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Diffstat (limited to 'source/blender/freestyle/intern/geometry/FitCurve.cpp')
-rw-r--r--source/blender/freestyle/intern/geometry/FitCurve.cpp670
1 files changed, 335 insertions, 335 deletions
diff --git a/source/blender/freestyle/intern/geometry/FitCurve.cpp b/source/blender/freestyle/intern/geometry/FitCurve.cpp
index 9e12507b896..b0408826763 100644
--- a/source/blender/freestyle/intern/geometry/FitCurve.cpp
+++ b/source/blender/freestyle/intern/geometry/FitCurve.cpp
@@ -20,7 +20,7 @@
* \brief from "Graphics Gems", Academic Press, 1990
*/
-#include <cstdlib> // for malloc and free
+#include <cstdlib> // for malloc and free
#include <stdio.h>
#include <math.h>
@@ -41,9 +41,11 @@ static double B1(double u);
static double B2(double u);
static double B3(double u);
static Vector2 ComputeLeftTangent(Vector2 *d, int end);
-static double ComputeMaxError(Vector2 *d, int first, int last, BezierCurve bezCurve, double *u, int *splitPoint);
+static double ComputeMaxError(
+ Vector2 *d, int first, int last, BezierCurve bezCurve, double *u, int *splitPoint);
static double *ChordLengthParameterize(Vector2 *d, int first, int last);
-static BezierCurve GenerateBezier(Vector2 *d, int first, int last, double *uPrime, Vector2 tHat1, Vector2 tHat2);
+static BezierCurve GenerateBezier(
+ Vector2 *d, int first, int last, double *uPrime, Vector2 tHat1, Vector2 tHat2);
static Vector2 V2AddII(Vector2 a, Vector2 b);
static Vector2 V2ScaleIII(Vector2 v, double s);
static Vector2 V2SubII(Vector2 a, Vector2 b);
@@ -51,64 +53,64 @@ static Vector2 V2SubII(Vector2 a, Vector2 b);
/* returns squared length of input vector */
static double V2SquaredLength(Vector2 *a)
{
- return (((*a)[0] * (*a)[0]) + ((*a)[1] * (*a)[1]));
+ return (((*a)[0] * (*a)[0]) + ((*a)[1] * (*a)[1]));
}
/* returns length of input vector */
static double V2Length(Vector2 *a)
{
- return (sqrt(V2SquaredLength(a)));
+ return (sqrt(V2SquaredLength(a)));
}
static Vector2 *V2Scale(Vector2 *v, double newlen)
{
- double len = V2Length(v);
- if (len != 0.0) {
- (*v)[0] *= newlen / len;
- (*v)[1] *= newlen / len;
- }
- return v;
+ double len = V2Length(v);
+ if (len != 0.0) {
+ (*v)[0] *= newlen / len;
+ (*v)[1] *= newlen / len;
+ }
+ return v;
}
/* return the dot product of vectors a and b */
static double V2Dot(Vector2 *a, Vector2 *b)
{
- return (((*a)[0] * (*b)[0]) + ((*a)[1] * (*b)[1]));
+ return (((*a)[0] * (*b)[0]) + ((*a)[1] * (*b)[1]));
}
/* return the distance between two points */
static double V2DistanceBetween2Points(Vector2 *a, Vector2 *b)
{
- double dx = (*a)[0] - (*b)[0];
- double dy = (*a)[1] - (*b)[1];
- return (sqrt((dx * dx) + (dy * dy)));
+ double dx = (*a)[0] - (*b)[0];
+ double dy = (*a)[1] - (*b)[1];
+ return (sqrt((dx * dx) + (dy * dy)));
}
/* return vector sum c = a+b */
static Vector2 *V2Add(Vector2 *a, Vector2 *b, Vector2 *c)
