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Diffstat (limited to 'source/blender/freestyle/intern/geometry/GridHelpers.h')
-rw-r--r--source/blender/freestyle/intern/geometry/GridHelpers.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/freestyle/intern/geometry/GridHelpers.h b/source/blender/freestyle/intern/geometry/GridHelpers.h
index 8a7503350a3..3f3c669cb57 100644
--- a/source/blender/freestyle/intern/geometry/GridHelpers.h
+++ b/source/blender/freestyle/intern/geometry/GridHelpers.h
@@ -126,8 +126,8 @@ class Transform {
inline bool insideProscenium(const real proscenium[4], const Polygon3r &polygon)
{
- // N.B. The bounding box check is redundant for inserting occluders into cells, because the cell selection code
- // in insertOccluders has already guaranteed that the bounding boxes will overlap.
+ // N.B. The bounding box check is redundant for inserting occluders into cells, because the cell
+ // selection code in insertOccluders has already guaranteed that the bounding boxes will overlap.
// First check the viewport edges, since they are the easiest case
// Check if the bounding box is entirely outside the proscenium
Vec3r bbMin, bbMax;