOperator *op)
+{
+ Scene *scene = CTX_data_scene(C);
+ Eyedropper *eye;
+
+ op->customdata = eye = MEM_callocN(sizeof(Eyedropper), "Eyedropper");
+
+ UI_context_active_but_prop_get(C, &eye->ptr, &eye->prop, &eye->index);
+
+ if ((eye->ptr.data == NULL) ||
+ (eye->prop == NULL) ||
+ (RNA_property_editable(&eye->ptr, eye->prop) == false) ||
+ (RNA_property_array_length(&eye->ptr, eye->prop) < 3) ||
+ (RNA_property_type(eye->prop) != PROP_FLOAT))
+ {
+ return false;
+ }
+
+ if (RNA_property_subtype(eye->prop) != PROP_COLOR) {
+ const char *display_device;
+ float col[4];
+
+ display_device = scene->display_settings.display_device;
+ eye->display = IMB_colormanagement_display_get_named(display_device);
+
+ /* store inital color */
+ RNA_property_float_get_array(&eye->ptr, eye->prop, col);
+ if (eye->display) {
+ IMB_colormanagement_display_to_scene_linear_v3(col, eye->display);
+ }
+ copy_v3_v3(eye->init_col, col);
+ }
+
+ return true;
+}
+
+static void eyedropper_exit(bContext *C, wmOperator *op)
+{
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+ }
+}
+
+/* *** eyedropper_color_ helper functions *** */
+
+/**
+ * \brief get the color from the screen.
+ *
+ * Special check for image or nodes where we MAY have HDR pixels which don't display.
+ *
+ * \note Exposed by 'interface_eyedropper_intern.h' for use with color band picking.
+ */
+void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3])
+{
+ /* we could use some clever */
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
+ const char *display_device = CTX_data_scene(C)->display_settings.display_device;
+ struct ColorManagedDisplay *display = IMB_colormanagement_display_get_named(display_device);
+
+ if (sa) {
+ if (sa->spacetype == SPACE_IMAGE) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ SpaceImage *sima = sa->spacedata.first;
+ int mval[2] = {mx - ar->winrct.xmin,
+ my - ar->winrct.ymin};
+
+ if (ED_space_image_color_sample(sima, ar, mval, r_col)) {
+ return;
+ }
+ }
+ }
+ else if (sa->spacetype == SPACE_NODE) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ SpaceNode *snode = sa->spacedata.first;
+ int mval[2] = {mx - ar->winrct.xmin,
+ my - ar->winrct.ymin};
+
+ if (ED_space_node_color_sample(snode, ar, mval, r_col)) {
+ return;
+ }
+ }
+ }
+ else if (sa->spacetype == SPACE_CLIP) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ SpaceClip *sc = sa->spacedata.first;
+ int mval[2] = {mx - ar->winrct.xmin,
+ my - ar->winrct.ymin};
+
+ if (ED_space_clip_color_sample(sc, ar, mval, r_col)) {
+ return;
+ }
+ }
+ }
+ }
+
+ /* fallback to simple opengl picker */
+ glReadBuffer(GL_FRONT);
+ glReadPixels(mx, my, 1, 1, GL_RGB, GL_FLOAT, r_col);
+ glReadBuffer(GL_BACK);
+
+ IMB_colormanagement_display_to_scene_linear_v3(r_col, display);
+}
+
+/* sets the sample color RGB, maintaining A */
+static void eyedropper_color_set(bContext *C, Eyedropper *eye, const float col[3])
+{
+ float col_conv[4];
+
+ /* to maintain alpha */
+ RNA_property_float_get_array(&eye->ptr, eye->prop, col_conv);
+
+ /* convert from linear rgb space to display space */
+ if (eye->display) {
+ copy_v3_v3(col_conv, col);
+ IMB_colormanagement_scene_linear_to_display_v3(col_conv, eye->display);
+ }
+ else {
+ copy_v3_v3(col_conv, col);
+ }
+
+ RNA_property_float_set_array(&eye->ptr, eye->prop, col_conv);
+
+ RNA_property_update(C, &eye->ptr, eye->prop);
+}
+
+/* set sample from accumulated values */
+static void eyedropper_color_set_accum(bContext *C, Eyedropper *eye)
+{
+ float col[3];
+ mul_v3_v3fl(col, eye->accum_col, 1.0f / (float)eye->accum_tot);
+ eyedropper_color_set(C, eye, col);
+}
+
+/* single point sample & set */
+static void eyedropper_color_sample(bContext *C, Eyedropper *eye, int mx, int my)
+{
+ float col[3];
+ eyedropper_color_sample_fl(C, mx, my, col);
+ eyedropper_color_set(C, eye, col);
+}
+
+static void eyedropper_color_sample_accum(bContext *C, Eyedropper *eye, int mx, int my)
+{
+ float col[3];
+ eyedropper_color_sample_fl(C, mx, my, col);
+ /* delay linear conversion */
+ add_v3_v3(eye->accum_col, col);
+ eye->accum_tot++;
+}
+
+static void eyedropper_cancel(bContext *C, wmOperator *op)
+{
+ Eyedropper *eye = op->customdata;
+ eyedropper_color_set(C, eye, eye->init_col);
+ eyedropper_exit(C, op);
+}
+
+/* main modal status check */
+static int eyedropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Eyedropper *eye = (Eyedropper *)op->customdata;
+
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ eyedropper_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_SAMPLE_CONFIRM:
+ if (eye->accum_tot == 0) {
+ eyedropper_color_sample(C, eye, event->x, event->y);
+ }
+ else {
+ eyedropper_color_set_accum(C, eye);
+ }
+ eyedropper_exit(C, op);
+ return OPERATOR_FINISHED;
+ case EYE_MODAL_SAMPLE_BEGIN:
+ /* enable accum and make first sample */
+ eye->accum_start = true;
+ eyedropper_color_sample_accum(C, eye, event->x, event->y);
+ break;
+ case EYE_MODAL_SAMPLE_RESET:
+ eye->accum_tot = 0;
+ zero_v3(eye->accum_col);
+ eyedropper_color_sample_accum(C, eye, event->x, event->y);
+ eyedropper_color_set_accum(C, eye);
+ break;
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (eye->accum_start) {
+ /* button is pressed so keep sampling */
+ eyedropper_color_sample_accum(C, eye, event->x, event->y);
+ eyedropper_color_set_accum(C, eye);
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Modal Operator init */
+static int eyedropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* init */
+ if (eyedropper_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ eyedropper_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+/* Repeat operator */
+static int eyedropper_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (eyedropper_init(C, op)) {
+
+ /* do something */
+
+ /* cleanup */
+ eyedropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int eyedropper_poll(bContext *C)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index_dummy;
+ uiBut *but;
+
+ /* Only color buttons */
+ if ((CTX_wm_window(C) != NULL) &&
+ (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
+ (but->type == UI_BTYPE_COLOR))
+ {
+ return 1;
+ }
+
+ return 0;
+}
+
+void UI_OT_eyedropper_color(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper";
+ ot->idname = "UI_OT_eyedropper_color";
+ ot->description = "Sample a color from the Blender Window to store in a property";
+
+ /* api callbacks */
+ ot->invoke = eyedropper_invoke;
+ ot->modal = eyedropper_modal;
+ ot->cancel = eyedropper_cancel;
+ ot->exec = eyedropper_exec;
+ ot->poll = eyedropper_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
+}
diff --git a/source/blender/editors/interface/interface_eyedropper_colorband.c b/source/blender/editors/interface/interface_eyedropper_colorband.c
new file mode 100644
index 00000000000..b13d552dbeb
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_colorband.c
@@ -0,0 +1,337 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_colorband.c
+ * \ingroup edinterface
+ *
+ * Eyedropper (Color Band).
+ *
+ * Operates by either:
+ * - Dragging a straight line, sampling pixels formed by the line to extract a gradient.
+ * - Clicking on points, adding each color to the end of the color-band.
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_colorband
+ * - #UI_OT_eyedropper_colorband_point
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_screen_types.h"
+
+#include "BLI_bitmap_draw_2d.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_context.h"
+#include "BKE_colorband.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "interface_intern.h"
+
+#include "interface_eyedropper_intern.h"
+
+typedef struct Colorband_RNAUpdateCb {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+} Colorband_RNAUpdateCb;
+
+typedef struct EyedropperColorband {
+ int last_x, last_y;
+ /* Alpha is currently fixed at 1.0, may support in future. */
+ float (*color_buffer)[4];
+ int color_buffer_alloc;
+ int color_buffer_len;
+ bool sample_start;
+ ColorBand init_color_band;
+ ColorBand *color_band;
+ PointerRNA ptr;
+ PropertyRNA *prop;
+} EyedropperColorband;
+
+/* For user-data only. */
+struct EyedropperColorband_Context {
+ bContext *context;
+ EyedropperColorband *eye;
+};
+
+static bool eyedropper_colorband_init(bContext *C, wmOperator *op)
+{
+ ColorBand *band = NULL;
+ EyedropperColorband *eye;
+
+ uiBut *but = UI_context_active_but_get(C);
+
+ if (but == NULL) {
+ /* pass */
+ }
+ else if (but->type == UI_BTYPE_COLORBAND) {
+ /* When invoked with a hotkey, we can find the band in 'but->poin'. */
+ band = (ColorBand *)but->poin;
+ }
+ else {
+ /* When invoked from a button it's in custom_data field. */
+ band = (ColorBand *)but->custom_data;
+ }
+
+ if (!band)
+ return false;
+
+ op->customdata = eye = MEM_callocN(sizeof(EyedropperColorband), __func__);
+ eye->color_buffer_alloc = 16;
+ eye->color_buffer = MEM_mallocN(sizeof(*eye->color_buffer) * eye->color_buffer_alloc, __func__);
+ eye->color_buffer_len = 0;
+ eye->color_band = band;
+ eye->init_color_band = *eye->color_band;
+ eye->ptr = ((Colorband_RNAUpdateCb *)but->func_argN)->ptr;
+ eye->prop = ((Colorband_RNAUpdateCb *)but->func_argN)->prop;
+
+ return true;
+}
+
+static void eyedropper_colorband_sample_point(bContext *C, EyedropperColorband *eye, int mx, int my)
+{
+ if (eye->last_x != mx || eye->last_y != my) {
+ float col[4];
+ col[3] = 1.0f; /* TODO: sample alpha */
+ eyedropper_color_sample_fl(C, mx, my, col);
+ if (eye->color_buffer_len + 1 == eye->color_buffer_alloc) {
+ eye->color_buffer_alloc *= 2;
+ eye->color_buffer = MEM_reallocN(eye->color_buffer, sizeof(*eye->color_buffer) * eye->color_buffer_alloc);
+ }
+ copy_v4_v4(eye->color_buffer[eye->color_buffer_len], col);
+ eye->color_buffer_len += 1;
+ eye->last_x = mx;
+ eye->last_y = my;
+ }
+}
+
+static bool eyedropper_colorband_sample_callback(int mx, int my, void *userdata)
+{
+ struct EyedropperColorband_Context *data = userdata;
+ bContext *C = data->context;
+ EyedropperColorband *eye = data->eye;
+ eyedropper_colorband_sample_point(C, eye, mx, my);
+ return true;
+}
+
+static void eyedropper_colorband_sample_segment(bContext *C, EyedropperColorband *eye, int mx, int my)
+{
+ /* Since the mouse tends to move rather rapidly we use #BLI_bitmap_draw_2d_line_v2v2i
+ * to interpolate between the reported coordinates */
+ struct EyedropperColorband_Context userdata = {C, eye};
+ int p1[2] = {eye->last_x, eye->last_y};
+ int p2[2] = {mx, my};
+ BLI_bitmap_draw_2d_line_v2v2i(p1, p2, eyedropper_colorband_sample_callback, &userdata);
+}
+
+static void eyedropper_colorband_exit(bContext *C, wmOperator *op)
+{
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ if (op->customdata) {
+ EyedropperColorband *eye = op->customdata;
+ MEM_freeN(eye->color_buffer);
+ MEM_freeN(eye);
+ op->customdata = NULL;
+ }
+}
+
+static void eyedropper_colorband_apply(bContext *C, wmOperator *op)
+{
+ EyedropperColorband *eye = op->customdata;
+ /* Always filter, avoids noise in resulting color-band. */
+ bool filter_samples = true;
+ BKE_colorband_init_from_table_rgba(eye->color_band, eye->color_buffer, eye->color_buffer_len, filter_samples);
+ RNA_property_update(C, &eye->ptr, eye->prop);
+}
+
+static void eyedropper_colorband_cancel(bContext *C, wmOperator *op)
+{
+ EyedropperColorband *eye = op->customdata;
+ *eye->color_band = eye->init_color_band;
+ RNA_property_update(C, &eye->ptr, eye->prop);
+ eyedropper_colorband_exit(C, op);
+}
+
+/* main modal status check */
+static int eyedropper_colorband_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ EyedropperColorband *eye = op->customdata;
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ eyedropper_colorband_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_SAMPLE_CONFIRM:
+ eyedropper_colorband_sample_segment(C, eye, event->x, event->y);
+ eyedropper_colorband_apply(C, op);
+ eyedropper_colorband_exit(C, op);
+ return OPERATOR_FINISHED;
+ case EYE_MODAL_SAMPLE_BEGIN:
+ /* enable accum and make first sample */
+ eye->sample_start = true;
+ eyedropper_colorband_sample_point(C, eye, event->x, event->y);
+ eyedropper_colorband_apply(C, op);
+ eye->last_x = event->x;
+ eye->last_y = event->y;
+ break;
+ case EYE_MODAL_SAMPLE_RESET:
+ break;
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (eye->sample_start) {
+ eyedropper_colorband_sample_segment(C, eye, event->x, event->y);
+ eyedropper_colorband_apply(C, op);
+ }
+ }
+ return OPERATOR_RUNNING_MODAL;
+}
+
+static int eyedropper_colorband_point_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ EyedropperColorband *eye = op->customdata;
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_POINT_CANCEL:
+ eyedropper_colorband_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_POINT_CONFIRM:
+ eyedropper_colorband_apply(C, op);
+ eyedropper_colorband_exit(C, op);
+ return OPERATOR_FINISHED;
+ case EYE_MODAL_POINT_REMOVE_LAST:
+ if (eye->color_buffer_len > 0) {
+ eye->color_buffer_len -= 1;
+ eyedropper_colorband_apply(C, op);
+ }
+ break;
+ case EYE_MODAL_POINT_SAMPLE:
+ eyedropper_colorband_sample_point(C, eye, event->x, event->y);
+ eyedropper_colorband_apply(C, op);
+ if (eye->color_buffer_len == MAXCOLORBAND ) {
+ eyedropper_colorband_exit(C, op);
+ return OPERATOR_FINISHED;
+ }
+ break;
+ case EYE_MODAL_SAMPLE_RESET:
+ *eye->color_band = eye->init_color_band;
+ RNA_property_update(C, &eye->ptr, eye->prop);
+ eye->color_buffer_len = 0;
+ break;
+ }
+ }
+ return OPERATOR_RUNNING_MODAL;
+}
+
+
+/* Modal Operator init */
+static int eyedropper_colorband_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* init */
+ if (eyedropper_colorband_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ eyedropper_colorband_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+/* Repeat operator */
+static int eyedropper_colorband_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (eyedropper_colorband_init(C, op)) {
+
+ /* do something */
+
+ /* cleanup */
+ eyedropper_colorband_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int eyedropper_colorband_poll(bContext *C)
+{
+ uiBut *but = UI_context_active_but_get(C);
+ return (but && but->type == UI_BTYPE_COLORBAND);
+}
+
+
+void UI_OT_eyedropper_colorband(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper colorband";
+ ot->idname = "UI_OT_eyedropper_colorband";
+ ot->description = "Sample a color band";
+
+ /* api callbacks */
+ ot->invoke = eyedropper_colorband_invoke;
+ ot->modal = eyedropper_colorband_modal;
+ ot->cancel = eyedropper_colorband_cancel;
+ ot->exec = eyedropper_colorband_exec;
+ ot->poll = eyedropper_colorband_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
+}
+
+void UI_OT_eyedropper_colorband_point(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper colorband (points)";
+ ot->idname = "UI_OT_eyedropper_colorband_point";
+ ot->description = "Pointsample a color band";
+
+ /* api callbacks */
+ ot->invoke = eyedropper_colorband_invoke;
+ ot->modal = eyedropper_colorband_point_modal;
+ ot->cancel = eyedropper_colorband_cancel;
+ ot->exec = eyedropper_colorband_exec;
+ ot->poll = eyedropper_colorband_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
+}
diff --git a/source/blender/editors/interface/interface_eyedropper_datablock.c b/source/blender/editors/interface/interface_eyedropper_datablock.c
new file mode 100644
index 00000000000..f814048c0c0
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_datablock.c
@@ -0,0 +1,351 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_datablock.c
+ * \ingroup edinterface
+ *
+ * Eyedropper (ID data-blocks)
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_id
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_string.h"
+#include "BLI_math_vector.h"
+
+#include "BLT_translation.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_report.h"
+#include "BKE_idcode.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_space_api.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "interface_intern.h"
+#include "interface_eyedropper_intern.h"
+
+/**
+ * \note #DataDropper is only internal name to avoid confusion with other kinds of eye-droppers.
+ */
+typedef struct DataDropper {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ short idcode;
+ const char *idcode_name;
+
+ ID *init_id; /* for resetting on cancel */
+
+ ARegionType *art;
+ void *draw_handle_pixel;
+ char name[200];
+} DataDropper;
+
+
+static void datadropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg)
+{
+ DataDropper *ddr = arg;
+ eyedropper_draw_cursor_text(C, ar, ddr->name);
+}
+
+
+static int datadropper_init(bContext *C, wmOperator *op)
+{
+ DataDropper *ddr;
+ int index_dummy;
+ StructRNA *type;
+
+ SpaceType *st;
+ ARegionType *art;
+
+ st = BKE_spacetype_from_id(SPACE_VIEW3D);
+ art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
+
+ op->customdata = ddr = MEM_callocN(sizeof(DataDropper), "DataDropper");
+
+ UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
+
+ if ((ddr->ptr.data == NULL) ||
+ (ddr->prop == NULL) ||
+ (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
+ (RNA_property_type(ddr->prop) != PROP_POINTER))
+ {
+ return false;
+ }
+
+ ddr->art = art;
+ ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, datadropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
+
+ type = RNA_property_pointer_type(&ddr->ptr, ddr->prop);
+ ddr->idcode = RNA_type_to_ID_code(type);
+ BLI_assert(ddr->idcode != 0);
+ /* Note we can translate here (instead of on draw time), because this struct has very short lifetime. */
+ ddr->idcode_name = TIP_(BKE_idcode_to_name(ddr->idcode));
+
+ PointerRNA ptr = RNA_property_pointer_get(&ddr->ptr, ddr->prop);
+ ddr->init_id = ptr.id.data;
+
+ return true;
+}
+
+static void datadropper_exit(bContext *C, wmOperator *op)
+{
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ if (op->customdata) {
+ DataDropper *ddr = (DataDropper *)op->customdata;
+
+ if (ddr->art) {
+ ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
+ }
+
+ MEM_freeN(op->customdata);
+
+ op->customdata = NULL;
+ }
+
+ WM_event_add_mousemove(C);
+}
+
+/* *** datadropper id helper functions *** */
+/**
+ * \brief get the ID from the screen.
+ *
+ */
+static void datadropper_id_sample_pt(bContext *C, DataDropper *ddr, int mx, int my, ID **r_id)
+{
+ /* we could use some clever */
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *sa = BKE_screen_find_area_xy(screen, -1, mx, my);
+
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *ar_prev = CTX_wm_region(C);
+
+ ddr->name[0] = '\0';
+
+ if (sa) {
+ if (sa->spacetype == SPACE_VIEW3D) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ const int mval[2] = {
+ mx - ar->winrct.xmin,
+ my - ar->winrct.ymin};
+ Base *base;
+
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ /* grr, always draw else we leave stale text */
+ ED_region_tag_redraw(ar);
+
+ base = ED_view3d_give_base_under_cursor(C, mval);
+ if (base) {
+ Object *ob = base->object;
+ ID *id = NULL;
+ if (ddr->idcode == ID_OB) {
+ id = (ID *)ob;
+ }
+ else if (ob->data) {
+ if (GS(((ID *)ob->data)->name) == ddr->idcode) {
+ id = (ID *)ob->data;
+ }
+ else {
+ BLI_snprintf(ddr->name, sizeof(ddr->name), "Incompatible, expected a %s",
+ ddr->idcode_name);
+ }
+ }
+
+ if (id) {
+ BLI_snprintf(ddr->name, sizeof(ddr->name), "%s: %s",
+ ddr->idcode_name, id->name + 2);
+ *r_id = id;
+ }
+ }
+ }
+ }
+ }
+
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, ar_prev);
+}
+
+/* sets the ID, returns success */
+static bool datadropper_id_set(bContext *C, DataDropper *ddr, ID *id)
+{
+ PointerRNA ptr_value;
+
+ RNA_id_pointer_create(id, &ptr_value);
+
+ RNA_property_pointer_set(&ddr->ptr, ddr->prop, ptr_value);
+
+ RNA_property_update(C, &ddr->ptr, ddr->prop);
+
+ ptr_value = RNA_property_pointer_get(&ddr->ptr, ddr->prop);
+
+ return (ptr_value.id.data == id);
+}
+
+/* single point sample & set */
+static bool datadropper_id_sample(bContext *C, DataDropper *ddr, int mx, int my)
+{
+ ID *id = NULL;
+
+ datadropper_id_sample_pt(C, ddr, mx, my, &id);
+ return datadropper_id_set(C, ddr, id);
+}
+
+static void datadropper_cancel(bContext *C, wmOperator *op)
+{
+ DataDropper *ddr = op->customdata;
+ datadropper_id_set(C, ddr, ddr->init_id);
+ datadropper_exit(C, op);
+}
+
+/* main modal status check */
+static int datadropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ DataDropper *ddr = (DataDropper *)op->customdata;
+
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ datadropper_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_SAMPLE_CONFIRM:
+ {
+ bool success;
+
+ success = datadropper_id_sample(C, ddr, event->x, event->y);
+ datadropper_exit(C, op);
+
+ if (success) {
+ return OPERATOR_FINISHED;
+ }
+ else {
+ BKE_report(op->reports, RPT_WARNING, "Failed to set value");
+ return OPERATOR_CANCELLED;
+ }
+ }
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ ID *id = NULL;
+ datadropper_id_sample_pt(C, ddr, event->x, event->y, &id);
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Modal Operator init */
+static int datadropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* init */
+ if (datadropper_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ datadropper_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+/* Repeat operator */
+static int datadropper_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (datadropper_init(C, op)) {
+ /* cleanup */
+ datadropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int datadropper_poll(bContext *C)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index_dummy;
+ uiBut *but;
+
+ /* data dropper only supports object data */
+ if ((CTX_wm_window(C) != NULL) &&
+ (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
+ (but->type == UI_BTYPE_SEARCH_MENU) &&
+ (but->flag & UI_BUT_VALUE_CLEAR))
+ {
+ if (prop && RNA_property_type(prop) == PROP_POINTER) {
+ StructRNA *type = RNA_property_pointer_type(&ptr, prop);
+ const short idcode = RNA_type_to_ID_code(type);
+ if ((idcode == ID_OB) || OB_DATA_SUPPORT_ID(idcode)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void UI_OT_eyedropper_id(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper Data-Block";
+ ot->idname = "UI_OT_eyedropper_id";
+ ot->description = "Sample a data-block from the 3D View to store in a property";
+
+ /* api callbacks */
+ ot->invoke = datadropper_invoke;
+ ot->modal = datadropper_modal;
+ ot->cancel = datadropper_cancel;
+ ot->exec = datadropper_exec;
+ ot->poll = datadropper_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
+}
diff --git a/source/blender/editors/interface/interface_eyedropper_depth.c b/source/blender/editors/interface/interface_eyedropper_depth.c
new file mode 100644
index 00000000000..6e85d091fdb
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_depth.c
@@ -0,0 +1,391 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_depth.c
+ * \ingroup edinterface
+ *
+ * This file defines an eyedropper for picking 3D depth value (primary use is depth-of-field).
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_depth
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_space_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_object_types.h"
+#include "DNA_view3d_types.h"
+
+#include "BLI_string.h"
+#include "BLI_math_vector.h"
+
+#include "BKE_context.h"
+#include "BKE_screen.h"
+#include "BKE_unit.h"
+
+#include "DEG_depsgraph.h"
+
+#include "RNA_access.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "ED_space_api.h"
+#include "ED_view3d.h"
+
+#include "interface_intern.h"
+#include "interface_eyedropper_intern.h"
+
+/**
+ * \note #DepthDropper is only internal name to avoid confusion with other kinds of eye-droppers.
+ */
+typedef struct DepthDropper {
+ PointerRNA ptr;
+ PropertyRNA *prop;
+
+ float init_depth; /* for resetting on cancel */
+
+ bool accum_start; /* has mouse been presed */
+ float accum_depth;
+ int accum_tot;
+
+ ARegionType *art;
+ void *draw_handle_pixel;
+ char name[200];
+} DepthDropper;
+
+
+static void depthdropper_draw_cb(const struct bContext *C, ARegion *ar, void *arg)
+{
+ DepthDropper *ddr = arg;
+ eyedropper_draw_cursor_text(C, ar, ddr->name);
+}
+
+
+static int depthdropper_init(bContext *C, wmOperator *op)
+{
+ DepthDropper *ddr;
+ int index_dummy;
+
+ SpaceType *st;
+ ARegionType *art;
+
+ st = BKE_spacetype_from_id(SPACE_VIEW3D);
+ art = BKE_regiontype_from_id(st, RGN_TYPE_WINDOW);
+
+ op->customdata = ddr = MEM_callocN(sizeof(DepthDropper), "DepthDropper");
+
+ UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &index_dummy);
+
+ /* fallback to the active camera's dof */
+ if (ddr->prop == NULL) {
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (rv3d && rv3d->persp == RV3D_CAMOB) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
+ RNA_id_pointer_create(v3d->camera->data, &ddr->ptr);
+ ddr->prop = RNA_struct_find_property(&ddr->ptr, "dof_distance");
+ }
+ }
+ }
+
+ if ((ddr->ptr.data == NULL) ||
+ (ddr->prop == NULL) ||
+ (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
+ (RNA_property_type(ddr->prop) != PROP_FLOAT))
+ {
+ return false;
+ }
+
+ ddr->art = art;
+ ddr->draw_handle_pixel = ED_region_draw_cb_activate(art, depthdropper_draw_cb, ddr, REGION_DRAW_POST_PIXEL);
+ ddr->init_depth = RNA_property_float_get(&ddr->ptr, ddr->prop);
+
+ return true;
+}
+
+static void depthdropper_exit(bContext *C, wmOperator *op)
+{
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ if (op->customdata) {
+ DepthDropper *ddr = (DepthDropper *)op->customdata;
+
+ if (ddr->art) {
+ ED_region_draw_cb_exit(ddr->art, ddr->draw_handle_pixel);
+ }
+
+ MEM_freeN(op->customdata);
+
+ op->customdata = NULL;
+ }
+}
+
+/* *** depthdropper id helper functions *** */
+/**
+ * \brief get the ID from the screen.
+ *
+ */
+static void depthdropper_depth_sample_pt(bContext *C, DepthDropper *ddr, int mx, int my, float *r_depth)
+{
+ /* we could use some clever */
+ bScreen *screen = CTX_wm_screen(C);
+ ScrArea *sa = BKE_screen_find_area_xy(screen, SPACE_TYPE_ANY, mx, my);
+ Scene *scene = CTX_data_scene(C);
+
+ UnitSettings *unit = &scene->unit;
+ const bool do_split = (unit->flag & USER_UNIT_OPT_SPLIT) != 0;
+
+ ScrArea *area_prev = CTX_wm_area(C);
+ ARegion *ar_prev = CTX_wm_region(C);
+
+ ddr->name[0] = '\0';
+
+ if (sa) {
+ if (sa->spacetype == SPACE_VIEW3D) {
+ ARegion *ar = BKE_area_find_region_xy(sa, RGN_TYPE_WINDOW, mx, my);
+ if (ar) {
+ struct Depsgraph *graph = CTX_data_depsgraph(C);
+ View3D *v3d = sa->spacedata.first;
+ RegionView3D *rv3d = ar->regiondata;
+ /* weak, we could pass in some reference point */
+ const float *view_co = v3d->camera ? v3d->camera->obmat[3] : rv3d->viewinv[3];
+ const int mval[2] = {
+ mx - ar->winrct.xmin,
+ my - ar->winrct.ymin};
+ float co[3];
+
+ EvaluationContext eval_ctx;
+ CTX_data_eval_ctx(C, &eval_ctx);
+
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ /* grr, always draw else we leave stale text */
+ ED_region_tag_redraw(ar);
+
+ view3d_operator_needs_opengl(C);
+
+ if (ED_view3d_autodist(&eval_ctx, graph, ar, v3d, mval, co, true, NULL)) {
+ const float mval_center_fl[2] = {
+ (float)ar->winx / 2,
+ (float)ar->winy / 2};
+ float co_align[3];
+
+ /* quick way to get view-center aligned point */
+ ED_view3d_win_to_3d(v3d, ar, co, mval_center_fl, co_align);
+
+ *r_depth = len_v3v3(view_co, co_align);
+
+ bUnit_AsString(ddr->name, sizeof(ddr->name),
+ (double)*r_depth,
+ 4, unit->system, B_UNIT_LENGTH, do_split, false);
+ }
+ else {
+ BLI_strncpy(ddr->name, "Nothing under cursor", sizeof(ddr->name));
+ }
+ }
+ }
+ }
+
+ CTX_wm_area_set(C, area_prev);
+ CTX_wm_region_set(C, ar_prev);
+}
+
+/* sets the sample depth RGB, maintaining A */
+static void depthdropper_depth_set(bContext *C, DepthDropper *ddr, const float depth)
+{
+ RNA_property_float_set(&ddr->ptr, ddr->prop, depth);
+ RNA_property_update(C, &ddr->ptr, ddr->prop);
+}
+
+/* set sample from accumulated values */
+static void depthdropper_depth_set_accum(bContext *C, DepthDropper *ddr)
+{
+ float depth = ddr->accum_depth;
+ if (ddr->accum_tot) {
+ depth /= (float)ddr->accum_tot;
+ }
+ depthdropper_depth_set(C, ddr, depth);
+}
+
+/* single point sample & set */
+static void depthdropper_depth_sample(bContext *C, DepthDropper *ddr, int mx, int my)
+{
+ float depth = -1.0f;
+ if (depth != -1.0f) {
+ depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ depthdropper_depth_set(C, ddr, depth);
+ }
+}
+
+static void depthdropper_depth_sample_accum(bContext *C, DepthDropper *ddr, int mx, int my)
+{
+ float depth = -1.0f;
+ depthdropper_depth_sample_pt(C, ddr, mx, my, &depth);
+ if (depth != -1.0f) {
+ ddr->accum_depth += depth;
+ ddr->accum_tot++;
+ }
+}
+
+static void depthdropper_cancel(bContext *C, wmOperator *op)
+{
+ DepthDropper *ddr = op->customdata;
+ depthdropper_depth_set(C, ddr, ddr->init_depth);
+ depthdropper_exit(C, op);
+}
+
+/* main modal status check */
+static int depthdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ DepthDropper *ddr = (DepthDropper *)op->customdata;
+
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ depthdropper_cancel(C, op);
+ return OPERATOR_CANCELLED;
+ case EYE_MODAL_SAMPLE_CONFIRM:
+ if (ddr->accum_tot == 0) {
+ depthdropper_depth_sample(C, ddr, event->x, event->y);
+ }
+ else {
+ depthdropper_depth_set_accum(C, ddr);
+ }
+ depthdropper_exit(C, op);
+ return OPERATOR_FINISHED;
+ case EYE_MODAL_SAMPLE_BEGIN:
+ /* enable accum and make first sample */
+ ddr->accum_start = true;
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ break;
+ case EYE_MODAL_SAMPLE_RESET:
+ ddr->accum_tot = 0;
+ ddr->accum_depth = 0.0f;
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ depthdropper_depth_set_accum(C, ddr);
+ break;
+ }
+ }
+ else if (event->type == MOUSEMOVE) {
+ if (ddr->accum_start) {
+ /* button is pressed so keep sampling */
+ depthdropper_depth_sample_accum(C, ddr, event->x, event->y);
+ depthdropper_depth_set_accum(C, ddr);
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Modal Operator init */
+static int depthdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* init */
+ if (depthdropper_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ depthdropper_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+/* Repeat operator */
+static int depthdropper_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (depthdropper_init(C, op)) {
+ /* cleanup */
+ depthdropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int depthdropper_poll(bContext *C)
+{
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index_dummy;
+ uiBut *but;
+
+ /* check if there's an active button taking depth value */
+ if ((CTX_wm_window(C) != NULL) &&
+ (but = UI_context_active_but_prop_get(C, &ptr, &prop, &index_dummy)) &&
+ (but->type == UI_BTYPE_NUM) &&
+ (prop != NULL))
+ {
+ if ((RNA_property_type(prop) == PROP_FLOAT) &&
+ (RNA_property_subtype(prop) & PROP_UNIT_LENGTH) &&
+ (RNA_property_array_check(prop) == false))
+ {
+ return 1;
+ }
+ }
+ else {
+ RegionView3D *rv3d = CTX_wm_region_view3d(C);
+ if (rv3d && rv3d->persp == RV3D_CAMOB) {
+ View3D *v3d = CTX_wm_view3d(C);
+ if (v3d->camera && v3d->camera->data && !ID_IS_LINKED(v3d->camera->data)) {
+ return 1;
+ }
+ }
+ }
+
+ return 0;
+}
+
+void UI_OT_eyedropper_depth(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper Depth";
+ ot->idname = "UI_OT_eyedropper_depth";
+ ot->description = "Sample depth from the 3D view";
+
+ /* api callbacks */
+ ot->invoke = depthdropper_invoke;
+ ot->modal = depthdropper_modal;
+ ot->cancel = depthdropper_cancel;
+ ot->exec = depthdropper_exec;
+ ot->poll = depthdropper_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
+
+ /* properties */
+}
diff --git a/source/blender/editors/interface/interface_eyedropper_driver.c b/source/blender/editors/interface/interface_eyedropper_driver.c
new file mode 100644
index 00000000000..50a8473135a
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_driver.c
@@ -0,0 +1,234 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2009 Blender Foundation.
+ * All rights reserved.
+ *
+ * Contributor(s): Blender Foundation, Joshua Leung
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_driver.c
+ * \ingroup edinterface
+ *
+ * Eyedropper (Animation Driver Targets).
+ *
+ * Defines:
+ * - #UI_OT_eyedropper_driver
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "DNA_anim_types.h"
+#include "DNA_screen_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_math_vector.h"
+
+#include "BKE_context.h"
+#include "BKE_animsys.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_build.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_interface.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_keyframing.h"
+
+#include "interface_intern.h"
+#include "interface_eyedropper_intern.h"
+
+typedef struct DriverDropper {
+ /* Destination property (i.e. where we'll add a driver) */
+ PointerRNA ptr;
+ PropertyRNA *prop;
+ int index;
+
+ // TODO: new target?
+} DriverDropper;
+
+static bool driverdropper_init(bContext *C, wmOperator *op)
+{
+ DriverDropper *ddr;
+ uiBut *but;
+
+ op->customdata = ddr = MEM_callocN(sizeof(DriverDropper), "DriverDropper");
+
+ but = UI_context_active_but_prop_get(C, &ddr->ptr, &ddr->prop, &ddr->index);
+
+ if ((ddr->ptr.data == NULL) ||
+ (ddr->prop == NULL) ||
+ (RNA_property_editable(&ddr->ptr, ddr->prop) == false) ||
+ (RNA_property_animateable(&ddr->ptr, ddr->prop) == false) ||
+ (but->flag & UI_BUT_DRIVEN))
+ {
+ return false;
+ }
+
+ return true;
+}
+
+static void driverdropper_exit(bContext *C, wmOperator *op)
+{
+ WM_cursor_modal_restore(CTX_wm_window(C));
+
+ if (op->customdata) {
+ MEM_freeN(op->customdata);
+ op->customdata = NULL;
+ }
+}
+
+static void driverdropper_sample(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ DriverDropper *ddr = (DriverDropper *)op->customdata;
+ uiBut *but = eyedropper_get_property_button_under_mouse(C, event);
+
+ short mapping_type = RNA_enum_get(op->ptr, "mapping_type");
+ short flag = 0;
+
+ /* we can only add a driver if we know what RNA property it corresponds to */
+ if (but == NULL) {
+ return;
+ }
+ else {
+ /* Get paths for src... */
+ PointerRNA *target_ptr = &but->rnapoin;
+ PropertyRNA *target_prop = but->rnaprop;
+ int target_index = but->rnaindex;
+
+ char *target_path = RNA_path_from_ID_to_property(target_ptr, target_prop);
+
+ /* ... and destination */
+ char *dst_path = BKE_animdata_driver_path_hack(C, &ddr->ptr, ddr->prop, NULL);
+
+ /* Now create driver(s) */
+ if (target_path && dst_path) {
+ int success = ANIM_add_driver_with_target(op->reports,
+ ddr->ptr.id.data, dst_path, ddr->index,
+ target_ptr->id.data, target_path, target_index,
+ flag, DRIVER_TYPE_PYTHON, mapping_type);
+
+ if (success) {
+ /* send updates */
+ UI_context_update_anim_flag(C);
+ DEG_relations_tag_update(CTX_data_main(C));
+ DEG_id_tag_update(ddr->ptr.id.data, OB_RECALC_OB | OB_RECALC_DATA);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_FCURVES_ORDER, NULL); // XXX
+ }
+ }
+
+ /* cleanup */
+ if (target_path)
+ MEM_freeN(target_path);
+ if (dst_path)
+ MEM_freeN(dst_path);
+ }
+}
+
+static void driverdropper_cancel(bContext *C, wmOperator *op)
+{
+ driverdropper_exit(C, op);
+}
+
+/* main modal status check */
+static int driverdropper_modal(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ /* handle modal keymap */
+ if (event->type == EVT_MODAL_MAP) {
+ switch (event->val) {
+ case EYE_MODAL_CANCEL:
+ driverdropper_cancel(C, op);
+ return OPERATOR_CANCELLED;
+
+ case EYE_MODAL_SAMPLE_CONFIRM:
+ driverdropper_sample(C, op, event);
+ driverdropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ }
+
+ return OPERATOR_RUNNING_MODAL;
+}
+
+/* Modal Operator init */
+static int driverdropper_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
+{
+ /* init */
+ if (driverdropper_init(C, op)) {
+ WM_cursor_modal_set(CTX_wm_window(C), BC_EYEDROPPER_CURSOR);
+
+ /* add temp handler */
+ WM_event_add_modal_handler(C, op);
+
+ return OPERATOR_RUNNING_MODAL;
+ }
+ else {
+ driverdropper_exit(C, op);
+ return OPERATOR_CANCELLED;
+ }
+}
+
+/* Repeat operator */
+static int driverdropper_exec(bContext *C, wmOperator *op)
+{
+ /* init */
+ if (driverdropper_init(C, op)) {
+ /* cleanup */
+ driverdropper_exit(C, op);
+
+ return OPERATOR_FINISHED;
+ }
+ else {
+ return OPERATOR_CANCELLED;
+ }
+}
+
+static int driverdropper_poll(bContext *C)
+{
+ if (!CTX_wm_window(C)) return 0;
+ else return 1;
+}
+
+void UI_OT_eyedropper_driver(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Eyedropper Driver";
+ ot->idname = "UI_OT_eyedropper_driver";
+ ot->description = "Pick a property to use as a driver target";
+
+ /* api callbacks */
+ ot->invoke = driverdropper_invoke;
+ ot->modal = driverdropper_modal;
+ ot->cancel = driverdropper_cancel;
+ ot->exec = driverdropper_exec;
+ ot->poll = driverdropper_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL | OPTYPE_UNDO;
+
+ /* properties */
+ RNA_def_enum(ot->srna, "mapping_type", prop_driver_create_mapping_types, 0,
+ "Mapping Type", "Method used to match target and driven properties");
+}
diff --git a/source/blender/editors/interface/interface_eyedropper_intern.h b/source/blender/editors/interface/interface_eyedropper_intern.h
new file mode 100644
index 00000000000..18935c6cc9f
--- /dev/null
+++ b/source/blender/editors/interface/interface_eyedropper_intern.h
@@ -0,0 +1,54 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/interface/interface_eyedropper_intern.h
+ * \ingroup edinterface
+ *
+ * Share between interface_eyedropper_*.c files.
+ */
+
+#ifndef __INTERFACE_EYEDROPPER_INTERN_H__
+#define __INTERFACE_EYEDROPPER_INTERN_H__
+
+/* interface_eyedropper.c */
+void eyedropper_draw_cursor_text(const struct bContext *C, const struct ARegion *ar, const char *name);
+uiBut *eyedropper_get_property_button_under_mouse(bContext *C, const wmEvent *event);
+
+/* interface_eyedropper_color.c (expose for color-band picker) */
+void eyedropper_color_sample_fl(bContext *C, int mx, int my, float r_col[3]);
+
+/* Used for most eye-dropper operators. */
+enum {
+ EYE_MODAL_CANCEL = 1,
+ EYE_MODAL_SAMPLE_CONFIRM,
+ EYE_MODAL_SAMPLE_BEGIN,
+ EYE_MODAL_SAMPLE_RESET,
+};
+
+/* Color-band point sample. */
+enum {
+ EYE_MODAL_POINT_CANCEL = 1,
+ EYE_MODAL_POINT_SAMPLE,
+ EYE_MODAL_POINT_CONFIRM,
+ EYE_MODAL_POINT_RESET,
+ EYE_MODAL_POINT_REMOVE_LAST,
+};
+
+#endif /* __INTERFACE_EYEDROPPER_INTERN_H__ */
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index 53505fc39a4..9ccb47938d2 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -61,6 +61,7 @@
#include "PIL_time.h"
+#include "BKE_colorband.h"
#include "BKE_blender_undo.h"
#include "BKE_brush.h"
#include "BKE_colortools.h"
@@ -68,7 +69,6 @@
#include "BKE_idprop.h"
#include "BKE_report.h"
#include "BKE_screen.h"
-#include "BKE_texture.h"
#include "BKE_tracking.h"
#include "BKE_unit.h"
#include "BKE_paint.h"
@@ -130,7 +130,6 @@ static bool ui_mouse_motion_keynav_test(struct uiKeyNavLock *keynav, const wmEve
/***************** structs and defines ****************/
-#define BUTTON_TOOLTIP_DELAY 0.500
#define BUTTON_FLASH_DELAY 0.020
#define MENU_SCROLL_INTERVAL 0.1
#define PIE_MENU_INTERVAL 0.01
@@ -297,8 +296,6 @@ typedef struct uiHandleButtonData {
ColorBand *coba;
/* tooltip */
- ARegion *tooltip;
- wmTimer *tooltiptimer;
unsigned int tooltip_force : 1;
/* auto open */
@@ -2295,7 +2292,7 @@ static void ui_but_copy_paste(bContext *C, uiBut *but, uiHandleButtonData *data,
char buf_copy[UI_MAX_DRAW_STR];
if (array_length == 4) {
- values[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
+ values[3] = RNA_property_float_get_index(&but->rnapoin, but->rnaprop, 3);
}
else {
values[3] = 0.0f;
@@ -5971,7 +5968,7 @@ static bool ui_numedit_but_COLORBAND(uiBut *but, uiHandleButtonData *data, int m
data->dragcbd->pos += dx;
CLAMP(data->dragcbd->pos, 0.0f, 1.0f);
- colorband_update_sort(data->coba);
+ BKE_colorband_update_sort(data->coba);
data->dragcbd = data->coba->data + data->coba->cur; /* because qsort */
data->draglastx = mx;
@@ -6001,7 +5998,7 @@ static int ui_do_but_COLORBAND(
if (event->ctrl) {
/* insert new key on mouse location */
float pos = ((float)(mx - but->rect.xmin)) / BLI_rctf_size_x(&but->rect);
- colorband_element_add(coba, pos);
+ BKE_colorband_element_add(coba, pos);
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
else {
@@ -6022,6 +6019,7 @@ static int ui_do_but_COLORBAND(
}
data->dragcbd = coba->data + coba->cur;
+ data->dragfstart = data->dragcbd->pos;
button_activate_state(C, but, BUTTON_STATE_NUM_EDITING);
}
@@ -6038,7 +6036,15 @@ static int ui_do_but_COLORBAND(
else if (event->type == LEFTMOUSE && event->val != KM_PRESS) {
button_activate_state(C, but, BUTTON_STATE_EXIT);
}
-
+ else if (ELEM(event->type, ESCKEY, RIGHTMOUSE)) {
+ if (event->val == KM_PRESS) {
+ data->dragcbd->pos = data->dragfstart;
+ BKE_colorband_update_sort(data->coba);
+ data->cancel = true;
+ data->escapecancel = true;
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
return WM_UI_HANDLER_BREAK;
}
@@ -6047,8 +6053,8 @@ static int ui_do_but_COLORBAND(
static bool ui_numedit_but_CURVE(
uiBlock *block, uiBut *but, uiHandleButtonData *data,
- int evtx, int evty,
- bool snap, const bool shift)
+ int evtx, int evty,
+ bool snap, const bool shift)
{
CurveMapping *cumap = (CurveMapping *)but->poin;
CurveMap *cuma = cumap->cm + cumap->cur;
@@ -7733,12 +7739,12 @@ static bool button_modal_state(uiHandleButtonState state)
*/
void UI_but_tooltip_refresh(bContext *C, uiBut *but)
{
- uiHandleButtonData *data;
-
- data = but->active;
- if (data && data->tooltip) {
- ui_tooltip_free(C, data->tooltip);
- data->tooltip = ui_tooltip_create(C, data->region, but);
+ uiHandleButtonData *data = but->active;
+ if (data) {
+ bScreen *sc = WM_window_get_active_screen(data->window);
+ if (sc->tool_tip && sc->tool_tip->region) {
+ WM_tooltip_refresh(C, data->window);
+ }
}
}
@@ -7749,39 +7755,38 @@ void UI_but_tooltip_timer_remove(bContext *C, uiBut *but)
data = but->active;
if (data) {
-
- if (data->tooltiptimer) {
- WM_event_remove_timer(data->wm, data->window, data->tooltiptimer);
- data->tooltiptimer = NULL;
- }
- if (data->tooltip) {
- ui_tooltip_free(C, data->tooltip);
- data->tooltip = NULL;
- }
-
if (data->autoopentimer) {
WM_event_remove_timer(data->wm, data->window, data->autoopentimer);
data->autoopentimer = NULL;
}
+
+ if (data->window) {
+ WM_tooltip_clear(C, data->window);
+ }
}
}
+static ARegion *ui_but_tooltip_init(bContext *C, ARegion *ar, bool *r_exit_on_event)
+{
+ uiBut *but = UI_region_active_but_get(ar);
+ *r_exit_on_event = false;
+ if (but) {
+ return UI_tooltip_create_from_button(C, ar, but);
+ }
+ return NULL;
+}
+
static void button_tooltip_timer_reset(bContext *C, uiBut *but)
{
wmWindowManager *wm = CTX_wm_manager(C);
- uiHandleButtonData *data;
-
- data = but->active;
+ uiHandleButtonData *data = but->active;
- if (data->tooltiptimer) {
- WM_event_remove_timer(data->wm, data->window, data->tooltiptimer);
- data->tooltiptimer = NULL;
- }
+ WM_tooltip_timer_clear(C, data->window);
if ((U.flag & USER_TOOLTIPS) || (data->tooltip_force)) {
if (!but->block->tooltipdisabled) {
if (!wm->drags.first) {
- data->tooltiptimer = WM_event_add_timer(data->wm, data->window, TIMER, BUTTON_TOOLTIP_DELAY);
+ WM_tooltip_timer_init(C, data->window, data->region, ui_but_tooltip_init);
}
}
}
@@ -8141,12 +8146,10 @@ void ui_but_active_free(const bContext *C, uiBut *but)
}
/* returns the active button with an optional checking function */
-static uiBut *ui_context_button_active(const bContext *C, bool (*but_check_cb)(uiBut *))
+static uiBut *ui_context_button_active(ARegion *ar, bool (*but_check_cb)(uiBut *))
{
uiBut *but_found = NULL;
- ARegion *ar = CTX_wm_region(C);
-
while (ar) {
uiBlock *block;
uiBut *but, *activebut = NULL;
@@ -8189,12 +8192,17 @@ static bool ui_context_rna_button_active_test(uiBut *but)
}
static uiBut *ui_context_rna_button_active(const bContext *C)
{
- return ui_context_button_active(C, ui_context_rna_button_active_test);
+ return ui_context_button_active(CTX_wm_region(C), ui_context_rna_button_active_test);
}
uiBut *UI_context_active_but_get(const struct bContext *C)
{
- return ui_context_button_active(C, NULL);
+ return ui_context_button_active(CTX_wm_region(C), NULL);
+}
+
+uiBut *UI_region_active_but_get(ARegion *ar)
+{
+ return ui_context_button_active(ar, NULL);
}
/**
@@ -8477,16 +8485,8 @@ static int ui_handle_button_event(bContext *C, const wmEvent *event, uiBut *but)
}
case TIMER:
{
- /* handle tooltip timer */
- if (event->customdata == data->tooltiptimer) {
- WM_event_remove_timer(data->wm, data->window, data->tooltiptimer);
- data->tooltiptimer = NULL;
-
- if (!data->tooltip)
- data->tooltip = ui_tooltip_create(C, data->region, but);
- }
/* handle menu auto open timer */
- else if (event->customdata == data->autoopentimer) {
+ if (event->customdata == data->autoopentimer) {
WM_event_remove_timer(data->wm, data->window, data->autoopentimer);
data->autoopentimer = NULL;
diff --git a/source/blender/editors/interface/interface_intern.h b/source/blender/editors/interface/interface_intern.h
index 6f450093d30..b2f7d400254 100644
--- a/source/blender/editors/interface/interface_intern.h
+++ b/source/blender/editors/interface/interface_intern.h
@@ -595,8 +595,7 @@ struct uiPopupBlockHandle {
/* interface_region_*.c */
/* interface_region_tooltip.c */
-struct ARegion *ui_tooltip_create(struct bContext *C, struct ARegion *butregion, uiBut *but);
-void ui_tooltip_free(struct bContext *C, struct ARegion *ar);
+/* exposed as public API in UI_interface.h */
/* interface_region_color_picker.c */
void ui_rgb_to_color_picker_compat_v(const float rgb[3], float r_cp[3]);
@@ -764,9 +763,22 @@ void ui_but_anim_autokey(struct bContext *C, uiBut *but, struct Scene *scene, fl
/* interface_eyedropper.c */
struct wmKeyMap *eyedropper_modal_keymap(struct wmKeyConfig *keyconf);
+struct wmKeyMap *eyedropper_colorband_modal_keymap(struct wmKeyConfig *keyconf);
+
+/* interface_eyedropper_color.c */
void UI_OT_eyedropper_color(struct wmOperatorType *ot);
+
+/* interface_eyedropper_colorband.c */
+void UI_OT_eyedropper_colorband(struct wmOperatorType *ot);
+void UI_OT_eyedropper_colorband_point(struct wmOperatorType *ot);
+
+/* interface_eyedropper_datablock.c */
void UI_OT_eyedropper_id(struct wmOperatorType *ot);
+
+/* interface_eyedropper_depth.c */
void UI_OT_eyedropper_depth(struct wmOperatorType *ot);
+
+/* interface_eyedropper_driver.c */
void UI_OT_eyedropper_driver(struct wmOperatorType *ot);
/* interface_util.c */
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index 645afc03603..27d58c3be1b 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -1746,7 +1746,7 @@ void ui_but_add_search(uiBut *but, PointerRNA *ptr, PropertyRNA *prop, PointerRN
}
else if (but->type == UI_BTYPE_SEARCH_MENU) {
/* In case we fail to find proper searchprop, so other code might have already set but->type to search menu... */
- but->type = UI_BTYPE_LABEL;
+ but->flag |= UI_BUT_DISABLED;
}
}
diff --git a/source/blender/editors/interface/interface_ops.c b/source/blender/editors/interface/interface_ops.c
index bbcd10270d5..16525dfbc9e 100644
--- a/source/blender/editors/interface/interface_ops.c
+++ b/source/blender/editors/interface/interface_ops.c
@@ -1466,6 +1466,8 @@ void ED_operatortypes_ui(void)
/* external */
WM_operatortype_append(UI_OT_eyedropper_color);
+ WM_operatortype_append(UI_OT_eyedropper_colorband);
+ WM_operatortype_append(UI_OT_eyedropper_colorband_point);
WM_operatortype_append(UI_OT_eyedropper_id);
WM_operatortype_append(UI_OT_eyedropper_depth);
WM_operatortype_append(UI_OT_eyedropper_driver);
@@ -1482,6 +1484,8 @@ void ED_keymap_ui(wmKeyConfig *keyconf)
/* eyedroppers - notice they all have the same shortcut, but pass the event
* through until a suitable eyedropper for the active button is found */
WM_keymap_add_item(keymap, "UI_OT_eyedropper_color", EKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UI_OT_eyedropper_colorband", EKEY, KM_PRESS, 0, 0);
+ WM_keymap_add_item(keymap, "UI_OT_eyedropper_colorband_point", EKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "UI_OT_eyedropper_id", EKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "UI_OT_eyedropper_depth", EKEY, KM_PRESS, 0, 0);
@@ -1504,4 +1508,5 @@ void ED_keymap_ui(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "ANIM_OT_keyingset_button_remove", KKEY, KM_PRESS, KM_ALT, 0);
eyedropper_modal_keymap(keyconf);
+ eyedropper_colorband_modal_keymap(keyconf);
}
diff --git a/source/blender/editors/interface/interface_region_tooltip.c b/source/blender/editors/interface/interface_region_tooltip.c
index f71b71fce43..07fbefa42e1 100644
--- a/source/blender/editors/interface/interface_region_tooltip.c
+++ b/source/blender/editors/interface/interface_region_tooltip.c
@@ -29,6 +29,14 @@
* ToolTip Region and Construction
*/
+/* TODO(campbell):
+ * We may want to have a higher level API that initializes a timer,
+ * checks for mouse motion and clears the tool-tip afterwards.
+ * We never want multiple tool-tips at once so this could be handled on the window / window-manager level.
+ *
+ * For now it's not a priority, so leave as-is.
+ */
+
#include <stdarg.h>
#include <stdlib.h>
#include <string.h>
@@ -97,7 +105,6 @@ typedef struct uiTooltipField {
} uiTooltipField;
-#define MAX_TOOLTIP_LINES 8
typedef struct uiTooltipData {
rcti bbox;
uiTooltipField *fields;
@@ -314,8 +321,6 @@ static uiTooltipData *ui_tooltip_data_from_keymap(bContext *C, wmKeyMap *keymap)
/* create tooltip data */
uiTooltipData *data = MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
- BLI_assert(data->fields_len < MAX_TOOLTIP_LINES);
-
for (wmKeyMapItem *kmi = keymap->items.first; kmi; kmi = kmi->next) {
wmOperatorType *ot = WM_operatortype_find(kmi->idname, true);
if (ot != NULL) {
@@ -609,8 +614,6 @@ static uiTooltipData *ui_tooltip_data_from_button(bContext *C, uiBut *but)
if (rna_prop.strinfo)
MEM_freeN(rna_prop.strinfo);
- BLI_assert(data->fields_len < MAX_TOOLTIP_LINES);
-
if (data->fields_len == 0) {
MEM_freeN(data);
return NULL;
@@ -620,13 +623,116 @@ static uiTooltipData *ui_tooltip_data_from_button(bContext *C, uiBut *but)
}
}
-/** \} */
+static uiTooltipData *ui_tooltip_data_from_manipulator(bContext *C, wmManipulator *mpr)
+{
+ uiTooltipData *data = MEM_callocN(sizeof(uiTooltipData), "uiTooltipData");
-/* -------------------------------------------------------------------- */
-/** \name ToolTip Public API
- * \{ */
+ /* TODO(campbell): a way for manipulators to have their own descriptions (low priority). */
+
+ /* Operator Actions */
+ {
+ bool use_drag = mpr->drag_part != -1 && mpr->highlight_part != mpr->drag_part;
+
+ const struct {
+ int part;
+ const char *prefix;
+ } mpop_actions[] = {
+ {
+ .part = mpr->highlight_part,
+ .prefix = use_drag ? TIP_("Click") : NULL,
+ }, {
+ .part = use_drag ? mpr->drag_part : -1,
+ .prefix = use_drag ? TIP_("Drag") : NULL,
+ },
+ };
+
+ for (int i = 0; i < ARRAY_SIZE(mpop_actions); i++) {
+ wmManipulatorOpElem *mpop = (mpop_actions[i].part != -1) ? WM_manipulator_operator_get(mpr, mpop_actions[i].part) : NULL;
+ if (mpop != NULL) {
+ /* Description */
+ const char *info = RNA_struct_ui_description(mpop->type->srna);
+ if (!(info && info[0])) {
+ info = RNA_struct_ui_name(mpop->type->srna);
+ }
-ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
+ if (info && info[0]) {
+ char *text = NULL;
+ if (mpop_actions[i].prefix != NULL) {
+ text = BLI_sprintfN("%s: %s", mpop_actions[i].prefix, info);
+ }
+ else {
+ text = BLI_strdup(info);
+ }
+
+ if (text != NULL) {
+ uiTooltipField *field = text_field_add(
+ data, &(uiTooltipFormat){
+ .style = UI_TIP_STYLE_HEADER,
+ .color_id = UI_TIP_LC_VALUE,
+ .is_pad = true,
+ });
+ field->text = text;
+ }
+ }
+
+ /* Shortcut */
+ {
+ bool found = false;
+ IDProperty *prop = mpop->ptr.data;
+ char buf[128];
+ if (WM_key_event_operator_string(
+ C, mpop->type->idname, WM_OP_INVOKE_DEFAULT, prop, true,
+ buf, ARRAY_SIZE(buf)))
+ {
+ found = true;
+ }
+ uiTooltipField *field = text_field_add(
+ data, &(uiTooltipFormat){
+ .style = UI_TIP_STYLE_NORMAL,
+ .color_id = UI_TIP_LC_VALUE,
+ .is_pad = true,
+ });
+ field->text = BLI_sprintfN(TIP_("Shortcut: %s"), found ? buf : "None");
+ }
+ }
+ }
+ }
+
+ /* Property Actions */
+ if (mpr->type->target_property_defs_len) {
+ wmManipulatorProperty *mpr_prop_array = WM_manipulator_target_property_array(mpr);
+ for (int i = 0; i < mpr->type->target_property_defs_len; i++) {
+ /* TODO(campbell): function callback descriptions. */
+ wmManipulatorProperty *mpr_prop = &mpr_prop_array[i];
+ if (mpr_prop->prop != NULL) {
+ const char *info = RNA_property_ui_description(mpr_prop->prop);
+ if (info && info[0]) {
+ uiTooltipField *field = text_field_add(
+ data, &(uiTooltipFormat){
+ .style = UI_TIP_STYLE_NORMAL,
+ .color_id = UI_TIP_LC_VALUE,
+ .is_pad = true,
+ });
+ field->text = BLI_strdup(info);
+ }
+ }
+ }
+ }
+
+ if (data->fields_len == 0) {
+ MEM_freeN(data);
+ return NULL;
+ }
+ else {
+ return data;
+ }
+}
+
+
+static ARegion *ui_tooltip_create_with_data(
+ bContext *C, uiTooltipData *data,
+ const float init_position[2],
+ const float aspect)
{
const float pad_px = UI_TIP_PADDING;
wmWindow *win = CTX_wm_window(C);
@@ -634,43 +740,12 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
uiStyle *style = UI_style_get();
static ARegionType type;
ARegion *ar;
-/* IDProperty *prop;*/
- /* aspect values that shrink text are likely unreadable */
- const float aspect = min_ff(1.0f, but->block->aspect);
int fonth, fontw;
- int ofsx, ofsy, h, i;
+ int h, i;
rctf rect_fl;
rcti rect_i;
int font_flag = 0;
- if (but->drawflag & UI_BUT_NO_TOOLTIP) {
- return NULL;
- }
- uiTooltipData *data = NULL;
-
- /* custom tips for pre-defined operators */
- if (but->optype) {
- if (STREQ(but->optype->idname, "WM_OT_tool_set")) {
- char keymap[64] = "";
- RNA_string_get(but->opptr, "keymap", keymap);
- if (keymap[0]) {
- ScrArea *sa = CTX_wm_area(C);
- wmKeyMap *km = WM_keymap_find_all(C, keymap, sa->spacetype, RGN_TYPE_WINDOW);
- if (km != NULL) {
- data = ui_tooltip_data_from_keymap(C, km);
- }
- }
- }
- }
- /* toolsystem exception */
-
- if (data == NULL) {
- data = ui_tooltip_data_from_button(C, but);
- }
- if (data == NULL) {
- return NULL;
- }
-
/* create area region */
ar = ui_region_temp_add(CTX_wm_screen(C));
@@ -748,31 +823,12 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
data->lineh = h;
/* compute position */
- ofsx = 0; //(but->block->panel) ? but->block->panel->ofsx : 0;
- ofsy = 0; //(but->block->panel) ? but->block->panel->ofsy : 0;
- rect_fl.xmin = BLI_rctf_cent_x(&but->rect) + ofsx - TIP_BORDER_X;
+ rect_fl.xmin = init_position[0] - TIP_BORDER_X;
rect_fl.xmax = rect_fl.xmin + fontw + pad_px;
- rect_fl.ymax = but->rect.ymin + ofsy - TIP_BORDER_Y;
+ rect_fl.ymax = init_position[1] - TIP_BORDER_Y;
rect_fl.ymin = rect_fl.ymax - fonth - TIP_BORDER_Y;
- /* since the text has beens caled already, the size of tooltips is defined now */
- /* here we try to figure out the right location */
- if (butregion) {
- float mx, my;
- float ofsx_fl = rect_fl.xmin, ofsy_fl = rect_fl.ymax;
- ui_block_to_window_fl(butregion, but->block, &ofsx_fl, &ofsy_fl);
-
-#if 1
- /* use X mouse location */
- mx = (win->eventstate->x + (TIP_BORDER_X * 2)) - BLI_rctf_cent_x(&but->rect);
-#else
- mx = ofsx_fl - rect_fl.xmin;
-#endif
- my = ofsy_fl - rect_fl.ymax;
-
- BLI_rctf_translate(&rect_fl, mx, my);
- }
BLI_rcti_rctf_copy(&rect_i, &rect_fl);
#undef TIP_BORDER_X
@@ -827,9 +883,79 @@ ARegion *ui_tooltip_create(bContext *C, ARegion *butregion, uiBut *but)
return ar;
}
-void ui_tooltip_free(bContext *C, ARegion *ar)
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name ToolTip Public API
+ * \{ */
+
+
+ARegion *UI_tooltip_create_from_button(bContext *C, ARegion *butregion, uiBut *but)
+{
+ wmWindow *win = CTX_wm_window(C);
+ /* aspect values that shrink text are likely unreadable */
+ const float aspect = min_ff(1.0f, but->block->aspect);
+ float init_position[2];
+
+ if (but->drawflag & UI_BUT_NO_TOOLTIP) {
+ return NULL;
+ }
+ uiTooltipData *data = NULL;
+
+ /* custom tips for pre-defined operators */
+ if (but->optype) {
+ if (STREQ(but->optype->idname, "WM_OT_tool_set")) {
+ char keymap[64] = "";
+ RNA_string_get(but->opptr, "keymap", keymap);
+ if (keymap[0]) {
+ ScrArea *sa = CTX_wm_area(C);
+ wmKeyMap *km = WM_keymap_find_all(C, keymap, sa->spacetype, RGN_TYPE_WINDOW);
+ if (km != NULL) {
+ data = ui_tooltip_data_from_keymap(C, km);
+ }
+ }
+ }
+ }
+ /* toolsystem exception */
+
+ if (data == NULL) {
+ data = ui_tooltip_data_from_button(C, but);
+ }
+ if (data == NULL) {
+ return NULL;
+ }
+
+ init_position[0] = BLI_rctf_cent_x(&but->rect);
+ init_position[1] = but->rect.ymin;
+
+ if (butregion) {
+ ui_block_to_window_fl(butregion, but->block, &init_position[0], &init_position[1]);
+ init_position[0] = win->eventstate->x;
+ }
+
+ return ui_tooltip_create_with_data(C, data, init_position, aspect);
+}
+
+ARegion *UI_tooltip_create_from_manipulator(bContext *C, wmManipulator *mpr)
+{
+ wmWindow *win = CTX_wm_window(C);
+ const float aspect = 1.0f;
+ float init_position[2];
+
+ uiTooltipData *data = ui_tooltip_data_from_manipulator(C, mpr);
+ if (data == NULL) {
+ return NULL;
+ }
+
+ init_position[0] = win->eventstate->x;
+ init_position[1] = win->eventstate->y;
+
+ return ui_tooltip_create_with_data(C, data, init_position, aspect);
+}
+
+void UI_tooltip_free(bContext *C, bScreen *sc, ARegion *ar)
{
- ui_region_temp_remove(C, CTX_wm_screen(C), ar);
+ ui_region_temp_remove(C, sc, ar);
}
/** \} */
diff --git a/source/blender/editors/interface/interface_templates.c b/source/blender/editors/interface/interface_templates.c
index 78874076b92..ce2d3bebb97 100644
--- a/source/blender/editors/interface/interface_templates.c
+++ b/source/blender/editors/interface/interface_templates.c
@@ -53,6 +53,7 @@
#include "BLF_api.h"
#include "BLT_translation.h"
+#include "BKE_colorband.h"
#include "BKE_colortools.h"
#include "BKE_context.h"
#include "BKE_global.h"
@@ -60,6 +61,7 @@
#include "BKE_idprop.h"
#include "BKE_layer.h"
#include "BKE_library.h"
+#include "BKE_library_override.h"
#include "BKE_linestyle.h"
#include "BKE_main.h"
#include "BKE_modifier.h"
@@ -70,7 +72,6 @@
#include "BKE_report.h"
#include "BKE_sca.h"
#include "BKE_screen.h"
-#include "BKE_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -233,6 +234,8 @@ typedef struct TemplateID {
PropertyRNA *prop;
ListBase *idlb;
+ short idcode;
+ short filter;
int prv_rows, prv_cols;
bool preview;
} TemplateID;
@@ -240,73 +243,147 @@ typedef struct TemplateID {
/* Search browse menu, assign */
static void template_ID_set_property_cb(bContext *C, void *arg_template, void *item)
{
- TemplateID *template = (TemplateID *)arg_template;
+ TemplateID *template_ui = (TemplateID *)arg_template;
/* ID */
if (item) {
PointerRNA idptr;
RNA_id_pointer_create(item, &idptr);
- RNA_property_pointer_set(&template->ptr, template->prop, idptr);
- RNA_property_update(C, &template->ptr, template->prop);
+ RNA_property_pointer_set(&template_ui->ptr, template_ui->prop, idptr);
+ RNA_property_update(C, &template_ui->ptr, template_ui->prop);
}
}
+static bool id_search_add(
+ const bContext *C, TemplateID *template_ui,
+ const int flag, const char *str, uiSearchItems *items,
+ ID *id)
+{
+ ID *id_from = template_ui->ptr.id.data;
+
+ if (!((flag & PROP_ID_SELF_CHECK) && id == id_from)) {
+
+ /* use filter */
+ if (RNA_property_type(template_ui->prop) == PROP_POINTER) {
+ PointerRNA ptr;
+ RNA_id_pointer_create(id, &ptr);
+ if (RNA_property_pointer_poll(&template_ui->ptr, template_ui->prop, &ptr) == 0) {
+ return true;
+ }
+ }
+
+ /* hide dot-datablocks, but only if filter does not force it visible */
+ if (U.uiflag & USER_HIDE_DOT) {
+ if ((id->name[2] == '.') && (str[0] != '.')) {
+ return true;
+ }
+ }
+
+ if (*str == '\0' || BLI_strcasestr(id->name + 2, str)) {
+ /* +1 is needed because BKE_id_ui_prefix used 3 letter prefix
+ * followed by ID_NAME-2 characters from id->name
+ */
+ char name_ui[MAX_ID_NAME + 1];
+ BKE_id_ui_prefix(name_ui, id);
+
+ int iconid = ui_id_icon_get(C, id, template_ui->preview);
+
+ if (false == UI_search_item_add(items, name_ui, id, iconid)) {
+ return false;
+ }
+ }
+ }
+ return true;
+}
+
/* ID Search browse menu, do the search */
static void id_search_cb(const bContext *C, void *arg_template, const char *str, uiSearchItems *items)
{
- TemplateID *template = (TemplateID *)arg_template;
- ListBase *lb = template->idlb;
- ID *id, *id_from = template->ptr.id.data;
- int iconid;
- int flag = RNA_property_flag(template->prop);
+ TemplateID *template_ui = (TemplateID *)arg_template;
+ ListBase *lb = template_ui->idlb;
+ ID *id;
+ int flag = RNA_property_flag(template_ui->prop);
/* ID listbase */
for (id = lb->first; id; id = id->next) {
- if (!((flag & PROP_ID_SELF_CHECK) && id == id_from)) {
-
- /* use filter */
- if (RNA_property_type(template->prop) == PROP_POINTER) {
- PointerRNA ptr;
- RNA_id_pointer_create(id, &ptr);
- if (RNA_property_pointer_poll(&template->ptr, template->prop, &ptr) == 0)
- continue;
+ if (!id_search_add(C, template_ui, flag, str, items, id)) {
+ break;
+ }
+ }
+}
+
+/**
+ * Use id tags for filtering.
+ */
+static void id_search_cb_tagged(const bContext *C, void *arg_template, const char *str, uiSearchItems *items)
+{
+ TemplateID *template_ui = (TemplateID *)arg_template;
+ ListBase *lb = template_ui->idlb;
+ ID *id;
+ int flag = RNA_property_flag(template_ui->prop);
+
+ /* ID listbase */
+ for (id = lb->first; id; id = id->next) {
+ if (id->tag & LIB_TAG_DOIT) {
+ if (!id_search_add(C, template_ui, flag, str, items, id)) {
+ break;
}
+ id->tag &= ~LIB_TAG_DOIT;
+ }
+ }
+}
- /* hide dot-datablocks, but only if filter does not force it visible */
- if (U.uiflag & USER_HIDE_DOT)
- if ((id->name[2] == '.') && (str[0] != '.'))
- continue;
+/**
+ * A version of 'id_search_cb' that lists scene objects.
+ */
+static void id_search_cb_objects_from_scene(const bContext *C, void *arg_template, const char *str, uiSearchItems *items)
+{
+ TemplateID *template_ui = (TemplateID *)arg_template;
+ ListBase *lb = template_ui->idlb;
+ Scene *scene = NULL;
+ ID *id_from = template_ui->ptr.id.data;
- if (*str == '\0' || BLI_strcasestr(id->name + 2, str)) {
- /* +1 is needed because BKE_id_ui_prefix used 3 letter prefix
- * followed by ID_NAME-2 characters from id->name
- */
- char name_ui[MAX_ID_NAME + 1];
- BKE_id_ui_prefix(name_ui, id);
+ if (id_from && GS(id_from->name) == ID_SCE) {
+ scene = (Scene *)id_from;
+ }
+ else {
+ scene = CTX_data_scene(C);
+ }
- iconid = ui_id_icon_get(C, id, template->preview);
+ BKE_main_id_flag_listbase(lb, LIB_TAG_DOIT, false);
- if (false == UI_search_item_add(items, name_ui, id, iconid))
- break;
- }
- }
+ FOREACH_SCENE_OBJECT(scene, ob_iter)
+ {
+ ob_iter->id.tag |= LIB_TAG_DOIT;
}
+ FOREACH_SCENE_OBJECT_END
+ id_search_cb_tagged(C, arg_template, str, items);
}
/* ID Search browse menu, open */
static uiBlock *id_search_menu(bContext *C, ARegion *ar, void *arg_litem)
{
- static TemplateID template;
+ static TemplateID template_ui;
PointerRNA active_item_ptr;
+ void (*id_search_cb_p)(const bContext *, void *, const char *, uiSearchItems *) = id_search_cb;
/* arg_litem is malloced, can be freed by parent button */
- template = *((TemplateID *)arg_litem);
- active_item_ptr = RNA_property_pointer_get(&template.ptr, template.prop);
+ template_ui = *((TemplateID *)arg_litem);
+ active_item_ptr = RNA_property_pointer_get(&template_ui.ptr, template_ui.prop);
+
+ if (template_ui.filter) {
+ /* Currently only used for objects. */
+ if (template_ui.idcode == ID_OB) {
+ if (template_ui.filter == UI_TEMPLATE_ID_FILTER_AVAILABLE) {
+ id_search_cb_p = id_search_cb_objects_from_scene;
+ }
+ }
+ }
return template_common_search_menu(
- C, ar, id_search_cb, &template, template_ID_set_property_cb, active_item_ptr.data,
- template.prv_rows, template.prv_cols);
+ C, ar, id_search_cb_p, &template_ui, template_ID_set_property_cb, active_item_ptr.data,
+ template_ui.prv_rows, template_ui.prv_cols);
}
/************************ ID Template ***************************/
@@ -317,7 +394,7 @@ void UI_context_active_but_prop_get_templateID(
bContext *C,
PointerRNA *r_ptr, PropertyRNA **r_prop)
{
- TemplateID *template;
+ TemplateID *template_ui;
ARegion *ar = CTX_wm_region(C);
uiBlock *block;
uiBut *but;
@@ -333,9 +410,9 @@ void UI_context_active_but_prop_get_templateID(
/* find the button before the active one */
if ((but->flag & (UI_BUT_LAST_ACTIVE | UI_ACTIVE))) {
if (but->func_argN) {
- template = but->func_argN;
- *r_ptr = template->ptr;
- *r_prop = template->prop;
+ template_ui = but->func_argN;
+ *r_ptr = template_ui->ptr;
+ *r_prop = template_ui->prop;
return;
}
}
@@ -346,8 +423,8 @@ void UI_context_active_but_prop_get_templateID(
static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
{
- TemplateID *template = (TemplateID *)arg_litem;
- PointerRNA idptr = RNA_property_pointer_get(&template->ptr, template->prop);
+ TemplateID *template_ui = (TemplateID *)arg_litem;
+ PointerRNA idptr = RNA_property_pointer_get(&template_ui->ptr, template_ui->prop);
ID *id = idptr.data;
int event = GET_INT_FROM_POINTER(arg_event);
@@ -362,8 +439,8 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
break;
case UI_ID_DELETE:
memset(&idptr, 0, sizeof(idptr));
- RNA_property_pointer_set(&template->ptr, template->prop, idptr);
- RNA_property_update(C, &template->ptr, template->prop);
+ RNA_property_pointer_set(&template_ui->ptr, template_ui->prop, idptr);
+ RNA_property_update(C, &template_ui->ptr, template_ui->prop);
if (id && CTX_wm_window(C)->eventstate->shift) {
/* only way to force-remove data (on save) */
@@ -384,20 +461,40 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
case UI_ID_LOCAL:
if (id) {
Main *bmain = CTX_data_main(C);
- if (id_make_local(bmain, id, false, false)) {
- BKE_main_id_clear_newpoins(bmain);
+ if (CTX_wm_window(C)->eventstate->shift) {
+ ID *override_id = BKE_override_static_create_from_id(bmain, id);
+ if (override_id != NULL) {
+ BKE_main_id_clear_newpoins(bmain);
- /* reassign to get get proper updates/notifiers */
- idptr = RNA_property_pointer_get(&template->ptr, template->prop);
- RNA_property_pointer_set(&template->ptr, template->prop, idptr);
- RNA_property_update(C, &template->ptr, template->prop);
+ /* Assign new pointer, takes care of updates/notifiers */
+ RNA_id_pointer_create(override_id, &idptr);
+ }
}
+ else {
+ if (id_make_local(bmain, id, false, false)) {
+ BKE_main_id_clear_newpoins(bmain);
+
+ /* reassign to get get proper updates/notifiers */
+ idptr = RNA_property_pointer_get(&template_ui->ptr, template_ui->prop);
+ }
+ }
+ RNA_property_pointer_set(&template_ui->ptr, template_ui->prop, idptr);
+ RNA_property_update(C, &template_ui->ptr, template_ui->prop);
+ }
+ break;
+ case UI_ID_OVERRIDE:
+ if (id && id->override_static) {
+ BKE_override_static_free(&id->override_static);
+ /* reassign to get get proper updates/notifiers */
+ idptr = RNA_property_pointer_get(&template_ui->ptr, template_ui->prop);
+ RNA_property_pointer_set(&template_ui->ptr, template_ui->prop, idptr);
+ RNA_property_update(C, &template_ui->ptr, template_ui->prop);
}
break;
case UI_ID_ALONE:
if (id) {
const bool do_scene_obj = (GS(id->name) == ID_OB) &&
- (template->ptr.type == &RNA_SceneObjects);
+ (template_ui->ptr.type == &RNA_SceneObjects);
/* make copy */
if (do_scene_obj) {
@@ -410,7 +507,7 @@ static void template_id_cb(bContext *C, void *arg_litem, void *arg_event)
else {
if (id) {
Main *bmain = CTX_data_main(C);
- id_single_user(C, id, &template->ptr, template->prop);
+ id_single_user(C, id, &template_ui->ptr, template_ui->prop);
DEG_relations_tag_update(bmain);
}
}
@@ -477,10 +574,10 @@ static const char *template_id_context(StructRNA *type)
#endif
static uiBut *template_id_def_new_but(
- uiBlock *block, const ID *id, const TemplateID *template, StructRNA *type,
+ uiBlock *block, const ID *id, const TemplateID *template_ui, StructRNA *type,
const char * const newop, const bool editable, const bool id_open, const bool use_tab_but)
{
- ID *idfrom = template->ptr.id.data;
+ ID *idfrom = template_ui->ptr.id.data;
uiBut *but;
const int w = id ? UI_UNIT_X : id_open ? UI_UNIT_X * 3 : UI_UNIT_X * 6;
const int but_type = use_tab_but ? UI_BTYPE_TAB : UI_BTYPE_BUT;
@@ -518,12 +615,12 @@ static uiBut *template_id_def_new_but(
if (newop) {
but = uiDefIconTextButO(block, but_type, newop, WM_OP_INVOKE_DEFAULT, ICON_ZOOMIN,
(id) ? "" : CTX_IFACE_(template_id_context(type), "New"), 0, 0, w, UI_UNIT_Y, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
else {
but = uiDefIconTextBut(block, but_type, 0, ICON_ZOOMIN, (id) ? "" : CTX_IFACE_(template_id_context(type), "New"),
0, 0, w, UI_UNIT_Y, NULL, 0, 0, 0, 0, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ADD_NEW));
}
if ((idfrom && idfrom->lib) || !editable) {
@@ -538,7 +635,7 @@ static uiBut *template_id_def_new_but(
}
static void template_ID(
- bContext *C, uiLayout *layout, TemplateID *template, StructRNA *type, short idcode, int flag,
+ bContext *C, uiLayout *layout, TemplateID *template_ui, StructRNA *type, int flag,
const char *newop, const char *openop, const char *unlinkop)
{
uiBut *but;
@@ -546,13 +643,13 @@ static void template_ID(
PointerRNA idptr;
// ListBase *lb; // UNUSED
ID *id, *idfrom;
- const bool editable = RNA_property_editable(&template->ptr, template->prop);
- const bool use_previews = template->preview = (flag & UI_ID_PREVIEWS) != 0;
+ const bool editable = RNA_property_editable(&template_ui->ptr, template_ui->prop);
+ const bool use_previews = template_ui->preview = (flag & UI_ID_PREVIEWS) != 0;
- idptr = RNA_property_pointer_get(&template->ptr, template->prop);
+ idptr = RNA_property_pointer_get(&template_ui->ptr, template_ui->prop);
id = idptr.data;
- idfrom = template->ptr.id.data;
- // lb = template->idlb;
+ idfrom = template_ui->ptr.id.data;
+ // lb = template_ui->idlb;
block = uiLayoutGetBlock(layout);
UI_block_align_begin(block);
@@ -562,8 +659,8 @@ static void template_ID(
if (flag & UI_ID_BROWSE) {
template_add_button_search_menu(
- C, layout, block, &template->ptr, template->prop,
- id_search_menu, MEM_dupallocN(template), TIP_(template_id_browse_tip(type)),
+ C, layout, block, &template_ui->ptr, template_ui->prop,
+ id_search_menu, MEM_dupallocN(template_ui), TIP_(template_id_browse_tip(type)),
use_previews, editable);
}
@@ -577,7 +674,7 @@ static void template_ID(
but = uiDefButR(
block, UI_BTYPE_TEXT, 0, name, 0, 0, TEMPLATE_SEARCH_TEXTBUT_WIDTH, TEMPLATE_SEARCH_TEXTBUT_HEIGHT,
&idptr, "name", -1, 0, 0, -1, -1, RNA_struct_ui_description(type));
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_RENAME));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_RENAME));
if (user_alert) UI_but_flag_enable(but, UI_BUT_REDALERT);
if (id->lib) {
@@ -587,13 +684,25 @@ static void template_ID(
UI_but_flag_enable(but, UI_BUT_DISABLED);
}
else {
+ const bool disabled = (!id_make_local(CTX_data_main(C), id, true /* test */, false) ||
+ (idfrom && idfrom->lib));
but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_LIBRARY_DATA_DIRECT, 0, 0, UI_UNIT_X, UI_UNIT_Y,
- NULL, 0, 0, 0, 0, TIP_("Direct linked library data-block, click to make local"));
- if (!id_make_local(CTX_data_main(C), id, true /* test */, false) || (idfrom && idfrom->lib))
+ NULL, 0, 0, 0, 0,
+ TIP_("Direct linked library data-block, click to make local, "
+ "Shift + Click to create a static override"));
+ if (disabled) {
UI_but_flag_enable(but, UI_BUT_DISABLED);
+ }
+ else {
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_LOCAL));
+ }
}
-
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_LOCAL));
+ }
+ else if (ID_IS_STATIC_OVERRIDE(id)) {
+ but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_LIBRARY_DATA_OVERRIDE, 0, 0, UI_UNIT_X, UI_UNIT_Y,
+ NULL, 0, 0, 0, 0,
+ TIP_("Static override of linked library data-block, click to make fully local"));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_OVERRIDE));
}
if (id->us > 1) {
@@ -607,7 +716,7 @@ static void template_ID(
TIP_("Display number of users of this data (click to make a single-user copy)"));
but->flag |= UI_BUT_UNDO;
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_ALONE));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_ALONE));
if (/* test only */
(id_copy(CTX_data_main(C), id, NULL, true) == false) ||
(idfrom && idfrom->lib) ||
@@ -627,7 +736,7 @@ static void template_ID(
}
if (flag & UI_ID_ADD_NEW) {
- template_id_def_new_but(block, id, template, type, newop, editable, flag & UI_ID_OPEN, false);
+ template_id_def_new_but(block, id, template_ui, type, newop, editable, flag & UI_ID_OPEN, false);
}
/* Due to space limit in UI - skip the "open" icon for packed data, and allow to unpack.
