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Diffstat (limited to 'source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp')
-rw-r--r--source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp1093
1 files changed, 551 insertions, 542 deletions
diff --git a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
index 785f291d8c3..63ff4cc5457 100644
--- a/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
+++ b/source/blender/freestyle/intern/blender_interface/FRS_freestyle.cpp
@@ -66,7 +66,7 @@ extern "C" {
#include "FRS_freestyle.h"
#define DEFAULT_SPHERE_RADIUS 1.0f
-#define DEFAULT_DKR_EPSILON 0.0f
+#define DEFAULT_DKR_EPSILON 0.0f
struct FreestyleGlobals g_freestyle;
@@ -80,17 +80,17 @@ static AppView *view = NULL;
static FreestyleLineSet lineset_buffer;
static bool lineset_copied = false;
-
static void load_post_callback(struct Main * /*main*/, struct ID * /*id*/, void * /*arg*/)
{
- lineset_copied = false;
+ lineset_copied = false;
}
static bCallbackFuncStore load_post_callback_funcstore = {
- NULL, NULL, /* next, prev */
- load_post_callback, /* func */
- NULL, /* arg */
- 0 /* alloc */
+ NULL,
+ NULL, /* next, prev */
+ load_post_callback, /* func */
+ NULL, /* arg */
+ 0 /* alloc */
};
//=======================================================
@@ -99,35 +99,35 @@ static bCallbackFuncStore load_post_callback_funcstore = {
void FRS_initialize()
{
- if (freestyle_is_initialized)
- return;
+ if (freestyle_is_initialized)
+ return;
- pathconfig = new Config::Path;
- controller = new Controller();
- view = new AppView;
- controller->setView(view);
- controller->Clear();
- g_freestyle.scene = NULL;
- lineset_copied = false;
+ pathconfig = new Config::Path;
+ controller = new Controller();
+ view = new AppView;
+ controller->setView(view);
+ controller->Clear();
+ g_freestyle.scene = NULL;
+ lineset_copied = false;
- BLI_callback_add(&load_post_callback_funcstore, BLI_CB_EVT_LOAD_POST);
+ BLI_callback_add(&load_post_callback_funcstore, BLI_CB_EVT_LOAD_POST);
- freestyle_is_initialized = 1;
+ freestyle_is_initialized = 1;
}
void FRS_set_context(bContext *C)
{
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "FRS_set_context: context 0x" << C << " scene 0x" << CTX_data_scene(C) << endl;
- }
- controller->setContext(C);
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "FRS_set_context: context 0x" << C << " scene 0x" << CTX_data_scene(C) << endl;
+ }
+ controller->setContext(C);
}
void FRS_exit()
{
- delete pathconfig;
- delete controller;
- delete view;
+ delete pathconfig;
+ delete controller;
+ delete view;
}
//=======================================================
@@ -136,536 +136,545 @@ void FRS_exit()
static void init_view(Render *re)
{
- int width = re->winx;
- int height = re->winy;
- int xmin = re->disprect.xmin;
- int ymin = re->disprect.ymin;
- int xmax = re->disprect.xmax;
- int ymax = re->disprect.ymax;
-
- float thickness = 1.0f;
- switch (re->r.line_thickness_mode) {
- case R_LINE_THICKNESS_ABSOLUTE:
- thickness = re->r.unit_line_thickness * (re->r.size / 100.f);
- break;
- case R_LINE_THICKNESS_RELATIVE:
- thickness = height / 480.f;
- break;
- }
-
- g_freestyle.viewport[0] = g_freestyle.viewport[1] = 0;
- g_freestyle.viewport[2] = width;
- g_freestyle.viewport[3] = height;
-
- view->setWidth(width);
- view->setHeight(height);
- view->setBorder(xmin, ymin, xmax, ymax);
- view->setThickness(thickness);
-
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "\n=== Dimensions of the 2D image coordinate system ===" << endl;
- cout << "Width : " << width << endl;
- cout << "Height : " << height << endl;
- if (re->r.mode & R_BORDER)
- cout << "Border : (" << xmin << ", " << ymin << ") - (" << xmax << ", " << ymax << ")" << endl;
- cout << "Unit line thickness : " << thickness << " pixel(s)" << endl;
- }
+ int width = re->winx;
+ int height = re->winy;
+ int xmin = re->disprect.xmin;
+ int ymin = re->disprect.ymin;
+ int xmax = re->disprect.xmax;
+ int ymax = re->disprect.ymax;
+
+ float thickness = 1.0f;
+ switch (re->r.line_thickness_mode) {
+ case R_LINE_THICKNESS_ABSOLUTE:
+ thickness = re->r.unit_line_thickness * (re->r.size / 100.f);
+ break;
+ case R_LINE_THICKNESS_RELATIVE:
+ thickness = height / 480.f;
+ break;
+ }
+
+ g_freestyle.viewport[0] = g_freestyle.viewport[1] = 0;
+ g_freestyle.viewport[2] = width;
+ g_freestyle.viewport[3] = height;
+
+ view->setWidth(width);
+ view->setHeight(height);
+ view->setBorder(xmin, ymin, xmax, ymax);
+ view->setThickness(thickness);
+
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "\n=== Dimensions of the 2D image coordinate system ===" << endl;
+ cout << "Width : " << width << endl;
+ cout << "Height : " << height << endl;
+ if (re->r.mode & R_BORDER)
+ cout << "Border : (" << xmin << ", " << ymin << ") - (" << xmax << ", " << ymax << ")"
+ << endl;
+ cout << "Unit line thickness : " << thickness << " pixel(s)" << endl;
+ }
}
static void init_camera(Render *re)
{
- // It is assumed that imported meshes are in the camera coordinate system.
