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Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h')
-rw-r--r--source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h76
1 files changed, 76 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
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+++ b/source/blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
@@ -0,0 +1,76 @@
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BLENDER_STROKE_RENDERER_H__
+#define __BLENDER_STROKE_RENDERER_H__
+
+/** \file blender/freestyle/intern/blender_interface/BlenderStrokeRenderer.h
+ * \ingroup freestyle
+ */
+
+#include "../stroke/StrokeRenderer.h"
+#include "../system/FreestyleConfig.h"
+
+// XXX Are those "ifdef __cplusplus" useful here?
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include "DNA_material_types.h"
+#include "DNA_scene_types.h"
+
+#include "render_types.h"
+
+#ifdef __cplusplus
+}
+#endif
+
+class LIB_STROKE_EXPORT BlenderStrokeRenderer : public StrokeRenderer
+{
+public:
+ BlenderStrokeRenderer(Render *re, int render_count);
+ virtual ~BlenderStrokeRenderer();
+
+ /*! Renders a stroke rep */
+ virtual void RenderStrokeRep(StrokeRep *iStrokeRep) const;
+ virtual void RenderStrokeRepBasic(StrokeRep *iStrokeRep) const;
+
+ Object *NewMesh() const;
+
+ Render *RenderScene(Render *re);
+
+protected:
+ Scene *old_scene;
+ Scene *freestyle_scene;
+ Material *material;
+ float _width, _height;
+ float _z, _z_delta;
+
+ float get_stroke_vertex_z(void) const;
+};
+
+#endif // __BLENDER_STROKE_RENDERER_H__