diff options
Diffstat (limited to 'source/blender/freestyle/intern/application/AppCanvas.cpp')
-rwxr-xr-x | source/blender/freestyle/intern/application/AppCanvas.cpp | 190 |
1 files changed, 190 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/application/AppCanvas.cpp b/source/blender/freestyle/intern/application/AppCanvas.cpp new file mode 100755 index 00000000000..3844cf2195a --- /dev/null +++ b/source/blender/freestyle/intern/application/AppCanvas.cpp @@ -0,0 +1,190 @@ + +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "Controller.h" +#include "../rendering/GLBlendEquation.h" +#include "AppView.h" +#include "../image/Image.h" +#include "../system/TimeStamp.h" +#include "../stroke/StrokeRenderer.h" +#include "AppCanvas.h" +#include "../rendering/GLRenderer.h" +#include "../rendering/GLStrokeRenderer.h" +#include "AppConfig.h" + +#include "../system/StringUtils.h" + +AppCanvas::AppCanvas() +:Canvas() +{ + _pViewer = 0; + _MapsPath = StringUtils::toAscii( Config::Path::getInstance()->getMapsDir() ).c_str(); +} + +AppCanvas::AppCanvas(AppView* iViewer) +:Canvas() +{ + _pViewer = iViewer; +} + +AppCanvas::AppCanvas(const AppCanvas& iBrother) +:Canvas(iBrother) +{ + _pViewer = iBrother._pViewer; +} + +AppCanvas::~AppCanvas() +{ + _pViewer = 0; +} + +void AppCanvas::setViewer(AppView *iViewer) +{ + _pViewer = iViewer; +} + +int AppCanvas::width() const +{ + return _pViewer->width(); +} + +int AppCanvas::height() const +{ + return _pViewer->height(); +} + +BBox<Vec2i> AppCanvas::border() const +{ + return _pViewer->border(); +} + +BBox<Vec3r> AppCanvas::scene3DBBox() const +{ + return _pViewer->scene3DBBox(); +} + +void AppCanvas::preDraw() +{ + Canvas::preDraw(); +} + +void AppCanvas::init() +{ + + // static bool firsttime = true; + // if (firsttime) { + // + // _Renderer = new BlenderStrokeRenderer; + // if(!StrokeRenderer::loadTextures()) + // { + // cerr << "unable to load stroke textures" << endl; + // return; + // } + // } +} + +void AppCanvas::postDraw() +{ + Canvas::postDraw(); +} + +void AppCanvas::Erase() +{ + Canvas::Erase(); +} + +// Abstract + +void AppCanvas::readColorPixels(int x,int y,int w, int h, RGBImage& oImage) const +{ + float *rgb = new float[3*w*h]; + memset(rgb, 0, sizeof(float) * 3 * w * h); + int xsch = width(); + int ysch = height(); + if (_pass_diffuse.buf) { + int xmin = border().getMin().x(); + int ymin = border().getMin().y(); + int xmax = border().getMax().x(); + int ymax = border().getMax().y(); + int rectx = _pass_z.width; + int recty = _pass_z.height; + float xfac = ((float)rectx) / ((float)(xmax - xmin)); + float yfac = ((float)recty) / ((float)(ymax - ymin)); + //printf("readColorPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f)); + int ii, jj; + for (int j = 0; j < h; j++) { + jj = (int)((y - ymin + j) * yfac); + if (jj < 0 || jj >= recty) + continue; + for (int i = 0; i < w; i++) { + ii = (int)((x - xmin + i) * xfac); + if (ii < 0 || ii >= rectx) + continue; + memcpy(rgb + (w * j + i) * 3, _pass_diffuse.buf + (rectx * jj + ii) * 3, sizeof(float) * 3); + } + } + } + oImage.setArray(rgb, xsch, ysch, w, h, x, y, false); +} + +void AppCanvas::readDepthPixels(int x,int y,int w, int h, GrayImage& oImage) const +{ + float *z = new float[w*h]; + memset(z, 0, sizeof(float) * w * h); + int xsch = width(); + int ysch = height(); + if (_pass_z.buf) { + int xmin = border().getMin().x(); + int ymin = border().getMin().y(); + int xmax = border().getMax().x(); + int ymax = border().getMax().y(); + int rectx = _pass_z.width; + int recty = _pass_z.height; + float xfac = ((float)rectx) / ((float)(xmax - xmin)); + float yfac = ((float)recty) / ((float)(ymax - ymin)); + //printf("readDepthPixels %d x %d @ (%d, %d) in %d x %d [%d x %d] -- %d x %d @ %d%%\n", w, h, x, y, xsch, ysch, xmax - xmin, ymax - ymin, rectx, recty, (int)(xfac * 100.0f)); + int ii, jj; + for (int j = 0; j < h; j++) { + jj = (int)((y - ymin + j) * yfac); + if (jj < 0 || jj >= recty) + continue; + for (int i = 0; i < w; i++) { + ii = (int)((x - xmin + i) * xfac); + if (ii < 0 || ii >= rectx) + continue; + z[w * j + i] = _pass_z.buf[rectx * jj + ii]; + } + } + } + oImage.setArray(z, xsch, ysch, w, h, x, y, false); +} + +void AppCanvas::RenderStroke(Stroke *iStroke) { + + if(_basic) + iStroke->RenderBasic(_Renderer); + else + iStroke->Render(_Renderer); +} + + +void AppCanvas::update() {} + |