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Diffstat (limited to 'source/blender/freestyle/intern/application/AppConfig.cpp')
-rwxr-xr-xsource/blender/freestyle/intern/application/AppConfig.cpp92
1 files changed, 92 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/application/AppConfig.cpp b/source/blender/freestyle/intern/application/AppConfig.cpp
new file mode 100755
index 00000000000..fe6a8fb5e53
--- /dev/null
+++ b/source/blender/freestyle/intern/application/AppConfig.cpp
@@ -0,0 +1,92 @@
+//
+// Copyright (C) : Please refer to the COPYRIGHT file distributed
+// with this source distribution.
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+///////////////////////////////////////////////////////////////////////////////
+
+#include "AppConfig.h"
+#include <iostream>
+
+#include "../system/StringUtils.h"
+using namespace std;
+
+extern "C" {
+ #include "BLI_path_util.h"
+}
+
+namespace Config {
+Path* Path::_pInstance = 0;
+Path::Path() {
+ // get the root directory
+ //soc
+ setRootDir( BLI_get_folder(BLENDER_SYSTEM_SCRIPTS, NULL) );
+
+ _pInstance = this;
+}
+void Path::setRootDir(const string& iRootDir) {
+ _ProjectDir = iRootDir + string(DIR_SEP.c_str()) + "freestyle";
+ _ModelsPath = "";
+ _PatternsPath = _ProjectDir + string(DIR_SEP.c_str()) + "data"
+ + string(DIR_SEP.c_str()) + "textures" + string(DIR_SEP.c_str())
+ + "variation_patterns" + string(DIR_SEP.c_str());
+ _BrushesPath = _ProjectDir + string(DIR_SEP.c_str()) + "data"
+ + string(DIR_SEP.c_str()) + "textures" + string(DIR_SEP.c_str())
+ + "brushes" + string(DIR_SEP.c_str());
+ _PythonPath = _ProjectDir + string(DIR_SEP.c_str())
++ "style_modules" + string(DIR_SEP.c_str()) ;
+ if (getenv("PYTHONPATH")) {
+ _PythonPath += string(PATH_SEP.c_str()) + string(getenv("PYTHONPATH"));
+ }
+#ifdef WIN32
+ _BrowserCmd = "C:\\Program Files\\Internet Explorer\\iexplore.exe %s";
+#else
+ _BrowserCmd = "mozilla %s";
+#endif
+ _HelpIndexPath = _ProjectDir + string(DIR_SEP.c_str()) + "doc"
+ + string(DIR_SEP.c_str()) + "html" + string(DIR_SEP.c_str())
+ + "index.html";
+ _EnvMapDir = _ProjectDir + string(DIR_SEP.c_str()) + "data"
+ + string(DIR_SEP.c_str()) + "env_map" + string(DIR_SEP.c_str());
+ _MapsDir = _ProjectDir + string(DIR_SEP.c_str()) + "data"
+ + string(DIR_SEP.c_str()) + "maps" + string(DIR_SEP.c_str());
+}
+void Path::setHomeDir(const string& iHomeDir) {
+ _HomeDir = iHomeDir;
+}
+Path::~Path() {
+ _pInstance = 0;
+}
+Path* Path::getInstance() {
+ return _pInstance;
+}
+string Path::getEnvVar(const string& iEnvVarName) {
+ string value;
+ if (!getenv(StringUtils::toAscii(iEnvVarName).c_str() ) ) {
+ cerr << "Warning: You may want to set the $"
+ << StringUtils::toAscii(iEnvVarName)
+ << " environment variable to use Freestyle." << endl
+ << " Otherwise, the current directory will be used instead."
+ << endl;
+ value = ".";
+ } else {
+ value = getenv(StringUtils::toAscii(iEnvVarName).c_str() );
+ }
+ return value;
+}
+
+} // End of namepace Config
+