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-rw-r--r--source/blender/editors/animation/anim_channels_defines.c2
-rw-r--r--source/blender/editors/animation/anim_filter.c2
-rw-r--r--source/blender/editors/include/UI_resources.h2
-rw-r--r--source/blender/editors/interface/resources.c2
-rw-r--r--source/blender/editors/object/object_select.c4
-rw-r--r--source/blender/editors/object/object_transform.c6
-rw-r--r--source/blender/editors/render/render_preview.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c2
-rw-r--r--source/blender/editors/space_outliner/outliner_edit.c4
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c4
-rw-r--r--source/blender/editors/space_outliner/space_outliner.c2
-rw-r--r--source/blender/editors/space_view3d/space_view3d.c6
-rw-r--r--source/blender/editors/space_view3d/view3d_draw.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_gizmo_lamp.c58
-rw-r--r--source/blender/editors/space_view3d/view3d_intern.h6
-rw-r--r--source/blender/editors/space_view3d/view3d_utils.c2
16 files changed, 53 insertions, 53 deletions
diff --git a/source/blender/editors/animation/anim_channels_defines.c b/source/blender/editors/animation/anim_channels_defines.c
index b4a6254abd2..22e1c75c00e 100644
--- a/source/blender/editors/animation/anim_channels_defines.c
+++ b/source/blender/editors/animation/anim_channels_defines.c
@@ -1504,7 +1504,7 @@ static void *acf_dslight_setting_ptr(bAnimListElem *ale, eAnimChannel_Settings s
}
}
-/* lamp expander type define */
+/* light expander type define */
static bAnimChannelType ACF_DSLIGHT =
{
"Light Expander", /* type name */
diff --git a/source/blender/editors/animation/anim_filter.c b/source/blender/editors/animation/anim_filter.c
index bd279e9b49e..c29a2f403c9 100644
--- a/source/blender/editors/animation/anim_filter.c
+++ b/source/blender/editors/animation/anim_filter.c
@@ -2449,7 +2449,7 @@ static size_t animdata_filter_ds_obdata(bAnimContext *ac, ListBase *anim_data, b
/* sub-data filtering... */
switch (ob->type) {
- case OB_LAMP: /* lamp - textures + nodetree */
+ case OB_LAMP: /* light - textures + nodetree */
{
Light *la = ob->data;
bNodeTree *ntree = la->nodetree;
diff --git a/source/blender/editors/include/UI_resources.h b/source/blender/editors/include/UI_resources.h
index a25f9c01584..85b2ccf2077 100644
--- a/source/blender/editors/include/UI_resources.h
+++ b/source/blender/editors/include/UI_resources.h
@@ -156,7 +156,7 @@ typedef enum ThemeColorID {
TH_KEYBORDER,
TH_KEYBORDER_SELECT,
- TH_LAMP,
+ TH_LIGHT,
TH_SPEAKER,
TH_CAMERA,
TH_EMPTY,
diff --git a/source/blender/editors/interface/resources.c b/source/blender/editors/interface/resources.c
index b8fb5138109..eaa3da8c305 100644
--- a/source/blender/editors/interface/resources.c
+++ b/source/blender/editors/interface/resources.c
@@ -282,7 +282,7 @@ const uchar *UI_ThemeGetColorPtr(bTheme *btheme, int spacetype, int colorid)
cp = ts->syntaxr; break;
case TH_WIRE_EDIT:
cp = ts->wire_edit; break;
- case TH_LAMP:
+ case TH_LIGHT:
cp = ts->lamp; break;
case TH_SPEAKER:
cp = ts->speaker; break;
diff --git a/source/blender/editors/object/object_select.c b/source/blender/editors/object/object_select.c
index 88713b36094..f06343abcae 100644
--- a/source/blender/editors/object/object_select.c
+++ b/source/blender/editors/object/object_select.c
@@ -866,7 +866,7 @@ static bool select_grouped_siblings(bContext *C, Object *ob)
CTX_DATA_END;
return changed;
}
-static bool select_grouped_lamptype(bContext *C, Object *ob)
+static bool select_grouped_lighttype(bContext *C, Object *ob)
{
Light *la = ob->data;
@@ -1038,7 +1038,7 @@ static int object_select_grouped_exec(bContext *C, wmOperator *op)
BKE_report(op->reports, RPT_ERROR, "Active object must be a light");
break;
}
- changed |= select_grouped_lamptype(C, ob);
+ changed |= select_grouped_lighttype(C, ob);
break;
default:
break;
diff --git a/source/blender/editors/object/object_transform.c b/source/blender/editors/object/object_transform.c
index ee9df67a830..ebc6f35e43e 100644
--- a/source/blender/editors/object/object_transform.c
+++ b/source/blender/editors/object/object_transform.c
@@ -1287,14 +1287,14 @@ void OBJECT_OT_origin_set(wmOperatorType *ot)
/* -------------------------------------------------------------------- */
/** \name Transform Axis Target
*
- * Note this is an experemental operator to point lamps/cameras at objects.
