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Diffstat (limited to 'source/blender/freestyle/intern/python/BPy_Convert.h')
-rw-r--r-- | source/blender/freestyle/intern/python/BPy_Convert.h | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/source/blender/freestyle/intern/python/BPy_Convert.h b/source/blender/freestyle/intern/python/BPy_Convert.h new file mode 100644 index 00000000000..20ab9d0d15d --- /dev/null +++ b/source/blender/freestyle/intern/python/BPy_Convert.h @@ -0,0 +1,183 @@ +/* + * ***** BEGIN GPL LICENSE BLOCK ***** + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * The Original Code is Copyright (C) 2010 Blender Foundation. + * All rights reserved. + * + * The Original Code is: all of this file. + * + * Contributor(s): none yet. + * + * ***** END GPL LICENSE BLOCK ***** + */ + +/** \file source/blender/freestyle/intern/python/BPy_Convert.h + * \ingroup freestyle + */ + +#ifndef __FREESTYLE_PYTHON_CONVERT_H__ +#define __FREESTYLE_PYTHON_CONVERT_H__ + +#include <Python.h> +#include <typeinfo> + +#include "../geometry/Geom.h" +using namespace Geometry; + +// BBox +#include "../geometry/BBox.h" + +// FEdge, FEdgeSharp, FEdgeSmooth, SShape, SVertex, FEdgeInternal::SVertexIterator +#include "../view_map/Silhouette.h" + +// Id +#include "../system/Id.h" + +// Interface0D, Interface0DIteratorNested, Interface0DIterator +#include "../view_map/Interface0D.h" + +// Interface1D +#include "../view_map/Interface1D.h" + +// FrsMaterial +#include "../scene_graph/FrsMaterial.h" + +// Nature::VertexNature, Nature::EdgeNature +#include "../winged_edge/Nature.h" + +// Stroke, StrokeAttribute, StrokeVertex +#include "../stroke/Stroke.h" + +// NonTVertex, TVertex, ViewEdge, ViewMap, ViewShape, ViewVertex +#include "../view_map/ViewMap.h" + +// CurvePoint, Curve +#include "../stroke/Curve.h" + +// Chain +#include "../stroke/Chain.h" + +//====== ITERATORS + +// AdjacencyIterator, ChainingIterator, ChainSilhouetteIterator, ChainPredicateIterator +#include "../stroke/ChainingIterators.h" + +// ViewVertexInternal::orientedViewEdgeIterator +// ViewEdgeInternal::SVertexIterator +// ViewEdgeInternal::ViewEdgeIterator +#include "../view_map/ViewMapIterators.h" + +// StrokeInternal::StrokeVertexIterator +#include "../stroke/StrokeIterators.h" + +// CurveInternal::CurvePointIterator +#include "../stroke/CurveIterators.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/////////////////////////////////////////////////////////////////////////////////////////// + +#include "mathutils/mathutils.h" + +//============================== +// C++ => Python +//============================== + +PyObject * PyBool_from_bool(bool b); +PyObject * Vector_from_Vec2f(Vec2f& v); +PyObject * Vector_from_Vec3f(Vec3f& v); +PyObject * Vector_from_Vec3r(Vec3r& v); + +PyObject * Any_BPy_Interface0D_from_Interface0D(Interface0D& if0D); +PyObject * Any_BPy_Interface1D_from_Interface1D(Interface1D& if1D); +PyObject * Any_BPy_FEdge_from_FEdge(FEdge& fe); +PyObject * Any_BPy_ViewVertex_from_ViewVertex(ViewVertex& vv); + +PyObject * BPy_BBox_from_BBox(const BBox< Vec3r > &bb); +PyObject * BPy_CurvePoint_from_CurvePoint(CurvePoint& cp); +PyObject * BPy_directedViewEdge_from_directedViewEdge(ViewVertex::directedViewEdge& dve); +PyObject * BPy_FEdge_from_FEdge(FEdge& fe); +PyObject * BPy_FEdgeSharp_from_FEdgeSharp(FEdgeSharp& fes); +PyObject * BPy_FEdgeSmooth_from_FEdgeSmooth(FEdgeSmooth& fes); +PyObject * BPy_Id_from_Id(Id& id); +PyObject * BPy_Interface0D_from_Interface0D(Interface0D& if0D); +PyObject * BPy_Interface1D_from_Interface1D(Interface1D& if1D); +PyObject * BPy_IntegrationType_from_IntegrationType(IntegrationType i); +PyObject * BPy_FrsMaterial_from_FrsMaterial(const FrsMaterial& m); +PyObject * BPy_Nature_from_Nature(unsigned short n); +PyObject * BPy_MediumType_from_MediumType(Stroke::MediumType n); +PyObject * BPy_SShape_from_SShape(SShape& ss); +PyObject * BPy_Stroke_from_Stroke(Stroke& s); +PyObject * BPy_StrokeAttribute_from_StrokeAttribute(StrokeAttribute& sa); +PyObject * BPy_StrokeVertex_from_StrokeVertex(StrokeVertex& sv); +PyObject * BPy_SVertex_from_SVertex(SVertex& sv); +PyObject * BPy_ViewVertex_from_ViewVertex(ViewVertex& vv); +PyObject * BPy_NonTVertex_from_NonTVertex(NonTVertex& ntv); +PyObject * BPy_TVertex_from_TVertex(TVertex& tv); +PyObject * BPy_ViewEdge_from_ViewEdge(ViewEdge& ve); +PyObject * BPy_Chain_from_Chain(Chain& c); +PyObject * BPy_ViewShape_from_ViewShape(ViewShape& vs); + +PyObject * BPy_AdjacencyIterator_from_AdjacencyIterator(AdjacencyIterator& a_it); +PyObject * BPy_Interface0DIterator_from_Interface0DIterator(Interface0DIterator& if0D_it, int reversed); +PyObject * BPy_CurvePointIterator_from_CurvePointIterator(CurveInternal::CurvePointIterator& cp_it); +PyObject * BPy_StrokeVertexIterator_from_StrokeVertexIterator(StrokeInternal::StrokeVertexIterator& sv_it, + int reversed); +PyObject * BPy_SVertexIterator_from_SVertexIterator(ViewEdgeInternal::SVertexIterator& sv_it); +PyObject * BPy_orientedViewEdgeIterator_from_orientedViewEdgeIterator(ViewVertexInternal::orientedViewEdgeIterator& ove_it, + int reversed); +PyObject * BPy_ViewEdgeIterator_from_ViewEdgeIterator(ViewEdgeInternal::ViewEdgeIterator& ve_it); +PyObject * BPy_ChainingIterator_from_ChainingIterator(ChainingIterator& c_it); +PyObject * BPy_ChainPredicateIterator_from_ChainPredicateIterator(ChainPredicateIterator& cp_it); +PyObject * BPy_ChainSilhouetteIterator_from_ChainSilhouetteIterator(ChainSilhouetteIterator& cs_it); + +//============================== +// Python => C++ +//============================== + +bool bool_from_PyBool(PyObject *b); +IntegrationType IntegrationType_from_BPy_IntegrationType(PyObject *obj); +Stroke::MediumType MediumType_from_BPy_MediumType(PyObject *obj); +Nature::EdgeNature EdgeNature_from_BPy_Nature(PyObject *obj); +Vec2f * Vec2f_ptr_from_PyObject(PyObject *obj); +Vec3f * Vec3f_ptr_from_PyObject(PyObject *obj); +Vec3r * Vec3r_ptr_from_PyObject(PyObject *obj); +Vec2f * Vec2f_ptr_from_Vector(PyObject *obj); +Vec3f * Vec3f_ptr_from_Vector(PyObject *obj); +Vec3r * Vec3r_ptr_from_Vector(PyObject *obj); +Vec3f * Vec3f_ptr_from_Color(PyObject *obj); +Vec3r * Vec3r_ptr_from_Color(PyObject *obj); +Vec2f * Vec2f_ptr_from_PyList(PyObject *obj); +Vec3f * Vec3f_ptr_from_PyList(PyObject *obj); +Vec3r * Vec3r_ptr_from_PyList(PyObject *obj); +Vec2f * Vec2f_ptr_from_PyTuple(PyObject *obj); +Vec3f * Vec3f_ptr_from_PyTuple(PyObject *obj); +Vec3r * Vec3r_ptr_from_PyTuple(PyObject *obj); + +int float_array_from_PyObject(PyObject *obj, float *v, int n); + + +/////////////////////////////////////////////////////////////////////////////////////////// + +#ifdef __cplusplus +} +#endif + + +#endif /* __FREESTYLE_PYTHON_CONVERT_H__ */ |