{
- (*c)[0] = (*a)[0] + (*b)[0];
- (*c)[1] = (*a)[1] + (*b)[1];
- return c;
+ (*c)[0] = (*a)[0] + (*b)[0];
+ (*c)[1] = (*a)[1] + (*b)[1];
+ return c;
}
/* normalizes the input vector and returns it */
static Vector2 *V2Normalize(Vector2 *v)
{
- double len = V2Length(v);
- if (len != 0.0) {
- (*v)[0] /= len;
- (*v)[1] /= len;
- }
- return v;
+ double len = V2Length(v);
+ if (len != 0.0) {
+ (*v)[0] /= len;
+ (*v)[1] /= len;
+ }
+ return v;
}
/* negates the input vector and returns it */
static Vector2 *V2Negate(Vector2 *v)
{
- (*v)[0] = -(*v)[0];
- (*v)[1] = -(*v)[1];
- return v;
+ (*v)[0] = -(*v)[0];
+ (*v)[1] = -(*v)[1];
+ return v;
}
/* GenerateBezier:
@@ -118,92 +120,88 @@ static Vector2 *V2Negate(Vector2 *v)
* double *uPrime; Parameter values for region
* Vector2 tHat1, tHat2; Unit tangents at endpoints
*/
-static BezierCurve GenerateBezier(Vector2 *d, int first, int last, double *uPrime, Vector2 tHat1, Vector2 tHat2)
+static BezierCurve GenerateBezier(
+ Vector2 *d, int first, int last, double *uPrime, Vector2 tHat1, Vector2 tHat2)
{
- int i;
- Vector2 A[2]; /* rhs for eqn */
- int nPts; /* Number of pts in sub-curve */
- double C[2][2]; /* Matrix C */
- double X[2]; /* Matrix X */
- double det_C0_C1; /* Determinants of matrices */
- double det_C0_X;
- double det_X_C1;
- double alpha_l; /* Alpha values, left and right */
- double alpha_r;
- Vector2 tmp; /* Utility variable */
- BezierCurve bezCurve; /* RETURN bezier curve ctl pts */
-
- bezCurve = (Vector2 *)malloc(4 * sizeof(Vector2));
- nPts = last - first + 1;
-
- /* Create the C and X matrices */
- C[0][0] = 0.0;
- C[0][1] = 0.0;
- C[1][0] = 0.0;
- C[1][1] = 0.0;
- X[0] = 0.0;
- X[1] = 0.0;
- for (i = 0; i < nPts; i++) {
- /* Compute the A's */
- A[0] = tHat1;
- A[1] = tHat2;
- V2Scale(&A[0], B1(uPrime[i]));
- V2Scale(&A[1], B2(uPrime[i]));
-
- C[0][0] += V2Dot(&A[0], &A[0]);
- C[0][1] += V2Dot(&A[0], &A[1]);
-// C[1][0] += V2Dot(&A[0], &A[1]);
- C[1][0] = C[0][1];
- C[1][1] += V2Dot(&A[1], &A[1]);
-
- tmp = V2SubII(d[first + i],
- V2AddII(V2ScaleIII(d[first], B0(uPrime[i])),
- V2AddII(V2ScaleIII(d[first], B1(uPrime[i])),
- V2AddII(V2ScaleIII(d[last], B2(uPrime[i])),
- V2ScaleIII(d[last], B3(uPrime[i]))
- )
- )
- )
- );
-
- X[0] += V2Dot(&A[0], &tmp);
- X[1] += V2Dot(&A[1], &tmp);
- }
-
- /* Compute the determinants of C and X */
- det_C0_C1 = C[0][0] * C[1][1] - C[1][0] * C[0][1];
- det_C0_X = C[0][0] * X[1] - C[0][1] * X[0];
- det_X_C1 = X[0] * C[1][1] - X[1] * C[0][1];
-
- /* Finally, derive alpha values */
- if (det_C0_C1 == 0.0) {
- det_C0_C1 = (C[0][0] * C[1][1]) * 10.0e-12;
- }
- alpha_l = det_X_C1 / det_C0_C1;
- alpha_r = det_C0_X / det_C0_C1;
-
-
- /* If alpha negative, use the Wu/Barsky heuristic (see text) (if alpha is 0, you get coincident control points
- * that lead to divide by zero in any subsequent NewtonRaphsonRootFind() call).
