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Diffstat (limited to 'source/blender/freestyle/intern/geometry/FastGrid.h')
-rw-r--r--source/blender/freestyle/intern/geometry/FastGrid.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/geometry/FastGrid.h b/source/blender/freestyle/intern/geometry/FastGrid.h
index b680212bbcf..510a2b94225 100644
--- a/source/blender/freestyle/intern/geometry/FastGrid.h
+++ b/source/blender/freestyle/intern/geometry/FastGrid.h
@@ -32,6 +32,8 @@
#include "Grid.h"
+namespace Freestyle {
+
/*! Class to define a regular grid used for ray casting computations
* We don't use a hashtable here. The grid is explicitly stored for faster computations.
* However, this might result in significant increase in memory usage (compared to the regular grid)
@@ -76,4 +78,6 @@ protected:
unsigned _cells_size;
};
+} /* namespace Freestyle */
+
#endif // __FASTGRID_H__