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-rw-r--r--source/blender/editors/interface/interface.c2
-rw-r--r--source/blender/editors/mesh/editmesh_tools.c2
-rw-r--r--source/blender/editors/physics/particle_edit.c2
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex.c2
-rw-r--r--source/blender/editors/space_view3d/drawobject.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_fly.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_select.c2
-rw-r--r--source/blender/editors/util/undo.c2
-rw-r--r--source/blender/editors/uvedit/uvedit_ops.c2
10 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/editors/interface/interface.c b/source/blender/editors/interface/interface.c
index da479fe7ca3..28a874f78de 100644
--- a/source/blender/editors/interface/interface.c
+++ b/source/blender/editors/interface/interface.c
@@ -556,7 +556,7 @@ static int ui_but_update_from_old_block(const bContext *C, uiBlock *block, uiBut
// but->flag= oldbut->flag;
#else
/* exception! redalert flag can't be update from old button.
- * perhaps it should only copy spesific flags rather then all. */
+ * perhaps it should only copy spesific flags rather than all. */
// but->flag= (oldbut->flag & ~UI_BUT_REDALERT) | (but->flag & UI_BUT_REDALERT);
#endif
// but->active= oldbut->active;
diff --git a/source/blender/editors/mesh/editmesh_tools.c b/source/blender/editors/mesh/editmesh_tools.c
index dc744c49fae..424d3dd5a38 100644
--- a/source/blender/editors/mesh/editmesh_tools.c
+++ b/source/blender/editors/mesh/editmesh_tools.c
@@ -5316,7 +5316,7 @@ void MESH_OT_blend_from_shape(wmOperatorType *ot)
prop= RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending.");
RNA_def_enum_funcs(prop, shape_itemf);
RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor.", -2.0f, 2.0f);
- RNA_def_boolean(ot->srna, "add", 0, "Add", "Add rather then blend between shapes.");
+ RNA_def_boolean(ot->srna, "add", 0, "Add", "Add rather than blend between shapes.");
}
/************************ Merge Operator *************************/
diff --git a/source/blender/editors/physics/particle_edit.c b/source/blender/editors/physics/particle_edit.c
index 653c393a011..c5ab840914e 100644
--- a/source/blender/editors/physics/particle_edit.c
+++ b/source/blender/editors/physics/particle_edit.c
@@ -373,7 +373,7 @@ static void PE_set_view3d_data(bContext *C, PEData *data)
PE_set_data(C, data);
view3d_set_viewcontext(C, &data->vc);
- /* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather then (obmat * viewmat) */
+ /* note, the object argument means the modelview matrix does not account for the objects matrix, use viewmat rather than (obmat * viewmat) */
view3d_get_transformation(data->vc.ar, data->vc.rv3d, NULL, &data->mats);
if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT)) {
diff --git a/source/blender/editors/sculpt_paint/paint_vertex.c b/source/blender/editors/sculpt_paint/paint_vertex.c
index 0380dba7592..0d79fcc2c58 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex.c
@@ -1038,7 +1038,7 @@ static int weight_sample_group_exec(bContext *C, wmOperator *op)
return OPERATOR_FINISHED;
}
-/* TODO, we could make this a menu into OBJECT_OT_vertex_group_set_active rather then its own operator */
+/* TODO, we could make this a menu into OBJECT_OT_vertex_group_set_active rather than its own operator */
void PAINT_OT_weight_sample_group(wmOperatorType *ot)
{
PropertyRNA *prop= NULL;
diff --git a/source/blender/editors/space_view3d/drawobject.c b/source/blender/editors/space_view3d/drawobject.c
index d122f8f0642..391eecbbbae 100644
--- a/source/blender/editors/space_view3d/drawobject.c
+++ b/source/blender/editors/space_view3d/drawobject.c
@@ -2651,7 +2651,7 @@ static void draw_mesh_fancy(Scene *scene, ARegion *ar, View3D *v3d, RegionView3D