- */
- if (alpha_l < 1.0e-6 || alpha_r < 1.0e-6) {
- double dist = V2DistanceBetween2Points(&d[last], &d[first]) / 3.0;
-
- bezCurve[0] = d[first];
- bezCurve[3] = d[last];
- V2Add(&(bezCurve[0]), V2Scale(&(tHat1), dist), &(bezCurve[1]));
- V2Add(&(bezCurve[3]), V2Scale(&(tHat2), dist), &(bezCurve[2]));
- return bezCurve;
- }
-
- /* First and last control points of the Bezier curve are positioned exactly at the first and last data points
- * Control points 1 and 2 are positioned an alpha distance out on the tangent vectors, left and right, respectively
- */
- bezCurve[0] = d[first];
- bezCurve[3] = d[last];
- V2Add(&bezCurve[0], V2Scale(&tHat1, alpha_l), &bezCurve[1]);
- V2Add(&bezCurve[3], V2Scale(&tHat2, alpha_r), &bezCurve[2]);
- return (bezCurve);
+ int i;
+ Vector2 A[2]; /* rhs for eqn */
+ int nPts; /* Number of pts in sub-curve */
+ double C[2][2]; /* Matrix C */
+ double X[2]; /* Matrix X */
+ double det_C0_C1; /* Determinants of matrices */
+ double det_C0_X;
+ double det_X_C1;
+ double alpha_l; /* Alpha values, left and right */
+ double alpha_r;
+ Vector2 tmp; /* Utility variable */
+ BezierCurve bezCurve; /* RETURN bezier curve ctl pts */
+
+ bezCurve = (Vector2 *)malloc(4 * sizeof(Vector2));
+ nPts = last - first + 1;
+
+ /* Create the C and X matrices */
+ C[0][0] = 0.0;
+ C[0][1] = 0.0;
+ C[1][0] = 0.0;
+ C[1][1] = 0.0;
+ X[0] = 0.0;
+ X[1] = 0.0;
+ for (i = 0; i < nPts; i++) {
+ /* Compute the A's */
+ A[0] = tHat1;
+ A[1] = tHat2;
+ V2Scale(&A[0], B1(uPrime[i]));
+ V2Scale(&A[1], B2(uPrime[i]));
+
+ C[0][0] += V2Dot(&A[0], &A[0]);
+ C[0][1] += V2Dot(&A[0], &A[1]);
+ // C[1][0] += V2Dot(&A[0], &A[1]);
+ C[1][0] = C[0][1];
+ C[1][1] += V2Dot(&A[1], &A[1]);
+
+ tmp = V2SubII(d[first + i],
+ V2AddII(V2ScaleIII(d[first], B0(uPrime[i])),
+ V2AddII(V2ScaleIII(d[first], B1(uPrime[i])),
+ V2AddII(V2ScaleIII(d[last], B2(uPrime[i])),
+ V2ScaleIII(d[last], B3(uPrime[i]))))));
+
+ X[0] += V2Dot(&A[0], &tmp);
+ X[1] += V2Dot(&A[1], &tmp);
+ }
+
+ /* Compute the determinants of C and X */
+ det_C0_C1 = C[0][0] * C[1][1] - C[1][0] * C[0][1];
+ det_C0_X = C[0][0] * X[1] - C[0][1] * X[0];
+ det_X_C1 = X[0] * C[1][1] - X[1] * C[0][1];
+
+ /* Finally, derive alpha values */
+ if (det_C0_C1 == 0.0) {
+ det_C0_C1 = (C[0][0] * C[1][1]) * 10.0e-12;
+ }
+ alpha_l = det_X_C1 / det_C0_C1;
+ alpha_r = det_C0_X / det_C0_C1;
+
+ /* If alpha negative, use the Wu/Barsky heuristic (see text) (if alpha is 0, you get coincident control points
+ * that lead to divide by zero in any subsequent NewtonRaphsonRootFind() call).