- // Therefore, the view point (i.e., camera position) is at the origin, and
- // the model-view matrix is simply the identity matrix.
+ // It is assumed that imported meshes are in the camera coordinate system.
+ // Therefore, the view point (i.e., camera position) is at the origin, and
+ // the model-view matrix is simply the identity matrix.
- zero_v3(g_freestyle.viewpoint);
+ zero_v3(g_freestyle.viewpoint);
- unit_m4(g_freestyle.mv);
+ unit_m4(g_freestyle.mv);
- copy_m4_m4(g_freestyle.proj, re->winmat);
+ copy_m4_m4(g_freestyle.proj, re->winmat);
#if 0
- print_m4("mv", g_freestyle.mv);
- print_m4("proj", g_freestyle.proj);
+ print_m4("mv", g_freestyle.mv);
+ print_m4("proj", g_freestyle.proj);
#endif
}
static char *escape_quotes(char *name)
{
- char *s = (char *)MEM_mallocN(strlen(name) * 2 + 1, "escape_quotes");
- char *p = s;
- while (*name) {
- if (*name == '\'')
- *(p++) = '\\';
- *(p++) = *(name++);
- }
- *p = '\0';
- return s;
+ char *s = (char *)MEM_mallocN(strlen(name) * 2 + 1, "escape_quotes");
+ char *p = s;
+ while (*name) {
+ if (*name == '\'')
+ *(p++) = '\\';
+ *(p++) = *(name++);
+ }
+ *p = '\0';
+ return s;
}
-static char * create_lineset_handler(char *layer_name, char *lineset_name)
+static char *create_lineset_handler(char *layer_name, char *lineset_name)
{
- const char *fmt = "__import__('parameter_editor').process('%s', '%s')\n";
- char *s1 = escape_quotes(layer_name);
- char *s2 = escape_quotes(lineset_name);
- char *text = BLI_sprintfN(fmt, s1, s2);
- MEM_freeN(s1);
- MEM_freeN(s2);
- return text;
+ const char *fmt = "__import__('parameter_editor').process('%s', '%s')\n";
+ char *s1 = escape_quotes(layer_name);
+ char *s2 = escape_quotes(lineset_name);
+ char *text = BLI_sprintfN(fmt, s1, s2);
+ MEM_freeN(s1);
+ MEM_freeN(s2);
+ return text;
}
-struct edge_type_condition
-{
- int edge_type, value;
+struct edge_type_condition {
+ int edge_type, value;
};
// examines the conditions and returns true if the target edge type needs to be computed
static bool test_edge_type_conditions(struct edge_type_condition *conditions,
- int num_edge_types, bool logical_and, int target, bool distinct)
+ int num_edge_types,
+ bool logical_and,
+ int target,
+ bool distinct)
{
- int target_condition = 0;
- int num_non_target_positive_conditions = 0;
- int num_non_target_negative_conditions = 0;
-
- for (int i = 0; i < num_edge_types; i++) {
- if (conditions[i].edge_type == target)
- target_condition = conditions[i].value;
- else if (conditions[i].value > 0)
- ++num_non_target_positive_conditions;
- else if (conditions[i].value < 0)
- ++num_non_target_negative_conditions;
- }
- if (distinct) {
- // In this case, the 'target' edge type is assumed to appear on distinct edge
- // of its own and never together with other edge types.
- if (logical_and) {
- if (num_non_target_positive_conditions > 0)
- return false;
- if (target_condition > 0)
- return true;
- if (target_condition < 0)
- return false;
- if (num_non_target_negative_conditions > 0)
- return true;
- }
- else {
- if (target_condition > 0)
- return true;
- if (num_non_target_negative_conditions > 0)
- return true;
- if (target_condition < 0)
- return false;
- if (num_non_target_positive_conditions > 0)
- return false;
- }
- }
- else {
- // In this case, the 'target' edge type may appear together with other edge types.
- if (target_condition > 0)
- return true;
- if (target_condition < 0)
- return true;
- if (logical_and) {
- if (num_non_target_positive_conditions > 0)
- return false;
- if (num_non_target_negative_conditions > 0)
- return true;
- }
- else {
- if (num_non_target_negative_conditions > 0)
- return true;
- if (num_non_target_positive_conditions > 0)
- return false;
- }
- }
- return true;
+ int target_condition = 0;
+ int num_non_target_positive_conditions = 0;
+ int num_non_target_negative_conditions = 0;
+
+ for (int i = 0; i < num_edge_types; i++) {
+ if (conditions[i].edge_type == target)
+ target_condition = conditions[i].value;
+ else if (conditions[i].value > 0)
+ ++num_non_target_positive_conditions;
+ else if (conditions[i].value < 0)
+ ++num_non_target_negative_conditions;
+ }
+ if (distinct) {
+ // In this case, the 'target' edge type is assumed to appear on distinct edge
+ // of its own and never together with other edge types.
+ if (logical_and) {
+ if (num_non_target_positive_conditions > 0)
+ return false;
+ if (target_condition > 0)
+ return true;
+ if (target_condition < 0)
+ return false;
+ if (num_non_target_negative_conditions > 0)
+ return true;
+ }
+ else {
+ if (target_condition > 0)
+ return true;
+ if (num_non_target_negative_conditions > 0)
+ return true;
+ if (target_condition < 0)
+ return false;
+ if (num_non_target_positive_conditions > 0)
+ return false;
+ }
+ }
+ else {
+ // In this case, the 'target' edge type may appear together with other edge types.