@@ -647,12 +756,12 @@ static void template_ID(
if (openop) {
but = uiDefIconTextButO(block, UI_BTYPE_BUT, openop, WM_OP_INVOKE_DEFAULT, ICON_FILESEL, (id) ? "" : IFACE_("Open"),
0, 0, w, UI_UNIT_Y, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_OPEN));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_OPEN));
}
else {
but = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, ICON_FILESEL, (id) ? "" : IFACE_("Open"), 0, 0, w, UI_UNIT_Y,
NULL, 0, 0, 0, 0, NULL);
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_OPEN));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_OPEN));
}
if ((idfrom && idfrom->lib) || !editable)
@@ -668,16 +777,16 @@ static void template_ID(
if (unlinkop) {
but = uiDefIconButO(block, UI_BTYPE_BUT, unlinkop, WM_OP_INVOKE_REGION_WIN, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL);
/* so we can access the template from operators, font unlinking needs this */
- UI_but_funcN_set(but, NULL, MEM_dupallocN(template), NULL);
+ UI_but_funcN_set(but, NULL, MEM_dupallocN(template_ui), NULL);
}
else {
- if ((RNA_property_flag(template->prop) & PROP_NEVER_UNLINK) == 0) {
+ if ((RNA_property_flag(template_ui->prop) & PROP_NEVER_UNLINK) == 0) {
but = uiDefIconBut(block, UI_BTYPE_BUT, 0, ICON_X, 0, 0, UI_UNIT_X, UI_UNIT_Y, NULL, 0, 0, 0, 0,
TIP_("Unlink data-block "
"(Shift + Click to set users to zero, data will then not be saved)"));
- UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template), SET_INT_IN_POINTER(UI_ID_DELETE));
+ UI_but_funcN_set(but, template_id_cb, MEM_dupallocN(template_ui), SET_INT_IN_POINTER(UI_ID_DELETE));
- if (RNA_property_flag(template->prop) & PROP_NEVER_NULL) {
+ if (RNA_property_flag(template_ui->prop) & PROP_NEVER_NULL) {
UI_but_flag_enable(but, UI_BUT_DISABLED);
}
}
@@ -690,9 +799,9 @@ static void template_ID(
}
}
- if (idcode == ID_TE)
- uiTemplateTextureShow(layout, C, &template->ptr, template->prop);
-
+ if (template_ui->idcode == ID_TE) {
+ uiTemplateTextureShow(layout, C, &template_ui->ptr, template_ui->prop);
+ }
UI_block_align_end(block);
}
@@ -746,9 +855,9 @@ static void ui_template_id(
uiLayout *layout, bContext *C,
PointerRNA *ptr, const char *propname,
const char *newop, const char *openop, const char *unlinkop,
- int flag, int prv_rows, int prv_cols, bool use_tabs)
+ int flag, int prv_rows, int prv_cols, int filter, bool use_tabs)
{
- TemplateID *template;
+ TemplateID *template_ui;
PropertyRNA *prop;
StructRNA *type;
short idcode;
@@ -760,11 +869,18 @@ static void ui_template_id(
return;
}
- template = MEM_callocN(sizeof(TemplateID), "TemplateID");
- template->ptr = *ptr;
- template->prop = prop;
- template->prv_rows = prv_rows;
- template->prv_cols = prv_cols;
+ template_ui = MEM_callocN(sizeof(TemplateID), "TemplateID");
+ template_ui->ptr = *ptr;
+ template_ui->prop = prop;
+ template_ui->prv_rows = prv_rows;
+ template_ui->prv_cols = prv_cols;
+
+ if ((flag & UI_ID_PIN) == 0) {
+ template_ui->filter = filter;
+ }
+ else {
+ template_ui->filter = 0;
+ }
if (newop)
flag |= UI_ID_ADD_NEW;
@@ -773,56 +889,57 @@ static void ui_template_id(
type = RNA_property_pointer_type(ptr, prop);
idcode = RNA_type_to_ID_code(type);
- template->idlb = which_libbase(CTX_data_main(C), idcode);
-
+ template_ui->idcode = idcode;
+ template_ui->idlb = which_libbase(CTX_data_main(C), idcode);
+
/* create UI elements for this template
* - template_ID makes a copy of the template data and assigns it to the relevant buttons
*/
- if (template->idlb) {
+ if (template_ui->idlb) {
if (use_tabs) {
uiLayoutRow(layout, false);
- template_ID_tabs(C, layout, template, type, flag, newop, openop, unlinkop);
+ template_ID_tabs(C, layout, template_ui, type, flag, newop, openop, unlinkop);
}
else {
uiLayoutRow(layout, true);
- template_ID(C, layout, template, type, idcode, flag, newop, openop, unlinkop);
+ template_ID(C, layout, template_ui, type, flag, newop, openop, unlinkop);
}
}
- MEM_freeN(template);
+ MEM_freeN(template_ui);
}
void uiTemplateID(
uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop)
+ const char *openop, const char *unlinkop, int filter)
{
ui_template_id(
layout, C, ptr, propname,
newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE,
- 0, 0, false);
+ 0, 0, filter, false);
}
void uiTemplateIDBrowse(
uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop)
+ const char *openop, const char *unlinkop, int filter)
{
ui_template_id(
layout, C, ptr, propname,
newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME,
- 0, 0, false);
+ 0, 0, filter, false);
}
void uiTemplateIDPreview(
uiLayout *layout, bContext *C, PointerRNA *ptr, const char *propname, const char *newop,
- const char *openop, const char *unlinkop, int rows, int cols)
+ const char *openop, const char *unlinkop, int rows, int cols, int filter)
{
ui_template_id(
layout, C, ptr, propname,
newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE | UI_ID_PREVIEWS,
- rows, cols, false);
+ rows, cols, filter, false);
}
/**
@@ -831,13 +948,14 @@ void uiTemplateIDPreview(
void uiTemplateIDTabs(
uiLayout *layout, bContext *C,
PointerRNA *ptr, const char *propname,
- const char *newop, const char *openop, const char *unlinkop)
+ const char *newop, const char *openop, const char *unlinkop,
+ int filter)
{
ui_template_id(
layout, C, ptr, propname,
newop, openop, unlinkop,
UI_ID_BROWSE | UI_ID_RENAME | UI_ID_DELETE,
- 0, 0, true);
+ 0, 0, filter, true);
}
/************************ ID Chooser Template ***************************/
@@ -1868,7 +1986,7 @@ static void colorband_add_cb(bContext *C, void *cb_v, void *coba_v)
else pos = (coba->data[coba->cur + 1].pos + coba->data[coba->cur].pos) * 0.5f;
}
- if (colorband_element_add(coba, pos)) {
+ if (BKE_colorband_element_add(coba, pos)) {
rna_update_cb(C, cb_v, NULL);
ED_undo_push(C, "Add colorband");
}
@@ -1878,7 +1996,7 @@ static void colorband_del_cb(bContext *C, void *cb_v, void *coba_v)
{
ColorBand *coba = coba_v;
- if (colorband_element_remove(coba, coba->cur)) {
+ if (BKE_colorband_element_remove(coba, coba->cur)) {
ED_undo_push(C, "Delete colorband");
rna_update_cb(C, cb_v, NULL);
}
@@ -1914,7 +2032,7 @@ static void colorband_update_cb(bContext *UNUSED(C), void *bt_v, void *coba_v)
/* sneaky update here, we need to sort the colorband points to be in order,
* however the RNA pointer then is wrong, so we update it */
- colorband_update_sort(coba);
+ BKE_colorband_update_sort(coba);
bt->rnapoin.data = coba->data + coba->cur;
}
@@ -1949,6 +2067,11 @@ static void colorband_buttons_layout(
bt = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, ICON_ARROW_LEFTRIGHT, "", xs + 4.0f * unit, ys + UI_UNIT_Y, 2.0f * unit, UI_UNIT_Y,
NULL, 0, 0, 0, 0, TIP_("Flip the color ramp"));
UI_but_funcN_set(bt, colorband_flip_cb, MEM_dupallocN(cb), coba);
+
+ bt = uiDefIconButO(block, UI_BTYPE_BUT, "UI_OT_eyedropper_colorband", WM_OP_INVOKE_DEFAULT, ICON_EYEDROPPER, xs + 6.0f * unit, ys + UI_UNIT_Y, UI_UNIT_X, UI_UNIT_Y, NULL);
+ bt->custom_data = coba;
+ bt->func_argN = MEM_dupallocN(cb);
+
UI_block_align_end(block);
UI_block_emboss_set(block, UI_EMBOSS);
@@ -3902,6 +4025,7 @@ eAutoPropButsReturn uiTemplateOperatorPropertyButs(
uiLayout *col; /* needed to avoid alignment errors with previous buttons */
col = uiLayoutColumn(layout, false);
+ block = uiLayoutGetBlock(col);
but = uiDefIconTextBut(block, UI_BTYPE_BUT, 0, ICON_FILE_REFRESH, IFACE_("Reset"), 0, 0, UI_UNIT_X, UI_UNIT_Y,
NULL, 0.0, 0.0, 0.0, 0.0, TIP_("Reset operator defaults"));
UI_but_func_set(but, ui_layout_operator_buts__reset_cb, op, NULL);
@@ -4493,7 +4617,7 @@ void uiTemplateCacheFile(uiLayout *layout, bContext *C, PointerRNA *ptr, const c
uiLayoutSetContextPointer(layout, "edit_cachefile", &fileptr);
- uiTemplateID(layout, C, ptr, propname, NULL, "CACHEFILE_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, propname, NULL, "CACHEFILE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!file) {
return;
diff --git a/source/blender/editors/interface/interface_widgets.c b/source/blender/editors/interface/interface_widgets.c
index 8c894c7852e..a9c3f973569 100644
--- a/source/blender/editors/interface/interface_widgets.c
+++ b/source/blender/editors/interface/interface_widgets.c
@@ -707,6 +707,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* backdrop non AA */
if (wtb->draw_inner) {
+ BLI_assert(wtb->totvert != 0);
if (wcol->shaded == 0) {
if (wcol->alpha_check) {
float inner_v_half[WIDGET_SIZE_MAX][2];
@@ -784,6 +785,7 @@ static void widgetbase_draw(uiWidgetBase *wtb, uiWidgetColors *wcol)
/* for each AA step */
if (wtb->draw_outline) {
+ BLI_assert(wtb->totvert != 0);
float triangle_strip[WIDGET_SIZE_MAX * 2 + 2][2]; /* + 2 because the last pair is wrapped */
float triangle_strip_emboss[WIDGET_SIZE_MAX * 2][2]; /* only for emboss */
@@ -2784,6 +2786,10 @@ static void widget_numbut_draw(uiWidgetColors *wcol, rcti *rect, int state, int
if (!emboss) {
round_box_edges(&wtb, roundboxalign, rect, rad);
}
+ else {
+ wtb.draw_inner = false;
+ wtb.draw_outline = false;
+ }
/* decoration */
if (!(state & UI_STATE_TEXT_INPUT)) {
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index cd90da24951..ac5fb3e40cb 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -46,10 +46,10 @@
#include "BLI_math.h"
#include "BKE_appdir.h"
+#include "BKE_colorband.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_main.h"
-#include "BKE_texture.h"
#include "BIF_gl.h"
@@ -2011,7 +2011,7 @@ void init_userdef_do_versions(void)
rgba_char_args_set(btheme->tv3d.editmesh_active, 255, 255, 255, 128);
}
if (U.coba_weight.tot == 0)
- init_colorband(&U.coba_weight, true);
+ BKE_colorband_init(&U.coba_weight, true);
}
if (!USER_VERSION_ATLEAST(245, 3)) {
bTheme *btheme;
diff --git a/source/blender/editors/interface/view2d_ops.c b/source/blender/editors/interface/view2d_ops.c
index b271b0b5bc6..dc68c8b58de 100644
--- a/source/blender/editors/interface/view2d_ops.c
+++ b/source/blender/editors/interface/view2d_ops.c
@@ -1509,6 +1509,9 @@ static int view2d_smoothview_invoke(bContext *C, wmOperator *UNUSED(op), const w
WM_event_remove_timer(CTX_wm_manager(C), CTX_wm_window(C), v2d->smooth_timer);
v2d->smooth_timer = NULL;
+
+ /* Event handling won't know if a UI item has been moved under the pointer. */
+ WM_event_add_mousemove(C);
}
else {
/* ease in/out */
diff --git a/source/blender/editors/io/io_collada.c b/source/blender/editors/io/io_collada.c
index fc227a2aa75..1b7fd319da0 100644
--- a/source/blender/editors/io/io_collada.c
+++ b/source/blender/editors/io/io_collada.c
@@ -40,6 +40,8 @@
#include "BKE_main.h"
#include "BKE_report.h"
+#include "DEG_depsgraph.h"
+
#include "ED_screen.h"
#include "ED_object.h"
@@ -447,6 +449,7 @@ static int wm_collada_import_exec(bContext *C, wmOperator *op)
min_chain_length,
keep_bind_info) )
{
+ DEG_id_tag_update(&CTX_data_scene(C)->id, DEG_TAG_BASE_FLAGS_UPDATE);
return OPERATOR_FINISHED;
}
else {
diff --git a/source/blender/editors/manipulator_library/CMakeLists.txt b/source/blender/editors/manipulator_library/CMakeLists.txt
index 9f7df8c6425..86e1bb3b6d7 100644
--- a/source/blender/editors/manipulator_library/CMakeLists.txt
+++ b/source/blender/editors/manipulator_library/CMakeLists.txt
@@ -47,6 +47,7 @@ set(SRC
geometry/geom_dial_manipulator.c
manipulator_types/arrow2d_manipulator.c
manipulator_types/arrow3d_manipulator.c
+ manipulator_types/button2d_manipulator.c
manipulator_types/cage2d_manipulator.c
manipulator_types/cage3d_manipulator.c
manipulator_types/dial3d_manipulator.c
diff --git a/source/blender/editors/manipulator_library/manipulator_library_utils.c b/source/blender/editors/manipulator_library/manipulator_library_utils.c
index 38b518b1992..12f9d1b48d3 100644
--- a/source/blender/editors/manipulator_library/manipulator_library_utils.c
+++ b/source/blender/editors/manipulator_library/manipulator_library_utils.c
@@ -195,7 +195,7 @@ bool manipulator_window_project_2d(
float ray_origin[3], ray_direction[3];
- if (ED_view3d_win_to_ray(ar, v3d, mval, ray_origin, ray_direction, false)) {
+ if (ED_view3d_win_to_ray(CTX_data_depsgraph(C), ar, v3d, mval, ray_origin, ray_direction, false)) {
float lambda;
if (isect_ray_plane_v3(ray_origin, ray_direction, plane, &lambda, true)) {
float co[3];
diff --git a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c
index e9760e3e270..cc8fd72aa03 100644
--- a/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/manipulator_types/arrow3d_manipulator.c
@@ -236,90 +236,65 @@ static int manipulator_arrow_modal(
{
ArrowManipulator3D *arrow = (ArrowManipulator3D *)mpr;
ManipulatorInteraction *inter = mpr->interaction_data;
+ View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ar->regiondata;
- float orig_origin[4];
- float viewvec[3], tangent[3], plane[3];
- float offset[4];
- float m_diff[2];
- float dir_2d[2], dir2d_final[2];
+ float offset[3];
float facdir = 1.0f;
- bool use_vertical = false;
+ /* (src, dst) */
+ struct {
+ float mval[2];
+ float ray_origin[3], ray_direction[3];
+ float location[3];
+ } proj[2] = {
+ {.mval = {UNPACK2(inter->init_mval)}},
+ {.mval = {UNPACK2(event->mval)}},
+ };
- copy_v3_v3(orig_origin, inter->init_matrix_basis[3]);
- orig_origin[3] = 1.0f;
- add_v3_v3v3(offset, orig_origin, arrow->manipulator.matrix_basis[2]);
- offset[3] = 1.0f;
-
- /* calculate view vector */
- if (rv3d->is_persp) {
- sub_v3_v3v3(viewvec, orig_origin, rv3d->viewinv[3]);
- }
- else {
- copy_v3_v3(viewvec, rv3d->viewinv[2]);
- }
- normalize_v3(viewvec);
-
- /* first determine if view vector is really close to the direction. If it is, we use
- * vertical movement to determine offset, just like transform system does */
- if (RAD2DEGF(acosf(dot_v3v3(viewvec, arrow->manipulator.matrix_basis[2]))) > 5.0f) {
- /* multiply to projection space */
- mul_m4_v4(rv3d->persmat, orig_origin);
- mul_v4_fl(orig_origin, 1.0f / orig_origin[3]);
- mul_m4_v4(rv3d->persmat, offset);
- mul_v4_fl(offset, 1.0f / offset[3]);
-
- sub_v2_v2v2(dir_2d, offset, orig_origin);
- dir_2d[0] *= ar->winx;
- dir_2d[1] *= ar->winy;
- normalize_v2(dir_2d);
- }
- else {
- dir_2d[0] = 0.0f;
- dir_2d[1] = 1.0f;
- use_vertical = true;
- }
-
- /* find mouse difference */
- m_diff[0] = event->mval[0] - inter->init_mval[0];
- m_diff[1] = event->mval[1] - inter->init_mval[1];
-
- /* project the displacement on the screen space arrow direction */
- project_v2_v2v2(dir2d_final, m_diff, dir_2d);
+ float arrow_co[3];
+ float arrow_no[3];
+ copy_v3_v3(arrow_co, inter->init_matrix_basis[3]);
+ normalize_v3_v3(arrow_no, arrow->manipulator.matrix_basis[2]);
+
+ int ok = 0;
+
+ for (int j = 0; j < 2; j++) {
+ if (ED_view3d_win_to_ray(
+ CTX_data_depsgraph(C),
+ ar, v3d, proj[j].mval,
+ proj[j].ray_origin, proj[j].ray_direction, false))
+ {
+ /* Force Y axis if we're view aligned */
+ if (j == 0) {
+ if (RAD2DEGF(acosf(dot_v3v3(proj[j].ray_direction, arrow->manipulator.matrix_basis[2]))) < 5.0f) {
+ normalize_v3_v3(arrow_no, rv3d->viewinv[1]);
+ }
+ }
- float zfac = ED_view3d_calc_zfac(rv3d, orig_origin, NULL);
- ED_view3d_win_to_delta(ar, dir2d_final, offset, zfac);
+ float arrow_no_proj[3];
+ project_plane_v3_v3v3(arrow_no_proj, arrow_no, proj[j].ray_direction);
- add_v3_v3v3(orig_origin, offset, inter->init_matrix_basis[3]);
+ normalize_v3(arrow_no_proj);
- /* calculate view vector for the new position */
- if (rv3d->is_persp) {
- sub_v3_v3v3(viewvec, orig_origin, rv3d->viewinv[3]);
- }
- else {
- copy_v3_v3(viewvec, rv3d->viewinv[2]);
- }
+ float plane[4];
+ plane_from_point_normal_v3(plane, proj[j].ray_origin, arrow_no_proj);
- normalize_v3(viewvec);
- if (!use_vertical) {
- /* now find a plane parallel to the view vector so we can intersect with the arrow direction */
- cross_v3_v3v3(tangent, viewvec, offset);
- cross_v3_v3v3(plane, tangent, viewvec);
-
- const float plane_offset = dot_v3v3(plane, offset);
- const float plane_dir = dot_v3v3(plane, arrow->manipulator.matrix_basis[2]);
- const float fac = (plane_dir != 0.0f) ? (plane_offset / plane_dir) : 0.0f;
- facdir = (fac < 0.0f) ? -1.0f : 1.0f;
- if (isfinite(fac)) {
- mul_v3_v3fl(offset, arrow->manipulator.matrix_basis[2], fac);
+ float lambda;
+ if (isect_ray_plane_v3(arrow_co, arrow_no, plane, &lambda, false)) {
+ madd_v3_v3v3fl(proj[j].location, arrow_co, arrow_no, lambda);
+ ok++;
+ }
}
}
- else {
- facdir = (m_diff[1] < 0.0f) ? -1.0f : 1.0f;
+
+ if (ok != 2) {
+ return OPERATOR_RUNNING_MODAL;
}
+ sub_v3_v3v3(offset, proj[1].location, proj[0].location);
+ facdir = dot_v3v3(arrow_no, offset) < 0.0f ? -1 : 1;
ManipulatorCommonData *data = &arrow->data;
const float ofs_new = facdir * len_v3(offset);
diff --git a/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c
new file mode 100644
index 00000000000..7e57b48c77c
--- /dev/null
+++ b/source/blender/editors/manipulator_library/manipulator_types/button2d_manipulator.c
@@ -0,0 +1,262 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file button2d_manipulator.c
+ * \ingroup wm
+ *
+ * \name Button Manipulator
+ *
+ * 2D Manipulator, also works in 3D views.
+ *
+ * \brief Single click button action for use in manipulator groups.
+ *
+ * \note Currently only basic icon & vector-shape buttons are supported.
+ *
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+
+#include "BKE_context.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+#include "GPU_select.h"
+#include "GPU_batch.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+#include "RNA_enum_types.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+#include "ED_view3d.h"
+#include "ED_manipulator_library.h"
+
+#include "UI_interface_icons.h"
+#include "UI_resources.h"
+
+/* own includes */
+#include "../manipulator_geometry.h"
+#include "../manipulator_library_intern.h"
+
+typedef struct ButtonManipulator2D {
+ wmManipulator manipulator;
+ bool is_init;
+ /* Use an icon or shape */
+ int icon;
+ Gwn_Batch *shape_batch[2];
+} ButtonManipulator2D;
+
+#define CIRCLE_RESOLUTION 32
+
+/* -------------------------------------------------------------------- */
+
+static void button2d_geom_draw_backdrop(
+ const wmManipulator *mpr, const float color[4], const bool select)
+{
+ glLineWidth(mpr->line_width);
+
+ Gwn_VertFormat *format = immVertexFormat();
+ uint pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+
+ immUniformColor4fv(color);
+
+ /* TODO, other draw styles */
+ imm_draw_circle_fill_2d(pos, 0, 0, 1.0f, CIRCLE_RESOLUTION);
+
+ immUnbindProgram();
+
+ UNUSED_VARS(select);
+}
+
+static void button2d_draw_intern(
+ const bContext *UNUSED(C), wmManipulator *mpr,
+ const bool select, const bool highlight)
+{
+ ButtonManipulator2D *button = (ButtonManipulator2D *)mpr;
+
+ if (button->is_init == false) {
+ button->is_init = true;
+ PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "icon");
+ if (RNA_property_is_set(mpr->ptr, prop)) {
+ button->icon = RNA_property_enum_get(mpr->ptr, prop);
+ }
+ else {
+ prop = RNA_struct_find_property(mpr->ptr, "shape");
+ const uint polys_len = RNA_property_string_length(mpr->ptr, prop);
+ /* We shouldn't need the +1, but a NULL char is set. */
+ char *polys = MEM_mallocN(polys_len + 1, __func__);
+ RNA_property_string_get(mpr->ptr, prop, polys);
+ button->shape_batch[0] = GPU_batch_wire_from_poly_2d_encoded((uchar *)polys, polys_len, NULL);
+ button->shape_batch[1] = GPU_batch_tris_from_poly_2d_encoded((uchar *)polys, polys_len, NULL);
+ MEM_freeN(polys);
+ }
+ }
+
+ float color[4];
+ float matrix_final[4][4];
+
+ manipulator_color_get(mpr, highlight, color);
+ WM_manipulator_calc_matrix_final(mpr, matrix_final);
+
+ gpuPushMatrix();
+ gpuMultMatrix(matrix_final);
+
+ glEnable(GL_BLEND);
+
+ if (select == false) {
+ if (button->shape_batch[0] != NULL) {
+ glEnable(GL_LINE_SMOOTH);
+ glLineWidth(1.0f);
+ for (uint i = 0; i < ARRAY_SIZE(button->shape_batch) && button->shape_batch[i]; i++) {
+ /* Invert line color for wire. */
+ color[0] = 1.0f - color[0];
+ color[1] = 1.0f - color[1];
+ color[2] = 1.0f - color[2];
+
+ GWN_batch_program_set_builtin(button->shape_batch[i], GPU_SHADER_2D_UNIFORM_COLOR);
+ GWN_batch_uniform_4f(button->shape_batch[i], "color", UNPACK4(color));
+ GWN_batch_draw(button->shape_batch[i]);
+ }
+ glDisable(GL_LINE_SMOOTH);
+ gpuPopMatrix();
+ }
+ else if (button->icon != ICON_NONE) {
+ button2d_geom_draw_backdrop(mpr, color, select);
+ gpuPopMatrix();
+ UI_icon_draw(
+ mpr->matrix_basis[3][0] - (ICON_DEFAULT_WIDTH / 2.0) * U.ui_scale,
+ mpr->matrix_basis[3][1] - (ICON_DEFAULT_HEIGHT / 2.0) * U.ui_scale,
+ button->icon);
+ }
+ else {
+ gpuPopMatrix();
+ }
+ }
+ glDisable(GL_BLEND);
+}
+
+static void manipulator_button2d_draw_select(const bContext *C, wmManipulator *mpr, int select_id)
+{
+ GPU_select_load_id(select_id);
+ button2d_draw_intern(C, mpr, true, false);
+}
+
+static void manipulator_button2d_draw(const bContext *C, wmManipulator *mpr)
+{
+ const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
+
+ glEnable(GL_BLEND);
+ button2d_draw_intern(C, mpr, false, is_highlight);
+ glDisable(GL_BLEND);
+}
+
+static int manipulator_button2d_test_select(
+ bContext *C, wmManipulator *mpr, const wmEvent *event)
+{
+ float point_local[2];
+
+ if (0) {
+ /* correct, but unnecessarily slow. */
+ if (manipulator_window_project_2d(
+ C, mpr, (const float[2]){UNPACK2(event->mval)}, 2, true, point_local) == false)
+ {
+ return -1;
+ }
+ }
+ else {
+ copy_v2_v2(point_local, (float [2]){UNPACK2(event->mval)});
+ sub_v2_v2(point_local, mpr->matrix_basis[3]);
+ mul_v2_fl(point_local, 1.0f / (mpr->scale_basis * U.ui_scale));
+ }
+ /* The 'mpr->scale_final' is already applied when projecting. */
+ if (len_squared_v2(point_local) < 1.0f) {
+ return 0;
+ }
+
+ return -1;
+}
+
+static int manipulator_button2d_cursor_get(wmManipulator *mpr)
+{
+ if (RNA_boolean_get(mpr->ptr, "show_drag")) {
+ return BC_NSEW_SCROLLCURSOR;
+ }
+ return CURSOR_STD;
+}
+
+static void manipulator_button2d_free(wmManipulator *mpr)
+{
+ ButtonManipulator2D *shape = (ButtonManipulator2D *)mpr;
+
+ for (uint i = 0; i < ARRAY_SIZE(shape->shape_batch); i++) {
+ GWN_BATCH_DISCARD_SAFE(shape->shape_batch[i]);
+ }
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Button Manipulator API
+ *
+ * \{ */
+
+static void MANIPULATOR_WT_button_2d(wmManipulatorType *wt)
+{
+ /* identifiers */
+ wt->idname = "MANIPULATOR_WT_button_2d";
+
+ /* api callbacks */
+ wt->draw = manipulator_button2d_draw;
+ wt->draw_select = manipulator_button2d_draw_select;
+ wt->test_select = manipulator_button2d_test_select;
+ wt->cursor_get = manipulator_button2d_cursor_get;
+ wt->free = manipulator_button2d_free;
+
+ wt->struct_size = sizeof(ButtonManipulator2D);
+
+ /* rna */
+ PropertyRNA *prop;
+ prop = RNA_def_property(wt->srna, "icon", PROP_ENUM, PROP_NONE);
+ RNA_def_property_enum_items(prop, rna_enum_icon_items);
+
+ /* Passed to 'GPU_batch_from_poly_2d_encoded' */
+ RNA_def_property(wt->srna, "shape", PROP_STRING, PROP_BYTESTRING);
+
+ /* Currently only used for cursor display. */
+ RNA_def_boolean(wt->srna, "show_drag", true, "Show Drag", "");
+}
+
+void ED_manipulatortypes_button_2d(void)
+{
+ WM_manipulatortype_append(MANIPULATOR_WT_button_2d);
+}
+
+/** \} */ // Button Manipulator API
diff --git a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
index f2f5851ff0c..2991c972f6e 100644
--- a/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/manipulator_types/dial3d_manipulator.c
@@ -191,6 +191,7 @@ static void dial_ghostarc_draw(
}
static void dial_ghostarc_get_angles(
+ const struct Depsgraph *depsgraph,
const wmManipulator *mpr,
const wmEvent *event,
const ARegion *ar, const View3D *v3d,
@@ -218,7 +219,7 @@ static void dial_ghostarc_get_angles(
plane_from_point_normal_v3(dial_plane, mpr->matrix_basis[3], axis_vec);
- if (!ED_view3d_win_to_ray(ar, v3d, inter->init_mval, ray_co, ray_no, false) ||
+ if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, inter->init_mval, ray_co, ray_no, false) ||
!isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
{
goto fail;
@@ -226,7 +227,7 @@ static void dial_ghostarc_get_angles(
madd_v3_v3v3fl(proj_mval_init_rel, ray_co, ray_no, ray_lambda);
sub_v3_v3(proj_mval_init_rel, mpr->matrix_basis[3]);
- if (!ED_view3d_win_to_ray(ar, v3d, mval, ray_co, ray_no, false) ||
+ if (!ED_view3d_win_to_ray(depsgraph, ar, v3d, mval, ray_co, ray_no, false) ||
!isect_ray_plane_v3(ray_co, ray_no, dial_plane, &ray_lambda, false))
{
goto fail;
@@ -396,6 +397,7 @@ static int manipulator_dial_modal(
dial_calc_matrix(mpr, matrix);
dial_ghostarc_get_angles(
+ CTX_data_depsgraph(C),
mpr, event, CTX_wm_region(C), CTX_wm_view3d(C), matrix, co_outer, &angle_ofs, &angle_delta);
DialInteraction *inter = mpr->interaction_data;
diff --git a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
index 151e173e5e6..4e62c9c396e 100644
--- a/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
+++ b/source/blender/editors/manipulator_library/manipulator_types/grab3d_manipulator.c
@@ -302,7 +302,8 @@ static int manipulator_grab_test_select(
return -1;
}
- if (len_squared_v2(point_local) < SQUARE(mpr->scale_final)) {
+ /* The 'mpr->scale_final' is already applied when projecting. */
+ if (len_squared_v2(point_local) < 1.0f) {
return 0;
}
diff --git a/source/blender/editors/mesh/editmesh_add.c b/source/blender/editors/mesh/editmesh_add.c
index 77772cfc8cc..a21fc2fffde 100644
--- a/source/blender/editors/mesh/editmesh_add.c
+++ b/source/blender/editors/mesh/editmesh_add.c
@@ -60,30 +60,35 @@
/* ********* add primitive operators ************* */
+typedef struct MakePrimitiveData {
+ float mat[4][4];
+ bool was_editmode;
+} MakePrimitiveData;
+
static Object *make_prim_init(bContext *C, const char *idname,
- float *dia, float mat[4][4],
- bool *was_editmode, const float loc[3], const float rot[3], const unsigned int layer)
+ const float loc[3], const float rot[3], const unsigned int layer,
+ MakePrimitiveData *r_creation_data)
{
Object *obedit = CTX_data_edit_object(C);
- *was_editmode = false;
+ r_creation_data->was_editmode = false;
if (obedit == NULL || obedit->type != OB_MESH) {
obedit = ED_object_add_type(C, OB_MESH, idname, loc, rot, false, layer);
/* create editmode */
ED_object_editmode_enter(C, EM_DO_UNDO | EM_IGNORE_LAYER); /* rare cases the active layer is messed up */
- *was_editmode = true;
+ r_creation_data->was_editmode = true;
}
- *dia = ED_object_new_primitive_matrix(C, obedit, loc, rot, mat);
+ ED_object_new_primitive_matrix(C, obedit, loc, rot, r_creation_data->mat);
return obedit;
}
-static void make_prim_finish(bContext *C, Object *obedit, bool was_editmode, int enter_editmode)
+static void make_prim_finish(bContext *C, Object *obedit, const MakePrimitiveData *creation_data, int enter_editmode)
{
BMEditMesh *em = BKE_editmesh_from_object(obedit);
- const bool exit_editmode = ((was_editmode == true) && (enter_editmode == false));
+ const bool exit_editmode = ((creation_data->was_editmode == true) && (enter_editmode == false));
/* Primitive has all verts selected, use vert select flush
* to push this up to edges & faces. */
@@ -101,17 +106,17 @@ static void make_prim_finish(bContext *C, Object *obedit, bool was_editmode, int
static int add_primitive_plane_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
- bool was_editmode;
unsigned int layer;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Plane"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Plane"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -121,12 +126,12 @@ static int add_primitive_plane_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out", false,
"create_grid x_segments=%i y_segments=%i size=%f matrix=%m4 calc_uvs=%b",
- 1, 1, RNA_float_get(op->ptr, "radius"), mat, calc_uvs))
+ 1, 1, RNA_float_get(op->ptr, "radius"), creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -152,17 +157,17 @@ void MESH_OT_primitive_plane_add(wmOperatorType *ot)
static int add_primitive_cube_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
- bool was_editmode;
unsigned int layer;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cube"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cube"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -172,13 +177,13 @@ static int add_primitive_cube_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out", false,
"create_cube matrix=%m4 size=%f calc_uvs=%b",
- mat, RNA_float_get(op->ptr, "radius") * 2.0f, calc_uvs))
+ creation_data.mat, RNA_float_get(op->ptr, "radius") * 2.0f, calc_uvs))
{
return OPERATOR_CANCELLED;
}
/* BMESH_TODO make plane side this: M_SQRT2 - plane (diameter of 1.41 makes it unit size) */
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -210,13 +215,13 @@ static const EnumPropertyItem fill_type_items[] = {
static int add_primitive_circle_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
int cap_end, cap_tri;
unsigned int layer;
- bool was_editmode;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
cap_end = RNA_enum_get(op->ptr, "fill_type");
@@ -224,7 +229,7 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Circle"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Circle"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -235,12 +240,12 @@ static int add_primitive_circle_exec(bContext *C, wmOperator *op)
em, op, "verts.out", false,
"create_circle segments=%i radius=%f cap_ends=%b cap_tris=%b matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius"),
- cap_end, cap_tri, mat, calc_uvs))
+ cap_end, cap_tri, creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -270,12 +275,12 @@ void MESH_OT_primitive_circle_add(wmOperatorType *ot)
static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
unsigned int layer;
- bool was_editmode;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
const bool cap_end = (end_fill_type != 0);
const bool cap_tri = (end_fill_type == 2);
@@ -283,7 +288,7 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cylinder"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cylinder"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -297,12 +302,12 @@ static int add_primitive_cylinder_exec(bContext *C, wmOperator *op)
RNA_float_get(op->ptr, "radius"),
RNA_float_get(op->ptr, "radius"),
cap_end, cap_tri,
- RNA_float_get(op->ptr, "depth"), mat, calc_uvs))
+ RNA_float_get(op->ptr, "depth"), creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -333,12 +338,12 @@ void MESH_OT_primitive_cylinder_add(wmOperatorType *ot)
static int add_primitive_cone_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
unsigned int layer;
- bool was_editmode;
const int end_fill_type = RNA_enum_get(op->ptr, "end_fill_type");
const bool cap_end = (end_fill_type != 0);
const bool cap_tri = (end_fill_type == 2);
@@ -346,7 +351,7 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cone"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Cone"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -357,12 +362,13 @@ static int add_primitive_cone_exec(bContext *C, wmOperator *op)
em, op, "verts.out", false,
"create_cone segments=%i diameter1=%f diameter2=%f cap_ends=%b cap_tris=%b depth=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "vertices"), RNA_float_get(op->ptr, "radius1"),
- RNA_float_get(op->ptr, "radius2"), cap_end, cap_tri, RNA_float_get(op->ptr, "depth"), mat, calc_uvs))
+ RNA_float_get(op->ptr, "radius2"), cap_end, cap_tri, RNA_float_get(op->ptr, "depth"),
+ creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -394,17 +400,17 @@ void MESH_OT_primitive_cone_add(wmOperatorType *ot)
static int add_primitive_grid_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
- bool was_editmode;
unsigned int layer;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Grid"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Grid"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -416,12 +422,12 @@ static int add_primitive_grid_exec(bContext *C, wmOperator *op)
"create_grid x_segments=%i y_segments=%i size=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "x_subdivisions"),
RNA_int_get(op->ptr, "y_subdivisions"),
- RNA_float_get(op->ptr, "radius"), mat, calc_uvs))
+ RNA_float_get(op->ptr, "radius"), creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -453,22 +459,21 @@ void MESH_OT_primitive_grid_add(wmOperatorType *ot)
static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float mat[4][4];
float loc[3], rot[3];
float dia;
bool enter_editmode;
unsigned int layer;
- bool was_editmode;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Y', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Suzanne"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Suzanne"), loc, rot, layer, &creation_data);
dia = RNA_float_get(op->ptr, "radius");
- mul_mat3_m4_fl(mat, dia);
+ mul_mat3_m4_fl(creation_data.mat, dia);
em = BKE_editmesh_from_object(obedit);
@@ -478,12 +483,12 @@ static int add_primitive_monkey_exec(bContext *C, wmOperator *op)
if (!EDBM_op_call_and_selectf(
em, op, "verts.out", false,
- "create_monkey matrix=%m4 calc_uvs=%b", mat, calc_uvs))
+ "create_monkey matrix=%m4 calc_uvs=%b", creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -510,17 +515,17 @@ void MESH_OT_primitive_monkey_add(wmOperatorType *ot)
static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
- bool was_editmode;
unsigned int layer;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Sphere"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Sphere"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -531,12 +536,12 @@ static int add_primitive_uvsphere_exec(bContext *C, wmOperator *op)
em, op, "verts.out", false,
"create_uvsphere u_segments=%i v_segments=%i diameter=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "segments"), RNA_int_get(op->ptr, "ring_count"),
- RNA_float_get(op->ptr, "size"), mat, calc_uvs))
+ RNA_float_get(op->ptr, "size"), creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
@@ -566,17 +571,17 @@ void MESH_OT_primitive_uv_sphere_add(wmOperatorType *ot)
static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
{
+ MakePrimitiveData creation_data;
Object *obedit;
BMEditMesh *em;
- float loc[3], rot[3], mat[4][4], dia;
+ float loc[3], rot[3];
bool enter_editmode;
- bool was_editmode;
unsigned int layer;
const bool calc_uvs = RNA_boolean_get(op->ptr, "calc_uvs");
WM_operator_view3d_unit_defaults(C, op);
ED_object_add_generic_get_opts(C, op, 'Z', loc, rot, &enter_editmode, &layer, NULL);
- obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Icosphere"), &dia, mat, &was_editmode, loc, rot, layer);
+ obedit = make_prim_init(C, CTX_DATA_(BLT_I18NCONTEXT_ID_MESH, "Icosphere"), loc, rot, layer, &creation_data);
em = BKE_editmesh_from_object(obedit);
if (calc_uvs) {
@@ -587,12 +592,12 @@ static int add_primitive_icosphere_exec(bContext *C, wmOperator *op)
em, op, "verts.out", false,
"create_icosphere subdivisions=%i diameter=%f matrix=%m4 calc_uvs=%b",
RNA_int_get(op->ptr, "subdivisions"),
- RNA_float_get(op->ptr, "size"), mat, calc_uvs))
+ RNA_float_get(op->ptr, "size"), creation_data.mat, calc_uvs))
{
return OPERATOR_CANCELLED;
}
- make_prim_finish(C, obedit, was_editmode, enter_editmode);
+ make_prim_finish(C, obedit, &creation_data, enter_editmode);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/mesh/editmesh_inset.c b/source/blender/editors/mesh/editmesh_inset.c
index afe52ec69f4..6fd4203e085 100644
--- a/source/blender/editors/mesh/editmesh_inset.c
+++ b/source/blender/editors/mesh/editmesh_inset.c
@@ -373,10 +373,12 @@ static int edbm_inset_modal(bContext *C, wmOperator *op, const wmEvent *event)
case LEFTMOUSE:
case PADENTER:
case RETKEY:
- edbm_inset_calc(op);
- edbm_inset_exit(C, op);
- return OPERATOR_FINISHED;
-
+ if (event->val == KM_PRESS) {
+ edbm_inset_calc(op);
+ edbm_inset_exit(C, op);
+ return OPERATOR_FINISHED;
+ }
+ break;
case LEFTSHIFTKEY:
case RIGHTSHIFTKEY:
if (event->val == KM_PRESS) {
diff --git a/source/blender/editors/mesh/editmesh_knife.c b/source/blender/editors/mesh/editmesh_knife.c
index c0501078424..5d5e54edf56 100644
--- a/source/blender/editors/mesh/editmesh_knife.c
+++ b/source/blender/editors/mesh/editmesh_knife.c
@@ -1562,8 +1562,8 @@ static void knife_find_line_hits(KnifeTool_OpData *kcd)
}
/* unproject screen line */
- ED_view3d_win_to_segment(kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
- ED_view3d_win_to_segment(kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
+ ED_view3d_win_to_segment(kcd->eval_ctx.depsgraph, kcd->ar, kcd->vc.v3d, s1, v1, v3, true);
+ ED_view3d_win_to_segment(kcd->eval_ctx.depsgraph, kcd->ar, kcd->vc.v3d, s2, v2, v4, true);
mul_m4_v3(kcd->ob->imat, v1);
mul_m4_v3(kcd->ob->imat, v2);
@@ -2519,7 +2519,8 @@ static void knife_recalc_projmat(KnifeTool_OpData *kcd)
mul_v3_mat3_m4v3(kcd->proj_zaxis, kcd->ob->imat, kcd->vc.rv3d->viewinv[2]);
normalize_v3(kcd->proj_zaxis);
- kcd->is_ortho = ED_view3d_clip_range_get(kcd->vc.v3d, kcd->vc.rv3d,
+ kcd->is_ortho = ED_view3d_clip_range_get(kcd->eval_ctx.depsgraph,
+ kcd->vc.v3d, kcd->vc.rv3d,
&kcd->clipsta, &kcd->clipend, true);
}
diff --git a/source/blender/editors/mesh/editmesh_loopcut.c b/source/blender/editors/mesh/editmesh_loopcut.c
index 3ab56f2ebcb..793e5609d31 100644
--- a/source/blender/editors/mesh/editmesh_loopcut.c
+++ b/source/blender/editors/mesh/editmesh_loopcut.c
@@ -762,7 +762,15 @@ static int loopcut_modal(bContext *C, wmOperator *op, const wmEvent *event)
handled = true;
break;
case MOUSEMOVE: /* mouse moved somewhere to select another loop */
- if (!has_numinput) {
+
+ /* This is normally disabled for all modal operators.
+ * This is an exception since mouse movement doesn't relate to numeric input.
+ *
+ * If numeric input changes we'll need to add this back see: D2973 */
+#if 0
+ if (!has_numinput)
+#endif
+ {
lcd->vc.mval[0] = event->mval[0];
lcd->vc.mval[1] = event->mval[1];
loopcut_mouse_move(&eval_ctx, lcd, (int)lcd->cuts);
diff --git a/source/blender/editors/mesh/editmesh_polybuild.c b/source/blender/editors/mesh/editmesh_polybuild.c
index f398f087da9..dff501ece13 100644
--- a/source/blender/editors/mesh/editmesh_polybuild.c
+++ b/source/blender/editors/mesh/editmesh_polybuild.c
@@ -416,6 +416,7 @@ static BMElem *edbm_hover_preselect(
BMElem *ele_best = NULL;
if (ED_view3d_win_to_ray(
+ CTX_data_depsgraph(C),
vc.ar, vc.v3d, mval_fl,
ray_origin, ray_direction, true))
{
diff --git a/source/blender/editors/mesh/editmesh_rip.c b/source/blender/editors/mesh/editmesh_rip.c
index 1a2f9fdb62b..0c8bd560bb2 100644
--- a/source/blender/editors/mesh/editmesh_rip.c
+++ b/source/blender/editors/mesh/editmesh_rip.c
@@ -590,7 +590,7 @@ static int edbm_rip_invoke__vert(bContext *C, wmOperator *op, const wmEvent *eve
}
}
- if (e_best && (is_manifold_region == false)) {
+ if (e_best && e_best->l && (is_manifold_region == false)) {
/* Try to split off a non-manifold fan (when we have multiple disconnected fans) */
BMLoop *l_sep = e_best->l->v == v ? e_best->l : e_best->l->next;
BMVert *v_new;
diff --git a/source/blender/editors/mesh/editmesh_utils.c b/source/blender/editors/mesh/editmesh_utils.c
index 27fe93b049a..a52f12ec055 100644
--- a/source/blender/editors/mesh/editmesh_utils.c
+++ b/source/blender/editors/mesh/editmesh_utils.c
@@ -398,7 +398,7 @@ void EDBM_mesh_load(Object *ob)
* of freed data on scene update, especially in cases when there are dependency
* cycles.
*/
- /*
+#if 0
for (Object *other_object = G.main->object.first;
other_object != NULL;
other_object = other_object->id.next)
@@ -407,7 +407,7 @@ void EDBM_mesh_load(Object *ob)
BKE_object_free_derived_caches(other_object);
}
}
- */
+#endif
}
/**
@@ -1392,7 +1392,9 @@ static void scale_point(float c1[3], const float p[3], const float s)
add_v3_v3(c1, p);
}
-bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e, ARegion *ar, View3D *v3d, Object *obedit)
+bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e,
+ const struct Depsgraph *depsgraph,
+ ARegion *ar, View3D *v3d, Object *obedit)
{
BMFace *f;
float co1[3], co2[3], co3[3], dir1[3], dir2[3], dir3[3];
@@ -1402,7 +1404,7 @@ bool BMBVH_EdgeVisible(struct BMBVHTree *tree, BMEdge *e, ARegion *ar, View3D *v
const float mval_f[2] = {ar->winx / 2.0f,
ar->winy / 2.0f};
- ED_view3d_win_to_segment(ar, v3d, mval_f, origin, end, false);
+ ED_view3d_win_to_segment(depsgraph, ar, v3d, mval_f, origin, end, false);
invert_m4_m4(invmat, obedit->obmat);
mul_m4_v3(invmat, origin);
diff --git a/source/blender/editors/mesh/mesh_navmesh.c b/source/blender/editors/mesh/mesh_navmesh.c
index d7e59a05772..bd2ad21d51c 100644
--- a/source/blender/editors/mesh/mesh_navmesh.c
+++ b/source/blender/editors/mesh/mesh_navmesh.c
@@ -75,7 +75,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
DerivedMesh *dm;
Scene *scene = CTX_data_scene(C);
EvaluationContext eval_ctx;
- LinkNode *dms = NULL;
+ LinkNodePair dms_pair = {NULL, NULL};
int nverts, ntris, *tris;
float *verts;
@@ -90,7 +90,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
ob = (Object *) oblink->link;
dm = mesh_create_derived_no_virtual(&eval_ctx, scene, ob, NULL, CD_MASK_MESH);
DM_ensure_tessface(dm);
- BLI_linklist_prepend(&dms, dm);
+ BLI_linklist_append(&dms_pair, dm);
nverts += dm->getNumVerts(dm);
nfaces = dm->getNumTessFaces(dm);
@@ -106,6 +106,7 @@ static void createVertsTrisData(bContext *C, LinkNode *obs,
*r_lay |= ob->lay;
}
+ LinkNode *dms = dms_pair.list;
/* create data */
verts = MEM_mallocN(sizeof(float) * 3 * nverts, "createVertsTrisData verts");
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index e8807432328..5c96c13ebed 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -92,7 +92,6 @@
#include "BKE_scene.h"
#include "BKE_screen.h"
#include "BKE_speaker.h"
-#include "BKE_texture.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
@@ -1101,6 +1100,7 @@ static int group_instance_add_exec(bContext *C, wmOperator *op)
/* works without this except if you try render right after, see: 22027 */
DEG_relations_tag_update(bmain);
+ DEG_id_tag_update(&group->id, 0);
WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
@@ -2086,7 +2086,7 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, ViewLayer
#define ID_NEW_REMAP_US(a) if ( (a)->id.newid) { (a) = (void *)(a)->id.newid; (a)->id.us++; }
#define ID_NEW_REMAP_US2(a) if (((ID *)a)->newid) { (a) = ((ID *)a)->newid; ((ID *)a)->us++; }
- Base *basen = NULL;
+ Base *base, *basen = NULL;
Material ***matarar;
Object *obn;
ID *id;
@@ -2099,7 +2099,14 @@ static Base *object_add_duplicate_internal(Main *bmain, Scene *scene, ViewLayer
obn = ID_NEW_SET(ob, BKE_object_copy(bmain, ob));
DEG_id_tag_update(&obn->id, OB_RECALC_OB | OB_RECALC_DATA | OB_RECALC_TIME);
- BKE_collection_object_add_from(scene, ob, obn);
+ base = BKE_view_layer_base_find(view_layer, ob);
+ if ((base != NULL) && (base->flag & BASE_VISIBLED)) {
+ BKE_collection_object_add_from(scene, ob, obn);
+ }
+ else {
+ LayerCollection *layer_collection = BKE_layer_collection_get_active_ensure(scene, view_layer);
+ BKE_collection_object_add(&scene->id, layer_collection->scene_collection, obn);
+ }
basen = BKE_view_layer_base_find(view_layer, obn);
/* 1) duplis should end up in same group as the original
@@ -2449,13 +2456,13 @@ static int add_named_exec(bContext *C, wmOperator *op)
clear_sca_new_poins(); /* BGE logic */
basen = object_add_duplicate_internal(bmain, scene, view_layer, ob, dupflag);
- BKE_scene_object_base_flag_sync_from_object(basen);
if (basen == NULL) {
BKE_report(op->reports, RPT_ERROR, "Object could not be duplicated");
return OPERATOR_CANCELLED;
}
+ BKE_scene_object_base_flag_sync_from_object(basen);
basen->object->restrictflag &= ~OB_RESTRICT_VIEW;
if (event) {
@@ -2473,9 +2480,11 @@ static int add_named_exec(bContext *C, wmOperator *op)
BKE_main_id_clear_newpoins(bmain);
+ /* TODO(sergey): Only update relations for the current scene. */
DEG_relations_tag_update(bmain);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT | ND_OB_ACTIVE, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
+ WM_event_add_notifier(C, NC_SCENE | ND_OB_ACTIVE, scene);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/object/object_intern.h b/source/blender/editors/object/object_intern.h
index c38a7d58904..03aacc86ea7 100644
--- a/source/blender/editors/object/object_intern.h
+++ b/source/blender/editors/object/object_intern.h
@@ -68,7 +68,7 @@ void OBJECT_OT_track_clear(struct wmOperatorType *ot);
void OBJECT_OT_slow_parent_set(struct wmOperatorType *ot);
void OBJECT_OT_slow_parent_clear(struct wmOperatorType *ot);
void OBJECT_OT_make_local(struct wmOperatorType *ot);
-void OBJECT_OT_make_override(struct wmOperatorType *ot);
+void OBJECT_OT_make_override_static(struct wmOperatorType *ot);
void OBJECT_OT_make_single_user(struct wmOperatorType *ot);
void OBJECT_OT_make_links_scene(struct wmOperatorType *ot);
void OBJECT_OT_make_links_data(struct wmOperatorType *ot);
diff --git a/source/blender/editors/object/object_ops.c b/source/blender/editors/object/object_ops.c
index ceea3b9c0ac..9c321f5cb79 100644
--- a/source/blender/editors/object/object_ops.c
+++ b/source/blender/editors/object/object_ops.c
@@ -84,7 +84,7 @@ void ED_operatortypes_object(void)
WM_operatortype_append(OBJECT_OT_slow_parent_set);
WM_operatortype_append(OBJECT_OT_slow_parent_clear);
WM_operatortype_append(OBJECT_OT_make_local);
- WM_operatortype_append(OBJECT_OT_make_override);
+ WM_operatortype_append(OBJECT_OT_make_override_static);
WM_operatortype_append(OBJECT_OT_make_single_user);
WM_operatortype_append(OBJECT_OT_make_links_scene);
WM_operatortype_append(OBJECT_OT_make_links_data);
diff --git a/source/blender/editors/object/object_relations.c b/source/blender/editors/object/object_relations.c
index 436364ec6c3..d73e3aabaf0 100644
--- a/source/blender/editors/object/object_relations.c
+++ b/source/blender/editors/object/object_relations.c
@@ -1678,9 +1678,6 @@ static void single_object_users_scene_collection(Main *bmain, Scene *scene, Scen
}
}
- /* we reset filter objects because they should be regenerated after this */
- BLI_freelistN(&sc->filter_objects);
-
for (SceneCollection *nsc = sc->scene_collections.first; nsc; nsc = nsc->next) {
single_object_users_scene_collection(bmain, scene, nsc, flag, copy_groups);
}
@@ -1740,9 +1737,6 @@ static void single_object_users(Main *bmain, Scene *scene, View3D *v3d, const in
libblock_relink_scene_collection(msc);
set_sca_new_poins();
-
- /* TODO redo filter */
- TODO_LAYER_SYNC_FILTER
}
/* not an especially efficient function, only added so the single user
@@ -2335,42 +2329,194 @@ void OBJECT_OT_make_local(wmOperatorType *ot)
ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
}
-static int make_override_exec(bContext *C, wmOperator *UNUSED(op))
+
+static void make_override_static_tag_object(Object *obact, Object *ob)
+{
+ if (ob == obact) {
+ return;
+ }
+
+ if (!ID_IS_LINKED(ob)) {
+ return;
+ }
+
+ /* Note: all this is very case-by-case bad handling, ultimately we'll want a real full 'automatic', generic
+ * handling of all this, will probably require adding some override-aware stuff to library_query code... */
+
+ if (obact->type == OB_ARMATURE && ob->modifiers.first != NULL) {
+ for (ModifierData *md = ob->modifiers.first; md != NULL; md = md->next) {
+ if (md->type == eModifierType_Armature) {
+ ArmatureModifierData *amd = (ArmatureModifierData *)md;
+ if (amd->object == obact) {
+ ob->id.tag |= LIB_TAG_DOIT;
+ break;
+ }
+ }
+ }
+ }
+ else if (ob->parent == obact) {
+ ob->id.tag |= LIB_TAG_DOIT;
+ }
+
+ if (ob->id.tag & LIB_TAG_DOIT) {
+ printf("Indirectly overriding %s for %s\n", ob->id.name, obact->id.name);
+ }
+}
+
+/* Set the object to override. */
+static int make_override_static_invoke(bContext *C, wmOperator *op, const wmEvent *event)
+{
+ Scene *scene = CTX_data_scene(C);
+ Object *obact = ED_object_active_context(C);
+
+ /* Sanity checks. */
+ if (!scene || ID_IS_LINKED(scene) || !obact) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* Get object to work on - use a menu if we need to... */
+ if (!ID_IS_LINKED(obact) && obact->dup_group != NULL && ID_IS_LINKED(obact->dup_group)) {
+ /* Gives menu with list of objects in group. */
+ WM_enum_search_invoke(C, op, event);
+ return OPERATOR_CANCELLED;
+ }
+ else if (ID_IS_LINKED(obact)) {
+ uiPopupMenu *pup = UI_popup_menu_begin(C, IFACE_("OK?"), ICON_QUESTION);
+ uiLayout *layout = UI_popup_menu_layout(pup);
+
+ /* Create operator menu item with relevant properties filled in. */
+ PointerRNA opptr_dummy;
+ uiItemFullO_ptr(layout, op->type, op->type->name, ICON_NONE, NULL,
+ WM_OP_EXEC_REGION_WIN, 0, &opptr_dummy);
+
+ /* Present the menu and be done... */
+ UI_popup_menu_end(C, pup);
+
+ /* This invoke just calls another instance of this operator... */
+ return OPERATOR_INTERFACE;
+ }
+ else {
+ /* Error.. cannot continue. */
+ BKE_report(op->reports, RPT_ERROR, "Can only make static override for a referenced object or group");
+ return OPERATOR_CANCELLED;
+ }
+
+}
+
+static int make_override_static_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
- Object *locobj, *refobj = CTX_data_active_object(C);
+ Object *obact = CTX_data_active_object(C);
+
+ bool success = false;
+
+ if (!ID_IS_LINKED(obact) && obact->dup_group != NULL && ID_IS_LINKED(obact->dup_group)) {
+#if 0 /* Not working yet! */
+ Base *base = BLI_findlink(&obact->dup_group->view_layer->object_bases, RNA_enum_get(op->ptr, "object"));
+ Object *obgroup = obact;
+ obact = base->object;
+
+ /* First, we make a static override of the linked group itself. */
+ obgroup->dup_group->id.tag |= LIB_TAG_DOIT;
+
+ /* Then, we tag our 'main' object and its detected dependencies to be also overridden. */
+ obact->id.tag |= LIB_TAG_DOIT;
+
+ FOREACH_GROUP_OBJECT(obgroup->dup_group, ob)
+ {
+ make_override_tag_object(obact, ob);
+ }
+ FOREACH_GROUP_OBJECT_END;
+
+ success = BKE_override_static_create_from_tag(bmain);
+
+ /* Intantiate our 'main' newly overridden object in scene, if not yet done. */
+ Scene *scene = CTX_data_scene(C);
+ ViewLayer *view_layer = CTX_data_view_layer(C);
+ Object *new_obact = (Object *)obact->id.newid;
+ if (new_obact != NULL && (base = BKE_view_layer_base_find(view_layer, new_obact)) == NULL) {
+ BKE_collection_object_add_from(scene, obact, new_obact);
+ base = BKE_view_layer_base_find(view_layer, new_obact);
+ BKE_view_layer_base_select(view_layer, base);
+ }
+
+ /* Parent the group instantiating object to the new overridden one, or vice-versa, if possible. */
+ if (obgroup->parent == NULL) {
+ obgroup->parent = new_obact;
+ }
+ else if (new_obact->parent == NULL) {
+ new_obact->parent = obgroup;
+ }
+
+ /* Also, we'd likely want to lock by default things like transformations of implicitly overriden objects? */
+
+ /* Cleanup. */
+ BKE_main_id_clear_newpoins(bmain);
+ BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, false);
+#else
+ UNUSED_VARS(op);
+#endif
+ }
+ /* Else, poll func ensures us that ID_IS_LINKED(obact) is true. */
+ else if (obact->type == OB_ARMATURE) {
+ BKE_main_id_tag_all(bmain, LIB_TAG_DOIT, false);
- locobj = (Object *)BKE_override_static_create_from(bmain, &refobj->id);
- UNUSED_VARS(locobj);
+ obact->id.tag |= LIB_TAG_DOIT;
+
+ for (Object *ob = bmain->object.first; ob != NULL; ob = ob->id.next) {
+ make_override_static_tag_object(obact, ob);
+ }
+
+ success = BKE_override_static_create_from_tag(bmain);
+
+ /* Also, we'd likely want to lock by default things like transformations of implicitly overriden objects? */
+
+ /* Cleanup. */
+ BKE_main_id_clear_newpoins(bmain);
+ BKE_main_id_tag_listbase(&bmain->object, LIB_TAG_DOIT, false);
+ }
+ /* TODO: probably more cases where we want ot do automated smart things in the future! */
+ else {
+ success = (BKE_override_static_create_from_id(bmain, &obact->id) != NULL);
+ }
WM_event_add_notifier(C, NC_WINDOW, NULL);
- return OPERATOR_FINISHED;
+ return success ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
-static int make_override_poll(bContext *C)
+static int make_override_static_poll(bContext *C)
{
Object *obact = CTX_data_active_object(C);
/* Object must be directly linked to be overridable. */
- return (ED_operator_objectmode(C) && obact && obact->id.lib != NULL && obact->id.tag & LIB_TAG_EXTERN);
+ return (ED_operator_objectmode(C) && obact != NULL &&
+ ((ID_IS_LINKED(obact) && obact->id.tag & LIB_TAG_EXTERN) ||
+ (!ID_IS_LINKED(obact) && obact->dup_group != NULL && ID_IS_LINKED(obact->dup_group))));
}
-void OBJECT_OT_make_override(wmOperatorType *ot)
+void OBJECT_OT_make_override_static(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Make Override";
+ ot->name = "Make Static Override";
ot->description = "Make local override of this library linked data-block";
- ot->idname = "OBJECT_OT_make_override";
+ ot->idname = "OBJECT_OT_make_override_static";
/* api callbacks */
- ot->exec = make_override_exec;
- ot->poll = make_override_poll;
+ ot->invoke = make_override_static_invoke;
+ ot->exec = make_override_static_exec;
+ ot->poll = make_override_static_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
+ PropertyRNA *prop;
+ prop = RNA_def_enum(ot->srna, "object", DummyRNA_DEFAULT_items, 0, "Proxy Object",
+ "Name of lib-linked/grouped object to make a proxy for");
+ RNA_def_enum_funcs(prop, proxy_group_object_itemf);
+ RNA_def_property_flag(prop, PROP_ENUM_NO_TRANSLATE);
+ ot->prop = prop;
}
enum {
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 552380cebdb..b20fe9a004c 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -625,9 +625,9 @@ static bool select_grouped_object_hooks(bContext *C, Object *ob)
for (md = ob->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Hook) {
hmd = (HookModifierData *) md;
- if (hmd->object && !(hmd->object->flag & SELECT)) {
+ if (hmd->object) {
base = BKE_view_layer_base_find(view_layer, hmd->object);
- if (base && (BASE_SELECTABLE(base))) {
+ if (base && ((base->flag & BASE_SELECTED) == 0) && (BASE_SELECTABLE(base))) {
ED_object_base_select(base, BA_SELECT);
changed = true;
}
@@ -1107,12 +1107,12 @@ static bool object_select_more_less(bContext *C, const bool select)
bool changed = false;
const short select_mode = select ? BA_SELECT : BA_DESELECT;
- const short select_flag = select ? SELECT : 0;
+ const short select_flag = select ? BASE_SELECTED : 0;
for (ctx_base = ctx_base_list.first; ctx_base; ctx_base = ctx_base->next) {
Base *base = ctx_base->ptr.data;
Object *ob = base->object;
- if ((ob->id.tag & LIB_TAG_DOIT) && ((ob->flag & SELECT) != select_flag)) {
+ if ((ob->id.tag & LIB_TAG_DOIT) && ((base->flag & BASE_SELECTED) != select_flag)) {
ED_object_base_select(base, select_mode);
changed = true;
}
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 53bc289d378..89dd46681cb 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -3517,6 +3517,7 @@ static int particle_intersect_dm(const bContext *C, Scene *scene, Object *ob, De
static int brush_add(const bContext *C, PEData *data, short number)
{
EvaluationContext eval_ctx;
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene= data->scene;
Object *ob= data->ob;
DerivedMesh *dm;
@@ -3580,7 +3581,7 @@ static int brush_add(const bContext *C, PEData *data, short number)
mco[0] = data->mval[0] + dmx;
mco[1] = data->mval[1] + dmy;
- ED_view3d_win_to_segment(data->vc.ar, data->vc.v3d, mco, co1, co2, true);
+ ED_view3d_win_to_segment(depsgraph, data->vc.ar, data->vc.v3d, mco, co1, co2, true);
mul_m4_v3(imat, co1);
mul_m4_v3(imat, co2);
diff --git a/source/blender/editors/physics/particle_object.c b/source/blender/editors/physics/particle_object.c
index 4fee14dc71d..1536c15525f 100644
--- a/source/blender/editors/physics/particle_object.c
+++ b/source/blender/editors/physics/particle_object.c
@@ -200,7 +200,7 @@ static int new_particle_settings_exec(bContext *C, wmOperator *UNUSED(op))
if (psys->part)
part= BKE_particlesettings_copy(bmain, psys->part);
else
- part= psys_new_settings("ParticleSettings", bmain);
+ part= BKE_particlesettings_add(bmain, "ParticleSettings");
ob= ptr.id.data;
diff --git a/source/blender/editors/render/render_internal.c b/source/blender/editors/render/render_internal.c
index 4e75ca3e6f1..3be890f2c36 100644
--- a/source/blender/editors/render/render_internal.c
+++ b/source/blender/editors/render/render_internal.c
@@ -295,6 +295,7 @@ static void screen_render_view_layer_set(wmOperator *op, Main *mainp, Scene **sc
static int screen_render_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
+ RenderEngineType *re_type = RE_engines_find(scene->view_render.engine_id);
ViewLayer *view_layer = NULL;
Depsgraph *depsgraph = CTX_data_depsgraph(C);
Render *re;
@@ -306,6 +307,11 @@ static int screen_render_exec(bContext *C, wmOperator *op)
const bool is_write_still = RNA_boolean_get(op->ptr, "write_still");
struct Object *camera_override = v3d ? V3D_CAMERA_LOCAL(v3d) : NULL;
+ /* Cannot do render if there is not this function. */
+ if (re_type->render_to_image == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
/* custom scene and single layer re-render */
screen_render_view_layer_set(op, mainp, &scene, &view_layer);
@@ -844,6 +850,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
Main *mainp;
ViewLayer *view_layer = NULL;
Scene *scene = CTX_data_scene(C);
+ RenderEngineType *re_type = RE_engines_find(scene->view_render.engine_id);
Render *re;
wmJob *wm_job;
RenderJob *rj;
@@ -856,6 +863,18 @@ static int screen_render_invoke(bContext *C, wmOperator *op, const wmEvent *even
struct Object *camera_override = v3d ? V3D_CAMERA_LOCAL(v3d) : NULL;
const char *name;
ScrArea *sa;
+
+ /* Cannot do render if there is not this function. */
+ if (re_type->render_to_image == NULL) {
+ return OPERATOR_CANCELLED;
+ }
+
+ /* XXX FIXME If engine is an OpenGL engine do not run modal.
+ * This is a problem for animation rendering since you cannot abort them.
+ * This also does not open an image editor space. */
+ if (RE_engine_is_opengl(re_type)) {
+ return screen_render_exec(C, op);
+ }
/* only one render job at a time */
if (WM_jobs_test(CTX_wm_manager(C), scene, WM_JOB_TYPE_RENDER))
@@ -1067,6 +1086,7 @@ typedef struct RenderPreview {
wmJob *job;
Scene *scene;
+ Depsgraph *depsgraph;
ScrArea *sa;
ARegion *ar;
View3D *v3d;
@@ -1081,7 +1101,8 @@ typedef struct RenderPreview {
bool has_freestyle;
} RenderPreview;
-static int render_view3d_disprect(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D *rv3d, rcti *disprect)
+static int render_view3d_disprect(Scene *scene, const Depsgraph *depsgraph,
+ ARegion *ar, View3D *v3d, RegionView3D *rv3d, rcti *disprect)
{
/* copied code from view3d_draw.c */
rctf viewborder;
@@ -1094,7 +1115,7 @@ static int render_view3d_disprect(Scene *scene, ARegion *ar, View3D *v3d, Region
if (draw_border) {
if (rv3d->persp == RV3D_CAMOB) {
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewborder, false);
disprect->xmin = viewborder.xmin + scene->r.border.xmin * BLI_rctf_size_x(&viewborder);
disprect->ymin = viewborder.ymin + scene->r.border.ymin * BLI_rctf_size_y(&viewborder);
@@ -1116,13 +1137,15 @@ static int render_view3d_disprect(Scene *scene, ARegion *ar, View3D *v3d, Region
}
/* returns true if OK */
-static bool render_view3d_get_rects(ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine,
- float *r_clipsta, float *r_clipend, float *r_pixsize, bool *r_ortho)
+static bool render_view3d_get_rects(
+ const Depsgraph *depsgraph,
+ ARegion *ar, View3D *v3d, RegionView3D *rv3d, rctf *viewplane, RenderEngine *engine,
+ float *r_clipsta, float *r_clipend, float *r_pixsize, bool *r_ortho)
{
if (ar->winx < 4 || ar->winy < 4) return false;
- *r_ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, viewplane, r_clipsta, r_clipend, r_pixsize);
+ *r_ortho = ED_view3d_viewplane_get(depsgraph, v3d, rv3d, ar->winx, ar->winy, viewplane, r_clipsta, r_clipend, r_pixsize);
engine->resolution_x = ar->winx;
engine->resolution_y = ar->winy;
@@ -1229,7 +1252,7 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
G.is_break = false;
- if (false == render_view3d_get_rects(rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &pixsize, &orth))
+ if (false == render_view3d_get_rects(rp->depsgraph, rp->ar, rp->v3d, rp->rv3d, &viewplane, rp->engine, &clipsta, &clipend, &pixsize, &orth))
return;
rp->stop = stop;
@@ -1262,8 +1285,9 @@ static void render_view3d_startjob(void *customdata, short *stop, short *do_upda
}
}
- use_border = render_view3d_disprect(rp->scene, rp->ar, rp->v3d,
- rp->rv3d, &cliprct);
+ use_border = render_view3d_disprect(rp->scene, rp->depsgraph,
+ rp->ar, rp->v3d, rp->rv3d,
+ &cliprct);
if ((update_flag & (PR_UPDATE_RENDERSIZE | PR_UPDATE_DATABASE | PR_UPDATE_VIEW)) || rstats->convertdone == 0) {
RenderData rdata;
@@ -1386,6 +1410,7 @@ static bool render_view3d_flag_changed(RenderEngine *engine, const bContext *C)
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
Render *re;
rctf viewplane;
rcti disprect;
@@ -1435,14 +1460,14 @@ static bool render_view3d_flag_changed(RenderEngine *engine, const bContext *C)
job_update_flag |= PR_UPDATE_VIEW;
}
- render_view3d_get_rects(ar, v3d, rv3d, &viewplane, engine, &clipsta, &clipend, NULL, &orth);
+ render_view3d_get_rects(depsgraph, ar, v3d, rv3d, &viewplane, engine, &clipsta, &clipend, NULL, &orth);
if (BLI_rctf_compare(&viewplane, &engine->last_viewplane, 0.00001f) == 0) {
engine->last_viewplane = viewplane;
job_update_flag |= PR_UPDATE_VIEW;
}
- render_view3d_disprect(scene, ar, v3d, rv3d, &disprect);
+ render_view3d_disprect(scene, depsgraph, ar, v3d, rv3d, &disprect);
if (BLI_rcti_compare(&disprect, &engine->last_disprect) == 0) {
engine->last_disprect = disprect;
job_update_flag |= PR_UPDATE_RENDERSIZE;
@@ -1462,6 +1487,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C)
wmJob *wm_job;
RenderPreview *rp;
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
int width = ar->winx, height = ar->winy;
int divider = BKE_render_preview_pixel_size(&scene->r);
@@ -1486,6 +1512,7 @@ static void render_view3d_do(RenderEngine *engine, const bContext *C)
/* customdata for preview thread */
rp->scene = scene;
+ rp->depsgraph = depsgraph;
rp->engine = engine;
rp->sa = CTX_wm_area(C);
rp->ar = CTX_wm_region(C);
@@ -1543,6 +1570,7 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C)
RegionView3D *rv3d = CTX_wm_region_view3d(C);
View3D *v3d = CTX_wm_view3d(C);
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
ARegion *ar = CTX_wm_region(C);
bool force_fallback = false;
bool need_fallback = true;
@@ -1551,7 +1579,7 @@ void render_view3d_draw(RenderEngine *engine, const bContext *C)
rcti clip_rect;
int xof, yof;
- if (render_view3d_disprect(scene, ar, v3d, rv3d, &clip_rect)) {
+ if (render_view3d_disprect(scene, depsgraph, ar, v3d, rv3d, &clip_rect)) {
scale_x = (float) BLI_rcti_size_x(&clip_rect) / rres.rectx;
scale_y = (float) BLI_rcti_size_y(&clip_rect) / rres.recty;
xof = clip_rect.xmin;
diff --git a/source/blender/editors/render/render_opengl.c b/source/blender/editors/render/render_opengl.c
index 3c63aed9473..6e969067985 100644
--- a/source/blender/editors/render/render_opengl.c
+++ b/source/blender/editors/render/render_opengl.c
@@ -279,7 +279,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
const short view_context = (v3d != NULL);
bool draw_bgpic = true;
bool draw_sky = (scene->r.alphamode == R_ADDSKY);
- unsigned char *rect = NULL;
+ float *rectf = NULL;
const char *viewname = RE_GetActiveRenderView(oglrender->re);
ImBuf *ibuf_result = NULL;
EvaluationContext eval_ctx;
@@ -360,7 +360,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
ibuf_view = ED_view3d_draw_offscreen_imbuf(
&eval_ctx, scene, view_layer, v3d, ar, sizex, sizey,
- IB_rect, draw_flags, alpha_mode, oglrender->ofs_samples, viewname,
+ IB_rectfloat, draw_flags, alpha_mode, oglrender->ofs_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
/* for stamp only */
@@ -372,7 +372,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
draw_flags |= (V3D_OFSDRAW_USE_GPENCIL | V3D_OFSDRAW_USE_BACKGROUND);
ibuf_view = ED_view3d_draw_offscreen_imbuf_simple(
&eval_ctx, scene, view_layer, scene->camera, oglrender->sizex, oglrender->sizey,
- IB_rect, draw_flags, OB_SOLID,
+ IB_rectfloat, draw_flags, OB_SOLID,
alpha_mode, oglrender->ofs_samples, viewname,
oglrender->fx, oglrender->ofs, err_out);
camera = scene->camera;
@@ -380,7 +380,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
if (ibuf_view) {
ibuf_result = ibuf_view;
- rect = (unsigned char *)ibuf_view->rect;
+ rectf = (float *)ibuf_view->rect_float;
}
else {
fprintf(stderr, "%s: failed to get buffer, %s\n", __func__, err_out);
@@ -389,7 +389,7 @@ static void screen_opengl_render_doit(const bContext *C, OGLRender *oglrender, R
if (ibuf_result != NULL) {
if ((scene->r.stamp & R_STAMP_ALL) && (scene->r.stamp & R_STAMP_DRAW)) {
- BKE_image_stamp_buf(scene, camera, NULL, rect, NULL, rr->rectx, rr->recty, 4);
+ BKE_image_stamp_buf(scene, camera, NULL, NULL, rectf, rr->rectx, rr->recty, 4);
}
RE_render_result_rect_from_ibuf(rr, &scene->r, ibuf_result, oglrender->view_id);
IMB_freeImBuf(ibuf_result);
@@ -652,7 +652,7 @@ static bool screen_opengl_render_init(bContext *C, wmOperator *op)
sizey = (scene->r.size * scene->r.ysch) / 100;
/* corrects render size with actual size, not every card supports non-power-of-two dimensions */
- ofs = GPU_offscreen_create(sizex, sizey, full_samples ? 0 : samples, err_out);
+ ofs = GPU_offscreen_create(sizex, sizey, full_samples ? 0 : samples, true, err_out);
if (!ofs) {
BKE_reportf(op->reports, RPT_ERROR, "Failed to create OpenGL off-screen buffer, %s", err_out);
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index 47794e0e357..2e3091268a9 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -313,11 +313,10 @@ static void set_preview_layer(ViewLayer *view_layer, char pr_type)
for (lc = view_layer->layer_collections.first; lc; lc = lc->next) {
if (STREQ(lc->scene_collection->name, collection_name)) {
- lc->flag = COLLECTION_VISIBLE | COLLECTION_DISABLED;
- BKE_collection_enable(view_layer, lc);
+ lc->flag = COLLECTION_VIEWPORT | COLLECTION_RENDER;
}
else {
- BKE_collection_disable(view_layer, lc);
+ lc->flag = COLLECTION_DISABLED;
}
}
}
@@ -330,7 +329,7 @@ static World *preview_get_localized_world(ShaderPreview *sp, World *world)
if (sp->worldcopy != NULL) {
return sp->worldcopy;
}
- sp->worldcopy = localize_world(world);
+ sp->worldcopy = BKE_world_localize(world);
BLI_addtail(&sp->pr_main->world, sp->worldcopy);
return sp->worldcopy;
}
@@ -396,7 +395,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
if (origmat) {
/* work on a copy */
- mat = localize_material(origmat);
+ mat = BKE_material_localize(origmat);
sp->matcopy = mat;
BLI_addtail(&pr_main->mat, mat);
@@ -551,7 +550,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
/* work on a copy */
if (origla) {
- la = localize_lamp(origla);
+ la = BKE_lamp_localize(origla);
sp->lampcopy = la;
BLI_addtail(&pr_main->lamp, la);
}
@@ -589,7 +588,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
World *wrld = NULL, *origwrld = (World *)id;
if (origwrld) {
- wrld = localize_world(origwrld);
+ wrld = BKE_world_localize(origwrld);
sp->worldcopy = wrld;
BLI_addtail(&pr_main->world, wrld);
}
@@ -722,7 +721,7 @@ void ED_preview_draw(const bContext *C, void *idp, void *parentp, void *slotp, r
if (ok)
*rect = newrect;
- /* start a new preview render job if signalled through sbuts->preview,
+ /* start a new preview render job if signaled through sbuts->preview,
* if no render result was found and no preview render job is running,
* or if the job is running and the size of preview changed */
if ((sbuts != NULL && sbuts->preview) ||
diff --git a/source/blender/editors/render/render_shading.c b/source/blender/editors/render/render_shading.c
index 04604feab6a..270ba2a7947 100644
--- a/source/blender/editors/render/render_shading.c
+++ b/source/blender/editors/render/render_shading.c
@@ -427,7 +427,8 @@ static int material_slot_move_exec(bContext *C, wmOperator *op)
MEM_freeN(slot_remap);
DEG_id_tag_update(&ob->id, OB_RECALC_DATA);
- WM_event_add_notifier(C, NC_OBJECT | ND_DRAW | ND_DATA, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DRAW, ob);
+ WM_event_add_notifier(C, NC_OBJECT | ND_DATA, ob);
return OPERATOR_FINISHED;
}
@@ -582,7 +583,7 @@ static int new_world_exec(bContext *C, wmOperator *UNUSED(op))
wo = BKE_world_copy(bmain, wo);
}
else {
- wo = add_world(bmain, DATA_("World"));
+ wo = BKE_world_add(bmain, DATA_("World"));
if (BKE_scene_use_new_shading_nodes(scene)) {
ED_node_shader_default(C, &wo->id);
diff --git a/source/blender/editors/render/render_update.c b/source/blender/editors/render/render_update.c
index a391b13a000..4943222f038 100644
--- a/source/blender/editors/render/render_update.c
+++ b/source/blender/editors/render/render_update.c
@@ -153,6 +153,7 @@ void ED_render_scene_update(const DEGEditorUpdateContext *update_ctx, int update
DRW_notify_view_update(
(&(DRWUpdateContext){
.bmain = bmain,
+ .depsgraph = update_ctx->depsgraph,
.scene = scene,
.view_layer = view_layer,
.ar = ar,
@@ -201,7 +202,9 @@ void ED_render_engine_changed(Main *bmain)
update_ctx.bmain = bmain;
for (Scene *scene = bmain->scene.first; scene; scene = scene->id.next) {
update_ctx.scene = scene;
- LINKLIST_FOREACH(ViewLayer *, view_layer, &scene->view_layers) {
+ BLI_LISTBASE_FOREACH(ViewLayer *, view_layer, &scene->view_layers) {
+ /* TDODO(sergey): Iterate over depsgraphs instead? */
+ update_ctx.depsgraph = BKE_scene_get_depsgraph(scene, view_layer, true);
update_ctx.view_layer = view_layer;
ED_render_id_flush_update(&update_ctx, &scene->id);
}
@@ -309,7 +312,7 @@ static void material_changed(Main *bmain, Material *ma)
BKE_icon_changed(BKE_icon_id_ensure(&ma->id));
/* glsl */
- if (ma->id.tag & LIB_TAG_ID_RECALC) {
+ if (ma->id.recalc & ID_RECALC) {
if (!BLI_listbase_is_empty(&ma->gpumaterial)) {
GPU_material_free(&ma->gpumaterial);
}
@@ -493,7 +496,7 @@ static void world_changed(Main *UNUSED(bmain), World *wo)
wo->update_flag = 1;
/* glsl */
- if (wo->id.tag & LIB_TAG_ID_RECALC) {
+ if (wo->id.recalc & ID_RECALC) {
if (!BLI_listbase_is_empty(&defmaterial.gpumaterial)) {
GPU_material_free(&defmaterial.gpumaterial);
}
@@ -539,8 +542,6 @@ void ED_render_id_flush_update(const DEGEditorUpdateContext *update_ctx, ID *id)
return;
}
Main *bmain = update_ctx->bmain;
- Scene *scene = update_ctx->scene;
- ViewLayer *view_layer = update_ctx->view_layer;
/* Internal ID update handlers. */
switch (GS(id->name)) {
case ID_MA:
@@ -567,42 +568,6 @@ void ED_render_id_flush_update(const DEGEditorUpdateContext *update_ctx, ID *id)
render_engine_flag_changed(bmain, RE_ENGINE_UPDATE_OTHER);
break;
}
- /* Inform all draw managers about changes.
- *
- * TODO(sergey): This code is run for every updated ID, via flushing
- * mechanism. How can we avoid iterating over the whole interface for
- * every of those IDs? One of the ideas would be to call draw manager's
- * ID update which is not bound to any of contexts.
- */
- {
- wmWindowManager *wm = bmain->wm.first;
- for (wmWindow *win = wm->windows.first; win; win = win->next) {
- bScreen *sc = WM_window_get_active_screen(win);
- WorkSpace *workspace = BKE_workspace_active_get(win->workspace_hook);
- ViewRender *view_render = BKE_viewrender_get(win->scene, workspace);
- for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) {
- if (sa->spacetype != SPACE_VIEW3D) {
- continue;
- }
- for (ARegion *ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype != RGN_TYPE_WINDOW) {
- continue;
- }
- RenderEngineType *engine_type = RE_engines_find(view_render->engine_id);
- DRW_notify_id_update(
- (&(DRWUpdateContext){
- .bmain = bmain,
- .scene = scene,
- .view_layer = view_layer,
- .ar = ar,
- .v3d = (View3D *)sa->spacedata.first,
- .engine_type = engine_type
- }),
- id);
- }
- }
- }
- }
}
diff --git a/source/blender/editors/screen/area.c b/source/blender/editors/screen/area.c
index dbeac782e10..f886a6ad613 100644
--- a/source/blender/editors/screen/area.c
+++ b/source/blender/editors/screen/area.c
@@ -769,6 +769,10 @@ static void area_azone_initialize(wmWindow *win, const bScreen *screen, ScrArea
return;
}
+ if (U.app_flag & USER_APP_LOCK_UI_LAYOUT) {
+ return;
+ }
+
/* can't click on bottom corners on OS X, already used for resizing */
#ifdef __APPLE__
if (!(sa->totrct.xmin == 0 && sa->totrct.ymin == 0) || WM_window_is_fullscreen(win))
diff --git a/source/blender/editors/screen/screen_draw.c b/source/blender/editors/screen/screen_draw.c
index 5690076fedb..2e4e9127ed6 100644
--- a/source/blender/editors/screen/screen_draw.c
+++ b/source/blender/editors/screen/screen_draw.c
@@ -33,7 +33,6 @@
#include "screen_intern.h"
-
/**
* Draw horizontal shape visualizing future joining (left as well right direction of future joining).
*/
@@ -289,18 +288,15 @@ static void drawscredge_area(ScrArea *sa, int sizex, int sizey, unsigned int pos
}
/**
- * Only for edge lines between areas, and the blended join arrows.
+ * Only for edge lines between areas.
*/
-void ED_screen_draw(wmWindow *win)
+void ED_screen_draw_edges(wmWindow *win)
{
bScreen *screen = WM_window_get_active_screen(win);
const int winsize_x = WM_window_pixels_x(win);
const int winsize_y = WM_window_pixels_y(win);
ScrArea *sa;
- ScrArea *sa1 = NULL;
- ScrArea *sa2 = NULL;
- ScrArea *sa3 = NULL;
wmSubWindowSet(win, screen->mainwin);
@@ -323,36 +319,47 @@ void ED_screen_draw(wmWindow *win)
for (sa = screen->areabase.first; sa; sa = sa->next) {
drawscredge_area(sa, winsize_x, winsize_y, pos);
-
- /* gather area split/join info */
- if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
- if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
- if (sa->flag & (AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V)) sa3 = sa;
}
+ immUnbindProgram();
+
+ screen->do_draw = false;
+}
+
+/**
+ * The blended join arrows.
+ *
+ * \param sa1: Area from which the resultant originates.
+ * \param sa2: Target area that will be replaced.