+ */
+ if (alpha_l < 1.0e-6 || alpha_r < 1.0e-6) {
+ double dist = V2DistanceBetween2Points(&d[last], &d[first]) / 3.0;
+
+ bezCurve[0] = d[first];
+ bezCurve[3] = d[last];
+ V2Add(&(bezCurve[0]), V2Scale(&(tHat1), dist), &(bezCurve[1]));
+ V2Add(&(bezCurve[3]), V2Scale(&(tHat2), dist), &(bezCurve[2]));
+ return bezCurve;
+ }
+
+ /* First and last control points of the Bezier curve are positioned exactly at the first and last data points
+ * Control points 1 and 2 are positioned an alpha distance out on the tangent vectors, left and right, respectively
+ */
+ bezCurve[0] = d[first];
+ bezCurve[3] = d[last];
+ V2Add(&bezCurve[0], V2Scale(&tHat1, alpha_l), &bezCurve[1]);
+ V2Add(&bezCurve[3], V2Scale(&tHat2, alpha_r), &bezCurve[2]);
+ return (bezCurve);
}
/*
@@ -216,15 +214,15 @@ static BezierCurve GenerateBezier(Vector2 *d, int first, int last, double *uPri
*/
static double *Reparameterize(Vector2 *d, int first, int last, double *u, BezierCurve bezCurve)
{
- int nPts = last - first + 1;
- int i;
- double *uPrime; /* New parameter values */
-
- uPrime = (double *)malloc(nPts * sizeof(double));
- for (i = first; i <= last; i++) {
- uPrime[i - first] = NewtonRaphsonRootFind(bezCurve, d[i], u[i - first]);
- }
- return (uPrime);
+ int nPts = last - first + 1;
+ int i;
+ double *uPrime; /* New parameter values */
+
+ uPrime = (double *)malloc(nPts * sizeof(double));
+ for (i = first; i <= last; i++) {
+ uPrime[i - first] = NewtonRaphsonRootFind(bezCurve, d[i], u[i - first]);
+ }
+ return (uPrime);
}
/*
@@ -236,41 +234,41 @@ static double *Reparameterize(Vector2 *d, int first, int last, double *u, Bezier
*/
static double NewtonRaphsonRootFind(BezierCurve Q, Vector2 P, double u)
{
- double numerator, denominator;
- Vector2 Q1[3], Q2[2]; /* Q' and Q'' */
- Vector2 Q_u, Q1_u, Q2_u; /* u evaluated at Q, Q', & Q'' */
- double uPrime; /* Improved u */
- int i;
-
- /* Compute Q(u) */
- Q_u = BezierII(3, Q, u);
-
- /* Generate control vertices for Q' */
- for (i = 0; i <= 2; i++) {
- Q1[i][0] = (Q[i + 1][0] - Q[i][0]) * 3.0;
- Q1[i][1] = (Q[i + 1][1] - Q[i][1]) * 3.0;
- }
-
- /* Generate control vertices for Q'' */
- for (i = 0; i <= 1; i++) {
- Q2[i][0] = (Q1[i + 1][0] - Q1[i][0]) * 2.0;
- Q2[i][1] = (Q1[i + 1][1] - Q1[i][1]) * 2.0;
- }
-
- /* Compute Q'(u) and Q''(u) */
- Q1_u = BezierII(2, Q1, u);
- Q2_u = BezierII(1, Q2, u);
-
- /* Compute f(u)/f'(u) */
- numerator = (Q_u[0] - P[0]) * (Q1_u[0]) + (Q_u[1] - P[1]) * (Q1_u[1]);
- denominator = (Q1_u[0]) * (Q1_u[0]) + (Q1_u[1]) * (Q1_u[1]) +
- (Q_u[0] - P[0]) * (Q2_u[0]) + (Q_u[1] - P[1]) * (Q2_u[1]);
-
- /* u = u - f(u)/f'(u) */
- if (denominator == 0) // FIXME
- return u;
- uPrime = u - (numerator / denominator);
- return uPrime;
+ double numerator, denominator;
+ Vector2 Q1[3], Q2[2]; /* Q' and Q'' */
+ Vector2 Q_u, Q1_u, Q2_u; /* u evaluated at Q, Q', & Q'' */
+ double uPrime; /* Improved u */
+ int i;
+
+ /* Compute Q(u) */
+ Q_u = BezierII(3, Q, u);
+
+ /* Generate control vertices for Q' */
+ for (i = 0; i <= 2; i++) {
+ Q1[i][0] = (Q[i + 1][0] - Q[i][0]) * 3.0;
+ Q1[i][1] = (Q[i + 1][1] - Q[i][1]) * 3.0;
+ }
+
+ /* Generate control vertices for Q'' */
+ for (i = 0; i <= 1; i++) {
+ Q2[i][0] = (Q1[i + 1][0] - Q1[i][0]) * 2.0;
+ Q2[i][1] = (Q1[i + 1][1] - Q1[i][1]) * 2.0;
+ }
+
+ /* Compute Q'(u) and Q''(u) */
