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Diffstat (limited to 'source/blender/freestyle/intern/geometry/FastGrid.h')
-rw-r--r-- | source/blender/freestyle/intern/geometry/FastGrid.h | 8 |
1 files changed, 5 insertions, 3 deletions
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.h b/source/blender/freestyle/intern/geometry/FastGrid.h index e2345d4831c..a3b20661fa6 100644 --- a/source/blender/freestyle/intern/geometry/FastGrid.h +++ b/source/blender/freestyle/intern/geometry/FastGrid.h @@ -28,7 +28,8 @@ namespace Freestyle { /*! Class to define a regular grid used for ray casting computations * We don't use a hashtable here. The grid is explicitly stored for faster computations. - * However, this might result in significant increase in memory usage (compared to the regular grid) + * However, this might result in significant increase in memory usage + * (compared to the regular grid). */ class FastGrid : public Grid { public: @@ -43,8 +44,9 @@ class FastGrid : public Grid { clear(); } - /*! clears the grid - * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells. + /*! + * clears the grid + * Deletes all the cells, clears the hashtable, resets size, size of cell, number of cells. */ virtual void clear(); |