+ */
+void ED_screen_draw_join_shape(ScrArea *sa1, ScrArea *sa2)
+{
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
+
+ glLineWidth(1);
+
/* blended join arrow */
- if (sa1 && sa2) {
- int dir = area_getorientation(sa1, sa2);
- int dira = -1;
- if (dir != -1) {
- switch (dir) {
- case 0: /* W */
- dir = 'r';
- dira = 'l';
- break;
- case 1: /* N */
- dir = 'd';
- dira = 'u';
- break;
- case 2: /* E */
- dir = 'l';
- dira = 'r';
- break;
- case 3: /* S */
- dir = 'u';
- dira = 'd';
- break;
- }
+ int dir = area_getorientation(sa1, sa2);
+ int dira = -1;
+ if (dir != -1) {
+ switch (dir) {
+ case 0: /* W */
+ dir = 'r';
+ dira = 'l';
+ break;
+ case 1: /* N */
+ dir = 'd';
+ dira = 'u';
+ break;
+ case 2: /* E */
+ dir = 'l';
+ dira = 'r';
+ break;
+ case 3: /* S */
+ dir = 'u';
+ dira = 'd';
+ break;
}
glEnable(GL_BLEND);
@@ -363,48 +370,59 @@ void ED_screen_draw(wmWindow *win)
glDisable(GL_BLEND);
}
- /* splitpoint */
- if (sa3) {
- glEnable(GL_BLEND);
- immUniformColor4ub(255, 255, 255, 100);
+ immUnbindProgram();
+}
- immBegin(GWN_PRIM_LINES, 2);
+void ED_screen_draw_split_preview(ScrArea *sa, const int dir, const float fac)
+{
+ unsigned int pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
- if (sa3->flag & AREA_FLAG_DRAWSPLIT_H) {
- immVertex2f(pos, sa3->totrct.xmin, win->eventstate->y);
- immVertex2f(pos, sa3->totrct.xmax, win->eventstate->y);
+ /* splitpoint */
+ glEnable(GL_BLEND);
+ immUniformColor4ub(255, 255, 255, 100);
- immEnd();
+ immBegin(GWN_PRIM_LINES, 2);
- immUniformColor4ub(0, 0, 0, 100);
+ if (dir == 'h') {
+ const float y = (1 - fac) * sa->totrct.ymin + fac * sa->totrct.ymax;
- immBegin(GWN_PRIM_LINES, 2);
+ immVertex2f(pos, sa->totrct.xmin, y);
+ immVertex2f(pos, sa->totrct.xmax, y);
- immVertex2f(pos, sa3->totrct.xmin, win->eventstate->y + 1);
- immVertex2f(pos, sa3->totrct.xmax, win->eventstate->y + 1);
- }
- else {
- immVertex2f(pos, win->eventstate->x, sa3->totrct.ymin);
- immVertex2f(pos, win->eventstate->x, sa3->totrct.ymax);
+ immEnd();
- immEnd();
+ immUniformColor4ub(0, 0, 0, 100);
- immUniformColor4ub(0, 0, 0, 100);
+ immBegin(GWN_PRIM_LINES, 2);
- immBegin(GWN_PRIM_LINES, 2);
+ immVertex2f(pos, sa->totrct.xmin, y + 1);
+ immVertex2f(pos, sa->totrct.xmax, y + 1);
- immVertex2f(pos, win->eventstate->x + 1, sa3->totrct.ymin);
- immVertex2f(pos, win->eventstate->x + 1, sa3->totrct.ymax);
- }
+ immEnd();
+ }
+ else {
+ BLI_assert(dir == 'v');
+ const float x = (1 - fac) * sa->totrct.xmin + fac * sa->totrct.xmax;
+
+ immVertex2f(pos, x, sa->totrct.ymin);
+ immVertex2f(pos, x, sa->totrct.ymax);
immEnd();
- glDisable(GL_BLEND);
+ immUniformColor4ub(0, 0, 0, 100);
+
+ immBegin(GWN_PRIM_LINES, 2);
+
+ immVertex2f(pos, x + 1, sa->totrct.ymin);
+ immVertex2f(pos, x + 1, sa->totrct.ymax);
+
+ immEnd();
}
- immUnbindProgram();
+ glDisable(GL_BLEND);
- screen->do_draw = false;
+ immUnbindProgram();
}
@@ -481,7 +499,7 @@ static void screen_preview_draw(const bScreen *screen, int size_x, int size_y)
void ED_screen_preview_render(const bScreen *screen, int size_x, int size_y, unsigned int *r_rect)
{
char err_out[256] = "unknown";
- GPUOffScreen *offscreen = GPU_offscreen_create(size_x, size_y, 0, err_out);
+ GPUOffScreen *offscreen = GPU_offscreen_create(size_x, size_y, 0, false, err_out);
GPU_offscreen_bind(offscreen, true);
glClearColor(0.0, 0.0, 0.0, 0.0);
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 4b5ce2f4b81..57f45bf95ce 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -426,8 +426,6 @@ int screen_area_join(bContext *C, bScreen *scr, ScrArea *sa1, ScrArea *sa2)
/*printf("dir is : %i\n", dir);*/
if (dir == -1) {
- if (sa1) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
- if (sa2) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
return 0;
}
@@ -458,7 +456,6 @@ int screen_area_join(bContext *C, bScreen *scr, ScrArea *sa1, ScrArea *sa2)
screen_delarea(C, scr, sa2);
BKE_screen_remove_double_scrverts(scr);
- sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
/* Update preview thumbnail */
BKE_icon_changed(scr->id.icon_id);
diff --git a/source/blender/editors/screen/screen_intern.h b/source/blender/editors/screen/screen_intern.h
index 39c3d72af6a..9214b4b7a68 100644
--- a/source/blender/editors/screen/screen_intern.h
+++ b/source/blender/editors/screen/screen_intern.h
@@ -31,6 +31,7 @@
#ifndef __SCREEN_INTERN_H__
#define __SCREEN_INTERN_H__
+struct bContext;
struct bContextDataResult;
struct Main;
@@ -65,7 +66,8 @@ ScrEdge *screen_find_active_scredge(const bScreen *sc,
struct AZone *is_in_area_actionzone(ScrArea *sa, const int xy[2]);
/* screen_context.c */
-int ed_screen_context(const struct bContext *C, const char *member, struct bContextDataResult *result);
+int ed_screen_context(
+ const struct bContext *C, const char *member, struct bContextDataResult *result);
extern const char *screen_context_dir[]; /* doc access */
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 4e8bf6ea769..09af0d86f84 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -90,10 +90,12 @@
#define KM_MODAL_CANCEL 1
#define KM_MODAL_APPLY 2
-#define KM_MODAL_STEP10 3
-#define KM_MODAL_STEP10_OFF 4
+#define KM_MODAL_SNAP_ON 3
+#define KM_MODAL_SNAP_OFF 4
-/* ************** Exported Poll tests ********************** */
+/* -------------------------------------------------------------------- */
+/** \name Public Poll API
+ * \{ */
int ED_operator_regionactive(bContext *C)
{
@@ -127,36 +129,6 @@ static int ED_operator_screenactive_norender(bContext *C)
return 1;
}
-
-static int screen_active_editable(bContext *C)
-{
- if (ED_operator_screenactive(C)) {
- /* no full window splitting allowed */
- if (CTX_wm_screen(C)->state != SCREENNORMAL)
- return 0;
- return 1;
- }
- return 0;
-}
-
-static ARegion *screen_find_region_type(bContext *C, int type)
-{
- ARegion *ar = CTX_wm_region(C);
-
- /* find the header region
- * - try context first, but upon failing, search all regions in area...
- */
- if ((ar == NULL) || (ar->regiontype != type)) {
- ScrArea *sa = CTX_wm_area(C);
- ar = BKE_area_find_region_type(sa, type);
- }
- else {
- ar = NULL;
- }
-
- return ar;
-}
-
/* when mouse is over area-edge */
int ED_operator_screen_mainwinactive(bContext *C)
{
@@ -589,7 +561,46 @@ int ED_operator_camera(bContext *C)
return (cam != NULL);
}
-/* *************************** action zone operator ************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Internal Screen Utilities
+ * \{ */
+
+static int screen_active_editable(bContext *C)
+{
+ if (ED_operator_screenactive(C)) {
+ /* no full window splitting allowed */
+ if (CTX_wm_screen(C)->state != SCREENNORMAL)
+ return 0;
+ return 1;
+ }
+ return 0;
+}
+
+static ARegion *screen_find_region_type(bContext *C, int type)
+{
+ ARegion *ar = CTX_wm_region(C);
+
+ /* find the header region
+ * - try context first, but upon failing, search all regions in area...
+ */
+ if ((ar == NULL) || (ar->regiontype != type)) {
+ ScrArea *sa = CTX_wm_area(C);
+ ar = BKE_area_find_region_type(sa, type);
+ }
+ else {
+ ar = NULL;
+ }
+
+ return ar;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Action Zone Operator
+ * \{ */
/* operator state vars used:
* none
@@ -807,8 +818,7 @@ static int actionzone_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* once we drag outside the actionzone, register a gesture
* check we're not on an edge so join finds the other area */
is_gesture = ((is_in_area_actionzone(sad->sa1, &event->x) != sad->az) &&
- (screen_find_active_scredge(sc, screen_size_x, screen_size_y,
- event->x, event->y) == NULL));
+ (screen_find_active_scredge(sc, screen_size_x, screen_size_y, event->x, event->y) == NULL));
}
else {
const int delta_min = 1;
@@ -1098,6 +1108,7 @@ static void SCREEN_OT_area_dupli(wmOperatorType *ot)
typedef struct sAreaMoveData {
int bigger, smaller, origval, step;
char dir;
+ bool do_snap;
} sAreaMoveData;
/* helper call to move area-edge, sets limits
@@ -1189,55 +1200,98 @@ static int area_move_init(bContext *C, wmOperator *op)
return 1;
}
+static int area_snap_calc_location(
+ const bScreen *sc, const int delta,
+ const int origval, const int dir,
+ const int bigger, const int smaller)
+{
+ int final_loc = -1;
+
+ const int m_loc = origval + delta;
+ const int axis = (dir == 'v') ? 0 : 1;
+ int snap_dist;
+ int dist;
+ {
+ /* Test the snap to middle. */
+ int middle = origval + (bigger - smaller) / 2;
+ middle -= (middle % AREAGRID);
+
+ snap_dist = abs(m_loc - middle);
+ final_loc = middle;
+ }
+
+ for (const ScrVert *v1 = sc->vertbase.first; v1; v1 = v1->next) {
+ if (v1->editflag) {
+ const int v_loc = (&v1->vec.x)[!axis];
+
+ for (const ScrVert *v2 = sc->vertbase.first; v2; v2 = v2->next) {
+ if (!v2->editflag) {
+ if (v_loc == (&v2->vec.x)[!axis]) {
+ const int v_loc2 = (&v2->vec.x)[axis];
+ /* Do not snap to the vertices at the ends. */
+ if ((origval - smaller) < v_loc2 && v_loc2 < (origval + bigger)) {
+ dist = abs(m_loc - v_loc2);
+ if (dist <= snap_dist) {
+ snap_dist = dist;
+ final_loc = v_loc2;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ return final_loc;
+}
+
/* moves selected screen edge amount of delta, used by split & move */
-static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int bigger, int smaller)
+static void area_move_apply_do(
+ const bContext *C, int delta,
+ const int origval, const int dir,
+ const int bigger, const int smaller,
+ const bool do_snap)
{
- wmWindow *win = CTX_wm_window(C);
- const int screen_size_x = WM_window_screen_pixels_x(win);
- const int screen_size_y = WM_window_screen_pixels_y(win);
bScreen *sc = CTX_wm_screen(C);
ScrVert *v1;
- ScrArea *sa;
- int doredraw = 0;
- int oldval;
-
- delta = CLAMPIS(delta, -smaller, bigger);
-
+ bool doredraw = false;
+ CLAMP(delta, -smaller, bigger);
+
+ short final_loc = -1;
+
+ if (do_snap) {
+ final_loc = area_snap_calc_location(sc, delta, origval, dir, bigger, smaller);
+ }
+ else {
+ final_loc = origval + delta;
+ if (delta != bigger && delta != -smaller) {
+ final_loc -= (final_loc % AREAGRID);
+ }
+ }
+
+ BLI_assert(final_loc != -1);
+ short axis = (dir == 'v') ? 0 : 1;
+
for (v1 = sc->vertbase.first; v1; v1 = v1->next) {
if (v1->editflag) {
- /* that way a nice AREAGRID */
- if ((dir == 'v') && v1->vec.x > 0 && v1->vec.x < screen_size_x - 1) {
- oldval = v1->vec.x;
- v1->vec.x = origval + delta;
-
- if (delta != bigger && delta != -smaller) {
- v1->vec.x -= (v1->vec.x % AREAGRID);
- v1->vec.x = CLAMPIS(v1->vec.x, origval - smaller, origval + bigger);
- }
- if (oldval != v1->vec.x)
- doredraw = 1;
- }
- if ((dir == 'h') && v1->vec.y > 0 && v1->vec.y < screen_size_y - 1) {
- oldval = v1->vec.y;
- v1->vec.y = origval + delta;
-
- if (delta != bigger && delta != smaller) {
- v1->vec.y -= (v1->vec.y % AREAGRID);
- v1->vec.y = CLAMPIS(v1->vec.y, origval - smaller, origval + bigger);
- }
- if (oldval != v1->vec.y)
- doredraw = 1;
+ short oldval = (&v1->vec.x)[axis];
+ (&v1->vec.x)[axis] = final_loc;
+
+ if (oldval == final_loc) {
+ /* nothing will change to the other vertices either. */
+ break;
}
+ doredraw = true;
}
}
/* only redraw if we actually moved a screen vert, for AREAGRID */
if (doredraw) {
- for (sa = sc->areabase.first; sa; sa = sa->next) {
- if (sa->v1->editflag || sa->v2->editflag || sa->v3->editflag || sa->v4->editflag)
+ for (ScrArea *sa = sc->areabase.first; sa; sa = sa->next) {
+ if (sa->v1->editflag || sa->v2->editflag || sa->v3->editflag || sa->v4->editflag) {
ED_area_tag_redraw(sa);
+ }
}
-
WM_event_add_notifier(C, NC_SCREEN | NA_EDITED, NULL); /* redraw everything */
/* Update preview thumbnail */
BKE_icon_changed(sc->id.icon_id);
@@ -1247,10 +1301,9 @@ static void area_move_apply_do(bContext *C, int origval, int delta, int dir, int
static void area_move_apply(bContext *C, wmOperator *op)
{
sAreaMoveData *md = op->customdata;
- int delta;
-
- delta = RNA_int_get(op->ptr, "delta");
- area_move_apply_do(C, md->origval, delta, md->dir, md->bigger, md->smaller);
+ int delta = RNA_int_get(op->ptr, "delta");
+
+ area_move_apply_do(C, delta, md->origval, md->dir, md->bigger, md->smaller, md->do_snap);
}
static void area_move_exit(bContext *C, wmOperator *op)
@@ -1312,7 +1365,6 @@ static int area_move_modal(bContext *C, wmOperator *op, const wmEvent *event)
y = RNA_int_get(op->ptr, "y");
delta = (md->dir == 'v') ? event->x - x : event->y - y;
- if (md->step) delta = delta - (delta % md->step);
RNA_int_set(op->ptr, "delta", delta);
area_move_apply(C, op);
@@ -1328,12 +1380,12 @@ static int area_move_modal(bContext *C, wmOperator *op, const wmEvent *event)
case KM_MODAL_CANCEL:
area_move_cancel(C, op);
return OPERATOR_CANCELLED;
-
- case KM_MODAL_STEP10:
- md->step = 10;
+
+ case KM_MODAL_SNAP_ON:
+ md->do_snap = true;
break;
- case KM_MODAL_STEP10_OFF:
- md->step = 0;
+ case KM_MODAL_SNAP_OFF:
+ md->do_snap = false;
break;
}
break;
@@ -1365,7 +1417,11 @@ static void SCREEN_OT_area_move(wmOperatorType *ot)
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
-/* ************** split area operator *********************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Split Area Operator
+ * \{ */
/*
* operator state vars:
@@ -1402,13 +1458,13 @@ static void SCREEN_OT_area_move(wmOperatorType *ot)
*/
typedef struct sAreaSplitData {
- int x, y; /* last used mouse position */
-
int origval; /* for move areas */
int bigger, smaller; /* constraints for moving new edge */
int delta; /* delta move edge */
int origmin, origsize; /* to calculate fac, for property storage */
int previewmode; /* draw previewline, then split */
+ void *draw_callback; /* call `ED_screen_draw_split_preview` */
+ bool do_snap;
ScrEdge *nedge; /* new edge */
ScrArea *sarea; /* start area */
@@ -1416,6 +1472,19 @@ typedef struct sAreaSplitData {
} sAreaSplitData;
+static void area_split_draw_cb(const struct wmWindow *UNUSED(win), void *userdata)
+{
+ const wmOperator *op = userdata;
+
+ sAreaSplitData *sd = op->customdata;
+ if (sd->sarea) {
+ int dir = RNA_enum_get(op->ptr, "direction");
+ float fac = RNA_float_get(op->ptr, "factor");
+
+ ED_screen_draw_split_preview(sd->sarea, dir, fac);
+ }
+}
+
/* generic init, menu case, doesn't need active area */
static int area_split_menu_init(bContext *C, wmOperator *op)
{
@@ -1426,15 +1495,7 @@ static int area_split_menu_init(bContext *C, wmOperator *op)
op->customdata = sd;
sd->sarea = CTX_wm_area(C);
-
- if (sd->sarea) {
- int dir = RNA_enum_get(op->ptr, "direction");
- if (dir == 'h')
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
- else
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
- }
return 1;
}
@@ -1545,9 +1606,9 @@ static void area_split_exit(bContext *C, wmOperator *op)
if (sd->sarea) ED_area_tag_redraw(sd->sarea);
if (sd->narea) ED_area_tag_redraw(sd->narea);
- if (sd->sarea)
- sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
-
+ if (sd->draw_callback)
+ WM_draw_cb_exit(CTX_wm_window(C), sd->draw_callback);
+
MEM_freeN(op->customdata);
op->customdata = NULL;
}
@@ -1560,6 +1621,12 @@ static void area_split_exit(bContext *C, wmOperator *op)
BKE_screen_remove_double_scredges(CTX_wm_screen(C));
}
+static void area_split_preview_update_cursor(bContext *C, wmOperator *op)
+{
+ wmWindow *win = CTX_wm_window(C);
+ int dir = RNA_enum_get(op->ptr, "direction");
+ WM_cursor_set(win, (dir == 'v') ? CURSOR_X_MOVE : CURSOR_Y_MOVE);
+}
/* UI callback, adds new handler */
static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
@@ -1637,9 +1704,6 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
sd = (sAreaSplitData *)op->customdata;
- sd->x = event->x;
- sd->y = event->y;
-
if (event->type == EVT_ACTIONZONE_AREA) {
/* do the split */
@@ -1654,9 +1718,11 @@ static int area_split_invoke(bContext *C, wmOperator *op, const wmEvent *event)
}
else {
sd->previewmode = 1;
+ sd->draw_callback = WM_draw_cb_activate(win, area_split_draw_cb, op);
/* add temp handler for edge move or cancel */
WM_event_add_modal_handler(C, op);
-
+ area_split_preview_update_cursor(C, op);
+
return OPERATOR_RUNNING_MODAL;
}
@@ -1699,48 +1765,15 @@ static void area_split_cancel(bContext *C, wmOperator *op)
static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
{
sAreaSplitData *sd = (sAreaSplitData *)op->customdata;
- float fac;
- int dir;
-
+ PropertyRNA *prop_dir = RNA_struct_find_property(op->ptr, "direction");
+ bool update_factor = false;
+
/* execute the events */
switch (event->type) {
case MOUSEMOVE:
- dir = RNA_enum_get(op->ptr, "direction");
-
- sd->delta = (dir == 'v') ? event->x - sd->origval : event->y - sd->origval;
- if (sd->previewmode == 0)
- area_move_apply_do(C, sd->origval, sd->delta, dir, sd->bigger, sd->smaller);
- else {
- if (sd->sarea) {
- sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
- ED_area_tag_redraw(sd->sarea);
- }
- /* area context not set */
- sd->sarea = BKE_screen_find_area_xy(CTX_wm_screen(C), SPACE_TYPE_ANY, event->x, event->y);
-
- if (sd->sarea) {
- ED_area_tag_redraw(sd->sarea);
- if (dir == 'v') {
- sd->origsize = sd->sarea->winx;
- sd->origmin = sd->sarea->totrct.xmin;
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
- }
- else {
- sd->origsize = sd->sarea->winy;
- sd->origmin = sd->sarea->totrct.ymin;
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
- }
- }
-
- CTX_wm_screen(C)->do_draw = true;
-
- }
-
- fac = (dir == 'v') ? event->x - sd->origmin : event->y - sd->origmin;
- RNA_float_set(op->ptr, "factor", fac / (float)sd->origsize);
-
+ update_factor = true;
break;
-
+
case LEFTMOUSE:
if (sd->previewmode) {
area_split_apply(C, op);
@@ -1758,27 +1791,15 @@ static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
case MIDDLEMOUSE:
case TABKEY:
if (sd->previewmode == 0) {
+ /* pass */
}
else {
- dir = RNA_enum_get(op->ptr, "direction");
-
if (event->val == KM_PRESS) {
if (sd->sarea) {
- sd->sarea->flag &= ~(AREA_FLAG_DRAWSPLIT_H | AREA_FLAG_DRAWSPLIT_V);
- ED_area_tag_redraw(sd->sarea);
-
- if (dir == 'v') {
- RNA_enum_set(op->ptr, "direction", 'h');
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_H;
-
- WM_cursor_set(CTX_wm_window(C), CURSOR_X_MOVE);
- }
- else {
- RNA_enum_set(op->ptr, "direction", 'v');
- sd->sarea->flag |= AREA_FLAG_DRAWSPLIT_V;
-
- WM_cursor_set(CTX_wm_window(C), CURSOR_Y_MOVE);
- }
+ int dir = RNA_property_enum_get(op->ptr, prop_dir);
+ RNA_property_enum_set(op->ptr, prop_dir, (dir == 'v') ? 'h' : 'v');
+ area_split_preview_update_cursor(C, op);
+ update_factor = true;
}
}
}
@@ -1789,8 +1810,64 @@ static int area_split_modal(bContext *C, wmOperator *op, const wmEvent *event)
case ESCKEY:
area_split_cancel(C, op);
return OPERATOR_CANCELLED;
+
+ case LEFTCTRLKEY:
+ sd->do_snap = event->val == KM_PRESS;
+ update_factor = true;
+ break;
}
-
+
+ if (update_factor) {
+ const int dir = RNA_property_enum_get(op->ptr, prop_dir);
+
+ sd->delta = (dir == 'v') ? event->x - sd->origval : event->y - sd->origval;
+
+ if (sd->previewmode == 0) {
+ if (sd->do_snap) {
+ const int snap_loc = area_snap_calc_location(
+ CTX_wm_screen(C), sd->delta, sd->origval, dir, sd->bigger, sd->smaller);
+ sd->delta = snap_loc - sd->origval;
+ }
+ area_move_apply_do(C, sd->delta, sd->origval, dir, sd->bigger, sd->smaller, false);
+ }
+ else {
+ if (sd->sarea) {
+ ED_area_tag_redraw(sd->sarea);
+ }
+ /* area context not set */
+ sd->sarea = BKE_screen_find_area_xy(CTX_wm_screen(C), SPACE_TYPE_ANY, event->x, event->y);
+
+ if (sd->sarea) {
+ ScrArea *sa = sd->sarea;
+ if (dir == 'v') {
+ sd->origsize = sa->winx;
+ sd->origmin = sa->totrct.xmin;
+ }
+ else {
+ sd->origsize = sa->winy;
+ sd->origmin = sa->totrct.ymin;
+ }
+
+ if (sd->do_snap) {
+ sa->v1->editflag = sa->v2->editflag = sa->v3->editflag = sa->v4->editflag = 1;
+
+ const int snap_loc = area_snap_calc_location(
+ CTX_wm_screen(C), sd->delta, sd->origval, dir, sd->origmin + sd->origsize, -sd->origmin);
+
+ sa->v1->editflag = sa->v2->editflag = sa->v3->editflag = sa->v4->editflag = 0;
+ sd->delta = snap_loc - sd->origval;
+ }
+
+ ED_area_tag_redraw(sd->sarea);
+ }
+
+ CTX_wm_screen(C)->do_draw = true;
+ }
+
+ float fac = (float)(sd->delta + sd->origval - sd->origmin) / sd->origsize;
+ RNA_float_set(op->ptr, "factor", fac);
+ }
+
return OPERATOR_RUNNING_MODAL;
}
@@ -1823,9 +1900,11 @@ static void SCREEN_OT_area_split(wmOperatorType *ot)
RNA_def_int(ot->srna, "mouse_y", -100, INT_MIN, INT_MAX, "Mouse Y", "", INT_MIN, INT_MAX);
}
+/** \} */
-
-/* ************** scale region edge operator *********************************** */
+/* -------------------------------------------------------------------- */
+/** \name Scale Region Edge Operator
+ * \{ */
typedef struct RegionMoveData {
AZone *az;
@@ -2094,8 +2173,11 @@ static void SCREEN_OT_region_scale(wmOperatorType *ot)
ot->flag = OPTYPE_BLOCKING | OPTYPE_INTERNAL;
}
+/** \} */
-/* ************** frame change operator ***************************** */
+/* -------------------------------------------------------------------- */
+/** \name Frame Change Operator
+ * \{ */
static void areas_do_frame_follow(bContext *C, bool middle)
{
@@ -2176,6 +2258,11 @@ static void SCREEN_OT_frame_offset(wmOperatorType *ot)
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Frame Jump Operator
+ * \{ */
/* function to be called outside UI context, or for redo */
static int frame_jump_exec(bContext *C, wmOperator *op)
@@ -2230,8 +2317,11 @@ static void SCREEN_OT_frame_jump(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "end", 0, "Last Frame", "Jump to the last frame of the frame range");
}
+/** \} */
-/* ************** jump to keyframe operator ***************************** */
+/* -------------------------------------------------------------------- */
+/** \name Jump to Key-Frame Operator
+ * \{ */
/* function to be called outside UI context, or for redo */
static int keyframe_jump_exec(bContext *C, wmOperator *op)
@@ -2340,7 +2430,11 @@ static void SCREEN_OT_keyframe_jump(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "next", true, "Next Keyframe", "");
}
-/* ************** jump to marker operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Jump to Marker Operator
+ * \{ */
/* function to be called outside UI context, or for redo */
static int marker_jump_exec(bContext *C, wmOperator *op)
@@ -2403,7 +2497,11 @@ static void SCREEN_OT_marker_jump(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "next", true, "Next Marker", "");
}
-/* ************** switch screen operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Set Screen Operator
+ * \{ */
/* function to be called outside UI context, or for redo */
static int screen_set_exec(bContext *C, wmOperator *op)
@@ -2431,8 +2529,11 @@ static void SCREEN_OT_screen_set(wmOperatorType *ot)
RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
-/* ************** screen full-area operator ***************************** */
+/** \} */
+/* -------------------------------------------------------------------- */
+/** \name Screen Full-Area Operator
+ * \{ */
/* function to be called outside UI context, or for redo */
static int screen_maximize_area_exec(bContext *C, wmOperator *op)
@@ -2491,7 +2592,11 @@ static void SCREEN_OT_screen_full_area(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ************** join area operator ********************************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Screen Join-Area Operator
+ * \{ */
/* operator state vars used:
* x1, y1 mouse coord in first area, which will disappear
@@ -2521,13 +2626,23 @@ static void SCREEN_OT_screen_full_area(wmOperatorType *ot)
*/
typedef struct sAreaJoinData {
- ScrArea *sa1; /* first area to be considered */
- ScrArea *sa2; /* second area to be considered */
- ScrArea *scr; /* designed for removal */
+ ScrArea *sa1; /* first area to be considered */
+ ScrArea *sa2; /* second area to be considered */
+ void *draw_callback; /* call `ED_screen_draw_join_shape` */
} sAreaJoinData;
+static void area_join_draw_cb(const struct wmWindow *UNUSED(win), void *userdata)
+{
+ const wmOperator *op = userdata;
+
+ sAreaJoinData *sd = op->customdata;
+ if (sd->sa1 && sd->sa2) {
+ ED_screen_draw_join_shape(sd->sa1, sd->sa2);
+ }
+}
+
/* validate selection inside screen, set variables OK */
/* return 0: init failed */
/* XXX todo: find edge based on (x,y) and set other area? */
@@ -2561,14 +2676,14 @@ static int area_join_init(bContext *C, wmOperator *op)
}
jd = (sAreaJoinData *)MEM_callocN(sizeof(sAreaJoinData), "op_area_join");
-
+
jd->sa1 = sa1;
- jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
jd->sa2 = sa2;
- jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
-
+
op->customdata = jd;
-
+
+ jd->draw_callback = WM_draw_cb_activate(CTX_wm_window(C), area_join_draw_cb, op);
+
return 1;
}
@@ -2592,8 +2707,13 @@ static int area_join_apply(bContext *C, wmOperator *op)
/* finish operation */
static void area_join_exit(bContext *C, wmOperator *op)
{
- if (op->customdata) {
- MEM_freeN(op->customdata);
+ sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
+
+ if (jd) {
+ if (jd->draw_callback)
+ WM_draw_cb_exit(CTX_wm_window(C), jd->draw_callback);
+
+ MEM_freeN(jd);
op->customdata = NULL;
}
@@ -2652,17 +2772,6 @@ static int area_join_invoke(bContext *C, wmOperator *op, const wmEvent *event)
static void area_join_cancel(bContext *C, wmOperator *op)
{
- sAreaJoinData *jd = (sAreaJoinData *)op->customdata;
-
- if (jd->sa1) {
- jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
- jd->sa1->flag &= ~AREA_FLAG_DRAWJOINTO;
- }
- if (jd->sa2) {
- jd->sa2->flag &= ~AREA_FLAG_DRAWJOINFROM;
- jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
- }
-
WM_event_add_notifier(C, NC_WINDOW, NULL);
area_join_exit(C, op);
@@ -2686,9 +2795,7 @@ static int area_join_modal(bContext *C, wmOperator *op, const wmEvent *event)
if (jd->sa1 != sa) {
dir = area_getorientation(jd->sa1, sa);
if (dir != -1) {
- if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = sa;
- jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
else {
/* we are not bordering on the previously selected area
@@ -2697,15 +2804,10 @@ static int area_join_modal(bContext *C, wmOperator *op, const wmEvent *event)
*/
dir = area_getorientation(sa, jd->sa2);
if (dir != -1) {
- if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
- if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa1 = jd->sa2;
jd->sa2 = sa;
- if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
- if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
else {
- if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = NULL;
}
}
@@ -2715,12 +2817,8 @@ static int area_join_modal(bContext *C, wmOperator *op, const wmEvent *event)
/* we are back in the area previously selected for keeping
* we swap the areas if possible to allow user to choose */
if (jd->sa2 != NULL) {
- if (jd->sa1) jd->sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
- if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa1 = jd->sa2;
jd->sa2 = sa;
- if (jd->sa1) jd->sa1->flag |= AREA_FLAG_DRAWJOINFROM;
- if (jd->sa2) jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
dir = area_getorientation(jd->sa1, jd->sa2);
if (dir == -1) {
printf("oops, didn't expect that!\n");
@@ -2729,9 +2827,7 @@ static int area_join_modal(bContext *C, wmOperator *op, const wmEvent *event)
else {
dir = area_getorientation(jd->sa1, sa);
if (dir != -1) {
- if (jd->sa2) jd->sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
jd->sa2 = sa;
- jd->sa2->flag |= AREA_FLAG_DRAWJOINTO;
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
@@ -2785,7 +2881,11 @@ static void SCREEN_OT_area_join(wmOperatorType *ot)
RNA_def_int(ot->srna, "max_y", -100, INT_MIN, INT_MAX, "Y 2", "", INT_MIN, INT_MAX);
}
-/* ******************************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Screen Area Options Operator
+ * \{ */
static int screen_area_options_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -2838,9 +2938,11 @@ static void SCREEN_OT_area_options(wmOperatorType *ot)
ot->flag = OPTYPE_INTERNAL;
}
+/** \} */
-/* ******************************* */
-
+/* -------------------------------------------------------------------- */
+/** \name Space Data Cleanup Operator
+ * \{ */
static int spacedata_cleanup_exec(bContext *C, wmOperator *op)
{
@@ -2879,7 +2981,11 @@ static void SCREEN_OT_spacedata_cleanup(wmOperatorType *ot)
}
-/* ************** repeat last operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Repeat Last Operator
+ * \{ */
static int repeat_last_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -2918,6 +3024,12 @@ static void SCREEN_OT_repeat_last(wmOperatorType *ot)
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Repeat History Operator
+ * \{ */
+
static int repeat_history_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
wmWindowManager *wm = CTX_wm_manager(C);
@@ -2975,7 +3087,11 @@ static void SCREEN_OT_repeat_history(wmOperatorType *ot)
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "", 0, 1000);
}
-/* ********************** redo operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Redo Operator
+ * \{ */
static int redo_last_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
@@ -3000,7 +3116,11 @@ static void SCREEN_OT_redo_last(wmOperatorType *ot)
ot->poll = ED_operator_screenactive;
}
-/* ************** region four-split operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Region Quad-View Operator
+ * \{ */
static void view3d_localview_update_rv3d(struct RegionView3D *rv3d)
{
@@ -3153,8 +3273,11 @@ static void SCREEN_OT_region_quadview(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
-/* ************** region flip operator ***************************** */
+/* -------------------------------------------------------------------- */
+/** \name Region Flip Operator
+ * \{ */
/* flip a region alignment */
static int region_flip_exec(bContext *C, wmOperator *UNUSED(op))
@@ -3205,7 +3328,11 @@ static void SCREEN_OT_region_flip(wmOperatorType *ot)
ot->flag = 0;
}
-/* ************** header operator ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Header Toggle Operator
+ * \{ */
static int header_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3235,8 +3362,11 @@ static void SCREEN_OT_header(wmOperatorType *ot)
ot->exec = header_exec;
}
+/** \} */
-/* ************** show menus operator ***************************** */
+/* -------------------------------------------------------------------- */
+/** \name Header Toggle Menu Operator
+ * \{ */
/* show/hide header text menus */
static int header_toggle_menus_exec(bContext *C, wmOperator *UNUSED(op))
@@ -3265,8 +3395,11 @@ static void SCREEN_OT_header_toggle_menus(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
-/* ************** header tools operator ***************************** */
+/* -------------------------------------------------------------------- */
+/** \name Header Tools Operator
+ * \{ */
void ED_screens_header_tools_menu_create(bContext *C, uiLayout *layout, void *UNUSED(arg))
{
@@ -3318,7 +3451,13 @@ static void SCREEN_OT_header_toolbox(wmOperatorType *ot)
ot->invoke = header_toolbox_invoke;
}
-/* ****************** anim player, with timer ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Step Operator
+ *
+ * Animation Step.
+ * \{ */
static int match_area_with_refresh(int spacetype, int refresh)
{
@@ -3615,7 +3754,13 @@ static void SCREEN_OT_animation_step(wmOperatorType *ot)
}
-/* ****************** anim player, starts or ends timer ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Playback Operator
+ *
+ * Animation Playback with Timer.
+ * \{ */
/* find window that owns the animation timer */
bScreen *ED_screen_animation_playing(const wmWindowManager *wm)
@@ -3708,6 +3853,12 @@ static void SCREEN_OT_animation_play(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Animation Cancel Operator
+ * \{ */
+
static int screen_animation_cancel_exec(bContext *C, wmOperator *op)
{
bScreen *screen = ED_screen_animation_playing(CTX_wm_manager(C));
@@ -3747,7 +3898,11 @@ static void SCREEN_OT_animation_cancel(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "restore_frame", true, "Restore Frame", "Restore the frame when animation was initialized");
}
-/* ************** border select operator (template) ***************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Border Select Operator (Template)
+ * \{ */
/* operator state vars used: (added by default WM callbacks)
* xmin, ymin
@@ -3802,6 +3957,12 @@ static void SCREEN_OT_border_select(wmOperatorType *ot)
}
#endif
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Full Screen Back Operator
+ * \{ */
+
/* *********************** generic fullscreen 'back' button *************** */
@@ -3836,7 +3997,11 @@ static void SCREEN_OT_back_to_previous(struct wmOperatorType *ot)
ot->poll = ED_operator_screenactive;
}
-/* *********** show user pref window ****** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Show User Preferences Operator
+ * \{ */
static int userpref_show_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
@@ -3866,7 +4031,11 @@ static void SCREEN_OT_userpref_show(struct wmOperatorType *ot)
ot->poll = ED_operator_screenactive;
}
-/********************* new screen operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name New Screen Operator
+ * \{ */
static int screen_new_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3893,7 +4062,11 @@ static void SCREEN_OT_new(wmOperatorType *ot)
ot->poll = WM_operator_winactive;
}
-/********************* delete screen operator *********************/
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Delete Screen Operator
+ * \{ */
static int screen_delete_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3917,7 +4090,11 @@ static void SCREEN_OT_delete(wmOperatorType *ot)
ot->exec = screen_delete_exec;
}
-/* ***************** region alpha blending ***************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Region Alpha Blending Operator
+ * \{ */
/* implementation note: a disappearing region needs at least 1 last draw with 100% backbuffer
* texture over it- then triple buffer will clear it entirely.
@@ -4059,7 +4236,11 @@ static void SCREEN_OT_region_blend(wmOperatorType *ot)
/* properties */
}
-/* ******************** space context cycling operator ******************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Space Context Cycle Operator
+ * \{ */
/* SCREEN_OT_space_context_cycle direction */
enum {
@@ -4142,9 +4323,11 @@ static void SCREEN_OT_space_context_cycle(wmOperatorType *ot)
"Direction to cycle through");
}
+/** \} */
-/* **************** Assigning operatortypes to global list, adding handlers **************** */
-
+/* -------------------------------------------------------------------- */
+/** \name Assigning Operator Types
+ * \{ */
/* called in spacetypes.c */
void ED_operatortypes_screen(void)
@@ -4203,13 +4386,19 @@ void ED_operatortypes_screen(void)
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Operator Key Map
+ * \{ */
+
static void keymap_modal_set(wmKeyConfig *keyconf)
{
static const EnumPropertyItem modal_items[] = {
{KM_MODAL_CANCEL, "CANCEL", 0, "Cancel", ""},
{KM_MODAL_APPLY, "APPLY", 0, "Apply", ""},
- {KM_MODAL_STEP10, "STEP10", 0, "Steps on", ""},
- {KM_MODAL_STEP10_OFF, "STEP10_OFF", 0, "Steps off", ""},
+ {KM_MODAL_SNAP_ON, "SNAP", 0, "Snap on", ""},
+ {KM_MODAL_SNAP_OFF, "SNAP_OFF", 0, "Snap off", ""},
{0, NULL, 0, NULL, NULL}};
wmKeyMap *keymap;
@@ -4221,8 +4410,8 @@ static void keymap_modal_set(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, RETKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_APPLY);
WM_modalkeymap_add_item(keymap, PADENTER, KM_PRESS, KM_ANY, 0, KM_MODAL_APPLY);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_STEP10);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, KM_MODAL_STEP10_OFF);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, KM_MODAL_SNAP_ON);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, KM_MODAL_SNAP_OFF);
WM_modalkeymap_assign(keymap, "SCREEN_OT_area_move");
@@ -4404,3 +4593,4 @@ void ED_keymap_screen(wmKeyConfig *keyconf)
keymap_modal_set(keyconf);
}
+/** \} */
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index e1e90506299..3a43c7a6585 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -151,7 +151,10 @@ typedef struct LoadTexData {
float radius;
} LoadTexData;
-static void load_tex_task_cb_ex(void *userdata, void *UNUSED(userdata_chunck), const int j, const int thread_id)
+static void load_tex_task_cb_ex(
+ void *__restrict userdata,
+ const int j,
+ const ParallelRangeTLS *__restrict tls)
{
LoadTexData *data = userdata;
Brush *br = data->br;
@@ -212,7 +215,7 @@ static void load_tex_task_cb_ex(void *userdata, void *UNUSED(userdata_chunck), c
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(mtex, x, y, rgba, pool, thread_id, convert_to_linear, colorspace);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, tls->thread_id, convert_to_linear, colorspace);
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -220,7 +223,7 @@ static void load_tex_task_cb_ex(void *userdata, void *UNUSED(userdata_chunck), c
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool, thread_id);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, tls->thread_id);
avg += br->texture_sample_bias;
@@ -318,7 +321,9 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
.pool = pool, .size = size, .rotation = rotation, .radius = radius,
};
- BLI_task_parallel_range_ex(0, size, &data, NULL, 0, load_tex_task_cb_ex, true, false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ BLI_task_parallel_range(0, size, &data, load_tex_task_cb_ex, &settings);
if (mtex->tex && mtex->tex->nodetree)
ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
@@ -365,7 +370,10 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
return 1;
}
-static void load_tex_cursor_task_cb(void *userdata, const int j)
+static void load_tex_cursor_task_cb(
+ void *__restrict userdata,
+ const int j,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
LoadTexData *data = userdata;
Brush *br = data->br;
@@ -445,7 +453,9 @@ static int load_tex_cursor(Brush *br, ViewContext *vc, float zoom)
.br = br, .buffer = buffer, .size = size,
};
- BLI_task_parallel_range(0, size, &data, load_tex_cursor_task_cb, true);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ BLI_task_parallel_range(0, size, &data, load_tex_cursor_task_cb, &settings);
if (!cursor_snap.overlay_texture)
glGenTextures(1, &cursor_snap.overlay_texture);
diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c
index 2d1f0cb3b0d..aebd0c10e9c 100644
--- a/source/blender/editors/sculpt_paint/paint_image.c
+++ b/source/blender/editors/sculpt_paint/paint_image.c
@@ -50,6 +50,7 @@
#include "DNA_node_types.h"
#include "DNA_object_types.h"
+#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_DerivedMesh.h"
#include "BKE_brush.h"
@@ -58,7 +59,6 @@
#include "BKE_material.h"
#include "BKE_node.h"
#include "BKE_paint.h"
-#include "BKE_texture.h"
#include "DEG_depsgraph.h"
@@ -666,17 +666,17 @@ void paint_brush_color_get(struct Scene *scene, struct Brush *br, bool color_cor
float color_gr[4];
switch (br->gradient_stroke_mode) {
case BRUSH_GRADIENT_PRESSURE:
- do_colorband(br->gradient, pressure, color_gr);
+ BKE_colorband_evaluate(br->gradient, pressure, color_gr);
break;
case BRUSH_GRADIENT_SPACING_REPEAT:
{
float coord = fmod(distance / br->gradient_spacing, 1.0);
- do_colorband(br->gradient, coord, color_gr);
+ BKE_colorband_evaluate(br->gradient, coord, color_gr);
break;
}
case BRUSH_GRADIENT_SPACING_CLAMP:
{
- do_colorband(br->gradient, distance / br->gradient_spacing, color_gr);
+ BKE_colorband_evaluate(br->gradient, distance / br->gradient_spacing, color_gr);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/paint_image_2d.c b/source/blender/editors/sculpt_paint/paint_image_2d.c
index 30830e4e7bc..2ce7c51b6b4 100644
--- a/source/blender/editors/sculpt_paint/paint_image_2d.c
+++ b/source/blender/editors/sculpt_paint/paint_image_2d.c
@@ -44,12 +44,12 @@
#include "BLI_bitmap.h"
#include "BLI_task.h"
+#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_brush.h"
#include "BKE_image.h"
#include "BKE_paint.h"
#include "BKE_report.h"
-#include "BKE_texture.h"
#include "DEG_depsgraph.h"
@@ -1071,7 +1071,10 @@ typedef struct Paint2DForeachData {
int tilew;
} Paint2DForeachData;
-static void paint_2d_op_foreach_do(void *data_v, const int iter)
+static void paint_2d_op_foreach_do(
+ void *__restrict data_v,
+ const int iter,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
Paint2DForeachData *data = (Paint2DForeachData *)data_v;
paint_2d_do_making_brush(data->s, data->region, data->curveb,
@@ -1157,9 +1160,12 @@ static int paint_2d_op(void *state, ImBuf *ibufb, unsigned short *curveb, unsign
data.blend = blend;
data.tilex = tilex;
data.tilew = tilew;
+
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
BLI_task_parallel_range(tiley, tileh + 1, &data,
paint_2d_op_foreach_do,
- true);
+ &settings);
}
}
@@ -1667,7 +1673,7 @@ void paint_2d_gradient_fill(
break;
}
}
- do_colorband(br->gradient, f, color_f);
+ BKE_colorband_evaluate(br->gradient, f, color_f);
/* convert to premultiplied */
mul_v3_fl(color_f, color_f[3]);
color_f[3] *= br->alpha;
@@ -1697,7 +1703,7 @@ void paint_2d_gradient_fill(
}
}
- do_colorband(br->gradient, f, color_f);
+ BKE_colorband_evaluate(br->gradient, f, color_f);
linearrgb_to_srgb_v3_v3(color_f, color_f);
rgba_float_to_uchar((unsigned char *)&color_b, color_f);
((unsigned char *)&color_b)[3] *= br->alpha;
diff --git a/source/blender/editors/sculpt_paint/paint_image_proj.c b/source/blender/editors/sculpt_paint/paint_image_proj.c
index 900ca844dbf..4a14e985827 100644
--- a/source/blender/editors/sculpt_paint/paint_image_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_image_proj.c
@@ -62,6 +62,7 @@
#include "DNA_object_types.h"
#include "BKE_camera.h"
+#include "BKE_colorband.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_DerivedMesh.h"
@@ -226,6 +227,7 @@ typedef struct ProjPaintState {
View3D *v3d;
RegionView3D *rv3d;
ARegion *ar;
+ const Depsgraph *depsgraph;
Scene *scene;
int source; /* PROJ_SRC_**** */
@@ -3132,7 +3134,7 @@ static void proj_paint_state_viewport_init(
ED_view3d_ob_project_mat_get_from_obmat(ps->rv3d, ps->obmat, ps->projectMat);
- ps->is_ortho = ED_view3d_clip_range_get(ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend, true);
+ ps->is_ortho = ED_view3d_clip_range_get(ps->depsgraph, ps->v3d, ps->rv3d, &ps->clipsta, &ps->clipend, true);
}
else {
/* re-projection */
@@ -4582,7 +4584,7 @@ static void *do_projectpaint_thread(void *ph_v)
break;
}
}
- do_colorband(brush->gradient, f, color_f);
+ BKE_colorband_evaluate(brush->gradient, f, color_f);
color_f[3] *= ((float)projPixel->mask) * (1.0f / 65535.0f) * brush->alpha;
if (is_floatbuf) {
@@ -5097,6 +5099,7 @@ static void project_state_init(bContext *C, Object *ob, ProjPaintState *ps, int
ps->rv3d = CTX_wm_region_view3d(C);
ps->ar = CTX_wm_region(C);
+ ps->depsgraph = CTX_data_depsgraph(C);
ps->scene = scene;
ps->ob = ob; /* allow override of active object */
@@ -5507,7 +5510,7 @@ static int texture_paint_image_from_view_exec(bContext *C, wmOperator *op)
array = (float *)IDP_Array(view_data);
memcpy(array, rv3d->winmat, sizeof(rv3d->winmat)); array += sizeof(rv3d->winmat) / sizeof(float);
memcpy(array, rv3d->viewmat, sizeof(rv3d->viewmat)); array += sizeof(rv3d->viewmat) / sizeof(float);
- is_ortho = ED_view3d_clip_range_get(v3d, rv3d, &array[0], &array[1], true);
+ is_ortho = ED_view3d_clip_range_get(CTX_data_depsgraph(C), v3d, rv3d, &array[0], &array[1], true);
/* using float for a bool is dodgy but since its an extra member in the array...
* easier then adding a single bool prop */
array[2] = is_ortho ? 1.0f : 0.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_mask.c b/source/blender/editors/sculpt_paint/paint_mask.c
index 0fec4c4fc80..ff261a808da 100644
--- a/source/blender/editors/sculpt_paint/paint_mask.c
+++ b/source/blender/editors/sculpt_paint/paint_mask.c
@@ -104,7 +104,10 @@ typedef struct MaskTaskData {
float (*clip_planes_final)[4];
} MaskTaskData;
-static void mask_flood_fill_task_cb(void *userdata, const int i)
+static void mask_flood_fill_task_cb(
+ void *__restrict userdata,
+ const int i,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
MaskTaskData *data = userdata;
@@ -158,9 +161,12 @@ static int mask_flood_fill_exec(bContext *C, wmOperator *op)
.mode = mode, .value = value,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
0, totnode, &data, mask_flood_fill_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ &settings);
if (multires)
multires_mark_as_modified(ob, MULTIRES_COORDS_MODIFIED);
@@ -221,7 +227,10 @@ static void flip_plane(float out[4], const float in[4], const char symm)
out[3] = in[3];
}
-static void mask_box_select_task_cb(void *userdata, const int i)
+static void mask_box_select_task_cb(
+ void *__restrict userdata,
+ const int i,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
MaskTaskData *data = userdata;
@@ -303,9 +312,12 @@ int ED_sculpt_mask_box_select(struct bContext *C, ViewContext *vc, const rcti *r
.mode = mode, .value = value, .clip_planes_final = clip_planes_final,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
0, totnode, &data, mask_box_select_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ &settings);
if (nodes)
MEM_freeN(nodes);
@@ -377,7 +389,10 @@ static void mask_lasso_px_cb(int x, int x_end, int y, void *user_data)
} while (++index != index_end);
}
-static void mask_gesture_lasso_task_cb(void *userdata, const int i)
+static void mask_gesture_lasso_task_cb(
+ void *__restrict userdata,
+ const int i,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
LassoMaskData *lasso_data = userdata;
MaskTaskData *data = &lasso_data->task_data;
@@ -484,9 +499,12 @@ static int paint_mask_gesture_lasso_exec(bContext *C, wmOperator *op)
data.task_data.mode = mode;
data.task_data.value = value;
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && (totnode > SCULPT_THREADED_LIMIT));
BLI_task_parallel_range(
0, totnode, &data, mask_gesture_lasso_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && (totnode > SCULPT_THREADED_LIMIT)));
+ &settings);
if (nodes)
MEM_freeN(nodes);
diff --git a/source/blender/editors/sculpt_paint/paint_ops.c b/source/blender/editors/sculpt_paint/paint_ops.c
index 40210d63566..004d2757a71 100644
--- a/source/blender/editors/sculpt_paint/paint_ops.c
+++ b/source/blender/editors/sculpt_paint/paint_ops.c
@@ -68,10 +68,13 @@ static int brush_add_exec(bContext *C, wmOperator *UNUSED(op))
Main *bmain = CTX_data_main(C);
ePaintMode mode = BKE_paintmode_get_active_from_context(C);
- if (br)
+ if (br) {
br = BKE_brush_copy(bmain, br);
- else
+ }
+ else {
br = BKE_brush_add(bmain, "Brush", BKE_paint_object_mode_from_paint_mode(mode));
+ id_us_min(&br->id); /* fake user only */
+ }
BKE_paint_brush_set(paint, br);
@@ -376,6 +379,7 @@ static int brush_generic_tool_set(Main *bmain, Paint *paint, const int tool,
if (!brush && brush_tool(brush_orig, tool_offset) != tool && create_missing) {
brush = BKE_brush_add(bmain, tool_name, ob_mode);
+ id_us_min(&brush->id); /* fake user only */
brush_tool_set(brush, tool_offset, tool);
brush->toggle_brush = brush_orig;
}
@@ -1273,6 +1277,10 @@ void ED_keymap_paint(wmKeyConfig *keyconf)
WM_keymap_add_item(keymap, "PAINT_OT_mask_lasso_gesture", LEFTMOUSE, KM_PRESS, KM_CTRL | KM_SHIFT, 0);
+ /* Toggle mask visibility */
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle", MKEY, KM_PRESS, KM_CTRL, 0);
+ RNA_string_set(kmi->ptr, "data_path", "scene.tool_settings.sculpt.show_mask");
+
/* Toggle dynamic topology */
WM_keymap_add_item(keymap, "SCULPT_OT_dynamic_topology_toggle", DKEY, KM_PRESS, KM_CTRL, 0);
diff --git a/source/blender/editors/sculpt_paint/paint_stroke.c b/source/blender/editors/sculpt_paint/paint_stroke.c
index dacaea6a96e..3982c9a3c30 100644
--- a/source/blender/editors/sculpt_paint/paint_stroke.c
+++ b/source/blender/editors/sculpt_paint/paint_stroke.c
@@ -109,6 +109,8 @@ typedef struct PaintStroke {
* e.g. in sculpt mode, stroke doesn't start until cursor
* passes over the mesh */
bool stroke_started;
+ /* Set when enough motion was found for rake rotation */
+ bool rake_started;
/* event that started stroke, for modal() return */
int event_type;
/* check if stroke variables have been initialized */
@@ -233,6 +235,9 @@ static bool paint_brush_update(bContext *C,
UnifiedPaintSettings *ups = stroke->ups;
bool location_sampled = false;
bool location_success = false;
+ /* Use to perform all operations except applying the stroke,
+ * needed for operations that require cursor motion (rake). */
+ bool is_dry_run = false;
bool do_random = false;
bool do_random_mask = false;
/* XXX: Use pressure value from first brush step for brushes which don't
@@ -371,7 +376,15 @@ static bool paint_brush_update(bContext *C,
}
/* curve strokes do their own rake calculation */
else if (!(brush->flag & BRUSH_CURVE)) {
- paint_calculate_rake_rotation(ups, brush, mouse_init);
+ if (!paint_calculate_rake_rotation(ups, brush, mouse_init)) {
+ /* Not enough motion to define an angle. */
+ if (!stroke->rake_started) {
+ is_dry_run = true;
+ }
+ }
+ else {
+ stroke->rake_started = true;
+ }
}
}
@@ -402,7 +415,7 @@ static bool paint_brush_update(bContext *C,
}
}
- return location_success;
+ return location_success && (is_dry_run == false);
}
static bool paint_stroke_use_jitter(ePaintMode mode, Brush *brush, bool invert)
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index 57a3044cc2b..1ec1e052d43 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -282,7 +282,7 @@ static void imapaint_pick_uv(EvaluationContext *eval_ctx, Scene *scene, Object *
float p[2], w[3], absw, minabsw;
float matrix[4][4], proj[4][4];
GLint view[4];
- const eImageePaintMode mode = scene->toolsettings->imapaint.mode;
+ const eImagePaintMode mode = scene->toolsettings->imapaint.mode;
const MLoopTri *lt = dm->getLoopTriArray(dm);
const MPoly *mpoly = dm->getPolyArray(dm);
const MLoop *mloop = dm->getLoopArray(dm);
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index d9df8c78ba9..0c1df71b1aa 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1195,7 +1195,7 @@ static void vwpaint_update_cache_invariants(
cache->invert = mode == BRUSH_STROKE_INVERT;
cache->alt_smooth = mode == BRUSH_STROKE_SMOOTH;
/* not very nice, but with current events system implementation
- * we can't handle brush appearance inversion hotkey separately (sergey) */
+ * we can't handle brush appearance inversion hotkey separately (sergey) */
if (cache->invert) ups->draw_inverted = true;
else ups->draw_inverted = false;
@@ -1441,7 +1441,9 @@ static float wpaint_get_active_weight(const MDeformVert *dv, const WeightPaintIn
}
static void do_wpaint_precompute_weight_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
const MDeformVert *dv = &data->me->dvert[n];
@@ -1460,15 +1462,21 @@ static void precompute_weight_values(
.C = C, .ob = ob, .wpd = wpd, .wpi = wpi, .me = me,
};
- BLI_task_parallel_range_ex(
- 0, me->totvert, &data, NULL, 0, do_wpaint_precompute_weight_cb_ex,
- true, false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ BLI_task_parallel_range(
+ 0, me->totvert,
+ &data,
+ do_wpaint_precompute_weight_cb_ex,
+ &settings);
wpd->precomputed_weight_ready = true;
}
static void do_wpaint_brush_blur_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1557,7 +1565,9 @@ static void do_wpaint_brush_blur_task_cb_ex(
}
static void do_wpaint_brush_smear_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1664,7 +1674,9 @@ static void do_wpaint_brush_smear_task_cb_ex(
}
static void do_wpaint_brush_draw_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1734,7 +1746,9 @@ static void do_wpaint_brush_draw_task_cb_ex(
}
static void do_wpaint_brush_calc_average_weight_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1785,9 +1799,14 @@ static void calculate_average_weight(SculptThreadedTaskData *data, PBVHNode **UN
struct WPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- BLI_task_parallel_range_ex(
- 0, totnode, data, NULL, 0, do_wpaint_brush_calc_average_weight_cb_ex,
- ((data->sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((data->sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ data,
+ do_wpaint_brush_calc_average_weight_cb_ex,
+ &settings);
uint accum_len = 0;
double accum_weight = 0.0;
@@ -1819,30 +1838,40 @@ static void wpaint_paint_leaves(
/* Use this so average can modify its weight without touching the brush. */
data.strength = BKE_brush_weight_get(scene, brush);
- /* current mirroring code cannot be run in parallel */
- bool use_threading = !(me->editflag & ME_EDIT_MIRROR_X);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ /* NOTE: current mirroring code cannot be run in parallel */
+ settings.use_threading = !(me->editflag & ME_EDIT_MIRROR_X);
switch (brush->vertexpaint_tool) {
case PAINT_BLEND_AVERAGE:
calculate_average_weight(&data, nodes, totnode);
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_wpaint_brush_draw_task_cb_ex, use_threading, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_wpaint_brush_draw_task_cb_ex,
+ &settings);
break;
case PAINT_BLEND_SMEAR:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_wpaint_brush_smear_task_cb_ex, use_threading, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_wpaint_brush_smear_task_cb_ex,
+ &settings);
break;
case PAINT_BLEND_BLUR:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_wpaint_brush_blur_task_cb_ex, use_threading, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_wpaint_brush_blur_task_cb_ex,
+ &settings);
break;
default:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_wpaint_brush_draw_task_cb_ex, use_threading, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_wpaint_brush_draw_task_cb_ex,
+ &settings);
break;
}
}
@@ -2398,7 +2427,9 @@ static bool vpaint_stroke_test_start(bContext *C, struct wmOperator *op, const f
}
static void do_vpaint_brush_calc_average_color_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2460,7 +2491,9 @@ static float tex_color_alpha_ubyte(
}
static void do_vpaint_brush_draw_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2552,7 +2585,9 @@ static void do_vpaint_brush_draw_task_cb_ex(
}
static void do_vpaint_brush_blur_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2661,7 +2696,9 @@ static void do_vpaint_brush_blur_task_cb_ex(
}
static void do_vpaint_brush_smear_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int UNUSED(thread_id))
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2799,9 +2836,13 @@ static void calculate_average_color(SculptThreadedTaskData *data, PBVHNode **UNU
struct VPaintAverageAccum *accum = MEM_mallocN(sizeof(*accum) * totnode, __func__);
data->custom_data = accum;
- BLI_task_parallel_range_ex(
- 0, totnode, data, NULL, 0, do_vpaint_brush_calc_average_color_cb_ex,
- true, false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ BLI_task_parallel_range(
+ 0, totnode,
+ data,
+ do_vpaint_brush_calc_average_color_cb_ex,
+ &settings);
uint accum_len = 0;
uint accum_value[3] = {0};
@@ -2833,27 +2874,37 @@ static void vpaint_paint_leaves(
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes, .vp = vp, .vpd = vpd,
.lcol = (uint *)me->mloopcol, .me = me, .C = C,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
switch (brush->vertexpaint_tool) {
case PAINT_BLEND_AVERAGE:
calculate_average_color(&data, nodes, totnode);
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_vpaint_brush_draw_task_cb_ex, true, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_vpaint_brush_draw_task_cb_ex,
+ &settings);
break;
case PAINT_BLEND_BLUR:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_vpaint_brush_blur_task_cb_ex, true, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_vpaint_brush_blur_task_cb_ex,
+ &settings);
break;
case PAINT_BLEND_SMEAR:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_vpaint_brush_smear_task_cb_ex, true, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_vpaint_brush_smear_task_cb_ex,
+ &settings);
break;
default:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0,
- do_vpaint_brush_draw_task_cb_ex, true, false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_vpaint_brush_draw_task_cb_ex,
+ &settings);
break;
}
}
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index 6e08f47f60d..c9d550aa4bd 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -377,7 +377,10 @@ static bool sculpt_stroke_is_dynamic_topology(
/*** paint mesh ***/
-static void paint_mesh_restore_co_task_cb(void *userdata, const int n)
+static void paint_mesh_restore_co_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -439,9 +442,14 @@ static void paint_mesh_restore_co(Sculpt *sd, Object *ob)
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && !ss->bm && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &data, paint_mesh_restore_co_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && !ss->bm && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &data,
+ paint_mesh_restore_co_task_cb,
+ &settings);
if (nodes)
MEM_freeN(nodes);
@@ -794,7 +802,10 @@ static float calc_symmetry_feather(Sculpt *sd, StrokeCache *cache)
* \note These are all _very_ similar, when changing one, check others.
* \{ */
-static void calc_area_normal_and_center_task_cb(void *userdata, const int n)
+static void calc_area_normal_and_center_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -946,9 +957,14 @@ static void calc_area_center(
};
BLI_mutex_init(&data.mutex);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &data, calc_area_normal_and_center_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &data,
+ calc_area_normal_and_center_task_cb,
+ &settings);
BLI_mutex_end(&data.mutex);
@@ -996,9 +1012,14 @@ void sculpt_pbvh_calc_area_normal(
};
BLI_mutex_init(&data.mutex);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = use_threading;
BLI_task_parallel_range(
- 0, totnode, &data, calc_area_normal_and_center_task_cb,
- use_threading);
+ 0, totnode,
+ &data,
+ calc_area_normal_and_center_task_cb,
+ &settings);
BLI_mutex_end(&data.mutex);
@@ -1036,9 +1057,14 @@ static void calc_area_normal_and_center(
};
BLI_mutex_init(&data.mutex);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &data, calc_area_normal_and_center_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &data,
+ calc_area_normal_and_center_task_cb,
+ &settings);
BLI_mutex_end(&data.mutex);
@@ -1626,7 +1652,9 @@ typedef struct {
} SculptFindNearestToRayData;
static void do_smooth_brush_mesh_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1648,7 +1676,7 @@ static void do_smooth_brush_mesh_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f), thread_id);
+ vd.no, vd.fno, smooth_mask ? 0.0f : (vd.mask ? *vd.mask : 0.0f), tls->thread_id);
if (smooth_mask) {
float val = neighbor_average_mask(ss, vd.vert_indices[vd.i]) - *vd.mask;
val *= fade * bstrength;
@@ -1674,7 +1702,9 @@ static void do_smooth_brush_mesh_task_cb_ex(
}
static void do_smooth_brush_bmesh_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1696,7 +1726,7 @@ static void do_smooth_brush_bmesh_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, smooth_mask ? 0.0f : *vd.mask, thread_id);
+ vd.no, vd.fno, smooth_mask ? 0.0f : *vd.mask, tls->thread_id);
if (smooth_mask) {
float val = bmesh_neighbor_average_mask(vd.bm_vert, vd.cd_vert_mask_offset) - *vd.mask;
val *= fade * bstrength;
@@ -1722,10 +1752,12 @@ static void do_smooth_brush_bmesh_task_cb_ex(
}
static void do_smooth_brush_multires_task_cb_ex(
- void *userdata, void *userdata_chunk, const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
- SculptDoBrushSmoothGridDataChunk *data_chunk = userdata_chunk;
+ SculptDoBrushSmoothGridDataChunk *data_chunk = tls->userdata_chunk;
SculptSession *ss = data->ob->sculpt;
Sculpt *sd = data->sd;
const Brush *brush = data->brush;
@@ -1837,7 +1869,7 @@ static void do_smooth_brush_multires_task_cb_ex(
const float strength_mask = (smooth_mask ? 0.0f : *mask);
const float fade = bstrength * tex_strength(
ss, brush, co, sqrtf(test.dist),
- NULL, fno, strength_mask, thread_id);
+ NULL, fno, strength_mask, tls->thread_id);
float f = 1.0f / 16.0f;
if (x == 0 || x == gridsize - 1)
@@ -1895,6 +1927,10 @@ static void smooth(
.smooth_mask = smooth_mask, .strength = strength,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+
switch (type) {
case PBVH_GRIDS:
{
@@ -1909,22 +1945,30 @@ static void smooth(
data_chunk->tmpgrid_size = size;
size += sizeof(*data_chunk);
- BLI_task_parallel_range_ex(
- 0, totnode, &data, data_chunk, size, do_smooth_brush_multires_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ settings.userdata_chunk = data_chunk;
+ settings.userdata_chunk_size = size;
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_smooth_brush_multires_task_cb_ex,
+ &settings);
MEM_freeN(data_chunk);
break;
}
case PBVH_FACES:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_smooth_brush_mesh_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_smooth_brush_mesh_task_cb_ex,
+ &settings);
break;
case PBVH_BMESH:
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_smooth_brush_bmesh_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_smooth_brush_bmesh_task_cb_ex,
+ &settings);
break;
}
@@ -1940,7 +1984,9 @@ static void do_smooth_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
}
static void do_mask_brush_draw_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -1958,7 +2004,7 @@ static void do_mask_brush_draw_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, 0.0f, thread_id);
+ vd.no, vd.fno, 0.0f, tls->thread_id);
(*vd.mask) += fade * bstrength;
CLAMP(*vd.mask, 0, 1);
@@ -1979,9 +2025,14 @@ static void do_mask_brush_draw(Sculpt *sd, Object *ob, PBVHNode **nodes, int tot
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_mask_brush_draw_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_mask_brush_draw_task_cb_ex,
+ &settings);
}
static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
@@ -2000,7 +2051,9 @@ static void do_mask_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
}
static void do_draw_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2022,7 +2075,7 @@ static void do_draw_brush_task_cb_ex(
/* offset vertex */
const float fade = tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -2055,16 +2108,23 @@ static void do_draw_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.offset = offset,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_draw_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_draw_brush_task_cb_ex,
+ &settings);
}
/**
* Used for 'SCULPT_TOOL_CREASE' and 'SCULPT_TOOL_BLOB'
*/
static void do_crease_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2088,7 +2148,7 @@ static void do_crease_brush_task_cb_ex(
/* offset vertex */
const float fade = tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
float val1[3];
float val2[3];
@@ -2152,13 +2212,20 @@ static void do_crease_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.spvc = &spvc, .offset = offset, .flippedbstrength = flippedbstrength,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_crease_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_crease_brush_task_cb_ex,
+ &settings);
}
static void do_pinch_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2179,7 +2246,7 @@ static void do_pinch_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
float val[3];
sub_v3_v3v3(val, test.location, vd.co);
@@ -2203,13 +2270,20 @@ static void do_pinch_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_pinch_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_pinch_brush_task_cb_ex,
+ &settings);
}
static void do_grab_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2236,7 +2310,7 @@ static void do_grab_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
const float fade = bstrength * tex_strength(
ss, brush, orig_data.co, sqrtf(test.dist),
- orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, thread_id);
+ orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -2264,13 +2338,20 @@ static void do_grab_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.grab_delta = grab_delta,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_grab_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_grab_brush_task_cb_ex,
+ &settings);
}
static void do_nudge_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2292,7 +2373,7 @@ static void do_nudge_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -2320,13 +2401,20 @@ static void do_nudge_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_nudge_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_nudge_brush_task_cb_ex,
+ &settings);
}
static void do_snake_hook_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2353,7 +2441,7 @@ static void do_snake_hook_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], grab_delta, fade);
@@ -2426,13 +2514,20 @@ static void do_snake_hook_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int to
.spvc = &spvc, .grab_delta = grab_delta,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_snake_hook_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_snake_hook_brush_task_cb_ex,
+ &settings);
}
static void do_thumb_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2459,7 +2554,7 @@ static void do_thumb_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
const float fade = bstrength * tex_strength(
ss, brush, orig_data.co, sqrtf(test.dist),
- orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, thread_id);
+ orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], cono, fade);
@@ -2487,13 +2582,20 @@ static void do_thumb_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
.cono = cono,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_thumb_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_thumb_brush_task_cb_ex,
+ &settings);
}
static void do_rotate_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2521,7 +2623,7 @@ static void do_rotate_brush_task_cb_ex(
float vec[3], rot[3][3];
const float fade = bstrength * tex_strength(
ss, brush, orig_data.co, sqrtf(test.dist),
- orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, thread_id);
+ orig_data.no, NULL, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
sub_v3_v3v3(vec, orig_data.co, ss->cache->location);
axis_angle_normalized_to_mat3(rot, ss->cache->sculpt_normal_symm, angle * fade);
@@ -2549,13 +2651,20 @@ static void do_rotate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.angle = angle,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_rotate_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_rotate_brush_task_cb_ex,
+ &settings);
}
static void do_layer_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2589,7 +2698,7 @@ static void do_layer_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, orig_data.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
float *disp = &layer_disp[vd.i];
float val[3];
@@ -2634,15 +2743,22 @@ static void do_layer_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode
};
BLI_mutex_init(&data.mutex);
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_layer_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_layer_brush_task_cb_ex,
+ &settings);
BLI_mutex_end(&data.mutex);
}
static void do_inflate_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2663,7 +2779,7 @@ static void do_inflate_brush_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
float val[3];
if (vd.fno)
@@ -2689,9 +2805,14 @@ static void do_inflate_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_inflate_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_inflate_brush_task_cb_ex,
+ &settings);
}
static void calc_sculpt_plane(
@@ -2806,7 +2927,9 @@ static float get_offset(Sculpt *sd, SculptSession *ss)
}
static void do_flatten_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2839,7 +2962,7 @@ static void do_flatten_brush_task_cb_ex(
if (plane_trim(ss->cache, brush, val)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -2878,13 +3001,20 @@ static void do_flatten_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totno
.area_no = area_no, .area_co = area_co,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_flatten_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_flatten_brush_task_cb_ex,
+ &settings);
}
static void do_clay_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -2921,7 +3051,7 @@ static void do_clay_brush_task_cb_ex(
* causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -2964,13 +3094,20 @@ static void do_clay_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_no = area_no, .area_co = area_co,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_clay_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_clay_brush_task_cb_ex,
+ &settings);
}
static void do_clay_strips_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3006,7 +3143,7 @@ static void do_clay_strips_brush_task_cb_ex(
* causes glitch with planes, see: T44390 */
const float fade = bstrength * tex_strength(
ss, brush, vd.co, ss->cache->radius * test.dist,
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -3074,13 +3211,20 @@ static void do_clay_strips_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int t
.area_no_sp = area_no_sp, .area_co = area_co, .mat = mat,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_clay_strips_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_clay_strips_brush_task_cb_ex,
+ &settings);
}
static void do_fill_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3114,7 +3258,7 @@ static void do_fill_brush_task_cb_ex(
if (plane_trim(ss->cache, brush, val)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -3155,13 +3299,20 @@ static void do_fill_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode)
.area_no = area_no, .area_co = area_co,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_fill_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_fill_brush_task_cb_ex,
+ &settings);
}
static void do_scrape_brush_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3194,7 +3345,7 @@ static void do_scrape_brush_task_cb_ex(
if (plane_trim(ss->cache, brush, val)) {
const float fade = bstrength * tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], val, fade);
@@ -3235,13 +3386,20 @@ static void do_scrape_brush(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnod
.area_no = area_no, .area_co = area_co,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_scrape_brush_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_scrape_brush_task_cb_ex,
+ &settings);
}
static void do_gravity_task_cb_ex(
- void *userdata, void *UNUSED(userdata_chunk), const int n, const int thread_id)
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict tls)
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3261,7 +3419,7 @@ static void do_gravity_task_cb_ex(
if (sculpt_brush_test_sq_fn(&test, vd.co)) {
const float fade = tex_strength(
ss, brush, vd.co, sqrtf(test.dist),
- vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, thread_id);
+ vd.no, vd.fno, vd.mask ? *vd.mask : 0.0f, tls->thread_id);
mul_v3_v3fl(proxy[vd.i], offset, fade);
@@ -3292,9 +3450,14 @@ static void do_gravity(Sculpt *sd, Object *ob, PBVHNode **nodes, int totnode, fl
.offset = offset,
};
- BLI_task_parallel_range_ex(
- 0, totnode, &data, NULL, 0, do_gravity_task_cb_ex,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT), false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
+ BLI_task_parallel_range(
+ 0, totnode,
+ &data,
+ do_gravity_task_cb_ex,
+ &settings);
}
@@ -3396,7 +3559,10 @@ static void sculpt_topology_update(Sculpt *sd, Object *ob, Brush *brush, Unified
}
}
-static void do_brush_action_task_cb(void *userdata, const int n)
+static void do_brush_action_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
@@ -3423,9 +3589,14 @@ static void do_brush_action(Sculpt *sd, Object *ob, Brush *brush, UnifiedPaintSe
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &task_data, do_brush_action_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &task_data,
+ do_brush_action_task_cb,
+ &settings);
if (sculpt_brush_needs_normal(brush, ss->cache->normal_weight))
update_sculpt_normal(sd, ob, nodes, totnode);
@@ -3537,7 +3708,10 @@ static void sculpt_flush_pbvhvert_deform(Object *ob, PBVHVertexIter *vd)
copy_v3_v3(me->mvert[index].co, newco);
}
-static void sculpt_combine_proxies_task_cb(void *userdata, const int n)
+static void sculpt_combine_proxies_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3604,9 +3778,14 @@ static void sculpt_combine_proxies(Sculpt *sd, Object *ob)
.sd = sd, .ob = ob, .brush = brush, .nodes = nodes,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &data, sculpt_combine_proxies_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &data,
+ sculpt_combine_proxies_task_cb,
+ &settings);
}
if (nodes)
@@ -3632,7 +3811,10 @@ static void sculpt_update_keyblock(Object *ob)
}
}
-static void sculpt_flush_stroke_deform_task_cb(void *userdata, const int n)
+static void sculpt_flush_stroke_deform_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
SculptThreadedTaskData *data = userdata;
SculptSession *ss = data->ob->sculpt;
@@ -3685,9 +3867,14 @@ static void sculpt_flush_stroke_deform(Sculpt *sd, Object *ob)
.vertCos = vertCos,
};
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, &data, sculpt_flush_stroke_deform_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ &data,
+ sculpt_flush_stroke_deform_task_cb,
+ &settings);
if (vertCos) {
sculpt_vertcos_to_key(ob, ss->kb, vertCos);
@@ -4505,7 +4692,7 @@ static float sculpt_raycast_init(
RegionView3D *rv3d = vc->ar->regiondata;
/* TODO: what if the segment is totally clipped? (return == 0) */
- ED_view3d_win_to_segment(vc->ar, vc->v3d, mouse, ray_start, ray_end, true);
+ ED_view3d_win_to_segment(vc->depsgraph, vc->ar, vc->v3d, mouse, ray_start, ray_end, true);
invert_m4_m4(obimat, ob->obmat);
mul_m4_v3(obimat, ray_start);
diff --git a/source/blender/editors/sculpt_paint/sculpt_intern.h b/source/blender/editors/sculpt_paint/sculpt_intern.h
index aaea13ce5d0..5fb9eee805f 100644
--- a/source/blender/editors/sculpt_paint/sculpt_intern.h
+++ b/source/blender/editors/sculpt_paint/sculpt_intern.h
@@ -119,7 +119,7 @@ typedef struct SculptUndoNode {
} SculptUndoNode;
/* Factor of brush to have rake point following behind
-* (could be configurable but this is reasonable default). */
+ * (could be configurable but this is reasonable default). */
#define SCULPT_RAKE_BRUSH_FACTOR 0.25f
struct SculptRakeData {
@@ -148,7 +148,7 @@ typedef struct SculptThreadedTaskData {
/* Data specific to some callbacks. */
/* Note: even if only one or two of those are used at a time, keeping them separated, names help figuring out
- * what it is, and memory overhead is ridiculous anyway... */
+ * what it is, and memory overhead is ridiculous anyway... */
float flippedbstrength;
float angle;
float strength;
@@ -239,10 +239,10 @@ void sculpt_pbvh_calc_area_normal(
float r_area_no[3]);
/* Cache stroke properties. Used because
-* RNA property lookup isn't particularly fast.
-*
-* For descriptions of these settings, check the operator properties.
-*/
+ * RNA property lookup isn't particularly fast.
+ *
+ * For descriptions of these settings, check the operator properties.
+ */
typedef struct StrokeCache {
/* Invariants */
@@ -296,13 +296,13 @@ typedef struct StrokeCache {
float view_normal[3];
/* sculpt_normal gets calculated by calc_sculpt_normal(), then the
- * sculpt_normal_symm gets updated quickly with the usual symmetry
- * transforms */
+ * sculpt_normal_symm gets updated quickly with the usual symmetry
+ * transforms */
float sculpt_normal[3];
float sculpt_normal_symm[3];
/* Used for area texture mode, local_mat gets calculated by
- * calc_brush_local_mat() and used in tex_strength(). */
+ * calc_brush_local_mat() and used in tex_strength(). */
float brush_local_mat[4][4];
float plane_offset[3]; /* used to shift the plane around when doing tiled strokes */
diff --git a/source/blender/editors/sculpt_paint/sculpt_undo.c b/source/blender/editors/sculpt_paint/sculpt_undo.c
index a10c7477dc6..63017a0e576 100644
--- a/source/blender/editors/sculpt_paint/sculpt_undo.c
+++ b/source/blender/editors/sculpt_paint/sculpt_undo.c
@@ -319,7 +319,10 @@ static bool sculpt_undo_restore_mask(bContext *C, DerivedMesh *dm, SculptUndoNod
return 1;
}
-static void sculpt_undo_bmesh_restore_generic_task_cb(void *userdata, const int n)
+static void sculpt_undo_bmesh_restore_generic_task_cb(
+ void *__restrict userdata,
+ const int n,
+ const ParallelRangeTLS *__restrict UNUSED(tls))
{
PBVHNode **nodes = userdata;
@@ -347,9 +350,14 @@ static void sculpt_undo_bmesh_restore_generic(bContext *C,
BKE_pbvh_search_gather(ss->pbvh, NULL, NULL, &nodes, &totnode);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT);
BLI_task_parallel_range(
- 0, totnode, nodes, sculpt_undo_bmesh_restore_generic_task_cb,
- ((sd->flags & SCULPT_USE_OPENMP) && totnode > SCULPT_THREADED_LIMIT));
+ 0, totnode,
+ nodes,
+ sculpt_undo_bmesh_restore_generic_task_cb,
+ &settings);
if (nodes)
MEM_freeN(nodes);
diff --git a/source/blender/editors/space_action/action_data.c b/source/blender/editors/space_action/action_data.c
index fdf2dfe8371..29b3c6f2f6c 100644
--- a/source/blender/editors/space_action/action_data.c
+++ b/source/blender/editors/space_action/action_data.c
@@ -125,7 +125,7 @@ static bAction *action_create_new(bContext *C, bAction *oldact)
}
else {
/* just make a new (empty) action */
- action = add_empty_action(CTX_data_main(C), "Action");
+ action = BKE_action_add(CTX_data_main(C), "Action");
}
/* when creating new ID blocks, there is already 1 user (as for all new datablocks),
diff --git a/source/blender/editors/space_action/action_select.c b/source/blender/editors/space_action/action_select.c
index 1c55a0d76cf..110c4d1789d 100644
--- a/source/blender/editors/space_action/action_select.c
+++ b/source/blender/editors/space_action/action_select.c
@@ -1127,7 +1127,8 @@ static int actkeys_select_leftright_exec(bContext *C, wmOperator *op)
actkeys_select_leftright(&ac, leftright, selectmode);
/* set notifier that keyframe selection (and channels too) have changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_SELECTED, NULL);
return OPERATOR_FINISHED;
}
@@ -1577,7 +1578,8 @@ static int actkeys_clickselect_invoke(bContext *C, wmOperator *op, const wmEvent
mouse_action_keys(&ac, event->mval, selectmode, column, channel);
/* set notifier that keyframe selection (and channels too) have changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_SELECTED, NULL);
/* for tweak grab to work */
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/space_api/spacetypes.c b/source/blender/editors/space_api/spacetypes.c
index 7850a57f534..e47841ab574 100644
--- a/source/blender/editors/space_api/spacetypes.c
+++ b/source/blender/editors/space_api/spacetypes.c
@@ -128,6 +128,7 @@ void ED_spacetypes_init(void)
ED_operatortypes_ui();
/* manipulator types */
+ ED_manipulatortypes_button_2d();
ED_manipulatortypes_dial_3d();
ED_manipulatortypes_grab_3d();
ED_manipulatortypes_arrow_2d();
diff --git a/source/blender/editors/space_buttons/space_buttons.c b/source/blender/editors/space_buttons/space_buttons.c
index d2f407bfa8c..179780bf517 100644
--- a/source/blender/editors/space_buttons/space_buttons.c
+++ b/source/blender/editors/space_buttons/space_buttons.c
@@ -225,6 +225,28 @@ static void buttons_header_region_draw(const bContext *C, ARegion *ar)
ED_region_header(C, ar);
}
+static void buttons_header_region_message_subscribe(
+ const bContext *UNUSED(C),
+ WorkSpace *UNUSED(workspace), Scene *UNUSED(scene),
+ bScreen *UNUSED(screen), ScrArea *sa, ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ SpaceButs *sbuts = sa->spacedata.first;
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ /* Don't check for SpaceButs.mainb here, we may toggle between view-layers
+ * where one has no active object, so that available contexts changes. */
+ WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
+
+ if (!ELEM(sbuts->mainb, BCONTEXT_RENDER, BCONTEXT_SCENE, BCONTEXT_WORLD)) {
+ WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
+ }
+}
+
/* draw a certain button set only if properties area is currently
* showing that button set, to reduce unnecessary drawing. */
static void buttons_area_redraw(ScrArea *sa, short buttons)
@@ -503,6 +525,7 @@ void ED_spacetype_buttons(void)
art->init = buttons_header_region_init;
art->draw = buttons_header_region_draw;
+ art->message_subscribe = buttons_header_region_message_subscribe;
BLI_addhead(&st->regiontypes, art);
BKE_spacetype_register(st);
diff --git a/source/blender/editors/space_clip/clip_buttons.c b/source/blender/editors/space_clip/clip_buttons.c
index eb9aadd2e72..469d94fed3a 100644
--- a/source/blender/editors/space_clip/clip_buttons.c
+++ b/source/blender/editors/space_clip/clip_buttons.c
@@ -107,7 +107,7 @@ void uiTemplateMovieClip(uiLayout *layout, bContext *C, PointerRNA *ptr, const c
uiLayoutSetContextPointer(layout, "edit_movieclip", &clipptr);
if (!compact)
- uiTemplateID(layout, C, ptr, propname, NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, propname, NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (clip) {
uiLayout *col;
diff --git a/source/blender/editors/space_clip/clip_intern.h b/source/blender/editors/space_clip/clip_intern.h
index 60736cfb885..7e37ae1238c 100644
--- a/source/blender/editors/space_clip/clip_intern.h
+++ b/source/blender/editors/space_clip/clip_intern.h
@@ -138,6 +138,8 @@ void clip_graph_tracking_iterate(struct SpaceClip *sc, bool selected_only, bool
void clip_delete_track(struct bContext *C, struct MovieClip *clip, struct MovieTrackingTrack *track);
void clip_delete_marker(struct bContext *C, struct MovieClip *clip, struct MovieTrackingTrack *track, struct MovieTrackingMarker *marker);
+void clip_delete_plane_track(struct bContext *C, struct MovieClip *clip, struct MovieTrackingPlaneTrack *plane_track);
+
void clip_view_center_to_point(SpaceClip *sc, float x, float y);
void clip_draw_cfra(struct SpaceClip *sc, struct ARegion *ar, struct Scene *scene);
diff --git a/source/blender/editors/space_clip/clip_utils.c b/source/blender/editors/space_clip/clip_utils.c
index 40661937bae..7f9d9bf577c 100644
--- a/source/blender/editors/space_clip/clip_utils.c
+++ b/source/blender/editors/space_clip/clip_utils.c
@@ -184,37 +184,37 @@ void clip_delete_track(bContext *C, MovieClip *clip, MovieTrackingTrack *track)
MovieTrackingTrack *act_track = BKE_tracking_track_get_active(tracking);
ListBase *tracksbase = BKE_tracking_get_active_tracks(tracking);
bool has_bundle = false;
- char track_name_escaped[MAX_NAME], prefix[MAX_NAME * 2];
- const bool used_for_stabilization = (track->flag & (TRACK_USE_2D_STAB | TRACK_USE_2D_STAB_ROT));
-
- if (track == act_track)
+ const bool used_for_stabilization =
+ (track->flag & (TRACK_USE_2D_STAB | TRACK_USE_2D_STAB_ROT)) != 0;
+ if (track == act_track) {
tracking->act_track = NULL;
-
- /* handle reconstruction display in 3d viewport */
- if (track->flag & TRACK_HAS_BUNDLE)
+ }
+ /* Handle reconstruction display in 3d viewport. */
+ if (track->flag & TRACK_HAS_BUNDLE) {
has_bundle = true;
-
+ }
/* Make sure no plane will use freed track */
BKE_tracking_plane_tracks_remove_point_track(tracking, track);
-
/* Delete f-curves associated with the track (such as weight, i.e.) */
- BLI_strescape(track_name_escaped, track->name, sizeof(track_name_escaped));
- BLI_snprintf(prefix, sizeof(prefix), "tracks[\"%s\"]", track_name_escaped);
- BKE_animdata_fix_paths_remove(&clip->id, prefix);
-
+ /* Escaped object name, escaped track name, rest of the path. */
+ char rna_path[MAX_NAME * 4 + 64];
+ BKE_tracking_get_rna_path_for_track(tracking,
+ track,
+ rna_path, sizeof(rna_path));
+ BKE_animdata_fix_paths_remove(&clip->id, rna_path);
+ /* Delete track itself. */
BKE_tracking_track_free(track);
BLI_freelinkN(tracksbase, track);
-
+ /* Send notifiers. */
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
-
if (used_for_stabilization) {
WM_event_add_notifier(C, NC_MOVIECLIP | ND_DISPLAY, clip);
}
-
+ /* Inform dependency graph. */
DEG_id_tag_update(&clip->id, 0);
-
- if (has_bundle)
+ if (has_bundle) {
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, NULL);
+ }
}
void clip_delete_marker(bContext *C, MovieClip *clip, MovieTrackingTrack *track,
@@ -230,6 +230,28 @@ void clip_delete_marker(bContext *C, MovieClip *clip, MovieTrackingTrack *track,
}
}
+void clip_delete_plane_track(bContext *C,
+ MovieClip *clip,
+ MovieTrackingPlaneTrack *plane_track)
+{
+ MovieTracking *tracking = &clip->tracking;
+ ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
+ /* Delete f-curves associated with the track (such as weight, i.e.) */
+ /* Escaped object name, escaped track name, rest of the path. */
+ char rna_path[MAX_NAME * 4 + 64];
+ BKE_tracking_get_rna_path_for_plane_track(tracking,
+ plane_track,
+ rna_path, sizeof(rna_path));
+ BKE_animdata_fix_paths_remove(&clip->id, rna_path);
+ /* Delete the plane track itself. */
+ BKE_tracking_plane_track_free(plane_track);
+ BLI_freelinkN(plane_tracks_base, plane_track);
+ /* TODO(sergey): Any notifiers to be sent here? */
+ (void) C;
+ /* Inform dependency graph. */
+ DEG_id_tag_update(&clip->id, 0);
+}
+
void clip_view_center_to_point(SpaceClip *sc, float x, float y)
{
int width, height;
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 2439ac06d9c..4ca2b54eaaf 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -227,7 +227,6 @@ static int delete_track_exec(bContext *C, wmOperator *UNUSED(op))
MovieClip *clip = ED_space_clip_get_clip(sc);
MovieTracking *tracking = &clip->tracking;
bool changed = false;
-
/* Delete selected plane tracks. */
ListBase *plane_tracks_base = BKE_tracking_get_active_plane_tracks(tracking);
for (MovieTrackingPlaneTrack *plane_track = plane_tracks_base->first,
@@ -236,14 +235,11 @@ static int delete_track_exec(bContext *C, wmOperator *UNUSED(op))
plane_track = next_plane_track)
{
next_plane_track = plane_track->next;
-
if (PLANE_TRACK_VIEW_SELECTED(plane_track)) {
- BKE_tracking_plane_track_free(plane_track);
- BLI_freelinkN(plane_tracks_base, plane_track);
+ clip_delete_plane_track(C, clip, plane_track);
changed = true;
}
}
-
/* Remove selected point tracks (they'll also be removed from planes which
* uses them).