+ * Note this is an experemental operator to point lights/cameras at objects.
* We may re-work how this behaves based on user feedback.
* - campbell.
* \{ */
/* When using multiple objects, apply their relative rotational offset to the active object. */
#define USE_RELATIVE_ROTATION
-/* Disable overlays, ignoring user setting (lamp wire gets in the way). */
+/* Disable overlays, ignoring user setting (light wire gets in the way). */
#define USE_RENDER_OVERRIDE
/* Calculate a depth if the cursor isn't already over a depth (not essential but feels buggy without). */
#define USE_FAKE_DEPTH_INIT
@@ -1366,7 +1366,7 @@ static bool object_is_target_compat(const Object *ob)
return true;
}
}
- /* We might want to enable this later, for now just lamps */
+ /* We might want to enable this later, for now just lights. */
#if 0
else if (ob->type == OB_CAMERA) {
return true;
diff --git a/source/blender/editors/render/render_preview.c b/source/blender/editors/render/render_preview.c
index bacafbaee9b..53c9f428196 100644
--- a/source/blender/editors/render/render_preview.c
+++ b/source/blender/editors/render/render_preview.c
@@ -492,7 +492,7 @@ static Scene *preview_prepare_scene(Main *bmain, Scene *scene, ID *id, int id_ty
set_preview_collection(sce, view_layer, MA_LAMP);
if (sce->world) {
- /* Only use lighting from the lamp. */
+ /* Only use lighting from the light. */
sce->world->use_nodes = false;
sce->world->horr = 0.0f;
sce->world->horg = 0.0f;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
index b3c008e052c..38f9f1dfa9f 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_weight_utils.c
@@ -147,7 +147,7 @@ int ED_wpaint_mirror_vgroup_ensure(Object *ob, const int vgroup_active)
}
/* curdef should never be NULL unless this is
- * a lamp and BKE_object_defgroup_add_name fails */
+ * a light and BKE_object_defgroup_add_name fails */
return mirrdef;
}
diff --git a/source/blender/editors/space_outliner/outliner_edit.c b/source/blender/editors/space_outliner/outliner_edit.c
index 2bdae3fecb2..3742a1ad912 100644
--- a/source/blender/editors/space_outliner/outliner_edit.c
+++ b/source/blender/editors/space_outliner/outliner_edit.c
@@ -476,8 +476,8 @@ static int outliner_id_remap_exec(bContext *C, wmOperator *op)
/* recreate dependency graph to include new objects */
DEG_relations_tag_update(bmain);
- /* free gpu materials, some materials depend on existing objects,
- * such as lamps so freeing correctly refreshes */
+ /* Free gpu materials, some materials depend on existing objects,
+ * such as lights so freeing correctly refreshes. */
GPU_materials_free(bmain);
WM_event_add_notifier(C, NC_WINDOW, NULL);
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 2daa49b1381..131701e8bcb 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -430,7 +430,7 @@ static eOLDrawState tree_element_active_material(
return OL_DRAWSEL_NONE;
}
-static eOLDrawState tree_element_active_lamp(
+static eOLDrawState tree_element_active_light(
bContext *UNUSED(C), Scene *UNUSED(scene), ViewLayer *view_layer, SpaceOutliner *soops,
TreeElement *te, const eOLSetState set)
{
@@ -928,7 +928,7 @@ eOLDrawState tree_element_active(bContext *C, Scene *scene, ViewLayer *view_laye
case ID_WO:
return tree_element_active_world(C, scene, view_layer, soops, te, set);
case ID_LA:
- return tree_element_active_lamp(C, scene, view_layer, soops, te, set);
+ return tree_element_active_light(C, scene, view_layer, soops, te, set);
case ID_TXT:
return tree_element_active_text(C, scene, view_layer, soops, te, set);
case ID_CA:
diff --git a/source/blender/editors/space_outliner/space_outliner.c b/source/blender/editors/space_outliner/space_outliner.c
index f38613ffade..3d79a15a5a0 100644
--- a/source/blender/editors/space_outliner/space_outliner.c