+ if (target_condition > 0)
+ return true;
+ if (target_condition < 0)
+ return true;
+ if (logical_and) {
+ if (num_non_target_positive_conditions > 0)
+ return false;
+ if (num_non_target_negative_conditions > 0)
+ return true;
+ }
+ else {
+ if (num_non_target_negative_conditions > 0)
+ return true;
+ if (num_non_target_positive_conditions > 0)
+ return false;
+ }
+ }
+ return true;
}
static void prepare(Render *re, ViewLayer *view_layer, Depsgraph *depsgraph)
{
- // load mesh
- re->i.infostr = IFACE_("Freestyle: Mesh loading");
- re->stats_draw(re->sdh, &re->i);
- re->i.infostr = NULL;
- if (controller->LoadMesh(re, view_layer, depsgraph)) // returns if scene cannot be loaded or if empty
- return;
- if (re->test_break(re->tbh))
- return;
-
- // add style modules
- FreestyleConfig *config = &view_layer->freestyle_config;
-
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "\n=== Rendering options ===" << endl;
- }
- int layer_count = 0;
-
- switch (config->mode) {
- case FREESTYLE_CONTROL_SCRIPT_MODE:
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "Modules :" << endl;
- }
- for (FreestyleModuleConfig *module_conf = (FreestyleModuleConfig *)config->modules.first;
- module_conf;
- module_conf = module_conf->next)
- {
- if (module_conf->script && module_conf->is_displayed) {
- const char *id_name = module_conf->script->id.name + 2;
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << " " << layer_count + 1 << ": " << id_name;
- if (module_conf->script->name)
- cout << " (" << module_conf->script->name << ")";
- cout << endl;
- }
- controller->InsertStyleModule(layer_count, id_name, module_conf->script);
- controller->toggleLayer(layer_count, true);
- layer_count++;
- }
- }
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << endl;
- }
- controller->setComputeRidgesAndValleysFlag((config->flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
- controller->setComputeSuggestiveContoursFlag((config->flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
- controller->setComputeMaterialBoundariesFlag((config->flags & FREESTYLE_MATERIAL_BOUNDARIES_FLAG) ? true : false);
- break;
- case FREESTYLE_CONTROL_EDITOR_MODE:
- int use_ridges_and_valleys = 0;
- int use_suggestive_contours = 0;
- int use_material_boundaries = 0;
- struct edge_type_condition conditions[] = {
- {FREESTYLE_FE_SILHOUETTE, 0},
- {FREESTYLE_FE_BORDER, 0},
- {FREESTYLE_FE_CREASE, 0},
- {FREESTYLE_FE_RIDGE_VALLEY, 0},
- {FREESTYLE_FE_SUGGESTIVE_CONTOUR, 0},
- {FREESTYLE_FE_MATERIAL_BOUNDARY, 0},
- {FREESTYLE_FE_CONTOUR, 0},
- {FREESTYLE_FE_EXTERNAL_CONTOUR, 0},
- {FREESTYLE_FE_EDGE_MARK, 0},
- };
- int num_edge_types = sizeof(conditions) / sizeof(struct edge_type_condition);
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "Linesets:" << endl;
- }
- for (FreestyleLineSet *lineset = (FreestyleLineSet *)config->linesets.first;
- lineset;
- lineset = lineset->next)
- {
- if (lineset->flags & FREESTYLE_LINESET_ENABLED) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << " " << layer_count+1 << ": " << lineset->name << " - " <<
- (lineset->linestyle ? (lineset->linestyle->id.name + 2) : "<NULL>") << endl;
- }
- char *buffer = create_lineset_handler(view_layer->name, lineset->name);
- controller->InsertStyleModule(layer_count, lineset->name, buffer);
- controller->toggleLayer(layer_count, true);
- MEM_freeN(buffer);
- if (!(lineset->selection & FREESTYLE_SEL_EDGE_TYPES) || !lineset->edge_types) {
- ++use_ridges_and_valleys;
- ++use_suggestive_contours;
- ++use_material_boundaries;
- }
- else {
- // conditions for feature edge selection by edge types
- for (int i = 0; i < num_edge_types; i++) {
- if (!(lineset->edge_types & conditions[i].edge_type))
- conditions[i].value = 0; // no condition specified
- else if (!(lineset->exclude_edge_types & conditions[i].edge_type))
- conditions[i].value = 1; // condition: X
- else
- conditions[i].value = -1; // condition: NOT X
- }
- // logical operator for the selection conditions
- bool logical_and = ((lineset->flags & FREESTYLE_LINESET_FE_AND) != 0);
- // negation operator
- if (lineset->flags & FREESTYLE_LINESET_FE_NOT) {
- // convert an Exclusive condition into an Inclusive equivalent using De Morgan's laws:
- // NOT (X OR Y) --> (NOT X) AND (NOT Y)
- // NOT (X AND Y) --> (NOT X) OR (NOT Y)
- for (int i = 0; i < num_edge_types; i++)
- conditions[i].value *= -1;
- logical_and = !logical_and;
- }
- if (test_edge_type_conditions(conditions, num_edge_types, logical_and,
- FREESTYLE_FE_RIDGE_VALLEY, true))
- {
- ++use_ridges_and_valleys;
- }
- if (test_edge_type_conditions(conditions, num_edge_types, logical_and,
- FREESTYLE_FE_SUGGESTIVE_CONTOUR, true))
- {
- ++use_suggestive_contours;
- }
- if (test_edge_type_conditions(conditions, num_edge_types, logical_and,
- FREESTYLE_FE_MATERIAL_BOUNDARY, true))
- {
- ++use_material_boundaries;
- }
- }
- layer_count++;
- }
- }
- controller->setComputeRidgesAndValleysFlag(use_ridges_and_valleys > 0);
- controller->setComputeSuggestiveContoursFlag(use_suggestive_contours > 0);
- controller->setComputeMaterialBoundariesFlag(use_material_boundaries > 0);
- break;
- }
-
- // set parameters
- if (config->flags & FREESTYLE_ADVANCED_OPTIONS_FLAG) {
- controller->setSphereRadius(config->sphere_radius);
- controller->setSuggestiveContourKrDerivativeEpsilon(config->dkr_epsilon);
- }
- else {
- controller->setSphereRadius(DEFAULT_SPHERE_RADIUS);
- controller->setSuggestiveContourKrDerivativeEpsilon(DEFAULT_DKR_EPSILON);
- }
- controller->setFaceSmoothness((config->flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) ? true : false);
- controller->setCreaseAngle(RAD2DEGF(config->crease_angle));
- controller->setVisibilityAlgo((config->flags & FREESTYLE_CULLING) ?
- FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE :
- FREESTYLE_ALGO_ADAPTIVE_CUMULATIVE);
-
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "Crease angle : " << controller->getCreaseAngle() << endl;
- cout << "Sphere radius : " << controller->getSphereRadius() << endl;
- cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled") << endl;
- cout << "Ridges and valleys : " <<
- (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
- cout << "Suggestive contours : " <<
- (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
- cout << "Suggestive contour Kr derivative epsilon : " <<
- controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
- cout << "Material boundaries : " <<
- (controller->getComputeMaterialBoundariesFlag() ? "enabled" : "disabled") << endl;
- cout << endl;
- }
-
- // set diffuse and z depth passes
- RenderLayer *rl = RE_GetRenderLayer(re->result, view_layer->name);
- bool diffuse = false, z = false;
- for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
- if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE_COLOR)) {
- controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
- diffuse = true;
- }
- if (STREQ(rpass->name, RE_PASSNAME_Z)) {
- controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty);
- z = true;
- }
- }
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "Passes :" << endl;
- cout << " Diffuse = " << (diffuse ? "enabled" : "disabled") << endl;
- cout << " Z = " << (z ? "enabled" : "disabled") << endl;
- }
-
- if (controller->hitViewMapCache())
- return;
-
- // compute view map
- re->i.infostr = IFACE_("Freestyle: View map creation");
- re->stats_draw(re->sdh, &re->i);
- re->i.infostr = NULL;
- controller->ComputeViewMap();
+ // load mesh
+ re->i.infostr = IFACE_("Freestyle: Mesh loading");
+ re->stats_draw(re->sdh, &re->i);
+ re->i.infostr = NULL;
+ if (controller->LoadMesh(
+ re, view_layer, depsgraph)) // returns if scene cannot be loaded or if empty
+ return;
+ if (re->test_break(re->tbh))
+ return;
+
+ // add style modules
+ FreestyleConfig *config = &view_layer->freestyle_config;
+
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "\n=== Rendering options ===" << endl;
+ }
+ int layer_count = 0;
+
+ switch (config->mode) {
+ case FREESTYLE_CONTROL_SCRIPT_MODE:
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "Modules :" << endl;
+ }
+ for (FreestyleModuleConfig *module_conf = (FreestyleModuleConfig *)config->modules.first;
+ module_conf;
+ module_conf = module_conf->next) {
+ if (module_conf->script && module_conf->is_displayed) {
+ const char *id_name = module_conf->script->id.name + 2;
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << " " << layer_count + 1 << ": " << id_name;
+ if (module_conf->script->name)
+ cout << " (" << module_conf->script->name << ")";
+ cout << endl;
+ }
+ controller->InsertStyleModule(layer_count, id_name, module_conf->script);
+ controller->toggleLayer(layer_count, true);
+ layer_count++;
+ }
+ }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << endl;
+ }
+ controller->setComputeRidgesAndValleysFlag(
+ (config->flags & FREESTYLE_RIDGES_AND_VALLEYS_FLAG) ? true : false);
+ controller->setComputeSuggestiveContoursFlag(
+ (config->flags & FREESTYLE_SUGGESTIVE_CONTOURS_FLAG) ? true : false);
+ controller->setComputeMaterialBoundariesFlag(
+ (config->flags & FREESTYLE_MATERIAL_BOUNDARIES_FLAG) ? true : false);
+ break;
+ case FREESTYLE_CONTROL_EDITOR_MODE:
+ int use_ridges_and_valleys = 0;
+ int use_suggestive_contours = 0;
+ int use_material_boundaries = 0;
+ struct edge_type_condition conditions[] = {
+ {FREESTYLE_FE_SILHOUETTE, 0},
+ {FREESTYLE_FE_BORDER, 0},
+ {FREESTYLE_FE_CREASE, 0},
+ {FREESTYLE_FE_RIDGE_VALLEY, 0},
+ {FREESTYLE_FE_SUGGESTIVE_CONTOUR, 0},
+ {FREESTYLE_FE_MATERIAL_BOUNDARY, 0},
+ {FREESTYLE_FE_CONTOUR, 0},
+ {FREESTYLE_FE_EXTERNAL_CONTOUR, 0},
+ {FREESTYLE_FE_EDGE_MARK, 0},
+ };
+ int num_edge_types = sizeof(conditions) / sizeof(struct edge_type_condition);
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "Linesets:" << endl;
+ }
+ for (FreestyleLineSet *lineset = (FreestyleLineSet *)config->linesets.first; lineset;
+ lineset = lineset->next) {
+ if (lineset->flags & FREESTYLE_LINESET_ENABLED) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << " " << layer_count + 1 << ": " << lineset->name << " - "
+ << (lineset->linestyle ? (lineset->linestyle->id.name + 2) : "<NULL>") << endl;
+ }
+ char *buffer = create_lineset_handler(view_layer->name, lineset->name);
+ controller->InsertStyleModule(layer_count, lineset->name, buffer);
+ controller->toggleLayer(layer_count, true);
+ MEM_freeN(buffer);
