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Diffstat (limited to 'source/blender/freestyle/intern/app/AppCanvas.h')
-rwxr-xr-x | source/blender/freestyle/intern/app/AppCanvas.h | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/app/AppCanvas.h b/source/blender/freestyle/intern/app/AppCanvas.h new file mode 100755 index 00000000000..703970c0fb1 --- /dev/null +++ b/source/blender/freestyle/intern/app/AppCanvas.h @@ -0,0 +1,84 @@ +#ifndef ARTCANVAS_H +#define ARTCANVAS_H + +//------------------------------------------------------------------------------------------// +// +// FileName : AppCanvas.h +// Author : Stephane Grabli +// Purpose : Class to define the App Canvas. +// Date Of Creation : 05/01/2003 +// +//------------------------------------------------------------------------------------------// + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "../stroke/Canvas.h" + +class AppGLWidget; +class AppCanvas : public Canvas +{ +private: + mutable AppGLWidget *_pViewer; + bool _blendEquation; +public: + AppCanvas(); + AppCanvas(AppGLWidget *iViewer); + AppCanvas(const AppCanvas& iBrother); + virtual ~AppCanvas(); + + /*! operations that need to be done before a draw */ + virtual void preDraw(); + + /*! operations that need to be done after a draw */ + virtual void postDraw(); + + /*! Erases the layers and clears the canvas */ + virtual void Erase(); + + /* init the canvas */ + virtual void init(); + + /*! Reads a pixel area from the canvas */ + virtual void readColorPixels(int x,int y,int w, int h, RGBImage& oImage) const; + /*! Reads a depth pixel area from the canvas */ + virtual void readDepthPixels(int x,int y,int w, int h, GrayImage& oImage) const; + + virtual BBox<Vec3r> scene3DBBox() const ; + + /*! update the canvas (display) */ + virtual void update() ; + + /*! Renders the created strokes */ + virtual void Render(const StrokeRenderer *iRenderer); + virtual void RenderBasic(const StrokeRenderer *iRenderer); + virtual void RenderStroke(Stroke *iStroke) ; + + /*! accessors */ + virtual int width() const ; + virtual int height() const ; + inline const AppGLWidget * viewer() const {return _pViewer;} + + /*! modifiers */ + void SetViewer(AppGLWidget *iViewer) ; +}; + + +#endif |