diff options
Diffstat (limited to 'source/blender/editors')
10 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/editors/animation/anim_channels_edit.c b/source/blender/editors/animation/anim_channels_edit.c index 7f05a7c2b1a..b4a86e5d74c 100644 --- a/source/blender/editors/animation/anim_channels_edit.c +++ b/source/blender/editors/animation/anim_channels_edit.c @@ -2447,7 +2447,7 @@ void ED_keymap_animchannels(wmKeyConfig *keyconf) WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_enable", WKEY, KM_PRESS, KM_CTRL|KM_SHIFT, 0); WM_keymap_add_item(keymap, "ANIM_OT_channels_setting_disable", WKEY, KM_PRESS, KM_ALT, 0); - /* settings - specialised hotkeys */ + /* settings - specialized hotkeys */ WM_keymap_add_item(keymap, "ANIM_OT_channels_editable_toggle", TABKEY, KM_PRESS, 0, 0); /* expand/collapse */ diff --git a/source/blender/editors/include/ED_anim_api.h b/source/blender/editors/include/ED_anim_api.h index 3c810f7da2d..0ac5a9e46ce 100644 --- a/source/blender/editors/include/ED_anim_api.h +++ b/source/blender/editors/include/ED_anim_api.h @@ -123,7 +123,7 @@ typedef struct bAnimListElem { /* Some types for easier type-testing - * NOTE: need to keep the order of these synchronised with the channels define code + * NOTE: need to keep the order of these synchronized with the channels define code * which is used for drawing and handling channel lists for */ typedef enum eAnim_ChannelType { diff --git a/source/blender/editors/mesh/editmesh_lib.c b/source/blender/editors/mesh/editmesh_lib.c index 02b5250f67a..8945cac428b 100644 --- a/source/blender/editors/mesh/editmesh_lib.c +++ b/source/blender/editors/mesh/editmesh_lib.c @@ -337,7 +337,7 @@ void EM_editselection_normal(float *normal, EditSelection *ese) } /* Calculate a plane that is rightangles to the edge/vert/faces normal -also make the plane run allong an axis that is related to the geometry, +also make the plane run along an axis that is related to the geometry, because this is used for the manipulators Y axis.*/ void EM_editselection_plane(float *plane, EditSelection *ese) { @@ -345,7 +345,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese) EditVert *eve= ese->data; float vec[3]={0,0,0}; - if (ese->prev) { /*use previously selected data to make a usefull vertex plane */ + if (ese->prev) { /*use previously selected data to make a useful vertex plane */ EM_editselection_center(vec, ese->prev); sub_v3_v3v3(plane, vec, eve->co); } else { @@ -361,7 +361,7 @@ void EM_editselection_plane(float *plane, EditSelection *ese) } else if (ese->type==EDITEDGE) { EditEdge *eed= ese->data; - /*the plane is simple, it runs allong the edge + /*the plane is simple, it runs along the edge however selecting different edges can swap the direction of the y axis. this makes it less likely for the y axis of the manipulator (running along the edge).. to flip less often. diff --git a/source/blender/editors/mesh/meshtools.c b/source/blender/editors/mesh/meshtools.c index 526bf177ab7..e6836d7d5aa 100644 --- a/source/blender/editors/mesh/meshtools.c +++ b/source/blender/editors/mesh/meshtools.c @@ -957,7 +957,7 @@ long mesh_mirrtopo_table(Object *ob, char mode) } } else { for(a=0, medge=me->medge; a<me->totedge; a++, medge++) { - /* This can make realy big numbers, wrapping around here is fine */ + /* This can make really big numbers, wrapping around here is fine */ MirrTopoHash[medge->v1] += MirrTopoHash_Prev[medge->v2]; MirrTopoHash[medge->v2] += MirrTopoHash_Prev[medge->v1]; } diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c index 019d6df9b73..740fd5137de 100644 --- a/source/blender/editors/physics/particle_edit.c +++ b/source/blender/editors/physics/particle_edit.c @@ -2970,7 +2970,7 @@ static void brush_puff(PEData *data, int point_index) VECSUB(dco, lastco, co); mul_mat3_m4_v3(imat, dco); /* into particle space */ - /* move the point allong a vector perpendicular to the + /* move the point along a vector perpendicular to the * hairs direction, reduces odd kinks, */ cross_v3_v3v3(c1, ofs, dco); cross_v3_v3v3(c2, c1, dco); diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index 9842bc0e1ee..c5af8971907 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -3387,7 +3387,7 @@ static void project_paint_end(ProjPaintState *ps) } /* This is a BIT ODD, but overwrite the undo tiles image info with this pixels original color - * because allocating the tiles allong the way slows down painting */ + * because allocating the tiles along the way slows down painting */ if (is_float) { float *rgba_fp = (float *)tilerect + (((projPixel->x_px - x_round) + (projPixel->y_px - y_round) * IMAPAINT_TILE_SIZE)) * 4; diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c index 6bfe370d105..1d1abf80fe4 100644 --- a/source/blender/editors/space_outliner/outliner_edit.c +++ b/source/blender/editors/space_outliner/outliner_edit.c @@ -947,7 +947,7 @@ void OUTLINER_OT_show_hierarchy(wmOperatorType *ot) /* ANIMATO OPERATIONS */ /* KeyingSet and Driver Creation - Helper functions */ -/* specialised poll callback for these operators to work in Datablocks view only */ +/* specialized poll callback for these operators to work in Datablocks view only */ static int ed_operator_outliner_datablocks_active(bContext *C) { ScrArea *sa= CTX_wm_area(C); diff --git a/source/blender/editors/space_sequencer/sequencer_select.c b/source/blender/editors/space_sequencer/sequencer_select.c index 7e718dc176a..53a520a355d 100644 --- a/source/blender/editors/space_sequencer/sequencer_select.c +++ b/source/blender/editors/space_sequencer/sequencer_select.c @@ -530,7 +530,7 @@ void SEQUENCER_OT_select(wmOperatorType *ot) -/* run recursivly to select linked */ +/* run recursively to select linked */ static int select_more_less_seq__internal(Scene *scene, int sel, int linked) { Editing *ed= seq_give_editing(scene, FALSE); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index 0854f9f3685..115b3756029 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -450,7 +450,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event) sub_v3_v3v3(my_pivot, rv3d->ofs, upvec); negate_v3(my_pivot); /* ofs is flipped */ - /* find a new ofs value that is allong the view axis (rather than the mouse location) */ + /* find a new ofs value that is along the view axis (rather than the mouse location) */ closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin); vod->dist0 = rv3d->dist = len_v3v3(my_pivot, dvec); diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c index 02a6cee5140..b66440738b2 100644 --- a/source/blender/editors/space_view3d/view3d_fly.c +++ b/source/blender/editors/space_view3d/view3d_fly.c @@ -179,7 +179,7 @@ typedef struct FlyInfo { /* fly state state */ float speed; /* the speed the view is moving per redraw */ - short axis; /* Axis index to move allong by default Z to move allong the view */ + short axis; /* Axis index to move along by default Z to move along the view */ short pan_view; /* when true, pan the view instead of rotating */ /* relative view axis locking - xlock, zlock @@ -725,7 +725,7 @@ static int flyApply(bContext *C, FlyInfo *fly) RegionView3D *rv3d= fly->rv3d; ARegion *ar = fly->ar; - float mat[3][3], /* 3x3 copy of the view matrix so we can move allong the view axis */ + float mat[3][3], /* 3x3 copy of the view matrix so we can move along the view axis */ dvec[3]={0,0,0}, /* this is the direction thast added to the view offset per redraw */ /* Camera Uprighting variables */ |