+ if (!(lineset->selection & FREESTYLE_SEL_EDGE_TYPES) || !lineset->edge_types) {
+ ++use_ridges_and_valleys;
+ ++use_suggestive_contours;
+ ++use_material_boundaries;
+ }
+ else {
+ // conditions for feature edge selection by edge types
+ for (int i = 0; i < num_edge_types; i++) {
+ if (!(lineset->edge_types & conditions[i].edge_type))
+ conditions[i].value = 0; // no condition specified
+ else if (!(lineset->exclude_edge_types & conditions[i].edge_type))
+ conditions[i].value = 1; // condition: X
+ else
+ conditions[i].value = -1; // condition: NOT X
+ }
+ // logical operator for the selection conditions
+ bool logical_and = ((lineset->flags & FREESTYLE_LINESET_FE_AND) != 0);
+ // negation operator
+ if (lineset->flags & FREESTYLE_LINESET_FE_NOT) {
+ // convert an Exclusive condition into an Inclusive equivalent using De Morgan's laws:
+ // NOT (X OR Y) --> (NOT X) AND (NOT Y)
+ // NOT (X AND Y) --> (NOT X) OR (NOT Y)
+ for (int i = 0; i < num_edge_types; i++)
+ conditions[i].value *= -1;
+ logical_and = !logical_and;
+ }
+ if (test_edge_type_conditions(
+ conditions, num_edge_types, logical_and, FREESTYLE_FE_RIDGE_VALLEY, true)) {
+ ++use_ridges_and_valleys;
+ }
+ if (test_edge_type_conditions(conditions,
+ num_edge_types,
+ logical_and,
+ FREESTYLE_FE_SUGGESTIVE_CONTOUR,
+ true)) {
+ ++use_suggestive_contours;
+ }
+ if (test_edge_type_conditions(conditions,
+ num_edge_types,
+ logical_and,
+ FREESTYLE_FE_MATERIAL_BOUNDARY,
+ true)) {
+ ++use_material_boundaries;
+ }
+ }
+ layer_count++;
+ }
+ }
+ controller->setComputeRidgesAndValleysFlag(use_ridges_and_valleys > 0);
+ controller->setComputeSuggestiveContoursFlag(use_suggestive_contours > 0);
+ controller->setComputeMaterialBoundariesFlag(use_material_boundaries > 0);
+ break;
+ }
+
+ // set parameters
+ if (config->flags & FREESTYLE_ADVANCED_OPTIONS_FLAG) {
+ controller->setSphereRadius(config->sphere_radius);
+ controller->setSuggestiveContourKrDerivativeEpsilon(config->dkr_epsilon);
+ }
+ else {
+ controller->setSphereRadius(DEFAULT_SPHERE_RADIUS);
+ controller->setSuggestiveContourKrDerivativeEpsilon(DEFAULT_DKR_EPSILON);
+ }
+ controller->setFaceSmoothness((config->flags & FREESTYLE_FACE_SMOOTHNESS_FLAG) ? true : false);
+ controller->setCreaseAngle(RAD2DEGF(config->crease_angle));
+ controller->setVisibilityAlgo((config->flags & FREESTYLE_CULLING) ?
+ FREESTYLE_ALGO_CULLED_ADAPTIVE_CUMULATIVE :
+ FREESTYLE_ALGO_ADAPTIVE_CUMULATIVE);
+
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "Crease angle : " << controller->getCreaseAngle() << endl;
+ cout << "Sphere radius : " << controller->getSphereRadius() << endl;
+ cout << "Face smoothness : " << (controller->getFaceSmoothness() ? "enabled" : "disabled")
+ << endl;
+ cout << "Ridges and valleys : "
+ << (controller->getComputeRidgesAndValleysFlag() ? "enabled" : "disabled") << endl;
+ cout << "Suggestive contours : "
+ << (controller->getComputeSuggestiveContoursFlag() ? "enabled" : "disabled") << endl;
+ cout << "Suggestive contour Kr derivative epsilon : "
+ << controller->getSuggestiveContourKrDerivativeEpsilon() << endl;
+ cout << "Material boundaries : "
+ << (controller->getComputeMaterialBoundariesFlag() ? "enabled" : "disabled") << endl;
+ cout << endl;
+ }
+
+ // set diffuse and z depth passes
+ RenderLayer *rl = RE_GetRenderLayer(re->result, view_layer->name);
+ bool diffuse = false, z = false;
+ for (RenderPass *rpass = (RenderPass *)rl->passes.first; rpass; rpass = rpass->next) {
+ if (STREQ(rpass->name, RE_PASSNAME_DIFFUSE_COLOR)) {
+ controller->setPassDiffuse(rpass->rect, rpass->rectx, rpass->recty);
+ diffuse = true;
+ }
+ if (STREQ(rpass->name, RE_PASSNAME_Z)) {
+ controller->setPassZ(rpass->rect, rpass->rectx, rpass->recty);
+ z = true;
+ }
+ }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "Passes :" << endl;
+ cout << " Diffuse = " << (diffuse ? "enabled" : "disabled") << endl;
+ cout << " Z = " << (z ? "enabled" : "disabled") << endl;
+ }
+
+ if (controller->hitViewMapCache())
+ return;
+
+ // compute view map
+ re->i.infostr = IFACE_("Freestyle: View map creation");
+ re->stats_draw(re->sdh, &re->i);
+ re->i.infostr = NULL;
+ controller->ComputeViewMap();
}
void FRS_composite_result(Render *re, ViewLayer *view_layer, Render *freestyle_render)
{
- RenderLayer *rl;
- float *src, *dest, *pixSrc, *pixDest;
- int x, y, rectx, recty;
-
- if (freestyle_render == NULL || freestyle_render->result == NULL)
- return;
-
- rl = render_get_active_layer( freestyle_render, freestyle_render->result );
- if (!rl) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "No source render layer to composite" << endl;
- }
- return;
