diff options
Diffstat (limited to 'source/blender/freestyle/intern/python/Director.h')
-rw-r--r-- | source/blender/freestyle/intern/python/Director.h | 24 |
1 files changed, 14 insertions, 10 deletions
diff --git a/source/blender/freestyle/intern/python/Director.h b/source/blender/freestyle/intern/python/Director.h index cf89b7f84e6..5c087e411ff 100644 --- a/source/blender/freestyle/intern/python/Director.h +++ b/source/blender/freestyle/intern/python/Director.h @@ -33,31 +33,35 @@ class Interface1D; class Interface0DIterator; class Stroke; class StrokeShader; -} +} // namespace Freestyle using namespace Freestyle; // BinaryPredicate0D: __call__ -int Director_BPy_BinaryPredicate0D___call__(BinaryPredicate0D *bp0D, Interface0D& i1, Interface0D& i2); +int Director_BPy_BinaryPredicate0D___call__(BinaryPredicate0D *bp0D, + Interface0D &i1, + Interface0D &i2); // BinaryPredicate1D: __call__ -int Director_BPy_BinaryPredicate1D___call__(BinaryPredicate1D *bp1D, Interface1D& i1, Interface1D& i2); +int Director_BPy_BinaryPredicate1D___call__(BinaryPredicate1D *bp1D, + Interface1D &i1, + Interface1D &i2); // UnaryFunction{0D,1D}: __call__ -int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0DIterator& if0D_it); -int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Interface1D& if1D); +int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0DIterator &if0D_it); +int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Interface1D &if1D); // UnaryPredicate0D: __call__ -int Director_BPy_UnaryPredicate0D___call__(UnaryPredicate0D *up0D, Interface0DIterator& if0D_it); +int Director_BPy_UnaryPredicate0D___call__(UnaryPredicate0D *up0D, Interface0DIterator &if0D_it); // UnaryPredicate1D: __call__ -int Director_BPy_UnaryPredicate1D___call__(UnaryPredicate1D *up1D, Interface1D& if1D); +int Director_BPy_UnaryPredicate1D___call__(UnaryPredicate1D *up1D, Interface1D &if1D); // StrokeShader: shade -int Director_BPy_StrokeShader_shade(StrokeShader *ss, Stroke& s); +int Director_BPy_StrokeShader_shade(StrokeShader *ss, Stroke &s); // ChainingIterator: init, traverse int Director_BPy_ChainingIterator_init(ChainingIterator *c_it); -int Director_BPy_ChainingIterator_traverse(ChainingIterator *c_it, AdjacencyIterator& a_it); +int Director_BPy_ChainingIterator_traverse(ChainingIterator *c_it, AdjacencyIterator &a_it); -#endif // __FREESTYLE_PYTHON_DIRECTOR_H__ +#endif // __FREESTYLE_PYTHON_DIRECTOR_H__ |