diff options
Diffstat (limited to 'source/blender/editors')
-rw-r--r-- | source/blender/editors/mesh/editmesh_tools.c | 2 | ||||
-rw-r--r-- | source/blender/editors/mesh/mesh_data.c | 12 | ||||
-rw-r--r-- | source/blender/editors/sculpt_paint/paint_image.c | 4 | ||||
-rw-r--r-- | source/blender/editors/transform/transform.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_ops.c | 2 | ||||
-rw-r--r-- | source/blender/editors/uvedit/uvedit_unwrap_ops.c | 2 |
6 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c index 4ac418fdd9a..8ae13531a87 100644 --- a/source/blender/editors/mesh/editmesh_tools.c +++ b/source/blender/editors/mesh/editmesh_tools.c @@ -4389,7 +4389,7 @@ useless: } look = look->next; } - } /* end uv layer loop */ + } /* end uv map loop */ } /* end uvlay_tot */ diff --git a/source/blender/editors/mesh/mesh_data.c b/source/blender/editors/mesh/mesh_data.c index 46076d0bec4..aa94b48c1e9 100644 --- a/source/blender/editors/mesh/mesh_data.c +++ b/source/blender/editors/mesh/mesh_data.c @@ -337,8 +337,8 @@ static int uv_texture_add_exec(bContext *C, wmOperator *UNUSED(op)) void MESH_OT_uv_texture_add(wmOperatorType *ot) { /* identifiers */ - ot->name= "Add UV Texture"; - ot->description= "Add UV texture layer"; + ot->name= "Add UV Map"; + ot->description= "Add UV Map"; ot->idname= "MESH_OT_uv_texture_add"; /* api callbacks */ @@ -417,8 +417,8 @@ static int drop_named_image_invoke(bContext *C, wmOperator *op, wmEvent *event) void MESH_OT_drop_named_image(wmOperatorType *ot) { /* identifiers */ - ot->name= "Assign Image to UV Texture"; - ot->description= "Assigns Image to active UV layer, or creates a UV layer"; + ot->name= "Assign Image to UV Map"; + ot->description= "Assigns Image to active UV Map, or creates a UV Map"; ot->idname= "MESH_OT_drop_named_image"; /* api callbacks */ @@ -447,8 +447,8 @@ static int uv_texture_remove_exec(bContext *C, wmOperator *UNUSED(op)) void MESH_OT_uv_texture_remove(wmOperatorType *ot) { /* identifiers */ - ot->name= "Remove UV Texture"; - ot->description= "Remove UV texture layer"; + ot->name= "Remove UV Map"; + ot->description= "Remove UV Map"; ot->idname= "MESH_OT_uv_texture_remove"; /* api callbacks */ diff --git a/source/blender/editors/sculpt_paint/paint_image.c b/source/blender/editors/sculpt_paint/paint_image.c index e1a45a6367c..d557a3bd144 100644 --- a/source/blender/editors/sculpt_paint/paint_image.c +++ b/source/blender/editors/sculpt_paint/paint_image.c @@ -263,7 +263,7 @@ typedef struct ProjPaintState { MVert *dm_mvert; MFace *dm_mface; MTFace *dm_mtface; - MTFace *dm_mtface_clone; /* other UV layer, use for cloning between layers */ + MTFace *dm_mtface_clone; /* other UV map, use for cloning between layers */ MTFace *dm_mtface_stencil; /* projection painting only */ @@ -1347,7 +1347,7 @@ static float project_paint_uvpixel_mask( /* Image Mask */ if (ps->do_layer_stencil) { - /* another UV layers image is masking this one's */ + /* another UV maps image is masking this one's */ ImBuf *ibuf_other; Image *other_tpage = project_paint_face_image(ps, ps->dm_mtface_stencil, face_index); const MTFace *tf_other = ps->dm_mtface_stencil + face_index; diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 73a71a25eba..cee7b19470b 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -4740,7 +4740,7 @@ static int createSlideVerts(TransInfo *t) } look = look->next; } - } /* end uv layer loop */ + } /* end uv map loop */ } /* end uvlay_tot */ sld->uvhash = uvarray; diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c index 7fc878de3f9..92bd74db68a 100644 --- a/source/blender/editors/uvedit/uvedit_ops.c +++ b/source/blender/editors/uvedit/uvedit_ops.c @@ -165,7 +165,7 @@ void ED_uvedit_assign_image(Main *bmain, Scene *scene, Object *obedit, Image *im else { /* old shading system, assign image to selected faces */ - /* ensure we have a uv layer */ + /* ensure we have a uv map */ if(!CustomData_has_layer(&em->fdata, CD_MTFACE)) { EM_add_data_layer(em, &em->fdata, CD_MTFACE, NULL); update= 1; diff --git a/source/blender/editors/uvedit/uvedit_unwrap_ops.c b/source/blender/editors/uvedit/uvedit_unwrap_ops.c index 11cd50a7d4e..c565e2fc305 100644 --- a/source/blender/editors/uvedit/uvedit_unwrap_ops.c +++ b/source/blender/editors/uvedit/uvedit_unwrap_ops.c @@ -896,7 +896,7 @@ static void uv_map_clip_correct(EditMesh *em, wmOperator *op) /* ******************** Unwrap operator **************** */ -/* assumes UV layer is checked, doesn't run update funcs */ +/* assumes UV Map is checked, doesn't run update funcs */ void ED_unwrap_lscm(Scene *scene, Object *obedit, const short sel) { EditMesh *em= BKE_mesh_get_editmesh((Mesh*)obedit->data); |