- }
-
- src = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, freestyle_render->viewname);
- if (!src) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "No source result image to composite" << endl;
- }
- return;
- }
+ RenderLayer *rl;
+ float *src, *dest, *pixSrc, *pixDest;
+ int x, y, rectx, recty;
+
+ if (freestyle_render == NULL || freestyle_render->result == NULL)
+ return;
+
+ rl = render_get_active_layer(freestyle_render, freestyle_render->result);
+ if (!rl) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "No source render layer to composite" << endl;
+ }
+ return;
+ }
+
+ src = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, freestyle_render->viewname);
+ if (!src) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "No source result image to composite" << endl;
+ }
+ return;
+ }
#if 0
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "src: " << rl->rectx << " x " << rl->recty << endl;
- }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "src: " << rl->rectx << " x " << rl->recty << endl;
+ }
#endif
- rl = RE_GetRenderLayer(re->result, view_layer->name);
- if (!rl) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "No destination render layer to composite to" << endl;
- }
- return;
- }
- dest = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, re->viewname);
- if (!dest) {
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "No destination result image to composite to" << endl;
- }
- return;
- }
+ rl = RE_GetRenderLayer(re->result, view_layer->name);
+ if (!rl) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "No destination render layer to composite to" << endl;
+ }
+ return;
+ }
+ dest = RE_RenderLayerGetPass(rl, RE_PASSNAME_COMBINED, re->viewname);
+ if (!dest) {
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "No destination result image to composite to" << endl;
+ }
+ return;
+ }
#if 0
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "dest: " << rl->rectx << " x " << rl->recty << endl;
- }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "dest: " << rl->rectx << " x " << rl->recty << endl;
+ }
#endif
- rectx = re->rectx;
- recty = re->recty;
- for (y = 0; y < recty; y++) {
- for (x = 0; x < rectx; x++) {
- pixSrc = src + 4 * (rectx * y + x);
- if (pixSrc[3] > 0.0) {
- pixDest = dest + 4 * (rectx * y + x);
- blend_color_mix_float(pixDest, pixDest, pixSrc);
- }
- }
- }
+ rectx = re->rectx;
+ recty = re->recty;
+ for (y = 0; y < recty; y++) {
+ for (x = 0; x < rectx; x++) {
+ pixSrc = src + 4 * (rectx * y + x);
+ if (pixSrc[3] > 0.0) {
+ pixDest = dest + 4 * (rectx * y + x);
+ blend_color_mix_float(pixDest, pixDest, pixSrc);
+ }
+ }
+ }
}
static int displayed_layer_count(ViewLayer *view_layer)
{
- int count = 0;
-
- switch (view_layer->freestyle_config.mode) {
- case FREESTYLE_CONTROL_SCRIPT_MODE:
- for (FreestyleModuleConfig *module = (FreestyleModuleConfig *)view_layer->freestyle_config.modules.first;
- module;
- module = module->next)
- {
- if (module->script && module->is_displayed)
- count++;
- }
- break;
- case FREESTYLE_CONTROL_EDITOR_MODE:
- for (FreestyleLineSet *lineset = (FreestyleLineSet *)view_layer->freestyle_config.linesets.first;
- lineset;
- lineset = lineset->next)
- {
- if (lineset->flags & FREESTYLE_LINESET_ENABLED)
- count++;
- }
- break;
- }
- return count;
+ int count = 0;
+
+ switch (view_layer->freestyle_config.mode) {
+ case FREESTYLE_CONTROL_SCRIPT_MODE:
+ for (FreestyleModuleConfig *module =
+ (FreestyleModuleConfig *)view_layer->freestyle_config.modules.first;
+ module;
+ module = module->next) {
+ if (module->script && module->is_displayed)
+ count++;
+ }
+ break;
+ case FREESTYLE_CONTROL_EDITOR_MODE:
+ for (FreestyleLineSet *lineset =
+ (FreestyleLineSet *)view_layer->freestyle_config.linesets.first;
+ lineset;
+ lineset = lineset->next) {
+ if (lineset->flags & FREESTYLE_LINESET_ENABLED)
+ count++;
+ }
+ break;
+ }
+ return count;
}
int FRS_is_freestyle_enabled(ViewLayer *view_layer)
{
- return ((view_layer->flag & VIEW_LAYER_RENDER) &&
- (view_layer->flag & VIEW_LAYER_FREESTYLE) &&
- displayed_layer_count(view_layer) > 0);
+ return ((view_layer->flag & VIEW_LAYER_RENDER) && (view_layer->flag & VIEW_LAYER_FREESTYLE) &&
+ displayed_layer_count(view_layer) > 0);
}
void FRS_init_stroke_renderer(Render *re)
{
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << endl;
- cout << "#===============================================================" << endl;
- cout << "# Freestyle" << endl;
- cout << "#===============================================================" << endl;
- }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << endl;