+ Q1_u = BezierII(2, Q1, u);
+ Q2_u = BezierII(1, Q2, u);
+
+ /* Compute f(u)/f'(u) */
+ numerator = (Q_u[0] - P[0]) * (Q1_u[0]) + (Q_u[1] - P[1]) * (Q1_u[1]);
+ denominator = (Q1_u[0]) * (Q1_u[0]) + (Q1_u[1]) * (Q1_u[1]) + (Q_u[0] - P[0]) * (Q2_u[0]) +
+ (Q_u[1] - P[1]) * (Q2_u[1]);
+
+ /* u = u - f(u)/f'(u) */
+ if (denominator == 0) // FIXME
+ return u;
+ uPrime = u - (numerator / denominator);
+ return uPrime;
}
/*
@@ -282,27 +280,27 @@ static double NewtonRaphsonRootFind(BezierCurve Q, Vector2 P, double u)
*/
static Vector2 BezierII(int degree, Vector2 *V, double t)
{
- int i, j;
- Vector2 Q; /* Point on curve at parameter t */
- Vector2 *Vtemp; /* Local copy of control points */
-
- /* Copy array */
- Vtemp = (Vector2 *)malloc((unsigned)((degree + 1) * sizeof(Vector2)));
- for (i = 0; i <= degree; i++) {
- Vtemp[i] = V[i];
- }
-
- /* Triangle computation */
- for (i = 1; i <= degree; i++) {
- for (j = 0; j <= degree - i; j++) {
- Vtemp[j][0] = (1.0 - t) * Vtemp[j][0] + t * Vtemp[j + 1][0];
- Vtemp[j][1] = (1.0 - t) * Vtemp[j][1] + t * Vtemp[j + 1][1];
- }
- }
-
- Q = Vtemp[0];
- free((void *)Vtemp);
- return Q;
+ int i, j;
+ Vector2 Q; /* Point on curve at parameter t */
+ Vector2 *Vtemp; /* Local copy of control points */
+
+ /* Copy array */
+ Vtemp = (Vector2 *)malloc((unsigned)((degree + 1) * sizeof(Vector2)));
+ for (i = 0; i <= degree; i++) {
+ Vtemp[i] = V[i];
+ }
+
+ /* Triangle computation */
+ for (i = 1; i <= degree; i++) {
+ for (j = 0; j <= degree - i; j++) {
+ Vtemp[j][0] = (1.0 - t) * Vtemp[j][0] + t * Vtemp[j + 1][0];
+ Vtemp[j][1] = (1.0 - t) * Vtemp[j][1] + t * Vtemp[j + 1][1];
+ }
+ }
+
+ Q = Vtemp[0];
+ free((void *)Vtemp);
+ return Q;
}
/*
@@ -311,25 +309,25 @@ static Vector2 BezierII(int degree, Vector2 *V, double t)
*/
static double B0(double u)
{
- double tmp = 1.0 - u;
- return (tmp * tmp * tmp);
+ double tmp = 1.0 - u;
+ return (tmp * tmp * tmp);
}
static double B1(double u)
{
- double tmp = 1.0 - u;
- return (3 * u * (tmp * tmp));
+ double tmp = 1.0 - u;
+ return (3 * u * (tmp * tmp));
}
static double B2(double u)
{
- double tmp = 1.0 - u;
- return (3 * u * u * tmp);
+ double tmp = 1.0 - u;
+ return (3 * u * u * tmp);
}
static double B3(double u)
{
- return (u * u * u);
+ return (u * u * u);
}
/*
@@ -341,10 +339,10 @@ static double B3(double u)
*/
static Vector2 ComputeLeftTangent(Vector2 *d, int end)
{
- Vector2 tHat1;
- tHat1 = V2SubII(d[end + 1], d[end]);
- tHat1 = *V2Normalize(&tHat1);
- return tHat1;
+ Vector2 tHat1;
+ tHat1 = V2SubII(d[end + 1], d[end]);
+ tHat1 = *V2Normalize(&tHat1);
+ return tHat1;
}
/* Vector2 *d; Digitized points
@@ -352,10 +350,10 @@ static Vector2 ComputeLeftTangent(Vector2 *d, int end)
*/
static Vector2 ComputeRightTangent(Vector2 *d, int end)
{
- Vector2 tHat2;
- tHat2 = V2SubII(d[end - 1], d[end]);
- tHat2 = *V2Normalize(&tHat2);
- return tHat2;
+ Vector2 tHat2;
+ tHat2 = V2SubII(d[end - 1], d[end]);
+ tHat2 = *V2Normalize(&tHat2);
+ return tHat2;
}
/* Vector2 *d; Digitized points
@@ -363,20 +361,20 @@ static Vector2 ComputeRightTangent(Vector2 *d, int end)
*/
static Vector2 ComputeCenterTangent(Vector2 *d, int center)
{
- Vector2 V1, V2, tHatCenter;
+ Vector2 V1, V2, tHatCenter;
- V1 = V2SubII(d[center - 1], d[center]);
- V2 = V2SubII(d[center], d[center + 1]);
- tHatCenter[0] = (V1[0] + V2[0]) / 2.0;
- tHatCenter[1] = (V1[1] + V2[1]) / 2.0;
- tHatCenter = *V2Normalize(&tHatCenter);
+ V1 = V2SubII(d[center - 1], d[center]);
+ V2 = V2SubII(d[center], d[center + 1]);
+ tHatCenter[0] = (V1[0] + V2[0]) / 2.0;
+ tHatCenter[1] = (V1[1] + V2[1]) / 2.0;
+ tHatCenter = *V2Normalize(&tHatCenter);
- /* avoid numerical singularity in the special case when V1 == -V2 */
- if (V2Length(&tHatCenter) < M_EPSILON) {
- tHatCenter = *V2Normalize(&V1);
- }
+ /* avoid numerical singularity in the special case when V1 == -V2 */
+ if (V2Length(&tHatCenter) < M_EPSILON) {
+ tHatCenter = *V2Normalize(&V1);
+ }
- return tHatCenter;
+ return tHatCenter;
}
/*
@@ -387,21 +385,21 @@ static Vector2 ComputeCenterTangent(Vector2 *d, int center)
*/
static double *ChordLengthParameterize(Vector2 *d, int first, int last)
{
- int i;
- double *u; /* Parameterization */
+ int i;
+ double *u; /* Parameterization */
- u = (double *)malloc((unsigned)(last - first + 1) * sizeof(double));
+ u = (double *)malloc((unsigned)(last - first + 1) * sizeof(double));
- u[0] = 0.0;
- for (i = first + 1; i <= last; i++) {
- u[i - first] = u[i - first - 1] + V2DistanceBetween2Points(&d[i], &d[i - 1]);
- }
+ u[0] = 0.0;
+ for (i = first + 1; i <= last; i++) {
+ u[i - first] = u[i - first - 1] + V2DistanceBetween2Points(&d[i], &d[i - 1]);
+ }
- for (i = first + 1; i <= last; i++) {
- u[i - first] = u[i - first] / u[last - first];
- }
+ for (i = first + 1; i <= last; i++) {
+ u[i - first] = u[i - first] / u[last - first];
+ }
- return u;
+ return u;
}
/*
@@ -413,50 +411,51 @@ static double *ChordLengthParameterize(Vector2 *d, int first, int last)
* double *u; Parameterization of points
* int *splitPoint; Point of maximum error
*/
-static double ComputeMaxError(Vector2 *d, int first, int last, BezierCurve bezCurve, double *u, int *splitPoint)
+static double ComputeMaxError(
+ Vector2 *d, int first, int last, BezierCurve bezCurve, double *u, int *splitPoint)
{
- int i;
- double maxDist; /* Maximum error */
- double dist; /* Current error */
- Vector2 P; /* Point on curve */
- Vector2 v; /* Vector from point to curve */
-
- *splitPoint = (last - first + 1) / 2;
- maxDist = 0.0;
- for (i = first + 1; i < last; i++) {
- P = BezierII(3, bezCurve, u[i - first]);
- v = V2SubII(P, d[i]);
- dist = V2SquaredLength(&v);
- if (dist >= maxDist) {
- maxDist = dist;
- *splitPoint = i;
- }
- }
- return maxDist;
+ int i;
+ double maxDist; /* Maximum error */
+ double dist; /* Current error */
+ Vector2 P; /* Point on curve */
+ Vector2 v; /* Vector from point to curve */
+
+ *splitPoint = (last - first + 1) / 2;
+ maxDist = 0.0;
+ for (i = first + 1; i < last; i++) {
+ P = BezierII(3, bezCurve, u[i - first]);
+ v = V2SubII(P, d[i]);
+ dist = V2SquaredLength(&v);
+ if (dist >= maxDist) {
+ maxDist = dist;
+ *splitPoint = i;
+ }
+ }
+ return maxDist;
}
static Vector2 V2AddII(Vector2 a, Vector2 b)
{
- Vector2 c;
- c[0] = a[0] + b[0];
- c[1] = a[1] + b[1];
- return c;
+ Vector2 c;
+ c[0] = a[0] + b[0];
+ c[1] = a[1] + b[1];
+ return c;
}
static Vector2 V2ScaleIII(Vector2 v, double s)
{
- Vector2 result;
- result[0] = v[0] * s;
- result[1] = v[1] * s;
- return result;
+ Vector2 result;
+ result[0] = v[0] * s;
+ result[1] = v[1] * s;
+ return result;
}
static Vector2 V2SubII(Vector2 a, Vector2 b)
{
- Vector2 c;
- c[0] = a[0] - b[0];
- c[1] = a[1] - b[1];
- return c;
+ Vector2 c;
+ c[0] = a[0] - b[0];
+ c[1] = a[1] - b[1];
+ return c;
}
//------------------------- WRAPPER -----------------------------//
@@ -467,114 +466,115 @@ FitCurveWrapper::FitCurveWrapper()
FitCurveWrapper::~FitCurveWrapper()
{
- _vertices.clear();
+ _vertices.clear();
}
void FitCurveWrapper::DrawBezierCurve(int n, Vector2 *curve)
{
- for (int i = 0; i <= n; ++i)
- _vertices.push_back(curve[i]);
+ for (int i = 0; i <= n; ++i)
+ _vertices.push_back(curve[i]);
}
-void FitCurveWrapper::FitCurve(vector<Vec2d>& data, vector<Vec2d>& oCurve, double error)
+void FitCurveWrapper::FitCurve(vector<Vec2d> &data, vector<Vec2d> &oCurve, double error)
{
- int size = data.size();
- Vector2 *d = new Vector2[size];
- for (int i = 0; i < size; ++i) {
- d[i][0] = data[i][0];
- d[i][1] = data[i][1];
- }
+ int size = data.size();
+ Vector2 *d = new Vector2[size];
+ for (int i = 0; i < size; ++i) {
+ d[i][0] = data[i][0];
+ d[i][1] = data[i][1];
+ }
- FitCurve(d, size, error);
+ FitCurve(d, size, error);
- delete[] d;
+ delete[] d;
- // copy results
- for (vector<Vector2>::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; ++v) {
- oCurve.push_back(Vec2d(v->x(), v->y())) ;
- }
+ // copy results
+ for (vector<Vector2>::iterator v = _vertices.begin(), vend = _vertices.end(); v != vend; ++v) {
+ oCurve.push_back(Vec2d(v->x(), v->y()));
+ }
}
void FitCurveWrapper::FitCurve(Vector2 *d, int nPts, double error)
{
- Vector2 tHat1, tHat2; /* Unit tangent vectors at endpoints */
+ Vector2 tHat1, tHat2; /* Unit tangent vectors at endpoints */
- tHat1 = ComputeLeftTangent(d, 0);
- tHat2 = ComputeRightTangent(d, nPts - 1);
- FitCubic(d, 0, nPts - 1, tHat1, tHat2, error);
+ tHat1 = ComputeLeftTangent(d, 0);
+ tHat2 = ComputeRightTangent(d, nPts - 1);
+ FitCubic(d, 0, nPts - 1, tHat1, tHat2, error);
}
-void FitCurveWrapper::FitCubic(Vector2 *d, int first, int last, Vector2 tHat1, Vector2 tHat2, double error)
+void FitCurveWrapper::FitCubic(
+ Vector2 *d, int first, int last, Vector2 tHat1, Vector2 tHat2, double error)
{
- BezierCurve bezCurve; /* Control points of fitted Bezier curve */
- double *u; /* Parameter values for point */
- double *uPrime; /* Improved parameter values */
- double maxError; /* Maximum fitting error */
- int splitPoint; /* Point to split point set at */
- int nPts; /* Number of points in subset */
- double iterationError; /* Error below which you try iterating */
- int maxIterations = 4; /* Max times to try iterating */
- Vector2 tHatCenter; /* Unit tangent vector at splitPoint */
- int i;
-
- iterationError = error * error;
- nPts = last - first + 1;
-
- /* Use heuristic if region only has two points in it */
- if (nPts == 2) {
- double dist = V2DistanceBetween2Points(&d[last], &d[first]) / 3.0;
-
- bezCurve = (Vector2 *)malloc(4 * sizeof(Vector2));
- bezCurve[0] = d[first];
- bezCurve[3] = d[last];
- V2Add(&bezCurve[0], V2Scale(&tHat1, dist), &bezCurve[1]);
- V2Add(&bezCurve[3], V2Scale(&tHat2, dist), &bezCurve[2]);
- DrawBezierCurve(3, bezCurve);
- free((void *)bezCurve);
- return;
- }
-
- /* Parameterize points, and attempt to fit curve */
- u = ChordLengthParameterize(d, first, last);
- bezCurve = GenerateBezier(d, first, last, u, tHat1, tHat2);
-
- /* Find max deviation of points to fitted curve */
- maxError = ComputeMaxError(d, first, last, bezCurve, u, &splitPoint);
- if (maxError < error) {
- DrawBezierCurve(3, bezCurve);
- free((void *)u);
- free((void *)bezCurve);
- return;
- }
-
- /* If error not too large, try some reparameterization and iteration */
- if (maxError < iterationError) {
- for (i = 0; i < maxIterations; i++) {
- uPrime = Reparameterize(d, first, last, u, bezCurve);
-
- free((void *)u);
- free((void *)bezCurve);
- u = uPrime;
-
- bezCurve = GenerateBezier(d, first, last, u, tHat1, tHat2);
- maxError = ComputeMaxError(d, first, last, bezCurve, u, &splitPoint);
-
- if (maxError < error) {
- DrawBezierCurve(3, bezCurve);
- free((void *)u);
- free((void *)bezCurve);
- return;
- }
- }
- }
-
- /* Fitting failed -- split at max error point and fit recursively */
- free((void *)u);
- free((void *)bezCurve);
- tHatCenter = ComputeCenterTangent(d, splitPoint);
- FitCubic(d, first, splitPoint, tHat1, tHatCenter, error);
- V2Negate(&tHatCenter);
- FitCubic(d, splitPoint, last, tHatCenter, tHat2, error);
+ BezierCurve bezCurve; /* Control points of fitted Bezier curve */
+ double *u; /* Parameter values for point */
+ double *uPrime; /* Improved parameter values */
+ double maxError; /* Maximum fitting error */
+ int splitPoint; /* Point to split point set at */
+ int nPts; /* Number of points in subset */
+ double iterationError; /* Error below which you try iterating */
+ int maxIterations = 4; /* Max times to try iterating */
+ Vector2 tHatCenter; /* Unit tangent vector at splitPoint */
+ int i;
+
+ iterationError = error * error;
+ nPts = last - first + 1;
+
+ /* Use heuristic if region only has two points in it */
+ if (nPts == 2) {
+ double dist = V2DistanceBetween2Points(&d[last], &d[first]) / 3.0;
+
+ bezCurve = (Vector2 *)malloc(4 * sizeof(Vector2));
+ bezCurve[0] = d[first];
+ bezCurve[3] = d[last];
+ V2Add(&bezCurve[0], V2Scale(&tHat1, dist), &bezCurve[1]);
+ V2Add(&bezCurve[3], V2Scale(&tHat2, dist), &bezCurve[2]);
+ DrawBezierCurve(3, bezCurve);
+ free((void *)bezCurve);
+ return;
+ }
+
+ /* Parameterize points, and attempt to fit curve */
+ u = ChordLengthParameterize(d, first, last);
+ bezCurve = GenerateBezier(d, first, last, u, tHat1, tHat2);
+
+ /* Find max deviation of points to fitted curve */
+ maxError = ComputeMaxError(d, first, last, bezCurve, u, &splitPoint);
+ if (maxError < error) {
+ DrawBezierCurve(3, bezCurve);
+ free((void *)u);
+ free((void *)bezCurve);
+ return;
+ }
+
+ /* If error not too large, try some reparameterization and iteration */
+ if (maxError < iterationError) {
+ for (i = 0; i < maxIterations; i++) {
+ uPrime = Reparameterize(d, first, last, u, bezCurve);
+
+ free((void *)u);
+ free((void *)bezCurve);
+ u = uPrime;
+
+ bezCurve = GenerateBezier(d, first, last, u, tHat1, tHat2);
+ maxError = ComputeMaxError(d, first, last, bezCurve, u, &splitPoint);
+
+ if (maxError < error) {
+ DrawBezierCurve(3, bezCurve);
+ free((void *)u);
+ free((void *)bezCurve);
+ return;
+ }
+ }
+ }
+
+ /* Fitting failed -- split at max error point and fit recursively */
+ free((void *)u);
+ free((void *)bezCurve);
+ tHatCenter = ComputeCenterTangent(d, splitPoint);
+ FitCubic(d, first, splitPoint, tHat1, tHatCenter, error);
+ V2Negate(&tHatCenter);
+ FitCubic(d, splitPoint, last, tHatCenter, tHat2, error);
}
} /* namespace Freestyle */