diff options
Diffstat (limited to 'source/blender/editors')
7 files changed, 48 insertions, 46 deletions
diff --git a/source/blender/editors/include/ED_transform.h b/source/blender/editors/include/ED_transform.h index 732e67a341d..b14ba45a64d 100644 --- a/source/blender/editors/include/ED_transform.h +++ b/source/blender/editors/include/ED_transform.h @@ -127,7 +127,7 @@ void BIF_createTransformOrientation(struct bContext *C, struct ReportList *repor void BIF_selectTransformOrientation(struct bContext *C, struct TransformOrientation *ts); void BIF_selectTransformOrientationValue(struct bContext *C, int orientation); -void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const bool activeOnly); +void ED_getTransformOrientationMatrix(const struct bContext *C, float orientation_mat[3][3], const short around); int BIF_countTransformOrientation(const struct bContext *C); diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c index a14d3eab281..2295986faf0 100644 --- a/source/blender/editors/space_view3d/view3d_edit.c +++ b/source/blender/editors/space_view3d/view3d_edit.c @@ -3769,7 +3769,7 @@ static void axis_set_view(bContext *C, View3D *v3d, ARegion *ar, float twmat[3][3]; /* same as transform manipulator when normal is set */ - ED_getTransformOrientationMatrix(C, twmat, true); + ED_getTransformOrientationMatrix(C, twmat, V3D_ACTIVE); mat3_to_quat(obact_quat, twmat); invert_qt(obact_quat); diff --git a/source/blender/editors/transform/transform.c b/source/blender/editors/transform/transform.c index 3cc53807d8d..d8000f03e86 100644 --- a/source/blender/editors/transform/transform.c +++ b/source/blender/editors/transform/transform.c @@ -2075,47 +2075,41 @@ bool initTransform(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve t->launch_event = LEFTMOUSE; } + unit_m3(t->spacemtx); + initTransInfo(C, t, op, event); + initTransformOrientation(C, t); if (t->spacetype == SPACE_VIEW3D) { - initTransformOrientation(C, t); - t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW); t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } else if (t->spacetype == SPACE_IMAGE) { - unit_m3(t->spacemtx); t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); //t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } else if (t->spacetype == SPACE_CLIP) { - unit_m3(t->spacemtx); t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } else if (t->spacetype == SPACE_NODE) { - unit_m3(t->spacemtx); /*t->draw_handle_apply = ED_region_draw_cb_activate(t->ar->type, drawTransformApply, t, REGION_DRAW_PRE_VIEW);*/ t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } else if (t->spacetype == SPACE_IPO) { - unit_m3(t->spacemtx); t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); //t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } else if (t->spacetype == SPACE_ACTION) { - unit_m3(t->spacemtx); t->draw_handle_view = ED_region_draw_cb_activate(t->ar->type, drawTransformView, t, REGION_DRAW_POST_VIEW); //t->draw_handle_pixel = ED_region_draw_cb_activate(t->ar->type, drawTransformPixel, t, REGION_DRAW_POST_PIXEL); t->draw_handle_cursor = WM_paint_cursor_activate(CTX_wm_manager(C), helpline_poll, drawHelpline, t); } - else - unit_m3(t->spacemtx); createTransData(C, t); // make TransData structs from selection diff --git a/source/blender/editors/transform/transform.h b/source/blender/editors/transform/transform.h index cdd260b3edb..aab065675fe 100644 --- a/source/blender/editors/transform/transform.h +++ b/source/blender/editors/transform/transform.h @@ -727,7 +727,7 @@ bool createSpaceNormalTangent(float mat[3][3], const float normal[3], const floa struct TransformOrientation *addMatrixSpace(struct bContext *C, float mat[3][3], const char *name, const bool overwrite); -bool applyTransformOrientation(const struct bContext *C, float mat[3][3], char r_name[64]); +bool applyTransformOrientation(const struct bContext *C, float mat[3][3], char r_name[64], int index); #define ORIENTATION_NONE 0 #define ORIENTATION_NORMAL 1 @@ -735,7 +735,8 @@ bool applyTransformOrientation(const struct bContext *C, float mat[3][3], char r #define ORIENTATION_EDGE 3 #define ORIENTATION_FACE 4 -int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3], const