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Diffstat (limited to 'source/blender/freestyle/intern/geometry/FastGrid.h')
-rw-r--r-- | source/blender/freestyle/intern/geometry/FastGrid.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.h b/source/blender/freestyle/intern/geometry/FastGrid.h index b680212bbcf..510a2b94225 100644 --- a/source/blender/freestyle/intern/geometry/FastGrid.h +++ b/source/blender/freestyle/intern/geometry/FastGrid.h @@ -32,6 +32,8 @@ #include "Grid.h" +namespace Freestyle { + /*! Class to define a regular grid used for ray casting computations * We don't use a hashtable here. The grid is explicitly stored for faster computations. * However, this might result in significant increase in memory usage (compared to the regular grid) @@ -76,4 +78,6 @@ protected: unsigned _cells_size; }; +} /* namespace Freestyle */ + #endif // __FASTGRID_H__ |