*/
@@ -258,14 +254,11 @@ static int delete_track_exec(bContext *C, wmOperator *UNUSED(op))
changed = true;
}
}
-
/* Nothing selected now, unlock view so it can be scrolled nice again. */
sc->flag &= ~SC_LOCK_SELECTION;
-
if (changed) {
WM_event_add_notifier(C, NC_MOVIECLIP | NA_EDITED, clip);
}
-
return OPERATOR_FINISHED;
}
@@ -1866,6 +1859,10 @@ static bool is_track_clean(MovieTrackingTrack *track, int frames, int del)
}
}
+ if (count == 0) {
+ ok = 0;
+ }
+
if (del) {
MEM_freeN(track->markers);
diff --git a/source/blender/editors/space_clip/tracking_select.c b/source/blender/editors/space_clip/tracking_select.c
index eddd65475a2..4ee85ace271 100644
--- a/source/blender/editors/space_clip/tracking_select.c
+++ b/source/blender/editors/space_clip/tracking_select.c
@@ -906,7 +906,7 @@ void CLIP_OT_select_all(wmOperatorType *ot)
/********************** select grouped operator *********************/
-static int select_groped_exec(bContext *C, wmOperator *op)
+static int select_grouped_exec(bContext *C, wmOperator *op)
{
SpaceClip *sc = CTX_wm_space_clip(C);
MovieClip *clip = ED_space_clip_get_clip(sc);
@@ -989,7 +989,7 @@ void CLIP_OT_select_grouped(wmOperatorType *ot)
ot->idname = "CLIP_OT_select_grouped";
/* api callbacks */
- ot->exec = select_groped_exec;
+ ot->exec = select_grouped_exec;
ot->poll = ED_space_clip_tracking_poll;
/* flags */
diff --git a/source/blender/editors/space_file/space_file.c b/source/blender/editors/space_file/space_file.c
index 3f26604c23a..3c90f2957df 100644
--- a/source/blender/editors/space_file/space_file.c
+++ b/source/blender/editors/space_file/space_file.c
@@ -289,8 +289,9 @@ static void file_refresh(const bContext *C, ScrArea *sa)
file_tools_region(sa);
ED_area_initialize(wm, CTX_wm_window(C), sa);
- ED_area_tag_redraw(sa);
}
+
+ ED_area_tag_redraw(sa);
}
static void file_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Scene *UNUSED(scene),
@@ -304,16 +305,13 @@ static void file_listener(bScreen *UNUSED(sc), ScrArea *sa, wmNotifier *wmn, Sce
switch (wmn->data) {
case ND_SPACE_FILE_LIST:
ED_area_tag_refresh(sa);
- ED_area_tag_redraw(sa);
break;
case ND_SPACE_FILE_PARAMS:
ED_area_tag_refresh(sa);
- ED_area_tag_redraw(sa);
break;
case ND_SPACE_FILE_PREVIEW:
if (sfile->files && filelist_cache_previews_update(sfile->files)) {
ED_area_tag_refresh(sa);
- ED_area_tag_redraw(sa);
}
break;
}
@@ -372,6 +370,15 @@ static void file_main_region_message_subscribe(
.notify = ED_area_do_msg_notify_tag_refresh,
};
+ /* SpaceFile itself. */
+ {
+ PointerRNA ptr;
+ RNA_pointer_create(&screen->id, &RNA_SpaceFileBrowser, sfile, &ptr);
+
+ /* All properties for this space type. */
+ WM_msg_subscribe_rna(mbus, &ptr, NULL, &msg_sub_value_area_tag_refresh, __func__);
+ }
+
/* FileSelectParams */
{
PointerRNA ptr;
diff --git a/source/blender/editors/space_graph/graph_edit.c b/source/blender/editors/space_graph/graph_edit.c
index 2876fccaa51..29e3f99e1d4 100644
--- a/source/blender/editors/space_graph/graph_edit.c
+++ b/source/blender/editors/space_graph/graph_edit.c
@@ -2747,3 +2747,89 @@ void GRAPH_OT_driver_variables_paste(wmOperatorType *ot)
}
/* ************************************************************************** */
+
+static int graph_driver_delete_invalid_exec(bContext *C, wmOperator *op)
+{
+ bAnimContext ac;
+ ListBase anim_data = {NULL, NULL};
+ bAnimListElem *ale;
+ int filter;
+ bool ok = false;
+ unsigned int deleted = 0;
+
+ /* get editor data */
+ if (ANIM_animdata_get_context(C, &ac) == 0)
+ return OPERATOR_CANCELLED;
+
+ /* NOTE: we might need a scene update to evaluate the driver flags */
+
+ /* filter data */
+ filter = (ANIMFILTER_DATA_VISIBLE | ANIMFILTER_CURVE_VISIBLE | ANIMFILTER_NODUPLIS);
+ ANIM_animdata_filter(&ac, &anim_data, filter, ac.data, ac.datatype);
+
+ /* find invalid drivers */
+ for (ale = anim_data.first; ale; ale = ale->next) {
+ FCurve *fcu = (FCurve *)ale->data;
+ if (ELEM(NULL, fcu, fcu->driver)) {
+ continue;
+ }
+ if (!(fcu->driver->flag & DRIVER_FLAG_INVALID)) {
+ continue;
+ }
+
+ ok |= ANIM_remove_driver(op->reports, ale->id, fcu->rna_path, fcu->array_index, 0);
+ if (!ok) {
+ break;
+ }
+ deleted += 1;
+ }
+
+ /* cleanup */
+ ANIM_animdata_freelist(&anim_data);
+
+ if (deleted > 0) {
+ /* notify the world of any changes */
+ DEG_relations_tag_update(CTX_data_main(C));
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_REMOVED, NULL);
+ WM_reportf(RPT_INFO, "Deleted %u drivers", deleted);
+ }
+ else {
+ WM_report(RPT_INFO, "No drivers deleted");
+ }
+
+ /* successful or not? */
+ if (!ok) {
+ return OPERATOR_CANCELLED;
+ }
+
+ return OPERATOR_FINISHED;
+}
+
+static int graph_driver_delete_invalid_poll(bContext *C)
+{
+ bAnimContext ac;
+ ScrArea *sa = CTX_wm_area(C);
+
+ /* firstly, check if in Graph Editor */
+ if ((sa == NULL) || (sa->spacetype != SPACE_IPO))
+ return 0;
+
+ /* try to init Anim-Context stuff ourselves and check */
+ return ANIM_animdata_get_context(C, &ac) != 0;
+}
+
+
+void GRAPH_OT_driver_delete_invalid(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete Invalid Drivers";
+ ot->idname = "GRAPH_OT_driver_delete_invalid";
+ ot->description = "Delete all visible drivers considered invalid";
+
+ /* api callbacks */
+ ot->exec = graph_driver_delete_invalid_exec;
+ ot->poll = graph_driver_delete_invalid_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
diff --git a/source/blender/editors/space_graph/graph_intern.h b/source/blender/editors/space_graph/graph_intern.h
index 534b712fd5e..6c375b23352 100644
--- a/source/blender/editors/space_graph/graph_intern.h
+++ b/source/blender/editors/space_graph/graph_intern.h
@@ -152,6 +152,7 @@ void GRAPH_OT_fmodifier_paste(struct wmOperatorType *ot);
void GRAPH_OT_driver_variables_copy(struct wmOperatorType *ot);
void GRAPH_OT_driver_variables_paste(struct wmOperatorType *ot);
+void GRAPH_OT_driver_delete_invalid(struct wmOperatorType *ot);
/* ----------- */
diff --git a/source/blender/editors/space_graph/graph_ops.c b/source/blender/editors/space_graph/graph_ops.c
index 62275abcd02..57d8f45905d 100644
--- a/source/blender/editors/space_graph/graph_ops.c
+++ b/source/blender/editors/space_graph/graph_ops.c
@@ -468,6 +468,7 @@ void graphedit_operatortypes(void)
/* Drivers */
WM_operatortype_append(GRAPH_OT_driver_variables_copy);
WM_operatortype_append(GRAPH_OT_driver_variables_paste);
+ WM_operatortype_append(GRAPH_OT_driver_delete_invalid);
}
void ED_operatormacros_graph(void)
diff --git a/source/blender/editors/space_graph/graph_select.c b/source/blender/editors/space_graph/graph_select.c
index 1683fbdbdb9..392db4ef4b5 100644
--- a/source/blender/editors/space_graph/graph_select.c
+++ b/source/blender/editors/space_graph/graph_select.c
@@ -1003,7 +1003,8 @@ static int graphkeys_select_leftright_exec(bContext *C, wmOperator *op)
graphkeys_select_leftright(&ac, leftright, selectmode);
/* set notifier that keyframe selection (and channels too) have changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_SELECTED, NULL);
return OPERATOR_FINISHED;
}
@@ -1517,7 +1518,8 @@ static int graphkeys_clickselect_invoke(bContext *C, wmOperator *op, const wmEve
}
/* set notifier that keyframe selection (and also channel selection in some cases) has changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_SELECTED, NULL);
/* for tweak grab to work */
return OPERATOR_FINISHED | OPERATOR_PASS_THROUGH;
diff --git a/source/blender/editors/space_image/image_buttons.c b/source/blender/editors/space_image/image_buttons.c
index 51ccaf6800a..20f9658020d 100644
--- a/source/blender/editors/space_image/image_buttons.c
+++ b/source/blender/editors/space_image/image_buttons.c
@@ -871,8 +871,11 @@ void uiTemplateImage(uiLayout *layout, bContext *C, PointerRNA *ptr, const char
uiLayoutSetContextPointer(layout, "edit_image", &imaptr);
uiLayoutSetContextPointer(layout, "edit_image_user", userptr);
- if (!compact)
- uiTemplateID(layout, C, ptr, propname, ima ? NULL : "IMAGE_OT_new", "IMAGE_OT_open", NULL);
+ if (!compact) {
+ uiTemplateID(
+ layout, C, ptr, propname,
+ ima ? NULL : "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
+ }
if (ima) {
UI_block_funcN_set(block, rna_update_cb, MEM_dupallocN(cb), NULL);
diff --git a/source/blender/editors/space_image/image_ops.c b/source/blender/editors/space_image/image_ops.c
index a95f7ccd69e..de158f84a4d 100644
--- a/source/blender/editors/space_image/image_ops.c
+++ b/source/blender/editors/space_image/image_ops.c
@@ -1152,9 +1152,10 @@ static int image_cmp_frame(const void *a, const void *b)
}
/**
- * \brief Return the start (offset) and the length of the sequence of continuous frames in the list of frames
- * \param frames [in] the list of frame numbers, as a side-effect the list is sorted
- * \param ofs [out] offest, the first frame number in the sequence
+ * Return the start (offset) and the length of the sequence of continuous frames in the list of frames
+ *
+ * \param frames: [in] the list of frame numbers, as a side-effect the list is sorted.
+ * \param ofs: [out] offset the first frame number in the sequence.
* \return the number of contiguous frames in the sequence
*/
static int image_sequence_get_len(ListBase *frames, int *ofs)
@@ -1857,7 +1858,7 @@ static bool save_image_doit(bContext *C, SpaceImage *sima, wmOperator *op, SaveI
scene = CTX_data_scene(C);
rr = BKE_image_acquire_renderresult(scene, ima);
bool is_mono = rr ? BLI_listbase_count_ex(&rr->views, 2) < 2 : BLI_listbase_count_ex(&ima->views, 2) < 2;
- bool is_exr_rr = rr && ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER);
+ bool is_exr_rr = rr && ELEM(imf->imtype, R_IMF_IMTYPE_OPENEXR, R_IMF_IMTYPE_MULTILAYER) && RE_HasFloatPixels(rr);
/* error handling */
if (!rr) {
diff --git a/source/blender/editors/space_image/space_image.c b/source/blender/editors/space_image/space_image.c
index 4f595ad98c6..a89ae2b869a 100644
--- a/source/blender/editors/space_image/space_image.c
+++ b/source/blender/editors/space_image/space_image.c
@@ -95,6 +95,18 @@ static void image_scopes_tag_refresh(ScrArea *sa)
sima->scopes.ok = 0;
}
+static void image_user_refresh_scene(const bContext *C, SpaceImage *sima)
+{
+ if (sima->image && sima->image->type == IMA_TYPE_R_RESULT) {
+ /* for render result, try to use the currently rendering scene */
+ Scene *render_scene = ED_render_job_get_current_scene(C);
+ if (render_scene) {
+ sima->iuser.scene = render_scene;
+ return;
+ }
+ }
+ sima->iuser.scene = CTX_data_scene(C);
+}
/* ******************** manage regions ********************* */
@@ -734,17 +746,7 @@ static void image_main_region_draw(const bContext *C, ARegion *ar)
glClearColor(col[0], col[1], col[2], 0.0);
glClear(GL_COLOR_BUFFER_BIT);
- /* put scene context variable in iuser */
- if (sima->image && sima->image->type == IMA_TYPE_R_RESULT) {
- /* for render result, try to use the currently rendering scene */
- Scene *render_scene = ED_render_job_get_current_scene(C);
- if (render_scene)
- sima->iuser.scene = render_scene;
- else
- sima->iuser.scene = scene;
- }
- else
- sima->iuser.scene = scene;
+ image_user_refresh_scene(C, sima);
/* we set view2d from own zoom and offset each time */
image_main_region_set_view2d(sima, ar);
@@ -1014,6 +1016,11 @@ static void image_header_region_init(wmWindowManager *UNUSED(wm), ARegion *ar)
static void image_header_region_draw(const bContext *C, ARegion *ar)
{
+ ScrArea *sa = CTX_wm_area(C);
+ SpaceImage *sima = sa->spacedata.first;
+
+ image_user_refresh_scene(C, sima);
+
ED_region_header(C, ar);
}
diff --git a/source/blender/editors/space_info/space_info.c b/source/blender/editors/space_info/space_info.c
index 4f042364c63..b13152883c3 100644
--- a/source/blender/editors/space_info/space_info.c
+++ b/source/blender/editors/space_info/space_info.c
@@ -50,6 +50,9 @@
#include "WM_api.h"
#include "WM_types.h"
+#include "WM_message.h"
+
+#include "RNA_access.h"
#include "UI_resources.h"
#include "UI_interface.h"
@@ -284,6 +287,22 @@ static void info_header_listener(
}
+static void info_header_region_message_subscribe(
+ const bContext *UNUSED(C),
+ WorkSpace *UNUSED(workspace), Scene *UNUSED(scene),
+ bScreen *UNUSED(screen), ScrArea *UNUSED(sa), ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
+ WM_msg_subscribe_rna_anon_prop(mbus, ViewLayer, name, &msg_sub_value_region_tag_redraw);
+}
+
static void recent_files_menu_draw(const bContext *UNUSED(C), Menu *menu)
{
struct RecentFile *recent;
@@ -347,6 +366,7 @@ void ED_spacetype_info(void)
art->keymapflag = ED_KEYMAP_UI | ED_KEYMAP_VIEW2D | ED_KEYMAP_FRAMES | ED_KEYMAP_HEADER;
art->listener = info_header_listener;
+ art->message_subscribe = info_header_region_message_subscribe;
art->init = info_header_region_init;
art->draw = info_header_region_draw;
diff --git a/source/blender/editors/space_logic/logic_window.c b/source/blender/editors/space_logic/logic_window.c
index 69bf51ade3a..c6fd70a60dd 100644
--- a/source/blender/editors/space_logic/logic_window.c
+++ b/source/blender/editors/space_logic/logic_window.c
@@ -2011,7 +2011,7 @@ static void draw_actuator_sound(uiLayout *layout, PointerRNA *ptr, bContext *C)
{
uiLayout *row, *col;
- uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "sound", NULL, "SOUND_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!RNA_pointer_get(ptr, "sound").data) {
uiItemL(layout, IFACE_("Select a sound from the list or load a new one"), ICON_NONE);
return;
diff --git a/source/blender/editors/space_nla/nla_buttons.c b/source/blender/editors/space_nla/nla_buttons.c
index c774b99629c..3080ac2de84 100644
--- a/source/blender/editors/space_nla/nla_buttons.c
+++ b/source/blender/editors/space_nla/nla_buttons.c
@@ -285,7 +285,9 @@ static void nla_panel_animdata(const bContext *C, Panel *pa)
/* Active Action Properties ------------------------------------- */
/* action */
row = uiLayoutRow(layout, true);
- uiTemplateID(row, (bContext *)C, &adt_ptr, "action", "ACTION_OT_new", NULL, "NLA_OT_action_unlink");
+ uiTemplateID(
+ row, (bContext *)C, &adt_ptr, "action",
+ "ACTION_OT_new", NULL, "NLA_OT_action_unlink", UI_TEMPLATE_ID_FILTER_ALL);
/* extrapolation */
row = uiLayoutRow(layout, true);
diff --git a/source/blender/editors/space_nla/nla_select.c b/source/blender/editors/space_nla/nla_select.c
index 1179401f346..e09e4417d5d 100644
--- a/source/blender/editors/space_nla/nla_select.c
+++ b/source/blender/editors/space_nla/nla_select.c
@@ -444,7 +444,8 @@ static int nlaedit_select_leftright_exec(bContext *C, wmOperator *op)
nlaedit_select_leftright(C, &ac, leftright, selectmode);
/* set notifier that keyframe selection (and channels too) have changed */
- WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | ND_ANIMCHAN | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_KEYFRAME | NA_SELECTED, NULL);
+ WM_event_add_notifier(C, NC_ANIMATION | ND_ANIMCHAN | NA_SELECTED, NULL);
return OPERATOR_FINISHED;
}
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index c591433f7b1..1bee2716e65 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -284,7 +284,7 @@ static int node_resize_area_default(bNode *node, int x, int y)
static void node_draw_buttons_group(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL);
+ uiTemplateIDBrowse(layout, C, ptr, "node_tree", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
}
/* XXX Does a bounding box update by iterating over all children.
@@ -633,7 +633,8 @@ static void node_common_set_butfunc(bNodeType *ntype)
/* ****************** BUTTON CALLBACKS FOR SHADER NODES ***************** */
static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *ptr,
- PointerRNA *imaptr, PointerRNA *iuserptr)
+ PointerRNA *imaptr, PointerRNA *iuserptr,
+ bool compositor)
{
uiLayout *col;
int source;
@@ -668,7 +669,8 @@ static void node_buts_image_user(uiLayout *layout, bContext *C, PointerRNA *ptr,
uiItemR(col, ptr, "use_auto_refresh", 0, NULL, ICON_NONE);
}
- if (RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
+ if (compositor &&
+ RNA_enum_get(imaptr, "type") == IMA_TYPE_MULTILAYER &&
RNA_boolean_get(ptr, "has_layers"))
{
col = uiLayoutColumn(layout, false);
@@ -681,7 +683,7 @@ static void node_shader_buts_material(uiLayout *layout, bContext *C, PointerRNA
bNode *node = ptr->data;
uiLayout *col;
- uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL);
+ uiTemplateID(layout, C, ptr, "material", "MATERIAL_OT_new", NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id) return;
@@ -778,7 +780,7 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
uiItemR(layout, ptr, "projection", 0, "", ICON_NONE);
@@ -792,7 +794,7 @@ static void node_shader_buts_tex_image(uiLayout *layout, bContext *C, PointerRNA
/* note: image user properties used directly here, unlike compositor image node,
* which redefines them in the node struct RNA to get proper updates.
*/
- node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
}
static void node_shader_buts_tex_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -807,9 +809,11 @@ static void node_shader_buts_tex_environment(uiLayout *layout, bContext *C, Poin
PointerRNA iuserptr = RNA_pointer_get(ptr, "image_user");
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
+ uiTemplateID(
+ layout, C, ptr, "image",
+ NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
- node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr);
+ node_buts_image_user(layout, C, &iuserptr, &imaptr, &iuserptr, false);
uiItemR(layout, ptr, "color_space", 0, "", ICON_NONE);
uiItemR(layout, ptr, "interpolation", 0, "", ICON_NONE);
@@ -823,7 +827,9 @@ static void node_shader_buts_tex_environment_ex(uiLayout *layout, bContext *C, P
Image *ima = imaptr.data;
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(layout, C, ptr, "image", ima ? NULL : "IMAGE_OT_new", "IMAGE_OT_open", NULL);
+ uiTemplateID(
+ layout, C, ptr, "image",
+ ima ? NULL : "IMAGE_OT_new", "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!ima)
return;
@@ -1250,12 +1256,14 @@ static void node_composit_buts_image(uiLayout *layout, bContext *C, PointerRNA *
RNA_pointer_create((ID *)ptr->id.data, &RNA_ImageUser, node->storage, &iuserptr);
uiLayoutSetContextPointer(layout, "image_user", &iuserptr);
- uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
+ uiTemplateID(
+ layout, C, ptr, "image",
+ NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id) return;
imaptr = RNA_pointer_get(ptr, "image");
- node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr);
+ node_buts_image_user(layout, C, ptr, &imaptr, &iuserptr, true);
node_buts_image_views(layout, C, ptr, &imaptr);
}
@@ -1280,7 +1288,7 @@ static void node_composit_buts_viewlayers(uiLayout *layout, bContext *C, Pointer
const char *layer_name;
char scene_name[MAX_ID_NAME - 2];
- uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);
+ uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id) return;
@@ -1394,7 +1402,7 @@ static void node_composit_buts_defocus(uiLayout *layout, bContext *C, PointerRNA
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "use_preview", 0, NULL, ICON_NONE);
- uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL);
+ uiTemplateID(layout, C, ptr, "scene", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
col = uiLayoutColumn(layout, false);
uiItemR(col, ptr, "use_zbuffer", 0, NULL, ICON_NONE);
@@ -1961,7 +1969,7 @@ static void node_composit_buts_ycc(uiLayout *layout, bContext *UNUSED(C), Pointe
static void node_composit_buts_movieclip(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
}
static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
@@ -1969,7 +1977,7 @@ static void node_composit_buts_movieclip_ex(uiLayout *layout, bContext *C, Point
bNode *node = ptr->data;
PointerRNA clipptr;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id)
return;
@@ -1983,7 +1991,7 @@ static void node_composit_buts_stabilize2d(uiLayout *layout, bContext *C, Pointe
{
bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id)
return;
@@ -2007,7 +2015,7 @@ static void node_composit_buts_moviedistortion(uiLayout *layout, bContext *C, Po
{
bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (!node->id)
return;
@@ -2315,7 +2323,7 @@ static void node_composit_buts_mask(uiLayout *layout, bContext *C, PointerRNA *p
{
bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL);
+ uiTemplateID(layout, C, ptr, "mask", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
uiItemR(layout, ptr, "use_antialiasing", 0, NULL, ICON_NONE);
uiItemR(layout, ptr, "use_feather", 0, NULL, ICON_NONE);
@@ -2337,7 +2345,7 @@ static void node_composit_buts_keyingscreen(uiLayout *layout, bContext *C, Point
{
bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, NULL, NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (node->id) {
MovieClip *clip = (MovieClip *) node->id;
@@ -2373,7 +2381,7 @@ static void node_composit_buts_trackpos(uiLayout *layout, bContext *C, PointerRN
{
bNode *node = ptr->data;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (node->id) {
MovieClip *clip = (MovieClip *) node->id;
@@ -2413,7 +2421,7 @@ static void node_composit_buts_planetrackdeform(uiLayout *layout, bContext *C, P
bNode *node = ptr->data;
NodePlaneTrackDeformData *data = node->storage;
- uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "clip", NULL, "CLIP_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
if (node->id) {
MovieClip *clip = (MovieClip *) node->id;
@@ -2791,7 +2799,7 @@ static void node_texture_buts_proc(uiLayout *layout, bContext *UNUSED(C), Pointe
static void node_texture_buts_image(uiLayout *layout, bContext *C, PointerRNA *ptr)
{
- uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL);
+ uiTemplateID(layout, C, ptr, "image", NULL, "IMAGE_OT_open", NULL, UI_TEMPLATE_ID_FILTER_ALL);
}
static void node_texture_buts_image_ex(uiLayout *layout, bContext *C, PointerRNA *ptr)
diff --git a/source/blender/editors/space_node/node_relationships.c b/source/blender/editors/space_node/node_relationships.c
index 64c019d12a3..70f7553cf41 100644
--- a/source/blender/editors/space_node/node_relationships.c
+++ b/source/blender/editors/space_node/node_relationships.c
@@ -31,12 +31,14 @@
#include "MEM_guardedalloc.h"
+#include "DNA_anim_types.h"
#include "DNA_node_types.h"
#include "BLI_math.h"
#include "BLI_blenlib.h"
#include "BLI_easing.h"
+#include "BKE_animsys.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_library.h"
@@ -63,6 +65,15 @@
/* ****************** Relations helpers *********************** */
+static bool ntree_has_drivers(bNodeTree *ntree)
+{
+ AnimData *adt = BKE_animdata_from_id(&ntree->id);
+ if (adt == NULL) {
+ return false;
+ }
+ return !BLI_listbase_is_empty(&adt->drivers);
+}
+
static bool ntree_check_nodes_connected_dfs(bNodeTree *ntree,
bNode *from,
bNode *to)
@@ -134,6 +145,14 @@ static bool node_group_has_output(bNode *node)
bool node_connected_to_output(bNodeTree *ntree, bNode *node)
{
+ /* Special case for drivers: if node tree has any drivers we assume it is
+ * always to be tagged for update when node changes. Otherwise we will be
+ * doomed to do some deep and nasty deep search of indirect dependencies,
+ * which will be too complicated without real benefit.
+ */
+ if (ntree_has_drivers(ntree)) {
+ return true;
+ }
for (bNode *current_node = ntree->nodes.first;
current_node != NULL;
current_node = current_node->next)
@@ -144,11 +163,17 @@ bool node_connected_to_output(bNodeTree *ntree, bNode *node)
* We could make check more grained here by taking which socket the node
* is connected to and so eventually.
*/
- if (current_node->type == NODE_GROUP &&
- ntree_check_nodes_connected(ntree, node, current_node) &&
- node_group_has_output(current_node))
- {
- return true;
+ if (current_node->type == NODE_GROUP) {
+ if (current_node->id != NULL &&
+ ntree_has_drivers((bNodeTree *)current_node->id))
+ {
+ return true;
+ }
+ if (ntree_check_nodes_connected(ntree, node, current_node) &&
+ node_group_has_output(current_node))
+ {
+ return true;
+ }
}
if (current_node->flag & NODE_DO_OUTPUT) {
if (ntree_check_nodes_connected(ntree, node, current_node)) {
diff --git a/source/blender/editors/space_outliner/outliner_collections.c b/source/blender/editors/space_outliner/outliner_collections.c
index d5c833a7b5f..8999555521a 100644
--- a/source/blender/editors/space_outliner/outliner_collections.c
+++ b/source/blender/editors/space_outliner/outliner_collections.c
@@ -51,13 +51,13 @@
#include "outliner_intern.h" /* own include */
+/* Prototypes. */
+static int collection_delete_exec(struct bContext *C, struct wmOperator *op);
+
/* -------------------------------------------------------------------- */
static LayerCollection *outliner_collection_active(bContext *C)
{
- TODO_LAYER_OPERATORS;
- /* consider that we may have overrides or objects active
- * leading to no active collections */
return CTX_data_layer_collection(C);
}
@@ -76,14 +76,20 @@ SceneCollection *outliner_scene_collection_from_tree_element(TreeElement *te)
return NULL;
}
-#if 0
-static CollectionOverride *outliner_override_active(bContext *UNUSED(C))
+/* -------------------------------------------------------------------- */
+/* Poll functions. */
+
+static int collections_editor_poll(bContext *C)
{
- TODO_LAYER_OPERATORS;
- TODO_LAYER_OVERRIDE;
- return NULL;
+ SpaceOops *so = CTX_wm_space_outliner(C);
+ return (so != NULL) && (so->outlinevis == SO_COLLECTIONS);
+}
+
+static int view_layer_editor_poll(bContext *C)
+{
+ SpaceOops *so = CTX_wm_space_outliner(C);
+ return (so != NULL) && (so->outlinevis == SO_VIEW_LAYER);
}
-#endif
/* -------------------------------------------------------------------- */
/* collection manager operators */
@@ -108,6 +114,44 @@ static SceneCollection *scene_collection_from_index(ListBase *lb, const int numb
return NULL;
}
+typedef struct TreeElementFindData {
+ SceneCollection *collection;
+ TreeElement *r_result_te;
+} TreeElementFindData;
+
+static TreeTraversalAction tree_element_find_by_scene_collection_cb(TreeElement *te, void *customdata)
+{
+ TreeElementFindData *data = customdata;
+ const SceneCollection *current_element_sc = outliner_scene_collection_from_tree_element(te);
+
+ if (current_element_sc == data->collection) {
+ data->r_result_te = te;
+ return TRAVERSE_BREAK;
+ }
+
+ return TRAVERSE_CONTINUE;
+}
+
+static TreeElement *outliner_tree_element_from_layer_collection_index(
+ SpaceOops *soops, ViewLayer *view_layer,
+ const int index)
+{
+ LayerCollection *lc = BKE_layer_collection_from_index(view_layer, index);
+
+ if (lc == NULL) {
+ return NULL;
+ }
+
+ /* Find the tree element containing the LayerCollection's scene_collection. */
+ TreeElementFindData data = {
+ .collection = lc->scene_collection,
+ .r_result_te = NULL,
+ };
+ outliner_tree_traverse(soops, &soops->tree, 0, 0, tree_element_find_by_scene_collection_cb, &data);
+
+ return data.r_result_te;
+}
+
static int collection_link_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
@@ -187,7 +231,7 @@ void OUTLINER_OT_collection_link(wmOperatorType *ot)
PropertyRNA *prop;
/* identifiers */
- ot->name = "Add Collection";
+ ot->name = "Link Collection";
ot->idname = "OUTLINER_OT_collection_link";
ot->description = "Link a new collection to the active layer";
@@ -210,6 +254,10 @@ void OUTLINER_OT_collection_link(wmOperatorType *ot)
*/
static int collection_unlink_poll(bContext *C)
{
+ if (view_layer_editor_poll(C) == 0) {
+ return 0;
+ }
+
LayerCollection *lc = outliner_collection_active(C);
if (lc == NULL) {
@@ -249,7 +297,7 @@ static int collection_unlink_exec(bContext *C, wmOperator *op)
void OUTLINER_OT_collection_unlink(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "Add Collection";
+ ot->name = "Unlink Collection";
ot->idname = "OUTLINER_OT_collection_unlink";
ot->description = "Unlink collection from the active layer";
@@ -292,40 +340,218 @@ void OUTLINER_OT_collection_new(wmOperatorType *ot)
}
/**********************************************************************************/
+/* Add new nested collection. */
-/**
- * Returns true is selected element is a collection
- */
-static int collection_override_new_poll(bContext *(C))
+struct CollectionNewData
+{
+ bool error;
+ SceneCollection *scene_collection;
+};
+
+static TreeTraversalAction collection_find_selected_to_add(TreeElement *te, void *customdata)
+{
+ struct CollectionNewData *data = customdata;
+ SceneCollection *scene_collection = outliner_scene_collection_from_tree_element(te);
+
+ if (!scene_collection) {
+ return TRAVERSE_SKIP_CHILDS;
+ }
+
+ if (data->scene_collection != NULL) {
+ data->error = true;
+ return TRAVERSE_BREAK;
+ }
+
+ data->scene_collection = scene_collection;
+ return TRAVERSE_CONTINUE;
+}
+
+static int collection_nested_new_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+
+ struct CollectionNewData data = {
+ .error = false,
+ .scene_collection = NULL,
+ };
+
+ outliner_tree_traverse(soops, &soops->tree, 0, TSE_SELECTED, collection_find_selected_to_add, &data);
+
+ if (data.error) {
+ BKE_report(op->reports, RPT_ERROR, "More than one collection is selected");
+ return OPERATOR_CANCELLED;
+ }
+
+ BKE_collection_add(
+ &scene->id,
+ data.scene_collection,
+ COLLECTION_TYPE_NONE,
+ NULL);
+
+ outliner_cleanup_tree(soops);
+ DEG_relations_tag_update(bmain);
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_collection_nested_new(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "New Nested Collection";
+ ot->idname = "OUTLINER_OT_collection_nested_new";
+ ot->description = "Add a new collection inside selected collection";
+
+ /* api callbacks */
+ ot->exec = collection_nested_new_exec;
+ ot->poll = collections_editor_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/**********************************************************************************/
+/* Delete selected collection. */
+
+void OUTLINER_OT_collection_delete_selected(wmOperatorType *ot)
+{
+ /* identifiers */
+ ot->name = "Delete Selected Collections";
+ ot->idname = "OUTLINER_OT_collection_delete_selected";
+ ot->description = "Delete all the selected collections";
+
+ /* api callbacks */
+ ot->exec = collection_delete_exec;
+ ot->poll = collections_editor_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
+}
+
+/**********************************************************************************/
+/* Add new selected objects. */
+
+struct SceneCollectionSelectedData {
+ ListBase scene_collections_array;
+};
+
+static TreeTraversalAction collection_find_selected_scene_collections(TreeElement *te, void *customdata)
+{
+ struct SceneCollectionSelectedData *data = customdata;
+ SceneCollection *scene_collection = outliner_scene_collection_from_tree_element(te);
+
+ if (!scene_collection) {
+ return TRAVERSE_SKIP_CHILDS;
+ }
+
+ BLI_addtail(&data->scene_collections_array, BLI_genericNodeN(scene_collection));
+ return TRAVERSE_CONTINUE;
+}
+
+static int collection_objects_add_exec(bContext *C, wmOperator *op)
+{
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+
+ struct SceneCollectionSelectedData data = {
+ .scene_collections_array = {NULL, NULL},
+ };
+
+ outliner_tree_traverse(soops, &soops->tree, 0, TSE_SELECTED, collection_find_selected_scene_collections, &data);
+
+ if (BLI_listbase_is_empty(&data.scene_collections_array)) {
+ BKE_report(op->reports, RPT_ERROR, "No collection is selected");
+ return OPERATOR_CANCELLED;
+ }
+
+ CTX_DATA_BEGIN (C, struct Object *, ob, selected_objects)
+ {
+ BLI_LISTBASE_FOREACH (LinkData *, link, &data.scene_collections_array) {
+ SceneCollection *scene_collection = link->data;
+ BKE_collection_object_add(
+ &scene->id,
+ scene_collection,
+ ob);
+ }
+ }
+ CTX_DATA_END;
+ BLI_freelistN(&data.scene_collections_array);
+
+ outliner_cleanup_tree(soops);
+ DEG_relations_tag_update(bmain);
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
+ return OPERATOR_FINISHED;
+}
+
+void OUTLINER_OT_collection_objects_add(wmOperatorType *ot)
{
-#ifdef TODO_LAYER_OVERRIDE
- /* disable for now, since it's not implemented */
- (void) C;
- return 0;
-#else
- return outliner_collection_active(C) ? 1 : 0;
-#endif
+ /* identifiers */
+ ot->name = "Add Objects";
+ ot->idname = "OUTLINER_OT_collection_objects_add";
+ ot->description = "Add selected objects to collection";
+
+ /* api callbacks */
+ ot->exec = collection_objects_add_exec;
+ ot->poll = collections_editor_poll;
+
+ /* flags */
+ ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-static int collection_override_new_invoke(bContext *UNUSED(C), wmOperator *op, const wmEvent *UNUSED(event))
+/**********************************************************************************/
+/* Remove selected objects. */
+
+
+static int collection_objects_remove_exec(bContext *C, wmOperator *op)
{
- TODO_LAYER_OPERATORS;
- TODO_LAYER_OVERRIDE;
- BKE_report(op->reports, RPT_ERROR, "OUTLINER_OT_collections_override_new not implemented yet");
- return OPERATOR_CANCELLED;
+ SpaceOops *soops = CTX_wm_space_outliner(C);
+ Main *bmain = CTX_data_main(C);
+ Scene *scene = CTX_data_scene(C);
+
+ struct SceneCollectionSelectedData data = {
+ .scene_collections_array = {NULL, NULL},
+ };
+
+ outliner_tree_traverse(soops, &soops->tree, 0, TSE_SELECTED, collection_find_selected_scene_collections, &data);
+
+ if (BLI_listbase_is_empty(&data.scene_collections_array)) {
+ BKE_report(op->reports, RPT_ERROR, "No collection is selected");
+ return OPERATOR_CANCELLED;
+ }
+
+ CTX_DATA_BEGIN (C, struct Object *, ob, selected_objects)
+ {
+ BLI_LISTBASE_FOREACH (LinkData *, link, &data.scene_collections_array) {
+ SceneCollection *scene_collection = link->data;
+ BKE_collection_object_remove(
+ bmain,
+ &scene->id,
+ scene_collection,
+ ob,
+ true);
+ }
+ }
+ CTX_DATA_END;
+ BLI_freelistN(&data.scene_collections_array);
+
+ outliner_cleanup_tree(soops);
+ DEG_relations_tag_update(bmain);
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
+ return OPERATOR_FINISHED;
}
-/* in the middle of renames remove s */
-void OUTLINER_OT_collection_override_new(wmOperatorType *ot)
+void OUTLINER_OT_collection_objects_remove(wmOperatorType *ot)
{
/* identifiers */
- ot->name = "New Override";
- ot->idname = "OUTLINER_OT_collection_override_new";
- ot->description = "Add a new override to the active collection";
+ ot->name = "Remove Objects";
+ ot->idname = "OUTLINER_OT_collection_objects_remove";
+ ot->description = "Remove selected objects from collection";
/* api callbacks */
- ot->invoke = collection_override_new_invoke;
- ot->poll = collection_override_new_poll;
+ ot->exec = collection_objects_remove_exec;
+ ot->poll = collections_editor_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
@@ -352,6 +578,26 @@ static TreeTraversalAction collection_find_data_to_delete(TreeElement *te, void
}
else {
BLI_gset_add(data->collections_to_delete, scene_collection);
+ return TRAVERSE_SKIP_CHILDS; /* Childs will be gone anyway, no need to recurse deeper. */
+ }
+
+ return TRAVERSE_CONTINUE;
+}
+
+static TreeTraversalAction collection_delete_elements_from_collection(TreeElement *te, void *customdata)
+{
+ struct CollectionDeleteData *data = customdata;
+ SceneCollection *scene_collection = outliner_scene_collection_from_tree_element(te);
+
+ if (!scene_collection) {
+ return TRAVERSE_SKIP_CHILDS;
+ }
+
+ const bool will_be_deleted = BLI_gset_haskey(data->collections_to_delete, scene_collection);
+ if (will_be_deleted) {
+ outliner_free_tree_element(te, te->parent ? &te->parent->subtree : &data->soops->tree);
+ /* Childs are freed now, so don't recurse into them. */
+ return TRAVERSE_SKIP_CHILDS;
}
return TRAVERSE_CONTINUE;
@@ -365,26 +611,33 @@ static int collection_delete_exec(bContext *C, wmOperator *UNUSED(op))
data.collections_to_delete = BLI_gset_ptr_new(__func__);
- TODO_LAYER_OVERRIDE; /* handle overrides */
-
/* We first walk over and find the SceneCollections we actually want to delete (ignoring duplicates). */
outliner_tree_traverse(soops, &soops->tree, 0, TSE_SELECTED, collection_find_data_to_delete, &data);
+ /* Now, delete all tree elements representing a collection that will be deleted. We'll look for a
+ * new element to select in a few lines, so we can't wait until the tree is recreated on redraw. */
+ outliner_tree_traverse(soops, &soops->tree, 0, 0, collection_delete_elements_from_collection, &data);
+
/* Effectively delete the collections. */
GSetIterator collections_to_delete_iter;
GSET_ITER(collections_to_delete_iter, data.collections_to_delete) {
-
SceneCollection *sc = BLI_gsetIterator_getKey(&collections_to_delete_iter);
BKE_collection_remove(&data.scene->id, sc);
}
BLI_gset_free(data.collections_to_delete, NULL);
+ TreeElement *select_te = outliner_tree_element_from_layer_collection_index(soops, CTX_data_view_layer(C), 0);
+ if (select_te) {
+ outliner_item_select(soops, select_te, false, false);
+ }
+
DEG_relations_tag_update(CTX_data_main(C));
/* TODO(sergey): Use proper flag for tagging here. */
DEG_id_tag_update(&scene->id, 0);
+ soops->storeflag |= SO_TREESTORE_REDRAW;
WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
return OPERATOR_FINISHED;
@@ -438,13 +691,12 @@ static int collection_toggle_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
- ViewLayer *view_layer = CTX_data_view_layer(C);
int action = RNA_enum_get(op->ptr, "action");
LayerCollection *layer_collection = CTX_data_layer_collection(C);
if (layer_collection->flag & COLLECTION_DISABLED) {
if (ELEM(action, ACTION_TOGGLE, ACTION_ENABLE)) {
- BKE_collection_enable(view_layer, layer_collection);
+ layer_collection->flag &= ~COLLECTION_DISABLED;
}
else { /* ACTION_DISABLE */
BKE_reportf(op->reports, RPT_ERROR, "Layer collection %s already disabled",
@@ -454,7 +706,7 @@ static int collection_toggle_exec(bContext *C, wmOperator *op)
}
else {
if (ELEM(action, ACTION_TOGGLE, ACTION_DISABLE)) {
- BKE_collection_disable(view_layer, layer_collection);
+ layer_collection->flag |= COLLECTION_DISABLED;
}
else { /* ACTION_ENABLE */
BKE_reportf(op->reports, RPT_ERROR, "Layer collection %s already enabled",
@@ -505,68 +757,3 @@ void OUTLINER_OT_collection_toggle(wmOperatorType *ot)
#undef ACTION_TOGGLE
#undef ACTION_ENABLE
#undef ACTION_DISABLE
-
-/* -------------------------------------------------------------------- */
-
-static int stubs_invoke(bContext *UNUSED(C), wmOperator *op, const wmEvent *UNUSED(event))
-{
- TODO_LAYER_OPERATORS;
- BKE_report(op->reports, RPT_ERROR, "Operator not implemented yet");
- return OPERATOR_CANCELLED;
-}
-
-void OUTLINER_OT_collection_objects_add(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Add Objects";
- ot->idname = "OUTLINER_OT_collection_objects_add";
- ot->description = "Add selected objects to collection";
-
- /* api callbacks */
- ot->invoke = stubs_invoke;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-void OUTLINER_OT_collection_objects_remove(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Remove Object";
- ot->idname = "OUTLINER_OT_collection_objects_remove";
- ot->description = "Remove objects from collection";
-
- /* api callbacks */
- ot->invoke = stubs_invoke;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-void OUTLINER_OT_collection_objects_select(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Select Objects";
- ot->idname = "OUTLINER_OT_collection_objects_select";
- ot->description = "Select collection objects";
-
- /* api callbacks */
- ot->invoke = stubs_invoke;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
-
-void OUTLINER_OT_collection_objects_deselect(wmOperatorType *ot)
-{
- /* identifiers */
- ot->name = "Deselect Objects";
- ot->idname = "OUTLINER_OT_collection_objects_deselect";
- ot->description = "Deselect collection objects";
-
- /* api callbacks */
- ot->invoke = stubs_invoke;
-
- /* flags */
- ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
-}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index 670fc4e6627..1478792b38b 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -247,49 +247,16 @@ static void restrictbutton_gp_layer_flag_cb(bContext *C, void *UNUSED(poin), voi
WM_event_add_notifier(C, NC_GPENCIL | ND_DATA | NA_EDITED, NULL);
}
-static void enablebutton_collection_flag_cb(bContext *C, void *poin, void *poin2)
-{
- Main *bmain = CTX_data_main(C);
- Scene *scene = CTX_data_scene(C);
- ID *id = poin;
- LayerCollection *layer_collection = poin2;
- ViewLayer *view_layer = BKE_view_layer_find_from_collection(id, layer_collection);
-
- /* TODO: This breaks when you see the collections of a group. (dfelinto) */
- if (view_layer == NULL) {
- WM_reportf(RPT_INFO, "Enable/disable of group collections disabled for now");
- return;
- }
-
- /* We need to toggle the flag since this is called after the flag is already set. */
- layer_collection->flag ^= COLLECTION_DISABLED;
-
- if (layer_collection->flag & COLLECTION_DISABLED) {
- BKE_collection_enable(view_layer, layer_collection);
- }
- else {
- BKE_collection_disable(view_layer, layer_collection);
- }
-
- DEG_relations_tag_update(bmain);
- /* TODO(sergey): Use proper flag for tagging here. */
- DEG_id_tag_update(&scene->id, 0);
- WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, scene);
- WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, NULL);
-}
-
static void restrictbutton_collection_flag_cb(bContext *C, void *poin, void *UNUSED(poin2))
{
ID *id = (ID *)poin;
- /* hide and deselect bases that are directly influenced by this LayerCollection */
/* TODO(sergey): Use proper flag for tagging here. */
DEG_id_tag_update(id, 0);
if (GS(id->name) == ID_SCE) {
WM_event_add_notifier(C, NC_SCENE | ND_OB_SELECT, id);
}
-
WM_event_add_notifier(C, NC_SCENE | ND_LAYER_CONTENT, NULL);
}
@@ -602,21 +569,6 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
UI_block_emboss_set(block, UI_EMBOSS_NONE);
- bt = uiDefIconButBitS(block, UI_BTYPE_BUT_TOGGLE, COLLECTION_DISABLED, 0,
- is_enabled ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT,
- (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_ENABLEX), te->ys, UI_UNIT_X,
- UI_UNIT_Y, &collection->flag, 0, 0, 0, 0,
- TIP_("Enable/Disable collection from depsgraph"));
- UI_but_func_set(bt, enablebutton_collection_flag_cb, tselem->id, collection);
- UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
-
- bt = uiDefIconButBitS(block, UI_BTYPE_ICON_TOGGLE_N, COLLECTION_VISIBLE, 0, ICON_RESTRICT_VIEW_OFF,
- (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
- UI_UNIT_Y, &collection->flag, 0, 0, 0, 0,
- TIP_("Restrict/Allow 3D View visibility of objects in the collection"));
- UI_but_func_set(bt, restrictbutton_collection_flag_cb, tselem->id, collection);
- UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
-
if (collection->scene_collection->type == COLLECTION_TYPE_NONE) {
bt = uiDefIconButBitS(block, UI_BTYPE_ICON_TOGGLE_N, COLLECTION_SELECTABLE, 0, ICON_RESTRICT_SELECT_OFF,
(int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X,
@@ -625,6 +577,31 @@ static void outliner_draw_restrictbuts(uiBlock *block, Scene *scene, ARegion *ar
UI_but_func_set(bt, restrictbutton_collection_flag_cb, scene, collection);
UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
}
+ else if ((soops->outlinevis == SO_GROUPS) &&
+ (collection->scene_collection->type == COLLECTION_TYPE_GROUP_INTERNAL))
+ {
+ bt = uiDefIconButBitS(block, UI_BTYPE_ICON_TOGGLE_N, COLLECTION_VIEWPORT, 0, ICON_RESTRICT_VIEW_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), te->ys, UI_UNIT_X,
+ UI_UNIT_Y, &collection->flag, 0, 0, 0, 0,
+ TIP_("Restrict/Allow 3D View selection of objects in the collection"));
+ UI_but_func_set(bt, restrictbutton_collection_flag_cb, tselem->id, collection);
+ UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
+
+ bt = uiDefIconButBitS(block, UI_BTYPE_ICON_TOGGLE_N, COLLECTION_RENDER, 0, ICON_RESTRICT_RENDER_OFF,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), te->ys, UI_UNIT_X,
+ UI_UNIT_Y, &collection->flag, 0, 0, 0, 0,
+ TIP_("Restrict/Allow 3D View selection of objects in the collection"));
+ UI_but_func_set(bt, restrictbutton_collection_flag_cb, tselem->id, collection);
+ UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
+ }
+
+ bt = uiDefIconButBitS(block, UI_BTYPE_BUT_TOGGLE, COLLECTION_DISABLED, 0,
+ is_enabled ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT,
+ (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), te->ys, UI_UNIT_X,
+ UI_UNIT_Y, &collection->flag, 0, 0, 0, 0,
+ TIP_("Enable/Disable collection"));
+ UI_but_func_set(bt, restrictbutton_collection_flag_cb, tselem->id, collection);
+ UI_but_flag_enable(bt, UI_BUT_DRAG_LOCK);
UI_block_emboss_set(block, UI_EMBOSS);
}
@@ -694,7 +671,7 @@ static void outliner_draw_userbuts(uiBlock *block, ARegion *ar, SpaceOops *soops
}
}
-static void outliner_draw_rnacols(ARegion *ar, int sizex)
+static void UNUSED_FUNCTION(outliner_draw_rnacols)(ARegion *ar, int sizex)
{
View2D *v2d = &ar->v2d;
@@ -720,6 +697,7 @@ static void outliner_draw_rnacols(ARegion *ar, int sizex)
immUnbindProgram();
}
+#if 0
static void outliner_draw_rnabuts(uiBlock *block, ARegion *ar, SpaceOops *soops, int sizex, ListBase *lb)
{
TreeElement *te;
@@ -764,6 +742,7 @@ static void outliner_draw_rnabuts(uiBlock *block, ARegion *ar, SpaceOops *soops,
UI_block_emboss_set(block, UI_EMBOSS);
}
+#endif
static void outliner_buttons(const bContext *C, uiBlock *block, ARegion *ar, TreeElement *te)
{
@@ -1131,6 +1110,10 @@ static void tselem_draw_icon(uiBlock *block, int xmax, float x, float y, TreeSto
ICON_DRAW(icon);
}
break;
+ case TSE_LAYER_COLLECTION:
+ case TSE_SCENE_COLLECTION:
+ ICON_DRAW(ICON_COLLAPSEMENU);
+ break;
/* Removed the icons from outliner. Need a better structure with Layers, Palettes and Colors */
#if 0
case TSE_GP_LAYER:
@@ -1378,22 +1361,24 @@ static void outliner_draw_tree_element(
}
else if (te->idcode == ID_OB) {
Object *ob = (Object *)tselem->id;
-
- if (ob == OBACT(view_layer) || (ob->flag & SELECT)) {
+ Base *base = (Base *)te->directdata;
+ const bool is_selected = (base != NULL) && ((base->flag & BASE_SELECTED) != 0);
+
+ if (ob == OBACT(view_layer) || is_selected) {
char col[4] = {0, 0, 0, 0};
/* outliner active ob: always white text, circle color now similar to view3d */
active = OL_DRAWSEL_ACTIVE;
if (ob == OBACT(view_layer)) {
- if (ob->flag & SELECT) {
+ if (is_selected) {
UI_GetThemeColorType4ubv(TH_ACTIVE, SPACE_VIEW3D, col);
col[3] = alpha;
}
active = OL_DRAWSEL_NORMAL;
}
- else if (ob->flag & SELECT) {
+ else if (is_selected) {
UI_GetThemeColorType4ubv(TH_SELECT, SPACE_VIEW3D, col);
col[3] = alpha;
}
@@ -1432,13 +1417,12 @@ static void outliner_draw_tree_element(
te->flag |= TE_ACTIVE; // for lookup in display hierarchies
}
+ if ((soops->outlinevis == SO_COLLECTIONS) && (tselem->type == TSE_SCENE_COLLECTION) && (te->parent == NULL)) {
+ /* Master collection can't expand/collapse. */
+ }
+ else if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
/* open/close icon, only when sublevels, except for scene */
- if (te->subtree.first || (tselem->type == 0 && te->idcode == ID_SCE) || (te->flag & TE_LAZY_CLOSED)) {
- int icon_x;
- if (tselem->type == 0 && ELEM(te->idcode, ID_OB, ID_SCE))
- icon_x = startx;
- else
- icon_x = startx + 5 * ufac;
+ int icon_x = startx;
// icons a bit higher
if (TSELEM_OPEN(tselem, soops))
@@ -1474,6 +1458,11 @@ static void outliner_draw_tree_element(
}
offsx += UI_UNIT_X + 2 * ufac;
}
+ else if (tselem->type == 0 && ID_IS_STATIC_OVERRIDE(tselem->id)) {
+ UI_icon_draw_alpha((float)startx + offsx + 2 * ufac, (float)*starty + 2 * ufac, ICON_LIBRARY_DATA_OVERRIDE,
+ alpha_fac);
+ offsx += UI_UNIT_X + 2 * ufac;
+ }
glDisable(GL_BLEND);
/* name */
@@ -1612,7 +1601,7 @@ static void outliner_draw_hierarchy_lines_recursive(unsigned pos, SpaceOops *soo
const unsigned char col[4], bool draw_grayed_out,
int *starty)
{
- TreeElement *te;
+ TreeElement *te, *te_vertical_line_last = NULL;
TreeStoreElem *tselem;
int y1, y2;
@@ -1622,10 +1611,10 @@ static void outliner_draw_hierarchy_lines_recursive(unsigned pos, SpaceOops *soo
const unsigned char grayed_alpha = col[3] / 2;
- y1 = y2 = *starty; /* for vertical lines between objects */
+ /* For vertical lines between objects. */
+ y1 = *starty;
for (te = lb->first; te; te = te->next) {
bool draw_childs_grayed_out = draw_grayed_out || (te->drag_data != NULL);
- y2 = *starty;
tselem = TREESTORE(te);
if (draw_childs_grayed_out) {
@@ -1635,10 +1624,17 @@ static void outliner_draw_hierarchy_lines_recursive(unsigned pos, SpaceOops *soo
immUniformColor4ubv(col);
}
- /* horizontal line? */
- if (tselem->type == 0 && (te->idcode == ID_OB || te->idcode == ID_SCE))
+ /* Horizontal Line? */
+ if (tselem->type == 0 && (te->idcode == ID_OB || te->idcode == ID_SCE)) {
immRecti(pos, startx, *starty, startx + UI_UNIT_X, *starty - 1);
-
+
+ /* Vertical Line? */
+ if (te->idcode == ID_OB) {
+ te_vertical_line_last = te;
+ y2 = *starty;
+ }
+ }
+
*starty -= UI_UNIT_Y;
if (TSELEM_OPEN(tselem, soops))
@@ -1653,12 +1649,10 @@ static void outliner_draw_hierarchy_lines_recursive(unsigned pos, SpaceOops *soo
immUniformColor4ubv(col);
}
- /* vertical line */
- te = lb->last;
- if (te->parent || lb->first != lb->last) {
- tselem = TREESTORE(te);
- if (tselem->type == 0 && te->idcode == ID_OB)
- immRecti(pos, startx, y1 + UI_UNIT_Y, startx + 1, y2);
+ /* Vertical line. */
+ te = te_vertical_line_last;
+ if ((te != NULL) && (te->parent || lb->first != lb->last)) {
+ immRecti(pos, startx, y1 + UI_UNIT_Y, startx + 1, y2);
}
}
@@ -1724,7 +1718,9 @@ static void outliner_draw_highlights_recursive(
int start_x, int *io_start_y)
{
const bool is_searching = SEARCHING_OUTLINER(soops) ||
- (soops->outlinevis == SO_DATABLOCKS && soops->search_string[0] != 0);
+ (soops->outlinevis == SO_DATABLOCKS &&
+ (soops->filter & SO_FILTER_SEARCH) &&
+ soops->search_string[0] != 0);
for (TreeElement *te = lb->first; te; te = te->next) {
const TreeStoreElem *tselem = TREESTORE(te);
@@ -1790,7 +1786,7 @@ static void outliner_draw_tree(
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); // only once
- if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
+ if (soops->outlinevis == SO_DATABLOCKS) {
/* struct marks */
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y - OL_Y_OFFSET;
outliner_draw_struct_marks(ar, soops, &soops->tree, &starty);
@@ -1814,7 +1810,7 @@ static void outliner_draw_tree(
// gray hierarchy lines
starty = (int)ar->v2d.tot.ymax - UI_UNIT_Y / 2 - OL_Y_OFFSET;
- startx = 6;
+ startx = UI_UNIT_X / 2 - 1.0f;
outliner_draw_hierarchy_lines(soops, &soops->tree, startx, &starty);
// items themselves
@@ -1879,15 +1875,12 @@ static void outliner_draw_restrictcols(ARegion *ar)
immUniformThemeColorShadeAlpha(TH_BACK, -15, -200);
immBegin(GWN_PRIM_LINES, 6);
- /* view */
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)ar->v2d.cur.ymax);
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX), (int)ar->v2d.cur.ymin);
- /* render */
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)ar->v2d.cur.ymax);
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_SELECTX), (int)ar->v2d.cur.ymin);
- /* render */
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)ar->v2d.cur.ymax);
immVertex2i(pos, (int)(ar->v2d.cur.xmax - OL_TOG_RESTRICT_RENDERX), (int)ar->v2d.cur.ymin);
@@ -1911,12 +1904,12 @@ void draw_outliner(const bContext *C)
TreeElement *te_edit = NULL;
bool has_restrict_icons;
- outliner_build_tree(mainvar, scene, view_layer, soops); // always
+ outliner_build_tree(mainvar, scene, view_layer, soops, ar); // always
/* get extents of data */
outliner_height(soops, &soops->tree, &sizey);
- if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
+ if (soops->outlinevis == SO_DATABLOCKS) {
/* RNA has two columns:
* - column 1 is (max_width + OL_RNA_COL_SPACEX) or
* (OL_RNA_COL_X), whichever is wider...
@@ -1941,8 +1934,9 @@ void draw_outliner(const bContext *C)
/* constant offset for restriction columns */
// XXX this isn't that great yet...
- if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0)
+ if ((soops->flag & SO_HIDE_RESTRICTCOLS) == 0) {
sizex += OL_TOGW * 3;
+ }
has_restrict_icons = !(soops->flag & SO_HIDE_RESTRICTCOLS);
}
@@ -1962,13 +1956,8 @@ void draw_outliner(const bContext *C)
outliner_back(ar);
block = UI_block_begin(C, ar, __func__, UI_EMBOSS);
outliner_draw_tree((bContext *)C, block, scene, view_layer, ar, soops, has_restrict_icons, &te_edit);
-
- if (ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF)) {
- /* draw rna buttons */
- outliner_draw_rnacols(ar, sizex_rna);
- outliner_draw_rnabuts(block, ar, soops, sizex_rna, &soops->tree);
- }
- else if ((soops->outlinevis == SO_ID_ORPHANS) && has_restrict_icons) {
+
+ if ((soops->outlinevis == SO_ID_ORPHANS) && has_restrict_icons) {
/* draw user toggle columns */
outliner_draw_restrictcols(ar);
outliner_draw_userbuts(block, ar, soops, &soops->tree);
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 8cd76179f23..fc0e30c78ce 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -949,7 +949,7 @@ static void outliner_set_coordinates_element_recursive(SpaceOops *soops, TreeEle
}
/* to retrieve coordinates with redrawing the entire tree */
-static void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
+void outliner_set_coordinates(ARegion *ar, SpaceOops *soops)
{
TreeElement *te;
int starty = (int)(ar->v2d.tot.ymax) - UI_UNIT_Y;
@@ -2085,7 +2085,7 @@ static int outliner_parenting_poll(bContext *C)
SpaceOops *soops = CTX_wm_space_outliner(C);
if (soops) {
- return ELEM(soops->outlinevis, SO_ALL_SCENES, SO_CUR_SCENE, SO_VISIBLE, SO_GROUPS);
+ return ELEM(soops->outlinevis, SO_VIEW_LAYER, SO_COLLECTIONS, SO_GROUPS);
}
return false;
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index f69eb9af1bf..b06c9b85eb8 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -36,6 +36,7 @@
/* internal exports only */
+struct ARegion;
struct wmOperatorType;
struct TreeElement;
struct TreeStoreElem;
@@ -47,6 +48,7 @@ struct ID;
struct Object;
struct bPoseChannel;
struct EditBone;
+struct wmEvent;
struct wmKeyConfig;
@@ -69,8 +71,11 @@ typedef enum TreeTraversalAction {
* Callback type for reinserting elements at a different position, used to allow user customizable element order.
*/
typedef void (*TreeElementReinsertFunc)(struct Main *bmain,
+ struct SpaceOops *soops,
struct TreeElement *insert_element,
- struct TreeElement *insert_handle, TreeElementInsertType action);
+ struct TreeElement *insert_handle,
+ TreeElementInsertType action,
+ const struct wmEvent *event);
/**
* Executed on (almost) each mouse move while dragging. It's supposed to give info
* if reinserting insert_element before/after/into insert_handle would be allowed.
@@ -102,6 +107,7 @@ typedef struct TreeElement {
TreeElementInsertType insert_type;
/* the element before/after/into which we may insert the dragged one (NULL to insert at top) */
struct TreeElement *insert_handle;
+ void *tooltip_draw_handle;
} *drag_data;
} TreeElement;
@@ -143,17 +149,19 @@ typedef enum {
/* size constants */
#define OL_Y_OFFSET 2
-#define OL_TOG_RESTRICT_ENABLEX (UI_UNIT_X * 3.0f)
-#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X * 2.0f)
-#define OL_TOG_RESTRICT_SELECTX UI_UNIT_X
+#define OL_TOG_RESTRICT_VIEWX (UI_UNIT_X * 3.0f)
+#define OL_TOG_RESTRICT_SELECTX (UI_UNIT_X * 2.0f)
#define OL_TOG_RESTRICT_RENDERX UI_UNIT_X
-#define OL_TOGW OL_TOG_RESTRICT_ENABLEX
+#define OL_TOGW OL_TOG_RESTRICT_VIEWX
#define OL_RNA_COLX (UI_UNIT_X * 15)
#define OL_RNA_COL_SIZEX (UI_UNIT_X * 7.5f)
#define OL_RNA_COL_SPACEX (UI_UNIT_X * 2.5f)
+/* The outliner display modes that support the filter system.
+ * Note: keep it synced with space_outliner.py */
+#define SUPPORT_FILTER_OUTLINER(soops_) ELEM((soops_)->outlinevis, SO_VIEW_LAYER, SO_COLLECTIONS)
/* Outliner Searching --
*
@@ -171,18 +179,20 @@ typedef enum {
* - not searching into RNA items helps but isn't the complete solution
*/
-#define SEARCHING_OUTLINER(sov) (sov->search_flags & SO_SEARCH_RECURSIVE)
+#define SEARCHING_OUTLINER(sov) ((sov->search_flags & SO_SEARCH_RECURSIVE) && (sov->filter & SO_FILTER_SEARCH))
/* is the currrent element open? if so we also show children */
#define TSELEM_OPEN(telm, sv) ( (telm->flag & TSE_CLOSED) == 0 || (SEARCHING_OUTLINER(sv) && (telm->flag & TSE_CHILDSEARCH)) )
/* outliner_tree.c ----------------------------------------------- */
-void outliner_free_tree(ListBase *lb);
+void outliner_free_tree(ListBase *tree);
void outliner_cleanup_tree(struct SpaceOops *soops);
+void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree);
void outliner_remove_treestore_element(struct SpaceOops *soops, TreeStoreElem *tselem);
-void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct ViewLayer *view_layer, struct SpaceOops *soops);
+void outliner_build_tree(struct Main *mainvar, struct Scene *scene, struct ViewLayer *view_layer,
+ struct SpaceOops *soops, struct ARegion *ar);
/* outliner_draw.c ---------------------------------------------- */
@@ -203,6 +213,10 @@ int outliner_item_do_activate_from_cursor(
struct bContext *C, const int mval[2],
bool extend, bool recursive);
+void outliner_item_select(
+ struct SpaceOops *soops, const struct TreeElement *te,
+ const bool extend, const bool toggle);
+
/* outliner_edit.c ---------------------------------------------- */
typedef void (*outliner_operation_cb)(
struct bContext *C, struct ReportList *, struct Scene *scene,
@@ -260,6 +274,8 @@ void id_remap_cb(
TreeElement *outliner_dropzone_find(const struct SpaceOops *soops, const float fmval[2], const bool children);
+void outliner_set_coordinates(struct ARegion *ar, struct SpaceOops *soops);
+
/* ...................................................... */
void OUTLINER_OT_highlight_update(struct wmOperatorType *ot);
@@ -328,11 +344,11 @@ void OUTLINER_OT_collection_toggle(struct wmOperatorType *ot);
void OUTLINER_OT_collection_link(struct wmOperatorType *ot);
void OUTLINER_OT_collection_unlink(struct wmOperatorType *ot);
void OUTLINER_OT_collection_new(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_override_new(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_objects_add(struct wmOperatorType *ot);
void OUTLINER_OT_collection_objects_remove(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_objects_select(struct wmOperatorType *ot);
-void OUTLINER_OT_collection_objects_deselect(struct wmOperatorType *ot);
+
+void OUTLINER_OT_collection_objects_add(struct wmOperatorType *ot);
+void OUTLINER_OT_collection_nested_new(struct wmOperatorType *ot);
+void OUTLINER_OT_collection_delete_selected(struct wmOperatorType *ot);
/* outliner_utils.c ---------------------------------------------- */
diff --git a/source/blender/editors/space_outliner/outliner_ops.c b/source/blender/editors/space_outliner/outliner_ops.c
index 856dd022c14..52f27b9708e 100644
--- a/source/blender/editors/space_outliner/outliner_ops.c
+++ b/source/blender/editors/space_outliner/outliner_ops.c
@@ -33,9 +33,13 @@
#include "BLI_listbase.h"
#include "BLI_math.h"
+#include "BLT_translation.h"
+
#include "BKE_context.h"
#include "BKE_main.h"
+#include "GPU_immediate.h"
+
#include "RNA_access.h"
#include "UI_interface.h"
@@ -48,6 +52,11 @@
#include "outliner_intern.h"
+typedef struct OutlinerDragDropTooltip {
+ TreeElement *te;
+ void *handle;
+} OutlinerDragDropTooltip;
+
enum {
OUTLINER_ITEM_DRAG_CANCEL,
OUTLINER_ITEM_DRAG_CONFIRM,
@@ -58,7 +67,7 @@ static int outliner_item_drag_drop_poll(bContext *C)
SpaceOops *soops = CTX_wm_space_outliner(C);
return ED_operator_outliner_active(C) &&
/* Only collection display modes supported for now. Others need more design work */
- ELEM(soops->outlinevis, SO_ACT_LAYER, SO_COLLECTIONS, SO_GROUPS);
+ ELEM(soops->outlinevis, SO_VIEW_LAYER, SO_COLLECTIONS, SO_GROUPS);
}
static TreeElement *outliner_item_drag_element_find(SpaceOops *soops, ARegion *ar, const wmEvent *event)
@@ -69,9 +78,15 @@ static TreeElement *outliner_item_drag_element_find(SpaceOops *soops, ARegion *a
return outliner_find_item_at_y(soops, &soops->tree, my);
}
-static void outliner_item_drag_end(TreeElement *dragged_te)
+static void outliner_item_drag_end(wmWindow *win, OutlinerDragDropTooltip *data)
{
- MEM_SAFE_FREE(dragged_te->drag_data);
+ MEM_SAFE_FREE(data->te->drag_data);
+
+ if (data->handle) {
+ WM_draw_cb_exit(win, data->handle);
+ }
+
+ MEM_SAFE_FREE(data);
}
static void outliner_item_drag_get_insert_data(
@@ -164,8 +179,35 @@ static void outliner_item_drag_handle(
te_dragged->drag_data->insert_handle = te_insert_handle;
}
-static bool outliner_item_drag_drop_apply(Main *bmain, TreeElement *dragged_te)
+/**
+ * Returns true if it is a collection and empty.
+ */
+static bool is_empty_collection(TreeElement *te)
+{
+ if (!ELEM(TREESTORE(te)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
+ return false;
+ }
+
+ SceneCollection *scene_collection;
+ if (TREESTORE(te)->type == TSE_SCENE_COLLECTION) {
+ scene_collection = (SceneCollection *)te->directdata;
+ }
+ else {
+ BLI_assert(TREESTORE(te)->type == TSE_LAYER_COLLECTION);
+ scene_collection = ((LayerCollection *)te->directdata)->scene_collection;
+ }
+
+ return BLI_listbase_is_empty(&scene_collection->objects) &&
+ BLI_listbase_is_empty(&scene_collection->scene_collections);
+}
+
+static bool outliner_item_drag_drop_apply(
+ Main *bmain,
+ SpaceOops *soops,
+ OutlinerDragDropTooltip *data,
+ const wmEvent *event)
{
+ TreeElement *dragged_te = data->te;
TreeElement *insert_handle = dragged_te->drag_data->insert_handle;
TreeElementInsertType insert_type = dragged_te->drag_data->insert_type;
@@ -178,7 +220,16 @@ static bool outliner_item_drag_drop_apply(Main *bmain, TreeElement *dragged_te)
/* call of assert above should not have changed insert_handle and insert_type at this point */
BLI_assert(dragged_te->drag_data->insert_handle == insert_handle &&
dragged_te->drag_data->insert_type == insert_type);
- dragged_te->reinsert(bmain, dragged_te, insert_handle, insert_type);
+
+ /* If the collection was just created and you moved objects/collections inside it,
+ * it is strange to have it closed and we not see the newly dragged elements. */
+ const bool should_open_collection = (insert_type == TE_INSERT_INTO) && is_empty_collection(insert_handle);
+
+ dragged_te->reinsert(bmain, soops, dragged_te, insert_handle, insert_type, event);
+
+ if (should_open_collection && !is_empty_collection(insert_handle)) {
+ TREESTORE(insert_handle)->flag &= ~TSE_CLOSED;
+ }
return true;
}
@@ -190,7 +241,8 @@ static int outliner_item_drag_drop_modal(bContext *C, wmOperator *op, const wmEv
Main *bmain = CTX_data_main(C);
ARegion *ar = CTX_wm_region(C);
SpaceOops *soops = CTX_wm_space_outliner(C);
- TreeElement *te_dragged = op->customdata;
+ OutlinerDragDropTooltip *data = op->customdata;
+ TreeElement *te_dragged = data->te;
int retval = OPERATOR_RUNNING_MODAL;
bool redraw = false;
bool skip_rebuild = true;
@@ -198,7 +250,7 @@ static int outliner_item_drag_drop_modal(bContext *C, wmOperator *op, const wmEv
switch (event->type) {
case EVT_MODAL_MAP:
if (event->val == OUTLINER_ITEM_DRAG_CONFIRM) {
- if (outliner_item_drag_drop_apply(bmain, te_dragged)) {
+ if (outliner_item_drag_drop_apply(bmain, soops, data, event)) {
skip_rebuild = false;
}
retval = OPERATOR_FINISHED;
@@ -210,7 +262,7 @@ static int outliner_item_drag_drop_modal(bContext *C, wmOperator *op, const wmEv
BLI_assert(0);
}
WM_event_add_mousemove(C); /* update highlight */
- outliner_item_drag_end(te_dragged);
+ outliner_item_drag_end(CTX_wm_window(C), data);
redraw = true;
break;
case MOUSEMOVE:
@@ -229,6 +281,93 @@ static int outliner_item_drag_drop_modal(bContext *C, wmOperator *op, const wmEv
return retval;
}
+/**
+ * Check if the given TreeElement is a collection
+ *
+ * This test is mainly used to see if next/prev TreeElement is a collection.
+ * It will fail when there is no next/prev TreeElement, or when the
+ * element is an Override or something else in the future.
+ */
+static bool tree_element_is_collection_get(const TreeElement *te) {
+ if (te == NULL) {
+ return false;
+ }
+
+ TreeStoreElem *tselem = TREESTORE(te);
+ return ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION);
+}
+
+static const char *outliner_drag_drop_tooltip_get(
+ const TreeElement *te_float)
+{
+ const char *name = NULL;
+
+ const TreeElement *te_insert = te_float->drag_data->insert_handle;
+ if (tree_element_is_collection_get(te_float)) {
+ if (te_insert == NULL) {
+ name = TIP_("Move collection");
+ }
+ else {
+ switch (te_float->drag_data->insert_type) {
+ case TE_INSERT_BEFORE:
+ if (tree_element_is_collection_get(te_insert->prev)) {
+ name = TIP_("Move between collections");
+ }
+ else {
+ name = TIP_("Move before collection");
+ }
+ break;
+ case TE_INSERT_AFTER:
+ if (tree_element_is_collection_get(te_insert->next)) {
+ name = TIP_("Move between collections");
+ }
+ else {
+ name = TIP_("Move after collection");
+ }
+ break;
+ case TE_INSERT_INTO:
+ name = TIP_("Move inside collection");
+ break;
+ }
+ }
+ }
+ else if ((TREESTORE(te_float)->type == 0) && (te_float->idcode == ID_OB)) {
+ name = TIP_("Move to collection (Ctrl to add)");
+ }
+
+ return name;
+}
+
+static void outliner_drag_drop_tooltip_cb(const wmWindow *win, void *vdata)
+{
+ OutlinerDragDropTooltip *data = vdata;
+ const char *tooltip;
+
+ int cursorx, cursory;
+ int x, y;
+
+ tooltip = outliner_drag_drop_tooltip_get(data->te);
+ if (tooltip == NULL) {
+ return;
+ }
+
+ cursorx = win->eventstate->x;
+ cursory = win->eventstate->y;
+
+ x = cursorx + U.widget_unit;
+ y = cursory - U.widget_unit;
+
+ /* Drawing. */
+ const uiFontStyle *fstyle = UI_FSTYLE_WIDGET;
+
+ const float col_fg[4] = {1.0f, 1.0f, 1.0f, 1.0f};
+ const float col_bg[4] = {0.0f, 0.0f, 0.0f, 0.2f};
+
+ glEnable(GL_BLEND);
+ UI_fontstyle_draw_simple_backdrop(fstyle, x, y, tooltip, col_fg, col_bg);
+ glDisable(GL_BLEND);
+}
+
static int outliner_item_drag_drop_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ARegion *ar = CTX_wm_region(C);
@@ -239,7 +378,10 @@ static int outliner_item_drag_drop_invoke(bContext *C, wmOperator *op, const wmE
return (OPERATOR_FINISHED | OPERATOR_PASS_THROUGH);
}
- op->customdata = te_dragged;
+ OutlinerDragDropTooltip *data = MEM_mallocN(sizeof(OutlinerDragDropTooltip), __func__);
+ data->te = te_dragged;
+
+ op->customdata = data;
te_dragged->drag_data = MEM_callocN(sizeof(*te_dragged->drag_data), __func__);
/* by default we don't change the item position */
te_dragged->drag_data->insert_handle = te_dragged;
@@ -251,6 +393,8 @@ static int outliner_item_drag_drop_invoke(bContext *C, wmOperator *op, const wmE
WM_event_add_modal_handler(C, op);
+ data->handle = WM_draw_cb_activate(CTX_wm_window(C), outliner_drag_drop_tooltip_cb, data);
+
return OPERATOR_RUNNING_MODAL;
}
@@ -330,11 +474,11 @@ void outliner_operatortypes(void)
WM_operatortype_append(OUTLINER_OT_collection_link);
WM_operatortype_append(OUTLINER_OT_collection_unlink);
WM_operatortype_append(OUTLINER_OT_collection_new);
- WM_operatortype_append(OUTLINER_OT_collection_override_new);
+
+ WM_operatortype_append(OUTLINER_OT_collection_nested_new);
+ WM_operatortype_append(OUTLINER_OT_collection_delete_selected);
WM_operatortype_append(OUTLINER_OT_collection_objects_add);
WM_operatortype_append(OUTLINER_OT_collection_objects_remove);
- WM_operatortype_append(OUTLINER_OT_collection_objects_select);
- WM_operatortype_append(OUTLINER_OT_collection_objects_deselect);
}
static wmKeyMap *outliner_item_drag_drop_modal_keymap(wmKeyConfig *keyconf)
@@ -432,6 +576,9 @@ void outliner_keymap(wmKeyConfig *keyconf)
WM_keymap_verify_item(keymap, "OUTLINER_OT_drivers_add_selected", DKEY, KM_PRESS, 0, 0);
WM_keymap_verify_item(keymap, "OUTLINER_OT_drivers_delete_selected", DKEY, KM_PRESS, KM_ALT, 0);
+ WM_keymap_verify_item(keymap, "OUTLINER_OT_collection_nested_new", CKEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "OUTLINER_OT_collection_delete_selected", XKEY, KM_PRESS, 0, 0);
+
outliner_item_drag_drop_modal_keymap(keyconf);
}
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 08b5f337936..b9222e62bb0 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -97,8 +97,8 @@ static eOLDrawState tree_element_active_renderlayer(
/**
* Select object tree:
- * CTRL+LMB: Select/Deselect object and all cildren
- * CTRL+SHIFT+LMB: Add/Remove object and all children
+ * CTRL+LMB: Select/Deselect object and all children.
+ * CTRL+SHIFT+LMB: Add/Remove object and all children.
*/
static void do_outliner_object_select_recursive(ViewLayer *view_layer, Object *ob_parent, bool select)
{
@@ -185,7 +185,7 @@ static eOLDrawState tree_element_set_active_object(
if (recursive) {
/* Recursive select/deselect for Object hierarchies */
- do_outliner_object_select_recursive(view_layer, ob, (ob->flag & SELECT) != 0);
+ do_outliner_object_select_recursive(view_layer, ob, (base->flag & BASE_SELECTED) != 0);
}
if (set != OL_SETSEL_NONE) {
@@ -973,7 +973,7 @@ static void do_outliner_item_activate_tree_element(
* \param extend: Don't deselect other items, only modify \a te.
* \param toggle: Select \a te when not selected, deselect when selected.
*/
-static void outliner_item_select(SpaceOops *soops, const TreeElement *te, const bool extend, const bool toggle)
+void outliner_item_select(SpaceOops *soops, const TreeElement *te, const bool extend, const bool toggle)
{
TreeStoreElem *tselem = TREESTORE(te);
const short new_flag = toggle ? (tselem->flag ^ TSE_SELECTED) : (tselem->flag | TSE_SELECTED);
@@ -1005,7 +1005,7 @@ static bool outliner_item_is_co_within_close_toggle(TreeElement *te, float view_
static bool outliner_is_co_within_restrict_columns(const SpaceOops *soops, const ARegion *ar, float view_co_x)
{
- return (!ELEM(soops->outlinevis, SO_DATABLOCKS, SO_USERDEF) &&
+ return ((soops->outlinevis != SO_DATABLOCKS) &&
!(soops->flag & SO_HIDE_RESTRICTCOLS) &&
(view_co_x > ar->v2d.cur.xmax - OL_TOG_RESTRICT_VIEWX));
}
diff --git a/source/blender/editors/space_outliner/outliner_tools.c b/source/blender/editors/space_outliner/outliner_tools.c
index 99fd539293f..9f0165d1272 100644
--- a/source/blender/editors/space_outliner/outliner_tools.c
+++ b/source/blender/editors/space_outliner/outliner_tools.c
@@ -57,6 +57,7 @@
#include "BKE_group.h"
#include "BKE_layer.h"
#include "BKE_library.h"
+#include "BKE_library_override.h"
#include "BKE_library_query.h"
#include "BKE_library_remap.h"
#include "BKE_main.h"
@@ -454,6 +455,19 @@ static void id_local_cb(
}
}
+static void id_static_override_cb(
+ bContext *C, ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
+ TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
+{
+ if (ID_IS_LINKED(tselem->id) && (tselem->id->tag & LIB_TAG_EXTERN)) {
+ Main *bmain = CTX_data_main(C);
+ ID *override_id = BKE_override_static_create_from_id(bmain, tselem->id);
+ if (override_id != NULL) {
+ BKE_main_id_clear_newpoins(bmain);
+ }
+ }
+}
+
static void id_fake_user_set_cb(
bContext *UNUSED(C), ReportList *UNUSED(reports), Scene *UNUSED(scene), TreeElement *UNUSED(te),
TreeStoreElem *UNUSED(tsep), TreeStoreElem *tselem, void *UNUSED(user_data))
@@ -1002,9 +1016,6 @@ static const EnumPropertyItem prop_object_op_types[] = {
{OL_OP_DELETE_HIERARCHY, "DELETE_HIERARCHY", 0, "Delete Hierarchy", ""},
{OL_OP_REMAP, "REMAP", 0, "Remap Users",
"Make all users of selected data-blocks to use instead a new chosen one"},
- {OL_OP_TOGVIS, "TOGVIS", 0, "Toggle Visible", ""},
- {OL_OP_TOGSEL, "TOGSEL", 0, "Toggle Selectable", ""},
- {OL_OP_TOGREN, "TOGREN", 0, "Toggle Renderable", ""},
{OL_OP_RENAME, "RENAME", 0, "Rename", ""},
{0, NULL, 0, NULL, NULL}
};
@@ -1117,6 +1128,7 @@ void OUTLINER_OT_object_operation(wmOperatorType *ot)
typedef enum eOutliner_PropGroupOps {
OL_GROUPOP_UNLINK = 1,
OL_GROUPOP_LOCAL,
+ OL_GROUPOP_STATIC_OVERRIDE,
OL_GROUPOP_LINK,
OL_GROUPOP_DELETE,
OL_GROUPOP_REMAP,
@@ -1130,6 +1142,8 @@ typedef enum eOutliner_PropGroupOps {
static const EnumPropertyItem prop_group_op_types[] = {
{OL_GROUPOP_UNLINK, "UNLINK", 0, "Unlink Group", ""},
{OL_GROUPOP_LOCAL, "LOCAL", 0, "Make Local Group", ""},
+ {OL_GROUPOP_STATIC_OVERRIDE, "STATIC_OVERRIDE",
+ 0, "Add Static Override", "Add a local static override of that group"},
{OL_GROUPOP_LINK, "LINK", 0, "Link Group Objects to Scene", ""},
{OL_GROUPOP_DELETE, "DELETE", 0, "Delete Group", ""},
{OL_GROUPOP_REMAP, "REMAP", 0, "Remap Users",
@@ -1161,6 +1175,9 @@ static int outliner_group_operation_exec(bContext *C, wmOperator *op)
case OL_GROUPOP_LOCAL:
outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_local_cb, NULL);
break;
+ case OL_GROUPOP_STATIC_OVERRIDE:
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_static_override_cb, NULL);
+ break;
case OL_GROUPOP_LINK:
outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, group_linkobs2scene_cb, NULL);
break;
@@ -1213,6 +1230,7 @@ typedef enum eOutlinerIdOpTypes {
OUTLINER_IDOP_UNLINK,
OUTLINER_IDOP_LOCAL,
+ OUTLINER_IDOP_STATIC_OVERRIDE,
OUTLINER_IDOP_SINGLE,
OUTLINER_IDOP_DELETE,
OUTLINER_IDOP_REMAP,
@@ -1228,6 +1246,8 @@ typedef enum eOutlinerIdOpTypes {
static const EnumPropertyItem prop_id_op_types[] = {
{OUTLINER_IDOP_UNLINK, "UNLINK", 0, "Unlink", ""},
{OUTLINER_IDOP_LOCAL, "LOCAL", 0, "Make Local", ""},
+ {OUTLINER_IDOP_STATIC_OVERRIDE, "STATIC_OVERRIDE",
+ 0, "Add Static Override", "Add a local static override of this data-block"},
{OUTLINER_IDOP_SINGLE, "SINGLE", 0, "Make Single User", ""},
{OUTLINER_IDOP_DELETE, "DELETE", 0, "Delete", "WARNING: no undo"},
{OUTLINER_IDOP_REMAP, "REMAP", 0, "Remap Users",
@@ -1297,6 +1317,13 @@ static int outliner_id_operation_exec(bContext *C, wmOperator *op)
ED_undo_push(C, "Localized Data");
break;
}
+ case OUTLINER_IDOP_STATIC_OVERRIDE:
+ {
+ /* make local */
+ outliner_do_libdata_operation(C, op->reports, scene, soops, &soops->tree, id_static_override_cb, NULL);
+ ED_undo_push(C, "Overrided Data");
+ break;
+ }
case OUTLINER_IDOP_SINGLE:
{
/* make single user */
@@ -1841,7 +1868,7 @@ static const EnumPropertyItem *outliner_collection_operation_type_itemf(
switch (soops->outlinevis) {
case SO_GROUPS:
return prop_collection_op_group_internal_types;
- case SO_ACT_LAYER:
+ case SO_VIEW_LAYER:
return prop_collection_op_none_types;
}
return NULL;
@@ -2021,7 +2048,7 @@ static int do_outliner_operation_event(bContext *C, ARegion *ar, SpaceOops *soop
}
}
else if (objectlevel) {
- WM_operator_name_call(C, "OUTLINER_OT_object_operation", WM_OP_INVOKE_REGION_WIN, NULL);
+ WM_menu_name_call(C, "OUTLINER_MT_context_object", WM_OP_INVOKE_REGION_WIN);
}
else if (idlevel) {
if (idlevel == -1 || datalevel) {
@@ -2066,6 +2093,9 @@ static int do_outliner_operation_event(bContext *C, ARegion *ar, SpaceOops *soop
else if (datalevel == TSE_LAYER_COLLECTION) {
WM_operator_name_call(C, "OUTLINER_OT_collection_operation", WM_OP_INVOKE_REGION_WIN, NULL);
}
+ else if (datalevel == TSE_SCENE_COLLECTION) {
+ WM_menu_name_call(C, "OUTLINER_MT_context_scene_collection", WM_OP_INVOKE_REGION_WIN);
+ }
else {
WM_operator_name_call(C, "OUTLINER_OT_data_operation", WM_OP_INVOKE_REGION_WIN, NULL);
}
diff --git a/source/blender/editors/space_outliner/outliner_tree.c b/source/blender/editors/space_outliner/outliner_tree.c
index a9c9ab74970..06b3319935d 100644
--- a/source/blender/editors/space_outliner/outliner_tree.c
+++ b/source/blender/editors/space_outliner/outliner_tree.c
@@ -71,6 +71,7 @@
#include "BKE_idcode.h"
#include "BKE_outliner_treehash.h"
+#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"
#include "ED_armature.h"
@@ -81,6 +82,8 @@
#include "RNA_access.h"
+#include "UI_interface.h"
+
#include "outliner_intern.h"
#ifdef WIN32
@@ -89,7 +92,11 @@
/* prototypes */
static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten);
+ SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten,
+ const bool show_objects);
+static void outliner_add_view_layer(
+ SpaceOops *soops, ListBase *tree, TreeElement *parent,
+ Scene *scene, ViewLayer *layer, const bool show_objects);
static void outliner_make_hierarchy(ListBase *lb);
/* ********************************************************* */
@@ -189,16 +196,11 @@ static void check_persistent(SpaceOops *soops, TreeElement *te, ID *id, short ty
/* ********************************************************* */
/* Tree Management */
-void outliner_free_tree(ListBase *lb)
+void outliner_free_tree(ListBase *tree)
{
- while (lb->first) {
- TreeElement *te = lb->first;
-
- outliner_free_tree(&te->subtree);
- BLI_remlink(lb, te);
-
- if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
- MEM_freeN(te);
+ for (TreeElement *element = tree->first, *element_next; element; element = element_next) {
+ element_next = element->next;
+ outliner_free_tree_element(element, tree);
}
}
@@ -208,6 +210,25 @@ void outliner_cleanup_tree(SpaceOops *soops)
outliner_storage_cleanup(soops);
}
+/**
+ * Free \a element and its sub-tree and remove its link in \a parent_subtree.
+ *
+ * \note Does not remove the TreeStoreElem of \a element!
+ * \param parent_subtree Subtree of the parent element, so the list containing \a element.
+ */
+void outliner_free_tree_element(TreeElement *element, ListBase *parent_subtree)
+{
+ BLI_assert(BLI_findindex(parent_subtree, element) > -1);
+ BLI_remlink(parent_subtree, element);
+
+ outliner_free_tree(&element->subtree);
+
+ if (element->flag & TE_FREE_NAME) {
+ MEM_freeN((void *)element->name);
+ }
+ MEM_freeN(element);
+}
+
/* ********************************************************* */
@@ -365,12 +386,21 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
TreeElement *tenla = outliner_add_element(soops, lb, sce, te, TSE_R_LAYER_BASE, 0);
int a;
- tenla->name = IFACE_("RenderLayers");
+ tenla->name = IFACE_("View Layers");
for (a = 0, view_layer = sce->view_layers.first; view_layer; view_layer = view_layer->next, a++) {
TreeElement *tenlay = outliner_add_element(soops, &tenla->subtree, sce, te, TSE_R_LAYER, a);
tenlay->name = view_layer->name;
tenlay->directdata = &view_layer->flag;
- outliner_add_passes(soops, tenlay, &sce->id, view_layer);
+
+ TreeElement *te_view_layers;
+ te_view_layers = outliner_add_element(soops, &tenlay->subtree, sce, tenlay, TSE_LAYER_COLLECTION_BASE, 0);
+ te_view_layers->name = IFACE_("Collections");
+ outliner_add_view_layer(soops, &te_view_layers->subtree, te_view_layers, sce, view_layer, false);
+
+ TreeElement *te_passes;
+ te_passes = outliner_add_element(soops, &tenlay->subtree, sce, tenlay, TSE_LAYER_COLLECTION_BASE, 0);
+ te_passes->name = IFACE_("Passes");
+ outliner_add_passes(soops, te_passes, &sce->id, view_layer);
}
// TODO: move this to the front?
@@ -379,20 +409,45 @@ static void outliner_add_scene_contents(SpaceOops *soops, ListBase *lb, Scene *s
outliner_add_element(soops, lb, sce->gpd, te, 0, 0);
- outliner_add_element(soops, lb, sce->world, te, 0, 0);
-
#ifdef WITH_FREESTYLE
if (STREQ(sce->view_render->engine_id, RE_engine_id_BLENDER_RENDER) && (sce->r.mode & R_EDGE_FRS))
outliner_add_line_styles(soops, lb, sce, te);
#endif
}
+struct ObjectsSelectedData {
+ ListBase objects_selected_array;
+};
+
+static TreeTraversalAction outliner_find_selected_objects(TreeElement *te, void *customdata)
+{
+ struct ObjectsSelectedData *data = customdata;
+ TreeStoreElem *tselem = TREESTORE(te);
+
+ if (ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION)) {
+ return TRAVERSE_CONTINUE;
+ }
+
+ if (tselem->type || (tselem->id == NULL) || (GS(tselem->id->name) != ID_OB)) {
+ return TRAVERSE_SKIP_CHILDS;
+ }
+
+ BLI_addtail(&data->objects_selected_array, BLI_genericNodeN(te));
+
+ return TRAVERSE_CONTINUE;
+}
+
+/**
+ * Move objects from a collection to another.
+ * We ignore the original object being inserted, we used it for polling only.
+ * Instead we move all the selected objects around.
+ */
static void outliner_object_reorder(
- Main *UNUSED(bmain),
- TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
+ Main *bmain, SpaceOops *soops,
+ TreeElement *insert_element,
+ TreeElement *insert_handle, TreeElementInsertType action,
+ const wmEvent *event)
{
- TreeStoreElem *tselem_insert = TREESTORE(insert_element);
- Object *ob = (Object *)tselem_insert->id;
SceneCollection *sc = outliner_scene_collection_from_tree_element(insert_handle);
SceneCollection *sc_ob_parent = NULL;
ID *id = insert_handle->store_elem->id;
@@ -400,19 +455,49 @@ static void outliner_object_reorder(
BLI_assert(action == TE_INSERT_INTO);
UNUSED_VARS_NDEBUG(action);
- /* find parent scene-collection of object */
- if (insert_element->parent) {
- for (TreeElement *te_ob_parent = insert_element->parent; te_ob_parent; te_ob_parent = te_ob_parent->parent) {
- if (ELEM(TREESTORE(te_ob_parent)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
- sc_ob_parent = outliner_scene_collection_from_tree_element(te_ob_parent);
- break;
+ struct ObjectsSelectedData data = {
+ .objects_selected_array = {NULL, NULL},
+ };
+
+ const bool is_append = event->ctrl;
+
+ /* Make sure we include the originally inserted element as well. */
+ TREESTORE(insert_element)->flag |= TSE_SELECTED;
+
+ outliner_tree_traverse(soops, &soops->tree, 0, TSE_SELECTED, outliner_find_selected_objects, &data);
+ BLI_LISTBASE_FOREACH (LinkData *, link, &data.objects_selected_array) {
+ TreeElement *ten_selected = (TreeElement *)link->data;
+ Object *ob = (Object *)TREESTORE(ten_selected)->id;
+
+ if (is_append) {
+ BKE_collection_object_add(id, sc, ob);
+ continue;
+ }
+
+ /* Find parent scene-collection of object. */
+ if (ten_selected->parent) {
+ for (TreeElement *te_ob_parent = ten_selected->parent; te_ob_parent; te_ob_parent = te_ob_parent->parent) {
+ if (ELEM(TREESTORE(te_ob_parent)->type, TSE_SCENE_COLLECTION, TSE_LAYER_COLLECTION)) {
+ sc_ob_parent = outliner_scene_collection_from_tree_element(te_ob_parent);
+ break;
+ }
}
}
+ else {
+ sc_ob_parent = BKE_collection_master(id);
+ }
+
+ BKE_collection_object_move(id, sc, sc_ob_parent, ob);
}
- else {
- sc_ob_parent = BKE_collection_master(id);
- }
- BKE_collection_object_move(id, sc, sc_ob_parent, ob);
+
+ BLI_freelistN(&data.objects_selected_array);
+
+ DEG_relations_tag_update(bmain);
+
+ /* TODO(sergey): Use proper flag for tagging here. */
+ DEG_id_tag_update(id, 0);
+
+ WM_main_add_notifier(NC_SCENE | ND_LAYER, NULL);
}
static bool outliner_object_reorder_poll(
@@ -1202,9 +1287,9 @@ static TreeElement *outliner_add_element(SpaceOops *soops, ListBase *lb, void *i
te->flag |= TE_LAZY_CLOSED;
}
- if ((type != TSE_LAYER_COLLECTION) && GS(id->name) == ID_GR) {
+ if ((type != TSE_LAYER_COLLECTION) && (te->idcode == ID_GR)) {
Group *group = (Group *)id;
- outliner_add_layer_collections_recursive(soops, &te->subtree, id, &group->view_layer->layer_collections, NULL);
+ outliner_add_layer_collections_recursive(soops, &te->subtree, id, &group->view_layer->layer_collections, NULL, true);
}
return te;
@@ -1358,7 +1443,9 @@ static void outliner_add_orphaned_datablocks(Main *mainvar, SpaceOops *soops)
static void outliner_layer_collections_reorder(
Main *bmain,
- TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
+ SpaceOops *UNUSED(soops),
+ TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action,
+ const wmEvent *UNUSED(event))
{
LayerCollection *lc_insert = insert_element->directdata;
LayerCollection *lc_handle = insert_handle->directdata;
@@ -1393,7 +1480,8 @@ static bool outliner_layer_collections_reorder_poll(
}
static void outliner_add_layer_collections_recursive(
- SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten)
+ SpaceOops *soops, ListBase *tree, ID *id, ListBase *layer_collections, TreeElement *parent_ten,
+ const bool show_objects)
{
for (LayerCollection *collection = layer_collections->first; collection; collection = collection->next) {
TreeElement *ten = outliner_add_element(soops, tree, id, parent_ten, TSE_LAYER_COLLECTION, 0);
@@ -1403,23 +1491,29 @@ static void outliner_add_layer_collections_recursive(
ten->reinsert = outliner_layer_collections_reorder;
ten->reinsert_poll = outliner_layer_collections_reorder_poll;
- outliner_add_layer_collections_recursive(soops, &ten->subtree, id, &collection->layer_collections, ten);
- for (LinkData *link = collection->object_bases.first; link; link = link->next) {
- Base *base = (Base *)link->data;
- TreeElement *te_object = outliner_add_element(soops, &ten->subtree, base->object, ten, 0, 0);
- te_object->directdata = base;
+ outliner_add_layer_collections_recursive(soops, &ten->subtree, id, &collection->layer_collections, ten, show_objects);
+ if (show_objects) {
+ for (LinkData *link = collection->object_bases.first; link; link = link->next) {
+ Base *base = (Base *)link->data;
+ TreeElement *te_object = outliner_add_element(soops, &ten->subtree, base->object, ten, 0, 0);
+ te_object->directdata = base;
+ }
}
outliner_make_hierarchy(&ten->subtree);
}
}
-static void outliner_add_collections_act_layer(SpaceOops *soops, Scene *scene, ViewLayer *layer)
+
+static void outliner_add_view_layer(SpaceOops *soops, ListBase *tree, TreeElement *parent,
+ Scene *scene, ViewLayer *layer, const bool show_objects)
{
- outliner_add_layer_collections_recursive(soops, &soops->tree, &scene->id, &layer->layer_collections, NULL);
+ outliner_add_layer_collections_recursive(soops, tree, &scene->id, &layer->layer_collections, parent, show_objects);
}
static void outliner_scene_collections_reorder(
Main *bmain,
- TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action)
+ SpaceOops *UNUSED(soops),
+ TreeElement *insert_element, TreeElement *insert_handle, TreeElementInsertType action,
+ const wmEvent *UNUSED(event))
{
SceneCollection *sc_insert = insert_element->directdata;
SceneCollection *sc_handle = insert_handle->directdata;
@@ -1474,35 +1568,46 @@ static bool outliner_scene_collections_reorder_poll(
return true;
}
-static void outliner_add_scene_collection_objects(
+BLI_INLINE void outliner_add_scene_collection_init(TreeElement *te, SceneCollection *collection)
+{
+ te->name = collection->name;
+ te->directdata = collection;
+ te->reinsert = outliner_scene_collections_reorder;
+ te->reinsert_poll = outliner_scene_collections_reorder_poll;
+}
+
+BLI_INLINE void outliner_add_scene_collection_objects(
SpaceOops *soops, ListBase *tree, SceneCollection *collection, TreeElement *parent)
{
for (LinkData *link = collection->objects.first; link; link = link->next) {
outliner_add_element(soops, tree, link->data, parent, 0, 0);
}
- outliner_make_hierarchy(tree);
}
-static void outliner_add_scene_collections_recursive(
- SpaceOops *soops, ListBase *tree, ListBase *scene_collections, TreeElement *parent_ten)
+static TreeElement *outliner_add_scene_collection_recursive(
+ SpaceOops *soops, ListBase *tree, ID *id, SceneCollection *scene_collection, TreeElement *parent_ten)
{
- for (SceneCollection *collection = scene_collections->first; collection; collection = collection->next) {
- TreeElement *ten = outliner_add_element(soops, tree, collection, parent_ten, TSE_SCENE_COLLECTION, 0);
+ TreeElement *ten = outliner_add_element(soops, tree, id, parent_ten, TSE_SCENE_COLLECTION, 0);
+ outliner_add_scene_collection_init(ten, scene_collection);
+ outliner_add_scene_collection_objects(soops, &ten->subtree, scene_collection, ten);
- ten->name = collection->name;
- ten->directdata = collection;
- ten->reinsert = outliner_scene_collections_reorder;
- ten->reinsert_poll = outliner_scene_collections_reorder_poll;
-
- outliner_add_scene_collections_recursive(soops, &ten->subtree, &collection->scene_collections, ten);
- outliner_add_scene_collection_objects(soops, &ten->subtree, collection, ten);
+ for (SceneCollection *scene_collection_nested = scene_collection->scene_collections.first;
+ scene_collection_nested != NULL;
+ scene_collection_nested = scene_collection_nested->next)
+ {
+ outliner_add_scene_collection_recursive(soops, &ten->subtree, id, scene_collection_nested, ten);
}
+
+ outliner_make_hierarchy(&ten->subtree);
+ return ten;
}
-static void outliner_add_collections_master(SpaceOops *soops, Scene *scene)
+
+static void outliner_add_collections(SpaceOops *soops, Scene *scene)
{
- SceneCollection *master = BKE_collection_master(&scene->id);
- outliner_add_scene_collections_recursive(soops, &soops->tree, &master->scene_collections, NULL);
- outliner_add_scene_collection_objects(soops, &soops->tree, master, NULL);
+ SceneCollection *master_collection = BKE_collection_master(&scene->id);
+ TreeElement *ten = outliner_add_scene_collection_recursive(soops, &soops->tree, &scene->id, master_collection, NULL);
+ /* Master Collection should always be expanded. */
+ TREESTORE(ten)->flag &= ~TSE_CLOSED;
}
/* ======================================================= */
@@ -1676,6 +1781,305 @@ static void outliner_sort(ListBase *lb)
/* Filtering ----------------------------------------------- */
+typedef struct OutlinerTreeElementFocus {
+ TreeStoreElem *tselem;
+ int ys;
+} OutlinerTreeElementFocus;
+
+/**
+ * Bring the outliner scrolling back to where it was in relation to the original focus element
+ * Caller is expected to handle redrawing of ARegion.
+ */
+static void outliner_restore_scrolling_position(SpaceOops *soops, ARegion *ar, OutlinerTreeElementFocus *focus)
+{
+ View2D *v2d = &ar->v2d;
+ int ytop;
+
+ if (focus->tselem != NULL) {
+ outliner_set_coordinates(ar, soops);
+
+ TreeElement *te_new = outliner_find_tree_element(&soops->tree, focus->tselem);
+
+ if (te_new != NULL) {
+ int ys_new, ys_old;
+
+ ys_new = te_new->ys;
+ ys_old = focus->ys;
+
+ ytop = v2d->cur.ymax + (ys_new - ys_old) -1;
+ if (ytop > 0) ytop = 0;
+
+ v2d->cur.ymax = (float)ytop;
+ v2d->cur.ymin = (float)(ytop - BLI_rcti_size_y(&v2d->mask));
+ }
+ else {
+ return;
+ }
+
+ soops->storeflag |= SO_TREESTORE_REDRAW;
+ }
+}
+
+static bool test_collection_callback(TreeElement *te)
+{
+ TreeStoreElem *tselem = TREESTORE(te);
+ return ELEM(tselem->type, TSE_LAYER_COLLECTION, TSE_SCENE_COLLECTION);
+}
+
+static bool test_object_callback(TreeElement *te)
+{
+ TreeStoreElem *tselem = TREESTORE(te);
+ return ((tselem->type == 0) && (te->idcode == ID_OB));
+}
+
+/**
+ * See if TreeElement or any of its children pass the callback_test.
+ */
+static TreeElement *outliner_find_first_desired_element_at_y_recursive(
+ const SpaceOops *soops,
+ TreeElement *te,
+ const float limit,
+ bool (*callback_test)(TreeElement *))
+{
+ if (callback_test(te)) {
+ return te;
+ }
+
+ if (TSELEM_OPEN(te->store_elem, soops)) {
+ TreeElement *te_iter, *te_sub;
+ for (te_iter = te->subtree.first; te_iter; te_iter = te_iter->next) {
+ te_sub = outliner_find_first_desired_element_at_y_recursive(soops, te_iter, limit, callback_test);
+ if (te_sub != NULL) {
+ return te_sub;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+/**
+ * Find the first element that passes a test starting from a reference vertical coordinate
+ *
+ * If the element that is in the position is not what we are looking for, keep looking for its
+ * children, siblings, and eventually, aunts, cousins, disntant families, ...
+ *
+ * Basically we keep going up and down the outliner tree from that point forward, until we find
+ * what we are looking for. If we are past the visible range and we can't find a valid element
+ * we return NULL.
+ */
+static TreeElement *outliner_find_first_desired_element_at_y(
+ const SpaceOops *soops,
+ const float view_co,
+ const float view_co_limit)
+{
+ TreeElement *te, *te_sub;
+ te = outliner_find_item_at_y(soops, &soops->tree, view_co);
+
+ bool (*callback_test)(TreeElement *);
+ if (soops->filter & SO_FILTER_NO_COLLECTION) {
+ callback_test = test_object_callback;
+ }
+ else {
+ callback_test = test_collection_callback;
+ }
+
+ while (te != NULL) {
+ te_sub = outliner_find_first_desired_element_at_y_recursive(soops, te, view_co_limit, callback_test);
+ if (te_sub != NULL) {
+ /* Skip the element if it was not visible to start with. */
+ if (te->ys + UI_UNIT_Y > view_co_limit) {
+ return te_sub;
+ }
+ else {
+ return NULL;
+ }
+ }
+
+ if (te->next) {
+ te = te->next;
+ continue;
+ }
+
+ if (te->parent == NULL) {
+ break;
+ }
+
+ while (te->parent) {
+ if (te->parent->next) {
+ te = te->parent->next;
+ break;
+ }
+ te = te->parent;
+ }
+ }
+
+ return NULL;
+}
+
+/**
+ * Store information of current outliner scrolling status to be restored later
+ *
+ * Finds the top-most collection visible in the outliner and populates the OutlinerTreeElementFocus
+ * struct to retrieve this element later to make sure it is in the same original position as before filtering
+ */
+static void outliner_store_scrolling_position(SpaceOops *soops, ARegion *ar, OutlinerTreeElementFocus *focus)
+{
+ TreeElement *te;
+ float limit = ar->v2d.cur.ymin;
+
+ outliner_set_coordinates(ar, soops);
+
+ te = outliner_find_first_desired_element_at_y(soops, ar->v2d.cur.ymax, limit);
+
+ if (te != NULL) {
+ focus->tselem = TREESTORE(te);
+ focus->ys = te->ys;
+ }
+ else {
+ focus->tselem = NULL;
+ }
+}
+
+static int outliner_exclude_filter_get(SpaceOops *soops)
+{
+ int exclude_filter = soops->filter & ~(SO_FILTER_OB_STATE_VISIBLE |
+ SO_FILTER_OB_STATE_SELECTED |
+ SO_FILTER_OB_STATE_ACTIVE);
+
+ if (soops->filter & SO_FILTER_SEARCH) {
+ if (soops->search_string[0] == 0) {
+ exclude_filter &= ~SO_FILTER_SEARCH;
+ }
+ }
+
+ /* Let's have this for the collection options at first. */
+ if (!SUPPORT_FILTER_OUTLINER(soops)) {
+ return (exclude_filter & SO_FILTER_SEARCH);
+ }
+
+ if ((exclude_filter & SO_FILTER_NO_OB_ALL) == 0) {
+ exclude_filter &= ~SO_FILTER_OB_TYPE;
+ }
+
+ if (exclude_filter & SO_FILTER_OB_STATE) {
+ switch (soops->filter_state) {
+ case SO_FILTER_OB_VISIBLE:
+ exclude_filter |= SO_FILTER_OB_STATE_VISIBLE;
+ break;
+ case SO_FILTER_OB_SELECTED:
+ exclude_filter |= SO_FILTER_OB_STATE_SELECTED;
+ break;
+ case SO_FILTER_OB_ACTIVE:
+ exclude_filter |= SO_FILTER_OB_STATE_ACTIVE;
+ break;
+ }
+ }
+
+ if ((exclude_filter & SO_FILTER_ANY) == 0) {
+ exclude_filter &= ~(SO_FILTER_OB_STATE);
+ }
+
+ return exclude_filter;
+}
+
+static bool outliner_element_visible_get(ViewLayer *view_layer, TreeElement *te, const int exclude_filter)
+{
+ if ((exclude_filter & SO_FILTER_ENABLE) == 0) {
+ return true;
+ }
+
+ TreeStoreElem *tselem = TREESTORE(te);
+ if ((tselem->type == 0) && (te->idcode == ID_OB)) {
+ if ((exclude_filter & SO_FILTER_NO_OBJECT)) {
+ return false;
+ }
+
+ Object *ob = (Object *)tselem->id;
+ Base *base = (Base *)te->directdata;
+ BLI_assert((base == NULL) || (base->object == ob));
+
+ if (exclude_filter & SO_FILTER_OB_TYPE) {
+ switch (ob->type) {
+ case OB_MESH:
+ if (exclude_filter & SO_FILTER_NO_OB_MESH) {
+ return false;
+ }
+ break;
+ case OB_ARMATURE:
+ if (exclude_filter & SO_FILTER_NO_OB_ARMATURE) {
+ return false;
+ }
+ break;
+ case OB_EMPTY:
+ if (exclude_filter & SO_FILTER_NO_OB_EMPTY) {
+ return false;
+ }
+ break;
+ case OB_LAMP:
+ if (exclude_filter & SO_FILTER_NO_OB_LAMP) {
+ return false;
+ }
+ break;
+ case OB_CAMERA:
+ if (exclude_filter & SO_FILTER_NO_OB_CAMERA) {
+ return false;
+ }
+ break;
+ default:
+ if (exclude_filter & SO_FILTER_NO_OB_OTHERS) {
+ return false;
+ }
+ break;
+ }
+ }
+
+ if (exclude_filter & SO_FILTER_OB_STATE) {
+ if (base == NULL) {
+ base = BKE_view_layer_base_find(view_layer, ob);
+
+ if (base == NULL) {
+ return false;
+ }
+ }
+
+ if (exclude_filter & SO_FILTER_OB_STATE_VISIBLE) {
+ if ((base->flag & BASE_VISIBLED) == 0) {
+ return false;
+ }
+ }
+ else if (exclude_filter & SO_FILTER_OB_STATE_SELECTED) {
+ if ((base->flag & BASE_SELECTED) == 0) {
+ return false;
+ }
+ }
+ else {
+ BLI_assert(exclude_filter & SO_FILTER_OB_STATE_ACTIVE);
+ if (base != BASACT(view_layer)) {
+ return false;
+ }
+ }
+ }
+
+ if ((te->parent != NULL) &&
+ (TREESTORE(te->parent)->type == 0) && (te->parent->idcode == ID_OB))
+ {
+ if (exclude_filter & SO_FILTER_NO_CHILDREN) {
+ return false;
+ }
+ }
+ }
+ else if (te->parent != NULL &&
+ TREESTORE(te->parent)->type == 0 && te->parent->idcode == ID_OB)
+ {
+ if (exclude_filter & SO_FILTER_NO_OB_CONTENT) {
+ return false;
+ }
+ }
+
+ return true;
+}
+
static bool outliner_filter_has_name(TreeElement *te, const char *name, int flags)
{
int fn_flag = 0;
@@ -1686,31 +2090,25 @@ static bool outliner_filter_has_name(TreeElement *te, const char *name, int flag
return fnmatch(name, te->name, fn_flag) == 0;
}
-static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
+static int outliner_filter_subtree(
+ SpaceOops *soops, ViewLayer *view_layer, ListBase *lb, const char *search_string, const int exclude_filter)
{
- TreeElement *te, *ten;
+ TreeElement *te, *te_next;
TreeStoreElem *tselem;
- char search_buff[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
- char *search_string;
- /* although we don't have any search string, we return true
- * since the entire tree is ok then...
- */
- if (soops->search_string[0] == 0)
- return 1;
+ for (te = lb->first; te; te = te_next) {
+ te_next = te->next;
- if (soops->search_flags & SO_FIND_COMPLETE) {
- search_string = soops->search_string;
- }
- else {
- /* Implicitly add heading/trailing wildcards if needed. */
- BLI_strncpy_ensure_pad(search_buff, soops->search_string, '*', sizeof(search_buff));
- search_string = search_buff;
- }
+ if ((outliner_element_visible_get(view_layer, te, exclude_filter) == false)) {
+ outliner_free_tree_element(te, lb);
+ continue;
+ }
+ else if ((exclude_filter & SO_FILTER_SEARCH) == 0) {
+ /* Filter subtree too. */
+ outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter);
+ continue;
+ }
- for (te = lb->first; te; te = ten) {
- ten = te->next;
-
if (!outliner_filter_has_name(te, search_string, soops->search_flags)) {
/* item isn't something we're looking for, but...
* - if the subtree is expanded, check if there are any matches that can be easily found
@@ -1719,39 +2117,60 @@ static int outliner_filter_tree(SpaceOops *soops, ListBase *lb)
* so these can be safely ignored (i.e. the subtree can get freed)
*/
tselem = TREESTORE(te);
-
+
/* flag as not a found item */
tselem->flag &= ~TSE_SEARCHMATCH;
- if ((!TSELEM_OPEN(tselem, soops)) || outliner_filter_tree(soops, &te->subtree) == 0) {
- outliner_free_tree(&te->subtree);
- BLI_remlink(lb, te);
-
- if (te->flag & TE_FREE_NAME) MEM_freeN((void *)te->name);
- MEM_freeN(te);
+ if ((!TSELEM_OPEN(tselem, soops)) ||
+ outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter) == 0)
+ {
+ outliner_free_tree_element(te, lb);
}
}
else {
tselem = TREESTORE(te);
-
+
/* flag as a found item - we can then highlight it */
tselem->flag |= TSE_SEARCHMATCH;
-
+
/* filter subtree too */
- outliner_filter_tree(soops, &te->subtree);
+ outliner_filter_subtree(soops, view_layer, &te->subtree, search_string, exclude_filter);
}
}
-
+
/* if there are still items in the list, that means that there were still some matches */
return (BLI_listbase_is_empty(lb) == false);
}
+static void outliner_filter_tree(SpaceOops *soops, ViewLayer *view_layer)
+{
+ char search_buff[sizeof(((struct SpaceOops *)NULL)->search_string) + 2];
+ char *search_string;
+
+ const int exclude_filter = outliner_exclude_filter_get(soops);
+
+ if (exclude_filter == 0) {
+ return;
+ }
+
+ if (soops->search_flags & SO_FIND_COMPLETE) {
+ search_string = soops->search_string;
+ }
+ else {
+ /* Implicitly add heading/trailing wildcards if needed. */
+ BLI_strncpy_ensure_pad(search_buff, soops->search_string, '*', sizeof(search_buff));
+ search_string = search_buff;
+ }
+
+ outliner_filter_subtree(soops, view_layer, &soops->tree, search_string, exclude_filter);
+}
+
/* ======================================================= */
/* Main Tree Building API */
/* Main entry point for building the tree data-structure that the outliner represents */
// TODO: split each mode into its own function?
-void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, SpaceOops *soops)
+void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, SpaceOops *soops, ARegion *ar)
{
TreeElement *te = NULL, *ten;
TreeStoreElem *tselem;
@@ -1773,6 +2192,9 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
if (soops->tree.first && (soops->storeflag & SO_TREESTORE_REDRAW))
return;
+ OutlinerTreeElementFocus focus;
+ outliner_store_scrolling_position(soops, ar, &focus);
+
outliner_free_tree(&soops->tree);
outliner_storage_cleanup(soops);
@@ -1826,51 +2248,19 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
lib->id.newid = NULL;
}
- else if (soops->outlinevis == SO_ALL_SCENES) {
+ else if (soops->outlinevis == SO_SCENES) {
Scene *sce;
for (sce = mainvar->scene.first; sce; sce = sce->id.next) {
te = outliner_add_element(soops, &soops->tree, sce, NULL, 0, 0);
tselem = TREESTORE(te);
- if (sce == scene && show_opened)
- tselem->flag &= ~TSE_CLOSED;
- FOREACH_SCENE_OBJECT(scene, ob)
- {
- outliner_add_element(soops, &te->subtree, ob, te, 0, 0);
+ if (sce == scene && show_opened) {
+ tselem->flag &= ~TSE_CLOSED;
}
- FOREACH_SCENE_OBJECT_END
outliner_make_hierarchy(&te->subtree);
-
- /* clear id.newid, to prevent objects be inserted in wrong scenes (parent in other scene) */
- FOREACH_SCENE_OBJECT(scene, ob)
- {
- ob->id.newid = NULL;
- }
- FOREACH_SCENE_OBJECT_END
}
}
- else if (soops->outlinevis == SO_CUR_SCENE) {
-
- outliner_add_scene_contents(soops, &soops->tree, scene, NULL);
-
- FOREACH_SCENE_OBJECT(scene, ob)
- {
- outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
- }
- FOREACH_SCENE_OBJECT_END
- outliner_make_hierarchy(&soops->tree);
- }
- else if (soops->outlinevis == SO_VISIBLE) {
- FOREACH_VISIBLE_BASE(view_layer, base)
- {
- ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata = base;
-
- }
- FOREACH_VISIBLE_BASE_END
- outliner_make_hierarchy(&soops->tree);
- }
else if (soops->outlinevis == SO_GROUPS) {
Group *group;
for (group = mainvar->group.first; group; group = group->id.next) {
@@ -1878,28 +2268,6 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
outliner_make_hierarchy(&te->subtree);
}
}
- else if (soops->outlinevis == SO_SAME_TYPE) {
- Object *ob_active = OBACT(view_layer);
- if (ob_active) {
- FOREACH_SCENE_OBJECT(scene, ob)
- {
- if (ob->type == ob_active->type) {
- outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
- }
- }
- FOREACH_SCENE_OBJECT_END
- outliner_make_hierarchy(&soops->tree);
- }
- }
- else if (soops->outlinevis == SO_SELECTED) {
- FOREACH_SELECTED_BASE(view_layer, base)
- {
- ten = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
- ten->directdata = base;
- }
- FOREACH_SELECTED_BASE_END
- outliner_make_hierarchy(&soops->tree);
- }
else if (soops->outlinevis == SO_SEQUENCE) {
Sequence *seq;
Editing *ed = BKE_sequencer_editing_get(scene, false);
@@ -1936,36 +2304,47 @@ void outliner_build_tree(Main *mainvar, Scene *scene, ViewLayer *view_layer, Spa
tselem->flag &= ~TSE_CLOSED;
}
}
- else if (soops->outlinevis == SO_USERDEF) {
- PointerRNA userdefptr;
-
- RNA_pointer_create(NULL, &RNA_UserPreferences, &U, &userdefptr);
-
- ten = outliner_add_element(soops, &soops->tree, (void *)&userdefptr, NULL, TSE_RNA_STRUCT, -1);
-
- if (show_opened) {
- tselem = TREESTORE(ten);
- tselem->flag &= ~TSE_CLOSED;
- }
- }
else if (soops->outlinevis == SO_ID_ORPHANS) {
outliner_add_orphaned_datablocks(mainvar, soops);
}
- else if (soops->outlinevis == SO_ACT_LAYER) {
- outliner_add_collections_act_layer(soops, scene, view_layer);
+ else if (soops->outlinevis == SO_VIEW_LAYER) {
+ if ((soops->filter & SO_FILTER_ENABLE) && (soops->filter & SO_FILTER_NO_COLLECTION)) {
+ for (Base *base = view_layer->object_bases.first; base; base = base->next) {
+ TreeElement *te_object = outliner_add_element(soops, &soops->tree, base->object, NULL, 0, 0);
+ te_object->directdata = base;
+ }
+ outliner_make_hierarchy(&soops->tree);
+ }
+ else {
+ outliner_add_view_layer(soops, &soops->tree, NULL, scene, view_layer, true);
+ }
}
else if (soops->outlinevis == SO_COLLECTIONS) {
- outliner_add_collections_master(soops, scene);
+ if ((soops->filter & SO_FILTER_ENABLE) && (soops->filter & SO_FILTER_NO_COLLECTION)) {
+ FOREACH_SCENE_OBJECT(scene, ob)
+ {
+ outliner_add_element(soops, &soops->tree, ob, NULL, 0, 0);
+ }
+ FOREACH_SCENE_OBJECT_END
+ outliner_make_hierarchy(&soops->tree);
+ }
+ else {
+ outliner_add_collections(soops, scene);
+ }
}
else {
- ten = outliner_add_element(soops, &soops->tree, OBACT(view_layer), NULL, 0, 0);
- ten->directdata = BASACT(view_layer);
+ if (BASACT(view_layer)) {
+ ten = outliner_add_element(soops, &soops->tree, OBACT(view_layer), NULL, 0, 0);
+ ten->directdata = BASACT(view_layer);
+ }
}
if ((soops->flag & SO_SKIP_SORT_ALPHA) == 0) {
outliner_sort(&soops->tree);
}
- outliner_filter_tree(soops, &soops->tree);
+
+ outliner_filter_tree(soops, view_layer);
+ outliner_restore_scrolling_position(soops, ar, &focus);
BKE_main_id_clear_newpoins(mainvar);
}
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index 1bc1a227a03..1529e6143c3 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -48,6 +48,7 @@
#include "ED_screen.h"
#include "WM_api.h"
+#include "WM_message.h"
#include "WM_types.h"
#include "BIF_gl.h"
@@ -162,7 +163,7 @@ static int outliner_parent_clear_poll(bContext *C, wmDrag *drag, const wmEvent *
UI_view2d_region_to_view(&ar->v2d, event->mval[0], event->mval[1], &fmval[0], &fmval[1]);
- if (!ELEM(soops->outlinevis, SO_ALL_SCENES, SO_CUR_SCENE, SO_VISIBLE, SO_GROUPS)) {
+ if (!ELEM(soops->outlinevis, SO_SCENES, SO_GROUPS, SO_VIEW_LAYER, SO_COLLECTIONS)) {
return false;
}
@@ -423,6 +424,24 @@ static void outliner_main_region_listener(
}
+static void outliner_main_region_message_subscribe(
+ const struct bContext *UNUSED(C),
+ struct WorkSpace *UNUSED(workspace), struct Scene *UNUSED(scene),
+ struct bScreen *UNUSED(screen), struct ScrArea *sa, struct ARegion *ar,
+ struct wmMsgBus *mbus)
+{
+ SpaceOops *soops = sa->spacedata.first;
+ wmMsgSubscribeValue msg_sub_value_region_tag_redraw = {
+ .owner = ar,
+ .user_data = ar,
+ .notify = ED_region_do_msg_notify_tag_redraw,
+ };
+
+ if (ELEM(soops->outlinevis, SO_VIEW_LAYER, SO_COLLECTIONS)) {
+ WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_region_tag_redraw);
+ }
+}
+
/* ************************ header outliner area region *********************** */
@@ -576,6 +595,7 @@ void ED_spacetype_outliner(void)
art->draw = outliner_main_region_draw;
art->free = outliner_main_region_free;
art->listener = outliner_main_region_listener;
+ art->message_subscribe = outliner_main_region_message_subscribe;
BLI_addhead(&st->regiontypes, art);
/* regions: header */
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 8f6eb064b0d..cb0c5bd3717 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2190,23 +2190,24 @@ static int sequencer_delete_exec(bContext *C, wmOperator *UNUSED(op))
Editing *ed = BKE_sequencer_editing_get(scene, false);
Sequence *seq;
MetaStack *ms;
- bool nothingSelected = true;
+ bool nothing_selected = true;
seq = BKE_sequencer_active_get(scene);
if (seq && seq->flag & SELECT) { /* avoid a loop since this is likely to be selected */
- nothingSelected = false;
+ nothing_selected = false;
}
else {
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
if (seq->flag & SELECT) {
- nothingSelected = false;
+ nothing_selected = false;
break;
}
}
}
- if (nothingSelected)
+ if (nothing_selected) {
return OPERATOR_FINISHED;
+ }
/* for effects and modifiers, try to find a replacement input */
for (seq = ed->seqbasep->first; seq; seq = seq->next) {
diff --git a/source/blender/editors/space_sequencer/sequencer_scopes.c b/source/blender/editors/space_sequencer/sequencer_scopes.c
index 80cb42c0b3d..c5d6edadb53 100644
--- a/source/blender/editors/space_sequencer/sequencer_scopes.c
+++ b/source/blender/editors/space_sequencer/sequencer_scopes.c
@@ -459,13 +459,15 @@ typedef struct MakeHistogramViewData {
} MakeHistogramViewData;
static void make_histogram_view_from_ibuf_byte_cb_ex(
- void *userdata, void *userdata_chunk, const int y, const int UNUSED(threadid))
+ void *__restrict userdata,
+ const int y,
+ const ParallelRangeTLS *__restrict tls)
{
MakeHistogramViewData *data = userdata;
const ImBuf *ibuf = data->ibuf;
const unsigned char *src = (unsigned char *)ibuf->rect;
- uint32_t (*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t (*cur_bins)[HIS_STEPS] = tls->userdata_chunk;
for (int x = 0; x < ibuf->x; x++) {
const unsigned char *pixel = src + (y * ibuf->x + x) * 4;
@@ -476,7 +478,8 @@ static void make_histogram_view_from_ibuf_byte_cb_ex(
}
}
-static void make_histogram_view_from_ibuf_finalize(void *userdata, void *userdata_chunk)
+static void make_histogram_view_from_ibuf_finalize(void *__restrict userdata,
+ void *__restrict userdata_chunk)
{
MakeHistogramViewData *data = userdata;
uint32_t (*bins)[HIS_STEPS] = data->bins;
@@ -501,9 +504,17 @@ static ImBuf *make_histogram_view_from_ibuf_byte(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
MakeHistogramViewData data = {.ibuf = ibuf, .bins = bins};
- BLI_task_parallel_range_finalize(
- 0, ibuf->y, &data, bins, sizeof(bins), make_histogram_view_from_ibuf_byte_cb_ex,
- make_histogram_view_from_ibuf_finalize, ibuf->y >= 256, false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (ibuf->y >= 256);
+ settings.userdata_chunk = bins;
+ settings.userdata_chunk_size = sizeof(bins);
+ settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ BLI_task_parallel_range(
+ 0, ibuf->y,
+ &data,
+ make_histogram_view_from_ibuf_byte_cb_ex,
+ &settings);
nr = nb = ng = 0;
for (x = 0; x < HIS_STEPS; x++) {
@@ -548,13 +559,15 @@ BLI_INLINE int get_bin_float(float f)
}
static void make_histogram_view_from_ibuf_float_cb_ex(
- void *userdata, void *userdata_chunk, const int y, const int UNUSED(threadid))
+ void *__restrict userdata,
+ const int y,
+ const ParallelRangeTLS *__restrict tls)
{
const MakeHistogramViewData *data = userdata;
const ImBuf *ibuf = data->ibuf;
const float *src = ibuf->rect_float;
- uint32_t (*cur_bins)[HIS_STEPS] = userdata_chunk;
+ uint32_t (*cur_bins)[HIS_STEPS] = tls->userdata_chunk;
for (int x = 0; x < ibuf->x; x++) {
const float *pixel = src + (y * ibuf->x + x) * 4;
@@ -576,9 +589,17 @@ static ImBuf *make_histogram_view_from_ibuf_float(ImBuf *ibuf)
memset(bins, 0, sizeof(bins));
MakeHistogramViewData data = {.ibuf = ibuf, .bins = bins};
- BLI_task_parallel_range_finalize(
- 0, ibuf->y, &data, bins, sizeof(bins), make_histogram_view_from_ibuf_float_cb_ex,
- make_histogram_view_from_ibuf_finalize, ibuf->y >= 256, false);
+ ParallelRangeSettings settings;
+ BLI_parallel_range_settings_defaults(&settings);
+ settings.use_threading = (ibuf->y >= 256);
+ settings.userdata_chunk = bins;
+ settings.userdata_chunk_size = sizeof(bins);
+ settings.func_finalize = make_histogram_view_from_ibuf_finalize;
+ BLI_task_parallel_range(
+ 0, ibuf->y,
+ &data,
+ make_histogram_view_from_ibuf_float_cb_ex,
+ &settings);
nr = nb = ng = 0;
for (x = 0; x < HIS_STEPS; x++) {
diff --git a/source/blender/editors/space_text/text_draw.c b/source/blender/editors/space_text/text_draw.c
index fcb675abcf2..62fde49cade 100644
--- a/source/blender/editors/space_text/text_draw.c
+++ b/source/blender/editors/space_text/text_draw.c
@@ -596,7 +596,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *ar)
drawcache->total_lines = 0;
if (st->showlinenrs)
- st->linenrs_tot = (int)floor(log10((float)nlines)) + 1;
+ st->linenrs_tot = integer_digits_i(nlines);
while (line) {
if (drawcache->valid_head) { /* we're inside valid head lines */
@@ -630,7 +630,7 @@ static void text_update_drawcache(SpaceText *st, ARegion *ar)
nlines = BLI_listbase_count(&txt->lines);
if (st->showlinenrs)
- st->linenrs_tot = (int)floor(log10((float)nlines)) + 1;
+ st->linenrs_tot = integer_digits_i(nlines);
}
drawcache->total_lines = nlines;
diff --git a/source/blender/editors/space_view3d/CMakeLists.txt b/source/blender/editors/space_view3d/CMakeLists.txt
index de8380aa8bb..d148ef3c6fe 100644
--- a/source/blender/editors/space_view3d/CMakeLists.txt
+++ b/source/blender/editors/space_view3d/CMakeLists.txt
@@ -64,6 +64,8 @@ set(SRC
view3d_manipulator_empty.c
view3d_manipulator_forcefield.c
view3d_manipulator_lamp.c
+ view3d_manipulator_navigate.c
+ view3d_manipulator_navigate_type.c
view3d_manipulator_ruler.c
view3d_ops.c
view3d_project.c
@@ -71,6 +73,7 @@ set(SRC
view3d_select.c
view3d_snap.c
view3d_toolbar.c
+ view3d_utils.c
view3d_view.c
view3d_intern.h
diff --git a/source/blender/editors/space_view3d/drawanimviz.c b/source/blender/editors/space_view3d/drawanimviz.c
index 66355a50478..9fa85b55362 100644
--- a/source/blender/editors/space_view3d/drawanimviz.c
+++ b/source/blender/editors/space_view3d/drawanimviz.c
@@ -77,15 +77,15 @@ void draw_motion_paths_init(View3D *v3d, ARegion *ar)
}
/* set color
-* - more intense for active/selected bones, less intense for unselected bones
-* - black for before current frame, green for current frame, blue for after current frame
-* - intensity decreases as distance from current frame increases
-*
-* If the user select custom color, the color is replaced for the color selected in UI panel
-* - 75% Darker color is used for previous frames
-* - 50% Darker color for current frame
-* - User selected color for next frames
-*/
+ * - more intense for active/selected bones, less intense for unselected bones
+ * - black for before current frame, green for current frame, blue for after current frame
+ * - intensity decreases as distance from current frame increases
+ *
+ * If the user select custom color, the color is replaced for the color selected in UI panel
+ * - 75% Darker color is used for previous frames
+ * - 50% Darker color for current frame
+ * - User selected color for next frames
+ */
static void set_motion_path_color(Scene *scene, bMotionPath *mpath, int i, short sel, int sfra, int efra,
float prev_color[3], float frame_color[3], float next_color[3], unsigned color)
{
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index 08ef9cc21cb..51dc56bafaf 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -980,14 +980,12 @@ void view3d_cached_text_draw_end(View3D *v3d, ARegion *ar, bool depth_write)
col_pack_prev = vos->col.pack;
}
- ((vos->flag & V3D_CACHE_TEXT_ASCII) ?
- BLF_draw_default_ascii :
- BLF_draw_default
- )((float)(vos->sco[0] + vos->xoffs),
- (float)(vos->sco[1]),
- (depth_write) ? 0.0f : 2.0f,
- vos->str,
- vos->str_len);
+ ((vos->flag & V3D_CACHE_TEXT_ASCII) ? BLF_draw_default_ascii : BLF_draw_default)(
+ (float)(vos->sco[0] + vos->xoffs),
+ (float)(vos->sco[1]),
+ (depth_write) ? 0.0f : 2.0f,
+ vos->str,
+ vos->str_len);
}
}
@@ -1036,7 +1034,7 @@ static void drawcube_size(float size, unsigned pos)
{ size, size, size}
};
- const GLubyte indices[24] = {0,1,1,3,3,2,2,0,0,4,4,5,5,7,7,6,6,4,1,5,3,7,2,6};
+ const GLubyte indices[24] = {0, 1, 1, 3, 3, 2, 2, 0, 0, 4, 4, 5, 5, 7, 7, 6, 6, 4, 1, 5, 3, 7, 2, 6};
#if 0
glEnableClientState(GL_VERTEX_ARRAY);
@@ -6098,46 +6096,46 @@ static void draw_new_particle_system(
/* 4. */
if (draw_as && ELEM(draw_as, PART_DRAW_PATH, PART_DRAW_CIRC) == 0) {
- int tot_vec_size = (totpart + totchild) * 3 * sizeof(float);
+ int partsize = 3 * sizeof(float);
int create_ndata = 0;
if (!pdd)
pdd = psys->pdd = MEM_callocN(sizeof(ParticleDrawData), "ParticleDrawData");
if (part->draw_as == PART_DRAW_REND && part->trail_count > 1) {
- tot_vec_size *= part->trail_count;
+ partsize *= part->trail_count;
psys_make_temp_pointcache(ob, psys);
}
switch (draw_as) {
case PART_DRAW_AXIS:
case PART_DRAW_CROSS:
- tot_vec_size *= 6;
+ partsize *= 6;
if (draw_as != PART_DRAW_CROSS)
create_cdata = 1;
break;
case PART_DRAW_LINE:
- tot_vec_size *= 2;
+ partsize *= 2;
break;
case PART_DRAW_BB:
- tot_vec_size *= 6; /* New OGL only understands tris, no choice here. */
+ partsize *= 6; /* New OGL only understands tris, no choice here. */
create_ndata = 1;
break;
}
- if (pdd->tot_vec_size != tot_vec_size)
+ if (pdd->totpart != totpart + totchild || pdd->partsize != partsize)
psys_free_pdd(psys);
if (!pdd->vdata)
- pdd->vdata = MEM_callocN(tot_vec_size, "particle_vdata");
+ pdd->vdata = MEM_calloc_arrayN(totpart + totchild, partsize, "particle_vdata");
if (create_cdata && !pdd->cdata)
- pdd->cdata = MEM_callocN(tot_vec_size, "particle_cdata");
+ pdd->cdata = MEM_calloc_arrayN(totpart + totchild, partsize, "particle_cdata");
if (create_ndata && !pdd->ndata)
- pdd->ndata = MEM_callocN(tot_vec_size, "particle_ndata");
+ pdd->ndata = MEM_calloc_arrayN(totpart + totchild, partsize, "particle_ndata");
if (part->draw & PART_DRAW_VEL && draw_as != PART_DRAW_LINE) {
if (!pdd->vedata)
- pdd->vedata = MEM_callocN(2 * (totpart + totchild) * 3 * sizeof(float), "particle_vedata");
+ pdd->vedata = MEM_calloc_arrayN(totpart + totchild, 2 * 3 * sizeof(float), "particle_vedata");
need_v = 1;
}
@@ -6151,7 +6149,8 @@ static void draw_new_particle_system(
pdd->ved = pdd->vedata;
pdd->cd = pdd->cdata;
pdd->nd = pdd->ndata;
- pdd->tot_vec_size = tot_vec_size;
+ pdd->totpart = totpart + totchild;
+ pdd->partsize = partsize;
}
else if (psys->pdd) {
psys_free_pdd(psys);
@@ -6630,7 +6629,7 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
const int totkeys = (*edit->pathcache)->segments + 1;
glEnable(GL_BLEND);
- float *pathcol = MEM_callocN(totkeys * 4 * sizeof(float), "particle path color data");
+ float *pathcol = MEM_calloc_arrayN(totkeys, 4 * sizeof(float), "particle path color data");
if (pset->brushtype == PE_BRUSH_WEIGHT)
glLineWidth(2.0f);
@@ -6707,8 +6706,8 @@ static void draw_ptcache_edit(Scene *scene, View3D *v3d, PTCacheEdit *edit)
if (totkeys_visible) {
if (edit->points && !(edit->points->keys->flag & PEK_USE_WCO))
- pd = pdata = MEM_callocN(totkeys_visible * 3 * sizeof(float), "particle edit point data");
- cd = cdata = MEM_callocN(totkeys_visible * (timed ? 4 : 3) * sizeof(float), "particle edit color data");
+ pd = pdata = MEM_calloc_arrayN(totkeys_visible, 3 * sizeof(float), "particle edit point data");
+ cd = cdata = MEM_calloc_arrayN(totkeys_visible, (timed ? 4 : 3) * sizeof(float), "particle edit color data");
}
for (i = 0, point = edit->points; i < totpoint; i++, point++) {
@@ -7405,7 +7404,7 @@ static void draw_editnurb(
}
#else
/* Same as loop above */
- count += 4 * max_ii((nr + max_ii(skip - 1, 0)) / (skip + 1), 0);
+ count += 4 * ((nr / (skip + 1)) + ((nr % (skip + 1)) != 0));
#endif
}
@@ -8066,7 +8065,7 @@ static void imm_draw_box(const float vec[8][3], bool solid, unsigned pos)
if (solid) {
/* Adpated from "Optimizing Triangle Strips for Fast Rendering" by F. Evans, S. Skiena and A. Varshney
* (http://www.cs.umd.edu/gvil/papers/av_ts.pdf). */
- static const GLubyte tris_strip_indices[14] = {0,1,3,2,6,1,5,0,4,3,7,6,4,5};
+ static const GLubyte tris_strip_indices[14] = {0, 1, 3, 2, 6, 1, 5, 0, 4, 3, 7, 6, 4, 5};
immBegin(GWN_PRIM_TRI_STRIP, 14);
for (int i = 0; i < 14; ++i) {
immVertex3fv(pos, vec[tris_strip_indices[i]]);
@@ -8074,7 +8073,8 @@ static void imm_draw_box(const float vec[8][3], bool solid, unsigned pos)
immEnd();
}
else {
- static const GLubyte line_indices[24] = {0,1,1,2,2,3,3,0,0,4,4,5,5,6,6,7,7,4,1,5,2,6,3,7};
+ static const GLubyte line_indices[24] =
+ {0, 1, 1, 2, 2, 3, 3, 0, 0, 4, 4, 5, 5, 6, 6, 7, 7, 4, 1, 5, 2, 6, 3, 7};
immBegin(GWN_PRIM_LINES, 24);
for (int i = 0; i < 24; ++i) {
immVertex3fv(pos, vec[line_indices[i]]);
@@ -9217,7 +9217,10 @@ afterdraw:
/* help lines and so */
if (ob != scene->obedit && ob->parent) {
- if (BKE_object_is_visible(ob->parent)) {
+ const eObjectVisibilityCheck mode = eval_ctx->mode != DAG_EVAL_VIEWPORT ?
+ OB_VISIBILITY_CHECK_FOR_RENDER :
+ OB_VISIBILITY_CHECK_FOR_VIEWPORT;
+ if (BKE_object_is_visible(ob->parent, mode)) {
setlinestyle(3);
immBegin(GWN_PRIM_LINES, 2);
immVertex3fv(pos, ob->obmat[3]);
@@ -9769,8 +9772,9 @@ void draw_object_backbufsel(
bbs_mesh_solid_EM(em, scene, v3d, ob, dm, (ts->selectmode & SCE_SELECT_FACE) != 0);
if (ts->selectmode & SCE_SELECT_FACE)
bm_solidoffs = 1 + em->bm->totface;
- else
+ else {
bm_solidoffs = 1;
+ }
ED_view3d_polygon_offset(rv3d, 1.0);
@@ -9779,6 +9783,10 @@ void draw_object_backbufsel(
bbs_mesh_wire(em, dm, bm_solidoffs);
bm_wireoffs = bm_solidoffs + em->bm->totedge;
}
+ else {
+ /* `bm_vertoffs` is calculated from `bm_wireoffs`. (otherwise see T53512) */
+ bm_wireoffs = bm_solidoffs;
+ }
/* we draw verts if vert select mode. */
if (ts->selectmode & SCE_SELECT_VERTEX) {
diff --git a/source/blender/editors/space_view3d/drawvolume.c b/source/blender/editors/space_view3d/drawvolume.c
index 3a80624acd9..d39f3937a9d 100644
--- a/source/blender/editors/space_view3d/drawvolume.c
+++ b/source/blender/editors/space_view3d/drawvolume.c
@@ -41,7 +41,7 @@
#include "BLI_math.h"
#include "BKE_DerivedMesh.h"
-#include "BKE_texture.h"
+#include "BKE_colorband.h"
#include "BKE_particle.h"
#include "smoke_API.h"
@@ -111,7 +111,7 @@ static void create_flame_spectrum_texture(float *data)
static void create_color_ramp(const ColorBand *coba, float *data)
{
for (int i = 0; i < TFUNC_WIDTH; i++) {
- do_colorband(coba, (float)i / TFUNC_WIDTH, &data[i * 4]);
+ BKE_colorband_evaluate(coba, (float)i / TFUNC_WIDTH, &data[i * 4]);
}
}
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 7cf1573de43..6540a1fb234 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -711,6 +711,9 @@ static void view3d_widgets(void)
WM_manipulatorgrouptype_append(VIEW3D_WGT_ruler);
WM_manipulatortype_append(VIEW3D_WT_ruler_item);
+
+ WM_manipulatorgrouptype_append_and_link(mmap_type, VIEW3D_WGT_navigate);
+ WM_manipulatortype_append(VIEW3D_WT_navigate_rotate);
}
@@ -1055,6 +1058,8 @@ static void view3d_main_region_message_subscribe(
/* Only subscribe to types. */
StructRNA *type_array[] = {
+ &RNA_Window,
+
/* These object have properties that impact drawing. */
&RNA_AreaLamp,
&RNA_Camera,
@@ -1102,10 +1107,12 @@ static void view3d_main_region_message_subscribe(
extern StructRNA RNA_ViewLayerEngineSettingsEevee;
WM_msg_subscribe_rna_anon_type(mbus, ViewLayerEngineSettingsEevee, &msg_sub_value_region_tag_redraw);
}
+#ifdef WITH_CLAY_ENGINE
else if (STREQ(view_render->engine_id, RE_engine_id_BLENDER_CLAY)) {
extern StructRNA RNA_ViewLayerEngineSettingsClay;
WM_msg_subscribe_rna_anon_type(mbus, ViewLayerEngineSettingsClay, &msg_sub_value_region_tag_redraw);
}
+#endif
}
/* concept is to retrieve cursor type context-less */
diff --git a/source/blender/editors/space_view3d/view3d_camera_control.c b/source/blender/editors/space_view3d/view3d_camera_control.c
index 9b07593e576..c39057431c2 100644
--- a/source/blender/editors/space_view3d/view3d_camera_control.c
+++ b/source/blender/editors/space_view3d/view3d_camera_control.c
@@ -138,13 +138,10 @@ Object *ED_view3d_cameracontrol_object_get(View3DCameraControl *vctrl)
* the view for first-person style navigation.
*/
struct View3DCameraControl *ED_view3d_cameracontrol_acquire(
- const bContext *C, Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ const EvaluationContext *eval_ctx, Scene *scene, View3D *v3d, RegionView3D *rv3d,
const bool use_parent_root)
{
View3DCameraControl *vctrl;
- EvaluationContext eval_ctx;
-
- CTX_data_eval_ctx(C, &eval_ctx);
vctrl = MEM_callocN(sizeof(View3DCameraControl), __func__);
@@ -181,7 +178,7 @@ struct View3DCameraControl *ED_view3d_cameracontrol_acquire(
/* store the original camera loc and rot */
vctrl->obtfm = BKE_object_tfm_backup(ob_back);
- BKE_object_where_is_calc(&eval_ctx, scene, v3d->camera);
+ BKE_object_where_is_calc(eval_ctx, scene, v3d->camera);
negate_v3_v3(rv3d->ofs, v3d->camera->obmat[3]);
rv3d->dist = 0.0;
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 6ea2ff10af2..f734bb085d0 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -123,21 +123,28 @@ void ED_view3d_update_viewmat(
const EvaluationContext *eval_ctx, Scene *scene, View3D *v3d, ARegion *ar,
float viewmat[4][4], float winmat[4][4], const rcti *rect)
{
+ const Depsgraph *depsgraph = eval_ctx->depsgraph;
RegionView3D *rv3d = ar->regiondata;
-
/* setup window matrices */
if (winmat)
copy_m4_m4(rv3d->winmat, winmat);
else
- view3d_winmatrix_set(ar, v3d, rect);
+ view3d_winmatrix_set(depsgraph, ar, v3d, rect);
/* setup view matrix */
- if (viewmat)
+ if (viewmat) {
copy_m4_m4(rv3d->viewmat, viewmat);
- else
- view3d_viewmatrix_set(eval_ctx, scene, v3d, rv3d); /* note: calls BKE_object_where_is_calc for camera... */
-
+ }
+ else {
+ float rect_scale[2];
+ if (rect) {
+ rect_scale[0] = (float)BLI_rcti_size_x(rect) / (float)ar->winx;
+ rect_scale[1] = (float)BLI_rcti_size_y(rect) / (float)ar->winy;
+ }
+ /* note: calls BKE_object_where_is_calc for camera... */
+ view3d_viewmatrix_set(eval_ctx, scene, v3d, rv3d, rect ? rect_scale : NULL);
+ }
/* update utility matrices */
mul_m4_m4m4(rv3d->persmat, rv3d->winmat, rv3d->viewmat);
invert_m4_m4(rv3d->persinv, rv3d->persmat);
@@ -148,7 +155,7 @@ void ED_view3d_update_viewmat(
/* store window coordinates scaling/offset */
if (rv3d->persp == RV3D_CAMOB && v3d->camera) {
rctf cameraborder;
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &cameraborder, false);
+ ED_view3d_calc_camera_border(scene, eval_ctx->depsgraph, ar, v3d, rv3d, &cameraborder, false);
rv3d->viewcamtexcofac[0] = (float)ar->winx / BLI_rctf_size_x(&cameraborder);
rv3d->viewcamtexcofac[1] = (float)ar->winy / BLI_rctf_size_y(&cameraborder);
@@ -307,7 +314,8 @@ void ED_view3d_draw_setup_view(
/* ******************** view border ***************** */
static void view3d_camera_border(
- const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ const Scene *scene, const struct Depsgraph *depsgraph,
+ const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
rctf *r_viewborder, const bool no_shift, const bool no_zoom)
{
CameraParams params;
@@ -315,7 +323,7 @@ static void view3d_camera_border(
/* get viewport viewplane */
BKE_camera_params_init(&params);
- BKE_camera_params_from_view3d(&params, v3d, rv3d);
+ BKE_camera_params_from_view3d(&params, depsgraph, v3d, rv3d);
if (no_zoom)
params.zoom = 1.0f;
BKE_camera_params_compute_viewplane(&params, ar->winx, ar->winy, 1.0f, 1.0f);
@@ -342,21 +350,23 @@ static void view3d_camera_border(
}
void ED_view3d_calc_camera_border_size(
- const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ const Scene *scene, const Depsgraph *depsgraph,
+ const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
float r_size[2])
{
rctf viewborder;
- view3d_camera_border(scene, ar, v3d, rv3d, &viewborder, true, true);
+ view3d_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewborder, true, true);
r_size[0] = BLI_rctf_size_x(&viewborder);
r_size[1] = BLI_rctf_size_y(&viewborder);
}
void ED_view3d_calc_camera_border(
- const Scene *scene, const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
+ const Scene *scene, const Depsgraph *depsgraph,
+ const ARegion *ar, const View3D *v3d, const RegionView3D *rv3d,
rctf *r_viewborder, const bool no_shift)
{
- view3d_camera_border(scene, ar, v3d, rv3d, r_viewborder, no_shift, false);
+ view3d_camera_border(scene, depsgraph, ar, v3d, rv3d, r_viewborder, no_shift, false);
}
static void drawviewborder_grid3(uint shdr_pos, float x1, float x2, float y1, float y2, float fac)
@@ -435,7 +445,7 @@ static void drawviewborder_triangle(
immEnd();
}
-static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
+static void drawviewborder(Scene *scene, const Depsgraph *depsgraph, ARegion *ar, View3D *v3d)
{
float x1, x2, y1, y2;
float x1i, x2i, y1i, y2i;
@@ -449,7 +459,7 @@ static void drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
if (v3d->camera->type == OB_CAMERA)
ca = v3d->camera->data;
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewborder, false);
/* the offsets */
x1 = viewborder.xmin;
y1 = viewborder.ymin;
@@ -1318,6 +1328,10 @@ float ED_view3d_grid_scale(Scene *scene, View3D *v3d, const char **grid_unit)
static bool is_cursor_visible(Scene *scene, ViewLayer *view_layer)
{
+ if (U.app_flag & USER_APP_VIEW3D_HIDE_CURSOR) {
+ return false;
+ }
+
Object *ob = OBACT(view_layer);
/* don't draw cursor in paint modes, but with a few exceptions */
@@ -1594,11 +1608,12 @@ static void UNUSED_FUNCTION(draw_rotation_guide)(RegionView3D *rv3d)
static void view3d_draw_border(const bContext *C, ARegion *ar)
{
Scene *scene = CTX_data_scene(C);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
View3D *v3d = CTX_wm_view3d(C);
if (rv3d->persp == RV3D_CAMOB) {
- drawviewborder(scene, ar, v3d);
+ drawviewborder(scene, depsgraph, ar, v3d);
}
else if (v3d->flag2 & V3D_RENDER_BORDER) {
drawrenderborder(ar, v3d);
@@ -1966,7 +1981,7 @@ void ED_view3d_draw_offscreen(
float viewmat[4][4], float winmat[4][4],
bool do_bgpic, bool do_sky, bool is_persp, const char *viewname,
GPUFX *fx, GPUFXSettings *fx_settings,
- GPUOffScreen *ofs)
+ GPUOffScreen *ofs, GPUViewport *viewport)
{
bool do_compositing = false;
RegionView3D *rv3d = ar->regiondata;
@@ -2015,6 +2030,10 @@ void ED_view3d_draw_offscreen(
else
view3d_main_region_setup_view(eval_ctx, scene, v3d, ar, viewmat, winmat, NULL);
+ /* XXX, should take depsgraph as arg */
+ Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, false);
+ BLI_assert(depsgraph != NULL);
+
/* main drawing call */
RenderEngineType *engine_type = eval_ctx->engine_type;
if (engine_type->flag & RE_USE_LEGACY_PIPELINE) {
@@ -2049,7 +2068,7 @@ void ED_view3d_draw_offscreen(
if (v3d->flag2 & V3D_SHOW_GPENCIL) {
/* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
- ED_gpencil_draw_view3d(NULL, scene, view_layer, v3d, ar, false);
+ ED_gpencil_draw_view3d(NULL, scene, view_layer, depsgraph, v3d, ar, false);
}
/* freeing the images again here could be done after the operator runs, leaving for now */
@@ -2057,10 +2076,7 @@ void ED_view3d_draw_offscreen(
}
}
else {
- /* XXX, should take depsgraph as arg */
- Depsgraph *depsgraph = BKE_scene_get_depsgraph(scene, view_layer, false);
- BLI_assert(depsgraph != NULL);
- DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine_type, ar, v3d, ofs);
+ DRW_draw_render_loop_offscreen(depsgraph, eval_ctx->engine_type, ar, v3d, do_sky, ofs, viewport);
}
/* restore size */
@@ -2090,6 +2106,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
/* output vars */
GPUFX *fx, GPUOffScreen *ofs, char err_out[256])
{
+ const Depsgraph *depsgraph = eval_ctx->depsgraph;
RegionView3D *rv3d = ar->regiondata;
const bool draw_sky = (alpha_mode == R_ADDSKY);
const bool draw_background = (draw_flags & V3D_OFSDRAW_USE_BACKGROUND);
@@ -2109,7 +2126,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
if (own_ofs) {
/* bind */
- ofs = GPU_offscreen_create(sizex, sizey, use_full_sample ? 0 : samples, err_out);
+ ofs = GPU_offscreen_create(sizex, sizey, use_full_sample ? 0 : samples, false, err_out);
if (ofs == NULL) {
return NULL;
}
@@ -2145,7 +2162,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
rctf viewplane;
float clipsta, clipend;
- is_ortho = ED_view3d_viewplane_get(v3d, rv3d, sizex, sizey, &viewplane, &clipsta, &clipend, NULL);
+ is_ortho = ED_view3d_viewplane_get(depsgraph, v3d, rv3d, sizex, sizey, &viewplane, &clipsta, &clipend, NULL);
if (is_ortho) {
orthographic_m4(winmat, viewplane.xmin, viewplane.xmax, viewplane.ymin, viewplane.ymax, -clipend, clipend);
}
@@ -2159,7 +2176,7 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
ED_view3d_draw_offscreen(
eval_ctx, scene, view_layer, v3d, ar, sizex, sizey, NULL, winmat,
draw_background, draw_sky, !is_ortho, viewname,
- fx, &fx_settings, ofs);
+ fx, &fx_settings, ofs, NULL);
if (ibuf->rect_float) {
GPU_offscreen_read_pixels(ofs, GL_FLOAT, ibuf->rect_float);
@@ -2173,9 +2190,9 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
* Use because OpenGL may use a lower quality MSAA, and only over-sample edges. */
static float jit_ofs[32][2];
float winmat_jitter[4][4];
- /* use imbuf as temp storage, before writing into it from accumulation buffer */
- unsigned char *rect_temp = ibuf->rect ? (void *)ibuf->rect : (void *)ibuf->rect_float;
- unsigned int *accum_buffer = MEM_mallocN(sizex * sizey * sizeof(int[4]), "accum1");
+ float *rect_temp = (ibuf->rect_float) ? ibuf->rect_float : MEM_mallocN(sizex * sizey * sizeof(float[4]), "rect_temp");
+ float *accum_buffer = MEM_mallocN(sizex * sizey * sizeof(float[4]), "accum_buffer");
+ GPUViewport *viewport = GPU_viewport_create_from_offscreen(ofs);
BLI_jitter_init(jit_ofs, samples);
@@ -2183,13 +2200,8 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
ED_view3d_draw_offscreen(
eval_ctx, scene, view_layer, v3d, ar, sizex, sizey, NULL, winmat,
draw_background, draw_sky, !is_ortho, viewname,
- fx, &fx_settings, ofs);
- GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, rect_temp);
-
- unsigned i = sizex * sizey * 4;
- while (i--) {
- accum_buffer[i] = rect_temp[i];
- }
+ fx, &fx_settings, ofs, viewport);
+ GPU_offscreen_read_pixels(ofs, GL_FLOAT, accum_buffer);
/* skip the first sample */
for (int j = 1; j < samples; j++) {
@@ -2202,27 +2214,38 @@ ImBuf *ED_view3d_draw_offscreen_imbuf(
ED_view3d_draw_offscreen(
eval_ctx, scene, view_layer, v3d, ar, sizex, sizey, NULL, winmat_jitter,
draw_background, draw_sky, !is_ortho, viewname,
- fx, &fx_settings, ofs);
- GPU_offscreen_read_pixels(ofs, GL_UNSIGNED_BYTE, rect_temp);
+ fx, &fx_settings, ofs, viewport);
+ GPU_offscreen_read_pixels(ofs, GL_FLOAT, rect_temp);
- i = sizex * sizey * 4;
+ unsigned int i = sizex * sizey * 4;
while (i--) {
accum_buffer[i] += rect_temp[i];
}
}
+ {
+ /* don't free data owned by 'ofs' */
+ GPU_viewport_clear_from_offscreen(viewport);
+ GPU_viewport_free(viewport);
+ MEM_freeN(viewport);
+ }
+
+ if (ibuf->rect_float == NULL) {
+ MEM_freeN(rect_temp);
+ }
+
if (ibuf->rect_float) {
float *rect_float = ibuf->rect_float;
- i = sizex * sizey * 4;
+ unsigned int i = sizex * sizey * 4;
while (i--) {
- rect_float[i] = (float)(accum_buffer[i] / samples) * (1.0f / 255.0f);
+ rect_float[i] = accum_buffer[i] / samples;
}
}
else {
unsigned char *rect_ub = (unsigned char *)ibuf->rect;
- i = sizex * sizey * 4;
+ unsigned int i = sizex * sizey * 4;
while (i--) {
- rect_ub[i] = accum_buffer[i] / samples;
+ rect_ub[i] = (unsigned char)(255.0f * accum_buffer[i] / samples);
}
}
@@ -2383,9 +2406,9 @@ bool VP_legacy_use_depth(Scene *scene, View3D *v3d)
return use_depth_doit(scene, v3d);
}
-void VP_drawviewborder(Scene *scene, ARegion *ar, View3D *v3d)
+void VP_drawviewborder(Scene *scene, const struct Depsgraph *depsgraph, ARegion *ar, View3D *v3d)
{
- drawviewborder(scene, ar, v3d);
+ drawviewborder(scene, depsgraph, ar, v3d);
}
void VP_drawrenderborder(ARegion *ar, View3D *v3d)
diff --git a/source/blender/editors/space_view3d/view3d_draw_legacy.c b/source/blender/editors/space_view3d/view3d_draw_legacy.c
index 84f0f96fe0b..7cb362ffb92 100644
--- a/source/blender/editors/space_view3d/view3d_draw_legacy.c
+++ b/source/blender/editors/space_view3d/view3d_draw_legacy.c
@@ -284,7 +284,7 @@ static void backdrawview3d(const struct EvaluationContext *eval_ctx, Scene *scen
}
if (!rv3d->gpuoffscreen) {
- rv3d->gpuoffscreen = GPU_offscreen_create(w, h, 0, error);
+ rv3d->gpuoffscreen = GPU_offscreen_create(w, h, 0, false, error);
if (!rv3d->gpuoffscreen)
fprintf(stderr, "Failed to create offscreen selection buffer for multisample: %s\n", error);
@@ -530,7 +530,8 @@ static void view3d_stereo_bgpic_setup(Scene *scene, View3D *v3d, Image *ima, Ima
}
}
-static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
+static void view3d_draw_bgpic(Scene *scene, const Depsgraph *depsgraph,
+ ARegion *ar, View3D *v3d,
const bool do_foreground, const bool do_camera_frame)
{
RegionView3D *rv3d = ar->regiondata;
@@ -629,7 +630,7 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
{
if (do_camera_frame) {
rctf vb;
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &vb, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &vb, false);
x1 = vb.xmin;
y1 = vb.ymin;
x2 = vb.xmax;
@@ -773,8 +774,10 @@ static void view3d_draw_bgpic(Scene *scene, ARegion *ar, View3D *v3d,
}
}
-void view3d_draw_bgpic_test(Scene *scene, ARegion *ar, View3D *v3d,
- const bool do_foreground, const bool do_camera_frame)
+void ED_view3d_draw_bgpic_test(
+ Scene *scene, const Depsgraph *depsgraph,
+ ARegion *ar, View3D *v3d,
+ const bool do_foreground, const bool do_camera_frame)
{
RegionView3D *rv3d = ar->regiondata;
@@ -797,11 +800,11 @@ void view3d_draw_bgpic_test(Scene *scene, ARegion *ar, View3D *v3d,
if ((rv3d->view == RV3D_VIEW_USER) || (rv3d->persp != RV3D_ORTHO)) {
if (rv3d->persp == RV3D_CAMOB) {
- view3d_draw_bgpic(scene, ar, v3d, do_foreground, do_camera_frame);
+ view3d_draw_bgpic(scene, depsgraph, ar, v3d, do_foreground, do_camera_frame);
}
}
else {
- view3d_draw_bgpic(scene, ar, v3d, do_foreground, do_camera_frame);
+ view3d_draw_bgpic(scene, depsgraph, ar, v3d, do_foreground, do_camera_frame);
}
}
@@ -1182,7 +1185,7 @@ void ED_view3d_draw_depth_gpencil(
glEnable(GL_DEPTH_TEST);
if (v3d->flag2 & V3D_SHOW_GPENCIL) {
- ED_gpencil_draw_view3d(NULL, scene, eval_ctx->view_layer, v3d, ar, true);
+ ED_gpencil_draw_view3d(NULL, scene, eval_ctx->view_layer, eval_ctx->depsgraph, v3d, ar, true);
}
v3d->zbuf = zbuf;
@@ -1423,7 +1426,7 @@ static void gpu_update_lamps_shadows_world(const EvaluationContext *eval_ctx, Sc
ED_view3d_draw_offscreen(
eval_ctx, scene, eval_ctx->view_layer, v3d, &ar, winsize, winsize, viewmat, winmat,
false, false, true,
- NULL, NULL, NULL, NULL);
+ NULL, NULL, NULL, NULL, NULL);
GPU_lamp_shadow_buffer_unbind(shadow->lamp);
v3d->drawtype = drawtype;
@@ -1500,6 +1503,7 @@ static void view3d_draw_objects(
const bool do_bgpic, const bool draw_offscreen, GPUFX *fx)
{
ViewLayer *view_layer = C ? CTX_data_view_layer(C) : BKE_view_layer_from_scene_get(scene);
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
Base *base;
const bool do_camera_frame = !draw_offscreen;
@@ -1544,7 +1548,7 @@ static void view3d_draw_objects(
/* important to do before clipping */
if (do_bgpic) {
- view3d_draw_bgpic_test(scene, ar, v3d, false, do_camera_frame);
+ ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, false, do_camera_frame);
}
if (rv3d->rflag & RV3D_CLIPPING) {
@@ -1625,7 +1629,7 @@ static void view3d_draw_objects(
/* must be before xray draw which clears the depth buffer */
if (v3d->zbuf) glDisable(GL_DEPTH_TEST);
- ED_gpencil_draw_view3d(wm, scene, view_layer, v3d, ar, true);
+ ED_gpencil_draw_view3d(wm, scene, view_layer, depsgraph, v3d, ar, true);
if (v3d->zbuf) glEnable(GL_DEPTH_TEST);
}
@@ -1654,7 +1658,7 @@ static void view3d_draw_objects(
/* important to do after clipping */
if (do_bgpic) {
- view3d_draw_bgpic_test(scene, ar, v3d, true, do_camera_frame);
+ ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, true, do_camera_frame);
}
/* cleanup */
@@ -1773,7 +1777,7 @@ static bool view3d_main_region_do_render_draw(const Scene *scene)
return (type && type->view_update && type->render_to_view);
}
-bool ED_view3d_calc_render_border(const Scene *scene, View3D *v3d, ARegion *ar, rcti *rect)
+bool ED_view3d_calc_render_border(const Scene *scene, const Depsgraph *depsgraph, View3D *v3d, ARegion *ar, rcti *rect)
{
RegionView3D *rv3d = ar->regiondata;
bool use_border;
@@ -1794,7 +1798,7 @@ bool ED_view3d_calc_render_border(const Scene *scene, View3D *v3d, ARegion *ar,
/* compute border */
if (rv3d->persp == RV3D_CAMOB) {
rctf viewborder;
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewborder, false);
rect->xmin = viewborder.xmin + scene->r.border.xmin * BLI_rctf_size_x(&viewborder);
rect->ymin = viewborder.ymin + scene->r.border.ymin * BLI_rctf_size_y(&viewborder);
@@ -1823,11 +1827,11 @@ static bool view3d_main_region_draw_engine(
ARegion *ar, View3D *v3d,
bool clip_border, const rcti *border_rect)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
RenderEngineType *type;
GLint scissor[4];
-
/* create render engine */
if (!rv3d->render_engine) {
RenderEngine *engine;
@@ -1872,7 +1876,7 @@ static bool view3d_main_region_draw_engine(
Camera *cam = ED_view3d_camera_data_get(v3d, rv3d);
if (cam->flag & CAM_SHOW_BG_IMAGE) {
show_image = true;
- view3d_draw_bgpic_test(scene, ar, v3d, false, true);
+ ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, false, true);
}
else {
imm_draw_box_checker_2d(0, 0, ar->winx, ar->winy);
@@ -1880,7 +1884,7 @@ static bool view3d_main_region_draw_engine(
}
if (show_image) {
- view3d_draw_bgpic_test(scene, ar, v3d, false, true);
+ ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, false, true);
}
else {
imm_draw_box_checker_2d(0, 0, ar->winx, ar->winy);
@@ -1891,7 +1895,7 @@ static bool view3d_main_region_draw_engine(
type->render_to_view(rv3d->render_engine, C);
if (show_image) {
- view3d_draw_bgpic_test(scene, ar, v3d, true, true);
+ ED_view3d_draw_bgpic_test(scene, depsgraph, ar, v3d, true, true);
}
if (clip_border) {
@@ -2007,11 +2011,6 @@ static void view3d_main_region_draw_objects(const bContext *C, Scene *scene, Vie
/* main drawing call */
view3d_draw_objects(C, &eval_ctx, scene, v3d, ar, grid_unit, true, false, do_compositing ? rv3d->compositor : NULL);
- /* draw depth culled manipulators - manipulators need to be updated *after* view matrix was set up */
- /* TODO depth culling manipulators is not yet supported, just drawing _3D here, should
- * later become _IN_SCENE (and draw _3D separate) */
- WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_3D);
-
/* post process */
if (do_compositing) {
GPU_fx_do_composite_pass(rv3d->compositor, rv3d->winmat, rv3d->is_persp, scene, NULL);
@@ -2038,6 +2037,7 @@ static void view3d_main_region_draw_info(const bContext *C, Scene *scene,
ARegion *ar, View3D *v3d,
const char *grid_unit, bool render_border)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
wmWindowManager *wm = CTX_wm_manager(C);
RegionView3D *rv3d = ar->regiondata;
@@ -2047,7 +2047,7 @@ static void view3d_main_region_draw_info(const bContext *C, Scene *scene,
ED_region_visible_rect(ar, &rect);
if (rv3d->persp == RV3D_CAMOB) {
- VP_drawviewborder(scene, ar, v3d);
+ VP_drawviewborder(scene, CTX_data_depsgraph(C), ar, v3d);
}
else if (v3d->flag2 & V3D_RENDER_BORDER) {
VP_drawrenderborder(ar, v3d);
@@ -2055,7 +2055,7 @@ static void view3d_main_region_draw_info(const bContext *C, Scene *scene,
if (v3d->flag2 & V3D_SHOW_GPENCIL) {
/* draw grease-pencil stuff - needed to get paint-buffer shown too (since it's 2D) */
- ED_gpencil_draw_view3d(wm, scene, view_layer, v3d, ar, false);
+ ED_gpencil_draw_view3d(wm, scene, view_layer, depsgraph, v3d, ar, false);
}
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) == 0) {
@@ -2102,6 +2102,7 @@ static void view3d_main_region_draw_info(const bContext *C, Scene *scene,
void view3d_main_region_draw_legacy(const bContext *C, ARegion *ar)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
EvaluationContext eval_ctx;
Scene *scene = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -2111,7 +2112,7 @@ void view3d_main_region_draw_legacy(const bContext *C, ARegion *ar)
/* if we only redraw render border area, skip opengl draw and also
* don't do scissor because it's already set */
- bool render_border = ED_view3d_calc_render_border(scene, v3d, ar, &border_rect);
+ bool render_border = ED_view3d_calc_render_border(scene, depsgraph, v3d, ar, &border_rect);
bool clip_border = (render_border && !BLI_rcti_compare(&ar->drawrct, &border_rect));
gpuPushProjectionMatrix();
@@ -2141,12 +2142,14 @@ void view3d_main_region_draw_legacy(const bContext *C, ARegion *ar)
VP_legacy_view3d_main_region_setup_view(&eval_ctx, scene, v3d, ar, NULL, NULL);
glClear(GL_DEPTH_BUFFER_BIT);
- ED_region_pixelspace(ar);
+ WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_3D);
- WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_2D);
+ ED_region_pixelspace(ar);
view3d_main_region_draw_info(C, scene, ar, v3d, grid_unit, render_border);
+ WM_manipulatormap_draw(ar->manipulator_map, C, WM_MANIPULATORMAP_DRAWSTEP_2D);
+
gpuPopProjectionMatrix();
gpuPopMatrix();
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 0dba87bef25..2457a890f71 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -26,6 +26,8 @@
/** \file blender/editors/space_view3d/view3d_edit.c
* \ingroup spview3d
+ *
+ * 3D view manipulation/operators.