bool activeOnly); +int getTransformOrientation_ex(const struct bContext *C, float normal[3], float plane[3], const short around); +int getTransformOrientation(const struct bContext *C, float normal[3], float plane[3]); void freeEdgeSlideTempFaces(EdgeSlideData *sld); void freeEdgeSlideVerts(TransInfo *t); diff --git a/source/blender/editors/transform/transform_generics.c b/source/blender/editors/transform/transform_generics.c index 74dbc09ace1..1693fcb78d6 100644 --- a/source/blender/editors/transform/transform_generics.c +++ b/source/blender/editors/transform/transform_generics.c @@ -1207,18 +1207,7 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve t->around = V3D_CURSOR; } - if (op && ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) && - RNA_property_is_set(op->ptr, prop))) - { - t->current_orientation = RNA_property_enum_get(op->ptr, prop); - - if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C)) { - t->current_orientation = V3D_MANIP_GLOBAL; - } - } - else { - t->current_orientation = v3d->twmode; - } + t->current_orientation = v3d->twmode; /* exceptional case */ if (t->around == V3D_LOCAL) { @@ -1305,6 +1294,16 @@ void initTransInfo(bContext *C, TransInfo *t, wmOperator *op, const wmEvent *eve } t->around = V3D_CENTER; } + + if (op && ((prop = RNA_struct_find_property(op->ptr, "constraint_orientation")) && + RNA_property_is_set(op->ptr, prop))) + { + t->current_orientation = RNA_property_enum_get(op->ptr, prop); + + if (t->current_orientation >= V3D_MANIP_CUSTOM + BIF_countTransformOrientation(C)) { + t->current_orientation = V3D_MANIP_GLOBAL; + } + } if (op && ((prop = RNA_struct_find_property(op->ptr, "release_confirm")) && RNA_property_is_set(op->ptr, prop))) diff --git a/source/blender/editors/transform/transform_manipulator.c b/source/blender/editors/transform/transform_manipulator.c index acc6108f264..374a0c3850f 100644 --- a/source/blender/editors/transform/transform_manipulator.c +++ b/source/blender/editors/transform/transform_manipulator.c @@ -568,7 +568,7 @@ static int calc_manipulator_stats(const bContext *C) { if (obedit || ob->mode & OB_MODE_POSE) { float mat[3][3]; - ED_getTransformOrientationMatrix(C, mat, (v3d->around == V3D_ACTIVE)); + ED_getTransformOrientationMatrix(C, mat, v3d->around); copy_m4_m3(rv3d->twmat, mat); break; } @@ -583,7 +583,7 @@ static int calc_manipulator_stats(const bContext *C) * and users who select many bones will understand whats going on and what local means * when they start transforming */ float mat[3][3]; - ED_getTransformOrientationMatrix(C, mat, (v3d->around == V3D_ACTIVE)); + ED_getTransformOrientationMatrix(C, mat, v3d->around); copy_m4_m3(rv3d->twmat, mat); break; } @@ -602,7 +602,7 @@ static int calc_manipulator_stats(const bContext *C) default: /* V3D_MANIP_CUSTOM */ { float mat[3][3]; - if (applyTransformOrientation(C, mat, NULL)) { + if (applyTransformOrientation(C, mat, NULL, v3d->twmode - V3D_MANIP_CUSTOM)) { copy_m4_m3(rv3d->twmat, mat); } break; diff --git a/source/blender/editors/transform/transform_orientations.c b/source/blender/editors/transform/transform_orientations.c index bab6bfd611f..c91666be8f6 100644 --- a/source/blender/editors/transform/transform_orientations.c +++ b/source/blender/editors/transform/transform_orientations.c @@ -36,6 +36,7 @@ #include "DNA_object_types.h" #include "DNA_scene_types.h" #include "DNA_screen_types.h" +#include "DNA_space_types.h" #include "DNA_view3d_types.h" #include "BLI_math.h" @@ -144,7 +145,7 @@ static TransformOrientation *createBoneSpace(bContext *C, ReportList *reports, float mat[3][3]; float normal[3], plane[3]; - getTransformOrientation(C, normal, plane, 0); + getTransformOrientation(C, normal, plane); if (createSpaceNormalTangent(mat, normal, plane) == 0) { BKE_reports_prepend(reports, "Cannot use zero-length bone"); @@ -164,7 +165,7 @@ static TransformOrientation *createCurveSpace(bContext *C, ReportList *reports, float mat[3][3]; float normal[3], plane[3]; - getTransformOrientation(C, normal, plane, 0); + getTransformOrientation(C, normal, plane); if (createSpaceNormalTangent(mat, normal, plane) == 0) { BKE_reports_prepend(reports, "Cannot use zero-length curve"); @@ -186,7 +187,7 @@ static TransformOrientation *createMeshSpace(bContext *C, ReportList *reports, float normal[3], plane[3]; int type; - type = getTransformOrientation(C, normal, plane, 0); + type = getTransformOrientation(C, normal, plane); switch (type) { case ORIENTATION_VERT: @@ -390,15 +391,12 @@ int BIF_countTransformOrientation(const bContext *C) return BLI_listbase_count(transform_spaces); } -bool applyTransformOrientation(const bContext *C, float mat[3][3], char *r_name) +bool applyTransformOrientation(const bContext *C, float mat[3][3], char *r_name, int index) { - View3D *v3d = CTX_wm_view3d(C); - int selected_index = (v3d->twmode - V3D_MANIP_CUSTOM); - ListBase *transform_spaces = &CTX_data_scene(C)->transform_spaces; - TransformOrientation *ts = BLI_findlink(transform_spaces, selected_index); + const TransformOrientation *ts = BLI_findlink(transform_spaces, index); - BLI_assert(selected_index >= 0); + BLI_assert(index >= 0); if (ts) { if (r_name) { @@ -442,7 +440,6 @@ static int count_bone_select(bArmature *arm, ListBase *lb, const bool do_it) void initTransformOrientation(bContext *C, TransInfo *t) { - View3D *v3d = CTX_wm_view3d(C); Object *ob = CTX_data_active_object(C); Object *obedit = CTX_data_active_object(C); @@ -462,7 +459,7 @@ void initTransformOrientation(bContext *C, TransInfo *t) case V3D_MANIP_NORMAL: if (obedit || (ob && ob->mode & OB_MODE_POSE)) { BLI_strncpy(t->spacename, IFACE_("normal"), sizeof(t->spacename)); - ED_getTransformOrientationMatrix(C, t->spacemtx, (v3d->around == V3D_ACTIVE)); + ED_getTransformOrientationMatrix(C, t->spacemtx, t->around); break; } /* fall-through */ /* we define 'normal' as 'local' in Object mode */ @@ -480,7 +477,9 @@ void initTransformOrientation(bContext *C, TransInfo *t) break; case V3D_MANIP_VIEW: - if (t->ar->regiontype == RGN_TYPE_WINDOW) { + if ((t->spacetype == SPACE_VIEW3D) && + (t->ar->regiontype == RGN_TYPE_WINDOW)) + { RegionView3D *rv3d = t->ar->regiondata; float mat[3][3]; @@ -494,7 +493,7 @@ void initTransformOrientation(bContext *C, TransInfo *t) } break; default: /* V3D_MANIP_CUSTOM */ - if (applyTransformOrientation(C, t->spacemtx, t->spacename)) { + if (applyTransformOrientation(C, t->spacemtx, t->spacename, t->current_orientation - V3D_MANIP_CUSTOM)) { /* pass */ } else { @@ -585,14 +584,14 @@ static unsigned int bm_mesh_faces_select_get_n(BMesh *bm, BMVert **elems, const } #endif -int getTransformOrientation(const bContext *C, float normal[3], float plane[3], const bool activeOnly) +int getTransformOrientation_ex(const bContext *C, float normal[3], float plane[3], const short around) { Scene *scene = CTX_data_scene(C); - View3D *v3d = CTX_wm_view3d(C); Object *obedit = CTX_data_edit_object(C); Base *base; Object *ob = OBACT; int result = ORIENTATION_NONE; + const bool activeOnly = (around == V3D_ACTIVE); zero_v3(normal); zero_v3(plane); @@ -855,7 +854,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], /* exception */ if (flag) { float tvec[3]; - if ((v3d->around == V3D_LOCAL) || + if ((around == V3D_LOCAL) || ELEM(flag, SEL_F2, SEL_F1 | SEL_F3, SEL_F1 | SEL_F2 | SEL_F3)) { BKE_nurb_bezt_calc_normal(nu, bezt, tvec); @@ -1017,6 +1016,7 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], } else { /* we need the one selected object, if its not active */ + View3D *v3d = CTX_wm_view3d(C); ob = OBACT; if (ob && (ob->flag & SELECT)) { /* pass */ @@ -1042,14 +1042,22 @@ int getTransformOrientation(const bContext *C, float normal[3], float plane[3], return result; } -void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[3][3], const bool activeOnly) +int getTransformOrientation(const bContext *C, float normal[3], float plane[3]) +{ + /* dummy value, not V3D_ACTIVE and not V3D_LOCAL */ + short around = V3D_CENTER; + + getTransformOrientation_ex(C, normal, plane, around); +} + +void ED_getTransformOrientationMatrix(const bContext *C, float orientation_mat[3][3], const short around) { float normal[3] = {0.0, 0.0, 0.0}; float plane[3] = {0.0, 0.0, 0.0}; int type; - type = getTransformOrientation(C, normal, plane, activeOnly); + type = getTransformOrientation_ex(C, normal, plane, around); switch (type) { case ORIENTATION_NORMAL: |