+++ b/source/blender/editors/space_outliner/space_outliner.c
@@ -171,7 +171,7 @@ static void outliner_main_region_listener(
ED_region_tag_redraw(ar);
break;
case NC_LAMP:
- /* For updating lamp icons, when changing lamp type */
+ /* For updating light icons, when changing light type */
if (wmn->data == ND_LIGHTING_DRAW)
ED_region_tag_redraw(ar);
break;
diff --git a/source/blender/editors/space_view3d/space_view3d.c b/source/blender/editors/space_view3d/space_view3d.c
index 10fadd9aaec..6475de521d9 100644
--- a/source/blender/editors/space_view3d/space_view3d.c
+++ b/source/blender/editors/space_view3d/space_view3d.c
@@ -686,9 +686,9 @@ static void view3d_widgets(void)
wmGizmoMapType *gzmap_type = WM_gizmomaptype_ensure(
&(const struct wmGizmoMapType_Params){SPACE_VIEW3D, RGN_TYPE_WINDOW});
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_spot);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_area);
- WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_lamp_target);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_spot);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_area);
+ WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_light_target);
WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_force_field);
WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera);
WM_gizmogrouptype_append_and_link(gzmap_type, VIEW3D_GGT_camera_view);
diff --git a/source/blender/editors/space_view3d/view3d_draw.c b/source/blender/editors/space_view3d/view3d_draw.c
index 2f9db19747f..9a0a804ce3f 100644
--- a/source/blender/editors/space_view3d/view3d_draw.c
+++ b/source/blender/editors/space_view3d/view3d_draw.c
@@ -145,7 +145,7 @@ void ED_view3d_update_viewmat(
rv3d->viewcamtexcofac[2] = rv3d->viewcamtexcofac[3] = 0.0f;
}
- /* calculate pixelsize factor once, is used for lamps and obcenters */
+ /* calculate pixelsize factor once, is used for lights and obcenters */
{
/* note: '1.0f / len_v3(v1)' replaced 'len_v3(rv3d->viewmat[0])'
* because of float point precision problems at large values [#23908] */
diff --git a/source/blender/editors/space_view3d/view3d_gizmo_lamp.c b/source/blender/editors/space_view3d/view3d_gizmo_lamp.c
index 208470f76f4..bd05240c93f 100644
--- a/source/blender/editors/space_view3d/view3d_gizmo_lamp.c
+++ b/source/blender/editors/space_view3d/view3d_gizmo_lamp.c
@@ -48,7 +48,7 @@
/** \name Spot Light Gizmos
* \{ */
-static bool WIDGETGROUP_lamp_spot_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
+static bool WIDGETGROUP_light_spot_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
{
View3D *v3d = CTX_wm_view3d(C);
if ((v3d->flag2 & V3D_RENDER_OVERRIDE) ||
@@ -69,7 +69,7 @@ static bool WIDGETGROUP_lamp_spot_poll(const bContext *C, wmGizmoGroupType *UNUS
return false;
}
-static void WIDGETGROUP_lamp_spot_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_spot_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__);
@@ -84,7 +84,7 @@ static void WIDGETGROUP_lamp_spot_setup(const bContext *UNUSED(C), wmGizmoGroup
UI_GetThemeColor3fv(TH_GIZMO_SECONDARY, gz->color);
}
-static void WIDGETGROUP_lamp_spot_refresh(const bContext *C, wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_spot_refresh(const bContext *C, wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = gzgroup->customdata;
wmGizmo *gz = wwrapper->gizmo;
@@ -105,18 +105,18 @@ static void WIDGETGROUP_lamp_spot_refresh(const bContext *C, wmGizmoGroup *gzgro
WM_gizmo_target_property_def_rna(gz, "offset", &lamp_ptr, propname, -1);
}
-void VIEW3D_GGT_lamp_spot(wmGizmoGroupType *gzgt)
+void VIEW3D_GGT_light_spot(wmGizmoGroupType *gzgt)
{
gzgt->name = "Spot Light Widgets";
- gzgt->idname = "VIEW3D_GGT_lamp_spot";