else if(dt==OB_SOLID) {
if(ob==OBACT && ob && ob->mode & OB_MODE_WEIGHT_PAINT) {
/* weight paint in solid mode, special case. focus on making the weights clear
- * rather then the shading, this is also forced in wire view */
+ * rather than the shading, this is also forced in wire view */
GPU_enable_material(0, NULL);
dm->drawMappedFaces(dm, wpaint__setSolidDrawOptions, me->mface, 1, GPU_enable_material);
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index 4aa3a6a36c4..31aae28dd61 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -445,7 +445,7 @@ static void viewops_data_create(bContext *C, wmOperator *op, wmEvent *event)
sub_v3_v3v3(my_pivot, rv3d->ofs, upvec);
negate_v3(my_pivot); /* ofs is flipped */
- /* find a new ofs value that is allong the view axis (rather then the mouse location) */
+ /* find a new ofs value that is allong the view axis (rather than the mouse location) */
closest_to_line_v3(dvec, vod->dyn_ofs, my_pivot, my_origin);
vod->dist0 = rv3d->dist = len_v3v3(my_pivot, dvec);
diff --git a/source/blender/editors/space_view3d/view3d_fly.c b/source/blender/editors/space_view3d/view3d_fly.c
index fdee5c6f6d9..ed1ed5b3881 100644
--- a/source/blender/editors/space_view3d/view3d_fly.c
+++ b/source/blender/editors/space_view3d/view3d_fly.c
@@ -477,7 +477,7 @@ static void flyEvent(FlyInfo *fly, wmEvent *event)
/* impliment WASD keys */
case FLY_MODAL_DIR_FORWARD:
- if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather then stopping, game like motion */
+ if (fly->speed < 0.0f) fly->speed= -fly->speed; /* flip speed rather than stopping, game like motion */
else if (fly->axis==2) fly->speed += fly->grid; /* increse like mousewheel if were already moving in that difection*/
fly->axis= 2;
break;
diff --git a/source/blender/editors/space_view3d/view3d_select.c b/source/blender/editors/space_view3d/view3d_select.c
index 0940734a8e9..fb3c0a63b7d 100644
--- a/source/blender/editors/space_view3d/view3d_select.c
+++ b/source/blender/editors/space_view3d/view3d_select.c
@@ -1234,7 +1234,7 @@ static int mouse_select(bContext *C, const int mval[2], short extend, short obce
startbase= FIRSTBASE;
if(BASACT && BASACT->next) startbase= BASACT->next;
- /* This block uses the control key to make the object selected by its center point rather then its contents */
+ /* This block uses the control key to make the object selected by its center point rather than its contents */
/* XXX later on, in editmode do not activate */
if(vc.obedit==NULL && obcenter) {
diff --git a/source/blender/editors/util/undo.c b/source/blender/editors/util/undo.c
index 9ac44f482a1..f4e27a5faf9 100644
--- a/source/blender/editors/util/undo.c
+++ b/source/blender/editors/util/undo.c
@@ -344,7 +344,7 @@ void ED_OT_redo(wmOperatorType *ot)
}
-/* ui callbacks should call this rather then calling WM_operator_repeat() themselves */
+/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
{
int ret= 0;
diff --git a/source/blender/editors/uvedit/uvedit_ops.c b/source/blender/editors/uvedit/uvedit_ops.c
index 1ea2db4c237..66b1e7d412b 100644
--- a/source/blender/editors/uvedit/uvedit_ops.c
+++ b/source/blender/editors/uvedit/uvedit_ops.c
@@ -1444,7 +1444,7 @@ static int mouse_select(bContext *C, float co[2], int extend, int loop)
* remove doubles and could annoying if it joined points when zoomed out.
* 'penalty' is in screen pixel space otherwise zooming in on a uv-vert and
* shift-selecting can consider an adjacent point close enough to add to
- * the selection rather then de-selecting the closest. */
+ * the selection rather than de-selecting the closest. */
uvedit_pixel_to_float(sima, limit, 0.05f);
uvedit_pixel_to_float(sima, penalty, 5.0f / sima->zoom);