*/
#include <string.h>
@@ -42,9 +44,7 @@
#include "MEM_guardedalloc.h"
-#include "BLI_bitmap_draw_2d.h"
#include "BLI_blenlib.h"
-#include "BLI_kdopbvh.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
@@ -63,7 +63,6 @@
#include "DEG_depsgraph.h"
-#include "BIF_gl.h"
#include "WM_api.h"
#include "WM_types.h"
@@ -73,499 +72,129 @@
#include "ED_armature.h"
#include "ED_particle.h"
-#include "ED_keyframing.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_mesh.h"
#include "ED_gpencil.h"
#include "ED_view3d.h"
-#include "DEG_depsgraph_query.h"
-
#include "UI_resources.h"
-#include "PIL_time.h" /* smoothview */
+#include "PIL_time.h"
#include "view3d_intern.h" /* own include */
-static bool view3d_ensure_persp(struct View3D *v3d, ARegion *ar);
-
-bool ED_view3d_offset_lock_check(const View3D *v3d, const RegionView3D *rv3d)
-{
- return (rv3d->persp != RV3D_CAMOB) && (v3d->ob_centre_cursor || v3d->ob_centre);
-}
-
-/* ********************** view3d_edit: view manipulations ********************* */
-
-/**
- * \return true when the view-port is locked to its camera.
- */
-bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
-{
- return ((v3d->camera) &&
- (!ID_IS_LINKED(v3d->camera)) &&
- (v3d->flag2 & V3D_LOCK_CAMERA) &&
- (rv3d->persp == RV3D_CAMOB));
-}
-
-/**
- * Apply the camera object transformation to the view-port.
- * (needed so we can use regular view-port manipulation operators, that sync back to the camera).
- */
-void ED_view3d_camera_lock_init_ex(View3D *v3d, RegionView3D *rv3d, const bool calc_dist)
-{
- if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- if (calc_dist) {
- /* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
- rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
- }
- ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
- }
-}
-
-void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
-{
- ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
-}
-
-/**
- * Apply the view-port transformation back to the camera object.
- *
- * \return true if the camera is moved.
- */
-bool ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
-{
- if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- ObjectTfmProtectedChannels obtfm;
- Object *root_parent;
-
- if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) {
- Object *ob_update;
- float tmat[4][4];
- float imat[4][4];
- float view_mat[4][4];
- float diff_mat[4][4];
- float parent_mat[4][4];
-
- while (root_parent->parent) {
- root_parent = root_parent->parent;
- }
-
- ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
-
- normalize_m4_m4(tmat, v3d->camera->obmat);
-
- invert_m4_m4(imat, tmat);
- mul_m4_m4m4(diff_mat, view_mat, imat);
-
- mul_m4_m4m4(parent_mat, diff_mat, root_parent->obmat);
-
- BKE_object_tfm_protected_backup(root_parent, &obtfm);
- BKE_object_apply_mat4(root_parent, parent_mat, true, false);
- BKE_object_tfm_protected_restore(root_parent, &obtfm, root_parent->protectflag);
-
- ob_update = v3d->camera;
- while (ob_update) {
- DEG_id_tag_update(&ob_update->id, OB_RECALC_OB);
- WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, ob_update);
- ob_update = ob_update->parent;
- }
- }
- else {
- /* always maintain the same scale */
- const short protect_scale_all = (OB_LOCK_SCALEX | OB_LOCK_SCALEY | OB_LOCK_SCALEZ);
- BKE_object_tfm_protected_backup(v3d->camera, &obtfm);
- ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
- BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag | protect_scale_all);
-
- DEG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
- WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, v3d->camera);
- }
-
- return true;
- }
- else {
- return false;
- }
-}
-
-bool ED_view3d_camera_autokey(
- Scene *scene, ID *id_key,
- struct bContext *C, const bool do_rotate, const bool do_translate)
-{
- if (autokeyframe_cfra_can_key(scene, id_key)) {
- const float cfra = (float)CFRA;
- ListBase dsources = {NULL, NULL};
-
- /* add data-source override for the camera object */
- ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
-
- /* insert keyframes
- * 1) on the first frame
- * 2) on each subsequent frame
- * TODO: need to check in future that frame changed before doing this
- */
- if (do_rotate) {
- struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_ROTATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
- if (do_translate) {
- struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
- ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
- }
-
- /* free temp data */
- BLI_freelistN(&dsources);
-
- return true;
- }
- else {
- return false;
- }
-}
-
-/**
- * Call after modifying a locked view.
- *
- * \note Not every view edit currently auto-keys (numpad for eg),
- * this is complicated because of smoothview.
- */
-bool ED_view3d_camera_lock_autokey(
- View3D *v3d, RegionView3D *rv3d,
- struct bContext *C, const bool do_rotate, const bool do_translate)
-{
- /* similar to ED_view3d_cameracontrol_update */
- if (ED_view3d_camera_lock_check(v3d, rv3d)) {
- Scene *scene = CTX_data_scene(C);
- ID *id_key;
- Object *root_parent;
- if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) {
- while (root_parent->parent) {
- root_parent = root_parent->parent;
- }
- id_key = &root_parent->id;
- }
- else {
- id_key = &v3d->camera->id;
- }
-
- return ED_view3d_camera_autokey(scene, id_key, C, do_rotate, do_translate);
- }
- else {
- return false;
- }
-}
-
-/**
- * For viewport operators that exit camera persp.
- *
- * \note This differs from simply setting ``rv3d->persp = persp`` because it
- * sets the ``ofs`` and ``dist`` values of the viewport so it matches the camera,
- * otherwise switching out of camera view may jump to a different part of the scene.
- */
-static void view3d_persp_switch_from_camera(View3D *v3d, RegionView3D *rv3d, const char persp)
-{
- BLI_assert(rv3d->persp == RV3D_CAMOB);
- BLI_assert(persp != RV3D_CAMOB);
-
- if (v3d->camera) {
- rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
- ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
- }
-
- if (!ED_view3d_camera_lock_check(v3d, rv3d)) {
- rv3d->persp = persp;
- }
-}
-
-/* ********************* box view support ***************** */
-
-static void view3d_boxview_clip(ScrArea *sa)
-{
- ARegion *ar;
- BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb");
- float clip[6][4];
- float x1 = 0.0f, y1 = 0.0f, z1 = 0.0f, ofs[3] = {0.0f, 0.0f, 0.0f};
- int val;
-
- /* create bounding box */
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = ar->regiondata;
-
- if (rv3d->viewlock & RV3D_BOXCLIP) {
- if (ELEM(rv3d->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM)) {
- if (ar->winx > ar->winy) x1 = rv3d->dist;
- else x1 = ar->winx * rv3d->dist / ar->winy;
-
- if (ar->winx > ar->winy) y1 = ar->winy * rv3d->dist / ar->winx;
- else y1 = rv3d->dist;
- copy_v2_v2(ofs, rv3d->ofs);
- }
- else if (ELEM(rv3d->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK)) {
- ofs[2] = rv3d->ofs[2];
-
- if (ar->winx > ar->winy) z1 = ar->winy * rv3d->dist / ar->winx;
- else z1 = rv3d->dist;
- }
- }
- }
- }
-
- for (val = 0; val < 8; val++) {
- if (ELEM(val, 0, 3, 4, 7))
- bb->vec[val][0] = -x1 - ofs[0];
- else
- bb->vec[val][0] = x1 - ofs[0];
-
- if (ELEM(val, 0, 1, 4, 5))
- bb->vec[val][1] = -y1 - ofs[1];
- else
- bb->vec[val][1] = y1 - ofs[1];
-
- if (val > 3)
- bb->vec[val][2] = -z1 - ofs[2];
- else
- bb->vec[val][2] = z1 - ofs[2];
- }
-
- /* normals for plane equations */
- normal_tri_v3(clip[0], bb->vec[0], bb->vec[1], bb->vec[4]);
- normal_tri_v3(clip[1], bb->vec[1], bb->vec[2], bb->vec[5]);
- normal_tri_v3(clip[2], bb->vec[2], bb->vec[3], bb->vec[6]);
- normal_tri_v3(clip[3], bb->vec[3], bb->vec[0], bb->vec[7]);
- normal_tri_v3(clip[4], bb->vec[4], bb->vec[5], bb->vec[6]);
- normal_tri_v3(clip[5], bb->vec[0], bb->vec[2], bb->vec[1]);
-
- /* then plane equations */
- for (val = 0; val < 6; val++) {
- clip[val][3] = -dot_v3v3(clip[val], bb->vec[val % 5]);
- }
-
- /* create bounding box */
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3d = ar->regiondata;
-
- if (rv3d->viewlock & RV3D_BOXCLIP) {
- rv3d->rflag |= RV3D_CLIPPING;
- memcpy(rv3d->clip, clip, sizeof(clip));
- if (rv3d->clipbb) MEM_freeN(rv3d->clipbb);
- rv3d->clipbb = MEM_dupallocN(bb);
- }
- }
- }
- MEM_freeN(bb);
-}
-
-/**
- * Find which axis values are shared between both views and copy to \a rv3d_dst
- * taking axis flipping into account.
- */
-static void view3d_boxview_sync_axis(RegionView3D *rv3d_dst, RegionView3D *rv3d_src)
-{
- /* absolute axis values above this are considered to be set (will be ~1.0f) */
- const float axis_eps = 0.5f;
- float viewinv[4];
-
- /* use the view rotation to identify which axis to sync on */
- float view_axis_all[4][3] = {
- {1.0f, 0.0f, 0.0f},
- {0.0f, 1.0f, 0.0f},
- {1.0f, 0.0f, 0.0f},
- {0.0f, 1.0f, 0.0f}};
-
- float *view_src_x = &view_axis_all[0][0];
- float *view_src_y = &view_axis_all[1][0];
-
- float *view_dst_x = &view_axis_all[2][0];
- float *view_dst_y = &view_axis_all[3][0];
- int i;
-
-
- /* we could use rv3d->viewinv, but better not depend on view matrix being updated */
- if (UNLIKELY(ED_view3d_quat_from_axis_view(rv3d_src->view, viewinv) == false)) {
- return;
- }
- invert_qt_normalized(viewinv);
- mul_qt_v3(viewinv, view_src_x);
- mul_qt_v3(viewinv, view_src_y);
-
- if (UNLIKELY(ED_view3d_quat_from_axis_view(rv3d_dst->view, viewinv) == false)) {
- return;
- }
- invert_qt_normalized(viewinv);
- mul_qt_v3(viewinv, view_dst_x);
- mul_qt_v3(viewinv, view_dst_y);
+/* -------------------------------------------------------------------- */
+/** \name Generic View Operator Properties
+ * \{ */
- /* check source and dest have a matching axis */
- for (i = 0; i < 3; i++) {
- if (((fabsf(view_src_x[i]) > axis_eps) || (fabsf(view_src_y[i]) > axis_eps)) &&
- ((fabsf(view_dst_x[i]) > axis_eps) || (fabsf(view_dst_y[i]) > axis_eps)))
- {
- rv3d_dst->ofs[i] = rv3d_src->ofs[i];
- }
- }
-}
+enum eV3D_OpPropFlag {
+ V3D_OP_PROP_MOUSE_CO = (1 << 0),
+ V3D_OP_PROP_DELTA = (1 << 1),
+ V3D_OP_PROP_USE_ALL_REGIONS = (1 << 2),
+ V3D_OP_PROP_USE_MOUSE_INIT = (1 << 3),
+};
-/* sync center/zoom view of region to others, for view transforms */
-static void view3d_boxview_sync(ScrArea *sa, ARegion *ar)
+static void view3d_operator_properties_common(wmOperatorType *ot, const enum eV3D_OpPropFlag flag)
{
- ARegion *artest;
- RegionView3D *rv3d = ar->regiondata;
- short clip = 0;
-
- for (artest = sa->regionbase.first; artest; artest = artest->next) {
- if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3dtest = artest->regiondata;
-
- if (rv3dtest->viewlock & RV3D_LOCKED) {
- rv3dtest->dist = rv3d->dist;
- view3d_boxview_sync_axis(rv3dtest, rv3d);
- clip |= rv3dtest->viewlock & RV3D_BOXCLIP;
-
- ED_region_tag_redraw(artest);
- }
- }
+ if (flag & V3D_OP_PROP_MOUSE_CO) {
+ PropertyRNA *prop;
+ prop = RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Region Position X", "", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
+ prop = RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Region Position Y", "", 0, INT_MAX);
+ RNA_def_property_flag(prop, PROP_HIDDEN);
}
-
- if (clip) {
- view3d_boxview_clip(sa);
+ if (flag & V3D_OP_PROP_DELTA) {
+ RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
}
-}
-
-/* for home, center etc */
-void view3d_boxview_copy(ScrArea *sa, ARegion *ar)
-{
- ARegion *artest;
- RegionView3D *rv3d = ar->regiondata;
- bool clip = false;
-
- for (artest = sa->regionbase.first; artest; artest = artest->next) {
- if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
- RegionView3D *rv3dtest = artest->regiondata;
-
- if (rv3dtest->viewlock) {
- rv3dtest->dist = rv3d->dist;
- copy_v3_v3(rv3dtest->ofs, rv3d->ofs);
- ED_region_tag_redraw(artest);
-
- clip |= ((rv3dtest->viewlock & RV3D_BOXCLIP) != 0);
- }
- }
+ if (flag & V3D_OP_PROP_USE_ALL_REGIONS) {
+ PropertyRNA *prop;
+ prop = RNA_def_boolean(ot->srna, "use_all_regions", 0, "All Regions", "View selected for all regions");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-
- if (clip) {
- view3d_boxview_clip(sa);
+ if (flag & V3D_OP_PROP_USE_MOUSE_INIT) {
+ /* Disable when view operators are initialized from buttons. */
+ PropertyRNA *prop;
+ prop = RNA_def_boolean(ot->srna, "use_mouse_init", true, "Mouse Init", "Use initial mouse position");
+ RNA_def_property_flag(prop, PROP_SKIP_SAVE | PROP_HIDDEN);
}
}
-/* 'clip' is used to know if our clip setting has changed */
-void ED_view3d_quadview_update(ScrArea *sa, ARegion *ar, bool do_clip)
-{
- ARegion *ar_sync = NULL;
- RegionView3D *rv3d = ar->regiondata;
- short viewlock;
- /* this function copies flags from the first of the 3 other quadview
- * regions to the 2 other, so it assumes this is the region whose
- * properties are always being edited, weak */
- viewlock = rv3d->viewlock;
-
- if ((viewlock & RV3D_LOCKED) == 0) {
- do_clip = (viewlock & RV3D_BOXCLIP) != 0;
- viewlock = 0;
- }
- else if ((viewlock & RV3D_BOXVIEW) == 0 && (viewlock & RV3D_BOXCLIP) != 0) {
- do_clip = true;
- viewlock &= ~RV3D_BOXCLIP;
- }
-
- for (; ar; ar = ar->prev) {
- if (ar->alignment == RGN_ALIGN_QSPLIT) {
- rv3d = ar->regiondata;
- rv3d->viewlock = viewlock;
-
- if (do_clip && (viewlock & RV3D_BOXCLIP) == 0) {
- rv3d->rflag &= ~RV3D_BOXCLIP;
- }
-
- /* use ar_sync so we sync with one of the aligned views below
- * else the view jumps on changing view settings like 'clip'
- * since it copies from the perspective view */
- ar_sync = ar;
- }
- }
-
- if (rv3d->viewlock & RV3D_BOXVIEW) {
- view3d_boxview_sync(sa, ar_sync ? ar_sync : sa->regionbase.last);
- }
-
- /* ensure locked regions have an axis, locked user views don't make much sense */
- if (viewlock & RV3D_LOCKED) {
- int index_qsplit = 0;
- for (ar = sa->regionbase.first; ar; ar = ar->next) {
- if (ar->alignment == RGN_ALIGN_QSPLIT) {
- rv3d = ar->regiondata;
- if (rv3d->viewlock) {
- if (!RV3D_VIEW_IS_AXIS(rv3d->view)) {
- rv3d->view = ED_view3d_lock_view_from_index(index_qsplit);
- rv3d->persp = RV3D_ORTHO;
- ED_view3d_lock(rv3d);
- }
- }
- index_qsplit++;
- }
- }
- }
-
- ED_area_tag_redraw(sa);
-}
+/** \} */
-/* ************************** init for view ops **********************************/
+/* -------------------------------------------------------------------- */
+/** \name Generic View Operator Custom-Data
+ * \{ */
typedef struct ViewOpsData {
- /* context pointers (assigned by viewops_data_alloc) */
+ /** Context pointers (assigned by #viewops_data_alloc). */
Scene *scene;
ScrArea *sa;
ARegion *ar;
View3D *v3d;
RegionView3D *rv3d;
+ Depsgraph *depsgraph;
- /* needed for continuous zoom */
+ /** Needed for continuous zoom. */
wmTimer *timer;
- double timer_lastdraw;
- float oldquat[4];
- float viewquat[4]; /* working copy of rv3d->viewquat */
- float trackvec[3];
- float mousevec[3]; /* dolly only */
+ /** Viewport state on initialization, don't change afterwards. */
+ struct {
+ float dist;
+ float camzoom;
+ float quat[4];
+ /** #wmEvent.x, y. */
+ int event_xy[2];
+ /** Offset to use when #VIEWOPS_FLAG_USE_MOUSE_INIT is not set.
+ * so we can simulate pressing in the middle of the screen. */
+ int event_xy_offset[2];
+ /** #wmEvent.type that triggered the operator. */
+ int event_type;
+ float ofs[3];
+ /** Initial distance to 'ofs'. */
+ float zfac;
+
+ /** Trackball rotation only. */
+ float trackvec[3];
+ /** Dolly only. */
+ float mousevec[3];
+ } init;
+
+ /** Previous state (previous modal event handled). */
+ struct {
+ int event_xy[2];
+ /** For operators that use time-steps (continuous zoom). */
+ double time;
+ } prev;
+
+ /** Current state. */
+ struct {
+ /** Working copy of #RegionView3D.viewquat, needed for rotation calculation
+ * so we can apply snap to the view-port while keeping the unsnapped rotation
+ * here to use when snap is disabled and for continued calculation. */
+ float viewquat[4];
+ } curr;
+
float reverse;
- float dist_prev, camzoom_prev;
- float grid, far;
bool axis_snap; /* view rotate only */
- float zfac;
- /* use for orbit selection and auto-dist */
- float ofs[3], dyn_ofs[3];
+ /** Use for orbit selection and auto-dist. */
+ float dyn_ofs[3];
bool use_dyn_ofs;
-
- int origx, origy, oldx, oldy;
- int origkey; /* the key that triggered the operator */
-
} ViewOpsData;
#define TRACKBALLSIZE (1.1f)
-static void calctrackballvec(const rcti *rect, int mx, int my, float vec[3])
+static void calctrackballvec(const rcti *rect, const int event_xy[2], float vec[3])
{
const float radius = TRACKBALLSIZE;
const float t = radius / (float)M_SQRT2;
float x, y, z, d;
/* normalize x and y */
- x = BLI_rcti_cent_x(rect) - mx;
+ x = BLI_rcti_cent_x(rect) - event_xy[0];
x /= (float)(BLI_rcti_size_x(rect) / 4);
- y = BLI_rcti_cent_y(rect) - my;
+ y = BLI_rcti_cent_y(rect) - event_xy[1];
y /= (float)(BLI_rcti_size_y(rect) / 2);
d = sqrtf(x * x + y * y);
if (d < t) { /* Inside sphere */
@@ -580,13 +209,6 @@ static void calctrackballvec(const rcti *rect, int mx, int my, float vec[3])
vec[2] = -z; /* yah yah! */
}
-
-/* -------------------------------------------------------------------- */
-/* ViewOpsData */
-
-/** \name Generic View Operator Custom-Data.
- * \{ */
-
/**
* Allocate and fill in context pointers for #ViewOpsData
*/
@@ -596,6 +218,7 @@ static void viewops_data_alloc(bContext *C, wmOperator *op)
/* store data */
op->customdata = vod;
+ vod->depsgraph = CTX_data_depsgraph(C);
vod->scene = CTX_data_scene(C);
vod->sa = CTX_wm_area(C);
vod->ar = CTX_wm_region(C);
@@ -604,7 +227,7 @@ static void viewops_data_alloc(bContext *C, wmOperator *op)
}
void view3d_orbit_apply_dyn_ofs(
- float r_ofs[3], const float ofs_old[3], const float viewquat_old[4],
+ float r_ofs[3], const float ofs_init[3], const float viewquat_old[4],
const float viewquat_new[4], const float dyn_ofs[3])
{
float q[4];
@@ -613,7 +236,7 @@ void view3d_orbit_apply_dyn_ofs(
invert_qt_normalized(q);
- sub_v3_v3v3(r_ofs, ofs_old, dyn_ofs);
+ sub_v3_v3v3(r_ofs, ofs_init, dyn_ofs);
mul_qt_v3(q, r_ofs);
add_v3_v3(r_ofs, dyn_ofs);
}
@@ -702,48 +325,58 @@ static bool view3d_orbit_calc_center(bContext *C, float r_dyn_ofs[3])
return is_set;
}
-enum eViewOpsOrbit {
- VIEWOPS_ORBIT_SELECT = (1 << 0),
- VIEWOPS_ORBIT_DEPTH = (1 << 1),
+enum eViewOpsFlag {
+ /** When enabled, rotate around the selection. */
+ VIEWOPS_FLAG_ORBIT_SELECT = (1 << 0),
+ /** When enabled, use the depth under the cursor for navigation. */
+ VIEWOPS_FLAG_DEPTH_NAVIGATE = (1 << 1),
+ /**
+ * When enabled run #ED_view3d_persp_ensure this may switch out of
+ * camera view when orbiting or switch from ortho to perspective when auto-persp is enabled.
+ * Some operations don't require this (view zoom/pan or ndof where subtle rotation is common
+ * so we don't want it to trigger auto-perspective). */
+ VIEWOPS_FLAG_PERSP_ENSURE = (1 << 2),
+ /** When set, ignore any options that depend on initial cursor location. */
+ VIEWOPS_FLAG_USE_MOUSE_INIT = (1 << 3),
};
-static enum eViewOpsOrbit viewops_orbit_mode_ex(bool use_select, bool use_depth)
+static enum eViewOpsFlag viewops_flag_from_args(bool use_select, bool use_depth)
{
- enum eViewOpsOrbit flag = 0;
+ enum eViewOpsFlag flag = 0;
if (use_select) {
- flag |= VIEWOPS_ORBIT_SELECT;
+ flag |= VIEWOPS_FLAG_ORBIT_SELECT;
}
if (use_depth) {
- flag |= VIEWOPS_ORBIT_DEPTH;
+ flag |= VIEWOPS_FLAG_DEPTH_NAVIGATE;
}
return flag;
}
-static enum eViewOpsOrbit viewops_orbit_mode(void)
+static enum eViewOpsFlag viewops_flag_from_prefs(void)
{
- return viewops_orbit_mode_ex(
+ return viewops_flag_from_args(
(U.uiflag & USER_ORBIT_SELECTION) != 0,
- (U.uiflag & USER_ZBUF_ORBIT) != 0);
+ (U.uiflag & USER_DEPTH_NAVIGATE) != 0);
}
/**
* Calculate the values for #ViewOpsData
- *
- * \param use_ensure_persp: When enabled run #view3d_ensure_persp this may switch out of
- * camera view when orbiting or switch from ortho to perspective when auto-persp is enabled.
- * Some operations don't require this (view zoom/pan or ndof where subtle rotation is common
- * so we don't want it to trigger auto-perspective).
*/
-static void viewops_data_create_ex(
+static void viewops_data_create(
bContext *C, wmOperator *op, const wmEvent *event,
- bool use_ensure_persp, enum eViewOpsOrbit orbit_mode)
+ enum eViewOpsFlag viewops_flag)
{
ViewOpsData *vod = op->customdata;
RegionView3D *rv3d = vod->rv3d;
+ /* Could do this more nicely. */
+ if ((viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) == 0) {
+ viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
+ }
+
/* we need the depth info before changing any viewport options */
- if (orbit_mode & VIEWOPS_ORBIT_DEPTH) {
+ if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
EvaluationContext eval_ctx;
struct Depsgraph *graph = CTX_data_depsgraph(C);
float fallback_depth_pt[3];
@@ -762,8 +395,8 @@ static void viewops_data_create_ex(
vod->use_dyn_ofs = false;
}
- if (use_ensure_persp) {
- if (view3d_ensure_persp(vod->v3d, vod->ar)) {
+ if (viewops_flag & VIEWOPS_FLAG_PERSP_ENSURE) {
+ if (ED_view3d_persp_ensure(vod->v3d, vod->ar)) {
/* If we're switching from camera view to the perspective one,
* need to tag viewport update, so camera vuew and borders
* are properly updated.
@@ -776,25 +409,37 @@ static void viewops_data_create_ex(
* we may want to make this optional but for now its needed always */
ED_view3d_camera_lock_init(vod->v3d, vod->rv3d);
- vod->dist_prev = rv3d->dist;
- vod->camzoom_prev = rv3d->camzoom;
- copy_qt_qt(vod->viewquat, rv3d->viewquat);
- copy_qt_qt(vod->oldquat, rv3d->viewquat);
- vod->origx = vod->oldx = event->x;
- vod->origy = vod->oldy = event->y;
- vod->origkey = event->type; /* the key that triggered the operator. */
- copy_v3_v3(vod->ofs, rv3d->ofs);
+ vod->init.dist = rv3d->dist;
+ vod->init.camzoom = rv3d->camzoom;
+ copy_qt_qt(vod->init.quat, rv3d->viewquat);
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->x;
+ vod->init.event_xy[1] = vod->prev.event_xy[1] = event->y;
+
+ if (viewops_flag & VIEWOPS_FLAG_USE_MOUSE_INIT) {
+ vod->init.event_xy_offset[0] = 0;
+ vod->init.event_xy_offset[1] = 0;
+ }
+ else {
+ /* Simulate the event starting in the middle of the region. */
+ vod->init.event_xy_offset[0] = BLI_rcti_cent_x(&vod->ar->winrct) - event->x;
+ vod->init.event_xy_offset[1] = BLI_rcti_cent_y(&vod->ar->winrct) - event->y;
+ }
- if (orbit_mode & VIEWOPS_ORBIT_SELECT) {
+ vod->init.event_type = event->type;
+ copy_v3_v3(vod->init.ofs, rv3d->ofs);
+
+ copy_qt_qt(vod->curr.viewquat, rv3d->viewquat);
+
+ if (viewops_flag & VIEWOPS_FLAG_ORBIT_SELECT) {
float ofs[3];
if (view3d_orbit_calc_center(C, ofs) || (vod->use_dyn_ofs == false)) {
vod->use_dyn_ofs = true;
negate_v3_v3(vod->dyn_ofs, ofs);
- orbit_mode &= ~VIEWOPS_ORBIT_DEPTH;
+ viewops_flag &= ~VIEWOPS_FLAG_DEPTH_NAVIGATE;
}
}
- if (orbit_mode & VIEWOPS_ORBIT_DEPTH) {
+ if (viewops_flag & VIEWOPS_FLAG_DEPTH_NAVIGATE) {
if (vod->use_dyn_ofs) {
if (rv3d->is_persp) {
float my_origin[3]; /* original G.vd->ofs */
@@ -821,7 +466,7 @@ static void viewops_data_create_ex(
/* find a new ofs value that is along the view axis (rather than the mouse location) */
closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
- vod->dist_prev = rv3d->dist = len_v3v3(my_pivot, dvec);
+ vod->init.dist = rv3d->dist = len_v3v3(my_pivot, dvec);
negate_v3_v3(rv3d->ofs, dvec);
}
@@ -834,27 +479,26 @@ static void viewops_data_create_ex(
negate_v3(rv3d->ofs);
}
negate_v3(vod->dyn_ofs);
- copy_v3_v3(vod->ofs, rv3d->ofs);
+ copy_v3_v3(vod->init.ofs, rv3d->ofs);
}
}
+ /* For dolly */
+ ED_view3d_win_to_vector(vod->ar, (const float[2]){UNPACK2(event->mval)}, vod->init.mousevec);
+
{
- /* for dolly */
- const float mval_f[2] = {(float)event->mval[0],
- (float)event->mval[1]};
- ED_view3d_win_to_vector(vod->ar, mval_f, vod->mousevec);
+ const int event_xy_offset[2] = {
+ event->x + vod->init.event_xy_offset[0],
+ event->y + vod->init.event_xy_offset[1],
+ };
+ /* For rotation with trackball rotation. */
+ calctrackballvec(&vod->ar->winrct, event_xy_offset, vod->init.trackvec);
}
- /* lookup, we don't pass on v3d to prevent confusement */
- vod->grid = vod->v3d->grid;
- vod->far = vod->v3d->far;
-
- calctrackballvec(&vod->ar->winrct, event->x, event->y, vod->trackvec);
-
{
float tvec[3];
negate_v3_v3(tvec, rv3d->ofs);
- vod->zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
+ vod->init.zfac = ED_view3d_calc_zfac(rv3d, tvec, NULL);
}
vod->reverse = 1.0f;
@@ -864,12 +508,6 @@ static void viewops_data_create_ex(
rv3d->rflag |= RV3D_NAVIGATING;
}
-static void viewops_data_create(bContext *C, wmOperator *op, const wmEvent *event, bool use_ensure_persp)
-{
- enum eViewOpsOrbit orbit_mode = viewops_orbit_mode();
- viewops_data_create_ex(C, op, event, use_ensure_persp, orbit_mode);
-}
-
static void viewops_data_free(bContext *C, wmOperator *op)
{
ARegion *ar;
@@ -896,10 +534,12 @@ static void viewops_data_free(bContext *C, wmOperator *op)
#endif
ED_region_tag_redraw(ar);
}
-/** \} */
+/** \} */
-/* ************************** viewrotate **********************************/
+/* -------------------------------------------------------------------- */
+/** \name View Rotate Operator
+ * \{ */
enum {
VIEW_PASS = 0,
@@ -908,12 +548,14 @@ enum {
};
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
-#define VIEW_MODAL_CONFIRM 1 /* used for all view operations */
-#define VIEWROT_MODAL_AXIS_SNAP_ENABLE 2
-#define VIEWROT_MODAL_AXIS_SNAP_DISABLE 3
-#define VIEWROT_MODAL_SWITCH_ZOOM 4
-#define VIEWROT_MODAL_SWITCH_MOVE 5
-#define VIEWROT_MODAL_SWITCH_ROTATE 6
+enum {
+ VIEW_MODAL_CONFIRM = 1, /* used for all view operations */
+ VIEWROT_MODAL_AXIS_SNAP_ENABLE = 2,
+ VIEWROT_MODAL_AXIS_SNAP_DISABLE = 3,
+ VIEWROT_MODAL_SWITCH_ZOOM = 4,
+ VIEWROT_MODAL_SWITCH_MOVE = 5,
+ VIEWROT_MODAL_SWITCH_ROTATE = 6,
+};
/* called in transform_ops.c, on each regeneration of keymaps */
void viewrotate_modal_keymap(wmKeyConfig *keyconf)
@@ -923,7 +565,7 @@ void viewrotate_modal_keymap(wmKeyConfig *keyconf)
{VIEWROT_MODAL_AXIS_SNAP_ENABLE, "AXIS_SNAP_ENABLE", 0, "Enable Axis Snap", ""},
{VIEWROT_MODAL_AXIS_SNAP_DISABLE, "AXIS_SNAP_DISABLE", 0, "Disable Axis Snap", ""},
-
+
{VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
{VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
@@ -950,17 +592,16 @@ void viewrotate_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
#endif
-
+
/* assign map to operators */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_rotate");
-
}
static void viewrotate_apply_dyn_ofs(ViewOpsData *vod, const float viewquat_new[4])
{
if (vod->use_dyn_ofs) {
RegionView3D *rv3d = vod->rv3d;
- view3d_orbit_apply_dyn_ofs(rv3d->ofs, vod->ofs, vod->oldquat, viewquat_new, vod->dyn_ofs);
+ view3d_orbit_apply_dyn_ofs(rv3d->ofs, vod->init.ofs, vod->init.quat, viewquat_new, vod->dyn_ofs);
}
}
@@ -976,7 +617,7 @@ static void viewrotate_apply_snap(ViewOpsData *vod)
int x, y, z;
bool found = false;
- invert_qt_qt_normalized(viewquat_inv, vod->viewquat);
+ invert_qt_qt_normalized(viewquat_inv, vod->curr.viewquat);
mul_qt_v3(viewquat_inv, zaxis);
normalize_v3(zaxis);
@@ -1012,7 +653,7 @@ static void viewrotate_apply_snap(ViewOpsData *vod)
* for testing roll */
rotation_between_vecs_to_quat(viewquat_align, zaxis_best, zaxis);
normalize_qt(viewquat_align);
- mul_qt_qtqt(viewquat_align, vod->viewquat, viewquat_align);
+ mul_qt_qtqt(viewquat_align, vod->curr.viewquat, viewquat_align);
normalize_qt(viewquat_align);
invert_qt_qt_normalized(viewquat_align_inv, viewquat_align);
@@ -1066,7 +707,7 @@ static void viewrotate_apply_snap(ViewOpsData *vod)
}
}
-static void viewrotate_apply(ViewOpsData *vod, int x, int y)
+static void viewrotate_apply(ViewOpsData *vod, const int event_xy[2])
{
RegionView3D *rv3d = vod->rv3d;
@@ -1076,9 +717,15 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
float axis[3], q1[4], dvec[3], newvec[3];
float angle;
- calctrackballvec(&vod->ar->winrct, x, y, newvec);
+ {
+ const int event_xy_offset[2] = {
+ event_xy[0] + vod->init.event_xy_offset[0],
+ event_xy[1] + vod->init.event_xy_offset[1],
+ };
+ calctrackballvec(&vod->ar->winrct, event_xy_offset, newvec);
+ }
- sub_v3_v3v3(dvec, newvec, vod->trackvec);
+ sub_v3_v3v3(dvec, newvec, vod->init.trackvec);
angle = (len_v3(dvec) / (2.0f * TRACKBALLSIZE)) * (float)M_PI;
@@ -1089,12 +736,12 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
* so that the angle of rotation is linearly proportional to
* the distance that the mouse is dragged. */
- cross_v3_v3v3(axis, vod->trackvec, newvec);
+ cross_v3_v3v3(axis, vod->init.trackvec, newvec);
axis_angle_to_quat(q1, axis, angle);
- mul_qt_qtqt(vod->viewquat, q1, vod->oldquat);
+ mul_qt_qtqt(vod->curr.viewquat, q1, vod->init.quat);
- viewrotate_apply_dyn_ofs(vod, vod->viewquat);
+ viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
}
else {
/* New turntable view code by John Aughey */
@@ -1111,7 +758,7 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
const float sensitivity = 0.007f;
/* Get the 3x3 matrix and its inverse from the quaternion */
- quat_to_mat3(m, vod->viewquat);
+ quat_to_mat3(m, vod->curr.viewquat);
invert_m3_m3(m_inv, m);
/* avoid gimble lock */
@@ -1138,30 +785,30 @@ static void viewrotate_apply(ViewOpsData *vod, int x, int y)
/* This can likely be computed directly from the quaternion. */
/* Perform the up/down rotation */
- axis_angle_to_quat(quat_local_x, xaxis, sensitivity * -(y - vod->oldy));
- mul_qt_qtqt(quat_local_x, vod->viewquat, quat_local_x);
+ axis_angle_to_quat(quat_local_x, xaxis, sensitivity * -(event_xy[1] - vod->prev.event_xy[1]));
+ mul_qt_qtqt(quat_local_x, vod->curr.viewquat, quat_local_x);
/* Perform the orbital rotation */
- axis_angle_to_quat_single(quat_global_z, 'Z', sensitivity * vod->reverse * (x - vod->oldx));
- mul_qt_qtqt(vod->viewquat, quat_local_x, quat_global_z);
+ axis_angle_to_quat_single(quat_global_z, 'Z', sensitivity * vod->reverse * (event_xy[0] - vod->prev.event_xy[0]));
+ mul_qt_qtqt(vod->curr.viewquat, quat_local_x, quat_global_z);
- viewrotate_apply_dyn_ofs(vod, vod->viewquat);
+ viewrotate_apply_dyn_ofs(vod, vod->curr.viewquat);
}
/* avoid precision loss over time */
- normalize_qt(vod->viewquat);
+ normalize_qt(vod->curr.viewquat);
/* use a working copy so view rotation locking doesnt overwrite the locked
* rotation back into the view we calculate with */
- copy_qt_qt(rv3d->viewquat, vod->viewquat);
+ copy_qt_qt(rv3d->viewquat, vod->curr.viewquat);
/* check for view snap,
* note: don't apply snap to vod->viewquat so the view wont jam up */
if (vod->axis_snap) {
viewrotate_apply_snap(vod);
}
- vod->oldx = x;
- vod->oldy = y;
+ vod->prev.event_xy[0] = event_xy[0];
+ vod->prev.event_xy[1] = event_xy[1];
ED_view3d_camera_lock_sync(vod->v3d, rv3d);
@@ -1202,12 +849,12 @@ static int viewrotate_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
- else if (event->type == vod->origkey && event->val == KM_RELEASE) {
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
if (event_code == VIEW_APPLY) {
- viewrotate_apply(vod, event->x, event->y);
+ viewrotate_apply(vod, &event->x);
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
use_autokey = true;
}
@@ -1229,41 +876,12 @@ static int viewrotate_modal(bContext *C, wmOperator *op, const wmEvent *event)
return ret;
}
-/**
- * Action to take when rotating the view,
- * handle auto-persp and logic for switching out of views.
- *
- * shared with NDOF.
- */
-static bool view3d_ensure_persp(struct View3D *v3d, ARegion *ar)
-{
- RegionView3D *rv3d = ar->regiondata;
- const bool autopersp = (U.uiflag & USER_AUTOPERSP) != 0;
-
- BLI_assert((rv3d->viewlock & RV3D_LOCKED) == 0);
-
- if (ED_view3d_camera_lock_check(v3d, rv3d))
- return false;
-
- if (rv3d->persp != RV3D_PERSP) {
- if (rv3d->persp == RV3D_CAMOB) {
- /* If autopersp and previous view was an axis one, switch back to PERSP mode, else reuse previous mode. */
- char persp = (autopersp && RV3D_VIEW_IS_AXIS(rv3d->lview)) ? RV3D_PERSP : rv3d->lpersp;
- view3d_persp_switch_from_camera(v3d, rv3d, persp);
- }
- else if (autopersp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
- rv3d->persp = RV3D_PERSP;
- }
- return true;
- }
-
- return false;
-}
-
static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ViewOpsData *vod;
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+
/* makes op->customdata */
viewops_data_alloc(C, op);
vod = op->customdata;
@@ -1276,29 +894,33 @@ static int viewrotate_invoke(bContext *C, wmOperator *op, const wmEvent *event)
ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->ar);
- viewops_data_create(C, op, event, true);
+ viewops_data_create(
+ C, op, event,
+ viewops_flag_from_prefs() |
+ VIEWOPS_FLAG_PERSP_ENSURE |
+ (use_mouse_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
if (ELEM(event->type, MOUSEPAN, MOUSEROTATE)) {
/* Rotate direction we keep always same */
- int x, y;
+ int event_xy[2];
if (event->type == MOUSEPAN) {
if (U.uiflag2 & USER_TRACKPAD_NATURAL) {
- x = 2 * event->x - event->prevx;
- y = 2 * event->y - event->prevy;
+ event_xy[0] = 2 * event->x - event->prevx;
+ event_xy[1] = 2 * event->y - event->prevy;
}
else {
- x = event->prevx;
- y = event->prevy;
+ event_xy[0] = event->prevx;
+ event_xy[1] = event->prevy;
}
}
else {
/* MOUSEROTATE performs orbital rotation, so y axis delta is set to 0 */
- x = event->prevx;
- y = event->y;
+ event_xy[0] = event->prevx;
+ event_xy[1] = event->y;
}
- viewrotate_apply(vod, x, y);
+ viewrotate_apply(vod, event_xy);
ED_view3d_depth_tag_update(vod->rv3d);
viewops_data_free(C, op);
@@ -1361,13 +983,17 @@ void VIEW3D_OT_rotate(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
+
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
}
-#ifdef WITH_INPUT_NDOF
+/** \} */
+/* -------------------------------------------------------------------- */
/** \name NDOF Utility Functions
* \{ */
+#ifdef WITH_INPUT_NDOF
#define NDOF_HAS_TRANSLATE ((!ED_view3d_offset_lock_check(v3d, rv3d)) && !is_zero_v3(ndof->tvec))
#define NDOF_HAS_ROTATE (((rv3d->viewlock & RV3D_LOCKED) == 0) && !is_zero_v3(ndof->rvec))
@@ -1417,8 +1043,9 @@ static float view3d_ndof_pan_speed_calc(RegionView3D *rv3d)
*
* \param has_zoom zoom, otherwise dolly, often `!rv3d->is_persp` since it doesnt make sense to dolly in ortho.
*/
-static void view3d_ndof_pan_zoom(const struct wmNDOFMotionData *ndof, ScrArea *sa, ARegion *ar,
- const bool has_translate, const bool has_zoom)
+static void view3d_ndof_pan_zoom(
+ const struct wmNDOFMotionData *ndof, ScrArea *sa, ARegion *ar,
+ const bool has_translate, const bool has_zoom)
{
RegionView3D *rv3d = ar->regiondata;
float view_inv[4];
@@ -1479,9 +1106,10 @@ static void view3d_ndof_pan_zoom(const struct wmNDOFMotionData *ndof, ScrArea *s
}
-static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof, ScrArea *sa, ARegion *ar,
- /* optional, can be NULL*/
- ViewOpsData *vod)
+static void view3d_ndof_orbit(
+ const struct wmNDOFMotionData *ndof, ScrArea *sa, ARegion *ar,
+ /* optional, can be NULL*/
+ ViewOpsData *vod)
{
View3D *v3d = sa->spacedata.first;
RegionView3D *rv3d = ar->regiondata;
@@ -1490,7 +1118,7 @@ static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof, ScrArea *sa,
BLI_assert((rv3d->viewlock & RV3D_LOCKED) == 0);
- view3d_ensure_persp(v3d, ar);
+ ED_view3d_persp_ensure(v3d, ar);
rv3d->view = RV3D_VIEW_USER;
@@ -1525,7 +1153,6 @@ static void view3d_ndof_orbit(const struct wmNDOFMotionData *ndof, ScrArea *sa,
axis_angle_to_quat_single(quat, 'Z', angle);
mul_qt_qtqt(rv3d->viewquat, rv3d->viewquat, quat);
-
}
else {
float quat[4];
@@ -1666,14 +1293,16 @@ void view3d_ndof_fly(
/** \} */
+/* -------------------------------------------------------------------- */
+/** \name NDOF Operators
+ *
+ * - "orbit" navigation (trackball/turntable)
+ * - zooming
+ * - panning in rotationally-locked views
+ * \{ */
-/* -- "orbit" navigation (trackball/turntable)
- * -- zooming
- * -- panning in rotationally-locked views
- */
static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
-
if (event->type != NDOF_MOTION) {
return OPERATOR_CANCELLED;
}
@@ -1685,9 +1314,9 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, const wmEvent *event)
const wmNDOFMotionData *ndof = event->customdata;
viewops_data_alloc(C, op);
- viewops_data_create_ex(
+ viewops_data_create(
C, op, event,
- false, viewops_orbit_mode_ex((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
+ viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
vod = op->customdata;
ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->ar);
@@ -1742,7 +1371,6 @@ void VIEW3D_OT_ndof_orbit(struct wmOperatorType *ot)
static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
-
if (event->type != NDOF_MOTION) {
return OPERATOR_CANCELLED;
}
@@ -1754,9 +1382,9 @@ static int ndof_orbit_zoom_invoke(bContext *C, wmOperator *op, const wmEvent *ev
const wmNDOFMotionData *ndof = event->customdata;
viewops_data_alloc(C, op);
- viewops_data_create_ex(
+ viewops_data_create(
C, op, event,
- false, viewops_orbit_mode_ex((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
+ viewops_flag_from_args((U.uiflag & USER_ORBIT_SELECTION) != 0, false));
vod = op->customdata;
@@ -1934,8 +1562,11 @@ void VIEW3D_OT_ndof_all(struct wmOperatorType *ot)
#endif /* WITH_INPUT_NDOF */
-/* ************************ viewmove ******************************** */
+/** \} */
+/* -------------------------------------------------------------------- */
+/** \name View Move (Pan) Operator
+ * \{ */
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
@@ -1944,7 +1575,7 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf)
{
static const EnumPropertyItem modal_items[] = {
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
+
{VIEWROT_MODAL_SWITCH_ZOOM, "SWITCH_TO_ZOOM", 0, "Switch to Zoom"},
{VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
@@ -1968,7 +1599,7 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ZOOM);
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
#endif
-
+
/* assign map to operators */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_move");
}
@@ -1977,13 +1608,13 @@ void viewmove_modal_keymap(wmKeyConfig *keyconf)
static void viewmove_apply(ViewOpsData *vod, int x, int y)
{
if (ED_view3d_offset_lock_check(vod->v3d, vod->rv3d)) {
- vod->rv3d->ofs_lock[0] -= ((vod->oldx - x) * 2.0f) / (float)vod->ar->winx;
- vod->rv3d->ofs_lock[1] -= ((vod->oldy - y) * 2.0f) / (float)vod->ar->winy;
+ vod->rv3d->ofs_lock[0] -= ((vod->prev.event_xy[0] - x) * 2.0f) / (float)vod->ar->winx;
+ vod->rv3d->ofs_lock[1] -= ((vod->prev.event_xy[1] - y) * 2.0f) / (float)vod->ar->winy;
}
else if ((vod->rv3d->persp == RV3D_CAMOB) && !ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) {
const float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
- vod->rv3d->camdx += (vod->oldx - x) / (vod->ar->winx * zoomfac);
- vod->rv3d->camdy += (vod->oldy - y) / (vod->ar->winy * zoomfac);
+ vod->rv3d->camdx += (vod->prev.event_xy[0] - x) / (vod->ar->winx * zoomfac);
+ vod->rv3d->camdy += (vod->prev.event_xy[1] - y) / (vod->ar->winy * zoomfac);
CLAMP(vod->rv3d->camdx, -1.0f, 1.0f);
CLAMP(vod->rv3d->camdy, -1.0f, 1.0f);
}
@@ -1991,18 +1622,19 @@ static void viewmove_apply(ViewOpsData *vod, int x, int y)
float dvec[3];
float mval_f[2];
- mval_f[0] = x - vod->oldx;
- mval_f[1] = y - vod->oldy;
- ED_view3d_win_to_delta(vod->ar, mval_f, dvec, vod->zfac);
+ mval_f[0] = x - vod->prev.event_xy[0];
+ mval_f[1] = y - vod->prev.event_xy[1];
+ ED_view3d_win_to_delta(vod->ar, mval_f, dvec, vod->init.zfac);
add_v3_v3(vod->rv3d->ofs, dvec);
- if (vod->rv3d->viewlock & RV3D_BOXVIEW)
+ if (vod->rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(vod->sa, vod->ar);
+ }
}
- vod->oldx = x;
- vod->oldy = y;
+ vod->prev.event_xy[0] = x;
+ vod->prev.event_xy[1] = y;
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
@@ -2037,7 +1669,7 @@ static int viewmove_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
- else if (event->type == vod->origkey && event->val == KM_RELEASE) {
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
@@ -2068,9 +1700,14 @@ static int viewmove_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ViewOpsData *vod;
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+
/* makes op->customdata */
viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, false);
+ viewops_data_create(
+ C, op, event,
+ viewops_flag_from_prefs() |
+ (use_mouse_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
vod = op->customdata;
ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->ar);
@@ -2079,9 +1716,9 @@ static int viewmove_invoke(bContext *C, wmOperator *op, const wmEvent *event)
/* invert it, trackpad scroll follows same principle as 2d windows this way */
viewmove_apply(vod, 2 * event->x - event->prevx, 2 * event->y - event->prevy);
ED_view3d_depth_tag_update(vod->rv3d);
-
+
viewops_data_free(C, op);
-
+
return OPERATOR_FINISHED;
}
else {
@@ -2113,9 +1750,16 @@ void VIEW3D_OT_move(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
+
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_MOUSE_INIT);
}
-/* ************************ viewzoom ******************************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Zoom Operator
+ * \{ */
/* viewdolly_modal_keymap has an exact copy of this, apply fixes to both */
/* called in transform_ops.c, on each regeneration of keymaps */
@@ -2123,7 +1767,7 @@ void viewzoom_modal_keymap(wmKeyConfig *keyconf)
{
static const EnumPropertyItem modal_items[] = {
{VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
+
{VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
{VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
@@ -2147,14 +1791,17 @@ void viewzoom_modal_keymap(wmKeyConfig *keyconf)
WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
#endif
-
+
/* assign map to operators */
WM_modalkeymap_assign(keymap, "VIEW3D_OT_zoom");
}
-static void view_zoom_mouseloc_camera(
- Scene *scene, View3D *v3d,
- ARegion *ar, float dfac, int mx, int my)
+/**
+ * \param zoom_xy: Optionally zoom to window location (coords compatible w/ #wmEvent.x, y). Use when not NULL.
+ */
+static void view_zoom_to_window_xy_camera(
+ Scene *scene, const Depsgraph *depsgraph, View3D *v3d,
+ ARegion *ar, float dfac, const int zoom_xy[2])
{
RegionView3D *rv3d = ar->regiondata;
const float zoomfac = BKE_screen_view3d_zoom_to_fac(rv3d->camzoom);
@@ -2162,22 +1809,22 @@ static void view_zoom_mouseloc_camera(
const float camzoom_new = BKE_screen_view3d_zoom_from_fac(zoomfac_new);
- if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
+ if (zoom_xy != NULL) {
float zoomfac_px;
rctf camera_frame_old;
rctf camera_frame_new;
- const float pt_src[2] = {mx, my};
+ const float pt_src[2] = {zoom_xy[0], zoom_xy[1]};
float pt_dst[2];
float delta_px[2];
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &camera_frame_old, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &camera_frame_old, false);
BLI_rctf_translate(&camera_frame_old, ar->winrct.xmin, ar->winrct.ymin);
rv3d->camzoom = camzoom_new;
CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &camera_frame_new, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &camera_frame_new, false);
BLI_rctf_translate(&camera_frame_new, ar->winrct.xmin, ar->winrct.ymin);
BLI_rctf_transform_pt_v(&camera_frame_new, &camera_frame_old, pt_dst, pt_src);
@@ -2198,12 +1845,15 @@ static void view_zoom_mouseloc_camera(
}
}
-static void view_zoom_mouseloc_3d(ARegion *ar, float dfac, int mx, int my)
+/**
+ * \param zoom_xy: Optionally zoom to window location (coords compatible w/ #wmEvent.x, y). Use when not NULL.
+ */
+static void view_zoom_to_window_xy_3d(ARegion *ar, float dfac, const int zoom_xy[2])
{
RegionView3D *rv3d = ar->regiondata;
const float dist_new = rv3d->dist * dfac;
- if (U.uiflag & USER_ZOOM_TO_MOUSEPOS) {
+ if (zoom_xy != NULL) {
float dvec[3];
float tvec[3];
float tpos[3];
@@ -2213,8 +1863,8 @@ static void view_zoom_mouseloc_3d(ARegion *ar, float dfac, int mx, int my)
negate_v3_v3(tpos, rv3d->ofs);
- mval_f[0] = (float)(((mx - ar->winrct.xmin) * 2) - ar->winx) / 2.0f;
- mval_f[1] = (float)(((my - ar->winrct.ymin) * 2) - ar->winy) / 2.0f;
+ mval_f[0] = (float)(((zoom_xy[0] - ar->winrct.xmin) * 2) - ar->winx) / 2.0f;
+ mval_f[1] = (float)(((zoom_xy[1] - ar->winrct.ymin) * 2) - ar->winy) / 2.0f;
/* Project cursor position into 3D space */
zfac = ED_view3d_calc_zfac(rv3d, tpos, NULL);
@@ -2240,7 +1890,7 @@ static float viewzoom_scale_value(
const rcti *winrct,
const short viewzoom,
const bool zoom_invert, const bool zoom_invert_force,
- const int xy[2], const int xy_orig[2],
+ const int xy_curr[2], const int xy_init[2],
const float val, const float val_orig,
double *r_timer_lastdraw)
{
@@ -2252,10 +1902,10 @@ static float viewzoom_scale_value(
float fac;
if (U.uiflag & USER_ZOOM_HORIZ) {
- fac = (float)(xy_orig[0] - xy[0]);
+ fac = (float)(xy_init[0] - xy_curr[0]);
}
else {
- fac = (float)(xy_orig[1] - xy[1]);
+ fac = (float)(xy_init[1] - xy_curr[1]);
}
if (zoom_invert != zoom_invert_force) {
@@ -2273,8 +1923,8 @@ static float viewzoom_scale_value(
BLI_rcti_cent_x(winrct),
BLI_rcti_cent_y(winrct),
};
- float len_new = 5 + len_v2v2_int(ctr, xy);
- float len_old = 5 + len_v2v2_int(ctr, xy_orig);
+ float len_new = 5 + len_v2v2_int(ctr, xy_curr);
+ float len_old = 5 + len_v2v2_int(ctr, xy_init);
/* intentionally ignore 'zoom_invert' for scale */
if (zoom_invert_force) {
@@ -2288,12 +1938,12 @@ static float viewzoom_scale_value(
float len_old = 5;
if (U.uiflag & USER_ZOOM_HORIZ) {
- len_new += (winrct->xmax - xy[0]);
- len_old += (winrct->xmax - xy_orig[0]);
+ len_new += (winrct->xmax - (xy_curr[0]));
+ len_old += (winrct->xmax - (xy_init[0]));
}
else {
- len_new += (winrct->ymax - xy[1]);
- len_old += (winrct->ymax - xy_orig[1]);
+ len_new += (winrct->ymax - (xy_curr[1]));
+ len_old += (winrct->ymax - (xy_init[1]));
}
if (zoom_invert != zoom_invert_force) {
@@ -2307,25 +1957,48 @@ static float viewzoom_scale_value(
return zfac;
}
+static float viewzoom_scale_value_offset(
+ const rcti *winrct,
+ const short viewzoom,
+ const bool zoom_invert, const bool zoom_invert_force,
+ const int xy_curr[2], const int xy_init[2], const int xy_offset[2],
+ const float val, const float val_orig,
+ double *r_timer_lastdraw)
+{
+ const int xy_curr_offset[2] = {
+ xy_curr[0] + xy_offset[0],
+ xy_curr[1] + xy_offset[1],
+ };
+ const int xy_init_offset[2] = {
+ xy_init[0] + xy_offset[0],
+ xy_init[1] + xy_offset[1],
+ };
+ return viewzoom_scale_value(
+ winrct, viewzoom, zoom_invert, zoom_invert_force,
+ xy_curr_offset, xy_init_offset,
+ val, val_orig, r_timer_lastdraw);
+}
+
static void viewzoom_apply_camera(
ViewOpsData *vod, const int xy[2],
- const short viewzoom, const bool zoom_invert)
+ const short viewzoom, const bool zoom_invert, const bool zoom_to_pos)
{
float zfac;
- float zoomfac_prev = BKE_screen_view3d_zoom_to_fac(vod->camzoom_prev) * 2.0f;
+ float zoomfac_prev = BKE_screen_view3d_zoom_to_fac(vod->init.camzoom) * 2.0f;
float zoomfac = BKE_screen_view3d_zoom_to_fac(vod->rv3d->camzoom) * 2.0f;
- zfac = viewzoom_scale_value(
- &vod->ar->winrct, viewzoom, zoom_invert, true, xy, &vod->origx,
+ zfac = viewzoom_scale_value_offset(
+ &vod->ar->winrct, viewzoom, zoom_invert, true,
+ xy, vod->init.event_xy, vod->init.event_xy_offset,
zoomfac, zoomfac_prev,
- &vod->timer_lastdraw);
+ &vod->prev.time);
if (zfac != 1.0f && zfac != 0.0f) {
/* calculate inverted, then invert again (needed because of camera zoom scaling) */
zfac = 1.0f / zfac;
- view_zoom_mouseloc_camera(
- vod->scene, vod->v3d,
- vod->ar, zfac, vod->oldx, vod->oldy);
+ view_zoom_to_window_xy_camera(
+ vod->scene, vod->depsgraph, vod->v3d,
+ vod->ar, zfac, zoom_to_pos ? vod->prev.event_xy : NULL);
}
ED_region_tag_redraw(vod->ar);
@@ -2333,32 +2006,34 @@ static void viewzoom_apply_camera(
static void viewzoom_apply_3d(
ViewOpsData *vod, const int xy[2],
- const short viewzoom, const bool zoom_invert)
+ const short viewzoom, const bool zoom_invert, const bool zoom_to_pos)
{
float zfac;
float dist_range[2];
ED_view3d_dist_range_get(vod->v3d, dist_range);
- zfac = viewzoom_scale_value(
- &vod->ar->winrct, viewzoom, zoom_invert, false, xy, &vod->origx,
- vod->rv3d->dist, vod->dist_prev,
- &vod->timer_lastdraw);
+ zfac = viewzoom_scale_value_offset(
+ &vod->ar->winrct, viewzoom, zoom_invert, false,
+ xy, vod->init.event_xy, vod->init.event_xy_offset,
+ vod->rv3d->dist, vod->init.dist,
+ &vod->prev.time);
if (zfac != 1.0f) {
const float zfac_min = dist_range[0] / vod->rv3d->dist;
const float zfac_max = dist_range[1] / vod->rv3d->dist;
CLAMP(zfac, zfac_min, zfac_max);
- view_zoom_mouseloc_3d(
- vod->ar, zfac, vod->oldx, vod->oldy);
+ view_zoom_to_window_xy_3d(
+ vod->ar, zfac, zoom_to_pos ? vod->prev.event_xy : NULL);
}
/* these limits were in old code too */
CLAMP(vod->rv3d->dist, dist_range[0], dist_range[1]);
- if (vod->rv3d->viewlock & RV3D_BOXVIEW)
+ if (vod->rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(vod->sa, vod->ar);
+ }
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
@@ -2367,15 +2042,15 @@ static void viewzoom_apply_3d(
static void viewzoom_apply(
ViewOpsData *vod, const int xy[2],
- const short viewzoom, const bool zoom_invert)
+ const short viewzoom, const bool zoom_invert, const bool zoom_to_pos)
{
if ((vod->rv3d->persp == RV3D_CAMOB) &&
(vod->rv3d->is_persp && ED_view3d_camera_lock_check(vod->v3d, vod->rv3d)) == 0)
{
- viewzoom_apply_camera(vod, xy, viewzoom, zoom_invert);
+ viewzoom_apply_camera(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
}
else {
- viewzoom_apply_3d(vod, xy, viewzoom, zoom_invert);
+ viewzoom_apply_3d(vod, xy, viewzoom, zoom_invert, zoom_to_pos);
}
}
@@ -2409,12 +2084,16 @@ static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
- else if (event->type == vod->origkey && event->val == KM_RELEASE) {
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
if (event_code == VIEW_APPLY) {
- viewzoom_apply(vod, &event->x, U.viewzoom, (U.uiflag & USER_ZOOM_INVERT) != 0);
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+ viewzoom_apply(
+ vod, &event->x, U.viewzoom,
+ (U.uiflag & USER_ZOOM_INVERT) != 0,
+ (use_mouse_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) ? vod->prev.event_xy : NULL);
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
use_autokey = true;
}
@@ -2438,6 +2117,7 @@ static int viewzoom_modal(bContext *C, wmOperator *op, const wmEvent *event)
static int viewzoom_exec(bContext *C, wmOperator *op)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d;
RegionView3D *rv3d;
@@ -2447,7 +2127,7 @@ static int viewzoom_exec(bContext *C, wmOperator *op)
float dist_range[2];
const int delta = RNA_int_get(op->ptr, "delta");
- int mx, my;
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
if (op->customdata) {
ViewOpsData *vod = op->customdata;
@@ -2463,39 +2143,46 @@ static int viewzoom_exec(bContext *C, wmOperator *op)
v3d = sa->spacedata.first;
rv3d = ar->regiondata;
- mx = RNA_struct_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") : ar->winx / 2;
- my = RNA_struct_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") : ar->winy / 2;
use_cam_zoom = (rv3d->persp == RV3D_CAMOB) && !(rv3d->is_persp && ED_view3d_camera_lock_check(v3d, rv3d));
+ int zoom_xy_buf[2];
+ const int *zoom_xy = NULL;
+ if (use_mouse_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) {
+ zoom_xy_buf[0] = RNA_struct_property_is_set(op->ptr, "mx") ? RNA_int_get(op->ptr, "mx") : ar->winx / 2;
+ zoom_xy_buf[1] = RNA_struct_property_is_set(op->ptr, "my") ? RNA_int_get(op->ptr, "my") : ar->winy / 2;
+ zoom_xy = zoom_xy_buf;
+ }
+
ED_view3d_dist_range_get(v3d, dist_range);
if (delta < 0) {
const float step = 1.2f;
/* this min and max is also in viewmove() */
if (use_cam_zoom) {
- view_zoom_mouseloc_camera(scene, v3d, ar, step, mx, my);
+ view_zoom_to_window_xy_camera(scene, depsgraph, v3d, ar, step, zoom_xy);
}
else {
if (rv3d->dist < dist_range[1]) {
- view_zoom_mouseloc_3d(ar, step, mx, my);
+ view_zoom_to_window_xy_3d(ar, step, zoom_xy);
}
}
}
else {
const float step = 1.0f / 1.2f;
if (use_cam_zoom) {
- view_zoom_mouseloc_camera(scene, v3d, ar, step, mx, my);
+ view_zoom_to_window_xy_camera(scene, depsgraph, v3d, ar, step, zoom_xy);
}
else {
if (rv3d->dist > dist_range[0]) {
- view_zoom_mouseloc_3d(ar, step, mx, my);
+ view_zoom_to_window_xy_3d(ar, step, zoom_xy);
}
}
}
- if (rv3d->viewlock & RV3D_BOXVIEW)
+ if (rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(sa, ar);
+ }
ED_view3d_depth_tag_update(rv3d);
@@ -2509,49 +2196,19 @@ static int viewzoom_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-/* this is an exact copy of viewzoom_modal_keymap */
-/* called in transform_ops.c, on each regeneration of keymaps */
-void viewdolly_modal_keymap(wmKeyConfig *keyconf)
-{
- static const EnumPropertyItem modal_items[] = {
- {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
-
- {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
- {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
-
- {0, NULL, 0, NULL, NULL}
- };
-
- wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Dolly Modal");
-
- /* this function is called for each spacetype, only needs to add map once */
- if (keymap && keymap->modal_items) return;
-
- keymap = WM_modalkeymap_add(keyconf, "View3D Dolly Modal", modal_items);
-
- /* items for modal map */
- WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
- WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
-
- /* disabled mode switching for now, can re-implement better, later on */
-#if 0
- WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
- WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
-#endif
-
- /* assign map to operators */
- WM_modalkeymap_assign(keymap, "VIEW3D_OT_dolly");
-}
-
/* viewdolly_invoke() copied this function, changes here may apply there */
static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
ViewOpsData *vod;
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+
/* makes op->customdata */
viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, false);
+ viewops_data_create(
+ C, op, event,
+ viewops_flag_from_prefs() |
+ (use_mouse_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
vod = op->customdata;
ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->ar);
@@ -2569,14 +2226,16 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (event->type == MOUSEZOOM || event->type == MOUSEPAN) {
if (U.uiflag & USER_ZOOM_HORIZ) {
- vod->origx = vod->oldx = event->x;
- viewzoom_apply(vod, &event->prevx, USER_ZOOM_DOLLY, (U.uiflag & USER_ZOOM_INVERT) != 0);
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->x;
}
else {
/* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
- vod->origy = vod->oldy = vod->origy + event->x - event->prevx;
- viewzoom_apply(vod, &event->prevx, USER_ZOOM_DOLLY, (U.uiflag & USER_ZOOM_INVERT) != 0);
+ vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->x - event->prevx;
}
+ viewzoom_apply(
+ vod, &event->prevx, USER_ZOOM_DOLLY,
+ (U.uiflag & USER_ZOOM_INVERT) != 0,
+ (use_mouse_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)));
ED_view3d_camera_lock_autokey(vod->v3d, vod->rv3d, C, false, true);
ED_view3d_depth_tag_update(vod->rv3d);
@@ -2588,7 +2247,7 @@ static int viewzoom_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (U.viewzoom == USER_ZOOM_CONT) {
/* needs a timer to continue redrawing */
vod->timer = WM_event_add_timer(CTX_wm_manager(C), CTX_wm_window(C), TIMER, 0.01f);
- vod->timer_lastdraw = PIL_check_seconds_timer();
+ vod->prev.time = PIL_check_seconds_timer();
}
/* add temp handler */
@@ -2607,8 +2266,6 @@ static void viewzoom_cancel(bContext *C, wmOperator *op)
void VIEW3D_OT_zoom(wmOperatorType *ot)
{
- PropertyRNA *prop;
-
/* identifiers */
ot->name = "Zoom View";
ot->description = "Zoom in/out in the view";
@@ -2624,15 +2281,56 @@ void VIEW3D_OT_zoom(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
- RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
- prop = RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
- prop = RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Zoom Position Y", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
+ /* properties */
+ view3d_operator_properties_common(
+ ot,
+ V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Dolly Operator
+ *
+ * Like zoom but translates the view offset along the view direction
+ * which avoids #RegionView3D.dist approaching zero.
+ * \{ */
+
+/* this is an exact copy of viewzoom_modal_keymap */
+/* called in transform_ops.c, on each regeneration of keymaps */
+void viewdolly_modal_keymap(wmKeyConfig *keyconf)
+{
+ static const EnumPropertyItem modal_items[] = {
+ {VIEW_MODAL_CONFIRM, "CONFIRM", 0, "Confirm", ""},
+
+ {VIEWROT_MODAL_SWITCH_ROTATE, "SWITCH_TO_ROTATE", 0, "Switch to Rotate"},
+ {VIEWROT_MODAL_SWITCH_MOVE, "SWITCH_TO_MOVE", 0, "Switch to Move"},
+
+ {0, NULL, 0, NULL, NULL}
+ };
+
+ wmKeyMap *keymap = WM_modalkeymap_get(keyconf, "View3D Dolly Modal");
+
+ /* this function is called for each spacetype, only needs to add map once */
+ if (keymap && keymap->modal_items) return;
+
+ keymap = WM_modalkeymap_add(keyconf, "View3D Dolly Modal", modal_items);
+
+ /* items for modal map */
+ WM_modalkeymap_add_item(keymap, MIDDLEMOUSE, KM_RELEASE, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+ WM_modalkeymap_add_item(keymap, ESCKEY, KM_PRESS, KM_ANY, 0, VIEW_MODAL_CONFIRM);
+
+ /* disabled mode switching for now, can re-implement better, later on */
+#if 0
+ WM_modalkeymap_add_item(keymap, LEFTMOUSE, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTCTRLKEY, KM_RELEASE, KM_ANY, 0, VIEWROT_MODAL_SWITCH_ROTATE);
+ WM_modalkeymap_add_item(keymap, LEFTSHIFTKEY, KM_PRESS, KM_ANY, 0, VIEWROT_MODAL_SWITCH_MOVE);
+#endif
+
+ /* assign map to operators */
+ WM_modalkeymap_assign(keymap, "VIEW3D_OT_dolly");
+}
-/* ************************ viewdolly ******************************** */
static bool viewdolly_offset_lock_check(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
@@ -2646,13 +2344,13 @@ static bool viewdolly_offset_lock_check(bContext *C, wmOperator *op)
}
}
-static void view_dolly_mouseloc(ARegion *ar, float orig_ofs[3], float dvec[3], float dfac)
+static void view_dolly_to_vector_3d(ARegion *ar, float orig_ofs[3], float dvec[3], float dfac)
{
RegionView3D *rv3d = ar->regiondata;
madd_v3_v3v3fl(rv3d->ofs, orig_ofs, dvec, -(1.0f - dfac));
}
-static void viewdolly_apply(ViewOpsData *vod, int x, int y, const short zoom_invert)
+static void viewdolly_apply(ViewOpsData *vod, const int xy[2], const short zoom_invert)
{
float zfac = 1.0;
@@ -2660,24 +2358,27 @@ static void viewdolly_apply(ViewOpsData *vod, int x, int y, const short zoom_inv
float len1, len2;
if (U.uiflag & USER_ZOOM_HORIZ) {
- len1 = (vod->ar->winrct.xmax - x) + 5;
- len2 = (vod->ar->winrct.xmax - vod->origx) + 5;
+ len1 = (vod->ar->winrct.xmax - xy[0]) + 5;
+ len2 = (vod->ar->winrct.xmax - vod->init.event_xy[0]) + 5;
}
else {
- len1 = (vod->ar->winrct.ymax - y) + 5;
- len2 = (vod->ar->winrct.ymax - vod->origy) + 5;
+ len1 = (vod->ar->winrct.ymax - xy[1]) + 5;
+ len2 = (vod->ar->winrct.ymax - vod->init.event_xy[1]) + 5;
}
- if (zoom_invert)
+ if (zoom_invert) {
SWAP(float, len1, len2);
+ }
zfac = 1.0f + ((len1 - len2) * 0.01f * vod->rv3d->dist);
}
- if (zfac != 1.0f)
- view_dolly_mouseloc(vod->ar, vod->ofs, vod->mousevec, zfac);
+ if (zfac != 1.0f) {
+ view_dolly_to_vector_3d(vod->ar, vod->init.ofs, vod->init.mousevec, zfac);
+ }
- if (vod->rv3d->viewlock & RV3D_BOXVIEW)
+ if (vod->rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(vod->sa, vod->ar);
+ }
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
@@ -2711,12 +2412,12 @@ static int viewdolly_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
- else if (event->type == vod->origkey && event->val == KM_RELEASE) {
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
if (event_code == VIEW_APPLY) {
- viewdolly_apply(vod, event->x, event->y, (U.uiflag & USER_ZOOM_INVERT) != 0);
+ viewdolly_apply(vod, &event->x, (U.uiflag & USER_ZOOM_INVERT) != 0);
if (ED_screen_animation_playing(CTX_wm_manager(C))) {
use_autokey = true;
}
@@ -2753,7 +2454,7 @@ static int viewdolly_exec(bContext *C, wmOperator *op)
sa = vod->sa;
ar = vod->ar;
- copy_v3_v3(mousevec, vod->mousevec);
+ copy_v3_v3(mousevec, vod->init.mousevec);
}
else {
sa = CTX_wm_area(C);
@@ -2765,20 +2466,18 @@ static int viewdolly_exec(bContext *C, wmOperator *op)
v3d = sa->spacedata.first;
rv3d = ar->regiondata;
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+
/* overwrite the mouse vector with the view direction (zoom into the center) */
- if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) == 0) {
+ if ((use_mouse_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
normalize_v3_v3(mousevec, rv3d->viewinv[2]);
}
- if (delta < 0) {
- view_dolly_mouseloc(ar, rv3d->ofs, mousevec, 0.2f);
- }
- else {
- view_dolly_mouseloc(ar, rv3d->ofs, mousevec, 1.8f);
- }
+ view_dolly_to_vector_3d(ar, rv3d->ofs, mousevec, delta < 0 ? 0.2f : 1.8f);
- if (rv3d->viewlock & RV3D_BOXVIEW)
+ if (rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(sa, ar);
+ }
ED_view3d_depth_tag_update(rv3d);
@@ -2816,7 +2515,7 @@ static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
if (vod->rv3d->persp != RV3D_PERSP) {
if (vod->rv3d->persp == RV3D_CAMOB) {
/* ignore rv3d->lpersp because dolly only makes sense in perspective mode */
- view3d_persp_switch_from_camera(vod->v3d, vod->rv3d, RV3D_PERSP);
+ ED_view3d_persp_switch_from_camera(vod->v3d, vod->rv3d, RV3D_PERSP);
}
else {
vod->rv3d->persp = RV3D_PERSP;
@@ -2824,7 +2523,12 @@ static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
ED_region_tag_redraw(vod->ar);
}
- viewops_data_create(C, op, event, false);
+ const bool use_mouse_init = RNA_boolean_get(op->ptr, "use_mouse_init");
+
+ viewops_data_create(
+ C, op, event,
+ viewops_flag_from_prefs() |
+ (use_mouse_init ? VIEWOPS_FLAG_USE_MOUSE_INIT : 0));
/* if one or the other zoom position aren't set, set from event */
@@ -2838,24 +2542,22 @@ static int viewdolly_invoke(bContext *C, wmOperator *op, const wmEvent *event)
}
else {
/* overwrite the mouse vector with the view direction (zoom into the center) */
- if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) == 0) {
- negate_v3_v3(vod->mousevec, vod->rv3d->viewinv[2]);
- normalize_v3(vod->mousevec);
+ if ((use_mouse_init && (U.uiflag & USER_ZOOM_TO_MOUSEPOS)) == 0) {
+ negate_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
+ normalize_v3(vod->init.mousevec);
}
if (event->type == MOUSEZOOM) {
/* Bypass Zoom invert flag for track pads (pass false always) */
if (U.uiflag & USER_ZOOM_HORIZ) {
- vod->origx = vod->oldx = event->x;
- viewdolly_apply(vod, event->prevx, event->prevy, (U.uiflag & USER_ZOOM_INVERT) == 0);
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->x;
}
else {
-
/* Set y move = x move as MOUSEZOOM uses only x axis to pass magnification value */
- vod->origy = vod->oldy = vod->origy + event->x - event->prevx;
- viewdolly_apply(vod, event->prevx, event->prevy, (U.uiflag & USER_ZOOM_INVERT) == 0);
+ vod->init.event_xy[1] = vod->prev.event_xy[1] = vod->init.event_xy[1] + event->x - event->prevx;
}
+ viewdolly_apply(vod, &event->prevx, (U.uiflag & USER_ZOOM_INVERT) == 0);
ED_view3d_depth_tag_update(vod->rv3d);
viewops_data_free(C, op);
@@ -2893,14 +2595,23 @@ void VIEW3D_OT_dolly(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_BLOCKING | OPTYPE_GRAB_CURSOR;
- RNA_def_int(ot->srna, "delta", 0, INT_MIN, INT_MAX, "Delta", "", INT_MIN, INT_MAX);
- RNA_def_int(ot->srna, "mx", 0, 0, INT_MAX, "Zoom Position X", "", 0, INT_MAX);
- RNA_def_int(ot->srna, "my", 0, 0, INT_MAX, "Zoom Position Y", "", 0, INT_MAX);
+ /* properties */
+ view3d_operator_properties_common(
+ ot, V3D_OP_PROP_DELTA | V3D_OP_PROP_MOUSE_CO | V3D_OP_PROP_USE_MOUSE_INIT);
}
-static void view3d_from_minmax(bContext *C, View3D *v3d, ARegion *ar,
- const float min[3], const float max[3],
- bool ok_dist, const int smooth_viewtx)
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View All Operator
+ *
+ * Move & Zoom the view to fit all of it's contents.
+ * \{ */
+
+static void view3d_from_minmax(
+ bContext *C, View3D *v3d, ARegion *ar,
+ const float min[3], const float max[3],
+ bool ok_dist, const int smooth_viewtx)
{
RegionView3D *rv3d = ar->regiondata;
float afm[3];
@@ -2966,10 +2677,13 @@ static void view3d_from_minmax(bContext *C, View3D *v3d, ARegion *ar,
/* smooth view does viewlock RV3D_BOXVIEW copy */
}
-/* same as view3d_from_minmax but for all regions (except cameras) */
-static void view3d_from_minmax_multi(bContext *C, View3D *v3d,
- const float min[3], const float max[3],
- const bool ok_dist, const int smooth_viewtx)
+/**
+ * Same as #view3d_from_minmax but for all regions (except cameras).
+ */
+static void view3d_from_minmax_multi(
+ bContext *C, View3D *v3d,
+ const float min[3], const float max[3],
+ const bool ok_dist, const int smooth_viewtx)
{
ScrArea *sa = CTX_wm_area(C);
ARegion *ar;
@@ -2985,7 +2699,7 @@ static void view3d_from_minmax_multi(bContext *C, View3D *v3d,
}
}
-static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in 2.4x */
+static int view3d_all_exec(bContext *C, wmOperator *op)
{
ARegion *ar = CTX_wm_region(C);
View3D *v3d = CTX_wm_view3d(C);
@@ -3050,8 +2764,6 @@ static int view3d_all_exec(bContext *C, wmOperator *op) /* was view3d_home() in
void VIEW3D_OT_view_all(wmOperatorType *ot)
{
- PropertyRNA *prop;
-
/* identifiers */
ot->name = "View All";
ot->description = "View all objects in scene";
@@ -3064,11 +2776,19 @@ void VIEW3D_OT_view_all(wmOperatorType *ot)
/* flags */
ot->flag = 0;
- prop = RNA_def_boolean(ot->srna, "use_all_regions", 0, "All Regions", "View selected for all regions");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
RNA_def_boolean(ot->srna, "center", 0, "Center", "");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Selected Operator
+ *
+ * Move & Zoom the view to fit selected contents.
+ * \{ */
+
/* like a localview without local!, was centerview() in 2.4x */
static int viewselected_exec(bContext *C, wmOperator *op)
{
@@ -3180,8 +2900,6 @@ static int viewselected_exec(bContext *C, wmOperator *op)
void VIEW3D_OT_view_selected(wmOperatorType *ot)
{
- PropertyRNA *prop;
-
/* identifiers */
ot->name = "View Selected";
ot->description = "Move the view to the selection center";
@@ -3194,17 +2912,22 @@ void VIEW3D_OT_view_selected(wmOperatorType *ot)
/* flags */
ot->flag = 0;
- /* rna later */
- prop = RNA_def_boolean(ot->srna, "use_all_regions", 0, "All Regions", "View selected for all regions");
- RNA_def_property_flag(prop, PROP_SKIP_SAVE);
+ /* properties */
+ view3d_operator_properties_common(ot, V3D_OP_PROP_USE_ALL_REGIONS);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Lock Clear Operator
+ * \{ */
+
static int view_lock_clear_exec(bContext *C, wmOperator *UNUSED(op))
{
View3D *v3d = CTX_wm_view3d(C);
if (v3d) {
- ED_view3D_lock_clear(v3d);
+ ED_view3d_lock_clear(v3d);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -3231,6 +2954,12 @@ void VIEW3D_OT_view_lock_clear(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Lock to Active Operator
+ * \{ */
+
static int view_lock_to_active_exec(bContext *C, wmOperator *UNUSED(op))
{
View3D *v3d = CTX_wm_view3d(C);
@@ -3238,7 +2967,7 @@ static int view_lock_to_active_exec(bContext *C, wmOperator *UNUSED(op))
if (v3d) {
- ED_view3D_lock_clear(v3d);
+ ED_view3d_lock_clear(v3d);
v3d->ob_centre = obact; /* can be NULL */
@@ -3282,12 +3011,18 @@ void VIEW3D_OT_view_lock_to_active(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Center Cursor Operator
+ * \{ */
+
static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
{
View3D *v3d = CTX_wm_view3d(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
Scene *scene = CTX_data_scene(C);
-
+
if (rv3d) {
ARegion *ar = CTX_wm_region(C);
const int smooth_viewtx = WM_operator_smooth_viewtx_get(op);
@@ -3303,7 +3038,7 @@ static int viewcenter_cursor_exec(bContext *C, wmOperator *op)
/* smooth view does viewlock RV3D_BOXVIEW copy */
}
-
+
return OPERATOR_FINISHED;
}
@@ -3313,15 +3048,21 @@ void VIEW3D_OT_view_center_cursor(wmOperatorType *ot)
ot->name = "Center View to Cursor";
ot->description = "Center the view so that the cursor is in the middle of the view";
ot->idname = "VIEW3D_OT_view_center_cursor";
-
+
/* api callbacks */
ot->exec = viewcenter_cursor_exec;
ot->poll = ED_operator_view3d_active;
-
+
/* flags */
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Center Pick Operator
+ * \{ */
+
static int viewcenter_pick_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
View3D *v3d = CTX_wm_view3d(C);
@@ -3372,8 +3113,15 @@ void VIEW3D_OT_view_center_pick(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Camera Center Operator
+ * \{ */
+
static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op)) /* was view3d_home() in 2.4x */
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
float xfac, yfac;
float size[2];
@@ -3388,7 +3136,7 @@ static int view3d_center_camera_exec(bContext *C, wmOperator *UNUSED(op)) /* was
rv3d->camdx = rv3d->camdy = 0.0f;
- ED_view3d_calc_camera_border_size(scene, ar, v3d, rv3d, size);
+ ED_view3d_calc_camera_border_size(scene, depsgraph, ar, v3d, rv3d, size);
/* 4px is just a little room from the edge of the area */
xfac = (float)ar->winx / (float)(size[0] + 4);
@@ -3417,6 +3165,12 @@ void VIEW3D_OT_view_center_camera(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Lock Center Operator
+ * \{ */
+
static int view3d_center_lock_exec(bContext *C, wmOperator *UNUSED(op)) /* was view3d_home() in 2.4x */
{
RegionView3D *rv3d = CTX_wm_region_view3d(C);
@@ -3443,10 +3197,15 @@ void VIEW3D_OT_view_center_lock(wmOperatorType *ot)
ot->flag = 0;
}
-/* ********************* Set render border operator ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Set Render Border Operator
+ * \{ */
static int render_border_exec(bContext *C, wmOperator *op)
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
View3D *v3d = CTX_wm_view3d(C);
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = ED_view3d_context_rv3d(C);
@@ -3467,7 +3226,7 @@ static int render_border_exec(bContext *C, wmOperator *op)
/* calculate range */
if (rv3d->persp == RV3D_CAMOB) {
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &vb, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &vb, false);
}
else {
vb.xmin = 0;
@@ -3513,7 +3272,6 @@ static int render_border_exec(bContext *C, wmOperator *op)
}
return OPERATOR_FINISHED;
-
}
void VIEW3D_OT_render_border(wmOperatorType *ot)
@@ -3536,7 +3294,7 @@ void VIEW3D_OT_render_border(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
- /* rna */
+ /* properties */
WM_operator_properties_border(ot);
prop = RNA_def_boolean(ot->srna, "camera_only", false, "Camera Only",
@@ -3544,7 +3302,11 @@ void VIEW3D_OT_render_border(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_HIDDEN);
}
-/* ********************* Clear render border operator ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Clear Render Border Operator
+ * \{ */
static int clear_render_border_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -3573,7 +3335,6 @@ static int clear_render_border_exec(bContext *C, wmOperator *UNUSED(op))
border->ymax = 1.0f;
return OPERATOR_FINISHED;
-
}
void VIEW3D_OT_clear_render_border(wmOperatorType *ot)
@@ -3591,7 +3352,11 @@ void VIEW3D_OT_clear_render_border(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************* Border Zoom operator ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Border Zoom Operator
+ * \{ */
static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
{
@@ -3612,7 +3377,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
/* ZBuffer depth vars */
float depth_close = FLT_MAX;
- float p[3];
+ float cent[2], p[3];
/* note; otherwise opengl won't work */
view3d_operator_needs_opengl(C);
@@ -3629,22 +3394,22 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
/* Get Z Depths, needed for perspective, nice for ortho */
ED_view3d_draw_depth(&eval_ctx, CTX_data_depsgraph(C), ar, v3d, true);
-
+
{
/* avoid allocating the whole depth buffer */
ViewDepths depth_temp = {0};
/* avoid view3d_update_depths() for speed. */
view3d_update_depths_rect(ar, &depth_temp, &rect);
-
+
/* find the closest Z pixel */
depth_close = view3d_depth_near(&depth_temp);
-
+
MEM_SAFE_FREE(depth_temp.depths);
}
- float centx = (((float)rect.xmin) + ((float)rect.xmax)) / 2;
- float centy = (((float)rect.ymin) + ((float)rect.ymax)) / 2;
+ cent[0] = (((float)rect.xmin) + ((float)rect.xmax)) / 2;
+ cent[1] = (((float)rect.ymin) + ((float)rect.ymax)) / 2;
if (rv3d->is_persp) {
float p_corner[3];
@@ -3655,7 +3420,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
return OPERATOR_CANCELLED;
}
/* convert border to 3d coordinates */
- if ((!ED_view3d_unproject(ar, centx, centy, depth_close, p)) ||
+ if ((!ED_view3d_unproject(ar, cent[0], cent[1], depth_close, p)) ||
(!ED_view3d_unproject(ar, rect.xmin, rect.ymin, depth_close, p_corner)))
{
return OPERATOR_CANCELLED;
@@ -3677,7 +3442,7 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
new_dist = rv3d->dist;
/* convert the drawn rectangle into 3d space */
- if (depth_close != FLT_MAX && ED_view3d_unproject(ar, centx, centy, depth_close, p)) {
+ if (depth_close != FLT_MAX && ED_view3d_unproject(ar, cent[0], cent[1], depth_close, p)) {
negate_v3_v3(new_ofs, p);
}
else {
@@ -3719,8 +3484,9 @@ static int view3d_zoom_border_exec(bContext *C, wmOperator *op)
C, v3d, ar, smooth_viewtx,
&(const V3D_SmoothParams) {.ofs = new_ofs, .dist = &new_dist});
- if (rv3d->viewlock & RV3D_BOXVIEW)
+ if (rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(CTX_wm_area(C), ar);
+ }
return OPERATOR_FINISHED;
}
@@ -3755,18 +3521,25 @@ void VIEW3D_OT_zoom_border(wmOperatorType *ot)
/* flags */
ot->flag = 0;
- /* rna */
+ /* properties */
WM_operator_properties_gesture_border_zoom(ot);
}
-/* sets the view to 1:1 camera/render-pixel */
-static void view3d_set_1_to_1_viewborder(Scene *scene, ARegion *ar, View3D *v3d)
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Set Camera Zoom 1:1 Operator
+ *
+ * Sets the view to 1:1 camera/render-pixel.