+ gzgt->idname = "VIEW3D_GGT_light_spot";
gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT |
WM_GIZMOGROUPTYPE_3D |
WM_GIZMOGROUPTYPE_DEPTH_3D);
- gzgt->poll = WIDGETGROUP_lamp_spot_poll;
- gzgt->setup = WIDGETGROUP_lamp_spot_setup;
- gzgt->refresh = WIDGETGROUP_lamp_spot_refresh;
+ gzgt->poll = WIDGETGROUP_light_spot_poll;
+ gzgt->setup = WIDGETGROUP_light_spot_setup;
+ gzgt->refresh = WIDGETGROUP_light_spot_refresh;
}
/** \} */
@@ -126,7 +126,7 @@ void VIEW3D_GGT_lamp_spot(wmGizmoGroupType *gzgt)
* \{ */
/* scale callbacks */
-static void gizmo_area_lamp_prop_matrix_get(
+static void gizmo_area_light_prop_matrix_get(
const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop,
void *value_p)
{
@@ -138,7 +138,7 @@ static void gizmo_area_lamp_prop_matrix_get(
matrix[1][1] = ELEM(la->area_shape, LA_AREA_RECT, LA_AREA_ELLIPSE) ? la->area_sizey : la->area_size;
}
-static void gizmo_area_lamp_prop_matrix_set(
+static void gizmo_area_light_prop_matrix_set(
const wmGizmo *UNUSED(gz), wmGizmoProperty *gz_prop,
const void *value_p)
{
@@ -158,7 +158,7 @@ static void gizmo_area_lamp_prop_matrix_set(
WM_main_add_notifier(NC_LAMP | ND_LIGHTING_DRAW, la);
}
-static bool WIDGETGROUP_lamp_area_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
+static bool WIDGETGROUP_light_area_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
{
View3D *v3d = CTX_wm_view3d(C);
if (v3d->flag2 & V3D_RENDER_OVERRIDE) {
@@ -177,7 +177,7 @@ static bool WIDGETGROUP_lamp_area_poll(const bContext *C, wmGizmoGroupType *UNUS
return false;
}
-static void WIDGETGROUP_lamp_area_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_area_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__);
wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_cage_2d", gzgroup, NULL);
@@ -193,7 +193,7 @@ static void WIDGETGROUP_lamp_area_setup(const bContext *UNUSED(C), wmGizmoGroup
UI_GetThemeColor3fv(TH_GIZMO_HI, gz->color_hi);
}
-static void WIDGETGROUP_lamp_area_refresh(const bContext *C, wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_area_refresh(const bContext *C, wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = gzgroup->customdata;
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -213,25 +213,25 @@ static void WIDGETGROUP_lamp_area_refresh(const bContext *C, wmGizmoGroup *gzgro
WM_gizmo_target_property_def_func(
gz, "matrix",
&(const struct wmGizmoPropertyFnParams) {
- .value_get_fn = gizmo_area_lamp_prop_matrix_get,
- .value_set_fn = gizmo_area_lamp_prop_matrix_set,
+ .value_get_fn = gizmo_area_light_prop_matrix_get,
+ .value_set_fn = gizmo_area_light_prop_matrix_set,
.range_get_fn = NULL,
.user_data = la,
});
}
-void VIEW3D_GGT_lamp_area(wmGizmoGroupType *gzgt)
+void VIEW3D_GGT_light_area(wmGizmoGroupType *gzgt)
{
gzgt->name = "Area Light Widgets";
- gzgt->idname = "VIEW3D_GGT_lamp_area";
+ gzgt->idname = "VIEW3D_GGT_light_area";
gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT |
WM_GIZMOGROUPTYPE_3D |
WM_GIZMOGROUPTYPE_DEPTH_3D);
- gzgt->poll = WIDGETGROUP_lamp_area_poll;
- gzgt->setup = WIDGETGROUP_lamp_area_setup;
- gzgt->refresh = WIDGETGROUP_lamp_area_refresh;
+ gzgt->poll = WIDGETGROUP_light_area_poll;
+ gzgt->setup = WIDGETGROUP_light_area_setup;
+ gzgt->refresh = WIDGETGROUP_light_area_refresh;
}
/** \} */
@@ -241,7 +241,7 @@ void VIEW3D_GGT_lamp_area(wmGizmoGroupType *gzgt)
/** \name Light Target Gizmo
* \{ */
-static bool WIDGETGROUP_lamp_target_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
+static bool WIDGETGROUP_light_target_poll(const bContext *C, wmGizmoGroupType *UNUSED(gzgt))
{
View3D *v3d = CTX_wm_view3d(C);
if (v3d->flag2 & V3D_RENDER_OVERRIDE) {
@@ -265,7 +265,7 @@ static bool WIDGETGROUP_lamp_target_poll(const bContext *C, wmGizmoGroupType *UN
