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Diffstat (limited to 'source/blender/freestyle/intern/application/AppConfig.cpp')
-rw-r--r--source/blender/freestyle/intern/application/AppConfig.cpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/application/AppConfig.cpp b/source/blender/freestyle/intern/application/AppConfig.cpp
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+++ b/source/blender/freestyle/intern/application/AppConfig.cpp
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+/** \file blender/freestyle/intern/application/AppConfig.cpp
+ * \ingroup freestyle
+ */
+
+#include "AppConfig.h"
+#include <iostream>
+
+#include "../system/StringUtils.h"
+
+using namespace std;
+
+extern "C" {
+#include "BLI_path_util.h"
+}
+
+namespace Config {
+
+Path* Path::_pInstance = 0;
+Path::Path()
+{
+ // get the root directory
+ // soc
+ setRootDir(BLI_get_folder(BLENDER_SYSTEM_SCRIPTS, NULL));
+
+ _pInstance = this;
+}
+
+void Path::setRootDir(const string& iRootDir)
+{
+ _ProjectDir = iRootDir + string(DIR_SEP.c_str()) + "freestyle";
+ _ModelsPath = "";
+ _PatternsPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "textures" +
+ string(DIR_SEP.c_str()) + "variation_patterns" + string(DIR_SEP.c_str());
+ _BrushesPath = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "textures" +
+ string(DIR_SEP.c_str()) + "brushes" + string(DIR_SEP.c_str());
+ _PythonPath = _ProjectDir + string(DIR_SEP.c_str()) + "style_modules" + string(DIR_SEP.c_str());
+ if (getenv("PYTHONPATH")) {
+ _PythonPath += string(PATH_SEP.c_str()) + string(getenv("PYTHONPATH"));
+ }
+#ifdef WIN32
+ _BrowserCmd = "C:\\Program Files\\Internet Explorer\\iexplore.exe %s";
+#else
+ _BrowserCmd = "mozilla %s";
+#endif
+ _HelpIndexPath = _ProjectDir + string(DIR_SEP.c_str()) + "doc" + string(DIR_SEP.c_str()) + "html" +
+ string(DIR_SEP.c_str()) + "index.html";
+ _EnvMapDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "env_map" +
+ string(DIR_SEP.c_str());
+ _MapsDir = _ProjectDir + string(DIR_SEP.c_str()) + "data" + string(DIR_SEP.c_str()) + "maps" +
+ string(DIR_SEP.c_str());
+}
+
+void Path::setHomeDir(const string& iHomeDir)
+{
+ _HomeDir = iHomeDir;
+}
+
+Path::~Path()
+{
+ _pInstance = 0;
+}
+
+Path* Path::getInstance()
+{
+ return _pInstance;
+}
+
+string Path::getEnvVar(const string& iEnvVarName)
+{
+ string value;
+ if (!getenv(StringUtils::toAscii(iEnvVarName).c_str())) {
+ cerr << "Warning: You may want to set the $"
+ << StringUtils::toAscii(iEnvVarName)
+ << " environment variable to use Freestyle." << endl
+ << " Otherwise, the current directory will be used instead."
+ << endl;
+ value = ".";
+ }
+ else {
+ value = getenv(StringUtils::toAscii(iEnvVarName).c_str());
+ }
+ return value;
+}
+
+} // End of namepace Config