+ * \{ */
+
+static void view3d_set_1_to_1_viewborder(Scene *scene, const Depsgraph *depsgraph, ARegion *ar, View3D *v3d)
{
RegionView3D *rv3d = ar->regiondata;
float size[2];
int im_width = (scene->r.size * scene->r.xsch) / 100;
-
- ED_view3d_calc_camera_border_size(scene, ar, v3d, rv3d, size);
+
+ ED_view3d_calc_camera_border_size(scene, depsgraph, ar, v3d, rv3d, size);
rv3d->camzoom = BKE_screen_view3d_zoom_from_fac((float)im_width / size[0]);
CLAMP(rv3d->camzoom, RV3D_CAMZOOM_MIN, RV3D_CAMZOOM_MAX);
@@ -3774,6 +3547,7 @@ static void view3d_set_1_to_1_viewborder(Scene *scene, ARegion *ar, View3D *v3d)
static int view3d_zoom_1_to_1_camera_exec(bContext *C, wmOperator *UNUSED(op))
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *scene = CTX_data_scene(C);
View3D *v3d;
@@ -3782,7 +3556,7 @@ static int view3d_zoom_1_to_1_camera_exec(bContext *C, wmOperator *UNUSED(op))
/* no NULL check is needed, poll checks */
ED_view3d_context_user_region(C, &v3d, &ar);
- view3d_set_1_to_1_viewborder(scene, ar, v3d);
+ view3d_set_1_to_1_viewborder(scene, depsgraph, ar, v3d);
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
@@ -3804,7 +3578,11 @@ void VIEW3D_OT_zoom_camera_1_to_1(wmOperatorType *ot)
ot->flag = 0;
}
-/* ********************* Changing view operator ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Axis/Type Operator
+ * \{ */
static const EnumPropertyItem prop_view_items[] = {
{RV3D_VIEW_LEFT, "LEFT", ICON_TRIA_LEFT, "Left", "View From the Left"},
@@ -3820,10 +3598,11 @@ static const EnumPropertyItem prop_view_items[] = {
/* would like to make this a generic function - outside of transform */
-static void axis_set_view(bContext *C, View3D *v3d, ARegion *ar,
- const float quat_[4],
- short view, int perspo, bool align_active,
- const int smooth_viewtx)
+static void axis_set_view(
+ bContext *C, View3D *v3d, ARegion *ar,
+ const float quat_[4],
+ short view, int perspo, bool align_active,
+ const int smooth_viewtx)
{
RegionView3D *rv3d = ar->regiondata; /* no NULL check is needed, poll checks */
float quat[4];
@@ -4002,7 +3781,6 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
&(const V3D_SmoothParams) {
.camera = v3d->camera, .ofs = rv3d->ofs, .quat = rv3d->viewquat,
.dist = &rv3d->dist, .lens = &v3d->lens});
-
}
else {
/* return to settings of last view */
@@ -4043,6 +3821,14 @@ void VIEW3D_OT_viewnumpad(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Orbit Operator
+ *
+ * Rotate (orbit) in incremental steps. For interactive orbit see #VIEW3D_OT_rotate.
+ * \{ */
+
static const EnumPropertyItem prop_view_orbit_items[] = {
{V3D_VIEW_STEPLEFT, "ORBITLEFT", 0, "Orbit Left", "Orbit the view around to the Left"},
{V3D_VIEW_STEPRIGHT, "ORBITRIGHT", 0, "Orbit Right", "Orbit the view around to the Right"},
@@ -4086,7 +3872,7 @@ static int vieworbit_exec(bContext *C, wmOperator *op)
float quat_new[4];
if (view_opposite == RV3D_VIEW_USER) {
- view3d_ensure_persp(v3d, ar);
+ ED_view3d_persp_ensure(v3d, ar);
}
if (ELEM(orbitdir, V3D_VIEW_STEPLEFT, V3D_VIEW_STEPRIGHT)) {
@@ -4157,17 +3943,19 @@ void VIEW3D_OT_view_orbit(wmOperatorType *ot)
/* flags */
ot->flag = 0;
-
+
/* properties */
prop = RNA_def_float(ot->srna, "angle", 0, -FLT_MAX, FLT_MAX, "Roll", "", -FLT_MAX, FLT_MAX);
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
ot->prop = RNA_def_enum(ot->srna, "type", prop_view_orbit_items, 0, "Orbit", "Direction of View Orbit");
-
}
+/** \} */
-/* ************************ viewroll ******************************** */
+/* -------------------------------------------------------------------- */
+/** \name View Roll Operator
+ * \{ */
static void view_roll_angle(ARegion *ar, float quat[4], const float orig_quat[4], const float dvec[3], float angle)
{
@@ -4194,19 +3982,20 @@ static void viewroll_apply(ViewOpsData *vod, int x, int UNUSED(y))
tot = vod->ar->winrct.xmax - vod->ar->winrct.xmin;
len1 = (vod->ar->winrct.xmax - x) / tot;
- len2 = (vod->ar->winrct.xmax - vod->origx) / tot;
+ len2 = (vod->ar->winrct.xmax - vod->init.event_xy[0]) / tot;
angle = (len1 - len2) * (float)M_PI * 4.0f;
}
if (angle != 0.0f)
- view_roll_angle(vod->ar, vod->rv3d->viewquat, vod->oldquat, vod->mousevec, angle);
+ view_roll_angle(vod->ar, vod->rv3d->viewquat, vod->init.quat, vod->init.mousevec, angle);
if (vod->use_dyn_ofs) {
- view3d_orbit_apply_dyn_ofs(vod->rv3d->ofs, vod->ofs, vod->oldquat, vod->rv3d->viewquat, vod->dyn_ofs);
+ view3d_orbit_apply_dyn_ofs(vod->rv3d->ofs, vod->init.ofs, vod->init.quat, vod->rv3d->viewquat, vod->dyn_ofs);
}
- if (vod->rv3d->viewlock & RV3D_BOXVIEW)
+ if (vod->rv3d->viewlock & RV3D_BOXVIEW) {
view3d_boxview_sync(vod->sa, vod->ar);
+ }
ED_view3d_camera_lock_sync(vod->v3d, vod->rv3d);
@@ -4239,7 +4028,7 @@ static int viewroll_modal(bContext *C, wmOperator *op, const wmEvent *event)
break;
}
}
- else if (event->type == vod->origkey && event->val == KM_RELEASE) {
+ else if (event->type == vod->init.event_type && event->val == KM_RELEASE) {
event_code = VIEW_CONFIRM;
}
@@ -4343,17 +4132,17 @@ static int viewroll_invoke(bContext *C, wmOperator *op, const wmEvent *event)
else {
/* makes op->customdata */
viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, false);
+ viewops_data_create(C, op, event, viewops_flag_from_prefs());
vod = op->customdata;
ED_view3d_smooth_view_force_finish(C, vod->v3d, vod->ar);
/* overwrite the mouse vector with the view direction */
- normalize_v3_v3(vod->mousevec, vod->rv3d->viewinv[2]);
- negate_v3(vod->mousevec);
+ normalize_v3_v3(vod->init.mousevec, vod->rv3d->viewinv[2]);
+ negate_v3(vod->init.mousevec);
if (event->type == MOUSEROTATE) {
- vod->origx = vod->oldx = event->x;
+ vod->init.event_xy[0] = vod->prev.event_xy[0] = event->x;
viewroll_apply(vod, event->prevx, event->prevy);
ED_view3d_depth_tag_update(vod->rv3d);
@@ -4409,6 +4198,14 @@ static const EnumPropertyItem prop_view_pan_items[] = {
{0, NULL, 0, NULL, NULL}
};
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Pan Operator
+ *
+ * Move (pan) in incremental steps. For interactive pan see #VIEW3D_OT_move.
+ * \{ */
+
static int viewpan_invoke(bContext *C, wmOperator *op, const wmEvent *event)
{
int x = 0, y = 0;
@@ -4420,10 +4217,10 @@ static int viewpan_invoke(bContext *C, wmOperator *op, const wmEvent *event)
else if (pandir == V3D_VIEW_PANDOWN) { y = 25; }
viewops_data_alloc(C, op);
- viewops_data_create(C, op, event, false);
+ viewops_data_create(C, op, event, viewops_flag_from_prefs());
ViewOpsData *vod = op->customdata;
- viewmove_apply(vod, vod->oldx + x, vod->oldy + y);
+ viewmove_apply(vod, vod->prev.event_xy[0] + x, vod->prev.event_xy[1] + y);
ED_view3d_depth_tag_update(vod->rv3d);
viewops_data_free(C, op);
@@ -4444,11 +4241,17 @@ void VIEW3D_OT_view_pan(wmOperatorType *ot)
/* flags */
ot->flag = 0;
-
+
/* Properties */
ot->prop = RNA_def_enum(ot->srna, "type", prop_view_pan_items, 0, "Pan", "Direction of View Pan");
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Toggle Perspective/Orthographic Operator
+ * \{ */
+
static int viewpersportho_exec(bContext *C, wmOperator *UNUSED(op))
{
View3D *v3d_dummy;
@@ -4467,7 +4270,6 @@ static int viewpersportho_exec(bContext *C, wmOperator *UNUSED(op))
}
return OPERATOR_FINISHED;
-
}
void VIEW3D_OT_view_persportho(wmOperatorType *ot)
@@ -4485,6 +4287,14 @@ void VIEW3D_OT_view_persportho(wmOperatorType *ot)
ot->flag = 0;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Navigate Operator
+ *
+ * Wraps walk/fly modes.
+ * \{ */
+
static int view3d_navigate_invoke(bContext *C, wmOperator *UNUSED(op), const wmEvent *UNUSED(event))
{
eViewNavigation_Method mode = U.navigation_mode;
@@ -4514,8 +4324,11 @@ void VIEW3D_OT_navigate(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
}
+/** \} */
-/* ******************** add background image operator **************** */
+/* -------------------------------------------------------------------- */
+/** \name Background Image Add Operator
+ * \{ */
static CameraBGImage *background_image_add(bContext *C)
{
@@ -4536,7 +4349,7 @@ static int background_image_add_invoke(bContext *C, wmOperator *op, const wmEven
Camera *cam = CTX_data_pointer_get_type(C, "camera", &RNA_Camera).data;
Image *ima;
CameraBGImage *bgpic;
-
+
ima = (Image *)WM_operator_drop_load_path(C, op, ID_IM);
/* may be NULL, continue anyway */
@@ -4566,7 +4379,7 @@ void VIEW3D_OT_background_image_add(wmOperatorType *ot)
/* flags */
ot->flag = OPTYPE_UNDO;
-
+
/* properties */
RNA_def_string(ot->srna, "name", "Image", MAX_ID_NAME - 2, "Name", "Image name to assign");
WM_operator_properties_filesel(
@@ -4574,8 +4387,12 @@ void VIEW3D_OT_background_image_add(wmOperatorType *ot)
WM_FILESEL_FILEPATH | WM_FILESEL_RELPATH, FILE_DEFAULTDISPLAY, FILE_SORT_ALPHA);
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Background Image Remove Operator
+ * \{ */
-/* ***** remove image operator ******* */
static int background_image_remove_exec(bContext *C, wmOperator *op)
{
Camera *cam = CTX_data_pointer_get_type(C, "camera", &RNA_Camera).data;
@@ -4593,13 +4410,11 @@ static int background_image_remove_exec(bContext *C, wmOperator *op)
BKE_camera_background_image_remove(cam, bgpic_rem);
WM_event_add_notifier(C, NC_CAMERA | ND_DRAW_RENDER_VIEWPORT, cam);
-
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
-
}
void VIEW3D_OT_background_image_remove(wmOperatorType *ot)
@@ -4615,12 +4430,18 @@ void VIEW3D_OT_background_image_remove(wmOperatorType *ot)
/* flags */
ot->flag = 0;
-
+
/* properties */
RNA_def_int(ot->srna, "index", 0, 0, INT_MAX, "Index", "Background image index to remove", 0, INT_MAX);
}
-/* ********************* set clipping operator ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Clipping Planes Operator
+ *
+ * Draw border or toggle off.
+ * \{ */
static void calc_local_clipping(float clip_local[6][4], BoundBox *clipbb, float mat[4][4])
{
@@ -4677,7 +4498,6 @@ static int view3d_clipping_invoke(bContext *C, wmOperator *op, const wmEvent *ev
}
}
-/* toggles */
void VIEW3D_OT_clip_border(wmOperatorType *ot)
{
@@ -4697,11 +4517,15 @@ void VIEW3D_OT_clip_border(wmOperatorType *ot)
/* flags */
ot->flag = 0;
- /* rna */
+ /* properties */
WM_operator_properties_border(ot);
}
-/* ***************** 3d cursor cursor op ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Set Cursor Operator
+ * \{ */
/* cursor position in vec, result in vec, mval in region coords */
/* note: cannot use event->mval here (called by object_add() */
@@ -4712,14 +4536,14 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
RegionView3D *rv3d = ar->regiondata;
bool flip;
bool depth_used = false;
-
+
/* normally the caller should ensure this,
* but this is called from areas that aren't already dealing with the viewport */
if (rv3d == NULL)
return;
ED_view3d_calc_zfac(rv3d, fp, &flip);
-
+
/* reset the depth based on the view offset (we _know_ the offset is infront of us) */
if (flip) {
negate_v3_v3(fp, rv3d->ofs);
@@ -4727,7 +4551,7 @@ void ED_view3d_cursor3d_position(bContext *C, float fp[3], const int mval[2])
ED_view3d_calc_zfac(rv3d, fp, NULL /* &flip */ );
}
- if (U.uiflag & USER_ZBUF_CURSOR) { /* maybe this should be accessed some other way */
+ if (U.uiflag & USER_DEPTH_CURSOR) { /* maybe this should be accessed some other way */
EvaluationContext eval_ctx;
struct Depsgraph *graph = CTX_data_depsgraph(C);
@@ -4808,26 +4632,27 @@ void VIEW3D_OT_cursor3d(wmOperatorType *ot)
/* flags */
// ot->flag = OPTYPE_REGISTER|OPTYPE_UNDO;
-
- /* rna later */
-
}
-/* ***************** manipulator op ******************* */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Enable Transform Manipulator Operator
+ * \{ */
static int enable_manipulator_invoke(bContext *C, wmOperator *op, const wmEvent *UNUSED(event))
{
View3D *v3d = CTX_wm_view3d(C);
v3d->twtype = 0;
-
+
if (RNA_boolean_get(op->ptr, "translate"))
v3d->twtype |= V3D_MANIP_TRANSLATE;
if (RNA_boolean_get(op->ptr, "rotate"))
v3d->twtype |= V3D_MANIP_ROTATE;
if (RNA_boolean_get(op->ptr, "scale"))
v3d->twtype |= V3D_MANIP_SCALE;
-
+
WM_event_add_notifier(C, NC_SPACE | ND_SPACE_VIEW3D, v3d);
return OPERATOR_FINISHED;
@@ -4841,12 +4666,12 @@ void VIEW3D_OT_enable_manipulator(wmOperatorType *ot)
ot->name = "Enable 3D Manipulator";
ot->description = "Enable the transform manipulator for use";
ot->idname = "VIEW3D_OT_enable_manipulator";
-
+
/* api callbacks */
ot->invoke = enable_manipulator_invoke;
ot->poll = ED_operator_view3d_active;
-
- /* rna later */
+
+ /* properties */
prop = RNA_def_boolean(ot->srna, "translate", 0, "Translate", "Enable the translate manipulator");
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
prop = RNA_def_boolean(ot->srna, "rotate", 0, "Rotate", "Enable the rotate manipulator");
@@ -4855,7 +4680,11 @@ void VIEW3D_OT_enable_manipulator(wmOperatorType *ot)
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
}
-/* ************************* Toggle rendered shading *********************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Toggle Render Shading Operator
+ * \{ */
static int toggle_render_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -4884,315 +4713,4 @@ void VIEW3D_OT_toggle_render(wmOperatorType *ot)
ot->poll = ED_operator_view3d_active;
}
-/* ************************* below the line! *********************** */
-
-
-static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int margin)
-{
- ViewDepths depth_temp = {0};
- rcti rect;
- float depth_close;
-
- if (margin == 0) {
- /* Get Z Depths, needed for perspective, nice for ortho */
- rect.xmin = mval[0];
- rect.ymin = mval[1];
- rect.xmax = mval[0] + 1;
- rect.ymax = mval[1] + 1;
- }
- else {
- BLI_rcti_init_pt_radius(&rect, mval, margin);
- }
-
- view3d_update_depths_rect(ar, &depth_temp, &rect);
- depth_close = view3d_depth_near(&depth_temp);
- MEM_SAFE_FREE(depth_temp.depths);
- return depth_close;
-}
-
-/**
- * Get the world-space 3d location from a screen-space 2d point.
- *
- * \param mval: Input screen-space pixel location.
- * \param mouse_worldloc: Output world-space location.
- * \param fallback_depth_pt: Use this points depth when no depth can be found.
- */
-bool ED_view3d_autodist(
- const EvaluationContext *eval_ctx, struct Depsgraph *graph, ARegion *ar, View3D *v3d,
- const int mval[2], float mouse_worldloc[3],
- const bool alphaoverride, const float fallback_depth_pt[3])
-{
- float depth_close;
- int margin_arr[] = {0, 2, 4};
- int i;
- bool depth_ok = false;
-
- /* Get Z Depths, needed for perspective, nice for ortho */
- ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, alphaoverride);
-
- /* Attempt with low margin's first */
- i = 0;
- do {
- depth_close = view_autodist_depth_margin(ar, mval, margin_arr[i++] * U.pixelsize);
- depth_ok = (depth_close != FLT_MAX);
- } while ((depth_ok == false) && (i < ARRAY_SIZE(margin_arr)));
-
- if (depth_ok) {
- float centx = (float)mval[0] + 0.5f;
- float centy = (float)mval[1] + 0.5f;
-
- if (ED_view3d_unproject(ar, centx, centy, depth_close, mouse_worldloc)) {
- return true;
- }
- }
-
- if (fallback_depth_pt) {
- ED_view3d_win_to_3d_int(v3d, ar, fallback_depth_pt, mval, mouse_worldloc);
- return true;
- }
- else {
- return false;
- }
-}
-
-void ED_view3d_autodist_init(
- const EvaluationContext *eval_ctx, struct Depsgraph *graph,
- ARegion *ar, View3D *v3d, int mode)
-{
- /* Get Z Depths, needed for perspective, nice for ortho */
- switch (mode) {
- case 0:
- ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, true);
- break;
- case 1:
- {
- Scene *scene = DEG_get_evaluated_scene(graph);
- ED_view3d_draw_depth_gpencil(eval_ctx, scene, ar, v3d);
- break;
- }
- }
-}
-
-/* no 4x4 sampling, run #ED_view3d_autodist_init first */
-bool ED_view3d_autodist_simple(ARegion *ar, const int mval[2], float mouse_worldloc[3],
- int margin, float *force_depth)
-{
- float depth;
-
- /* Get Z Depths, needed for perspective, nice for ortho */
- if (force_depth)
- depth = *force_depth;
- else
- depth = view_autodist_depth_margin(ar, mval, margin);
-
- if (depth == FLT_MAX)
- return false;
-
- float centx = (float)mval[0] + 0.5f;
- float centy = (float)mval[1] + 0.5f;
- return ED_view3d_unproject(ar, centx, centy, depth, mouse_worldloc);
-}
-
-bool ED_view3d_autodist_depth(ARegion *ar, const int mval[2], int margin, float *depth)
-{
- *depth = view_autodist_depth_margin(ar, mval, margin);
-
- return (*depth != FLT_MAX);
-}
-
-static bool depth_segment_cb(int x, int y, void *userData)
-{
- struct { ARegion *ar; int margin; float depth; } *data = userData;
- int mval[2];
- float depth;
-
- mval[0] = x;
- mval[1] = y;
-
- depth = view_autodist_depth_margin(data->ar, mval, data->margin);
-
- if (depth != FLT_MAX) {
- data->depth = depth;
- return 0;
- }
- else {
- return 1;
- }
-}
-
-bool ED_view3d_autodist_depth_seg(ARegion *ar, const int mval_sta[2], const int mval_end[2],
- int margin, float *depth)
-{
- struct { ARegion *ar; int margin; float depth; } data = {NULL};
- int p1[2];
- int p2[2];
-
- data.ar = ar;
- data.margin = margin;
- data.depth = FLT_MAX;
-
- copy_v2_v2_int(p1, mval_sta);
- copy_v2_v2_int(p2, mval_end);
-
- BLI_bitmap_draw_2d_line_v2v2i(p1, p2, depth_segment_cb, &data);
-
- *depth = data.depth;
-
- return (*depth != FLT_MAX);
-}
-
-/* problem - ofs[3] can be on same location as camera itself.
- * Blender needs proper dist value for zoom.
- * use fallback_dist to override small values
- */
-float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float fallback_dist)
-{
- float pos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
- float dir[4] = {0.0f, 0.0f, 1.0f, 0.0f};
- float dist;
-
- mul_m4_v4(mat, pos);
- add_v3_v3(pos, ofs);
- mul_m4_v4(mat, dir);
- normalize_v3(dir);
-
- dist = dot_v3v3(pos, dir);
-
- if ((dist < FLT_EPSILON) && (fallback_dist != 0.0f)) {
- dist = fallback_dist;
- }
-
- return dist;
-}
-
-/**
- * Set the dist without moving the view (compensate with #RegionView3D.ofs)
- *
- * \note take care that viewinv is up to date, #ED_view3d_update_viewmat first.
- */
-void ED_view3d_distance_set(RegionView3D *rv3d, const float dist)
-{
- float viewinv[4];
- float tvec[3];
-
- BLI_assert(dist >= 0.0f);
-
- copy_v3_fl3(tvec, 0.0f, 0.0f, rv3d->dist - dist);
- /* rv3d->viewinv isn't always valid */
-#if 0
- mul_mat3_m4_v3(rv3d->viewinv, tvec);
-#else
- invert_qt_qt_normalized(viewinv, rv3d->viewquat);
- mul_qt_v3(viewinv, tvec);
-#endif
- sub_v3_v3(rv3d->ofs, tvec);
-
- rv3d->dist = dist;
-}
-
-/**
- * Set the view transformation from a 4x4 matrix.
- *
- * \param mat The view 4x4 transformation matrix to assign.
- * \param ofs The view offset, normally from RegionView3D.ofs.
- * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
- * \param dist The view distance from ofs, normally from RegionView3D.dist.
- */
-void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist)
-{
- float nmat[3][3];
-
- /* dist depends on offset */
- BLI_assert(dist == NULL || ofs != NULL);
-
- copy_m3_m4(nmat, mat);
- normalize_m3(nmat);
-
- /* Offset */
- if (ofs)
- negate_v3_v3(ofs, mat[3]);
-
- /* Quat */
- if (quat) {
- mat3_normalized_to_quat(quat, nmat);
- invert_qt_normalized(quat);
- }
-
- if (ofs && dist) {
- madd_v3_v3fl(ofs, nmat[2], *dist);
- }
-}
-
-/**
- * Calculate the view transformation matrix from RegionView3D input.
- * The resulting matrix is equivalent to RegionView3D.viewinv
- * \param mat The view 4x4 transformation matrix to calculate.
- * \param ofs The view offset, normally from RegionView3D.ofs.
- * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
- * \param dist The view distance from ofs, normally from RegionView3D.dist.
- */
-void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist)
-{
- float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
- float dvec[3] = {0.0f, 0.0f, dist};
-
- quat_to_mat4(mat, iviewquat);
- mul_mat3_m4_v3(mat, dvec);
- sub_v3_v3v3(mat[3], dvec, ofs);
-}
-
-/**
- * Set the RegionView3D members from an objects transformation and optionally lens.
- * \param ob The object to set the view to.
- * \param ofs The view offset to be set, normally from RegionView3D.ofs.
- * \param quat The view rotation to be set, quaternion normally from RegionView3D.viewquat.
- * \param dist The view distance from ofs to be set, normally from RegionView3D.dist.
- * \param lens The view lens angle set for cameras and lamps, normally from View3D.lens.
- */
-void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, float *lens)
-{
- ED_view3d_from_m4(ob->obmat, ofs, quat, dist);
-
- if (lens) {
- CameraParams params;
-
- BKE_camera_params_init(&params);
- BKE_camera_params_from_object(&params, ob);
- *lens = params.lens;
- }
-}
-
-/**
- * Set the object transformation from RegionView3D members.
- * \param ob The object which has the transformation assigned.
- * \param ofs The view offset, normally from RegionView3D.ofs.
- * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
- * \param dist The view distance from ofs, normally from RegionView3D.dist.
- */
-void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], const float dist)
-{
- float mat[4][4];
-
- ED_view3d_to_m4(mat, ofs, quat, dist);
- BKE_object_apply_mat4(ob, mat, true, true);
-}
-
-/**
- * Use to store the last view, before entering camera view.
- */
-void ED_view3d_lastview_store(RegionView3D *rv3d)
-{
- copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
- rv3d->lview = rv3d->view;
- if (rv3d->persp != RV3D_CAMOB) {
- rv3d->lpersp = rv3d->persp;
- }
-}
-
-void ED_view3D_lock_clear(View3D *v3d)
-{
- v3d->ob_centre = NULL;
- v3d->ob_centre_bone[0] = '\0';
- v3d->ob_centre_cursor = false;
- v3d->flag2 &= ~V3D_LOCK_CAMERA;
-}
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index 5e7eddb1c22..d2aa19509d7 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -58,6 +58,8 @@
#include "GPU_immediate.h"
+#include "DEG_depsgraph.h"
+
#include "view3d_intern.h" /* own include */
/* NOTE: these defines are saved in keymap files, do not change values but just add new ones */
@@ -193,6 +195,7 @@ typedef struct FlyInfo {
RegionView3D *rv3d;
View3D *v3d;
ARegion *ar;
+ const struct Depsgraph *depsgraph;
Scene *scene;
wmTimer *timer; /* needed for redraws */
@@ -242,7 +245,7 @@ static void drawFlyPixel(const struct bContext *UNUSED(C), ARegion *UNUSED(ar),
float x1, x2, y1, y2;
if (fly->scene->camera) {
- ED_view3d_calc_camera_border(fly->scene, fly->ar, fly->v3d, fly->rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(fly->scene, fly->depsgraph, fly->ar, fly->v3d, fly->rv3d, &viewborder, false);
xoff = viewborder.xmin;
yoff = viewborder.ymin;
}
@@ -343,6 +346,10 @@ enum {
static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent *event)
{
wmWindow *win = CTX_wm_window(C);
+ EvaluationContext eval_ctx;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
+
rctf viewborder;
float upvec[3]; /* tmp */
@@ -351,6 +358,7 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
fly->rv3d = CTX_wm_region_view3d(C);
fly->v3d = CTX_wm_view3d(C);
fly->ar = CTX_wm_region(C);
+ fly->depsgraph = CTX_data_depsgraph(C);
fly->scene = CTX_data_scene(C);
#ifdef NDOF_FLY_DEBUG
@@ -417,12 +425,12 @@ static bool initFlyInfo(bContext *C, FlyInfo *fly, wmOperator *op, const wmEvent
}
fly->v3d_camera_control = ED_view3d_cameracontrol_acquire(
- C, fly->scene, fly->v3d, fly->rv3d,
+ &eval_ctx, fly->scene, fly->v3d, fly->rv3d,
(U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
/* calculate center */
if (fly->scene->camera) {
- ED_view3d_calc_camera_border(fly->scene, fly->ar, fly->v3d, fly->rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(fly->scene, fly->depsgraph, fly->ar, fly->v3d, fly->rv3d, &viewborder, false);
fly->width = BLI_rctf_size_x(&viewborder);
fly->height = BLI_rctf_size_y(&viewborder);
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index f86f6423f93..d1968166904 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -111,6 +111,7 @@ void VIEW3D_OT_zoom_border(struct wmOperatorType *ot);
void VIEW3D_OT_toggle_render(struct wmOperatorType *ot);
void view3d_boxview_copy(ScrArea *sa, ARegion *ar);
+void view3d_boxview_sync(ScrArea *sa, ARegion *ar);
void view3d_orbit_apply_dyn_ofs(
float r_ofs[3], const float ofs_old[3], const float viewquat_old[4],
@@ -153,7 +154,7 @@ void draw_object_select(
const struct EvaluationContext *eval_ctx, Scene *scene, struct ViewLayer *view_layer, struct ARegion *ar, View3D *v3d,
Base *base, const short dflag);
-void draw_mesh_object_outline(View3D *v3d, Object *ob, struct DerivedMesh *dm, const unsigned char ob_wire_col[4]);
+void draw_mesh_object_outline(View3D *v3d, struct Object *ob, struct DerivedMesh *dm, const unsigned char ob_wire_col[4]);
bool draw_glsl_material(Scene *scene, struct ViewLayer *view_layer, struct Object *ob, View3D *v3d, const char dt);
void draw_object_instance(const struct EvaluationContext *eval_ctx, Scene *scene, struct ViewLayer *view_layer, View3D *v3d, RegionView3D *rv3d, struct Object *ob, const char dt, int outline, const float wire_col[4]);
@@ -233,9 +234,6 @@ void ED_view3d_draw_select_loop(
void ED_view3d_draw_depth_loop(
const struct EvaluationContext *eval_ctx, Scene *scene, ARegion *ar, View3D *v3d);
-void view3d_draw_bgpic_test(Scene *scene, ARegion *ar, View3D *v3d,
- const bool do_foreground, const bool do_camera_frame);
-
void ED_view3d_after_add(ListBase *lb, Base *base, const short dflag);
void view3d_update_depths_rect(struct ARegion *ar, struct ViewDepths *d, struct rcti *rect);
@@ -279,8 +277,12 @@ void ED_view3d_smooth_view_force_finish(
struct bContext *C,
struct View3D *v3d, struct ARegion *ar);
-void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rcti *rect);
-void view3d_viewmatrix_set(const struct EvaluationContext *eval_ctx, Scene *scene, const View3D *v3d, RegionView3D *rv3d);
+void view3d_winmatrix_set(
+ const struct Depsgraph *depsgraph,
+ ARegion *ar, const View3D *v3d, const rcti *rect);
+void view3d_viewmatrix_set(
+ const struct EvaluationContext *eval_ctx, Scene *scene,
+ const View3D *v3d, RegionView3D *rv3d, const float rect_scale[2]);
void fly_modal_keymap(struct wmKeyConfig *keyconf);
void walk_modal_keymap(struct wmKeyConfig *keyconf);
@@ -295,7 +297,7 @@ void view3d_buttons_register(struct ARegionType *art);
/* view3d_camera_control.c */
struct View3DCameraControl *ED_view3d_cameracontrol_acquire(
- const struct bContext *C, Scene *scene, View3D *v3d, RegionView3D *rv3d,
+ const struct EvaluationContext *eval_ctx, Scene *scene, View3D *v3d, RegionView3D *rv3d,
const bool use_parent_root);
void ED_view3d_cameracontrol_update(
struct View3DCameraControl *vctrl,
@@ -304,7 +306,7 @@ void ED_view3d_cameracontrol_update(
void ED_view3d_cameracontrol_release(
struct View3DCameraControl *vctrl,
const bool restore);
-Object *ED_view3d_cameracontrol_object_get(
+struct Object *ED_view3d_cameracontrol_object_get(
struct View3DCameraControl *vctrl);
/* view3d_toolbar.c */
@@ -337,11 +339,14 @@ void VIEW3D_WGT_camera_view(struct wmManipulatorGroupType *wgt);
void VIEW3D_WGT_force_field(struct wmManipulatorGroupType *wgt);
void VIEW3D_WGT_empty_image(struct wmManipulatorGroupType *wgt);
void VIEW3D_WGT_armature_spline(struct wmManipulatorGroupType *wgt);
+void VIEW3D_WGT_navigate(struct wmManipulatorGroupType *wgt);
void VIEW3D_WGT_ruler(struct wmManipulatorGroupType *wgt);
void VIEW3D_WT_ruler_item(struct wmManipulatorType *wt);
void VIEW3D_OT_ruler_add(struct wmOperatorType *ot);
+void VIEW3D_WT_navigate_rotate(struct wmManipulatorType *wt);
+
/* draw_volume.c */
void draw_smoke_volume(struct SmokeDomainSettings *sds, struct Object *ob,
const float min[3], const float max[3],
@@ -364,7 +369,7 @@ extern bool view3d_camera_border_hack_test;
void VP_legacy_drawcursor(Scene *scene, struct ViewLayer *view_layer, ARegion *ar, View3D *v3d);
void VP_legacy_draw_view_axis(RegionView3D *rv3d, rcti *rect);
void VP_legacy_draw_viewport_name(ARegion *ar, View3D *v3d, rcti *rect);
-void VP_legacy_draw_selected_name(Scene *scene, Object *ob, rcti *rect);
+void VP_legacy_draw_selected_name(Scene *scene, struct Object *ob, rcti *rect);
void VP_legacy_drawgrid(UnitSettings *unit, ARegion *ar, View3D *v3d, const char **grid_unit);
void VP_legacy_drawfloor(Scene *scene, View3D *v3d, const char **grid_unit, bool write_depth);
void VP_legacy_view3d_main_region_setup_view(const struct EvaluationContext *eval_ctx, Scene *scene, View3D *v3d, ARegion *ar, float viewmat[4][4], float winmat[4][4]);
@@ -372,7 +377,7 @@ bool VP_legacy_view3d_stereo3d_active(struct wmWindow *win, Scene *scene, View3D
void VP_legacy_view3d_stereo3d_setup(const struct EvaluationContext *eval_ctx, Scene *scene, View3D *v3d, ARegion *ar);
void draw_dupli_objects(const struct EvaluationContext *eval_ctx, Scene *scene, ViewLayer *view_layer, ARegion *ar, View3D *v3d, Base *base);
bool VP_legacy_use_depth(Scene *scene, View3D *v3d);
-void VP_drawviewborder(Scene *scene, ARegion *ar, View3D *v3d);
+void VP_drawviewborder(Scene *scene, const struct Depsgraph *depsgraph, ARegion *ar, View3D *v3d);
void VP_drawrenderborder(ARegion *ar, View3D *v3d);
void VP_view3d_draw_background_none(void);
void VP_view3d_draw_background_world(Scene *scene, RegionView3D *rv3d);
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_camera.c b/source/blender/editors/space_view3d/view3d_manipulator_camera.c
index d020571930a..6a45ec5095f 100644
--- a/source/blender/editors/space_view3d/view3d_manipulator_camera.c
+++ b/source/blender/editors/space_view3d/view3d_manipulator_camera.c
@@ -378,11 +378,12 @@ static void WIDGETGROUP_camera_view_draw_prepare(const bContext *C, wmManipulato
struct CameraViewWidgetGroup *viewgroup = mgroup->customdata;
ARegion *ar = CTX_wm_region(C);
+ struct Depsgraph *depsgraph = CTX_data_depsgraph(C);
RegionView3D *rv3d = ar->regiondata;
if (rv3d->persp == RV3D_CAMOB) {
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
- ED_view3d_calc_camera_border(scene, ar, v3d, rv3d, &viewgroup->state.view_border, false);
+ ED_view3d_calc_camera_border(scene, depsgraph, ar, v3d, rv3d, &viewgroup->state.view_border, false);
}
else {
viewgroup->state.view_border = (rctf){.xmin = 0, .ymin = 0, .xmax = ar->winx, .ymax = ar->winy};
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_navigate.c b/source/blender/editors/space_view3d/view3d_manipulator_navigate.c
new file mode 100644
index 00000000000..6a5d63b180f
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_manipulator_navigate.c
@@ -0,0 +1,359 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_view3d/view3d_manipulator_navigate.c
+ * \ingroup spview3d
+ */
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_context.h"
+#include "BKE_object.h"
+
+#include "DNA_object_types.h"
+
+#include "ED_screen.h"
+#include "ED_manipulator_library.h"
+
+#include "UI_resources.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "RNA_access.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "view3d_intern.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View3D Navigation Manipulator Group
+ * \{ */
+
+/* Offset from screen edge. */
+#define MANIPULATOR_OFFSET_FAC 2.5
+/* Size of main icon. */
+#define MANIPULATOR_SIZE 64
+/* Factor for size of smaller button. */
+#define MANIPULATOR_MINI_FAC 0.5
+/* How much mini buttons offset from the primary. */
+#define MANIPULATOR_MINI_OFFSET_FAC 0.6666f
+
+
+enum {
+ MPR_MOVE = 0,
+ MPR_ROTATE = 1,
+ MPR_ZOOM = 2,
+
+ /* just buttons */
+ /* overlaps MPR_ORTHO (switch between) */
+ MPR_PERSP = 3,
+ MPR_ORTHO = 4,
+ MPR_CAMERA = 5,
+
+ MPR_TOTAL = 6,
+};
+
+/* Vector icons compatible with 'GPU_batch_from_poly_2d_encoded' */
+static const uchar shape_camera[] = {
+ 0xa3, 0x19, 0x78, 0x55, 0x4d, 0x19, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xa9, 0x19,
+ 0xa9, 0x19, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a,
+ 0x4d, 0x19, 0x47, 0x19, 0x65, 0x55, 0x41, 0x55, 0x41, 0x9e, 0x43, 0xa8, 0x38, 0xb3,
+ 0x34, 0xc3, 0x38, 0xd2, 0x43, 0xdd, 0x53, 0xe1, 0x62, 0xdd, 0x6d, 0xd2, 0x72, 0xc3,
+ 0x78, 0xc3, 0x7c, 0xd2, 0x87, 0xdd, 0x96, 0xe1, 0xa6, 0xdd, 0xb1, 0xd2, 0xb5, 0xc3,
+ 0xb1, 0xb3, 0xa6, 0xa8, 0xa9, 0x9e, 0xa9, 0x8c, 0xbb, 0x8c, 0xbb, 0x86, 0xc7, 0x86,
+ 0xe0, 0x9e, 0xe0, 0x55, 0xc7, 0x6d, 0xbb, 0x6d, 0xbb, 0x67, 0xa9, 0x67, 0xa9, 0x55,
+ 0x8a, 0x55, 0xa9, 0x19, 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0,
+ 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x4f, 0xf5, 0x7c, 0xb3, 0x78, 0xc3,
+ 0x72, 0xc3, 0x6d, 0xb3, 0x62, 0xa8, 0x53, 0xa4, 0x43, 0xa8, 0x41, 0x9e, 0xa9, 0x9e,
+ 0xa6, 0xa8, 0x96, 0xa4, 0x87, 0xa8, 0x87, 0xa8,
+};
+static const uchar shape_ortho[] = {
+ 0x85, 0x15, 0x85, 0x7c, 0xde, 0xb3, 0xde, 0xb8, 0xd9, 0xba, 0x80, 0x85, 0x27, 0xba,
+ 0x22, 0xb8, 0x22, 0xb3, 0x7b, 0x7c, 0x7b, 0x15, 0x80, 0x12, 0x80, 0x12, 0x1d, 0xba,
+ 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f,
+ 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x0d, 0x1d, 0x45, 0x1d, 0x45, 0xb0, 0x0a,
+ 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff,
+ 0x80, 0xf2, 0xe3, 0xba, 0xe3, 0x45, 0x80, 0x0d, 0x7f, 0x00, 0x7f, 0x00,
+};
+static const uchar shape_pan[] = {
+ 0xbf, 0x4c, 0xbf, 0x66, 0x99, 0x66, 0x99, 0x40, 0xb2, 0x40, 0x7f, 0x0d, 0x7f, 0x00,
+ 0xb0, 0x0a, 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5,
+ 0x80, 0xff, 0x80, 0xf2, 0xb3, 0xbf, 0x99, 0xbf, 0x99, 0x99, 0xbf, 0x99, 0xbf, 0xb2,
+ 0xf2, 0x7f, 0xf2, 0x7f, 0x40, 0xb3, 0x40, 0x99, 0x66, 0x99, 0x66, 0xbf, 0x4d, 0xbf,
+ 0x80, 0xf2, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0a, 0x4f,
+ 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x7f, 0x0d, 0x4c, 0x40, 0x66, 0x40, 0x66, 0x66,
+ 0x40, 0x66, 0x40, 0x4d, 0x0d, 0x80, 0x0d, 0x80,
+};
+static const uchar shape_persp[] = {
+ 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff, 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f,
+ 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0x80, 0x07, 0x30, 0x50, 0x18, 0xbd,
+ 0x80, 0xdb, 0xe8, 0xbd, 0xf5, 0xb0, 0xf5, 0xb0, 0x83, 0x0f, 0x87, 0x7b, 0xe2, 0xb7,
+ 0xe3, 0xba, 0xe0, 0xbb, 0x80, 0x87, 0x20, 0xbb, 0x1d, 0xba, 0x1d, 0xb7, 0x78, 0x7b,
+ 0x7d, 0x0f, 0x80, 0x0c, 0x80, 0x0c, 0xd0, 0x50, 0x80, 0x07, 0x7f, 0x00, 0xb0, 0x0a,
+ 0xda, 0x25, 0xf5, 0x4f, 0xff, 0x80, 0xf5, 0xb0, 0xe8, 0xbd, 0xe8, 0xbd,
+};
+static const uchar shape_zoom[] = {
+ 0xad, 0x7f, 0xf1, 0x7f, 0xff, 0x80, 0xf5, 0xb0, 0xda, 0xda, 0xb0, 0xf5, 0x80, 0xff,
+ 0x4f, 0xf5, 0x25, 0xda, 0x0a, 0xb0, 0x00, 0x7f, 0x0d, 0x7f, 0x52, 0x7f, 0x69, 0xb7,
+ 0x48, 0xb7, 0x80, 0xd8, 0xb8, 0xb7, 0x96, 0xb7, 0x96, 0xb7, 0x7f, 0x2f, 0x0d, 0x7f,
+ 0x00, 0x7f, 0x0a, 0x4f, 0x25, 0x25, 0x4f, 0x0a, 0x7f, 0x00, 0xb0, 0x0a, 0xda, 0x25,
+ 0xf5, 0x4f, 0xff, 0x80, 0xf1, 0x7f, 0xf1, 0x7f,
+};
+
+
+struct NavigateManipulatorInfo {
+ const char *opname;
+ const char *manipulator;
+ const unsigned char *shape;
+ uint shape_size;
+};
+
+#define SHAPE_VARS(shape_id) shape = shape_id, .shape_size = ARRAY_SIZE(shape_id)
+
+struct NavigateManipulatorInfo g_navigate_params[MPR_TOTAL] = {
+ {
+ .opname = "VIEW3D_OT_move",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_pan),
+ }, {
+ .opname = "VIEW3D_OT_rotate",
+ .manipulator = "VIEW3D_WT_navigate_rotate",
+ .shape = NULL,
+ .shape_size = 0,
+ }, {
+ .opname = "VIEW3D_OT_zoom",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_zoom),
+ }, {
+ .opname = "VIEW3D_OT_view_persportho",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_persp),
+ }, {
+ .opname = "VIEW3D_OT_view_persportho",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_ortho),
+ }, {
+ .opname = "VIEW3D_OT_viewnumpad",
+ .manipulator = "MANIPULATOR_WT_button_2d",
+ .SHAPE_VARS(shape_camera),
+ },
+};
+
+#undef SHAPE_VARS
+
+struct NavigateWidgetGroup {
+ wmManipulator *mpr_array[MPR_TOTAL];
+ /* Store the view state to check for changes. */
+ struct {
+ struct {
+ short winx, winy;
+ } ar;
+ struct {
+ char is_persp;
+ char viewlock;
+ } rv3d;
+ } state;
+ int region_size[2];
+ bool is_persp;
+};
+
+static bool WIDGETGROUP_navigate_poll(const bContext *UNUSED(C), wmManipulatorGroupType *UNUSED(wgt))
+{
+ if (U.manipulator_flag & USER_MANIPULATOR_DRAW_NAVIGATE) {
+ return true;
+ }
+ return false;
+
+}
+
+static void WIDGETGROUP_navigate_setup(const bContext *UNUSED(C), wmManipulatorGroup *mgroup)
+{
+ struct NavigateWidgetGroup *navgroup = MEM_callocN(sizeof(struct NavigateWidgetGroup), __func__);
+
+ navgroup->region_size[0] = -1;
+ navgroup->region_size[1] = -1;
+
+ wmOperatorType *ot_viewnumpad = WM_operatortype_find("VIEW3D_OT_viewnumpad", true);
+
+ for (int i = 0; i < MPR_TOTAL; i++) {
+ const struct NavigateManipulatorInfo *info = &g_navigate_params[i];
+ navgroup->mpr_array[i] = WM_manipulator_new(info->manipulator, mgroup, NULL);
+ wmManipulator *mpr = navgroup->mpr_array[i];
+ mpr->flag |= WM_MANIPULATOR_GRAB_CURSOR | WM_MANIPULATOR_DRAW_MODAL;
+ mpr->color[3] = 0.2f;
+ mpr->color_hi[3] = 0.4f;
+
+ /* may be overwritten later */
+ mpr->scale_basis = (MANIPULATOR_SIZE * MANIPULATOR_MINI_FAC) / 2;
+ if (info->shape != NULL) {
+ PropertyRNA *prop = RNA_struct_find_property(mpr->ptr, "shape");
+ RNA_property_string_set_bytes(
+ mpr->ptr, prop,
+ (const char *)info->shape, info->shape_size);
+ }
+
+ wmOperatorType *ot = WM_operatortype_find(info->opname, true);
+ WM_manipulator_operator_set(mpr, 0, ot, NULL);
+ }
+
+ {
+ wmManipulator *mpr = navgroup->mpr_array[MPR_CAMERA];
+ PointerRNA *ptr = WM_manipulator_operator_set(mpr, 0, ot_viewnumpad, NULL);
+ RNA_enum_set(ptr, "type", RV3D_VIEW_CAMERA);
+ }
+
+ /* Click only buttons (not modal). */
+ {
+ int mpr_ids[] = {MPR_PERSP, MPR_ORTHO, MPR_CAMERA};
+ for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) {
+ wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]];
+ RNA_boolean_set(mpr->ptr, "show_drag", false);
+ }
+ }
+
+ /* Modal operators, don't use initial mouse location since we're clicking on a button. */
+ {
+ int mpr_ids[] = {MPR_MOVE, MPR_ROTATE, MPR_ZOOM};
+ for (int i = 0; i < ARRAY_SIZE(mpr_ids); i++) {
+ wmManipulator *mpr = navgroup->mpr_array[mpr_ids[i]];
+ wmManipulatorOpElem *mpop = WM_manipulator_operator_get(mpr, 0);
+ RNA_boolean_set(&mpop->ptr, "use_mouse_init", false);
+ }
+ }
+
+ {
+ wmManipulator *mpr = navgroup->mpr_array[MPR_ROTATE];
+ mpr->scale_basis = MANIPULATOR_SIZE / 2;
+ char mapping[6] = {
+ RV3D_VIEW_LEFT,
+ RV3D_VIEW_RIGHT,
+ RV3D_VIEW_FRONT,
+ RV3D_VIEW_BACK,
+ RV3D_VIEW_BOTTOM,
+ RV3D_VIEW_TOP,
+ };
+
+ for (int part_index = 0; part_index < 6; part_index += 1) {
+ PointerRNA *ptr = WM_manipulator_operator_set(mpr, part_index + 1, ot_viewnumpad, NULL);
+ RNA_enum_set(ptr, "type", mapping[part_index]);
+ }
+
+ /* When dragging an axis, use this instead. */
+ mpr->drag_part = 0;
+ }
+
+ mgroup->customdata = navgroup;
+}
+
+static void WIDGETGROUP_navigate_draw_prepare(const bContext *C, wmManipulatorGroup *mgroup)
+{
+ struct NavigateWidgetGroup *navgroup = mgroup->customdata;
+ ARegion *ar = CTX_wm_region(C);
+ const RegionView3D *rv3d = ar->regiondata;
+
+ for (int i = 0; i < 3; i++) {
+ copy_v3_v3(navgroup->mpr_array[MPR_ROTATE]->matrix_offset[i], rv3d->viewmat[i]);
+ }
+
+ if ((navgroup->state.ar.winx == ar->winx) &&
+ (navgroup->state.ar.winy == ar->winy) &&
+ (navgroup->state.rv3d.is_persp == rv3d->is_persp) &&
+ (navgroup->state.rv3d.viewlock == rv3d->viewlock))
+ {
+ return;
+ }
+
+
+ navgroup->state.ar.winx = ar->winx;
+ navgroup->state.ar.winy = ar->winy;
+ navgroup->state.rv3d.is_persp = rv3d->is_persp;
+ navgroup->state.rv3d.viewlock = rv3d->viewlock;
+
+
+ const float icon_size = MANIPULATOR_SIZE;
+ const float icon_offset = (icon_size / 2.0) * MANIPULATOR_OFFSET_FAC * U.ui_scale;
+ const float icon_offset_mini = icon_size * MANIPULATOR_MINI_OFFSET_FAC * U.ui_scale;
+ const float co[2] = {ar->winx - icon_offset, ar->winy - icon_offset};
+
+ wmManipulator *mpr;
+
+ for (uint i = 0; i < ARRAY_SIZE(navgroup->mpr_array); i++) {
+ mpr = navgroup->mpr_array[i];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, true);
+ }
+
+ if ((rv3d->viewlock & RV3D_LOCKED) == 0) {
+ mpr = navgroup->mpr_array[MPR_ROTATE];
+ mpr->matrix_basis[3][0] = co[0];
+ mpr->matrix_basis[3][1] = co[1];
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[MPR_MOVE];
+ mpr->matrix_basis[3][0] = co[0] + icon_offset_mini;
+ mpr->matrix_basis[3][1] = co[1] - icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[MPR_ZOOM];
+ mpr->matrix_basis[3][0] = co[0] - icon_offset_mini;
+ mpr->matrix_basis[3][1] = co[1] - icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[rv3d->is_persp ? MPR_ORTHO : MPR_PERSP];
+ mpr->matrix_basis[3][0] = co[0] + icon_offset_mini;
+ mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[MPR_CAMERA];
+ mpr->matrix_basis[3][0] = co[0] - icon_offset_mini;
+ mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+ }
+ else {
+ /* RV3D_LOCKED: only show supported buttons. */
+ mpr = navgroup->mpr_array[MPR_MOVE];
+ mpr->matrix_basis[3][0] = co[0] + icon_offset_mini;
+ mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+
+ mpr = navgroup->mpr_array[MPR_ZOOM];
+ mpr->matrix_basis[3][0] = co[0];
+ mpr->matrix_basis[3][1] = co[1] + icon_offset_mini;
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+ }
+}
+
+void VIEW3D_WGT_navigate(wmManipulatorGroupType *wgt)
+{
+ wgt->name = "View3D Navigate";
+ wgt->idname = "VIEW3D_WGT_navigate";
+
+ wgt->flag |= (WM_MANIPULATORGROUPTYPE_PERSISTENT |
+ WM_MANIPULATORGROUPTYPE_SCALE |
+ WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL);
+
+ wgt->poll = WIDGETGROUP_navigate_poll;
+ wgt->setup = WIDGETGROUP_navigate_setup;
+ wgt->draw_prepare = WIDGETGROUP_navigate_draw_prepare;
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_navigate_type.c b/source/blender/editors/space_view3d/view3d_manipulator_navigate_type.c
new file mode 100644
index 00000000000..424b5dae402
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_manipulator_navigate_type.c
@@ -0,0 +1,307 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file view3d_manipulator_navigate_type.c
+ * \ingroup wm
+ *
+ * \name Custom Orientation/Navigation Manipulator for the 3D View
+ *
+ * \brief Simple manipulator to axis and translate.
+ *
+ * - scale_basis: used for the size.
+ * - matrix_basis: used for the location.
+ * - matrix_offset: used to store the orientation.
+ */
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_math.h"
+#include "BLI_sort_utils.h"
+
+#include "BKE_context.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_immediate.h"
+#include "GPU_immediate_util.h"
+#include "GPU_matrix.h"
+
+#include "RNA_access.h"
+#include "RNA_define.h"
+
+#include "UI_resources.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_screen.h"
+
+#include "view3d_intern.h"
+
+#define DIAL_RESOLUTION 32
+
+#define HANDLE_SIZE 0.33
+
+static void axis_geom_draw(
+ const wmManipulator *mpr, const float color[4], const bool UNUSED(select))
+{
+ glLineWidth(mpr->line_width);
+
+ Gwn_VertFormat *format = immVertexFormat();
+ const uint pos_id = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 3, GWN_FETCH_FLOAT);
+ immBindBuiltinProgram(GPU_SHADER_3D_UNIFORM_COLOR);
+
+ /* flip z for reverse */
+ const float cone_coords[5][3] = {
+ {-1, -1, 4},
+ {-1, +1, 4},
+ {+1, +1, 4},
+ {+1, -1, 4},
+ {0, 0, 2},
+ };
+
+ struct {
+ float depth;
+ char index;
+ char axis;
+ char is_pos;
+ } axis_order[6] = {
+ {-mpr->matrix_offset[0][2], 0, 0, false},
+ {+mpr->matrix_offset[0][2], 1, 0, true},
+ {-mpr->matrix_offset[1][2], 2, 1, false},
+ {+mpr->matrix_offset[1][2], 3, 1, true},
+ {-mpr->matrix_offset[2][2], 4, 2, false},
+ {+mpr->matrix_offset[2][2], 5, 2, true},
+ };
+ qsort(&axis_order, ARRAY_SIZE(axis_order), sizeof(axis_order[0]), BLI_sortutil_cmp_float);
+
+ const float scale_axis = 0.25f;
+ static const float axis_highlight[4] = {1, 1, 1, 1};
+ static const float axis_nop[4] = {1, 1, 1, 0};
+ static const float axis_black[4] = {0, 0, 0, 1};
+ static float axis_color[3][4];
+ gpuPushMatrix();
+ gpuMultMatrix(mpr->matrix_offset);
+
+ bool draw_center_done = false;
+
+ for (int axis_index = 0; axis_index < ARRAY_SIZE(axis_order); axis_index++) {
+ const int index = axis_order[axis_index].index;
+ const int axis = axis_order[axis_index].axis;
+ const bool is_pos = axis_order[axis_index].is_pos;
+
+ /* Draw slightly before, so axis aligned arrows draw ontop. */
+ if ((draw_center_done == false) && (axis_order[axis_index].depth > -0.01f)) {
+
+ /* Circle defining active area (revert back to 2D space). */
+ {
+ gpuPopMatrix();
+ immUniformColor4fv(color);
+ imm_draw_circle_fill_3d(pos_id, 0, 0, 1.0f, DIAL_RESOLUTION);
+ gpuPushMatrix();
+ gpuMultMatrix(mpr->matrix_offset);
+ }
+
+ /* Center cube. */
+ {
+ float center[3], size[3];
+
+ zero_v3(center);
+ copy_v3_fl(size, HANDLE_SIZE);
+
+ glEnable(GL_DEPTH_TEST);
+ glDepthMask(GL_TRUE);
+ glDepthFunc(GL_LEQUAL);
+ glBlendFunc(GL_ONE, GL_ZERO);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+ glEnable(GL_LINE_SMOOTH);
+ glEnable(GL_BLEND);
+ glLineWidth(1.0f);
+ /* Just draw depth values. */
+ immUniformColor4fv(axis_nop);
+ imm_draw_cube_fill_3d(pos_id, center, size);
+ immUniformColor4fv(axis_black);
+ madd_v3_v3fl(
+ center,
+ (float [3]){
+ mpr->matrix_offset[0][2],
+ mpr->matrix_offset[1][2],
+ mpr->matrix_offset[2][2]},
+ 0.08f);
+ imm_draw_cube_wire_3d(pos_id, center, size);
+ glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glDisable(GL_DEPTH_TEST);
+ }
+
+ draw_center_done = true;
+ }
+ UI_GetThemeColor3fv(TH_AXIS_X + axis, axis_color[axis]);
+ axis_color[axis][3] = 1.0f;
+
+ const int index_z = axis;
+ const int index_y = (axis + 1) % 3;
+ const int index_x = (axis + 2) % 3;
+
+#define ROTATED_VERT(v_orig) \
+ { \
+ float v[3]; \
+ copy_v3_v3(v, v_orig); \
+ if (is_pos == 0) { \
+ v[2] *= -1.0f; \
+ } \
+ immVertex3f(pos_id, v[index_x] * scale_axis, v[index_y] * scale_axis, v[index_z] * scale_axis); \
+ } ((void)0)
+
+ bool ok = true;
+
+ /* skip view align axis */
+ if (len_squared_v2(mpr->matrix_offset[axis]) < 1e-6f && (mpr->matrix_offset[axis][2] > 0.0f) == is_pos) {
+ ok = false;
+ }
+ if (ok) {
+ immUniformColor4fv(index + 1 == mpr->highlight_part ? axis_highlight : axis_color[axis]);
+ immBegin(GWN_PRIM_TRI_FAN, 6);
+ ROTATED_VERT(cone_coords[4]);
+ for (int j = 0; j <= 4; j++) {
+ ROTATED_VERT(cone_coords[j % 4]);
+ }
+ immEnd();
+ }
+
+#undef ROTATED_VERT
+ }
+
+ gpuPopMatrix();
+ immUnbindProgram();
+}
+
+static void axis3d_draw_intern(
+ const bContext *UNUSED(C), wmManipulator *mpr,
+ const bool select, const bool highlight)
+{
+ const float *color = highlight ? mpr->color_hi : mpr->color;
+ float matrix_final[4][4];
+ float matrix_unit[4][4];
+
+ unit_m4(matrix_unit);
+
+ WM_manipulator_calc_matrix_final_params(
+ mpr,
+ &((struct WM_ManipulatorMatrixParams) {
+ .matrix_offset = matrix_unit,
+ }), matrix_final);
+
+ gpuPushMatrix();
+ gpuMultMatrix(matrix_final);
+
+ glEnable(GL_BLEND);
+ axis_geom_draw(mpr, color, select);
+ glDisable(GL_BLEND);
+ gpuPopMatrix();
+}
+
+static void manipulator_axis_draw(const bContext *C, wmManipulator *mpr)
+{
+ const bool is_modal = mpr->state & WM_MANIPULATOR_STATE_MODAL;
+ const bool is_highlight = (mpr->state & WM_MANIPULATOR_STATE_HIGHLIGHT) != 0;
+
+ (void)is_modal;
+
+ glEnable(GL_BLEND);
+ axis3d_draw_intern(C, mpr, false, is_highlight);
+ glDisable(GL_BLEND);
+}
+
+static int manipulator_axis_test_select(
+ bContext *UNUSED(C), wmManipulator *mpr, const wmEvent *event)
+{
+ float point_local[2] = {UNPACK2(event->mval)};
+ sub_v2_v2(point_local, mpr->matrix_basis[3]);
+ mul_v2_fl(point_local, 1.0f / (mpr->scale_basis * U.ui_scale));
+
+ const float len_sq = len_squared_v2(point_local);
+ if (len_sq > 1.0) {
+ return -1;
+ }
+
+ int part_best = -1;
+ int part_index = 1;
+ /* Use 'SQUARE(HANDLE_SIZE)' if we want to be able to _not_ focus on one of the axis. */
+ float i_best_len_sq = FLT_MAX;
+ for (int i = 0; i < 3; i++) {
+ for (int is_pos = 0; is_pos < 2; is_pos++) {
+ float co[2] = {
+ mpr->matrix_offset[i][0] * (is_pos ? 1 : -1),
+ mpr->matrix_offset[i][1] * (is_pos ? 1 : -1),
+ };
+
+ bool ok = true;
+
+ /* Check if we're viewing on an axis, there is no point to clicking on the current axis so show the reverse. */
+ if (len_squared_v2(co) < 1e-6f && (mpr->matrix_offset[i][2] > 0.0f) == is_pos) {
+ ok = false;
+ }
+
+ if (ok) {
+ const float len_axis_sq = len_squared_v2v2(co, point_local);
+ if (len_axis_sq < i_best_len_sq) {
+ part_best = part_index;
+ i_best_len_sq = len_axis_sq;
+ }
+ }
+ part_index += 1;
+ }
+ }
+
+ if (part_best != -1) {
+ return part_best;
+ }
+
+ /* The 'mpr->scale_final' is already applied when projecting. */
+ if (len_sq < 1.0f) {
+ return 0;
+ }
+
+ return -1;
+}
+
+static int manipulator_axis_cursor_get(wmManipulator *mpr)
+{
+ if (mpr->highlight_part > 0) {
+ return CURSOR_EDIT;
+ }
+ return BC_NSEW_SCROLLCURSOR;
+}
+
+void VIEW3D_WT_navigate_rotate(wmManipulatorType *wt)
+{
+ /* identifiers */
+ wt->idname = "VIEW3D_WT_navigate_rotate";
+
+ /* api callbacks */
+ wt->draw = manipulator_axis_draw;
+ wt->test_select = manipulator_axis_test_select;
+ wt->cursor_get = manipulator_axis_cursor_get;
+
+ wt->struct_size = sizeof(wmManipulator);
+}
diff --git a/source/blender/editors/space_view3d/view3d_manipulator_ruler.c b/source/blender/editors/space_view3d/view3d_manipulator_ruler.c
index 230b4f44c16..e8d540bcc9d 100644
--- a/source/blender/editors/space_view3d/view3d_manipulator_ruler.c
+++ b/source/blender/editors/space_view3d/view3d_manipulator_ruler.c
@@ -148,6 +148,11 @@ static RulerItem *ruler_item_add(wmManipulatorGroup *mgroup)
return ruler_item;
}
+static void ruler_item_remove(bContext *C, wmManipulatorGroup *mgroup, RulerItem *ruler_item)
+{
+ WM_manipulator_unlink(&mgroup->manipulators, mgroup->parent_mmap, &ruler_item->mpr, C);
+}
+
static void ruler_item_as_string(RulerItem *ruler_item, UnitSettings *unit,
char *numstr, size_t numstr_size, int prec)
{
@@ -908,16 +913,24 @@ static void manipulator_ruler_exit(bContext *C, wmManipulator *mpr, const bool c
{
wmManipulatorGroup *mgroup = mpr->parent_mgroup;
RulerInfo *ruler_info = mgroup->customdata;
- RulerItem *ruler_item = (RulerItem *)mpr;
- RulerInteraction *inter = mpr->interaction_data;
if (!cancel) {
if (ruler_info->state == RULER_STATE_DRAG) {
+ RulerItem *ruler_item = (RulerItem *)mpr;
+ RulerInteraction *inter = mpr->interaction_data;
/* rubber-band angle removal */
- if (ruler_item && (inter->co_index == 1) && (ruler_item->flag & RULERITEM_USE_ANGLE)) {
- if (!inter->inside_region) {
+ if (!inter->inside_region) {
+ if ((inter->co_index == 1) && (ruler_item->flag & RULERITEM_USE_ANGLE)) {
ruler_item->flag &= ~RULERITEM_USE_ANGLE;
}
+ else {
+ /* Not ideal, since the ruler isn't a mode and we don't want to override delete key
+ * use dragging out of the view for removal. */
+ ruler_item_remove(C, mgroup, ruler_item);
+ ruler_item = NULL;
+ mpr = NULL;
+ inter = NULL;
+ }
}
if (ruler_info->snap_flag & RULER_SNAP_OK) {
ruler_info->snap_flag &= ~RULER_SNAP_OK;
@@ -928,7 +941,9 @@ static void manipulator_ruler_exit(bContext *C, wmManipulator *mpr, const bool c
view3d_ruler_to_gpencil(C, mgroup);
}
- MEM_SAFE_FREE(mpr->interaction_data);
+ if (mpr) {
+ MEM_SAFE_FREE(mpr->interaction_data);
+ }
ruler_state_set(C, ruler_info, RULER_STATE_NORMAL);
}
@@ -996,7 +1011,7 @@ void VIEW3D_WGT_ruler(wmManipulatorGroupType *wgt)
wgt->name = "Ruler Widgets";
wgt->idname = view3d_wgt_ruler_id;
- wgt->flag |= WM_MANIPULATORGROUPTYPE_SCALE;
+ wgt->flag |= WM_MANIPULATORGROUPTYPE_SCALE | WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL;
wgt->mmap_params.spaceid = SPACE_VIEW3D;
wgt->mmap_params.regionid = RGN_TYPE_WINDOW;
diff --git a/source/blender/editors/space_view3d/view3d_project.c b/source/blender/editors/space_view3d/view3d_project.c
index f8b02f0b405..ba3e78b25b9 100644
--- a/source/blender/editors/space_view3d/view3d_project.c
+++ b/source/blender/editors/space_view3d/view3d_project.c
@@ -277,6 +277,11 @@ eV3DProjStatus ED_view3d_project_float_object(const ARegion *ar, const float co[
/* More Generic Window/Ray/Vector projection functions
* *************************************************** */
+float ED_view3d_pixel_size(const RegionView3D *rv3d, const float co[3])
+{
+ return mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
+}
+
/**
* Calculate a depth value from \a co, use with #ED_view3d_win_to_delta
*/
@@ -304,6 +309,7 @@ float ED_view3d_calc_zfac(const RegionView3D *rv3d, const float co[3], bool *r_f
}
static void view3d_win_to_ray_segment(
+ const struct Depsgraph *depsgraph,
const ARegion *ar, const View3D *v3d, const float mval[2],
float r_ray_co[3], float r_ray_dir[3], float r_ray_start[3], float r_ray_end[3])
{
@@ -321,7 +327,7 @@ static void view3d_win_to_ray_segment(
start_offset = -end_offset;
}
else {
- ED_view3d_clip_range_get(v3d, rv3d, &start_offset, &end_offset, false);
+ ED_view3d_clip_range_get(depsgraph, v3d, rv3d, &start_offset, &end_offset, false);
}
if (r_ray_start) {
@@ -360,12 +366,13 @@ bool ED_view3d_clip_segment(const RegionView3D *rv3d, float ray_start[3], float
* \return success, false if the ray is totally clipped.
*/
bool ED_view3d_win_to_ray_ex(
+ const struct Depsgraph *depsgraph,
const ARegion *ar, const View3D *v3d, const float mval[2],
float r_ray_co[3], float r_ray_normal[3], float r_ray_start[3], bool do_clip)
{
float ray_end[3];
- view3d_win_to_ray_segment(ar, v3d, mval, r_ray_co, r_ray_normal, r_ray_start, ray_end);
+ view3d_win_to_ray_segment(depsgraph, ar, v3d, mval, r_ray_co, r_ray_normal, r_ray_start, ray_end);
/* bounds clipping */
if (do_clip) {
@@ -389,10 +396,11 @@ bool ED_view3d_win_to_ray_ex(
* \return success, false if the ray is totally clipped.
*/
bool ED_view3d_win_to_ray(
+ const struct Depsgraph *depsgraph,
const ARegion *ar, const View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_normal[3], const bool do_clip)
{
- return ED_view3d_win_to_ray_ex(ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
+ return ED_view3d_win_to_ray_ex(depsgraph,ar, v3d, mval, NULL, r_ray_normal, r_ray_start, do_clip);
}
/**
@@ -622,10 +630,11 @@ void ED_view3d_win_to_vector(const ARegion *ar, const float mval[2], float out[3
* \param do_clip Optionally clip the ray by the view clipping planes.
* \return success, false if the segment is totally clipped.
*/
-bool ED_view3d_win_to_segment(const ARegion *ar, View3D *v3d, const float mval[2],
+bool ED_view3d_win_to_segment(const struct Depsgraph *depsgraph,
+ const ARegion *ar, View3D *v3d, const float mval[2],
float r_ray_start[3], float r_ray_end[3], const bool do_clip)
{
- view3d_win_to_ray_segment(ar, v3d, mval, NULL, NULL, r_ray_start, r_ray_end);
+ view3d_win_to_ray_segment(depsgraph, ar, v3d, mval, NULL, NULL, r_ray_start, r_ray_end);
/* bounds clipping */
if (do_clip) {
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
new file mode 100644
index 00000000000..7bb3f443ac6
--- /dev/null
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -0,0 +1,1436 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2008 Blender Foundation.
+ * All rights reserved.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/editors/space_view3d/view3d_utils.c
+ * \ingroup spview3d
+ *
+ * 3D View checks and manipulation (no operators).
+ */
+
+#include <string.h>
+#include <stdio.h>
+#include <math.h>
+#include <float.h>
+
+#include "DNA_camera_types.h"
+#include "DNA_curve_types.h"
+#include "DNA_object_types.h"
+#include "DNA_scene_types.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_bitmap_draw_2d.h"
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_camera.h"
+#include "BKE_context.h"
+#include "BKE_object.h"
+#include "BKE_screen.h"
+
+#include "DEG_depsgraph.h"
+#include "DEG_depsgraph_query.h"
+
+#include "BIF_gl.h"
+#include "BIF_glutil.h"
+
+#include "GPU_matrix.h"
+
+#include "WM_api.h"
+#include "WM_types.h"
+
+#include "ED_keyframing.h"
+#include "ED_screen.h"
+#include "ED_view3d.h"
+
+#include "view3d_intern.h" /* own include */
+
+/* -------------------------------------------------------------------- */
+/** \name View Data Access Utilities
+ *
+ * \{ */
+
+float *ED_view3d_cursor3d_get(Scene *scene, View3D *v3d)
+{
+ if (v3d && v3d->localvd) return v3d->cursor;
+ else return scene->cursor;
+}
+
+Camera *ED_view3d_camera_data_get(View3D *v3d, RegionView3D *rv3d)
+{
+ /* establish the camera object, so we can default to view mapping if anything is wrong with it */
+ if ((rv3d->persp == RV3D_CAMOB) && v3d->camera && (v3d->camera->type == OB_CAMERA)) {
+ return v3d->camera->data;
+ }
+ else {
+ return NULL;
+ }
+}
+
+void ED_view3d_dist_range_get(
+ const View3D *v3d,
+ float r_dist_range[2])
+{
+ r_dist_range[0] = v3d->grid * 0.001f;
+ r_dist_range[1] = v3d->far * 10.0f;
+}
+
+/**
+ * \note copies logic of #ED_view3d_viewplane_get(), keep in sync.
+ */
+bool ED_view3d_clip_range_get(
+ const Depsgraph *depsgraph,
+ const View3D *v3d, const RegionView3D *rv3d,
+ float *r_clipsta, float *r_clipend,
+ const bool use_ortho_factor)
+{
+ CameraParams params;
+
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_view3d(&params, depsgraph, v3d, rv3d);
+
+ if (use_ortho_factor && params.is_ortho) {
+ const float fac = 2.0f / (params.clipend - params.clipsta);
+ params.clipsta *= fac;
+ params.clipend *= fac;
+ }
+
+ if (r_clipsta) *r_clipsta = params.clipsta;
+ if (r_clipend) *r_clipend = params.clipend;
+
+ return params.is_ortho;
+}
+
+bool ED_view3d_viewplane_get(
+ const Depsgraph *depsgraph,
+ const View3D *v3d, const RegionView3D *rv3d, int winx, int winy,
+ rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize)
+{
+ CameraParams params;
+
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_view3d(&params, depsgraph, v3d, rv3d);
+ BKE_camera_params_compute_viewplane(&params, winx, winy, 1.0f, 1.0f);
+
+ if (r_viewplane) *r_viewplane = params.viewplane;
+ if (r_clipsta) *r_clipsta = params.clipsta;
+ if (r_clipend) *r_clipend = params.clipend;
+ if (r_pixsize) *r_pixsize = params.viewdx;
+
+ return params.is_ortho;
+}
+
+/** \} */
+
+
+/* -------------------------------------------------------------------- */
+/** \name View State/Context Utilities
+ *
+ * \{ */
+
+/**
+ * Use this call when executing an operator,
+ * event system doesn't set for each event the OpenGL drawing context.
+ */
+void view3d_operator_needs_opengl(const bContext *C)
+{
+ wmWindow *win = CTX_wm_window(C);
+ ARegion *ar = CTX_wm_region(C);
+
+ view3d_region_operator_needs_opengl(win, ar);
+}
+
+void view3d_region_operator_needs_opengl(wmWindow *win, ARegion *ar)
+{
+ /* for debugging purpose, context should always be OK */
+ if ((ar == NULL) || (ar->regiontype != RGN_TYPE_WINDOW)) {
+ printf("view3d_region_operator_needs_opengl error, wrong region\n");
+ }
+ else {
+ RegionView3D *rv3d = ar->regiondata;
+
+ wmSubWindowSet(win, ar->swinid);
+ gpuLoadProjectionMatrix(rv3d->winmat);
+ gpuLoadMatrix(rv3d->viewmat);
+ }
+}
+
+/**
+ * Use instead of: ``bglPolygonOffset(rv3d->dist, ...)`` see bug [#37727]
+ */
+void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
+{
+ float viewdist;
+
+ if (rv3d->rflag & RV3D_ZOFFSET_DISABLED) {
+ return;
+ }
+
+ viewdist = rv3d->dist;
+
+ /* special exception for ortho camera (viewdist isnt used for perspective cameras) */
+ if (dist != 0.0f) {
+ if (rv3d->persp == RV3D_CAMOB) {
+ if (rv3d->is_persp == false) {
+ viewdist = 1.0f / max_ff(fabsf(rv3d->winmat[0][0]), fabsf(rv3d->winmat[1][1]));
+ }
+ }
+ }
+
+ bglPolygonOffset(viewdist, dist);
+}
+
+bool ED_view3d_context_activate(bContext *C)
+{
+ bScreen *sc = CTX_wm_screen(C);
+ ScrArea *sa = CTX_wm_area(C);
+ ARegion *ar;
+
+ /* sa can be NULL when called from python */
+ if (sa == NULL || sa->spacetype != SPACE_VIEW3D) {
+ sa = BKE_screen_find_big_area(sc, SPACE_VIEW3D, 0);
+ }
+
+ if (sa == NULL) {
+ return false;
+ }
+
+ ar = BKE_area_find_region_active_win(sa);
+ if (ar == NULL) {
+ return false;
+ }
+
+ /* bad context switch .. */
+ CTX_wm_area_set(C, sa);
+ CTX_wm_region_set(C, ar);
+
+ return true;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Clipping Utilities
+ *
+ * \{ */
+
+void ED_view3d_clipping_calc_from_boundbox(float clip[4][4], const BoundBox *bb, const bool is_flip)
+{
+ int val;
+
+ for (val = 0; val < 4; val++) {
+ normal_tri_v3(clip[val], bb->vec[val], bb->vec[val == 3 ? 0 : val + 1], bb->vec[val + 4]);
+ if (UNLIKELY(is_flip)) {
+ negate_v3(clip[val]);
+ }
+
+ clip[val][3] = -dot_v3v3(clip[val], bb->vec[val]);
+ }
+}
+
+void ED_view3d_clipping_calc(BoundBox *bb, float planes[4][4], const ARegion *ar, const Object *ob, const rcti *rect)
+{
+ /* init in case unproject fails */
+ memset(bb->vec, 0, sizeof(bb->vec));
+
+ /* four clipping planes and bounding volume */
+ /* first do the bounding volume */
+ for (int val = 0; val < 4; val++) {
+ float xs = (val == 0 || val == 3) ? rect->xmin : rect->xmax;
+ float ys = (val == 0 || val == 1) ? rect->ymin : rect->ymax;
+
+ ED_view3d_unproject(ar, xs, ys, 0.0, bb->vec[val]);
+ ED_view3d_unproject(ar, xs, ys, 1.0, bb->vec[4 + val]);
+ }
+
+ /* optionally transform to object space */
+ if (ob) {
+ float imat[4][4];
+ invert_m4_m4(imat, ob->obmat);
+
+ for (int val = 0; val < 8; val++) {
+ mul_m4_v3(imat, bb->vec[val]);
+ }
+ }
+
+ /* verify if we have negative scale. doing the transform before cross
+ * product flips the sign of the vector compared to doing cross product
+ * before transform then, so we correct for that. */
+ int flip_sign = (ob) ? is_negative_m4(ob->obmat) : false;
+
+ ED_view3d_clipping_calc_from_boundbox(planes, bb, flip_sign);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Bound-Box Utilities
+ *
+ * \{ */
+
+static bool view3d_boundbox_clip_m4(const BoundBox *bb, float persmatob[4][4])
+{
+ int a, flag = -1, fl;
+
+ for (a = 0; a < 8; a++) {
+ float vec[4], min, max;
+ copy_v3_v3(vec, bb->vec[a]);
+ vec[3] = 1.0;
+ mul_m4_v4(persmatob, vec);
+ max = vec[3];
+ min = -vec[3];
+
+ fl = 0;
+ if (vec[0] < min) fl += 1;
+ if (vec[0] > max) fl += 2;
+ if (vec[1] < min) fl += 4;
+ if (vec[1] > max) fl += 8;
+ if (vec[2] < min) fl += 16;
+ if (vec[2] > max) fl += 32;
+
+ flag &= fl;
+ if (flag == 0) return true;
+ }
+
+ return false;
+}
+
+bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d, const BoundBox *bb, float obmat[4][4])
+{
+ /* return 1: draw */
+
+ float persmatob[4][4];
+
+ if (bb == NULL) return true;
+ if (bb->flag & BOUNDBOX_DISABLED) return true;
+
+ mul_m4_m4m4(persmatob, (float(*)[4])rv3d->persmat, obmat);
+
+ return view3d_boundbox_clip_m4(bb, persmatob);
+}
+
+bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const BoundBox *bb)
+{
+ if (bb == NULL) return true;
+ if (bb->flag & BOUNDBOX_DISABLED) return true;
+
+ return view3d_boundbox_clip_m4(bb, rv3d->persmatob);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Perspective & Mode Switching
+ *
+ * Misc view utility functions.
+ * \{ */
+
+bool ED_view3d_offset_lock_check(const View3D *v3d, const RegionView3D *rv3d)
+{
+ return (rv3d->persp != RV3D_CAMOB) && (v3d->ob_centre_cursor || v3d->ob_centre);
+}
+
+/**
+ * Use to store the last view, before entering camera view.
+ */
+void ED_view3d_lastview_store(RegionView3D *rv3d)
+{
+ copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
+ rv3d->lview = rv3d->view;
+ if (rv3d->persp != RV3D_CAMOB) {
+ rv3d->lpersp = rv3d->persp;
+ }
+}
+
+void ED_view3d_lock_clear(View3D *v3d)
+{
+ v3d->ob_centre = NULL;
+ v3d->ob_centre_bone[0] = '\0';
+ v3d->ob_centre_cursor = false;
+ v3d->flag2 &= ~V3D_LOCK_CAMERA;
+}
+
+/**
+ * For viewport operators that exit camera perspective.
+ *
+ * \note This differs from simply setting ``rv3d->persp = persp`` because it
+ * sets the ``ofs`` and ``dist`` values of the viewport so it matches the camera,
+ * otherwise switching out of camera view may jump to a different part of the scene.
+ */
+void ED_view3d_persp_switch_from_camera(View3D *v3d, RegionView3D *rv3d, const char persp)
+{
+ BLI_assert(rv3d->persp == RV3D_CAMOB);
+ BLI_assert(persp != RV3D_CAMOB);
+
+ if (v3d->camera) {
+ rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+ }
+
+ if (!ED_view3d_camera_lock_check(v3d, rv3d)) {
+ rv3d->persp = persp;
+ }
+}
+/**
+ * Action to take when rotating the view,
+ * handle auto-persp and logic for switching out of views.
+ *
+ * shared with NDOF.
+ */
+bool ED_view3d_persp_ensure(struct View3D *v3d, ARegion *ar)
+{
+ RegionView3D *rv3d = ar->regiondata;
+ const bool autopersp = (U.uiflag & USER_AUTOPERSP) != 0;
+
+ BLI_assert((rv3d->viewlock & RV3D_LOCKED) == 0);
+
+ if (ED_view3d_camera_lock_check(v3d, rv3d))
+ return false;
+
+ if (rv3d->persp != RV3D_PERSP) {
+ if (rv3d->persp == RV3D_CAMOB) {
+ /* If autopersp and previous view was an axis one, switch back to PERSP mode, else reuse previous mode. */
+ char persp = (autopersp && RV3D_VIEW_IS_AXIS(rv3d->lview)) ? RV3D_PERSP : rv3d->lpersp;
+ ED_view3d_persp_switch_from_camera(v3d, rv3d, persp);
+ }
+ else if (autopersp && RV3D_VIEW_IS_AXIS(rv3d->view)) {
+ rv3d->persp = RV3D_PERSP;
+ }
+ return true;
+ }
+
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Lock API
+ *
+ * Lock the camera to the view-port, allowing view manipulation to transform the camera.
