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Diffstat (limited to 'source/blender/freestyle/FRS_freestyle.h')
-rw-r--r--source/blender/freestyle/FRS_freestyle.h86
1 files changed, 86 insertions, 0 deletions
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h
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+++ b/source/blender/freestyle/FRS_freestyle.h
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+/* FRS_freestyle.h
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef FRS_FREESTYLE_H
+#define FRS_FREESTYLE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ #include "DNA_listBase.h"
+ #include "DNA_scene_types.h"
+
+ #include "BKE_context.h"
+ #include "BKE_object.h"
+
+ struct Render;
+
+ extern Scene *freestyle_scene;
+ extern float freestyle_viewpoint[3];
+ extern float freestyle_mv[4][4];
+ extern float freestyle_proj[4][4];
+ extern int freestyle_viewport[4];
+
+ // Rendering
+ void FRS_initialize(void);
+ void FRS_set_context(bContext* C);
+ void FRS_read_file(bContext* C);
+ int FRS_is_freestyle_enabled(struct SceneRenderLayer* srl);
+ void FRS_init_stroke_rendering(struct Render* re);
+ struct Render* FRS_do_stroke_rendering(struct Render* re, struct SceneRenderLayer* srl);
+ void FRS_finish_stroke_rendering(struct Render* re);
+ void FRS_composite_result(struct Render* re, struct SceneRenderLayer* srl, struct Render* freestyle_render);
+ void FRS_exit(void);
+
+ // Panel configuration
+ void FRS_add_module(FreestyleConfig *config);
+ void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
+ void FRS_move_module_up(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
+ void FRS_move_module_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf);
+
+ FreestyleLineSet *FRS_add_lineset(FreestyleConfig *config);
+ void FRS_copy_active_lineset(FreestyleConfig *config);
+ void FRS_paste_active_lineset(FreestyleConfig *config);
+ void FRS_delete_active_lineset(FreestyleConfig *config);
+ void FRS_move_active_lineset_up(FreestyleConfig *config);
+ void FRS_move_active_lineset_down(FreestyleConfig *config);
+
+ FreestyleLineSet *FRS_get_active_lineset(FreestyleConfig *config);
+ short FRS_get_active_lineset_index(FreestyleConfig *config);
+ void FRS_set_active_lineset_index(FreestyleConfig *config, short index);
+
+ void FRS_unlink_target_object(FreestyleConfig *config, struct Object *ob);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif