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Diffstat (limited to 'source/blender/freestyle/intern/geometry/GridHelpers.cpp')
-rw-r--r-- | source/blender/freestyle/intern/geometry/GridHelpers.cpp | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/geometry/GridHelpers.cpp b/source/blender/freestyle/intern/geometry/GridHelpers.cpp new file mode 100644 index 00000000000..055a47f6bd5 --- /dev/null +++ b/source/blender/freestyle/intern/geometry/GridHelpers.cpp @@ -0,0 +1,59 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file blender/freestyle/intern/geometry/GridHelpers.cpp + * \ingroup freestyle + * \brief Class to define a cell grid surrounding the projected image of a scene + * \author Alexander Beels + * \date 2010-12-21 + */ + +#include <math.h> + +#include "GridHelpers.h" + +void GridHelpers::getDefaultViewProscenium(real viewProscenium[4]) +{ + // Get proscenium boundary for culling + // bufferZone determines the amount by which the area processed should exceed the actual image area. + // This is intended to avoid visible artifacts generated along the proscenium edge. + // Perhaps this is no longer needed now that entire view edges are culled at once, since that theoretically + // should eliminate visible artifacts. + // To the extent it is still useful, bufferZone should be put into the UI as configurable percentage value + const real bufferZone = 0.05; + // borderZone describes a blank border outside the proscenium, but still inside the image area. + // Only intended for exposing possible artifacts along or outside the proscenium edge during debugging. + const real borderZone = 0.0; + viewProscenium[0] = freestyle_viewport[2] * (borderZone - bufferZone); + viewProscenium[1] = freestyle_viewport[2] * (1.0f - borderZone + bufferZone); + viewProscenium[2] = freestyle_viewport[3] * (borderZone - bufferZone); + viewProscenium[3] = freestyle_viewport[3] * (1.0f - borderZone + bufferZone); +} + +GridHelpers::Transform::~Transform () +{ +} |