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Diffstat (limited to 'source/blender/freestyle/intern/geometry/Bezier.h')
-rw-r--r--source/blender/freestyle/intern/geometry/Bezier.h125
1 files changed, 74 insertions, 51 deletions
diff --git a/source/blender/freestyle/intern/geometry/Bezier.h b/source/blender/freestyle/intern/geometry/Bezier.h
index acae71bbb2c..51f32e9e0b3 100644
--- a/source/blender/freestyle/intern/geometry/Bezier.h
+++ b/source/blender/freestyle/intern/geometry/Bezier.h
@@ -1,73 +1,96 @@
-//
-// Filename : Bezier.h
-// Author(s) : Stephane Grabli
-// Purpose : Class to define a Bezier curve of order 4.
-// Date of creation : 04/06/2003
-//
-///////////////////////////////////////////////////////////////////////////////
-
-
-//
-// Copyright (C) : Please refer to the COPYRIGHT file distributed
-// with this source distribution.
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-//
-///////////////////////////////////////////////////////////////////////////////
-
-#ifndef BEZIER_H
-# define BEZIER_H
+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2010 Blender Foundation.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BEZIER_H__
+#define __BEZIER_H__
+
+/** \file blender/freestyle/intern/geometry/Bezier.h
+ * \ingroup freestyle
+ * \brief Class to define a Bezier curve of order 4.
+ * \author Stephane Grabli
+ * \date 04/06/2003
+ */
#include <vector>
-#include "../system/FreestyleConfig.h"
+
#include "Geom.h"
+#include "../system/FreestyleConfig.h"
+
using namespace Geometry;
-class LIB_GEOMETRY_EXPORT BezierCurveSegment
+class LIB_GEOMETRY_EXPORT BezierCurveSegment
{
private:
- std::vector<Vec2d> _ControlPolygon;
- std::vector<Vec2d> _Vertices;
+ std::vector<Vec2d> _ControlPolygon;
+ std::vector<Vec2d> _Vertices;
public:
- BezierCurveSegment();
- virtual ~BezierCurveSegment();
+ BezierCurveSegment();
+ virtual ~BezierCurveSegment();
+
+ void AddControlPoint(const Vec2d& iPoint);
+ void Build();
+
+ inline int size() const
+ {
+ return _ControlPolygon.size();
+ }
- void AddControlPoint(const Vec2d& iPoint);
- void Build();
- inline int size() const {return _ControlPolygon.size();}
- inline std::vector<Vec2d>& vertices() {return _Vertices;}
+ inline std::vector<Vec2d>& vertices()
+ {
+ return _Vertices;
+ }
};
class LIB_GEOMETRY_EXPORT BezierCurve
{
private:
- std::vector<Vec2d> _ControlPolygon;
- std::vector<BezierCurveSegment*> _Segments;
- BezierCurveSegment *_currentSegment;
+ std::vector<Vec2d> _ControlPolygon;
+ std::vector<BezierCurveSegment*> _Segments;
+ BezierCurveSegment *_currentSegment;
public:
- BezierCurve();
- BezierCurve(std::vector<Vec2d>& iPoints, double error=4.0);
- virtual ~BezierCurve();
+ BezierCurve();
+ BezierCurve(std::vector<Vec2d>& iPoints, double error=4.0);
+ virtual ~BezierCurve();
+
+ void AddControlPoint(const Vec2d& iPoint);
+
+ std::vector<Vec2d>& controlPolygon()
+ {
+ return _ControlPolygon;
+ }
- void AddControlPoint(const Vec2d& iPoint);
- std::vector<Vec2d>& controlPolygon() {return _ControlPolygon;}
- std::vector<BezierCurveSegment*>& segments() {return _Segments;}
+ std::vector<BezierCurveSegment*>& segments()
+ {
+ return _Segments;
+ }
};
-#endif // BEZIER_H
+#endif // __BEZIER_H__