+ * \{ */
+
+/**
+ * \return true when the view-port is locked to its camera.
+ */
+bool ED_view3d_camera_lock_check(const View3D *v3d, const RegionView3D *rv3d)
+{
+ return ((v3d->camera) &&
+ (!ID_IS_LINKED(v3d->camera)) &&
+ (v3d->flag2 & V3D_LOCK_CAMERA) &&
+ (rv3d->persp == RV3D_CAMOB));
+}
+
+/**
+ * Apply the camera object transformation to the view-port.
+ * (needed so we can use regular view-port manipulation operators, that sync back to the camera).
+ */
+void ED_view3d_camera_lock_init_ex(View3D *v3d, RegionView3D *rv3d, const bool calc_dist)
+{
+ if (ED_view3d_camera_lock_check(v3d, rv3d)) {
+ if (calc_dist) {
+ /* using a fallback dist is OK here since ED_view3d_from_object() compensates for it */
+ rv3d->dist = ED_view3d_offset_distance(v3d->camera->obmat, rv3d->ofs, VIEW3D_DIST_FALLBACK);
+ }
+ ED_view3d_from_object(v3d->camera, rv3d->ofs, rv3d->viewquat, &rv3d->dist, NULL);
+ }
+}
+
+void ED_view3d_camera_lock_init(View3D *v3d, RegionView3D *rv3d)
+{
+ ED_view3d_camera_lock_init_ex(v3d, rv3d, true);
+}
+
+/**
+ * Apply the view-port transformation back to the camera object.
+ *
+ * \return true if the camera is moved.
+ */
+bool ED_view3d_camera_lock_sync(View3D *v3d, RegionView3D *rv3d)
+{
+ if (ED_view3d_camera_lock_check(v3d, rv3d)) {
+ ObjectTfmProtectedChannels obtfm;
+ Object *root_parent;
+
+ if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) {
+ Object *ob_update;
+ float tmat[4][4];
+ float imat[4][4];
+ float view_mat[4][4];
+ float diff_mat[4][4];
+ float parent_mat[4][4];
+
+ while (root_parent->parent) {
+ root_parent = root_parent->parent;
+ }
+
+ ED_view3d_to_m4(view_mat, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+
+ normalize_m4_m4(tmat, v3d->camera->obmat);
+
+ invert_m4_m4(imat, tmat);
+ mul_m4_m4m4(diff_mat, view_mat, imat);
+
+ mul_m4_m4m4(parent_mat, diff_mat, root_parent->obmat);
+
+ BKE_object_tfm_protected_backup(root_parent, &obtfm);
+ BKE_object_apply_mat4(root_parent, parent_mat, true, false);
+ BKE_object_tfm_protected_restore(root_parent, &obtfm, root_parent->protectflag);
+
+ ob_update = v3d->camera;
+ while (ob_update) {
+ DEG_id_tag_update(&ob_update->id, OB_RECALC_OB);
+ WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, ob_update);
+ ob_update = ob_update->parent;
+ }
+ }
+ else {
+ /* always maintain the same scale */
+ const short protect_scale_all = (OB_LOCK_SCALEX | OB_LOCK_SCALEY | OB_LOCK_SCALEZ);
+ BKE_object_tfm_protected_backup(v3d->camera, &obtfm);
+ ED_view3d_to_object(v3d->camera, rv3d->ofs, rv3d->viewquat, rv3d->dist);
+ BKE_object_tfm_protected_restore(v3d->camera, &obtfm, v3d->camera->protectflag | protect_scale_all);
+
+ DEG_id_tag_update(&v3d->camera->id, OB_RECALC_OB);
+ WM_main_add_notifier(NC_OBJECT | ND_TRANSFORM, v3d->camera);
+ }
+
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+bool ED_view3d_camera_autokey(
+ Scene *scene, ID *id_key,
+ struct bContext *C, const bool do_rotate, const bool do_translate)
+{
+ if (autokeyframe_cfra_can_key(scene, id_key)) {
+ const float cfra = (float)CFRA;
+ ListBase dsources = {NULL, NULL};
+
+ /* add data-source override for the camera object */
+ ANIM_relative_keyingset_add_source(&dsources, id_key, NULL, NULL);
+
+ /* insert keyframes
+ * 1) on the first frame
+ * 2) on each subsequent frame
+ * TODO: need to check in future that frame changed before doing this
+ */
+ if (do_rotate) {
+ struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_ROTATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+ if (do_translate) {
+ struct KeyingSet *ks = ANIM_get_keyingset_for_autokeying(scene, ANIM_KS_LOCATION_ID);
+ ANIM_apply_keyingset(C, &dsources, NULL, ks, MODIFYKEY_MODE_INSERT, cfra);
+ }
+
+ /* free temp data */
+ BLI_freelistN(&dsources);
+
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+/**
+ * Call after modifying a locked view.
+ *
+ * \note Not every view edit currently auto-keys (numpad for eg),
+ * this is complicated because of smoothview.
+ */
+bool ED_view3d_camera_lock_autokey(
+ View3D *v3d, RegionView3D *rv3d,
+ struct bContext *C, const bool do_rotate, const bool do_translate)
+{
+ /* similar to ED_view3d_cameracontrol_update */
+ if (ED_view3d_camera_lock_check(v3d, rv3d)) {
+ Scene *scene = CTX_data_scene(C);
+ ID *id_key;
+ Object *root_parent;
+ if ((U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0 && (root_parent = v3d->camera->parent)) {
+ while (root_parent->parent) {
+ root_parent = root_parent->parent;
+ }
+ id_key = &root_parent->id;
+ }
+ else {
+ id_key = &v3d->camera->id;
+ }
+
+ return ED_view3d_camera_autokey(scene, id_key, C, do_rotate, do_translate);
+ }
+ else {
+ return false;
+ }
+}
+
+/** \} */
+
+
+
+/* -------------------------------------------------------------------- */
+/** \name Box View Support
+ *
+ * Use with quad-split so each view is clipped by the bounds of each view axis.
+ * \{ */
+
+static void view3d_boxview_clip(ScrArea *sa)
+{
+ ARegion *ar;
+ BoundBox *bb = MEM_callocN(sizeof(BoundBox), "clipbb");
+ float clip[6][4];
+ float x1 = 0.0f, y1 = 0.0f, z1 = 0.0f, ofs[3] = {0.0f, 0.0f, 0.0f};
+ int val;
+
+ /* create bounding box */
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+
+ if (rv3d->viewlock & RV3D_BOXCLIP) {
+ if (ELEM(rv3d->view, RV3D_VIEW_TOP, RV3D_VIEW_BOTTOM)) {
+ if (ar->winx > ar->winy) x1 = rv3d->dist;
+ else x1 = ar->winx * rv3d->dist / ar->winy;
+
+ if (ar->winx > ar->winy) y1 = ar->winy * rv3d->dist / ar->winx;
+ else y1 = rv3d->dist;
+ copy_v2_v2(ofs, rv3d->ofs);
+ }
+ else if (ELEM(rv3d->view, RV3D_VIEW_FRONT, RV3D_VIEW_BACK)) {
+ ofs[2] = rv3d->ofs[2];
+
+ if (ar->winx > ar->winy) z1 = ar->winy * rv3d->dist / ar->winx;
+ else z1 = rv3d->dist;
+ }
+ }
+ }
+ }
+
+ for (val = 0; val < 8; val++) {
+ if (ELEM(val, 0, 3, 4, 7))
+ bb->vec[val][0] = -x1 - ofs[0];
+ else
+ bb->vec[val][0] = x1 - ofs[0];
+
+ if (ELEM(val, 0, 1, 4, 5))
+ bb->vec[val][1] = -y1 - ofs[1];
+ else
+ bb->vec[val][1] = y1 - ofs[1];
+
+ if (val > 3)
+ bb->vec[val][2] = -z1 - ofs[2];
+ else
+ bb->vec[val][2] = z1 - ofs[2];
+ }
+
+ /* normals for plane equations */
+ normal_tri_v3(clip[0], bb->vec[0], bb->vec[1], bb->vec[4]);
+ normal_tri_v3(clip[1], bb->vec[1], bb->vec[2], bb->vec[5]);
+ normal_tri_v3(clip[2], bb->vec[2], bb->vec[3], bb->vec[6]);
+ normal_tri_v3(clip[3], bb->vec[3], bb->vec[0], bb->vec[7]);
+ normal_tri_v3(clip[4], bb->vec[4], bb->vec[5], bb->vec[6]);
+ normal_tri_v3(clip[5], bb->vec[0], bb->vec[2], bb->vec[1]);
+
+ /* then plane equations */
+ for (val = 0; val < 6; val++) {
+ clip[val][3] = -dot_v3v3(clip[val], bb->vec[val % 5]);
+ }
+
+ /* create bounding box */
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3d = ar->regiondata;
+
+ if (rv3d->viewlock & RV3D_BOXCLIP) {
+ rv3d->rflag |= RV3D_CLIPPING;
+ memcpy(rv3d->clip, clip, sizeof(clip));
+ if (rv3d->clipbb) MEM_freeN(rv3d->clipbb);
+ rv3d->clipbb = MEM_dupallocN(bb);
+ }
+ }
+ }
+ MEM_freeN(bb);
+}
+
+/**
+ * Find which axis values are shared between both views and copy to \a rv3d_dst
+ * taking axis flipping into account.
+ */
+static void view3d_boxview_sync_axis(RegionView3D *rv3d_dst, RegionView3D *rv3d_src)
+{
+ /* absolute axis values above this are considered to be set (will be ~1.0f) */
+ const float axis_eps = 0.5f;
+ float viewinv[4];
+
+ /* use the view rotation to identify which axis to sync on */
+ float view_axis_all[4][3] = {
+ {1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 0.0f},
+ {1.0f, 0.0f, 0.0f},
+ {0.0f, 1.0f, 0.0f}};
+
+ float *view_src_x = &view_axis_all[0][0];
+ float *view_src_y = &view_axis_all[1][0];
+
+ float *view_dst_x = &view_axis_all[2][0];
+ float *view_dst_y = &view_axis_all[3][0];
+ int i;
+
+
+ /* we could use rv3d->viewinv, but better not depend on view matrix being updated */
+ if (UNLIKELY(ED_view3d_quat_from_axis_view(rv3d_src->view, viewinv) == false)) {
+ return;
+ }
+ invert_qt_normalized(viewinv);
+ mul_qt_v3(viewinv, view_src_x);
+ mul_qt_v3(viewinv, view_src_y);
+
+ if (UNLIKELY(ED_view3d_quat_from_axis_view(rv3d_dst->view, viewinv) == false)) {
+ return;
+ }
+ invert_qt_normalized(viewinv);
+ mul_qt_v3(viewinv, view_dst_x);
+ mul_qt_v3(viewinv, view_dst_y);
+
+ /* check source and dest have a matching axis */
+ for (i = 0; i < 3; i++) {
+ if (((fabsf(view_src_x[i]) > axis_eps) || (fabsf(view_src_y[i]) > axis_eps)) &&
+ ((fabsf(view_dst_x[i]) > axis_eps) || (fabsf(view_dst_y[i]) > axis_eps)))
+ {
+ rv3d_dst->ofs[i] = rv3d_src->ofs[i];
+ }
+ }
+}
+
+/* sync center/zoom view of region to others, for view transforms */
+void view3d_boxview_sync(ScrArea *sa, ARegion *ar)
+{
+ ARegion *artest;
+ RegionView3D *rv3d = ar->regiondata;
+ short clip = 0;
+
+ for (artest = sa->regionbase.first; artest; artest = artest->next) {
+ if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3dtest = artest->regiondata;
+
+ if (rv3dtest->viewlock & RV3D_LOCKED) {
+ rv3dtest->dist = rv3d->dist;
+ view3d_boxview_sync_axis(rv3dtest, rv3d);
+ clip |= rv3dtest->viewlock & RV3D_BOXCLIP;
+
+ ED_region_tag_redraw(artest);
+ }
+ }
+ }
+
+ if (clip) {
+ view3d_boxview_clip(sa);
+ }
+}
+
+/* for home, center etc */
+void view3d_boxview_copy(ScrArea *sa, ARegion *ar)
+{
+ ARegion *artest;
+ RegionView3D *rv3d = ar->regiondata;
+ bool clip = false;
+
+ for (artest = sa->regionbase.first; artest; artest = artest->next) {
+ if (artest != ar && artest->regiontype == RGN_TYPE_WINDOW) {
+ RegionView3D *rv3dtest = artest->regiondata;
+
+ if (rv3dtest->viewlock) {
+ rv3dtest->dist = rv3d->dist;
+ copy_v3_v3(rv3dtest->ofs, rv3d->ofs);
+ ED_region_tag_redraw(artest);
+
+ clip |= ((rv3dtest->viewlock & RV3D_BOXCLIP) != 0);
+ }
+ }
+ }
+
+ if (clip) {
+ view3d_boxview_clip(sa);
+ }
+}
+
+/* 'clip' is used to know if our clip setting has changed */
+void ED_view3d_quadview_update(ScrArea *sa, ARegion *ar, bool do_clip)
+{
+ ARegion *ar_sync = NULL;
+ RegionView3D *rv3d = ar->regiondata;
+ short viewlock;
+ /* this function copies flags from the first of the 3 other quadview
+ * regions to the 2 other, so it assumes this is the region whose
+ * properties are always being edited, weak */
+ viewlock = rv3d->viewlock;
+
+ if ((viewlock & RV3D_LOCKED) == 0) {
+ do_clip = (viewlock & RV3D_BOXCLIP) != 0;
+ viewlock = 0;
+ }
+ else if ((viewlock & RV3D_BOXVIEW) == 0 && (viewlock & RV3D_BOXCLIP) != 0) {
+ do_clip = true;
+ viewlock &= ~RV3D_BOXCLIP;
+ }
+
+ for (; ar; ar = ar->prev) {
+ if (ar->alignment == RGN_ALIGN_QSPLIT) {
+ rv3d = ar->regiondata;
+ rv3d->viewlock = viewlock;
+
+ if (do_clip && (viewlock & RV3D_BOXCLIP) == 0) {
+ rv3d->rflag &= ~RV3D_BOXCLIP;
+ }
+
+ /* use ar_sync so we sync with one of the aligned views below
+ * else the view jumps on changing view settings like 'clip'
+ * since it copies from the perspective view */
+ ar_sync = ar;
+ }
+ }
+
+ if (rv3d->viewlock & RV3D_BOXVIEW) {
+ view3d_boxview_sync(sa, ar_sync ? ar_sync : sa->regionbase.last);
+ }
+
+ /* ensure locked regions have an axis, locked user views don't make much sense */
+ if (viewlock & RV3D_LOCKED) {
+ int index_qsplit = 0;
+ for (ar = sa->regionbase.first; ar; ar = ar->next) {
+ if (ar->alignment == RGN_ALIGN_QSPLIT) {
+ rv3d = ar->regiondata;
+ if (rv3d->viewlock) {
+ if (!RV3D_VIEW_IS_AXIS(rv3d->view)) {
+ rv3d->view = ED_view3d_lock_view_from_index(index_qsplit);
+ rv3d->persp = RV3D_ORTHO;
+ ED_view3d_lock(rv3d);
+ }
+ }
+ index_qsplit++;
+ }
+ }
+ }
+
+ ED_area_tag_redraw(sa);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Auto-Depth Utilities
+ * \{ */
+
+static float view_autodist_depth_margin(ARegion *ar, const int mval[2], int margin)
+{
+ ViewDepths depth_temp = {0};
+ rcti rect;
+ float depth_close;
+
+ if (margin == 0) {
+ /* Get Z Depths, needed for perspective, nice for ortho */
+ rect.xmin = mval[0];
+ rect.ymin = mval[1];
+ rect.xmax = mval[0] + 1;
+ rect.ymax = mval[1] + 1;
+ }
+ else {
+ BLI_rcti_init_pt_radius(&rect, mval, margin);
+ }
+
+ view3d_update_depths_rect(ar, &depth_temp, &rect);
+ depth_close = view3d_depth_near(&depth_temp);
+ MEM_SAFE_FREE(depth_temp.depths);
+ return depth_close;
+}
+
+/**
+ * Get the world-space 3d location from a screen-space 2d point.
+ *
+ * \param mval: Input screen-space pixel location.
+ * \param mouse_worldloc: Output world-space location.
+ * \param fallback_depth_pt: Use this points depth when no depth can be found.
+ */
+bool ED_view3d_autodist(
+ const EvaluationContext *eval_ctx, struct Depsgraph *graph, ARegion *ar, View3D *v3d,
+ const int mval[2], float mouse_worldloc[3],
+ const bool alphaoverride, const float fallback_depth_pt[3])
+{
+ float depth_close;
+ int margin_arr[] = {0, 2, 4};
+ int i;
+ bool depth_ok = false;
+
+ /* Get Z Depths, needed for perspective, nice for ortho */
+ ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, alphaoverride);
+
+ /* Attempt with low margin's first */
+ i = 0;
+ do {
+ depth_close = view_autodist_depth_margin(ar, mval, margin_arr[i++] * U.pixelsize);
+ depth_ok = (depth_close != FLT_MAX);
+ } while ((depth_ok == false) && (i < ARRAY_SIZE(margin_arr)));
+
+ if (depth_ok) {
+ float centx = (float)mval[0] + 0.5f;
+ float centy = (float)mval[1] + 0.5f;
+
+ if (ED_view3d_unproject(ar, centx, centy, depth_close, mouse_worldloc)) {
+ return true;
+ }
+ }
+
+ if (fallback_depth_pt) {
+ ED_view3d_win_to_3d_int(v3d, ar, fallback_depth_pt, mval, mouse_worldloc);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+void ED_view3d_autodist_init(
+ const EvaluationContext *eval_ctx, struct Depsgraph *graph,
+ ARegion *ar, View3D *v3d, int mode)
+{
+ /* Get Z Depths, needed for perspective, nice for ortho */
+ switch (mode) {
+ case 0:
+ ED_view3d_draw_depth(eval_ctx, graph, ar, v3d, true);
+ break;
+ case 1:
+ {
+ Scene *scene = DEG_get_evaluated_scene(graph);
+ ED_view3d_draw_depth_gpencil(eval_ctx, scene, ar, v3d);
+ break;
+ }
+ }
+}
+
+/* no 4x4 sampling, run #ED_view3d_autodist_init first */
+bool ED_view3d_autodist_simple(ARegion *ar, const int mval[2], float mouse_worldloc[3],
+ int margin, float *force_depth)
+{
+ float depth;
+
+ /* Get Z Depths, needed for perspective, nice for ortho */
+ if (force_depth)
+ depth = *force_depth;
+ else
+ depth = view_autodist_depth_margin(ar, mval, margin);
+
+ if (depth == FLT_MAX)
+ return false;
+
+ float centx = (float)mval[0] + 0.5f;
+ float centy = (float)mval[1] + 0.5f;
+ return ED_view3d_unproject(ar, centx, centy, depth, mouse_worldloc);
+}
+
+bool ED_view3d_autodist_depth(ARegion *ar, const int mval[2], int margin, float *depth)
+{
+ *depth = view_autodist_depth_margin(ar, mval, margin);
+
+ return (*depth != FLT_MAX);
+}
+
+static bool depth_segment_cb(int x, int y, void *userData)
+{
+ struct { ARegion *ar; int margin; float depth; } *data = userData;
+ int mval[2];
+ float depth;
+
+ mval[0] = x;
+ mval[1] = y;
+
+ depth = view_autodist_depth_margin(data->ar, mval, data->margin);
+
+ if (depth != FLT_MAX) {
+ data->depth = depth;
+ return 0;
+ }
+ else {
+ return 1;
+ }
+}
+
+bool ED_view3d_autodist_depth_seg(
+ ARegion *ar, const int mval_sta[2], const int mval_end[2],
+ int margin, float *depth)
+{
+ struct { ARegion *ar; int margin; float depth; } data = {NULL};
+ int p1[2];
+ int p2[2];
+
+ data.ar = ar;
+ data.margin = margin;
+ data.depth = FLT_MAX;
+
+ copy_v2_v2_int(p1, mval_sta);
+ copy_v2_v2_int(p2, mval_end);
+
+ BLI_bitmap_draw_2d_line_v2v2i(p1, p2, depth_segment_cb, &data);
+
+ *depth = data.depth;
+
+ return (*depth != FLT_MAX);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Radius/Distance Utilities
+ *
+ * Use to calculate a distance to a point based on it's radius.
+ * \{ */
+
+float ED_view3d_radius_to_dist_persp(const float angle, const float radius)
+{
+ return radius * (1.0f / tanf(angle / 2.0f));
+}
+
+float ED_view3d_radius_to_dist_ortho(const float lens, const float radius)
+{
+ return radius / (DEFAULT_SENSOR_WIDTH / lens);
+}
+
+/**
+ * Return a new RegionView3D.dist value to fit the \a radius.
+ *
+ * \note Depth isn't taken into account, this will fit a flat plane exactly,
+ * but points towards the view (with a perspective projection),
+ * may be within the radius but outside the view. eg:
+ *
+ * <pre>
+ * +
+ * pt --> + /^ radius
+ * / |
+ * / |
+ * view + +
+ * \ |
+ * \ |
+ * \|
+ * +
+ * </pre>
+ *
+ * \param ar Can be NULL if \a use_aspect is false.
+ * \param persp Allow the caller to tell what kind of perspective to use (ortho/view/camera)
+ * \param use_aspect Increase the distance to account for non 1:1 view aspect.
+ * \param radius The radius will be fitted exactly, typically pre-scaled by a margin (#VIEW3D_MARGIN).
+ */
+float ED_view3d_radius_to_dist(
+ const View3D *v3d, const ARegion *ar,
+ const char persp, const bool use_aspect,
+ const float radius)
+{
+ float dist;
+
+ BLI_assert(ELEM(persp, RV3D_ORTHO, RV3D_PERSP, RV3D_CAMOB));
+ BLI_assert((persp != RV3D_CAMOB) || v3d->camera);
+
+ if (persp == RV3D_ORTHO) {
+ dist = ED_view3d_radius_to_dist_ortho(v3d->lens, radius);
+ }
+ else {
+ float lens, sensor_size, zoom;
+ float angle;
+
+ if (persp == RV3D_CAMOB) {
+ CameraParams params;
+ BKE_camera_params_init(&params);
+ params.clipsta = v3d->near;
+ params.clipend = v3d->far;
+ BKE_camera_params_from_object(&params, v3d->camera);
+
+ lens = params.lens;
+ sensor_size = BKE_camera_sensor_size(params.sensor_fit, params.sensor_x, params.sensor_y);
+
+ /* ignore 'rv3d->camzoom' because we want to fit to the cameras frame */
+ zoom = CAMERA_PARAM_ZOOM_INIT_CAMOB;
+ }
+ else {
+ lens = v3d->lens;
+ sensor_size = DEFAULT_SENSOR_WIDTH;
+ zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
+ }
+
+ angle = focallength_to_fov(lens, sensor_size);
+
+ /* zoom influences lens, correct this by scaling the angle as a distance (by the zoom-level) */
+ angle = atanf(tanf(angle / 2.0f) * zoom) * 2.0f;
+
+ dist = ED_view3d_radius_to_dist_persp(angle, radius);
+ }
+
+ if (use_aspect) {
+ const RegionView3D *rv3d = ar->regiondata;
+
+ float winx, winy;
+
+ if (persp == RV3D_CAMOB) {
+ /* camera frame x/y in pixels */
+ winx = ar->winx / rv3d->viewcamtexcofac[0];
+ winy = ar->winy / rv3d->viewcamtexcofac[1];
+ }
+ else {
+ winx = ar->winx;
+ winy = ar->winy;
+ }
+
+ if (winx && winy) {
+ float aspect = winx / winy;
+ if (aspect < 1.0f) {
+ aspect = 1.0f / aspect;
+ }
+ dist *= aspect;
+ }
+ }
+
+ return dist;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Distance Utilities
+ * \{ */
+
+/* problem - ofs[3] can be on same location as camera itself.
+ * Blender needs proper dist value for zoom.
+ * use fallback_dist to override small values
+ */
+float ED_view3d_offset_distance(float mat[4][4], const float ofs[3], const float fallback_dist)
+{
+ float pos[4] = {0.0f, 0.0f, 0.0f, 1.0f};
+ float dir[4] = {0.0f, 0.0f, 1.0f, 0.0f};
+ float dist;
+
+ mul_m4_v4(mat, pos);
+ add_v3_v3(pos, ofs);
+ mul_m4_v4(mat, dir);
+ normalize_v3(dir);
+
+ dist = dot_v3v3(pos, dir);
+
+ if ((dist < FLT_EPSILON) && (fallback_dist != 0.0f)) {
+ dist = fallback_dist;
+ }
+
+ return dist;
+}
+
+/**
+ * Set the dist without moving the view (compensate with #RegionView3D.ofs)
+ *
+ * \note take care that viewinv is up to date, #ED_view3d_update_viewmat first.
+ */
+void ED_view3d_distance_set(RegionView3D *rv3d, const float dist)
+{
+ float viewinv[4];
+ float tvec[3];
+
+ BLI_assert(dist >= 0.0f);
+
+ copy_v3_fl3(tvec, 0.0f, 0.0f, rv3d->dist - dist);
+ /* rv3d->viewinv isn't always valid */
+#if 0
+ mul_mat3_m4_v3(rv3d->viewinv, tvec);
+#else
+ invert_qt_qt_normalized(viewinv, rv3d->viewquat);
+ mul_qt_v3(viewinv, tvec);
+#endif
+ sub_v3_v3(rv3d->ofs, tvec);
+
+ rv3d->dist = dist;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Axis Utilities
+ * \{ */
+static float view3d_quat_axis[6][4] = {
+ {M_SQRT1_2, -M_SQRT1_2, 0.0f, 0.0f}, /* RV3D_VIEW_FRONT */
+ {0.0f, 0.0f, -M_SQRT1_2, -M_SQRT1_2}, /* RV3D_VIEW_BACK */
+ {0.5f, -0.5f, 0.5f, 0.5f}, /* RV3D_VIEW_LEFT */
+ {0.5f, -0.5f, -0.5f, -0.5f}, /* RV3D_VIEW_RIGHT */
+ {1.0f, 0.0f, 0.0f, 0.0f}, /* RV3D_VIEW_TOP */
+ {0.0f, -1.0f, 0.0f, 0.0f}, /* RV3D_VIEW_BOTTOM */
+};
+
+
+bool ED_view3d_quat_from_axis_view(const char view, float quat[4])
+{
+ if (RV3D_VIEW_IS_AXIS(view)) {
+ copy_qt_qt(quat, view3d_quat_axis[view - RV3D_VIEW_FRONT]);
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+char ED_view3d_quat_to_axis_view(const float quat[4], const float epsilon)
+{
+ /* quat values are all unit length */
+
+ char view;
+
+ for (view = RV3D_VIEW_FRONT; view <= RV3D_VIEW_BOTTOM; view++) {
+ if (fabsf(angle_signed_qtqt(quat, view3d_quat_axis[view - RV3D_VIEW_FRONT])) < epsilon) {
+ return view;
+ }
+ }
+
+ return RV3D_VIEW_USER;
+}
+
+char ED_view3d_lock_view_from_index(int index)
+{
+ switch (index) {
+ case 0: return RV3D_VIEW_FRONT;
+ case 1: return RV3D_VIEW_TOP;
+ case 2: return RV3D_VIEW_RIGHT;
+ default: return RV3D_VIEW_USER;
+ }
+
+}
+
+char ED_view3d_axis_view_opposite(char view)
+{
+ switch (view) {
+ case RV3D_VIEW_FRONT: return RV3D_VIEW_BACK;
+ case RV3D_VIEW_BACK: return RV3D_VIEW_FRONT;
+ case RV3D_VIEW_LEFT: return RV3D_VIEW_RIGHT;
+ case RV3D_VIEW_RIGHT: return RV3D_VIEW_LEFT;
+ case RV3D_VIEW_TOP: return RV3D_VIEW_BOTTOM;
+ case RV3D_VIEW_BOTTOM: return RV3D_VIEW_TOP;
+ }
+
+ return RV3D_VIEW_USER;
+}
+
+
+bool ED_view3d_lock(RegionView3D *rv3d)
+{
+ return ED_view3d_quat_from_axis_view(rv3d->view, rv3d->viewquat);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Transform Utilities
+ * \{ */
+
+/**
+ * Set the view transformation from a 4x4 matrix.
+ *
+ * \param mat The view 4x4 transformation matrix to assign.
+ * \param ofs The view offset, normally from RegionView3D.ofs.
+ * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
+ * \param dist The view distance from ofs, normally from RegionView3D.dist.
+ */
+void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist)
+{
+ float nmat[3][3];
+
+ /* dist depends on offset */
+ BLI_assert(dist == NULL || ofs != NULL);
+
+ copy_m3_m4(nmat, mat);
+ normalize_m3(nmat);
+
+ /* Offset */
+ if (ofs)
+ negate_v3_v3(ofs, mat[3]);
+
+ /* Quat */
+ if (quat) {
+ mat3_normalized_to_quat(quat, nmat);
+ invert_qt_normalized(quat);
+ }
+
+ if (ofs && dist) {
+ madd_v3_v3fl(ofs, nmat[2], *dist);
+ }
+}
+
+/**
+ * Calculate the view transformation matrix from RegionView3D input.
+ * The resulting matrix is equivalent to RegionView3D.viewinv
+ * \param mat The view 4x4 transformation matrix to calculate.
+ * \param ofs The view offset, normally from RegionView3D.ofs.
+ * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
+ * \param dist The view distance from ofs, normally from RegionView3D.dist.
+ */
+void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], const float dist)
+{
+ float iviewquat[4] = {-quat[0], quat[1], quat[2], quat[3]};
+ float dvec[3] = {0.0f, 0.0f, dist};
+
+ quat_to_mat4(mat, iviewquat);
+ mul_mat3_m4_v3(mat, dvec);
+ sub_v3_v3v3(mat[3], dvec, ofs);
+}
+
+/**
+ * Set the RegionView3D members from an objects transformation and optionally lens.
+ * \param ob The object to set the view to.
+ * \param ofs The view offset to be set, normally from RegionView3D.ofs.
+ * \param quat The view rotation to be set, quaternion normally from RegionView3D.viewquat.
+ * \param dist The view distance from ofs to be set, normally from RegionView3D.dist.
+ * \param lens The view lens angle set for cameras and lamps, normally from View3D.lens.
+ */
+void ED_view3d_from_object(Object *ob, float ofs[3], float quat[4], float *dist, float *lens)
+{
+ ED_view3d_from_m4(ob->obmat, ofs, quat, dist);
+
+ if (lens) {
+ CameraParams params;
+
+ BKE_camera_params_init(&params);
+ BKE_camera_params_from_object(&params, ob);
+ *lens = params.lens;
+ }
+}
+
+/**
+ * Set the object transformation from RegionView3D members.
+ * \param ob The object which has the transformation assigned.
+ * \param ofs The view offset, normally from RegionView3D.ofs.
+ * \param quat The view rotation, quaternion normally from RegionView3D.viewquat.
+ * \param dist The view distance from ofs, normally from RegionView3D.dist.
+ */
+void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], const float dist)
+{
+ float mat[4][4];
+ ED_view3d_to_m4(mat, ofs, quat, dist);
+ BKE_object_apply_mat4(ob, mat, true, true);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Depth Buffer Utilities
+ * \{ */
+
+float ED_view3d_depth_read_cached(const ViewContext *vc, const int mval[2])
+{
+ ViewDepths *vd = vc->rv3d->depths;
+
+ int x = mval[0];
+ int y = mval[1];
+
+ if (vd && vd->depths && x > 0 && y > 0 && x < vd->w && y < vd->h) {
+ return vd->depths[y * vd->w + x];
+ }
+ else {
+ BLI_assert(1.0 <= vd->depth_range[1]);
+ return 1.0f;
+ }
+}
+
+bool ED_view3d_depth_read_cached_normal(
+ const ViewContext *vc, const int mval[2],
+ float r_normal[3])
+{
+ /* Note: we could support passing in a radius.
+ * For now just read 9 pixels. */
+
+ /* pixels surrounding */
+ bool depths_valid[9] = {false};
+ float coords[9][3] = {{0}};
+
+ ARegion *ar = vc->ar;
+ const ViewDepths *depths = vc->rv3d->depths;
+
+ for (int x = 0, i = 0; x < 2; x++) {
+ for (int y = 0; y < 2; y++) {
+ const int mval_ofs[2] = {mval[0] + (x - 1), mval[1] + (y - 1)};
+
+ const double depth = (double)ED_view3d_depth_read_cached(vc, mval_ofs);
+ if ((depth > depths->depth_range[0]) && (depth < depths->depth_range[1])) {
+ if (ED_view3d_depth_unproject(ar, mval_ofs, depth, coords[i])) {
+ depths_valid[i] = true;
+ }
+ }
+ i++;
+ }
+ }
+
+ const int edges[2][6][2] = {
+ /* x edges */
+ {{0, 1}, {1, 2},
+ {3, 4}, {4, 5},
+ {6, 7}, {7, 8}},
+ /* y edges */
+ {{0, 3}, {3, 6},
+ {1, 4}, {4, 7},
+ {2, 5}, {5, 8}},
+ };
+
+ float cross[2][3] = {{0.0f}};
+
+ for (int i = 0; i < 6; i++) {
+ for (int axis = 0; axis < 2; axis++) {
+ if (depths_valid[edges[axis][i][0]] && depths_valid[edges[axis][i][1]]) {
+ float delta[3];
+ sub_v3_v3v3(delta, coords[edges[axis][i][0]], coords[edges[axis][i][1]]);
+ add_v3_v3(cross[axis], delta);
+ }
+ }
+ }
+
+ cross_v3_v3v3(r_normal, cross[0], cross[1]);
+
+ if (normalize_v3(r_normal) != 0.0f) {
+ return true;
+ }
+ else {
+ return false;
+ }
+}
+
+bool ED_view3d_depth_unproject(
+ const ARegion *ar,
+ const int mval[2], const double depth,
+ float r_location_world[3])
+{
+ float centx = (float)mval[0] + 0.5f;
+ float centy = (float)mval[1] + 0.5f;
+ return ED_view3d_unproject(ar, centx, centy, depth, r_location_world);
+}
+
+void ED_view3d_depth_tag_update(RegionView3D *rv3d)
+{
+ if (rv3d->depths)
+ rv3d->depths->damaged = true;
+}
+
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 882f0ec0bc0..0597f2806b3 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -28,7 +28,6 @@
* \ingroup spview3d
*/
-
#include "DNA_camera_types.h"
#include "DNA_scene_types.h"
#include "DNA_object_types.h"
@@ -39,7 +38,6 @@
#include "BLI_rect.h"
#include "BLI_utildefines.h"
-#include "BKE_anim.h"
#include "BKE_action.h"
#include "BKE_camera.h"
#include "BKE_context.h"
@@ -48,12 +46,9 @@
#include "BKE_main.h"
#include "BKE_report.h"
#include "BKE_scene.h"
-#include "BKE_screen.h"
#include "DEG_depsgraph.h"
-#include "BIF_glutil.h"
-
#include "UI_resources.h"
#include "GPU_glew.h"
@@ -64,10 +59,10 @@
#include "WM_types.h"
#include "ED_screen.h"
-#include "ED_armature.h"
#include "DRW_engine.h"
+#include "DEG_depsgraph_query.h"
#ifdef WITH_GAMEENGINE
# include "BLI_listbase.h"
@@ -78,53 +73,14 @@
# include "BL_System.h"
#endif
-
#include "view3d_intern.h" /* own include */
-/* use this call when executing an operator,
- * event system doesn't set for each event the
- * opengl drawing context */
-void view3d_operator_needs_opengl(const bContext *C)
-{
- wmWindow *win = CTX_wm_window(C);
- ARegion *ar = CTX_wm_region(C);
-
- view3d_region_operator_needs_opengl(win, ar);
-}
-
-void view3d_region_operator_needs_opengl(wmWindow *win, ARegion *ar)
-{
- /* for debugging purpose, context should always be OK */
- if ((ar == NULL) || (ar->regiontype != RGN_TYPE_WINDOW)) {
- printf("view3d_region_operator_needs_opengl error, wrong region\n");
- }
- else {
- RegionView3D *rv3d = ar->regiondata;
-
- wmSubWindowSet(win, ar->swinid);
- gpuLoadProjectionMatrix(rv3d->winmat);
- gpuLoadMatrix(rv3d->viewmat);
- }
-}
-
-float *ED_view3d_cursor3d_get(Scene *scene, View3D *v3d)
-{
- if (v3d && v3d->localvd) return v3d->cursor;
- else return scene->cursor;
-}
-
-Camera *ED_view3d_camera_data_get(View3D *v3d, RegionView3D *rv3d)
-{
- /* establish the camera object, so we can default to view mapping if anything is wrong with it */
- if ((rv3d->persp == RV3D_CAMOB) && v3d->camera && (v3d->camera->type == OB_CAMERA)) {
- return v3d->camera->data;
- }
- else {
- return NULL;
- }
-}
+/* -------------------------------------------------------------------- */
+/** \name Smooth View Operator & Utilities
+ *
+ * Use for view transitions to have smooth (animated) transitions.
+ * \{ */
-/* ****************** smooth view operator ****************** */
/* This operator is one of the 'timer refresh' ones like animation playback */
struct SmoothView3DState {
@@ -273,7 +229,7 @@ void ED_view3d_smooth_view_ex(
* this means small rotations wont lag */
if (sview->quat && !sview->ofs && !sview->dist) {
/* scale the time allowed by the rotation */
- sms.time_allowed *= (double)angle_normalized_qtqt(sms.dst.quat, sms.src.quat) / M_PI; /* 180deg == 1.0 */
+ sms.time_allowed *= (double)fabsf(angle_signed_normalized_qtqt(sms.dst.quat, sms.src.quat)) / M_PI; /* 180deg == 1.0 */
}
/* ensure it shows correct */
@@ -401,6 +357,8 @@ static void view3d_smoothview_apply(bContext *C, View3D *v3d, ARegion *ar, bool
ED_view3d_camera_lock_autokey(v3d, rv3d, C, true, true);
}
+ /* Event handling won't know if a UI item has been moved under the pointer. */
+ WM_event_add_mousemove(C);
}
if (sync_boxview && (rv3d->viewlock & RV3D_BOXVIEW)) {
@@ -462,22 +420,25 @@ void ED_view3d_smooth_view_force_finish(
void VIEW3D_OT_smoothview(wmOperatorType *ot)
{
-
/* identifiers */
ot->name = "Smooth View";
ot->description = "";
ot->idname = "VIEW3D_OT_smoothview";
-
+
/* api callbacks */
ot->invoke = view3d_smoothview_invoke;
-
+
/* flags */
ot->flag = OPTYPE_INTERNAL;
ot->poll = ED_operator_view3d_active;
}
-/* ****************** change view operators ****************** */
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera to View Operator
+ * \{ */
static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op))
{
@@ -541,6 +502,12 @@ void VIEW3D_OT_camera_to_view(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Camera Fit Frame to Selected Operator
+ * \{ */
+
/* unlike VIEW3D_OT_view_selected this is for framing a render and not
* meant to take into account vertex/bone selection for eg. */
static int view3d_camera_to_view_selected_exec(bContext *C, wmOperator *op)
@@ -600,6 +567,12 @@ void VIEW3D_OT_camera_to_view_selected(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Object as Camera Operator
+ * \{ */
+
static void sync_viewport_camera_smoothview(bContext *C, View3D *v3d, Object *ob, const int smooth_viewtx)
{
Main *bmain = CTX_data_main(C);
@@ -650,7 +623,7 @@ static void sync_viewport_camera_smoothview(bContext *C, View3D *v3d, Object *ob
}
static int view3d_setobjectascamera_exec(bContext *C, wmOperator *op)
-{
+{
View3D *v3d;
ARegion *ar;
RegionView3D *rv3d;
@@ -703,7 +676,6 @@ int ED_operator_rv3d_user_region_poll(bContext *C)
void VIEW3D_OT_object_as_camera(wmOperatorType *ot)
{
-
/* identifiers */
ot->name = "Set Active Object as Camera";
ot->description = "Set the active object as the active camera for this view or scene";
@@ -717,289 +689,23 @@ void VIEW3D_OT_object_as_camera(wmOperatorType *ot)
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
-/* ********************************** */
-
-void ED_view3d_clipping_calc_from_boundbox(float clip[4][4], const BoundBox *bb, const bool is_flip)
-{
- int val;
-
- for (val = 0; val < 4; val++) {
- normal_tri_v3(clip[val], bb->vec[val], bb->vec[val == 3 ? 0 : val + 1], bb->vec[val + 4]);
- if (UNLIKELY(is_flip)) {
- negate_v3(clip[val]);
- }
-
- clip[val][3] = -dot_v3v3(clip[val], bb->vec[val]);
- }
-}
-
-void ED_view3d_clipping_calc(BoundBox *bb, float planes[4][4], const ARegion *ar, const Object *ob, const rcti *rect)
-{
- /* init in case unproject fails */
- memset(bb->vec, 0, sizeof(bb->vec));
-
- /* four clipping planes and bounding volume */
- /* first do the bounding volume */
- for (int val = 0; val < 4; val++) {
- float xs = (val == 0 || val == 3) ? rect->xmin : rect->xmax;
- float ys = (val == 0 || val == 1) ? rect->ymin : rect->ymax;
-
- ED_view3d_unproject(ar, xs, ys, 0.0, bb->vec[val]);
- ED_view3d_unproject(ar, xs, ys, 1.0, bb->vec[4 + val]);
- }
-
- /* optionally transform to object space */
- if (ob) {
- float imat[4][4];
- invert_m4_m4(imat, ob->obmat);
-
- for (int val = 0; val < 8; val++) {
- mul_m4_v3(imat, bb->vec[val]);
- }
- }
-
- /* verify if we have negative scale. doing the transform before cross
- * product flips the sign of the vector compared to doing cross product
- * before transform then, so we correct for that. */
- int flip_sign = (ob) ? is_negative_m4(ob->obmat) : false;
-
- ED_view3d_clipping_calc_from_boundbox(planes, bb, flip_sign);
-}
-
-static bool view3d_boundbox_clip_m4(const BoundBox *bb, float persmatob[4][4])
-{
- int a, flag = -1, fl;
-
- for (a = 0; a < 8; a++) {
- float vec[4], min, max;
- copy_v3_v3(vec, bb->vec[a]);
- vec[3] = 1.0;
- mul_m4_v4(persmatob, vec);
- max = vec[3];
- min = -vec[3];
-
- fl = 0;
- if (vec[0] < min) fl += 1;
- if (vec[0] > max) fl += 2;
- if (vec[1] < min) fl += 4;
- if (vec[1] > max) fl += 8;
- if (vec[2] < min) fl += 16;
- if (vec[2] > max) fl += 32;
-
- flag &= fl;
- if (flag == 0) return true;
- }
-
- return false;
-}
-
-bool ED_view3d_boundbox_clip_ex(const RegionView3D *rv3d, const BoundBox *bb, float obmat[4][4])
-{
- /* return 1: draw */
-
- float persmatob[4][4];
-
- if (bb == NULL) return true;
- if (bb->flag & BOUNDBOX_DISABLED) return true;
-
- mul_m4_m4m4(persmatob, (float(*)[4])rv3d->persmat, obmat);
-
- return view3d_boundbox_clip_m4(bb, persmatob);
-}
-
-bool ED_view3d_boundbox_clip(RegionView3D *rv3d, const BoundBox *bb)
-{
- if (bb == NULL) return true;
- if (bb->flag & BOUNDBOX_DISABLED) return true;
-
- return view3d_boundbox_clip_m4(bb, rv3d->persmatob);
-}
+/** \} */
/* -------------------------------------------------------------------- */
-
-/** \name Depth Utilities
+/** \name Window and View Matrix Calculation
* \{ */
-float ED_view3d_depth_read_cached(const ViewContext *vc, const int mval[2])
-{
- ViewDepths *vd = vc->rv3d->depths;
-
- int x = mval[0];
- int y = mval[1];
-
- if (vd && vd->depths && x > 0 && y > 0 && x < vd->w && y < vd->h) {
- return vd->depths[y * vd->w + x];
- }
- else {
- BLI_assert(1.0 <= vd->depth_range[1]);
- return 1.0f;
- }
-}
-
-bool ED_view3d_depth_read_cached_normal(
- const ViewContext *vc, const int mval[2],
- float r_normal[3])
-{
- /* Note: we could support passing in a radius.
- * For now just read 9 pixels. */
-
- /* pixels surrounding */
- bool depths_valid[9] = {false};
- float coords[9][3] = {{0}};
-
- ARegion *ar = vc->ar;
- const ViewDepths *depths = vc->rv3d->depths;
-
- for (int x = 0, i = 0; x < 2; x++) {
- for (int y = 0; y < 2; y++) {
- const int mval_ofs[2] = {mval[0] + (x - 1), mval[1] + (y - 1)};
-
- const double depth = (double)ED_view3d_depth_read_cached(vc, mval_ofs);
- if ((depth > depths->depth_range[0]) && (depth < depths->depth_range[1])) {
- if (ED_view3d_depth_unproject(ar, mval_ofs, depth, coords[i])) {
- depths_valid[i] = true;
- }
- }
- i++;
- }
- }
-
- const int edges[2][6][2] = {
- /* x edges */
- {{0, 1}, {1, 2},
- {3, 4}, {4, 5},
- {6, 7}, {7, 8}},
- /* y edges */
- {{0, 3}, {3, 6},
- {1, 4}, {4, 7},
- {2, 5}, {5, 8}},
- };
-
- float cross[2][3] = {{0.0f}};
-
- for (int i = 0; i < 6; i++) {
- for (int axis = 0; axis < 2; axis++) {
- if (depths_valid[edges[axis][i][0]] && depths_valid[edges[axis][i][1]]) {
- float delta[3];
- sub_v3_v3v3(delta, coords[edges[axis][i][0]], coords[edges[axis][i][1]]);
- add_v3_v3(cross[axis], delta);
- }
- }
- }
-
- cross_v3_v3v3(r_normal, cross[0], cross[1]);
-
- if (normalize_v3(r_normal) != 0.0f) {
- return true;
- }
- else {
- return false;
- }
-}
-
-bool ED_view3d_depth_unproject(
- const ARegion *ar,
- const int mval[2], const double depth,
- float r_location_world[3])
-{
- float centx = (float)mval[0] + 0.5f;
- float centy = (float)mval[1] + 0.5f;
- return ED_view3d_unproject(ar, centx, centy, depth, r_location_world);
-}
-
-/** \} */
-
-void ED_view3d_depth_tag_update(RegionView3D *rv3d)
-{
- if (rv3d->depths)
- rv3d->depths->damaged = true;
-}
-
-void ED_view3d_dist_range_get(
- const View3D *v3d,
- float r_dist_range[2])
-{
- r_dist_range[0] = v3d->grid * 0.001f;
- r_dist_range[1] = v3d->far * 10.0f;
-}
-
-/* copies logic of get_view3d_viewplane(), keep in sync */
-bool ED_view3d_clip_range_get(
- const View3D *v3d, const RegionView3D *rv3d,
- float *r_clipsta, float *r_clipend,
- const bool use_ortho_factor)
-{
- CameraParams params;
-
- BKE_camera_params_init(&params);
- BKE_camera_params_from_view3d(&params, v3d, rv3d);
-
- if (use_ortho_factor && params.is_ortho) {
- const float fac = 2.0f / (params.clipend - params.clipsta);
- params.clipsta *= fac;
- params.clipend *= fac;
- }
-
- if (r_clipsta) *r_clipsta = params.clipsta;
- if (r_clipend) *r_clipend = params.clipend;
-
- return params.is_ortho;
-}
-
-bool ED_view3d_viewplane_get(
- const View3D *v3d, const RegionView3D *rv3d, int winx, int winy,
- rctf *r_viewplane, float *r_clipsta, float *r_clipend, float *r_pixsize)
-{
- CameraParams params;
-
- BKE_camera_params_init(&params);
- BKE_camera_params_from_view3d(&params, v3d, rv3d);
- BKE_camera_params_compute_viewplane(&params, winx, winy, 1.0f, 1.0f);
-
- if (r_viewplane) *r_viewplane = params.viewplane;
- if (r_clipsta) *r_clipsta = params.clipsta;
- if (r_clipend) *r_clipend = params.clipend;
- if (r_pixsize) *r_pixsize = params.viewdx;
-
- return params.is_ortho;
-}
-
-/**
- * Use instead of: ``bglPolygonOffset(rv3d->dist, ...)`` see bug [#37727]
- */
-void ED_view3d_polygon_offset(const RegionView3D *rv3d, const float dist)
-{
- float viewdist;
-
- if (rv3d->rflag & RV3D_ZOFFSET_DISABLED) {
- return;
- }
-
- viewdist = rv3d->dist;
-
- /* special exception for ortho camera (viewdist isnt used for perspective cameras) */
- if (dist != 0.0f) {
- if (rv3d->persp == RV3D_CAMOB) {
- if (rv3d->is_persp == false) {
- viewdist = 1.0f / max_ff(fabsf(rv3d->winmat[0][0]), fabsf(rv3d->winmat[1][1]));
- }
- }
- }
-
- bglPolygonOffset(viewdist, dist);
-}
-
/**
* \param rect optional for picking (can be NULL).
*/
-void view3d_winmatrix_set(ARegion *ar, const View3D *v3d, const rcti *rect)
+void view3d_winmatrix_set(const Depsgraph *depsgraph, ARegion *ar, const View3D *v3d, const rcti *rect)
{
RegionView3D *rv3d = ar->regiondata;
rctf viewplane;
float clipsta, clipend;
bool is_ortho;
- is_ortho = ED_view3d_viewplane_get(v3d, rv3d, ar->winx, ar->winy, &viewplane, &clipsta, &clipend, NULL);
+ is_ortho = ED_view3d_viewplane_get(depsgraph, v3d, rv3d, ar->winx, ar->winy, &viewplane, &clipsta, &clipend, NULL);
rv3d->is_persp = !is_ortho;
#if 0
@@ -1041,80 +747,28 @@ static void obmat_to_viewmat(RegionView3D *rv3d, Object *ob)
mat4_normalized_to_quat(rv3d->viewquat, rv3d->viewmat);
}
-static float view3d_quat_axis[6][4] = {
- {M_SQRT1_2, -M_SQRT1_2, 0.0f, 0.0f}, /* RV3D_VIEW_FRONT */
- {0.0f, 0.0f, -M_SQRT1_2, -M_SQRT1_2}, /* RV3D_VIEW_BACK */
- {0.5f, -0.5f, 0.5f, 0.5f}, /* RV3D_VIEW_LEFT */
- {0.5f, -0.5f, -0.5f, -0.5f}, /* RV3D_VIEW_RIGHT */
- {1.0f, 0.0f, 0.0f, 0.0f}, /* RV3D_VIEW_TOP */
- {0.0f, -1.0f, 0.0f, 0.0f}, /* RV3D_VIEW_BOTTOM */
-};
-
-
-bool ED_view3d_quat_from_axis_view(const char view, float quat[4])
-{
- if (RV3D_VIEW_IS_AXIS(view)) {
- copy_qt_qt(quat, view3d_quat_axis[view - RV3D_VIEW_FRONT]);
- return true;
- }
- else {
- return false;
- }
-}
-
-char ED_view3d_quat_to_axis_view(const float quat[4], const float epsilon)
-{
- /* quat values are all unit length */
-
- char view;
-
- for (view = RV3D_VIEW_FRONT; view <= RV3D_VIEW_BOTTOM; view++) {
- if (angle_qtqt(quat, view3d_quat_axis[view - RV3D_VIEW_FRONT]) < epsilon) {
- return view;
- }
- }
-
- return RV3D_VIEW_USER;
-}
-
-char ED_view3d_lock_view_from_index(int index)
-{
- switch (index) {
- case 0: return RV3D_VIEW_FRONT;
- case 1: return RV3D_VIEW_TOP;
- case 2: return RV3D_VIEW_RIGHT;
- default: return RV3D_VIEW_USER;
- }
-
-}
-
-char ED_view3d_axis_view_opposite(char view)
-{
- switch (view) {
- case RV3D_VIEW_FRONT: return RV3D_VIEW_BACK;
- case RV3D_VIEW_BACK: return RV3D_VIEW_FRONT;
- case RV3D_VIEW_LEFT: return RV3D_VIEW_RIGHT;
- case RV3D_VIEW_RIGHT: return RV3D_VIEW_LEFT;
- case RV3D_VIEW_TOP: return RV3D_VIEW_BOTTOM;
- case RV3D_VIEW_BOTTOM: return RV3D_VIEW_TOP;
- }
-
- return RV3D_VIEW_USER;
-}
-
-
-bool ED_view3d_lock(RegionView3D *rv3d)
-{
- return ED_view3d_quat_from_axis_view(rv3d->view, rv3d->viewquat);
-}
-
-/* don't set windows active in here, is used by renderwin too */
-void view3d_viewmatrix_set(const EvaluationContext *eval_ctx, Scene *scene, const View3D *v3d, RegionView3D *rv3d)
+/**
+ * Sets #RegionView3D.viewmat
+ *
+ * \param eval_ctx: Context.
+ * \param scene: Scene for camera and cursor location.
+ * \param v3d: View 3D space data.
+ * \param rv3d: 3D region which stores the final matrices.
+ * \param rect_scale: Optional 2D scale argument,
+ * Use when displaying a sub-region, eg: when #view3d_winmatrix_set takes a 'rect' argument.
+ *
+ * \note don't set windows active in here, is used by renderwin too.
+ */
+void view3d_viewmatrix_set(
+ const EvaluationContext *eval_ctx, Scene *scene,
+ const View3D *v3d, RegionView3D *rv3d, const float rect_scale[2])
{
if (rv3d->persp == RV3D_CAMOB) { /* obs/camera */
if (v3d->camera) {
- BKE_object_where_is_calc(eval_ctx, scene, v3d->camera);
- obmat_to_viewmat(rv3d, v3d->camera);
+ const Depsgraph *depsgraph = eval_ctx->depsgraph;
+ Object *camera_object = DEG_get_evaluated_object(depsgraph, v3d->camera);
+ BKE_object_where_is_calc(eval_ctx, scene, camera_object);
+ obmat_to_viewmat(rv3d, camera_object);
}
else {
quat_to_mat4(rv3d->viewmat, rv3d->viewquat);
@@ -1168,6 +822,17 @@ void view3d_viewmatrix_set(const EvaluationContext *eval_ctx, Scene *scene, cons
mul_v2_v2fl(vec, rv3d->ofs_lock, rv3d->is_persp ? rv3d->dist : 1.0f);
vec[2] = 0.0f;
+
+ if (rect_scale) {
+ /* Since 'RegionView3D.winmat' has been calculated and this function doesn't take the 'ARegion'
+ * we don't know about the region size.
+ * Use 'rect_scale' when drawing a sub-region to apply 2D offset,
+ * scaled by the difference between the sub-region and the region size.
+ */
+ vec[0] /= rect_scale[0];
+ vec[1] /= rect_scale[1];
+ }
+
mul_mat3_m4_v3(persinv, vec);
translate_m4(rv3d->viewmat, vec[0], vec[1], vec[2]);
}
@@ -1175,6 +840,12 @@ void view3d_viewmatrix_set(const EvaluationContext *eval_ctx, Scene *scene, cons
}
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name OpenGL Select Utilities
+ * \{ */
+
/**
* Optionally cache data for multiple calls to #view3d_opengl_select
*
@@ -1326,6 +997,12 @@ finally:
return hits;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name View Layer Utilities
+ * \{ */
+
int ED_view3d_view_layer_set(int lay, const int *values, int *active)
{
int i, tot = 0;
@@ -1364,43 +1041,43 @@ int ED_view3d_view_layer_set(int lay, const int *values, int *active)
return lay;
}
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Game Engine Operator
+ *
+ * Start the game engine (handles context switching).
+ * \{ */
+
#ifdef WITH_GAMEENGINE
static ListBase queue_back;
-static void SaveState(bContext *C, wmWindow *win)
+static void game_engine_save_state(bContext *C, wmWindow *win)
{
Object *obact = CTX_data_active_object(C);
-
+
glPushAttrib(GL_ALL_ATTRIB_BITS);
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(1);
-
+
queue_back = win->queue;
-
+
BLI_listbase_clear(&win->queue);
-
- //XXX waitcursor(1);
}
-static void RestoreState(bContext *C, wmWindow *win)
+static void game_engine_restore_state(bContext *C, wmWindow *win)
{
Object *obact = CTX_data_active_object(C);
-
+
if (obact && obact->mode & OB_MODE_TEXTURE_PAINT)
GPU_paint_set_mipmap(0);
- //XXX curarea->win_swap = 0;
- //XXX curarea->head_swap = 0;
- //XXX allqueue(REDRAWVIEW3D, 1);
- //XXX allqueue(REDRAWBUTSALL, 0);
- //XXX reset_slowparents();
- //XXX waitcursor(0);
- //XXX G.qual = 0;
-
- if (win) /* check because closing win can set to NULL */
+ /* check because closing win can set to NULL */
+ if (win) {
win->queue = queue_back;
-
+ }
+
GPU_state_init();
glPopAttrib();
@@ -1471,33 +1148,6 @@ static int game_engine_poll(bContext *C)
return 1;
}
-bool ED_view3d_context_activate(bContext *C)
-{
- bScreen *sc = CTX_wm_screen(C);
- ScrArea *sa = CTX_wm_area(C);
- ARegion *ar;
-
- /* sa can be NULL when called from python */
- if (sa == NULL || sa->spacetype != SPACE_VIEW3D) {
- sa = BKE_screen_find_big_area(sc, SPACE_VIEW3D, 0);
- }
-
- if (sa == NULL) {
- return false;
- }
-
- ar = BKE_area_find_region_active_win(sa);
- if (ar == NULL) {
- return false;
- }
-
- /* bad context switch .. */
- CTX_wm_area_set(C, sa);
- CTX_wm_region_set(C, ar);
-
- return true;
-}
-
static int game_engine_exec(bContext *C, wmOperator *op)
{
#ifdef WITH_GAMEENGINE
@@ -1509,12 +1159,12 @@ static int game_engine_exec(bContext *C, wmOperator *op)
RegionView3D *rv3d;
rcti cam_frame;
- (void)op; /* unused */
-
+ UNUSED_VARS(op);
+
/* bad context switch .. */
if (!ED_view3d_context_activate(C))
return OPERATOR_CANCELLED;
-
+
/* redraw to hide any menus/popups, we don't go back to
* the window manager until after this operator exits */
WM_redraw_windows(C);
@@ -1526,16 +1176,17 @@ static int game_engine_exec(bContext *C, wmOperator *op)
ar = CTX_wm_region(C);
view3d_operator_needs_opengl(C);
-
+
game_set_commmandline_options(&startscene->gm);
if ((rv3d->persp == RV3D_CAMOB) &&
(startscene->gm.framing.type == SCE_GAMEFRAMING_BARS) &&
(startscene->gm.stereoflag != STEREO_DOME))
{
+ const Depsgraph *depsgraph = CTX_data_depsgraph(C);
/* Letterbox */
rctf cam_framef;
- ED_view3d_calc_camera_border(startscene, ar, CTX_wm_view3d(C), rv3d, &cam_framef, false);
+ ED_view3d_calc_camera_border(startscene, depsgraph, ar, CTX_wm_view3d(C), rv3d, &cam_framef, false);
cam_frame.xmin = cam_framef.xmin + ar->winrct.xmin;
cam_frame.xmax = cam_framef.xmax + ar->winrct.xmin;
cam_frame.ymin = cam_framef.ymin + ar->winrct.ymin;
@@ -1550,7 +1201,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
}
- SaveState(C, prevwin);
+ game_engine_save_state(C, prevwin);
StartKetsjiShell(C, ar, &cam_frame, 1);
@@ -1559,7 +1210,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
prevwin = NULL;
CTX_wm_window_set(C, NULL);
}
-
+
ED_area_tag_redraw(CTX_wm_area(C));
if (prevwin) {
@@ -1570,7 +1221,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
CTX_wm_area_set(C, prevsa);
}
- RestoreState(C, prevwin);
+ game_engine_restore_state(C, prevwin);
//XXX restore_all_scene_cfra(scene_cfra_store);
BKE_scene_set_background(CTX_data_main(C), startscene);
@@ -1580,7 +1231,7 @@ static int game_engine_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
#else
- (void)C; /* unused */
+ UNUSED_VARS(C);
BKE_report(op->reports, RPT_ERROR, "Game engine is disabled in this build");
return OPERATOR_CANCELLED;
#endif
@@ -1588,168 +1239,15 @@ static int game_engine_exec(bContext *C, wmOperator *op)
void VIEW3D_OT_game_start(wmOperatorType *ot)
{
-
/* identifiers */
ot->name = "Start Game Engine";
ot->description = "Start game engine";
ot->idname = "VIEW3D_OT_game_start";
-
+
/* api callbacks */
ot->exec = game_engine_exec;
-
- ot->poll = game_engine_poll;
-}
-
-/* ************************************** */
-
-float ED_view3d_pixel_size(const RegionView3D *rv3d, const float co[3])
-{
- return mul_project_m4_v3_zfac((float(*)[4])rv3d->persmat, co) * rv3d->pixsize * U.pixelsize;
-}
-
-float ED_view3d_radius_to_dist_persp(const float angle, const float radius)
-{
- return radius * (1.0f / tanf(angle / 2.0f));
-}
-
-float ED_view3d_radius_to_dist_ortho(const float lens, const float radius)
-{
- return radius / (DEFAULT_SENSOR_WIDTH / lens);
-}
-
-/**
- * Return a new RegionView3D.dist value to fit the \a radius.
- *
- * \note Depth isn't taken into account, this will fit a flat plane exactly,
- * but points towards the view (with a perspective projection),
- * may be within the radius but outside the view. eg:
- *
- * <pre>
- * +
- * pt --> + /^ radius
- * / |
- * / |
- * view + +
- * \ |
- * \ |
- * \|
- * +
- * </pre>
- *
- * \param ar Can be NULL if \a use_aspect is false.
- * \param persp Allow the caller to tell what kind of perspective to use (ortho/view/camera)
- * \param use_aspect Increase the distance to account for non 1:1 view aspect.
- * \param radius The radius will be fitted exactly, typically pre-scaled by a margin (#VIEW3D_MARGIN).
- */
-float ED_view3d_radius_to_dist(
- const View3D *v3d, const ARegion *ar,
- const char persp, const bool use_aspect,
- const float radius)
-{
- float dist;
-
- BLI_assert(ELEM(persp, RV3D_ORTHO, RV3D_PERSP, RV3D_CAMOB));
- BLI_assert((persp != RV3D_CAMOB) || v3d->camera);
-
- if (persp == RV3D_ORTHO) {
- dist = ED_view3d_radius_to_dist_ortho(v3d->lens, radius);
- }
- else {
- float lens, sensor_size, zoom;
- float angle;
-
- if (persp == RV3D_CAMOB) {
- CameraParams params;
- BKE_camera_params_init(&params);
- params.clipsta = v3d->near;
- params.clipend = v3d->far;
- BKE_camera_params_from_object(&params, v3d->camera);
-
- lens = params.lens;
- sensor_size = BKE_camera_sensor_size(params.sensor_fit, params.sensor_x, params.sensor_y);
- /* ignore 'rv3d->camzoom' because we want to fit to the cameras frame */
- zoom = CAMERA_PARAM_ZOOM_INIT_CAMOB;
- }
- else {
- lens = v3d->lens;
- sensor_size = DEFAULT_SENSOR_WIDTH;
- zoom = CAMERA_PARAM_ZOOM_INIT_PERSP;
- }
-
- angle = focallength_to_fov(lens, sensor_size);
-
- /* zoom influences lens, correct this by scaling the angle as a distance (by the zoom-level) */
- angle = atanf(tanf(angle / 2.0f) * zoom) * 2.0f;
-
- dist = ED_view3d_radius_to_dist_persp(angle, radius);
- }
-
- if (use_aspect) {
- const RegionView3D *rv3d = ar->regiondata;
-
- float winx, winy;
-
- if (persp == RV3D_CAMOB) {
- /* camera frame x/y in pixels */
- winx = ar->winx / rv3d->viewcamtexcofac[0];
- winy = ar->winy / rv3d->viewcamtexcofac[1];
- }
- else {
- winx = ar->winx;
- winy = ar->winy;
- }
-
- if (winx && winy) {
- float aspect = winx / winy;
- if (aspect < 1.0f) {
- aspect = 1.0f / aspect;
- }
- dist *= aspect;
- }
- }
-
- return dist;
-}
-
-/* view matrix properties utilities */
-
-/* unused */
-#if 0
-void ED_view3d_operator_properties_viewmat(wmOperatorType *ot)
-{
- PropertyRNA *prop;
-
- prop = RNA_def_int(ot->srna, "region_width", 0, 0, INT_MAX, "Region Width", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
-
- prop = RNA_def_int(ot->srna, "region_height", 0, 0, INT_MAX, "Region height", "", 0, INT_MAX);
- RNA_def_property_flag(prop, PROP_HIDDEN);
-
- prop = RNA_def_float_matrix(ot->srna, "perspective_matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Perspective Matrix", 0.0f, 0.0f);
- RNA_def_property_flag(prop, PROP_HIDDEN);
-}
-
-void ED_view3d_operator_properties_viewmat_set(bContext *C, wmOperator *op)
-{
- ARegion *ar = CTX_wm_region(C);
- RegionView3D *rv3d = ED_view3d_context_rv3d(C);
-
- if (!RNA_struct_property_is_set(op->ptr, "region_width"))
- RNA_int_set(op->ptr, "region_width", ar->winx);
-
- if (!RNA_struct_property_is_set(op->ptr, "region_height"))
- RNA_int_set(op->ptr, "region_height", ar->winy);
-
- if (!RNA_struct_property_is_set(op->ptr, "perspective_matrix"))
- RNA_float_set_array(op->ptr, "perspective_matrix", (float *)rv3d->persmat);
+ ot->poll = game_engine_poll;
}
-void ED_view3d_operator_properties_viewmat_get(wmOperator *op, int *winx, int *winy, float persmat[4][4])
-{
- *winx = RNA_int_get(op->ptr, "region_width");
- *winy = RNA_int_get(op->ptr, "region_height");
-
- RNA_float_get_array(op->ptr, "perspective_matrix", (float *)persmat);
-}
-#endif
+/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_walk.c b/source/blender/editors/space_view3d/view3d_walk.c
index 76da1faf530..e65f9abae27 100644
--- a/source/blender/editors/space_view3d/view3d_walk.c
+++ b/source/blender/editors/space_view3d/view3d_walk.c
@@ -60,6 +60,8 @@
#include "RE_engine.h"
+#include "DEG_depsgraph.h"
+
#include "view3d_intern.h" /* own include */
#ifdef WITH_INPUT_NDOF
@@ -249,6 +251,7 @@ typedef struct WalkInfo {
RegionView3D *rv3d;
View3D *v3d;
ARegion *ar;
+ const struct Depsgraph *depsgraph;
Scene *scene;
ViewLayer *view_layer;
RenderEngineType *engine_type;
@@ -334,7 +337,7 @@ static void drawWalkPixel(const struct bContext *UNUSED(C), ARegion *ar, void *a
rctf viewborder;
if (walk->scene->camera) {
- ED_view3d_calc_camera_border(walk->scene, ar, walk->v3d, walk->rv3d, &viewborder, false);
+ ED_view3d_calc_camera_border(walk->scene, walk->depsgraph, ar, walk->v3d, walk->rv3d, &viewborder, false);
xoff = viewborder.xmin + BLI_rctf_size_x(&viewborder) * 0.5f;
yoff = viewborder.ymin + BLI_rctf_size_y(&viewborder) * 0.5f;
}
@@ -509,10 +512,14 @@ static float userdef_speed = -1.f;
static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
{
wmWindow *win = CTX_wm_window(C);
+ EvaluationContext eval_ctx;
+
+ CTX_data_eval_ctx(C, &eval_ctx);
walk->rv3d = CTX_wm_region_view3d(C);
walk->v3d = CTX_wm_view3d(C);
walk->ar = CTX_wm_region(C);
+ walk->depsgraph = CTX_data_depsgraph(C);
walk->scene = CTX_data_scene(C);
walk->view_layer = CTX_data_view_layer(C);
walk->engine_type = CTX_data_engine_type(C);
@@ -608,7 +615,7 @@ static bool initWalkInfo(bContext *C, WalkInfo *walk, wmOperator *op)
walk->ar, walk->v3d);
walk->v3d_camera_control = ED_view3d_cameracontrol_acquire(
- C, walk->scene, walk->v3d, walk->rv3d,
+ &eval_ctx, walk->scene, walk->v3d, walk->rv3d,
(U.uiflag & USER_CAM_LOCK_NO_PARENT) == 0);
/* center the mouse */
@@ -716,7 +723,7 @@ static void walkEvent(bContext *C, wmOperator *op, WalkInfo *walk, const wmEvent
return;
}
- if ((walk->is_cursor_absolute == false) && WM_event_is_absolute(event)) {
+ if ((walk->is_cursor_absolute == false) && event->is_motion_absolute) {
walk->is_cursor_absolute = true;
copy_v2_v2_int(walk->prev_mval, event->mval);
copy_v2_v2_int(walk->center_mval, event->mval);
diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c
index 5a63532b0f5..9f7b438e338 100644
--- a/source/blender/editors/transform/transform.c
+++ b/source/blender/editors/transform/transform.c
@@ -1969,7 +1969,7 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
}
// If modal, save settings back in scene if not set as operator argument
- if (t->flag & T_MODAL) {
+ if ((t->flag & T_MODAL) || (op->flag & OP_IS_REPEAT)) {
/* save settings if not set in operator */
/* skip saving proportional edit if it was not actually used */
@@ -1989,10 +1989,9 @@ void saveTransform(bContext *C, TransInfo *t, wmOperator *op)
ts->proportional_objects = (proportional != PROP_EDIT_OFF);
}
- if ((prop = RNA_struct_find_property(op->ptr, "proportional_size")) &&
- !RNA_property_is_set(op->ptr, prop))
- {
- ts->proportional_size = t->prop_size;
+ if ((prop = RNA_struct_find_property(op->ptr, "proportional_size"))) {
+ ts->proportional_size =
+ RNA_property_is_set(op->ptr, prop) ? RNA_property_float_get(op->ptr, prop) : t->prop_size;
}
if ((prop = RNA_struct_find_property(op->ptr, "proportional_edit_falloff")) &&
@@ -5654,12 +5653,12 @@ static void slide_origdata_interp_data_vert(
if (sod->layer_math_map_num) {
if (do_loop_weight) {
for (j = 0; j < sod->layer_math_map_num; j++) {
- BM_vert_loop_groups_data_layer_merge_weights(bm, sv->cd_loop_groups[j], sod->layer_math_map[j], loop_weights);
+ BM_vert_loop_groups_data_layer_merge_weights(bm, sv->cd_loop_groups[j], sod->layer_math_map[j], loop_weights);
}
}
else {
for (j = 0; j < sod->layer_math_map_num; j++) {
- BM_vert_loop_groups_data_layer_merge(bm, sv->cd_loop_groups[j], sod->layer_math_map[j]);
+ BM_vert_loop_groups_data_layer_merge(bm, sv->cd_loop_groups[j], sod->layer_math_map[j]);
}
}
}
@@ -6034,7 +6033,9 @@ static void calcEdgeSlide_mval_range(
continue;
/* This test is only relevant if object is not wire-drawn! See [#32068]. */
- if (use_occlude_geometry && !BMBVH_EdgeVisible(bmbvh, e_other, ar, v3d, t->obedit)) {
+ if (use_occlude_geometry &&
+ !BMBVH_EdgeVisible(bmbvh, e_other, t->depsgraph, ar, v3d, t->obedit))
+ {
continue;
}
diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h
index d9bfcd0c289..4ad66c0a9a5 100644
--- a/source/blender/editors/transform/transform.h
+++ b/source/blender/editors/transform/transform.h
@@ -43,6 +43,7 @@
/* ************************** Types ***************************** */
+struct Depsgraph;
struct TransInfo;
struct TransData;
struct TransformOrientation;
@@ -468,6 +469,7 @@ typedef struct TransInfo {
struct bContext *context; /* Only valid (non null) during an operator called function. */
struct ScrArea *sa;
struct ARegion *ar;
+ struct Depsgraph *depsgraph;
struct Scene *scene;
struct ViewLayer *view_layer;
struct RenderEngineType *engine_type;
diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c
index 10a7677f42b..1aa4513e99b 100644
--- a/source/blender/editors/transform/transform_generics.c
+++ b/source/blender/editors/transform/transform_generics.c
@@ -1115,6 +1115,7 @@ static int initTransInfo_edit_pet_to_flag(const int proportional)
*/
void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *event)
{
+ Depsgraph *depsgraph = CTX_data_depsgraph(C);
Scene *sce = CTX_data_scene(C);
ViewLayer *view_layer = CTX_data_view_layer(C);
ToolSettings *ts = CTX_data_tool_settings(C);
@@ -1125,7 +1126,8 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve
bGPdata *gpd = CTX_data_gpencil_data(C);
RenderEngineType *engine_type = CTX_data_engine_type(C);
PropertyRNA *prop;
-
+
+ t->depsgraph = depsgraph;
t->scene = sce;
t->view_layer = view_layer;
t->engine_type = engine_type;
diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c
index 0e0c2f3ae25..0643687c29a 100644
--- a/source/blender/editors/transform/transform_manipulator.c
+++ b/source/blender/editors/transform/transform_manipulator.c
@@ -1155,6 +1155,8 @@ static void manipulator_xform_message_subscribe(
else {
BLI_assert(0);
}
+
+ WM_msg_subscribe_rna_anon_prop(mbus, Window, view_layer, &msg_sub_value_mpr_tag_refresh);
}
/** \} */
@@ -1177,14 +1179,17 @@ static ManipulatorGroup *manipulatorgroup_init(wmManipulatorGroup *mgroup)
#define MANIPULATOR_NEW_ARROW(v, draw_style) { \
man->manipulators[v] = WM_manipulator_new_ptr(wt_arrow, mgroup, NULL); \
RNA_enum_set(man->manipulators[v]->ptr, "draw_style", draw_style); \
+ WM_manipulator_set_flag(man->manipulators[v], WM_MANIPULATOR_GRAB_CURSOR, true); \
} ((void)0)
#define MANIPULATOR_NEW_DIAL(v, draw_options) { \
man->manipulators[v] = WM_manipulator_new_ptr(wt_dial, mgroup, NULL); \
RNA_enum_set(man->manipulators[v]->ptr, "draw_options", draw_options); \
+ WM_manipulator_set_flag(man->manipulators[v], WM_MANIPULATOR_GRAB_CURSOR, true); \
} ((void)0)
#define MANIPULATOR_NEW_PRIM(v, draw_style) { \
man->manipulators[v] = WM_manipulator_new_ptr(wt_prim, mgroup, NULL); \
RNA_enum_set(man->manipulators[v]->ptr, "draw_style", draw_style); \
+ WM_manipulator_set_flag(man->manipulators[v], WM_MANIPULATOR_GRAB_CURSOR, true); \
} ((void)0)
/* add/init widgets - order matters! */
@@ -1604,6 +1609,7 @@ static void WIDGETGROUP_xform_cage_refresh(const bContext *C, wmManipulatorGroup
manipulator_prepare_mat(C, v3d, rv3d, &tbounds);
WM_manipulator_set_flag(mpr, WM_MANIPULATOR_HIDDEN, false);
+ WM_manipulator_set_flag(mpr, WM_MANIPULATOR_GRAB_CURSOR, true);
float dims[3];
sub_v3_v3v3(dims, rv3d->tw_axis_max, rv3d->tw_axis_min);
diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c
index 63cd5291193..f8b11a0bcae 100644
--- a/source/blender/editors/transform/transform_orientations.c
+++ b/source/blender/editors/transform/transform_orientations.c
@@ -735,10 +735,19 @@ int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3
SWAP(BMVert *, v_pair[0], v_pair[1]);
}
- add_v3_v3v3(normal, v_pair[0]->no, v_pair[1]->no);
- sub_v3_v3v3(plane, v_pair[0]->co, v_pair[1]->co);
- /* flip the plane normal so we point outwards */
- negate_v3(plane);
+ add_v3_v3v3(normal, v_pair[1]->no, v_pair[0]->no);
+ sub_v3_v3v3(plane, v_pair[1]->co, v_pair[0]->co);
+
+ if (normalize_v3(plane) != 0.0f) {
+ /* For edges it'd important the resulting matrix can rotate around the edge,
+ * project onto the plane so we can use a fallback value. */
+ project_plane_normalized_v3_v3v3(normal, normal, plane);
+ if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
+ /* in the case the normal and plane are aligned,
+ * use a fallback normal which is orthogonal to the plane. */
+ ortho_v3_v3(normal, plane);
+ }
+ }
}
result = ORIENTATION_EDGE;
diff --git a/source/blender/editors/transform/transform_snap_object.c b/source/blender/editors/transform/transform_snap_object.c
index ce8de2ef4d3..8f0590eb5b9 100644
--- a/source/blender/editors/transform/transform_snap_object.c
+++ b/source/blender/editors/transform/transform_snap_object.c
@@ -141,7 +141,7 @@ struct SnapObjectContext {
/* -------------------------------------------------------------------- */
/** Common utilities
-* \{ */
+ * \{ */
typedef void(*IterSnapObjsCallback)(SnapObjectContext *sctx, bool is_obedit, Object *ob, float obmat[4][4], void *data);
@@ -264,7 +264,7 @@ static int dm_looptri_to_poly_index(DerivedMesh *dm, const MLoopTri *lt);
/* -------------------------------------------------------------------- */
/** \name Ray Cast Funcs
-* \{ */
+ * \{ */
/* Store all ray-hits
* Support for storing all depths, not just the first (raycast 'all') */
@@ -2372,6 +2372,7 @@ bool ED_transform_snap_object_project_view3d_ex(
ED_view3d_win_to_vector(ar, mval, ray_normal);
ED_view3d_clip_range_get(
+ sctx->eval_ctx.depsgraph,
sctx->v3d_data.v3d, sctx->v3d_data.ar->regiondata,
&depth_range[0], &depth_range[1], false);
@@ -2438,6 +2439,7 @@ bool ED_transform_snap_object_project_all_view3d_ex(
float ray_start[3], ray_normal[3];
if (!ED_view3d_win_to_ray_ex(
+ sctx->eval_ctx.depsgraph,
sctx->v3d_data.ar, sctx->v3d_data.v3d,
mval, NULL, ray_normal, ray_start, true))
{
diff --git a/source/blender/editors/uvedit/uvedit_draw.c b/source/blender/editors/uvedit/uvedit_draw.c
index db6f2c27623..45fa35766f1 100644
--- a/source/blender/editors/uvedit/uvedit_draw.c
+++ b/source/blender/editors/uvedit/uvedit_draw.c
@@ -622,7 +622,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
const int cd_loop_uv_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPUV);
- unsigned int pos;
+ unsigned int pos, color;
efa_act = EDBM_uv_active_face_get(em, false, false); /* will be set to NULL if hidden */
ts = scene->toolsettings;
@@ -671,58 +671,61 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
if (sima->flag & SI_DRAW_STRETCH) {
draw_uvs_stretch(sima, scene, em, efa_act);
}
- else if (!(sima->flag & SI_NO_DRAWFACES)) {
- /* draw transparent faces */
- UI_GetThemeColor4ubv(TH_FACE, col1);
- UI_GetThemeColor4ubv(TH_FACE_SELECT, col2);
- glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
- glEnable(GL_BLEND);
-
- pos = GWN_vertformat_attr_add(immVertexFormat(), "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
-
- immBindBuiltinProgram(GPU_SHADER_2D_UNIFORM_COLOR);
-
- for (unsigned int i = 0; i < em->tottri; i++) {
- efa = em->looptris[i][0]->f;
+ else {
+ unsigned int tri_count = 0;
+ BM_ITER_MESH(efa, &iter, bm, BM_FACES_OF_MESH) {
if (uvedit_face_visible_test(scene, ima, efa)) {
- const bool is_select = uvedit_face_select_test(scene, efa, cd_loop_uv_offset);
BM_elem_flag_enable(efa, BM_ELEM_TAG);
-
- if (efa == efa_act) {
- /* only once */
- immUniformThemeColor(TH_EDITMESH_ACTIVE);
- }
- else {
- immUniformColor4ubv(is_select ? col2 : col1);
- }
-
- immBegin(GWN_PRIM_TRIS, (em->looptris[i][0]->f->len - 2) * 3);
- draw_uvs_looptri(em, &i, cd_loop_uv_offset, pos);
- immEnd();
+ tri_count += efa->len - 2;
}
else {
BM_elem_flag_disable(efa, BM_ELEM_TAG);
}
}
- immUnbindProgram();
+ if (tri_count && !(sima->flag & SI_NO_DRAWFACES)) {
+ /* draw transparent faces */
+ UI_GetThemeColor4ubv(TH_FACE, col1);
+ UI_GetThemeColor4ubv(TH_FACE_SELECT, col2);
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
- glDisable(GL_BLEND);
- }
- else {
- /* would be nice to do this within a draw loop but most below are optional, so it would involve too many checks */
-
- BM_ITER_MESH (efa, &iter, bm, BM_FACES_OF_MESH) {
- if (uvedit_face_visible_test(scene, ima, efa)) {
- BM_elem_flag_enable(efa, BM_ELEM_TAG);
+ Gwn_VertFormat *format = immVertexFormat();
+ pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
+ color = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
+
+ immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);
+
+ immBegin(GWN_PRIM_TRIS, tri_count * 3);
+ for (unsigned int i = 0; i < em->tottri; i++) {
+ efa = em->looptris[i][0]->f;
+ if (BM_elem_flag_test(efa, BM_ELEM_TAG)) {
+ const bool is_select = uvedit_face_select_test(scene, efa, cd_loop_uv_offset);
+
+ if (efa == efa_act) {
+ /* only once */
+ unsigned char tmp_col[4];
+ UI_GetThemeColor4ubv(TH_EDITMESH_ACTIVE, tmp_col);
+ immAttrib4ubv(color, tmp_col);
+ }
+ else {
+ immAttrib4ubv(color, is_select ? col2 : col1);
+ }
+
+ draw_uvs_looptri(em, &i, cd_loop_uv_offset, pos);
+ }
}
- else {
- if (efa == efa_act)
- efa_act = NULL;
- BM_elem_flag_disable(efa, BM_ELEM_TAG);
+ immEnd();
+
+ immUnbindProgram();
+
+ glDisable(GL_BLEND);
+ }
+ else {
+ if (efa_act && !uvedit_face_visible_test(scene, ima, efa_act)) {
+ efa_act = NULL;
}
}
-
}
/* 3. draw active face stippled */
@@ -813,7 +816,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
Gwn_VertFormat *format = immVertexFormat();
pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- unsigned int color = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
+ color = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 4, GWN_FETCH_INT_TO_FLOAT_UNIT);
if (interpedges) {
immBindBuiltinProgram(GPU_SHADER_2D_SMOOTH_COLOR);
@@ -900,7 +903,7 @@ static void draw_uvs(SpaceImage *sima, Scene *scene, ViewLayer *view_layer, Obje
Gwn_VertFormat *format = immVertexFormat();
pos = GWN_vertformat_attr_add(format, "pos", GWN_COMP_F32, 2, GWN_FETCH_FLOAT);
- unsigned int color = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT);
+ color = GWN_vertformat_attr_add(format, "color", GWN_COMP_U8, 3, GWN_FETCH_INT_TO_FLOAT_UNIT);
immBindBuiltinProgram(GPU_SHADER_2D_FLAT_COLOR);