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Diffstat (limited to 'source/blender/freestyle/intern/application/AppConfig.cpp')
-rwxr-xr-x | source/blender/freestyle/intern/application/AppConfig.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/application/AppConfig.cpp b/source/blender/freestyle/intern/application/AppConfig.cpp new file mode 100755 index 00000000000..7157d7a89aa --- /dev/null +++ b/source/blender/freestyle/intern/application/AppConfig.cpp @@ -0,0 +1,92 @@ +// +// Copyright (C) : Please refer to the COPYRIGHT file distributed +// with this source distribution. +// +// This program is free software; you can redistribute it and/or +// modify it under the terms of the GNU General Public License +// as published by the Free Software Foundation; either version 2 +// of the License, or (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. +// +/////////////////////////////////////////////////////////////////////////////// + +#include "AppConfig.h" +#include <iostream> + +#include "../system/StringUtils.h" +using namespace std; + +extern "C" { + #include "BLI_path_util.h" +} + +namespace Config { +Path* Path::_pInstance = 0; +Path::Path() { + // get the root directory + //soc + setRootDir( BLI_get_folder(BLENDER_SCRIPTS, NULL) ); + + _pInstance = this; +} +void Path::setRootDir(const string& iRootDir) { + _ProjectDir = iRootDir + string(DIR_SEP.c_str()) + "freestyle"; + _ModelsPath = ""; + _PatternsPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + + string(DIR_SEP.c_str()) + "textures" + string(DIR_SEP.c_str()) + + "variation_patterns" + string(DIR_SEP.c_str()); + _BrushesPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + + string(DIR_SEP.c_str()) + "textures" + string(DIR_SEP.c_str()) + + "brushes" + string(DIR_SEP.c_str()); + _PythonPath = _ProjectDir + string(DIR_SEP.c_str()) ++ "style_modules" + string(DIR_SEP.c_str()) ; + if (getenv("PYTHONPATH")) { + _PythonPath += string(PATH_SEP.c_str()) + string(getenv("PYTHONPATH")); + } +#ifdef WIN32 + _BrowserCmd = "C:\\Program Files\\Internet Explorer\\iexplore.exe %s"; +#else + _BrowserCmd = "mozilla %s"; +#endif + _HelpIndexPath = _ProjectDir + string(DIR_SEP.c_str()) + "doc" + + string(DIR_SEP.c_str()) + "html" + string(DIR_SEP.c_str()) + + "index.html"; + _EnvMapDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + + string(DIR_SEP.c_str()) + "env_map" + string(DIR_SEP.c_str()); + _MapsDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + + string(DIR_SEP.c_str()) + "maps" + string(DIR_SEP.c_str()); +} +void Path::setHomeDir(const string& iHomeDir) { + _HomeDir = iHomeDir; +} +Path::~Path() { + _pInstance = 0; +} +Path* Path::getInstance() { + return _pInstance; +} +string Path::getEnvVar(const string& iEnvVarName) { + string value; + if (!getenv(StringUtils::toAscii(iEnvVarName).c_str() ) ) { + cerr << "Warning: You may want to set the $" + << StringUtils::toAscii(iEnvVarName) + << " environment variable to use Freestyle." << endl + << " Otherwise, the current directory will be used instead." + << endl; + value = "."; + } else { + value = getenv(StringUtils::toAscii(iEnvVarName).c_str() ); + } + return value; +} + +} // End of namepace Config + |