+ cout << "#===============================================================" << endl;
+ cout << "# Freestyle" << endl;
+ cout << "#===============================================================" << endl;
+ }
- init_view(re);
+ init_view(re);
- controller->ResetRenderCount();
+ controller->ResetRenderCount();
}
void FRS_begin_stroke_rendering(Render *re)
{
- init_camera(re);
+ init_camera(re);
}
Render *FRS_do_stroke_rendering(Render *re, ViewLayer *view_layer, int render)
{
- Render *freestyle_render = NULL;
-
- if (!render)
- return controller->RenderStrokes(re, false);
-
- RenderMonitor monitor(re);
- controller->setRenderMonitor(&monitor);
- controller->setViewMapCache((view_layer->freestyle_config.flags & FREESTYLE_VIEW_MAP_CACHE) ? true : false);
-
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << endl;
- cout << "----------------------------------------------------------" << endl;
- cout << "| " << (re->scene->id.name + 2) << "|" << view_layer->name << endl;
- cout << "----------------------------------------------------------" << endl;
- }
-
- /* Create depsgraph and evaluate scene. */
- ViewLayer *scene_view_layer = (ViewLayer*)BLI_findstring(&re->scene->view_layers, view_layer->name, offsetof(ViewLayer, name));
- Depsgraph *depsgraph = DEG_graph_new(re->scene, scene_view_layer, DAG_EVAL_RENDER);
- BKE_scene_graph_update_for_newframe(depsgraph, re->main);
-
- // prepare Freestyle:
- // - load mesh
- // - add style modules
- // - set parameters
- // - compute view map
- prepare(re, view_layer, depsgraph);
-
- if (re->test_break(re->tbh)) {
- controller->CloseFile();
- if (G.debug & G_DEBUG_FREESTYLE) {
- cout << "Break" << endl;
- }
- }
- else {
- // render and composite Freestyle result
- if (controller->_ViewMap) {
- // render strokes
- re->i.infostr = IFACE_("Freestyle: Stroke rendering");
- re->stats_draw(re->sdh, &re->i);
- re->i.infostr = NULL;
- g_freestyle.scene = DEG_get_evaluated_scene(depsgraph);
- int strokeCount = controller->DrawStrokes();
- if (strokeCount > 0) {
- freestyle_render = controller->RenderStrokes(re, true);
- }
- controller->CloseFile();
- g_freestyle.scene = NULL;
-
- // composite result
- if (freestyle_render) {
- FRS_composite_result(re, view_layer, freestyle_render);
- RE_FreeRenderResult(freestyle_render->result);
- freestyle_render->result = NULL;
- }
- }
- }
-
- DEG_graph_free(depsgraph);
-
- return freestyle_render;
+ Render *freestyle_render = NULL;
+
+ if (!render)
+ return controller->RenderStrokes(re, false);
+
+ RenderMonitor monitor(re);
+ controller->setRenderMonitor(&monitor);
+ controller->setViewMapCache(
+ (view_layer->freestyle_config.flags & FREESTYLE_VIEW_MAP_CACHE) ? true : false);
+
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << endl;
+ cout << "----------------------------------------------------------" << endl;
+ cout << "| " << (re->scene->id.name + 2) << "|" << view_layer->name << endl;
+ cout << "----------------------------------------------------------" << endl;
+ }
+
+ /* Create depsgraph and evaluate scene. */
+ ViewLayer *scene_view_layer = (ViewLayer *)BLI_findstring(
+ &re->scene->view_layers, view_layer->name, offsetof(ViewLayer, name));
+ Depsgraph *depsgraph = DEG_graph_new(re->scene, scene_view_layer, DAG_EVAL_RENDER);
+ BKE_scene_graph_update_for_newframe(depsgraph, re->main);
+
+ // prepare Freestyle:
+ // - load mesh
+ // - add style modules
+ // - set parameters
+ // - compute view map
+ prepare(re, view_layer, depsgraph);
+
+ if (re->test_break(re->tbh)) {
+ controller->CloseFile();
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ cout << "Break" << endl;
+ }
+ }
+ else {
+ // render and composite Freestyle result
+ if (controller->_ViewMap) {
+ // render strokes
+ re->i.infostr = IFACE_("Freestyle: Stroke rendering");
+ re->stats_draw(re->sdh, &re->i);
+ re->i.infostr = NULL;
+ g_freestyle.scene = DEG_get_evaluated_scene(depsgraph);
+ int strokeCount = controller->DrawStrokes();
+ if (strokeCount > 0) {
+ freestyle_render = controller->RenderStrokes(re, true);
+ }
+ controller->CloseFile();
+ g_freestyle.scene = NULL;
+
+ // composite result
+ if (freestyle_render) {
+ FRS_composite_result(re, view_layer, freestyle_render);
+ RE_FreeRenderResult(freestyle_render->result);
+ freestyle_render->result = NULL;
+ }
+ }
+ }
+
+ DEG_graph_free(depsgraph);
+
+ return freestyle_render;
}
void FRS_end_stroke_rendering(Render * /*re*/)
{
- // clear canvas
- controller->Clear();
+ // clear canvas
+ controller->Clear();
}
void FRS_free_view_map_cache(void)
{
- // free cache
- controller->DeleteViewMap(true);
+ // free cache
+ controller->DeleteViewMap(true);
#if 0
