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Diffstat (limited to 'source/blender/freestyle/FRS_freestyle.h')
-rw-r--r-- | source/blender/freestyle/FRS_freestyle.h | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/source/blender/freestyle/FRS_freestyle.h b/source/blender/freestyle/FRS_freestyle.h new file mode 100644 index 00000000000..8252e932215 --- /dev/null +++ b/source/blender/freestyle/FRS_freestyle.h @@ -0,0 +1,78 @@ +/* FRS_freestyle.h + * + * $Id$ + * + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +#ifndef FRS_FREESTYLE_H +#define FRS_FREESTYLE_H + +#ifdef __cplusplus +extern "C" { +#endif + + #include "DNA_listBase.h" + #include "DNA_scene_types.h" + + #include "BKE_context.h" + + extern Scene *freestyle_scene; + extern float freestyle_viewpoint[3]; + extern float freestyle_mv[4][4]; + extern float freestyle_proj[4][4]; + extern int freestyle_viewport[4]; + + // Rendering + void FRS_initialize(); + void FRS_set_context(bContext* C); + int FRS_is_freestyle_enabled(struct SceneRenderLayer* srl); + void FRS_init_stroke_rendering(struct Render* re); + struct Render* FRS_do_stroke_rendering(struct Render* re, struct SceneRenderLayer* srl); + void FRS_finish_stroke_rendering(struct Render* re); + void FRS_composite_result(struct Render* re, struct SceneRenderLayer* srl, struct Render* freestyle_render); + void FRS_exit(); + + // Panel configuration + void FRS_add_module(FreestyleConfig *config); + void FRS_delete_module(FreestyleConfig *config, FreestyleModuleConfig *module_conf); + void FRS_move_module_up(FreestyleConfig *config, FreestyleModuleConfig *module_conf); + void FRS_move_module_down(FreestyleConfig *config, FreestyleModuleConfig *module_conf); + + void FRS_add_lineset(FreestyleConfig *config); + void FRS_delete_active_lineset(FreestyleConfig *config); + void FRS_move_active_lineset_up(FreestyleConfig *config); + void FRS_move_active_lineset_down(FreestyleConfig *config); + + FreestyleLineSet *FRS_get_active_lineset(FreestyleConfig *config); + short FRS_get_active_lineset_index(FreestyleConfig *config); + void FRS_set_active_lineset_index(FreestyleConfig *config, short index); + +#ifdef __cplusplus +} +#endif + +#endif |