return false;
}
-static void WIDGETGROUP_lamp_target_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_target_setup(const bContext *UNUSED(C), wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = MEM_mallocN(sizeof(wmGizmoWrapper), __func__);
wwrapper->gizmo = WM_gizmo_new("GIZMO_GT_move_3d", gzgroup, NULL);
@@ -286,7 +286,7 @@ static void WIDGETGROUP_lamp_target_setup(const bContext *UNUSED(C), wmGizmoGrou
WM_gizmo_operator_set(gz, 0, ot, NULL);
}
-static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
+static void WIDGETGROUP_light_target_draw_prepare(const bContext *C, wmGizmoGroup *gzgroup)
{
wmGizmoWrapper *wwrapper = gzgroup->customdata;
ViewLayer *view_layer = CTX_data_view_layer(C);
@@ -299,7 +299,7 @@ static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmGizmoGroup
if (ob->type == OB_LAMP) {
Light *la = ob->data;
if (la->type == LA_SPOT) {
- /* Draw just past the lamp size angle gizmo. */
+ /* Draw just past the light size angle gizmo. */
madd_v3_v3fl(gz->matrix_basis[3], gz->matrix_basis[2], -la->spotsize);
}
}
@@ -307,17 +307,17 @@ static void WIDGETGROUP_lamp_target_draw_prepare(const bContext *C, wmGizmoGroup
WM_gizmo_set_flag(gz, WM_GIZMO_DRAW_OFFSET_SCALE, true);
}
-void VIEW3D_GGT_lamp_target(wmGizmoGroupType *gzgt)
+void VIEW3D_GGT_light_target(wmGizmoGroupType *gzgt)
{
gzgt->name = "Target Light Widgets";
- gzgt->idname = "VIEW3D_GGT_lamp_target";
+ gzgt->idname = "VIEW3D_GGT_light_target";
gzgt->flag |= (WM_GIZMOGROUPTYPE_PERSISTENT |
WM_GIZMOGROUPTYPE_3D);
- gzgt->poll = WIDGETGROUP_lamp_target_poll;
- gzgt->setup = WIDGETGROUP_lamp_target_setup;
- gzgt->draw_prepare = WIDGETGROUP_lamp_target_draw_prepare;
+ gzgt->poll = WIDGETGROUP_light_target_poll;
+ gzgt->setup = WIDGETGROUP_light_target_setup;
+ gzgt->draw_prepare = WIDGETGROUP_light_target_draw_prepare;
}
/** \} */
diff --git a/source/blender/editors/space_view3d/view3d_intern.h b/source/blender/editors/space_view3d/view3d_intern.h
index 1d38b006e14..d929ac89c4b 100644
--- a/source/blender/editors/space_view3d/view3d_intern.h
+++ b/source/blender/editors/space_view3d/view3d_intern.h
@@ -245,9 +245,9 @@ struct ARegion *view3d_has_tools_region(struct ScrArea *sa);
extern const char *view3d_context_dir[]; /* doc access */
/* view3d_widgets.c */
-void VIEW3D_GGT_lamp_spot(struct wmGizmoGroupType *gzgt);
-void VIEW3D_GGT_lamp_area(struct wmGizmoGroupType *gzgt);
-void VIEW3D_GGT_lamp_target(struct wmGizmoGroupType *gzgt);
+void VIEW3D_GGT_light_spot(struct wmGizmoGroupType *gzgt);
+void VIEW3D_GGT_light_area(struct wmGizmoGroupType *gzgt);
+void VIEW3D_GGT_light_target(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_camera(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_camera_view(struct wmGizmoGroupType *gzgt);
void VIEW3D_GGT_force_field(struct wmGizmoGroupType *gzgt);
diff --git a/source/blender/editors/space_view3d/view3d_utils.c b/source/blender/editors/space_view3d/view3d_utils.c
index 8a343281bf1..ab2d09e0862 100644
--- a/source/blender/editors/space_view3d/view3d_utils.c
+++ b/source/blender/editors/space_view3d/view3d_utils.c
@@ -1337,7 +1337,7 @@ void ED_view3d_to_m4(float mat[4][4], const float ofs[3], const float quat[4], c
* \param ofs: The view offset to be set, normally from RegionView3D.ofs.
* \param quat: The view rotation to be set, quaternion normally from RegionView3D.viewquat.
* \param dist: The view distance from ofs to be set, normally from RegionView3D.dist.
- * \param lens: The view lens angle set for cameras and lamps, normally from View3D.lens.
+ * \param lens: The view lens angle set for cameras and lights, normally from View3D.lens.
*/
void ED_view3d_from_object(const Object *ob, float ofs[3], float quat[4], float *dist, float *lens)
{