- if (G.debug & G_DEBUG_FREESTYLE) {
- printf("View map cache freed\n");
- }
+ if (G.debug & G_DEBUG_FREESTYLE) {
+ printf("View map cache freed\n");
+ }
#endif
}
@@ -675,64 +684,64 @@ void FRS_free_view_map_cache(void)
void FRS_copy_active_lineset(FreestyleConfig *config)
{
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
-
- if (lineset) {
- lineset_buffer.linestyle = lineset->linestyle;
- lineset_buffer.flags = lineset->flags;
- lineset_buffer.selection = lineset->selection;
- lineset_buffer.qi = lineset->qi;
- lineset_buffer.qi_start = lineset->qi_start;
- lineset_buffer.qi_end = lineset->qi_end;
- lineset_buffer.edge_types = lineset->edge_types;
- lineset_buffer.exclude_edge_types = lineset->exclude_edge_types;
- lineset_buffer.group = lineset->group;
- strcpy(lineset_buffer.name, lineset->name);
- lineset_copied = true;
- }
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
+
+ if (lineset) {
+ lineset_buffer.linestyle = lineset->linestyle;
+ lineset_buffer.flags = lineset->flags;
+ lineset_buffer.selection = lineset->selection;
+ lineset_buffer.qi = lineset->qi;
+ lineset_buffer.qi_start = lineset->qi_start;
+ lineset_buffer.qi_end = lineset->qi_end;
+ lineset_buffer.edge_types = lineset->edge_types;
+ lineset_buffer.exclude_edge_types = lineset->exclude_edge_types;
+ lineset_buffer.group = lineset->group;
+ strcpy(lineset_buffer.name, lineset->name);
+ lineset_copied = true;
+ }
}
void FRS_paste_active_lineset(FreestyleConfig *config)
{
- if (!lineset_copied)
- return;
-
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
-
- if (lineset) {
- if (lineset->linestyle)
- id_us_min(&lineset->linestyle->id);
- lineset->linestyle = lineset_buffer.linestyle;
- if (lineset->linestyle)
- id_us_plus(&lineset->linestyle->id);
- lineset->flags = lineset_buffer.flags;
- lineset->selection = lineset_buffer.selection;
- lineset->qi = lineset_buffer.qi;
- lineset->qi_start = lineset_buffer.qi_start;
- lineset->qi_end = lineset_buffer.qi_end;
- lineset->edge_types = lineset_buffer.edge_types;
- lineset->exclude_edge_types = lineset_buffer.exclude_edge_types;
- if (lineset->group) {
- id_us_min(&lineset->group->id);
- lineset->group = NULL;
- }
- if (lineset_buffer.group) {
- lineset->group = lineset_buffer.group;
- id_us_plus(&lineset->group->id);
- }
- strcpy(lineset->name, lineset_buffer.name);
- BKE_freestyle_lineset_unique_name(config, lineset);
- lineset->flags |= FREESTYLE_LINESET_CURRENT;
- }
+ if (!lineset_copied)
+ return;
+
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
+
+ if (lineset) {
+ if (lineset->linestyle)
+ id_us_min(&lineset->linestyle->id);
+ lineset->linestyle = lineset_buffer.linestyle;
+ if (lineset->linestyle)
+ id_us_plus(&lineset->linestyle->id);
+ lineset->flags = lineset_buffer.flags;
+ lineset->selection = lineset_buffer.selection;
+ lineset->qi = lineset_buffer.qi;
+ lineset->qi_start = lineset_buffer.qi_start;
+ lineset->qi_end = lineset_buffer.qi_end;
+ lineset->edge_types = lineset_buffer.edge_types;
+ lineset->exclude_edge_types = lineset_buffer.exclude_edge_types;
+ if (lineset->group) {
+ id_us_min(&lineset->group->id);
+ lineset->group = NULL;
+ }
+ if (lineset_buffer.group) {
+ lineset->group = lineset_buffer.group;
+ id_us_plus(&lineset->group->id);
+ }
+ strcpy(lineset->name, lineset_buffer.name);
+ BKE_freestyle_lineset_unique_name(config, lineset);
+ lineset->flags |= FREESTYLE_LINESET_CURRENT;
+ }
}
void FRS_delete_active_lineset(FreestyleConfig *config)
{
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
- if (lineset) {
- BKE_freestyle_lineset_delete(config, lineset);
- }
+ if (lineset) {
+ BKE_freestyle_lineset_delete(config, lineset);
+ }
}
/**
@@ -741,18 +750,18 @@ void FRS_delete_active_lineset(FreestyleConfig *config)
*/
bool FRS_move_active_lineset(FreestyleConfig *config, int direction)
{
- FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
- return (lineset != NULL) && BLI_listbase_link_move(&config->linesets, lineset, direction);
+ FreestyleLineSet *lineset = BKE_freestyle_lineset_get_active(config);
+ return (lineset != NULL) && BLI_listbase_link_move(&config->linesets, lineset, direction);
}
// Testing
Material *FRS_create_stroke_material(Main *bmain, struct FreestyleLineStyle *linestyle)
{
- bNodeTree *nt = (linestyle->use_nodes) ? linestyle->nodetree : NULL;
- Material *ma = BlenderStrokeRenderer::GetStrokeShader(bmain, nt, true);
- ma->id.us = 0;
- return ma;
+ bNodeTree *nt = (linestyle->use_nodes) ? linestyle->nodetree : NULL;
+ Material *ma = BlenderStrokeRenderer::GetStrokeShader(bmain, nt, true);
+ ma->id.us = 0;
+ return ma;
}
-} // extern "C"
+} // extern "C"