diff options
Diffstat (limited to 'source/blender/freestyle/intern/application/Controller.cpp')
-rw-r--r-- | source/blender/freestyle/intern/application/Controller.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/freestyle/intern/application/Controller.cpp b/source/blender/freestyle/intern/application/Controller.cpp index 9754cf1de9f..759f6456759 100644 --- a/source/blender/freestyle/intern/application/Controller.cpp +++ b/source/blender/freestyle/intern/application/Controller.cpp @@ -40,7 +40,7 @@ extern "C" { #include "../scene_graph/NodeDrawingStyle.h" #include "../scene_graph/NodeShape.h" #include "../scene_graph/NodeTransform.h" -#include "../scene_graph/NodeSceneLayer.h" +#include "../scene_graph/NodeViewLayer.h" #include "../scene_graph/ScenePrettyPrinter.h" #include "../scene_graph/VertexRep.h" @@ -232,9 +232,9 @@ bool Controller::hitViewMapCache() return false; } -int Controller::LoadMesh(Render *re, SceneLayer *scene_layer) +int Controller::LoadMesh(Render *re, ViewLayer *view_layer) { - BlenderFileLoader loader(re, scene_layer); + BlenderFileLoader loader(re, view_layer); loader.setRenderMonitor(_pRenderMonitor); @@ -301,7 +301,7 @@ int Controller::LoadMesh(Render *re, SceneLayer *scene_layer) } cam->setProjectionMatrix(proj); _RootNode->AddChild(cam); - _RootNode->AddChild(new NodeSceneLayer(*re->scene, *scene_layer)); + _RootNode->AddChild(new NodeViewLayer(*re->scene, *view_layer)); sceneHashFunc.reset(); //blenderScene->accept(sceneHashFunc); |