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Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
index d0ab6b1a606..209f0f22c03 100644
--- a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.cpp
@@ -232,7 +232,7 @@ unsigned int BlenderStrokeRenderer::get_stroke_mesh_id(void) const
return mesh_id;
}
-Material* BlenderStrokeRenderer::GetStrokeShader(bContext *C, Main *bmain, bNodeTree *iNodeTree)
+Material* BlenderStrokeRenderer::GetStrokeShader(bContext *C, Main *bmain, bNodeTree *iNodeTree, bool do_id_user)
{
Material *ma = BKE_material_add(bmain, "stroke_shader");
bNodeTree *ntree;
@@ -242,7 +242,7 @@ Material* BlenderStrokeRenderer::GetStrokeShader(bContext *C, Main *bmain, bNode
if (iNodeTree) {
// make a copy of linestyle->nodetree
- ntree = ntreeCopyTree_ex(iNodeTree, bmain, true);
+ ntree = ntreeCopyTree_ex(iNodeTree, bmain, do_id_user);
// find the active Output Line Style node
for (bNode *node = (bNode *)ntree->nodes.first; node; node = node->next) {
@@ -387,7 +387,7 @@ void BlenderStrokeRenderer::RenderStrokeRep(StrokeRep *iStrokeRep) const
bNodeTree *nt = iStrokeRep->getNodeTree();
Material *ma = (Material *)BLI_ghash_lookup(_nodetree_hash, nt);
if (!ma) {
- ma = BlenderStrokeRenderer::GetStrokeShader(_context, freestyle_bmain, nt);
+ ma = BlenderStrokeRenderer::GetStrokeShader(_context, freestyle_bmain, nt, false);
BLI_ghash_insert(_nodetree_hash, nt, ma);
#if 0
if (G.debug & G_DEBUG_FREESTYLE) {