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Diffstat (limited to 'source/blender/freestyle/intern/python/Director.h')
-rw-r--r--source/blender/freestyle/intern/python/Director.h33
1 files changed, 18 insertions, 15 deletions
diff --git a/source/blender/freestyle/intern/python/Director.h b/source/blender/freestyle/intern/python/Director.h
index 468150524f1..0894911fe14 100644
--- a/source/blender/freestyle/intern/python/Director.h
+++ b/source/blender/freestyle/intern/python/Director.h
@@ -34,31 +34,34 @@ class Stroke;
class StrokeShader;
} // namespace Freestyle
-using namespace Freestyle;
-
// BinaryPredicate0D: __call__
-int Director_BPy_BinaryPredicate0D___call__(BinaryPredicate0D *bp0D,
- Interface0D &i1,
- Interface0D &i2);
+int Director_BPy_BinaryPredicate0D___call__(Freestyle::BinaryPredicate0D *bp0D,
+ Freestyle::Interface0D &i1,
+ Freestyle::Interface0D &i2);
// BinaryPredicate1D: __call__
-int Director_BPy_BinaryPredicate1D___call__(BinaryPredicate1D *bp1D,
- Interface1D &i1,
- Interface1D &i2);
+int Director_BPy_BinaryPredicate1D___call__(Freestyle::BinaryPredicate1D *bp1D,
+ Freestyle::Interface1D &i1,
+ Freestyle::Interface1D &i2);
// UnaryFunction{0D,1D}: __call__
-int Director_BPy_UnaryFunction0D___call__(void *uf0D, void *py_uf0D, Interface0DIterator &if0D_it);
-int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Interface1D &if1D);
+int Director_BPy_UnaryFunction0D___call__(void *uf0D,
+ void *py_uf0D,
+ Freestyle::Interface0DIterator &if0D_it);
+int Director_BPy_UnaryFunction1D___call__(void *uf1D, void *py_uf1D, Freestyle::Interface1D &if1D);
// UnaryPredicate0D: __call__
-int Director_BPy_UnaryPredicate0D___call__(UnaryPredicate0D *up0D, Interface0DIterator &if0D_it);
+int Director_BPy_UnaryPredicate0D___call__(Freestyle::UnaryPredicate0D *up0D,
+ Freestyle::Interface0DIterator &if0D_it);
// UnaryPredicate1D: __call__
-int Director_BPy_UnaryPredicate1D___call__(UnaryPredicate1D *up1D, Interface1D &if1D);
+int Director_BPy_UnaryPredicate1D___call__(Freestyle::UnaryPredicate1D *up1D,
+ Freestyle::Interface1D &if1D);
// StrokeShader: shade
-int Director_BPy_StrokeShader_shade(StrokeShader *ss, Stroke &s);
+int Director_BPy_StrokeShader_shade(Freestyle::StrokeShader *ss, Freestyle::Stroke &s);
// ChainingIterator: init, traverse
-int Director_BPy_ChainingIterator_init(ChainingIterator *c_it);
-int Director_BPy_ChainingIterator_traverse(ChainingIterator *c_it, AdjacencyIterator &a_it);
+int Director_BPy_ChainingIterator_init(Freestyle::ChainingIterator *c_it);
+int Director_BPy_ChainingIterator_traverse(Freestyle::ChainingIterator *c_it,
+ Freestyle::AdjacencyIterator &a_it);